@itwin/core-common 3.7.0-dev.6 → 3.7.0-dev.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (947) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.js +68 -68
  15. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  16. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  17. package/lib/cjs/BackgroundMapSettings.js +156 -156
  18. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  19. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  20. package/lib/cjs/Base64EncodedString.js +66 -66
  21. package/lib/cjs/Base64EncodedString.js.map +1 -1
  22. package/lib/cjs/BlobReader.d.ts +31 -31
  23. package/lib/cjs/BlobReader.js +84 -84
  24. package/lib/cjs/BlobReader.js.map +1 -1
  25. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  26. package/lib/cjs/BriefcaseTypes.js +95 -95
  27. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  28. package/lib/cjs/Camera.d.ts +42 -42
  29. package/lib/cjs/Camera.js +62 -62
  30. package/lib/cjs/Camera.js.map +1 -1
  31. package/lib/cjs/ChangedElements.d.ts +85 -85
  32. package/lib/cjs/ChangedElements.js +23 -23
  33. package/lib/cjs/ChangedElements.js.map +1 -1
  34. package/lib/cjs/ChangedEntities.d.ts +45 -45
  35. package/lib/cjs/ChangedEntities.js +9 -9
  36. package/lib/cjs/ChangedEntities.js.map +1 -1
  37. package/lib/cjs/ChangesetProps.d.ts +98 -98
  38. package/lib/cjs/ChangesetProps.js +22 -22
  39. package/lib/cjs/ChangesetProps.js.map +1 -1
  40. package/lib/cjs/ClipStyle.d.ts +89 -89
  41. package/lib/cjs/ClipStyle.js +123 -123
  42. package/lib/cjs/ClipStyle.js.map +1 -1
  43. package/lib/cjs/CloudStorage.d.ts +62 -62
  44. package/lib/cjs/CloudStorage.js +113 -113
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  47. package/lib/cjs/CloudStorageTileCache.js +66 -66
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.js +269 -269
  51. package/lib/cjs/Code.js.map +1 -1
  52. package/lib/cjs/ColorByName.d.ts +161 -161
  53. package/lib/cjs/ColorByName.js +169 -169
  54. package/lib/cjs/ColorByName.js.map +1 -1
  55. package/lib/cjs/ColorDef.d.ts +208 -208
  56. package/lib/cjs/ColorDef.js +571 -571
  57. package/lib/cjs/ColorDef.js.map +1 -1
  58. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  59. package/lib/cjs/CommonLoggerCategory.js +26 -26
  60. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.js +552 -552
  63. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  64. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  65. package/lib/cjs/ContextRealityModel.js +373 -373
  66. package/lib/cjs/ContextRealityModel.js.map +1 -1
  67. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  68. package/lib/cjs/DisplayStyleSettings.js +985 -985
  69. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  70. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  71. package/lib/cjs/ECSchemaProps.js +9 -9
  72. package/lib/cjs/ECSchemaProps.js.map +1 -1
  73. package/lib/cjs/ECSqlReader.d.ts +70 -70
  74. package/lib/cjs/ECSqlReader.js +280 -280
  75. package/lib/cjs/ECSqlReader.js.map +1 -1
  76. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  77. package/lib/cjs/ECSqlTypes.js +189 -189
  78. package/lib/cjs/ECSqlTypes.js.map +1 -1
  79. package/lib/cjs/ElementMesh.d.ts +39 -39
  80. package/lib/cjs/ElementMesh.js +56 -56
  81. package/lib/cjs/ElementMesh.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.js +99 -99
  84. package/lib/cjs/ElementProps.js.map +1 -1
  85. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  86. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  87. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.js +113 -113
  90. package/lib/cjs/EntityProps.js.map +1 -1
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.js +56 -56
  93. package/lib/cjs/EntityReference.js.map +1 -1
  94. package/lib/cjs/Environment.d.ts +61 -61
  95. package/lib/cjs/Environment.js +73 -73
  96. package/lib/cjs/Environment.js.map +1 -1
  97. package/lib/cjs/FeatureIndex.d.ts +39 -39
  98. package/lib/cjs/FeatureIndex.js +63 -63
  99. package/lib/cjs/FeatureIndex.js.map +1 -1
  100. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  101. package/lib/cjs/FeatureSymbology.js +614 -614
  102. package/lib/cjs/FeatureSymbology.js.map +1 -1
  103. package/lib/cjs/FeatureTable.d.ts +248 -248
  104. package/lib/cjs/FeatureTable.js +470 -470
  105. package/lib/cjs/FeatureTable.js.map +1 -1
  106. package/lib/cjs/Fonts.d.ts +51 -51
  107. package/lib/cjs/Fonts.js +53 -53
  108. package/lib/cjs/Fonts.js.map +1 -1
  109. package/lib/cjs/Frustum.d.ts +114 -114
  110. package/lib/cjs/Frustum.js +292 -292
  111. package/lib/cjs/Frustum.js.map +1 -1
  112. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  113. package/lib/cjs/GeoCoordinateServices.js +80 -80
  114. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  115. package/lib/cjs/GeometryContainment.d.ts +28 -28
  116. package/lib/cjs/GeometryContainment.js +9 -9
  117. package/lib/cjs/GeometryContainment.js.map +1 -1
  118. package/lib/cjs/GeometryParams.d.ts +130 -130
  119. package/lib/cjs/GeometryParams.js +174 -174
  120. package/lib/cjs/GeometryParams.js.map +1 -1
  121. package/lib/cjs/GeometrySummary.d.ts +45 -45
  122. package/lib/cjs/GeometrySummary.js +23 -23
  123. package/lib/cjs/GeometrySummary.js.map +1 -1
  124. package/lib/cjs/Gradient.d.ts +139 -139
  125. package/lib/cjs/Gradient.js +455 -455
  126. package/lib/cjs/Gradient.js.map +1 -1
  127. package/lib/cjs/GraphicParams.d.ts +58 -58
  128. package/lib/cjs/GraphicParams.js +85 -85
  129. package/lib/cjs/GraphicParams.js.map +1 -1
  130. package/lib/cjs/GroundPlane.d.ts +52 -52
  131. package/lib/cjs/GroundPlane.js +64 -64
  132. package/lib/cjs/GroundPlane.js.map +1 -1
  133. package/lib/cjs/HSLColor.d.ts +20 -20
  134. package/lib/cjs/HSLColor.js +32 -32
  135. package/lib/cjs/HSLColor.js.map +1 -1
  136. package/lib/cjs/HSVColor.d.ts +30 -30
  137. package/lib/cjs/HSVColor.js +59 -59
  138. package/lib/cjs/HSVColor.js.map +1 -1
  139. package/lib/cjs/HiddenLine.d.ts +97 -97
  140. package/lib/cjs/HiddenLine.js +162 -162
  141. package/lib/cjs/HiddenLine.js.map +1 -1
  142. package/lib/cjs/Hilite.d.ts +50 -50
  143. package/lib/cjs/Hilite.js +64 -64
  144. package/lib/cjs/Hilite.js.map +1 -1
  145. package/lib/cjs/IModel.d.ts +358 -358
  146. package/lib/cjs/IModel.js +347 -347
  147. package/lib/cjs/IModel.js.map +1 -1
  148. package/lib/cjs/IModelError.d.ts +42 -42
  149. package/lib/cjs/IModelError.js +71 -71
  150. package/lib/cjs/IModelError.js.map +1 -1
  151. package/lib/cjs/IModelVersion.d.ts +68 -68
  152. package/lib/cjs/IModelVersion.js +79 -79
  153. package/lib/cjs/IModelVersion.js.map +1 -1
  154. package/lib/cjs/Image.d.ts +86 -86
  155. package/lib/cjs/Image.js +128 -128
  156. package/lib/cjs/Image.js.map +1 -1
  157. package/lib/cjs/IpcAppProps.d.ts +141 -141
  158. package/lib/cjs/IpcAppProps.js +23 -23
  159. package/lib/cjs/IpcAppProps.js.map +1 -1
  160. package/lib/cjs/LightSettings.d.ts +224 -224
  161. package/lib/cjs/LightSettings.js +309 -309
  162. package/lib/cjs/LightSettings.js.map +1 -1
  163. package/lib/cjs/LinePixels.d.ts +34 -34
  164. package/lib/cjs/LinePixels.js +42 -42
  165. package/lib/cjs/LinePixels.js.map +1 -1
  166. package/lib/cjs/Localization.d.ts +113 -113
  167. package/lib/cjs/Localization.js +33 -33
  168. package/lib/cjs/Localization.js.map +1 -1
  169. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  170. package/lib/cjs/MapImagerySettings.js +80 -80
  171. package/lib/cjs/MapImagerySettings.js.map +1 -1
  172. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  173. package/lib/cjs/MapLayerSettings.js +411 -411
  174. package/lib/cjs/MapLayerSettings.js.map +1 -1
  175. package/lib/cjs/MassProperties.d.ts +64 -64
  176. package/lib/cjs/MassProperties.js +23 -23
  177. package/lib/cjs/MassProperties.js.map +1 -1
  178. package/lib/cjs/MaterialProps.d.ts +153 -153
  179. package/lib/cjs/MaterialProps.js +35 -35
  180. package/lib/cjs/MaterialProps.js.map +1 -1
  181. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  182. package/lib/cjs/ModelClipGroup.js +98 -98
  183. package/lib/cjs/ModelClipGroup.js.map +1 -1
  184. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  185. package/lib/cjs/ModelGeometryChanges.js +83 -83
  186. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  187. package/lib/cjs/ModelProps.d.ts +67 -67
  188. package/lib/cjs/ModelProps.js +9 -9
  189. package/lib/cjs/ModelProps.js.map +1 -1
  190. package/lib/cjs/NativeAppProps.d.ts +122 -122
  191. package/lib/cjs/NativeAppProps.js +30 -30
  192. package/lib/cjs/NativeAppProps.js.map +1 -1
  193. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  194. package/lib/cjs/OctEncodedNormal.js +98 -98
  195. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  196. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  197. package/lib/cjs/PlanProjectionSettings.js +63 -63
  198. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  199. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  200. package/lib/cjs/PlanarClipMask.js +136 -136
  201. package/lib/cjs/PlanarClipMask.js.map +1 -1
  202. package/lib/cjs/QPoint.d.ts +479 -479
  203. package/lib/cjs/QPoint.js +826 -826
  204. package/lib/cjs/QPoint.js.map +1 -1
  205. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  206. package/lib/cjs/RealityDataAccessProps.js +19 -19
  207. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  208. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  209. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  210. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  211. package/lib/cjs/Render.d.ts +89 -89
  212. package/lib/cjs/Render.js +177 -177
  213. package/lib/cjs/Render.js.map +1 -1
  214. package/lib/cjs/RenderMaterial.d.ts +58 -58
  215. package/lib/cjs/RenderMaterial.js +76 -76
  216. package/lib/cjs/RenderMaterial.js.map +1 -1
  217. package/lib/cjs/RenderSchedule.d.ts +543 -543
  218. package/lib/cjs/RenderSchedule.js +1002 -1002
  219. package/lib/cjs/RenderTexture.d.ts +70 -70
  220. package/lib/cjs/RenderTexture.js +59 -59
  221. package/lib/cjs/RenderTexture.js.map +1 -1
  222. package/lib/cjs/RgbColor.d.ts +47 -47
  223. package/lib/cjs/RgbColor.js +77 -77
  224. package/lib/cjs/RgbColor.js.map +1 -1
  225. package/lib/cjs/RpcInterface.d.ts +33 -33
  226. package/lib/cjs/RpcInterface.js +137 -137
  227. package/lib/cjs/RpcInterface.js.map +1 -1
  228. package/lib/cjs/RpcManager.d.ts +40 -40
  229. package/lib/cjs/RpcManager.js +55 -55
  230. package/lib/cjs/RpcManager.js.map +1 -1
  231. package/lib/cjs/SessionProps.d.ts +16 -16
  232. package/lib/cjs/SessionProps.js +9 -9
  233. package/lib/cjs/SessionProps.js.map +1 -1
  234. package/lib/cjs/SkyBox.d.ts +215 -215
  235. package/lib/cjs/SkyBox.js +210 -210
  236. package/lib/cjs/SkyBox.js.map +1 -1
  237. package/lib/cjs/Snapping.d.ts +49 -49
  238. package/lib/cjs/Snapping.js +9 -9
  239. package/lib/cjs/Snapping.js.map +1 -1
  240. package/lib/cjs/SolarCalculate.d.ts +27 -27
  241. package/lib/cjs/SolarCalculate.js +211 -211
  242. package/lib/cjs/SolarCalculate.js.map +1 -1
  243. package/lib/cjs/SolarShadows.d.ts +35 -35
  244. package/lib/cjs/SolarShadows.js +62 -62
  245. package/lib/cjs/SolarShadows.js.map +1 -1
  246. package/lib/cjs/SpatialClassification.d.ts +208 -208
  247. package/lib/cjs/SpatialClassification.js +340 -340
  248. package/lib/cjs/SpatialClassification.js.map +1 -1
  249. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  250. package/lib/cjs/SubCategoryAppearance.js +96 -96
  251. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  252. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  253. package/lib/cjs/SubCategoryOverride.js +104 -104
  254. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  255. package/lib/cjs/TerrainSettings.d.ts +82 -82
  256. package/lib/cjs/TerrainSettings.js +102 -102
  257. package/lib/cjs/TerrainSettings.js.map +1 -1
  258. package/lib/cjs/TextureMapping.d.ts +118 -118
  259. package/lib/cjs/TextureMapping.js +174 -174
  260. package/lib/cjs/TextureMapping.js.map +1 -1
  261. package/lib/cjs/TextureProps.d.ts +65 -65
  262. package/lib/cjs/TextureProps.js +28 -28
  263. package/lib/cjs/TextureProps.js.map +1 -1
  264. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  265. package/lib/cjs/ThematicDisplay.js +344 -344
  266. package/lib/cjs/ThematicDisplay.js.map +1 -1
  267. package/lib/cjs/Thumbnail.d.ts +26 -26
  268. package/lib/cjs/Thumbnail.js +9 -9
  269. package/lib/cjs/Thumbnail.js.map +1 -1
  270. package/lib/cjs/TileProps.d.ts +82 -82
  271. package/lib/cjs/TileProps.js +29 -29
  272. package/lib/cjs/TileProps.js.map +1 -1
  273. package/lib/cjs/Tween.d.ts +191 -191
  274. package/lib/cjs/Tween.js +570 -570
  275. package/lib/cjs/Tween.js.map +1 -1
  276. package/lib/cjs/TxnAction.d.ts +21 -21
  277. package/lib/cjs/TxnAction.js +29 -29
  278. package/lib/cjs/TxnAction.js.map +1 -1
  279. package/lib/cjs/ViewDetails.d.ts +125 -125
  280. package/lib/cjs/ViewDetails.js +166 -166
  281. package/lib/cjs/ViewDetails.js.map +1 -1
  282. package/lib/cjs/ViewFlags.d.ts +287 -287
  283. package/lib/cjs/ViewFlags.js +368 -368
  284. package/lib/cjs/ViewFlags.js.map +1 -1
  285. package/lib/cjs/ViewProps.d.ts +205 -205
  286. package/lib/cjs/ViewProps.js +9 -9
  287. package/lib/cjs/ViewProps.js.map +1 -1
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  291. package/lib/cjs/core-common.d.ts +245 -245
  292. package/lib/cjs/core-common.js +261 -261
  293. package/lib/cjs/core-common.js.map +1 -1
  294. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  295. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  296. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  297. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  298. package/lib/cjs/domains/GenericElementProps.js +9 -9
  299. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  300. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  301. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  302. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  303. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  304. package/lib/cjs/geometry/AreaPattern.js +204 -204
  305. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  306. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  307. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  308. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  309. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  310. package/lib/cjs/geometry/Cartographic.js +345 -345
  311. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  316. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  317. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  318. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  319. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  320. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  321. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  322. package/lib/cjs/geometry/FrustumPlanes.js +193 -193
  323. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  324. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  325. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  326. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  327. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  328. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  330. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  331. package/lib/cjs/geometry/GeometryStream.js +469 -469
  332. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  333. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  334. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  335. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  336. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  337. package/lib/cjs/geometry/LineStyle.js +129 -129
  338. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  339. package/lib/cjs/geometry/Placement.d.ts +95 -95
  340. package/lib/cjs/geometry/Placement.js +131 -131
  341. package/lib/cjs/geometry/Placement.js.map +1 -1
  342. package/lib/cjs/geometry/Projection.d.ts +251 -251
  343. package/lib/cjs/geometry/Projection.js +198 -198
  344. package/lib/cjs/geometry/Projection.js.map +1 -1
  345. package/lib/cjs/geometry/TextString.d.ts +55 -55
  346. package/lib/cjs/geometry/TextString.js +65 -65
  347. package/lib/cjs/geometry/TextString.js.map +1 -1
  348. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  349. package/lib/cjs/ipc/IpcSession.js +27 -27
  350. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  351. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  352. package/lib/cjs/ipc/IpcSocket.js +16 -16
  353. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  354. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  355. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  356. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  357. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  358. package/lib/cjs/ipc/IpcWebSocketTransport.js +160 -160
  359. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  360. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
  361. package/lib/cjs/rpc/DevToolsRpcInterface.js +48 -48
  362. package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
  363. package/lib/cjs/rpc/IModelReadRpcInterface.d.ts +99 -99
  364. package/lib/cjs/rpc/IModelReadRpcInterface.js +122 -122
  365. package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
  366. package/lib/cjs/rpc/IModelTileRpcInterface.d.ts +61 -61
  367. package/lib/cjs/rpc/IModelTileRpcInterface.js +96 -96
  368. package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
  369. package/lib/cjs/rpc/SnapshotIModelRpcInterface.d.ts +23 -23
  370. package/lib/cjs/rpc/SnapshotIModelRpcInterface.js +48 -48
  371. package/lib/cjs/rpc/SnapshotIModelRpcInterface.js.map +1 -1
  372. package/lib/cjs/rpc/TestRpcManager.d.ts +20 -20
  373. package/lib/cjs/rpc/TestRpcManager.js +40 -40
  374. package/lib/cjs/rpc/TestRpcManager.js.map +1 -1
  375. package/lib/cjs/rpc/WipRpcInterface.d.ts +29 -29
  376. package/lib/cjs/rpc/WipRpcInterface.js +40 -40
  377. package/lib/cjs/rpc/WipRpcInterface.js.map +1 -1
  378. package/lib/cjs/rpc/core/RpcConfiguration.d.ts +111 -111
  379. package/lib/cjs/rpc/core/RpcConfiguration.js +191 -191
  380. package/lib/cjs/rpc/core/RpcConfiguration.js.map +1 -1
  381. package/lib/cjs/rpc/core/RpcConstants.d.ts +90 -90
  382. package/lib/cjs/rpc/core/RpcConstants.js +109 -109
  383. package/lib/cjs/rpc/core/RpcConstants.js.map +1 -1
  384. package/lib/cjs/rpc/core/RpcControl.d.ts +54 -54
  385. package/lib/cjs/rpc/core/RpcControl.js +145 -145
  386. package/lib/cjs/rpc/core/RpcControl.js.map +1 -1
  387. package/lib/cjs/rpc/core/RpcInvocation.d.ts +89 -89
  388. package/lib/cjs/rpc/core/RpcInvocation.js +258 -258
  389. package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
  390. package/lib/cjs/rpc/core/RpcMarshaling.d.ts +35 -35
  391. package/lib/cjs/rpc/core/RpcMarshaling.js +156 -156
  392. package/lib/cjs/rpc/core/RpcMarshaling.js.map +1 -1
  393. package/lib/cjs/rpc/core/RpcOperation.d.ts +67 -67
  394. package/lib/cjs/rpc/core/RpcOperation.js +134 -134
  395. package/lib/cjs/rpc/core/RpcOperation.js.map +1 -1
  396. package/lib/cjs/rpc/core/RpcPendingQueue.d.ts +21 -21
  397. package/lib/cjs/rpc/core/RpcPendingQueue.js +95 -95
  398. package/lib/cjs/rpc/core/RpcPendingQueue.js.map +1 -1
  399. package/lib/cjs/rpc/core/RpcProtocol.d.ts +132 -132
  400. package/lib/cjs/rpc/core/RpcProtocol.js +127 -127
  401. package/lib/cjs/rpc/core/RpcProtocol.js.map +1 -1
  402. package/lib/cjs/rpc/core/RpcPush.d.ts +68 -68
  403. package/lib/cjs/rpc/core/RpcPush.js +127 -127
  404. package/lib/cjs/rpc/core/RpcPush.js.map +1 -1
  405. package/lib/cjs/rpc/core/RpcRegistry.d.ts +48 -48
  406. package/lib/cjs/rpc/core/RpcRegistry.js +199 -199
  407. package/lib/cjs/rpc/core/RpcRegistry.js.map +1 -1
  408. package/lib/cjs/rpc/core/RpcRequest.d.ts +186 -186
  409. package/lib/cjs/rpc/core/RpcRequest.js +478 -478
  410. package/lib/cjs/rpc/core/RpcRequest.js.map +1 -1
  411. package/lib/cjs/rpc/core/RpcRequestContext.d.ts +14 -14
  412. package/lib/cjs/rpc/core/RpcRequestContext.js +2 -2
  413. package/lib/cjs/rpc/core/RpcRequestContext.js.map +1 -1
  414. package/lib/cjs/rpc/core/RpcRoutingToken.d.ts +12 -12
  415. package/lib/cjs/rpc/core/RpcRoutingToken.js +24 -24
  416. package/lib/cjs/rpc/core/RpcRoutingToken.js.map +1 -1
  417. package/lib/cjs/rpc/core/RpcSessionInvocation.d.ts +10 -10
  418. package/lib/cjs/rpc/core/RpcSessionInvocation.js +60 -60
  419. package/lib/cjs/rpc/core/RpcSessionInvocation.js.map +1 -1
  420. package/lib/cjs/rpc/web/BentleyCloudRpcManager.d.ts +46 -46
  421. package/lib/cjs/rpc/web/BentleyCloudRpcManager.js +73 -73
  422. package/lib/cjs/rpc/web/BentleyCloudRpcManager.js.map +1 -1
  423. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.d.ts +33 -33
  424. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js +143 -143
  425. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
  426. package/lib/cjs/rpc/web/OpenAPI.d.ts +140 -140
  427. package/lib/cjs/rpc/web/OpenAPI.js +60 -60
  428. package/lib/cjs/rpc/web/OpenAPI.js.map +1 -1
  429. package/lib/cjs/rpc/web/RpcMultipart.d.ts +35 -35
  430. package/lib/cjs/rpc/web/RpcMultipart.js +50 -50
  431. package/lib/cjs/rpc/web/RpcMultipart.js.map +1 -1
  432. package/lib/cjs/rpc/web/WebAppRpcLogging.d.ts +28 -28
  433. package/lib/cjs/rpc/web/WebAppRpcLogging.js +140 -140
  434. package/lib/cjs/rpc/web/WebAppRpcLogging.js.map +1 -1
  435. package/lib/cjs/rpc/web/WebAppRpcProtocol.d.ts +89 -89
  436. package/lib/cjs/rpc/web/WebAppRpcProtocol.js +116 -116
  437. package/lib/cjs/rpc/web/WebAppRpcProtocol.js.map +1 -1
  438. package/lib/cjs/rpc/web/WebAppRpcRequest.d.ts +67 -67
  439. package/lib/cjs/rpc/web/WebAppRpcRequest.js +239 -239
  440. package/lib/cjs/rpc/web/WebAppRpcRequest.js.map +1 -1
  441. package/lib/cjs/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  442. package/lib/cjs/rpc/web/multipart/RpcMultipartParser.js +373 -373
  443. package/lib/cjs/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  444. package/lib/cjs/tile/B3dmTileIO.d.ts +19 -19
  445. package/lib/cjs/tile/B3dmTileIO.js +66 -66
  446. package/lib/cjs/tile/B3dmTileIO.js.map +1 -1
  447. package/lib/cjs/tile/CompositeTileIO.d.ts +15 -15
  448. package/lib/cjs/tile/CompositeTileIO.js +26 -26
  449. package/lib/cjs/tile/CompositeTileIO.js.map +1 -1
  450. package/lib/cjs/tile/ElementGraphics.d.ts +145 -145
  451. package/lib/cjs/tile/ElementGraphics.js +9 -9
  452. package/lib/cjs/tile/ElementGraphics.js.map +1 -1
  453. package/lib/cjs/tile/GltfTileIO.d.ts +45 -45
  454. package/lib/cjs/tile/GltfTileIO.js +109 -109
  455. package/lib/cjs/tile/GltfTileIO.js.map +1 -1
  456. package/lib/cjs/tile/I3dmTileIO.d.ts +20 -20
  457. package/lib/cjs/tile/I3dmTileIO.js +40 -40
  458. package/lib/cjs/tile/I3dmTileIO.js.map +1 -1
  459. package/lib/cjs/tile/IModelTileIO.d.ts +77 -77
  460. package/lib/cjs/tile/IModelTileIO.js +97 -97
  461. package/lib/cjs/tile/IModelTileIO.js.map +1 -1
  462. package/lib/cjs/tile/PntsTileIO.d.ts +17 -17
  463. package/lib/cjs/tile/PntsTileIO.js +26 -26
  464. package/lib/cjs/tile/PntsTileIO.js.map +1 -1
  465. package/lib/cjs/tile/TileIO.d.ts +66 -66
  466. package/lib/cjs/tile/TileIO.js +118 -118
  467. package/lib/cjs/tile/TileIO.js.map +1 -1
  468. package/lib/cjs/tile/TileMetadata.d.ts +228 -228
  469. package/lib/cjs/tile/TileMetadata.js +676 -676
  470. package/lib/cjs/tile/TileMetadata.js.map +1 -1
  471. package/lib/cjs/tile/Tileset3dSchema.d.ts +96 -96
  472. package/lib/cjs/tile/Tileset3dSchema.js +9 -9
  473. package/lib/cjs/tile/Tileset3dSchema.js.map +1 -1
  474. package/lib/esm/AmbientOcclusion.d.ts +49 -49
  475. package/lib/esm/AmbientOcclusion.js +52 -52
  476. package/lib/esm/AmbientOcclusion.js.map +1 -1
  477. package/lib/esm/AnalysisStyle.d.ts +134 -134
  478. package/lib/esm/AnalysisStyle.js +159 -159
  479. package/lib/esm/AnalysisStyle.js.map +1 -1
  480. package/lib/esm/AuthorizationClient.d.ts +17 -17
  481. package/lib/esm/AuthorizationClient.js +8 -8
  482. package/lib/esm/AuthorizationClient.js.map +1 -1
  483. package/lib/esm/BackendTypes.d.ts +12 -12
  484. package/lib/esm/BackendTypes.js +8 -8
  485. package/lib/esm/BackendTypes.js.map +1 -1
  486. package/lib/esm/BackgroundMapProvider.d.ts +51 -51
  487. package/lib/esm/BackgroundMapProvider.js +64 -64
  488. package/lib/esm/BackgroundMapProvider.js.map +1 -1
  489. package/lib/esm/BackgroundMapSettings.d.ts +136 -136
  490. package/lib/esm/BackgroundMapSettings.js +152 -152
  491. package/lib/esm/BackgroundMapSettings.js.map +1 -1
  492. package/lib/esm/Base64EncodedString.d.ts +32 -32
  493. package/lib/esm/Base64EncodedString.js +63 -63
  494. package/lib/esm/Base64EncodedString.js.map +1 -1
  495. package/lib/esm/BlobReader.d.ts +31 -31
  496. package/lib/esm/BlobReader.js +79 -79
  497. package/lib/esm/BlobReader.js.map +1 -1
  498. package/lib/esm/BriefcaseTypes.d.ts +191 -191
  499. package/lib/esm/BriefcaseTypes.js +92 -92
  500. package/lib/esm/BriefcaseTypes.js.map +1 -1
  501. package/lib/esm/Camera.d.ts +42 -42
  502. package/lib/esm/Camera.js +58 -58
  503. package/lib/esm/Camera.js.map +1 -1
  504. package/lib/esm/ChangedElements.d.ts +85 -85
  505. package/lib/esm/ChangedElements.js +20 -20
  506. package/lib/esm/ChangedElements.js.map +1 -1
  507. package/lib/esm/ChangedEntities.d.ts +45 -45
  508. package/lib/esm/ChangedEntities.js +8 -8
  509. package/lib/esm/ChangedEntities.js.map +1 -1
  510. package/lib/esm/ChangesetProps.d.ts +98 -98
  511. package/lib/esm/ChangesetProps.js +19 -19
  512. package/lib/esm/ChangesetProps.js.map +1 -1
  513. package/lib/esm/ClipStyle.d.ts +89 -89
  514. package/lib/esm/ClipStyle.js +118 -118
  515. package/lib/esm/ClipStyle.js.map +1 -1
  516. package/lib/esm/CloudStorage.d.ts +62 -62
  517. package/lib/esm/CloudStorage.js +109 -109
  518. package/lib/esm/CloudStorage.js.map +1 -1
  519. package/lib/esm/CloudStorageTileCache.d.ts +27 -27
  520. package/lib/esm/CloudStorageTileCache.js +62 -62
  521. package/lib/esm/CloudStorageTileCache.js.map +1 -1
  522. package/lib/esm/Code.d.ts +277 -277
  523. package/lib/esm/Code.js +264 -264
  524. package/lib/esm/Code.js.map +1 -1
  525. package/lib/esm/ColorByName.d.ts +161 -161
  526. package/lib/esm/ColorByName.js +166 -166
  527. package/lib/esm/ColorByName.js.map +1 -1
  528. package/lib/esm/ColorDef.d.ts +208 -208
  529. package/lib/esm/ColorDef.js +567 -567
  530. package/lib/esm/ColorDef.js.map +1 -1
  531. package/lib/esm/CommonLoggerCategory.d.ts +18 -18
  532. package/lib/esm/CommonLoggerCategory.js +23 -23
  533. package/lib/esm/CommonLoggerCategory.js.map +1 -1
  534. package/lib/esm/ConcurrentQuery.d.ts +421 -421
  535. package/lib/esm/ConcurrentQuery.js +545 -545
  536. package/lib/esm/ConcurrentQuery.js.map +1 -1
  537. package/lib/esm/ContextRealityModel.d.ts +303 -303
  538. package/lib/esm/ContextRealityModel.js +368 -368
  539. package/lib/esm/ContextRealityModel.js.map +1 -1
  540. package/lib/esm/DisplayStyleSettings.d.ts +588 -588
  541. package/lib/esm/DisplayStyleSettings.js +980 -980
  542. package/lib/esm/DisplayStyleSettings.js.map +1 -1
  543. package/lib/esm/ECSchemaProps.d.ts +39 -39
  544. package/lib/esm/ECSchemaProps.js +8 -8
  545. package/lib/esm/ECSchemaProps.js.map +1 -1
  546. package/lib/esm/ECSqlReader.d.ts +70 -70
  547. package/lib/esm/ECSqlReader.js +275 -275
  548. package/lib/esm/ECSqlReader.js.map +1 -1
  549. package/lib/esm/ECSqlTypes.d.ts +128 -128
  550. package/lib/esm/ECSqlTypes.js +185 -185
  551. package/lib/esm/ECSqlTypes.js.map +1 -1
  552. package/lib/esm/ElementMesh.d.ts +39 -39
  553. package/lib/esm/ElementMesh.js +52 -52
  554. package/lib/esm/ElementMesh.js.map +1 -1
  555. package/lib/esm/ElementProps.d.ts +483 -483
  556. package/lib/esm/ElementProps.js +92 -92
  557. package/lib/esm/ElementProps.js.map +1 -1
  558. package/lib/esm/EmphasizeElementsProps.d.ts +55 -55
  559. package/lib/esm/EmphasizeElementsProps.js +22 -22
  560. package/lib/esm/EmphasizeElementsProps.js.map +1 -1
  561. package/lib/esm/EntityProps.d.ts +177 -177
  562. package/lib/esm/EntityProps.js +108 -108
  563. package/lib/esm/EntityProps.js.map +1 -1
  564. package/lib/esm/EntityReference.d.ts +51 -51
  565. package/lib/esm/EntityReference.js +52 -52
  566. package/lib/esm/EntityReference.js.map +1 -1
  567. package/lib/esm/Environment.d.ts +61 -61
  568. package/lib/esm/Environment.js +69 -69
  569. package/lib/esm/Environment.js.map +1 -1
  570. package/lib/esm/FeatureIndex.d.ts +39 -39
  571. package/lib/esm/FeatureIndex.js +57 -57
  572. package/lib/esm/FeatureIndex.js.map +1 -1
  573. package/lib/esm/FeatureSymbology.d.ts +444 -444
  574. package/lib/esm/FeatureSymbology.js +609 -609
  575. package/lib/esm/FeatureSymbology.js.map +1 -1
  576. package/lib/esm/FeatureTable.d.ts +248 -248
  577. package/lib/esm/FeatureTable.js +462 -462
  578. package/lib/esm/FeatureTable.js.map +1 -1
  579. package/lib/esm/Fonts.d.ts +51 -51
  580. package/lib/esm/Fonts.js +49 -49
  581. package/lib/esm/Fonts.js.map +1 -1
  582. package/lib/esm/Frustum.d.ts +114 -114
  583. package/lib/esm/Frustum.js +288 -288
  584. package/lib/esm/Frustum.js.map +1 -1
  585. package/lib/esm/GeoCoordinateServices.d.ts +119 -119
  586. package/lib/esm/GeoCoordinateServices.js +76 -76
  587. package/lib/esm/GeoCoordinateServices.js.map +1 -1
  588. package/lib/esm/GeometryContainment.d.ts +28 -28
  589. package/lib/esm/GeometryContainment.js +8 -8
  590. package/lib/esm/GeometryContainment.js.map +1 -1
  591. package/lib/esm/GeometryParams.d.ts +130 -130
  592. package/lib/esm/GeometryParams.js +170 -170
  593. package/lib/esm/GeometryParams.js.map +1 -1
  594. package/lib/esm/GeometrySummary.d.ts +45 -45
  595. package/lib/esm/GeometrySummary.js +20 -20
  596. package/lib/esm/GeometrySummary.js.map +1 -1
  597. package/lib/esm/Gradient.d.ts +139 -139
  598. package/lib/esm/Gradient.js +452 -452
  599. package/lib/esm/Gradient.js.map +1 -1
  600. package/lib/esm/GraphicParams.d.ts +58 -58
  601. package/lib/esm/GraphicParams.js +81 -81
  602. package/lib/esm/GraphicParams.js.map +1 -1
  603. package/lib/esm/GroundPlane.d.ts +52 -52
  604. package/lib/esm/GroundPlane.js +60 -60
  605. package/lib/esm/GroundPlane.js.map +1 -1
  606. package/lib/esm/HSLColor.d.ts +20 -20
  607. package/lib/esm/HSLColor.js +28 -28
  608. package/lib/esm/HSLColor.js.map +1 -1
  609. package/lib/esm/HSVColor.d.ts +30 -30
  610. package/lib/esm/HSVColor.js +55 -55
  611. package/lib/esm/HSVColor.js.map +1 -1
  612. package/lib/esm/HiddenLine.d.ts +97 -97
  613. package/lib/esm/HiddenLine.js +159 -159
  614. package/lib/esm/HiddenLine.js.map +1 -1
  615. package/lib/esm/Hilite.d.ts +50 -50
  616. package/lib/esm/Hilite.js +61 -61
  617. package/lib/esm/Hilite.js.map +1 -1
  618. package/lib/esm/IModel.d.ts +358 -358
  619. package/lib/esm/IModel.js +342 -342
  620. package/lib/esm/IModel.js.map +1 -1
  621. package/lib/esm/IModelError.d.ts +42 -42
  622. package/lib/esm/IModelError.js +56 -56
  623. package/lib/esm/IModelError.js.map +1 -1
  624. package/lib/esm/IModelVersion.d.ts +68 -68
  625. package/lib/esm/IModelVersion.js +75 -75
  626. package/lib/esm/IModelVersion.js.map +1 -1
  627. package/lib/esm/Image.d.ts +86 -86
  628. package/lib/esm/Image.js +120 -120
  629. package/lib/esm/Image.js.map +1 -1
  630. package/lib/esm/IpcAppProps.d.ts +141 -141
  631. package/lib/esm/IpcAppProps.js +19 -19
  632. package/lib/esm/IpcAppProps.js.map +1 -1
  633. package/lib/esm/LightSettings.d.ts +224 -224
  634. package/lib/esm/LightSettings.js +301 -301
  635. package/lib/esm/LightSettings.js.map +1 -1
  636. package/lib/esm/LinePixels.d.ts +34 -34
  637. package/lib/esm/LinePixels.js +39 -39
  638. package/lib/esm/LinePixels.js.map +1 -1
  639. package/lib/esm/Localization.d.ts +113 -113
  640. package/lib/esm/Localization.js +29 -29
  641. package/lib/esm/Localization.js.map +1 -1
  642. package/lib/esm/MapImagerySettings.d.ts +62 -62
  643. package/lib/esm/MapImagerySettings.js +76 -76
  644. package/lib/esm/MapImagerySettings.js.map +1 -1
  645. package/lib/esm/MapLayerSettings.d.ts +272 -272
  646. package/lib/esm/MapLayerSettings.js +403 -403
  647. package/lib/esm/MapLayerSettings.js.map +1 -1
  648. package/lib/esm/MassProperties.d.ts +64 -64
  649. package/lib/esm/MassProperties.js +20 -20
  650. package/lib/esm/MassProperties.js.map +1 -1
  651. package/lib/esm/MaterialProps.d.ts +153 -153
  652. package/lib/esm/MaterialProps.js +32 -32
  653. package/lib/esm/MaterialProps.js.map +1 -1
  654. package/lib/esm/ModelClipGroup.d.ts +67 -67
  655. package/lib/esm/ModelClipGroup.js +93 -93
  656. package/lib/esm/ModelClipGroup.js.map +1 -1
  657. package/lib/esm/ModelGeometryChanges.d.ts +107 -107
  658. package/lib/esm/ModelGeometryChanges.js +80 -80
  659. package/lib/esm/ModelGeometryChanges.js.map +1 -1
  660. package/lib/esm/ModelProps.d.ts +67 -67
  661. package/lib/esm/ModelProps.js +8 -8
  662. package/lib/esm/ModelProps.js.map +1 -1
  663. package/lib/esm/NativeAppProps.d.ts +122 -122
  664. package/lib/esm/NativeAppProps.js +27 -27
  665. package/lib/esm/NativeAppProps.js.map +1 -1
  666. package/lib/esm/OctEncodedNormal.d.ts +33 -33
  667. package/lib/esm/OctEncodedNormal.js +93 -93
  668. package/lib/esm/OctEncodedNormal.js.map +1 -1
  669. package/lib/esm/PlanProjectionSettings.d.ts +47 -47
  670. package/lib/esm/PlanProjectionSettings.js +59 -59
  671. package/lib/esm/PlanProjectionSettings.js.map +1 -1
  672. package/lib/esm/PlanarClipMask.d.ts +177 -177
  673. package/lib/esm/PlanarClipMask.js +132 -132
  674. package/lib/esm/PlanarClipMask.js.map +1 -1
  675. package/lib/esm/QPoint.d.ts +479 -479
  676. package/lib/esm/QPoint.js +815 -815
  677. package/lib/esm/QPoint.js.map +1 -1
  678. package/lib/esm/RealityDataAccessProps.d.ts +41 -41
  679. package/lib/esm/RealityDataAccessProps.js +16 -16
  680. package/lib/esm/RealityDataAccessProps.js.map +1 -1
  681. package/lib/esm/RealityModelDisplaySettings.d.ts +183 -183
  682. package/lib/esm/RealityModelDisplaySettings.js +137 -137
  683. package/lib/esm/RealityModelDisplaySettings.js.map +1 -1
  684. package/lib/esm/Render.d.ts +89 -89
  685. package/lib/esm/Render.js +165 -165
  686. package/lib/esm/Render.js.map +1 -1
  687. package/lib/esm/RenderMaterial.d.ts +58 -58
  688. package/lib/esm/RenderMaterial.js +72 -72
  689. package/lib/esm/RenderMaterial.js.map +1 -1
  690. package/lib/esm/RenderSchedule.d.ts +543 -543
  691. package/lib/esm/RenderSchedule.js +999 -999
  692. package/lib/esm/RenderTexture.d.ts +70 -70
  693. package/lib/esm/RenderTexture.js +55 -55
  694. package/lib/esm/RenderTexture.js.map +1 -1
  695. package/lib/esm/RgbColor.d.ts +47 -47
  696. package/lib/esm/RgbColor.js +73 -73
  697. package/lib/esm/RgbColor.js.map +1 -1
  698. package/lib/esm/RpcInterface.d.ts +33 -33
  699. package/lib/esm/RpcInterface.js +133 -133
  700. package/lib/esm/RpcInterface.js.map +1 -1
  701. package/lib/esm/RpcManager.d.ts +40 -40
  702. package/lib/esm/RpcManager.js +51 -51
  703. package/lib/esm/RpcManager.js.map +1 -1
  704. package/lib/esm/SessionProps.d.ts +16 -16
  705. package/lib/esm/SessionProps.js +8 -8
  706. package/lib/esm/SessionProps.js.map +1 -1
  707. package/lib/esm/SkyBox.d.ts +215 -215
  708. package/lib/esm/SkyBox.js +203 -203
  709. package/lib/esm/SkyBox.js.map +1 -1
  710. package/lib/esm/Snapping.d.ts +49 -49
  711. package/lib/esm/Snapping.js +8 -8
  712. package/lib/esm/Snapping.js.map +1 -1
  713. package/lib/esm/SolarCalculate.d.ts +27 -27
  714. package/lib/esm/SolarCalculate.js +204 -204
  715. package/lib/esm/SolarCalculate.js.map +1 -1
  716. package/lib/esm/SolarShadows.d.ts +35 -35
  717. package/lib/esm/SolarShadows.js +58 -58
  718. package/lib/esm/SolarShadows.js.map +1 -1
  719. package/lib/esm/SpatialClassification.d.ts +208 -208
  720. package/lib/esm/SpatialClassification.js +334 -334
  721. package/lib/esm/SpatialClassification.js.map +1 -1
  722. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  723. package/lib/esm/SubCategoryAppearance.js +92 -92
  724. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  725. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  726. package/lib/esm/SubCategoryOverride.js +100 -100
  727. package/lib/esm/SubCategoryOverride.js.map +1 -1
  728. package/lib/esm/TerrainSettings.d.ts +82 -82
  729. package/lib/esm/TerrainSettings.js +98 -98
  730. package/lib/esm/TerrainSettings.js.map +1 -1
  731. package/lib/esm/TextureMapping.d.ts +118 -118
  732. package/lib/esm/TextureMapping.js +170 -170
  733. package/lib/esm/TextureMapping.js.map +1 -1
  734. package/lib/esm/TextureProps.d.ts +65 -65
  735. package/lib/esm/TextureProps.js +25 -25
  736. package/lib/esm/TextureProps.js.map +1 -1
  737. package/lib/esm/ThematicDisplay.d.ts +230 -230
  738. package/lib/esm/ThematicDisplay.js +337 -337
  739. package/lib/esm/ThematicDisplay.js.map +1 -1
  740. package/lib/esm/Thumbnail.d.ts +26 -26
  741. package/lib/esm/Thumbnail.js +8 -8
  742. package/lib/esm/Thumbnail.js.map +1 -1
  743. package/lib/esm/TileProps.d.ts +82 -82
  744. package/lib/esm/TileProps.js +25 -25
  745. package/lib/esm/TileProps.js.map +1 -1
  746. package/lib/esm/Tween.d.ts +191 -191
  747. package/lib/esm/Tween.js +565 -565
  748. package/lib/esm/Tween.js.map +1 -1
  749. package/lib/esm/TxnAction.d.ts +21 -21
  750. package/lib/esm/TxnAction.js +26 -26
  751. package/lib/esm/TxnAction.js.map +1 -1
  752. package/lib/esm/ViewDetails.d.ts +125 -125
  753. package/lib/esm/ViewDetails.js +161 -161
  754. package/lib/esm/ViewDetails.js.map +1 -1
  755. package/lib/esm/ViewFlags.d.ts +287 -287
  756. package/lib/esm/ViewFlags.js +364 -364
  757. package/lib/esm/ViewFlags.js.map +1 -1
  758. package/lib/esm/ViewProps.d.ts +205 -205
  759. package/lib/esm/ViewProps.js +8 -8
  760. package/lib/esm/ViewProps.js.map +1 -1
  761. package/lib/esm/WhiteOnWhiteReversalSettings.d.ts +36 -36
  762. package/lib/esm/WhiteOnWhiteReversalSettings.js +33 -33
  763. package/lib/esm/WhiteOnWhiteReversalSettings.js.map +1 -1
  764. package/lib/esm/core-common.d.ts +245 -245
  765. package/lib/esm/core-common.js +249 -249
  766. package/lib/esm/core-common.js.map +1 -1
  767. package/lib/esm/domains/FunctionalElementProps.d.ts +11 -11
  768. package/lib/esm/domains/FunctionalElementProps.js +8 -8
  769. package/lib/esm/domains/FunctionalElementProps.js.map +1 -1
  770. package/lib/esm/domains/GenericElementProps.d.ts +18 -18
  771. package/lib/esm/domains/GenericElementProps.js +8 -8
  772. package/lib/esm/domains/GenericElementProps.js.map +1 -1
  773. package/lib/esm/geometry/AdditionalTransform.d.ts +84 -84
  774. package/lib/esm/geometry/AdditionalTransform.js +80 -80
  775. package/lib/esm/geometry/AdditionalTransform.js.map +1 -1
  776. package/lib/esm/geometry/AreaPattern.d.ts +82 -82
  777. package/lib/esm/geometry/AreaPattern.js +201 -201
  778. package/lib/esm/geometry/AreaPattern.js.map +1 -1
  779. package/lib/esm/geometry/BoundingSphere.d.ts +27 -27
  780. package/lib/esm/geometry/BoundingSphere.js +40 -40
  781. package/lib/esm/geometry/BoundingSphere.js.map +1 -1
  782. package/lib/esm/geometry/Cartographic.d.ts +137 -137
  783. package/lib/esm/geometry/Cartographic.js +340 -340
  784. package/lib/esm/geometry/Cartographic.js.map +1 -1
  785. package/lib/esm/geometry/CoordinateReferenceSystem.d.ts +269 -269
  786. package/lib/esm/geometry/CoordinateReferenceSystem.js +254 -254
  787. package/lib/esm/geometry/CoordinateReferenceSystem.js.map +1 -1
  788. package/lib/esm/geometry/ElementGeometry.d.ts +402 -402
  789. package/lib/esm/geometry/ElementGeometry.js +1716 -1716
  790. package/lib/esm/geometry/ElementGeometry.js.map +1 -1
  791. package/lib/esm/geometry/ElementGeometryFB.d.ts +2372 -2372
  792. package/lib/esm/geometry/ElementGeometryFB.js +3811 -3811
  793. package/lib/esm/geometry/ElementGeometryFB.js.map +1 -1
  794. package/lib/esm/geometry/FrustumPlanes.d.ts +81 -81
  795. package/lib/esm/geometry/FrustumPlanes.js +189 -189
  796. package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
  797. package/lib/esm/geometry/GeodeticDatum.d.ts +409 -409
  798. package/lib/esm/geometry/GeodeticDatum.js +390 -390
  799. package/lib/esm/geometry/GeodeticDatum.js.map +1 -1
  800. package/lib/esm/geometry/GeodeticEllipsoid.d.ts +72 -72
  801. package/lib/esm/geometry/GeodeticEllipsoid.js +68 -68
  802. package/lib/esm/geometry/GeodeticEllipsoid.js.map +1 -1
  803. package/lib/esm/geometry/GeometryStream.d.ts +347 -347
  804. package/lib/esm/geometry/GeometryStream.js +464 -464
  805. package/lib/esm/geometry/GeometryStream.js.map +1 -1
  806. package/lib/esm/geometry/ImageGraphic.d.ts +74 -74
  807. package/lib/esm/geometry/ImageGraphic.js +93 -93
  808. package/lib/esm/geometry/ImageGraphic.js.map +1 -1
  809. package/lib/esm/geometry/LineStyle.d.ts +71 -71
  810. package/lib/esm/geometry/LineStyle.js +126 -126
  811. package/lib/esm/geometry/LineStyle.js.map +1 -1
  812. package/lib/esm/geometry/Placement.d.ts +95 -95
  813. package/lib/esm/geometry/Placement.js +126 -126
  814. package/lib/esm/geometry/Placement.js.map +1 -1
  815. package/lib/esm/geometry/Projection.d.ts +251 -251
  816. package/lib/esm/geometry/Projection.js +192 -192
  817. package/lib/esm/geometry/Projection.js.map +1 -1
  818. package/lib/esm/geometry/TextString.d.ts +55 -55
  819. package/lib/esm/geometry/TextString.js +61 -61
  820. package/lib/esm/geometry/TextString.js.map +1 -1
  821. package/lib/esm/ipc/IpcSession.d.ts +23 -23
  822. package/lib/esm/ipc/IpcSession.js +23 -23
  823. package/lib/esm/ipc/IpcSession.js.map +1 -1
  824. package/lib/esm/ipc/IpcSocket.d.ts +96 -96
  825. package/lib/esm/ipc/IpcSocket.js +12 -12
  826. package/lib/esm/ipc/IpcSocket.js.map +1 -1
  827. package/lib/esm/ipc/IpcWebSocket.d.ts +61 -61
  828. package/lib/esm/ipc/IpcWebSocket.js +145 -145
  829. package/lib/esm/ipc/IpcWebSocket.js.map +1 -1
  830. package/lib/esm/ipc/IpcWebSocketTransport.d.ts +15 -15
  831. package/lib/esm/ipc/IpcWebSocketTransport.js +156 -156
  832. package/lib/esm/ipc/IpcWebSocketTransport.js.map +1 -1
  833. package/lib/esm/rpc/DevToolsRpcInterface.d.ts +32 -32
  834. package/lib/esm/rpc/DevToolsRpcInterface.js +44 -44
  835. package/lib/esm/rpc/DevToolsRpcInterface.js.map +1 -1
  836. package/lib/esm/rpc/IModelReadRpcInterface.d.ts +99 -99
  837. package/lib/esm/rpc/IModelReadRpcInterface.js +117 -117
  838. package/lib/esm/rpc/IModelReadRpcInterface.js.map +1 -1
  839. package/lib/esm/rpc/IModelTileRpcInterface.d.ts +61 -61
  840. package/lib/esm/rpc/IModelTileRpcInterface.js +92 -92
  841. package/lib/esm/rpc/IModelTileRpcInterface.js.map +1 -1
  842. package/lib/esm/rpc/SnapshotIModelRpcInterface.d.ts +23 -23
  843. package/lib/esm/rpc/SnapshotIModelRpcInterface.js +44 -44
  844. package/lib/esm/rpc/SnapshotIModelRpcInterface.js.map +1 -1
  845. package/lib/esm/rpc/TestRpcManager.d.ts +20 -20
  846. package/lib/esm/rpc/TestRpcManager.js +36 -36
  847. package/lib/esm/rpc/TestRpcManager.js.map +1 -1
  848. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
  849. package/lib/esm/rpc/WipRpcInterface.js +36 -36
  850. package/lib/esm/rpc/WipRpcInterface.js.map +1 -1
  851. package/lib/esm/rpc/core/RpcConfiguration.d.ts +111 -111
  852. package/lib/esm/rpc/core/RpcConfiguration.js +184 -184
  853. package/lib/esm/rpc/core/RpcConfiguration.js.map +1 -1
  854. package/lib/esm/rpc/core/RpcConstants.d.ts +90 -90
  855. package/lib/esm/rpc/core/RpcConstants.js +106 -106
  856. package/lib/esm/rpc/core/RpcConstants.js.map +1 -1
  857. package/lib/esm/rpc/core/RpcControl.d.ts +54 -54
  858. package/lib/esm/rpc/core/RpcControl.js +138 -138
  859. package/lib/esm/rpc/core/RpcControl.js.map +1 -1
  860. package/lib/esm/rpc/core/RpcInvocation.d.ts +89 -89
  861. package/lib/esm/rpc/core/RpcInvocation.js +254 -254
  862. package/lib/esm/rpc/core/RpcInvocation.js.map +1 -1
  863. package/lib/esm/rpc/core/RpcMarshaling.d.ts +35 -35
  864. package/lib/esm/rpc/core/RpcMarshaling.js +152 -152
  865. package/lib/esm/rpc/core/RpcMarshaling.js.map +1 -1
  866. package/lib/esm/rpc/core/RpcOperation.d.ts +67 -67
  867. package/lib/esm/rpc/core/RpcOperation.js +129 -129
  868. package/lib/esm/rpc/core/RpcOperation.js.map +1 -1
  869. package/lib/esm/rpc/core/RpcPendingQueue.d.ts +21 -21
  870. package/lib/esm/rpc/core/RpcPendingQueue.js +91 -91
  871. package/lib/esm/rpc/core/RpcPendingQueue.js.map +1 -1
  872. package/lib/esm/rpc/core/RpcProtocol.d.ts +132 -132
  873. package/lib/esm/rpc/core/RpcProtocol.js +123 -123
  874. package/lib/esm/rpc/core/RpcProtocol.js.map +1 -1
  875. package/lib/esm/rpc/core/RpcPush.d.ts +68 -68
  876. package/lib/esm/rpc/core/RpcPush.js +119 -119
  877. package/lib/esm/rpc/core/RpcPush.js.map +1 -1
  878. package/lib/esm/rpc/core/RpcRegistry.d.ts +48 -48
  879. package/lib/esm/rpc/core/RpcRegistry.js +195 -195
  880. package/lib/esm/rpc/core/RpcRegistry.js.map +1 -1
  881. package/lib/esm/rpc/core/RpcRequest.d.ts +186 -186
  882. package/lib/esm/rpc/core/RpcRequest.js +473 -473
  883. package/lib/esm/rpc/core/RpcRequest.js.map +1 -1
  884. package/lib/esm/rpc/core/RpcRequestContext.d.ts +14 -14
  885. package/lib/esm/rpc/core/RpcRequestContext.js +1 -1
  886. package/lib/esm/rpc/core/RpcRequestContext.js.map +1 -1
  887. package/lib/esm/rpc/core/RpcRoutingToken.d.ts +12 -12
  888. package/lib/esm/rpc/core/RpcRoutingToken.js +20 -20
  889. package/lib/esm/rpc/core/RpcRoutingToken.js.map +1 -1
  890. package/lib/esm/rpc/core/RpcSessionInvocation.d.ts +10 -10
  891. package/lib/esm/rpc/core/RpcSessionInvocation.js +56 -56
  892. package/lib/esm/rpc/core/RpcSessionInvocation.js.map +1 -1
  893. package/lib/esm/rpc/web/BentleyCloudRpcManager.d.ts +46 -46
  894. package/lib/esm/rpc/web/BentleyCloudRpcManager.js +68 -68
  895. package/lib/esm/rpc/web/BentleyCloudRpcManager.js.map +1 -1
  896. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.d.ts +33 -33
  897. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js +139 -139
  898. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
  899. package/lib/esm/rpc/web/OpenAPI.d.ts +140 -140
  900. package/lib/esm/rpc/web/OpenAPI.js +56 -56
  901. package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
  902. package/lib/esm/rpc/web/RpcMultipart.d.ts +35 -35
  903. package/lib/esm/rpc/web/RpcMultipart.js +46 -46
  904. package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
  905. package/lib/esm/rpc/web/WebAppRpcLogging.d.ts +28 -28
  906. package/lib/esm/rpc/web/WebAppRpcLogging.js +136 -136
  907. package/lib/esm/rpc/web/WebAppRpcLogging.js.map +1 -1
  908. package/lib/esm/rpc/web/WebAppRpcProtocol.d.ts +89 -89
  909. package/lib/esm/rpc/web/WebAppRpcProtocol.js +112 -112
  910. package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
  911. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts +67 -67
  912. package/lib/esm/rpc/web/WebAppRpcRequest.js +235 -235
  913. package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
  914. package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  915. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +369 -369
  916. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  917. package/lib/esm/tile/B3dmTileIO.d.ts +19 -19
  918. package/lib/esm/tile/B3dmTileIO.js +62 -62
  919. package/lib/esm/tile/B3dmTileIO.js.map +1 -1
  920. package/lib/esm/tile/CompositeTileIO.d.ts +15 -15
  921. package/lib/esm/tile/CompositeTileIO.js +22 -22
  922. package/lib/esm/tile/CompositeTileIO.js.map +1 -1
  923. package/lib/esm/tile/ElementGraphics.d.ts +145 -145
  924. package/lib/esm/tile/ElementGraphics.js +8 -8
  925. package/lib/esm/tile/ElementGraphics.js.map +1 -1
  926. package/lib/esm/tile/GltfTileIO.d.ts +45 -45
  927. package/lib/esm/tile/GltfTileIO.js +105 -105
  928. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  929. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  930. package/lib/esm/tile/I3dmTileIO.js +36 -36
  931. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  932. package/lib/esm/tile/IModelTileIO.d.ts +77 -77
  933. package/lib/esm/tile/IModelTileIO.js +92 -92
  934. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  935. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  936. package/lib/esm/tile/PntsTileIO.js +22 -22
  937. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  938. package/lib/esm/tile/TileIO.d.ts +66 -66
  939. package/lib/esm/tile/TileIO.js +110 -110
  940. package/lib/esm/tile/TileIO.js.map +1 -1
  941. package/lib/esm/tile/TileMetadata.d.ts +228 -228
  942. package/lib/esm/tile/TileMetadata.js +661 -661
  943. package/lib/esm/tile/TileMetadata.js.map +1 -1
  944. package/lib/esm/tile/Tileset3dSchema.d.ts +96 -96
  945. package/lib/esm/tile/Tileset3dSchema.js +8 -8
  946. package/lib/esm/tile/Tileset3dSchema.js.map +1 -1
  947. package/package.json +7 -7
@@ -1,171 +1,171 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Rendering
7
- */
8
- import { Matrix3d, Point2d, Point3d, Transform, Vector3d } from "@itwin/core-geometry";
9
- /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
10
- * @public
11
- */
12
- export class TextureMapping {
13
- constructor(tx, params) {
14
- this.texture = tx;
15
- this.params = params;
16
- }
17
- /** @internal */
18
- computeUVParams(visitor, transformToImodel) {
19
- return this.params.computeUVParams(visitor, transformToImodel);
20
- }
21
- }
22
- /** @public */
23
- (function (TextureMapping) {
24
- /** Enumerates the possible texture mapping modes. */
25
- let Mode;
26
- (function (Mode) {
27
- Mode[Mode["None"] = -1] = "None";
28
- Mode[Mode["Parametric"] = 0] = "Parametric";
29
- Mode[Mode["ElevationDrape"] = 1] = "ElevationDrape";
30
- Mode[Mode["Planar"] = 2] = "Planar";
31
- /** @internal */
32
- Mode[Mode["DirectionalDrape"] = 3] = "DirectionalDrape";
33
- /** @internal */
34
- Mode[Mode["Cubic"] = 4] = "Cubic";
35
- /** @internal */
36
- Mode[Mode["Spherical"] = 5] = "Spherical";
37
- /** @internal */
38
- Mode[Mode["Cylindrical"] = 6] = "Cylindrical";
39
- /** @internal */
40
- Mode[Mode["Solid"] = 7] = "Solid";
41
- /** @internal Only valid for lights */
42
- Mode[Mode["FrontProject"] = 8] = "FrontProject";
43
- })(Mode = TextureMapping.Mode || (TextureMapping.Mode = {}));
44
- /** A 2x3 matrix for mapping a texture image to a surface. */
45
- class Trans2x3 {
46
- /** Construct from the two rows of the matrix:
47
- * ```
48
- * | m00 m01 originX |
49
- * | m10 m11 originY |
50
- * ```
51
- * Producing the [Transform]($core-geometry):
52
- * ```
53
- * | m00 m01 0 originX |
54
- * | m10 m11 0 originY |
55
- * | 0 0 1 0 |
56
- * ```
57
- */
58
- constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {
59
- const origin = new Point3d(originX, originY, 0);
60
- const matrix = Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);
61
- this.transform = Transform.createRefs(origin, matrix);
62
- }
63
- }
64
- /** An immutable 2x3 identity matrix. */
65
- Trans2x3.identity = new Trans2x3();
66
- TextureMapping.Trans2x3 = Trans2x3;
67
- /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
68
- class Params {
69
- constructor(props) {
70
- var _a, _b, _c, _d;
71
- this.textureMatrix = (_a = props === null || props === void 0 ? void 0 : props.textureMat2x3) !== null && _a !== void 0 ? _a : Trans2x3.identity;
72
- this.weight = (_b = props === null || props === void 0 ? void 0 : props.textureWeight) !== null && _b !== void 0 ? _b : 1;
73
- this.mode = (_c = props === null || props === void 0 ? void 0 : props.mapMode) !== null && _c !== void 0 ? _c : Mode.Parametric;
74
- this.worldMapping = (_d = props === null || props === void 0 ? void 0 : props.worldMapping) !== null && _d !== void 0 ? _d : false;
75
- }
76
- /**
77
- * Generates UV parameters for textured surfaces. Returns undefined on failure.
78
- * @internal
79
- */
80
- computeUVParams(visitor, transformToImodel) {
81
- switch (this.mode) {
82
- default: // Fall through to parametric in default case
83
- case TextureMapping.Mode.Parametric: {
84
- return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);
85
- }
86
- case TextureMapping.Mode.Planar: {
87
- const normalIndices = visitor.normalIndex;
88
- if (!normalIndices)
89
- return undefined;
90
- // Ignore planar mode unless master or sub units for scaleMode and facet is planar
91
- if (!this.worldMapping || (visitor.normalIndex !== undefined && (normalIndices[0] !== normalIndices[1] || normalIndices[0] !== normalIndices[2]))) {
92
- return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);
93
- }
94
- else {
95
- return this.computePlanarUVParams(visitor, this.textureMatrix.transform);
96
- }
97
- }
98
- case TextureMapping.Mode.ElevationDrape: {
99
- return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, transformToImodel);
100
- }
101
- }
102
- }
103
- /** Computes UV parameters given a texture mapping mode of parametric. */
104
- computeParametricUVParams(visitor, uvTransform, isRelativeUnits) {
105
- const params = [];
106
- for (let i = 0; i < visitor.numEdgesThisFacet; i++) {
107
- let param = Point2d.create();
108
- if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {
109
- if (!visitor.tryGetNormalizedParameter(i, param)) {
110
- // If mesh does not have facetFaceData, we still want to use the texture coordinates if they are present
111
- param = visitor.getParam(i);
112
- }
113
- }
114
- params.push(uvTransform.multiplyPoint2d(param));
115
- }
116
- return params;
117
- }
118
- /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
119
- computePlanarUVParams(visitor, uvTransform) {
120
- const params = [];
121
- const points = visitor.point;
122
- let normal;
123
- if (visitor.normal === undefined)
124
- normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));
125
- else
126
- normal = visitor.normal.getVector3dAtCheckedVectorIndex(0);
127
- if (!normal.normalize(normal))
128
- return undefined;
129
- // adjust U texture coordinate to be a continuous length starting at the
130
- // origin. V coordinate stays the same. This mode assumes Z is up vector
131
- // Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system
132
- normal.scale(-1.0, normal);
133
- // pick the first vertex normal
134
- const sideVector = Vector3d.create(normal.y, -normal.x, 0.0);
135
- // if the magnitude of the normal is near zero, the real normal points
136
- // almost straighten up.. In this case, use Y as the up vector to match QV
137
- const magnitude = sideVector.magnitude();
138
- sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..
139
- if (magnitude < 1e-3) {
140
- normal.set(0, 0, -1);
141
- sideVector.set(1, 0, 0);
142
- }
143
- const upVector = sideVector.crossProduct(normal).normalize();
144
- if (!upVector)
145
- return undefined;
146
- const numEdges = visitor.numEdgesThisFacet;
147
- for (let i = 0; i < numEdges; i++) {
148
- const vector = Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));
149
- params.push(Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));
150
- uvTransform.multiplyPoint2d(params[i], params[i]);
151
- }
152
- return params;
153
- }
154
- /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
155
- computeElevationDrapeUVParams(visitor, uvTransform, transformToIModel) {
156
- const params = [];
157
- const numEdges = visitor.numEdgesThisFacet;
158
- for (let i = 0; i < numEdges; i++) {
159
- const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);
160
- if (transformToIModel !== undefined)
161
- transformToIModel.multiplyPoint3d(point, point);
162
- params.push(Point2d.createFrom(point));
163
- uvTransform.multiplyPoint2d(params[i], params[i]);
164
- }
165
- return params;
166
- }
167
- }
168
- TextureMapping.Params = Params;
169
- })(TextureMapping || (TextureMapping = {}));
170
- Object.freeze(TextureMapping.Trans2x3.identity);
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Rendering
7
+ */
8
+ import { Matrix3d, Point2d, Point3d, Transform, Vector3d } from "@itwin/core-geometry";
9
+ /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
10
+ * @public
11
+ */
12
+ export class TextureMapping {
13
+ constructor(tx, params) {
14
+ this.texture = tx;
15
+ this.params = params;
16
+ }
17
+ /** @internal */
18
+ computeUVParams(visitor, transformToImodel) {
19
+ return this.params.computeUVParams(visitor, transformToImodel);
20
+ }
21
+ }
22
+ /** @public */
23
+ (function (TextureMapping) {
24
+ /** Enumerates the possible texture mapping modes. */
25
+ let Mode;
26
+ (function (Mode) {
27
+ Mode[Mode["None"] = -1] = "None";
28
+ Mode[Mode["Parametric"] = 0] = "Parametric";
29
+ Mode[Mode["ElevationDrape"] = 1] = "ElevationDrape";
30
+ Mode[Mode["Planar"] = 2] = "Planar";
31
+ /** @internal */
32
+ Mode[Mode["DirectionalDrape"] = 3] = "DirectionalDrape";
33
+ /** @internal */
34
+ Mode[Mode["Cubic"] = 4] = "Cubic";
35
+ /** @internal */
36
+ Mode[Mode["Spherical"] = 5] = "Spherical";
37
+ /** @internal */
38
+ Mode[Mode["Cylindrical"] = 6] = "Cylindrical";
39
+ /** @internal */
40
+ Mode[Mode["Solid"] = 7] = "Solid";
41
+ /** @internal Only valid for lights */
42
+ Mode[Mode["FrontProject"] = 8] = "FrontProject";
43
+ })(Mode = TextureMapping.Mode || (TextureMapping.Mode = {}));
44
+ /** A 2x3 matrix for mapping a texture image to a surface. */
45
+ class Trans2x3 {
46
+ /** Construct from the two rows of the matrix:
47
+ * ```
48
+ * | m00 m01 originX |
49
+ * | m10 m11 originY |
50
+ * ```
51
+ * Producing the [Transform]($core-geometry):
52
+ * ```
53
+ * | m00 m01 0 originX |
54
+ * | m10 m11 0 originY |
55
+ * | 0 0 1 0 |
56
+ * ```
57
+ */
58
+ constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {
59
+ const origin = new Point3d(originX, originY, 0);
60
+ const matrix = Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);
61
+ this.transform = Transform.createRefs(origin, matrix);
62
+ }
63
+ }
64
+ /** An immutable 2x3 identity matrix. */
65
+ Trans2x3.identity = new Trans2x3();
66
+ TextureMapping.Trans2x3 = Trans2x3;
67
+ /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
68
+ class Params {
69
+ constructor(props) {
70
+ var _a, _b, _c, _d;
71
+ this.textureMatrix = (_a = props === null || props === void 0 ? void 0 : props.textureMat2x3) !== null && _a !== void 0 ? _a : Trans2x3.identity;
72
+ this.weight = (_b = props === null || props === void 0 ? void 0 : props.textureWeight) !== null && _b !== void 0 ? _b : 1;
73
+ this.mode = (_c = props === null || props === void 0 ? void 0 : props.mapMode) !== null && _c !== void 0 ? _c : Mode.Parametric;
74
+ this.worldMapping = (_d = props === null || props === void 0 ? void 0 : props.worldMapping) !== null && _d !== void 0 ? _d : false;
75
+ }
76
+ /**
77
+ * Generates UV parameters for textured surfaces. Returns undefined on failure.
78
+ * @internal
79
+ */
80
+ computeUVParams(visitor, transformToImodel) {
81
+ switch (this.mode) {
82
+ default: // Fall through to parametric in default case
83
+ case TextureMapping.Mode.Parametric: {
84
+ return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);
85
+ }
86
+ case TextureMapping.Mode.Planar: {
87
+ const normalIndices = visitor.normalIndex;
88
+ if (!normalIndices)
89
+ return undefined;
90
+ // Ignore planar mode unless master or sub units for scaleMode and facet is planar
91
+ if (!this.worldMapping || (visitor.normalIndex !== undefined && (normalIndices[0] !== normalIndices[1] || normalIndices[0] !== normalIndices[2]))) {
92
+ return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);
93
+ }
94
+ else {
95
+ return this.computePlanarUVParams(visitor, this.textureMatrix.transform);
96
+ }
97
+ }
98
+ case TextureMapping.Mode.ElevationDrape: {
99
+ return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, transformToImodel);
100
+ }
101
+ }
102
+ }
103
+ /** Computes UV parameters given a texture mapping mode of parametric. */
104
+ computeParametricUVParams(visitor, uvTransform, isRelativeUnits) {
105
+ const params = [];
106
+ for (let i = 0; i < visitor.numEdgesThisFacet; i++) {
107
+ let param = Point2d.create();
108
+ if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {
109
+ if (!visitor.tryGetNormalizedParameter(i, param)) {
110
+ // If mesh does not have facetFaceData, we still want to use the texture coordinates if they are present
111
+ param = visitor.getParam(i);
112
+ }
113
+ }
114
+ params.push(uvTransform.multiplyPoint2d(param));
115
+ }
116
+ return params;
117
+ }
118
+ /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
119
+ computePlanarUVParams(visitor, uvTransform) {
120
+ const params = [];
121
+ const points = visitor.point;
122
+ let normal;
123
+ if (visitor.normal === undefined)
124
+ normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));
125
+ else
126
+ normal = visitor.normal.getVector3dAtCheckedVectorIndex(0);
127
+ if (!normal.normalize(normal))
128
+ return undefined;
129
+ // adjust U texture coordinate to be a continuous length starting at the
130
+ // origin. V coordinate stays the same. This mode assumes Z is up vector
131
+ // Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system
132
+ normal.scale(-1.0, normal);
133
+ // pick the first vertex normal
134
+ const sideVector = Vector3d.create(normal.y, -normal.x, 0.0);
135
+ // if the magnitude of the normal is near zero, the real normal points
136
+ // almost straighten up.. In this case, use Y as the up vector to match QV
137
+ const magnitude = sideVector.magnitude();
138
+ sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..
139
+ if (magnitude < 1e-3) {
140
+ normal.set(0, 0, -1);
141
+ sideVector.set(1, 0, 0);
142
+ }
143
+ const upVector = sideVector.crossProduct(normal).normalize();
144
+ if (!upVector)
145
+ return undefined;
146
+ const numEdges = visitor.numEdgesThisFacet;
147
+ for (let i = 0; i < numEdges; i++) {
148
+ const vector = Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));
149
+ params.push(Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));
150
+ uvTransform.multiplyPoint2d(params[i], params[i]);
151
+ }
152
+ return params;
153
+ }
154
+ /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
155
+ computeElevationDrapeUVParams(visitor, uvTransform, transformToIModel) {
156
+ const params = [];
157
+ const numEdges = visitor.numEdgesThisFacet;
158
+ for (let i = 0; i < numEdges; i++) {
159
+ const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);
160
+ if (transformToIModel !== undefined)
161
+ transformToIModel.multiplyPoint3d(point, point);
162
+ params.push(Point2d.createFrom(point));
163
+ uvTransform.multiplyPoint2d(params[i], params[i]);
164
+ }
165
+ return params;
166
+ }
167
+ }
168
+ TextureMapping.Params = Params;
169
+ })(TextureMapping || (TextureMapping = {}));
170
+ Object.freeze(TextureMapping.Trans2x3.identity);
171
171
  //# sourceMappingURL=TextureMapping.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"TextureMapping.js","sourceRoot":"","sources":["../../src/TextureMapping.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAA0B,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAmB,SAAS,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAiBhI;;GAEG;AACH,MAAM,OAAO,cAAc;IAUzB,YAAmB,EAAiB,EAAE,MAA6B;QACjE,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,OAAwB,EAAE,iBAA4B;QAC3E,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,OAAiC,EAAE,iBAAiB,CAAC,CAAC;IAC3F,CAAC;CACF;AAED,cAAc;AACd,WAAiB,cAAc;IAC7B,qDAAqD;IACrD,IAAY,IAiBX;IAjBD,WAAY,IAAI;QACd,gCAAS,CAAA;QACT,2CAAc,CAAA;QACd,mDAAkB,CAAA;QAClB,mCAAU,CAAA;QACV,gBAAgB;QAChB,uDAAoB,CAAA;QACpB,gBAAgB;QAChB,iCAAS,CAAA;QACT,gBAAgB;QAChB,yCAAa,CAAA;QACb,gBAAgB;QAChB,6CAAe,CAAA;QACf,gBAAgB;QAChB,iCAAS,CAAA;QACT,sCAAsC;QACtC,+CAAgB,CAAA;IAClB,CAAC,EAjBW,IAAI,GAAJ,mBAAI,KAAJ,mBAAI,QAiBf;IAED,6DAA6D;IAC7D,MAAa,QAAQ;QAInB;;;;;;;;;;;WAWG;QACH,YAAmB,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC;YAC7E,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,QAAQ,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC3E,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACxD,CAAC;;IAED,wCAAwC;IACjB,iBAAQ,GAAG,IAAI,QAAQ,EAAE,CAAC;IAvBtC,uBAAQ,WAwBpB,CAAA;IAoBD,oFAAoF;IACpF,MAAa,MAAM;QAYjB,YAAmB,KAAiC;;YAClD,IAAI,CAAC,aAAa,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,aAAa,mCAAI,QAAQ,CAAC,QAAQ,CAAC;YAC/D,IAAI,CAAC,MAAM,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,aAAa,mCAAI,CAAC,CAAC;YACxC,IAAI,CAAC,IAAI,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,mCAAI,IAAI,CAAC,UAAU,CAAC;YAC9C,IAAI,CAAC,YAAY,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,YAAY,mCAAI,KAAK,CAAC;QACnD,CAAC;QAED;;;WAGG;QACI,eAAe,CAAC,OAA+B,EAAE,iBAA4B;YAClF,QAAQ,IAAI,CAAC,IAAI,EAAE;gBACjB,QAAQ,CAAE,6CAA6C;gBACvD,KAAK,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;oBACnC,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;iBAClG;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBAC/B,MAAM,aAAa,GAAG,OAAO,CAAC,WAAW,CAAC;oBAC1C,IAAI,CAAC,aAAa;wBAChB,OAAO,SAAS,CAAC;oBAEnB,kFAAkF;oBAClF,IAAI,CAAC,IAAI,CAAC,YAAY,IAAI,CAAC,OAAO,CAAC,WAAW,KAAK,SAAS,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE;wBACjJ,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;qBAClG;yBAAM;wBACL,OAAO,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;qBAC1E;iBACF;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;oBACvC,OAAO,IAAI,CAAC,6BAA6B,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,iBAAiB,CAAC,CAAC;iBACrG;aACF;QACH,CAAC;QAED,yEAAyE;QACjE,yBAAyB,CAAC,OAA+B,EAAE,WAAsB,EAAE,eAAwB;YACjH,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC,EAAE,EAAE;gBAClD,IAAI,KAAK,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;gBAE7B,IAAI,eAAe,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;oBACjE,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;wBAChD,wGAAwG;wBACxG,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAE,CAAC;qBAC9B;iBACF;gBAED,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC;aACjD;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,sHAAsH;QAC9G,qBAAqB,CAAC,OAA+B,EAAE,WAAsB;YACnF,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;YAC7B,IAAI,MAAgB,CAAC;YAErB,IAAI,OAAO,CAAC,MAAM,KAAK,SAAS;gBAC9B,MAAM,GAAG,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,oBAAoB,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;;gBAE9J,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAE,CAAC;YAE9D,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;gBAC3B,OAAO,SAAS,CAAC;YAEnB,wEAAwE;YACxE,wEAAwE;YAExE,sGAAsG;YACtG,MAAM,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YAE3B,+BAA+B;YAC/B,MAAM,UAAU,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YAE7D,sEAAsE;YACtE,0EAA0E;YAE1E,MAAM,SAAS,GAAG,UAAU,CAAC,SAAS,EAAE,CAAC;YACzC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,4DAA4D;YAE9F,IAAI,SAAS,GAAG,IAAI,EAAE;gBACpB,MAAM,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;gBACrB,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;aACzB;YAED,MAAM,QAAQ,GAAG,UAAU,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,SAAS,EAAE,CAAC;YAC7D,IAAI,CAAC,QAAQ;gBACX,OAAO,SAAS,CAAC;YAEnB,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;gBACjC,MAAM,MAAM,GAAG,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;gBAE9E,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxF,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;aACnD;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,+HAA+H;QACvH,6BAA6B,CAAC,OAA+B,EAAE,WAAsB,EAAE,iBAA6B;YAC1H,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;gBACjC,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC;gBAE/D,IAAI,iBAAiB,KAAK,SAAS;oBACjC,iBAAiB,CAAC,eAAe,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;gBAElD,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC;gBACvC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;aACnD;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;KACF;IAhIY,qBAAM,SAgIlB,CAAA;AACH,CAAC,EApMgB,cAAc,KAAd,cAAc,QAoM9B;AAED,MAAM,CAAC,MAAM,CAAC,cAAc,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { IndexedPolyfaceVisitor, Matrix3d, Point2d, Point3d, PolyfaceVisitor, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { RenderTexture } from \"./RenderTexture\";\r\n\r\n/** Defines normal map parameters.\r\n * @beta\r\n */\r\nexport interface NormalMapParams {\r\n /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */\r\n normalMap?: RenderTexture;\r\n /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some\r\n * normal maps are created with positive Y pointing upward.\r\n */\r\n greenUp?: boolean;\r\n /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */\r\n scale?: number;\r\n}\r\n\r\n/** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].\r\n * @public\r\n */\r\nexport class TextureMapping {\r\n /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */\r\n public readonly texture: RenderTexture;\r\n /** The parameters for normal mapping.\r\n * @beta\r\n */\r\n public normalMapParams?: NormalMapParams;\r\n /** The parameters describing how the textures are mapped to the surface. */\r\n public readonly params: TextureMapping.Params;\r\n\r\n public constructor(tx: RenderTexture, params: TextureMapping.Params) {\r\n this.texture = tx;\r\n this.params = params;\r\n }\r\n\r\n /** @internal */\r\n public computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined {\r\n return this.params.computeUVParams(visitor as IndexedPolyfaceVisitor, transformToImodel);\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace TextureMapping { // eslint-disable-line no-redeclare\r\n /** Enumerates the possible texture mapping modes. */\r\n export enum Mode {\r\n None = -1,\r\n Parametric = 0,\r\n ElevationDrape = 1,\r\n Planar = 2,\r\n /** @internal */\r\n DirectionalDrape = 3,\r\n /** @internal */\r\n Cubic = 4,\r\n /** @internal */\r\n Spherical = 5,\r\n /** @internal */\r\n Cylindrical = 6,\r\n /** @internal */\r\n Solid = 7,\r\n /** @internal Only valid for lights */\r\n FrontProject = 8,\r\n }\r\n\r\n /** A 2x3 matrix for mapping a texture image to a surface. */\r\n export class Trans2x3 {\r\n /** The 3x4 transform produced from the 2x3 matrix. */\r\n public readonly transform: Transform;\r\n\r\n /** Construct from the two rows of the matrix:\r\n * ```\r\n * | m00 m01 originX |\r\n * | m10 m11 originY |\r\n * ```\r\n * Producing the [Transform]($core-geometry):\r\n * ```\r\n * | m00 m01 0 originX |\r\n * | m10 m11 0 originY |\r\n * | 0 0 1 0 |\r\n * ```\r\n */\r\n public constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {\r\n const origin = new Point3d(originX, originY, 0);\r\n const matrix = Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);\r\n this.transform = Transform.createRefs(origin, matrix);\r\n }\r\n\r\n /** An immutable 2x3 identity matrix. */\r\n public static readonly identity = new Trans2x3();\r\n }\r\n\r\n /** Properties used to construct a [[TextureMapping.Params]]. */\r\n export interface ParamProps {\r\n /** The matrix used to map the image to a surface. */\r\n textureMat2x3?: TextureMapping.Trans2x3;\r\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.\r\n * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.\r\n * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.\r\n * @note Defaults to 1.0\r\n */\r\n textureWeight?: number;\r\n /** The mode by which to map the image to a surface.\r\n * @note Defaults to [[TextureMapping.Mode.Parametric]].\r\n */\r\n mapMode?: TextureMapping.Mode;\r\n /** @internal */\r\n worldMapping?: boolean;\r\n }\r\n\r\n /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */\r\n export class Params {\r\n /** The matrix used to map the image to a surface. */\r\n public textureMatrix: TextureMapping.Trans2x3;\r\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.\r\n * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.\r\n */\r\n public weight: number;\r\n /** The mode by which to map the image to a surface. */\r\n public mode: TextureMapping.Mode;\r\n /** @internal */\r\n public worldMapping: boolean;\r\n\r\n public constructor(props?: TextureMapping.ParamProps) {\r\n this.textureMatrix = props?.textureMat2x3 ?? Trans2x3.identity;\r\n this.weight = props?.textureWeight ?? 1;\r\n this.mode = props?.mapMode ?? Mode.Parametric;\r\n this.worldMapping = props?.worldMapping ?? false;\r\n }\r\n\r\n /**\r\n * Generates UV parameters for textured surfaces. Returns undefined on failure.\r\n * @internal\r\n */\r\n public computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined {\r\n switch (this.mode) {\r\n default: // Fall through to parametric in default case\r\n case TextureMapping.Mode.Parametric: {\r\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\r\n }\r\n case TextureMapping.Mode.Planar: {\r\n const normalIndices = visitor.normalIndex;\r\n if (!normalIndices)\r\n return undefined;\r\n\r\n // Ignore planar mode unless master or sub units for scaleMode and facet is planar\r\n if (!this.worldMapping || (visitor.normalIndex !== undefined && (normalIndices[0] !== normalIndices[1] || normalIndices[0] !== normalIndices[2]))) {\r\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\r\n } else {\r\n return this.computePlanarUVParams(visitor, this.textureMatrix.transform);\r\n }\r\n }\r\n case TextureMapping.Mode.ElevationDrape: {\r\n return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, transformToImodel);\r\n }\r\n }\r\n }\r\n\r\n /** Computes UV parameters given a texture mapping mode of parametric. */\r\n private computeParametricUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, isRelativeUnits: boolean): Point2d[] {\r\n const params: Point2d[] = [];\r\n for (let i = 0; i < visitor.numEdgesThisFacet; i++) {\r\n let param = Point2d.create();\r\n\r\n if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {\r\n if (!visitor.tryGetNormalizedParameter(i, param)) {\r\n // If mesh does not have facetFaceData, we still want to use the texture coordinates if they are present\r\n param = visitor.getParam(i)!;\r\n }\r\n }\r\n\r\n params.push(uvTransform.multiplyPoint2d(param));\r\n }\r\n return params;\r\n }\r\n\r\n /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */\r\n private computePlanarUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform): Point2d[] | undefined {\r\n const params: Point2d[] = [];\r\n const points = visitor.point;\r\n let normal: Vector3d;\r\n\r\n if (visitor.normal === undefined)\r\n normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));\r\n else\r\n normal = visitor.normal.getVector3dAtCheckedVectorIndex(0)!;\r\n\r\n if (!normal.normalize(normal))\r\n return undefined;\r\n\r\n // adjust U texture coordinate to be a continuous length starting at the\r\n // origin. V coordinate stays the same. This mode assumes Z is up vector\r\n\r\n // Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system\r\n normal.scale(-1.0, normal);\r\n\r\n // pick the first vertex normal\r\n const sideVector = Vector3d.create(normal.y, -normal.x, 0.0);\r\n\r\n // if the magnitude of the normal is near zero, the real normal points\r\n // almost straighten up.. In this case, use Y as the up vector to match QV\r\n\r\n const magnitude = sideVector.magnitude();\r\n sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..\r\n\r\n if (magnitude < 1e-3) {\r\n normal.set(0, 0, -1);\r\n sideVector.set(1, 0, 0);\r\n }\r\n\r\n const upVector = sideVector.crossProduct(normal).normalize();\r\n if (!upVector)\r\n return undefined;\r\n\r\n const numEdges = visitor.numEdgesThisFacet;\r\n for (let i = 0; i < numEdges; i++) {\r\n const vector = Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));\r\n\r\n params.push(Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));\r\n uvTransform.multiplyPoint2d(params[i], params[i]);\r\n }\r\n return params;\r\n }\r\n\r\n /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */\r\n private computeElevationDrapeUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, transformToIModel?: Transform): Point2d[] {\r\n const params: Point2d[] = [];\r\n const numEdges = visitor.numEdgesThisFacet;\r\n for (let i = 0; i < numEdges; i++) {\r\n const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);\r\n\r\n if (transformToIModel !== undefined)\r\n transformToIModel.multiplyPoint3d(point, point);\r\n\r\n params.push(Point2d.createFrom(point));\r\n uvTransform.multiplyPoint2d(params[i], params[i]);\r\n }\r\n return params;\r\n }\r\n }\r\n}\r\n\r\nObject.freeze(TextureMapping.Trans2x3.identity);\r\n"]}
1
+ {"version":3,"file":"TextureMapping.js","sourceRoot":"","sources":["../../src/TextureMapping.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAA0B,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAmB,SAAS,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAiBhI;;GAEG;AACH,MAAM,OAAO,cAAc;IAUzB,YAAmB,EAAiB,EAAE,MAA6B;QACjE,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,OAAwB,EAAE,iBAA4B;QAC3E,OAAO,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,OAAiC,EAAE,iBAAiB,CAAC,CAAC;IAC3F,CAAC;CACF;AAED,cAAc;AACd,WAAiB,cAAc;IAC7B,qDAAqD;IACrD,IAAY,IAiBX;IAjBD,WAAY,IAAI;QACd,gCAAS,CAAA;QACT,2CAAc,CAAA;QACd,mDAAkB,CAAA;QAClB,mCAAU,CAAA;QACV,gBAAgB;QAChB,uDAAoB,CAAA;QACpB,gBAAgB;QAChB,iCAAS,CAAA;QACT,gBAAgB;QAChB,yCAAa,CAAA;QACb,gBAAgB;QAChB,6CAAe,CAAA;QACf,gBAAgB;QAChB,iCAAS,CAAA;QACT,sCAAsC;QACtC,+CAAgB,CAAA;IAClB,CAAC,EAjBW,IAAI,GAAJ,mBAAI,KAAJ,mBAAI,QAiBf;IAED,6DAA6D;IAC7D,MAAa,QAAQ;QAInB;;;;;;;;;;;WAWG;QACH,YAAmB,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC;YAC7E,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,QAAQ,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC3E,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACxD,CAAC;;IAED,wCAAwC;IACjB,iBAAQ,GAAG,IAAI,QAAQ,EAAE,CAAC;IAvBtC,uBAAQ,WAwBpB,CAAA;IAoBD,oFAAoF;IACpF,MAAa,MAAM;QAYjB,YAAmB,KAAiC;;YAClD,IAAI,CAAC,aAAa,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,aAAa,mCAAI,QAAQ,CAAC,QAAQ,CAAC;YAC/D,IAAI,CAAC,MAAM,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,aAAa,mCAAI,CAAC,CAAC;YACxC,IAAI,CAAC,IAAI,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,mCAAI,IAAI,CAAC,UAAU,CAAC;YAC9C,IAAI,CAAC,YAAY,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,YAAY,mCAAI,KAAK,CAAC;QACnD,CAAC;QAED;;;WAGG;QACI,eAAe,CAAC,OAA+B,EAAE,iBAA4B;YAClF,QAAQ,IAAI,CAAC,IAAI,EAAE;gBACjB,QAAQ,CAAE,6CAA6C;gBACvD,KAAK,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;oBACnC,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;iBAClG;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBAC/B,MAAM,aAAa,GAAG,OAAO,CAAC,WAAW,CAAC;oBAC1C,IAAI,CAAC,aAAa;wBAChB,OAAO,SAAS,CAAC;oBAEnB,kFAAkF;oBAClF,IAAI,CAAC,IAAI,CAAC,YAAY,IAAI,CAAC,OAAO,CAAC,WAAW,KAAK,SAAS,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,aAAa,CAAC,CAAC,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE;wBACjJ,OAAO,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;qBAClG;yBAAM;wBACL,OAAO,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;qBAC1E;iBACF;gBACD,KAAK,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;oBACvC,OAAO,IAAI,CAAC,6BAA6B,CAAC,OAAO,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,iBAAiB,CAAC,CAAC;iBACrG;aACF;QACH,CAAC;QAED,yEAAyE;QACjE,yBAAyB,CAAC,OAA+B,EAAE,WAAsB,EAAE,eAAwB;YACjH,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC,EAAE,EAAE;gBAClD,IAAI,KAAK,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;gBAE7B,IAAI,eAAe,IAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;oBACjE,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,CAAC,EAAE,KAAK,CAAC,EAAE;wBAChD,wGAAwG;wBACxG,KAAK,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAE,CAAC;qBAC9B;iBACF;gBAED,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC;aACjD;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,sHAAsH;QAC9G,qBAAqB,CAAC,OAA+B,EAAE,WAAsB;YACnF,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;YAC7B,IAAI,MAAgB,CAAC;YAErB,IAAI,OAAO,CAAC,MAAM,KAAK,SAAS;gBAC9B,MAAM,GAAG,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,oBAAoB,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;;gBAE9J,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAE,CAAC;YAE9D,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC;gBAC3B,OAAO,SAAS,CAAC;YAEnB,wEAAwE;YACxE,wEAAwE;YAExE,sGAAsG;YACtG,MAAM,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YAE3B,+BAA+B;YAC/B,MAAM,UAAU,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YAE7D,sEAAsE;YACtE,0EAA0E;YAE1E,MAAM,SAAS,GAAG,UAAU,CAAC,SAAS,EAAE,CAAC;YACzC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,4DAA4D;YAE9F,IAAI,SAAS,GAAG,IAAI,EAAE;gBACpB,MAAM,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;gBACrB,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;aACzB;YAED,MAAM,QAAQ,GAAG,UAAU,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC,SAAS,EAAE,CAAC;YAC7D,IAAI,CAAC,QAAQ;gBACX,OAAO,SAAS,CAAC;YAEnB,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;gBACjC,MAAM,MAAM,GAAG,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC,CAAC;gBAE9E,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxF,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;aACnD;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;QAED,+HAA+H;QACvH,6BAA6B,CAAC,OAA+B,EAAE,WAAsB,EAAE,iBAA6B;YAC1H,MAAM,MAAM,GAAc,EAAE,CAAC;YAC7B,MAAM,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;gBACjC,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC,CAAC,CAAC;gBAE/D,IAAI,iBAAiB,KAAK,SAAS;oBACjC,iBAAiB,CAAC,eAAe,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;gBAElD,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC;gBACvC,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;aACnD;YACD,OAAO,MAAM,CAAC;QAChB,CAAC;KACF;IAhIY,qBAAM,SAgIlB,CAAA;AACH,CAAC,EApMgB,cAAc,KAAd,cAAc,QAoM9B;AAED,MAAM,CAAC,MAAM,CAAC,cAAc,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { IndexedPolyfaceVisitor, Matrix3d, Point2d, Point3d, PolyfaceVisitor, Transform, Vector3d } from \"@itwin/core-geometry\";\nimport { RenderTexture } from \"./RenderTexture\";\n\n/** Defines normal map parameters.\n * @beta\n */\nexport interface NormalMapParams {\n /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */\n normalMap?: RenderTexture;\n /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some\n * normal maps are created with positive Y pointing upward.\n */\n greenUp?: boolean;\n /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */\n scale?: number;\n}\n\n/** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].\n * @public\n */\nexport class TextureMapping {\n /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */\n public readonly texture: RenderTexture;\n /** The parameters for normal mapping.\n * @beta\n */\n public normalMapParams?: NormalMapParams;\n /** The parameters describing how the textures are mapped to the surface. */\n public readonly params: TextureMapping.Params;\n\n public constructor(tx: RenderTexture, params: TextureMapping.Params) {\n this.texture = tx;\n this.params = params;\n }\n\n /** @internal */\n public computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined {\n return this.params.computeUVParams(visitor as IndexedPolyfaceVisitor, transformToImodel);\n }\n}\n\n/** @public */\nexport namespace TextureMapping { // eslint-disable-line no-redeclare\n /** Enumerates the possible texture mapping modes. */\n export enum Mode {\n None = -1,\n Parametric = 0,\n ElevationDrape = 1,\n Planar = 2,\n /** @internal */\n DirectionalDrape = 3,\n /** @internal */\n Cubic = 4,\n /** @internal */\n Spherical = 5,\n /** @internal */\n Cylindrical = 6,\n /** @internal */\n Solid = 7,\n /** @internal Only valid for lights */\n FrontProject = 8,\n }\n\n /** A 2x3 matrix for mapping a texture image to a surface. */\n export class Trans2x3 {\n /** The 3x4 transform produced from the 2x3 matrix. */\n public readonly transform: Transform;\n\n /** Construct from the two rows of the matrix:\n * ```\n * | m00 m01 originX |\n * | m10 m11 originY |\n * ```\n * Producing the [Transform]($core-geometry):\n * ```\n * | m00 m01 0 originX |\n * | m10 m11 0 originY |\n * | 0 0 1 0 |\n * ```\n */\n public constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {\n const origin = new Point3d(originX, originY, 0);\n const matrix = Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);\n this.transform = Transform.createRefs(origin, matrix);\n }\n\n /** An immutable 2x3 identity matrix. */\n public static readonly identity = new Trans2x3();\n }\n\n /** Properties used to construct a [[TextureMapping.Params]]. */\n export interface ParamProps {\n /** The matrix used to map the image to a surface. */\n textureMat2x3?: TextureMapping.Trans2x3;\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.\n * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.\n * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.\n * @note Defaults to 1.0\n */\n textureWeight?: number;\n /** The mode by which to map the image to a surface.\n * @note Defaults to [[TextureMapping.Mode.Parametric]].\n */\n mapMode?: TextureMapping.Mode;\n /** @internal */\n worldMapping?: boolean;\n }\n\n /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */\n export class Params {\n /** The matrix used to map the image to a surface. */\n public textureMatrix: TextureMapping.Trans2x3;\n /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.\n * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.\n */\n public weight: number;\n /** The mode by which to map the image to a surface. */\n public mode: TextureMapping.Mode;\n /** @internal */\n public worldMapping: boolean;\n\n public constructor(props?: TextureMapping.ParamProps) {\n this.textureMatrix = props?.textureMat2x3 ?? Trans2x3.identity;\n this.weight = props?.textureWeight ?? 1;\n this.mode = props?.mapMode ?? Mode.Parametric;\n this.worldMapping = props?.worldMapping ?? false;\n }\n\n /**\n * Generates UV parameters for textured surfaces. Returns undefined on failure.\n * @internal\n */\n public computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined {\n switch (this.mode) {\n default: // Fall through to parametric in default case\n case TextureMapping.Mode.Parametric: {\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\n }\n case TextureMapping.Mode.Planar: {\n const normalIndices = visitor.normalIndex;\n if (!normalIndices)\n return undefined;\n\n // Ignore planar mode unless master or sub units for scaleMode and facet is planar\n if (!this.worldMapping || (visitor.normalIndex !== undefined && (normalIndices[0] !== normalIndices[1] || normalIndices[0] !== normalIndices[2]))) {\n return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);\n } else {\n return this.computePlanarUVParams(visitor, this.textureMatrix.transform);\n }\n }\n case TextureMapping.Mode.ElevationDrape: {\n return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, transformToImodel);\n }\n }\n }\n\n /** Computes UV parameters given a texture mapping mode of parametric. */\n private computeParametricUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, isRelativeUnits: boolean): Point2d[] {\n const params: Point2d[] = [];\n for (let i = 0; i < visitor.numEdgesThisFacet; i++) {\n let param = Point2d.create();\n\n if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {\n if (!visitor.tryGetNormalizedParameter(i, param)) {\n // If mesh does not have facetFaceData, we still want to use the texture coordinates if they are present\n param = visitor.getParam(i)!;\n }\n }\n\n params.push(uvTransform.multiplyPoint2d(param));\n }\n return params;\n }\n\n /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */\n private computePlanarUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform): Point2d[] | undefined {\n const params: Point2d[] = [];\n const points = visitor.point;\n let normal: Vector3d;\n\n if (visitor.normal === undefined)\n normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));\n else\n normal = visitor.normal.getVector3dAtCheckedVectorIndex(0)!;\n\n if (!normal.normalize(normal))\n return undefined;\n\n // adjust U texture coordinate to be a continuous length starting at the\n // origin. V coordinate stays the same. This mode assumes Z is up vector\n\n // Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system\n normal.scale(-1.0, normal);\n\n // pick the first vertex normal\n const sideVector = Vector3d.create(normal.y, -normal.x, 0.0);\n\n // if the magnitude of the normal is near zero, the real normal points\n // almost straighten up.. In this case, use Y as the up vector to match QV\n\n const magnitude = sideVector.magnitude();\n sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..\n\n if (magnitude < 1e-3) {\n normal.set(0, 0, -1);\n sideVector.set(1, 0, 0);\n }\n\n const upVector = sideVector.crossProduct(normal).normalize();\n if (!upVector)\n return undefined;\n\n const numEdges = visitor.numEdgesThisFacet;\n for (let i = 0; i < numEdges; i++) {\n const vector = Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));\n\n params.push(Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));\n uvTransform.multiplyPoint2d(params[i], params[i]);\n }\n return params;\n }\n\n /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */\n private computeElevationDrapeUVParams(visitor: IndexedPolyfaceVisitor, uvTransform: Transform, transformToIModel?: Transform): Point2d[] {\n const params: Point2d[] = [];\n const numEdges = visitor.numEdgesThisFacet;\n for (let i = 0; i < numEdges; i++) {\n const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);\n\n if (transformToIModel !== undefined)\n transformToIModel.multiplyPoint3d(point, point);\n\n params.push(Point2d.createFrom(point));\n uvTransform.multiplyPoint2d(params[i], params[i]);\n }\n return params;\n }\n }\n}\n\nObject.freeze(TextureMapping.Trans2x3.identity);\n"]}
@@ -1,66 +1,66 @@
1
- /** @packageDocumentation
2
- * @module Entities
3
- */
4
- import { Id64String } from "@itwin/core-bentley";
5
- import { DefinitionElementProps } from "./ElementProps";
6
- import { ImageSourceFormat } from "./Image";
7
- import { Base64EncodedString } from "./Base64EncodedString";
8
- /** Properties that define a [Texture]($backend) element.
9
- * @public
10
- * @extensions
11
- */
12
- export interface TextureProps extends DefinitionElementProps {
13
- /** Format of the image data. */
14
- format: ImageSourceFormat;
15
- /** The image data stored in a Base64-encoded string according to the specified format.
16
- * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.
17
- * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.
18
- */
19
- data: Base64EncodedString;
20
- /** An optional description of the texture. */
21
- description?: string;
22
- }
23
- /** Properties that specify what texture should be loaded and how it should be loaded.
24
- * @public
25
- * @extensions
26
- */
27
- export interface TextureLoadProps {
28
- /** A valid Id64 string identifying the texture */
29
- name: Id64String;
30
- /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */
31
- maxTextureSize?: number;
32
- }
33
- /** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
34
- * Each pixel can be classified as either opaque or translucent.
35
- * The transparency of the image as a whole is based on the combination of pixel transparencies.
36
- * If this information is known, it should be supplied when creating a texture for more efficient rendering.
37
- * @see [TextureImage.transparency]($frontend).
38
- * @public
39
- */
40
- export declare enum TextureTransparency {
41
- /** The image contains only opaque pixels. It should not blend with other objects in the scene. */
42
- Opaque = 0,
43
- /** The image contains only translucent pixels. It should blend with other objects in the scene. */
44
- Translucent = 1,
45
- /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
46
- * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
47
- */
48
- Mixed = 2
49
- }
50
- /** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].
51
- * @public
52
- * @extensions
53
- */
54
- export interface TextureData {
55
- /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */
56
- width: number;
57
- /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */
58
- height: number;
59
- /** The format of the image (Jpeg or Png). */
60
- format: ImageSourceFormat;
61
- /** The encoded image bytes. */
62
- bytes: Uint8Array;
63
- /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */
64
- transparency?: TextureTransparency;
65
- }
1
+ /** @packageDocumentation
2
+ * @module Entities
3
+ */
4
+ import { Id64String } from "@itwin/core-bentley";
5
+ import { DefinitionElementProps } from "./ElementProps";
6
+ import { ImageSourceFormat } from "./Image";
7
+ import { Base64EncodedString } from "./Base64EncodedString";
8
+ /** Properties that define a [Texture]($backend) element.
9
+ * @public
10
+ * @extensions
11
+ */
12
+ export interface TextureProps extends DefinitionElementProps {
13
+ /** Format of the image data. */
14
+ format: ImageSourceFormat;
15
+ /** The image data stored in a Base64-encoded string according to the specified format.
16
+ * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.
17
+ * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.
18
+ */
19
+ data: Base64EncodedString;
20
+ /** An optional description of the texture. */
21
+ description?: string;
22
+ }
23
+ /** Properties that specify what texture should be loaded and how it should be loaded.
24
+ * @public
25
+ * @extensions
26
+ */
27
+ export interface TextureLoadProps {
28
+ /** A valid Id64 string identifying the texture */
29
+ name: Id64String;
30
+ /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */
31
+ maxTextureSize?: number;
32
+ }
33
+ /** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
34
+ * Each pixel can be classified as either opaque or translucent.
35
+ * The transparency of the image as a whole is based on the combination of pixel transparencies.
36
+ * If this information is known, it should be supplied when creating a texture for more efficient rendering.
37
+ * @see [TextureImage.transparency]($frontend).
38
+ * @public
39
+ */
40
+ export declare enum TextureTransparency {
41
+ /** The image contains only opaque pixels. It should not blend with other objects in the scene. */
42
+ Opaque = 0,
43
+ /** The image contains only translucent pixels. It should blend with other objects in the scene. */
44
+ Translucent = 1,
45
+ /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
46
+ * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
47
+ */
48
+ Mixed = 2
49
+ }
50
+ /** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].
51
+ * @public
52
+ * @extensions
53
+ */
54
+ export interface TextureData {
55
+ /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */
56
+ width: number;
57
+ /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */
58
+ height: number;
59
+ /** The format of the image (Jpeg or Png). */
60
+ format: ImageSourceFormat;
61
+ /** The encoded image bytes. */
62
+ bytes: Uint8Array;
63
+ /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */
64
+ transparency?: TextureTransparency;
65
+ }
66
66
  //# sourceMappingURL=TextureProps.d.ts.map
@@ -1,26 +1,26 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Entities
7
- */
8
- /** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
9
- * Each pixel can be classified as either opaque or translucent.
10
- * The transparency of the image as a whole is based on the combination of pixel transparencies.
11
- * If this information is known, it should be supplied when creating a texture for more efficient rendering.
12
- * @see [TextureImage.transparency]($frontend).
13
- * @public
14
- */
15
- export var TextureTransparency;
16
- (function (TextureTransparency) {
17
- /** The image contains only opaque pixels. It should not blend with other objects in the scene. */
18
- TextureTransparency[TextureTransparency["Opaque"] = 0] = "Opaque";
19
- /** The image contains only translucent pixels. It should blend with other objects in the scene. */
20
- TextureTransparency[TextureTransparency["Translucent"] = 1] = "Translucent";
21
- /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
22
- * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
23
- */
24
- TextureTransparency[TextureTransparency["Mixed"] = 2] = "Mixed";
25
- })(TextureTransparency || (TextureTransparency = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Entities
7
+ */
8
+ /** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
9
+ * Each pixel can be classified as either opaque or translucent.
10
+ * The transparency of the image as a whole is based on the combination of pixel transparencies.
11
+ * If this information is known, it should be supplied when creating a texture for more efficient rendering.
12
+ * @see [TextureImage.transparency]($frontend).
13
+ * @public
14
+ */
15
+ export var TextureTransparency;
16
+ (function (TextureTransparency) {
17
+ /** The image contains only opaque pixels. It should not blend with other objects in the scene. */
18
+ TextureTransparency[TextureTransparency["Opaque"] = 0] = "Opaque";
19
+ /** The image contains only translucent pixels. It should blend with other objects in the scene. */
20
+ TextureTransparency[TextureTransparency["Translucent"] = 1] = "Translucent";
21
+ /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
22
+ * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
23
+ */
24
+ TextureTransparency[TextureTransparency["Mixed"] = 2] = "Mixed";
25
+ })(TextureTransparency || (TextureTransparency = {}));
26
26
  //# sourceMappingURL=TextureProps.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"TextureProps.js","sourceRoot":"","sources":["../../src/TextureProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAkCH;;;;;;GAMG;AACH,MAAM,CAAN,IAAY,mBASX;AATD,WAAY,mBAAmB;IAC7B,kGAAkG;IAClG,iEAAM,CAAA;IACN,mGAAmG;IACnG,2EAAW,CAAA;IACX;;OAEG;IACH,+DAAK,CAAA;AACP,CAAC,EATW,mBAAmB,KAAnB,mBAAmB,QAS9B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Entities\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { DefinitionElementProps } from \"./ElementProps\";\r\nimport { ImageSourceFormat } from \"./Image\";\r\nimport { Base64EncodedString } from \"./Base64EncodedString\";\r\n\r\n/** Properties that define a [Texture]($backend) element.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureProps extends DefinitionElementProps {\r\n /** Format of the image data. */\r\n format: ImageSourceFormat;\r\n /** The image data stored in a Base64-encoded string according to the specified format.\r\n * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.\r\n * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.\r\n */\r\n data: Base64EncodedString;\r\n /** An optional description of the texture. */\r\n description?: string;\r\n}\r\n\r\n/** Properties that specify what texture should be loaded and how it should be loaded.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureLoadProps {\r\n /** A valid Id64 string identifying the texture */\r\n name: Id64String;\r\n /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */\r\n maxTextureSize?: number;\r\n}\r\n\r\n/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).\r\n * Each pixel can be classified as either opaque or translucent.\r\n * The transparency of the image as a whole is based on the combination of pixel transparencies.\r\n * If this information is known, it should be supplied when creating a texture for more efficient rendering.\r\n * @see [TextureImage.transparency]($frontend).\r\n * @public\r\n */\r\nexport enum TextureTransparency {\r\n /** The image contains only opaque pixels. It should not blend with other objects in the scene. */\r\n Opaque,\r\n /** The image contains only translucent pixels. It should blend with other objects in the scene. */\r\n Translucent,\r\n /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while\r\n * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.\r\n */\r\n Mixed,\r\n}\r\n\r\n/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureData {\r\n /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */\r\n width: number;\r\n /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */\r\n height: number;\r\n /** The format of the image (Jpeg or Png). */\r\n format: ImageSourceFormat;\r\n /** The encoded image bytes. */\r\n bytes: Uint8Array;\r\n /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */\r\n transparency?: TextureTransparency;\r\n}\r\n"]}
1
+ {"version":3,"file":"TextureProps.js","sourceRoot":"","sources":["../../src/TextureProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAkCH;;;;;;GAMG;AACH,MAAM,CAAN,IAAY,mBASX;AATD,WAAY,mBAAmB;IAC7B,kGAAkG;IAClG,iEAAM,CAAA;IACN,mGAAmG;IACnG,2EAAW,CAAA;IACX;;OAEG;IACH,+DAAK,CAAA;AACP,CAAC,EATW,mBAAmB,KAAnB,mBAAmB,QAS9B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Entities\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { DefinitionElementProps } from \"./ElementProps\";\nimport { ImageSourceFormat } from \"./Image\";\nimport { Base64EncodedString } from \"./Base64EncodedString\";\n\n/** Properties that define a [Texture]($backend) element.\n * @public\n * @extensions\n */\nexport interface TextureProps extends DefinitionElementProps {\n /** Format of the image data. */\n format: ImageSourceFormat;\n /** The image data stored in a Base64-encoded string according to the specified format.\n * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.\n * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.\n */\n data: Base64EncodedString;\n /** An optional description of the texture. */\n description?: string;\n}\n\n/** Properties that specify what texture should be loaded and how it should be loaded.\n * @public\n * @extensions\n */\nexport interface TextureLoadProps {\n /** A valid Id64 string identifying the texture */\n name: Id64String;\n /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */\n maxTextureSize?: number;\n}\n\n/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).\n * Each pixel can be classified as either opaque or translucent.\n * The transparency of the image as a whole is based on the combination of pixel transparencies.\n * If this information is known, it should be supplied when creating a texture for more efficient rendering.\n * @see [TextureImage.transparency]($frontend).\n * @public\n */\nexport enum TextureTransparency {\n /** The image contains only opaque pixels. It should not blend with other objects in the scene. */\n Opaque,\n /** The image contains only translucent pixels. It should blend with other objects in the scene. */\n Translucent,\n /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while\n * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.\n */\n Mixed,\n}\n\n/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].\n * @public\n * @extensions\n */\nexport interface TextureData {\n /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */\n width: number;\n /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */\n height: number;\n /** The format of the image (Jpeg or Png). */\n format: ImageSourceFormat;\n /** The encoded image bytes. */\n bytes: Uint8Array;\n /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */\n transparency?: TextureTransparency;\n}\n"]}