@itwin/core-common 3.6.0-dev.62 → 3.6.0-dev.65

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (945) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.js +68 -68
  15. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  16. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  17. package/lib/cjs/BackgroundMapSettings.js +156 -156
  18. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  19. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  20. package/lib/cjs/Base64EncodedString.js +66 -66
  21. package/lib/cjs/Base64EncodedString.js.map +1 -1
  22. package/lib/cjs/BlobReader.d.ts +31 -31
  23. package/lib/cjs/BlobReader.js +84 -84
  24. package/lib/cjs/BlobReader.js.map +1 -1
  25. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  26. package/lib/cjs/BriefcaseTypes.js +95 -95
  27. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  28. package/lib/cjs/Camera.d.ts +42 -42
  29. package/lib/cjs/Camera.js +62 -62
  30. package/lib/cjs/Camera.js.map +1 -1
  31. package/lib/cjs/ChangedElements.d.ts +85 -85
  32. package/lib/cjs/ChangedElements.js +23 -23
  33. package/lib/cjs/ChangedElements.js.map +1 -1
  34. package/lib/cjs/ChangedEntities.d.ts +45 -45
  35. package/lib/cjs/ChangedEntities.js +9 -9
  36. package/lib/cjs/ChangedEntities.js.map +1 -1
  37. package/lib/cjs/ChangesetProps.d.ts +98 -98
  38. package/lib/cjs/ChangesetProps.js +22 -22
  39. package/lib/cjs/ChangesetProps.js.map +1 -1
  40. package/lib/cjs/ClipStyle.d.ts +89 -89
  41. package/lib/cjs/ClipStyle.js +123 -123
  42. package/lib/cjs/ClipStyle.js.map +1 -1
  43. package/lib/cjs/CloudStorage.d.ts +62 -62
  44. package/lib/cjs/CloudStorage.js +113 -113
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  47. package/lib/cjs/CloudStorageTileCache.js +66 -66
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.js +269 -269
  51. package/lib/cjs/Code.js.map +1 -1
  52. package/lib/cjs/ColorByName.d.ts +161 -161
  53. package/lib/cjs/ColorByName.js +169 -169
  54. package/lib/cjs/ColorByName.js.map +1 -1
  55. package/lib/cjs/ColorDef.d.ts +208 -208
  56. package/lib/cjs/ColorDef.js +571 -571
  57. package/lib/cjs/ColorDef.js.map +1 -1
  58. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  59. package/lib/cjs/CommonLoggerCategory.js +26 -26
  60. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.js +552 -552
  63. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  64. package/lib/cjs/ContextRealityModel.d.ts +303 -276
  65. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  66. package/lib/cjs/ContextRealityModel.js +373 -358
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +588 -584
  69. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  70. package/lib/cjs/DisplayStyleSettings.js +985 -981
  71. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  72. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  73. package/lib/cjs/ECSchemaProps.js +9 -9
  74. package/lib/cjs/ECSchemaProps.js.map +1 -1
  75. package/lib/cjs/ECSqlReader.d.ts +70 -70
  76. package/lib/cjs/ECSqlReader.js +280 -280
  77. package/lib/cjs/ECSqlReader.js.map +1 -1
  78. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  79. package/lib/cjs/ECSqlTypes.js +189 -189
  80. package/lib/cjs/ECSqlTypes.js.map +1 -1
  81. package/lib/cjs/ElementMesh.d.ts +39 -39
  82. package/lib/cjs/ElementMesh.js +56 -56
  83. package/lib/cjs/ElementMesh.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +483 -483
  85. package/lib/cjs/ElementProps.js +99 -99
  86. package/lib/cjs/ElementProps.js.map +1 -1
  87. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  88. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  89. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  90. package/lib/cjs/EntityProps.d.ts +177 -177
  91. package/lib/cjs/EntityProps.js +113 -113
  92. package/lib/cjs/EntityProps.js.map +1 -1
  93. package/lib/cjs/EntityReference.d.ts +51 -51
  94. package/lib/cjs/EntityReference.js +56 -56
  95. package/lib/cjs/EntityReference.js.map +1 -1
  96. package/lib/cjs/Environment.d.ts +61 -61
  97. package/lib/cjs/Environment.js +73 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureIndex.d.ts +39 -39
  100. package/lib/cjs/FeatureIndex.js +63 -63
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  103. package/lib/cjs/FeatureSymbology.js +614 -614
  104. package/lib/cjs/FeatureSymbology.js.map +1 -1
  105. package/lib/cjs/FeatureTable.d.ts +141 -141
  106. package/lib/cjs/FeatureTable.js +278 -278
  107. package/lib/cjs/FeatureTable.js.map +1 -1
  108. package/lib/cjs/Fonts.d.ts +51 -51
  109. package/lib/cjs/Fonts.js +53 -53
  110. package/lib/cjs/Fonts.js.map +1 -1
  111. package/lib/cjs/Frustum.d.ts +114 -114
  112. package/lib/cjs/Frustum.js +292 -292
  113. package/lib/cjs/Frustum.js.map +1 -1
  114. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  115. package/lib/cjs/GeoCoordinateServices.js +80 -80
  116. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  117. package/lib/cjs/GeometryContainment.d.ts +28 -28
  118. package/lib/cjs/GeometryContainment.js +9 -9
  119. package/lib/cjs/GeometryContainment.js.map +1 -1
  120. package/lib/cjs/GeometryParams.d.ts +130 -130
  121. package/lib/cjs/GeometryParams.js +174 -174
  122. package/lib/cjs/GeometryParams.js.map +1 -1
  123. package/lib/cjs/GeometrySummary.d.ts +45 -45
  124. package/lib/cjs/GeometrySummary.js +23 -23
  125. package/lib/cjs/GeometrySummary.js.map +1 -1
  126. package/lib/cjs/Gradient.d.ts +139 -139
  127. package/lib/cjs/Gradient.js +455 -455
  128. package/lib/cjs/Gradient.js.map +1 -1
  129. package/lib/cjs/GraphicParams.d.ts +58 -58
  130. package/lib/cjs/GraphicParams.js +85 -85
  131. package/lib/cjs/GraphicParams.js.map +1 -1
  132. package/lib/cjs/GroundPlane.d.ts +52 -52
  133. package/lib/cjs/GroundPlane.js +64 -64
  134. package/lib/cjs/GroundPlane.js.map +1 -1
  135. package/lib/cjs/HSLColor.d.ts +20 -20
  136. package/lib/cjs/HSLColor.js +32 -32
  137. package/lib/cjs/HSLColor.js.map +1 -1
  138. package/lib/cjs/HSVColor.d.ts +30 -30
  139. package/lib/cjs/HSVColor.js +59 -59
  140. package/lib/cjs/HSVColor.js.map +1 -1
  141. package/lib/cjs/HiddenLine.d.ts +97 -97
  142. package/lib/cjs/HiddenLine.js +162 -162
  143. package/lib/cjs/HiddenLine.js.map +1 -1
  144. package/lib/cjs/Hilite.d.ts +50 -50
  145. package/lib/cjs/Hilite.js +64 -64
  146. package/lib/cjs/Hilite.js.map +1 -1
  147. package/lib/cjs/IModel.d.ts +359 -359
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.js +71 -71
  152. package/lib/cjs/IModelError.js.map +1 -1
  153. package/lib/cjs/IModelVersion.d.ts +68 -68
  154. package/lib/cjs/IModelVersion.js +79 -79
  155. package/lib/cjs/IModelVersion.js.map +1 -1
  156. package/lib/cjs/Image.d.ts +86 -86
  157. package/lib/cjs/Image.js +128 -128
  158. package/lib/cjs/Image.js.map +1 -1
  159. package/lib/cjs/IpcAppProps.d.ts +141 -141
  160. package/lib/cjs/IpcAppProps.js +23 -23
  161. package/lib/cjs/IpcAppProps.js.map +1 -1
  162. package/lib/cjs/LightSettings.d.ts +224 -224
  163. package/lib/cjs/LightSettings.js +309 -309
  164. package/lib/cjs/LightSettings.js.map +1 -1
  165. package/lib/cjs/LinePixels.d.ts +34 -34
  166. package/lib/cjs/LinePixels.js +42 -42
  167. package/lib/cjs/LinePixels.js.map +1 -1
  168. package/lib/cjs/Localization.d.ts +113 -113
  169. package/lib/cjs/Localization.js +33 -33
  170. package/lib/cjs/Localization.js.map +1 -1
  171. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  172. package/lib/cjs/MapImagerySettings.js +80 -80
  173. package/lib/cjs/MapImagerySettings.js.map +1 -1
  174. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  175. package/lib/cjs/MapLayerSettings.js +411 -411
  176. package/lib/cjs/MapLayerSettings.js.map +1 -1
  177. package/lib/cjs/MassProperties.d.ts +64 -64
  178. package/lib/cjs/MassProperties.js +23 -23
  179. package/lib/cjs/MassProperties.js.map +1 -1
  180. package/lib/cjs/MaterialProps.d.ts +153 -153
  181. package/lib/cjs/MaterialProps.js +35 -35
  182. package/lib/cjs/MaterialProps.js.map +1 -1
  183. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  184. package/lib/cjs/ModelClipGroup.js +98 -98
  185. package/lib/cjs/ModelClipGroup.js.map +1 -1
  186. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  187. package/lib/cjs/ModelGeometryChanges.js +83 -83
  188. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  189. package/lib/cjs/ModelProps.d.ts +67 -67
  190. package/lib/cjs/ModelProps.js +9 -9
  191. package/lib/cjs/ModelProps.js.map +1 -1
  192. package/lib/cjs/NativeAppProps.d.ts +122 -122
  193. package/lib/cjs/NativeAppProps.js +30 -30
  194. package/lib/cjs/NativeAppProps.js.map +1 -1
  195. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  196. package/lib/cjs/OctEncodedNormal.js +98 -98
  197. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  198. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  199. package/lib/cjs/PlanProjectionSettings.js +63 -63
  200. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  201. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  202. package/lib/cjs/PlanarClipMask.js +136 -136
  203. package/lib/cjs/PlanarClipMask.js.map +1 -1
  204. package/lib/cjs/QPoint.d.ts +479 -479
  205. package/lib/cjs/QPoint.js +826 -826
  206. package/lib/cjs/QPoint.js.map +1 -1
  207. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  208. package/lib/cjs/RealityDataAccessProps.js +19 -19
  209. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  212. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  213. package/lib/cjs/Render.d.ts +89 -89
  214. package/lib/cjs/Render.js +177 -177
  215. package/lib/cjs/Render.js.map +1 -1
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +76 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +543 -543
  220. package/lib/cjs/RenderSchedule.js +1002 -1002
  221. package/lib/cjs/RenderTexture.d.ts +70 -70
  222. package/lib/cjs/RenderTexture.js +59 -59
  223. package/lib/cjs/RenderTexture.js.map +1 -1
  224. package/lib/cjs/RgbColor.d.ts +47 -47
  225. package/lib/cjs/RgbColor.js +77 -77
  226. package/lib/cjs/RgbColor.js.map +1 -1
  227. package/lib/cjs/RpcInterface.d.ts +33 -33
  228. package/lib/cjs/RpcInterface.js +137 -137
  229. package/lib/cjs/RpcInterface.js.map +1 -1
  230. package/lib/cjs/RpcManager.d.ts +40 -40
  231. package/lib/cjs/RpcManager.js +55 -55
  232. package/lib/cjs/RpcManager.js.map +1 -1
  233. package/lib/cjs/SessionProps.d.ts +16 -16
  234. package/lib/cjs/SessionProps.js +9 -9
  235. package/lib/cjs/SessionProps.js.map +1 -1
  236. package/lib/cjs/SkyBox.d.ts +215 -215
  237. package/lib/cjs/SkyBox.js +210 -210
  238. package/lib/cjs/SkyBox.js.map +1 -1
  239. package/lib/cjs/Snapping.d.ts +49 -49
  240. package/lib/cjs/Snapping.js +9 -9
  241. package/lib/cjs/Snapping.js.map +1 -1
  242. package/lib/cjs/SolarCalculate.d.ts +27 -27
  243. package/lib/cjs/SolarCalculate.js +211 -211
  244. package/lib/cjs/SolarCalculate.js.map +1 -1
  245. package/lib/cjs/SolarShadows.d.ts +35 -35
  246. package/lib/cjs/SolarShadows.js +62 -62
  247. package/lib/cjs/SolarShadows.js.map +1 -1
  248. package/lib/cjs/SpatialClassification.d.ts +208 -208
  249. package/lib/cjs/SpatialClassification.js +340 -340
  250. package/lib/cjs/SpatialClassification.js.map +1 -1
  251. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  252. package/lib/cjs/SubCategoryAppearance.js +96 -96
  253. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  254. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  255. package/lib/cjs/SubCategoryOverride.js +104 -104
  256. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  257. package/lib/cjs/TerrainSettings.d.ts +82 -82
  258. package/lib/cjs/TerrainSettings.js +102 -102
  259. package/lib/cjs/TerrainSettings.js.map +1 -1
  260. package/lib/cjs/TextureMapping.d.ts +118 -118
  261. package/lib/cjs/TextureMapping.js +174 -174
  262. package/lib/cjs/TextureMapping.js.map +1 -1
  263. package/lib/cjs/TextureProps.d.ts +65 -65
  264. package/lib/cjs/TextureProps.js +28 -28
  265. package/lib/cjs/TextureProps.js.map +1 -1
  266. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  267. package/lib/cjs/ThematicDisplay.js +344 -344
  268. package/lib/cjs/ThematicDisplay.js.map +1 -1
  269. package/lib/cjs/Thumbnail.d.ts +26 -26
  270. package/lib/cjs/Thumbnail.js +9 -9
  271. package/lib/cjs/Thumbnail.js.map +1 -1
  272. package/lib/cjs/TileProps.d.ts +82 -82
  273. package/lib/cjs/TileProps.js +29 -29
  274. package/lib/cjs/TileProps.js.map +1 -1
  275. package/lib/cjs/Tween.d.ts +191 -191
  276. package/lib/cjs/Tween.js +570 -570
  277. package/lib/cjs/Tween.js.map +1 -1
  278. package/lib/cjs/TxnAction.d.ts +21 -21
  279. package/lib/cjs/TxnAction.js +29 -29
  280. package/lib/cjs/TxnAction.js.map +1 -1
  281. package/lib/cjs/ViewDetails.d.ts +125 -125
  282. package/lib/cjs/ViewDetails.js +166 -166
  283. package/lib/cjs/ViewDetails.js.map +1 -1
  284. package/lib/cjs/ViewFlags.d.ts +287 -287
  285. package/lib/cjs/ViewFlags.js +368 -368
  286. package/lib/cjs/ViewFlags.js.map +1 -1
  287. package/lib/cjs/ViewProps.d.ts +205 -205
  288. package/lib/cjs/ViewProps.js +9 -9
  289. package/lib/cjs/ViewProps.js.map +1 -1
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  293. package/lib/cjs/core-common.d.ts +244 -244
  294. package/lib/cjs/core-common.js +260 -260
  295. package/lib/cjs/core-common.js.map +1 -1
  296. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  297. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  298. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  299. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  300. package/lib/cjs/domains/GenericElementProps.js +9 -9
  301. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  305. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  306. package/lib/cjs/geometry/AreaPattern.js +204 -204
  307. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  308. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  309. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  310. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  311. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  312. package/lib/cjs/geometry/Cartographic.js +345 -345
  313. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  319. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  320. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  321. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  322. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  323. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  324. package/lib/cjs/geometry/FrustumPlanes.js +193 -193
  325. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  327. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  328. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  329. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  332. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  333. package/lib/cjs/geometry/GeometryStream.js +469 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  337. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  341. package/lib/cjs/geometry/Placement.d.ts +95 -95
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Placement.js.map +1 -1
  344. package/lib/cjs/geometry/Projection.d.ts +251 -251
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  353. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  354. package/lib/cjs/ipc/IpcSocket.js +16 -16
  355. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  356. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
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  699. package/lib/esm/RpcInterface.d.ts +33 -33
  700. package/lib/esm/RpcInterface.js +133 -133
  701. package/lib/esm/RpcInterface.js.map +1 -1
  702. package/lib/esm/RpcManager.d.ts +40 -40
  703. package/lib/esm/RpcManager.js +51 -51
  704. package/lib/esm/RpcManager.js.map +1 -1
  705. package/lib/esm/SessionProps.d.ts +16 -16
  706. package/lib/esm/SessionProps.js +8 -8
  707. package/lib/esm/SessionProps.js.map +1 -1
  708. package/lib/esm/SkyBox.d.ts +215 -215
  709. package/lib/esm/SkyBox.js +203 -203
  710. package/lib/esm/SkyBox.js.map +1 -1
  711. package/lib/esm/Snapping.d.ts +49 -49
  712. package/lib/esm/Snapping.js +8 -8
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  714. package/lib/esm/SolarCalculate.d.ts +27 -27
  715. package/lib/esm/SolarCalculate.js +204 -204
  716. package/lib/esm/SolarCalculate.js.map +1 -1
  717. package/lib/esm/SolarShadows.d.ts +35 -35
  718. package/lib/esm/SolarShadows.js +58 -58
  719. package/lib/esm/SolarShadows.js.map +1 -1
  720. package/lib/esm/SpatialClassification.d.ts +208 -208
  721. package/lib/esm/SpatialClassification.js +334 -334
  722. package/lib/esm/SpatialClassification.js.map +1 -1
  723. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  724. package/lib/esm/SubCategoryAppearance.js +92 -92
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  726. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  727. package/lib/esm/SubCategoryOverride.js +100 -100
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  730. package/lib/esm/TerrainSettings.js +98 -98
  731. package/lib/esm/TerrainSettings.js.map +1 -1
  732. package/lib/esm/TextureMapping.d.ts +118 -118
  733. package/lib/esm/TextureMapping.js +170 -170
  734. package/lib/esm/TextureMapping.js.map +1 -1
  735. package/lib/esm/TextureProps.d.ts +65 -65
  736. package/lib/esm/TextureProps.js +25 -25
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  739. package/lib/esm/ThematicDisplay.js +337 -337
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  741. package/lib/esm/Thumbnail.d.ts +26 -26
  742. package/lib/esm/Thumbnail.js +8 -8
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  769. package/lib/esm/domains/FunctionalElementProps.js +8 -8
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  775. package/lib/esm/geometry/AdditionalTransform.js +80 -80
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  778. package/lib/esm/geometry/AreaPattern.js +201 -201
  779. package/lib/esm/geometry/AreaPattern.js.map +1 -1
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  781. package/lib/esm/geometry/BoundingSphere.js +40 -40
  782. package/lib/esm/geometry/BoundingSphere.js.map +1 -1
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  784. package/lib/esm/geometry/Cartographic.js +340 -340
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  790. package/lib/esm/geometry/ElementGeometry.js +1716 -1716
  791. package/lib/esm/geometry/ElementGeometry.js.map +1 -1
  792. package/lib/esm/geometry/ElementGeometryFB.d.ts +2372 -2372
  793. package/lib/esm/geometry/ElementGeometryFB.js +3811 -3811
  794. package/lib/esm/geometry/ElementGeometryFB.js.map +1 -1
  795. package/lib/esm/geometry/FrustumPlanes.d.ts +81 -81
  796. package/lib/esm/geometry/FrustumPlanes.js +189 -189
  797. package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
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  799. package/lib/esm/geometry/GeodeticDatum.js +390 -390
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  805. package/lib/esm/geometry/GeometryStream.js +464 -464
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  808. package/lib/esm/geometry/ImageGraphic.js +93 -93
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  825. package/lib/esm/ipc/IpcSocket.d.ts +96 -96
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  829. package/lib/esm/ipc/IpcWebSocket.js +145 -145
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  831. package/lib/esm/ipc/IpcWebSocketTransport.d.ts +15 -15
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  849. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
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  945. package/package.json +7 -7
@@ -1,34 +1,34 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Vector3d, XYAndZ } from "@itwin/core-geometry";
5
- /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
6
- * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
7
- * @public
8
- */
9
- export declare class OctEncodedNormal {
10
- /** The encoded normal. */
11
- readonly value: number;
12
- /** Construct directly from a 16-bit encoded value.
13
- * @see [[encode]] to compute the encoded value.
14
- * @see [[fromVector]] to construct from a vector.
15
- */
16
- constructor(val: number);
17
- /** Compute the encoded 16-bit value of the supplied normalized vector. */
18
- static encode(vec: XYAndZ): number;
19
- /** Compute the encoded 16-bit value of the supplied normalized vector components. */
20
- static encodeXYZ(nx: number, ny: number, nz: number): number;
21
- /** Create an OctEncodedNormal from a normalized vector. */
22
- static fromVector(val: XYAndZ): OctEncodedNormal;
23
- /** Decode this oct-encoded normal into a normalized vector. */
24
- decode(): Vector3d;
25
- /** Decode a 16-bit encoded value into a normalized vector. */
26
- static decodeValue(val: number, result?: Vector3d): Vector3d;
27
- }
28
- /** @internal */
29
- export declare class OctEncodedNormalPair {
30
- first: OctEncodedNormal;
31
- second: OctEncodedNormal;
32
- constructor(first: OctEncodedNormal, second: OctEncodedNormal);
33
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Vector3d, XYAndZ } from "@itwin/core-geometry";
5
+ /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
6
+ * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
7
+ * @public
8
+ */
9
+ export declare class OctEncodedNormal {
10
+ /** The encoded normal. */
11
+ readonly value: number;
12
+ /** Construct directly from a 16-bit encoded value.
13
+ * @see [[encode]] to compute the encoded value.
14
+ * @see [[fromVector]] to construct from a vector.
15
+ */
16
+ constructor(val: number);
17
+ /** Compute the encoded 16-bit value of the supplied normalized vector. */
18
+ static encode(vec: XYAndZ): number;
19
+ /** Compute the encoded 16-bit value of the supplied normalized vector components. */
20
+ static encodeXYZ(nx: number, ny: number, nz: number): number;
21
+ /** Create an OctEncodedNormal from a normalized vector. */
22
+ static fromVector(val: XYAndZ): OctEncodedNormal;
23
+ /** Decode this oct-encoded normal into a normalized vector. */
24
+ decode(): Vector3d;
25
+ /** Decode a 16-bit encoded value into a normalized vector. */
26
+ static decodeValue(val: number, result?: Vector3d): Vector3d;
27
+ }
28
+ /** @internal */
29
+ export declare class OctEncodedNormalPair {
30
+ first: OctEncodedNormal;
31
+ second: OctEncodedNormal;
32
+ constructor(first: OctEncodedNormal, second: OctEncodedNormal);
33
+ }
34
34
  //# sourceMappingURL=OctEncodedNormal.d.ts.map
@@ -1,99 +1,99 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Rendering
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.OctEncodedNormalPair = exports.OctEncodedNormal = void 0;
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- const scratchUInt16 = new Uint16Array(1);
13
- function clamp(val, minVal, maxVal) {
14
- return val < minVal ? minVal : (val > maxVal ? maxVal : val);
15
- }
16
- function clampUint8(val) {
17
- return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
18
- }
19
- function roundUint16(val) {
20
- scratchUInt16[0] = val;
21
- return scratchUInt16[0];
22
- }
23
- function signNotZero(val) {
24
- return val < 0.0 ? -1.0 : 1.0;
25
- }
26
- /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
27
- * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
28
- * @public
29
- */
30
- class OctEncodedNormal {
31
- /** Construct directly from a 16-bit encoded value.
32
- * @see [[encode]] to compute the encoded value.
33
- * @see [[fromVector]] to construct from a vector.
34
- */
35
- constructor(val) {
36
- this.value = roundUint16(val);
37
- }
38
- /** Compute the encoded 16-bit value of the supplied normalized vector. */
39
- static encode(vec) {
40
- return this.encodeXYZ(vec.x, vec.y, vec.z);
41
- }
42
- /** Compute the encoded 16-bit value of the supplied normalized vector components. */
43
- static encodeXYZ(nx, ny, nz) {
44
- const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
45
- let rx = nx / denom;
46
- let ry = ny / denom;
47
- if (nz < 0) {
48
- const x = rx;
49
- const y = ry;
50
- rx = (1 - Math.abs(y)) * signNotZero(x);
51
- ry = (1 - Math.abs(x)) * signNotZero(y);
52
- }
53
- return clampUint8(ry) << 8 | clampUint8(rx);
54
- }
55
- /** Create an OctEncodedNormal from a normalized vector. */
56
- static fromVector(val) {
57
- return new OctEncodedNormal(this.encode(val));
58
- }
59
- /** Decode this oct-encoded normal into a normalized vector. */
60
- decode() {
61
- return OctEncodedNormal.decodeValue(this.value);
62
- }
63
- /** Decode a 16-bit encoded value into a normalized vector. */
64
- static decodeValue(val, result) {
65
- let ex = val & 0xff;
66
- let ey = val >> 8;
67
- ex = ex / 255.0 * 2.0 - 1.0;
68
- ey = ey / 255.0 * 2.0 - 1.0;
69
- const ez = 1 - (Math.abs(ex) + Math.abs(ey));
70
- let n;
71
- if (result === undefined) {
72
- n = new core_geometry_1.Vector3d(ex, ey, ez);
73
- }
74
- else {
75
- n = result;
76
- n.x = ex;
77
- n.y = ey;
78
- n.z = ez;
79
- }
80
- if (n.z < 0) {
81
- const x = n.x;
82
- const y = n.y;
83
- n.x = (1 - Math.abs(y)) * signNotZero(x);
84
- n.y = (1 - Math.abs(x)) * signNotZero(y);
85
- }
86
- n.normalizeInPlace();
87
- return n;
88
- }
89
- }
90
- exports.OctEncodedNormal = OctEncodedNormal;
91
- /** @internal */
92
- class OctEncodedNormalPair {
93
- constructor(first, second) {
94
- this.first = first;
95
- this.second = second;
96
- }
97
- }
98
- exports.OctEncodedNormalPair = OctEncodedNormalPair;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Rendering
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.OctEncodedNormalPair = exports.OctEncodedNormal = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ const scratchUInt16 = new Uint16Array(1);
13
+ function clamp(val, minVal, maxVal) {
14
+ return val < minVal ? minVal : (val > maxVal ? maxVal : val);
15
+ }
16
+ function clampUint8(val) {
17
+ return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
18
+ }
19
+ function roundUint16(val) {
20
+ scratchUInt16[0] = val;
21
+ return scratchUInt16[0];
22
+ }
23
+ function signNotZero(val) {
24
+ return val < 0.0 ? -1.0 : 1.0;
25
+ }
26
+ /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
27
+ * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
28
+ * @public
29
+ */
30
+ class OctEncodedNormal {
31
+ /** Construct directly from a 16-bit encoded value.
32
+ * @see [[encode]] to compute the encoded value.
33
+ * @see [[fromVector]] to construct from a vector.
34
+ */
35
+ constructor(val) {
36
+ this.value = roundUint16(val);
37
+ }
38
+ /** Compute the encoded 16-bit value of the supplied normalized vector. */
39
+ static encode(vec) {
40
+ return this.encodeXYZ(vec.x, vec.y, vec.z);
41
+ }
42
+ /** Compute the encoded 16-bit value of the supplied normalized vector components. */
43
+ static encodeXYZ(nx, ny, nz) {
44
+ const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
45
+ let rx = nx / denom;
46
+ let ry = ny / denom;
47
+ if (nz < 0) {
48
+ const x = rx;
49
+ const y = ry;
50
+ rx = (1 - Math.abs(y)) * signNotZero(x);
51
+ ry = (1 - Math.abs(x)) * signNotZero(y);
52
+ }
53
+ return clampUint8(ry) << 8 | clampUint8(rx);
54
+ }
55
+ /** Create an OctEncodedNormal from a normalized vector. */
56
+ static fromVector(val) {
57
+ return new OctEncodedNormal(this.encode(val));
58
+ }
59
+ /** Decode this oct-encoded normal into a normalized vector. */
60
+ decode() {
61
+ return OctEncodedNormal.decodeValue(this.value);
62
+ }
63
+ /** Decode a 16-bit encoded value into a normalized vector. */
64
+ static decodeValue(val, result) {
65
+ let ex = val & 0xff;
66
+ let ey = val >> 8;
67
+ ex = ex / 255.0 * 2.0 - 1.0;
68
+ ey = ey / 255.0 * 2.0 - 1.0;
69
+ const ez = 1 - (Math.abs(ex) + Math.abs(ey));
70
+ let n;
71
+ if (result === undefined) {
72
+ n = new core_geometry_1.Vector3d(ex, ey, ez);
73
+ }
74
+ else {
75
+ n = result;
76
+ n.x = ex;
77
+ n.y = ey;
78
+ n.z = ez;
79
+ }
80
+ if (n.z < 0) {
81
+ const x = n.x;
82
+ const y = n.y;
83
+ n.x = (1 - Math.abs(y)) * signNotZero(x);
84
+ n.y = (1 - Math.abs(x)) * signNotZero(y);
85
+ }
86
+ n.normalizeInPlace();
87
+ return n;
88
+ }
89
+ }
90
+ exports.OctEncodedNormal = OctEncodedNormal;
91
+ /** @internal */
92
+ class OctEncodedNormalPair {
93
+ constructor(first, second) {
94
+ this.first = first;
95
+ this.second = second;
96
+ }
97
+ }
98
+ exports.OctEncodedNormalPair = OctEncodedNormalPair;
99
99
  //# sourceMappingURL=OctEncodedNormal.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\r\n\r\nconst scratchUInt16 = new Uint16Array(1);\r\n\r\nfunction clamp(val: number, minVal: number, maxVal: number): number {\r\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\r\n}\r\n\r\nfunction clampUint8(val: number): number {\r\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\r\n}\r\n\r\nfunction roundUint16(val: number): number {\r\n scratchUInt16[0] = val;\r\n return scratchUInt16[0];\r\n}\r\n\r\nfunction signNotZero(val: number): number {\r\n return val < 0.0 ? -1.0 : 1.0;\r\n}\r\n\r\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\r\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\r\n * @public\r\n */\r\nexport class OctEncodedNormal {\r\n /** The encoded normal. */\r\n public readonly value: number;\r\n\r\n /** Construct directly from a 16-bit encoded value.\r\n * @see [[encode]] to compute the encoded value.\r\n * @see [[fromVector]] to construct from a vector.\r\n */\r\n public constructor(val: number) {\r\n this.value = roundUint16(val);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\r\n public static encode(vec: XYAndZ): number {\r\n return this.encodeXYZ(vec.x, vec.y, vec.z);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\r\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\r\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\r\n let rx = nx / denom;\r\n let ry = ny / denom;\r\n if (nz < 0) {\r\n const x = rx;\r\n const y = ry;\r\n rx = (1 - Math.abs(y)) * signNotZero(x);\r\n ry = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n return clampUint8(ry) << 8 | clampUint8(rx);\r\n }\r\n\r\n /** Create an OctEncodedNormal from a normalized vector. */\r\n public static fromVector(val: XYAndZ): OctEncodedNormal {\r\n return new OctEncodedNormal(this.encode(val));\r\n }\r\n\r\n /** Decode this oct-encoded normal into a normalized vector. */\r\n public decode(): Vector3d {\r\n return OctEncodedNormal.decodeValue(this.value);\r\n }\r\n\r\n /** Decode a 16-bit encoded value into a normalized vector. */\r\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\r\n let ex = val & 0xff;\r\n let ey = val >> 8;\r\n ex = ex / 255.0 * 2.0 - 1.0;\r\n ey = ey / 255.0 * 2.0 - 1.0;\r\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\r\n let n;\r\n if (result === undefined) {\r\n n = new Vector3d(ex, ey, ez);\r\n } else {\r\n n = result;\r\n n.x = ex;\r\n n.y = ey;\r\n n.z = ez;\r\n }\r\n\r\n if (n.z < 0) {\r\n const x = n.x;\r\n const y = n.y;\r\n n.x = (1 - Math.abs(y)) * signNotZero(x);\r\n n.y = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n\r\n n.normalizeInPlace();\r\n return n;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class OctEncodedNormalPair {\r\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\n\nconst scratchUInt16 = new Uint16Array(1);\n\nfunction clamp(val: number, minVal: number, maxVal: number): number {\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\n}\n\nfunction clampUint8(val: number): number {\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\n}\n\nfunction roundUint16(val: number): number {\n scratchUInt16[0] = val;\n return scratchUInt16[0];\n}\n\nfunction signNotZero(val: number): number {\n return val < 0.0 ? -1.0 : 1.0;\n}\n\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\n * @public\n */\nexport class OctEncodedNormal {\n /** The encoded normal. */\n public readonly value: number;\n\n /** Construct directly from a 16-bit encoded value.\n * @see [[encode]] to compute the encoded value.\n * @see [[fromVector]] to construct from a vector.\n */\n public constructor(val: number) {\n this.value = roundUint16(val);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\n public static encode(vec: XYAndZ): number {\n return this.encodeXYZ(vec.x, vec.y, vec.z);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\n let rx = nx / denom;\n let ry = ny / denom;\n if (nz < 0) {\n const x = rx;\n const y = ry;\n rx = (1 - Math.abs(y)) * signNotZero(x);\n ry = (1 - Math.abs(x)) * signNotZero(y);\n }\n return clampUint8(ry) << 8 | clampUint8(rx);\n }\n\n /** Create an OctEncodedNormal from a normalized vector. */\n public static fromVector(val: XYAndZ): OctEncodedNormal {\n return new OctEncodedNormal(this.encode(val));\n }\n\n /** Decode this oct-encoded normal into a normalized vector. */\n public decode(): Vector3d {\n return OctEncodedNormal.decodeValue(this.value);\n }\n\n /** Decode a 16-bit encoded value into a normalized vector. */\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\n let ex = val & 0xff;\n let ey = val >> 8;\n ex = ex / 255.0 * 2.0 - 1.0;\n ey = ey / 255.0 * 2.0 - 1.0;\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\n let n;\n if (result === undefined) {\n n = new Vector3d(ex, ey, ez);\n } else {\n n = result;\n n.x = ex;\n n.y = ey;\n n.z = ez;\n }\n\n if (n.z < 0) {\n const x = n.x;\n const y = n.y;\n n.x = (1 - Math.abs(y)) * signNotZero(x);\n n.y = (1 - Math.abs(x)) * signNotZero(y);\n }\n\n n.normalizeInPlace();\n return n;\n }\n}\n\n/** @internal */\nexport class OctEncodedNormalPair {\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\n}\n"]}
@@ -1,48 +1,48 @@
1
- /** @packageDocumentation
2
- * @module DisplayStyles
3
- */
4
- /** Wire format describing [[PlanProjectionSettings]].
5
- * @public
6
- * @extensions
7
- */
8
- export interface PlanProjectionSettingsProps {
9
- /** If defined, the absolute height in meters at which to display the model. */
10
- elevation?: number;
11
- /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
- transparency?: number;
13
- /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
- overlay?: boolean;
15
- /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
- * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
- * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
- * are drawn as part of the same layer.
19
- */
20
- enforceDisplayPriority?: boolean;
21
- }
22
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
- * and drawn as "layers" with relative priorities.
25
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
- * @see [GeometricModel3d.isPlanProjection]($backend).
27
- * @public
28
- */
29
- export declare class PlanProjectionSettings {
30
- /** See [[PlanProjectionSettingsProps.elevation]] */
31
- readonly elevation?: number;
32
- /** See [[PlanProjectionSettingsProps.transparency]] */
33
- readonly transparency?: number;
34
- /** See [[PlanProjectionSettingsProps.overlay]] */
35
- readonly overlay: boolean;
36
- /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
- readonly enforceDisplayPriority?: boolean;
38
- toJSON(): PlanProjectionSettingsProps;
39
- static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
- /** @internal */
41
- constructor(props: PlanProjectionSettingsProps);
42
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
- * @param changedProps JSON representation of the properties to change.
44
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
- */
46
- clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
- }
1
+ /** @packageDocumentation
2
+ * @module DisplayStyles
3
+ */
4
+ /** Wire format describing [[PlanProjectionSettings]].
5
+ * @public
6
+ * @extensions
7
+ */
8
+ export interface PlanProjectionSettingsProps {
9
+ /** If defined, the absolute height in meters at which to display the model. */
10
+ elevation?: number;
11
+ /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
+ transparency?: number;
13
+ /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
+ overlay?: boolean;
15
+ /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
+ * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
+ * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
+ * are drawn as part of the same layer.
19
+ */
20
+ enforceDisplayPriority?: boolean;
21
+ }
22
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
+ * and drawn as "layers" with relative priorities.
25
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
+ * @see [GeometricModel3d.isPlanProjection]($backend).
27
+ * @public
28
+ */
29
+ export declare class PlanProjectionSettings {
30
+ /** See [[PlanProjectionSettingsProps.elevation]] */
31
+ readonly elevation?: number;
32
+ /** See [[PlanProjectionSettingsProps.transparency]] */
33
+ readonly transparency?: number;
34
+ /** See [[PlanProjectionSettingsProps.overlay]] */
35
+ readonly overlay: boolean;
36
+ /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
+ readonly enforceDisplayPriority?: boolean;
38
+ toJSON(): PlanProjectionSettingsProps;
39
+ static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
+ /** @internal */
41
+ constructor(props: PlanProjectionSettingsProps);
42
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
+ * @param changedProps JSON representation of the properties to change.
44
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
+ */
46
+ clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
+ }
48
48
  //# sourceMappingURL=PlanProjectionSettings.d.ts.map
@@ -1,64 +1,64 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module DisplayStyles
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.PlanProjectionSettings = void 0;
11
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
12
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
13
- * and drawn as "layers" with relative priorities.
14
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
15
- * @see [GeometricModel3d.isPlanProjection]($backend).
16
- * @public
17
- */
18
- class PlanProjectionSettings {
19
- /** @internal */
20
- constructor(props) {
21
- this.elevation = props.elevation;
22
- this.overlay = true === props.overlay;
23
- this.enforceDisplayPriority = true === props.enforceDisplayPriority;
24
- let transparency = props.transparency;
25
- if (undefined !== transparency)
26
- transparency = Math.max(0, Math.min(1, transparency));
27
- this.transparency = transparency;
28
- }
29
- toJSON() {
30
- return {
31
- elevation: this.elevation,
32
- transparency: this.transparency,
33
- overlay: true === this.overlay ? true : undefined,
34
- enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
35
- };
36
- }
37
- static fromJSON(props) {
38
- if (undefined === props)
39
- return undefined;
40
- if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
41
- return undefined;
42
- return new PlanProjectionSettings(props);
43
- }
44
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
45
- * @param changedProps JSON representation of the properties to change.
46
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
47
- */
48
- clone(changedProps) {
49
- if (undefined === changedProps)
50
- return this;
51
- const props = this.toJSON();
52
- if (undefined !== changedProps.elevation)
53
- props.elevation = changedProps.elevation;
54
- if (undefined !== changedProps.transparency)
55
- props.transparency = changedProps.transparency;
56
- if (undefined !== changedProps.overlay)
57
- props.overlay = changedProps.overlay;
58
- if (undefined !== changedProps.enforceDisplayPriority)
59
- props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
60
- return new PlanProjectionSettings(props);
61
- }
62
- }
63
- exports.PlanProjectionSettings = PlanProjectionSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.PlanProjectionSettings = void 0;
11
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
12
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
13
+ * and drawn as "layers" with relative priorities.
14
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
15
+ * @see [GeometricModel3d.isPlanProjection]($backend).
16
+ * @public
17
+ */
18
+ class PlanProjectionSettings {
19
+ /** @internal */
20
+ constructor(props) {
21
+ this.elevation = props.elevation;
22
+ this.overlay = true === props.overlay;
23
+ this.enforceDisplayPriority = true === props.enforceDisplayPriority;
24
+ let transparency = props.transparency;
25
+ if (undefined !== transparency)
26
+ transparency = Math.max(0, Math.min(1, transparency));
27
+ this.transparency = transparency;
28
+ }
29
+ toJSON() {
30
+ return {
31
+ elevation: this.elevation,
32
+ transparency: this.transparency,
33
+ overlay: true === this.overlay ? true : undefined,
34
+ enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
35
+ };
36
+ }
37
+ static fromJSON(props) {
38
+ if (undefined === props)
39
+ return undefined;
40
+ if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
41
+ return undefined;
42
+ return new PlanProjectionSettings(props);
43
+ }
44
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
45
+ * @param changedProps JSON representation of the properties to change.
46
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
47
+ */
48
+ clone(changedProps) {
49
+ if (undefined === changedProps)
50
+ return this;
51
+ const props = this.toJSON();
52
+ if (undefined !== changedProps.elevation)
53
+ props.elevation = changedProps.elevation;
54
+ if (undefined !== changedProps.transparency)
55
+ props.transparency = changedProps.transparency;
56
+ if (undefined !== changedProps.overlay)
57
+ props.overlay = changedProps.overlay;
58
+ if (undefined !== changedProps.enforceDisplayPriority)
59
+ props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
60
+ return new PlanProjectionSettings(props);
61
+ }
62
+ }
63
+ exports.PlanProjectionSettings = PlanProjectionSettings;
64
64
  //# sourceMappingURL=PlanProjectionSettings.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Wire format describing [[PlanProjectionSettings]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface PlanProjectionSettingsProps {\r\n /** If defined, the absolute height in meters at which to display the model. */\r\n elevation?: number;\r\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\r\n transparency?: number;\r\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\r\n overlay?: boolean;\r\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority\r\n * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using\r\n * [FeatureSymbology.Overrides]($frontend). Note that subcategory \"layers\" cross model boundaries; that is, geometry belonging to the same subcategory in different models\r\n * are drawn as part of the same layer.\r\n */\r\n enforceDisplayPriority?: boolean;\r\n}\r\n\r\n/** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in\r\n * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view\r\n * and drawn as \"layers\" with relative priorities.\r\n * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).\r\n * @see [GeometricModel3d.isPlanProjection]($backend).\r\n * @public\r\n */\r\nexport class PlanProjectionSettings {\r\n /** See [[PlanProjectionSettingsProps.elevation]] */\r\n public readonly elevation?: number;\r\n /** See [[PlanProjectionSettingsProps.transparency]] */\r\n public readonly transparency?: number;\r\n /** See [[PlanProjectionSettingsProps.overlay]] */\r\n public readonly overlay: boolean;\r\n /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */\r\n public readonly enforceDisplayPriority?: boolean;\r\n\r\n public toJSON(): PlanProjectionSettingsProps {\r\n return {\r\n elevation: this.elevation,\r\n transparency: this.transparency,\r\n overlay: true === this.overlay ? true : undefined,\r\n enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,\r\n };\r\n }\r\n\r\n public static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined {\r\n if (undefined === props)\r\n return undefined;\r\n\r\n if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)\r\n return undefined;\r\n\r\n return new PlanProjectionSettings(props);\r\n }\r\n\r\n /** @internal */\r\n public constructor(props: PlanProjectionSettingsProps) {\r\n this.elevation = props.elevation;\r\n this.overlay = true === props.overlay;\r\n this.enforceDisplayPriority = true === props.enforceDisplayPriority;\r\n\r\n let transparency = props.transparency;\r\n if (undefined !== transparency)\r\n transparency = Math.max(0, Math.min(1, transparency));\r\n\r\n this.transparency = transparency;\r\n }\r\n\r\n /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props: PlanProjectionSettingsProps = this.toJSON();\r\n if (undefined !== changedProps.elevation)\r\n props.elevation = changedProps.elevation;\r\n\r\n if (undefined !== changedProps.transparency)\r\n props.transparency = changedProps.transparency;\r\n\r\n if (undefined !== changedProps.overlay)\r\n props.overlay = changedProps.overlay;\r\n\r\n if (undefined !== changedProps.enforceDisplayPriority)\r\n props.enforceDisplayPriority = changedProps.enforceDisplayPriority;\r\n\r\n return new PlanProjectionSettings(props);\r\n }\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\n/** Wire format describing [[PlanProjectionSettings]].\n * @public\n * @extensions\n */\nexport interface PlanProjectionSettingsProps {\n /** If defined, the absolute height in meters at which to display the model. */\n elevation?: number;\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\n transparency?: number;\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\n overlay?: boolean;\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority\n * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using\n * [FeatureSymbology.Overrides]($frontend). Note that subcategory \"layers\" cross model boundaries; that is, geometry belonging to the same subcategory in different models\n * are drawn as part of the same layer.\n */\n enforceDisplayPriority?: boolean;\n}\n\n/** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in\n * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view\n * and drawn as \"layers\" with relative priorities.\n * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).\n * @see [GeometricModel3d.isPlanProjection]($backend).\n * @public\n */\nexport class PlanProjectionSettings {\n /** See [[PlanProjectionSettingsProps.elevation]] */\n public readonly elevation?: number;\n /** See [[PlanProjectionSettingsProps.transparency]] */\n public readonly transparency?: number;\n /** See [[PlanProjectionSettingsProps.overlay]] */\n public readonly overlay: boolean;\n /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */\n public readonly enforceDisplayPriority?: boolean;\n\n public toJSON(): PlanProjectionSettingsProps {\n return {\n elevation: this.elevation,\n transparency: this.transparency,\n overlay: true === this.overlay ? true : undefined,\n enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,\n };\n }\n\n public static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined {\n if (undefined === props)\n return undefined;\n\n if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)\n return undefined;\n\n return new PlanProjectionSettings(props);\n }\n\n /** @internal */\n public constructor(props: PlanProjectionSettingsProps) {\n this.elevation = props.elevation;\n this.overlay = true === props.overlay;\n this.enforceDisplayPriority = true === props.enforceDisplayPriority;\n\n let transparency = props.transparency;\n if (undefined !== transparency)\n transparency = Math.max(0, Math.min(1, transparency));\n\n this.transparency = transparency;\n }\n\n /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings {\n if (undefined === changedProps)\n return this;\n\n const props: PlanProjectionSettingsProps = this.toJSON();\n if (undefined !== changedProps.elevation)\n props.elevation = changedProps.elevation;\n\n if (undefined !== changedProps.transparency)\n props.transparency = changedProps.transparency;\n\n if (undefined !== changedProps.overlay)\n props.overlay = changedProps.overlay;\n\n if (undefined !== changedProps.enforceDisplayPriority)\n props.enforceDisplayPriority = changedProps.enforceDisplayPriority;\n\n return new PlanProjectionSettings(props);\n }\n}\n"]}