@itwin/core-common 3.6.0-dev.5 → 3.6.0-dev.50

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Files changed (123) hide show
  1. package/CHANGELOG.md +32 -1
  2. package/LICENSE.md +1 -1
  3. package/lib/cjs/AuthorizationClient.d.ts +9 -3
  4. package/lib/cjs/AuthorizationClient.d.ts.map +1 -1
  5. package/lib/cjs/AuthorizationClient.js.map +1 -1
  6. package/lib/cjs/Code.d.ts +20 -7
  7. package/lib/cjs/Code.d.ts.map +1 -1
  8. package/lib/cjs/Code.js +13 -26
  9. package/lib/cjs/Code.js.map +1 -1
  10. package/lib/cjs/ElementMesh.js +2 -2
  11. package/lib/cjs/ElementMesh.js.map +1 -1
  12. package/lib/cjs/ElementProps.d.ts +5 -1
  13. package/lib/cjs/ElementProps.d.ts.map +1 -1
  14. package/lib/cjs/ElementProps.js.map +1 -1
  15. package/lib/cjs/EntityProps.d.ts +2 -1
  16. package/lib/cjs/EntityProps.d.ts.map +1 -1
  17. package/lib/cjs/EntityProps.js +1 -0
  18. package/lib/cjs/EntityProps.js.map +1 -1
  19. package/lib/cjs/IModelError.d.ts +10 -4
  20. package/lib/cjs/IModelError.d.ts.map +1 -1
  21. package/lib/cjs/IModelError.js +3 -4
  22. package/lib/cjs/IModelError.js.map +1 -1
  23. package/lib/cjs/Localization.d.ts.map +1 -1
  24. package/lib/cjs/Localization.js +8 -1
  25. package/lib/cjs/Localization.js.map +1 -1
  26. package/lib/cjs/RealityModelDisplaySettings.d.ts +65 -0
  27. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  28. package/lib/cjs/RealityModelDisplaySettings.js +30 -2
  29. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  30. package/lib/cjs/ViewFlags.d.ts +2 -6
  31. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  32. package/lib/cjs/ViewFlags.js.map +1 -1
  33. package/lib/cjs/core-common.d.ts +0 -1
  34. package/lib/cjs/core-common.d.ts.map +1 -1
  35. package/lib/cjs/core-common.js +0 -1
  36. package/lib/cjs/core-common.js.map +1 -1
  37. package/lib/cjs/geometry/BoundingSphere.d.ts +15 -2
  38. package/lib/cjs/geometry/BoundingSphere.d.ts.map +1 -1
  39. package/lib/cjs/geometry/BoundingSphere.js +18 -4
  40. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  41. package/lib/cjs/geometry/FrustumPlanes.d.ts +59 -10
  42. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  43. package/lib/cjs/geometry/FrustumPlanes.js +94 -33
  44. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  45. package/lib/cjs/tile/B3dmTileIO.js +5 -5
  46. package/lib/cjs/tile/B3dmTileIO.js.map +1 -1
  47. package/lib/cjs/tile/CompositeTileIO.js +2 -2
  48. package/lib/cjs/tile/CompositeTileIO.js.map +1 -1
  49. package/lib/cjs/tile/GltfTileIO.js +5 -5
  50. package/lib/cjs/tile/GltfTileIO.js.map +1 -1
  51. package/lib/cjs/tile/I3dmTileIO.js +6 -6
  52. package/lib/cjs/tile/I3dmTileIO.js.map +1 -1
  53. package/lib/cjs/tile/IModelTileIO.js +10 -10
  54. package/lib/cjs/tile/IModelTileIO.js.map +1 -1
  55. package/lib/cjs/tile/PntsTileIO.js +5 -5
  56. package/lib/cjs/tile/PntsTileIO.js.map +1 -1
  57. package/lib/cjs/tile/TileIO.js +3 -3
  58. package/lib/cjs/tile/TileIO.js.map +1 -1
  59. package/lib/esm/AuthorizationClient.d.ts +9 -3
  60. package/lib/esm/AuthorizationClient.d.ts.map +1 -1
  61. package/lib/esm/AuthorizationClient.js.map +1 -1
  62. package/lib/esm/Code.d.ts +20 -7
  63. package/lib/esm/Code.d.ts.map +1 -1
  64. package/lib/esm/Code.js +13 -26
  65. package/lib/esm/Code.js.map +1 -1
  66. package/lib/esm/ElementMesh.js +2 -2
  67. package/lib/esm/ElementMesh.js.map +1 -1
  68. package/lib/esm/ElementProps.d.ts +5 -1
  69. package/lib/esm/ElementProps.d.ts.map +1 -1
  70. package/lib/esm/ElementProps.js.map +1 -1
  71. package/lib/esm/EntityProps.d.ts +2 -1
  72. package/lib/esm/EntityProps.d.ts.map +1 -1
  73. package/lib/esm/EntityProps.js +1 -0
  74. package/lib/esm/EntityProps.js.map +1 -1
  75. package/lib/esm/IModelError.d.ts +10 -4
  76. package/lib/esm/IModelError.d.ts.map +1 -1
  77. package/lib/esm/IModelError.js +3 -2
  78. package/lib/esm/IModelError.js.map +1 -1
  79. package/lib/esm/Localization.d.ts.map +1 -1
  80. package/lib/esm/Localization.js +8 -1
  81. package/lib/esm/Localization.js.map +1 -1
  82. package/lib/esm/RealityModelDisplaySettings.d.ts +65 -0
  83. package/lib/esm/RealityModelDisplaySettings.d.ts.map +1 -1
  84. package/lib/esm/RealityModelDisplaySettings.js +30 -2
  85. package/lib/esm/RealityModelDisplaySettings.js.map +1 -1
  86. package/lib/esm/ViewFlags.d.ts +2 -6
  87. package/lib/esm/ViewFlags.d.ts.map +1 -1
  88. package/lib/esm/ViewFlags.js.map +1 -1
  89. package/lib/esm/core-common.d.ts +0 -1
  90. package/lib/esm/core-common.d.ts.map +1 -1
  91. package/lib/esm/core-common.js +0 -1
  92. package/lib/esm/core-common.js.map +1 -1
  93. package/lib/esm/geometry/BoundingSphere.d.ts +15 -2
  94. package/lib/esm/geometry/BoundingSphere.d.ts.map +1 -1
  95. package/lib/esm/geometry/BoundingSphere.js +18 -4
  96. package/lib/esm/geometry/BoundingSphere.js.map +1 -1
  97. package/lib/esm/geometry/FrustumPlanes.d.ts +59 -10
  98. package/lib/esm/geometry/FrustumPlanes.d.ts.map +1 -1
  99. package/lib/esm/geometry/FrustumPlanes.js +94 -33
  100. package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
  101. package/lib/esm/tile/B3dmTileIO.js +5 -5
  102. package/lib/esm/tile/B3dmTileIO.js.map +1 -1
  103. package/lib/esm/tile/CompositeTileIO.js +2 -2
  104. package/lib/esm/tile/CompositeTileIO.js.map +1 -1
  105. package/lib/esm/tile/GltfTileIO.js +5 -5
  106. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  107. package/lib/esm/tile/I3dmTileIO.js +6 -6
  108. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  109. package/lib/esm/tile/IModelTileIO.js +10 -10
  110. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  111. package/lib/esm/tile/PntsTileIO.js +5 -5
  112. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  113. package/lib/esm/tile/TileIO.js +3 -3
  114. package/lib/esm/tile/TileIO.js.map +1 -1
  115. package/package.json +7 -7
  116. package/lib/cjs/FeatureGates.d.ts +0 -32
  117. package/lib/cjs/FeatureGates.d.ts.map +0 -1
  118. package/lib/cjs/FeatureGates.js +0 -56
  119. package/lib/cjs/FeatureGates.js.map +0 -1
  120. package/lib/esm/FeatureGates.d.ts +0 -32
  121. package/lib/esm/FeatureGates.d.ts.map +0 -1
  122. package/lib/esm/FeatureGates.js +0 -52
  123. package/lib/esm/FeatureGates.js.map +0 -1
@@ -10,43 +10,104 @@ Object.defineProperty(exports, "__esModule", { value: true });
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  exports.FrustumPlanes = void 0;
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  const core_bentley_1 = require("@itwin/core-bentley");
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  const core_geometry_1 = require("@itwin/core-geometry");
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+ const planePointIndices = [
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+ [1, 3, 5],
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+ [0, 4, 2],
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+ [2, 6, 3],
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+ [0, 1, 4],
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+ [0, 2, 1],
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+ [4, 5, 6], // front
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+ ];
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+ function computeFrustumPlanes(frustum) {
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+ const planes = [];
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+ const points = frustum.points;
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+ const expandPlaneDistance = 1e-6;
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+ for (const indices of planePointIndices) {
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+ const i0 = indices[0], i1 = indices[1], i2 = indices[2];
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+ const normal = core_geometry_1.Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);
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+ normal.normalizeInPlace();
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+ const plane = core_geometry_1.ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
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+ if (!plane)
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+ return [];
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+ planes.push(plane);
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+ }
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+ (0, core_bentley_1.assert)(planes.length === 6);
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+ return planes;
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+ }
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  // Scratch variable used by FrustumPlanes.computeContainment.
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  const planesContainingSphere = [false, false, false, false, false, false];
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- /** Represents a frustum as 6 planes and provides containment and intersection testing
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- * @internal
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+ /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
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+ * A valid frustum produces six planes. A degenerate frustum produces zero planes.
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+ * @public
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+ * @extensions
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  */
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  class FrustumPlanes {
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- constructor(frustum) {
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- if (undefined !== frustum) {
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- this.init(frustum);
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- }
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+ constructor(planes) {
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+ this._planes = planes;
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+ }
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+ /** Compute the six planes of the specified frustum.
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+ * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
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+ * @see [[isValid]] to test this condition.
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+ */
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+ static fromFrustum(frustum) {
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+ const planes = computeFrustumPlanes(frustum);
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+ return new FrustumPlanes(planes);
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+ }
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+ /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
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+ * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
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+ */
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+ static createEmpty() {
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+ return new FrustumPlanes([]);
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+ }
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+ /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
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+ * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
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+ */
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+ get isValid() {
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+ return this._planes.length === 6;
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  }
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- get isValid() { return undefined !== this._planes; }
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- // Order: right, left, top, bottom, back, front
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- get planes() { return this._planes; }
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+ /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
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+ * right, left, top, bottom, back, front. Otherwise, it will be empty.
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+ */
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+ get planes() {
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+ return this._planes;
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+ }
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+ /** Recompute the planes from the specified frustum.
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+ * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
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+ */
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  init(frustum) {
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- if (undefined === this._planes) {
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- this._planes = [];
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- }
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- else {
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- this._planes.length = 0;
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- }
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- FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 1, 3, 5); // right
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- FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 0, 4, 2); // left
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- FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 2, 6, 3); // top
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- FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 0, 1, 4); // bottom
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- FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 0, 2, 1); // back
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- FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 4, 5, 6); // front
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+ this._planes = computeFrustumPlanes(frustum);
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+ return this.isValid;
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  }
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+ /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
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+ * @param box The frustum to test for containment.
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+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
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+ * @returns the degree to which `box` is contained within the clipping planes.
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+ */
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  computeFrustumContainment(box, sphere) {
42
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  return this.computeContainment(box.points, sphere);
43
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  }
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+ /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
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+ * @param box The frustum to test for containment.
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+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
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+ * @returns true if `box` is not entirely outside of the clipping planes.
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+ */
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  intersectsFrustum(box, sphere) {
45
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  return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);
46
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  }
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+ /** Determines whether a point is contained within these frustum planes.
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+ * @param point The point to test for containment.
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+ * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
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+ * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
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+ */
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  containsPoint(point, tolerance = 1.0e-8) {
48
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  return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);
49
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  }
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+ /** Compute the degree to which a set of points is contained within these frustum planes.
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+ * @param points The points to test for containment.
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+ * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
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+ * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
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+ * @returns the degree to which all of the points are contained within the clipping planes.
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+ */
50
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  computeContainment(points, sphere, tolerance = 1.0e-8) {
51
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  (0, core_bentley_1.assert)(this.isValid);
52
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  if (undefined === this._planes)
@@ -80,6 +141,11 @@ class FrustumPlanes {
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  }
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  return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;
82
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  }
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+ /** Computes whether a ray intersects these clipping planes.
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+ * @param origin The origin of the ray.
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+ * @param direction The direction of the ray.
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+ * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
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+ */
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  intersectsRay(origin, direction) {
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  (0, core_bentley_1.assert)(this.isValid);
85
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  if (undefined === this._planes) {
@@ -110,24 +176,19 @@ class FrustumPlanes {
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  }
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  }
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  exports.FrustumPlanes = FrustumPlanes;
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- /** @internal */
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+ /** @public @extensions */
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  (function (FrustumPlanes) {
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- /** @internal */
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+ /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
182
+ * @see [[FrustumPlanes.computeContainment]], for example.
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+ */
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  let Containment;
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  (function (Containment) {
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+ /** The object is entirely outside of the frustum, intersecting none of its planes. */
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  Containment[Containment["Outside"] = 0] = "Outside";
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+ /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
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  Containment[Containment["Partial"] = 1] = "Partial";
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+ /** The object is entirely inside of the frustum, intersecting none of its planes. */
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  Containment[Containment["Inside"] = 2] = "Inside";
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  })(Containment = FrustumPlanes.Containment || (FrustumPlanes.Containment = {}));
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- /** @internal */
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- function addPlaneFromPoints(planes, points, i0, i1, i2, expandPlaneDistance = 1.0e-6) {
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- const normal = core_geometry_1.Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);
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- normal.normalizeInPlace();
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- const plane = core_geometry_1.ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
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- if (undefined !== plane) {
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- planes.push(plane);
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- }
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- }
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- FrustumPlanes.addPlaneFromPoints = addPlaneFromPoints;
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  })(FrustumPlanes = exports.FrustumPlanes || (exports.FrustumPlanes = {}));
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  //# sourceMappingURL=FrustumPlanes.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { ClipPlane, Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Frustum } from \"../Frustum\";\r\nimport { BoundingSphere } from \"./BoundingSphere\";\r\n\r\n// Scratch variable used by FrustumPlanes.computeContainment.\r\nconst planesContainingSphere = [false, false, false, false, false, false];\r\n\r\n/** Represents a frustum as 6 planes and provides containment and intersection testing\r\n * @internal\r\n */\r\nexport class FrustumPlanes {\r\n private _planes?: ClipPlane[];\r\n\r\n public constructor(frustum?: Frustum) {\r\n if (undefined !== frustum) {\r\n this.init(frustum);\r\n }\r\n }\r\n\r\n public get isValid(): boolean { return undefined !== this._planes; }\r\n\r\n // Order: right, left, top, bottom, back, front\r\n public get planes() { return this._planes; }\r\n\r\n public init(frustum: Frustum) {\r\n if (undefined === this._planes) {\r\n this._planes = [];\r\n } else {\r\n this._planes.length = 0;\r\n }\r\n\r\n FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 1, 3, 5); // right\r\n FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 0, 4, 2); // left\r\n FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 2, 6, 3); // top\r\n FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 0, 1, 4); // bottom\r\n FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 0, 2, 1); // back\r\n FrustumPlanes.addPlaneFromPoints(this._planes, frustum.points, 4, 5, 6); // front\r\n }\r\n\r\n public computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment {\r\n return this.computeContainment(box.points, sphere);\r\n }\r\n\r\n public intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean {\r\n return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);\r\n }\r\n\r\n public containsPoint(point: Point3d, tolerance: number = 1.0e-8): boolean {\r\n return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);\r\n }\r\n\r\n public computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance: number = 1.0e-8): FrustumPlanes.Containment {\r\n assert(this.isValid);\r\n if (undefined === this._planes)\r\n return FrustumPlanes.Containment.Outside;\r\n\r\n // Do the cheap test against bounding sphere first.\r\n if (sphere) {\r\n for (let i = 0; i < this._planes.length; i++) {\r\n const plane = this._planes[i];\r\n const centerDistance = plane.altitude(sphere.center);\r\n const tolerancePlusRadius = tolerance + sphere.radius;\r\n if (centerDistance < -tolerancePlusRadius)\r\n return FrustumPlanes.Containment.Outside;\r\n\r\n planesContainingSphere[i] = centerDistance > tolerancePlusRadius;\r\n }\r\n }\r\n\r\n // Test against points.\r\n let allInside = true;\r\n for (let i = 0; i < this._planes.length; i++) {\r\n if (sphere && planesContainingSphere[i])\r\n continue;\r\n\r\n const plane = this._planes[i];\r\n let nOutside = 0;\r\n for (const point of points) {\r\n if (plane.altitude(point) + tolerance < 0) {\r\n ++nOutside;\r\n allInside = false;\r\n }\r\n }\r\n\r\n if (nOutside === points.length)\r\n return FrustumPlanes.Containment.Outside;\r\n }\r\n\r\n return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;\r\n }\r\n\r\n public intersectsRay(origin: Point3d, direction: Vector3d): boolean {\r\n assert(this.isValid);\r\n if (undefined === this._planes) {\r\n return false;\r\n }\r\n\r\n let tFar = 1e37;\r\n let tNear = -tFar;\r\n\r\n for (const plane of this._planes) {\r\n const vD = plane.velocity(direction);\r\n const vN = plane.altitude(origin);\r\n if (0.0 === vD) {\r\n // ray is parallel... no need to continue testing if outside halfspace.\r\n if (vN < 0.0) {\r\n return false;\r\n }\r\n } else {\r\n const rayDistance = -vN / vD;\r\n if (vD < 0.0) {\r\n tFar = Math.min(rayDistance, tFar);\r\n } else {\r\n tNear = Math.max(rayDistance, tNear);\r\n }\r\n }\r\n }\r\n\r\n return tNear <= tFar;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace FrustumPlanes { // eslint-disable-line no-redeclare\r\n /** @internal */\r\n export enum Containment {\r\n Outside = 0,\r\n Partial = 1,\r\n Inside = 2,\r\n }\r\n\r\n /** @internal */\r\n export function addPlaneFromPoints(planes: ClipPlane[], points: Point3d[], i0: number, i1: number, i2: number, expandPlaneDistance: number = 1.0e-6): void {\r\n const normal = Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);\r\n normal.normalizeInPlace();\r\n const plane = ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);\r\n if (undefined !== plane) {\r\n planes.push(plane);\r\n }\r\n }\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { ClipPlane, Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Frustum } from \"../Frustum\";\r\nimport { BoundingSphere } from \"./BoundingSphere\";\r\n\r\nconst planePointIndices = [\r\n [1, 3, 5], // right\r\n [0, 4, 2], // left\r\n [2, 6, 3], // top\r\n [0, 1, 4], // bottom\r\n [0, 2, 1], // back\r\n [4, 5, 6], // front\r\n];\r\n\r\nfunction computeFrustumPlanes(frustum: Frustum): ClipPlane[] {\r\n const planes = [];\r\n const points = frustum.points;\r\n const expandPlaneDistance = 1e-6;\r\n\r\n for (const indices of planePointIndices) {\r\n const i0 = indices[0], i1 = indices[1], i2 = indices[2];\r\n const normal = Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);\r\n normal.normalizeInPlace();\r\n\r\n const plane = ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);\r\n if (!plane)\r\n return [];\r\n\r\n planes.push(plane);\r\n }\r\n\r\n assert(planes.length === 6);\r\n return planes;\r\n}\r\n\r\n// Scratch variable used by FrustumPlanes.computeContainment.\r\nconst planesContainingSphere = [false, false, false, false, false, false];\r\n\r\n/** Represents a the planes of a [[Frustum]] for testing containment and intersection.\r\n * A valid frustum produces six planes. A degenerate frustum produces zero planes.\r\n * @public\r\n * @extensions\r\n */\r\nexport class FrustumPlanes {\r\n private _planes: ClipPlane[];\r\n\r\n private constructor(planes: ClipPlane[]) {\r\n this._planes = planes;\r\n }\r\n\r\n /** Compute the six planes of the specified frustum.\r\n * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.\r\n * @see [[isValid]] to test this condition.\r\n */\r\n public static fromFrustum(frustum: Frustum): FrustumPlanes {\r\n const planes = computeFrustumPlanes(frustum);\r\n return new FrustumPlanes(planes);\r\n }\r\n\r\n /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -\r\n * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.\r\n */\r\n public static createEmpty(): FrustumPlanes {\r\n return new FrustumPlanes([]);\r\n }\r\n\r\n /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created\r\n * via [[createEmpty]] - in either case, [[planes]] will be an empty array.\r\n */\r\n public get isValid(): boolean {\r\n return this._planes.length === 6;\r\n }\r\n\r\n /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as\r\n * right, left, top, bottom, back, front. Otherwise, it will be empty.\r\n */\r\n public get planes(): ClipPlane[] {\r\n return this._planes;\r\n }\r\n\r\n /** Recompute the planes from the specified frustum.\r\n * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.\r\n */\r\n public init(frustum: Frustum): boolean {\r\n this._planes = computeFrustumPlanes(frustum);\r\n return this.isValid;\r\n }\r\n\r\n /** Compute to what degree a [[Frustum]] is contained with these frustum planes.\r\n * @param box The frustum to test for containment.\r\n * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.\r\n * @returns the degree to which `box` is contained within the clipping planes.\r\n */\r\n public computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment {\r\n return this.computeContainment(box.points, sphere);\r\n }\r\n\r\n /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.\r\n * @param box The frustum to test for containment.\r\n * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.\r\n * @returns true if `box` is not entirely outside of the clipping planes.\r\n */\r\n public intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean {\r\n return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);\r\n }\r\n\r\n /** Determines whether a point is contained within these frustum planes.\r\n * @param point The point to test for containment.\r\n * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered \"contained\".\r\n * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.\r\n */\r\n public containsPoint(point: Point3d, tolerance: number = 1.0e-8): boolean {\r\n return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);\r\n }\r\n\r\n /** Compute the degree to which a set of points is contained within these frustum planes.\r\n * @param points The points to test for containment.\r\n * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.\r\n * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered \"contained\".\r\n * @returns the degree to which all of the points are contained within the clipping planes.\r\n */\r\n public computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance: number = 1.0e-8): FrustumPlanes.Containment {\r\n assert(this.isValid);\r\n if (undefined === this._planes)\r\n return FrustumPlanes.Containment.Outside;\r\n\r\n // Do the cheap test against bounding sphere first.\r\n if (sphere) {\r\n for (let i = 0; i < this._planes.length; i++) {\r\n const plane = this._planes[i];\r\n const centerDistance = plane.altitude(sphere.center);\r\n const tolerancePlusRadius = tolerance + sphere.radius;\r\n if (centerDistance < -tolerancePlusRadius)\r\n return FrustumPlanes.Containment.Outside;\r\n\r\n planesContainingSphere[i] = centerDistance > tolerancePlusRadius;\r\n }\r\n }\r\n\r\n // Test against points.\r\n let allInside = true;\r\n for (let i = 0; i < this._planes.length; i++) {\r\n if (sphere && planesContainingSphere[i])\r\n continue;\r\n\r\n const plane = this._planes[i];\r\n let nOutside = 0;\r\n for (const point of points) {\r\n if (plane.altitude(point) + tolerance < 0) {\r\n ++nOutside;\r\n allInside = false;\r\n }\r\n }\r\n\r\n if (nOutside === points.length)\r\n return FrustumPlanes.Containment.Outside;\r\n }\r\n\r\n return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;\r\n }\r\n\r\n /** Computes whether a ray intersects these clipping planes.\r\n * @param origin The origin of the ray.\r\n * @param direction The direction of the ray.\r\n * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.\r\n */\r\n public intersectsRay(origin: Point3d, direction: Vector3d): boolean {\r\n assert(this.isValid);\r\n if (undefined === this._planes) {\r\n return false;\r\n }\r\n\r\n let tFar = 1e37;\r\n let tNear = -tFar;\r\n\r\n for (const plane of this._planes) {\r\n const vD = plane.velocity(direction);\r\n const vN = plane.altitude(origin);\r\n if (0.0 === vD) {\r\n // ray is parallel... no need to continue testing if outside halfspace.\r\n if (vN < 0.0) {\r\n return false;\r\n }\r\n } else {\r\n const rayDistance = -vN / vD;\r\n if (vD < 0.0) {\r\n tFar = Math.min(rayDistance, tFar);\r\n } else {\r\n tNear = Math.max(rayDistance, tNear);\r\n }\r\n }\r\n }\r\n\r\n return tNear <= tFar;\r\n }\r\n}\r\n\r\n/** @public @extensions */\r\nexport namespace FrustumPlanes { // eslint-disable-line no-redeclare\r\n /** Describes the degree to which an object is contained within the planes of a [[Frustum]].\r\n * @see [[FrustumPlanes.computeContainment]], for example.\r\n */\r\n export enum Containment {\r\n /** The object is entirely outside of the frustum, intersecting none of its planes. */\r\n Outside = 0,\r\n /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */\r\n Partial = 1,\r\n /** The object is entirely inside of the frustum, intersecting none of its planes. */\r\n Inside = 2,\r\n }\r\n}\r\n"]}
@@ -16,11 +16,11 @@ const TileIO_1 = require("./TileIO");
16
16
  class B3dmHeader extends TileIO_1.TileHeader {
17
17
  constructor(stream) {
18
18
  super(stream);
19
- this.length = stream.nextUint32;
20
- this.featureTableJsonLength = stream.nextUint32;
21
- this.featureTableBinaryLength = stream.nextUint32;
22
- this.batchTableJsonLength = stream.nextUint32;
23
- this.batchTableBinaryLength = stream.nextUint32;
19
+ this.length = stream.readUint32();
20
+ this.featureTableJsonLength = stream.readUint32();
21
+ this.featureTableBinaryLength = stream.readUint32();
22
+ this.batchTableJsonLength = stream.readUint32();
23
+ this.batchTableBinaryLength = stream.readUint32();
24
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  // Keep this legacy check in for now since a lot of tilesets are still using the old header.
25
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  // Legacy header #1: [batchLength] [batchTableByteLength]
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  // Legacy header #2: [batchTableJsonByteLength] [batchTableBinaryByteLength] [batchLength]
@@ -1 +1 @@
1
- {"version":3,"file":"B3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/B3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAUxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;QAChC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,CAAC;QAChD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,CAAC;QAClD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,CAAC;QAC9C,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,CAAC;QAEhD,4FAA4F;QAC5F,yDAAyD;QACzD,0FAA0F;QAC1F,sIAAsI;QACtI,oJAAoJ;QACpJ,oMAAoM;QACpM,2GAA2G;QAC3G,IAAI,IAAI,CAAC,oBAAoB,IAAI,SAAS,EAAE;YAC1C,qBAAqB;YACrB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAC;YACnB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,wBAAwB,CAAC;YAC1D,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,wBAAwB,GAAG,CAAC,CAAC;SACnC;aAAM,IAAI,IAAI,CAAC,sBAAsB,IAAI,SAAS,EAAE;YACnD,sBAAsB;YACtB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAC;YACnB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,sBAAsB,CAAC;YACxD,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,wBAAwB,CAAC;YAC5D,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,wBAAwB,GAAG,CAAC,CAAC;SACnC;QAED,IAAI,CAAC,KAAK,IAAI,CAAC,sBAAsB,EAAE;YACrC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAChD;QAED,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,IAAI,CAAC,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACnC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YACjE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAC9C;QAED,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE5C,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IApDD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAqD1E;AA7DD,gCA6DC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [b3dm](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Batched3DModel) format.\r\n * @internal\r\n */\r\nexport class B3dmHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public readonly featureTableJson: any;\r\n public readonly batchTableJson: any;\r\n public get isValid(): boolean { return TileFormat.B3dm === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.nextUint32;\r\n this.featureTableJsonLength = stream.nextUint32;\r\n this.featureTableBinaryLength = stream.nextUint32;\r\n this.batchTableJsonLength = stream.nextUint32;\r\n this.batchTableBinaryLength = stream.nextUint32;\r\n\r\n // Keep this legacy check in for now since a lot of tilesets are still using the old header.\r\n // Legacy header #1: [batchLength] [batchTableByteLength]\r\n // Legacy header #2: [batchTableJsonByteLength] [batchTableBinaryByteLength] [batchLength]\r\n // Current header: [featureTableJsonByteLength] [featureTableBinaryByteLength] [batchTableJsonByteLength] [batchTableBinaryByteLength]\r\n // If the header is in the first legacy format 'batchTableJsonByteLength' will be the start of the JSON string (a quotation mark) or the glTF magic.\r\n // Accordingly its first byte will be either 0x22 or 0x67, and so the minimum uint32 expected is 0x22000000 = 570425344 = 570MB. It is unlikely that the feature table Json will exceed this length.\r\n // The check for the second legacy format is similar, except it checks 'batchTableBinaryByteLength' instead\r\n if (this.batchTableJsonLength >= 570425344) {\r\n // First legacy check\r\n stream.curPos = 20;\r\n this.batchTableJsonLength = this.featureTableBinaryLength;\r\n this.batchTableBinaryLength = 0;\r\n this.featureTableJsonLength = 0;\r\n this.featureTableBinaryLength = 0;\r\n } else if (this.batchTableBinaryLength >= 570425344) {\r\n // Second legacy check\r\n stream.curPos = 24;\r\n this.batchTableJsonLength = this.featureTableJsonLength;\r\n this.batchTableBinaryLength = this.featureTableBinaryLength;\r\n this.featureTableJsonLength = 0;\r\n this.featureTableBinaryLength = 0;\r\n }\r\n\r\n if (0 !== this.featureTableJsonLength) {\r\n const sceneStrData = stream.nextBytes(this.featureTableJsonLength);\r\n const sceneStr = utf8ToString(sceneStrData);\r\n if (sceneStr)\r\n this.featureTableJson = JSON.parse(sceneStr);\r\n }\r\n\r\n stream.advance(this.featureTableBinaryLength);\r\n if (0 !== this.batchTableJsonLength) {\r\n const batchStrData = stream.nextBytes(this.batchTableJsonLength);\r\n const batchStr = utf8ToString(batchStrData);\r\n if (batchStr)\r\n this.batchTableJson = JSON.parse(batchStr);\r\n }\r\n\r\n stream.advance(this.batchTableBinaryLength);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"B3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/B3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAUxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACpD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAElD,4FAA4F;QAC5F,yDAAyD;QACzD,0FAA0F;QAC1F,sIAAsI;QACtI,oJAAoJ;QACpJ,oMAAoM;QACpM,2GAA2G;QAC3G,IAAI,IAAI,CAAC,oBAAoB,IAAI,SAAS,EAAE;YAC1C,qBAAqB;YACrB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAC;YACnB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,wBAAwB,CAAC;YAC1D,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,wBAAwB,GAAG,CAAC,CAAC;SACnC;aAAM,IAAI,IAAI,CAAC,sBAAsB,IAAI,SAAS,EAAE;YACnD,sBAAsB;YACtB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAC;YACnB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,sBAAsB,CAAC;YACxD,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,wBAAwB,CAAC;YAC5D,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,wBAAwB,GAAG,CAAC,CAAC;SACnC;QAED,IAAI,CAAC,KAAK,IAAI,CAAC,sBAAsB,EAAE;YACrC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAChD;QAED,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,IAAI,CAAC,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACnC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YACjE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAC9C;QAED,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE5C,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IApDD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAqD1E;AA7DD,gCA6DC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [b3dm](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Batched3DModel) format.\r\n * @internal\r\n */\r\nexport class B3dmHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public readonly featureTableJson: any;\r\n public readonly batchTableJson: any;\r\n public get isValid(): boolean { return TileFormat.B3dm === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.featureTableJsonLength = stream.readUint32();\r\n this.featureTableBinaryLength = stream.readUint32();\r\n this.batchTableJsonLength = stream.readUint32();\r\n this.batchTableBinaryLength = stream.readUint32();\r\n\r\n // Keep this legacy check in for now since a lot of tilesets are still using the old header.\r\n // Legacy header #1: [batchLength] [batchTableByteLength]\r\n // Legacy header #2: [batchTableJsonByteLength] [batchTableBinaryByteLength] [batchLength]\r\n // Current header: [featureTableJsonByteLength] [featureTableBinaryByteLength] [batchTableJsonByteLength] [batchTableBinaryByteLength]\r\n // If the header is in the first legacy format 'batchTableJsonByteLength' will be the start of the JSON string (a quotation mark) or the glTF magic.\r\n // Accordingly its first byte will be either 0x22 or 0x67, and so the minimum uint32 expected is 0x22000000 = 570425344 = 570MB. It is unlikely that the feature table Json will exceed this length.\r\n // The check for the second legacy format is similar, except it checks 'batchTableBinaryByteLength' instead\r\n if (this.batchTableJsonLength >= 570425344) {\r\n // First legacy check\r\n stream.curPos = 20;\r\n this.batchTableJsonLength = this.featureTableBinaryLength;\r\n this.batchTableBinaryLength = 0;\r\n this.featureTableJsonLength = 0;\r\n this.featureTableBinaryLength = 0;\r\n } else if (this.batchTableBinaryLength >= 570425344) {\r\n // Second legacy check\r\n stream.curPos = 24;\r\n this.batchTableJsonLength = this.featureTableJsonLength;\r\n this.batchTableBinaryLength = this.featureTableBinaryLength;\r\n this.featureTableJsonLength = 0;\r\n this.featureTableBinaryLength = 0;\r\n }\r\n\r\n if (0 !== this.featureTableJsonLength) {\r\n const sceneStrData = stream.nextBytes(this.featureTableJsonLength);\r\n const sceneStr = utf8ToString(sceneStrData);\r\n if (sceneStr)\r\n this.featureTableJson = JSON.parse(sceneStr);\r\n }\r\n\r\n stream.advance(this.featureTableBinaryLength);\r\n if (0 !== this.batchTableJsonLength) {\r\n const batchStrData = stream.nextBytes(this.batchTableJsonLength);\r\n const batchStr = utf8ToString(batchStrData);\r\n if (batchStr)\r\n this.batchTableJson = JSON.parse(batchStr);\r\n }\r\n\r\n stream.advance(this.batchTableBinaryLength);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
@@ -15,8 +15,8 @@ const TileIO_1 = require("./TileIO");
15
15
  class CompositeTileHeader extends TileIO_1.TileHeader {
16
16
  constructor(stream) {
17
17
  super(stream);
18
- this.length = stream.nextUint32;
19
- this.tileCount = stream.nextUint32;
18
+ this.length = stream.readUint32();
19
+ this.tileCount = stream.readUint32();
20
20
  this.tilePosition = stream.curPos;
21
21
  if (stream.isPastTheEnd)
22
22
  this.invalidate();
@@ -1 +1 @@
1
- {"version":3,"file":"CompositeTileIO.js","sourceRoot":"","sources":["../../../src/tile/CompositeTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,mBAAoB,SAAQ,mBAAU;IAOjD,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;QAChC,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,UAAU,CAAC;QACnC,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC;QAElC,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAVD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAW1E;AAhBD,kDAgBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [composite](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Composite) format, containing any number of tiles in other standard 3D tile formats.\r\n * @internal\r\n */\r\nexport class CompositeTileHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly tileCount: number;\r\n public readonly tilePosition: number;\r\n\r\n public get isValid(): boolean { return TileFormat.Cmpt === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.nextUint32;\r\n this.tileCount = stream.nextUint32;\r\n this.tilePosition = stream.curPos;\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"CompositeTileIO.js","sourceRoot":"","sources":["../../../src/tile/CompositeTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,mBAAoB,SAAQ,mBAAU;IAOjD,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC;QAElC,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAVD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAW1E;AAhBD,kDAgBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [composite](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Composite) format, containing any number of tiles in other standard 3D tile formats.\r\n * @internal\r\n */\r\nexport class CompositeTileHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly tileCount: number;\r\n public readonly tilePosition: number;\r\n\r\n public get isValid(): boolean { return TileFormat.Cmpt === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.tileCount = stream.readUint32();\r\n this.tilePosition = stream.curPos;\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
@@ -30,8 +30,8 @@ function consumeNextChunk(stream) {
30
30
  if (stream.isAtTheEnd)
31
31
  return undefined;
32
32
  const offset = stream.curPos + 8;
33
- const length = stream.nextUint32;
34
- const type = stream.nextUint32;
33
+ const length = stream.readUint32();
34
+ const type = stream.readUint32();
35
35
  stream.advance(length);
36
36
  return stream.isPastTheEnd ? false : { offset, length, type };
37
37
  }
@@ -42,9 +42,9 @@ class GlbHeader extends TileIO_1.TileHeader {
42
42
  this.gltfLength = 0;
43
43
  this.jsonChunk = { offset: 0, length: 0 };
44
44
  this.additionalChunks = [];
45
- this.gltfLength = stream.nextUint32;
46
- const jsonLength = stream.nextUint32;
47
- const word5 = stream.nextUint32;
45
+ this.gltfLength = stream.readUint32();
46
+ const jsonLength = stream.readUint32();
47
+ const word5 = stream.readUint32();
48
48
  // Early versions of the reality data tile publisher incorrectly put version 2 into header - handle these old tiles
49
49
  // validating the chunk type.
50
50
  if (this.version === GltfVersions.Version2 && word5 === GltfVersions.Gltf1SceneFormat)
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Known version of the [glTF format](https://www.khronos.org/gltf/).\r\n * @internal\r\n */\r\nexport enum GltfVersions {\r\n Version1 = 1,\r\n Version2 = 2,\r\n CurrentVersion = Version1,\r\n Gltf1SceneFormat = 0,\r\n}\r\n\r\n/** @internal */\r\nexport enum GltfV2ChunkTypes {\r\n JSON = 0x4E4F534a,\r\n Binary = 0x004E4942,\r\n}\r\n\r\n/** A chunk of a glb file.\r\n * @internal\r\n */\r\nexport interface GltfChunk {\r\n /** Offset of the first byte of the chunk's data relative to the beginning of the glb data.\r\n * This excludes the 8-byte chunk header containing the length and type fields.\r\n */\r\n offset: number;\r\n /** The number of bytes in the chunk's data. */\r\n length: number;\r\n}\r\n\r\n/** Describes a glTF chunk's data along with its type.\r\n * @internal\r\n */\r\nexport type TypedGltfChunk = GltfChunk & { type: number };\r\n\r\nfunction consumeNextChunk(stream: ByteStream): TypedGltfChunk | undefined | false {\r\n if (stream.isAtTheEnd)\r\n return undefined;\r\n\r\n const offset = stream.curPos + 8;\r\n const length = stream.nextUint32;\r\n const type = stream.nextUint32;\r\n stream.advance(length);\r\n return stream.isPastTheEnd ? false : { offset, length, type };\r\n}\r\n\r\n/** @internal */\r\nexport class GlbHeader extends TileHeader {\r\n public readonly gltfLength: number = 0;\r\n public readonly jsonChunk: GltfChunk = { offset: 0, length: 0 };\r\n public readonly binaryChunk?: GltfChunk;\r\n public readonly additionalChunks: TypedGltfChunk[] = [];\r\n\r\n public get isValid(): boolean {\r\n return TileFormat.Gltf === this.format;\r\n }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.gltfLength = stream.nextUint32;\r\n\r\n const jsonLength = stream.nextUint32;\r\n const word5 = stream.nextUint32;\r\n\r\n // Early versions of the reality data tile publisher incorrectly put version 2 into header - handle these old tiles\r\n // validating the chunk type.\r\n if (this.version === GltfVersions.Version2 && word5 === GltfVersions.Gltf1SceneFormat)\r\n this.version = GltfVersions.Version1;\r\n\r\n this.jsonChunk = { offset: stream.curPos, length: jsonLength };\r\n switch (this.version) {\r\n case GltfVersions.Version1:\r\n if (GltfVersions.Gltf1SceneFormat !== word5) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n const binaryOffset = stream.curPos + jsonLength;\r\n this.binaryChunk = { offset: binaryOffset, length: this.gltfLength - binaryOffset };\r\n break;\r\n case GltfVersions.Version2:\r\n if (word5 !== GltfV2ChunkTypes.JSON) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n stream.advance(jsonLength);\r\n if (stream.isPastTheEnd) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n let chunk;\r\n while (chunk = consumeNextChunk(stream)) {\r\n switch (chunk.type) {\r\n case GltfV2ChunkTypes.JSON:\r\n // Only one JSON chunk permitted and it must be the first.\r\n this.invalidate();\r\n return;\r\n case GltfV2ChunkTypes.Binary:\r\n // At most one binary chunk permitted and it must be the second if present.\r\n if (this.binaryChunk || this.additionalChunks.length) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n this.binaryChunk = { offset: chunk.offset, length: chunk.length };\r\n break;\r\n default:\r\n // Any other chunk type should be ignored - for use by extensions.\r\n this.additionalChunks.push(chunk);\r\n break;\r\n }\r\n }\r\n\r\n if (false === chunk) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n assert(undefined === chunk);\r\n assert(stream.isAtTheEnd);\r\n break;\r\n default:\r\n this.invalidate();\r\n break;\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"GltfTileIO.js","sourceRoot":"","sources":["../../../src/tile/GltfTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,qCAAkD;AAElD;;GAEG;AACH,IAAY,YAKX;AALD,WAAY,YAAY;IACtB,uDAAY,CAAA;IACZ,uDAAY,CAAA;IACZ,mEAAyB,CAAA;IACzB,uEAAoB,CAAA;AACtB,CAAC,EALW,YAAY,GAAZ,oBAAY,KAAZ,oBAAY,QAKvB;AAED,gBAAgB;AAChB,IAAY,gBAGX;AAHD,WAAY,gBAAgB;IAC1B,gEAAiB,CAAA;IACjB,iEAAmB,CAAA;AACrB,CAAC,EAHW,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAG3B;AAmBD,SAAS,gBAAgB,CAAC,MAAkB;IAC1C,IAAI,MAAM,CAAC,UAAU;QACnB,OAAO,SAAS,CAAC;IAEnB,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IACjC,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;IACnC,MAAM,IAAI,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;IACjC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACvB,OAAO,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC;AAChE,CAAC;AAED,gBAAgB;AAChB,MAAa,SAAU,SAAQ,mBAAU;IAUvC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QAVA,eAAU,GAAW,CAAC,CAAC;QACvB,cAAS,GAAc,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAEhD,qBAAgB,GAAqB,EAAE,CAAC;QAQtD,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAEtC,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACvC,MAAM,KAAK,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAElC,mHAAmH;QACnH,6BAA6B;QAC7B,IAAI,IAAI,CAAC,OAAO,KAAK,YAAY,CAAC,QAAQ,IAAI,KAAK,KAAK,YAAY,CAAC,gBAAgB;YACnF,IAAI,CAAC,OAAO,GAAG,YAAY,CAAC,QAAQ,CAAC;QAEvC,IAAI,CAAC,SAAS,GAAG,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,CAAC;QAC/D,QAAQ,IAAI,CAAC,OAAO,EAAE;YACpB,KAAK,YAAY,CAAC,QAAQ;gBACxB,IAAI,YAAY,CAAC,gBAAgB,KAAK,KAAK,EAAE;oBAC3C,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,MAAM,YAAY,GAAG,MAAM,CAAC,MAAM,GAAG,UAAU,CAAC;gBAChD,IAAI,CAAC,WAAW,GAAG,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,IAAI,CAAC,UAAU,GAAG,YAAY,EAAE,CAAC;gBACpF,MAAM;YACR,KAAK,YAAY,CAAC,QAAQ;gBACxB,IAAI,KAAK,KAAK,gBAAgB,CAAC,IAAI,EAAE;oBACnC,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,MAAM,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAC3B,IAAI,MAAM,CAAC,YAAY,EAAE;oBACvB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,IAAI,KAAK,CAAC;gBACV,OAAO,KAAK,GAAG,gBAAgB,CAAC,MAAM,CAAC,EAAE;oBACvC,QAAQ,KAAK,CAAC,IAAI,EAAE;wBAClB,KAAK,gBAAgB,CAAC,IAAI;4BACxB,0DAA0D;4BAC1D,IAAI,CAAC,UAAU,EAAE,CAAC;4BAClB,OAAO;wBACT,KAAK,gBAAgB,CAAC,MAAM;4BAC1B,2EAA2E;4BAC3E,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE;gCACpD,IAAI,CAAC,UAAU,EAAE,CAAC;gCAClB,OAAO;6BACR;4BAED,IAAI,CAAC,WAAW,GAAG,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,CAAC;4BAClE,MAAM;wBACR;4BACE,kEAAkE;4BAClE,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;4BAClC,MAAM;qBACT;iBACF;gBAED,IAAI,KAAK,KAAK,KAAK,EAAE;oBACnB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,IAAA,qBAAM,EAAC,SAAS,KAAK,KAAK,CAAC,CAAC;gBAC5B,IAAA,qBAAM,EAAC,MAAM,CAAC,UAAU,CAAC,CAAC;gBAC1B,MAAM;YACR;gBACE,IAAI,CAAC,UAAU,EAAE,CAAC;gBAClB,MAAM;SACT;IACH,CAAC;IA1ED,IAAW,OAAO;QAChB,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC;IACzC,CAAC;CAyEF;AAjFD,8BAiFC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Known version of the [glTF format](https://www.khronos.org/gltf/).\r\n * @internal\r\n */\r\nexport enum GltfVersions {\r\n Version1 = 1,\r\n Version2 = 2,\r\n CurrentVersion = Version1,\r\n Gltf1SceneFormat = 0,\r\n}\r\n\r\n/** @internal */\r\nexport enum GltfV2ChunkTypes {\r\n JSON = 0x4E4F534a,\r\n Binary = 0x004E4942,\r\n}\r\n\r\n/** A chunk of a glb file.\r\n * @internal\r\n */\r\nexport interface GltfChunk {\r\n /** Offset of the first byte of the chunk's data relative to the beginning of the glb data.\r\n * This excludes the 8-byte chunk header containing the length and type fields.\r\n */\r\n offset: number;\r\n /** The number of bytes in the chunk's data. */\r\n length: number;\r\n}\r\n\r\n/** Describes a glTF chunk's data along with its type.\r\n * @internal\r\n */\r\nexport type TypedGltfChunk = GltfChunk & { type: number };\r\n\r\nfunction consumeNextChunk(stream: ByteStream): TypedGltfChunk | undefined | false {\r\n if (stream.isAtTheEnd)\r\n return undefined;\r\n\r\n const offset = stream.curPos + 8;\r\n const length = stream.readUint32();\r\n const type = stream.readUint32();\r\n stream.advance(length);\r\n return stream.isPastTheEnd ? false : { offset, length, type };\r\n}\r\n\r\n/** @internal */\r\nexport class GlbHeader extends TileHeader {\r\n public readonly gltfLength: number = 0;\r\n public readonly jsonChunk: GltfChunk = { offset: 0, length: 0 };\r\n public readonly binaryChunk?: GltfChunk;\r\n public readonly additionalChunks: TypedGltfChunk[] = [];\r\n\r\n public get isValid(): boolean {\r\n return TileFormat.Gltf === this.format;\r\n }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.gltfLength = stream.readUint32();\r\n\r\n const jsonLength = stream.readUint32();\r\n const word5 = stream.readUint32();\r\n\r\n // Early versions of the reality data tile publisher incorrectly put version 2 into header - handle these old tiles\r\n // validating the chunk type.\r\n if (this.version === GltfVersions.Version2 && word5 === GltfVersions.Gltf1SceneFormat)\r\n this.version = GltfVersions.Version1;\r\n\r\n this.jsonChunk = { offset: stream.curPos, length: jsonLength };\r\n switch (this.version) {\r\n case GltfVersions.Version1:\r\n if (GltfVersions.Gltf1SceneFormat !== word5) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n const binaryOffset = stream.curPos + jsonLength;\r\n this.binaryChunk = { offset: binaryOffset, length: this.gltfLength - binaryOffset };\r\n break;\r\n case GltfVersions.Version2:\r\n if (word5 !== GltfV2ChunkTypes.JSON) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n stream.advance(jsonLength);\r\n if (stream.isPastTheEnd) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n let chunk;\r\n while (chunk = consumeNextChunk(stream)) {\r\n switch (chunk.type) {\r\n case GltfV2ChunkTypes.JSON:\r\n // Only one JSON chunk permitted and it must be the first.\r\n this.invalidate();\r\n return;\r\n case GltfV2ChunkTypes.Binary:\r\n // At most one binary chunk permitted and it must be the second if present.\r\n if (this.binaryChunk || this.additionalChunks.length) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n this.binaryChunk = { offset: chunk.offset, length: chunk.length };\r\n break;\r\n default:\r\n // Any other chunk type should be ignored - for use by extensions.\r\n this.additionalChunks.push(chunk);\r\n break;\r\n }\r\n }\r\n\r\n if (false === chunk) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n assert(undefined === chunk);\r\n assert(stream.isAtTheEnd);\r\n break;\r\n default:\r\n this.invalidate();\r\n break;\r\n }\r\n }\r\n}\r\n"]}
@@ -16,12 +16,12 @@ const TileIO_1 = require("./TileIO");
16
16
  class I3dmHeader extends TileIO_1.TileHeader {
17
17
  constructor(stream) {
18
18
  super(stream);
19
- this.length = stream.nextUint32;
20
- this.featureTableJsonLength = stream.nextUint32;
21
- this.featureTableBinaryLength = stream.nextUint32;
22
- this.batchTableJsonLength = stream.nextUint32;
23
- this.batchTableBinaryLength = stream.nextUint32;
24
- this.gltfVersion = stream.nextUint32;
19
+ this.length = stream.readUint32();
20
+ this.featureTableJsonLength = stream.readUint32();
21
+ this.featureTableBinaryLength = stream.readUint32();
22
+ this.batchTableJsonLength = stream.readUint32();
23
+ this.batchTableBinaryLength = stream.readUint32();
24
+ this.gltfVersion = stream.readUint32();
25
25
  this.featureTableJsonPosition = stream.curPos;
26
26
  stream.advance(this.featureTableJsonLength);
27
27
  stream.advance(this.featureTableBinaryLength);
@@ -1 +1 @@
1
- {"version":3,"file":"I3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/I3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAWxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;QAChC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,CAAC;QAChD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,CAAC;QAClD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,CAAC;QAC9C,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,CAAC;QAChD,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,UAAU,CAAC;QACrC,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,MAAM,CAAC;QAC9C,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC5C,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,IAAI,CAAC,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACnC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YACjE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAC9C;QACD,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE5C,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAvBD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAwB1E;AAjCD,gCAiCC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [i3dm](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Instanced3DModel) format.\r\n * @internal\r\n */\r\nexport class I3dmHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonPosition: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public readonly gltfVersion: number;\r\n public readonly batchTableJson: any;\r\n public get isValid(): boolean { return TileFormat.I3dm === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.nextUint32;\r\n this.featureTableJsonLength = stream.nextUint32;\r\n this.featureTableBinaryLength = stream.nextUint32;\r\n this.batchTableJsonLength = stream.nextUint32;\r\n this.batchTableBinaryLength = stream.nextUint32;\r\n this.gltfVersion = stream.nextUint32;\r\n this.featureTableJsonPosition = stream.curPos;\r\n stream.advance(this.featureTableJsonLength);\r\n stream.advance(this.featureTableBinaryLength);\r\n if (0 !== this.batchTableJsonLength) {\r\n const batchStrData = stream.nextBytes(this.batchTableJsonLength);\r\n const batchStr = utf8ToString(batchStrData);\r\n if (batchStr)\r\n this.batchTableJson = JSON.parse(batchStr);\r\n }\r\n stream.advance(this.batchTableBinaryLength);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"I3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/I3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAWxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACpD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACvC,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,MAAM,CAAC;QAC9C,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC5C,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,IAAI,CAAC,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACnC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YACjE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAC9C;QACD,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE5C,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAvBD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAwB1E;AAjCD,gCAiCC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [i3dm](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Instanced3DModel) format.\r\n * @internal\r\n */\r\nexport class I3dmHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonPosition: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public readonly gltfVersion: number;\r\n public readonly batchTableJson: any;\r\n public get isValid(): boolean { return TileFormat.I3dm === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.featureTableJsonLength = stream.readUint32();\r\n this.featureTableBinaryLength = stream.readUint32();\r\n this.batchTableJsonLength = stream.readUint32();\r\n this.batchTableBinaryLength = stream.readUint32();\r\n this.gltfVersion = stream.readUint32();\r\n this.featureTableJsonPosition = stream.curPos;\r\n stream.advance(this.featureTableJsonLength);\r\n stream.advance(this.featureTableBinaryLength);\r\n if (0 !== this.batchTableJsonLength) {\r\n const batchStrData = stream.nextBytes(this.batchTableJsonLength);\r\n const batchStr = utf8ToString(batchStrData);\r\n if (batchStr)\r\n this.batchTableJson = JSON.parse(batchStr);\r\n }\r\n stream.advance(this.batchTableBinaryLength);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
@@ -51,17 +51,17 @@ class ImdlHeader extends TileIO_1.TileHeader {
51
51
  */
52
52
  constructor(stream) {
53
53
  super(stream);
54
- this.headerLength = stream.nextUint32;
55
- this.flags = stream.nextUint32;
54
+ this.headerLength = stream.readUint32();
55
+ this.flags = stream.readUint32();
56
56
  this.contentRange = new core_geometry_1.Range3d();
57
57
  (0, TileIO_1.nextPoint3d64FromByteStream)(stream, this.contentRange.low);
58
58
  (0, TileIO_1.nextPoint3d64FromByteStream)(stream, this.contentRange.high);
59
- this.tolerance = stream.nextFloat64;
60
- this.numElementsIncluded = stream.nextUint32;
61
- this.numElementsExcluded = stream.nextUint32;
62
- this.tileLength = stream.nextUint32;
59
+ this.tolerance = stream.readFloat64();
60
+ this.numElementsIncluded = stream.readUint32();
61
+ this.numElementsExcluded = stream.readUint32();
62
+ this.tileLength = stream.readUint32();
63
63
  // empty sub-volume bit field introduced in format v02.00
64
- this.emptySubRanges = this.versionMajor >= 2 ? stream.nextUint32 : 0;
64
+ this.emptySubRanges = this.versionMajor >= 2 ? stream.readUint32() : 0;
65
65
  // Skip any unprocessed bytes in header
66
66
  const remainingHeaderBytes = this.headerLength - stream.curPos;
67
67
  (0, core_bentley_1.assert)(remainingHeaderBytes >= 0);
@@ -85,9 +85,9 @@ class FeatureTableHeader {
85
85
  this.count = count;
86
86
  }
87
87
  static readFrom(stream) {
88
- const length = stream.nextUint32;
89
- const maxFeatures = stream.nextUint32;
90
- const count = stream.nextUint32;
88
+ const length = stream.readUint32();
89
+ const maxFeatures = stream.readUint32();
90
+ const count = stream.readUint32();
91
91
  return stream.isPastTheEnd ? undefined : new FeatureTableHeader(length, maxFeatures, count);
92
92
  }
93
93
  }
@@ -1 +1 @@
1
- {"version":3,"file":"IModelTileIO.js","sourceRoot":"","sources":["../../../src/tile/IModelTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAA+C;AAE/C,qCAA+E;AAE/E;;GAEG;AACH,IAAY,SASX;AATD,WAAY,SAAS;IACnB,uBAAuB;IACvB,yCAAQ,CAAA;IACR,6CAA6C;IAC7C,6DAAuB,CAAA;IACvB,wEAAwE;IACxE,qDAAmB,CAAA;IACnB,mEAAmE;IACnE,2EAA8B,CAAA;AAChC,CAAC,EATW,SAAS,GAAT,iBAAS,KAAT,iBAAS,QASpB;AAED;;GAEG;AACH,IAAY,kBAYX;AAZD,WAAY,kBAAkB;IAC5B;;;OAGG;IACH,8DAAU,CAAA;IACV;;OAEG;IACH,6DAAS,CAAA;IACT,kGAAkG;IAClG,yEAAkC,CAAA;AACpC,CAAC,EAZW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAY7B;AAED;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAwBxC;;OAEG;IACH,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,UAAU,CAAC;QACtC,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,UAAU,CAAC;QAE/B,IAAI,CAAC,YAAY,GAAG,IAAI,uBAAO,EAAE,CAAC;QAClC,IAAA,oCAA2B,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QAC3D,IAAA,oCAA2B,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAE5D,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,WAAW,CAAC;QACpC,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,UAAU,CAAC;QAC7C,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,UAAU,CAAC;QAC7C,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;QAEpC,yDAAyD;QACzD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,YAAY,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;QAErE,uCAAuC;QACvC,MAAM,oBAAoB,GAAG,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC;QAC/D,IAAA,qBAAM,EAAC,oBAAoB,IAAI,CAAC,CAAC,CAAC;QAClC,MAAM,CAAC,OAAO,CAAC,oBAAoB,CAAC,CAAC;QAErC,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAjCD,IAAW,YAAY,KAAa,OAAO,IAAI,CAAC,OAAO,KAAK,IAAI,CAAC,CAAC,CAAC;IACnE,IAAW,YAAY,KAAa,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAE3E,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC3E,IAAW,iBAAiB,KAAc,OAAO,IAAI,CAAC,YAAY,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC,CAAC;CA8BlG;AApDD,gCAoDC;AAED;;GAEG;AACH,MAAa,kBAAkB;IAU7B,YAAoC,MAAc,EAChC,WAAmB,EACnB,KAAa;QAFK,WAAM,GAAN,MAAM,CAAQ;QAChC,gBAAW,GAAX,WAAW,CAAQ;QACnB,UAAK,GAAL,KAAK,CAAQ;IAAI,CAAC;IAX7B,MAAM,CAAC,QAAQ,CAAC,MAAkB;QACvC,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;QACjC,MAAM,WAAW,GAAG,MAAM,CAAC,UAAU,CAAC;QACtC,MAAM,KAAK,GAAG,MAAM,CAAC,UAAU,CAAC;QAChC,OAAO,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,kBAAkB,CAAC,MAAM,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IAC9F,CAAC;;AANH,gDAaC;AALe,8BAAW,GAAG,EAAE,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Range3d } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d } from \"../geometry/Placement\";\r\nimport { nextPoint3d64FromByteStream, TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Flags describing the geometry contained within a tile in iMdl format.\r\n * @internal\r\n */\r\nexport enum ImdlFlags {\r\n /** No special flags */\r\n None = 0,\r\n /** The tile contains some curved geometry */\r\n ContainsCurves = 1 << 0,\r\n /** Some geometry within the tile range was omitted based on its size */\r\n Incomplete = 1 << 2,\r\n /** The tile must be refined by sub-division, not magnification. */\r\n DisallowMagnification = 1 << 3,\r\n}\r\n\r\n/** Describes the maximum major and minor version of the iMdl tile format supported by this version of this package.\r\n * @internal\r\n */\r\nexport enum CurrentImdlVersion {\r\n /** The unsigned 16-bit major version number. If the major version specified in the tile header is greater than this value, then this\r\n * front-end is not capable of reading the tile content. Otherwise, this front-end can read the tile content even if the header specifies a\r\n * greater minor version than CurrentVersion.Minor, although some data may be skipped.\r\n */\r\n Major = 29,\r\n /** The unsigned 16-bit minor version number. If the major version in the tile header is equal to CurrentVersion.Major, then this package can\r\n * read the tile content even if the minor version in the tile header is greater than this value, although some data may be skipped.\r\n */\r\n Minor = 0,\r\n /** The unsigned 32-bit version number derived from the 16-bit major and minor version numbers. */\r\n Combined = (Major << 0x10) | Minor,\r\n}\r\n\r\n/** Header embedded at the beginning of binary tile data in iMdl format describing its contents.\r\n * @internal\r\n */\r\nexport class ImdlHeader extends TileHeader {\r\n /** The size of this header in bytes. */\r\n public readonly headerLength: number;\r\n /** Flags describing the geometry contained within the tile */\r\n public readonly flags: ImdlFlags;\r\n /** A bounding box no larger than the tile's range, tightly enclosing the tile's geometry; or a null range if the tile is empty */\r\n public readonly contentRange: ElementAlignedBox3d;\r\n /** The chord tolerance in meters at which the tile's geometry was faceted */\r\n public readonly tolerance: number;\r\n /** The number of elements which contributed at least some geometry to the tile content */\r\n public readonly numElementsIncluded: number;\r\n /** The number of elements within the tile range which contributed no geometry to the tile content */\r\n public readonly numElementsExcluded: number;\r\n /** The total number of bytes in the binary tile data, including this header */\r\n public readonly tileLength: number;\r\n /** A bitfield wherein each set bit indicates an empty sub-volume. */\r\n public readonly emptySubRanges: number;\r\n\r\n public get versionMajor(): number { return this.version >>> 0x10; }\r\n public get versionMinor(): number { return (this.version & 0xffff) >>> 0; }\r\n\r\n public get isValid(): boolean { return TileFormat.IModel === this.format; }\r\n public get isReadableVersion(): boolean { return this.versionMajor <= CurrentImdlVersion.Major; }\r\n\r\n /** Deserialize a header from the binary data at the stream's current position.\r\n * If the binary data does not contain a valid header, the Header will be marked 'invalid'.\r\n */\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.headerLength = stream.nextUint32;\r\n this.flags = stream.nextUint32;\r\n\r\n this.contentRange = new Range3d();\r\n nextPoint3d64FromByteStream(stream, this.contentRange.low);\r\n nextPoint3d64FromByteStream(stream, this.contentRange.high);\r\n\r\n this.tolerance = stream.nextFloat64;\r\n this.numElementsIncluded = stream.nextUint32;\r\n this.numElementsExcluded = stream.nextUint32;\r\n this.tileLength = stream.nextUint32;\r\n\r\n // empty sub-volume bit field introduced in format v02.00\r\n this.emptySubRanges = this.versionMajor >= 2 ? stream.nextUint32 : 0;\r\n\r\n // Skip any unprocessed bytes in header\r\n const remainingHeaderBytes = this.headerLength - stream.curPos;\r\n assert(remainingHeaderBytes >= 0);\r\n stream.advance(remainingHeaderBytes);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n\r\n/** Header preceding the feature table embedded in an iMdl tile's content.\r\n * @internal\r\n */\r\nexport class FeatureTableHeader {\r\n public static readFrom(stream: ByteStream) {\r\n const length = stream.nextUint32;\r\n const maxFeatures = stream.nextUint32;\r\n const count = stream.nextUint32;\r\n return stream.isPastTheEnd ? undefined : new FeatureTableHeader(length, maxFeatures, count);\r\n }\r\n\r\n public static sizeInBytes = 12;\r\n\r\n private constructor(public readonly length: number,\r\n public readonly maxFeatures: number,\r\n public readonly count: number) { }\r\n}\r\n"]}
1
+ {"version":3,"file":"IModelTileIO.js","sourceRoot":"","sources":["../../../src/tile/IModelTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAA+C;AAE/C,qCAA+E;AAE/E;;GAEG;AACH,IAAY,SASX;AATD,WAAY,SAAS;IACnB,uBAAuB;IACvB,yCAAQ,CAAA;IACR,6CAA6C;IAC7C,6DAAuB,CAAA;IACvB,wEAAwE;IACxE,qDAAmB,CAAA;IACnB,mEAAmE;IACnE,2EAA8B,CAAA;AAChC,CAAC,EATW,SAAS,GAAT,iBAAS,KAAT,iBAAS,QASpB;AAED;;GAEG;AACH,IAAY,kBAYX;AAZD,WAAY,kBAAkB;IAC5B;;;OAGG;IACH,8DAAU,CAAA;IACV;;OAEG;IACH,6DAAS,CAAA;IACT,kGAAkG;IAClG,yEAAkC,CAAA;AACpC,CAAC,EAZW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAY7B;AAED;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAwBxC;;OAEG;IACH,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAEjC,IAAI,CAAC,YAAY,GAAG,IAAI,uBAAO,EAAE,CAAC;QAClC,IAAA,oCAA2B,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QAC3D,IAAA,oCAA2B,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAE5D,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC;QACtC,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAC/C,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAC/C,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAEtC,yDAAyD;QACzD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,YAAY,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAEvE,uCAAuC;QACvC,MAAM,oBAAoB,GAAG,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC;QAC/D,IAAA,qBAAM,EAAC,oBAAoB,IAAI,CAAC,CAAC,CAAC;QAClC,MAAM,CAAC,OAAO,CAAC,oBAAoB,CAAC,CAAC;QAErC,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAjCD,IAAW,YAAY,KAAa,OAAO,IAAI,CAAC,OAAO,KAAK,IAAI,CAAC,CAAC,CAAC;IACnE,IAAW,YAAY,KAAa,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAE3E,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC3E,IAAW,iBAAiB,KAAc,OAAO,IAAI,CAAC,YAAY,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC,CAAC;CA8BlG;AApDD,gCAoDC;AAED;;GAEG;AACH,MAAa,kBAAkB;IAU7B,YAAoC,MAAc,EAChC,WAAmB,EACnB,KAAa;QAFK,WAAM,GAAN,MAAM,CAAQ;QAChC,gBAAW,GAAX,WAAW,CAAQ;QACnB,UAAK,GAAL,KAAK,CAAQ;IAAI,CAAC;IAX7B,MAAM,CAAC,QAAQ,CAAC,MAAkB;QACvC,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACnC,MAAM,WAAW,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACxC,MAAM,KAAK,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,OAAO,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,kBAAkB,CAAC,MAAM,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IAC9F,CAAC;;AANH,gDAaC;AALe,8BAAW,GAAG,EAAE,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Range3d } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d } from \"../geometry/Placement\";\r\nimport { nextPoint3d64FromByteStream, TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Flags describing the geometry contained within a tile in iMdl format.\r\n * @internal\r\n */\r\nexport enum ImdlFlags {\r\n /** No special flags */\r\n None = 0,\r\n /** The tile contains some curved geometry */\r\n ContainsCurves = 1 << 0,\r\n /** Some geometry within the tile range was omitted based on its size */\r\n Incomplete = 1 << 2,\r\n /** The tile must be refined by sub-division, not magnification. */\r\n DisallowMagnification = 1 << 3,\r\n}\r\n\r\n/** Describes the maximum major and minor version of the iMdl tile format supported by this version of this package.\r\n * @internal\r\n */\r\nexport enum CurrentImdlVersion {\r\n /** The unsigned 16-bit major version number. If the major version specified in the tile header is greater than this value, then this\r\n * front-end is not capable of reading the tile content. Otherwise, this front-end can read the tile content even if the header specifies a\r\n * greater minor version than CurrentVersion.Minor, although some data may be skipped.\r\n */\r\n Major = 29,\r\n /** The unsigned 16-bit minor version number. If the major version in the tile header is equal to CurrentVersion.Major, then this package can\r\n * read the tile content even if the minor version in the tile header is greater than this value, although some data may be skipped.\r\n */\r\n Minor = 0,\r\n /** The unsigned 32-bit version number derived from the 16-bit major and minor version numbers. */\r\n Combined = (Major << 0x10) | Minor,\r\n}\r\n\r\n/** Header embedded at the beginning of binary tile data in iMdl format describing its contents.\r\n * @internal\r\n */\r\nexport class ImdlHeader extends TileHeader {\r\n /** The size of this header in bytes. */\r\n public readonly headerLength: number;\r\n /** Flags describing the geometry contained within the tile */\r\n public readonly flags: ImdlFlags;\r\n /** A bounding box no larger than the tile's range, tightly enclosing the tile's geometry; or a null range if the tile is empty */\r\n public readonly contentRange: ElementAlignedBox3d;\r\n /** The chord tolerance in meters at which the tile's geometry was faceted */\r\n public readonly tolerance: number;\r\n /** The number of elements which contributed at least some geometry to the tile content */\r\n public readonly numElementsIncluded: number;\r\n /** The number of elements within the tile range which contributed no geometry to the tile content */\r\n public readonly numElementsExcluded: number;\r\n /** The total number of bytes in the binary tile data, including this header */\r\n public readonly tileLength: number;\r\n /** A bitfield wherein each set bit indicates an empty sub-volume. */\r\n public readonly emptySubRanges: number;\r\n\r\n public get versionMajor(): number { return this.version >>> 0x10; }\r\n public get versionMinor(): number { return (this.version & 0xffff) >>> 0; }\r\n\r\n public get isValid(): boolean { return TileFormat.IModel === this.format; }\r\n public get isReadableVersion(): boolean { return this.versionMajor <= CurrentImdlVersion.Major; }\r\n\r\n /** Deserialize a header from the binary data at the stream's current position.\r\n * If the binary data does not contain a valid header, the Header will be marked 'invalid'.\r\n */\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.headerLength = stream.readUint32();\r\n this.flags = stream.readUint32();\r\n\r\n this.contentRange = new Range3d();\r\n nextPoint3d64FromByteStream(stream, this.contentRange.low);\r\n nextPoint3d64FromByteStream(stream, this.contentRange.high);\r\n\r\n this.tolerance = stream.readFloat64();\r\n this.numElementsIncluded = stream.readUint32();\r\n this.numElementsExcluded = stream.readUint32();\r\n this.tileLength = stream.readUint32();\r\n\r\n // empty sub-volume bit field introduced in format v02.00\r\n this.emptySubRanges = this.versionMajor >= 2 ? stream.readUint32() : 0;\r\n\r\n // Skip any unprocessed bytes in header\r\n const remainingHeaderBytes = this.headerLength - stream.curPos;\r\n assert(remainingHeaderBytes >= 0);\r\n stream.advance(remainingHeaderBytes);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n\r\n/** Header preceding the feature table embedded in an iMdl tile's content.\r\n * @internal\r\n */\r\nexport class FeatureTableHeader {\r\n public static readFrom(stream: ByteStream) {\r\n const length = stream.readUint32();\r\n const maxFeatures = stream.readUint32();\r\n const count = stream.readUint32();\r\n return stream.isPastTheEnd ? undefined : new FeatureTableHeader(length, maxFeatures, count);\r\n }\r\n\r\n public static sizeInBytes = 12;\r\n\r\n private constructor(public readonly length: number,\r\n public readonly maxFeatures: number,\r\n public readonly count: number) { }\r\n}\r\n"]}
@@ -15,11 +15,11 @@ const TileIO_1 = require("./TileIO");
15
15
  class PntsHeader extends TileIO_1.TileHeader {
16
16
  constructor(stream) {
17
17
  super(stream);
18
- this.length = stream.nextUint32;
19
- this.featureTableJsonLength = stream.nextUint32;
20
- this.featureTableBinaryLength = stream.nextUint32;
21
- this.batchTableJsonLength = stream.nextUint32;
22
- this.batchTableBinaryLength = stream.nextUint32;
18
+ this.length = stream.readUint32();
19
+ this.featureTableJsonLength = stream.readUint32();
20
+ this.featureTableBinaryLength = stream.readUint32();
21
+ this.batchTableJsonLength = stream.readUint32();
22
+ this.batchTableBinaryLength = stream.readUint32();
23
23
  }
24
24
  get isValid() { return TileIO_1.TileFormat.Pnts === this.format; }
25
25
  }
@@ -1 +1 @@
1
- {"version":3,"file":"PntsTileIO.js","sourceRoot":"","sources":["../../../src/tile/PntsTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAQxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;QAChC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,CAAC;QAChD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,CAAC;QAClD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,CAAC;QAC9C,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,CAAC;IAClD,CAAC;IATD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAU1E;AAhBD,gCAgBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [pnts](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/PointCloud) format.\r\n * @internal\r\n */\r\nexport class PntsHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public get isValid(): boolean { return TileFormat.Pnts === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.nextUint32;\r\n this.featureTableJsonLength = stream.nextUint32;\r\n this.featureTableBinaryLength = stream.nextUint32;\r\n this.batchTableJsonLength = stream.nextUint32;\r\n this.batchTableBinaryLength = stream.nextUint32;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"PntsTileIO.js","sourceRoot":"","sources":["../../../src/tile/PntsTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAQxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACpD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;IACpD,CAAC;IATD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAU1E;AAhBD,gCAgBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [pnts](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/PointCloud) format.\r\n * @internal\r\n */\r\nexport class PntsHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public get isValid(): boolean { return TileFormat.Pnts === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.featureTableJsonLength = stream.readUint32();\r\n this.featureTableBinaryLength = stream.readUint32();\r\n this.batchTableJsonLength = stream.readUint32();\r\n this.batchTableBinaryLength = stream.readUint32();\r\n }\r\n}\r\n"]}
@@ -95,8 +95,8 @@ exports.TileReadError = TileReadError;
95
95
  class TileHeader {
96
96
  /** Construct a Header from the binary data at the supplied stream's current read position */
97
97
  constructor(stream) {
98
- this._format = tileFormatFromNumber(stream.nextUint32);
99
- this.version = stream.nextUint32;
98
+ this._format = tileFormatFromNumber(stream.readUint32());
99
+ this.version = stream.readUint32();
100
100
  }
101
101
  get format() { return this._format; }
102
102
  /** Mark the header as representing invalid data */
@@ -109,7 +109,7 @@ exports.TileHeader = TileHeader;
109
109
  * @internal
110
110
  */
111
111
  function nextPoint3d64FromByteStream(stream, result) {
112
- const x = stream.nextFloat64, y = stream.nextFloat64, z = stream.nextFloat64;
112
+ const x = stream.readFloat64(), y = stream.readFloat64(), z = stream.readFloat64();
113
113
  if (undefined === result)
114
114
  return new core_geometry_1.Point3d(x, y, z);
115
115
  result.set(x, y, z);
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { BentleyError, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Point3d } from \"@itwin/core-geometry\";\r\n\r\n/** Type codes for various tile formats. Often these are embedded as 32-bit 'magic numbers' in a binary stream to indicate the format.\r\n * @internal\r\n */\r\nexport enum TileFormat {\r\n Unknown = 0,\r\n B3dm = 0x6d643362, // \"b3dm\"\r\n Gltf = 0x46546c67, // \"glTF\"\r\n Pnts = 0x73746e70, // \"pnts\"\r\n IModel = 0x6c644d69, // \"iMdl\"\r\n Cmpt = 0x74706d63, // cmpt\r\n I3dm = 0x6d643369, // i3dm\r\n A3x = 0x583341, // A3X0 (numeric 0 not char '0')\r\n}\r\n\r\n/** Given a magic number, return whether it identifies a known tile format.\r\n * @internal\r\n */\r\nexport function isKnownTileFormat(format: number) {\r\n switch (format) {\r\n case TileFormat.Unknown:\r\n case TileFormat.B3dm:\r\n case TileFormat.Gltf:\r\n case TileFormat.IModel:\r\n case TileFormat.Pnts:\r\n case TileFormat.Cmpt:\r\n case TileFormat.I3dm:\r\n case TileFormat.A3x:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n}\r\n\r\n/** Given a magic number, attempt to convert it to a known TileFormat.\r\n * @internal\r\n */\r\nexport function tileFormatFromNumber(formatNumber: number): TileFormat {\r\n const format = formatNumber as TileFormat;\r\n return isKnownTileFormat(format) ? format : TileFormat.Unknown;\r\n}\r\n\r\n/** Status codes for tile reading operations\r\n * @internal\r\n */\r\nexport enum TileReadStatus {\r\n Success = 0,\r\n InvalidTileData,\r\n InvalidHeader,\r\n InvalidBatchTable,\r\n InvalidScene,\r\n InvalidFeatureTable,\r\n NewerMajorVersion,\r\n Canceled,\r\n}\r\n\r\nconst readStatusMessages = [\r\n \"Success\",\r\n \"Invalid tile data\",\r\n \"Invalid tile header\",\r\n \"Invalid batch table\",\r\n \"Invalid scene\",\r\n \"Invalid feature table\",\r\n \"Major version too new\",\r\n \"Canceled\",\r\n];\r\n\r\n/** Exception thrown by functions that deserialize tiles.\r\n * @internal\r\n */\r\nexport class TileReadError extends BentleyError {\r\n public constructor(status: TileReadStatus, message?: string) {\r\n if (undefined === message)\r\n message = readStatusMessages[status];\r\n\r\n super(status, message);\r\n }\r\n\r\n public get wasCanceled(): boolean { return TileReadStatus.Canceled === this.errorNumber; }\r\n}\r\n\r\n/** The base header preceding tile data of most formats, identifying the tile format and version of that format.\r\n * Specific tile formats may define their own headers as sub-types of this Header, appending\r\n * additional format-specific data.\r\n * @internal\r\n */\r\nexport abstract class TileHeader {\r\n private _format: TileFormat;\r\n public version: number;\r\n\r\n /** Construct a Header from the binary data at the supplied stream's current read position */\r\n public constructor(stream: ByteStream) {\r\n this._format = tileFormatFromNumber(stream.nextUint32);\r\n this.version = stream.nextUint32;\r\n }\r\n\r\n public get format(): TileFormat { return this._format; }\r\n\r\n /** Returns whether the header represents valid data */\r\n public abstract get isValid(): boolean;\r\n\r\n /** Mark the header as representing invalid data */\r\n protected invalidate(): void {\r\n this._format = TileFormat.Unknown;\r\n }\r\n}\r\n\r\n/** Read 3 64-bit floating point numbers at the byte stream's current read position, advance by 24 bytes, and return a Point3d constructed from the 3 numbers.\r\n * @internal\r\n */\r\nexport function nextPoint3d64FromByteStream(stream: ByteStream, result?: Point3d): Point3d {\r\n const x = stream.nextFloat64,\r\n y = stream.nextFloat64,\r\n z = stream.nextFloat64;\r\n\r\n if (undefined === result)\r\n return new Point3d(x, y, z);\r\n\r\n result.set(x, y, z);\r\n return result;\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { BentleyError, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Point3d } from \"@itwin/core-geometry\";\r\n\r\n/** Type codes for various tile formats. Often these are embedded as 32-bit 'magic numbers' in a binary stream to indicate the format.\r\n * @internal\r\n */\r\nexport enum TileFormat {\r\n Unknown = 0,\r\n B3dm = 0x6d643362, // \"b3dm\"\r\n Gltf = 0x46546c67, // \"glTF\"\r\n Pnts = 0x73746e70, // \"pnts\"\r\n IModel = 0x6c644d69, // \"iMdl\"\r\n Cmpt = 0x74706d63, // cmpt\r\n I3dm = 0x6d643369, // i3dm\r\n A3x = 0x583341, // A3X0 (numeric 0 not char '0')\r\n}\r\n\r\n/** Given a magic number, return whether it identifies a known tile format.\r\n * @internal\r\n */\r\nexport function isKnownTileFormat(format: number) {\r\n switch (format) {\r\n case TileFormat.Unknown:\r\n case TileFormat.B3dm:\r\n case TileFormat.Gltf:\r\n case TileFormat.IModel:\r\n case TileFormat.Pnts:\r\n case TileFormat.Cmpt:\r\n case TileFormat.I3dm:\r\n case TileFormat.A3x:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n}\r\n\r\n/** Given a magic number, attempt to convert it to a known TileFormat.\r\n * @internal\r\n */\r\nexport function tileFormatFromNumber(formatNumber: number): TileFormat {\r\n const format = formatNumber as TileFormat;\r\n return isKnownTileFormat(format) ? format : TileFormat.Unknown;\r\n}\r\n\r\n/** Status codes for tile reading operations\r\n * @internal\r\n */\r\nexport enum TileReadStatus {\r\n Success = 0,\r\n InvalidTileData,\r\n InvalidHeader,\r\n InvalidBatchTable,\r\n InvalidScene,\r\n InvalidFeatureTable,\r\n NewerMajorVersion,\r\n Canceled,\r\n}\r\n\r\nconst readStatusMessages = [\r\n \"Success\",\r\n \"Invalid tile data\",\r\n \"Invalid tile header\",\r\n \"Invalid batch table\",\r\n \"Invalid scene\",\r\n \"Invalid feature table\",\r\n \"Major version too new\",\r\n \"Canceled\",\r\n];\r\n\r\n/** Exception thrown by functions that deserialize tiles.\r\n * @internal\r\n */\r\nexport class TileReadError extends BentleyError {\r\n public constructor(status: TileReadStatus, message?: string) {\r\n if (undefined === message)\r\n message = readStatusMessages[status];\r\n\r\n super(status, message);\r\n }\r\n\r\n public get wasCanceled(): boolean { return TileReadStatus.Canceled === this.errorNumber; }\r\n}\r\n\r\n/** The base header preceding tile data of most formats, identifying the tile format and version of that format.\r\n * Specific tile formats may define their own headers as sub-types of this Header, appending\r\n * additional format-specific data.\r\n * @internal\r\n */\r\nexport abstract class TileHeader {\r\n private _format: TileFormat;\r\n public version: number;\r\n\r\n /** Construct a Header from the binary data at the supplied stream's current read position */\r\n public constructor(stream: ByteStream) {\r\n this._format = tileFormatFromNumber(stream.readUint32());\r\n this.version = stream.readUint32();\r\n }\r\n\r\n public get format(): TileFormat { return this._format; }\r\n\r\n /** Returns whether the header represents valid data */\r\n public abstract get isValid(): boolean;\r\n\r\n /** Mark the header as representing invalid data */\r\n protected invalidate(): void {\r\n this._format = TileFormat.Unknown;\r\n }\r\n}\r\n\r\n/** Read 3 64-bit floating point numbers at the byte stream's current read position, advance by 24 bytes, and return a Point3d constructed from the 3 numbers.\r\n * @internal\r\n */\r\nexport function nextPoint3d64FromByteStream(stream: ByteStream, result?: Point3d): Point3d {\r\n const x = stream.readFloat64(),\r\n y = stream.readFloat64(),\r\n z = stream.readFloat64();\r\n\r\n if (undefined === result)\r\n return new Point3d(x, y, z);\r\n\r\n result.set(x, y, z);\r\n return result;\r\n}\r\n"]}
@@ -2,11 +2,17 @@
2
2
  * @module Authorization
3
3
  */
4
4
  import { AccessToken } from "@itwin/core-bentley";
5
- /** Interface to provide authorization information
6
- * @beta
5
+ /** Provides authorization to access APIs.
6
+ * Bentley's iTwin platform APIs [use OAuth 2.0](https://developer.bentley.com/apis/overview/authorization/) for authorization.
7
+ * Implementations are provided for [Electron](https://www.npmjs.com/package/@itwin/electron-authorization), [browsers](https://www.npmjs.com/package/@itwin/browser-authorization),
8
+ * [services](https://www.npmjs.com/package/@itwin/service-authorization), and [command-line applications](https://www.npmjs.com/package/@itwin/node-cli-authorization).
9
+ * @see [IModelHostOptions.authorizationClient]($backend) and [IModelAppOptions.authorizationClient]($frontend) to configure the client.
10
+ * @see [IModelHost.authorizationClient]($backend) and [IModelApp.authorizationClient]($frontend) to access the configured client.
11
+ * @note Access tokens expire periodically and are automatically refreshed when possible; therefore, tokens should always be requested via the client, not cached for later reuse.
12
+ @public
7
13
  */
8
14
  export interface AuthorizationClient {
9
- /** Get the AccessToken of the currently authorized user, or blank string if no token is available. */
15
+ /** Obtain an [[AccessToken]] for the currently authorized user, or blank string if no token is available. */
10
16
  getAccessToken(): Promise<AccessToken>;
11
17
  }
12
18
  //# sourceMappingURL=AuthorizationClient.d.ts.map
@@ -1 +1 @@
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