@itwin/core-common 3.6.0-dev.36 → 3.6.0-dev.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (943) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.js +68 -68
  15. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  16. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  17. package/lib/cjs/BackgroundMapSettings.js +156 -156
  18. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  19. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  20. package/lib/cjs/Base64EncodedString.js +66 -66
  21. package/lib/cjs/Base64EncodedString.js.map +1 -1
  22. package/lib/cjs/BlobReader.d.ts +31 -31
  23. package/lib/cjs/BlobReader.js +84 -84
  24. package/lib/cjs/BlobReader.js.map +1 -1
  25. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  26. package/lib/cjs/BriefcaseTypes.js +95 -95
  27. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  28. package/lib/cjs/Camera.d.ts +42 -42
  29. package/lib/cjs/Camera.js +62 -62
  30. package/lib/cjs/Camera.js.map +1 -1
  31. package/lib/cjs/ChangedElements.d.ts +85 -85
  32. package/lib/cjs/ChangedElements.js +23 -23
  33. package/lib/cjs/ChangedElements.js.map +1 -1
  34. package/lib/cjs/ChangedEntities.d.ts +45 -45
  35. package/lib/cjs/ChangedEntities.js +9 -9
  36. package/lib/cjs/ChangedEntities.js.map +1 -1
  37. package/lib/cjs/ChangesetProps.d.ts +98 -98
  38. package/lib/cjs/ChangesetProps.js +22 -22
  39. package/lib/cjs/ChangesetProps.js.map +1 -1
  40. package/lib/cjs/ClipStyle.d.ts +89 -89
  41. package/lib/cjs/ClipStyle.js +123 -123
  42. package/lib/cjs/ClipStyle.js.map +1 -1
  43. package/lib/cjs/CloudStorage.d.ts +62 -62
  44. package/lib/cjs/CloudStorage.js +113 -113
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  47. package/lib/cjs/CloudStorageTileCache.js +66 -66
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +256 -256
  50. package/lib/cjs/Code.js +281 -281
  51. package/lib/cjs/Code.js.map +1 -1
  52. package/lib/cjs/ColorByName.d.ts +161 -161
  53. package/lib/cjs/ColorByName.js +169 -169
  54. package/lib/cjs/ColorByName.js.map +1 -1
  55. package/lib/cjs/ColorDef.d.ts +208 -208
  56. package/lib/cjs/ColorDef.js +571 -571
  57. package/lib/cjs/ColorDef.js.map +1 -1
  58. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  59. package/lib/cjs/CommonLoggerCategory.js +26 -26
  60. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.js +552 -552
  63. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  64. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  65. package/lib/cjs/ContextRealityModel.js +358 -358
  66. package/lib/cjs/ContextRealityModel.js.map +1 -1
  67. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  68. package/lib/cjs/DisplayStyleSettings.js +981 -981
  69. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  70. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  71. package/lib/cjs/ECSchemaProps.js +9 -9
  72. package/lib/cjs/ECSchemaProps.js.map +1 -1
  73. package/lib/cjs/ECSqlReader.d.ts +70 -70
  74. package/lib/cjs/ECSqlReader.js +280 -280
  75. package/lib/cjs/ECSqlReader.js.map +1 -1
  76. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  77. package/lib/cjs/ECSqlTypes.js +189 -189
  78. package/lib/cjs/ECSqlTypes.js.map +1 -1
  79. package/lib/cjs/ElementMesh.d.ts +39 -39
  80. package/lib/cjs/ElementMesh.js +56 -56
  81. package/lib/cjs/ElementMesh.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +479 -479
  83. package/lib/cjs/ElementProps.js +99 -99
  84. package/lib/cjs/ElementProps.js.map +1 -1
  85. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  86. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  87. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  88. package/lib/cjs/EntityProps.d.ts +177 -176
  89. package/lib/cjs/EntityProps.d.ts.map +1 -1
  90. package/lib/cjs/EntityProps.js +113 -112
  91. package/lib/cjs/EntityProps.js.map +1 -1
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/EntityReference.js.map +1 -1
  95. package/lib/cjs/Environment.d.ts +61 -61
  96. package/lib/cjs/Environment.js +73 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  102. package/lib/cjs/FeatureSymbology.js +614 -614
  103. package/lib/cjs/FeatureSymbology.js.map +1 -1
  104. package/lib/cjs/FeatureTable.d.ts +141 -141
  105. package/lib/cjs/FeatureTable.js +278 -278
  106. package/lib/cjs/FeatureTable.js.map +1 -1
  107. package/lib/cjs/Fonts.d.ts +51 -51
  108. package/lib/cjs/Fonts.js +53 -53
  109. package/lib/cjs/Fonts.js.map +1 -1
  110. package/lib/cjs/Frustum.d.ts +114 -114
  111. package/lib/cjs/Frustum.js +292 -292
  112. package/lib/cjs/Frustum.js.map +1 -1
  113. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  114. package/lib/cjs/GeoCoordinateServices.js +80 -80
  115. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  116. package/lib/cjs/GeometryContainment.d.ts +28 -28
  117. package/lib/cjs/GeometryContainment.js +9 -9
  118. package/lib/cjs/GeometryContainment.js.map +1 -1
  119. package/lib/cjs/GeometryParams.d.ts +130 -130
  120. package/lib/cjs/GeometryParams.js +174 -174
  121. package/lib/cjs/GeometryParams.js.map +1 -1
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/GeometrySummary.js.map +1 -1
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +455 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.js +64 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +162 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +359 -359
  147. package/lib/cjs/IModel.js +347 -347
  148. package/lib/cjs/IModel.js.map +1 -1
  149. package/lib/cjs/IModelError.d.ts +42 -42
  150. package/lib/cjs/IModelError.js +71 -71
  151. package/lib/cjs/IModelError.js.map +1 -1
  152. package/lib/cjs/IModelVersion.d.ts +68 -68
  153. package/lib/cjs/IModelVersion.js +79 -79
  154. package/lib/cjs/IModelVersion.js.map +1 -1
  155. package/lib/cjs/Image.d.ts +86 -86
  156. package/lib/cjs/Image.js +128 -128
  157. package/lib/cjs/Image.js.map +1 -1
  158. package/lib/cjs/IpcAppProps.d.ts +141 -141
  159. package/lib/cjs/IpcAppProps.js +23 -23
  160. package/lib/cjs/IpcAppProps.js.map +1 -1
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +309 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/LinePixels.js.map +1 -1
  167. package/lib/cjs/Localization.d.ts +113 -113
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.js +80 -80
  172. package/lib/cjs/MapImagerySettings.js.map +1 -1
  173. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  174. package/lib/cjs/MapLayerSettings.js +411 -411
  175. package/lib/cjs/MapLayerSettings.js.map +1 -1
  176. package/lib/cjs/MassProperties.d.ts +64 -64
  177. package/lib/cjs/MassProperties.js +23 -23
  178. package/lib/cjs/MassProperties.js.map +1 -1
  179. package/lib/cjs/MaterialProps.d.ts +118 -118
  180. package/lib/cjs/MaterialProps.js +23 -23
  181. package/lib/cjs/MaterialProps.js.map +1 -1
  182. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  183. package/lib/cjs/ModelClipGroup.js +98 -98
  184. package/lib/cjs/ModelClipGroup.js.map +1 -1
  185. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  186. package/lib/cjs/ModelGeometryChanges.js +83 -83
  187. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  188. package/lib/cjs/ModelProps.d.ts +67 -67
  189. package/lib/cjs/ModelProps.js +9 -9
  190. package/lib/cjs/ModelProps.js.map +1 -1
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.js +30 -30
  193. package/lib/cjs/NativeAppProps.js.map +1 -1
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  197. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  198. package/lib/cjs/PlanProjectionSettings.js +63 -63
  199. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  200. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  201. package/lib/cjs/PlanarClipMask.js +136 -136
  202. package/lib/cjs/PlanarClipMask.js.map +1 -1
  203. package/lib/cjs/QPoint.d.ts +479 -479
  204. package/lib/cjs/QPoint.js +826 -826
  205. package/lib/cjs/QPoint.js.map +1 -1
  206. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  207. package/lib/cjs/RealityDataAccessProps.js +19 -19
  208. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  210. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  211. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  212. package/lib/cjs/Render.d.ts +89 -89
  213. package/lib/cjs/Render.js +177 -177
  214. package/lib/cjs/Render.js.map +1 -1
  215. package/lib/cjs/RenderMaterial.d.ts +58 -58
  216. package/lib/cjs/RenderMaterial.js +76 -76
  217. package/lib/cjs/RenderMaterial.js.map +1 -1
  218. package/lib/cjs/RenderSchedule.d.ts +543 -543
  219. package/lib/cjs/RenderSchedule.js +1002 -1002
  220. package/lib/cjs/RenderTexture.d.ts +70 -70
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RgbColor.js.map +1 -1
  226. package/lib/cjs/RpcInterface.d.ts +33 -33
  227. package/lib/cjs/RpcInterface.js +137 -137
  228. package/lib/cjs/RpcInterface.js.map +1 -1
  229. package/lib/cjs/RpcManager.d.ts +40 -40
  230. package/lib/cjs/RpcManager.js +55 -55
  231. package/lib/cjs/RpcManager.js.map +1 -1
  232. package/lib/cjs/SessionProps.d.ts +16 -16
  233. package/lib/cjs/SessionProps.js +9 -9
  234. package/lib/cjs/SessionProps.js.map +1 -1
  235. package/lib/cjs/SkyBox.d.ts +215 -215
  236. package/lib/cjs/SkyBox.js +210 -210
  237. package/lib/cjs/SkyBox.js.map +1 -1
  238. package/lib/cjs/Snapping.d.ts +49 -49
  239. package/lib/cjs/Snapping.js +9 -9
  240. package/lib/cjs/Snapping.js.map +1 -1
  241. package/lib/cjs/SolarCalculate.d.ts +27 -27
  242. package/lib/cjs/SolarCalculate.js +211 -211
  243. package/lib/cjs/SolarCalculate.js.map +1 -1
  244. package/lib/cjs/SolarShadows.d.ts +35 -35
  245. package/lib/cjs/SolarShadows.js +62 -62
  246. package/lib/cjs/SolarShadows.js.map +1 -1
  247. package/lib/cjs/SpatialClassification.d.ts +208 -208
  248. package/lib/cjs/SpatialClassification.js +340 -340
  249. package/lib/cjs/SpatialClassification.js.map +1 -1
  250. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  251. package/lib/cjs/SubCategoryAppearance.js +96 -96
  252. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  253. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  254. package/lib/cjs/SubCategoryOverride.js +104 -104
  255. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  256. package/lib/cjs/TerrainSettings.d.ts +82 -82
  257. package/lib/cjs/TerrainSettings.js +102 -102
  258. package/lib/cjs/TerrainSettings.js.map +1 -1
  259. package/lib/cjs/TextureMapping.d.ts +116 -116
  260. package/lib/cjs/TextureMapping.js +174 -174
  261. package/lib/cjs/TextureMapping.js.map +1 -1
  262. package/lib/cjs/TextureProps.d.ts +65 -65
  263. package/lib/cjs/TextureProps.js +28 -28
  264. package/lib/cjs/TextureProps.js.map +1 -1
  265. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  266. package/lib/cjs/ThematicDisplay.js +344 -344
  267. package/lib/cjs/ThematicDisplay.js.map +1 -1
  268. package/lib/cjs/Thumbnail.d.ts +26 -26
  269. package/lib/cjs/Thumbnail.js +9 -9
  270. package/lib/cjs/Thumbnail.js.map +1 -1
  271. package/lib/cjs/TileProps.d.ts +82 -82
  272. package/lib/cjs/TileProps.js +29 -29
  273. package/lib/cjs/TileProps.js.map +1 -1
  274. package/lib/cjs/Tween.d.ts +191 -191
  275. package/lib/cjs/Tween.js +570 -570
  276. package/lib/cjs/Tween.js.map +1 -1
  277. package/lib/cjs/TxnAction.d.ts +21 -21
  278. package/lib/cjs/TxnAction.js +29 -29
  279. package/lib/cjs/TxnAction.js.map +1 -1
  280. package/lib/cjs/ViewDetails.d.ts +125 -125
  281. package/lib/cjs/ViewDetails.js +166 -166
  282. package/lib/cjs/ViewDetails.js.map +1 -1
  283. package/lib/cjs/ViewFlags.d.ts +291 -291
  284. package/lib/cjs/ViewFlags.js +368 -368
  285. package/lib/cjs/ViewFlags.js.map +1 -1
  286. package/lib/cjs/ViewProps.d.ts +205 -205
  287. package/lib/cjs/ViewProps.js +9 -9
  288. package/lib/cjs/ViewProps.js.map +1 -1
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  292. package/lib/cjs/core-common.d.ts +244 -244
  293. package/lib/cjs/core-common.js +260 -260
  294. package/lib/cjs/core-common.js.map +1 -1
  295. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  296. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  297. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  298. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  299. package/lib/cjs/domains/GenericElementProps.js +9 -9
  300. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  301. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  302. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  303. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  304. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  305. package/lib/cjs/geometry/AreaPattern.js +204 -204
  306. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  307. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  308. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  309. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  310. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  311. package/lib/cjs/geometry/Cartographic.js +345 -345
  312. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  316. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  317. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  318. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  319. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  320. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  321. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  322. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  323. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  324. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  325. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  326. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  327. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  331. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  332. package/lib/cjs/geometry/GeometryStream.js +469 -469
  333. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  334. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  335. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  336. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  337. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  338. package/lib/cjs/geometry/LineStyle.js +129 -129
  339. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  340. package/lib/cjs/geometry/Placement.d.ts +95 -95
  341. package/lib/cjs/geometry/Placement.js +131 -131
  342. package/lib/cjs/geometry/Placement.js.map +1 -1
  343. package/lib/cjs/geometry/Projection.d.ts +251 -251
  344. package/lib/cjs/geometry/Projection.js +198 -198
  345. package/lib/cjs/geometry/Projection.js.map +1 -1
  346. package/lib/cjs/geometry/TextString.d.ts +55 -55
  347. package/lib/cjs/geometry/TextString.js +65 -65
  348. package/lib/cjs/geometry/TextString.js.map +1 -1
  349. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  350. package/lib/cjs/ipc/IpcSession.js +27 -27
  351. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  352. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  353. package/lib/cjs/ipc/IpcSocket.js +16 -16
  354. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  355. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
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  700. package/lib/esm/RpcManager.d.ts +40 -40
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  706. package/lib/esm/SkyBox.d.ts +215 -215
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  712. package/lib/esm/SolarCalculate.d.ts +27 -27
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  715. package/lib/esm/SolarShadows.d.ts +35 -35
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  943. package/package.json +7 -7
@@ -1,138 +1,138 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- /** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).
9
- * @note This is an immutable type - to modify its properties, use [[clone]].
10
- * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth
11
- * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but
12
- * also can be useful for point clouds with color information.
13
- * @note EDL mode is ignored (off) if the view is not perspective (camera is off)
14
- * @see [[RealityModelDisplaySettings.pointCloud]].
15
- * @beta
16
- */
17
- export class PointCloudDisplaySettings {
18
- constructor(props) {
19
- var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o;
20
- this.shape = (_a = props === null || props === void 0 ? void 0 : props.shape) !== null && _a !== void 0 ? _a : "round";
21
- this.sizeMode = (_b = props === null || props === void 0 ? void 0 : props.sizeMode) !== null && _b !== void 0 ? _b : "voxel";
22
- // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.
23
- this.pixelSize = (_c = props === null || props === void 0 ? void 0 : props.pixelSize) !== null && _c !== void 0 ? _c : 1;
24
- this.voxelScale = (_d = props === null || props === void 0 ? void 0 : props.voxelScale) !== null && _d !== void 0 ? _d : 1;
25
- this.minPixelsPerVoxel = (_e = props === null || props === void 0 ? void 0 : props.minPixelsPerVoxel) !== null && _e !== void 0 ? _e : 2;
26
- this.maxPixelsPerVoxel = (_f = props === null || props === void 0 ? void 0 : props.maxPixelsPerVoxel) !== null && _f !== void 0 ? _f : 20;
27
- this.edlMode = (_g = props === null || props === void 0 ? void 0 : props.edlMode) !== null && _g !== void 0 ? _g : "off";
28
- this.edlStrength = (_h = props === null || props === void 0 ? void 0 : props.edlStrength) !== null && _h !== void 0 ? _h : 5;
29
- this.edlRadius = (_j = props === null || props === void 0 ? void 0 : props.edlRadius) !== null && _j !== void 0 ? _j : 2;
30
- this.edlFilter = (_k = props === null || props === void 0 ? void 0 : props.edlFilter) !== null && _k !== void 0 ? _k : 1;
31
- this.edlMixWts1 = (_l = props === null || props === void 0 ? void 0 : props.edlMixWts1) !== null && _l !== void 0 ? _l : 1.0;
32
- this.edlMixWts2 = (_m = props === null || props === void 0 ? void 0 : props.edlMixWts2) !== null && _m !== void 0 ? _m : 0.5;
33
- this.edlMixWts4 = (_o = props === null || props === void 0 ? void 0 : props.edlMixWts4) !== null && _o !== void 0 ? _o : 0.25;
34
- }
35
- /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
36
- static fromJSON(props) {
37
- return props ? new PointCloudDisplaySettings(props) : this.defaults;
38
- }
39
- /** Convert these settings to their JSON representation. */
40
- toJSON() {
41
- const defs = PointCloudDisplaySettings.defaults;
42
- if (this.equals(defs))
43
- return undefined;
44
- const props = {};
45
- if (this.shape !== defs.shape)
46
- props.shape = this.shape;
47
- if (this.sizeMode !== defs.sizeMode)
48
- props.sizeMode = this.sizeMode;
49
- if (this.pixelSize !== defs.pixelSize)
50
- props.pixelSize = this.pixelSize;
51
- if (this.voxelScale !== defs.voxelScale)
52
- props.voxelScale = this.voxelScale;
53
- if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)
54
- props.minPixelsPerVoxel = this.minPixelsPerVoxel;
55
- if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)
56
- props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;
57
- if (this.edlMode !== defs.edlMode)
58
- props.edlMode = this.edlMode;
59
- if (this.edlStrength !== defs.edlStrength)
60
- props.edlStrength = this.edlStrength;
61
- if (this.edlRadius !== defs.edlRadius)
62
- props.edlRadius = this.edlRadius;
63
- if (this.edlFilter !== defs.edlFilter)
64
- props.edlFilter = this.edlFilter;
65
- if (this.edlMixWts1 !== defs.edlMixWts1)
66
- props.edlMixWts1 = this.edlMixWts1;
67
- if (this.edlMixWts2 !== defs.edlMixWts2)
68
- props.edlMixWts2 = this.edlMixWts2;
69
- if (this.edlMixWts4 !== defs.edlMixWts4)
70
- props.edlMixWts4 = this.edlMixWts4;
71
- return props;
72
- }
73
- /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
74
- clone(changedProps) {
75
- return PointCloudDisplaySettings.fromJSON({
76
- ...this.toJSON(),
77
- ...changedProps,
78
- });
79
- }
80
- /** Returns true if these settings are identical to `other`. */
81
- equals(other) {
82
- if (this === other)
83
- return true;
84
- return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize
85
- && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel
86
- && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius
87
- && this.edlFilter === other.edlFilter
88
- && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4;
89
- }
90
- }
91
- /** Settings with all properties initialized to their default values. */
92
- PointCloudDisplaySettings.defaults = new PointCloudDisplaySettings();
93
- /** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).
94
- * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.
95
- * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.
96
- * @note This is an immutable type - to modify its properties, use [[clone]].
97
- * @beta
98
- */
99
- export class RealityModelDisplaySettings {
100
- constructor(overrideColorRatio, pointCloud) {
101
- this.overrideColorRatio = overrideColorRatio !== null && overrideColorRatio !== void 0 ? overrideColorRatio : 0.5;
102
- this.pointCloud = pointCloud;
103
- }
104
- /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
105
- static fromJSON(props) {
106
- if (!props)
107
- return this.defaults;
108
- return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));
109
- }
110
- /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */
111
- toJSON() {
112
- const pointCloud = this.pointCloud.toJSON();
113
- const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;
114
- if (undefined === pointCloud && undefined === overrideColorRatio)
115
- return undefined;
116
- const props = {};
117
- if (undefined !== pointCloud)
118
- props.pointCloud = pointCloud;
119
- if (undefined !== overrideColorRatio)
120
- props.overrideColorRatio = overrideColorRatio;
121
- return props;
122
- }
123
- /** Returns true if these settings are identical to `other`. */
124
- equals(other) {
125
- if (this === other)
126
- return true;
127
- return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);
128
- }
129
- /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
130
- clone(changedProps) {
131
- const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;
132
- const colorRatio = changedProps.hasOwnProperty("overrideColorRatio") ? changedProps.overrideColorRatio : this.overrideColorRatio;
133
- return new RealityModelDisplaySettings(colorRatio, pointCloud);
134
- }
135
- }
136
- /** Settings with all properties initialized to their default values. */
137
- RealityModelDisplaySettings.defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ /** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).
9
+ * @note This is an immutable type - to modify its properties, use [[clone]].
10
+ * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth
11
+ * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but
12
+ * also can be useful for point clouds with color information.
13
+ * @note EDL mode is ignored (off) if the view is not perspective (camera is off)
14
+ * @see [[RealityModelDisplaySettings.pointCloud]].
15
+ * @beta
16
+ */
17
+ export class PointCloudDisplaySettings {
18
+ constructor(props) {
19
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o;
20
+ this.shape = (_a = props === null || props === void 0 ? void 0 : props.shape) !== null && _a !== void 0 ? _a : "round";
21
+ this.sizeMode = (_b = props === null || props === void 0 ? void 0 : props.sizeMode) !== null && _b !== void 0 ? _b : "voxel";
22
+ // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.
23
+ this.pixelSize = (_c = props === null || props === void 0 ? void 0 : props.pixelSize) !== null && _c !== void 0 ? _c : 1;
24
+ this.voxelScale = (_d = props === null || props === void 0 ? void 0 : props.voxelScale) !== null && _d !== void 0 ? _d : 1;
25
+ this.minPixelsPerVoxel = (_e = props === null || props === void 0 ? void 0 : props.minPixelsPerVoxel) !== null && _e !== void 0 ? _e : 2;
26
+ this.maxPixelsPerVoxel = (_f = props === null || props === void 0 ? void 0 : props.maxPixelsPerVoxel) !== null && _f !== void 0 ? _f : 20;
27
+ this.edlMode = (_g = props === null || props === void 0 ? void 0 : props.edlMode) !== null && _g !== void 0 ? _g : "off";
28
+ this.edlStrength = (_h = props === null || props === void 0 ? void 0 : props.edlStrength) !== null && _h !== void 0 ? _h : 5;
29
+ this.edlRadius = (_j = props === null || props === void 0 ? void 0 : props.edlRadius) !== null && _j !== void 0 ? _j : 2;
30
+ this.edlFilter = (_k = props === null || props === void 0 ? void 0 : props.edlFilter) !== null && _k !== void 0 ? _k : 1;
31
+ this.edlMixWts1 = (_l = props === null || props === void 0 ? void 0 : props.edlMixWts1) !== null && _l !== void 0 ? _l : 1.0;
32
+ this.edlMixWts2 = (_m = props === null || props === void 0 ? void 0 : props.edlMixWts2) !== null && _m !== void 0 ? _m : 0.5;
33
+ this.edlMixWts4 = (_o = props === null || props === void 0 ? void 0 : props.edlMixWts4) !== null && _o !== void 0 ? _o : 0.25;
34
+ }
35
+ /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
36
+ static fromJSON(props) {
37
+ return props ? new PointCloudDisplaySettings(props) : this.defaults;
38
+ }
39
+ /** Convert these settings to their JSON representation. */
40
+ toJSON() {
41
+ const defs = PointCloudDisplaySettings.defaults;
42
+ if (this.equals(defs))
43
+ return undefined;
44
+ const props = {};
45
+ if (this.shape !== defs.shape)
46
+ props.shape = this.shape;
47
+ if (this.sizeMode !== defs.sizeMode)
48
+ props.sizeMode = this.sizeMode;
49
+ if (this.pixelSize !== defs.pixelSize)
50
+ props.pixelSize = this.pixelSize;
51
+ if (this.voxelScale !== defs.voxelScale)
52
+ props.voxelScale = this.voxelScale;
53
+ if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)
54
+ props.minPixelsPerVoxel = this.minPixelsPerVoxel;
55
+ if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)
56
+ props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;
57
+ if (this.edlMode !== defs.edlMode)
58
+ props.edlMode = this.edlMode;
59
+ if (this.edlStrength !== defs.edlStrength)
60
+ props.edlStrength = this.edlStrength;
61
+ if (this.edlRadius !== defs.edlRadius)
62
+ props.edlRadius = this.edlRadius;
63
+ if (this.edlFilter !== defs.edlFilter)
64
+ props.edlFilter = this.edlFilter;
65
+ if (this.edlMixWts1 !== defs.edlMixWts1)
66
+ props.edlMixWts1 = this.edlMixWts1;
67
+ if (this.edlMixWts2 !== defs.edlMixWts2)
68
+ props.edlMixWts2 = this.edlMixWts2;
69
+ if (this.edlMixWts4 !== defs.edlMixWts4)
70
+ props.edlMixWts4 = this.edlMixWts4;
71
+ return props;
72
+ }
73
+ /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
74
+ clone(changedProps) {
75
+ return PointCloudDisplaySettings.fromJSON({
76
+ ...this.toJSON(),
77
+ ...changedProps,
78
+ });
79
+ }
80
+ /** Returns true if these settings are identical to `other`. */
81
+ equals(other) {
82
+ if (this === other)
83
+ return true;
84
+ return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize
85
+ && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel
86
+ && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius
87
+ && this.edlFilter === other.edlFilter
88
+ && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4;
89
+ }
90
+ }
91
+ /** Settings with all properties initialized to their default values. */
92
+ PointCloudDisplaySettings.defaults = new PointCloudDisplaySettings();
93
+ /** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).
94
+ * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.
95
+ * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.
96
+ * @note This is an immutable type - to modify its properties, use [[clone]].
97
+ * @beta
98
+ */
99
+ export class RealityModelDisplaySettings {
100
+ constructor(overrideColorRatio, pointCloud) {
101
+ this.overrideColorRatio = overrideColorRatio !== null && overrideColorRatio !== void 0 ? overrideColorRatio : 0.5;
102
+ this.pointCloud = pointCloud;
103
+ }
104
+ /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
105
+ static fromJSON(props) {
106
+ if (!props)
107
+ return this.defaults;
108
+ return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));
109
+ }
110
+ /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */
111
+ toJSON() {
112
+ const pointCloud = this.pointCloud.toJSON();
113
+ const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;
114
+ if (undefined === pointCloud && undefined === overrideColorRatio)
115
+ return undefined;
116
+ const props = {};
117
+ if (undefined !== pointCloud)
118
+ props.pointCloud = pointCloud;
119
+ if (undefined !== overrideColorRatio)
120
+ props.overrideColorRatio = overrideColorRatio;
121
+ return props;
122
+ }
123
+ /** Returns true if these settings are identical to `other`. */
124
+ equals(other) {
125
+ if (this === other)
126
+ return true;
127
+ return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);
128
+ }
129
+ /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
130
+ clone(changedProps) {
131
+ const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;
132
+ const colorRatio = changedProps.hasOwnProperty("overrideColorRatio") ? changedProps.overrideColorRatio : this.overrideColorRatio;
133
+ return new RealityModelDisplaySettings(colorRatio, pointCloud);
134
+ }
135
+ }
136
+ /** Settings with all properties initialized to their default values. */
137
+ RealityModelDisplaySettings.defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);
138
138
  //# sourceMappingURL=RealityModelDisplaySettings.js.map
@@ -1 +1 @@
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\n/** Specifies how the sizes of the individual points within a point cloud are computed.\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\n * @see [[PointCloudDisplaySettings.sizeMode]].\n * @beta\n */\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\n\n/** Specifies the shape drawn for each individual point within a point cloud.\n * - \"round\": Each point is drawn as a circle.\n * - \"square\": Each point is drawn as a square.\n * @see [[PointCloudDisplaySettings.shape]].\n * @beta\n */\nexport type PointCloudShape = \"square\" | \"round\";\n\n/** Specifies the Eye-Dome Lighting mode used for a point cloud.\n * - \"off\": EDL is not calculated\n * - \"on\": EDL is calculated using a single pass.\n * - \"full\" EDL is calculated with full algorithm including optional filtering\n * @see [[PointCloudDisplaySettings.edlMode]].\n * @beta\n */\nexport type PointCloudEDLMode = \"off\" | \"on\" | \"full\";\n\n/** The JSON representation of [[PointCloudDisplaySettings]].\n * @beta\n */\nexport interface PointCloudDisplayProps {\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\n sizeMode?: PointCloudSizeMode;\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\n voxelScale?: number;\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\n minPixelsPerVoxel?: number;\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\n maxPixelsPerVoxel?: number;\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\n pixelSize?: number;\n /** See [[PointCloudDisplaySettings.shape]]. */\n shape?: PointCloudShape;\n /** See [[PointCloudDisplaySettings.edlMode]]. */\n edlMode?: PointCloudEDLMode;\n /** See [[PointCloudDisplaySettings.edlStrength]]. */\n edlStrength?: number;\n /** See [[PointCloudDisplaySettings.edlRadius]]. */\n edlRadius?: number;\n /** See [[PointCloudDisplaySettings.edlFilter]]. */\n edlFilter?: number;\n /** See [[PointCloudDisplaySettings.edlMixWts1]]. */\n edlMixWts1?: number;\n /** See [[PointCloudDisplaySettings.edlMixWts2]]. */\n edlMixWts2?: number;\n /** See [[PointCloudDisplaySettings.edlMixWts4]]. */\n edlMixWts4?: number;\n}\n\n/** The JSON representation of [[RealityModelDisplaySettings]].\n * @beta\n */\nexport interface RealityModelDisplayProps {\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\n pointCloud?: PointCloudDisplayProps;\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\n overrideColorRatio?: number;\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\n}\n\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\n * @note This is an immutable type - to modify its properties, use [[clone]].\n * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth\n * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but\n * also can be useful for point clouds with color information.\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\n * @see [[RealityModelDisplaySettings.pointCloud]].\n * @beta\n */\nexport class PointCloudDisplaySettings {\n /** The shape drawn for each point in the cloud.\n * Default: \"round\".\n */\n public readonly shape: PointCloudShape;\n /** The method by which the size of each individual point is computed.\n * Default: \"voxel\".\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\n */\n public readonly sizeMode: PointCloudSizeMode;\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\n * Default: 1\n */\n public readonly pixelSize: number;\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\n * The scale is expected to be a positive floating point number.\n * Default: 1.0\n */\n public readonly voxelScale: number;\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\n * Default: 2\n */\n public readonly minPixelsPerVoxel: number;\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\n * Default: 20.\n */\n public readonly maxPixelsPerVoxel: number;\n /** The mode for the Eye-Dome Lighting (EDL) effect.\n * Default: \"off\"\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\n */\n public readonly edlMode: PointCloudEDLMode;\n /** A strength value for the Eye Dome Lighting (EDL) effect.\n * The strength is expected to be a positive floating point number.\n * Default: 5.0\n */\n public readonly edlStrength: number;\n /** A radius value for the Eye Dome Lighting (EDL) effect.\n * The radius is expected to be a positive floating point number\n * It is used to deterimine how far away in pixels to sample for depth change\n * Default: 2.0\n */\n public readonly edlRadius: number;\n /** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.\n * It only applies if edlMode is \"full\"\n * Default: 1.0\n */\n public readonly edlFilter?: number;\n /** A weighting value to apply to the full image when combining it with the half and quarter sized ones\n * It only applies if edlMode is \"full\"\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\n * Default: 1.0\n */\n public readonly edlMixWts1?: number;\n /** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones\n * It only applies if edlMode is \"full\"\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\n * Default: 0.5\n */\n public readonly edlMixWts2?: number;\n /** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones\n * It only applies if edlMode is \"full\"\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\n * Default: 0.25\n */\n public readonly edlMixWts4?: number;\n\n /** Settings with all properties initialized to their default values. */\n public static defaults = new PointCloudDisplaySettings();\n\n private constructor(props?: PointCloudDisplayProps) {\n this.shape = props?.shape ?? \"round\";\n this.sizeMode = props?.sizeMode ?? \"voxel\";\n\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\n this.pixelSize = props?.pixelSize ?? 1;\n this.voxelScale = props?.voxelScale ?? 1;\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\n this.edlMode = props?.edlMode ?? \"off\";\n this.edlStrength = props?.edlStrength ?? 5;\n this.edlRadius = props?.edlRadius ?? 2;\n this.edlFilter = props?.edlFilter ?? 1;\n this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;\n this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;\n this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;\n }\n\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\n }\n\n /** Convert these settings to their JSON representation. */\n public toJSON(): PointCloudDisplayProps | undefined {\n const defs = PointCloudDisplaySettings.defaults;\n if (this.equals(defs))\n return undefined;\n\n const props: PointCloudDisplayProps = { };\n if (this.shape !== defs.shape)\n props.shape = this.shape;\n\n if (this.sizeMode !== defs.sizeMode)\n props.sizeMode = this.sizeMode;\n\n if (this.pixelSize !== defs.pixelSize)\n props.pixelSize = this.pixelSize;\n\n if (this.voxelScale !== defs.voxelScale)\n props.voxelScale = this.voxelScale;\n\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\n\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\n\n if (this.edlMode !== defs.edlMode)\n props.edlMode = this.edlMode;\n\n if (this.edlStrength !== defs.edlStrength)\n props.edlStrength = this.edlStrength;\n\n if (this.edlRadius !== defs.edlRadius)\n props.edlRadius = this.edlRadius;\n\n if (this.edlFilter !== defs.edlFilter)\n props.edlFilter = this.edlFilter;\n\n if (this.edlMixWts1 !== defs.edlMixWts1)\n props.edlMixWts1 = this.edlMixWts1;\n\n if (this.edlMixWts2 !== defs.edlMixWts2)\n props.edlMixWts2 = this.edlMixWts2;\n\n if (this.edlMixWts4 !== defs.edlMixWts4)\n props.edlMixWts4 = this.edlMixWts4;\n\n return props;\n }\n\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\n return PointCloudDisplaySettings.fromJSON({\n ...this.toJSON(),\n ...changedProps,\n });\n }\n\n /** Returns true if these settings are identical to `other`. */\n public equals(other: PointCloudDisplaySettings): boolean {\n if (this === other)\n return true;\n\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel\n && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius\n && this.edlFilter === other.edlFilter\n && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4\n ;\n }\n}\n\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\n * @note This is an immutable type - to modify its properties, use [[clone]].\n * @beta\n */\nexport class RealityModelDisplaySettings {\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\n * Default: 0.5\n */\n public readonly overrideColorRatio: number;\n /** Settings that apply specifically to point cloud reality models.\n * Default: [[PointCloudDisplaySettings.defaults]].\n */\n public readonly pointCloud: PointCloudDisplaySettings;\n\n /** Settings with all properties initialized to their default values. */\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\n\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\n this.pointCloud = pointCloud;\n }\n\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\n if (!props)\n return this.defaults;\n\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\n }\n\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\n public toJSON(): RealityModelDisplayProps | undefined {\n const pointCloud = this.pointCloud.toJSON();\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\n\n if (undefined === pointCloud && undefined === overrideColorRatio)\n return undefined;\n\n const props: RealityModelDisplayProps = { };\n if (undefined !== pointCloud)\n props.pointCloud = pointCloud;\n\n if (undefined !== overrideColorRatio)\n props.overrideColorRatio = overrideColorRatio;\n\n return props;\n }\n\n /** Returns true if these settings are identical to `other`. */\n public equals(other: RealityModelDisplaySettings): boolean {\n if (this === other)\n return true;\n\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\n }\n\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\n }\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Specifies how the sizes of the individual points within a point cloud are computed.\r\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\r\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\r\n * @see [[PointCloudDisplaySettings.sizeMode]].\r\n * @beta\r\n */\r\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\r\n\r\n/** Specifies the shape drawn for each individual point within a point cloud.\r\n * - \"round\": Each point is drawn as a circle.\r\n * - \"square\": Each point is drawn as a square.\r\n * @see [[PointCloudDisplaySettings.shape]].\r\n * @beta\r\n */\r\nexport type PointCloudShape = \"square\" | \"round\";\r\n\r\n/** Specifies the Eye-Dome Lighting mode used for a point cloud.\r\n * - \"off\": EDL is not calculated\r\n * - \"on\": EDL is calculated using a single pass.\r\n * - \"full\" EDL is calculated with full algorithm including optional filtering\r\n * @see [[PointCloudDisplaySettings.edlMode]].\r\n * @beta\r\n */\r\nexport type PointCloudEDLMode = \"off\" | \"on\" | \"full\";\r\n\r\n/** The JSON representation of [[PointCloudDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface PointCloudDisplayProps {\r\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\r\n sizeMode?: PointCloudSizeMode;\r\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\r\n voxelScale?: number;\r\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\r\n minPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\r\n maxPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\r\n pixelSize?: number;\r\n /** See [[PointCloudDisplaySettings.shape]]. */\r\n shape?: PointCloudShape;\r\n /** See [[PointCloudDisplaySettings.edlMode]]. */\r\n edlMode?: PointCloudEDLMode;\r\n /** See [[PointCloudDisplaySettings.edlStrength]]. */\r\n edlStrength?: number;\r\n /** See [[PointCloudDisplaySettings.edlRadius]]. */\r\n edlRadius?: number;\r\n /** See [[PointCloudDisplaySettings.edlFilter]]. */\r\n edlFilter?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts1]]. */\r\n edlMixWts1?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts2]]. */\r\n edlMixWts2?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts4]]. */\r\n edlMixWts4?: number;\r\n}\r\n\r\n/** The JSON representation of [[RealityModelDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface RealityModelDisplayProps {\r\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\r\n pointCloud?: PointCloudDisplayProps;\r\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\r\n overrideColorRatio?: number;\r\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\r\n}\r\n\r\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth\r\n * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but\r\n * also can be useful for point clouds with color information.\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n * @see [[RealityModelDisplaySettings.pointCloud]].\r\n * @beta\r\n */\r\nexport class PointCloudDisplaySettings {\r\n /** The shape drawn for each point in the cloud.\r\n * Default: \"round\".\r\n */\r\n public readonly shape: PointCloudShape;\r\n /** The method by which the size of each individual point is computed.\r\n * Default: \"voxel\".\r\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\r\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\r\n */\r\n public readonly sizeMode: PointCloudSizeMode;\r\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\r\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\r\n * Default: 1\r\n */\r\n public readonly pixelSize: number;\r\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\r\n * The scale is expected to be a positive floating point number.\r\n * Default: 1.0\r\n */\r\n public readonly voxelScale: number;\r\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\r\n * Default: 2\r\n */\r\n public readonly minPixelsPerVoxel: number;\r\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\r\n * Default: 20.\r\n */\r\n public readonly maxPixelsPerVoxel: number;\r\n /** The mode for the Eye-Dome Lighting (EDL) effect.\r\n * Default: \"off\"\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n */\r\n public readonly edlMode: PointCloudEDLMode;\r\n /** A strength value for the Eye Dome Lighting (EDL) effect.\r\n * The strength is expected to be a positive floating point number.\r\n * Default: 5.0\r\n */\r\n public readonly edlStrength: number;\r\n /** A radius value for the Eye Dome Lighting (EDL) effect.\r\n * The radius is expected to be a positive floating point number\r\n * It is used to deterimine how far away in pixels to sample for depth change\r\n * Default: 2.0\r\n */\r\n public readonly edlRadius: number;\r\n /** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.\r\n * It only applies if edlMode is \"full\"\r\n * Default: 1.0\r\n */\r\n public readonly edlFilter?: number;\r\n /** A weighting value to apply to the full image when combining it with the half and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 1.0\r\n */\r\n public readonly edlMixWts1?: number;\r\n /** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.5\r\n */\r\n public readonly edlMixWts2?: number;\r\n /** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.25\r\n */\r\n public readonly edlMixWts4?: number;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new PointCloudDisplaySettings();\r\n\r\n private constructor(props?: PointCloudDisplayProps) {\r\n this.shape = props?.shape ?? \"round\";\r\n this.sizeMode = props?.sizeMode ?? \"voxel\";\r\n\r\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\r\n this.pixelSize = props?.pixelSize ?? 1;\r\n this.voxelScale = props?.voxelScale ?? 1;\r\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\r\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\r\n this.edlMode = props?.edlMode ?? \"off\";\r\n this.edlStrength = props?.edlStrength ?? 5;\r\n this.edlRadius = props?.edlRadius ?? 2;\r\n this.edlFilter = props?.edlFilter ?? 1;\r\n this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;\r\n this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;\r\n this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\r\n }\r\n\r\n /** Convert these settings to their JSON representation. */\r\n public toJSON(): PointCloudDisplayProps | undefined {\r\n const defs = PointCloudDisplaySettings.defaults;\r\n if (this.equals(defs))\r\n return undefined;\r\n\r\n const props: PointCloudDisplayProps = { };\r\n if (this.shape !== defs.shape)\r\n props.shape = this.shape;\r\n\r\n if (this.sizeMode !== defs.sizeMode)\r\n props.sizeMode = this.sizeMode;\r\n\r\n if (this.pixelSize !== defs.pixelSize)\r\n props.pixelSize = this.pixelSize;\r\n\r\n if (this.voxelScale !== defs.voxelScale)\r\n props.voxelScale = this.voxelScale;\r\n\r\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\r\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\r\n\r\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\r\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\r\n\r\n if (this.edlMode !== defs.edlMode)\r\n props.edlMode = this.edlMode;\r\n\r\n if (this.edlStrength !== defs.edlStrength)\r\n props.edlStrength = this.edlStrength;\r\n\r\n if (this.edlRadius !== defs.edlRadius)\r\n props.edlRadius = this.edlRadius;\r\n\r\n if (this.edlFilter !== defs.edlFilter)\r\n props.edlFilter = this.edlFilter;\r\n\r\n if (this.edlMixWts1 !== defs.edlMixWts1)\r\n props.edlMixWts1 = this.edlMixWts1;\r\n\r\n if (this.edlMixWts2 !== defs.edlMixWts2)\r\n props.edlMixWts2 = this.edlMixWts2;\r\n\r\n if (this.edlMixWts4 !== defs.edlMixWts4)\r\n props.edlMixWts4 = this.edlMixWts4;\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return PointCloudDisplaySettings.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: PointCloudDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\r\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel\r\n && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius\r\n && this.edlFilter === other.edlFilter\r\n && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4\r\n ;\r\n }\r\n}\r\n\r\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\r\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\r\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * @beta\r\n */\r\nexport class RealityModelDisplaySettings {\r\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\r\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\r\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\r\n * Default: 0.5\r\n */\r\n public readonly overrideColorRatio: number;\r\n /** Settings that apply specifically to point cloud reality models.\r\n * Default: [[PointCloudDisplaySettings.defaults]].\r\n */\r\n public readonly pointCloud: PointCloudDisplaySettings;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\r\n\r\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\r\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\r\n this.pointCloud = pointCloud;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n if (!props)\r\n return this.defaults;\r\n\r\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\r\n }\r\n\r\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\r\n public toJSON(): RealityModelDisplayProps | undefined {\r\n const pointCloud = this.pointCloud.toJSON();\r\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\r\n\r\n if (undefined === pointCloud && undefined === overrideColorRatio)\r\n return undefined;\r\n\r\n const props: RealityModelDisplayProps = { };\r\n if (undefined !== pointCloud)\r\n props.pointCloud = pointCloud;\r\n\r\n if (undefined !== overrideColorRatio)\r\n props.overrideColorRatio = overrideColorRatio;\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: RealityModelDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\r\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\r\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\r\n }\r\n}\r\n"]}
@@ -1,90 +1,90 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { OctEncodedNormalPair } from "./OctEncodedNormal";
5
- /** @internal */
6
- export declare enum PolylineTypeFlags {
7
- Normal = 0,
8
- Edge = 1,
9
- Outline = 2
10
- }
11
- /** Flags describing a polyline. A polyline may represent a continuous line string, or a set of discrete points.
12
- * @internal
13
- */
14
- export declare class PolylineFlags {
15
- isDisjoint: boolean;
16
- isPlanar: boolean;
17
- is2d: boolean;
18
- type: PolylineTypeFlags;
19
- constructor(is2d?: boolean, isPlanar?: boolean, isDisjoint?: boolean, type?: PolylineTypeFlags);
20
- clone(): PolylineFlags;
21
- /** Create a PolylineFlags from a serialized numeric representation. */
22
- static unpack(value: number): PolylineFlags;
23
- initDefaults(): void;
24
- get isOutlineEdge(): boolean;
25
- get isNormalEdge(): boolean;
26
- get isAnyEdge(): boolean;
27
- setIsNormalEdge(): void;
28
- setIsOutlineEdge(): void;
29
- /** Convert these flags to a numeric representation for serialization. */
30
- pack(): number;
31
- equals(other: PolylineFlags): boolean;
32
- }
33
- /** @internal */
34
- export declare class PolylineData {
35
- vertIndices: number[];
36
- numIndices: number;
37
- constructor(vertIndices?: number[], numIndices?: number);
38
- get isValid(): boolean;
39
- reset(): void;
40
- init(polyline: MeshPolyline): boolean;
41
- }
42
- /** @internal */
43
- export declare class MeshPolyline {
44
- readonly indices: number[];
45
- constructor(indices?: number[]);
46
- addIndex(index: number): void;
47
- clear(): void;
48
- }
49
- /** @internal */
50
- export declare class MeshPolylineList extends Array<MeshPolyline> {
51
- constructor(...args: MeshPolyline[]);
52
- }
53
- /** @internal */
54
- export declare class MeshEdge {
55
- indices: number[];
56
- constructor(index0?: number, index1?: number);
57
- compareTo(other: MeshEdge): number;
58
- }
59
- /** @internal */
60
- export declare class MeshEdges {
61
- visible: MeshEdge[];
62
- silhouette: MeshEdge[];
63
- polylines: MeshPolylineList;
64
- silhouetteNormals: OctEncodedNormalPair[];
65
- constructor();
66
- }
67
- /** @internal */
68
- export declare class EdgeArgs {
69
- edges?: MeshEdge[];
70
- init(meshEdges?: MeshEdges): boolean;
71
- clear(): void;
72
- get isValid(): boolean;
73
- get numEdges(): number;
74
- }
75
- /** @internal */
76
- export declare class SilhouetteEdgeArgs extends EdgeArgs {
77
- normals?: OctEncodedNormalPair[];
78
- init(meshEdges?: MeshEdges): boolean;
79
- clear(): void;
80
- }
81
- /** @internal */
82
- export declare class PolylineEdgeArgs {
83
- lines?: PolylineData[];
84
- constructor(lines?: PolylineData[]);
85
- init(lines?: PolylineData[]): boolean;
86
- get numLines(): number;
87
- get isValid(): boolean;
88
- clear(): void;
89
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { OctEncodedNormalPair } from "./OctEncodedNormal";
5
+ /** @internal */
6
+ export declare enum PolylineTypeFlags {
7
+ Normal = 0,
8
+ Edge = 1,
9
+ Outline = 2
10
+ }
11
+ /** Flags describing a polyline. A polyline may represent a continuous line string, or a set of discrete points.
12
+ * @internal
13
+ */
14
+ export declare class PolylineFlags {
15
+ isDisjoint: boolean;
16
+ isPlanar: boolean;
17
+ is2d: boolean;
18
+ type: PolylineTypeFlags;
19
+ constructor(is2d?: boolean, isPlanar?: boolean, isDisjoint?: boolean, type?: PolylineTypeFlags);
20
+ clone(): PolylineFlags;
21
+ /** Create a PolylineFlags from a serialized numeric representation. */
22
+ static unpack(value: number): PolylineFlags;
23
+ initDefaults(): void;
24
+ get isOutlineEdge(): boolean;
25
+ get isNormalEdge(): boolean;
26
+ get isAnyEdge(): boolean;
27
+ setIsNormalEdge(): void;
28
+ setIsOutlineEdge(): void;
29
+ /** Convert these flags to a numeric representation for serialization. */
30
+ pack(): number;
31
+ equals(other: PolylineFlags): boolean;
32
+ }
33
+ /** @internal */
34
+ export declare class PolylineData {
35
+ vertIndices: number[];
36
+ numIndices: number;
37
+ constructor(vertIndices?: number[], numIndices?: number);
38
+ get isValid(): boolean;
39
+ reset(): void;
40
+ init(polyline: MeshPolyline): boolean;
41
+ }
42
+ /** @internal */
43
+ export declare class MeshPolyline {
44
+ readonly indices: number[];
45
+ constructor(indices?: number[]);
46
+ addIndex(index: number): void;
47
+ clear(): void;
48
+ }
49
+ /** @internal */
50
+ export declare class MeshPolylineList extends Array<MeshPolyline> {
51
+ constructor(...args: MeshPolyline[]);
52
+ }
53
+ /** @internal */
54
+ export declare class MeshEdge {
55
+ indices: number[];
56
+ constructor(index0?: number, index1?: number);
57
+ compareTo(other: MeshEdge): number;
58
+ }
59
+ /** @internal */
60
+ export declare class MeshEdges {
61
+ visible: MeshEdge[];
62
+ silhouette: MeshEdge[];
63
+ polylines: MeshPolylineList;
64
+ silhouetteNormals: OctEncodedNormalPair[];
65
+ constructor();
66
+ }
67
+ /** @internal */
68
+ export declare class EdgeArgs {
69
+ edges?: MeshEdge[];
70
+ init(meshEdges?: MeshEdges): boolean;
71
+ clear(): void;
72
+ get isValid(): boolean;
73
+ get numEdges(): number;
74
+ }
75
+ /** @internal */
76
+ export declare class SilhouetteEdgeArgs extends EdgeArgs {
77
+ normals?: OctEncodedNormalPair[];
78
+ init(meshEdges?: MeshEdges): boolean;
79
+ clear(): void;
80
+ }
81
+ /** @internal */
82
+ export declare class PolylineEdgeArgs {
83
+ lines?: PolylineData[];
84
+ constructor(lines?: PolylineData[]);
85
+ init(lines?: PolylineData[]): boolean;
86
+ get numLines(): number;
87
+ get isValid(): boolean;
88
+ clear(): void;
89
+ }
90
90
  //# sourceMappingURL=Render.d.ts.map