@itwin/core-common 3.6.0-dev.14 → 3.6.0-dev.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (948) hide show
  1. package/CHANGELOG.md +8 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +12 -12
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.js +68 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.js +156 -156
  19. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  20. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  21. package/lib/cjs/Base64EncodedString.js +66 -66
  22. package/lib/cjs/Base64EncodedString.js.map +1 -1
  23. package/lib/cjs/BlobReader.d.ts +31 -31
  24. package/lib/cjs/BlobReader.js +84 -84
  25. package/lib/cjs/BlobReader.js.map +1 -1
  26. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  27. package/lib/cjs/BriefcaseTypes.js +95 -95
  28. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  29. package/lib/cjs/Camera.d.ts +42 -42
  30. package/lib/cjs/Camera.js +62 -62
  31. package/lib/cjs/Camera.js.map +1 -1
  32. package/lib/cjs/ChangedElements.d.ts +85 -85
  33. package/lib/cjs/ChangedElements.js +23 -23
  34. package/lib/cjs/ChangedElements.js.map +1 -1
  35. package/lib/cjs/ChangedEntities.d.ts +45 -45
  36. package/lib/cjs/ChangedEntities.js +9 -9
  37. package/lib/cjs/ChangedEntities.js.map +1 -1
  38. package/lib/cjs/ChangesetProps.d.ts +98 -98
  39. package/lib/cjs/ChangesetProps.js +22 -22
  40. package/lib/cjs/ChangesetProps.js.map +1 -1
  41. package/lib/cjs/ClipStyle.d.ts +89 -89
  42. package/lib/cjs/ClipStyle.js +123 -123
  43. package/lib/cjs/ClipStyle.js.map +1 -1
  44. package/lib/cjs/CloudStorage.d.ts +62 -62
  45. package/lib/cjs/CloudStorage.js +113 -113
  46. package/lib/cjs/CloudStorage.js.map +1 -1
  47. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  48. package/lib/cjs/CloudStorageTileCache.js +66 -66
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +256 -256
  51. package/lib/cjs/Code.js +281 -281
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorByName.js.map +1 -1
  56. package/lib/cjs/ColorDef.d.ts +208 -208
  57. package/lib/cjs/ColorDef.js +571 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  66. package/lib/cjs/ContextRealityModel.js +358 -358
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  69. package/lib/cjs/DisplayStyleSettings.js +981 -981
  70. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  71. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  72. package/lib/cjs/ECSchemaProps.js +9 -9
  73. package/lib/cjs/ECSchemaProps.js.map +1 -1
  74. package/lib/cjs/ECSqlReader.d.ts +70 -70
  75. package/lib/cjs/ECSqlReader.js +280 -280
  76. package/lib/cjs/ECSqlReader.js.map +1 -1
  77. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  78. package/lib/cjs/ECSqlTypes.js +189 -189
  79. package/lib/cjs/ECSqlTypes.js.map +1 -1
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementMesh.js.map +1 -1
  83. package/lib/cjs/ElementProps.d.ts +479 -479
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  89. package/lib/cjs/EntityProps.d.ts +176 -176
  90. package/lib/cjs/EntityProps.js +112 -112
  91. package/lib/cjs/EntityProps.js.map +1 -1
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/EntityReference.js.map +1 -1
  95. package/lib/cjs/Environment.d.ts +61 -61
  96. package/lib/cjs/Environment.js +73 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureGates.d.ts +31 -31
  99. package/lib/cjs/FeatureGates.js +55 -55
  100. package/lib/cjs/FeatureGates.js.map +1 -1
  101. package/lib/cjs/FeatureIndex.d.ts +39 -39
  102. package/lib/cjs/FeatureIndex.js +63 -63
  103. package/lib/cjs/FeatureIndex.js.map +1 -1
  104. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  105. package/lib/cjs/FeatureSymbology.js +614 -614
  106. package/lib/cjs/FeatureSymbology.js.map +1 -1
  107. package/lib/cjs/FeatureTable.d.ts +141 -141
  108. package/lib/cjs/FeatureTable.js +278 -278
  109. package/lib/cjs/FeatureTable.js.map +1 -1
  110. package/lib/cjs/Fonts.d.ts +51 -51
  111. package/lib/cjs/Fonts.js +53 -53
  112. package/lib/cjs/Fonts.js.map +1 -1
  113. package/lib/cjs/Frustum.d.ts +114 -114
  114. package/lib/cjs/Frustum.js +292 -292
  115. package/lib/cjs/Frustum.js.map +1 -1
  116. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  117. package/lib/cjs/GeoCoordinateServices.js +80 -80
  118. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  119. package/lib/cjs/GeometryContainment.d.ts +28 -28
  120. package/lib/cjs/GeometryContainment.js +9 -9
  121. package/lib/cjs/GeometryContainment.js.map +1 -1
  122. package/lib/cjs/GeometryParams.d.ts +130 -130
  123. package/lib/cjs/GeometryParams.js +174 -174
  124. package/lib/cjs/GeometryParams.js.map +1 -1
  125. package/lib/cjs/GeometrySummary.d.ts +45 -45
  126. package/lib/cjs/GeometrySummary.js +23 -23
  127. package/lib/cjs/GeometrySummary.js.map +1 -1
  128. package/lib/cjs/Gradient.d.ts +139 -139
  129. package/lib/cjs/Gradient.js +455 -455
  130. package/lib/cjs/Gradient.js.map +1 -1
  131. package/lib/cjs/GraphicParams.d.ts +58 -58
  132. package/lib/cjs/GraphicParams.js +85 -85
  133. package/lib/cjs/GraphicParams.js.map +1 -1
  134. package/lib/cjs/GroundPlane.d.ts +52 -52
  135. package/lib/cjs/GroundPlane.js +64 -64
  136. package/lib/cjs/GroundPlane.js.map +1 -1
  137. package/lib/cjs/HSLColor.d.ts +20 -20
  138. package/lib/cjs/HSLColor.js +32 -32
  139. package/lib/cjs/HSLColor.js.map +1 -1
  140. package/lib/cjs/HSVColor.d.ts +30 -30
  141. package/lib/cjs/HSVColor.js +59 -59
  142. package/lib/cjs/HSVColor.js.map +1 -1
  143. package/lib/cjs/HiddenLine.d.ts +97 -97
  144. package/lib/cjs/HiddenLine.js +162 -162
  145. package/lib/cjs/HiddenLine.js.map +1 -1
  146. package/lib/cjs/Hilite.d.ts +50 -50
  147. package/lib/cjs/Hilite.js +64 -64
  148. package/lib/cjs/Hilite.js.map +1 -1
  149. package/lib/cjs/IModel.d.ts +359 -359
  150. package/lib/cjs/IModel.js +347 -347
  151. package/lib/cjs/IModel.js.map +1 -1
  152. package/lib/cjs/IModelError.d.ts +36 -36
  153. package/lib/cjs/IModelError.js +72 -72
  154. package/lib/cjs/IModelError.js.map +1 -1
  155. package/lib/cjs/IModelVersion.d.ts +68 -68
  156. package/lib/cjs/IModelVersion.js +79 -79
  157. package/lib/cjs/IModelVersion.js.map +1 -1
  158. package/lib/cjs/Image.d.ts +86 -86
  159. package/lib/cjs/Image.js +128 -128
  160. package/lib/cjs/Image.js.map +1 -1
  161. package/lib/cjs/IpcAppProps.d.ts +141 -141
  162. package/lib/cjs/IpcAppProps.js +23 -23
  163. package/lib/cjs/IpcAppProps.js.map +1 -1
  164. package/lib/cjs/LightSettings.d.ts +224 -224
  165. package/lib/cjs/LightSettings.js +309 -309
  166. package/lib/cjs/LightSettings.js.map +1 -1
  167. package/lib/cjs/LinePixels.d.ts +34 -34
  168. package/lib/cjs/LinePixels.js +42 -42
  169. package/lib/cjs/LinePixels.js.map +1 -1
  170. package/lib/cjs/Localization.d.ts +113 -113
  171. package/lib/cjs/Localization.js +26 -26
  172. package/lib/cjs/Localization.js.map +1 -1
  173. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  174. package/lib/cjs/MapImagerySettings.js +80 -80
  175. package/lib/cjs/MapImagerySettings.js.map +1 -1
  176. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  177. package/lib/cjs/MapLayerSettings.js +411 -411
  178. package/lib/cjs/MapLayerSettings.js.map +1 -1
  179. package/lib/cjs/MassProperties.d.ts +64 -64
  180. package/lib/cjs/MassProperties.js +23 -23
  181. package/lib/cjs/MassProperties.js.map +1 -1
  182. package/lib/cjs/MaterialProps.d.ts +118 -118
  183. package/lib/cjs/MaterialProps.js +23 -23
  184. package/lib/cjs/MaterialProps.js.map +1 -1
  185. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  186. package/lib/cjs/ModelClipGroup.js +98 -98
  187. package/lib/cjs/ModelClipGroup.js.map +1 -1
  188. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  189. package/lib/cjs/ModelGeometryChanges.js +83 -83
  190. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  191. package/lib/cjs/ModelProps.d.ts +67 -67
  192. package/lib/cjs/ModelProps.js +9 -9
  193. package/lib/cjs/ModelProps.js.map +1 -1
  194. package/lib/cjs/NativeAppProps.d.ts +122 -122
  195. package/lib/cjs/NativeAppProps.js +30 -30
  196. package/lib/cjs/NativeAppProps.js.map +1 -1
  197. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  198. package/lib/cjs/OctEncodedNormal.js +98 -98
  199. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  200. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  201. package/lib/cjs/PlanProjectionSettings.js +63 -63
  202. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  203. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  204. package/lib/cjs/PlanarClipMask.js +136 -136
  205. package/lib/cjs/PlanarClipMask.js.map +1 -1
  206. package/lib/cjs/QPoint.d.ts +479 -479
  207. package/lib/cjs/QPoint.js +826 -826
  208. package/lib/cjs/QPoint.js.map +1 -1
  209. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  210. package/lib/cjs/RealityDataAccessProps.js +19 -19
  211. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  212. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  213. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  214. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  215. package/lib/cjs/Render.d.ts +89 -89
  216. package/lib/cjs/Render.js +177 -177
  217. package/lib/cjs/Render.js.map +1 -1
  218. package/lib/cjs/RenderMaterial.d.ts +58 -58
  219. package/lib/cjs/RenderMaterial.js +76 -76
  220. package/lib/cjs/RenderMaterial.js.map +1 -1
  221. package/lib/cjs/RenderSchedule.d.ts +543 -543
  222. package/lib/cjs/RenderSchedule.js +1002 -1002
  223. package/lib/cjs/RenderTexture.d.ts +70 -70
  224. package/lib/cjs/RenderTexture.js +59 -59
  225. package/lib/cjs/RenderTexture.js.map +1 -1
  226. package/lib/cjs/RgbColor.d.ts +47 -47
  227. package/lib/cjs/RgbColor.js +77 -77
  228. package/lib/cjs/RgbColor.js.map +1 -1
  229. package/lib/cjs/RpcInterface.d.ts +33 -33
  230. package/lib/cjs/RpcInterface.js +137 -137
  231. package/lib/cjs/RpcInterface.js.map +1 -1
  232. package/lib/cjs/RpcManager.d.ts +40 -40
  233. package/lib/cjs/RpcManager.js +55 -55
  234. package/lib/cjs/RpcManager.js.map +1 -1
  235. package/lib/cjs/SessionProps.d.ts +16 -16
  236. package/lib/cjs/SessionProps.js +9 -9
  237. package/lib/cjs/SessionProps.js.map +1 -1
  238. package/lib/cjs/SkyBox.d.ts +215 -215
  239. package/lib/cjs/SkyBox.js +210 -210
  240. package/lib/cjs/SkyBox.js.map +1 -1
  241. package/lib/cjs/Snapping.d.ts +49 -49
  242. package/lib/cjs/Snapping.js +9 -9
  243. package/lib/cjs/Snapping.js.map +1 -1
  244. package/lib/cjs/SolarCalculate.d.ts +27 -27
  245. package/lib/cjs/SolarCalculate.js +211 -211
  246. package/lib/cjs/SolarCalculate.js.map +1 -1
  247. package/lib/cjs/SolarShadows.d.ts +35 -35
  248. package/lib/cjs/SolarShadows.js +62 -62
  249. package/lib/cjs/SolarShadows.js.map +1 -1
  250. package/lib/cjs/SpatialClassification.d.ts +208 -208
  251. package/lib/cjs/SpatialClassification.js +340 -340
  252. package/lib/cjs/SpatialClassification.js.map +1 -1
  253. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  254. package/lib/cjs/SubCategoryAppearance.js +96 -96
  255. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  256. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  257. package/lib/cjs/SubCategoryOverride.js +104 -104
  258. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  259. package/lib/cjs/TerrainSettings.d.ts +82 -82
  260. package/lib/cjs/TerrainSettings.js +102 -102
  261. package/lib/cjs/TerrainSettings.js.map +1 -1
  262. package/lib/cjs/TextureMapping.d.ts +116 -116
  263. package/lib/cjs/TextureMapping.js +174 -174
  264. package/lib/cjs/TextureMapping.js.map +1 -1
  265. package/lib/cjs/TextureProps.d.ts +65 -65
  266. package/lib/cjs/TextureProps.js +28 -28
  267. package/lib/cjs/TextureProps.js.map +1 -1
  268. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  269. package/lib/cjs/ThematicDisplay.js +344 -344
  270. package/lib/cjs/ThematicDisplay.js.map +1 -1
  271. package/lib/cjs/Thumbnail.d.ts +26 -26
  272. package/lib/cjs/Thumbnail.js +9 -9
  273. package/lib/cjs/Thumbnail.js.map +1 -1
  274. package/lib/cjs/TileProps.d.ts +82 -82
  275. package/lib/cjs/TileProps.js +29 -29
  276. package/lib/cjs/TileProps.js.map +1 -1
  277. package/lib/cjs/Tween.d.ts +191 -191
  278. package/lib/cjs/Tween.js +570 -570
  279. package/lib/cjs/Tween.js.map +1 -1
  280. package/lib/cjs/TxnAction.d.ts +21 -21
  281. package/lib/cjs/TxnAction.js +29 -29
  282. package/lib/cjs/TxnAction.js.map +1 -1
  283. package/lib/cjs/ViewDetails.d.ts +125 -125
  284. package/lib/cjs/ViewDetails.js +166 -166
  285. package/lib/cjs/ViewDetails.js.map +1 -1
  286. package/lib/cjs/ViewFlags.d.ts +291 -291
  287. package/lib/cjs/ViewFlags.js +368 -368
  288. package/lib/cjs/ViewFlags.js.map +1 -1
  289. package/lib/cjs/ViewProps.d.ts +205 -205
  290. package/lib/cjs/ViewProps.js +9 -9
  291. package/lib/cjs/ViewProps.js.map +1 -1
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  294. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  295. package/lib/cjs/core-common.d.ts +245 -245
  296. package/lib/cjs/core-common.js +261 -261
  297. package/lib/cjs/core-common.js.map +1 -1
  298. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  299. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  300. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  301. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  302. package/lib/cjs/domains/GenericElementProps.js +9 -9
  303. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  304. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  305. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  306. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  307. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  308. package/lib/cjs/geometry/AreaPattern.js +204 -204
  309. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  310. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  311. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  312. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  313. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  314. package/lib/cjs/geometry/Cartographic.js +345 -345
  315. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  317. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  318. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  319. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  320. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  321. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  322. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  323. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  324. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  325. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  326. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  327. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  329. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  330. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  331. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  332. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  333. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  334. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  335. package/lib/cjs/geometry/GeometryStream.js +469 -469
  336. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  337. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  338. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  339. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  340. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  341. package/lib/cjs/geometry/LineStyle.js +129 -129
  342. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  343. package/lib/cjs/geometry/Placement.d.ts +95 -95
  344. package/lib/cjs/geometry/Placement.js +131 -131
  345. package/lib/cjs/geometry/Placement.js.map +1 -1
  346. package/lib/cjs/geometry/Projection.d.ts +251 -251
  347. package/lib/cjs/geometry/Projection.js +198 -198
  348. package/lib/cjs/geometry/Projection.js.map +1 -1
  349. package/lib/cjs/geometry/TextString.d.ts +55 -55
  350. package/lib/cjs/geometry/TextString.js +65 -65
  351. package/lib/cjs/geometry/TextString.js.map +1 -1
  352. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  353. package/lib/cjs/ipc/IpcSession.js +27 -27
  354. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  355. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  356. package/lib/cjs/ipc/IpcSocket.js +16 -16
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  700. package/lib/esm/RgbColor.js +73 -73
  701. package/lib/esm/RgbColor.js.map +1 -1
  702. package/lib/esm/RpcInterface.d.ts +33 -33
  703. package/lib/esm/RpcInterface.js +133 -133
  704. package/lib/esm/RpcInterface.js.map +1 -1
  705. package/lib/esm/RpcManager.d.ts +40 -40
  706. package/lib/esm/RpcManager.js +51 -51
  707. package/lib/esm/RpcManager.js.map +1 -1
  708. package/lib/esm/SessionProps.d.ts +16 -16
  709. package/lib/esm/SessionProps.js +8 -8
  710. package/lib/esm/SessionProps.js.map +1 -1
  711. package/lib/esm/SkyBox.d.ts +215 -215
  712. package/lib/esm/SkyBox.js +203 -203
  713. package/lib/esm/SkyBox.js.map +1 -1
  714. package/lib/esm/Snapping.d.ts +49 -49
  715. package/lib/esm/Snapping.js +8 -8
  716. package/lib/esm/Snapping.js.map +1 -1
  717. package/lib/esm/SolarCalculate.d.ts +27 -27
  718. package/lib/esm/SolarCalculate.js +204 -204
  719. package/lib/esm/SolarCalculate.js.map +1 -1
  720. package/lib/esm/SolarShadows.d.ts +35 -35
  721. package/lib/esm/SolarShadows.js +58 -58
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  723. package/lib/esm/SpatialClassification.d.ts +208 -208
  724. package/lib/esm/SpatialClassification.js +334 -334
  725. package/lib/esm/SpatialClassification.js.map +1 -1
  726. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  727. package/lib/esm/SubCategoryAppearance.js +92 -92
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  729. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  730. package/lib/esm/SubCategoryOverride.js +100 -100
  731. package/lib/esm/SubCategoryOverride.js.map +1 -1
  732. package/lib/esm/TerrainSettings.d.ts +82 -82
  733. package/lib/esm/TerrainSettings.js +98 -98
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  735. package/lib/esm/TextureMapping.d.ts +116 -116
  736. package/lib/esm/TextureMapping.js +170 -170
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  738. package/lib/esm/TextureProps.d.ts +65 -65
  739. package/lib/esm/TextureProps.js +25 -25
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  741. package/lib/esm/ThematicDisplay.d.ts +230 -230
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  744. package/lib/esm/Thumbnail.d.ts +26 -26
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  786. package/lib/esm/geometry/Cartographic.d.ts +137 -137
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  948. package/package.json +7 -7
@@ -1,310 +1,310 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module DisplayStyles
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const RgbColor_1 = require("./RgbColor");
14
- function extractIntensity(value, defaultValue) {
15
- const maxIntensity = 5;
16
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
- }
18
- const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
- /** Describes the solar directional light associated with a [[LightSettings]].
20
- * @see [[SolarLightProps]].
21
- * @public
22
- */
23
- class SolarLight {
24
- constructor(json) {
25
- json = json || {};
26
- this.intensity = extractIntensity(json.intensity, 1);
27
- this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
- if (json.direction)
29
- this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
- else
31
- this.direction = defaultSolarDirection.clone();
32
- if (typeof json.timePoint === "number")
33
- this.timePoint = json.timePoint;
34
- }
35
- toJSON() {
36
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
- const timePoint = this.timePoint;
40
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
- return undefined;
42
- const json = {};
43
- if (direction)
44
- json.direction = direction;
45
- if (undefined !== intensity)
46
- json.intensity = intensity;
47
- if (undefined !== alwaysEnabled)
48
- json.alwaysEnabled = alwaysEnabled;
49
- if (undefined !== timePoint)
50
- json.timePoint = timePoint;
51
- return json;
52
- }
53
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
- * copy if `changesProps.direction` is equal to `this.direction`.
56
- */
57
- clone(changedProps) {
58
- var _a;
59
- if (!changedProps)
60
- return this;
61
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
- if (undefined !== changedProps.direction)
63
- props.direction = changedProps.direction;
64
- if (undefined !== changedProps.intensity)
65
- props.intensity = changedProps.intensity;
66
- if (undefined !== changedProps.alwaysEnabled)
67
- props.alwaysEnabled = changedProps.alwaysEnabled;
68
- if (undefined !== changedProps.timePoint)
69
- props.timePoint = changedProps.timePoint;
70
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
- // If caller explicitly supplied a timePoint, trust it.
72
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
- const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
- if (!newDirection.isAlmostEqual(this.direction))
75
- props.timePoint = undefined;
76
- }
77
- return new SolarLight(props);
78
- }
79
- equals(rhs) {
80
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
- }
82
- }
83
- exports.SolarLight = SolarLight;
84
- /** Describes the ambient light associated with a [[LightSettings]].
85
- * @see [[AmbientLightProps]]
86
- * @public
87
- */
88
- class AmbientLight {
89
- constructor(json) {
90
- json = json || {};
91
- this.intensity = extractIntensity(json.intensity, 0.2);
92
- this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
- }
94
- toJSON() {
95
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
- if (undefined === color && undefined === intensity)
98
- return undefined;
99
- const json = {};
100
- if (color)
101
- json.color = color;
102
- if (undefined !== intensity)
103
- json.intensity = intensity;
104
- return json;
105
- }
106
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
- clone(changed) {
108
- var _a;
109
- if (!changed)
110
- return this;
111
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
- if (undefined !== changed.intensity)
113
- props.intensity = changed.intensity;
114
- if (undefined !== changed.color)
115
- props.color = changed.color;
116
- return new AmbientLight(props);
117
- }
118
- equals(rhs) {
119
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
- }
121
- }
122
- exports.AmbientLight = AmbientLight;
123
- const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
- const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
- * @see [[HemisphereLightsProps]]
127
- * @public
128
- */
129
- class HemisphereLights {
130
- constructor(json) {
131
- json = json || {};
132
- this.intensity = extractIntensity(json.intensity, 0);
133
- this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
- this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
- }
136
- toJSON() {
137
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
- const intensity = 0 === this.intensity ? undefined : this.intensity;
140
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
- return undefined;
142
- const json = {};
143
- if (upperColor)
144
- json.upperColor = upperColor;
145
- if (lowerColor)
146
- json.lowerColor = lowerColor;
147
- if (undefined !== intensity)
148
- json.intensity = intensity;
149
- return json;
150
- }
151
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
- clone(changed) {
153
- if (!changed)
154
- return this;
155
- const props = this.toJSON() || {};
156
- if (undefined !== changed.upperColor)
157
- props.upperColor = changed.upperColor;
158
- if (undefined !== changed.lowerColor)
159
- props.lowerColor = changed.lowerColor;
160
- if (undefined !== changed.intensity)
161
- props.intensity = changed.intensity;
162
- return new HemisphereLights(props);
163
- }
164
- equals(rhs) {
165
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
- }
167
- }
168
- exports.HemisphereLights = HemisphereLights;
169
- function clampIntensity(intensity = 0) {
170
- return Math.max(intensity, 0);
171
- }
172
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
- *
177
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
- * aesthetically-pleasing results.
179
- * @see [[LightSettings.fresnel]].
180
- * @public
181
- */
182
- class FresnelSettings {
183
- constructor(intensity, invert) {
184
- (0, core_bentley_1.assert)(intensity >= 0);
185
- this.intensity = intensity;
186
- this.invert = invert;
187
- }
188
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
- static fromJSON(props) {
190
- const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
- const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
- if (0 === intensity && !invert)
193
- return this._defaults;
194
- return new this(intensity, invert);
195
- }
196
- /** Create a new FresnelSettings.
197
- * @note Intensity values less than zero will be set to zero.
198
- */
199
- static create(intensity = 0, invert = false) {
200
- return this.fromJSON({ intensity, invert });
201
- }
202
- /** Convert to JSON representation.
203
- * @note If all settings match the default values, `undefined` will be returned.
204
- */
205
- toJSON() {
206
- if (0 === this.intensity && !this.invert)
207
- return undefined;
208
- const props = {};
209
- if (0 !== this.intensity)
210
- props.intensity = this.intensity;
211
- if (this.invert)
212
- props.invert = true;
213
- return props;
214
- }
215
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
- clone(changedProps) {
217
- var _a, _b;
218
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
- return this;
221
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
- return FresnelSettings.fromJSON({ intensity, invert });
224
- }
225
- /** Return true if these settings are equivalent to `rhs`. */
226
- equals(rhs) {
227
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
- }
229
- }
230
- exports.FresnelSettings = FresnelSettings;
231
- FresnelSettings._defaults = new FresnelSettings(0, false);
232
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
- * @see [[LightSettingsProps]]
234
- * @public
235
- */
236
- class LightSettings {
237
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
- this.solar = solar;
239
- this.ambient = ambient;
240
- this.hemisphere = hemisphere;
241
- this.portraitIntensity = portraitIntensity;
242
- this.specularIntensity = specularIntensity;
243
- this.numCels = numCels;
244
- this.fresnel = fresnel;
245
- }
246
- static fromJSON(props) {
247
- var _a;
248
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
252
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
253
- const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
- }
257
- toJSON() {
258
- const solar = this.solar.toJSON();
259
- const ambient = this.ambient.toJSON();
260
- const hemisphere = this.hemisphere.toJSON();
261
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
262
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
- const fresnel = this.fresnel.toJSON();
265
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
- return undefined;
267
- const json = {};
268
- if (solar)
269
- json.solar = solar;
270
- if (ambient)
271
- json.ambient = ambient;
272
- if (hemisphere)
273
- json.hemisphere = hemisphere;
274
- if (portrait)
275
- json.portrait = portrait;
276
- if (undefined !== specularIntensity)
277
- json.specularIntensity = specularIntensity;
278
- if (undefined !== numCels)
279
- json.numCels = numCels;
280
- if (fresnel)
281
- json.fresnel = fresnel;
282
- return json;
283
- }
284
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
- * ` clone({ ambient: { intensity: 0.5 } })`
287
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
- */
289
- clone(changed) {
290
- var _a, _b, _c, _d;
291
- if (!changed)
292
- return this;
293
- const solar = this.solar.clone(changed.solar);
294
- const ambient = this.ambient.clone(changed.ambient);
295
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
296
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
- const fresnel = this.fresnel.clone(changed.fresnel);
300
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
- }
302
- equals(rhs) {
303
- if (this === rhs)
304
- return true;
305
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
- }
308
- }
309
- exports.LightSettings = LightSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const RgbColor_1 = require("./RgbColor");
14
+ function extractIntensity(value, defaultValue) {
15
+ const maxIntensity = 5;
16
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
+ }
18
+ const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
+ /** Describes the solar directional light associated with a [[LightSettings]].
20
+ * @see [[SolarLightProps]].
21
+ * @public
22
+ */
23
+ class SolarLight {
24
+ constructor(json) {
25
+ json = json || {};
26
+ this.intensity = extractIntensity(json.intensity, 1);
27
+ this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
+ if (json.direction)
29
+ this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
+ else
31
+ this.direction = defaultSolarDirection.clone();
32
+ if (typeof json.timePoint === "number")
33
+ this.timePoint = json.timePoint;
34
+ }
35
+ toJSON() {
36
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
+ const timePoint = this.timePoint;
40
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
+ return undefined;
42
+ const json = {};
43
+ if (direction)
44
+ json.direction = direction;
45
+ if (undefined !== intensity)
46
+ json.intensity = intensity;
47
+ if (undefined !== alwaysEnabled)
48
+ json.alwaysEnabled = alwaysEnabled;
49
+ if (undefined !== timePoint)
50
+ json.timePoint = timePoint;
51
+ return json;
52
+ }
53
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
+ * copy if `changesProps.direction` is equal to `this.direction`.
56
+ */
57
+ clone(changedProps) {
58
+ var _a;
59
+ if (!changedProps)
60
+ return this;
61
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
+ if (undefined !== changedProps.direction)
63
+ props.direction = changedProps.direction;
64
+ if (undefined !== changedProps.intensity)
65
+ props.intensity = changedProps.intensity;
66
+ if (undefined !== changedProps.alwaysEnabled)
67
+ props.alwaysEnabled = changedProps.alwaysEnabled;
68
+ if (undefined !== changedProps.timePoint)
69
+ props.timePoint = changedProps.timePoint;
70
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
+ // If caller explicitly supplied a timePoint, trust it.
72
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
+ const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
+ if (!newDirection.isAlmostEqual(this.direction))
75
+ props.timePoint = undefined;
76
+ }
77
+ return new SolarLight(props);
78
+ }
79
+ equals(rhs) {
80
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
+ }
82
+ }
83
+ exports.SolarLight = SolarLight;
84
+ /** Describes the ambient light associated with a [[LightSettings]].
85
+ * @see [[AmbientLightProps]]
86
+ * @public
87
+ */
88
+ class AmbientLight {
89
+ constructor(json) {
90
+ json = json || {};
91
+ this.intensity = extractIntensity(json.intensity, 0.2);
92
+ this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
+ }
94
+ toJSON() {
95
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
+ if (undefined === color && undefined === intensity)
98
+ return undefined;
99
+ const json = {};
100
+ if (color)
101
+ json.color = color;
102
+ if (undefined !== intensity)
103
+ json.intensity = intensity;
104
+ return json;
105
+ }
106
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
+ clone(changed) {
108
+ var _a;
109
+ if (!changed)
110
+ return this;
111
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
+ if (undefined !== changed.intensity)
113
+ props.intensity = changed.intensity;
114
+ if (undefined !== changed.color)
115
+ props.color = changed.color;
116
+ return new AmbientLight(props);
117
+ }
118
+ equals(rhs) {
119
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
+ }
121
+ }
122
+ exports.AmbientLight = AmbientLight;
123
+ const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
+ const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
+ * @see [[HemisphereLightsProps]]
127
+ * @public
128
+ */
129
+ class HemisphereLights {
130
+ constructor(json) {
131
+ json = json || {};
132
+ this.intensity = extractIntensity(json.intensity, 0);
133
+ this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
+ this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
+ }
136
+ toJSON() {
137
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
140
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
+ return undefined;
142
+ const json = {};
143
+ if (upperColor)
144
+ json.upperColor = upperColor;
145
+ if (lowerColor)
146
+ json.lowerColor = lowerColor;
147
+ if (undefined !== intensity)
148
+ json.intensity = intensity;
149
+ return json;
150
+ }
151
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
+ clone(changed) {
153
+ if (!changed)
154
+ return this;
155
+ const props = this.toJSON() || {};
156
+ if (undefined !== changed.upperColor)
157
+ props.upperColor = changed.upperColor;
158
+ if (undefined !== changed.lowerColor)
159
+ props.lowerColor = changed.lowerColor;
160
+ if (undefined !== changed.intensity)
161
+ props.intensity = changed.intensity;
162
+ return new HemisphereLights(props);
163
+ }
164
+ equals(rhs) {
165
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
+ }
167
+ }
168
+ exports.HemisphereLights = HemisphereLights;
169
+ function clampIntensity(intensity = 0) {
170
+ return Math.max(intensity, 0);
171
+ }
172
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
+ *
177
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
+ * aesthetically-pleasing results.
179
+ * @see [[LightSettings.fresnel]].
180
+ * @public
181
+ */
182
+ class FresnelSettings {
183
+ constructor(intensity, invert) {
184
+ (0, core_bentley_1.assert)(intensity >= 0);
185
+ this.intensity = intensity;
186
+ this.invert = invert;
187
+ }
188
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
+ static fromJSON(props) {
190
+ const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
+ const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
+ if (0 === intensity && !invert)
193
+ return this._defaults;
194
+ return new this(intensity, invert);
195
+ }
196
+ /** Create a new FresnelSettings.
197
+ * @note Intensity values less than zero will be set to zero.
198
+ */
199
+ static create(intensity = 0, invert = false) {
200
+ return this.fromJSON({ intensity, invert });
201
+ }
202
+ /** Convert to JSON representation.
203
+ * @note If all settings match the default values, `undefined` will be returned.
204
+ */
205
+ toJSON() {
206
+ if (0 === this.intensity && !this.invert)
207
+ return undefined;
208
+ const props = {};
209
+ if (0 !== this.intensity)
210
+ props.intensity = this.intensity;
211
+ if (this.invert)
212
+ props.invert = true;
213
+ return props;
214
+ }
215
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
+ clone(changedProps) {
217
+ var _a, _b;
218
+ if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
+ && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
+ return this;
221
+ const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
+ const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
+ return FresnelSettings.fromJSON({ intensity, invert });
224
+ }
225
+ /** Return true if these settings are equivalent to `rhs`. */
226
+ equals(rhs) {
227
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
+ }
229
+ }
230
+ exports.FresnelSettings = FresnelSettings;
231
+ FresnelSettings._defaults = new FresnelSettings(0, false);
232
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
+ * @see [[LightSettingsProps]]
234
+ * @public
235
+ */
236
+ class LightSettings {
237
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
+ this.solar = solar;
239
+ this.ambient = ambient;
240
+ this.hemisphere = hemisphere;
241
+ this.portraitIntensity = portraitIntensity;
242
+ this.specularIntensity = specularIntensity;
243
+ this.numCels = numCels;
244
+ this.fresnel = fresnel;
245
+ }
246
+ static fromJSON(props) {
247
+ var _a;
248
+ const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
+ const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
+ const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
+ const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
252
+ const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
253
+ const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
+ const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
+ }
257
+ toJSON() {
258
+ const solar = this.solar.toJSON();
259
+ const ambient = this.ambient.toJSON();
260
+ const hemisphere = this.hemisphere.toJSON();
261
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
262
+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
+ const fresnel = this.fresnel.toJSON();
265
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
+ return undefined;
267
+ const json = {};
268
+ if (solar)
269
+ json.solar = solar;
270
+ if (ambient)
271
+ json.ambient = ambient;
272
+ if (hemisphere)
273
+ json.hemisphere = hemisphere;
274
+ if (portrait)
275
+ json.portrait = portrait;
276
+ if (undefined !== specularIntensity)
277
+ json.specularIntensity = specularIntensity;
278
+ if (undefined !== numCels)
279
+ json.numCels = numCels;
280
+ if (fresnel)
281
+ json.fresnel = fresnel;
282
+ return json;
283
+ }
284
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
+ * ` clone({ ambient: { intensity: 0.5 } })`
287
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
+ */
289
+ clone(changed) {
290
+ var _a, _b, _c, _d;
291
+ if (!changed)
292
+ return this;
293
+ const solar = this.solar.clone(changed.solar);
294
+ const ambient = this.ambient.clone(changed.ambient);
295
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
296
+ const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
+ const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
+ const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
+ const fresnel = this.fresnel.clone(changed.fresnel);
300
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
+ }
302
+ equals(rhs) {
303
+ if (this === rhs)
304
+ return true;
305
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
+ }
308
+ }
309
+ exports.LightSettings = LightSettings;
310
310
  //# sourceMappingURL=LightSettings.js.map