@itwin/core-common 3.6.0-dev.10 → 3.6.0-dev.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/ElementMesh.js +2 -2
- package/lib/cjs/ElementMesh.js.map +1 -1
- package/lib/cjs/RealityModelDisplaySettings.d.ts +65 -0
- package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
- package/lib/cjs/RealityModelDisplaySettings.js +30 -2
- package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
- package/lib/cjs/tile/B3dmTileIO.js +5 -5
- package/lib/cjs/tile/B3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/CompositeTileIO.js +2 -2
- package/lib/cjs/tile/CompositeTileIO.js.map +1 -1
- package/lib/cjs/tile/GltfTileIO.js +5 -5
- package/lib/cjs/tile/GltfTileIO.js.map +1 -1
- package/lib/cjs/tile/I3dmTileIO.js +6 -6
- package/lib/cjs/tile/I3dmTileIO.js.map +1 -1
- package/lib/cjs/tile/IModelTileIO.js +10 -10
- package/lib/cjs/tile/IModelTileIO.js.map +1 -1
- package/lib/cjs/tile/PntsTileIO.js +5 -5
- package/lib/cjs/tile/PntsTileIO.js.map +1 -1
- package/lib/cjs/tile/TileIO.js +3 -3
- package/lib/cjs/tile/TileIO.js.map +1 -1
- package/lib/esm/ElementMesh.js +2 -2
- package/lib/esm/ElementMesh.js.map +1 -1
- package/lib/esm/RealityModelDisplaySettings.d.ts +65 -0
- package/lib/esm/RealityModelDisplaySettings.d.ts.map +1 -1
- package/lib/esm/RealityModelDisplaySettings.js +30 -2
- package/lib/esm/RealityModelDisplaySettings.js.map +1 -1
- package/lib/esm/tile/B3dmTileIO.js +5 -5
- package/lib/esm/tile/B3dmTileIO.js.map +1 -1
- package/lib/esm/tile/CompositeTileIO.js +2 -2
- package/lib/esm/tile/CompositeTileIO.js.map +1 -1
- package/lib/esm/tile/GltfTileIO.js +5 -5
- package/lib/esm/tile/GltfTileIO.js.map +1 -1
- package/lib/esm/tile/I3dmTileIO.js +6 -6
- package/lib/esm/tile/I3dmTileIO.js.map +1 -1
- package/lib/esm/tile/IModelTileIO.js +10 -10
- package/lib/esm/tile/IModelTileIO.js.map +1 -1
- package/lib/esm/tile/PntsTileIO.js +5 -5
- package/lib/esm/tile/PntsTileIO.js.map +1 -1
- package/lib/esm/tile/TileIO.js +3 -3
- package/lib/esm/tile/TileIO.js.map +1 -1
- package/package.json +7 -7
package/lib/cjs/ElementMesh.js
CHANGED
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return undefined;
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}
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// Type codes are a sequence of four uppercase ASCII letters.
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const chars = [stream.
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const chars = [stream.readUint8(), stream.readUint8(), stream.readUint8(), stream.readUint8()];
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if (chars.some((c) => c < 65 || c > 90))
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return undefined;
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const dataLength = stream.
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const dataLength = stream.readUint32();
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const data = dataLength > 0 ? stream.nextBytes(dataLength) : undefined;
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return {
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type: String.fromCharCode(...chars),
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@@ -1 +1 @@
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-
{"version":3,"file":"ElementMesh.js","sourceRoot":"","sources":["../../src/ElementMesh.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6D;AAC7D,wDAAkF;AAsClF,SAAS,SAAS,CAAC,MAAkB;IACnC,IAAI,MAAM,CAAC,eAAe,GAAG,CAAC,EAAE;QAC9B,2BAA2B;QAC3B,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC9B,OAAO,SAAS,CAAC;KAClB;IAED,6DAA6D;IAC7D,MAAM,KAAK,GAAG,CAAC,MAAM,CAAC,SAAS,EAAE,MAAM,CAAC,SAAS,EAAE,MAAM,CAAC,SAAS,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC;
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{"version":3,"file":"ElementMesh.js","sourceRoot":"","sources":["../../src/ElementMesh.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6D;AAC7D,wDAAkF;AAsClF,SAAS,SAAS,CAAC,MAAkB;IACnC,IAAI,MAAM,CAAC,eAAe,GAAG,CAAC,EAAE;QAC9B,2BAA2B;QAC3B,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC9B,OAAO,SAAS,CAAC;KAClB;IAED,6DAA6D;IAC7D,MAAM,KAAK,GAAG,CAAC,MAAM,CAAC,SAAS,EAAE,EAAE,MAAM,CAAC,SAAS,EAAE,EAAE,MAAM,CAAC,SAAS,EAAE,EAAE,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC;IAC/F,IAAI,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,CAAC;QACrC,OAAO,SAAS,CAAC;IAEnB,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;IACvC,MAAM,IAAI,GAAG,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACvE,OAAO;QACL,IAAI,EAAE,MAAM,CAAC,YAAY,CAAC,GAAG,KAAK,CAAC;QACnC,IAAI;KACL,CAAC;AACJ,CAAC;AAED;;;;GAIG;AACH,SAAgB,iBAAiB,CAAC,IAAgB;IAChD,MAAM,SAAS,GAAsB,EAAE,CAAC;IAExC,MAAM,MAAM,GAAG,yBAAU,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;IAC/C,MAAM,UAAU,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC;IACrC,IAAI,CAAC,UAAU,IAAI,MAAM,KAAK,UAAU,CAAC,IAAI;QAC3C,OAAO,SAAS,CAAC;IAEnB,OAAO,MAAM,CAAC,eAAe,GAAG,CAAC,EAAE;QACjC,MAAM,KAAK,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC;QAChC,IAAI,CAAC,KAAK,IAAI,KAAK,CAAC,IAAI,KAAK,MAAM,IAAI,CAAC,KAAK,CAAC,IAAI;YAChD,SAAS;QAEX,IAAI;YACF,MAAM,IAAI,GAAG,yCAAyB,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YACzE,IAAI,IAAI,YAAY,+BAAe;gBACjC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACxB;QAAC,OAAO,CAAC,EAAE;YACV,EAAE;SACH;KACF;IAED,OAAO,SAAS,CAAC;AACnB,CAAC;AAvBD,8CAuBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { ByteStream, Id64String } from \"@itwin/core-bentley\";\r\nimport { BentleyGeometryFlatBuffer, IndexedPolyface } from \"@itwin/core-geometry\";\r\n\r\n/** Options used to control how [Polyface]($core-geometry)s are produced from elements by [IModelConnection.generateElementMeshes]($frontend).\r\n * @beta\r\n */\r\nexport interface ElementMeshOptions {\r\n /** Maximum distance from a face to the original geometry.\r\n * If not supplied, defaults to zero and [[angleTolerance]] will control the quality of the resulting mesh instead.\r\n * @see [StrokeOptions.chordTol]($core-geometry).\r\n */\r\n chordTolerance?: number;\r\n /** Maximum angle difference in radians for an approximated face.\r\n * If not supplied, defaults to PI/12 (15 degrees).\r\n * @see [StrokeOptions.angleTol]($core-geometry).\r\n */\r\n angleTolerance?: number;\r\n /** BRep features with bounding boxes smaller than this size will not generate graphics.\r\n * This option can be used to ignore expensive details from [BRepEntity.DataProps]($core-common)\r\n * like screws and screw holes.\r\n */\r\n minBRepFeatureSize?: number;\r\n // ###TODO? decimationTolerance?: number;\r\n}\r\n\r\n/** Describes a request to generate [Polyface]($core-geometry)s from an element.\r\n * @see [IModelConnection.generateElementMeshes]($frontend).\r\n * @beta\r\n */\r\nexport interface ElementMeshRequestProps extends ElementMeshOptions {\r\n /** The Id of the [GeometricElement]($backend) from which to obtain meshes. */\r\n source: Id64String;\r\n}\r\n\r\ninterface Chunk {\r\n type: string;\r\n data?: Uint8Array;\r\n}\r\n\r\nfunction nextChunk(stream: ByteStream): Chunk | undefined {\r\n if (stream.remainingLength < 8) {\r\n // Consume remaining bytes.\r\n stream.curPos = stream.length;\r\n return undefined;\r\n }\r\n\r\n // Type codes are a sequence of four uppercase ASCII letters.\r\n const chars = [stream.readUint8(), stream.readUint8(), stream.readUint8(), stream.readUint8()];\r\n if (chars.some((c) => c < 65 || c > 90))\r\n return undefined;\r\n\r\n const dataLength = stream.readUint32();\r\n const data = dataLength > 0 ? stream.nextBytes(dataLength) : undefined;\r\n return {\r\n type: String.fromCharCode(...chars),\r\n data,\r\n };\r\n}\r\n\r\n/** Convert the output of [IModelConnection.generateElementMeshes]($frontend) into an array of [Polyface]($core-geometry)s.\r\n * @param data Encoded polyfaces obtained from [IModelConnection.generateElementMeshes]($frontend).\r\n * @returns a list of decoded polyfaces.\r\n * @beta\r\n */\r\nexport function readElementMeshes(data: Uint8Array): IndexedPolyface[] {\r\n const polyfaces: IndexedPolyface[] = [];\r\n\r\n const stream = ByteStream.fromUint8Array(data);\r\n const firstChunk = nextChunk(stream);\r\n if (!firstChunk || \"LMSH\" !== firstChunk.type)\r\n return polyfaces;\r\n\r\n while (stream.remainingLength > 0) {\r\n const chunk = nextChunk(stream);\r\n if (!chunk || chunk.type !== \"PLFC\" || !chunk.data)\r\n continue;\r\n\r\n try {\r\n const geom = BentleyGeometryFlatBuffer.bytesToGeometry(chunk.data, true);\r\n if (geom instanceof IndexedPolyface)\r\n polyfaces.push(geom);\r\n } catch (_) {\r\n //\r\n }\r\n }\r\n\r\n return polyfaces;\r\n}\r\n"]}
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@@ -15,6 +15,14 @@ export declare type PointCloudSizeMode = "voxel" | "pixel";
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* @beta
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*/
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export declare type PointCloudShape = "square" | "round";
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/** Specifies the Eye-Dome Lighting mode used for a point cloud.
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* - "off": EDL is not calculated
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* - "on": EDL is calculated using a single pass.
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* - "full" EDL is calculated with full algorithm including optional filtering
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* @see [[PointCloudDisplaySettings.edlMode]].
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* @beta
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*/
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export declare type PointCloudEDLMode = "off" | "on" | "full";
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/** The JSON representation of [[PointCloudDisplaySettings]].
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* @beta
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*/
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pixelSize?: number;
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/** See [[PointCloudDisplaySettings.shape]]. */
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shape?: PointCloudShape;
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/** See [[PointCloudDisplaySettings.edlMode]]. */
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edlMode?: PointCloudEDLMode;
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/** See [[PointCloudDisplaySettings.edlStrength]]. */
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edlStrength?: number;
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/** See [[PointCloudDisplaySettings.edlRadius]]. */
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edlRadius?: number;
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/** See [[PointCloudDisplaySettings.edlFilter]]. */
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edlFilter?: number;
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/** See [[PointCloudDisplaySettings.edlMixWts1]]. */
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edlMixWts1?: number;
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/** See [[PointCloudDisplaySettings.edlMixWts2]]. */
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edlMixWts2?: number;
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/** See [[PointCloudDisplaySettings.edlMixWts4]]. */
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edlMixWts4?: number;
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}
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/** The JSON representation of [[RealityModelDisplaySettings]].
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* @beta
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}
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/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).
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* @note This is an immutable type - to modify its properties, use [[clone]].
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* Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth
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* perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but
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* also can be useful for point clouds with color information.
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* @note EDL mode is ignored (off) if the view is not perspective (camera is off)
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* @see [[RealityModelDisplaySettings.pointCloud]].
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* @beta
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* Default: 20.
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*/
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readonly maxPixelsPerVoxel: number;
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/** The mode for the Eye-Dome Lighting (EDL) effect.
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* Default: "off"
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* @note EDL mode is ignored (off) if the view is not perspective (camera is off)
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*/
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readonly edlMode: PointCloudEDLMode;
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/** A strength value for the Eye Dome Lighting (EDL) effect.
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* The strength is expected to be a positive floating point number.
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* Default: 5.0
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*/
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readonly edlStrength: number;
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/** A radius value for the Eye Dome Lighting (EDL) effect.
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* The radius is expected to be a positive floating point number
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* It is used to deterimine how far away in pixels to sample for depth change
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* Default: 2.0
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*/
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readonly edlRadius: number;
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/** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.
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* It only applies if edlMode is "full"
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* Default: 1.0
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*/
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readonly edlFilter?: number;
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/** A weighting value to apply to the full image when combining it with the half and quarter sized ones
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* It only applies if edlMode is "full"
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* The strength is expected to be a floating point number between 0 and 1 inclusive.
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* Default: 1.0
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*/
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readonly edlMixWts1?: number;
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/** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones
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* It only applies if edlMode is "full"
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* The strength is expected to be a floating point number between 0 and 1 inclusive.
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* Default: 0.5
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*/
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readonly edlMixWts2?: number;
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/** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones
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* It only applies if edlMode is "full"
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* The strength is expected to be a floating point number between 0 and 1 inclusive.
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* Default: 0.25
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*/
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readonly edlMixWts4?: number;
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/** Settings with all properties initialized to their default values. */
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static defaults: PointCloudDisplaySettings;
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private constructor();
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-
{"version":3,"file":"RealityModelDisplaySettings.d.ts","sourceRoot":"","sources":["../../src/RealityModelDisplaySettings.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH;;;;;GAKG;AACH,oBAAY,kBAAkB,GAAG,OAAO,GAAG,OAAO,CAAC;AAEnD;;;;;GAKG;AACH,oBAAY,eAAe,GAAG,QAAQ,GAAG,OAAO,CAAC;AAEjD;;GAEG;AACH,MAAM,WAAW,sBAAsB;IACrC,kDAAkD;IAClD,QAAQ,CAAC,EAAE,kBAAkB,CAAC;IAC9B,oDAAoD;IACpD,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,2DAA2D;IAC3D,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,2DAA2D;IAC3D,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,mDAAmD;IACnD,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,+CAA+C;IAC/C,KAAK,CAAC,EAAE,eAAe,CAAC;
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@@ -10,12 +10,16 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.RealityModelDisplaySettings = exports.PointCloudDisplaySettings = void 0;
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/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).
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* @note This is an immutable type - to modify its properties, use [[clone]].
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* Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth
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* perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but
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* also can be useful for point clouds with color information.
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* @note EDL mode is ignored (off) if the view is not perspective (camera is off)
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* @see [[RealityModelDisplaySettings.pointCloud]].
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* @beta
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*/
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class PointCloudDisplaySettings {
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constructor(props) {
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var _a, _b, _c, _d, _e, _f;
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var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o;
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this.shape = (_a = props === null || props === void 0 ? void 0 : props.shape) !== null && _a !== void 0 ? _a : "round";
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this.sizeMode = (_b = props === null || props === void 0 ? void 0 : props.sizeMode) !== null && _b !== void 0 ? _b : "voxel";
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// No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.
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@@ -23,6 +27,13 @@ class PointCloudDisplaySettings {
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this.voxelScale = (_d = props === null || props === void 0 ? void 0 : props.voxelScale) !== null && _d !== void 0 ? _d : 1;
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this.minPixelsPerVoxel = (_e = props === null || props === void 0 ? void 0 : props.minPixelsPerVoxel) !== null && _e !== void 0 ? _e : 2;
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this.maxPixelsPerVoxel = (_f = props === null || props === void 0 ? void 0 : props.maxPixelsPerVoxel) !== null && _f !== void 0 ? _f : 20;
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this.edlMode = (_g = props === null || props === void 0 ? void 0 : props.edlMode) !== null && _g !== void 0 ? _g : "off";
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this.edlStrength = (_h = props === null || props === void 0 ? void 0 : props.edlStrength) !== null && _h !== void 0 ? _h : 5;
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this.edlRadius = (_j = props === null || props === void 0 ? void 0 : props.edlRadius) !== null && _j !== void 0 ? _j : 2;
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this.edlFilter = (_k = props === null || props === void 0 ? void 0 : props.edlFilter) !== null && _k !== void 0 ? _k : 1;
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this.edlMixWts1 = (_l = props === null || props === void 0 ? void 0 : props.edlMixWts1) !== null && _l !== void 0 ? _l : 1.0;
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this.edlMixWts2 = (_m = props === null || props === void 0 ? void 0 : props.edlMixWts2) !== null && _m !== void 0 ? _m : 0.5;
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this.edlMixWts4 = (_o = props === null || props === void 0 ? void 0 : props.edlMixWts4) !== null && _o !== void 0 ? _o : 0.25;
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}
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/** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
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static fromJSON(props) {
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@@ -46,6 +57,20 @@ class PointCloudDisplaySettings {
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props.minPixelsPerVoxel = this.minPixelsPerVoxel;
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if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)
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props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;
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if (this.edlMode !== defs.edlMode)
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props.edlMode = this.edlMode;
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if (this.edlStrength !== defs.edlStrength)
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props.edlStrength = this.edlStrength;
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if (this.edlRadius !== defs.edlRadius)
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props.edlRadius = this.edlRadius;
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if (this.edlFilter !== defs.edlFilter)
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props.edlFilter = this.edlFilter;
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if (this.edlMixWts1 !== defs.edlMixWts1)
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props.edlMixWts1 = this.edlMixWts1;
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if (this.edlMixWts2 !== defs.edlMixWts2)
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props.edlMixWts2 = this.edlMixWts2;
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if (this.edlMixWts4 !== defs.edlMixWts4)
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props.edlMixWts4 = this.edlMixWts4;
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return props;
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}
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/** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
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@@ -60,7 +85,10 @@ class PointCloudDisplaySettings {
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if (this === other)
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return true;
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return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize
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&& this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel
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&& this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel
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&& this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius
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&& this.edlFilter === other.edlFilter
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&& this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4;
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}
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}
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exports.PointCloudDisplaySettings = PointCloudDisplaySettings;
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@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Specifies how the sizes of the individual points within a point cloud are computed.\r\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\r\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\r\n * @see [[PointCloudDisplaySettings.sizeMode]].\r\n * @beta\r\n */\r\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\r\n\r\n/** Specifies the shape drawn for each individual point within a point cloud.\r\n * - \"round\": Each point is drawn as a circle.\r\n * - \"square\": Each point is drawn as a square.\r\n * @see [[PointCloudDisplaySettings.shape]].\r\n * @beta\r\n */\r\nexport type PointCloudShape = \"square\" | \"round\";\r\n\r\n/** The JSON representation of [[PointCloudDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface PointCloudDisplayProps {\r\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\r\n sizeMode?: PointCloudSizeMode;\r\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\r\n voxelScale?: number;\r\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\r\n minPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\r\n maxPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\r\n pixelSize?: number;\r\n /** See [[PointCloudDisplaySettings.shape]]. */\r\n shape?: PointCloudShape;\r\n}\r\n\r\n/** The JSON representation of [[RealityModelDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface RealityModelDisplayProps {\r\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\r\n pointCloud?: PointCloudDisplayProps;\r\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\r\n overrideColorRatio?: number;\r\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\r\n}\r\n\r\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * @see [[RealityModelDisplaySettings.pointCloud]].\r\n * @beta\r\n */\r\nexport class PointCloudDisplaySettings {\r\n /** The shape drawn for each point in the cloud.\r\n * Default: \"round\".\r\n */\r\n public readonly shape: PointCloudShape;\r\n /** The method by which the size of each individual point is computed.\r\n * Default: \"voxel\".\r\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\r\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\r\n */\r\n public readonly sizeMode: PointCloudSizeMode;\r\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\r\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\r\n * Default: 1\r\n */\r\n public readonly pixelSize: number;\r\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\r\n * The scale is expected to be a positive floating point number.\r\n * Default: 1.0\r\n */\r\n public readonly voxelScale: number;\r\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\r\n * Default: 2\r\n */\r\n public readonly minPixelsPerVoxel: number;\r\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\r\n * Default: 20.\r\n */\r\n public readonly maxPixelsPerVoxel: number;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new PointCloudDisplaySettings();\r\n\r\n private constructor(props?: PointCloudDisplayProps) {\r\n this.shape = props?.shape ?? \"round\";\r\n this.sizeMode = props?.sizeMode ?? \"voxel\";\r\n\r\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\r\n this.pixelSize = props?.pixelSize ?? 1;\r\n this.voxelScale = props?.voxelScale ?? 1;\r\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\r\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\r\n }\r\n\r\n /** Convert these settings to their JSON representation. */\r\n public toJSON(): PointCloudDisplayProps | undefined {\r\n const defs = PointCloudDisplaySettings.defaults;\r\n if (this.equals(defs))\r\n return undefined;\r\n\r\n const props: PointCloudDisplayProps = { };\r\n if (this.shape !== defs.shape)\r\n props.shape = this.shape;\r\n\r\n if (this.sizeMode !== defs.sizeMode)\r\n props.sizeMode = this.sizeMode;\r\n\r\n if (this.pixelSize !== defs.pixelSize)\r\n props.pixelSize = this.pixelSize;\r\n\r\n if (this.voxelScale !== defs.voxelScale)\r\n props.voxelScale = this.voxelScale;\r\n\r\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\r\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\r\n\r\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\r\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return PointCloudDisplaySettings.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: PointCloudDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\r\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel;\r\n }\r\n}\r\n\r\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\r\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\r\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * @beta\r\n */\r\nexport class RealityModelDisplaySettings {\r\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\r\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\r\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\r\n * Default: 0.5\r\n */\r\n public readonly overrideColorRatio: number;\r\n /** Settings that apply specifically to point cloud reality models.\r\n * Default: [[PointCloudDisplaySettings.defaults]].\r\n */\r\n public readonly pointCloud: PointCloudDisplaySettings;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\r\n\r\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\r\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\r\n this.pointCloud = pointCloud;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n if (!props)\r\n return this.defaults;\r\n\r\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\r\n }\r\n\r\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\r\n public toJSON(): RealityModelDisplayProps | undefined {\r\n const pointCloud = this.pointCloud.toJSON();\r\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\r\n\r\n if (undefined === pointCloud && undefined === overrideColorRatio)\r\n return undefined;\r\n\r\n const props: RealityModelDisplayProps = { };\r\n if (undefined !== pointCloud)\r\n props.pointCloud = pointCloud;\r\n\r\n if (undefined !== overrideColorRatio)\r\n props.overrideColorRatio = overrideColorRatio;\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: RealityModelDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\r\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\r\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\r\n }\r\n}\r\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Specifies how the sizes of the individual points within a point cloud are computed.\r\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\r\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\r\n * @see [[PointCloudDisplaySettings.sizeMode]].\r\n * @beta\r\n */\r\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\r\n\r\n/** Specifies the shape drawn for each individual point within a point cloud.\r\n * - \"round\": Each point is drawn as a circle.\r\n * - \"square\": Each point is drawn as a square.\r\n * @see [[PointCloudDisplaySettings.shape]].\r\n * @beta\r\n */\r\nexport type PointCloudShape = \"square\" | \"round\";\r\n\r\n/** Specifies the Eye-Dome Lighting mode used for a point cloud.\r\n * - \"off\": EDL is not calculated\r\n * - \"on\": EDL is calculated using a single pass.\r\n * - \"full\" EDL is calculated with full algorithm including optional filtering\r\n * @see [[PointCloudDisplaySettings.edlMode]].\r\n * @beta\r\n */\r\nexport type PointCloudEDLMode = \"off\" | \"on\" | \"full\";\r\n\r\n/** The JSON representation of [[PointCloudDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface PointCloudDisplayProps {\r\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\r\n sizeMode?: PointCloudSizeMode;\r\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\r\n voxelScale?: number;\r\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\r\n minPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\r\n maxPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\r\n pixelSize?: number;\r\n /** See [[PointCloudDisplaySettings.shape]]. */\r\n shape?: PointCloudShape;\r\n /** See [[PointCloudDisplaySettings.edlMode]]. */\r\n edlMode?: PointCloudEDLMode;\r\n /** See [[PointCloudDisplaySettings.edlStrength]]. */\r\n edlStrength?: number;\r\n /** See [[PointCloudDisplaySettings.edlRadius]]. */\r\n edlRadius?: number;\r\n /** See [[PointCloudDisplaySettings.edlFilter]]. */\r\n edlFilter?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts1]]. */\r\n edlMixWts1?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts2]]. */\r\n edlMixWts2?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts4]]. */\r\n edlMixWts4?: number;\r\n}\r\n\r\n/** The JSON representation of [[RealityModelDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface RealityModelDisplayProps {\r\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\r\n pointCloud?: PointCloudDisplayProps;\r\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\r\n overrideColorRatio?: number;\r\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\r\n}\r\n\r\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth\r\n * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but\r\n * also can be useful for point clouds with color information.\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n * @see [[RealityModelDisplaySettings.pointCloud]].\r\n * @beta\r\n */\r\nexport class PointCloudDisplaySettings {\r\n /** The shape drawn for each point in the cloud.\r\n * Default: \"round\".\r\n */\r\n public readonly shape: PointCloudShape;\r\n /** The method by which the size of each individual point is computed.\r\n * Default: \"voxel\".\r\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\r\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\r\n */\r\n public readonly sizeMode: PointCloudSizeMode;\r\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\r\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\r\n * Default: 1\r\n */\r\n public readonly pixelSize: number;\r\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\r\n * The scale is expected to be a positive floating point number.\r\n * Default: 1.0\r\n */\r\n public readonly voxelScale: number;\r\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\r\n * Default: 2\r\n */\r\n public readonly minPixelsPerVoxel: number;\r\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\r\n * Default: 20.\r\n */\r\n public readonly maxPixelsPerVoxel: number;\r\n /** The mode for the Eye-Dome Lighting (EDL) effect.\r\n * Default: \"off\"\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n */\r\n public readonly edlMode: PointCloudEDLMode;\r\n /** A strength value for the Eye Dome Lighting (EDL) effect.\r\n * The strength is expected to be a positive floating point number.\r\n * Default: 5.0\r\n */\r\n public readonly edlStrength: number;\r\n /** A radius value for the Eye Dome Lighting (EDL) effect.\r\n * The radius is expected to be a positive floating point number\r\n * It is used to deterimine how far away in pixels to sample for depth change\r\n * Default: 2.0\r\n */\r\n public readonly edlRadius: number;\r\n /** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.\r\n * It only applies if edlMode is \"full\"\r\n * Default: 1.0\r\n */\r\n public readonly edlFilter?: number;\r\n /** A weighting value to apply to the full image when combining it with the half and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 1.0\r\n */\r\n public readonly edlMixWts1?: number;\r\n /** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.5\r\n */\r\n public readonly edlMixWts2?: number;\r\n /** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.25\r\n */\r\n public readonly edlMixWts4?: number;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new PointCloudDisplaySettings();\r\n\r\n private constructor(props?: PointCloudDisplayProps) {\r\n this.shape = props?.shape ?? \"round\";\r\n this.sizeMode = props?.sizeMode ?? \"voxel\";\r\n\r\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\r\n this.pixelSize = props?.pixelSize ?? 1;\r\n this.voxelScale = props?.voxelScale ?? 1;\r\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\r\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\r\n this.edlMode = props?.edlMode ?? \"off\";\r\n this.edlStrength = props?.edlStrength ?? 5;\r\n this.edlRadius = props?.edlRadius ?? 2;\r\n this.edlFilter = props?.edlFilter ?? 1;\r\n this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;\r\n this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;\r\n this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\r\n }\r\n\r\n /** Convert these settings to their JSON representation. */\r\n public toJSON(): PointCloudDisplayProps | undefined {\r\n const defs = PointCloudDisplaySettings.defaults;\r\n if (this.equals(defs))\r\n return undefined;\r\n\r\n const props: PointCloudDisplayProps = { };\r\n if (this.shape !== defs.shape)\r\n props.shape = this.shape;\r\n\r\n if (this.sizeMode !== defs.sizeMode)\r\n props.sizeMode = this.sizeMode;\r\n\r\n if (this.pixelSize !== defs.pixelSize)\r\n props.pixelSize = this.pixelSize;\r\n\r\n if (this.voxelScale !== defs.voxelScale)\r\n props.voxelScale = this.voxelScale;\r\n\r\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\r\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\r\n\r\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\r\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\r\n\r\n if (this.edlMode !== defs.edlMode)\r\n props.edlMode = this.edlMode;\r\n\r\n if (this.edlStrength !== defs.edlStrength)\r\n props.edlStrength = this.edlStrength;\r\n\r\n if (this.edlRadius !== defs.edlRadius)\r\n props.edlRadius = this.edlRadius;\r\n\r\n if (this.edlFilter !== defs.edlFilter)\r\n props.edlFilter = this.edlFilter;\r\n\r\n if (this.edlMixWts1 !== defs.edlMixWts1)\r\n props.edlMixWts1 = this.edlMixWts1;\r\n\r\n if (this.edlMixWts2 !== defs.edlMixWts2)\r\n props.edlMixWts2 = this.edlMixWts2;\r\n\r\n if (this.edlMixWts4 !== defs.edlMixWts4)\r\n props.edlMixWts4 = this.edlMixWts4;\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return PointCloudDisplaySettings.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: PointCloudDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\r\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel\r\n && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius\r\n && this.edlFilter === other.edlFilter\r\n && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4\r\n ;\r\n }\r\n}\r\n\r\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\r\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\r\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * @beta\r\n */\r\nexport class RealityModelDisplaySettings {\r\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\r\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\r\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\r\n * Default: 0.5\r\n */\r\n public readonly overrideColorRatio: number;\r\n /** Settings that apply specifically to point cloud reality models.\r\n * Default: [[PointCloudDisplaySettings.defaults]].\r\n */\r\n public readonly pointCloud: PointCloudDisplaySettings;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\r\n\r\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\r\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\r\n this.pointCloud = pointCloud;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n if (!props)\r\n return this.defaults;\r\n\r\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\r\n }\r\n\r\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\r\n public toJSON(): RealityModelDisplayProps | undefined {\r\n const pointCloud = this.pointCloud.toJSON();\r\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\r\n\r\n if (undefined === pointCloud && undefined === overrideColorRatio)\r\n return undefined;\r\n\r\n const props: RealityModelDisplayProps = { };\r\n if (undefined !== pointCloud)\r\n props.pointCloud = pointCloud;\r\n\r\n if (undefined !== overrideColorRatio)\r\n props.overrideColorRatio = overrideColorRatio;\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: RealityModelDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\r\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\r\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\r\n }\r\n}\r\n"]}
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{"version":3,"file":"B3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/B3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAUxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;
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{"version":3,"file":"B3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/B3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAUxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACpD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAElD,4FAA4F;QAC5F,yDAAyD;QACzD,0FAA0F;QAC1F,sIAAsI;QACtI,oJAAoJ;QACpJ,oMAAoM;QACpM,2GAA2G;QAC3G,IAAI,IAAI,CAAC,oBAAoB,IAAI,SAAS,EAAE;YAC1C,qBAAqB;YACrB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAC;YACnB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,wBAAwB,CAAC;YAC1D,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,wBAAwB,GAAG,CAAC,CAAC;SACnC;aAAM,IAAI,IAAI,CAAC,sBAAsB,IAAI,SAAS,EAAE;YACnD,sBAAsB;YACtB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAC;YACnB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,sBAAsB,CAAC;YACxD,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,wBAAwB,CAAC;YAC5D,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;YAChC,IAAI,CAAC,wBAAwB,GAAG,CAAC,CAAC;SACnC;QAED,IAAI,CAAC,KAAK,IAAI,CAAC,sBAAsB,EAAE;YACrC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAChD;QAED,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,IAAI,CAAC,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACnC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YACjE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAC9C;QAED,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE5C,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IApDD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAqD1E;AA7DD,gCA6DC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [b3dm](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Batched3DModel) format.\r\n * @internal\r\n */\r\nexport class B3dmHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public readonly featureTableJson: any;\r\n public readonly batchTableJson: any;\r\n public get isValid(): boolean { return TileFormat.B3dm === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.featureTableJsonLength = stream.readUint32();\r\n this.featureTableBinaryLength = stream.readUint32();\r\n this.batchTableJsonLength = stream.readUint32();\r\n this.batchTableBinaryLength = stream.readUint32();\r\n\r\n // Keep this legacy check in for now since a lot of tilesets are still using the old header.\r\n // Legacy header #1: [batchLength] [batchTableByteLength]\r\n // Legacy header #2: [batchTableJsonByteLength] [batchTableBinaryByteLength] [batchLength]\r\n // Current header: [featureTableJsonByteLength] [featureTableBinaryByteLength] [batchTableJsonByteLength] [batchTableBinaryByteLength]\r\n // If the header is in the first legacy format 'batchTableJsonByteLength' will be the start of the JSON string (a quotation mark) or the glTF magic.\r\n // Accordingly its first byte will be either 0x22 or 0x67, and so the minimum uint32 expected is 0x22000000 = 570425344 = 570MB. It is unlikely that the feature table Json will exceed this length.\r\n // The check for the second legacy format is similar, except it checks 'batchTableBinaryByteLength' instead\r\n if (this.batchTableJsonLength >= 570425344) {\r\n // First legacy check\r\n stream.curPos = 20;\r\n this.batchTableJsonLength = this.featureTableBinaryLength;\r\n this.batchTableBinaryLength = 0;\r\n this.featureTableJsonLength = 0;\r\n this.featureTableBinaryLength = 0;\r\n } else if (this.batchTableBinaryLength >= 570425344) {\r\n // Second legacy check\r\n stream.curPos = 24;\r\n this.batchTableJsonLength = this.featureTableJsonLength;\r\n this.batchTableBinaryLength = this.featureTableBinaryLength;\r\n this.featureTableJsonLength = 0;\r\n this.featureTableBinaryLength = 0;\r\n }\r\n\r\n if (0 !== this.featureTableJsonLength) {\r\n const sceneStrData = stream.nextBytes(this.featureTableJsonLength);\r\n const sceneStr = utf8ToString(sceneStrData);\r\n if (sceneStr)\r\n this.featureTableJson = JSON.parse(sceneStr);\r\n }\r\n\r\n stream.advance(this.featureTableBinaryLength);\r\n if (0 !== this.batchTableJsonLength) {\r\n const batchStrData = stream.nextBytes(this.batchTableJsonLength);\r\n const batchStr = utf8ToString(batchStrData);\r\n if (batchStr)\r\n this.batchTableJson = JSON.parse(batchStr);\r\n }\r\n\r\n stream.advance(this.batchTableBinaryLength);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
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@@ -15,8 +15,8 @@ const TileIO_1 = require("./TileIO");
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{"version":3,"file":"CompositeTileIO.js","sourceRoot":"","sources":["../../../src/tile/CompositeTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,mBAAoB,SAAQ,mBAAU;IAOjD,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;
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1
|
+
{"version":3,"file":"CompositeTileIO.js","sourceRoot":"","sources":["../../../src/tile/CompositeTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,mBAAoB,SAAQ,mBAAU;IAOjD,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC;QAElC,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAVD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAW1E;AAhBD,kDAgBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [composite](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Composite) format, containing any number of tiles in other standard 3D tile formats.\r\n * @internal\r\n */\r\nexport class CompositeTileHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly tileCount: number;\r\n public readonly tilePosition: number;\r\n\r\n public get isValid(): boolean { return TileFormat.Cmpt === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.tileCount = stream.readUint32();\r\n this.tilePosition = stream.curPos;\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
|
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@@ -30,8 +30,8 @@ function consumeNextChunk(stream) {
|
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|
30
30
|
if (stream.isAtTheEnd)
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|
return undefined;
|
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|
const offset = stream.curPos + 8;
|
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-
const length = stream.
|
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-
const type = stream.
|
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33
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+
const length = stream.readUint32();
|
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34
|
+
const type = stream.readUint32();
|
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35
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|
stream.advance(length);
|
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|
return stream.isPastTheEnd ? false : { offset, length, type };
|
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|
}
|
|
@@ -42,9 +42,9 @@ class GlbHeader extends TileIO_1.TileHeader {
|
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42
|
this.gltfLength = 0;
|
|
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43
|
this.jsonChunk = { offset: 0, length: 0 };
|
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|
this.additionalChunks = [];
|
|
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|
-
this.gltfLength = stream.
|
|
46
|
-
const jsonLength = stream.
|
|
47
|
-
const word5 = stream.
|
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+
this.gltfLength = stream.readUint32();
|
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+
const jsonLength = stream.readUint32();
|
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+
const word5 = stream.readUint32();
|
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|
// Early versions of the reality data tile publisher incorrectly put version 2 into header - handle these old tiles
|
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|
// validating the chunk type.
|
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|
if (this.version === GltfVersions.Version2 && word5 === GltfVersions.Gltf1SceneFormat)
|
|
@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"GltfTileIO.js","sourceRoot":"","sources":["../../../src/tile/GltfTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,qCAAkD;AAElD;;GAEG;AACH,IAAY,YAKX;AALD,WAAY,YAAY;IACtB,uDAAY,CAAA;IACZ,uDAAY,CAAA;IACZ,mEAAyB,CAAA;IACzB,uEAAoB,CAAA;AACtB,CAAC,EALW,YAAY,GAAZ,oBAAY,KAAZ,oBAAY,QAKvB;AAED,gBAAgB;AAChB,IAAY,gBAGX;AAHD,WAAY,gBAAgB;IAC1B,gEAAiB,CAAA;IACjB,iEAAmB,CAAA;AACrB,CAAC,EAHW,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAG3B;AAmBD,SAAS,gBAAgB,CAAC,MAAkB;IAC1C,IAAI,MAAM,CAAC,UAAU;QACnB,OAAO,SAAS,CAAC;IAEnB,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IACjC,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;
|
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1
|
+
{"version":3,"file":"GltfTileIO.js","sourceRoot":"","sources":["../../../src/tile/GltfTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,qCAAkD;AAElD;;GAEG;AACH,IAAY,YAKX;AALD,WAAY,YAAY;IACtB,uDAAY,CAAA;IACZ,uDAAY,CAAA;IACZ,mEAAyB,CAAA;IACzB,uEAAoB,CAAA;AACtB,CAAC,EALW,YAAY,GAAZ,oBAAY,KAAZ,oBAAY,QAKvB;AAED,gBAAgB;AAChB,IAAY,gBAGX;AAHD,WAAY,gBAAgB;IAC1B,gEAAiB,CAAA;IACjB,iEAAmB,CAAA;AACrB,CAAC,EAHW,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAG3B;AAmBD,SAAS,gBAAgB,CAAC,MAAkB;IAC1C,IAAI,MAAM,CAAC,UAAU;QACnB,OAAO,SAAS,CAAC;IAEnB,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IACjC,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;IACnC,MAAM,IAAI,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;IACjC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACvB,OAAO,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC;AAChE,CAAC;AAED,gBAAgB;AAChB,MAAa,SAAU,SAAQ,mBAAU;IAUvC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QAVA,eAAU,GAAW,CAAC,CAAC;QACvB,cAAS,GAAc,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAEhD,qBAAgB,GAAqB,EAAE,CAAC;QAQtD,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAEtC,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACvC,MAAM,KAAK,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAElC,mHAAmH;QACnH,6BAA6B;QAC7B,IAAI,IAAI,CAAC,OAAO,KAAK,YAAY,CAAC,QAAQ,IAAI,KAAK,KAAK,YAAY,CAAC,gBAAgB;YACnF,IAAI,CAAC,OAAO,GAAG,YAAY,CAAC,QAAQ,CAAC;QAEvC,IAAI,CAAC,SAAS,GAAG,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,CAAC;QAC/D,QAAQ,IAAI,CAAC,OAAO,EAAE;YACpB,KAAK,YAAY,CAAC,QAAQ;gBACxB,IAAI,YAAY,CAAC,gBAAgB,KAAK,KAAK,EAAE;oBAC3C,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,MAAM,YAAY,GAAG,MAAM,CAAC,MAAM,GAAG,UAAU,CAAC;gBAChD,IAAI,CAAC,WAAW,GAAG,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,IAAI,CAAC,UAAU,GAAG,YAAY,EAAE,CAAC;gBACpF,MAAM;YACR,KAAK,YAAY,CAAC,QAAQ;gBACxB,IAAI,KAAK,KAAK,gBAAgB,CAAC,IAAI,EAAE;oBACnC,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,MAAM,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAC3B,IAAI,MAAM,CAAC,YAAY,EAAE;oBACvB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,IAAI,KAAK,CAAC;gBACV,OAAO,KAAK,GAAG,gBAAgB,CAAC,MAAM,CAAC,EAAE;oBACvC,QAAQ,KAAK,CAAC,IAAI,EAAE;wBAClB,KAAK,gBAAgB,CAAC,IAAI;4BACxB,0DAA0D;4BAC1D,IAAI,CAAC,UAAU,EAAE,CAAC;4BAClB,OAAO;wBACT,KAAK,gBAAgB,CAAC,MAAM;4BAC1B,2EAA2E;4BAC3E,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE;gCACpD,IAAI,CAAC,UAAU,EAAE,CAAC;gCAClB,OAAO;6BACR;4BAED,IAAI,CAAC,WAAW,GAAG,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,CAAC;4BAClE,MAAM;wBACR;4BACE,kEAAkE;4BAClE,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;4BAClC,MAAM;qBACT;iBACF;gBAED,IAAI,KAAK,KAAK,KAAK,EAAE;oBACnB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;iBACR;gBAED,IAAA,qBAAM,EAAC,SAAS,KAAK,KAAK,CAAC,CAAC;gBAC5B,IAAA,qBAAM,EAAC,MAAM,CAAC,UAAU,CAAC,CAAC;gBAC1B,MAAM;YACR;gBACE,IAAI,CAAC,UAAU,EAAE,CAAC;gBAClB,MAAM;SACT;IACH,CAAC;IA1ED,IAAW,OAAO;QAChB,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC;IACzC,CAAC;CAyEF;AAjFD,8BAiFC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Known version of the [glTF format](https://www.khronos.org/gltf/).\r\n * @internal\r\n */\r\nexport enum GltfVersions {\r\n Version1 = 1,\r\n Version2 = 2,\r\n CurrentVersion = Version1,\r\n Gltf1SceneFormat = 0,\r\n}\r\n\r\n/** @internal */\r\nexport enum GltfV2ChunkTypes {\r\n JSON = 0x4E4F534a,\r\n Binary = 0x004E4942,\r\n}\r\n\r\n/** A chunk of a glb file.\r\n * @internal\r\n */\r\nexport interface GltfChunk {\r\n /** Offset of the first byte of the chunk's data relative to the beginning of the glb data.\r\n * This excludes the 8-byte chunk header containing the length and type fields.\r\n */\r\n offset: number;\r\n /** The number of bytes in the chunk's data. */\r\n length: number;\r\n}\r\n\r\n/** Describes a glTF chunk's data along with its type.\r\n * @internal\r\n */\r\nexport type TypedGltfChunk = GltfChunk & { type: number };\r\n\r\nfunction consumeNextChunk(stream: ByteStream): TypedGltfChunk | undefined | false {\r\n if (stream.isAtTheEnd)\r\n return undefined;\r\n\r\n const offset = stream.curPos + 8;\r\n const length = stream.readUint32();\r\n const type = stream.readUint32();\r\n stream.advance(length);\r\n return stream.isPastTheEnd ? false : { offset, length, type };\r\n}\r\n\r\n/** @internal */\r\nexport class GlbHeader extends TileHeader {\r\n public readonly gltfLength: number = 0;\r\n public readonly jsonChunk: GltfChunk = { offset: 0, length: 0 };\r\n public readonly binaryChunk?: GltfChunk;\r\n public readonly additionalChunks: TypedGltfChunk[] = [];\r\n\r\n public get isValid(): boolean {\r\n return TileFormat.Gltf === this.format;\r\n }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.gltfLength = stream.readUint32();\r\n\r\n const jsonLength = stream.readUint32();\r\n const word5 = stream.readUint32();\r\n\r\n // Early versions of the reality data tile publisher incorrectly put version 2 into header - handle these old tiles\r\n // validating the chunk type.\r\n if (this.version === GltfVersions.Version2 && word5 === GltfVersions.Gltf1SceneFormat)\r\n this.version = GltfVersions.Version1;\r\n\r\n this.jsonChunk = { offset: stream.curPos, length: jsonLength };\r\n switch (this.version) {\r\n case GltfVersions.Version1:\r\n if (GltfVersions.Gltf1SceneFormat !== word5) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n const binaryOffset = stream.curPos + jsonLength;\r\n this.binaryChunk = { offset: binaryOffset, length: this.gltfLength - binaryOffset };\r\n break;\r\n case GltfVersions.Version2:\r\n if (word5 !== GltfV2ChunkTypes.JSON) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n stream.advance(jsonLength);\r\n if (stream.isPastTheEnd) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n let chunk;\r\n while (chunk = consumeNextChunk(stream)) {\r\n switch (chunk.type) {\r\n case GltfV2ChunkTypes.JSON:\r\n // Only one JSON chunk permitted and it must be the first.\r\n this.invalidate();\r\n return;\r\n case GltfV2ChunkTypes.Binary:\r\n // At most one binary chunk permitted and it must be the second if present.\r\n if (this.binaryChunk || this.additionalChunks.length) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n this.binaryChunk = { offset: chunk.offset, length: chunk.length };\r\n break;\r\n default:\r\n // Any other chunk type should be ignored - for use by extensions.\r\n this.additionalChunks.push(chunk);\r\n break;\r\n }\r\n }\r\n\r\n if (false === chunk) {\r\n this.invalidate();\r\n return;\r\n }\r\n\r\n assert(undefined === chunk);\r\n assert(stream.isAtTheEnd);\r\n break;\r\n default:\r\n this.invalidate();\r\n break;\r\n }\r\n }\r\n}\r\n"]}
|
|
@@ -16,12 +16,12 @@ const TileIO_1 = require("./TileIO");
|
|
|
16
16
|
class I3dmHeader extends TileIO_1.TileHeader {
|
|
17
17
|
constructor(stream) {
|
|
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18
|
super(stream);
|
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19
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-
this.length = stream.
|
|
20
|
-
this.featureTableJsonLength = stream.
|
|
21
|
-
this.featureTableBinaryLength = stream.
|
|
22
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-
this.batchTableJsonLength = stream.
|
|
23
|
-
this.batchTableBinaryLength = stream.
|
|
24
|
-
this.gltfVersion = stream.
|
|
19
|
+
this.length = stream.readUint32();
|
|
20
|
+
this.featureTableJsonLength = stream.readUint32();
|
|
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|
+
this.featureTableBinaryLength = stream.readUint32();
|
|
22
|
+
this.batchTableJsonLength = stream.readUint32();
|
|
23
|
+
this.batchTableBinaryLength = stream.readUint32();
|
|
24
|
+
this.gltfVersion = stream.readUint32();
|
|
25
25
|
this.featureTableJsonPosition = stream.curPos;
|
|
26
26
|
stream.advance(this.featureTableJsonLength);
|
|
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27
|
stream.advance(this.featureTableBinaryLength);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"I3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/I3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAWxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;
|
|
1
|
+
{"version":3,"file":"I3dmTileIO.js","sourceRoot":"","sources":["../../../src/tile/I3dmTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAWxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACpD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACvC,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,MAAM,CAAC;QAC9C,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC5C,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,IAAI,CAAC,KAAK,IAAI,CAAC,oBAAoB,EAAE;YACnC,MAAM,YAAY,GAAG,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YACjE,MAAM,QAAQ,GAAG,IAAA,2BAAY,EAAC,YAAY,CAAC,CAAC;YAC5C,IAAI,QAAQ;gBACV,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;SAC9C;QACD,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAE5C,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAvBD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAwB1E;AAjCD,gCAiCC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream, utf8ToString } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [i3dm](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/Instanced3DModel) format.\r\n * @internal\r\n */\r\nexport class I3dmHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonPosition: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public readonly gltfVersion: number;\r\n public readonly batchTableJson: any;\r\n public get isValid(): boolean { return TileFormat.I3dm === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.featureTableJsonLength = stream.readUint32();\r\n this.featureTableBinaryLength = stream.readUint32();\r\n this.batchTableJsonLength = stream.readUint32();\r\n this.batchTableBinaryLength = stream.readUint32();\r\n this.gltfVersion = stream.readUint32();\r\n this.featureTableJsonPosition = stream.curPos;\r\n stream.advance(this.featureTableJsonLength);\r\n stream.advance(this.featureTableBinaryLength);\r\n if (0 !== this.batchTableJsonLength) {\r\n const batchStrData = stream.nextBytes(this.batchTableJsonLength);\r\n const batchStr = utf8ToString(batchStrData);\r\n if (batchStr)\r\n this.batchTableJson = JSON.parse(batchStr);\r\n }\r\n stream.advance(this.batchTableBinaryLength);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n"]}
|
|
@@ -51,17 +51,17 @@ class ImdlHeader extends TileIO_1.TileHeader {
|
|
|
51
51
|
*/
|
|
52
52
|
constructor(stream) {
|
|
53
53
|
super(stream);
|
|
54
|
-
this.headerLength = stream.
|
|
55
|
-
this.flags = stream.
|
|
54
|
+
this.headerLength = stream.readUint32();
|
|
55
|
+
this.flags = stream.readUint32();
|
|
56
56
|
this.contentRange = new core_geometry_1.Range3d();
|
|
57
57
|
(0, TileIO_1.nextPoint3d64FromByteStream)(stream, this.contentRange.low);
|
|
58
58
|
(0, TileIO_1.nextPoint3d64FromByteStream)(stream, this.contentRange.high);
|
|
59
|
-
this.tolerance = stream.
|
|
60
|
-
this.numElementsIncluded = stream.
|
|
61
|
-
this.numElementsExcluded = stream.
|
|
62
|
-
this.tileLength = stream.
|
|
59
|
+
this.tolerance = stream.readFloat64();
|
|
60
|
+
this.numElementsIncluded = stream.readUint32();
|
|
61
|
+
this.numElementsExcluded = stream.readUint32();
|
|
62
|
+
this.tileLength = stream.readUint32();
|
|
63
63
|
// empty sub-volume bit field introduced in format v02.00
|
|
64
|
-
this.emptySubRanges = this.versionMajor >= 2 ? stream.
|
|
64
|
+
this.emptySubRanges = this.versionMajor >= 2 ? stream.readUint32() : 0;
|
|
65
65
|
// Skip any unprocessed bytes in header
|
|
66
66
|
const remainingHeaderBytes = this.headerLength - stream.curPos;
|
|
67
67
|
(0, core_bentley_1.assert)(remainingHeaderBytes >= 0);
|
|
@@ -85,9 +85,9 @@ class FeatureTableHeader {
|
|
|
85
85
|
this.count = count;
|
|
86
86
|
}
|
|
87
87
|
static readFrom(stream) {
|
|
88
|
-
const length = stream.
|
|
89
|
-
const maxFeatures = stream.
|
|
90
|
-
const count = stream.
|
|
88
|
+
const length = stream.readUint32();
|
|
89
|
+
const maxFeatures = stream.readUint32();
|
|
90
|
+
const count = stream.readUint32();
|
|
91
91
|
return stream.isPastTheEnd ? undefined : new FeatureTableHeader(length, maxFeatures, count);
|
|
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92
|
}
|
|
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93
|
}
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@@ -1 +1 @@
|
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|
1
|
-
{"version":3,"file":"IModelTileIO.js","sourceRoot":"","sources":["../../../src/tile/IModelTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAA+C;AAE/C,qCAA+E;AAE/E;;GAEG;AACH,IAAY,SASX;AATD,WAAY,SAAS;IACnB,uBAAuB;IACvB,yCAAQ,CAAA;IACR,6CAA6C;IAC7C,6DAAuB,CAAA;IACvB,wEAAwE;IACxE,qDAAmB,CAAA;IACnB,mEAAmE;IACnE,2EAA8B,CAAA;AAChC,CAAC,EATW,SAAS,GAAT,iBAAS,KAAT,iBAAS,QASpB;AAED;;GAEG;AACH,IAAY,kBAYX;AAZD,WAAY,kBAAkB;IAC5B;;;OAGG;IACH,8DAAU,CAAA;IACV;;OAEG;IACH,6DAAS,CAAA;IACT,kGAAkG;IAClG,yEAAkC,CAAA;AACpC,CAAC,EAZW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAY7B;AAED;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAwBxC;;OAEG;IACH,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,UAAU,CAAC;
|
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1
|
+
{"version":3,"file":"IModelTileIO.js","sourceRoot":"","sources":["../../../src/tile/IModelTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAyD;AACzD,wDAA+C;AAE/C,qCAA+E;AAE/E;;GAEG;AACH,IAAY,SASX;AATD,WAAY,SAAS;IACnB,uBAAuB;IACvB,yCAAQ,CAAA;IACR,6CAA6C;IAC7C,6DAAuB,CAAA;IACvB,wEAAwE;IACxE,qDAAmB,CAAA;IACnB,mEAAmE;IACnE,2EAA8B,CAAA;AAChC,CAAC,EATW,SAAS,GAAT,iBAAS,KAAT,iBAAS,QASpB;AAED;;GAEG;AACH,IAAY,kBAYX;AAZD,WAAY,kBAAkB;IAC5B;;;OAGG;IACH,8DAAU,CAAA;IACV;;OAEG;IACH,6DAAS,CAAA;IACT,kGAAkG;IAClG,yEAAkC,CAAA;AACpC,CAAC,EAZW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAY7B;AAED;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAwBxC;;OAEG;IACH,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAEjC,IAAI,CAAC,YAAY,GAAG,IAAI,uBAAO,EAAE,CAAC;QAClC,IAAA,oCAA2B,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QAC3D,IAAA,oCAA2B,EAAC,MAAM,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAE5D,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC;QACtC,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAC/C,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAC/C,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAEtC,yDAAyD;QACzD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,YAAY,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAEvE,uCAAuC;QACvC,MAAM,oBAAoB,GAAG,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,MAAM,CAAC;QAC/D,IAAA,qBAAM,EAAC,oBAAoB,IAAI,CAAC,CAAC,CAAC;QAClC,MAAM,CAAC,OAAO,CAAC,oBAAoB,CAAC,CAAC;QAErC,IAAI,MAAM,CAAC,YAAY;YACrB,IAAI,CAAC,UAAU,EAAE,CAAC;IACtB,CAAC;IAjCD,IAAW,YAAY,KAAa,OAAO,IAAI,CAAC,OAAO,KAAK,IAAI,CAAC,CAAC,CAAC;IACnE,IAAW,YAAY,KAAa,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAE3E,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAC3E,IAAW,iBAAiB,KAAc,OAAO,IAAI,CAAC,YAAY,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC,CAAC;CA8BlG;AApDD,gCAoDC;AAED;;GAEG;AACH,MAAa,kBAAkB;IAU7B,YAAoC,MAAc,EAChC,WAAmB,EACnB,KAAa;QAFK,WAAM,GAAN,MAAM,CAAQ;QAChC,gBAAW,GAAX,WAAW,CAAQ;QACnB,UAAK,GAAL,KAAK,CAAQ;IAAI,CAAC;IAX7B,MAAM,CAAC,QAAQ,CAAC,MAAkB;QACvC,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACnC,MAAM,WAAW,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACxC,MAAM,KAAK,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,OAAO,MAAM,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,kBAAkB,CAAC,MAAM,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IAC9F,CAAC;;AANH,gDAaC;AALe,8BAAW,GAAG,EAAE,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { assert, ByteStream } from \"@itwin/core-bentley\";\r\nimport { Range3d } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d } from \"../geometry/Placement\";\r\nimport { nextPoint3d64FromByteStream, TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Flags describing the geometry contained within a tile in iMdl format.\r\n * @internal\r\n */\r\nexport enum ImdlFlags {\r\n /** No special flags */\r\n None = 0,\r\n /** The tile contains some curved geometry */\r\n ContainsCurves = 1 << 0,\r\n /** Some geometry within the tile range was omitted based on its size */\r\n Incomplete = 1 << 2,\r\n /** The tile must be refined by sub-division, not magnification. */\r\n DisallowMagnification = 1 << 3,\r\n}\r\n\r\n/** Describes the maximum major and minor version of the iMdl tile format supported by this version of this package.\r\n * @internal\r\n */\r\nexport enum CurrentImdlVersion {\r\n /** The unsigned 16-bit major version number. If the major version specified in the tile header is greater than this value, then this\r\n * front-end is not capable of reading the tile content. Otherwise, this front-end can read the tile content even if the header specifies a\r\n * greater minor version than CurrentVersion.Minor, although some data may be skipped.\r\n */\r\n Major = 29,\r\n /** The unsigned 16-bit minor version number. If the major version in the tile header is equal to CurrentVersion.Major, then this package can\r\n * read the tile content even if the minor version in the tile header is greater than this value, although some data may be skipped.\r\n */\r\n Minor = 0,\r\n /** The unsigned 32-bit version number derived from the 16-bit major and minor version numbers. */\r\n Combined = (Major << 0x10) | Minor,\r\n}\r\n\r\n/** Header embedded at the beginning of binary tile data in iMdl format describing its contents.\r\n * @internal\r\n */\r\nexport class ImdlHeader extends TileHeader {\r\n /** The size of this header in bytes. */\r\n public readonly headerLength: number;\r\n /** Flags describing the geometry contained within the tile */\r\n public readonly flags: ImdlFlags;\r\n /** A bounding box no larger than the tile's range, tightly enclosing the tile's geometry; or a null range if the tile is empty */\r\n public readonly contentRange: ElementAlignedBox3d;\r\n /** The chord tolerance in meters at which the tile's geometry was faceted */\r\n public readonly tolerance: number;\r\n /** The number of elements which contributed at least some geometry to the tile content */\r\n public readonly numElementsIncluded: number;\r\n /** The number of elements within the tile range which contributed no geometry to the tile content */\r\n public readonly numElementsExcluded: number;\r\n /** The total number of bytes in the binary tile data, including this header */\r\n public readonly tileLength: number;\r\n /** A bitfield wherein each set bit indicates an empty sub-volume. */\r\n public readonly emptySubRanges: number;\r\n\r\n public get versionMajor(): number { return this.version >>> 0x10; }\r\n public get versionMinor(): number { return (this.version & 0xffff) >>> 0; }\r\n\r\n public get isValid(): boolean { return TileFormat.IModel === this.format; }\r\n public get isReadableVersion(): boolean { return this.versionMajor <= CurrentImdlVersion.Major; }\r\n\r\n /** Deserialize a header from the binary data at the stream's current position.\r\n * If the binary data does not contain a valid header, the Header will be marked 'invalid'.\r\n */\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.headerLength = stream.readUint32();\r\n this.flags = stream.readUint32();\r\n\r\n this.contentRange = new Range3d();\r\n nextPoint3d64FromByteStream(stream, this.contentRange.low);\r\n nextPoint3d64FromByteStream(stream, this.contentRange.high);\r\n\r\n this.tolerance = stream.readFloat64();\r\n this.numElementsIncluded = stream.readUint32();\r\n this.numElementsExcluded = stream.readUint32();\r\n this.tileLength = stream.readUint32();\r\n\r\n // empty sub-volume bit field introduced in format v02.00\r\n this.emptySubRanges = this.versionMajor >= 2 ? stream.readUint32() : 0;\r\n\r\n // Skip any unprocessed bytes in header\r\n const remainingHeaderBytes = this.headerLength - stream.curPos;\r\n assert(remainingHeaderBytes >= 0);\r\n stream.advance(remainingHeaderBytes);\r\n\r\n if (stream.isPastTheEnd)\r\n this.invalidate();\r\n }\r\n}\r\n\r\n/** Header preceding the feature table embedded in an iMdl tile's content.\r\n * @internal\r\n */\r\nexport class FeatureTableHeader {\r\n public static readFrom(stream: ByteStream) {\r\n const length = stream.readUint32();\r\n const maxFeatures = stream.readUint32();\r\n const count = stream.readUint32();\r\n return stream.isPastTheEnd ? undefined : new FeatureTableHeader(length, maxFeatures, count);\r\n }\r\n\r\n public static sizeInBytes = 12;\r\n\r\n private constructor(public readonly length: number,\r\n public readonly maxFeatures: number,\r\n public readonly count: number) { }\r\n}\r\n"]}
|
|
@@ -15,11 +15,11 @@ const TileIO_1 = require("./TileIO");
|
|
|
15
15
|
class PntsHeader extends TileIO_1.TileHeader {
|
|
16
16
|
constructor(stream) {
|
|
17
17
|
super(stream);
|
|
18
|
-
this.length = stream.
|
|
19
|
-
this.featureTableJsonLength = stream.
|
|
20
|
-
this.featureTableBinaryLength = stream.
|
|
21
|
-
this.batchTableJsonLength = stream.
|
|
22
|
-
this.batchTableBinaryLength = stream.
|
|
18
|
+
this.length = stream.readUint32();
|
|
19
|
+
this.featureTableJsonLength = stream.readUint32();
|
|
20
|
+
this.featureTableBinaryLength = stream.readUint32();
|
|
21
|
+
this.batchTableJsonLength = stream.readUint32();
|
|
22
|
+
this.batchTableBinaryLength = stream.readUint32();
|
|
23
23
|
}
|
|
24
24
|
get isValid() { return TileIO_1.TileFormat.Pnts === this.format; }
|
|
25
25
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PntsTileIO.js","sourceRoot":"","sources":["../../../src/tile/PntsTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAQxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC;
|
|
1
|
+
{"version":3,"file":"PntsTileIO.js","sourceRoot":"","sources":["../../../src/tile/PntsTileIO.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,qCAAkD;AAElD;;GAEG;AACH,MAAa,UAAW,SAAQ,mBAAU;IAQxC,YAAmB,MAAkB;QACnC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClC,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAClD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QACpD,IAAI,CAAC,oBAAoB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,MAAM,CAAC,UAAU,EAAE,CAAC;IACpD,CAAC;IATD,IAAW,OAAO,KAAc,OAAO,mBAAU,CAAC,IAAI,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;CAU1E;AAhBD,gCAgBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tile\r\n */\r\n\r\nimport { ByteStream } from \"@itwin/core-bentley\";\r\nimport { TileFormat, TileHeader } from \"./TileIO\";\r\n\r\n/** Header preceding tile content in [pnts](https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification/TileFormats/PointCloud) format.\r\n * @internal\r\n */\r\nexport class PntsHeader extends TileHeader {\r\n public readonly length: number;\r\n public readonly featureTableJsonLength: number;\r\n public readonly featureTableBinaryLength: number;\r\n public readonly batchTableJsonLength: number;\r\n public readonly batchTableBinaryLength: number;\r\n public get isValid(): boolean { return TileFormat.Pnts === this.format; }\r\n\r\n public constructor(stream: ByteStream) {\r\n super(stream);\r\n this.length = stream.readUint32();\r\n this.featureTableJsonLength = stream.readUint32();\r\n this.featureTableBinaryLength = stream.readUint32();\r\n this.batchTableJsonLength = stream.readUint32();\r\n this.batchTableBinaryLength = stream.readUint32();\r\n }\r\n}\r\n"]}
|