@itwin/core-common 3.5.0-dev.8 → 3.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1004) hide show
  1. package/CHANGELOG.md +101 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +13 -0
  12. package/lib/cjs/BackendTypes.d.ts.map +1 -0
  13. package/lib/cjs/BackendTypes.js +10 -0
  14. package/lib/cjs/BackendTypes.js.map +1 -0
  15. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  16. package/lib/cjs/BackgroundMapProvider.js +68 -68
  17. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  18. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  19. package/lib/cjs/BackgroundMapSettings.js +156 -156
  20. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  21. package/lib/cjs/Base64EncodedString.d.ts +32 -30
  22. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  23. package/lib/cjs/Base64EncodedString.js +66 -56
  24. package/lib/cjs/Base64EncodedString.js.map +1 -1
  25. package/lib/cjs/BlobReader.d.ts +31 -31
  26. package/lib/cjs/BlobReader.js +84 -84
  27. package/lib/cjs/BlobReader.js.map +1 -1
  28. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  29. package/lib/cjs/BriefcaseTypes.js +95 -95
  30. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  31. package/lib/cjs/Camera.d.ts +42 -42
  32. package/lib/cjs/Camera.js +62 -62
  33. package/lib/cjs/Camera.js.map +1 -1
  34. package/lib/cjs/ChangedElements.d.ts +85 -83
  35. package/lib/cjs/ChangedElements.d.ts.map +1 -1
  36. package/lib/cjs/ChangedElements.js +23 -21
  37. package/lib/cjs/ChangedElements.js.map +1 -1
  38. package/lib/cjs/ChangedEntities.d.ts +45 -45
  39. package/lib/cjs/ChangedEntities.js +9 -9
  40. package/lib/cjs/ChangedEntities.js.map +1 -1
  41. package/lib/cjs/ChangesetProps.d.ts +98 -98
  42. package/lib/cjs/ChangesetProps.js +22 -22
  43. package/lib/cjs/ChangesetProps.js.map +1 -1
  44. package/lib/cjs/ClipStyle.d.ts +89 -89
  45. package/lib/cjs/ClipStyle.js +123 -123
  46. package/lib/cjs/ClipStyle.js.map +1 -1
  47. package/lib/cjs/CloudStorage.d.ts +62 -62
  48. package/lib/cjs/CloudStorage.js +113 -113
  49. package/lib/cjs/CloudStorage.js.map +1 -1
  50. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  51. package/lib/cjs/CloudStorageTileCache.js +66 -66
  52. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  53. package/lib/cjs/Code.d.ts +256 -256
  54. package/lib/cjs/Code.js +281 -281
  55. package/lib/cjs/Code.js.map +1 -1
  56. package/lib/cjs/ColorByName.d.ts +161 -161
  57. package/lib/cjs/ColorByName.js +169 -169
  58. package/lib/cjs/ColorByName.js.map +1 -1
  59. package/lib/cjs/ColorDef.d.ts +208 -208
  60. package/lib/cjs/ColorDef.js +571 -571
  61. package/lib/cjs/ColorDef.js.map +1 -1
  62. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  63. package/lib/cjs/CommonLoggerCategory.js +26 -26
  64. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  65. package/lib/cjs/ConcurrentQuery.d.ts +421 -241
  66. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  67. package/lib/cjs/ConcurrentQuery.js +552 -380
  68. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  69. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  70. package/lib/cjs/ContextRealityModel.js +358 -358
  71. package/lib/cjs/ContextRealityModel.js.map +1 -1
  72. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  73. package/lib/cjs/DisplayStyleSettings.js +981 -981
  74. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  75. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  76. package/lib/cjs/ECSchemaProps.js +9 -9
  77. package/lib/cjs/ECSchemaProps.js.map +1 -1
  78. package/lib/cjs/ECSqlReader.d.ts +70 -70
  79. package/lib/cjs/ECSqlReader.js +280 -280
  80. package/lib/cjs/ECSqlReader.js.map +1 -1
  81. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  82. package/lib/cjs/ECSqlTypes.js +189 -189
  83. package/lib/cjs/ECSqlTypes.js.map +1 -1
  84. package/lib/cjs/ElementMesh.d.ts +40 -0
  85. package/lib/cjs/ElementMesh.d.ts.map +1 -0
  86. package/lib/cjs/ElementMesh.js +57 -0
  87. package/lib/cjs/ElementMesh.js.map +1 -0
  88. package/lib/cjs/ElementProps.d.ts +479 -476
  89. package/lib/cjs/ElementProps.d.ts.map +1 -1
  90. package/lib/cjs/ElementProps.js +99 -99
  91. package/lib/cjs/ElementProps.js.map +1 -1
  92. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  93. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  94. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  95. package/lib/cjs/EntityProps.d.ts +176 -176
  96. package/lib/cjs/EntityProps.js +112 -112
  97. package/lib/cjs/EntityProps.js.map +1 -1
  98. package/lib/cjs/EntityReference.d.ts +52 -0
  99. package/lib/cjs/EntityReference.d.ts.map +1 -0
  100. package/lib/cjs/EntityReference.js +57 -0
  101. package/lib/cjs/EntityReference.js.map +1 -0
  102. package/lib/cjs/Environment.d.ts +61 -61
  103. package/lib/cjs/Environment.js +73 -73
  104. package/lib/cjs/Environment.js.map +1 -1
  105. package/lib/cjs/FeatureGates.d.ts +31 -31
  106. package/lib/cjs/FeatureGates.js +55 -55
  107. package/lib/cjs/FeatureGates.js.map +1 -1
  108. package/lib/cjs/FeatureIndex.d.ts +39 -39
  109. package/lib/cjs/FeatureIndex.js +63 -63
  110. package/lib/cjs/FeatureIndex.js.map +1 -1
  111. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  112. package/lib/cjs/FeatureSymbology.js +614 -614
  113. package/lib/cjs/FeatureSymbology.js.map +1 -1
  114. package/lib/cjs/FeatureTable.d.ts +141 -141
  115. package/lib/cjs/FeatureTable.js +278 -278
  116. package/lib/cjs/FeatureTable.js.map +1 -1
  117. package/lib/cjs/Fonts.d.ts +51 -51
  118. package/lib/cjs/Fonts.js +53 -53
  119. package/lib/cjs/Fonts.js.map +1 -1
  120. package/lib/cjs/Frustum.d.ts +114 -114
  121. package/lib/cjs/Frustum.js +292 -292
  122. package/lib/cjs/Frustum.js.map +1 -1
  123. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  124. package/lib/cjs/GeoCoordinateServices.js +80 -80
  125. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  126. package/lib/cjs/GeometryContainment.d.ts +28 -28
  127. package/lib/cjs/GeometryContainment.js +9 -9
  128. package/lib/cjs/GeometryContainment.js.map +1 -1
  129. package/lib/cjs/GeometryParams.d.ts +130 -130
  130. package/lib/cjs/GeometryParams.js +174 -174
  131. package/lib/cjs/GeometryParams.js.map +1 -1
  132. package/lib/cjs/GeometrySummary.d.ts +45 -45
  133. package/lib/cjs/GeometrySummary.js +23 -23
  134. package/lib/cjs/GeometrySummary.js.map +1 -1
  135. package/lib/cjs/Gradient.d.ts +139 -139
  136. package/lib/cjs/Gradient.js +455 -455
  137. package/lib/cjs/Gradient.js.map +1 -1
  138. package/lib/cjs/GraphicParams.d.ts +58 -58
  139. package/lib/cjs/GraphicParams.js +85 -85
  140. package/lib/cjs/GraphicParams.js.map +1 -1
  141. package/lib/cjs/GroundPlane.d.ts +52 -52
  142. package/lib/cjs/GroundPlane.js +64 -64
  143. package/lib/cjs/GroundPlane.js.map +1 -1
  144. package/lib/cjs/HSLColor.d.ts +20 -20
  145. package/lib/cjs/HSLColor.js +32 -32
  146. package/lib/cjs/HSLColor.js.map +1 -1
  147. package/lib/cjs/HSVColor.d.ts +30 -30
  148. package/lib/cjs/HSVColor.js +59 -59
  149. package/lib/cjs/HSVColor.js.map +1 -1
  150. package/lib/cjs/HiddenLine.d.ts +97 -97
  151. package/lib/cjs/HiddenLine.js +162 -162
  152. package/lib/cjs/HiddenLine.js.map +1 -1
  153. package/lib/cjs/Hilite.d.ts +50 -50
  154. package/lib/cjs/Hilite.js +64 -64
  155. package/lib/cjs/Hilite.js.map +1 -1
  156. package/lib/cjs/IModel.d.ts +359 -359
  157. package/lib/cjs/IModel.js +347 -347
  158. package/lib/cjs/IModel.js.map +1 -1
  159. package/lib/cjs/IModelError.d.ts +36 -36
  160. package/lib/cjs/IModelError.js +72 -72
  161. package/lib/cjs/IModelError.js.map +1 -1
  162. package/lib/cjs/IModelVersion.d.ts +68 -68
  163. package/lib/cjs/IModelVersion.js +79 -79
  164. package/lib/cjs/IModelVersion.js.map +1 -1
  165. package/lib/cjs/Image.d.ts +86 -86
  166. package/lib/cjs/Image.js +128 -128
  167. package/lib/cjs/Image.js.map +1 -1
  168. package/lib/cjs/IpcAppProps.d.ts +141 -124
  169. package/lib/cjs/IpcAppProps.d.ts.map +1 -1
  170. package/lib/cjs/IpcAppProps.js +23 -18
  171. package/lib/cjs/IpcAppProps.js.map +1 -1
  172. package/lib/cjs/LightSettings.d.ts +224 -224
  173. package/lib/cjs/LightSettings.js +309 -309
  174. package/lib/cjs/LightSettings.js.map +1 -1
  175. package/lib/cjs/LinePixels.d.ts +34 -34
  176. package/lib/cjs/LinePixels.js +42 -42
  177. package/lib/cjs/LinePixels.js.map +1 -1
  178. package/lib/cjs/Localization.d.ts +113 -111
  179. package/lib/cjs/Localization.d.ts.map +1 -1
  180. package/lib/cjs/Localization.js +26 -26
  181. package/lib/cjs/Localization.js.map +1 -1
  182. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  183. package/lib/cjs/MapImagerySettings.js +80 -80
  184. package/lib/cjs/MapImagerySettings.js.map +1 -1
  185. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  186. package/lib/cjs/MapLayerSettings.js +411 -411
  187. package/lib/cjs/MapLayerSettings.js.map +1 -1
  188. package/lib/cjs/MassProperties.d.ts +64 -64
  189. package/lib/cjs/MassProperties.js +23 -23
  190. package/lib/cjs/MassProperties.js.map +1 -1
  191. package/lib/cjs/MaterialProps.d.ts +118 -118
  192. package/lib/cjs/MaterialProps.js +23 -23
  193. package/lib/cjs/MaterialProps.js.map +1 -1
  194. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  195. package/lib/cjs/ModelClipGroup.js +98 -98
  196. package/lib/cjs/ModelClipGroup.js.map +1 -1
  197. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  198. package/lib/cjs/ModelGeometryChanges.js +83 -83
  199. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  200. package/lib/cjs/ModelProps.d.ts +67 -66
  201. package/lib/cjs/ModelProps.d.ts.map +1 -1
  202. package/lib/cjs/ModelProps.js +9 -9
  203. package/lib/cjs/ModelProps.js.map +1 -1
  204. package/lib/cjs/NativeAppProps.d.ts +122 -122
  205. package/lib/cjs/NativeAppProps.js +30 -30
  206. package/lib/cjs/NativeAppProps.js.map +1 -1
  207. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  208. package/lib/cjs/OctEncodedNormal.js +98 -98
  209. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  210. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  211. package/lib/cjs/PlanProjectionSettings.js +63 -63
  212. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  213. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  214. package/lib/cjs/PlanarClipMask.js +136 -136
  215. package/lib/cjs/PlanarClipMask.js.map +1 -1
  216. package/lib/cjs/QPoint.d.ts +479 -479
  217. package/lib/cjs/QPoint.js +826 -826
  218. package/lib/cjs/QPoint.js.map +1 -1
  219. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  220. package/lib/cjs/RealityDataAccessProps.js +19 -19
  221. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  222. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -118
  223. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  224. package/lib/cjs/RealityModelDisplaySettings.js +142 -114
  225. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  226. package/lib/cjs/Render.d.ts +89 -89
  227. package/lib/cjs/Render.js +177 -177
  228. package/lib/cjs/Render.js.map +1 -1
  229. package/lib/cjs/RenderMaterial.d.ts +58 -58
  230. package/lib/cjs/RenderMaterial.js +76 -76
  231. package/lib/cjs/RenderMaterial.js.map +1 -1
  232. package/lib/cjs/RenderSchedule.d.ts +543 -540
  233. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  234. package/lib/cjs/RenderSchedule.js +1002 -1000
  235. package/lib/cjs/RenderSchedule.js.map +1 -1
  236. package/lib/cjs/RenderTexture.d.ts +70 -70
  237. package/lib/cjs/RenderTexture.js +59 -59
  238. package/lib/cjs/RenderTexture.js.map +1 -1
  239. package/lib/cjs/RgbColor.d.ts +47 -47
  240. package/lib/cjs/RgbColor.js +77 -77
  241. package/lib/cjs/RgbColor.js.map +1 -1
  242. package/lib/cjs/RpcInterface.d.ts +33 -33
  243. package/lib/cjs/RpcInterface.js +137 -137
  244. package/lib/cjs/RpcInterface.js.map +1 -1
  245. package/lib/cjs/RpcManager.d.ts +40 -40
  246. package/lib/cjs/RpcManager.js +55 -55
  247. package/lib/cjs/RpcManager.js.map +1 -1
  248. package/lib/cjs/SessionProps.d.ts +16 -16
  249. package/lib/cjs/SessionProps.js +9 -9
  250. package/lib/cjs/SessionProps.js.map +1 -1
  251. package/lib/cjs/SkyBox.d.ts +215 -215
  252. package/lib/cjs/SkyBox.js +210 -210
  253. package/lib/cjs/SkyBox.js.map +1 -1
  254. package/lib/cjs/Snapping.d.ts +49 -49
  255. package/lib/cjs/Snapping.js +9 -9
  256. package/lib/cjs/Snapping.js.map +1 -1
  257. package/lib/cjs/SolarCalculate.d.ts +27 -27
  258. package/lib/cjs/SolarCalculate.js +211 -211
  259. package/lib/cjs/SolarCalculate.js.map +1 -1
  260. package/lib/cjs/SolarShadows.d.ts +35 -35
  261. package/lib/cjs/SolarShadows.js +62 -62
  262. package/lib/cjs/SolarShadows.js.map +1 -1
  263. package/lib/cjs/SpatialClassification.d.ts +208 -208
  264. package/lib/cjs/SpatialClassification.js +340 -340
  265. package/lib/cjs/SpatialClassification.js.map +1 -1
  266. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  267. package/lib/cjs/SubCategoryAppearance.js +96 -96
  268. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  269. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  270. package/lib/cjs/SubCategoryOverride.js +104 -104
  271. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  272. package/lib/cjs/TerrainSettings.d.ts +82 -82
  273. package/lib/cjs/TerrainSettings.js +102 -102
  274. package/lib/cjs/TerrainSettings.js.map +1 -1
  275. package/lib/cjs/TextureMapping.d.ts +116 -101
  276. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  277. package/lib/cjs/TextureMapping.js +174 -174
  278. package/lib/cjs/TextureMapping.js.map +1 -1
  279. package/lib/cjs/TextureProps.d.ts +65 -65
  280. package/lib/cjs/TextureProps.js +28 -28
  281. package/lib/cjs/TextureProps.js.map +1 -1
  282. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  283. package/lib/cjs/ThematicDisplay.js +344 -344
  284. package/lib/cjs/ThematicDisplay.js.map +1 -1
  285. package/lib/cjs/Thumbnail.d.ts +26 -26
  286. package/lib/cjs/Thumbnail.js +9 -9
  287. package/lib/cjs/Thumbnail.js.map +1 -1
  288. package/lib/cjs/TileProps.d.ts +82 -82
  289. package/lib/cjs/TileProps.js +29 -29
  290. package/lib/cjs/TileProps.js.map +1 -1
  291. package/lib/cjs/Tween.d.ts +191 -191
  292. package/lib/cjs/Tween.js +570 -570
  293. package/lib/cjs/Tween.js.map +1 -1
  294. package/lib/cjs/TxnAction.d.ts +21 -21
  295. package/lib/cjs/TxnAction.js +29 -29
  296. package/lib/cjs/TxnAction.js.map +1 -1
  297. package/lib/cjs/ViewDetails.d.ts +125 -125
  298. package/lib/cjs/ViewDetails.d.ts.map +1 -1
  299. package/lib/cjs/ViewDetails.js +166 -158
  300. package/lib/cjs/ViewDetails.js.map +1 -1
  301. package/lib/cjs/ViewFlags.d.ts +291 -291
  302. package/lib/cjs/ViewFlags.js +368 -368
  303. package/lib/cjs/ViewFlags.js.map +1 -1
  304. package/lib/cjs/ViewProps.d.ts +205 -205
  305. package/lib/cjs/ViewProps.js +9 -9
  306. package/lib/cjs/ViewProps.js.map +1 -1
  307. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  308. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  309. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  310. package/lib/cjs/core-common.d.ts +245 -241
  311. package/lib/cjs/core-common.d.ts.map +1 -1
  312. package/lib/cjs/core-common.js +261 -257
  313. package/lib/cjs/core-common.js.map +1 -1
  314. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  315. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  316. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  317. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  318. package/lib/cjs/domains/GenericElementProps.js +9 -9
  319. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  320. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  321. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  322. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  323. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  324. package/lib/cjs/geometry/AreaPattern.js +204 -204
  325. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  326. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  327. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  328. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  329. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  330. package/lib/cjs/geometry/Cartographic.js +345 -345
  331. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  332. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  333. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  334. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  335. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  336. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  337. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  338. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  339. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  340. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  341. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  342. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  343. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  344. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  345. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  346. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  347. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  348. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  349. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  350. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  351. package/lib/cjs/geometry/GeometryStream.js +469 -469
  352. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  353. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  354. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  355. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  356. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
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@@ -1,96 +1,96 @@
1
- /** @packageDocumentation
2
- * @module Geometry
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- */
4
- import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
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- import { Placement2dProps, Placement3dProps } from "../ElementProps";
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- import { Frustum } from "../Frustum";
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- /** A Range3d that is aligned with the axes of spatial coordinates.
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- * @public
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- * @extensions
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- */
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- export declare type AxisAlignedBox3d = Range3d;
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- /** The properties of a Range3d.
13
- * @public
14
- * @extensions
15
- */
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- export declare type AxisAlignedBox3dProps = Range3dProps;
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- /** A bounding box aligned to the orientation of a 3d Element
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- * @public
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- * @extensions
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- */
21
- export declare type ElementAlignedBox3d = Range3d;
22
- /** A bounding box aligned to the orientation of a 2d Element
23
- * @public
24
- * @extensions
25
- */
26
- export declare type ElementAlignedBox2d = Range2d;
27
- /** A bounding box aligned to a local coordinate system
28
- * @public
29
- * @extensions
30
- */
31
- export declare type LocalAlignedBox3d = Range3d;
32
- /** Either a Placement2d or Placement3d
33
- * @public
34
- * @extensions
35
- */
36
- export declare type Placement = Placement2d | Placement3d;
37
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
- * All geometry of a GeometricElement are relative to its placement.
39
- * @public
40
- */
41
- export declare class Placement3d implements Placement3dProps {
42
- origin: Point3d;
43
- angles: YawPitchRollAngles;
44
- bbox: ElementAlignedBox3d;
45
- constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
- /** Get the rotation from local coordinates of this placement to world coordinates. */
47
- get rotation(): Matrix3d;
48
- /** Get the transform from local coordinates of this placement to world coordinates. */
49
- get transform(): Transform;
50
- /** determine if this is 3d placement */
51
- get is3d(): boolean;
52
- /** Create a new Placement3d from a Placement3dProps. */
53
- static fromJSON(json?: Placement3dProps): Placement3d;
54
- /** Get the 8 corners, in world coordinates, of this placement. */
55
- getWorldCorners(out?: Frustum): Frustum;
56
- /** Set the contents of this Placement3d from another Placement3d */
57
- setFrom(other: Placement3d): void;
58
- /** Determine whether this Placement3d is valid. */
59
- get isValid(): boolean;
60
- /** Calculate the axis-aligned bounding box for this placement. */
61
- calculateRange(): AxisAlignedBox3d;
62
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
- */
65
- multiplyTransform(other: Transform): void;
66
- }
67
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
- * @public
69
- */
70
- export declare class Placement2d implements Placement2dProps {
71
- origin: Point2d;
72
- angle: Angle;
73
- bbox: ElementAlignedBox2d;
74
- constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
- /** Get the rotation from local coordinates of this placement to world coordinates. */
76
- get rotation(): Matrix3d;
77
- /** Get the transform from local coordinates of this placement to world coordinates. */
78
- get transform(): Transform;
79
- /** Create a new Placement2d from a Placement2dProps. */
80
- static fromJSON(json?: Placement2dProps): Placement2d;
81
- /** determine if this is 3d placement */
82
- get is3d(): boolean;
83
- /** Get the 8 corners, in world coordinates, of this placement. */
84
- getWorldCorners(out?: Frustum): Frustum;
85
- /** Determine whether this Placement2d is valid. */
86
- get isValid(): boolean;
87
- /** Set the contents of this Placement2d from another Placement2d */
88
- setFrom(other: Placement2d): void;
89
- /** Calculate the axis-aligned bounding box for this placement. */
90
- calculateRange(): AxisAlignedBox3d;
91
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
- */
94
- multiplyTransform(other: Transform): void;
95
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
+ import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
+ import { Frustum } from "../Frustum";
7
+ /** A Range3d that is aligned with the axes of spatial coordinates.
8
+ * @public
9
+ * @extensions
10
+ */
11
+ export declare type AxisAlignedBox3d = Range3d;
12
+ /** The properties of a Range3d.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ export declare type AxisAlignedBox3dProps = Range3dProps;
17
+ /** A bounding box aligned to the orientation of a 3d Element
18
+ * @public
19
+ * @extensions
20
+ */
21
+ export declare type ElementAlignedBox3d = Range3d;
22
+ /** A bounding box aligned to the orientation of a 2d Element
23
+ * @public
24
+ * @extensions
25
+ */
26
+ export declare type ElementAlignedBox2d = Range2d;
27
+ /** A bounding box aligned to a local coordinate system
28
+ * @public
29
+ * @extensions
30
+ */
31
+ export declare type LocalAlignedBox3d = Range3d;
32
+ /** Either a Placement2d or Placement3d
33
+ * @public
34
+ * @extensions
35
+ */
36
+ export declare type Placement = Placement2d | Placement3d;
37
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
+ * All geometry of a GeometricElement are relative to its placement.
39
+ * @public
40
+ */
41
+ export declare class Placement3d implements Placement3dProps {
42
+ origin: Point3d;
43
+ angles: YawPitchRollAngles;
44
+ bbox: ElementAlignedBox3d;
45
+ constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
47
+ get rotation(): Matrix3d;
48
+ /** Get the transform from local coordinates of this placement to world coordinates. */
49
+ get transform(): Transform;
50
+ /** determine if this is 3d placement */
51
+ get is3d(): boolean;
52
+ /** Create a new Placement3d from a Placement3dProps. */
53
+ static fromJSON(json?: Placement3dProps): Placement3d;
54
+ /** Get the 8 corners, in world coordinates, of this placement. */
55
+ getWorldCorners(out?: Frustum): Frustum;
56
+ /** Set the contents of this Placement3d from another Placement3d */
57
+ setFrom(other: Placement3d): void;
58
+ /** Determine whether this Placement3d is valid. */
59
+ get isValid(): boolean;
60
+ /** Calculate the axis-aligned bounding box for this placement. */
61
+ calculateRange(): AxisAlignedBox3d;
62
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
+ */
65
+ multiplyTransform(other: Transform): void;
66
+ }
67
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
+ * @public
69
+ */
70
+ export declare class Placement2d implements Placement2dProps {
71
+ origin: Point2d;
72
+ angle: Angle;
73
+ bbox: ElementAlignedBox2d;
74
+ constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
76
+ get rotation(): Matrix3d;
77
+ /** Get the transform from local coordinates of this placement to world coordinates. */
78
+ get transform(): Transform;
79
+ /** Create a new Placement2d from a Placement2dProps. */
80
+ static fromJSON(json?: Placement2dProps): Placement2d;
81
+ /** determine if this is 3d placement */
82
+ get is3d(): boolean;
83
+ /** Get the 8 corners, in world coordinates, of this placement. */
84
+ getWorldCorners(out?: Frustum): Frustum;
85
+ /** Determine whether this Placement2d is valid. */
86
+ get isValid(): boolean;
87
+ /** Set the contents of this Placement2d from another Placement2d */
88
+ setFrom(other: Placement2d): void;
89
+ /** Calculate the axis-aligned bounding box for this placement. */
90
+ calculateRange(): AxisAlignedBox3d;
91
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
+ */
94
+ multiplyTransform(other: Transform): void;
95
+ }
96
96
  //# sourceMappingURL=Placement.d.ts.map
@@ -1,132 +1,132 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Geometry
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.Placement2d = exports.Placement3d = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const Frustum_1 = require("../Frustum");
14
- const IModelError_1 = require("../IModelError");
15
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
- * All geometry of a GeometricElement are relative to its placement.
17
- * @public
18
- */
19
- class Placement3d {
20
- constructor(origin, angles, bbox) {
21
- this.origin = origin;
22
- this.angles = angles;
23
- this.bbox = bbox;
24
- }
25
- /** Get the rotation from local coordinates of this placement to world coordinates. */
26
- get rotation() { return this.angles.toMatrix3d(); }
27
- /** Get the transform from local coordinates of this placement to world coordinates. */
28
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
- /** determine if this is 3d placement */
30
- get is3d() { return true; }
31
- /** Create a new Placement3d from a Placement3dProps. */
32
- static fromJSON(json) {
33
- const props = json ? json : {};
34
- return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
- }
36
- /** Get the 8 corners, in world coordinates, of this placement. */
37
- getWorldCorners(out) {
38
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
- frust.multiply(this.transform);
40
- return frust;
41
- }
42
- /** Set the contents of this Placement3d from another Placement3d */
43
- setFrom(other) {
44
- this.origin.setFrom(other.origin);
45
- this.angles.setFrom(other.angles);
46
- this.bbox.setFrom(other.bbox);
47
- }
48
- /** Determine whether this Placement3d is valid. */
49
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
- /** Calculate the axis-aligned bounding box for this placement. */
51
- calculateRange() {
52
- const range = new core_geometry_1.Range3d();
53
- if (!this.isValid)
54
- return range;
55
- this.transform.multiplyRange(this.bbox, range);
56
- // low and high are not allowed to be equal
57
- range.ensureMinLengths();
58
- return range;
59
- }
60
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
- */
63
- multiplyTransform(other) {
64
- const transform = other.multiplyTransformTransform(this.transform);
65
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
- if (undefined === angles)
67
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
- this.angles = angles;
69
- this.origin.setFrom(transform.origin);
70
- }
71
- }
72
- exports.Placement3d = Placement3d;
73
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
- * @public
75
- */
76
- class Placement2d {
77
- constructor(origin, angle, bbox) {
78
- this.origin = origin;
79
- this.angle = angle;
80
- this.bbox = bbox;
81
- }
82
- /** Get the rotation from local coordinates of this placement to world coordinates. */
83
- get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
- /** Get the transform from local coordinates of this placement to world coordinates. */
85
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
- /** Create a new Placement2d from a Placement2dProps. */
87
- static fromJSON(json) {
88
- const props = json ? json : {};
89
- return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
- }
91
- /** determine if this is 3d placement */
92
- get is3d() { return false; }
93
- /** Get the 8 corners, in world coordinates, of this placement. */
94
- getWorldCorners(out) {
95
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
- frust.multiply(this.transform);
97
- return frust;
98
- }
99
- /** Determine whether this Placement2d is valid. */
100
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
- /** Set the contents of this Placement2d from another Placement2d */
102
- setFrom(other) {
103
- this.origin.setFrom(other.origin);
104
- this.angle.setFrom(other.angle);
105
- this.bbox.setFrom(other.bbox);
106
- }
107
- /** Calculate the axis-aligned bounding box for this placement. */
108
- calculateRange() {
109
- const range = new core_geometry_1.Range3d();
110
- if (!this.isValid)
111
- return range;
112
- this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
- // low and high are not allowed to be equal
114
- range.ensureMinLengths();
115
- range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
- range.high.z = 1.0;
117
- return range;
118
- }
119
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
- */
122
- multiplyTransform(other) {
123
- const transform = other.multiplyTransformTransform(this.transform);
124
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
- if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
- this.angle = angles.yaw;
128
- this.origin.setFrom(transform.origin);
129
- }
130
- }
131
- exports.Placement2d = Placement2d;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Geometry
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.Placement2d = exports.Placement3d = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const Frustum_1 = require("../Frustum");
14
+ const IModelError_1 = require("../IModelError");
15
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
+ * All geometry of a GeometricElement are relative to its placement.
17
+ * @public
18
+ */
19
+ class Placement3d {
20
+ constructor(origin, angles, bbox) {
21
+ this.origin = origin;
22
+ this.angles = angles;
23
+ this.bbox = bbox;
24
+ }
25
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
26
+ get rotation() { return this.angles.toMatrix3d(); }
27
+ /** Get the transform from local coordinates of this placement to world coordinates. */
28
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
+ /** determine if this is 3d placement */
30
+ get is3d() { return true; }
31
+ /** Create a new Placement3d from a Placement3dProps. */
32
+ static fromJSON(json) {
33
+ const props = json ? json : {};
34
+ return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
+ }
36
+ /** Get the 8 corners, in world coordinates, of this placement. */
37
+ getWorldCorners(out) {
38
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
+ frust.multiply(this.transform);
40
+ return frust;
41
+ }
42
+ /** Set the contents of this Placement3d from another Placement3d */
43
+ setFrom(other) {
44
+ this.origin.setFrom(other.origin);
45
+ this.angles.setFrom(other.angles);
46
+ this.bbox.setFrom(other.bbox);
47
+ }
48
+ /** Determine whether this Placement3d is valid. */
49
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
+ /** Calculate the axis-aligned bounding box for this placement. */
51
+ calculateRange() {
52
+ const range = new core_geometry_1.Range3d();
53
+ if (!this.isValid)
54
+ return range;
55
+ this.transform.multiplyRange(this.bbox, range);
56
+ // low and high are not allowed to be equal
57
+ range.ensureMinLengths();
58
+ return range;
59
+ }
60
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
+ */
63
+ multiplyTransform(other) {
64
+ const transform = other.multiplyTransformTransform(this.transform);
65
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
+ if (undefined === angles)
67
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
+ this.angles = angles;
69
+ this.origin.setFrom(transform.origin);
70
+ }
71
+ }
72
+ exports.Placement3d = Placement3d;
73
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
+ * @public
75
+ */
76
+ class Placement2d {
77
+ constructor(origin, angle, bbox) {
78
+ this.origin = origin;
79
+ this.angle = angle;
80
+ this.bbox = bbox;
81
+ }
82
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
83
+ get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
+ /** Get the transform from local coordinates of this placement to world coordinates. */
85
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
+ /** Create a new Placement2d from a Placement2dProps. */
87
+ static fromJSON(json) {
88
+ const props = json ? json : {};
89
+ return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
+ }
91
+ /** determine if this is 3d placement */
92
+ get is3d() { return false; }
93
+ /** Get the 8 corners, in world coordinates, of this placement. */
94
+ getWorldCorners(out) {
95
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
+ frust.multiply(this.transform);
97
+ return frust;
98
+ }
99
+ /** Determine whether this Placement2d is valid. */
100
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
+ /** Set the contents of this Placement2d from another Placement2d */
102
+ setFrom(other) {
103
+ this.origin.setFrom(other.origin);
104
+ this.angle.setFrom(other.angle);
105
+ this.bbox.setFrom(other.bbox);
106
+ }
107
+ /** Calculate the axis-aligned bounding box for this placement. */
108
+ calculateRange() {
109
+ const range = new core_geometry_1.Range3d();
110
+ if (!this.isValid)
111
+ return range;
112
+ this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
+ // low and high are not allowed to be equal
114
+ range.ensureMinLengths();
115
+ range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
+ range.high.z = 1.0;
117
+ return range;
118
+ }
119
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
+ */
122
+ multiplyTransform(other) {
123
+ const transform = other.multiplyTransformTransform(this.transform);
124
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
+ if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
+ this.angle = angles.yaw;
128
+ this.origin.setFrom(transform.origin);
129
+ }
130
+ }
131
+ exports.Placement2d = Placement2d;
132
132
  //# sourceMappingURL=Placement.js.map
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { IModelStatus } from \"@itwin/core-bentley\";\r\nimport {\r\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\r\n} from \"@itwin/core-geometry\";\r\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\r\nimport { Frustum } from \"../Frustum\";\r\nimport { IModelError } from \"../IModelError\";\r\n\r\n/** A Range3d that is aligned with the axes of spatial coordinates.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3d = Range3d;\r\n\r\n/** The properties of a Range3d.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3dProps = Range3dProps;\r\n\r\n/** A bounding box aligned to the orientation of a 3d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox3d = Range3d;\r\n\r\n/** A bounding box aligned to the orientation of a 2d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox2d = Range2d;\r\n\r\n/** A bounding box aligned to a local coordinate system\r\n * @public\r\n * @extensions\r\n */\r\nexport type LocalAlignedBox3d = Range3d;\r\n\r\n/** Either a Placement2d or Placement3d\r\n * @public\r\n * @extensions\r\n */\r\nexport type Placement = Placement2d | Placement3d;\r\n\r\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\r\n * All geometry of a GeometricElement are relative to its placement.\r\n * @public\r\n */\r\nexport class Placement3d implements Placement3dProps {\r\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return true; }\r\n\r\n /** Create a new Placement3d from a Placement3dProps. */\r\n public static fromJSON(json?: Placement3dProps): Placement3d {\r\n const props: any = json ? json : {};\r\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\r\n }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Set the contents of this Placement3d from another Placement3d */\r\n public setFrom(other: Placement3d) {\r\n this.origin.setFrom(other.origin);\r\n this.angles.setFrom(other.angles);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Determine whether this Placement3d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(this.bbox, range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if (undefined === angles)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angles = angles;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n\r\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\r\n * @public\r\n */\r\nexport class Placement2d implements Placement2dProps {\r\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\r\n /** Create a new Placement2d from a Placement2dProps. */\r\n public static fromJSON(json?: Placement2dProps): Placement2d {\r\n const props: any = json ? json : {};\r\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\r\n }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return false; }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Determine whether this Placement2d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Set the contents of this Placement2d from another Placement2d */\r\n public setFrom(other: Placement2d) {\r\n this.origin.setFrom(other.origin);\r\n this.angle.setFrom(other.angle);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\r\n range.high.z = 1.0;\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angle = angles.yaw;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n"]}
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Geometry\n */\n\nimport { IModelStatus } from \"@itwin/core-bentley\";\nimport {\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\n} from \"@itwin/core-geometry\";\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\nimport { Frustum } from \"../Frustum\";\nimport { IModelError } from \"../IModelError\";\n\n/** A Range3d that is aligned with the axes of spatial coordinates.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3d = Range3d;\n\n/** The properties of a Range3d.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3dProps = Range3dProps;\n\n/** A bounding box aligned to the orientation of a 3d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox3d = Range3d;\n\n/** A bounding box aligned to the orientation of a 2d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox2d = Range2d;\n\n/** A bounding box aligned to a local coordinate system\n * @public\n * @extensions\n */\nexport type LocalAlignedBox3d = Range3d;\n\n/** Either a Placement2d or Placement3d\n * @public\n * @extensions\n */\nexport type Placement = Placement2d | Placement3d;\n\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\n * All geometry of a GeometricElement are relative to its placement.\n * @public\n */\nexport class Placement3d implements Placement3dProps {\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return true; }\n\n /** Create a new Placement3d from a Placement3dProps. */\n public static fromJSON(json?: Placement3dProps): Placement3d {\n const props: any = json ? json : {};\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\n }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Set the contents of this Placement3d from another Placement3d */\n public setFrom(other: Placement3d) {\n this.origin.setFrom(other.origin);\n this.angles.setFrom(other.angles);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Determine whether this Placement3d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(this.bbox, range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n return range;\n }\n\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if (undefined === angles)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angles = angles;\n this.origin.setFrom(transform.origin);\n }\n}\n\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\n * @public\n */\nexport class Placement2d implements Placement2dProps {\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\n /** Create a new Placement2d from a Placement2dProps. */\n public static fromJSON(json?: Placement2dProps): Placement2d {\n const props: any = json ? json : {};\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\n }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return false; }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Determine whether this Placement2d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Set the contents of this Placement2d from another Placement2d */\n public setFrom(other: Placement2d) {\n this.origin.setFrom(other.origin);\n this.angle.setFrom(other.angle);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\n range.high.z = 1.0;\n return range;\n }\n\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angle = angles.yaw;\n this.origin.setFrom(transform.origin);\n }\n}\n"]}