@itwin/core-common 3.5.0-dev.28 → 3.5.0-dev.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (935) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.js +62 -62
  27. package/lib/cjs/Camera.js.map +1 -1
  28. package/lib/cjs/ChangedElements.d.ts +83 -83
  29. package/lib/cjs/ChangedElements.js +21 -21
  30. package/lib/cjs/ChangedElements.js.map +1 -1
  31. package/lib/cjs/ChangedEntities.d.ts +45 -45
  32. package/lib/cjs/ChangedEntities.js +9 -9
  33. package/lib/cjs/ChangedEntities.js.map +1 -1
  34. package/lib/cjs/ChangesetProps.d.ts +98 -98
  35. package/lib/cjs/ChangesetProps.js +22 -22
  36. package/lib/cjs/ChangesetProps.js.map +1 -1
  37. package/lib/cjs/ClipStyle.d.ts +89 -89
  38. package/lib/cjs/ClipStyle.js +123 -123
  39. package/lib/cjs/ClipStyle.js.map +1 -1
  40. package/lib/cjs/CloudStorage.d.ts +62 -62
  41. package/lib/cjs/CloudStorage.js +113 -113
  42. package/lib/cjs/CloudStorage.js.map +1 -1
  43. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  44. package/lib/cjs/CloudStorageTileCache.js +66 -66
  45. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  46. package/lib/cjs/Code.d.ts +256 -256
  47. package/lib/cjs/Code.js +281 -281
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorByName.js.map +1 -1
  52. package/lib/cjs/ColorDef.d.ts +208 -208
  53. package/lib/cjs/ColorDef.js +571 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  58. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  59. package/lib/cjs/ConcurrentQuery.js +380 -380
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  62. package/lib/cjs/ContextRealityModel.js +358 -358
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  65. package/lib/cjs/DisplayStyleSettings.js +981 -981
  66. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  67. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  68. package/lib/cjs/ECSchemaProps.js +9 -9
  69. package/lib/cjs/ECSchemaProps.js.map +1 -1
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.js +280 -280
  72. package/lib/cjs/ECSqlReader.js.map +1 -1
  73. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  74. package/lib/cjs/ECSqlTypes.js +189 -189
  75. package/lib/cjs/ECSqlTypes.js.map +1 -1
  76. package/lib/cjs/ElementProps.d.ts +476 -476
  77. package/lib/cjs/ElementProps.js +99 -99
  78. package/lib/cjs/ElementProps.js.map +1 -1
  79. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  80. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  81. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  82. package/lib/cjs/EntityProps.d.ts +176 -176
  83. package/lib/cjs/EntityProps.js +112 -112
  84. package/lib/cjs/EntityProps.js.map +1 -1
  85. package/lib/cjs/EntityReference.d.ts +51 -51
  86. package/lib/cjs/EntityReference.js +56 -56
  87. package/lib/cjs/EntityReference.js.map +1 -1
  88. package/lib/cjs/Environment.d.ts +61 -61
  89. package/lib/cjs/Environment.js +73 -73
  90. package/lib/cjs/Environment.js.map +1 -1
  91. package/lib/cjs/FeatureGates.d.ts +31 -31
  92. package/lib/cjs/FeatureGates.js +55 -55
  93. package/lib/cjs/FeatureGates.js.map +1 -1
  94. package/lib/cjs/FeatureIndex.d.ts +39 -39
  95. package/lib/cjs/FeatureIndex.js +63 -63
  96. package/lib/cjs/FeatureIndex.js.map +1 -1
  97. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  98. package/lib/cjs/FeatureSymbology.js +614 -614
  99. package/lib/cjs/FeatureSymbology.js.map +1 -1
  100. package/lib/cjs/FeatureTable.d.ts +141 -141
  101. package/lib/cjs/FeatureTable.js +278 -278
  102. package/lib/cjs/FeatureTable.js.map +1 -1
  103. package/lib/cjs/Fonts.d.ts +51 -51
  104. package/lib/cjs/Fonts.js +53 -53
  105. package/lib/cjs/Fonts.js.map +1 -1
  106. package/lib/cjs/Frustum.d.ts +114 -114
  107. package/lib/cjs/Frustum.js +292 -292
  108. package/lib/cjs/Frustum.js.map +1 -1
  109. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  110. package/lib/cjs/GeoCoordinateServices.js +80 -80
  111. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  112. package/lib/cjs/GeometryContainment.d.ts +28 -28
  113. package/lib/cjs/GeometryContainment.js +9 -9
  114. package/lib/cjs/GeometryContainment.js.map +1 -1
  115. package/lib/cjs/GeometryParams.d.ts +130 -130
  116. package/lib/cjs/GeometryParams.js +174 -174
  117. package/lib/cjs/GeometryParams.js.map +1 -1
  118. package/lib/cjs/GeometrySummary.d.ts +45 -45
  119. package/lib/cjs/GeometrySummary.js +23 -23
  120. package/lib/cjs/GeometrySummary.js.map +1 -1
  121. package/lib/cjs/Gradient.d.ts +139 -139
  122. package/lib/cjs/Gradient.js +455 -455
  123. package/lib/cjs/Gradient.js.map +1 -1
  124. package/lib/cjs/GraphicParams.d.ts +58 -58
  125. package/lib/cjs/GraphicParams.js +85 -85
  126. package/lib/cjs/GraphicParams.js.map +1 -1
  127. package/lib/cjs/GroundPlane.d.ts +52 -52
  128. package/lib/cjs/GroundPlane.js +64 -64
  129. package/lib/cjs/GroundPlane.js.map +1 -1
  130. package/lib/cjs/HSLColor.d.ts +20 -20
  131. package/lib/cjs/HSLColor.js +32 -32
  132. package/lib/cjs/HSLColor.js.map +1 -1
  133. package/lib/cjs/HSVColor.d.ts +30 -30
  134. package/lib/cjs/HSVColor.js +59 -59
  135. package/lib/cjs/HSVColor.js.map +1 -1
  136. package/lib/cjs/HiddenLine.d.ts +97 -97
  137. package/lib/cjs/HiddenLine.js +162 -162
  138. package/lib/cjs/HiddenLine.js.map +1 -1
  139. package/lib/cjs/Hilite.d.ts +50 -50
  140. package/lib/cjs/Hilite.js +64 -64
  141. package/lib/cjs/Hilite.js.map +1 -1
  142. package/lib/cjs/IModel.d.ts +359 -359
  143. package/lib/cjs/IModel.js +347 -347
  144. package/lib/cjs/IModel.js.map +1 -1
  145. package/lib/cjs/IModelError.d.ts +36 -36
  146. package/lib/cjs/IModelError.js +72 -72
  147. package/lib/cjs/IModelError.js.map +1 -1
  148. package/lib/cjs/IModelVersion.d.ts +68 -68
  149. package/lib/cjs/IModelVersion.js +79 -79
  150. package/lib/cjs/IModelVersion.js.map +1 -1
  151. package/lib/cjs/Image.d.ts +86 -86
  152. package/lib/cjs/Image.js +128 -128
  153. package/lib/cjs/Image.js.map +1 -1
  154. package/lib/cjs/IpcAppProps.d.ts +141 -141
  155. package/lib/cjs/IpcAppProps.js +23 -23
  156. package/lib/cjs/IpcAppProps.js.map +1 -1
  157. package/lib/cjs/LightSettings.d.ts +224 -224
  158. package/lib/cjs/LightSettings.js +309 -309
  159. package/lib/cjs/LightSettings.js.map +1 -1
  160. package/lib/cjs/LinePixels.d.ts +34 -34
  161. package/lib/cjs/LinePixels.js +42 -42
  162. package/lib/cjs/LinePixels.js.map +1 -1
  163. package/lib/cjs/Localization.d.ts +111 -111
  164. package/lib/cjs/Localization.js +26 -26
  165. package/lib/cjs/Localization.js.map +1 -1
  166. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  167. package/lib/cjs/MapImagerySettings.js +80 -80
  168. package/lib/cjs/MapImagerySettings.js.map +1 -1
  169. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  170. package/lib/cjs/MapLayerSettings.js +411 -411
  171. package/lib/cjs/MapLayerSettings.js.map +1 -1
  172. package/lib/cjs/MassProperties.d.ts +64 -64
  173. package/lib/cjs/MassProperties.js +23 -23
  174. package/lib/cjs/MassProperties.js.map +1 -1
  175. package/lib/cjs/MaterialProps.d.ts +118 -118
  176. package/lib/cjs/MaterialProps.js +23 -23
  177. package/lib/cjs/MaterialProps.js.map +1 -1
  178. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  179. package/lib/cjs/ModelClipGroup.js +98 -98
  180. package/lib/cjs/ModelClipGroup.js.map +1 -1
  181. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  182. package/lib/cjs/ModelGeometryChanges.js +83 -83
  183. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  184. package/lib/cjs/ModelProps.d.ts +67 -67
  185. package/lib/cjs/ModelProps.js +9 -9
  186. package/lib/cjs/ModelProps.js.map +1 -1
  187. package/lib/cjs/NativeAppProps.d.ts +122 -122
  188. package/lib/cjs/NativeAppProps.js +30 -30
  189. package/lib/cjs/NativeAppProps.js.map +1 -1
  190. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  191. package/lib/cjs/OctEncodedNormal.js +98 -98
  192. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  193. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  194. package/lib/cjs/PlanProjectionSettings.js +63 -63
  195. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  196. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  197. package/lib/cjs/PlanarClipMask.js +136 -136
  198. package/lib/cjs/PlanarClipMask.js.map +1 -1
  199. package/lib/cjs/QPoint.d.ts +479 -479
  200. package/lib/cjs/QPoint.js +826 -826
  201. package/lib/cjs/QPoint.js.map +1 -1
  202. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  203. package/lib/cjs/RealityDataAccessProps.js +19 -19
  204. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  205. package/lib/cjs/RealityModelDisplaySettings.d.ts +118 -118
  206. package/lib/cjs/RealityModelDisplaySettings.js +114 -114
  207. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  208. package/lib/cjs/Render.d.ts +89 -89
  209. package/lib/cjs/Render.js +177 -177
  210. package/lib/cjs/Render.js.map +1 -1
  211. package/lib/cjs/RenderMaterial.d.ts +58 -58
  212. package/lib/cjs/RenderMaterial.js +76 -76
  213. package/lib/cjs/RenderMaterial.js.map +1 -1
  214. package/lib/cjs/RenderSchedule.d.ts +541 -541
  215. package/lib/cjs/RenderSchedule.js +1000 -1000
  216. package/lib/cjs/RenderTexture.d.ts +70 -70
  217. package/lib/cjs/RenderTexture.js +59 -59
  218. package/lib/cjs/RenderTexture.js.map +1 -1
  219. package/lib/cjs/RgbColor.d.ts +47 -47
  220. package/lib/cjs/RgbColor.js +77 -77
  221. package/lib/cjs/RgbColor.js.map +1 -1
  222. package/lib/cjs/RpcInterface.d.ts +33 -33
  223. package/lib/cjs/RpcInterface.js +137 -137
  224. package/lib/cjs/RpcInterface.js.map +1 -1
  225. package/lib/cjs/RpcManager.d.ts +40 -40
  226. package/lib/cjs/RpcManager.js +55 -55
  227. package/lib/cjs/RpcManager.js.map +1 -1
  228. package/lib/cjs/SessionProps.d.ts +16 -16
  229. package/lib/cjs/SessionProps.js +9 -9
  230. package/lib/cjs/SessionProps.js.map +1 -1
  231. package/lib/cjs/SkyBox.d.ts +215 -215
  232. package/lib/cjs/SkyBox.js +210 -210
  233. package/lib/cjs/SkyBox.js.map +1 -1
  234. package/lib/cjs/Snapping.d.ts +49 -49
  235. package/lib/cjs/Snapping.js +9 -9
  236. package/lib/cjs/Snapping.js.map +1 -1
  237. package/lib/cjs/SolarCalculate.d.ts +27 -27
  238. package/lib/cjs/SolarCalculate.js +211 -211
  239. package/lib/cjs/SolarCalculate.js.map +1 -1
  240. package/lib/cjs/SolarShadows.d.ts +35 -35
  241. package/lib/cjs/SolarShadows.js +62 -62
  242. package/lib/cjs/SolarShadows.js.map +1 -1
  243. package/lib/cjs/SpatialClassification.d.ts +208 -208
  244. package/lib/cjs/SpatialClassification.js +340 -340
  245. package/lib/cjs/SpatialClassification.js.map +1 -1
  246. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  247. package/lib/cjs/SubCategoryAppearance.js +96 -96
  248. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  249. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  250. package/lib/cjs/SubCategoryOverride.js +104 -104
  251. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  252. package/lib/cjs/TerrainSettings.d.ts +82 -82
  253. package/lib/cjs/TerrainSettings.js +102 -102
  254. package/lib/cjs/TerrainSettings.js.map +1 -1
  255. package/lib/cjs/TextureMapping.d.ts +101 -101
  256. package/lib/cjs/TextureMapping.js +174 -174
  257. package/lib/cjs/TextureMapping.js.map +1 -1
  258. package/lib/cjs/TextureProps.d.ts +65 -65
  259. package/lib/cjs/TextureProps.js +28 -28
  260. package/lib/cjs/TextureProps.js.map +1 -1
  261. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  262. package/lib/cjs/ThematicDisplay.js +344 -344
  263. package/lib/cjs/ThematicDisplay.js.map +1 -1
  264. package/lib/cjs/Thumbnail.d.ts +26 -26
  265. package/lib/cjs/Thumbnail.js +9 -9
  266. package/lib/cjs/Thumbnail.js.map +1 -1
  267. package/lib/cjs/TileProps.d.ts +82 -82
  268. package/lib/cjs/TileProps.js +29 -29
  269. package/lib/cjs/TileProps.js.map +1 -1
  270. package/lib/cjs/Tween.d.ts +191 -191
  271. package/lib/cjs/Tween.js +570 -570
  272. package/lib/cjs/Tween.js.map +1 -1
  273. package/lib/cjs/TxnAction.d.ts +21 -21
  274. package/lib/cjs/TxnAction.js +29 -29
  275. package/lib/cjs/TxnAction.js.map +1 -1
  276. package/lib/cjs/ViewDetails.d.ts +125 -125
  277. package/lib/cjs/ViewDetails.js +158 -158
  278. package/lib/cjs/ViewDetails.js.map +1 -1
  279. package/lib/cjs/ViewFlags.d.ts +291 -291
  280. package/lib/cjs/ViewFlags.js +368 -368
  281. package/lib/cjs/ViewFlags.js.map +1 -1
  282. package/lib/cjs/ViewProps.d.ts +205 -205
  283. package/lib/cjs/ViewProps.js +9 -9
  284. package/lib/cjs/ViewProps.js.map +1 -1
  285. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  286. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  287. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  288. package/lib/cjs/core-common.d.ts +242 -242
  289. package/lib/cjs/core-common.js +258 -258
  290. package/lib/cjs/core-common.js.map +1 -1
  291. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  292. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  293. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  294. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  295. package/lib/cjs/domains/GenericElementProps.js +9 -9
  296. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  297. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  298. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  299. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  300. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  301. package/lib/cjs/geometry/AreaPattern.js +204 -204
  302. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  303. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  304. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  305. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  306. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  307. package/lib/cjs/geometry/Cartographic.js +345 -345
  308. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  310. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  311. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  312. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  313. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  314. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  316. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  317. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  318. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  319. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  320. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  321. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  322. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  323. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  324. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  325. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  326. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  327. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  328. package/lib/cjs/geometry/GeometryStream.js +469 -469
  329. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  330. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  331. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  332. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  333. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  334. package/lib/cjs/geometry/LineStyle.js +129 -129
  335. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  336. package/lib/cjs/geometry/Placement.d.ts +95 -95
  337. package/lib/cjs/geometry/Placement.js +131 -131
  338. package/lib/cjs/geometry/Placement.js.map +1 -1
  339. package/lib/cjs/geometry/Projection.d.ts +251 -251
  340. package/lib/cjs/geometry/Projection.js +198 -198
  341. package/lib/cjs/geometry/Projection.js.map +1 -1
  342. package/lib/cjs/geometry/TextString.d.ts +55 -55
  343. package/lib/cjs/geometry/TextString.js +65 -65
  344. package/lib/cjs/geometry/TextString.js.map +1 -1
  345. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  346. package/lib/cjs/ipc/IpcSession.js +27 -27
  347. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  348. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  349. package/lib/cjs/ipc/IpcSocket.js +16 -16
  350. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  351. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  352. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  353. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  354. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
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@@ -1,24 +1,24 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Rendering
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.TextureMapUnits = void 0;
11
- /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
12
- * @public
13
- * @extensions
14
- */
15
- var TextureMapUnits;
16
- (function (TextureMapUnits) {
17
- /** Indicates the scale has no units. */
18
- TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
19
- TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
20
- TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
21
- TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
22
- TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
23
- })(TextureMapUnits = exports.TextureMapUnits || (exports.TextureMapUnits = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Rendering
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.TextureMapUnits = void 0;
11
+ /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
12
+ * @public
13
+ * @extensions
14
+ */
15
+ var TextureMapUnits;
16
+ (function (TextureMapUnits) {
17
+ /** Indicates the scale has no units. */
18
+ TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
19
+ TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
20
+ TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
21
+ TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
22
+ TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
23
+ })(TextureMapUnits = exports.TextureMapUnits || (exports.TextureMapUnits = {}));
24
24
  //# sourceMappingURL=MaterialProps.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"MaterialProps.js","sourceRoot":"","sources":["../../src/MaterialProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAqBH;;;GAGG;AACH,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wCAAwC;IACxC,6DAAY,CAAA;IACZ,yDAAU,CAAA;IACV,mEAAe,CAAA;IACf,qDAAQ,CAAA;IACR,yDAAU,CAAA;AACZ,CAAC,EAPW,eAAe,GAAf,uBAAe,KAAf,uBAAe,QAO1B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { DefinitionElementProps } from \"./ElementProps\";\nimport { TextureMapping } from \"./TextureMapping\";\n\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\n * the second to green, and the third to blue.\n * @see usage in [[RenderMaterialAssetProps]].\n * @public\n * @extensions\n */\nexport type RgbFactorProps = number[];\n\n/** A 2d point specified as an array of 2 numbers [x, y].\n * @see usage in [[TextureMapProps]].\n * @public\n * @extensions\n */\nexport type Point2dProps = number[];\n\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\n * @public\n * @extensions\n */\nexport enum TextureMapUnits {\n /** Indicates the scale has no units. */\n Relative = 0,\n Meters = 3,\n Millimeters = 4,\n Feet = 5,\n Inches = 6,\n}\n\n/* eslint-disable @typescript-eslint/naming-convention */\n\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\n * @public\n * @extensions\n */\nexport interface TextureMapProps {\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\n pattern_angle?: number;\n /** If true, flip the pattern map in U; if undefined, defaults to false */\n pattern_u_flip?: boolean;\n /** If true, flip the pattern map in V; if undefined, defaults to false */\n pattern_flip?: boolean;\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\n pattern_scale?: Point2dProps;\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\n pattern_offset?: Point2dProps;\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\n pattern_scalemode?: TextureMapUnits;\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\n pattern_mapping?: TextureMapping.Mode;\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\n pattern_weight?: number;\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\n TextureId: Id64String;\n}\n\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\n * @public\n * @extensions\n */\nexport interface RenderMaterialAssetProps {\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\n HasBaseColor?: boolean;\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\n color?: RgbFactorProps;\n /** If true, this material has a specular color; if undefined, defaults to false */\n HasSpecularColor?: boolean;\n /** Surface color used for specular illumination; if undefined, defaults to black */\n specular_color?: RgbFactorProps;\n /** If true, this material has a specular exponent; if undefined, defaults to false */\n HasFinish?: boolean;\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 15.0 * 0.9 */\n finish?: number;\n /** If true, this material has surface transparency; if undefined, defaults to false */\n HasTransmit?: boolean;\n /** Surface transparency; if undefined, defaults to 0.0 */\n transmit?: number;\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\n HasDiffuse?: boolean;\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\n diffuse?: number;\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\n HasSpecular?: boolean;\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\n specular?: number;\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\n HasReflect?: boolean;\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\n reflect?: number;\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\n HasReflectColor?: boolean;\n /** Surface reflectance color; if undefined, defaults to black */\n reflect_color?: RgbFactorProps;\n /** An optional set of texture maps associated with this material.\n * A large variety of map types may be present (e.g., bump maps, specular maps, fur, etc), but currently only the pattern map is used.\n */\n Map?: {\n /** Optional pattern map. */\n Pattern?: TextureMapProps;\n };\n}\n\n/** Properties that define a [RenderMaterialElement]($backend).\n * @see [[RenderMaterial]] for the representation used by the display system.\n * @public\n * @extensions\n */\nexport interface RenderMaterialProps extends DefinitionElementProps {\n /** The name of a palette that can be used to categorize multiple materials. */\n paletteName: string;\n /** An optional description of the material. */\n description?: string;\n jsonProperties?: {\n /** A container for various \"assets\" describing aspects of the material. */\n materialAssets?: {\n /** Properties of the material describing how it is displayed. */\n renderMaterial?: RenderMaterialAssetProps;\n };\n };\n}\n"]}
1
+ {"version":3,"file":"MaterialProps.js","sourceRoot":"","sources":["../../src/MaterialProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAqBH;;;GAGG;AACH,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wCAAwC;IACxC,6DAAY,CAAA;IACZ,yDAAU,CAAA;IACV,mEAAe,CAAA;IACf,qDAAQ,CAAA;IACR,yDAAU,CAAA;AACZ,CAAC,EAPW,eAAe,GAAf,uBAAe,KAAf,uBAAe,QAO1B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { DefinitionElementProps } from \"./ElementProps\";\r\nimport { TextureMapping } from \"./TextureMapping\";\r\n\r\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\r\n * the second to green, and the third to blue.\r\n * @see usage in [[RenderMaterialAssetProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type RgbFactorProps = number[];\r\n\r\n/** A 2d point specified as an array of 2 numbers [x, y].\r\n * @see usage in [[TextureMapProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type Point2dProps = number[];\r\n\r\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TextureMapUnits {\r\n /** Indicates the scale has no units. */\r\n Relative = 0,\r\n Meters = 3,\r\n Millimeters = 4,\r\n Feet = 5,\r\n Inches = 6,\r\n}\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureMapProps {\r\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\r\n pattern_angle?: number;\r\n /** If true, flip the pattern map in U; if undefined, defaults to false */\r\n pattern_u_flip?: boolean;\r\n /** If true, flip the pattern map in V; if undefined, defaults to false */\r\n pattern_flip?: boolean;\r\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\r\n pattern_scale?: Point2dProps;\r\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\r\n pattern_offset?: Point2dProps;\r\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\r\n pattern_scalemode?: TextureMapUnits;\r\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\r\n pattern_mapping?: TextureMapping.Mode;\r\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\r\n pattern_weight?: number;\r\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\r\n TextureId: Id64String;\r\n}\r\n\r\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialAssetProps {\r\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\r\n HasBaseColor?: boolean;\r\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\r\n color?: RgbFactorProps;\r\n /** If true, this material has a specular color; if undefined, defaults to false */\r\n HasSpecularColor?: boolean;\r\n /** Surface color used for specular illumination; if undefined, defaults to black */\r\n specular_color?: RgbFactorProps;\r\n /** If true, this material has a specular exponent; if undefined, defaults to false */\r\n HasFinish?: boolean;\r\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 15.0 * 0.9 */\r\n finish?: number;\r\n /** If true, this material has surface transparency; if undefined, defaults to false */\r\n HasTransmit?: boolean;\r\n /** Surface transparency; if undefined, defaults to 0.0 */\r\n transmit?: number;\r\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\r\n HasDiffuse?: boolean;\r\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\r\n diffuse?: number;\r\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\r\n HasSpecular?: boolean;\r\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\r\n specular?: number;\r\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\r\n HasReflect?: boolean;\r\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\r\n reflect?: number;\r\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\r\n HasReflectColor?: boolean;\r\n /** Surface reflectance color; if undefined, defaults to black */\r\n reflect_color?: RgbFactorProps;\r\n /** An optional set of texture maps associated with this material.\r\n * A large variety of map types may be present (e.g., bump maps, specular maps, fur, etc), but currently only the pattern map is used.\r\n */\r\n Map?: {\r\n /** Optional pattern map. */\r\n Pattern?: TextureMapProps;\r\n };\r\n}\r\n\r\n/** Properties that define a [RenderMaterialElement]($backend).\r\n * @see [[RenderMaterial]] for the representation used by the display system.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialProps extends DefinitionElementProps {\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n paletteName: string;\r\n /** An optional description of the material. */\r\n description?: string;\r\n jsonProperties?: {\r\n /** A container for various \"assets\" describing aspects of the material. */\r\n materialAssets?: {\r\n /** Properties of the material describing how it is displayed. */\r\n renderMaterial?: RenderMaterialAssetProps;\r\n };\r\n };\r\n}\r\n"]}
@@ -1,68 +1,68 @@
1
- /** @packageDocumentation
2
- * @module Views
3
- */
4
- import { Id64Array, Id64String } from "@itwin/core-bentley";
5
- import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
- /** JSON representation of a [[ModelClipGroup]].
7
- * @public
8
- * @extensions
9
- */
10
- export interface ModelClipGroupProps {
11
- /** The Ids of the models in the group. */
12
- models?: Id64Array;
13
- /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
- clip?: ClipVectorProps;
15
- }
16
- /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
- * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
- * @public
19
- */
20
- export declare class ModelClipGroup {
21
- /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
- readonly models?: Id64Array;
23
- /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
- readonly clip?: ClipVector;
25
- private constructor();
26
- /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
- static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
- /** Create a deep copy of this group. */
29
- clone(): ModelClipGroup;
30
- /** Returns whether the specified model Id belongs to this group. */
31
- includesModel(modelId: Id64String): boolean;
32
- /** Create from JSON representation. */
33
- static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
- /** Convert to JSON representation. */
35
- toJSON(): ModelClipGroupProps;
36
- }
37
- /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
- * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
- * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
- * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
- * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
- * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
- * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
- * @public
45
- */
46
- export declare class ModelClipGroups {
47
- /** The groups of models and their associated clips. */
48
- readonly groups: ModelClipGroup[];
49
- /** Create a new ModelClipGroups.
50
- * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
- */
52
- constructor(groups?: ModelClipGroup[]);
53
- /** Create a deep copy of this ModelClipGroups. */
54
- clone(): ModelClipGroups;
55
- /** Find the first group to which the specified model Id belongs, if any. */
56
- findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
- /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
- findGroupIndex(modelId: Id64String): number;
59
- /** Find the clip that should be applied to the specified model.
60
- * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
- */
62
- getClipForModel(modelId: Id64String): ClipVector | undefined;
63
- /** Create from JSON representation. */
64
- static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
- /** Convert to JSON representation. */
66
- toJSON(): ModelClipGroupProps[];
67
- }
1
+ /** @packageDocumentation
2
+ * @module Views
3
+ */
4
+ import { Id64Array, Id64String } from "@itwin/core-bentley";
5
+ import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
+ /** JSON representation of a [[ModelClipGroup]].
7
+ * @public
8
+ * @extensions
9
+ */
10
+ export interface ModelClipGroupProps {
11
+ /** The Ids of the models in the group. */
12
+ models?: Id64Array;
13
+ /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
+ clip?: ClipVectorProps;
15
+ }
16
+ /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
+ * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
+ * @public
19
+ */
20
+ export declare class ModelClipGroup {
21
+ /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
+ readonly models?: Id64Array;
23
+ /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
+ readonly clip?: ClipVector;
25
+ private constructor();
26
+ /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
+ static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
+ /** Create a deep copy of this group. */
29
+ clone(): ModelClipGroup;
30
+ /** Returns whether the specified model Id belongs to this group. */
31
+ includesModel(modelId: Id64String): boolean;
32
+ /** Create from JSON representation. */
33
+ static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
+ /** Convert to JSON representation. */
35
+ toJSON(): ModelClipGroupProps;
36
+ }
37
+ /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
+ * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
+ * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
+ * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
+ * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
+ * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
+ * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
+ * @public
45
+ */
46
+ export declare class ModelClipGroups {
47
+ /** The groups of models and their associated clips. */
48
+ readonly groups: ModelClipGroup[];
49
+ /** Create a new ModelClipGroups.
50
+ * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
+ */
52
+ constructor(groups?: ModelClipGroup[]);
53
+ /** Create a deep copy of this ModelClipGroups. */
54
+ clone(): ModelClipGroups;
55
+ /** Find the first group to which the specified model Id belongs, if any. */
56
+ findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
+ /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
+ findGroupIndex(modelId: Id64String): number;
59
+ /** Find the clip that should be applied to the specified model.
60
+ * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
+ */
62
+ getClipForModel(modelId: Id64String): ClipVector | undefined;
63
+ /** Create from JSON representation. */
64
+ static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
+ /** Convert to JSON representation. */
66
+ toJSON(): ModelClipGroupProps[];
67
+ }
68
68
  //# sourceMappingURL=ModelClipGroup.d.ts.map
@@ -1,99 +1,99 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Views
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.ModelClipGroups = exports.ModelClipGroup = void 0;
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
13
- * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
14
- * @public
15
- */
16
- class ModelClipGroup {
17
- constructor(models, clip) {
18
- this.models = models;
19
- this.clip = clip;
20
- }
21
- /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
22
- static create(clip, models) {
23
- return new ModelClipGroup(models, clip);
24
- }
25
- /** Create a deep copy of this group. */
26
- clone() {
27
- var _a;
28
- const models = this.models ? [...this.models] : undefined;
29
- return new ModelClipGroup(models, (_a = this.clip) === null || _a === void 0 ? void 0 : _a.clone());
30
- }
31
- /** Returns whether the specified model Id belongs to this group. */
32
- includesModel(modelId) {
33
- return undefined === this.models || this.models.includes(modelId);
34
- }
35
- /** Create from JSON representation. */
36
- static fromJSON(props) {
37
- const models = props.models ? [...props.models] : undefined;
38
- const clip = props.clip ? core_geometry_1.ClipVector.fromJSON(props.clip) : undefined;
39
- return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);
40
- }
41
- /** Convert to JSON representation. */
42
- toJSON() {
43
- const props = {};
44
- if (this.models)
45
- props.models = [...this.models];
46
- if (this.clip)
47
- props.clip = this.clip.toJSON();
48
- return props;
49
- }
50
- }
51
- exports.ModelClipGroup = ModelClipGroup;
52
- /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
53
- * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
54
- * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
55
- * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
56
- * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
57
- * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
58
- * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
59
- * @public
60
- */
61
- class ModelClipGroups {
62
- /** Create a new ModelClipGroups.
63
- * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
64
- */
65
- constructor(groups = []) {
66
- this.groups = groups;
67
- }
68
- /** Create a deep copy of this ModelClipGroups. */
69
- clone() {
70
- const groups = this.groups.map((group) => group.clone());
71
- return new ModelClipGroups(groups);
72
- }
73
- /** Find the first group to which the specified model Id belongs, if any. */
74
- findGroup(modelId) {
75
- return this.groups.find((group) => group.includesModel(modelId));
76
- }
77
- /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
78
- findGroupIndex(modelId) {
79
- return this.groups.findIndex((group) => group.includesModel(modelId));
80
- }
81
- /** Find the clip that should be applied to the specified model.
82
- * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
83
- */
84
- getClipForModel(modelId) {
85
- var _a;
86
- return (_a = this.findGroup(modelId)) === null || _a === void 0 ? void 0 : _a.clip;
87
- }
88
- /** Create from JSON representation. */
89
- static fromJSON(props) {
90
- const groups = props === null || props === void 0 ? void 0 : props.map((prop) => ModelClipGroup.fromJSON(prop));
91
- return new ModelClipGroups(groups);
92
- }
93
- /** Convert to JSON representation. */
94
- toJSON() {
95
- return this.groups.map((group) => group.toJSON());
96
- }
97
- }
98
- exports.ModelClipGroups = ModelClipGroups;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Views
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.ModelClipGroups = exports.ModelClipGroup = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
13
+ * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
14
+ * @public
15
+ */
16
+ class ModelClipGroup {
17
+ constructor(models, clip) {
18
+ this.models = models;
19
+ this.clip = clip;
20
+ }
21
+ /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
22
+ static create(clip, models) {
23
+ return new ModelClipGroup(models, clip);
24
+ }
25
+ /** Create a deep copy of this group. */
26
+ clone() {
27
+ var _a;
28
+ const models = this.models ? [...this.models] : undefined;
29
+ return new ModelClipGroup(models, (_a = this.clip) === null || _a === void 0 ? void 0 : _a.clone());
30
+ }
31
+ /** Returns whether the specified model Id belongs to this group. */
32
+ includesModel(modelId) {
33
+ return undefined === this.models || this.models.includes(modelId);
34
+ }
35
+ /** Create from JSON representation. */
36
+ static fromJSON(props) {
37
+ const models = props.models ? [...props.models] : undefined;
38
+ const clip = props.clip ? core_geometry_1.ClipVector.fromJSON(props.clip) : undefined;
39
+ return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);
40
+ }
41
+ /** Convert to JSON representation. */
42
+ toJSON() {
43
+ const props = {};
44
+ if (this.models)
45
+ props.models = [...this.models];
46
+ if (this.clip)
47
+ props.clip = this.clip.toJSON();
48
+ return props;
49
+ }
50
+ }
51
+ exports.ModelClipGroup = ModelClipGroup;
52
+ /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
53
+ * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
54
+ * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
55
+ * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
56
+ * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
57
+ * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
58
+ * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
59
+ * @public
60
+ */
61
+ class ModelClipGroups {
62
+ /** Create a new ModelClipGroups.
63
+ * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
64
+ */
65
+ constructor(groups = []) {
66
+ this.groups = groups;
67
+ }
68
+ /** Create a deep copy of this ModelClipGroups. */
69
+ clone() {
70
+ const groups = this.groups.map((group) => group.clone());
71
+ return new ModelClipGroups(groups);
72
+ }
73
+ /** Find the first group to which the specified model Id belongs, if any. */
74
+ findGroup(modelId) {
75
+ return this.groups.find((group) => group.includesModel(modelId));
76
+ }
77
+ /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
78
+ findGroupIndex(modelId) {
79
+ return this.groups.findIndex((group) => group.includesModel(modelId));
80
+ }
81
+ /** Find the clip that should be applied to the specified model.
82
+ * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
83
+ */
84
+ getClipForModel(modelId) {
85
+ var _a;
86
+ return (_a = this.findGroup(modelId)) === null || _a === void 0 ? void 0 : _a.clip;
87
+ }
88
+ /** Create from JSON representation. */
89
+ static fromJSON(props) {
90
+ const groups = props === null || props === void 0 ? void 0 : props.map((prop) => ModelClipGroup.fromJSON(prop));
91
+ return new ModelClipGroups(groups);
92
+ }
93
+ /** Convert to JSON representation. */
94
+ toJSON() {
95
+ return this.groups.map((group) => group.toJSON());
96
+ }
97
+ }
98
+ exports.ModelClipGroups = ModelClipGroups;
99
99
  //# sourceMappingURL=ModelClipGroup.js.map
@@ -1 +1 @@
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Views\n */\n\nimport { Id64Array, Id64String } from \"@itwin/core-bentley\";\nimport { ClipVector, ClipVectorProps } from \"@itwin/core-geometry\";\n\n/** JSON representation of a [[ModelClipGroup]].\n * @public\n * @extensions\n */\nexport interface ModelClipGroupProps {\n /** The Ids of the models in the group. */\n models?: Id64Array;\n /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */\n clip?: ClipVectorProps;\n}\n\n/** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.\n * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.\n * @public\n */\nexport class ModelClipGroup {\n /** The Ids of the models to be clipped, or undefined if the group includes all models. */\n public readonly models?: Id64Array;\n /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */\n public readonly clip?: ClipVector;\n\n private constructor(models: Id64Array | undefined, clip: ClipVector | undefined) {\n this.models = models;\n this.clip = clip;\n }\n\n /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */\n public static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup {\n return new ModelClipGroup(models, clip);\n }\n\n /** Create a deep copy of this group. */\n public clone(): ModelClipGroup {\n const models = this.models ? [...this.models] : undefined;\n return new ModelClipGroup(models, this.clip?.clone());\n }\n\n /** Returns whether the specified model Id belongs to this group. */\n public includesModel(modelId: Id64String): boolean {\n return undefined === this.models || this.models.includes(modelId);\n }\n\n /** Create from JSON representation. */\n public static fromJSON(props: ModelClipGroupProps): ModelClipGroup {\n const models = props.models ? [...props.models] : undefined;\n const clip = props.clip ? ClipVector.fromJSON(props.clip) : undefined;\n return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);\n }\n\n /** Convert to JSON representation. */\n public toJSON(): ModelClipGroupProps {\n const props: ModelClipGroupProps = {};\n if (this.models)\n props.models = [...this.models];\n\n if (this.clip)\n props.clip = this.clip.toJSON();\n\n return props;\n }\n}\n\n/** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\n * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.\n * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.\n * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.\n * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.\n * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.\n * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\n * @public\n */\nexport class ModelClipGroups {\n /** The groups of models and their associated clips. */\n public readonly groups: ModelClipGroup[];\n\n /** Create a new ModelClipGroups.\n * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.\n */\n public constructor(groups: ModelClipGroup[] = []) {\n this.groups = groups;\n }\n\n /** Create a deep copy of this ModelClipGroups. */\n public clone(): ModelClipGroups {\n const groups = this.groups.map((group) => group.clone());\n return new ModelClipGroups(groups);\n }\n\n /** Find the first group to which the specified model Id belongs, if any. */\n public findGroup(modelId: Id64String): ModelClipGroup | undefined {\n return this.groups.find((group) => group.includesModel(modelId));\n }\n\n /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */\n public findGroupIndex(modelId: Id64String): number {\n return this.groups.findIndex((group) => group.includesModel(modelId));\n }\n\n /** Find the clip that should be applied to the specified model.\n * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.\n */\n public getClipForModel(modelId: Id64String): ClipVector | undefined {\n return this.findGroup(modelId)?.clip;\n }\n\n /** Create from JSON representation. */\n public static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups {\n const groups = props?.map((prop) => ModelClipGroup.fromJSON(prop));\n return new ModelClipGroups(groups);\n }\n\n /** Convert to JSON representation. */\n public toJSON(): ModelClipGroupProps[] {\n return this.groups.map((group) => group.toJSON());\n }\n}\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Views\r\n */\r\n\r\nimport { Id64Array, Id64String } from \"@itwin/core-bentley\";\r\nimport { ClipVector, ClipVectorProps } from \"@itwin/core-geometry\";\r\n\r\n/** JSON representation of a [[ModelClipGroup]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ModelClipGroupProps {\r\n /** The Ids of the models in the group. */\r\n models?: Id64Array;\r\n /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */\r\n clip?: ClipVectorProps;\r\n}\r\n\r\n/** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.\r\n * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.\r\n * @public\r\n */\r\nexport class ModelClipGroup {\r\n /** The Ids of the models to be clipped, or undefined if the group includes all models. */\r\n public readonly models?: Id64Array;\r\n /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */\r\n public readonly clip?: ClipVector;\r\n\r\n private constructor(models: Id64Array | undefined, clip: ClipVector | undefined) {\r\n this.models = models;\r\n this.clip = clip;\r\n }\r\n\r\n /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */\r\n public static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup {\r\n return new ModelClipGroup(models, clip);\r\n }\r\n\r\n /** Create a deep copy of this group. */\r\n public clone(): ModelClipGroup {\r\n const models = this.models ? [...this.models] : undefined;\r\n return new ModelClipGroup(models, this.clip?.clone());\r\n }\r\n\r\n /** Returns whether the specified model Id belongs to this group. */\r\n public includesModel(modelId: Id64String): boolean {\r\n return undefined === this.models || this.models.includes(modelId);\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: ModelClipGroupProps): ModelClipGroup {\r\n const models = props.models ? [...props.models] : undefined;\r\n const clip = props.clip ? ClipVector.fromJSON(props.clip) : undefined;\r\n return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): ModelClipGroupProps {\r\n const props: ModelClipGroupProps = {};\r\n if (this.models)\r\n props.models = [...this.models];\r\n\r\n if (this.clip)\r\n props.clip = this.clip.toJSON();\r\n\r\n return props;\r\n }\r\n}\r\n\r\n/** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\r\n * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.\r\n * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.\r\n * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.\r\n * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.\r\n * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.\r\n * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\r\n * @public\r\n */\r\nexport class ModelClipGroups {\r\n /** The groups of models and their associated clips. */\r\n public readonly groups: ModelClipGroup[];\r\n\r\n /** Create a new ModelClipGroups.\r\n * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.\r\n */\r\n public constructor(groups: ModelClipGroup[] = []) {\r\n this.groups = groups;\r\n }\r\n\r\n /** Create a deep copy of this ModelClipGroups. */\r\n public clone(): ModelClipGroups {\r\n const groups = this.groups.map((group) => group.clone());\r\n return new ModelClipGroups(groups);\r\n }\r\n\r\n /** Find the first group to which the specified model Id belongs, if any. */\r\n public findGroup(modelId: Id64String): ModelClipGroup | undefined {\r\n return this.groups.find((group) => group.includesModel(modelId));\r\n }\r\n\r\n /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */\r\n public findGroupIndex(modelId: Id64String): number {\r\n return this.groups.findIndex((group) => group.includesModel(modelId));\r\n }\r\n\r\n /** Find the clip that should be applied to the specified model.\r\n * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.\r\n */\r\n public getClipForModel(modelId: Id64String): ClipVector | undefined {\r\n return this.findGroup(modelId)?.clip;\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups {\r\n const groups = props?.map((prop) => ModelClipGroup.fromJSON(prop));\r\n return new ModelClipGroups(groups);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): ModelClipGroupProps[] {\r\n return this.groups.map((group) => group.toJSON());\r\n }\r\n}\r\n"]}