@itwin/core-common 3.5.0-dev.27 → 3.5.0-dev.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (937) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.js +62 -62
  27. package/lib/cjs/Camera.js.map +1 -1
  28. package/lib/cjs/ChangedElements.d.ts +83 -83
  29. package/lib/cjs/ChangedElements.js +21 -21
  30. package/lib/cjs/ChangedElements.js.map +1 -1
  31. package/lib/cjs/ChangedEntities.d.ts +45 -45
  32. package/lib/cjs/ChangedEntities.js +9 -9
  33. package/lib/cjs/ChangedEntities.js.map +1 -1
  34. package/lib/cjs/ChangesetProps.d.ts +98 -98
  35. package/lib/cjs/ChangesetProps.js +22 -22
  36. package/lib/cjs/ChangesetProps.js.map +1 -1
  37. package/lib/cjs/ClipStyle.d.ts +89 -89
  38. package/lib/cjs/ClipStyle.js +123 -123
  39. package/lib/cjs/ClipStyle.js.map +1 -1
  40. package/lib/cjs/CloudStorage.d.ts +62 -62
  41. package/lib/cjs/CloudStorage.js +113 -113
  42. package/lib/cjs/CloudStorage.js.map +1 -1
  43. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  44. package/lib/cjs/CloudStorageTileCache.js +66 -66
  45. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  46. package/lib/cjs/Code.d.ts +256 -256
  47. package/lib/cjs/Code.js +281 -281
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorByName.js.map +1 -1
  52. package/lib/cjs/ColorDef.d.ts +208 -208
  53. package/lib/cjs/ColorDef.js +571 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  58. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  59. package/lib/cjs/ConcurrentQuery.js +380 -380
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  62. package/lib/cjs/ContextRealityModel.js +358 -358
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  65. package/lib/cjs/DisplayStyleSettings.js +981 -981
  66. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  67. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  68. package/lib/cjs/ECSchemaProps.js +9 -9
  69. package/lib/cjs/ECSchemaProps.js.map +1 -1
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.js +280 -280
  72. package/lib/cjs/ECSqlReader.js.map +1 -1
  73. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  74. package/lib/cjs/ECSqlTypes.js +189 -189
  75. package/lib/cjs/ECSqlTypes.js.map +1 -1
  76. package/lib/cjs/ElementProps.d.ts +476 -476
  77. package/lib/cjs/ElementProps.js +99 -99
  78. package/lib/cjs/ElementProps.js.map +1 -1
  79. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  80. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  81. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  82. package/lib/cjs/EntityProps.d.ts +176 -176
  83. package/lib/cjs/EntityProps.js +112 -112
  84. package/lib/cjs/EntityProps.js.map +1 -1
  85. package/lib/cjs/EntityReference.d.ts +51 -51
  86. package/lib/cjs/EntityReference.js +56 -56
  87. package/lib/cjs/EntityReference.js.map +1 -1
  88. package/lib/cjs/Environment.d.ts +61 -61
  89. package/lib/cjs/Environment.js +73 -73
  90. package/lib/cjs/Environment.js.map +1 -1
  91. package/lib/cjs/FeatureGates.d.ts +31 -31
  92. package/lib/cjs/FeatureGates.js +55 -55
  93. package/lib/cjs/FeatureGates.js.map +1 -1
  94. package/lib/cjs/FeatureIndex.d.ts +39 -39
  95. package/lib/cjs/FeatureIndex.js +63 -63
  96. package/lib/cjs/FeatureIndex.js.map +1 -1
  97. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  98. package/lib/cjs/FeatureSymbology.js +614 -614
  99. package/lib/cjs/FeatureSymbology.js.map +1 -1
  100. package/lib/cjs/FeatureTable.d.ts +141 -141
  101. package/lib/cjs/FeatureTable.js +278 -278
  102. package/lib/cjs/FeatureTable.js.map +1 -1
  103. package/lib/cjs/Fonts.d.ts +51 -51
  104. package/lib/cjs/Fonts.js +53 -53
  105. package/lib/cjs/Fonts.js.map +1 -1
  106. package/lib/cjs/Frustum.d.ts +114 -114
  107. package/lib/cjs/Frustum.js +292 -292
  108. package/lib/cjs/Frustum.js.map +1 -1
  109. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  110. package/lib/cjs/GeoCoordinateServices.js +80 -80
  111. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  112. package/lib/cjs/GeometryContainment.d.ts +28 -28
  113. package/lib/cjs/GeometryContainment.js +9 -9
  114. package/lib/cjs/GeometryContainment.js.map +1 -1
  115. package/lib/cjs/GeometryParams.d.ts +130 -130
  116. package/lib/cjs/GeometryParams.js +174 -174
  117. package/lib/cjs/GeometryParams.js.map +1 -1
  118. package/lib/cjs/GeometrySummary.d.ts +45 -45
  119. package/lib/cjs/GeometrySummary.js +23 -23
  120. package/lib/cjs/GeometrySummary.js.map +1 -1
  121. package/lib/cjs/Gradient.d.ts +139 -139
  122. package/lib/cjs/Gradient.js +455 -455
  123. package/lib/cjs/Gradient.js.map +1 -1
  124. package/lib/cjs/GraphicParams.d.ts +58 -58
  125. package/lib/cjs/GraphicParams.js +85 -85
  126. package/lib/cjs/GraphicParams.js.map +1 -1
  127. package/lib/cjs/GroundPlane.d.ts +52 -52
  128. package/lib/cjs/GroundPlane.js +64 -64
  129. package/lib/cjs/GroundPlane.js.map +1 -1
  130. package/lib/cjs/HSLColor.d.ts +20 -20
  131. package/lib/cjs/HSLColor.js +32 -32
  132. package/lib/cjs/HSLColor.js.map +1 -1
  133. package/lib/cjs/HSVColor.d.ts +30 -30
  134. package/lib/cjs/HSVColor.js +59 -59
  135. package/lib/cjs/HSVColor.js.map +1 -1
  136. package/lib/cjs/HiddenLine.d.ts +97 -97
  137. package/lib/cjs/HiddenLine.js +162 -162
  138. package/lib/cjs/HiddenLine.js.map +1 -1
  139. package/lib/cjs/Hilite.d.ts +50 -50
  140. package/lib/cjs/Hilite.js +64 -64
  141. package/lib/cjs/Hilite.js.map +1 -1
  142. package/lib/cjs/IModel.d.ts +359 -359
  143. package/lib/cjs/IModel.js +347 -347
  144. package/lib/cjs/IModel.js.map +1 -1
  145. package/lib/cjs/IModelError.d.ts +36 -36
  146. package/lib/cjs/IModelError.js +72 -72
  147. package/lib/cjs/IModelError.js.map +1 -1
  148. package/lib/cjs/IModelVersion.d.ts +68 -68
  149. package/lib/cjs/IModelVersion.js +79 -79
  150. package/lib/cjs/IModelVersion.js.map +1 -1
  151. package/lib/cjs/Image.d.ts +86 -86
  152. package/lib/cjs/Image.js +128 -128
  153. package/lib/cjs/Image.js.map +1 -1
  154. package/lib/cjs/IpcAppProps.d.ts +141 -124
  155. package/lib/cjs/IpcAppProps.d.ts.map +1 -1
  156. package/lib/cjs/IpcAppProps.js +23 -18
  157. package/lib/cjs/IpcAppProps.js.map +1 -1
  158. package/lib/cjs/LightSettings.d.ts +224 -224
  159. package/lib/cjs/LightSettings.js +309 -309
  160. package/lib/cjs/LightSettings.js.map +1 -1
  161. package/lib/cjs/LinePixels.d.ts +34 -34
  162. package/lib/cjs/LinePixels.js +42 -42
  163. package/lib/cjs/LinePixels.js.map +1 -1
  164. package/lib/cjs/Localization.d.ts +111 -111
  165. package/lib/cjs/Localization.js +26 -26
  166. package/lib/cjs/Localization.js.map +1 -1
  167. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  168. package/lib/cjs/MapImagerySettings.js +80 -80
  169. package/lib/cjs/MapImagerySettings.js.map +1 -1
  170. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  171. package/lib/cjs/MapLayerSettings.js +411 -411
  172. package/lib/cjs/MapLayerSettings.js.map +1 -1
  173. package/lib/cjs/MassProperties.d.ts +64 -64
  174. package/lib/cjs/MassProperties.js +23 -23
  175. package/lib/cjs/MassProperties.js.map +1 -1
  176. package/lib/cjs/MaterialProps.d.ts +118 -118
  177. package/lib/cjs/MaterialProps.js +23 -23
  178. package/lib/cjs/MaterialProps.js.map +1 -1
  179. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  180. package/lib/cjs/ModelClipGroup.js +98 -98
  181. package/lib/cjs/ModelClipGroup.js.map +1 -1
  182. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  183. package/lib/cjs/ModelGeometryChanges.js +83 -83
  184. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  185. package/lib/cjs/ModelProps.d.ts +67 -67
  186. package/lib/cjs/ModelProps.js +9 -9
  187. package/lib/cjs/ModelProps.js.map +1 -1
  188. package/lib/cjs/NativeAppProps.d.ts +122 -122
  189. package/lib/cjs/NativeAppProps.js +30 -30
  190. package/lib/cjs/NativeAppProps.js.map +1 -1
  191. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  192. package/lib/cjs/OctEncodedNormal.js +98 -98
  193. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  194. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  195. package/lib/cjs/PlanProjectionSettings.js +63 -63
  196. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  197. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  198. package/lib/cjs/PlanarClipMask.js +136 -136
  199. package/lib/cjs/PlanarClipMask.js.map +1 -1
  200. package/lib/cjs/QPoint.d.ts +479 -479
  201. package/lib/cjs/QPoint.js +826 -826
  202. package/lib/cjs/QPoint.js.map +1 -1
  203. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  204. package/lib/cjs/RealityDataAccessProps.js +19 -19
  205. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  206. package/lib/cjs/RealityModelDisplaySettings.d.ts +118 -118
  207. package/lib/cjs/RealityModelDisplaySettings.js +114 -114
  208. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  209. package/lib/cjs/Render.d.ts +89 -89
  210. package/lib/cjs/Render.js +177 -177
  211. package/lib/cjs/Render.js.map +1 -1
  212. package/lib/cjs/RenderMaterial.d.ts +58 -58
  213. package/lib/cjs/RenderMaterial.js +76 -76
  214. package/lib/cjs/RenderMaterial.js.map +1 -1
  215. package/lib/cjs/RenderSchedule.d.ts +541 -541
  216. package/lib/cjs/RenderSchedule.js +1000 -1000
  217. package/lib/cjs/RenderTexture.d.ts +70 -70
  218. package/lib/cjs/RenderTexture.js +59 -59
  219. package/lib/cjs/RenderTexture.js.map +1 -1
  220. package/lib/cjs/RgbColor.d.ts +47 -47
  221. package/lib/cjs/RgbColor.js +77 -77
  222. package/lib/cjs/RgbColor.js.map +1 -1
  223. package/lib/cjs/RpcInterface.d.ts +33 -33
  224. package/lib/cjs/RpcInterface.js +137 -137
  225. package/lib/cjs/RpcInterface.js.map +1 -1
  226. package/lib/cjs/RpcManager.d.ts +40 -40
  227. package/lib/cjs/RpcManager.js +55 -55
  228. package/lib/cjs/RpcManager.js.map +1 -1
  229. package/lib/cjs/SessionProps.d.ts +16 -16
  230. package/lib/cjs/SessionProps.js +9 -9
  231. package/lib/cjs/SessionProps.js.map +1 -1
  232. package/lib/cjs/SkyBox.d.ts +215 -215
  233. package/lib/cjs/SkyBox.js +210 -210
  234. package/lib/cjs/SkyBox.js.map +1 -1
  235. package/lib/cjs/Snapping.d.ts +49 -49
  236. package/lib/cjs/Snapping.js +9 -9
  237. package/lib/cjs/Snapping.js.map +1 -1
  238. package/lib/cjs/SolarCalculate.d.ts +27 -27
  239. package/lib/cjs/SolarCalculate.js +211 -211
  240. package/lib/cjs/SolarCalculate.js.map +1 -1
  241. package/lib/cjs/SolarShadows.d.ts +35 -35
  242. package/lib/cjs/SolarShadows.js +62 -62
  243. package/lib/cjs/SolarShadows.js.map +1 -1
  244. package/lib/cjs/SpatialClassification.d.ts +208 -208
  245. package/lib/cjs/SpatialClassification.js +340 -340
  246. package/lib/cjs/SpatialClassification.js.map +1 -1
  247. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  248. package/lib/cjs/SubCategoryAppearance.js +96 -96
  249. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  250. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  251. package/lib/cjs/SubCategoryOverride.js +104 -104
  252. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  253. package/lib/cjs/TerrainSettings.d.ts +82 -82
  254. package/lib/cjs/TerrainSettings.js +102 -102
  255. package/lib/cjs/TerrainSettings.js.map +1 -1
  256. package/lib/cjs/TextureMapping.d.ts +101 -101
  257. package/lib/cjs/TextureMapping.js +174 -174
  258. package/lib/cjs/TextureMapping.js.map +1 -1
  259. package/lib/cjs/TextureProps.d.ts +65 -65
  260. package/lib/cjs/TextureProps.js +28 -28
  261. package/lib/cjs/TextureProps.js.map +1 -1
  262. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  263. package/lib/cjs/ThematicDisplay.js +344 -344
  264. package/lib/cjs/ThematicDisplay.js.map +1 -1
  265. package/lib/cjs/Thumbnail.d.ts +26 -26
  266. package/lib/cjs/Thumbnail.js +9 -9
  267. package/lib/cjs/Thumbnail.js.map +1 -1
  268. package/lib/cjs/TileProps.d.ts +82 -82
  269. package/lib/cjs/TileProps.js +29 -29
  270. package/lib/cjs/TileProps.js.map +1 -1
  271. package/lib/cjs/Tween.d.ts +191 -191
  272. package/lib/cjs/Tween.js +570 -570
  273. package/lib/cjs/Tween.js.map +1 -1
  274. package/lib/cjs/TxnAction.d.ts +21 -21
  275. package/lib/cjs/TxnAction.js +29 -29
  276. package/lib/cjs/TxnAction.js.map +1 -1
  277. package/lib/cjs/ViewDetails.d.ts +125 -125
  278. package/lib/cjs/ViewDetails.js +158 -158
  279. package/lib/cjs/ViewDetails.js.map +1 -1
  280. package/lib/cjs/ViewFlags.d.ts +291 -291
  281. package/lib/cjs/ViewFlags.js +368 -368
  282. package/lib/cjs/ViewFlags.js.map +1 -1
  283. package/lib/cjs/ViewProps.d.ts +205 -205
  284. package/lib/cjs/ViewProps.js +9 -9
  285. package/lib/cjs/ViewProps.js.map +1 -1
  286. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  287. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  289. package/lib/cjs/core-common.d.ts +242 -242
  290. package/lib/cjs/core-common.js +258 -258
  291. package/lib/cjs/core-common.js.map +1 -1
  292. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  293. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  294. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  295. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  296. package/lib/cjs/domains/GenericElementProps.js +9 -9
  297. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  298. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  299. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  300. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  301. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  302. package/lib/cjs/geometry/AreaPattern.js +204 -204
  303. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  304. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  305. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  306. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  307. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  308. package/lib/cjs/geometry/Cartographic.js +345 -345
  309. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  310. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  311. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  314. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  315. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  316. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  317. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  318. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  319. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  320. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  321. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  322. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  323. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  324. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  325. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  326. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  327. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  328. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  329. package/lib/cjs/geometry/GeometryStream.js +469 -469
  330. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  331. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  332. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  333. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  334. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  335. package/lib/cjs/geometry/LineStyle.js +129 -129
  336. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  337. package/lib/cjs/geometry/Placement.d.ts +95 -95
  338. package/lib/cjs/geometry/Placement.js +131 -131
  339. package/lib/cjs/geometry/Placement.js.map +1 -1
  340. package/lib/cjs/geometry/Projection.d.ts +251 -251
  341. package/lib/cjs/geometry/Projection.js +198 -198
  342. package/lib/cjs/geometry/Projection.js.map +1 -1
  343. package/lib/cjs/geometry/TextString.d.ts +55 -55
  344. package/lib/cjs/geometry/TextString.js +65 -65
  345. package/lib/cjs/geometry/TextString.js.map +1 -1
  346. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  347. package/lib/cjs/ipc/IpcSession.js +27 -27
  348. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  349. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  350. package/lib/cjs/ipc/IpcSocket.js +16 -16
  351. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  352. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  353. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  354. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  355. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  356. package/lib/cjs/ipc/IpcWebSocketTransport.js +158 -158
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1
- {"version":3,"file":"TextureProps.js","sourceRoot":"","sources":["../../src/TextureProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAkCH;;;;;;GAMG;AACH,IAAY,mBASX;AATD,WAAY,mBAAmB;IAC7B,kGAAkG;IAClG,iEAAM,CAAA;IACN,mGAAmG;IACnG,2EAAW,CAAA;IACX;;OAEG;IACH,+DAAK,CAAA;AACP,CAAC,EATW,mBAAmB,GAAnB,2BAAmB,KAAnB,2BAAmB,QAS9B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Entities\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { DefinitionElementProps } from \"./ElementProps\";\nimport { ImageSourceFormat } from \"./Image\";\nimport { Base64EncodedString } from \"./Base64EncodedString\";\n\n/** Properties that define a [Texture]($backend) element.\n * @public\n * @extensions\n */\nexport interface TextureProps extends DefinitionElementProps {\n /** Format of the image data. */\n format: ImageSourceFormat;\n /** The image data stored in a Base64-encoded string according to the specified format.\n * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.\n * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.\n */\n data: Base64EncodedString;\n /** An optional description of the texture. */\n description?: string;\n}\n\n/** Properties that specify what texture should be loaded and how it should be loaded.\n * @public\n * @extensions\n */\nexport interface TextureLoadProps {\n /** A valid Id64 string identifying the texture */\n name: Id64String;\n /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */\n maxTextureSize?: number;\n}\n\n/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).\n * Each pixel can be classified as either opaque or translucent.\n * The transparency of the image as a whole is based on the combination of pixel transparencies.\n * If this information is known, it should be supplied when creating a texture for more efficient rendering.\n * @see [TextureImage.transparency]($frontend).\n * @public\n */\nexport enum TextureTransparency {\n /** The image contains only opaque pixels. It should not blend with other objects in the scene. */\n Opaque,\n /** The image contains only translucent pixels. It should blend with other objects in the scene. */\n Translucent,\n /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while\n * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.\n */\n Mixed,\n}\n\n/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].\n * @public\n * @extensions\n */\nexport interface TextureData {\n /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */\n width: number;\n /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */\n height: number;\n /** The format of the image (Jpeg or Png). */\n format: ImageSourceFormat;\n /** The encoded image bytes. */\n bytes: Uint8Array;\n /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */\n transparency?: TextureTransparency;\n}\n"]}
1
+ {"version":3,"file":"TextureProps.js","sourceRoot":"","sources":["../../src/TextureProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAkCH;;;;;;GAMG;AACH,IAAY,mBASX;AATD,WAAY,mBAAmB;IAC7B,kGAAkG;IAClG,iEAAM,CAAA;IACN,mGAAmG;IACnG,2EAAW,CAAA;IACX;;OAEG;IACH,+DAAK,CAAA;AACP,CAAC,EATW,mBAAmB,GAAnB,2BAAmB,KAAnB,2BAAmB,QAS9B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Entities\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { DefinitionElementProps } from \"./ElementProps\";\r\nimport { ImageSourceFormat } from \"./Image\";\r\nimport { Base64EncodedString } from \"./Base64EncodedString\";\r\n\r\n/** Properties that define a [Texture]($backend) element.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureProps extends DefinitionElementProps {\r\n /** Format of the image data. */\r\n format: ImageSourceFormat;\r\n /** The image data stored in a Base64-encoded string according to the specified format.\r\n * @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.\r\n * @see [[Base64EncodedString.toUint8Array]] to decode the bytes.\r\n */\r\n data: Base64EncodedString;\r\n /** An optional description of the texture. */\r\n description?: string;\r\n}\r\n\r\n/** Properties that specify what texture should be loaded and how it should be loaded.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureLoadProps {\r\n /** A valid Id64 string identifying the texture */\r\n name: Id64String;\r\n /** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */\r\n maxTextureSize?: number;\r\n}\r\n\r\n/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).\r\n * Each pixel can be classified as either opaque or translucent.\r\n * The transparency of the image as a whole is based on the combination of pixel transparencies.\r\n * If this information is known, it should be supplied when creating a texture for more efficient rendering.\r\n * @see [TextureImage.transparency]($frontend).\r\n * @public\r\n */\r\nexport enum TextureTransparency {\r\n /** The image contains only opaque pixels. It should not blend with other objects in the scene. */\r\n Opaque,\r\n /** The image contains only translucent pixels. It should blend with other objects in the scene. */\r\n Translucent,\r\n /** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while\r\n * the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.\r\n */\r\n Mixed,\r\n}\r\n\r\n/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureData {\r\n /** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */\r\n width: number;\r\n /** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */\r\n height: number;\r\n /** The format of the image (Jpeg or Png). */\r\n format: ImageSourceFormat;\r\n /** The encoded image bytes. */\r\n bytes: Uint8Array;\r\n /** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */\r\n transparency?: TextureTransparency;\r\n}\r\n"]}
@@ -1,231 +1,231 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- import { Point3d, Range1d, Range1dProps, Vector3d, XYZProps } from "@itwin/core-geometry";
5
- import { ColorDef, ColorDefProps } from "./ColorDef";
6
- import { Gradient } from "./Gradient";
7
- /** A thematic gradient mode used to generate and apply a thematic effect to a scene.
8
- * @see [[ThematicGradientSettings.mode]]
9
- * @public
10
- * @extensions
11
- */
12
- export declare enum ThematicGradientMode {
13
- /** Apply a smooth color gradient to the scene. */
14
- Smooth = 0,
15
- /** Apply a stepped color gradient to the scene. */
16
- Stepped = 1,
17
- /** Apply a stepped color gradient to the scene with delimiters (lines between the color steps). Can only be used with [[ThematicDisplayMode.Height]]. */
18
- SteppedWithDelimiter = 2,
19
- /** Apply isolines to the scene to achieve an effect similar to a contour map. Can only be used with [[ThematicDisplayMode.Height]]. */
20
- IsoLines = 3
21
- }
22
- /** A color scheme used to generate the colors of a thematic gradient within an applied range.
23
- * @see [[ThematicGradientSettings.colorScheme]]
24
- * @see [[ThematicDisplay.range]]
25
- * @public
26
- * @extensions
27
- */
28
- export declare enum ThematicGradientColorScheme {
29
- /** A color gradient scheme that represents a blue-to-red gradation. */
30
- BlueRed = 0,
31
- /** A color gradient scheme that represents a red-to-blue gradation. */
32
- RedBlue = 1,
33
- /** A color gradient scheme that represents a monochrome (black-to-white) gradation. */
34
- Monochrome = 2,
35
- /** A color gradient scheme that suits a topographic gradation. */
36
- Topographic = 3,
37
- /** A color gradient scheme that suits a sea-mountain gradation. */
38
- SeaMountain = 4,
39
- /** A custom color gradient scheme configured by the user.
40
- * @see [[ThematicGradientSettings.customKeys]]
41
- */
42
- Custom = 5
43
- }
44
- /** JSON representation of a [[ThematicGradientSettings]].
45
- * @public
46
- * @extensions
47
- **/
48
- export interface ThematicGradientSettingsProps {
49
- /** See [[ThematicGradientSettings.mode]]. */
50
- mode?: ThematicGradientMode;
51
- /** See [[ThematicGradientSettings.stepCount]]. */
52
- stepCount?: number;
53
- /** See [[ThematicGradientSettings.marginColor]]. */
54
- marginColor?: ColorDefProps;
55
- /** See [[ThematicGradientSettings.colorScheme]]. */
56
- colorScheme?: ThematicGradientColorScheme;
57
- /** See [[ThematicGradientSettings.customKeys. */
58
- customKeys?: Gradient.KeyColorProps[];
59
- /** See [[ThematicGradientSettings.colorMix]]. */
60
- colorMix?: number;
61
- }
62
- /** Thematic settings specific to creating a color gradient used by [[ThematicDisplay]].
63
- * @public
64
- */
65
- export declare class ThematicGradientSettings {
66
- /** The thematic image mode used to generate the gradient. Defaults to [[ThematicGradientMode.Smooth]]. */
67
- readonly mode: ThematicGradientMode;
68
- /** The step count value used for [[ThematicGradientMode.Stepped]], [[ThematicGradientMode.SteppedWithDelimiter]], and [[ThematicGradientMode.IsoLines]]. Defaults to 10. Cannot be less than 2. */
69
- readonly stepCount: number;
70
- /** The margin color used at the extremes of the gradient, when outside the applied range. Defaults to a black color using [[ColorDef.fromJSON]] with no arguments. */
71
- readonly marginColor: ColorDef;
72
- /** The color scheme used to generate the colors of the gradient color within the applied range. Defaults to [[ThematicGradientColorScheme.BlueRed]]. */
73
- readonly colorScheme: ThematicGradientColorScheme;
74
- /** The key color values that must be provided when using a custom thematic color scheme.
75
- * Defaults to empty, unless using a custom thematic color scheme. In that case, this defaults to two key colors going from white to black.
76
- * When using a custom thematic color scheme, there must be at least two entries in here. If there are not, it will revert to the default settings.
77
- */
78
- readonly customKeys: Gradient.KeyColor[];
79
- /** The percentage to mix in the original color with the thematic display gradient color (0-1).
80
- * Applies to background map terrain and point clouds only. Defaults to 0. */
81
- readonly colorMix: number;
82
- static get margin(): number;
83
- static get contentRange(): number;
84
- static get contentMax(): number;
85
- static readonly defaults: ThematicGradientSettings;
86
- private static _defaultCustomKeys;
87
- equals(other: ThematicGradientSettings): boolean;
88
- /** Compares two sets of thematic gradient settings.
89
- * @param lhs First set of thematic gradient settings to compare
90
- * @param rhs Second set of thematic gradient settings to compare
91
- * @returns 0 if lhs is equivalent to rhs, a negative number if lhs compares less than rhs, or a positive number if lhs compares greater than rhs.
92
- */
93
- static compare(lhs: ThematicGradientSettings, rhs: ThematicGradientSettings): number;
94
- private constructor();
95
- static fromJSON(json?: ThematicGradientSettingsProps): ThematicGradientSettings;
96
- toJSON(): ThematicGradientSettingsProps;
97
- /** Create a copy of this ThematicGradientSettings, optionally modifying some of its properties.
98
- * @param changedProps JSON representation of the properties to change.
99
- * @returns A ThematicGradientSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
100
- */
101
- clone(changedProps?: ThematicGradientSettingsProps): ThematicGradientSettings;
102
- }
103
- /** JSON representation of a [[ThematicDisplaySensor]].
104
- * @public
105
- * @extensions
106
- */
107
- export interface ThematicDisplaySensorProps {
108
- /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */
109
- position?: XYZProps;
110
- /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */
111
- value?: number;
112
- }
113
- /** A sensor in world space, used for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].
114
- * @public
115
- */
116
- export declare class ThematicDisplaySensor {
117
- /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */
118
- position: Readonly<Point3d>;
119
- /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */
120
- readonly value: number;
121
- private constructor();
122
- equals(other: ThematicDisplaySensor): boolean;
123
- static fromJSON(json?: ThematicDisplaySensorProps): ThematicDisplaySensor;
124
- toJSON(): ThematicDisplaySensorProps;
125
- }
126
- /** JSON representation of a [[ThematicDisplaySensorSettings]] for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].
127
- * @public
128
- * @extensions
129
- */
130
- export interface ThematicDisplaySensorSettingsProps {
131
- /** This is the list of sensors. Defaults to an empty array. */
132
- sensors?: ThematicDisplaySensorProps[];
133
- /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.
134
- * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).
135
- * Defaults to zero.
136
- * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.
137
- */
138
- distanceCutoff?: number;
139
- }
140
- /** Settings for sensor-based thematic display for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].
141
- * @public
142
- */
143
- export declare class ThematicDisplaySensorSettings {
144
- /** This is the list of sensors. Defaults to an empty array. */
145
- readonly sensors: ThematicDisplaySensor[];
146
- /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.
147
- * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).
148
- * Defaults to zero.
149
- * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.
150
- */
151
- readonly distanceCutoff: number;
152
- private constructor();
153
- equals(other: ThematicDisplaySensorSettings): boolean;
154
- static fromJSON(json?: ThematicDisplaySensorSettingsProps): ThematicDisplaySensorSettings;
155
- toJSON(): ThematicDisplaySensorSettingsProps;
156
- }
157
- /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry.
158
- * @public
159
- * @extensions
160
- */
161
- export declare enum ThematicDisplayMode {
162
- /** The color gradient will be mapped to surface geometry and point clouds based on world height in meters. */
163
- Height = 0,
164
- /** The color gradient will be mapped to surface geometry and point clouds using inverse distance weighting based on world positions and corresponding values from a list of sensors.
165
- * @note Performance will decrease as more sensors are added.
166
- */
167
- InverseDistanceWeightedSensors = 1,
168
- /** The color gradient will be mapped to surface geometry based on the slope of the surface. The slope value is calculated based on the angle between the surface and the axis specified in the associated [[ThematicDisplay]] object.
169
- * @note This display mode does not affect point clouds.
170
- */
171
- Slope = 2,
172
- /** The color gradient will be mapped to surface geometry based on the direction of a sun shining on the surface.
173
- * @note This display mode does not affect point clouds.
174
- */
175
- HillShade = 3
176
- }
177
- /** JSON representation of the thematic display setup of a [[DisplayStyle3d]].
178
- * @public
179
- * @extensions
180
- */
181
- export interface ThematicDisplayProps {
182
- /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */
183
- displayMode?: ThematicDisplayMode;
184
- /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */
185
- gradientSettings?: ThematicGradientSettingsProps;
186
- /** The range to use when applying the thematic gradient for height and slope mode.
187
- * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.
188
- * For [[ThematicDisplayMode.Slope]], this is a range in degrees with a minimum low value of 0 degrees and a maximum high value of 90 degrees.
189
- * Defaults to a null range.
190
- */
191
- range?: Range1dProps;
192
- /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], calculating the slope of a surface is done in relation to the axis. Defaults to {0,0,0}. */
193
- axis?: XYZProps;
194
- /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */
195
- sunDirection?: XYZProps;
196
- /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.
197
- * @public
198
- */
199
- sensorSettings?: ThematicDisplaySensorSettingsProps;
200
- }
201
- /** The thematic display setup of a [[DisplayStyle3d]].
202
- * Thematic display allows a user to colorize a scene using a color gradient in a way that provides a visual cue about certain attributes of the rendered geometry. This scene colorization will be done based on certain geometric attributes like height, surface slope, position of surfaces relative to a sun position, or geometric position relative to a list of sensors.
203
- * The documentation for [[ThematicDisplayMode]] describes how each mode colorizes the scene.
204
- * @note Applying thematic display to geometry prevents shadows from applying to the same geometry.
205
- * @public
206
- */
207
- export declare class ThematicDisplay {
208
- /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */
209
- readonly displayMode: ThematicDisplayMode;
210
- /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */
211
- readonly gradientSettings: ThematicGradientSettings;
212
- /** The range to use when applying the thematic gradient for height and slope mode.
213
- * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.
214
- * For [[ThematicDisplayMode.Slope]], this is a range in radians with a minimum low value of 0 degrees and a maximum high value of 90 degrees.
215
- * Defaults to a null range.
216
- */
217
- readonly range: Range1d;
218
- /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], the slope of a surface is calculated in relation to this axis. Defaults to {0,0,0}. */
219
- readonly axis: Vector3d;
220
- /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */
221
- readonly sunDirection: Vector3d;
222
- /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.
223
- * @public
224
- */
225
- readonly sensorSettings: ThematicDisplaySensorSettings;
226
- equals(other: ThematicDisplay): boolean;
227
- private constructor();
228
- static fromJSON(json?: ThematicDisplayProps): ThematicDisplay;
229
- toJSON(): ThematicDisplayProps;
230
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ import { Point3d, Range1d, Range1dProps, Vector3d, XYZProps } from "@itwin/core-geometry";
5
+ import { ColorDef, ColorDefProps } from "./ColorDef";
6
+ import { Gradient } from "./Gradient";
7
+ /** A thematic gradient mode used to generate and apply a thematic effect to a scene.
8
+ * @see [[ThematicGradientSettings.mode]]
9
+ * @public
10
+ * @extensions
11
+ */
12
+ export declare enum ThematicGradientMode {
13
+ /** Apply a smooth color gradient to the scene. */
14
+ Smooth = 0,
15
+ /** Apply a stepped color gradient to the scene. */
16
+ Stepped = 1,
17
+ /** Apply a stepped color gradient to the scene with delimiters (lines between the color steps). Can only be used with [[ThematicDisplayMode.Height]]. */
18
+ SteppedWithDelimiter = 2,
19
+ /** Apply isolines to the scene to achieve an effect similar to a contour map. Can only be used with [[ThematicDisplayMode.Height]]. */
20
+ IsoLines = 3
21
+ }
22
+ /** A color scheme used to generate the colors of a thematic gradient within an applied range.
23
+ * @see [[ThematicGradientSettings.colorScheme]]
24
+ * @see [[ThematicDisplay.range]]
25
+ * @public
26
+ * @extensions
27
+ */
28
+ export declare enum ThematicGradientColorScheme {
29
+ /** A color gradient scheme that represents a blue-to-red gradation. */
30
+ BlueRed = 0,
31
+ /** A color gradient scheme that represents a red-to-blue gradation. */
32
+ RedBlue = 1,
33
+ /** A color gradient scheme that represents a monochrome (black-to-white) gradation. */
34
+ Monochrome = 2,
35
+ /** A color gradient scheme that suits a topographic gradation. */
36
+ Topographic = 3,
37
+ /** A color gradient scheme that suits a sea-mountain gradation. */
38
+ SeaMountain = 4,
39
+ /** A custom color gradient scheme configured by the user.
40
+ * @see [[ThematicGradientSettings.customKeys]]
41
+ */
42
+ Custom = 5
43
+ }
44
+ /** JSON representation of a [[ThematicGradientSettings]].
45
+ * @public
46
+ * @extensions
47
+ **/
48
+ export interface ThematicGradientSettingsProps {
49
+ /** See [[ThematicGradientSettings.mode]]. */
50
+ mode?: ThematicGradientMode;
51
+ /** See [[ThematicGradientSettings.stepCount]]. */
52
+ stepCount?: number;
53
+ /** See [[ThematicGradientSettings.marginColor]]. */
54
+ marginColor?: ColorDefProps;
55
+ /** See [[ThematicGradientSettings.colorScheme]]. */
56
+ colorScheme?: ThematicGradientColorScheme;
57
+ /** See [[ThematicGradientSettings.customKeys. */
58
+ customKeys?: Gradient.KeyColorProps[];
59
+ /** See [[ThematicGradientSettings.colorMix]]. */
60
+ colorMix?: number;
61
+ }
62
+ /** Thematic settings specific to creating a color gradient used by [[ThematicDisplay]].
63
+ * @public
64
+ */
65
+ export declare class ThematicGradientSettings {
66
+ /** The thematic image mode used to generate the gradient. Defaults to [[ThematicGradientMode.Smooth]]. */
67
+ readonly mode: ThematicGradientMode;
68
+ /** The step count value used for [[ThematicGradientMode.Stepped]], [[ThematicGradientMode.SteppedWithDelimiter]], and [[ThematicGradientMode.IsoLines]]. Defaults to 10. Cannot be less than 2. */
69
+ readonly stepCount: number;
70
+ /** The margin color used at the extremes of the gradient, when outside the applied range. Defaults to a black color using [[ColorDef.fromJSON]] with no arguments. */
71
+ readonly marginColor: ColorDef;
72
+ /** The color scheme used to generate the colors of the gradient color within the applied range. Defaults to [[ThematicGradientColorScheme.BlueRed]]. */
73
+ readonly colorScheme: ThematicGradientColorScheme;
74
+ /** The key color values that must be provided when using a custom thematic color scheme.
75
+ * Defaults to empty, unless using a custom thematic color scheme. In that case, this defaults to two key colors going from white to black.
76
+ * When using a custom thematic color scheme, there must be at least two entries in here. If there are not, it will revert to the default settings.
77
+ */
78
+ readonly customKeys: Gradient.KeyColor[];
79
+ /** The percentage to mix in the original color with the thematic display gradient color (0-1).
80
+ * Applies to background map terrain and point clouds only. Defaults to 0. */
81
+ readonly colorMix: number;
82
+ static get margin(): number;
83
+ static get contentRange(): number;
84
+ static get contentMax(): number;
85
+ static readonly defaults: ThematicGradientSettings;
86
+ private static _defaultCustomKeys;
87
+ equals(other: ThematicGradientSettings): boolean;
88
+ /** Compares two sets of thematic gradient settings.
89
+ * @param lhs First set of thematic gradient settings to compare
90
+ * @param rhs Second set of thematic gradient settings to compare
91
+ * @returns 0 if lhs is equivalent to rhs, a negative number if lhs compares less than rhs, or a positive number if lhs compares greater than rhs.
92
+ */
93
+ static compare(lhs: ThematicGradientSettings, rhs: ThematicGradientSettings): number;
94
+ private constructor();
95
+ static fromJSON(json?: ThematicGradientSettingsProps): ThematicGradientSettings;
96
+ toJSON(): ThematicGradientSettingsProps;
97
+ /** Create a copy of this ThematicGradientSettings, optionally modifying some of its properties.
98
+ * @param changedProps JSON representation of the properties to change.
99
+ * @returns A ThematicGradientSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
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+ */
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+ clone(changedProps?: ThematicGradientSettingsProps): ThematicGradientSettings;
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+ }
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+ /** JSON representation of a [[ThematicDisplaySensor]].
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+ * @public
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+ * @extensions
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+ */
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+ export interface ThematicDisplaySensorProps {
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+ /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */
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+ position?: XYZProps;
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+ /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */
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+ value?: number;
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+ }
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+ /** A sensor in world space, used for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].
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+ * @public
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+ */
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+ export declare class ThematicDisplaySensor {
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+ /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */
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+ position: Readonly<Point3d>;
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+ /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */
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+ readonly value: number;
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+ private constructor();
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+ equals(other: ThematicDisplaySensor): boolean;
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+ static fromJSON(json?: ThematicDisplaySensorProps): ThematicDisplaySensor;
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+ toJSON(): ThematicDisplaySensorProps;
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+ }
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+ /** JSON representation of a [[ThematicDisplaySensorSettings]] for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].
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+ * @public
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+ * @extensions
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+ */
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+ export interface ThematicDisplaySensorSettingsProps {
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+ /** This is the list of sensors. Defaults to an empty array. */
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+ sensors?: ThematicDisplaySensorProps[];
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+ /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.
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+ * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).
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+ * Defaults to zero.
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+ * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.
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+ */
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+ distanceCutoff?: number;
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+ }
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+ /** Settings for sensor-based thematic display for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].
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+ * @public
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+ */
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+ export declare class ThematicDisplaySensorSettings {
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+ /** This is the list of sensors. Defaults to an empty array. */
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+ readonly sensors: ThematicDisplaySensor[];
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+ /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.
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+ * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).
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+ * Defaults to zero.
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+ * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.
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+ */
151
+ readonly distanceCutoff: number;
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+ private constructor();
153
+ equals(other: ThematicDisplaySensorSettings): boolean;
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+ static fromJSON(json?: ThematicDisplaySensorSettingsProps): ThematicDisplaySensorSettings;
155
+ toJSON(): ThematicDisplaySensorSettingsProps;
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+ }
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+ /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry.
158
+ * @public
159
+ * @extensions
160
+ */
161
+ export declare enum ThematicDisplayMode {
162
+ /** The color gradient will be mapped to surface geometry and point clouds based on world height in meters. */
163
+ Height = 0,
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+ /** The color gradient will be mapped to surface geometry and point clouds using inverse distance weighting based on world positions and corresponding values from a list of sensors.
165
+ * @note Performance will decrease as more sensors are added.
166
+ */
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+ InverseDistanceWeightedSensors = 1,
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+ /** The color gradient will be mapped to surface geometry based on the slope of the surface. The slope value is calculated based on the angle between the surface and the axis specified in the associated [[ThematicDisplay]] object.
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+ * @note This display mode does not affect point clouds.
170
+ */
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+ Slope = 2,
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+ /** The color gradient will be mapped to surface geometry based on the direction of a sun shining on the surface.
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+ * @note This display mode does not affect point clouds.
174
+ */
175
+ HillShade = 3
176
+ }
177
+ /** JSON representation of the thematic display setup of a [[DisplayStyle3d]].
178
+ * @public
179
+ * @extensions
180
+ */
181
+ export interface ThematicDisplayProps {
182
+ /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */
183
+ displayMode?: ThematicDisplayMode;
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+ /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */
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+ gradientSettings?: ThematicGradientSettingsProps;
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+ /** The range to use when applying the thematic gradient for height and slope mode.
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+ * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.
188
+ * For [[ThematicDisplayMode.Slope]], this is a range in degrees with a minimum low value of 0 degrees and a maximum high value of 90 degrees.
189
+ * Defaults to a null range.
190
+ */
191
+ range?: Range1dProps;
192
+ /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], calculating the slope of a surface is done in relation to the axis. Defaults to {0,0,0}. */
193
+ axis?: XYZProps;
194
+ /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */
195
+ sunDirection?: XYZProps;
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+ /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.
197
+ * @public
198
+ */
199
+ sensorSettings?: ThematicDisplaySensorSettingsProps;
200
+ }
201
+ /** The thematic display setup of a [[DisplayStyle3d]].
202
+ * Thematic display allows a user to colorize a scene using a color gradient in a way that provides a visual cue about certain attributes of the rendered geometry. This scene colorization will be done based on certain geometric attributes like height, surface slope, position of surfaces relative to a sun position, or geometric position relative to a list of sensors.
203
+ * The documentation for [[ThematicDisplayMode]] describes how each mode colorizes the scene.
204
+ * @note Applying thematic display to geometry prevents shadows from applying to the same geometry.
205
+ * @public
206
+ */
207
+ export declare class ThematicDisplay {
208
+ /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */
209
+ readonly displayMode: ThematicDisplayMode;
210
+ /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */
211
+ readonly gradientSettings: ThematicGradientSettings;
212
+ /** The range to use when applying the thematic gradient for height and slope mode.
213
+ * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.
214
+ * For [[ThematicDisplayMode.Slope]], this is a range in radians with a minimum low value of 0 degrees and a maximum high value of 90 degrees.
215
+ * Defaults to a null range.
216
+ */
217
+ readonly range: Range1d;
218
+ /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], the slope of a surface is calculated in relation to this axis. Defaults to {0,0,0}. */
219
+ readonly axis: Vector3d;
220
+ /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */
221
+ readonly sunDirection: Vector3d;
222
+ /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.
223
+ * @public
224
+ */
225
+ readonly sensorSettings: ThematicDisplaySensorSettings;
226
+ equals(other: ThematicDisplay): boolean;
227
+ private constructor();
228
+ static fromJSON(json?: ThematicDisplayProps): ThematicDisplay;
229
+ toJSON(): ThematicDisplayProps;
230
+ }
231
231
  //# sourceMappingURL=ThematicDisplay.d.ts.map