@itwin/core-common 3.5.0-dev.25 → 3.5.0-dev.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (935) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.js +62 -62
  27. package/lib/cjs/Camera.js.map +1 -1
  28. package/lib/cjs/ChangedElements.d.ts +83 -83
  29. package/lib/cjs/ChangedElements.js +21 -21
  30. package/lib/cjs/ChangedElements.js.map +1 -1
  31. package/lib/cjs/ChangedEntities.d.ts +45 -45
  32. package/lib/cjs/ChangedEntities.js +9 -9
  33. package/lib/cjs/ChangedEntities.js.map +1 -1
  34. package/lib/cjs/ChangesetProps.d.ts +98 -98
  35. package/lib/cjs/ChangesetProps.js +22 -22
  36. package/lib/cjs/ChangesetProps.js.map +1 -1
  37. package/lib/cjs/ClipStyle.d.ts +89 -89
  38. package/lib/cjs/ClipStyle.js +123 -123
  39. package/lib/cjs/ClipStyle.js.map +1 -1
  40. package/lib/cjs/CloudStorage.d.ts +62 -62
  41. package/lib/cjs/CloudStorage.js +113 -113
  42. package/lib/cjs/CloudStorage.js.map +1 -1
  43. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  44. package/lib/cjs/CloudStorageTileCache.js +66 -66
  45. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  46. package/lib/cjs/Code.d.ts +256 -256
  47. package/lib/cjs/Code.js +281 -281
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorByName.js.map +1 -1
  52. package/lib/cjs/ColorDef.d.ts +208 -208
  53. package/lib/cjs/ColorDef.js +571 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  58. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  59. package/lib/cjs/ConcurrentQuery.js +380 -380
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  62. package/lib/cjs/ContextRealityModel.js +358 -358
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  65. package/lib/cjs/DisplayStyleSettings.js +981 -981
  66. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  67. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  68. package/lib/cjs/ECSchemaProps.js +9 -9
  69. package/lib/cjs/ECSchemaProps.js.map +1 -1
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.js +280 -280
  72. package/lib/cjs/ECSqlReader.js.map +1 -1
  73. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  74. package/lib/cjs/ECSqlTypes.js +189 -189
  75. package/lib/cjs/ECSqlTypes.js.map +1 -1
  76. package/lib/cjs/ElementProps.d.ts +476 -476
  77. package/lib/cjs/ElementProps.js +99 -99
  78. package/lib/cjs/ElementProps.js.map +1 -1
  79. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  80. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  81. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  82. package/lib/cjs/EntityProps.d.ts +176 -176
  83. package/lib/cjs/EntityProps.js +112 -112
  84. package/lib/cjs/EntityProps.js.map +1 -1
  85. package/lib/cjs/EntityReference.d.ts +51 -51
  86. package/lib/cjs/EntityReference.js +56 -56
  87. package/lib/cjs/EntityReference.js.map +1 -1
  88. package/lib/cjs/Environment.d.ts +61 -61
  89. package/lib/cjs/Environment.js +73 -73
  90. package/lib/cjs/Environment.js.map +1 -1
  91. package/lib/cjs/FeatureGates.d.ts +31 -31
  92. package/lib/cjs/FeatureGates.js +55 -55
  93. package/lib/cjs/FeatureGates.js.map +1 -1
  94. package/lib/cjs/FeatureIndex.d.ts +39 -39
  95. package/lib/cjs/FeatureIndex.js +63 -63
  96. package/lib/cjs/FeatureIndex.js.map +1 -1
  97. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  98. package/lib/cjs/FeatureSymbology.js +614 -614
  99. package/lib/cjs/FeatureSymbology.js.map +1 -1
  100. package/lib/cjs/FeatureTable.d.ts +141 -141
  101. package/lib/cjs/FeatureTable.js +278 -278
  102. package/lib/cjs/FeatureTable.js.map +1 -1
  103. package/lib/cjs/Fonts.d.ts +51 -51
  104. package/lib/cjs/Fonts.js +53 -53
  105. package/lib/cjs/Fonts.js.map +1 -1
  106. package/lib/cjs/Frustum.d.ts +114 -114
  107. package/lib/cjs/Frustum.js +292 -292
  108. package/lib/cjs/Frustum.js.map +1 -1
  109. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  110. package/lib/cjs/GeoCoordinateServices.js +80 -80
  111. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  112. package/lib/cjs/GeometryContainment.d.ts +28 -28
  113. package/lib/cjs/GeometryContainment.js +9 -9
  114. package/lib/cjs/GeometryContainment.js.map +1 -1
  115. package/lib/cjs/GeometryParams.d.ts +130 -130
  116. package/lib/cjs/GeometryParams.js +174 -174
  117. package/lib/cjs/GeometryParams.js.map +1 -1
  118. package/lib/cjs/GeometrySummary.d.ts +45 -45
  119. package/lib/cjs/GeometrySummary.js +23 -23
  120. package/lib/cjs/GeometrySummary.js.map +1 -1
  121. package/lib/cjs/Gradient.d.ts +139 -139
  122. package/lib/cjs/Gradient.js +455 -455
  123. package/lib/cjs/Gradient.js.map +1 -1
  124. package/lib/cjs/GraphicParams.d.ts +58 -58
  125. package/lib/cjs/GraphicParams.js +85 -85
  126. package/lib/cjs/GraphicParams.js.map +1 -1
  127. package/lib/cjs/GroundPlane.d.ts +52 -52
  128. package/lib/cjs/GroundPlane.js +64 -64
  129. package/lib/cjs/GroundPlane.js.map +1 -1
  130. package/lib/cjs/HSLColor.d.ts +20 -20
  131. package/lib/cjs/HSLColor.js +32 -32
  132. package/lib/cjs/HSLColor.js.map +1 -1
  133. package/lib/cjs/HSVColor.d.ts +30 -30
  134. package/lib/cjs/HSVColor.js +59 -59
  135. package/lib/cjs/HSVColor.js.map +1 -1
  136. package/lib/cjs/HiddenLine.d.ts +97 -97
  137. package/lib/cjs/HiddenLine.js +162 -162
  138. package/lib/cjs/HiddenLine.js.map +1 -1
  139. package/lib/cjs/Hilite.d.ts +50 -50
  140. package/lib/cjs/Hilite.js +64 -64
  141. package/lib/cjs/Hilite.js.map +1 -1
  142. package/lib/cjs/IModel.d.ts +359 -359
  143. package/lib/cjs/IModel.js +347 -347
  144. package/lib/cjs/IModel.js.map +1 -1
  145. package/lib/cjs/IModelError.d.ts +36 -36
  146. package/lib/cjs/IModelError.js +72 -72
  147. package/lib/cjs/IModelError.js.map +1 -1
  148. package/lib/cjs/IModelVersion.d.ts +68 -68
  149. package/lib/cjs/IModelVersion.js +79 -79
  150. package/lib/cjs/IModelVersion.js.map +1 -1
  151. package/lib/cjs/Image.d.ts +86 -86
  152. package/lib/cjs/Image.js +128 -128
  153. package/lib/cjs/Image.js.map +1 -1
  154. package/lib/cjs/IpcAppProps.d.ts +124 -124
  155. package/lib/cjs/IpcAppProps.js +18 -18
  156. package/lib/cjs/IpcAppProps.js.map +1 -1
  157. package/lib/cjs/LightSettings.d.ts +224 -224
  158. package/lib/cjs/LightSettings.js +309 -309
  159. package/lib/cjs/LightSettings.js.map +1 -1
  160. package/lib/cjs/LinePixels.d.ts +34 -34
  161. package/lib/cjs/LinePixels.js +42 -42
  162. package/lib/cjs/LinePixels.js.map +1 -1
  163. package/lib/cjs/Localization.d.ts +111 -111
  164. package/lib/cjs/Localization.js +26 -26
  165. package/lib/cjs/Localization.js.map +1 -1
  166. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  167. package/lib/cjs/MapImagerySettings.js +80 -80
  168. package/lib/cjs/MapImagerySettings.js.map +1 -1
  169. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  170. package/lib/cjs/MapLayerSettings.js +411 -411
  171. package/lib/cjs/MapLayerSettings.js.map +1 -1
  172. package/lib/cjs/MassProperties.d.ts +64 -64
  173. package/lib/cjs/MassProperties.js +23 -23
  174. package/lib/cjs/MassProperties.js.map +1 -1
  175. package/lib/cjs/MaterialProps.d.ts +118 -118
  176. package/lib/cjs/MaterialProps.js +23 -23
  177. package/lib/cjs/MaterialProps.js.map +1 -1
  178. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  179. package/lib/cjs/ModelClipGroup.js +98 -98
  180. package/lib/cjs/ModelClipGroup.js.map +1 -1
  181. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  182. package/lib/cjs/ModelGeometryChanges.js +83 -83
  183. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  184. package/lib/cjs/ModelProps.d.ts +67 -67
  185. package/lib/cjs/ModelProps.js +9 -9
  186. package/lib/cjs/ModelProps.js.map +1 -1
  187. package/lib/cjs/NativeAppProps.d.ts +122 -122
  188. package/lib/cjs/NativeAppProps.js +30 -30
  189. package/lib/cjs/NativeAppProps.js.map +1 -1
  190. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  191. package/lib/cjs/OctEncodedNormal.js +98 -98
  192. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  193. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  194. package/lib/cjs/PlanProjectionSettings.js +63 -63
  195. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  196. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  197. package/lib/cjs/PlanarClipMask.js +136 -136
  198. package/lib/cjs/PlanarClipMask.js.map +1 -1
  199. package/lib/cjs/QPoint.d.ts +479 -479
  200. package/lib/cjs/QPoint.js +826 -826
  201. package/lib/cjs/QPoint.js.map +1 -1
  202. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  203. package/lib/cjs/RealityDataAccessProps.js +19 -19
  204. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  205. package/lib/cjs/RealityModelDisplaySettings.d.ts +118 -118
  206. package/lib/cjs/RealityModelDisplaySettings.js +114 -114
  207. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  208. package/lib/cjs/Render.d.ts +89 -89
  209. package/lib/cjs/Render.js +177 -177
  210. package/lib/cjs/Render.js.map +1 -1
  211. package/lib/cjs/RenderMaterial.d.ts +58 -58
  212. package/lib/cjs/RenderMaterial.js +76 -76
  213. package/lib/cjs/RenderMaterial.js.map +1 -1
  214. package/lib/cjs/RenderSchedule.d.ts +541 -541
  215. package/lib/cjs/RenderSchedule.js +1000 -1000
  216. package/lib/cjs/RenderTexture.d.ts +70 -70
  217. package/lib/cjs/RenderTexture.js +59 -59
  218. package/lib/cjs/RenderTexture.js.map +1 -1
  219. package/lib/cjs/RgbColor.d.ts +47 -47
  220. package/lib/cjs/RgbColor.js +77 -77
  221. package/lib/cjs/RgbColor.js.map +1 -1
  222. package/lib/cjs/RpcInterface.d.ts +33 -33
  223. package/lib/cjs/RpcInterface.js +137 -137
  224. package/lib/cjs/RpcInterface.js.map +1 -1
  225. package/lib/cjs/RpcManager.d.ts +40 -40
  226. package/lib/cjs/RpcManager.js +55 -55
  227. package/lib/cjs/RpcManager.js.map +1 -1
  228. package/lib/cjs/SessionProps.d.ts +16 -16
  229. package/lib/cjs/SessionProps.js +9 -9
  230. package/lib/cjs/SessionProps.js.map +1 -1
  231. package/lib/cjs/SkyBox.d.ts +215 -215
  232. package/lib/cjs/SkyBox.js +210 -210
  233. package/lib/cjs/SkyBox.js.map +1 -1
  234. package/lib/cjs/Snapping.d.ts +49 -49
  235. package/lib/cjs/Snapping.js +9 -9
  236. package/lib/cjs/Snapping.js.map +1 -1
  237. package/lib/cjs/SolarCalculate.d.ts +27 -27
  238. package/lib/cjs/SolarCalculate.js +211 -211
  239. package/lib/cjs/SolarCalculate.js.map +1 -1
  240. package/lib/cjs/SolarShadows.d.ts +35 -35
  241. package/lib/cjs/SolarShadows.js +62 -62
  242. package/lib/cjs/SolarShadows.js.map +1 -1
  243. package/lib/cjs/SpatialClassification.d.ts +208 -208
  244. package/lib/cjs/SpatialClassification.js +340 -340
  245. package/lib/cjs/SpatialClassification.js.map +1 -1
  246. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  247. package/lib/cjs/SubCategoryAppearance.js +96 -96
  248. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  249. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  250. package/lib/cjs/SubCategoryOverride.js +104 -104
  251. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  252. package/lib/cjs/TerrainSettings.d.ts +82 -82
  253. package/lib/cjs/TerrainSettings.js +102 -102
  254. package/lib/cjs/TerrainSettings.js.map +1 -1
  255. package/lib/cjs/TextureMapping.d.ts +101 -101
  256. package/lib/cjs/TextureMapping.js +174 -174
  257. package/lib/cjs/TextureMapping.js.map +1 -1
  258. package/lib/cjs/TextureProps.d.ts +65 -65
  259. package/lib/cjs/TextureProps.js +28 -28
  260. package/lib/cjs/TextureProps.js.map +1 -1
  261. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  262. package/lib/cjs/ThematicDisplay.js +344 -344
  263. package/lib/cjs/ThematicDisplay.js.map +1 -1
  264. package/lib/cjs/Thumbnail.d.ts +26 -26
  265. package/lib/cjs/Thumbnail.js +9 -9
  266. package/lib/cjs/Thumbnail.js.map +1 -1
  267. package/lib/cjs/TileProps.d.ts +82 -82
  268. package/lib/cjs/TileProps.js +29 -29
  269. package/lib/cjs/TileProps.js.map +1 -1
  270. package/lib/cjs/Tween.d.ts +191 -191
  271. package/lib/cjs/Tween.js +570 -570
  272. package/lib/cjs/Tween.js.map +1 -1
  273. package/lib/cjs/TxnAction.d.ts +21 -21
  274. package/lib/cjs/TxnAction.js +29 -29
  275. package/lib/cjs/TxnAction.js.map +1 -1
  276. package/lib/cjs/ViewDetails.d.ts +125 -125
  277. package/lib/cjs/ViewDetails.js +158 -158
  278. package/lib/cjs/ViewDetails.js.map +1 -1
  279. package/lib/cjs/ViewFlags.d.ts +291 -291
  280. package/lib/cjs/ViewFlags.js +368 -368
  281. package/lib/cjs/ViewFlags.js.map +1 -1
  282. package/lib/cjs/ViewProps.d.ts +205 -205
  283. package/lib/cjs/ViewProps.js +9 -9
  284. package/lib/cjs/ViewProps.js.map +1 -1
  285. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  286. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  287. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  288. package/lib/cjs/core-common.d.ts +242 -242
  289. package/lib/cjs/core-common.js +258 -258
  290. package/lib/cjs/core-common.js.map +1 -1
  291. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  292. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  293. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  294. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  295. package/lib/cjs/domains/GenericElementProps.js +9 -9
  296. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  297. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  298. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  299. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  300. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  301. package/lib/cjs/geometry/AreaPattern.js +204 -204
  302. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  303. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  304. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  305. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  306. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  307. package/lib/cjs/geometry/Cartographic.js +345 -345
  308. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  310. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  311. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  312. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  313. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  314. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  316. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  317. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  318. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  319. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  320. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  321. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  322. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  323. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  324. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  325. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  326. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  327. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  328. package/lib/cjs/geometry/GeometryStream.js +469 -469
  329. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  330. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  331. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  332. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  333. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  334. package/lib/cjs/geometry/LineStyle.js +129 -129
  335. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  336. package/lib/cjs/geometry/Placement.d.ts +95 -95
  337. package/lib/cjs/geometry/Placement.js +131 -131
  338. package/lib/cjs/geometry/Placement.js.map +1 -1
  339. package/lib/cjs/geometry/Projection.d.ts +251 -251
  340. package/lib/cjs/geometry/Projection.js +198 -198
  341. package/lib/cjs/geometry/Projection.js.map +1 -1
  342. package/lib/cjs/geometry/TextString.d.ts +55 -55
  343. package/lib/cjs/geometry/TextString.js +65 -65
  344. package/lib/cjs/geometry/TextString.js.map +1 -1
  345. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  346. package/lib/cjs/ipc/IpcSession.js +27 -27
  347. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  348. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  349. package/lib/cjs/ipc/IpcSocket.js +16 -16
  350. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  351. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  352. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  353. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  354. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
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  699. package/lib/esm/SkyBox.js +203 -203
  700. package/lib/esm/SkyBox.js.map +1 -1
  701. package/lib/esm/Snapping.d.ts +49 -49
  702. package/lib/esm/Snapping.js +8 -8
  703. package/lib/esm/Snapping.js.map +1 -1
  704. package/lib/esm/SolarCalculate.d.ts +27 -27
  705. package/lib/esm/SolarCalculate.js +204 -204
  706. package/lib/esm/SolarCalculate.js.map +1 -1
  707. package/lib/esm/SolarShadows.d.ts +35 -35
  708. package/lib/esm/SolarShadows.js +58 -58
  709. package/lib/esm/SolarShadows.js.map +1 -1
  710. package/lib/esm/SpatialClassification.d.ts +208 -208
  711. package/lib/esm/SpatialClassification.js +334 -334
  712. package/lib/esm/SpatialClassification.js.map +1 -1
  713. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  714. package/lib/esm/SubCategoryAppearance.js +92 -92
  715. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  716. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  717. package/lib/esm/SubCategoryOverride.js +100 -100
  718. package/lib/esm/SubCategoryOverride.js.map +1 -1
  719. package/lib/esm/TerrainSettings.d.ts +82 -82
  720. package/lib/esm/TerrainSettings.js +98 -98
  721. package/lib/esm/TerrainSettings.js.map +1 -1
  722. package/lib/esm/TextureMapping.d.ts +101 -101
  723. package/lib/esm/TextureMapping.js +170 -170
  724. package/lib/esm/TextureMapping.js.map +1 -1
  725. package/lib/esm/TextureProps.d.ts +65 -65
  726. package/lib/esm/TextureProps.js +25 -25
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  728. package/lib/esm/ThematicDisplay.d.ts +230 -230
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  731. package/lib/esm/Thumbnail.d.ts +26 -26
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  734. package/lib/esm/TileProps.d.ts +82 -82
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  738. package/lib/esm/Tween.js +565 -565
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  740. package/lib/esm/TxnAction.d.ts +21 -21
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  743. package/lib/esm/ViewDetails.d.ts +125 -125
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  746. package/lib/esm/ViewFlags.d.ts +291 -291
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  749. package/lib/esm/ViewProps.d.ts +205 -205
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  752. package/lib/esm/WhiteOnWhiteReversalSettings.d.ts +36 -36
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  755. package/lib/esm/core-common.d.ts +242 -242
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  758. package/lib/esm/domains/FunctionalElementProps.d.ts +11 -11
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  773. package/lib/esm/geometry/Cartographic.d.ts +137 -137
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  776. package/lib/esm/geometry/CoordinateReferenceSystem.d.ts +269 -269
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  824. package/lib/esm/rpc/DevToolsRpcInterface.d.ts +32 -32
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  836. package/lib/esm/rpc/TestRpcManager.d.ts +20 -20
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  839. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
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  845. package/lib/esm/rpc/core/RpcConstants.d.ts +85 -85
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  935. package/package.json +7 -7
@@ -1,310 +1,310 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module DisplayStyles
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const RgbColor_1 = require("./RgbColor");
14
- function extractIntensity(value, defaultValue) {
15
- const maxIntensity = 5;
16
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
- }
18
- const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
- /** Describes the solar directional light associated with a [[LightSettings]].
20
- * @see [[SolarLightProps]].
21
- * @public
22
- */
23
- class SolarLight {
24
- constructor(json) {
25
- json = json || {};
26
- this.intensity = extractIntensity(json.intensity, 1);
27
- this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
- if (json.direction)
29
- this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
- else
31
- this.direction = defaultSolarDirection.clone();
32
- if (typeof json.timePoint === "number")
33
- this.timePoint = json.timePoint;
34
- }
35
- toJSON() {
36
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
- const timePoint = this.timePoint;
40
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
- return undefined;
42
- const json = {};
43
- if (direction)
44
- json.direction = direction;
45
- if (undefined !== intensity)
46
- json.intensity = intensity;
47
- if (undefined !== alwaysEnabled)
48
- json.alwaysEnabled = alwaysEnabled;
49
- if (undefined !== timePoint)
50
- json.timePoint = timePoint;
51
- return json;
52
- }
53
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
- * copy if `changesProps.direction` is equal to `this.direction`.
56
- */
57
- clone(changedProps) {
58
- var _a;
59
- if (!changedProps)
60
- return this;
61
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
- if (undefined !== changedProps.direction)
63
- props.direction = changedProps.direction;
64
- if (undefined !== changedProps.intensity)
65
- props.intensity = changedProps.intensity;
66
- if (undefined !== changedProps.alwaysEnabled)
67
- props.alwaysEnabled = changedProps.alwaysEnabled;
68
- if (undefined !== changedProps.timePoint)
69
- props.timePoint = changedProps.timePoint;
70
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
- // If caller explicitly supplied a timePoint, trust it.
72
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
- const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
- if (!newDirection.isAlmostEqual(this.direction))
75
- props.timePoint = undefined;
76
- }
77
- return new SolarLight(props);
78
- }
79
- equals(rhs) {
80
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
- }
82
- }
83
- exports.SolarLight = SolarLight;
84
- /** Describes the ambient light associated with a [[LightSettings]].
85
- * @see [[AmbientLightProps]]
86
- * @public
87
- */
88
- class AmbientLight {
89
- constructor(json) {
90
- json = json || {};
91
- this.intensity = extractIntensity(json.intensity, 0.2);
92
- this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
- }
94
- toJSON() {
95
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
- if (undefined === color && undefined === intensity)
98
- return undefined;
99
- const json = {};
100
- if (color)
101
- json.color = color;
102
- if (undefined !== intensity)
103
- json.intensity = intensity;
104
- return json;
105
- }
106
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
- clone(changed) {
108
- var _a;
109
- if (!changed)
110
- return this;
111
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
- if (undefined !== changed.intensity)
113
- props.intensity = changed.intensity;
114
- if (undefined !== changed.color)
115
- props.color = changed.color;
116
- return new AmbientLight(props);
117
- }
118
- equals(rhs) {
119
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
- }
121
- }
122
- exports.AmbientLight = AmbientLight;
123
- const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
- const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
- * @see [[HemisphereLightsProps]]
127
- * @public
128
- */
129
- class HemisphereLights {
130
- constructor(json) {
131
- json = json || {};
132
- this.intensity = extractIntensity(json.intensity, 0);
133
- this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
- this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
- }
136
- toJSON() {
137
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
- const intensity = 0 === this.intensity ? undefined : this.intensity;
140
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
- return undefined;
142
- const json = {};
143
- if (upperColor)
144
- json.upperColor = upperColor;
145
- if (lowerColor)
146
- json.lowerColor = lowerColor;
147
- if (undefined !== intensity)
148
- json.intensity = intensity;
149
- return json;
150
- }
151
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
- clone(changed) {
153
- if (!changed)
154
- return this;
155
- const props = this.toJSON() || {};
156
- if (undefined !== changed.upperColor)
157
- props.upperColor = changed.upperColor;
158
- if (undefined !== changed.lowerColor)
159
- props.lowerColor = changed.lowerColor;
160
- if (undefined !== changed.intensity)
161
- props.intensity = changed.intensity;
162
- return new HemisphereLights(props);
163
- }
164
- equals(rhs) {
165
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
- }
167
- }
168
- exports.HemisphereLights = HemisphereLights;
169
- function clampIntensity(intensity = 0) {
170
- return Math.max(intensity, 0);
171
- }
172
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
- *
177
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
- * aesthetically-pleasing results.
179
- * @see [[LightSettings.fresnel]].
180
- * @public
181
- */
182
- class FresnelSettings {
183
- constructor(intensity, invert) {
184
- (0, core_bentley_1.assert)(intensity >= 0);
185
- this.intensity = intensity;
186
- this.invert = invert;
187
- }
188
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
- static fromJSON(props) {
190
- const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
- const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
- if (0 === intensity && !invert)
193
- return this._defaults;
194
- return new this(intensity, invert);
195
- }
196
- /** Create a new FresnelSettings.
197
- * @note Intensity values less than zero will be set to zero.
198
- */
199
- static create(intensity = 0, invert = false) {
200
- return this.fromJSON({ intensity, invert });
201
- }
202
- /** Convert to JSON representation.
203
- * @note If all settings match the default values, `undefined` will be returned.
204
- */
205
- toJSON() {
206
- if (0 === this.intensity && !this.invert)
207
- return undefined;
208
- const props = {};
209
- if (0 !== this.intensity)
210
- props.intensity = this.intensity;
211
- if (this.invert)
212
- props.invert = true;
213
- return props;
214
- }
215
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
- clone(changedProps) {
217
- var _a, _b;
218
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
- return this;
221
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
- return FresnelSettings.fromJSON({ intensity, invert });
224
- }
225
- /** Return true if these settings are equivalent to `rhs`. */
226
- equals(rhs) {
227
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
- }
229
- }
230
- exports.FresnelSettings = FresnelSettings;
231
- FresnelSettings._defaults = new FresnelSettings(0, false);
232
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
- * @see [[LightSettingsProps]]
234
- * @public
235
- */
236
- class LightSettings {
237
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
- this.solar = solar;
239
- this.ambient = ambient;
240
- this.hemisphere = hemisphere;
241
- this.portraitIntensity = portraitIntensity;
242
- this.specularIntensity = specularIntensity;
243
- this.numCels = numCels;
244
- this.fresnel = fresnel;
245
- }
246
- static fromJSON(props) {
247
- var _a;
248
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
252
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
253
- const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
- }
257
- toJSON() {
258
- const solar = this.solar.toJSON();
259
- const ambient = this.ambient.toJSON();
260
- const hemisphere = this.hemisphere.toJSON();
261
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
262
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
- const fresnel = this.fresnel.toJSON();
265
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
- return undefined;
267
- const json = {};
268
- if (solar)
269
- json.solar = solar;
270
- if (ambient)
271
- json.ambient = ambient;
272
- if (hemisphere)
273
- json.hemisphere = hemisphere;
274
- if (portrait)
275
- json.portrait = portrait;
276
- if (undefined !== specularIntensity)
277
- json.specularIntensity = specularIntensity;
278
- if (undefined !== numCels)
279
- json.numCels = numCels;
280
- if (fresnel)
281
- json.fresnel = fresnel;
282
- return json;
283
- }
284
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
- * ` clone({ ambient: { intensity: 0.5 } })`
287
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
- */
289
- clone(changed) {
290
- var _a, _b, _c, _d;
291
- if (!changed)
292
- return this;
293
- const solar = this.solar.clone(changed.solar);
294
- const ambient = this.ambient.clone(changed.ambient);
295
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
296
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
- const fresnel = this.fresnel.clone(changed.fresnel);
300
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
- }
302
- equals(rhs) {
303
- if (this === rhs)
304
- return true;
305
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
- }
308
- }
309
- exports.LightSettings = LightSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const RgbColor_1 = require("./RgbColor");
14
+ function extractIntensity(value, defaultValue) {
15
+ const maxIntensity = 5;
16
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
+ }
18
+ const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
+ /** Describes the solar directional light associated with a [[LightSettings]].
20
+ * @see [[SolarLightProps]].
21
+ * @public
22
+ */
23
+ class SolarLight {
24
+ constructor(json) {
25
+ json = json || {};
26
+ this.intensity = extractIntensity(json.intensity, 1);
27
+ this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
+ if (json.direction)
29
+ this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
+ else
31
+ this.direction = defaultSolarDirection.clone();
32
+ if (typeof json.timePoint === "number")
33
+ this.timePoint = json.timePoint;
34
+ }
35
+ toJSON() {
36
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
+ const timePoint = this.timePoint;
40
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
+ return undefined;
42
+ const json = {};
43
+ if (direction)
44
+ json.direction = direction;
45
+ if (undefined !== intensity)
46
+ json.intensity = intensity;
47
+ if (undefined !== alwaysEnabled)
48
+ json.alwaysEnabled = alwaysEnabled;
49
+ if (undefined !== timePoint)
50
+ json.timePoint = timePoint;
51
+ return json;
52
+ }
53
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
+ * copy if `changesProps.direction` is equal to `this.direction`.
56
+ */
57
+ clone(changedProps) {
58
+ var _a;
59
+ if (!changedProps)
60
+ return this;
61
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
+ if (undefined !== changedProps.direction)
63
+ props.direction = changedProps.direction;
64
+ if (undefined !== changedProps.intensity)
65
+ props.intensity = changedProps.intensity;
66
+ if (undefined !== changedProps.alwaysEnabled)
67
+ props.alwaysEnabled = changedProps.alwaysEnabled;
68
+ if (undefined !== changedProps.timePoint)
69
+ props.timePoint = changedProps.timePoint;
70
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
+ // If caller explicitly supplied a timePoint, trust it.
72
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
+ const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
+ if (!newDirection.isAlmostEqual(this.direction))
75
+ props.timePoint = undefined;
76
+ }
77
+ return new SolarLight(props);
78
+ }
79
+ equals(rhs) {
80
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
+ }
82
+ }
83
+ exports.SolarLight = SolarLight;
84
+ /** Describes the ambient light associated with a [[LightSettings]].
85
+ * @see [[AmbientLightProps]]
86
+ * @public
87
+ */
88
+ class AmbientLight {
89
+ constructor(json) {
90
+ json = json || {};
91
+ this.intensity = extractIntensity(json.intensity, 0.2);
92
+ this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
+ }
94
+ toJSON() {
95
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
+ if (undefined === color && undefined === intensity)
98
+ return undefined;
99
+ const json = {};
100
+ if (color)
101
+ json.color = color;
102
+ if (undefined !== intensity)
103
+ json.intensity = intensity;
104
+ return json;
105
+ }
106
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
+ clone(changed) {
108
+ var _a;
109
+ if (!changed)
110
+ return this;
111
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
+ if (undefined !== changed.intensity)
113
+ props.intensity = changed.intensity;
114
+ if (undefined !== changed.color)
115
+ props.color = changed.color;
116
+ return new AmbientLight(props);
117
+ }
118
+ equals(rhs) {
119
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
+ }
121
+ }
122
+ exports.AmbientLight = AmbientLight;
123
+ const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
+ const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
+ * @see [[HemisphereLightsProps]]
127
+ * @public
128
+ */
129
+ class HemisphereLights {
130
+ constructor(json) {
131
+ json = json || {};
132
+ this.intensity = extractIntensity(json.intensity, 0);
133
+ this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
+ this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
+ }
136
+ toJSON() {
137
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
140
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
+ return undefined;
142
+ const json = {};
143
+ if (upperColor)
144
+ json.upperColor = upperColor;
145
+ if (lowerColor)
146
+ json.lowerColor = lowerColor;
147
+ if (undefined !== intensity)
148
+ json.intensity = intensity;
149
+ return json;
150
+ }
151
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
+ clone(changed) {
153
+ if (!changed)
154
+ return this;
155
+ const props = this.toJSON() || {};
156
+ if (undefined !== changed.upperColor)
157
+ props.upperColor = changed.upperColor;
158
+ if (undefined !== changed.lowerColor)
159
+ props.lowerColor = changed.lowerColor;
160
+ if (undefined !== changed.intensity)
161
+ props.intensity = changed.intensity;
162
+ return new HemisphereLights(props);
163
+ }
164
+ equals(rhs) {
165
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
+ }
167
+ }
168
+ exports.HemisphereLights = HemisphereLights;
169
+ function clampIntensity(intensity = 0) {
170
+ return Math.max(intensity, 0);
171
+ }
172
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
+ *
177
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
+ * aesthetically-pleasing results.
179
+ * @see [[LightSettings.fresnel]].
180
+ * @public
181
+ */
182
+ class FresnelSettings {
183
+ constructor(intensity, invert) {
184
+ (0, core_bentley_1.assert)(intensity >= 0);
185
+ this.intensity = intensity;
186
+ this.invert = invert;
187
+ }
188
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
+ static fromJSON(props) {
190
+ const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
+ const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
+ if (0 === intensity && !invert)
193
+ return this._defaults;
194
+ return new this(intensity, invert);
195
+ }
196
+ /** Create a new FresnelSettings.
197
+ * @note Intensity values less than zero will be set to zero.
198
+ */
199
+ static create(intensity = 0, invert = false) {
200
+ return this.fromJSON({ intensity, invert });
201
+ }
202
+ /** Convert to JSON representation.
203
+ * @note If all settings match the default values, `undefined` will be returned.
204
+ */
205
+ toJSON() {
206
+ if (0 === this.intensity && !this.invert)
207
+ return undefined;
208
+ const props = {};
209
+ if (0 !== this.intensity)
210
+ props.intensity = this.intensity;
211
+ if (this.invert)
212
+ props.invert = true;
213
+ return props;
214
+ }
215
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
+ clone(changedProps) {
217
+ var _a, _b;
218
+ if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
+ && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
+ return this;
221
+ const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
+ const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
+ return FresnelSettings.fromJSON({ intensity, invert });
224
+ }
225
+ /** Return true if these settings are equivalent to `rhs`. */
226
+ equals(rhs) {
227
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
+ }
229
+ }
230
+ exports.FresnelSettings = FresnelSettings;
231
+ FresnelSettings._defaults = new FresnelSettings(0, false);
232
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
+ * @see [[LightSettingsProps]]
234
+ * @public
235
+ */
236
+ class LightSettings {
237
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
+ this.solar = solar;
239
+ this.ambient = ambient;
240
+ this.hemisphere = hemisphere;
241
+ this.portraitIntensity = portraitIntensity;
242
+ this.specularIntensity = specularIntensity;
243
+ this.numCels = numCels;
244
+ this.fresnel = fresnel;
245
+ }
246
+ static fromJSON(props) {
247
+ var _a;
248
+ const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
+ const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
+ const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
+ const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
252
+ const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
253
+ const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
+ const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
+ }
257
+ toJSON() {
258
+ const solar = this.solar.toJSON();
259
+ const ambient = this.ambient.toJSON();
260
+ const hemisphere = this.hemisphere.toJSON();
261
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
262
+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
+ const fresnel = this.fresnel.toJSON();
265
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
+ return undefined;
267
+ const json = {};
268
+ if (solar)
269
+ json.solar = solar;
270
+ if (ambient)
271
+ json.ambient = ambient;
272
+ if (hemisphere)
273
+ json.hemisphere = hemisphere;
274
+ if (portrait)
275
+ json.portrait = portrait;
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+ if (undefined !== specularIntensity)
277
+ json.specularIntensity = specularIntensity;
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+ if (undefined !== numCels)
279
+ json.numCels = numCels;
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+ if (fresnel)
281
+ json.fresnel = fresnel;
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+ return json;
283
+ }
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+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
+ * ` clone({ ambient: { intensity: 0.5 } })`
287
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
+ */
289
+ clone(changed) {
290
+ var _a, _b, _c, _d;
291
+ if (!changed)
292
+ return this;
293
+ const solar = this.solar.clone(changed.solar);
294
+ const ambient = this.ambient.clone(changed.ambient);
295
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
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+ const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
+ const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
+ const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
+ const fresnel = this.fresnel.clone(changed.fresnel);
300
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
+ }
302
+ equals(rhs) {
303
+ if (this === rhs)
304
+ return true;
305
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
+ }
308
+ }
309
+ exports.LightSettings = LightSettings;
310
310
  //# sourceMappingURL=LightSettings.js.map