@itwin/core-common 3.5.0-dev.16 → 3.5.0-dev.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (929) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.js +62 -62
  27. package/lib/cjs/Camera.js.map +1 -1
  28. package/lib/cjs/ChangedElements.d.ts +83 -83
  29. package/lib/cjs/ChangedElements.js +21 -21
  30. package/lib/cjs/ChangedElements.js.map +1 -1
  31. package/lib/cjs/ChangedEntities.d.ts +45 -45
  32. package/lib/cjs/ChangedEntities.js +9 -9
  33. package/lib/cjs/ChangedEntities.js.map +1 -1
  34. package/lib/cjs/ChangesetProps.d.ts +98 -98
  35. package/lib/cjs/ChangesetProps.js +22 -22
  36. package/lib/cjs/ChangesetProps.js.map +1 -1
  37. package/lib/cjs/ClipStyle.d.ts +89 -89
  38. package/lib/cjs/ClipStyle.js +123 -123
  39. package/lib/cjs/ClipStyle.js.map +1 -1
  40. package/lib/cjs/CloudStorage.d.ts +62 -62
  41. package/lib/cjs/CloudStorage.js +113 -113
  42. package/lib/cjs/CloudStorage.js.map +1 -1
  43. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  44. package/lib/cjs/CloudStorageTileCache.js +66 -66
  45. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  46. package/lib/cjs/Code.d.ts +256 -256
  47. package/lib/cjs/Code.js +281 -281
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorByName.js.map +1 -1
  52. package/lib/cjs/ColorDef.d.ts +208 -208
  53. package/lib/cjs/ColorDef.js +571 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  58. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  59. package/lib/cjs/ConcurrentQuery.js +380 -380
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  62. package/lib/cjs/ContextRealityModel.js +358 -358
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  65. package/lib/cjs/DisplayStyleSettings.js +981 -981
  66. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  67. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  68. package/lib/cjs/ECSchemaProps.js +9 -9
  69. package/lib/cjs/ECSchemaProps.js.map +1 -1
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.js +280 -280
  72. package/lib/cjs/ECSqlReader.js.map +1 -1
  73. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  74. package/lib/cjs/ECSqlTypes.js +189 -189
  75. package/lib/cjs/ECSqlTypes.js.map +1 -1
  76. package/lib/cjs/ElementProps.d.ts +476 -476
  77. package/lib/cjs/ElementProps.js +99 -99
  78. package/lib/cjs/ElementProps.js.map +1 -1
  79. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  80. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  81. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  82. package/lib/cjs/EntityProps.d.ts +176 -176
  83. package/lib/cjs/EntityProps.js +112 -112
  84. package/lib/cjs/EntityProps.js.map +1 -1
  85. package/lib/cjs/Environment.d.ts +61 -61
  86. package/lib/cjs/Environment.js +73 -73
  87. package/lib/cjs/Environment.js.map +1 -1
  88. package/lib/cjs/FeatureGates.d.ts +31 -31
  89. package/lib/cjs/FeatureGates.js +55 -55
  90. package/lib/cjs/FeatureGates.js.map +1 -1
  91. package/lib/cjs/FeatureIndex.d.ts +39 -39
  92. package/lib/cjs/FeatureIndex.js +63 -63
  93. package/lib/cjs/FeatureIndex.js.map +1 -1
  94. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  95. package/lib/cjs/FeatureSymbology.js +614 -614
  96. package/lib/cjs/FeatureSymbology.js.map +1 -1
  97. package/lib/cjs/FeatureTable.d.ts +141 -141
  98. package/lib/cjs/FeatureTable.js +278 -278
  99. package/lib/cjs/FeatureTable.js.map +1 -1
  100. package/lib/cjs/Fonts.d.ts +51 -51
  101. package/lib/cjs/Fonts.js +53 -53
  102. package/lib/cjs/Fonts.js.map +1 -1
  103. package/lib/cjs/Frustum.d.ts +114 -114
  104. package/lib/cjs/Frustum.js +292 -292
  105. package/lib/cjs/Frustum.js.map +1 -1
  106. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  107. package/lib/cjs/GeoCoordinateServices.js +80 -80
  108. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  109. package/lib/cjs/GeometryContainment.d.ts +28 -28
  110. package/lib/cjs/GeometryContainment.js +9 -9
  111. package/lib/cjs/GeometryContainment.js.map +1 -1
  112. package/lib/cjs/GeometryParams.d.ts +130 -130
  113. package/lib/cjs/GeometryParams.js +174 -174
  114. package/lib/cjs/GeometryParams.js.map +1 -1
  115. package/lib/cjs/GeometrySummary.d.ts +45 -45
  116. package/lib/cjs/GeometrySummary.js +23 -23
  117. package/lib/cjs/GeometrySummary.js.map +1 -1
  118. package/lib/cjs/Gradient.d.ts +139 -139
  119. package/lib/cjs/Gradient.js +455 -455
  120. package/lib/cjs/Gradient.js.map +1 -1
  121. package/lib/cjs/GraphicParams.d.ts +58 -58
  122. package/lib/cjs/GraphicParams.js +85 -85
  123. package/lib/cjs/GraphicParams.js.map +1 -1
  124. package/lib/cjs/GroundPlane.d.ts +52 -52
  125. package/lib/cjs/GroundPlane.js +64 -64
  126. package/lib/cjs/GroundPlane.js.map +1 -1
  127. package/lib/cjs/HSLColor.d.ts +20 -20
  128. package/lib/cjs/HSLColor.js +32 -32
  129. package/lib/cjs/HSLColor.js.map +1 -1
  130. package/lib/cjs/HSVColor.d.ts +30 -30
  131. package/lib/cjs/HSVColor.js +59 -59
  132. package/lib/cjs/HSVColor.js.map +1 -1
  133. package/lib/cjs/HiddenLine.d.ts +97 -97
  134. package/lib/cjs/HiddenLine.js +162 -162
  135. package/lib/cjs/HiddenLine.js.map +1 -1
  136. package/lib/cjs/Hilite.d.ts +50 -50
  137. package/lib/cjs/Hilite.js +64 -64
  138. package/lib/cjs/Hilite.js.map +1 -1
  139. package/lib/cjs/IModel.d.ts +359 -359
  140. package/lib/cjs/IModel.js +347 -347
  141. package/lib/cjs/IModel.js.map +1 -1
  142. package/lib/cjs/IModelError.d.ts +36 -36
  143. package/lib/cjs/IModelError.js +72 -72
  144. package/lib/cjs/IModelError.js.map +1 -1
  145. package/lib/cjs/IModelVersion.d.ts +68 -68
  146. package/lib/cjs/IModelVersion.js +79 -79
  147. package/lib/cjs/IModelVersion.js.map +1 -1
  148. package/lib/cjs/Image.d.ts +86 -86
  149. package/lib/cjs/Image.js +128 -128
  150. package/lib/cjs/Image.js.map +1 -1
  151. package/lib/cjs/IpcAppProps.d.ts +124 -124
  152. package/lib/cjs/IpcAppProps.js +18 -18
  153. package/lib/cjs/IpcAppProps.js.map +1 -1
  154. package/lib/cjs/LightSettings.d.ts +224 -224
  155. package/lib/cjs/LightSettings.js +309 -309
  156. package/lib/cjs/LightSettings.js.map +1 -1
  157. package/lib/cjs/LinePixels.d.ts +34 -34
  158. package/lib/cjs/LinePixels.js +42 -42
  159. package/lib/cjs/LinePixels.js.map +1 -1
  160. package/lib/cjs/Localization.d.ts +111 -111
  161. package/lib/cjs/Localization.js +26 -26
  162. package/lib/cjs/Localization.js.map +1 -1
  163. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  164. package/lib/cjs/MapImagerySettings.js +80 -80
  165. package/lib/cjs/MapImagerySettings.js.map +1 -1
  166. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  167. package/lib/cjs/MapLayerSettings.js +411 -411
  168. package/lib/cjs/MapLayerSettings.js.map +1 -1
  169. package/lib/cjs/MassProperties.d.ts +64 -64
  170. package/lib/cjs/MassProperties.js +23 -23
  171. package/lib/cjs/MassProperties.js.map +1 -1
  172. package/lib/cjs/MaterialProps.d.ts +118 -118
  173. package/lib/cjs/MaterialProps.js +23 -23
  174. package/lib/cjs/MaterialProps.js.map +1 -1
  175. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  176. package/lib/cjs/ModelClipGroup.js +98 -98
  177. package/lib/cjs/ModelClipGroup.js.map +1 -1
  178. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  179. package/lib/cjs/ModelGeometryChanges.js +83 -83
  180. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  181. package/lib/cjs/ModelProps.d.ts +67 -67
  182. package/lib/cjs/ModelProps.js +9 -9
  183. package/lib/cjs/ModelProps.js.map +1 -1
  184. package/lib/cjs/NativeAppProps.d.ts +122 -122
  185. package/lib/cjs/NativeAppProps.js +30 -30
  186. package/lib/cjs/NativeAppProps.js.map +1 -1
  187. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  188. package/lib/cjs/OctEncodedNormal.js +98 -98
  189. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  190. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  191. package/lib/cjs/PlanProjectionSettings.js +63 -63
  192. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  193. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  194. package/lib/cjs/PlanarClipMask.js +136 -136
  195. package/lib/cjs/PlanarClipMask.js.map +1 -1
  196. package/lib/cjs/QPoint.d.ts +479 -479
  197. package/lib/cjs/QPoint.js +826 -826
  198. package/lib/cjs/QPoint.js.map +1 -1
  199. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  200. package/lib/cjs/RealityDataAccessProps.js +19 -19
  201. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  202. package/lib/cjs/RealityModelDisplaySettings.d.ts +118 -118
  203. package/lib/cjs/RealityModelDisplaySettings.js +114 -114
  204. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  205. package/lib/cjs/Render.d.ts +89 -89
  206. package/lib/cjs/Render.js +177 -177
  207. package/lib/cjs/Render.js.map +1 -1
  208. package/lib/cjs/RenderMaterial.d.ts +58 -58
  209. package/lib/cjs/RenderMaterial.js +76 -76
  210. package/lib/cjs/RenderMaterial.js.map +1 -1
  211. package/lib/cjs/RenderSchedule.d.ts +540 -540
  212. package/lib/cjs/RenderSchedule.js +1000 -1000
  213. package/lib/cjs/RenderTexture.d.ts +70 -70
  214. package/lib/cjs/RenderTexture.js +59 -59
  215. package/lib/cjs/RenderTexture.js.map +1 -1
  216. package/lib/cjs/RgbColor.d.ts +47 -47
  217. package/lib/cjs/RgbColor.js +77 -77
  218. package/lib/cjs/RgbColor.js.map +1 -1
  219. package/lib/cjs/RpcInterface.d.ts +33 -33
  220. package/lib/cjs/RpcInterface.js +137 -137
  221. package/lib/cjs/RpcInterface.js.map +1 -1
  222. package/lib/cjs/RpcManager.d.ts +40 -40
  223. package/lib/cjs/RpcManager.js +55 -55
  224. package/lib/cjs/RpcManager.js.map +1 -1
  225. package/lib/cjs/SessionProps.d.ts +16 -16
  226. package/lib/cjs/SessionProps.js +9 -9
  227. package/lib/cjs/SessionProps.js.map +1 -1
  228. package/lib/cjs/SkyBox.d.ts +215 -215
  229. package/lib/cjs/SkyBox.js +210 -210
  230. package/lib/cjs/SkyBox.js.map +1 -1
  231. package/lib/cjs/Snapping.d.ts +49 -49
  232. package/lib/cjs/Snapping.js +9 -9
  233. package/lib/cjs/Snapping.js.map +1 -1
  234. package/lib/cjs/SolarCalculate.d.ts +27 -27
  235. package/lib/cjs/SolarCalculate.js +211 -211
  236. package/lib/cjs/SolarCalculate.js.map +1 -1
  237. package/lib/cjs/SolarShadows.d.ts +35 -35
  238. package/lib/cjs/SolarShadows.js +62 -62
  239. package/lib/cjs/SolarShadows.js.map +1 -1
  240. package/lib/cjs/SpatialClassification.d.ts +208 -208
  241. package/lib/cjs/SpatialClassification.js +340 -340
  242. package/lib/cjs/SpatialClassification.js.map +1 -1
  243. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  244. package/lib/cjs/SubCategoryAppearance.js +96 -96
  245. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  246. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  247. package/lib/cjs/SubCategoryOverride.js +104 -104
  248. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  249. package/lib/cjs/TerrainSettings.d.ts +82 -82
  250. package/lib/cjs/TerrainSettings.js +102 -102
  251. package/lib/cjs/TerrainSettings.js.map +1 -1
  252. package/lib/cjs/TextureMapping.d.ts +101 -101
  253. package/lib/cjs/TextureMapping.js +174 -174
  254. package/lib/cjs/TextureMapping.js.map +1 -1
  255. package/lib/cjs/TextureProps.d.ts +65 -65
  256. package/lib/cjs/TextureProps.js +28 -28
  257. package/lib/cjs/TextureProps.js.map +1 -1
  258. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  259. package/lib/cjs/ThematicDisplay.js +344 -344
  260. package/lib/cjs/ThematicDisplay.js.map +1 -1
  261. package/lib/cjs/Thumbnail.d.ts +26 -26
  262. package/lib/cjs/Thumbnail.js +9 -9
  263. package/lib/cjs/Thumbnail.js.map +1 -1
  264. package/lib/cjs/TileProps.d.ts +82 -82
  265. package/lib/cjs/TileProps.js +29 -29
  266. package/lib/cjs/TileProps.js.map +1 -1
  267. package/lib/cjs/Tween.d.ts +191 -191
  268. package/lib/cjs/Tween.js +570 -570
  269. package/lib/cjs/Tween.js.map +1 -1
  270. package/lib/cjs/TxnAction.d.ts +21 -21
  271. package/lib/cjs/TxnAction.js +29 -29
  272. package/lib/cjs/TxnAction.js.map +1 -1
  273. package/lib/cjs/ViewDetails.d.ts +125 -125
  274. package/lib/cjs/ViewDetails.js +158 -158
  275. package/lib/cjs/ViewDetails.js.map +1 -1
  276. package/lib/cjs/ViewFlags.d.ts +291 -291
  277. package/lib/cjs/ViewFlags.js +368 -368
  278. package/lib/cjs/ViewFlags.js.map +1 -1
  279. package/lib/cjs/ViewProps.d.ts +205 -205
  280. package/lib/cjs/ViewProps.js +9 -9
  281. package/lib/cjs/ViewProps.js.map +1 -1
  282. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  283. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  284. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  285. package/lib/cjs/core-common.d.ts +241 -241
  286. package/lib/cjs/core-common.js +257 -257
  287. package/lib/cjs/core-common.js.map +1 -1
  288. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  289. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  290. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  291. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  292. package/lib/cjs/domains/GenericElementProps.js +9 -9
  293. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  294. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  295. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  296. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  297. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  298. package/lib/cjs/geometry/AreaPattern.js +204 -204
  299. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  300. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  301. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  302. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  303. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  304. package/lib/cjs/geometry/Cartographic.js +345 -345
  305. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  306. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  307. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  308. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  309. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  310. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  311. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  312. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  313. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  314. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  315. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  316. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  317. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  318. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  319. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  320. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  321. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  322. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  323. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  324. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  325. package/lib/cjs/geometry/GeometryStream.js +469 -469
  326. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  327. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  328. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  329. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  330. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  331. package/lib/cjs/geometry/LineStyle.js +129 -129
  332. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  333. package/lib/cjs/geometry/Placement.d.ts +95 -95
  334. package/lib/cjs/geometry/Placement.js +131 -131
  335. package/lib/cjs/geometry/Placement.js.map +1 -1
  336. package/lib/cjs/geometry/Projection.d.ts +251 -251
  337. package/lib/cjs/geometry/Projection.js +198 -198
  338. package/lib/cjs/geometry/Projection.js.map +1 -1
  339. package/lib/cjs/geometry/TextString.d.ts +55 -55
  340. package/lib/cjs/geometry/TextString.js +65 -65
  341. package/lib/cjs/geometry/TextString.js.map +1 -1
  342. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  343. package/lib/cjs/ipc/IpcSession.js +27 -27
  344. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  345. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  346. package/lib/cjs/ipc/IpcSocket.js +16 -16
  347. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  348. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  349. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  350. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  351. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  352. package/lib/cjs/ipc/IpcWebSocketTransport.js +158 -158
  353. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  354. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
  355. package/lib/cjs/rpc/DevToolsRpcInterface.js +48 -48
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  700. package/lib/esm/SolarCalculate.js.map +1 -1
  701. package/lib/esm/SolarShadows.d.ts +35 -35
  702. package/lib/esm/SolarShadows.js +58 -58
  703. package/lib/esm/SolarShadows.js.map +1 -1
  704. package/lib/esm/SpatialClassification.d.ts +208 -208
  705. package/lib/esm/SpatialClassification.js +334 -334
  706. package/lib/esm/SpatialClassification.js.map +1 -1
  707. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  708. package/lib/esm/SubCategoryAppearance.js +92 -92
  709. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  710. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  711. package/lib/esm/SubCategoryOverride.js +100 -100
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  713. package/lib/esm/TerrainSettings.d.ts +82 -82
  714. package/lib/esm/TerrainSettings.js +98 -98
  715. package/lib/esm/TerrainSettings.js.map +1 -1
  716. package/lib/esm/TextureMapping.d.ts +101 -101
  717. package/lib/esm/TextureMapping.js +170 -170
  718. package/lib/esm/TextureMapping.js.map +1 -1
  719. package/lib/esm/TextureProps.d.ts +65 -65
  720. package/lib/esm/TextureProps.js +25 -25
  721. package/lib/esm/TextureProps.js.map +1 -1
  722. package/lib/esm/ThematicDisplay.d.ts +230 -230
  723. package/lib/esm/ThematicDisplay.js +337 -337
  724. package/lib/esm/ThematicDisplay.js.map +1 -1
  725. package/lib/esm/Thumbnail.d.ts +26 -26
  726. package/lib/esm/Thumbnail.js +8 -8
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  728. package/lib/esm/TileProps.d.ts +82 -82
  729. package/lib/esm/TileProps.js +25 -25
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  732. package/lib/esm/Tween.js +565 -565
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  734. package/lib/esm/TxnAction.d.ts +21 -21
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  737. package/lib/esm/ViewDetails.d.ts +125 -125
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  741. package/lib/esm/ViewFlags.js +364 -364
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  743. package/lib/esm/ViewProps.d.ts +205 -205
  744. package/lib/esm/ViewProps.js +8 -8
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  746. package/lib/esm/WhiteOnWhiteReversalSettings.d.ts +36 -36
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  785. package/lib/esm/geometry/GeodeticEllipsoid.d.ts +72 -72
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  929. package/package.json +7 -7
@@ -1,99 +1,99 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- /** Correction modes for terrain height
9
- * @see [[TerrainProps]]
10
- * @public
11
- * @extensions
12
- */
13
- export var TerrainHeightOriginMode;
14
- (function (TerrainHeightOriginMode) {
15
- /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
- /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
- /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
- TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
21
- })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
22
- /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
23
- * @public
24
- */
25
- export class TerrainSettings {
26
- constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
27
- this.providerName = providerName;
28
- this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
29
- this.applyLighting = applyLighting;
30
- this.heightOrigin = heightOrigin;
31
- switch (heightOriginMode) {
32
- case TerrainHeightOriginMode.Ground:
33
- case TerrainHeightOriginMode.Geoid:
34
- this.heightOriginMode = heightOriginMode;
35
- break;
36
- default:
37
- this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
38
- break;
39
- }
40
- }
41
- /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
42
- * @see [[TerrainProps.nonLocatable]].
43
- * @internal
44
- */
45
- get nonLocatable() {
46
- return this._nonLocatable;
47
- }
48
- static fromJSON(json) {
49
- var _a;
50
- if (undefined === json)
51
- return new TerrainSettings();
52
- const providerName = (_a = json === null || json === void 0 ? void 0 : json.providerName) !== null && _a !== void 0 ? _a : "CesiumWorldTerrain";
53
- const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
54
- if (true === json.nonLocatable)
55
- settings._nonLocatable = true;
56
- return settings;
57
- }
58
- toJSON() {
59
- const props = { heightOriginMode: this.heightOriginMode };
60
- if ("CesiumWorldTerrain" !== this.providerName)
61
- props.providerName = this.providerName;
62
- if (1 !== this.exaggeration)
63
- props.exaggeration = this.exaggeration;
64
- if (this.nonLocatable)
65
- props.nonLocatable = true;
66
- if (this.applyLighting)
67
- props.applyLighting = true;
68
- if (0 !== this.heightOrigin)
69
- props.heightOrigin = this.heightOrigin;
70
- return props;
71
- }
72
- equals(other) {
73
- return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
74
- && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
75
- }
76
- /** Returns true if these settings are equivalent to the supplied JSON settings. */
77
- equalsJSON(json) {
78
- return this.equals(TerrainSettings.fromJSON(json));
79
- }
80
- /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
81
- * @param changedProps JSON representation of the properties to change.
82
- * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
83
- */
84
- clone(changedProps) {
85
- var _a, _b, _c, _d, _e, _f;
86
- if (undefined === changedProps)
87
- return this;
88
- const props = {
89
- providerName: (_a = changedProps.providerName) !== null && _a !== void 0 ? _a : this.providerName,
90
- exaggeration: (_b = changedProps.exaggeration) !== null && _b !== void 0 ? _b : this.exaggeration,
91
- nonLocatable: (_c = changedProps.nonLocatable) !== null && _c !== void 0 ? _c : this.nonLocatable,
92
- applyLighting: (_d = changedProps.applyLighting) !== null && _d !== void 0 ? _d : this.applyLighting,
93
- heightOrigin: (_e = changedProps.heightOrigin) !== null && _e !== void 0 ? _e : this.heightOrigin,
94
- heightOriginMode: (_f = changedProps.heightOriginMode) !== null && _f !== void 0 ? _f : this.heightOriginMode,
95
- };
96
- return TerrainSettings.fromJSON(props);
97
- }
98
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ /** Correction modes for terrain height
9
+ * @see [[TerrainProps]]
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export var TerrainHeightOriginMode;
14
+ (function (TerrainHeightOriginMode) {
15
+ /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
+ /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
+ /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
21
+ })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
22
+ /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
23
+ * @public
24
+ */
25
+ export class TerrainSettings {
26
+ constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
27
+ this.providerName = providerName;
28
+ this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
29
+ this.applyLighting = applyLighting;
30
+ this.heightOrigin = heightOrigin;
31
+ switch (heightOriginMode) {
32
+ case TerrainHeightOriginMode.Ground:
33
+ case TerrainHeightOriginMode.Geoid:
34
+ this.heightOriginMode = heightOriginMode;
35
+ break;
36
+ default:
37
+ this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
38
+ break;
39
+ }
40
+ }
41
+ /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
42
+ * @see [[TerrainProps.nonLocatable]].
43
+ * @internal
44
+ */
45
+ get nonLocatable() {
46
+ return this._nonLocatable;
47
+ }
48
+ static fromJSON(json) {
49
+ var _a;
50
+ if (undefined === json)
51
+ return new TerrainSettings();
52
+ const providerName = (_a = json === null || json === void 0 ? void 0 : json.providerName) !== null && _a !== void 0 ? _a : "CesiumWorldTerrain";
53
+ const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
54
+ if (true === json.nonLocatable)
55
+ settings._nonLocatable = true;
56
+ return settings;
57
+ }
58
+ toJSON() {
59
+ const props = { heightOriginMode: this.heightOriginMode };
60
+ if ("CesiumWorldTerrain" !== this.providerName)
61
+ props.providerName = this.providerName;
62
+ if (1 !== this.exaggeration)
63
+ props.exaggeration = this.exaggeration;
64
+ if (this.nonLocatable)
65
+ props.nonLocatable = true;
66
+ if (this.applyLighting)
67
+ props.applyLighting = true;
68
+ if (0 !== this.heightOrigin)
69
+ props.heightOrigin = this.heightOrigin;
70
+ return props;
71
+ }
72
+ equals(other) {
73
+ return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
74
+ && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
75
+ }
76
+ /** Returns true if these settings are equivalent to the supplied JSON settings. */
77
+ equalsJSON(json) {
78
+ return this.equals(TerrainSettings.fromJSON(json));
79
+ }
80
+ /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
81
+ * @param changedProps JSON representation of the properties to change.
82
+ * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
83
+ */
84
+ clone(changedProps) {
85
+ var _a, _b, _c, _d, _e, _f;
86
+ if (undefined === changedProps)
87
+ return this;
88
+ const props = {
89
+ providerName: (_a = changedProps.providerName) !== null && _a !== void 0 ? _a : this.providerName,
90
+ exaggeration: (_b = changedProps.exaggeration) !== null && _b !== void 0 ? _b : this.exaggeration,
91
+ nonLocatable: (_c = changedProps.nonLocatable) !== null && _c !== void 0 ? _c : this.nonLocatable,
92
+ applyLighting: (_d = changedProps.applyLighting) !== null && _d !== void 0 ? _d : this.applyLighting,
93
+ heightOrigin: (_e = changedProps.heightOrigin) !== null && _e !== void 0 ? _e : this.heightOrigin,
94
+ heightOriginMode: (_f = changedProps.heightOriginMode) !== null && _f !== void 0 ? _f : this.heightOriginMode,
95
+ };
96
+ return TerrainSettings.fromJSON(props);
97
+ }
98
+ }
99
99
  //# sourceMappingURL=TerrainSettings.js.map
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\n\n/** Identifies a [TerrainProvider]($frontend).\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\n * @public\n * @extensions\n * @deprecated Use string instead.\n */\nexport type TerrainProviderName = string;\n\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\n * @see [[DisplayStyleSettingsProps]]\n * @see [[BackgroundMapProps]]\n * @public\n * @extensions\n */\nexport interface TerrainProps {\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * If omitted, it defaults to \"CesiumWorldTerrain\".\n */\n providerName?: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\n exaggeration?: number;\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\n applyLighting?: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\n heightOrigin?: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n heightOriginMode?: TerrainHeightOriginMode;\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\n */\n nonLocatable?: boolean;\n}\n\n/** Correction modes for terrain height\n * @see [[TerrainProps]]\n * @public\n * @extensions\n */\nexport enum TerrainHeightOriginMode {\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\n Geodetic = 0,\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\n Geoid = 1,\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\n Ground = 2,\n}\n\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\n * @public\n */\nexport class TerrainSettings {\n private _nonLocatable: true | undefined;\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * Defaults to \"CesiumWorldTerrain\".\n */\n public readonly providerName: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\n public readonly exaggeration: number;\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\n public readonly applyLighting: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\n public readonly heightOrigin: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n public readonly heightOriginMode: TerrainHeightOriginMode;\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\n * @see [[TerrainProps.nonLocatable]].\n * @internal\n */\n public get nonLocatable(): true | undefined {\n return this._nonLocatable;\n }\n\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\n this.providerName = providerName;\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\n this.applyLighting = applyLighting;\n this.heightOrigin = heightOrigin;\n switch (heightOriginMode) {\n case TerrainHeightOriginMode.Ground:\n case TerrainHeightOriginMode.Geoid:\n this.heightOriginMode = heightOriginMode;\n break;\n default:\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\n break;\n }\n }\n\n public static fromJSON(json?: TerrainProps) {\n if (undefined === json)\n return new TerrainSettings();\n\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\n if (true === json.nonLocatable)\n settings._nonLocatable = true;\n\n return settings;\n }\n\n public toJSON(): TerrainProps {\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\n if (\"CesiumWorldTerrain\" !== this.providerName)\n props.providerName = this.providerName;\n if (1 !== this.exaggeration)\n props.exaggeration = this.exaggeration;\n if (this.nonLocatable)\n props.nonLocatable = true;\n if (this.applyLighting)\n props.applyLighting = true;\n if (0 !== this.heightOrigin)\n props.heightOrigin = this.heightOrigin;\n\n return props;\n }\n\n public equals(other: TerrainSettings): boolean {\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(TerrainSettings.fromJSON(json));\n }\n\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: TerrainProps): TerrainSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n providerName: changedProps.providerName ?? this.providerName,\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\n };\n\n return TerrainSettings.fromJSON(props);\n }\n}\n"]}
@@ -1,102 +1,102 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
- import { RenderTexture } from "./RenderTexture";
6
- /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
7
- * @public
8
- */
9
- export declare class TextureMapping {
10
- /** The texture to be mapped to the surface. */
11
- readonly texture: RenderTexture;
12
- /** The parameters describing how the texture image is mapped to the surface. */
13
- readonly params: TextureMapping.Params;
14
- constructor(tx: RenderTexture, params: TextureMapping.Params);
15
- /** @internal */
16
- computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
17
- }
18
- /** @public */
19
- export declare namespace TextureMapping {
20
- /** Enumerates the possible texture mapping modes. */
21
- enum Mode {
22
- None = -1,
23
- Parametric = 0,
24
- ElevationDrape = 1,
25
- Planar = 2,
26
- /** @internal */
27
- DirectionalDrape = 3,
28
- /** @internal */
29
- Cubic = 4,
30
- /** @internal */
31
- Spherical = 5,
32
- /** @internal */
33
- Cylindrical = 6,
34
- /** @internal */
35
- Solid = 7,
36
- /** @internal Only valid for lights */
37
- FrontProject = 8
38
- }
39
- /** A 2x3 matrix for mapping a texture image to a surface. */
40
- class Trans2x3 {
41
- /** The 3x4 transform produced from the 2x3 matrix. */
42
- readonly transform: Transform;
43
- /** Construct from the two rows of the matrix:
44
- * ```
45
- * | m00 m01 originX |
46
- * | m10 m11 originY |
47
- * ```
48
- * Producing the [Transform]($core-geometry):
49
- * ```
50
- * | m00 m01 0 originX |
51
- * | m10 m11 0 originY |
52
- * | 0 0 1 0 |
53
- * ```
54
- */
55
- constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
56
- /** An immutable 2x3 identity matrix. */
57
- static readonly identity: Trans2x3;
58
- }
59
- /** Properties used to construct a [[TextureMapping.Params]]. */
60
- interface ParamProps {
61
- /** The matrix used to map the image to a surface. */
62
- textureMat2x3?: TextureMapping.Trans2x3;
63
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
64
- * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
65
- * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
66
- * @note Defaults to 1.0
67
- */
68
- textureWeight?: number;
69
- /** The mode by which to map the image to a surface.
70
- * @note Defaults to [[TextureMapping.Mode.Parametric]].
71
- */
72
- mapMode?: TextureMapping.Mode;
73
- /** @internal */
74
- worldMapping?: boolean;
75
- }
76
- /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
77
- class Params {
78
- /** The matrix used to map the image to a surface. */
79
- textureMatrix: TextureMapping.Trans2x3;
80
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
81
- * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
82
- */
83
- weight: number;
84
- /** The mode by which to map the image to a surface. */
85
- mode: TextureMapping.Mode;
86
- /** @internal */
87
- worldMapping: boolean;
88
- constructor(props?: TextureMapping.ParamProps);
89
- /**
90
- * Generates UV parameters for textured surfaces. Returns undefined on failure.
91
- * @internal
92
- */
93
- computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
94
- /** Computes UV parameters given a texture mapping mode of parametric. */
95
- private computeParametricUVParams;
96
- /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
97
- private computePlanarUVParams;
98
- /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
99
- private computeElevationDrapeUVParams;
100
- }
101
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
+ import { RenderTexture } from "./RenderTexture";
6
+ /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
7
+ * @public
8
+ */
9
+ export declare class TextureMapping {
10
+ /** The texture to be mapped to the surface. */
11
+ readonly texture: RenderTexture;
12
+ /** The parameters describing how the texture image is mapped to the surface. */
13
+ readonly params: TextureMapping.Params;
14
+ constructor(tx: RenderTexture, params: TextureMapping.Params);
15
+ /** @internal */
16
+ computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
17
+ }
18
+ /** @public */
19
+ export declare namespace TextureMapping {
20
+ /** Enumerates the possible texture mapping modes. */
21
+ enum Mode {
22
+ None = -1,
23
+ Parametric = 0,
24
+ ElevationDrape = 1,
25
+ Planar = 2,
26
+ /** @internal */
27
+ DirectionalDrape = 3,
28
+ /** @internal */
29
+ Cubic = 4,
30
+ /** @internal */
31
+ Spherical = 5,
32
+ /** @internal */
33
+ Cylindrical = 6,
34
+ /** @internal */
35
+ Solid = 7,
36
+ /** @internal Only valid for lights */
37
+ FrontProject = 8
38
+ }
39
+ /** A 2x3 matrix for mapping a texture image to a surface. */
40
+ class Trans2x3 {
41
+ /** The 3x4 transform produced from the 2x3 matrix. */
42
+ readonly transform: Transform;
43
+ /** Construct from the two rows of the matrix:
44
+ * ```
45
+ * | m00 m01 originX |
46
+ * | m10 m11 originY |
47
+ * ```
48
+ * Producing the [Transform]($core-geometry):
49
+ * ```
50
+ * | m00 m01 0 originX |
51
+ * | m10 m11 0 originY |
52
+ * | 0 0 1 0 |
53
+ * ```
54
+ */
55
+ constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
56
+ /** An immutable 2x3 identity matrix. */
57
+ static readonly identity: Trans2x3;
58
+ }
59
+ /** Properties used to construct a [[TextureMapping.Params]]. */
60
+ interface ParamProps {
61
+ /** The matrix used to map the image to a surface. */
62
+ textureMat2x3?: TextureMapping.Trans2x3;
63
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
64
+ * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
65
+ * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
66
+ * @note Defaults to 1.0
67
+ */
68
+ textureWeight?: number;
69
+ /** The mode by which to map the image to a surface.
70
+ * @note Defaults to [[TextureMapping.Mode.Parametric]].
71
+ */
72
+ mapMode?: TextureMapping.Mode;
73
+ /** @internal */
74
+ worldMapping?: boolean;
75
+ }
76
+ /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
77
+ class Params {
78
+ /** The matrix used to map the image to a surface. */
79
+ textureMatrix: TextureMapping.Trans2x3;
80
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
81
+ * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
82
+ */
83
+ weight: number;
84
+ /** The mode by which to map the image to a surface. */
85
+ mode: TextureMapping.Mode;
86
+ /** @internal */
87
+ worldMapping: boolean;
88
+ constructor(props?: TextureMapping.ParamProps);
89
+ /**
90
+ * Generates UV parameters for textured surfaces. Returns undefined on failure.
91
+ * @internal
92
+ */
93
+ computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
94
+ /** Computes UV parameters given a texture mapping mode of parametric. */
95
+ private computeParametricUVParams;
96
+ /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
97
+ private computePlanarUVParams;
98
+ /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
99
+ private computeElevationDrapeUVParams;
100
+ }
101
+ }
102
102
  //# sourceMappingURL=TextureMapping.d.ts.map