@itwin/core-common 3.4.4 → 3.4.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (930) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  12. package/lib/cjs/BackgroundMapProvider.js +68 -68
  13. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  14. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  15. package/lib/cjs/BackgroundMapSettings.js +156 -156
  16. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  17. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  18. package/lib/cjs/Base64EncodedString.js +56 -56
  19. package/lib/cjs/Base64EncodedString.js.map +1 -1
  20. package/lib/cjs/BlobReader.d.ts +31 -31
  21. package/lib/cjs/BlobReader.js +84 -84
  22. package/lib/cjs/BlobReader.js.map +1 -1
  23. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  24. package/lib/cjs/BriefcaseTypes.js +95 -95
  25. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  26. package/lib/cjs/Camera.d.ts +42 -42
  27. package/lib/cjs/Camera.js +62 -62
  28. package/lib/cjs/Camera.js.map +1 -1
  29. package/lib/cjs/ChangedElements.d.ts +83 -83
  30. package/lib/cjs/ChangedElements.js +21 -21
  31. package/lib/cjs/ChangedElements.js.map +1 -1
  32. package/lib/cjs/ChangedEntities.d.ts +45 -45
  33. package/lib/cjs/ChangedEntities.js +9 -9
  34. package/lib/cjs/ChangedEntities.js.map +1 -1
  35. package/lib/cjs/ChangesetProps.d.ts +98 -98
  36. package/lib/cjs/ChangesetProps.js +22 -22
  37. package/lib/cjs/ChangesetProps.js.map +1 -1
  38. package/lib/cjs/ClipStyle.d.ts +89 -89
  39. package/lib/cjs/ClipStyle.js +123 -123
  40. package/lib/cjs/ClipStyle.js.map +1 -1
  41. package/lib/cjs/CloudStorage.d.ts +62 -62
  42. package/lib/cjs/CloudStorage.js +113 -113
  43. package/lib/cjs/CloudStorage.js.map +1 -1
  44. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  45. package/lib/cjs/CloudStorageTileCache.js +66 -66
  46. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  47. package/lib/cjs/Code.d.ts +256 -256
  48. package/lib/cjs/Code.js +281 -281
  49. package/lib/cjs/Code.js.map +1 -1
  50. package/lib/cjs/ColorByName.d.ts +161 -161
  51. package/lib/cjs/ColorByName.js +169 -169
  52. package/lib/cjs/ColorByName.js.map +1 -1
  53. package/lib/cjs/ColorDef.d.ts +208 -208
  54. package/lib/cjs/ColorDef.js +571 -571
  55. package/lib/cjs/ColorDef.js.map +1 -1
  56. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  57. package/lib/cjs/CommonLoggerCategory.js +26 -26
  58. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  59. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  60. package/lib/cjs/ConcurrentQuery.js +380 -380
  61. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  62. package/lib/cjs/ContextRealityModel.d.ts +255 -255
  63. package/lib/cjs/ContextRealityModel.js +325 -325
  64. package/lib/cjs/ContextRealityModel.js.map +1 -1
  65. package/lib/cjs/DisplayStyleSettings.d.ts +552 -552
  66. package/lib/cjs/DisplayStyleSettings.js +951 -951
  67. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  68. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  69. package/lib/cjs/ECSchemaProps.js +9 -9
  70. package/lib/cjs/ECSchemaProps.js.map +1 -1
  71. package/lib/cjs/ECSqlReader.d.ts +70 -70
  72. package/lib/cjs/ECSqlReader.js +280 -280
  73. package/lib/cjs/ECSqlReader.js.map +1 -1
  74. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  75. package/lib/cjs/ECSqlTypes.js +189 -189
  76. package/lib/cjs/ECSqlTypes.js.map +1 -1
  77. package/lib/cjs/ElementProps.d.ts +479 -479
  78. package/lib/cjs/ElementProps.js +99 -99
  79. package/lib/cjs/ElementProps.js.map +1 -1
  80. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  81. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  82. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  83. package/lib/cjs/EntityProps.d.ts +176 -176
  84. package/lib/cjs/EntityProps.js +112 -112
  85. package/lib/cjs/EntityProps.js.map +1 -1
  86. package/lib/cjs/EntityReference.d.ts +51 -51
  87. package/lib/cjs/EntityReference.js +56 -56
  88. package/lib/cjs/EntityReference.js.map +1 -1
  89. package/lib/cjs/Environment.d.ts +61 -61
  90. package/lib/cjs/Environment.js +73 -73
  91. package/lib/cjs/Environment.js.map +1 -1
  92. package/lib/cjs/FeatureGates.d.ts +31 -31
  93. package/lib/cjs/FeatureGates.js +55 -55
  94. package/lib/cjs/FeatureGates.js.map +1 -1
  95. package/lib/cjs/FeatureIndex.d.ts +39 -39
  96. package/lib/cjs/FeatureIndex.js +63 -63
  97. package/lib/cjs/FeatureIndex.js.map +1 -1
  98. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  99. package/lib/cjs/FeatureSymbology.js +614 -614
  100. package/lib/cjs/FeatureSymbology.js.map +1 -1
  101. package/lib/cjs/FeatureTable.d.ts +141 -141
  102. package/lib/cjs/FeatureTable.js +278 -278
  103. package/lib/cjs/FeatureTable.js.map +1 -1
  104. package/lib/cjs/Fonts.d.ts +51 -51
  105. package/lib/cjs/Fonts.js +53 -53
  106. package/lib/cjs/Fonts.js.map +1 -1
  107. package/lib/cjs/Frustum.d.ts +114 -114
  108. package/lib/cjs/Frustum.js +292 -292
  109. package/lib/cjs/Frustum.js.map +1 -1
  110. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  111. package/lib/cjs/GeoCoordinateServices.js +80 -80
  112. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  113. package/lib/cjs/GeometryContainment.d.ts +28 -28
  114. package/lib/cjs/GeometryContainment.js +9 -9
  115. package/lib/cjs/GeometryContainment.js.map +1 -1
  116. package/lib/cjs/GeometryParams.d.ts +130 -130
  117. package/lib/cjs/GeometryParams.js +174 -174
  118. package/lib/cjs/GeometryParams.js.map +1 -1
  119. package/lib/cjs/GeometrySummary.d.ts +45 -45
  120. package/lib/cjs/GeometrySummary.js +23 -23
  121. package/lib/cjs/GeometrySummary.js.map +1 -1
  122. package/lib/cjs/Gradient.d.ts +139 -139
  123. package/lib/cjs/Gradient.js +455 -455
  124. package/lib/cjs/Gradient.js.map +1 -1
  125. package/lib/cjs/GraphicParams.d.ts +58 -58
  126. package/lib/cjs/GraphicParams.js +85 -85
  127. package/lib/cjs/GraphicParams.js.map +1 -1
  128. package/lib/cjs/GroundPlane.d.ts +52 -52
  129. package/lib/cjs/GroundPlane.js +64 -64
  130. package/lib/cjs/GroundPlane.js.map +1 -1
  131. package/lib/cjs/HSLColor.d.ts +20 -20
  132. package/lib/cjs/HSLColor.js +32 -32
  133. package/lib/cjs/HSLColor.js.map +1 -1
  134. package/lib/cjs/HSVColor.d.ts +30 -30
  135. package/lib/cjs/HSVColor.js +59 -59
  136. package/lib/cjs/HSVColor.js.map +1 -1
  137. package/lib/cjs/HiddenLine.d.ts +97 -97
  138. package/lib/cjs/HiddenLine.js +162 -162
  139. package/lib/cjs/HiddenLine.js.map +1 -1
  140. package/lib/cjs/Hilite.d.ts +50 -50
  141. package/lib/cjs/Hilite.js +64 -64
  142. package/lib/cjs/Hilite.js.map +1 -1
  143. package/lib/cjs/IModel.d.ts +359 -359
  144. package/lib/cjs/IModel.js +347 -347
  145. package/lib/cjs/IModel.js.map +1 -1
  146. package/lib/cjs/IModelError.d.ts +36 -36
  147. package/lib/cjs/IModelError.js +72 -72
  148. package/lib/cjs/IModelError.js.map +1 -1
  149. package/lib/cjs/IModelVersion.d.ts +68 -68
  150. package/lib/cjs/IModelVersion.js +79 -79
  151. package/lib/cjs/IModelVersion.js.map +1 -1
  152. package/lib/cjs/Image.d.ts +86 -86
  153. package/lib/cjs/Image.js +128 -128
  154. package/lib/cjs/Image.js.map +1 -1
  155. package/lib/cjs/IpcAppProps.d.ts +124 -124
  156. package/lib/cjs/IpcAppProps.js +18 -18
  157. package/lib/cjs/IpcAppProps.js.map +1 -1
  158. package/lib/cjs/LightSettings.d.ts +224 -224
  159. package/lib/cjs/LightSettings.js +309 -309
  160. package/lib/cjs/LightSettings.js.map +1 -1
  161. package/lib/cjs/LinePixels.d.ts +34 -34
  162. package/lib/cjs/LinePixels.js +42 -42
  163. package/lib/cjs/LinePixels.js.map +1 -1
  164. package/lib/cjs/Localization.d.ts +111 -111
  165. package/lib/cjs/Localization.js +26 -26
  166. package/lib/cjs/Localization.js.map +1 -1
  167. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  168. package/lib/cjs/MapImagerySettings.js +80 -80
  169. package/lib/cjs/MapImagerySettings.js.map +1 -1
  170. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  171. package/lib/cjs/MapLayerSettings.js +411 -411
  172. package/lib/cjs/MapLayerSettings.js.map +1 -1
  173. package/lib/cjs/MassProperties.d.ts +64 -64
  174. package/lib/cjs/MassProperties.js +23 -23
  175. package/lib/cjs/MassProperties.js.map +1 -1
  176. package/lib/cjs/MaterialProps.d.ts +118 -118
  177. package/lib/cjs/MaterialProps.js +23 -23
  178. package/lib/cjs/MaterialProps.js.map +1 -1
  179. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  180. package/lib/cjs/ModelClipGroup.js +98 -98
  181. package/lib/cjs/ModelClipGroup.js.map +1 -1
  182. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  183. package/lib/cjs/ModelGeometryChanges.js +83 -83
  184. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  185. package/lib/cjs/ModelProps.d.ts +67 -67
  186. package/lib/cjs/ModelProps.js +9 -9
  187. package/lib/cjs/ModelProps.js.map +1 -1
  188. package/lib/cjs/NativeAppProps.d.ts +122 -122
  189. package/lib/cjs/NativeAppProps.js +30 -30
  190. package/lib/cjs/NativeAppProps.js.map +1 -1
  191. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  192. package/lib/cjs/OctEncodedNormal.js +98 -98
  193. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  194. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  195. package/lib/cjs/PlanProjectionSettings.js +63 -63
  196. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  197. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  198. package/lib/cjs/PlanarClipMask.js +136 -136
  199. package/lib/cjs/PlanarClipMask.js.map +1 -1
  200. package/lib/cjs/QPoint.d.ts +479 -479
  201. package/lib/cjs/QPoint.js +826 -826
  202. package/lib/cjs/QPoint.js.map +1 -1
  203. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  204. package/lib/cjs/RealityDataAccessProps.js +19 -19
  205. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  206. package/lib/cjs/Render.d.ts +89 -89
  207. package/lib/cjs/Render.js +177 -177
  208. package/lib/cjs/Render.js.map +1 -1
  209. package/lib/cjs/RenderMaterial.d.ts +58 -58
  210. package/lib/cjs/RenderMaterial.js +76 -76
  211. package/lib/cjs/RenderMaterial.js.map +1 -1
  212. package/lib/cjs/RenderSchedule.d.ts +541 -541
  213. package/lib/cjs/RenderSchedule.js +1000 -1000
  214. package/lib/cjs/RenderTexture.d.ts +70 -70
  215. package/lib/cjs/RenderTexture.js +59 -59
  216. package/lib/cjs/RenderTexture.js.map +1 -1
  217. package/lib/cjs/RgbColor.d.ts +39 -39
  218. package/lib/cjs/RgbColor.js +67 -67
  219. package/lib/cjs/RgbColor.js.map +1 -1
  220. package/lib/cjs/RpcInterface.d.ts +33 -33
  221. package/lib/cjs/RpcInterface.js +137 -137
  222. package/lib/cjs/RpcInterface.js.map +1 -1
  223. package/lib/cjs/RpcManager.d.ts +40 -40
  224. package/lib/cjs/RpcManager.js +55 -55
  225. package/lib/cjs/RpcManager.js.map +1 -1
  226. package/lib/cjs/SessionProps.d.ts +16 -16
  227. package/lib/cjs/SessionProps.js +9 -9
  228. package/lib/cjs/SessionProps.js.map +1 -1
  229. package/lib/cjs/SkyBox.d.ts +215 -215
  230. package/lib/cjs/SkyBox.js +210 -210
  231. package/lib/cjs/SkyBox.js.map +1 -1
  232. package/lib/cjs/Snapping.d.ts +49 -49
  233. package/lib/cjs/Snapping.js +9 -9
  234. package/lib/cjs/Snapping.js.map +1 -1
  235. package/lib/cjs/SolarCalculate.d.ts +27 -27
  236. package/lib/cjs/SolarCalculate.js +211 -211
  237. package/lib/cjs/SolarCalculate.js.map +1 -1
  238. package/lib/cjs/SolarShadows.d.ts +35 -35
  239. package/lib/cjs/SolarShadows.js +62 -62
  240. package/lib/cjs/SolarShadows.js.map +1 -1
  241. package/lib/cjs/SpatialClassification.d.ts +208 -208
  242. package/lib/cjs/SpatialClassification.js +340 -340
  243. package/lib/cjs/SpatialClassification.js.map +1 -1
  244. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  245. package/lib/cjs/SubCategoryAppearance.js +96 -96
  246. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  247. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  248. package/lib/cjs/SubCategoryOverride.js +104 -104
  249. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  250. package/lib/cjs/TerrainSettings.d.ts +82 -82
  251. package/lib/cjs/TerrainSettings.js +102 -102
  252. package/lib/cjs/TerrainSettings.js.map +1 -1
  253. package/lib/cjs/TextureMapping.d.ts +101 -101
  254. package/lib/cjs/TextureMapping.js +174 -174
  255. package/lib/cjs/TextureMapping.js.map +1 -1
  256. package/lib/cjs/TextureProps.d.ts +65 -65
  257. package/lib/cjs/TextureProps.js +28 -28
  258. package/lib/cjs/TextureProps.js.map +1 -1
  259. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  260. package/lib/cjs/ThematicDisplay.js +344 -344
  261. package/lib/cjs/ThematicDisplay.js.map +1 -1
  262. package/lib/cjs/Thumbnail.d.ts +26 -26
  263. package/lib/cjs/Thumbnail.js +9 -9
  264. package/lib/cjs/Thumbnail.js.map +1 -1
  265. package/lib/cjs/TileProps.d.ts +82 -82
  266. package/lib/cjs/TileProps.js +29 -29
  267. package/lib/cjs/TileProps.js.map +1 -1
  268. package/lib/cjs/Tween.d.ts +191 -191
  269. package/lib/cjs/Tween.js +570 -570
  270. package/lib/cjs/Tween.js.map +1 -1
  271. package/lib/cjs/TxnAction.d.ts +21 -21
  272. package/lib/cjs/TxnAction.js +29 -29
  273. package/lib/cjs/TxnAction.js.map +1 -1
  274. package/lib/cjs/ViewDetails.d.ts +125 -125
  275. package/lib/cjs/ViewDetails.js +158 -158
  276. package/lib/cjs/ViewDetails.js.map +1 -1
  277. package/lib/cjs/ViewFlags.d.ts +291 -291
  278. package/lib/cjs/ViewFlags.js +368 -368
  279. package/lib/cjs/ViewFlags.js.map +1 -1
  280. package/lib/cjs/ViewProps.d.ts +205 -205
  281. package/lib/cjs/ViewProps.js +9 -9
  282. package/lib/cjs/ViewProps.js.map +1 -1
  283. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  284. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  285. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  286. package/lib/cjs/core-common.d.ts +241 -241
  287. package/lib/cjs/core-common.js +257 -257
  288. package/lib/cjs/core-common.js.map +1 -1
  289. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  290. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  291. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  292. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  293. package/lib/cjs/domains/GenericElementProps.js +9 -9
  294. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  295. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  296. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  297. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  298. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  299. package/lib/cjs/geometry/AreaPattern.js +204 -204
  300. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  301. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  302. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  303. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  304. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  305. package/lib/cjs/geometry/Cartographic.js +345 -345
  306. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  307. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  308. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  310. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  311. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  312. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  314. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  315. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  316. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  317. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  318. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  319. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  320. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  321. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  322. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  323. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  324. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  325. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  326. package/lib/cjs/geometry/GeometryStream.js +469 -469
  327. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  328. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  329. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  330. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  331. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  332. package/lib/cjs/geometry/LineStyle.js +129 -129
  333. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  334. package/lib/cjs/geometry/Placement.d.ts +95 -95
  335. package/lib/cjs/geometry/Placement.js +131 -131
  336. package/lib/cjs/geometry/Placement.js.map +1 -1
  337. package/lib/cjs/geometry/Projection.d.ts +251 -251
  338. package/lib/cjs/geometry/Projection.js +198 -198
  339. package/lib/cjs/geometry/Projection.js.map +1 -1
  340. package/lib/cjs/geometry/TextString.d.ts +55 -55
  341. package/lib/cjs/geometry/TextString.js +65 -65
  342. package/lib/cjs/geometry/TextString.js.map +1 -1
  343. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  344. package/lib/cjs/ipc/IpcSession.js +27 -27
  345. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  346. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  347. package/lib/cjs/ipc/IpcSocket.js +16 -16
  348. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  349. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  350. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  351. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  352. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  353. package/lib/cjs/ipc/IpcWebSocketTransport.js +158 -158
  354. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  355. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
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  701. package/lib/esm/SolarCalculate.js.map +1 -1
  702. package/lib/esm/SolarShadows.d.ts +35 -35
  703. package/lib/esm/SolarShadows.js +58 -58
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  706. package/lib/esm/SpatialClassification.js +334 -334
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  709. package/lib/esm/SubCategoryAppearance.js +92 -92
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  711. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  712. package/lib/esm/SubCategoryOverride.js +100 -100
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  715. package/lib/esm/TerrainSettings.js +98 -98
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  718. package/lib/esm/TextureMapping.js +170 -170
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  930. package/package.json +7 -7
@@ -1,71 +1,71 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Id64String, IDisposable } from "@itwin/core-bentley";
5
- /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
- * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
- * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
- * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
- * @public
10
- */
11
- export declare type TextureImageSpec = Id64String | string;
12
- /** Represents a texture image applied to a surface during rendering.
13
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
- * @public
17
- */
18
- export declare abstract class RenderTexture implements IDisposable {
19
- /** Indicates the type of texture. */
20
- readonly type: RenderTexture.Type;
21
- get isTileSection(): boolean;
22
- get isGlyph(): boolean;
23
- get isSkyBox(): boolean;
24
- abstract get bytesUsed(): number;
25
- protected constructor(type: RenderTexture.Type);
26
- /** Releases any WebGL resources owned by this texture.
27
- * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
- * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
- * its disposal.
30
- */
31
- abstract dispose(): void;
32
- }
33
- /** @public */
34
- export declare namespace RenderTexture {
35
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
- enum Type {
37
- /** An image applied to a surface, with support for mip-mapping and repetition. */
38
- Normal = 0,
39
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
- Glyph = 1,
41
- /** A non-repeating image with no mip-maps, used for example for reality models. */
42
- TileSection = 2,
43
- /** A three-dimensional texture used for rendering a skybox. */
44
- SkyBox = 3,
45
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
- FilteredTileSection = 4,
47
- /** A gradient image used for thematic display. */
48
- ThematicGradient = 5
49
- }
50
- /** Parameters used to construct a [[RenderTexture]].
51
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
52
- * @public
53
- */
54
- class Params {
55
- /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
- * Textures created on the front-end generally have no key.
57
- */
58
- readonly key?: string;
59
- /** Indicates the type of texture. */
60
- readonly type: RenderTexture.Type;
61
- /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
- * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
- */
64
- readonly isOwned: boolean;
65
- constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
- get isTileSection(): boolean;
67
- get isGlyph(): boolean;
68
- get isSkyBox(): boolean;
69
- }
70
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Id64String, IDisposable } from "@itwin/core-bentley";
5
+ /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
+ * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
+ * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
+ * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
+ * @public
10
+ */
11
+ export declare type TextureImageSpec = Id64String | string;
12
+ /** Represents a texture image applied to a surface during rendering.
13
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
+ * @public
17
+ */
18
+ export declare abstract class RenderTexture implements IDisposable {
19
+ /** Indicates the type of texture. */
20
+ readonly type: RenderTexture.Type;
21
+ get isTileSection(): boolean;
22
+ get isGlyph(): boolean;
23
+ get isSkyBox(): boolean;
24
+ abstract get bytesUsed(): number;
25
+ protected constructor(type: RenderTexture.Type);
26
+ /** Releases any WebGL resources owned by this texture.
27
+ * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
+ * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
+ * its disposal.
30
+ */
31
+ abstract dispose(): void;
32
+ }
33
+ /** @public */
34
+ export declare namespace RenderTexture {
35
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
+ enum Type {
37
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
38
+ Normal = 0,
39
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
+ Glyph = 1,
41
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
42
+ TileSection = 2,
43
+ /** A three-dimensional texture used for rendering a skybox. */
44
+ SkyBox = 3,
45
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
+ FilteredTileSection = 4,
47
+ /** A gradient image used for thematic display. */
48
+ ThematicGradient = 5
49
+ }
50
+ /** Parameters used to construct a [[RenderTexture]].
51
+ * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
52
+ * @public
53
+ */
54
+ class Params {
55
+ /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
+ * Textures created on the front-end generally have no key.
57
+ */
58
+ readonly key?: string;
59
+ /** Indicates the type of texture. */
60
+ readonly type: RenderTexture.Type;
61
+ /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
+ * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
+ */
64
+ readonly isOwned: boolean;
65
+ constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
+ get isTileSection(): boolean;
67
+ get isGlyph(): boolean;
68
+ get isSkyBox(): boolean;
69
+ }
70
+ }
71
71
  //# sourceMappingURL=RenderTexture.d.ts.map
@@ -1,56 +1,56 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Rendering
7
- */
8
- /** Represents a texture image applied to a surface during rendering.
9
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
10
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
11
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
12
- * @public
13
- */
14
- export class RenderTexture {
15
- constructor(type) {
16
- this.type = type;
17
- }
18
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
19
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
20
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
21
- }
22
- /** @public */
23
- (function (RenderTexture) {
24
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
25
- let Type;
26
- (function (Type) {
27
- /** An image applied to a surface, with support for mip-mapping and repetition. */
28
- Type[Type["Normal"] = 0] = "Normal";
29
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
30
- Type[Type["Glyph"] = 1] = "Glyph";
31
- /** A non-repeating image with no mip-maps, used for example for reality models. */
32
- Type[Type["TileSection"] = 2] = "TileSection";
33
- /** A three-dimensional texture used for rendering a skybox. */
34
- Type[Type["SkyBox"] = 3] = "SkyBox";
35
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
36
- Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
37
- /** A gradient image used for thematic display. */
38
- Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
39
- })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
40
- /** Parameters used to construct a [[RenderTexture]].
41
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
42
- * @public
43
- */
44
- class Params {
45
- constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
46
- this.key = key;
47
- this.type = type;
48
- this.isOwned = isOwned;
49
- }
50
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
51
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
52
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
53
- }
54
- RenderTexture.Params = Params;
55
- })(RenderTexture || (RenderTexture = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Rendering
7
+ */
8
+ /** Represents a texture image applied to a surface during rendering.
9
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
10
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
11
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
12
+ * @public
13
+ */
14
+ export class RenderTexture {
15
+ constructor(type) {
16
+ this.type = type;
17
+ }
18
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
19
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
20
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
21
+ }
22
+ /** @public */
23
+ (function (RenderTexture) {
24
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
25
+ let Type;
26
+ (function (Type) {
27
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
28
+ Type[Type["Normal"] = 0] = "Normal";
29
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
30
+ Type[Type["Glyph"] = 1] = "Glyph";
31
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
32
+ Type[Type["TileSection"] = 2] = "TileSection";
33
+ /** A three-dimensional texture used for rendering a skybox. */
34
+ Type[Type["SkyBox"] = 3] = "SkyBox";
35
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
36
+ Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
37
+ /** A gradient image used for thematic display. */
38
+ Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
39
+ })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
40
+ /** Parameters used to construct a [[RenderTexture]].
41
+ * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
42
+ * @public
43
+ */
44
+ class Params {
45
+ constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
46
+ this.key = key;
47
+ this.type = type;
48
+ this.isOwned = isOwned;
49
+ }
50
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
51
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
52
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
53
+ }
54
+ RenderTexture.Params = Params;
55
+ })(RenderTexture || (RenderTexture = {}));
56
56
  //# sourceMappingURL=RenderTexture.js.map
@@ -1 +1 @@
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\n\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\n * @public\n */\nexport type TextureImageSpec = Id64String | string;\n\n/** Represents a texture image applied to a surface during rendering.\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\n * @public\n */\nexport abstract class RenderTexture implements IDisposable {\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n public abstract get bytesUsed(): number;\n\n protected constructor(type: RenderTexture.Type) {\n this.type = type;\n }\n\n /** Releases any WebGL resources owned by this texture.\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\n * its disposal.\n */\n public abstract dispose(): void;\n}\n\n/** @public */\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\n export enum Type {\n /** An image applied to a surface, with support for mip-mapping and repetition. */\n Normal,\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\n Glyph,\n /** A non-repeating image with no mip-maps, used for example for reality models. */\n TileSection,\n /** A three-dimensional texture used for rendering a skybox. */\n SkyBox,\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\n FilteredTileSection,\n /** A gradient image used for thematic display. */\n ThematicGradient,\n }\n\n /** Parameters used to construct a [[RenderTexture]].\n * @deprecated use RenderSystem.createTexture and TextureCreateArgs.\n * @public\n */\n export class Params {\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\n * Textures created on the front-end generally have no key.\n */\n public readonly key?: string;\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\n */\n public readonly isOwned: boolean;\n\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\n this.key = key;\n this.type = type;\n this.isOwned = isOwned;\n }\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n }\n}\n"]}
1
+ {"version":3,"file":"RenderTexture.js","sourceRoot":"","sources":["../../src/RenderTexture.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAYH;;;;;GAKG;AACH,MAAM,OAAgB,aAAa;IASjC,YAAsB,IAAwB;QAC5C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IAPD,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;CAanF;AAED,cAAc;AACd,WAAiB,aAAa;IAC5B,0FAA0F;IAC1F,IAAY,IAaX;IAbD,WAAY,IAAI;QACd,kFAAkF;QAClF,mCAAM,CAAA;QACN,yGAAyG;QACzG,iCAAK,CAAA;QACL,mFAAmF;QACnF,6CAAW,CAAA;QACX,+DAA+D;QAC/D,mCAAM,CAAA;QACN,oHAAoH;QACpH,6DAAmB,CAAA;QACnB,kDAAkD;QAClD,uDAAgB,CAAA;IAClB,CAAC,EAbW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAaf;IAED;;;OAGG;IACH,MAAa,MAAM;QAYjB,YAAmB,GAAY,EAAE,OAA2B,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,UAAmB,KAAK;YAC7G,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;YACf,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACzB,CAAC;QAED,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;KACnF;IArBY,oBAAM,SAqBlB,CAAA;AACH,CAAC,EA3CgB,aAAa,KAAb,aAAa,QA2C7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\r\n\r\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\r\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\r\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\r\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\r\n * @public\r\n */\r\nexport type TextureImageSpec = Id64String | string;\r\n\r\n/** Represents a texture image applied to a surface during rendering.\r\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\r\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\r\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\r\n * @public\r\n */\r\nexport abstract class RenderTexture implements IDisposable {\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n public abstract get bytesUsed(): number;\r\n\r\n protected constructor(type: RenderTexture.Type) {\r\n this.type = type;\r\n }\r\n\r\n /** Releases any WebGL resources owned by this texture.\r\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\r\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\r\n * its disposal.\r\n */\r\n public abstract dispose(): void;\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\r\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\r\n export enum Type {\r\n /** An image applied to a surface, with support for mip-mapping and repetition. */\r\n Normal,\r\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\r\n Glyph,\r\n /** A non-repeating image with no mip-maps, used for example for reality models. */\r\n TileSection,\r\n /** A three-dimensional texture used for rendering a skybox. */\r\n SkyBox,\r\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\r\n FilteredTileSection,\r\n /** A gradient image used for thematic display. */\r\n ThematicGradient,\r\n }\r\n\r\n /** Parameters used to construct a [[RenderTexture]].\r\n * @deprecated use RenderSystem.createTexture and TextureCreateArgs.\r\n * @public\r\n */\r\n export class Params {\r\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\r\n * Textures created on the front-end generally have no key.\r\n */\r\n public readonly key?: string;\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\r\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\r\n */\r\n public readonly isOwned: boolean;\r\n\r\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\r\n this.key = key;\r\n this.type = type;\r\n this.isOwned = isOwned;\r\n }\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n }\r\n}\r\n"]}
@@ -1,40 +1,40 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- import { ColorDef } from "./ColorDef";
5
- /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
- * @public
7
- * @extensions
8
- */
9
- export interface RgbColorProps {
10
- r: number;
11
- g: number;
12
- b: number;
13
- }
14
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
- * @public
16
- */
17
- export declare class RgbColor {
18
- readonly r: number;
19
- readonly g: number;
20
- readonly b: number;
21
- /** Constructs from red, green, and blue components.
22
- * @param r Red
23
- * @param g Green
24
- * @param b Blue
25
- */
26
- constructor(r: number, g: number, b: number);
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef: ColorDef): RgbColor;
29
- /** Converts this RgbColor to a ColorDef.
30
- * @param transparency Value to use for the transparency component of the ColorDef.
31
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
- */
34
- toColorDef(transparency?: number): ColorDef;
35
- toJSON(): RgbColorProps;
36
- static fromJSON(json: RgbColorProps | undefined): RgbColor;
37
- equals(rhs: RgbColor): boolean;
38
- compareTo(other: RgbColor): number;
39
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ import { ColorDef } from "./ColorDef";
5
+ /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
+ * @public
7
+ * @extensions
8
+ */
9
+ export interface RgbColorProps {
10
+ r: number;
11
+ g: number;
12
+ b: number;
13
+ }
14
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
+ * @public
16
+ */
17
+ export declare class RgbColor {
18
+ readonly r: number;
19
+ readonly g: number;
20
+ readonly b: number;
21
+ /** Constructs from red, green, and blue components.
22
+ * @param r Red
23
+ * @param g Green
24
+ * @param b Blue
25
+ */
26
+ constructor(r: number, g: number, b: number);
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef: ColorDef): RgbColor;
29
+ /** Converts this RgbColor to a ColorDef.
30
+ * @param transparency Value to use for the transparency component of the ColorDef.
31
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
+ */
34
+ toColorDef(transparency?: number): ColorDef;
35
+ toJSON(): RgbColorProps;
36
+ static fromJSON(json: RgbColorProps | undefined): RgbColor;
37
+ equals(rhs: RgbColor): boolean;
38
+ compareTo(other: RgbColor): number;
39
+ }
40
40
  //# sourceMappingURL=RgbColor.d.ts.map
@@ -1,64 +1,64 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Symbology
7
- */
8
- import { compareNumbers } from "@itwin/core-bentley";
9
- import { ColorDef } from "./ColorDef";
10
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
11
- * @public
12
- */
13
- export class RgbColor {
14
- /** Constructs from red, green, and blue components.
15
- * @param r Red
16
- * @param g Green
17
- * @param b Blue
18
- */
19
- constructor(r, g, b) {
20
- this.r = r;
21
- this.g = g;
22
- this.b = b;
23
- this.r = Math.max(0, Math.min(this.r, 0xff));
24
- this.g = Math.max(0, Math.min(this.g, 0xff));
25
- this.b = Math.max(0, Math.min(this.b, 0xff));
26
- }
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef) {
29
- const colors = colorDef.colors;
30
- return new RgbColor(colors.r, colors.g, colors.b);
31
- }
32
- /** Converts this RgbColor to a ColorDef.
33
- * @param transparency Value to use for the transparency component of the ColorDef.
34
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
35
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
36
- */
37
- toColorDef(transparency = 0) {
38
- return ColorDef.from(this.r, this.g, this.b, transparency);
39
- }
40
- toJSON() {
41
- return { r: this.r, g: this.g, b: this.b };
42
- }
43
- static fromJSON(json) {
44
- let r = 0xff;
45
- let g = 0xff;
46
- let b = 0xff;
47
- if (undefined !== json) {
48
- if (typeof json.r === "number")
49
- r = json.r;
50
- if (typeof json.g === "number")
51
- g = json.g;
52
- if (typeof json.b === "number")
53
- b = json.b;
54
- }
55
- return new RgbColor(r, g, b);
56
- }
57
- equals(rhs) {
58
- return this.r === rhs.r && this.g === rhs.g && this.b === rhs.b;
59
- }
60
- compareTo(other) {
61
- return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);
62
- }
63
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Symbology
7
+ */
8
+ import { compareNumbers } from "@itwin/core-bentley";
9
+ import { ColorDef } from "./ColorDef";
10
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
11
+ * @public
12
+ */
13
+ export class RgbColor {
14
+ /** Constructs from red, green, and blue components.
15
+ * @param r Red
16
+ * @param g Green
17
+ * @param b Blue
18
+ */
19
+ constructor(r, g, b) {
20
+ this.r = r;
21
+ this.g = g;
22
+ this.b = b;
23
+ this.r = Math.max(0, Math.min(this.r, 0xff));
24
+ this.g = Math.max(0, Math.min(this.g, 0xff));
25
+ this.b = Math.max(0, Math.min(this.b, 0xff));
26
+ }
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef) {
29
+ const colors = colorDef.colors;
30
+ return new RgbColor(colors.r, colors.g, colors.b);
31
+ }
32
+ /** Converts this RgbColor to a ColorDef.
33
+ * @param transparency Value to use for the transparency component of the ColorDef.
34
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
35
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
36
+ */
37
+ toColorDef(transparency = 0) {
38
+ return ColorDef.from(this.r, this.g, this.b, transparency);
39
+ }
40
+ toJSON() {
41
+ return { r: this.r, g: this.g, b: this.b };
42
+ }
43
+ static fromJSON(json) {
44
+ let r = 0xff;
45
+ let g = 0xff;
46
+ let b = 0xff;
47
+ if (undefined !== json) {
48
+ if (typeof json.r === "number")
49
+ r = json.r;
50
+ if (typeof json.g === "number")
51
+ g = json.g;
52
+ if (typeof json.b === "number")
53
+ b = json.b;
54
+ }
55
+ return new RgbColor(r, g, b);
56
+ }
57
+ equals(rhs) {
58
+ return this.r === rhs.r && this.g === rhs.g && this.b === rhs.b;
59
+ }
60
+ compareTo(other) {
61
+ return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);
62
+ }
63
+ }
64
64
  //# sourceMappingURL=RgbColor.js.map
@@ -1 +1 @@
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1
+ {"version":3,"file":"RgbColor.js","sourceRoot":"","sources":["../../src/RgbColor.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAC;AACrD,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAYtC;;GAEG;AACH,MAAM,OAAO,QAAQ;IACnB;;;;OAIG;IACH,YAAmC,CAAS,EAAkB,CAAS,EAAkB,CAAS;QAA/D,MAAC,GAAD,CAAC,CAAQ;QAAkB,MAAC,GAAD,CAAC,CAAQ;QAAkB,MAAC,GAAD,CAAC,CAAQ;QAChG,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;QAC7C,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;QAC7C,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;IAC/C,CAAC;IAED,gHAAgH;IACzG,MAAM,CAAC,YAAY,CAAC,QAAkB;QAC3C,MAAM,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;QAC/B,OAAO,IAAI,QAAQ,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;IACpD,CAAC;IAED;;;;OAIG;IACI,UAAU,CAAC,YAAY,GAAG,CAAC;QAChC,OAAO,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC;IAC7D,CAAC;IAEM,MAAM;QACX,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC;IAC7C,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAA+B;QACpD,IAAI,CAAC,GAAG,IAAI,CAAC;QACb,IAAI,CAAC,GAAG,IAAI,CAAC;QACb,IAAI,CAAC,GAAG,IAAI,CAAC;QACb,IAAI,SAAS,KAAK,IAAI,EAAE;YACtB,IAAI,OAAO,IAAI,CAAC,CAAC,KAAK,QAAQ;gBAC5B,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;YACb,IAAI,OAAO,IAAI,CAAC,CAAC,KAAK,QAAQ;gBAC5B,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;YACb,IAAI,OAAO,IAAI,CAAC,CAAC,KAAK,QAAQ;gBAC5B,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;SACd;QAED,OAAO,IAAI,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC/B,CAAC;IAEM,MAAM,CAAC,GAAa;QACzB,OAAO,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;IAClE,CAAC;IAEM,SAAS,CAAC,KAAe;QAC9B,OAAO,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,IAAI,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,IAAI,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/G,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { compareNumbers } from \"@itwin/core-bentley\";\r\nimport { ColorDef } from \"./ColorDef\";\r\n\r\n/** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RgbColorProps {\r\n r: number;\r\n g: number;\r\n b: number;\r\n}\r\n\r\n/** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].\r\n * @public\r\n */\r\nexport class RgbColor {\r\n /** Constructs from red, green, and blue components.\r\n * @param r Red\r\n * @param g Green\r\n * @param b Blue\r\n */\r\n public constructor(public readonly r: number, public readonly g: number, public readonly b: number) {\r\n this.r = Math.max(0, Math.min(this.r, 0xff));\r\n this.g = Math.max(0, Math.min(this.g, 0xff));\r\n this.b = Math.max(0, Math.min(this.b, 0xff));\r\n }\r\n\r\n /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */\r\n public static fromColorDef(colorDef: ColorDef): RgbColor {\r\n const colors = colorDef.colors;\r\n return new RgbColor(colors.r, colors.g, colors.b);\r\n }\r\n\r\n /** Converts this RgbColor to a ColorDef.\r\n * @param transparency Value to use for the transparency component of the ColorDef.\r\n * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.\r\n * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.\r\n */\r\n public toColorDef(transparency = 0): ColorDef {\r\n return ColorDef.from(this.r, this.g, this.b, transparency);\r\n }\r\n\r\n public toJSON(): RgbColorProps {\r\n return { r: this.r, g: this.g, b: this.b };\r\n }\r\n\r\n public static fromJSON(json: RgbColorProps | undefined): RgbColor {\r\n let r = 0xff;\r\n let g = 0xff;\r\n let b = 0xff;\r\n if (undefined !== json) {\r\n if (typeof json.r === \"number\")\r\n r = json.r;\r\n if (typeof json.g === \"number\")\r\n g = json.g;\r\n if (typeof json.b === \"number\")\r\n b = json.b;\r\n }\r\n\r\n return new RgbColor(r, g, b);\r\n }\r\n\r\n public equals(rhs: RgbColor): boolean {\r\n return this.r === rhs.r && this.g === rhs.g && this.b === rhs.b;\r\n }\r\n\r\n public compareTo(other: RgbColor): number {\r\n return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);\r\n }\r\n}\r\n"]}
@@ -1,34 +1,34 @@
1
- /** @packageDocumentation
2
- * @module RpcInterface
3
- */
4
- import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
- import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
- /** @internal */
7
- export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
8
- prototype: T;
9
- interfaceName: string;
10
- interfaceVersion: string;
11
- }
12
- /** @internal */
13
- export declare type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
14
- /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
15
- * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
16
- * @public
17
- */
18
- export declare abstract class RpcInterface {
19
- /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
20
- static isVersionCompatible(backend: string, frontend: string): boolean;
21
- /** The configuration for the RPC interface.
22
- * @internal
23
- */
24
- readonly configuration: RpcConfiguration;
25
- /** @internal */
26
- readonly routing: RpcRoutingToken;
27
- /** @internal */
28
- constructor(routing?: RpcRoutingToken);
29
- /** Obtains the implementation result for an RPC operation. */
30
- forward<T = any>(parameters: IArguments): Promise<T>;
31
- /** @internal */
32
- configurationSupplier: RpcConfigurationSupplier | undefined;
33
- }
1
+ /** @packageDocumentation
2
+ * @module RpcInterface
3
+ */
4
+ import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
+ import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
+ /** @internal */
7
+ export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
8
+ prototype: T;
9
+ interfaceName: string;
10
+ interfaceVersion: string;
11
+ }
12
+ /** @internal */
13
+ export declare type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
14
+ /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
15
+ * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
16
+ * @public
17
+ */
18
+ export declare abstract class RpcInterface {
19
+ /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
20
+ static isVersionCompatible(backend: string, frontend: string): boolean;
21
+ /** The configuration for the RPC interface.
22
+ * @internal
23
+ */
24
+ readonly configuration: RpcConfiguration;
25
+ /** @internal */
26
+ readonly routing: RpcRoutingToken;
27
+ /** @internal */
28
+ constructor(routing?: RpcRoutingToken);
29
+ /** Obtains the implementation result for an RPC operation. */
30
+ forward<T = any>(parameters: IArguments): Promise<T>;
31
+ /** @internal */
32
+ configurationSupplier: RpcConfigurationSupplier | undefined;
33
+ }
34
34
  //# sourceMappingURL=RpcInterface.d.ts.map