@itwin/core-common 3.4.1 → 3.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (932) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  12. package/lib/cjs/BackgroundMapProvider.js +68 -68
  13. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  14. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  15. package/lib/cjs/BackgroundMapSettings.js +156 -156
  16. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  17. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  18. package/lib/cjs/Base64EncodedString.js +56 -56
  19. package/lib/cjs/Base64EncodedString.js.map +1 -1
  20. package/lib/cjs/BlobReader.d.ts +31 -31
  21. package/lib/cjs/BlobReader.js +84 -84
  22. package/lib/cjs/BlobReader.js.map +1 -1
  23. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  24. package/lib/cjs/BriefcaseTypes.js +95 -95
  25. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  26. package/lib/cjs/Camera.d.ts +42 -42
  27. package/lib/cjs/Camera.js +62 -62
  28. package/lib/cjs/Camera.js.map +1 -1
  29. package/lib/cjs/ChangedElements.d.ts +83 -83
  30. package/lib/cjs/ChangedElements.js +21 -21
  31. package/lib/cjs/ChangedElements.js.map +1 -1
  32. package/lib/cjs/ChangedEntities.d.ts +45 -45
  33. package/lib/cjs/ChangedEntities.js +9 -9
  34. package/lib/cjs/ChangedEntities.js.map +1 -1
  35. package/lib/cjs/ChangesetProps.d.ts +98 -98
  36. package/lib/cjs/ChangesetProps.js +22 -22
  37. package/lib/cjs/ChangesetProps.js.map +1 -1
  38. package/lib/cjs/ClipStyle.d.ts +89 -89
  39. package/lib/cjs/ClipStyle.js +123 -123
  40. package/lib/cjs/ClipStyle.js.map +1 -1
  41. package/lib/cjs/CloudStorage.d.ts +62 -62
  42. package/lib/cjs/CloudStorage.js +113 -113
  43. package/lib/cjs/CloudStorage.js.map +1 -1
  44. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  45. package/lib/cjs/CloudStorageTileCache.js +66 -66
  46. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  47. package/lib/cjs/Code.d.ts +256 -256
  48. package/lib/cjs/Code.js +281 -281
  49. package/lib/cjs/Code.js.map +1 -1
  50. package/lib/cjs/ColorByName.d.ts +161 -161
  51. package/lib/cjs/ColorByName.js +169 -169
  52. package/lib/cjs/ColorByName.js.map +1 -1
  53. package/lib/cjs/ColorDef.d.ts +208 -208
  54. package/lib/cjs/ColorDef.js +571 -571
  55. package/lib/cjs/ColorDef.js.map +1 -1
  56. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  57. package/lib/cjs/CommonLoggerCategory.js +26 -26
  58. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  59. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  60. package/lib/cjs/ConcurrentQuery.js +380 -380
  61. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  62. package/lib/cjs/ContextRealityModel.d.ts +255 -255
  63. package/lib/cjs/ContextRealityModel.js +325 -325
  64. package/lib/cjs/ContextRealityModel.js.map +1 -1
  65. package/lib/cjs/DisplayStyleSettings.d.ts +552 -552
  66. package/lib/cjs/DisplayStyleSettings.js +951 -951
  67. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  68. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  69. package/lib/cjs/ECSchemaProps.js +9 -9
  70. package/lib/cjs/ECSchemaProps.js.map +1 -1
  71. package/lib/cjs/ECSqlReader.d.ts +70 -70
  72. package/lib/cjs/ECSqlReader.js +280 -280
  73. package/lib/cjs/ECSqlReader.js.map +1 -1
  74. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  75. package/lib/cjs/ECSqlTypes.js +189 -189
  76. package/lib/cjs/ECSqlTypes.js.map +1 -1
  77. package/lib/cjs/ElementProps.d.ts +476 -476
  78. package/lib/cjs/ElementProps.js +99 -99
  79. package/lib/cjs/ElementProps.js.map +1 -1
  80. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  81. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  82. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  83. package/lib/cjs/EntityProps.d.ts +176 -176
  84. package/lib/cjs/EntityProps.js +112 -112
  85. package/lib/cjs/EntityProps.js.map +1 -1
  86. package/lib/cjs/EntityReference.d.ts +51 -51
  87. package/lib/cjs/EntityReference.js +56 -56
  88. package/lib/cjs/EntityReference.js.map +1 -1
  89. package/lib/cjs/Environment.d.ts +61 -61
  90. package/lib/cjs/Environment.js +73 -73
  91. package/lib/cjs/Environment.js.map +1 -1
  92. package/lib/cjs/FeatureGates.d.ts +31 -31
  93. package/lib/cjs/FeatureGates.js +55 -55
  94. package/lib/cjs/FeatureGates.js.map +1 -1
  95. package/lib/cjs/FeatureIndex.d.ts +39 -39
  96. package/lib/cjs/FeatureIndex.js +63 -63
  97. package/lib/cjs/FeatureIndex.js.map +1 -1
  98. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  99. package/lib/cjs/FeatureSymbology.js +614 -614
  100. package/lib/cjs/FeatureSymbology.js.map +1 -1
  101. package/lib/cjs/FeatureTable.d.ts +141 -141
  102. package/lib/cjs/FeatureTable.js +278 -278
  103. package/lib/cjs/FeatureTable.js.map +1 -1
  104. package/lib/cjs/Fonts.d.ts +51 -51
  105. package/lib/cjs/Fonts.js +53 -53
  106. package/lib/cjs/Fonts.js.map +1 -1
  107. package/lib/cjs/Frustum.d.ts +114 -114
  108. package/lib/cjs/Frustum.js +292 -292
  109. package/lib/cjs/Frustum.js.map +1 -1
  110. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  111. package/lib/cjs/GeoCoordinateServices.js +80 -80
  112. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  113. package/lib/cjs/GeometryContainment.d.ts +28 -28
  114. package/lib/cjs/GeometryContainment.js +9 -9
  115. package/lib/cjs/GeometryContainment.js.map +1 -1
  116. package/lib/cjs/GeometryParams.d.ts +130 -130
  117. package/lib/cjs/GeometryParams.js +174 -174
  118. package/lib/cjs/GeometryParams.js.map +1 -1
  119. package/lib/cjs/GeometrySummary.d.ts +45 -45
  120. package/lib/cjs/GeometrySummary.js +23 -23
  121. package/lib/cjs/GeometrySummary.js.map +1 -1
  122. package/lib/cjs/Gradient.d.ts +139 -139
  123. package/lib/cjs/Gradient.js +455 -455
  124. package/lib/cjs/Gradient.js.map +1 -1
  125. package/lib/cjs/GraphicParams.d.ts +58 -58
  126. package/lib/cjs/GraphicParams.js +85 -85
  127. package/lib/cjs/GraphicParams.js.map +1 -1
  128. package/lib/cjs/GroundPlane.d.ts +52 -52
  129. package/lib/cjs/GroundPlane.js +64 -64
  130. package/lib/cjs/GroundPlane.js.map +1 -1
  131. package/lib/cjs/HSLColor.d.ts +20 -20
  132. package/lib/cjs/HSLColor.js +32 -32
  133. package/lib/cjs/HSLColor.js.map +1 -1
  134. package/lib/cjs/HSVColor.d.ts +30 -30
  135. package/lib/cjs/HSVColor.js +59 -59
  136. package/lib/cjs/HSVColor.js.map +1 -1
  137. package/lib/cjs/HiddenLine.d.ts +97 -97
  138. package/lib/cjs/HiddenLine.js +162 -162
  139. package/lib/cjs/HiddenLine.js.map +1 -1
  140. package/lib/cjs/Hilite.d.ts +50 -50
  141. package/lib/cjs/Hilite.js +64 -64
  142. package/lib/cjs/Hilite.js.map +1 -1
  143. package/lib/cjs/IModel.d.ts +359 -359
  144. package/lib/cjs/IModel.js +347 -347
  145. package/lib/cjs/IModel.js.map +1 -1
  146. package/lib/cjs/IModelError.d.ts +36 -36
  147. package/lib/cjs/IModelError.js +72 -72
  148. package/lib/cjs/IModelError.js.map +1 -1
  149. package/lib/cjs/IModelVersion.d.ts +68 -68
  150. package/lib/cjs/IModelVersion.js +79 -79
  151. package/lib/cjs/IModelVersion.js.map +1 -1
  152. package/lib/cjs/Image.d.ts +86 -86
  153. package/lib/cjs/Image.js +128 -128
  154. package/lib/cjs/Image.js.map +1 -1
  155. package/lib/cjs/IpcAppProps.d.ts +124 -124
  156. package/lib/cjs/IpcAppProps.js +18 -18
  157. package/lib/cjs/IpcAppProps.js.map +1 -1
  158. package/lib/cjs/LightSettings.d.ts +224 -224
  159. package/lib/cjs/LightSettings.js +309 -309
  160. package/lib/cjs/LightSettings.js.map +1 -1
  161. package/lib/cjs/LinePixels.d.ts +34 -34
  162. package/lib/cjs/LinePixels.js +42 -42
  163. package/lib/cjs/LinePixels.js.map +1 -1
  164. package/lib/cjs/Localization.d.ts +111 -111
  165. package/lib/cjs/Localization.js +26 -26
  166. package/lib/cjs/Localization.js.map +1 -1
  167. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  168. package/lib/cjs/MapImagerySettings.js +80 -80
  169. package/lib/cjs/MapImagerySettings.js.map +1 -1
  170. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  171. package/lib/cjs/MapLayerSettings.js +411 -411
  172. package/lib/cjs/MapLayerSettings.js.map +1 -1
  173. package/lib/cjs/MassProperties.d.ts +64 -64
  174. package/lib/cjs/MassProperties.js +23 -23
  175. package/lib/cjs/MassProperties.js.map +1 -1
  176. package/lib/cjs/MaterialProps.d.ts +118 -118
  177. package/lib/cjs/MaterialProps.js +23 -23
  178. package/lib/cjs/MaterialProps.js.map +1 -1
  179. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  180. package/lib/cjs/ModelClipGroup.js +98 -98
  181. package/lib/cjs/ModelClipGroup.js.map +1 -1
  182. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  183. package/lib/cjs/ModelGeometryChanges.js +83 -83
  184. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  185. package/lib/cjs/ModelProps.d.ts +67 -67
  186. package/lib/cjs/ModelProps.js +9 -9
  187. package/lib/cjs/ModelProps.js.map +1 -1
  188. package/lib/cjs/NativeAppProps.d.ts +122 -122
  189. package/lib/cjs/NativeAppProps.js +30 -30
  190. package/lib/cjs/NativeAppProps.js.map +1 -1
  191. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  192. package/lib/cjs/OctEncodedNormal.js +98 -98
  193. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  194. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  195. package/lib/cjs/PlanProjectionSettings.js +63 -63
  196. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  197. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  198. package/lib/cjs/PlanarClipMask.js +136 -136
  199. package/lib/cjs/PlanarClipMask.js.map +1 -1
  200. package/lib/cjs/QPoint.d.ts +479 -479
  201. package/lib/cjs/QPoint.js +826 -826
  202. package/lib/cjs/QPoint.js.map +1 -1
  203. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  204. package/lib/cjs/RealityDataAccessProps.js +19 -19
  205. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  206. package/lib/cjs/Render.d.ts +89 -89
  207. package/lib/cjs/Render.js +177 -177
  208. package/lib/cjs/Render.js.map +1 -1
  209. package/lib/cjs/RenderMaterial.d.ts +58 -58
  210. package/lib/cjs/RenderMaterial.js +76 -76
  211. package/lib/cjs/RenderMaterial.js.map +1 -1
  212. package/lib/cjs/RenderSchedule.d.ts +541 -541
  213. package/lib/cjs/RenderSchedule.js +1000 -1000
  214. package/lib/cjs/RenderTexture.d.ts +70 -70
  215. package/lib/cjs/RenderTexture.js +59 -59
  216. package/lib/cjs/RenderTexture.js.map +1 -1
  217. package/lib/cjs/RgbColor.d.ts +39 -39
  218. package/lib/cjs/RgbColor.js +67 -67
  219. package/lib/cjs/RgbColor.js.map +1 -1
  220. package/lib/cjs/RpcInterface.d.ts +33 -33
  221. package/lib/cjs/RpcInterface.js +137 -137
  222. package/lib/cjs/RpcInterface.js.map +1 -1
  223. package/lib/cjs/RpcManager.d.ts +40 -40
  224. package/lib/cjs/RpcManager.js +55 -55
  225. package/lib/cjs/RpcManager.js.map +1 -1
  226. package/lib/cjs/SessionProps.d.ts +16 -16
  227. package/lib/cjs/SessionProps.js +9 -9
  228. package/lib/cjs/SessionProps.js.map +1 -1
  229. package/lib/cjs/SkyBox.d.ts +215 -215
  230. package/lib/cjs/SkyBox.js +210 -210
  231. package/lib/cjs/SkyBox.js.map +1 -1
  232. package/lib/cjs/Snapping.d.ts +49 -49
  233. package/lib/cjs/Snapping.js +9 -9
  234. package/lib/cjs/Snapping.js.map +1 -1
  235. package/lib/cjs/SolarCalculate.d.ts +27 -27
  236. package/lib/cjs/SolarCalculate.js +211 -211
  237. package/lib/cjs/SolarCalculate.js.map +1 -1
  238. package/lib/cjs/SolarShadows.d.ts +35 -35
  239. package/lib/cjs/SolarShadows.js +62 -62
  240. package/lib/cjs/SolarShadows.js.map +1 -1
  241. package/lib/cjs/SpatialClassification.d.ts +208 -208
  242. package/lib/cjs/SpatialClassification.js +340 -340
  243. package/lib/cjs/SpatialClassification.js.map +1 -1
  244. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  245. package/lib/cjs/SubCategoryAppearance.js +96 -96
  246. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  247. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  248. package/lib/cjs/SubCategoryOverride.js +104 -104
  249. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  250. package/lib/cjs/TerrainSettings.d.ts +82 -82
  251. package/lib/cjs/TerrainSettings.js +102 -102
  252. package/lib/cjs/TerrainSettings.js.map +1 -1
  253. package/lib/cjs/TextureMapping.d.ts +101 -101
  254. package/lib/cjs/TextureMapping.js +174 -174
  255. package/lib/cjs/TextureMapping.js.map +1 -1
  256. package/lib/cjs/TextureProps.d.ts +65 -65
  257. package/lib/cjs/TextureProps.js +28 -28
  258. package/lib/cjs/TextureProps.js.map +1 -1
  259. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  260. package/lib/cjs/ThematicDisplay.js +344 -344
  261. package/lib/cjs/ThematicDisplay.js.map +1 -1
  262. package/lib/cjs/Thumbnail.d.ts +26 -26
  263. package/lib/cjs/Thumbnail.js +9 -9
  264. package/lib/cjs/Thumbnail.js.map +1 -1
  265. package/lib/cjs/TileProps.d.ts +82 -82
  266. package/lib/cjs/TileProps.js +29 -29
  267. package/lib/cjs/TileProps.js.map +1 -1
  268. package/lib/cjs/Tween.d.ts +191 -191
  269. package/lib/cjs/Tween.js +570 -570
  270. package/lib/cjs/Tween.js.map +1 -1
  271. package/lib/cjs/TxnAction.d.ts +21 -21
  272. package/lib/cjs/TxnAction.js +29 -29
  273. package/lib/cjs/TxnAction.js.map +1 -1
  274. package/lib/cjs/ViewDetails.d.ts +125 -125
  275. package/lib/cjs/ViewDetails.js +158 -158
  276. package/lib/cjs/ViewDetails.js.map +1 -1
  277. package/lib/cjs/ViewFlags.d.ts +291 -291
  278. package/lib/cjs/ViewFlags.js +368 -368
  279. package/lib/cjs/ViewFlags.js.map +1 -1
  280. package/lib/cjs/ViewProps.d.ts +205 -205
  281. package/lib/cjs/ViewProps.js +9 -9
  282. package/lib/cjs/ViewProps.js.map +1 -1
  283. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  284. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  285. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  286. package/lib/cjs/core-common.d.ts +241 -241
  287. package/lib/cjs/core-common.js +257 -257
  288. package/lib/cjs/core-common.js.map +1 -1
  289. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  290. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  291. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  292. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  293. package/lib/cjs/domains/GenericElementProps.js +9 -9
  294. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  295. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  296. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  297. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  298. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  299. package/lib/cjs/geometry/AreaPattern.js +204 -204
  300. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  301. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  302. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  303. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  304. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  305. package/lib/cjs/geometry/Cartographic.js +345 -345
  306. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  307. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  308. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  310. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  311. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  312. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  314. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  315. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  316. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  317. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  318. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  319. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  320. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  321. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  322. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  323. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  324. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  325. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  326. package/lib/cjs/geometry/GeometryStream.js +469 -469
  327. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  328. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  329. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  330. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  331. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  332. package/lib/cjs/geometry/LineStyle.js +129 -129
  333. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  334. package/lib/cjs/geometry/Placement.d.ts +95 -95
  335. package/lib/cjs/geometry/Placement.js +131 -131
  336. package/lib/cjs/geometry/Placement.js.map +1 -1
  337. package/lib/cjs/geometry/Projection.d.ts +251 -251
  338. package/lib/cjs/geometry/Projection.js +198 -198
  339. package/lib/cjs/geometry/Projection.js.map +1 -1
  340. package/lib/cjs/geometry/TextString.d.ts +55 -55
  341. package/lib/cjs/geometry/TextString.js +65 -65
  342. package/lib/cjs/geometry/TextString.js.map +1 -1
  343. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  344. package/lib/cjs/ipc/IpcSession.js +27 -27
  345. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  346. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  347. package/lib/cjs/ipc/IpcSocket.js +16 -16
  348. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  349. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  350. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  351. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  352. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  353. package/lib/cjs/ipc/IpcWebSocketTransport.js +158 -158
  354. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  355. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
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  701. package/lib/esm/SolarCalculate.js +204 -204
  702. package/lib/esm/SolarCalculate.js.map +1 -1
  703. package/lib/esm/SolarShadows.d.ts +35 -35
  704. package/lib/esm/SolarShadows.js +58 -58
  705. package/lib/esm/SolarShadows.js.map +1 -1
  706. package/lib/esm/SpatialClassification.d.ts +208 -208
  707. package/lib/esm/SpatialClassification.js +334 -334
  708. package/lib/esm/SpatialClassification.js.map +1 -1
  709. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  710. package/lib/esm/SubCategoryAppearance.js +92 -92
  711. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  712. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  713. package/lib/esm/SubCategoryOverride.js +100 -100
  714. package/lib/esm/SubCategoryOverride.js.map +1 -1
  715. package/lib/esm/TerrainSettings.d.ts +82 -82
  716. package/lib/esm/TerrainSettings.js +98 -98
  717. package/lib/esm/TerrainSettings.js.map +1 -1
  718. package/lib/esm/TextureMapping.d.ts +101 -101
  719. package/lib/esm/TextureMapping.js +170 -170
  720. package/lib/esm/TextureMapping.js.map +1 -1
  721. package/lib/esm/TextureProps.d.ts +65 -65
  722. package/lib/esm/TextureProps.js +25 -25
  723. package/lib/esm/TextureProps.js.map +1 -1
  724. package/lib/esm/ThematicDisplay.d.ts +230 -230
  725. package/lib/esm/ThematicDisplay.js +337 -337
  726. package/lib/esm/ThematicDisplay.js.map +1 -1
  727. package/lib/esm/Thumbnail.d.ts +26 -26
  728. package/lib/esm/Thumbnail.js +8 -8
  729. package/lib/esm/Thumbnail.js.map +1 -1
  730. package/lib/esm/TileProps.d.ts +82 -82
  731. package/lib/esm/TileProps.js +25 -25
  732. package/lib/esm/TileProps.js.map +1 -1
  733. package/lib/esm/Tween.d.ts +191 -191
  734. package/lib/esm/Tween.js +565 -565
  735. package/lib/esm/Tween.js.map +1 -1
  736. package/lib/esm/TxnAction.d.ts +21 -21
  737. package/lib/esm/TxnAction.js +26 -26
  738. package/lib/esm/TxnAction.js.map +1 -1
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  740. package/lib/esm/ViewDetails.js +153 -153
  741. package/lib/esm/ViewDetails.js.map +1 -1
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  743. package/lib/esm/ViewFlags.js +364 -364
  744. package/lib/esm/ViewFlags.js.map +1 -1
  745. package/lib/esm/ViewProps.d.ts +205 -205
  746. package/lib/esm/ViewProps.js +8 -8
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  749. package/lib/esm/WhiteOnWhiteReversalSettings.js +33 -33
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  752. package/lib/esm/core-common.js +245 -245
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  755. package/lib/esm/domains/FunctionalElementProps.js +8 -8
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  761. package/lib/esm/geometry/AdditionalTransform.js +80 -80
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  764. package/lib/esm/geometry/AreaPattern.js +201 -201
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  770. package/lib/esm/geometry/Cartographic.js +340 -340
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  773. package/lib/esm/geometry/CoordinateReferenceSystem.js +254 -254
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  776. package/lib/esm/geometry/ElementGeometry.js +1716 -1716
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  779. package/lib/esm/geometry/ElementGeometryFB.js +3811 -3811
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  782. package/lib/esm/geometry/FrustumPlanes.js +128 -128
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  788. package/lib/esm/geometry/GeodeticEllipsoid.js +68 -68
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  791. package/lib/esm/geometry/GeometryStream.js +464 -464
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  794. package/lib/esm/geometry/ImageGraphic.js +93 -93
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  797. package/lib/esm/geometry/LineStyle.js +126 -126
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  800. package/lib/esm/geometry/Placement.js +126 -126
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  803. package/lib/esm/geometry/Projection.js +192 -192
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  821. package/lib/esm/rpc/DevToolsRpcInterface.js +44 -44
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  830. package/lib/esm/rpc/SnapshotIModelRpcInterface.d.ts +23 -23
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  836. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
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  923. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
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  932. package/package.json +7 -7
@@ -1,96 +1,96 @@
1
- /** @packageDocumentation
2
- * @module Geometry
3
- */
4
- import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
- import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
- import { Frustum } from "../Frustum";
7
- /** A Range3d that is aligned with the axes of spatial coordinates.
8
- * @public
9
- * @extensions
10
- */
11
- export declare type AxisAlignedBox3d = Range3d;
12
- /** The properties of a Range3d.
13
- * @public
14
- * @extensions
15
- */
16
- export declare type AxisAlignedBox3dProps = Range3dProps;
17
- /** A bounding box aligned to the orientation of a 3d Element
18
- * @public
19
- * @extensions
20
- */
21
- export declare type ElementAlignedBox3d = Range3d;
22
- /** A bounding box aligned to the orientation of a 2d Element
23
- * @public
24
- * @extensions
25
- */
26
- export declare type ElementAlignedBox2d = Range2d;
27
- /** A bounding box aligned to a local coordinate system
28
- * @public
29
- * @extensions
30
- */
31
- export declare type LocalAlignedBox3d = Range3d;
32
- /** Either a Placement2d or Placement3d
33
- * @public
34
- * @extensions
35
- */
36
- export declare type Placement = Placement2d | Placement3d;
37
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
- * All geometry of a GeometricElement are relative to its placement.
39
- * @public
40
- */
41
- export declare class Placement3d implements Placement3dProps {
42
- origin: Point3d;
43
- angles: YawPitchRollAngles;
44
- bbox: ElementAlignedBox3d;
45
- constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
- /** Get the rotation from local coordinates of this placement to world coordinates. */
47
- get rotation(): Matrix3d;
48
- /** Get the transform from local coordinates of this placement to world coordinates. */
49
- get transform(): Transform;
50
- /** determine if this is 3d placement */
51
- get is3d(): boolean;
52
- /** Create a new Placement3d from a Placement3dProps. */
53
- static fromJSON(json?: Placement3dProps): Placement3d;
54
- /** Get the 8 corners, in world coordinates, of this placement. */
55
- getWorldCorners(out?: Frustum): Frustum;
56
- /** Set the contents of this Placement3d from another Placement3d */
57
- setFrom(other: Placement3d): void;
58
- /** Determine whether this Placement3d is valid. */
59
- get isValid(): boolean;
60
- /** Calculate the axis-aligned bounding box for this placement. */
61
- calculateRange(): AxisAlignedBox3d;
62
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
- */
65
- multiplyTransform(other: Transform): void;
66
- }
67
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
- * @public
69
- */
70
- export declare class Placement2d implements Placement2dProps {
71
- origin: Point2d;
72
- angle: Angle;
73
- bbox: ElementAlignedBox2d;
74
- constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
- /** Get the rotation from local coordinates of this placement to world coordinates. */
76
- get rotation(): Matrix3d;
77
- /** Get the transform from local coordinates of this placement to world coordinates. */
78
- get transform(): Transform;
79
- /** Create a new Placement2d from a Placement2dProps. */
80
- static fromJSON(json?: Placement2dProps): Placement2d;
81
- /** determine if this is 3d placement */
82
- get is3d(): boolean;
83
- /** Get the 8 corners, in world coordinates, of this placement. */
84
- getWorldCorners(out?: Frustum): Frustum;
85
- /** Determine whether this Placement2d is valid. */
86
- get isValid(): boolean;
87
- /** Set the contents of this Placement2d from another Placement2d */
88
- setFrom(other: Placement2d): void;
89
- /** Calculate the axis-aligned bounding box for this placement. */
90
- calculateRange(): AxisAlignedBox3d;
91
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
- */
94
- multiplyTransform(other: Transform): void;
95
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
+ import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
+ import { Frustum } from "../Frustum";
7
+ /** A Range3d that is aligned with the axes of spatial coordinates.
8
+ * @public
9
+ * @extensions
10
+ */
11
+ export declare type AxisAlignedBox3d = Range3d;
12
+ /** The properties of a Range3d.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ export declare type AxisAlignedBox3dProps = Range3dProps;
17
+ /** A bounding box aligned to the orientation of a 3d Element
18
+ * @public
19
+ * @extensions
20
+ */
21
+ export declare type ElementAlignedBox3d = Range3d;
22
+ /** A bounding box aligned to the orientation of a 2d Element
23
+ * @public
24
+ * @extensions
25
+ */
26
+ export declare type ElementAlignedBox2d = Range2d;
27
+ /** A bounding box aligned to a local coordinate system
28
+ * @public
29
+ * @extensions
30
+ */
31
+ export declare type LocalAlignedBox3d = Range3d;
32
+ /** Either a Placement2d or Placement3d
33
+ * @public
34
+ * @extensions
35
+ */
36
+ export declare type Placement = Placement2d | Placement3d;
37
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
+ * All geometry of a GeometricElement are relative to its placement.
39
+ * @public
40
+ */
41
+ export declare class Placement3d implements Placement3dProps {
42
+ origin: Point3d;
43
+ angles: YawPitchRollAngles;
44
+ bbox: ElementAlignedBox3d;
45
+ constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
47
+ get rotation(): Matrix3d;
48
+ /** Get the transform from local coordinates of this placement to world coordinates. */
49
+ get transform(): Transform;
50
+ /** determine if this is 3d placement */
51
+ get is3d(): boolean;
52
+ /** Create a new Placement3d from a Placement3dProps. */
53
+ static fromJSON(json?: Placement3dProps): Placement3d;
54
+ /** Get the 8 corners, in world coordinates, of this placement. */
55
+ getWorldCorners(out?: Frustum): Frustum;
56
+ /** Set the contents of this Placement3d from another Placement3d */
57
+ setFrom(other: Placement3d): void;
58
+ /** Determine whether this Placement3d is valid. */
59
+ get isValid(): boolean;
60
+ /** Calculate the axis-aligned bounding box for this placement. */
61
+ calculateRange(): AxisAlignedBox3d;
62
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
+ */
65
+ multiplyTransform(other: Transform): void;
66
+ }
67
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
+ * @public
69
+ */
70
+ export declare class Placement2d implements Placement2dProps {
71
+ origin: Point2d;
72
+ angle: Angle;
73
+ bbox: ElementAlignedBox2d;
74
+ constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
76
+ get rotation(): Matrix3d;
77
+ /** Get the transform from local coordinates of this placement to world coordinates. */
78
+ get transform(): Transform;
79
+ /** Create a new Placement2d from a Placement2dProps. */
80
+ static fromJSON(json?: Placement2dProps): Placement2d;
81
+ /** determine if this is 3d placement */
82
+ get is3d(): boolean;
83
+ /** Get the 8 corners, in world coordinates, of this placement. */
84
+ getWorldCorners(out?: Frustum): Frustum;
85
+ /** Determine whether this Placement2d is valid. */
86
+ get isValid(): boolean;
87
+ /** Set the contents of this Placement2d from another Placement2d */
88
+ setFrom(other: Placement2d): void;
89
+ /** Calculate the axis-aligned bounding box for this placement. */
90
+ calculateRange(): AxisAlignedBox3d;
91
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
+ */
94
+ multiplyTransform(other: Transform): void;
95
+ }
96
96
  //# sourceMappingURL=Placement.d.ts.map
@@ -1,132 +1,132 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Geometry
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.Placement2d = exports.Placement3d = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const Frustum_1 = require("../Frustum");
14
- const IModelError_1 = require("../IModelError");
15
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
- * All geometry of a GeometricElement are relative to its placement.
17
- * @public
18
- */
19
- class Placement3d {
20
- constructor(origin, angles, bbox) {
21
- this.origin = origin;
22
- this.angles = angles;
23
- this.bbox = bbox;
24
- }
25
- /** Get the rotation from local coordinates of this placement to world coordinates. */
26
- get rotation() { return this.angles.toMatrix3d(); }
27
- /** Get the transform from local coordinates of this placement to world coordinates. */
28
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
- /** determine if this is 3d placement */
30
- get is3d() { return true; }
31
- /** Create a new Placement3d from a Placement3dProps. */
32
- static fromJSON(json) {
33
- const props = json ? json : {};
34
- return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
- }
36
- /** Get the 8 corners, in world coordinates, of this placement. */
37
- getWorldCorners(out) {
38
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
- frust.multiply(this.transform);
40
- return frust;
41
- }
42
- /** Set the contents of this Placement3d from another Placement3d */
43
- setFrom(other) {
44
- this.origin.setFrom(other.origin);
45
- this.angles.setFrom(other.angles);
46
- this.bbox.setFrom(other.bbox);
47
- }
48
- /** Determine whether this Placement3d is valid. */
49
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
- /** Calculate the axis-aligned bounding box for this placement. */
51
- calculateRange() {
52
- const range = new core_geometry_1.Range3d();
53
- if (!this.isValid)
54
- return range;
55
- this.transform.multiplyRange(this.bbox, range);
56
- // low and high are not allowed to be equal
57
- range.ensureMinLengths();
58
- return range;
59
- }
60
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
- */
63
- multiplyTransform(other) {
64
- const transform = other.multiplyTransformTransform(this.transform);
65
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
- if (undefined === angles)
67
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
- this.angles = angles;
69
- this.origin.setFrom(transform.origin);
70
- }
71
- }
72
- exports.Placement3d = Placement3d;
73
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
- * @public
75
- */
76
- class Placement2d {
77
- constructor(origin, angle, bbox) {
78
- this.origin = origin;
79
- this.angle = angle;
80
- this.bbox = bbox;
81
- }
82
- /** Get the rotation from local coordinates of this placement to world coordinates. */
83
- get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
- /** Get the transform from local coordinates of this placement to world coordinates. */
85
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
- /** Create a new Placement2d from a Placement2dProps. */
87
- static fromJSON(json) {
88
- const props = json ? json : {};
89
- return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
- }
91
- /** determine if this is 3d placement */
92
- get is3d() { return false; }
93
- /** Get the 8 corners, in world coordinates, of this placement. */
94
- getWorldCorners(out) {
95
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
- frust.multiply(this.transform);
97
- return frust;
98
- }
99
- /** Determine whether this Placement2d is valid. */
100
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
- /** Set the contents of this Placement2d from another Placement2d */
102
- setFrom(other) {
103
- this.origin.setFrom(other.origin);
104
- this.angle.setFrom(other.angle);
105
- this.bbox.setFrom(other.bbox);
106
- }
107
- /** Calculate the axis-aligned bounding box for this placement. */
108
- calculateRange() {
109
- const range = new core_geometry_1.Range3d();
110
- if (!this.isValid)
111
- return range;
112
- this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
- // low and high are not allowed to be equal
114
- range.ensureMinLengths();
115
- range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
- range.high.z = 1.0;
117
- return range;
118
- }
119
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
- */
122
- multiplyTransform(other) {
123
- const transform = other.multiplyTransformTransform(this.transform);
124
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
- if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
- this.angle = angles.yaw;
128
- this.origin.setFrom(transform.origin);
129
- }
130
- }
131
- exports.Placement2d = Placement2d;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Geometry
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.Placement2d = exports.Placement3d = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const Frustum_1 = require("../Frustum");
14
+ const IModelError_1 = require("../IModelError");
15
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
+ * All geometry of a GeometricElement are relative to its placement.
17
+ * @public
18
+ */
19
+ class Placement3d {
20
+ constructor(origin, angles, bbox) {
21
+ this.origin = origin;
22
+ this.angles = angles;
23
+ this.bbox = bbox;
24
+ }
25
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
26
+ get rotation() { return this.angles.toMatrix3d(); }
27
+ /** Get the transform from local coordinates of this placement to world coordinates. */
28
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
+ /** determine if this is 3d placement */
30
+ get is3d() { return true; }
31
+ /** Create a new Placement3d from a Placement3dProps. */
32
+ static fromJSON(json) {
33
+ const props = json ? json : {};
34
+ return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
+ }
36
+ /** Get the 8 corners, in world coordinates, of this placement. */
37
+ getWorldCorners(out) {
38
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
+ frust.multiply(this.transform);
40
+ return frust;
41
+ }
42
+ /** Set the contents of this Placement3d from another Placement3d */
43
+ setFrom(other) {
44
+ this.origin.setFrom(other.origin);
45
+ this.angles.setFrom(other.angles);
46
+ this.bbox.setFrom(other.bbox);
47
+ }
48
+ /** Determine whether this Placement3d is valid. */
49
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
+ /** Calculate the axis-aligned bounding box for this placement. */
51
+ calculateRange() {
52
+ const range = new core_geometry_1.Range3d();
53
+ if (!this.isValid)
54
+ return range;
55
+ this.transform.multiplyRange(this.bbox, range);
56
+ // low and high are not allowed to be equal
57
+ range.ensureMinLengths();
58
+ return range;
59
+ }
60
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
+ */
63
+ multiplyTransform(other) {
64
+ const transform = other.multiplyTransformTransform(this.transform);
65
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
+ if (undefined === angles)
67
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
+ this.angles = angles;
69
+ this.origin.setFrom(transform.origin);
70
+ }
71
+ }
72
+ exports.Placement3d = Placement3d;
73
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
+ * @public
75
+ */
76
+ class Placement2d {
77
+ constructor(origin, angle, bbox) {
78
+ this.origin = origin;
79
+ this.angle = angle;
80
+ this.bbox = bbox;
81
+ }
82
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
83
+ get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
+ /** Get the transform from local coordinates of this placement to world coordinates. */
85
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
+ /** Create a new Placement2d from a Placement2dProps. */
87
+ static fromJSON(json) {
88
+ const props = json ? json : {};
89
+ return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
+ }
91
+ /** determine if this is 3d placement */
92
+ get is3d() { return false; }
93
+ /** Get the 8 corners, in world coordinates, of this placement. */
94
+ getWorldCorners(out) {
95
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
+ frust.multiply(this.transform);
97
+ return frust;
98
+ }
99
+ /** Determine whether this Placement2d is valid. */
100
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
+ /** Set the contents of this Placement2d from another Placement2d */
102
+ setFrom(other) {
103
+ this.origin.setFrom(other.origin);
104
+ this.angle.setFrom(other.angle);
105
+ this.bbox.setFrom(other.bbox);
106
+ }
107
+ /** Calculate the axis-aligned bounding box for this placement. */
108
+ calculateRange() {
109
+ const range = new core_geometry_1.Range3d();
110
+ if (!this.isValid)
111
+ return range;
112
+ this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
+ // low and high are not allowed to be equal
114
+ range.ensureMinLengths();
115
+ range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
+ range.high.z = 1.0;
117
+ return range;
118
+ }
119
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
+ */
122
+ multiplyTransform(other) {
123
+ const transform = other.multiplyTransformTransform(this.transform);
124
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
+ if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
+ this.angle = angles.yaw;
128
+ this.origin.setFrom(transform.origin);
129
+ }
130
+ }
131
+ exports.Placement2d = Placement2d;
132
132
  //# sourceMappingURL=Placement.js.map
@@ -1 +1 @@
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Geometry\n */\n\nimport { IModelStatus } from \"@itwin/core-bentley\";\nimport {\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\n} from \"@itwin/core-geometry\";\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\nimport { Frustum } from \"../Frustum\";\nimport { IModelError } from \"../IModelError\";\n\n/** A Range3d that is aligned with the axes of spatial coordinates.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3d = Range3d;\n\n/** The properties of a Range3d.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3dProps = Range3dProps;\n\n/** A bounding box aligned to the orientation of a 3d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox3d = Range3d;\n\n/** A bounding box aligned to the orientation of a 2d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox2d = Range2d;\n\n/** A bounding box aligned to a local coordinate system\n * @public\n * @extensions\n */\nexport type LocalAlignedBox3d = Range3d;\n\n/** Either a Placement2d or Placement3d\n * @public\n * @extensions\n */\nexport type Placement = Placement2d | Placement3d;\n\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\n * All geometry of a GeometricElement are relative to its placement.\n * @public\n */\nexport class Placement3d implements Placement3dProps {\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return true; }\n\n /** Create a new Placement3d from a Placement3dProps. */\n public static fromJSON(json?: Placement3dProps): Placement3d {\n const props: any = json ? json : {};\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\n }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Set the contents of this Placement3d from another Placement3d */\n public setFrom(other: Placement3d) {\n this.origin.setFrom(other.origin);\n this.angles.setFrom(other.angles);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Determine whether this Placement3d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(this.bbox, range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n return range;\n }\n\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if (undefined === angles)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angles = angles;\n this.origin.setFrom(transform.origin);\n }\n}\n\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\n * @public\n */\nexport class Placement2d implements Placement2dProps {\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\n /** Create a new Placement2d from a Placement2dProps. */\n public static fromJSON(json?: Placement2dProps): Placement2d {\n const props: any = json ? json : {};\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\n }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return false; }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Determine whether this Placement2d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Set the contents of this Placement2d from another Placement2d */\n public setFrom(other: Placement2d) {\n this.origin.setFrom(other.origin);\n this.angle.setFrom(other.angle);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\n range.high.z = 1.0;\n return range;\n }\n\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angle = angles.yaw;\n this.origin.setFrom(transform.origin);\n }\n}\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { IModelStatus } from \"@itwin/core-bentley\";\r\nimport {\r\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\r\n} from \"@itwin/core-geometry\";\r\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\r\nimport { Frustum } from \"../Frustum\";\r\nimport { IModelError } from \"../IModelError\";\r\n\r\n/** A Range3d that is aligned with the axes of spatial coordinates.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3d = Range3d;\r\n\r\n/** The properties of a Range3d.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3dProps = Range3dProps;\r\n\r\n/** A bounding box aligned to the orientation of a 3d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox3d = Range3d;\r\n\r\n/** A bounding box aligned to the orientation of a 2d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox2d = Range2d;\r\n\r\n/** A bounding box aligned to a local coordinate system\r\n * @public\r\n * @extensions\r\n */\r\nexport type LocalAlignedBox3d = Range3d;\r\n\r\n/** Either a Placement2d or Placement3d\r\n * @public\r\n * @extensions\r\n */\r\nexport type Placement = Placement2d | Placement3d;\r\n\r\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\r\n * All geometry of a GeometricElement are relative to its placement.\r\n * @public\r\n */\r\nexport class Placement3d implements Placement3dProps {\r\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return true; }\r\n\r\n /** Create a new Placement3d from a Placement3dProps. */\r\n public static fromJSON(json?: Placement3dProps): Placement3d {\r\n const props: any = json ? json : {};\r\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\r\n }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Set the contents of this Placement3d from another Placement3d */\r\n public setFrom(other: Placement3d) {\r\n this.origin.setFrom(other.origin);\r\n this.angles.setFrom(other.angles);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Determine whether this Placement3d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(this.bbox, range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if (undefined === angles)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angles = angles;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n\r\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\r\n * @public\r\n */\r\nexport class Placement2d implements Placement2dProps {\r\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\r\n /** Create a new Placement2d from a Placement2dProps. */\r\n public static fromJSON(json?: Placement2dProps): Placement2d {\r\n const props: any = json ? json : {};\r\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\r\n }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return false; }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Determine whether this Placement2d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Set the contents of this Placement2d from another Placement2d */\r\n public setFrom(other: Placement2d) {\r\n this.origin.setFrom(other.origin);\r\n this.angle.setFrom(other.angle);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\r\n range.high.z = 1.0;\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angle = angles.yaw;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n"]}