@itwin/core-common 3.4.0-dev.9 → 3.5.0-dev.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (990) hide show
  1. package/CHANGELOG.md +33 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  12. package/lib/cjs/BackgroundMapProvider.js +68 -68
  13. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  14. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  15. package/lib/cjs/BackgroundMapSettings.js +156 -156
  16. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  17. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  18. package/lib/cjs/Base64EncodedString.js +56 -56
  19. package/lib/cjs/Base64EncodedString.js.map +1 -1
  20. package/lib/cjs/BlobReader.d.ts +31 -31
  21. package/lib/cjs/BlobReader.js +84 -84
  22. package/lib/cjs/BlobReader.js.map +1 -1
  23. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  24. package/lib/cjs/BriefcaseTypes.js +95 -95
  25. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  26. package/lib/cjs/Camera.d.ts +42 -42
  27. package/lib/cjs/Camera.d.ts.map +1 -1
  28. package/lib/cjs/Camera.js +62 -58
  29. package/lib/cjs/Camera.js.map +1 -1
  30. package/lib/cjs/ChangedElements.d.ts +83 -83
  31. package/lib/cjs/ChangedElements.js +21 -21
  32. package/lib/cjs/ChangedElements.js.map +1 -1
  33. package/lib/cjs/ChangedEntities.d.ts +45 -45
  34. package/lib/cjs/ChangedEntities.js +9 -9
  35. package/lib/cjs/ChangedEntities.js.map +1 -1
  36. package/lib/cjs/ChangesetProps.d.ts +98 -98
  37. package/lib/cjs/ChangesetProps.js +22 -22
  38. package/lib/cjs/ChangesetProps.js.map +1 -1
  39. package/lib/cjs/ClipStyle.d.ts +89 -89
  40. package/lib/cjs/ClipStyle.js +123 -123
  41. package/lib/cjs/ClipStyle.js.map +1 -1
  42. package/lib/cjs/CloudStorage.d.ts +62 -47
  43. package/lib/cjs/CloudStorage.d.ts.map +1 -1
  44. package/lib/cjs/CloudStorage.js +113 -103
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -24
  47. package/lib/cjs/CloudStorageTileCache.d.ts.map +1 -1
  48. package/lib/cjs/CloudStorageTileCache.js +66 -62
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +256 -250
  51. package/lib/cjs/Code.d.ts.map +1 -1
  52. package/lib/cjs/Code.js +281 -277
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorByName.js.map +1 -1
  57. package/lib/cjs/ColorDef.d.ts +208 -208
  58. package/lib/cjs/ColorDef.d.ts.map +1 -1
  59. package/lib/cjs/ColorDef.js +571 -569
  60. package/lib/cjs/ColorDef.js.map +1 -1
  61. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  62. package/lib/cjs/CommonLoggerCategory.js +26 -26
  63. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  65. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  66. package/lib/cjs/ConcurrentQuery.js +380 -338
  67. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  68. package/lib/cjs/ContextRealityModel.d.ts +255 -255
  69. package/lib/cjs/ContextRealityModel.js +325 -325
  70. package/lib/cjs/ContextRealityModel.js.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.d.ts +552 -552
  72. package/lib/cjs/DisplayStyleSettings.js +951 -951
  73. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  74. package/lib/cjs/ECSchemaProps.d.ts +40 -0
  75. package/lib/cjs/ECSchemaProps.d.ts.map +1 -0
  76. package/lib/cjs/ECSchemaProps.js +10 -0
  77. package/lib/cjs/ECSchemaProps.js.map +1 -0
  78. package/lib/cjs/ECSqlReader.d.ts +70 -70
  79. package/lib/cjs/ECSqlReader.js +280 -280
  80. package/lib/cjs/ECSqlReader.js.map +1 -1
  81. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  82. package/lib/cjs/ECSqlTypes.js +189 -189
  83. package/lib/cjs/ECSqlTypes.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +476 -470
  85. package/lib/cjs/ElementProps.d.ts.map +1 -1
  86. package/lib/cjs/ElementProps.js +99 -99
  87. package/lib/cjs/ElementProps.js.map +1 -1
  88. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  89. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  90. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  91. package/lib/cjs/EntityProps.d.ts +176 -176
  92. package/lib/cjs/EntityProps.js +112 -112
  93. package/lib/cjs/EntityProps.js.map +1 -1
  94. package/lib/cjs/Environment.d.ts +61 -61
  95. package/lib/cjs/Environment.js +73 -73
  96. package/lib/cjs/Environment.js.map +1 -1
  97. package/lib/cjs/FeatureGates.d.ts +31 -31
  98. package/lib/cjs/FeatureGates.d.ts.map +1 -1
  99. package/lib/cjs/FeatureGates.js +55 -51
  100. package/lib/cjs/FeatureGates.js.map +1 -1
  101. package/lib/cjs/FeatureIndex.d.ts +39 -39
  102. package/lib/cjs/FeatureIndex.d.ts.map +1 -1
  103. package/lib/cjs/FeatureIndex.js +63 -59
  104. package/lib/cjs/FeatureIndex.js.map +1 -1
  105. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  106. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  107. package/lib/cjs/FeatureSymbology.js +614 -614
  108. package/lib/cjs/FeatureSymbology.js.map +1 -1
  109. package/lib/cjs/FeatureTable.d.ts +141 -141
  110. package/lib/cjs/FeatureTable.js +278 -278
  111. package/lib/cjs/FeatureTable.js.map +1 -1
  112. package/lib/cjs/Fonts.d.ts +51 -51
  113. package/lib/cjs/Fonts.d.ts.map +1 -1
  114. package/lib/cjs/Fonts.js +53 -53
  115. package/lib/cjs/Fonts.js.map +1 -1
  116. package/lib/cjs/Frustum.d.ts +114 -114
  117. package/lib/cjs/Frustum.d.ts.map +1 -1
  118. package/lib/cjs/Frustum.js +292 -258
  119. package/lib/cjs/Frustum.js.map +1 -1
  120. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  121. package/lib/cjs/GeoCoordinateServices.js +80 -80
  122. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  123. package/lib/cjs/GeometryContainment.d.ts +28 -28
  124. package/lib/cjs/GeometryContainment.js +9 -9
  125. package/lib/cjs/GeometryContainment.js.map +1 -1
  126. package/lib/cjs/GeometryParams.d.ts +130 -130
  127. package/lib/cjs/GeometryParams.js +174 -174
  128. package/lib/cjs/GeometryParams.js.map +1 -1
  129. package/lib/cjs/GeometrySummary.d.ts +45 -45
  130. package/lib/cjs/GeometrySummary.js +23 -23
  131. package/lib/cjs/GeometrySummary.js.map +1 -1
  132. package/lib/cjs/Gradient.d.ts +139 -123
  133. package/lib/cjs/Gradient.d.ts.map +1 -1
  134. package/lib/cjs/Gradient.js +455 -444
  135. package/lib/cjs/Gradient.js.map +1 -1
  136. package/lib/cjs/GraphicParams.d.ts +58 -58
  137. package/lib/cjs/GraphicParams.js +85 -85
  138. package/lib/cjs/GraphicParams.js.map +1 -1
  139. package/lib/cjs/GroundPlane.d.ts +52 -52
  140. package/lib/cjs/GroundPlane.js +64 -64
  141. package/lib/cjs/GroundPlane.js.map +1 -1
  142. package/lib/cjs/HSLColor.d.ts +20 -20
  143. package/lib/cjs/HSLColor.js +32 -32
  144. package/lib/cjs/HSLColor.js.map +1 -1
  145. package/lib/cjs/HSVColor.d.ts +30 -30
  146. package/lib/cjs/HSVColor.js +59 -59
  147. package/lib/cjs/HSVColor.js.map +1 -1
  148. package/lib/cjs/HiddenLine.d.ts +97 -97
  149. package/lib/cjs/HiddenLine.js +162 -162
  150. package/lib/cjs/HiddenLine.js.map +1 -1
  151. package/lib/cjs/Hilite.d.ts +50 -50
  152. package/lib/cjs/Hilite.js +64 -64
  153. package/lib/cjs/Hilite.js.map +1 -1
  154. package/lib/cjs/IModel.d.ts +355 -355
  155. package/lib/cjs/IModel.js +340 -340
  156. package/lib/cjs/IModel.js.map +1 -1
  157. package/lib/cjs/IModelError.d.ts +36 -36
  158. package/lib/cjs/IModelError.js +72 -72
  159. package/lib/cjs/IModelError.js.map +1 -1
  160. package/lib/cjs/IModelVersion.d.ts +68 -68
  161. package/lib/cjs/IModelVersion.js +79 -79
  162. package/lib/cjs/IModelVersion.js.map +1 -1
  163. package/lib/cjs/Image.d.ts +86 -86
  164. package/lib/cjs/Image.d.ts.map +1 -1
  165. package/lib/cjs/Image.js +128 -126
  166. package/lib/cjs/Image.js.map +1 -1
  167. package/lib/cjs/IpcAppProps.d.ts +124 -124
  168. package/lib/cjs/IpcAppProps.js +18 -18
  169. package/lib/cjs/IpcAppProps.js.map +1 -1
  170. package/lib/cjs/LightSettings.d.ts +224 -224
  171. package/lib/cjs/LightSettings.js +309 -309
  172. package/lib/cjs/LightSettings.js.map +1 -1
  173. package/lib/cjs/LinePixels.d.ts +34 -34
  174. package/lib/cjs/LinePixels.js +42 -42
  175. package/lib/cjs/LinePixels.js.map +1 -1
  176. package/lib/cjs/Localization.d.ts +111 -112
  177. package/lib/cjs/Localization.d.ts.map +1 -1
  178. package/lib/cjs/Localization.js +26 -26
  179. package/lib/cjs/Localization.js.map +1 -1
  180. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  181. package/lib/cjs/MapImagerySettings.js +80 -80
  182. package/lib/cjs/MapImagerySettings.js.map +1 -1
  183. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  184. package/lib/cjs/MapLayerSettings.js +411 -411
  185. package/lib/cjs/MapLayerSettings.js.map +1 -1
  186. package/lib/cjs/MassProperties.d.ts +64 -64
  187. package/lib/cjs/MassProperties.js +23 -23
  188. package/lib/cjs/MassProperties.js.map +1 -1
  189. package/lib/cjs/MaterialProps.d.ts +118 -118
  190. package/lib/cjs/MaterialProps.js +23 -23
  191. package/lib/cjs/MaterialProps.js.map +1 -1
  192. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  193. package/lib/cjs/ModelClipGroup.js +98 -98
  194. package/lib/cjs/ModelClipGroup.js.map +1 -1
  195. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  196. package/lib/cjs/ModelGeometryChanges.js +83 -83
  197. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  198. package/lib/cjs/ModelProps.d.ts +66 -66
  199. package/lib/cjs/ModelProps.js +9 -9
  200. package/lib/cjs/ModelProps.js.map +1 -1
  201. package/lib/cjs/NativeAppProps.d.ts +122 -122
  202. package/lib/cjs/NativeAppProps.js +30 -30
  203. package/lib/cjs/NativeAppProps.js.map +1 -1
  204. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  205. package/lib/cjs/OctEncodedNormal.js +98 -98
  206. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  207. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  208. package/lib/cjs/PlanProjectionSettings.js +63 -63
  209. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  210. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  211. package/lib/cjs/PlanarClipMask.js +136 -136
  212. package/lib/cjs/PlanarClipMask.js.map +1 -1
  213. package/lib/cjs/QPoint.d.ts +479 -299
  214. package/lib/cjs/QPoint.d.ts.map +1 -1
  215. package/lib/cjs/QPoint.js +826 -626
  216. package/lib/cjs/QPoint.js.map +1 -1
  217. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  218. package/lib/cjs/RealityDataAccessProps.js +19 -19
  219. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  220. package/lib/cjs/Render.d.ts +89 -89
  221. package/lib/cjs/Render.d.ts.map +1 -1
  222. package/lib/cjs/Render.js +177 -169
  223. package/lib/cjs/Render.js.map +1 -1
  224. package/lib/cjs/RenderMaterial.d.ts +58 -58
  225. package/lib/cjs/RenderMaterial.js +76 -76
  226. package/lib/cjs/RenderMaterial.js.map +1 -1
  227. package/lib/cjs/RenderSchedule.d.ts +540 -540
  228. package/lib/cjs/RenderSchedule.js +1000 -1000
  229. package/lib/cjs/RenderTexture.d.ts +70 -70
  230. package/lib/cjs/RenderTexture.js +59 -59
  231. package/lib/cjs/RenderTexture.js.map +1 -1
  232. package/lib/cjs/RgbColor.d.ts +39 -39
  233. package/lib/cjs/RgbColor.js +67 -67
  234. package/lib/cjs/RgbColor.js.map +1 -1
  235. package/lib/cjs/RpcInterface.d.ts +33 -33
  236. package/lib/cjs/RpcInterface.js +137 -137
  237. package/lib/cjs/RpcInterface.js.map +1 -1
  238. package/lib/cjs/RpcManager.d.ts +40 -40
  239. package/lib/cjs/RpcManager.js +55 -55
  240. package/lib/cjs/RpcManager.js.map +1 -1
  241. package/lib/cjs/SessionProps.d.ts +16 -16
  242. package/lib/cjs/SessionProps.js +9 -9
  243. package/lib/cjs/SessionProps.js.map +1 -1
  244. package/lib/cjs/SkyBox.d.ts +215 -215
  245. package/lib/cjs/SkyBox.js +210 -210
  246. package/lib/cjs/SkyBox.js.map +1 -1
  247. package/lib/cjs/Snapping.d.ts +49 -49
  248. package/lib/cjs/Snapping.js +9 -9
  249. package/lib/cjs/Snapping.js.map +1 -1
  250. package/lib/cjs/SolarCalculate.d.ts +27 -27
  251. package/lib/cjs/SolarCalculate.js +211 -211
  252. package/lib/cjs/SolarCalculate.js.map +1 -1
  253. package/lib/cjs/SolarShadows.d.ts +35 -35
  254. package/lib/cjs/SolarShadows.js +62 -62
  255. package/lib/cjs/SolarShadows.js.map +1 -1
  256. package/lib/cjs/SpatialClassification.d.ts +208 -208
  257. package/lib/cjs/SpatialClassification.js +340 -340
  258. package/lib/cjs/SpatialClassification.js.map +1 -1
  259. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  260. package/lib/cjs/SubCategoryAppearance.js +96 -96
  261. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  262. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  263. package/lib/cjs/SubCategoryOverride.d.ts.map +1 -1
  264. package/lib/cjs/SubCategoryOverride.js +104 -104
  265. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  266. package/lib/cjs/TerrainSettings.d.ts +82 -77
  267. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  268. package/lib/cjs/TerrainSettings.js +102 -101
  269. package/lib/cjs/TerrainSettings.js.map +1 -1
  270. package/lib/cjs/TextureMapping.d.ts +101 -101
  271. package/lib/cjs/TextureMapping.js +174 -174
  272. package/lib/cjs/TextureMapping.js.map +1 -1
  273. package/lib/cjs/TextureProps.d.ts +65 -65
  274. package/lib/cjs/TextureProps.js +28 -28
  275. package/lib/cjs/TextureProps.js.map +1 -1
  276. package/lib/cjs/ThematicDisplay.d.ts +230 -234
  277. package/lib/cjs/ThematicDisplay.d.ts.map +1 -1
  278. package/lib/cjs/ThematicDisplay.js +344 -344
  279. package/lib/cjs/ThematicDisplay.js.map +1 -1
  280. package/lib/cjs/Thumbnail.d.ts +26 -26
  281. package/lib/cjs/Thumbnail.js +9 -9
  282. package/lib/cjs/Thumbnail.js.map +1 -1
  283. package/lib/cjs/TileProps.d.ts +82 -77
  284. package/lib/cjs/TileProps.d.ts.map +1 -1
  285. package/lib/cjs/TileProps.js +29 -18
  286. package/lib/cjs/TileProps.js.map +1 -1
  287. package/lib/cjs/Tween.d.ts +191 -191
  288. package/lib/cjs/Tween.js +570 -570
  289. package/lib/cjs/Tween.js.map +1 -1
  290. package/lib/cjs/TxnAction.d.ts +21 -21
  291. package/lib/cjs/TxnAction.js +29 -29
  292. package/lib/cjs/TxnAction.js.map +1 -1
  293. package/lib/cjs/ViewDetails.d.ts +125 -125
  294. package/lib/cjs/ViewDetails.js +158 -158
  295. package/lib/cjs/ViewDetails.js.map +1 -1
  296. package/lib/cjs/ViewFlags.d.ts +291 -291
  297. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  298. package/lib/cjs/ViewFlags.js +368 -368
  299. package/lib/cjs/ViewFlags.js.map +1 -1
  300. package/lib/cjs/ViewProps.d.ts +205 -205
  301. package/lib/cjs/ViewProps.js +9 -9
  302. package/lib/cjs/ViewProps.js.map +1 -1
  303. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  304. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  305. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  306. package/lib/cjs/core-common.d.ts +240 -239
  307. package/lib/cjs/core-common.d.ts.map +1 -1
  308. package/lib/cjs/core-common.js +256 -255
  309. package/lib/cjs/core-common.js.map +1 -1
  310. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  311. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  312. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  313. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  314. package/lib/cjs/domains/GenericElementProps.js +9 -9
  315. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  316. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  317. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  318. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  319. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  320. package/lib/cjs/geometry/AreaPattern.js +204 -204
  321. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  322. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  323. package/lib/cjs/geometry/BoundingSphere.d.ts.map +1 -1
  324. package/lib/cjs/geometry/BoundingSphere.js +30 -24
  325. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  326. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  327. package/lib/cjs/geometry/Cartographic.js +345 -345
  328. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  329. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  330. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  331. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  332. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  333. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  334. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  335. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  336. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  337. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  338. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  339. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  340. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  341. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  342. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  343. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  344. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  345. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  346. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  347. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  348. package/lib/cjs/geometry/GeometryStream.js +469 -469
  349. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  350. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  351. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  352. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  353. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  354. package/lib/cjs/geometry/LineStyle.js +129 -129
  355. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  356. package/lib/cjs/geometry/Placement.d.ts +95 -95
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@@ -1,96 +1,96 @@
1
- /** @packageDocumentation
2
- * @module Geometry
3
- */
4
- import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
- import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
- import { Frustum } from "../Frustum";
7
- /** A Range3d that is aligned with the axes of spatial coordinates.
8
- * @public
9
- * @extensions
10
- */
11
- export declare type AxisAlignedBox3d = Range3d;
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- /** The properties of a Range3d.
13
- * @public
14
- * @extensions
15
- */
16
- export declare type AxisAlignedBox3dProps = Range3dProps;
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- /** A bounding box aligned to the orientation of a 3d Element
18
- * @public
19
- * @extensions
20
- */
21
- export declare type ElementAlignedBox3d = Range3d;
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- /** A bounding box aligned to the orientation of a 2d Element
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- * @public
24
- * @extensions
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- */
26
- export declare type ElementAlignedBox2d = Range2d;
27
- /** A bounding box aligned to a local coordinate system
28
- * @public
29
- * @extensions
30
- */
31
- export declare type LocalAlignedBox3d = Range3d;
32
- /** Either a Placement2d or Placement3d
33
- * @public
34
- * @extensions
35
- */
36
- export declare type Placement = Placement2d | Placement3d;
37
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
- * All geometry of a GeometricElement are relative to its placement.
39
- * @public
40
- */
41
- export declare class Placement3d implements Placement3dProps {
42
- origin: Point3d;
43
- angles: YawPitchRollAngles;
44
- bbox: ElementAlignedBox3d;
45
- constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
- /** Get the rotation from local coordinates of this placement to world coordinates. */
47
- get rotation(): Matrix3d;
48
- /** Get the transform from local coordinates of this placement to world coordinates. */
49
- get transform(): Transform;
50
- /** determine if this is 3d placement */
51
- get is3d(): boolean;
52
- /** Create a new Placement3d from a Placement3dProps. */
53
- static fromJSON(json?: Placement3dProps): Placement3d;
54
- /** Get the 8 corners, in world coordinates, of this placement. */
55
- getWorldCorners(out?: Frustum): Frustum;
56
- /** Set the contents of this Placement3d from another Placement3d */
57
- setFrom(other: Placement3d): void;
58
- /** Determine whether this Placement3d is valid. */
59
- get isValid(): boolean;
60
- /** Calculate the axis-aligned bounding box for this placement. */
61
- calculateRange(): AxisAlignedBox3d;
62
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
- */
65
- multiplyTransform(other: Transform): void;
66
- }
67
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
- * @public
69
- */
70
- export declare class Placement2d implements Placement2dProps {
71
- origin: Point2d;
72
- angle: Angle;
73
- bbox: ElementAlignedBox2d;
74
- constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
- /** Get the rotation from local coordinates of this placement to world coordinates. */
76
- get rotation(): Matrix3d;
77
- /** Get the transform from local coordinates of this placement to world coordinates. */
78
- get transform(): Transform;
79
- /** Create a new Placement2d from a Placement2dProps. */
80
- static fromJSON(json?: Placement2dProps): Placement2d;
81
- /** determine if this is 3d placement */
82
- get is3d(): boolean;
83
- /** Get the 8 corners, in world coordinates, of this placement. */
84
- getWorldCorners(out?: Frustum): Frustum;
85
- /** Determine whether this Placement2d is valid. */
86
- get isValid(): boolean;
87
- /** Set the contents of this Placement2d from another Placement2d */
88
- setFrom(other: Placement2d): void;
89
- /** Calculate the axis-aligned bounding box for this placement. */
90
- calculateRange(): AxisAlignedBox3d;
91
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
- */
94
- multiplyTransform(other: Transform): void;
95
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
+ import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
+ import { Frustum } from "../Frustum";
7
+ /** A Range3d that is aligned with the axes of spatial coordinates.
8
+ * @public
9
+ * @extensions
10
+ */
11
+ export declare type AxisAlignedBox3d = Range3d;
12
+ /** The properties of a Range3d.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ export declare type AxisAlignedBox3dProps = Range3dProps;
17
+ /** A bounding box aligned to the orientation of a 3d Element
18
+ * @public
19
+ * @extensions
20
+ */
21
+ export declare type ElementAlignedBox3d = Range3d;
22
+ /** A bounding box aligned to the orientation of a 2d Element
23
+ * @public
24
+ * @extensions
25
+ */
26
+ export declare type ElementAlignedBox2d = Range2d;
27
+ /** A bounding box aligned to a local coordinate system
28
+ * @public
29
+ * @extensions
30
+ */
31
+ export declare type LocalAlignedBox3d = Range3d;
32
+ /** Either a Placement2d or Placement3d
33
+ * @public
34
+ * @extensions
35
+ */
36
+ export declare type Placement = Placement2d | Placement3d;
37
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
+ * All geometry of a GeometricElement are relative to its placement.
39
+ * @public
40
+ */
41
+ export declare class Placement3d implements Placement3dProps {
42
+ origin: Point3d;
43
+ angles: YawPitchRollAngles;
44
+ bbox: ElementAlignedBox3d;
45
+ constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
47
+ get rotation(): Matrix3d;
48
+ /** Get the transform from local coordinates of this placement to world coordinates. */
49
+ get transform(): Transform;
50
+ /** determine if this is 3d placement */
51
+ get is3d(): boolean;
52
+ /** Create a new Placement3d from a Placement3dProps. */
53
+ static fromJSON(json?: Placement3dProps): Placement3d;
54
+ /** Get the 8 corners, in world coordinates, of this placement. */
55
+ getWorldCorners(out?: Frustum): Frustum;
56
+ /** Set the contents of this Placement3d from another Placement3d */
57
+ setFrom(other: Placement3d): void;
58
+ /** Determine whether this Placement3d is valid. */
59
+ get isValid(): boolean;
60
+ /** Calculate the axis-aligned bounding box for this placement. */
61
+ calculateRange(): AxisAlignedBox3d;
62
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
+ */
65
+ multiplyTransform(other: Transform): void;
66
+ }
67
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
+ * @public
69
+ */
70
+ export declare class Placement2d implements Placement2dProps {
71
+ origin: Point2d;
72
+ angle: Angle;
73
+ bbox: ElementAlignedBox2d;
74
+ constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
76
+ get rotation(): Matrix3d;
77
+ /** Get the transform from local coordinates of this placement to world coordinates. */
78
+ get transform(): Transform;
79
+ /** Create a new Placement2d from a Placement2dProps. */
80
+ static fromJSON(json?: Placement2dProps): Placement2d;
81
+ /** determine if this is 3d placement */
82
+ get is3d(): boolean;
83
+ /** Get the 8 corners, in world coordinates, of this placement. */
84
+ getWorldCorners(out?: Frustum): Frustum;
85
+ /** Determine whether this Placement2d is valid. */
86
+ get isValid(): boolean;
87
+ /** Set the contents of this Placement2d from another Placement2d */
88
+ setFrom(other: Placement2d): void;
89
+ /** Calculate the axis-aligned bounding box for this placement. */
90
+ calculateRange(): AxisAlignedBox3d;
91
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
+ */
94
+ multiplyTransform(other: Transform): void;
95
+ }
96
96
  //# sourceMappingURL=Placement.d.ts.map
@@ -1,132 +1,132 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Geometry
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.Placement2d = exports.Placement3d = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const Frustum_1 = require("../Frustum");
14
- const IModelError_1 = require("../IModelError");
15
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
- * All geometry of a GeometricElement are relative to its placement.
17
- * @public
18
- */
19
- class Placement3d {
20
- constructor(origin, angles, bbox) {
21
- this.origin = origin;
22
- this.angles = angles;
23
- this.bbox = bbox;
24
- }
25
- /** Get the rotation from local coordinates of this placement to world coordinates. */
26
- get rotation() { return this.angles.toMatrix3d(); }
27
- /** Get the transform from local coordinates of this placement to world coordinates. */
28
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
- /** determine if this is 3d placement */
30
- get is3d() { return true; }
31
- /** Create a new Placement3d from a Placement3dProps. */
32
- static fromJSON(json) {
33
- const props = json ? json : {};
34
- return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
- }
36
- /** Get the 8 corners, in world coordinates, of this placement. */
37
- getWorldCorners(out) {
38
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
- frust.multiply(this.transform);
40
- return frust;
41
- }
42
- /** Set the contents of this Placement3d from another Placement3d */
43
- setFrom(other) {
44
- this.origin.setFrom(other.origin);
45
- this.angles.setFrom(other.angles);
46
- this.bbox.setFrom(other.bbox);
47
- }
48
- /** Determine whether this Placement3d is valid. */
49
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
- /** Calculate the axis-aligned bounding box for this placement. */
51
- calculateRange() {
52
- const range = new core_geometry_1.Range3d();
53
- if (!this.isValid)
54
- return range;
55
- this.transform.multiplyRange(this.bbox, range);
56
- // low and high are not allowed to be equal
57
- range.ensureMinLengths();
58
- return range;
59
- }
60
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
- */
63
- multiplyTransform(other) {
64
- const transform = other.multiplyTransformTransform(this.transform);
65
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
- if (undefined === angles)
67
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
- this.angles = angles;
69
- this.origin.setFrom(transform.origin);
70
- }
71
- }
72
- exports.Placement3d = Placement3d;
73
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
- * @public
75
- */
76
- class Placement2d {
77
- constructor(origin, angle, bbox) {
78
- this.origin = origin;
79
- this.angle = angle;
80
- this.bbox = bbox;
81
- }
82
- /** Get the rotation from local coordinates of this placement to world coordinates. */
83
- get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
- /** Get the transform from local coordinates of this placement to world coordinates. */
85
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
- /** Create a new Placement2d from a Placement2dProps. */
87
- static fromJSON(json) {
88
- const props = json ? json : {};
89
- return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
- }
91
- /** determine if this is 3d placement */
92
- get is3d() { return false; }
93
- /** Get the 8 corners, in world coordinates, of this placement. */
94
- getWorldCorners(out) {
95
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
- frust.multiply(this.transform);
97
- return frust;
98
- }
99
- /** Determine whether this Placement2d is valid. */
100
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
- /** Set the contents of this Placement2d from another Placement2d */
102
- setFrom(other) {
103
- this.origin.setFrom(other.origin);
104
- this.angle.setFrom(other.angle);
105
- this.bbox.setFrom(other.bbox);
106
- }
107
- /** Calculate the axis-aligned bounding box for this placement. */
108
- calculateRange() {
109
- const range = new core_geometry_1.Range3d();
110
- if (!this.isValid)
111
- return range;
112
- this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
- // low and high are not allowed to be equal
114
- range.ensureMinLengths();
115
- range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
- range.high.z = 1.0;
117
- return range;
118
- }
119
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
- */
122
- multiplyTransform(other) {
123
- const transform = other.multiplyTransformTransform(this.transform);
124
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
- if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
- this.angle = angles.yaw;
128
- this.origin.setFrom(transform.origin);
129
- }
130
- }
131
- exports.Placement2d = Placement2d;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Geometry
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.Placement2d = exports.Placement3d = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const Frustum_1 = require("../Frustum");
14
+ const IModelError_1 = require("../IModelError");
15
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
+ * All geometry of a GeometricElement are relative to its placement.
17
+ * @public
18
+ */
19
+ class Placement3d {
20
+ constructor(origin, angles, bbox) {
21
+ this.origin = origin;
22
+ this.angles = angles;
23
+ this.bbox = bbox;
24
+ }
25
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
26
+ get rotation() { return this.angles.toMatrix3d(); }
27
+ /** Get the transform from local coordinates of this placement to world coordinates. */
28
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
+ /** determine if this is 3d placement */
30
+ get is3d() { return true; }
31
+ /** Create a new Placement3d from a Placement3dProps. */
32
+ static fromJSON(json) {
33
+ const props = json ? json : {};
34
+ return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
+ }
36
+ /** Get the 8 corners, in world coordinates, of this placement. */
37
+ getWorldCorners(out) {
38
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
+ frust.multiply(this.transform);
40
+ return frust;
41
+ }
42
+ /** Set the contents of this Placement3d from another Placement3d */
43
+ setFrom(other) {
44
+ this.origin.setFrom(other.origin);
45
+ this.angles.setFrom(other.angles);
46
+ this.bbox.setFrom(other.bbox);
47
+ }
48
+ /** Determine whether this Placement3d is valid. */
49
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
+ /** Calculate the axis-aligned bounding box for this placement. */
51
+ calculateRange() {
52
+ const range = new core_geometry_1.Range3d();
53
+ if (!this.isValid)
54
+ return range;
55
+ this.transform.multiplyRange(this.bbox, range);
56
+ // low and high are not allowed to be equal
57
+ range.ensureMinLengths();
58
+ return range;
59
+ }
60
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
+ */
63
+ multiplyTransform(other) {
64
+ const transform = other.multiplyTransformTransform(this.transform);
65
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
+ if (undefined === angles)
67
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
+ this.angles = angles;
69
+ this.origin.setFrom(transform.origin);
70
+ }
71
+ }
72
+ exports.Placement3d = Placement3d;
73
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
+ * @public
75
+ */
76
+ class Placement2d {
77
+ constructor(origin, angle, bbox) {
78
+ this.origin = origin;
79
+ this.angle = angle;
80
+ this.bbox = bbox;
81
+ }
82
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
83
+ get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
+ /** Get the transform from local coordinates of this placement to world coordinates. */
85
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
+ /** Create a new Placement2d from a Placement2dProps. */
87
+ static fromJSON(json) {
88
+ const props = json ? json : {};
89
+ return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
+ }
91
+ /** determine if this is 3d placement */
92
+ get is3d() { return false; }
93
+ /** Get the 8 corners, in world coordinates, of this placement. */
94
+ getWorldCorners(out) {
95
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
+ frust.multiply(this.transform);
97
+ return frust;
98
+ }
99
+ /** Determine whether this Placement2d is valid. */
100
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
+ /** Set the contents of this Placement2d from another Placement2d */
102
+ setFrom(other) {
103
+ this.origin.setFrom(other.origin);
104
+ this.angle.setFrom(other.angle);
105
+ this.bbox.setFrom(other.bbox);
106
+ }
107
+ /** Calculate the axis-aligned bounding box for this placement. */
108
+ calculateRange() {
109
+ const range = new core_geometry_1.Range3d();
110
+ if (!this.isValid)
111
+ return range;
112
+ this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
+ // low and high are not allowed to be equal
114
+ range.ensureMinLengths();
115
+ range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
+ range.high.z = 1.0;
117
+ return range;
118
+ }
119
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
+ */
122
+ multiplyTransform(other) {
123
+ const transform = other.multiplyTransformTransform(this.transform);
124
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
+ if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
+ this.angle = angles.yaw;
128
+ this.origin.setFrom(transform.origin);
129
+ }
130
+ }
131
+ exports.Placement2d = Placement2d;
132
132
  //# sourceMappingURL=Placement.js.map
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { IModelStatus } from \"@itwin/core-bentley\";\r\nimport {\r\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\r\n} from \"@itwin/core-geometry\";\r\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\r\nimport { Frustum } from \"../Frustum\";\r\nimport { IModelError } from \"../IModelError\";\r\n\r\n/** A Range3d that is aligned with the axes of spatial coordinates.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3d = Range3d;\r\n\r\n/** The properties of a Range3d.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3dProps = Range3dProps;\r\n\r\n/** A bounding box aligned to the orientation of a 3d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox3d = Range3d;\r\n\r\n/** A bounding box aligned to the orientation of a 2d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox2d = Range2d;\r\n\r\n/** A bounding box aligned to a local coordinate system\r\n * @public\r\n * @extensions\r\n */\r\nexport type LocalAlignedBox3d = Range3d;\r\n\r\n/** Either a Placement2d or Placement3d\r\n * @public\r\n * @extensions\r\n */\r\nexport type Placement = Placement2d | Placement3d;\r\n\r\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\r\n * All geometry of a GeometricElement are relative to its placement.\r\n * @public\r\n */\r\nexport class Placement3d implements Placement3dProps {\r\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return true; }\r\n\r\n /** Create a new Placement3d from a Placement3dProps. */\r\n public static fromJSON(json?: Placement3dProps): Placement3d {\r\n const props: any = json ? json : {};\r\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\r\n }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Set the contents of this Placement3d from another Placement3d */\r\n public setFrom(other: Placement3d) {\r\n this.origin.setFrom(other.origin);\r\n this.angles.setFrom(other.angles);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Determine whether this Placement3d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(this.bbox, range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if (undefined === angles)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angles = angles;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n\r\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\r\n * @public\r\n */\r\nexport class Placement2d implements Placement2dProps {\r\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\r\n /** Create a new Placement2d from a Placement2dProps. */\r\n public static fromJSON(json?: Placement2dProps): Placement2d {\r\n const props: any = json ? json : {};\r\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\r\n }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return false; }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Determine whether this Placement2d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Set the contents of this Placement2d from another Placement2d */\r\n public setFrom(other: Placement2d) {\r\n this.origin.setFrom(other.origin);\r\n this.angle.setFrom(other.angle);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\r\n range.high.z = 1.0;\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angle = angles.yaw;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n"]}
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Geometry\n */\n\nimport { IModelStatus } from \"@itwin/core-bentley\";\nimport {\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\n} from \"@itwin/core-geometry\";\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\nimport { Frustum } from \"../Frustum\";\nimport { IModelError } from \"../IModelError\";\n\n/** A Range3d that is aligned with the axes of spatial coordinates.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3d = Range3d;\n\n/** The properties of a Range3d.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3dProps = Range3dProps;\n\n/** A bounding box aligned to the orientation of a 3d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox3d = Range3d;\n\n/** A bounding box aligned to the orientation of a 2d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox2d = Range2d;\n\n/** A bounding box aligned to a local coordinate system\n * @public\n * @extensions\n */\nexport type LocalAlignedBox3d = Range3d;\n\n/** Either a Placement2d or Placement3d\n * @public\n * @extensions\n */\nexport type Placement = Placement2d | Placement3d;\n\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\n * All geometry of a GeometricElement are relative to its placement.\n * @public\n */\nexport class Placement3d implements Placement3dProps {\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return true; }\n\n /** Create a new Placement3d from a Placement3dProps. */\n public static fromJSON(json?: Placement3dProps): Placement3d {\n const props: any = json ? json : {};\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\n }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Set the contents of this Placement3d from another Placement3d */\n public setFrom(other: Placement3d) {\n this.origin.setFrom(other.origin);\n this.angles.setFrom(other.angles);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Determine whether this Placement3d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(this.bbox, range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n return range;\n }\n\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if (undefined === angles)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angles = angles;\n this.origin.setFrom(transform.origin);\n }\n}\n\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\n * @public\n */\nexport class Placement2d implements Placement2dProps {\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\n /** Create a new Placement2d from a Placement2dProps. */\n public static fromJSON(json?: Placement2dProps): Placement2d {\n const props: any = json ? json : {};\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\n }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return false; }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Determine whether this Placement2d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Set the contents of this Placement2d from another Placement2d */\n public setFrom(other: Placement2d) {\n this.origin.setFrom(other.origin);\n this.angle.setFrom(other.angle);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\n range.high.z = 1.0;\n return range;\n }\n\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angle = angles.yaw;\n this.origin.setFrom(transform.origin);\n }\n}\n"]}