@itwin/core-common 3.4.0-dev.9 → 3.5.0-dev.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1006) hide show
  1. package/CHANGELOG.md +33 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  12. package/lib/cjs/BackgroundMapProvider.js +68 -68
  13. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  14. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  15. package/lib/cjs/BackgroundMapSettings.js +156 -156
  16. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  17. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  18. package/lib/cjs/Base64EncodedString.js +56 -56
  19. package/lib/cjs/Base64EncodedString.js.map +1 -1
  20. package/lib/cjs/BlobReader.d.ts +31 -31
  21. package/lib/cjs/BlobReader.js +84 -84
  22. package/lib/cjs/BlobReader.js.map +1 -1
  23. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  24. package/lib/cjs/BriefcaseTypes.js +95 -95
  25. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  26. package/lib/cjs/Camera.d.ts +42 -42
  27. package/lib/cjs/Camera.d.ts.map +1 -1
  28. package/lib/cjs/Camera.js +62 -58
  29. package/lib/cjs/Camera.js.map +1 -1
  30. package/lib/cjs/ChangedElements.d.ts +83 -83
  31. package/lib/cjs/ChangedElements.js +21 -21
  32. package/lib/cjs/ChangedElements.js.map +1 -1
  33. package/lib/cjs/ChangedEntities.d.ts +45 -45
  34. package/lib/cjs/ChangedEntities.js +9 -9
  35. package/lib/cjs/ChangedEntities.js.map +1 -1
  36. package/lib/cjs/ChangesetProps.d.ts +98 -98
  37. package/lib/cjs/ChangesetProps.js +22 -22
  38. package/lib/cjs/ChangesetProps.js.map +1 -1
  39. package/lib/cjs/ClipStyle.d.ts +89 -89
  40. package/lib/cjs/ClipStyle.js +123 -123
  41. package/lib/cjs/ClipStyle.js.map +1 -1
  42. package/lib/cjs/CloudStorage.d.ts +62 -47
  43. package/lib/cjs/CloudStorage.d.ts.map +1 -1
  44. package/lib/cjs/CloudStorage.js +113 -103
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -24
  47. package/lib/cjs/CloudStorageTileCache.d.ts.map +1 -1
  48. package/lib/cjs/CloudStorageTileCache.js +66 -62
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +256 -250
  51. package/lib/cjs/Code.d.ts.map +1 -1
  52. package/lib/cjs/Code.js +281 -277
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorByName.js.map +1 -1
  57. package/lib/cjs/ColorDef.d.ts +208 -208
  58. package/lib/cjs/ColorDef.d.ts.map +1 -1
  59. package/lib/cjs/ColorDef.js +571 -569
  60. package/lib/cjs/ColorDef.js.map +1 -1
  61. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  62. package/lib/cjs/CommonLoggerCategory.js +26 -26
  63. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  65. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  66. package/lib/cjs/ConcurrentQuery.js +380 -338
  67. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  68. package/lib/cjs/ContextRealityModel.d.ts +276 -255
  69. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  70. package/lib/cjs/ContextRealityModel.js +358 -325
  71. package/lib/cjs/ContextRealityModel.js.map +1 -1
  72. package/lib/cjs/DisplayStyleSettings.d.ts +584 -552
  73. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  74. package/lib/cjs/DisplayStyleSettings.js +981 -951
  75. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  76. package/lib/cjs/ECSchemaProps.d.ts +40 -0
  77. package/lib/cjs/ECSchemaProps.d.ts.map +1 -0
  78. package/lib/cjs/ECSchemaProps.js +10 -0
  79. package/lib/cjs/ECSchemaProps.js.map +1 -0
  80. package/lib/cjs/ECSqlReader.d.ts +70 -70
  81. package/lib/cjs/ECSqlReader.js +280 -280
  82. package/lib/cjs/ECSqlReader.js.map +1 -1
  83. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  84. package/lib/cjs/ECSqlTypes.js +189 -189
  85. package/lib/cjs/ECSqlTypes.js.map +1 -1
  86. package/lib/cjs/ElementProps.d.ts +476 -470
  87. package/lib/cjs/ElementProps.d.ts.map +1 -1
  88. package/lib/cjs/ElementProps.js +99 -99
  89. package/lib/cjs/ElementProps.js.map +1 -1
  90. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  91. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  92. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  93. package/lib/cjs/EntityProps.d.ts +176 -176
  94. package/lib/cjs/EntityProps.js +112 -112
  95. package/lib/cjs/EntityProps.js.map +1 -1
  96. package/lib/cjs/Environment.d.ts +61 -61
  97. package/lib/cjs/Environment.js +73 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureGates.d.ts +31 -31
  100. package/lib/cjs/FeatureGates.d.ts.map +1 -1
  101. package/lib/cjs/FeatureGates.js +55 -51
  102. package/lib/cjs/FeatureGates.js.map +1 -1
  103. package/lib/cjs/FeatureIndex.d.ts +39 -39
  104. package/lib/cjs/FeatureIndex.d.ts.map +1 -1
  105. package/lib/cjs/FeatureIndex.js +63 -59
  106. package/lib/cjs/FeatureIndex.js.map +1 -1
  107. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  108. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  109. package/lib/cjs/FeatureSymbology.js +614 -614
  110. package/lib/cjs/FeatureSymbology.js.map +1 -1
  111. package/lib/cjs/FeatureTable.d.ts +141 -141
  112. package/lib/cjs/FeatureTable.js +278 -278
  113. package/lib/cjs/FeatureTable.js.map +1 -1
  114. package/lib/cjs/Fonts.d.ts +51 -51
  115. package/lib/cjs/Fonts.d.ts.map +1 -1
  116. package/lib/cjs/Fonts.js +53 -53
  117. package/lib/cjs/Fonts.js.map +1 -1
  118. package/lib/cjs/Frustum.d.ts +114 -114
  119. package/lib/cjs/Frustum.d.ts.map +1 -1
  120. package/lib/cjs/Frustum.js +292 -258
  121. package/lib/cjs/Frustum.js.map +1 -1
  122. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  123. package/lib/cjs/GeoCoordinateServices.js +80 -80
  124. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  125. package/lib/cjs/GeometryContainment.d.ts +28 -28
  126. package/lib/cjs/GeometryContainment.js +9 -9
  127. package/lib/cjs/GeometryContainment.js.map +1 -1
  128. package/lib/cjs/GeometryParams.d.ts +130 -130
  129. package/lib/cjs/GeometryParams.js +174 -174
  130. package/lib/cjs/GeometryParams.js.map +1 -1
  131. package/lib/cjs/GeometrySummary.d.ts +45 -45
  132. package/lib/cjs/GeometrySummary.js +23 -23
  133. package/lib/cjs/GeometrySummary.js.map +1 -1
  134. package/lib/cjs/Gradient.d.ts +139 -123
  135. package/lib/cjs/Gradient.d.ts.map +1 -1
  136. package/lib/cjs/Gradient.js +455 -444
  137. package/lib/cjs/Gradient.js.map +1 -1
  138. package/lib/cjs/GraphicParams.d.ts +58 -58
  139. package/lib/cjs/GraphicParams.js +85 -85
  140. package/lib/cjs/GraphicParams.js.map +1 -1
  141. package/lib/cjs/GroundPlane.d.ts +52 -52
  142. package/lib/cjs/GroundPlane.js +64 -64
  143. package/lib/cjs/GroundPlane.js.map +1 -1
  144. package/lib/cjs/HSLColor.d.ts +20 -20
  145. package/lib/cjs/HSLColor.js +32 -32
  146. package/lib/cjs/HSLColor.js.map +1 -1
  147. package/lib/cjs/HSVColor.d.ts +30 -30
  148. package/lib/cjs/HSVColor.js +59 -59
  149. package/lib/cjs/HSVColor.js.map +1 -1
  150. package/lib/cjs/HiddenLine.d.ts +97 -97
  151. package/lib/cjs/HiddenLine.js +162 -162
  152. package/lib/cjs/HiddenLine.js.map +1 -1
  153. package/lib/cjs/Hilite.d.ts +50 -50
  154. package/lib/cjs/Hilite.js +64 -64
  155. package/lib/cjs/Hilite.js.map +1 -1
  156. package/lib/cjs/IModel.d.ts +359 -355
  157. package/lib/cjs/IModel.d.ts.map +1 -1
  158. package/lib/cjs/IModel.js +347 -340
  159. package/lib/cjs/IModel.js.map +1 -1
  160. package/lib/cjs/IModelError.d.ts +36 -36
  161. package/lib/cjs/IModelError.js +72 -72
  162. package/lib/cjs/IModelError.js.map +1 -1
  163. package/lib/cjs/IModelVersion.d.ts +68 -68
  164. package/lib/cjs/IModelVersion.js +79 -79
  165. package/lib/cjs/IModelVersion.js.map +1 -1
  166. package/lib/cjs/Image.d.ts +86 -86
  167. package/lib/cjs/Image.d.ts.map +1 -1
  168. package/lib/cjs/Image.js +128 -126
  169. package/lib/cjs/Image.js.map +1 -1
  170. package/lib/cjs/IpcAppProps.d.ts +124 -124
  171. package/lib/cjs/IpcAppProps.js +18 -18
  172. package/lib/cjs/IpcAppProps.js.map +1 -1
  173. package/lib/cjs/LightSettings.d.ts +224 -224
  174. package/lib/cjs/LightSettings.js +309 -309
  175. package/lib/cjs/LightSettings.js.map +1 -1
  176. package/lib/cjs/LinePixels.d.ts +34 -34
  177. package/lib/cjs/LinePixels.js +42 -42
  178. package/lib/cjs/LinePixels.js.map +1 -1
  179. package/lib/cjs/Localization.d.ts +111 -112
  180. package/lib/cjs/Localization.d.ts.map +1 -1
  181. package/lib/cjs/Localization.js +26 -26
  182. package/lib/cjs/Localization.js.map +1 -1
  183. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  184. package/lib/cjs/MapImagerySettings.js +80 -80
  185. package/lib/cjs/MapImagerySettings.js.map +1 -1
  186. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  187. package/lib/cjs/MapLayerSettings.js +411 -411
  188. package/lib/cjs/MapLayerSettings.js.map +1 -1
  189. package/lib/cjs/MassProperties.d.ts +64 -64
  190. package/lib/cjs/MassProperties.js +23 -23
  191. package/lib/cjs/MassProperties.js.map +1 -1
  192. package/lib/cjs/MaterialProps.d.ts +118 -118
  193. package/lib/cjs/MaterialProps.js +23 -23
  194. package/lib/cjs/MaterialProps.js.map +1 -1
  195. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  196. package/lib/cjs/ModelClipGroup.js +98 -98
  197. package/lib/cjs/ModelClipGroup.js.map +1 -1
  198. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  199. package/lib/cjs/ModelGeometryChanges.js +83 -83
  200. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  201. package/lib/cjs/ModelProps.d.ts +66 -66
  202. package/lib/cjs/ModelProps.js +9 -9
  203. package/lib/cjs/ModelProps.js.map +1 -1
  204. package/lib/cjs/NativeAppProps.d.ts +122 -122
  205. package/lib/cjs/NativeAppProps.js +30 -30
  206. package/lib/cjs/NativeAppProps.js.map +1 -1
  207. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  208. package/lib/cjs/OctEncodedNormal.js +98 -98
  209. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  210. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  211. package/lib/cjs/PlanProjectionSettings.js +63 -63
  212. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  213. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  214. package/lib/cjs/PlanarClipMask.js +136 -136
  215. package/lib/cjs/PlanarClipMask.js.map +1 -1
  216. package/lib/cjs/QPoint.d.ts +479 -299
  217. package/lib/cjs/QPoint.d.ts.map +1 -1
  218. package/lib/cjs/QPoint.js +826 -626
  219. package/lib/cjs/QPoint.js.map +1 -1
  220. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  221. package/lib/cjs/RealityDataAccessProps.js +19 -19
  222. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  223. package/lib/cjs/RealityModelDisplaySettings.d.ts +119 -0
  224. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -0
  225. package/lib/cjs/RealityModelDisplaySettings.js +115 -0
  226. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -0
  227. package/lib/cjs/Render.d.ts +89 -89
  228. package/lib/cjs/Render.d.ts.map +1 -1
  229. package/lib/cjs/Render.js +177 -169
  230. package/lib/cjs/Render.js.map +1 -1
  231. package/lib/cjs/RenderMaterial.d.ts +58 -58
  232. package/lib/cjs/RenderMaterial.js +76 -76
  233. package/lib/cjs/RenderMaterial.js.map +1 -1
  234. package/lib/cjs/RenderSchedule.d.ts +540 -540
  235. package/lib/cjs/RenderSchedule.js +1000 -1000
  236. package/lib/cjs/RenderTexture.d.ts +70 -70
  237. package/lib/cjs/RenderTexture.js +59 -59
  238. package/lib/cjs/RenderTexture.js.map +1 -1
  239. package/lib/cjs/RgbColor.d.ts +47 -39
  240. package/lib/cjs/RgbColor.d.ts.map +1 -1
  241. package/lib/cjs/RgbColor.js +77 -67
  242. package/lib/cjs/RgbColor.js.map +1 -1
  243. package/lib/cjs/RpcInterface.d.ts +33 -33
  244. package/lib/cjs/RpcInterface.js +137 -137
  245. package/lib/cjs/RpcInterface.js.map +1 -1
  246. package/lib/cjs/RpcManager.d.ts +40 -40
  247. package/lib/cjs/RpcManager.js +55 -55
  248. package/lib/cjs/RpcManager.js.map +1 -1
  249. package/lib/cjs/SessionProps.d.ts +16 -16
  250. package/lib/cjs/SessionProps.js +9 -9
  251. package/lib/cjs/SessionProps.js.map +1 -1
  252. package/lib/cjs/SkyBox.d.ts +215 -215
  253. package/lib/cjs/SkyBox.js +210 -210
  254. package/lib/cjs/SkyBox.js.map +1 -1
  255. package/lib/cjs/Snapping.d.ts +49 -49
  256. package/lib/cjs/Snapping.js +9 -9
  257. package/lib/cjs/Snapping.js.map +1 -1
  258. package/lib/cjs/SolarCalculate.d.ts +27 -27
  259. package/lib/cjs/SolarCalculate.js +211 -211
  260. package/lib/cjs/SolarCalculate.js.map +1 -1
  261. package/lib/cjs/SolarShadows.d.ts +35 -35
  262. package/lib/cjs/SolarShadows.js +62 -62
  263. package/lib/cjs/SolarShadows.js.map +1 -1
  264. package/lib/cjs/SpatialClassification.d.ts +208 -208
  265. package/lib/cjs/SpatialClassification.js +340 -340
  266. package/lib/cjs/SpatialClassification.js.map +1 -1
  267. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  268. package/lib/cjs/SubCategoryAppearance.js +96 -96
  269. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  270. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  271. package/lib/cjs/SubCategoryOverride.d.ts.map +1 -1
  272. package/lib/cjs/SubCategoryOverride.js +104 -104
  273. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  274. package/lib/cjs/TerrainSettings.d.ts +82 -77
  275. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  276. package/lib/cjs/TerrainSettings.js +102 -101
  277. package/lib/cjs/TerrainSettings.js.map +1 -1
  278. package/lib/cjs/TextureMapping.d.ts +101 -101
  279. package/lib/cjs/TextureMapping.js +174 -174
  280. package/lib/cjs/TextureMapping.js.map +1 -1
  281. package/lib/cjs/TextureProps.d.ts +65 -65
  282. package/lib/cjs/TextureProps.js +28 -28
  283. package/lib/cjs/TextureProps.js.map +1 -1
  284. package/lib/cjs/ThematicDisplay.d.ts +230 -234
  285. package/lib/cjs/ThematicDisplay.d.ts.map +1 -1
  286. package/lib/cjs/ThematicDisplay.js +344 -344
  287. package/lib/cjs/ThematicDisplay.js.map +1 -1
  288. package/lib/cjs/Thumbnail.d.ts +26 -26
  289. package/lib/cjs/Thumbnail.js +9 -9
  290. package/lib/cjs/Thumbnail.js.map +1 -1
  291. package/lib/cjs/TileProps.d.ts +82 -77
  292. package/lib/cjs/TileProps.d.ts.map +1 -1
  293. package/lib/cjs/TileProps.js +29 -18
  294. package/lib/cjs/TileProps.js.map +1 -1
  295. package/lib/cjs/Tween.d.ts +191 -191
  296. package/lib/cjs/Tween.js +570 -570
  297. package/lib/cjs/Tween.js.map +1 -1
  298. package/lib/cjs/TxnAction.d.ts +21 -21
  299. package/lib/cjs/TxnAction.js +29 -29
  300. package/lib/cjs/TxnAction.js.map +1 -1
  301. package/lib/cjs/ViewDetails.d.ts +125 -125
  302. package/lib/cjs/ViewDetails.js +158 -158
  303. package/lib/cjs/ViewDetails.js.map +1 -1
  304. package/lib/cjs/ViewFlags.d.ts +291 -291
  305. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  306. package/lib/cjs/ViewFlags.js +368 -368
  307. package/lib/cjs/ViewFlags.js.map +1 -1
  308. package/lib/cjs/ViewProps.d.ts +205 -205
  309. package/lib/cjs/ViewProps.js +9 -9
  310. package/lib/cjs/ViewProps.js.map +1 -1
  311. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  312. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  313. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  314. package/lib/cjs/core-common.d.ts +241 -239
  315. package/lib/cjs/core-common.d.ts.map +1 -1
  316. package/lib/cjs/core-common.js +257 -255
  317. package/lib/cjs/core-common.js.map +1 -1
  318. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  319. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  320. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  321. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  322. package/lib/cjs/domains/GenericElementProps.js +9 -9
  323. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  324. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  325. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  326. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  327. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  328. package/lib/cjs/geometry/AreaPattern.js +204 -204
  329. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  330. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  331. package/lib/cjs/geometry/BoundingSphere.d.ts.map +1 -1
  332. package/lib/cjs/geometry/BoundingSphere.js +30 -24
  333. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  334. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  335. package/lib/cjs/geometry/Cartographic.js +345 -345
  336. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  337. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  338. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  339. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  340. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  341. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  342. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  343. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  344. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  345. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  346. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  347. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  348. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  349. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  350. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  351. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  352. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  353. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  354. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  355. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
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  1006. package/package.json +9 -8
@@ -1,302 +1,302 @@
1
- /*---------------------------------------------------------------------------------------------
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- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
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- *--------------------------------------------------------------------------------------------*/
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- /** @packageDocumentation
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- * @module DisplayStyles
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- */
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- import { assert, JsonUtils } from "@itwin/core-bentley";
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- import { Vector3d } from "@itwin/core-geometry";
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- import { RgbColor } from "./RgbColor";
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- function extractIntensity(value, defaultValue) {
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- const maxIntensity = 5;
13
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
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- }
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- const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
- /** Describes the solar directional light associated with a [[LightSettings]].
17
- * @see [[SolarLightProps]].
18
- * @public
19
- */
20
- export class SolarLight {
21
- constructor(json) {
22
- json = json || {};
23
- this.intensity = extractIntensity(json.intensity, 1);
24
- this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
- if (json.direction)
26
- this.direction = Vector3d.fromJSON(json.direction);
27
- else
28
- this.direction = defaultSolarDirection.clone();
29
- if (typeof json.timePoint === "number")
30
- this.timePoint = json.timePoint;
31
- }
32
- toJSON() {
33
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
- const timePoint = this.timePoint;
37
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
- return undefined;
39
- const json = {};
40
- if (direction)
41
- json.direction = direction;
42
- if (undefined !== intensity)
43
- json.intensity = intensity;
44
- if (undefined !== alwaysEnabled)
45
- json.alwaysEnabled = alwaysEnabled;
46
- if (undefined !== timePoint)
47
- json.timePoint = timePoint;
48
- return json;
49
- }
50
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
- * copy if `changesProps.direction` is equal to `this.direction`.
53
- */
54
- clone(changedProps) {
55
- var _a;
56
- if (!changedProps)
57
- return this;
58
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
59
- if (undefined !== changedProps.direction)
60
- props.direction = changedProps.direction;
61
- if (undefined !== changedProps.intensity)
62
- props.intensity = changedProps.intensity;
63
- if (undefined !== changedProps.alwaysEnabled)
64
- props.alwaysEnabled = changedProps.alwaysEnabled;
65
- if (undefined !== changedProps.timePoint)
66
- props.timePoint = changedProps.timePoint;
67
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
68
- // If caller explicitly supplied a timePoint, trust it.
69
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
70
- const newDirection = Vector3d.fromJSON(changedProps.direction);
71
- if (!newDirection.isAlmostEqual(this.direction))
72
- props.timePoint = undefined;
73
- }
74
- return new SolarLight(props);
75
- }
76
- equals(rhs) {
77
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
78
- }
79
- }
80
- /** Describes the ambient light associated with a [[LightSettings]].
81
- * @see [[AmbientLightProps]]
82
- * @public
83
- */
84
- export class AmbientLight {
85
- constructor(json) {
86
- json = json || {};
87
- this.intensity = extractIntensity(json.intensity, 0.2);
88
- this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
89
- }
90
- toJSON() {
91
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
92
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
93
- if (undefined === color && undefined === intensity)
94
- return undefined;
95
- const json = {};
96
- if (color)
97
- json.color = color;
98
- if (undefined !== intensity)
99
- json.intensity = intensity;
100
- return json;
101
- }
102
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
103
- clone(changed) {
104
- var _a;
105
- if (!changed)
106
- return this;
107
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
108
- if (undefined !== changed.intensity)
109
- props.intensity = changed.intensity;
110
- if (undefined !== changed.color)
111
- props.color = changed.color;
112
- return new AmbientLight(props);
113
- }
114
- equals(rhs) {
115
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
116
- }
117
- }
118
- const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
119
- const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
120
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
121
- * @see [[HemisphereLightsProps]]
122
- * @public
123
- */
124
- export class HemisphereLights {
125
- constructor(json) {
126
- json = json || {};
127
- this.intensity = extractIntensity(json.intensity, 0);
128
- this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
129
- this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
130
- }
131
- toJSON() {
132
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
133
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
134
- const intensity = 0 === this.intensity ? undefined : this.intensity;
135
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
136
- return undefined;
137
- const json = {};
138
- if (upperColor)
139
- json.upperColor = upperColor;
140
- if (lowerColor)
141
- json.lowerColor = lowerColor;
142
- if (undefined !== intensity)
143
- json.intensity = intensity;
144
- return json;
145
- }
146
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
147
- clone(changed) {
148
- if (!changed)
149
- return this;
150
- const props = this.toJSON() || {};
151
- if (undefined !== changed.upperColor)
152
- props.upperColor = changed.upperColor;
153
- if (undefined !== changed.lowerColor)
154
- props.lowerColor = changed.lowerColor;
155
- if (undefined !== changed.intensity)
156
- props.intensity = changed.intensity;
157
- return new HemisphereLights(props);
158
- }
159
- equals(rhs) {
160
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
161
- }
162
- }
163
- function clampIntensity(intensity = 0) {
164
- return Math.max(intensity, 0);
165
- }
166
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
167
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
168
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
169
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
170
- *
171
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
172
- * aesthetically-pleasing results.
173
- * @see [[LightSettings.fresnel]].
174
- * @public
175
- */
176
- export class FresnelSettings {
177
- constructor(intensity, invert) {
178
- assert(intensity >= 0);
179
- this.intensity = intensity;
180
- this.invert = invert;
181
- }
182
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
183
- static fromJSON(props) {
184
- const intensity = clampIntensity(JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
185
- const invert = JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
186
- if (0 === intensity && !invert)
187
- return this._defaults;
188
- return new this(intensity, invert);
189
- }
190
- /** Create a new FresnelSettings.
191
- * @note Intensity values less than zero will be set to zero.
192
- */
193
- static create(intensity = 0, invert = false) {
194
- return this.fromJSON({ intensity, invert });
195
- }
196
- /** Convert to JSON representation.
197
- * @note If all settings match the default values, `undefined` will be returned.
198
- */
199
- toJSON() {
200
- if (0 === this.intensity && !this.invert)
201
- return undefined;
202
- const props = {};
203
- if (0 !== this.intensity)
204
- props.intensity = this.intensity;
205
- if (this.invert)
206
- props.invert = true;
207
- return props;
208
- }
209
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
210
- clone(changedProps) {
211
- var _a, _b;
212
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
213
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
214
- return this;
215
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
216
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
217
- return FresnelSettings.fromJSON({ intensity, invert });
218
- }
219
- /** Return true if these settings are equivalent to `rhs`. */
220
- equals(rhs) {
221
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
222
- }
223
- }
224
- FresnelSettings._defaults = new FresnelSettings(0, false);
225
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
226
- * @see [[LightSettingsProps]]
227
- * @public
228
- */
229
- export class LightSettings {
230
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
231
- this.solar = solar;
232
- this.ambient = ambient;
233
- this.hemisphere = hemisphere;
234
- this.portraitIntensity = portraitIntensity;
235
- this.specularIntensity = specularIntensity;
236
- this.numCels = numCels;
237
- this.fresnel = fresnel;
238
- }
239
- static fromJSON(props) {
240
- var _a;
241
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
242
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
243
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
244
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
245
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
246
- const numCels = JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
247
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
248
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
249
- }
250
- toJSON() {
251
- const solar = this.solar.toJSON();
252
- const ambient = this.ambient.toJSON();
253
- const hemisphere = this.hemisphere.toJSON();
254
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
255
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
256
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
257
- const fresnel = this.fresnel.toJSON();
258
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
259
- return undefined;
260
- const json = {};
261
- if (solar)
262
- json.solar = solar;
263
- if (ambient)
264
- json.ambient = ambient;
265
- if (hemisphere)
266
- json.hemisphere = hemisphere;
267
- if (portrait)
268
- json.portrait = portrait;
269
- if (undefined !== specularIntensity)
270
- json.specularIntensity = specularIntensity;
271
- if (undefined !== numCels)
272
- json.numCels = numCels;
273
- if (fresnel)
274
- json.fresnel = fresnel;
275
- return json;
276
- }
277
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
278
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
279
- * ` clone({ ambient: { intensity: 0.5 } })`
280
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
281
- */
282
- clone(changed) {
283
- var _a, _b, _c, _d;
284
- if (!changed)
285
- return this;
286
- const solar = this.solar.clone(changed.solar);
287
- const ambient = this.ambient.clone(changed.ambient);
288
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
289
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
290
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
291
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
292
- const fresnel = this.fresnel.clone(changed.fresnel);
293
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
294
- }
295
- equals(rhs) {
296
- if (this === rhs)
297
- return true;
298
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
299
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
300
- }
301
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ import { assert, JsonUtils } from "@itwin/core-bentley";
9
+ import { Vector3d } from "@itwin/core-geometry";
10
+ import { RgbColor } from "./RgbColor";
11
+ function extractIntensity(value, defaultValue) {
12
+ const maxIntensity = 5;
13
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
+ }
15
+ const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
+ /** Describes the solar directional light associated with a [[LightSettings]].
17
+ * @see [[SolarLightProps]].
18
+ * @public
19
+ */
20
+ export class SolarLight {
21
+ constructor(json) {
22
+ json = json || {};
23
+ this.intensity = extractIntensity(json.intensity, 1);
24
+ this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
+ if (json.direction)
26
+ this.direction = Vector3d.fromJSON(json.direction);
27
+ else
28
+ this.direction = defaultSolarDirection.clone();
29
+ if (typeof json.timePoint === "number")
30
+ this.timePoint = json.timePoint;
31
+ }
32
+ toJSON() {
33
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
+ const timePoint = this.timePoint;
37
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
+ return undefined;
39
+ const json = {};
40
+ if (direction)
41
+ json.direction = direction;
42
+ if (undefined !== intensity)
43
+ json.intensity = intensity;
44
+ if (undefined !== alwaysEnabled)
45
+ json.alwaysEnabled = alwaysEnabled;
46
+ if (undefined !== timePoint)
47
+ json.timePoint = timePoint;
48
+ return json;
49
+ }
50
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
+ * copy if `changesProps.direction` is equal to `this.direction`.
53
+ */
54
+ clone(changedProps) {
55
+ var _a;
56
+ if (!changedProps)
57
+ return this;
58
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
59
+ if (undefined !== changedProps.direction)
60
+ props.direction = changedProps.direction;
61
+ if (undefined !== changedProps.intensity)
62
+ props.intensity = changedProps.intensity;
63
+ if (undefined !== changedProps.alwaysEnabled)
64
+ props.alwaysEnabled = changedProps.alwaysEnabled;
65
+ if (undefined !== changedProps.timePoint)
66
+ props.timePoint = changedProps.timePoint;
67
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
68
+ // If caller explicitly supplied a timePoint, trust it.
69
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
70
+ const newDirection = Vector3d.fromJSON(changedProps.direction);
71
+ if (!newDirection.isAlmostEqual(this.direction))
72
+ props.timePoint = undefined;
73
+ }
74
+ return new SolarLight(props);
75
+ }
76
+ equals(rhs) {
77
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
78
+ }
79
+ }
80
+ /** Describes the ambient light associated with a [[LightSettings]].
81
+ * @see [[AmbientLightProps]]
82
+ * @public
83
+ */
84
+ export class AmbientLight {
85
+ constructor(json) {
86
+ json = json || {};
87
+ this.intensity = extractIntensity(json.intensity, 0.2);
88
+ this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
89
+ }
90
+ toJSON() {
91
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
92
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
93
+ if (undefined === color && undefined === intensity)
94
+ return undefined;
95
+ const json = {};
96
+ if (color)
97
+ json.color = color;
98
+ if (undefined !== intensity)
99
+ json.intensity = intensity;
100
+ return json;
101
+ }
102
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
103
+ clone(changed) {
104
+ var _a;
105
+ if (!changed)
106
+ return this;
107
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
108
+ if (undefined !== changed.intensity)
109
+ props.intensity = changed.intensity;
110
+ if (undefined !== changed.color)
111
+ props.color = changed.color;
112
+ return new AmbientLight(props);
113
+ }
114
+ equals(rhs) {
115
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
116
+ }
117
+ }
118
+ const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
119
+ const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
120
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
121
+ * @see [[HemisphereLightsProps]]
122
+ * @public
123
+ */
124
+ export class HemisphereLights {
125
+ constructor(json) {
126
+ json = json || {};
127
+ this.intensity = extractIntensity(json.intensity, 0);
128
+ this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
129
+ this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
130
+ }
131
+ toJSON() {
132
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
133
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
134
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
135
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
136
+ return undefined;
137
+ const json = {};
138
+ if (upperColor)
139
+ json.upperColor = upperColor;
140
+ if (lowerColor)
141
+ json.lowerColor = lowerColor;
142
+ if (undefined !== intensity)
143
+ json.intensity = intensity;
144
+ return json;
145
+ }
146
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
147
+ clone(changed) {
148
+ if (!changed)
149
+ return this;
150
+ const props = this.toJSON() || {};
151
+ if (undefined !== changed.upperColor)
152
+ props.upperColor = changed.upperColor;
153
+ if (undefined !== changed.lowerColor)
154
+ props.lowerColor = changed.lowerColor;
155
+ if (undefined !== changed.intensity)
156
+ props.intensity = changed.intensity;
157
+ return new HemisphereLights(props);
158
+ }
159
+ equals(rhs) {
160
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
161
+ }
162
+ }
163
+ function clampIntensity(intensity = 0) {
164
+ return Math.max(intensity, 0);
165
+ }
166
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
167
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
168
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
169
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
170
+ *
171
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
172
+ * aesthetically-pleasing results.
173
+ * @see [[LightSettings.fresnel]].
174
+ * @public
175
+ */
176
+ export class FresnelSettings {
177
+ constructor(intensity, invert) {
178
+ assert(intensity >= 0);
179
+ this.intensity = intensity;
180
+ this.invert = invert;
181
+ }
182
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
183
+ static fromJSON(props) {
184
+ const intensity = clampIntensity(JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
185
+ const invert = JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
186
+ if (0 === intensity && !invert)
187
+ return this._defaults;
188
+ return new this(intensity, invert);
189
+ }
190
+ /** Create a new FresnelSettings.
191
+ * @note Intensity values less than zero will be set to zero.
192
+ */
193
+ static create(intensity = 0, invert = false) {
194
+ return this.fromJSON({ intensity, invert });
195
+ }
196
+ /** Convert to JSON representation.
197
+ * @note If all settings match the default values, `undefined` will be returned.
198
+ */
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+ toJSON() {
200
+ if (0 === this.intensity && !this.invert)
201
+ return undefined;
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+ const props = {};
203
+ if (0 !== this.intensity)
204
+ props.intensity = this.intensity;
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+ if (this.invert)
206
+ props.invert = true;
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+ return props;
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+ }
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+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
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+ clone(changedProps) {
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+ var _a, _b;
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+ if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
213
+ && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
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+ return this;
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+ const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
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+ const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
217
+ return FresnelSettings.fromJSON({ intensity, invert });
218
+ }
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+ /** Return true if these settings are equivalent to `rhs`. */
220
+ equals(rhs) {
221
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
222
+ }
223
+ }
224
+ FresnelSettings._defaults = new FresnelSettings(0, false);
225
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
226
+ * @see [[LightSettingsProps]]
227
+ * @public
228
+ */
229
+ export class LightSettings {
230
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
231
+ this.solar = solar;
232
+ this.ambient = ambient;
233
+ this.hemisphere = hemisphere;
234
+ this.portraitIntensity = portraitIntensity;
235
+ this.specularIntensity = specularIntensity;
236
+ this.numCels = numCels;
237
+ this.fresnel = fresnel;
238
+ }
239
+ static fromJSON(props) {
240
+ var _a;
241
+ const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
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+ const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
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+ const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
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+ const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
245
+ const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
246
+ const numCels = JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
247
+ const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
248
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
249
+ }
250
+ toJSON() {
251
+ const solar = this.solar.toJSON();
252
+ const ambient = this.ambient.toJSON();
253
+ const hemisphere = this.hemisphere.toJSON();
254
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
255
+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
256
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
257
+ const fresnel = this.fresnel.toJSON();
258
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
259
+ return undefined;
260
+ const json = {};
261
+ if (solar)
262
+ json.solar = solar;
263
+ if (ambient)
264
+ json.ambient = ambient;
265
+ if (hemisphere)
266
+ json.hemisphere = hemisphere;
267
+ if (portrait)
268
+ json.portrait = portrait;
269
+ if (undefined !== specularIntensity)
270
+ json.specularIntensity = specularIntensity;
271
+ if (undefined !== numCels)
272
+ json.numCels = numCels;
273
+ if (fresnel)
274
+ json.fresnel = fresnel;
275
+ return json;
276
+ }
277
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
278
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
279
+ * ` clone({ ambient: { intensity: 0.5 } })`
280
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
281
+ */
282
+ clone(changed) {
283
+ var _a, _b, _c, _d;
284
+ if (!changed)
285
+ return this;
286
+ const solar = this.solar.clone(changed.solar);
287
+ const ambient = this.ambient.clone(changed.ambient);
288
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
289
+ const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
290
+ const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
291
+ const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
292
+ const fresnel = this.fresnel.clone(changed.fresnel);
293
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
294
+ }
295
+ equals(rhs) {
296
+ if (this === rhs)
297
+ return true;
298
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
299
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
300
+ }
301
+ }
302
302
  //# sourceMappingURL=LightSettings.js.map