@itwin/core-common 3.4.0-dev.9 → 3.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1006) hide show
  1. package/CHANGELOG.md +75 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  12. package/lib/cjs/BackgroundMapProvider.js +68 -68
  13. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  14. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  15. package/lib/cjs/BackgroundMapSettings.js +156 -156
  16. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  17. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  18. package/lib/cjs/Base64EncodedString.js +56 -56
  19. package/lib/cjs/Base64EncodedString.js.map +1 -1
  20. package/lib/cjs/BlobReader.d.ts +31 -31
  21. package/lib/cjs/BlobReader.js +84 -84
  22. package/lib/cjs/BlobReader.js.map +1 -1
  23. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  24. package/lib/cjs/BriefcaseTypes.js +95 -95
  25. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  26. package/lib/cjs/Camera.d.ts +42 -42
  27. package/lib/cjs/Camera.d.ts.map +1 -1
  28. package/lib/cjs/Camera.js +62 -58
  29. package/lib/cjs/Camera.js.map +1 -1
  30. package/lib/cjs/ChangedElements.d.ts +83 -83
  31. package/lib/cjs/ChangedElements.js +21 -21
  32. package/lib/cjs/ChangedElements.js.map +1 -1
  33. package/lib/cjs/ChangedEntities.d.ts +45 -45
  34. package/lib/cjs/ChangedEntities.js +9 -9
  35. package/lib/cjs/ChangedEntities.js.map +1 -1
  36. package/lib/cjs/ChangesetProps.d.ts +98 -98
  37. package/lib/cjs/ChangesetProps.js +22 -22
  38. package/lib/cjs/ChangesetProps.js.map +1 -1
  39. package/lib/cjs/ClipStyle.d.ts +89 -89
  40. package/lib/cjs/ClipStyle.js +123 -123
  41. package/lib/cjs/ClipStyle.js.map +1 -1
  42. package/lib/cjs/CloudStorage.d.ts +62 -47
  43. package/lib/cjs/CloudStorage.d.ts.map +1 -1
  44. package/lib/cjs/CloudStorage.js +113 -103
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -24
  47. package/lib/cjs/CloudStorageTileCache.d.ts.map +1 -1
  48. package/lib/cjs/CloudStorageTileCache.js +66 -62
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +256 -250
  51. package/lib/cjs/Code.d.ts.map +1 -1
  52. package/lib/cjs/Code.js +281 -277
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorByName.js.map +1 -1
  57. package/lib/cjs/ColorDef.d.ts +208 -208
  58. package/lib/cjs/ColorDef.d.ts.map +1 -1
  59. package/lib/cjs/ColorDef.js +571 -569
  60. package/lib/cjs/ColorDef.js.map +1 -1
  61. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  62. package/lib/cjs/CommonLoggerCategory.js +26 -26
  63. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  65. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  66. package/lib/cjs/ConcurrentQuery.js +380 -338
  67. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  68. package/lib/cjs/ContextRealityModel.d.ts +255 -255
  69. package/lib/cjs/ContextRealityModel.js +325 -325
  70. package/lib/cjs/ContextRealityModel.js.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.d.ts +552 -552
  72. package/lib/cjs/DisplayStyleSettings.js +951 -951
  73. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  74. package/lib/cjs/ECSchemaProps.d.ts +40 -0
  75. package/lib/cjs/ECSchemaProps.d.ts.map +1 -0
  76. package/lib/cjs/ECSchemaProps.js +10 -0
  77. package/lib/cjs/ECSchemaProps.js.map +1 -0
  78. package/lib/cjs/ECSqlReader.d.ts +70 -70
  79. package/lib/cjs/ECSqlReader.js +280 -280
  80. package/lib/cjs/ECSqlReader.js.map +1 -1
  81. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  82. package/lib/cjs/ECSqlTypes.js +189 -189
  83. package/lib/cjs/ECSqlTypes.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +476 -470
  85. package/lib/cjs/ElementProps.d.ts.map +1 -1
  86. package/lib/cjs/ElementProps.js +99 -99
  87. package/lib/cjs/ElementProps.js.map +1 -1
  88. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  89. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  90. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  91. package/lib/cjs/EntityProps.d.ts +176 -176
  92. package/lib/cjs/EntityProps.js +112 -112
  93. package/lib/cjs/EntityProps.js.map +1 -1
  94. package/lib/cjs/EntityReference.d.ts +52 -0
  95. package/lib/cjs/EntityReference.d.ts.map +1 -0
  96. package/lib/cjs/EntityReference.js +57 -0
  97. package/lib/cjs/EntityReference.js.map +1 -0
  98. package/lib/cjs/Environment.d.ts +61 -61
  99. package/lib/cjs/Environment.js +73 -73
  100. package/lib/cjs/Environment.js.map +1 -1
  101. package/lib/cjs/FeatureGates.d.ts +31 -31
  102. package/lib/cjs/FeatureGates.d.ts.map +1 -1
  103. package/lib/cjs/FeatureGates.js +55 -51
  104. package/lib/cjs/FeatureGates.js.map +1 -1
  105. package/lib/cjs/FeatureIndex.d.ts +39 -39
  106. package/lib/cjs/FeatureIndex.d.ts.map +1 -1
  107. package/lib/cjs/FeatureIndex.js +63 -59
  108. package/lib/cjs/FeatureIndex.js.map +1 -1
  109. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  110. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  111. package/lib/cjs/FeatureSymbology.js +614 -614
  112. package/lib/cjs/FeatureSymbology.js.map +1 -1
  113. package/lib/cjs/FeatureTable.d.ts +141 -141
  114. package/lib/cjs/FeatureTable.js +278 -278
  115. package/lib/cjs/FeatureTable.js.map +1 -1
  116. package/lib/cjs/Fonts.d.ts +51 -51
  117. package/lib/cjs/Fonts.d.ts.map +1 -1
  118. package/lib/cjs/Fonts.js +53 -53
  119. package/lib/cjs/Fonts.js.map +1 -1
  120. package/lib/cjs/Frustum.d.ts +114 -114
  121. package/lib/cjs/Frustum.d.ts.map +1 -1
  122. package/lib/cjs/Frustum.js +292 -258
  123. package/lib/cjs/Frustum.js.map +1 -1
  124. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  125. package/lib/cjs/GeoCoordinateServices.js +80 -80
  126. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  127. package/lib/cjs/GeometryContainment.d.ts +28 -28
  128. package/lib/cjs/GeometryContainment.js +9 -9
  129. package/lib/cjs/GeometryContainment.js.map +1 -1
  130. package/lib/cjs/GeometryParams.d.ts +130 -130
  131. package/lib/cjs/GeometryParams.js +174 -174
  132. package/lib/cjs/GeometryParams.js.map +1 -1
  133. package/lib/cjs/GeometrySummary.d.ts +45 -45
  134. package/lib/cjs/GeometrySummary.js +23 -23
  135. package/lib/cjs/GeometrySummary.js.map +1 -1
  136. package/lib/cjs/Gradient.d.ts +139 -123
  137. package/lib/cjs/Gradient.d.ts.map +1 -1
  138. package/lib/cjs/Gradient.js +455 -444
  139. package/lib/cjs/Gradient.js.map +1 -1
  140. package/lib/cjs/GraphicParams.d.ts +58 -58
  141. package/lib/cjs/GraphicParams.js +85 -85
  142. package/lib/cjs/GraphicParams.js.map +1 -1
  143. package/lib/cjs/GroundPlane.d.ts +52 -52
  144. package/lib/cjs/GroundPlane.js +64 -64
  145. package/lib/cjs/GroundPlane.js.map +1 -1
  146. package/lib/cjs/HSLColor.d.ts +20 -20
  147. package/lib/cjs/HSLColor.js +32 -32
  148. package/lib/cjs/HSLColor.js.map +1 -1
  149. package/lib/cjs/HSVColor.d.ts +30 -30
  150. package/lib/cjs/HSVColor.js +59 -59
  151. package/lib/cjs/HSVColor.js.map +1 -1
  152. package/lib/cjs/HiddenLine.d.ts +97 -97
  153. package/lib/cjs/HiddenLine.js +162 -162
  154. package/lib/cjs/HiddenLine.js.map +1 -1
  155. package/lib/cjs/Hilite.d.ts +50 -50
  156. package/lib/cjs/Hilite.js +64 -64
  157. package/lib/cjs/Hilite.js.map +1 -1
  158. package/lib/cjs/IModel.d.ts +359 -355
  159. package/lib/cjs/IModel.d.ts.map +1 -1
  160. package/lib/cjs/IModel.js +347 -340
  161. package/lib/cjs/IModel.js.map +1 -1
  162. package/lib/cjs/IModelError.d.ts +36 -36
  163. package/lib/cjs/IModelError.js +72 -72
  164. package/lib/cjs/IModelError.js.map +1 -1
  165. package/lib/cjs/IModelVersion.d.ts +68 -68
  166. package/lib/cjs/IModelVersion.js +79 -79
  167. package/lib/cjs/IModelVersion.js.map +1 -1
  168. package/lib/cjs/Image.d.ts +86 -86
  169. package/lib/cjs/Image.d.ts.map +1 -1
  170. package/lib/cjs/Image.js +128 -126
  171. package/lib/cjs/Image.js.map +1 -1
  172. package/lib/cjs/IpcAppProps.d.ts +124 -124
  173. package/lib/cjs/IpcAppProps.js +18 -18
  174. package/lib/cjs/IpcAppProps.js.map +1 -1
  175. package/lib/cjs/LightSettings.d.ts +224 -224
  176. package/lib/cjs/LightSettings.js +309 -309
  177. package/lib/cjs/LightSettings.js.map +1 -1
  178. package/lib/cjs/LinePixels.d.ts +34 -34
  179. package/lib/cjs/LinePixels.js +42 -42
  180. package/lib/cjs/LinePixels.js.map +1 -1
  181. package/lib/cjs/Localization.d.ts +111 -112
  182. package/lib/cjs/Localization.d.ts.map +1 -1
  183. package/lib/cjs/Localization.js +26 -26
  184. package/lib/cjs/Localization.js.map +1 -1
  185. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  186. package/lib/cjs/MapImagerySettings.js +80 -80
  187. package/lib/cjs/MapImagerySettings.js.map +1 -1
  188. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  189. package/lib/cjs/MapLayerSettings.js +411 -411
  190. package/lib/cjs/MapLayerSettings.js.map +1 -1
  191. package/lib/cjs/MassProperties.d.ts +64 -64
  192. package/lib/cjs/MassProperties.js +23 -23
  193. package/lib/cjs/MassProperties.js.map +1 -1
  194. package/lib/cjs/MaterialProps.d.ts +118 -118
  195. package/lib/cjs/MaterialProps.js +23 -23
  196. package/lib/cjs/MaterialProps.js.map +1 -1
  197. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  198. package/lib/cjs/ModelClipGroup.js +98 -98
  199. package/lib/cjs/ModelClipGroup.js.map +1 -1
  200. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  201. package/lib/cjs/ModelGeometryChanges.js +83 -83
  202. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  203. package/lib/cjs/ModelProps.d.ts +67 -66
  204. package/lib/cjs/ModelProps.d.ts.map +1 -1
  205. package/lib/cjs/ModelProps.js +9 -9
  206. package/lib/cjs/ModelProps.js.map +1 -1
  207. package/lib/cjs/NativeAppProps.d.ts +122 -122
  208. package/lib/cjs/NativeAppProps.js +30 -30
  209. package/lib/cjs/NativeAppProps.js.map +1 -1
  210. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  211. package/lib/cjs/OctEncodedNormal.js +98 -98
  212. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  213. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  214. package/lib/cjs/PlanProjectionSettings.js +63 -63
  215. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  216. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  217. package/lib/cjs/PlanarClipMask.js +136 -136
  218. package/lib/cjs/PlanarClipMask.js.map +1 -1
  219. package/lib/cjs/QPoint.d.ts +479 -299
  220. package/lib/cjs/QPoint.d.ts.map +1 -1
  221. package/lib/cjs/QPoint.js +826 -626
  222. package/lib/cjs/QPoint.js.map +1 -1
  223. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  224. package/lib/cjs/RealityDataAccessProps.js +19 -19
  225. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  226. package/lib/cjs/Render.d.ts +89 -89
  227. package/lib/cjs/Render.d.ts.map +1 -1
  228. package/lib/cjs/Render.js +177 -169
  229. package/lib/cjs/Render.js.map +1 -1
  230. package/lib/cjs/RenderMaterial.d.ts +58 -58
  231. package/lib/cjs/RenderMaterial.js +76 -76
  232. package/lib/cjs/RenderMaterial.js.map +1 -1
  233. package/lib/cjs/RenderSchedule.d.ts +541 -540
  234. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  235. package/lib/cjs/RenderSchedule.js +1000 -1000
  236. package/lib/cjs/RenderSchedule.js.map +1 -1
  237. package/lib/cjs/RenderTexture.d.ts +70 -70
  238. package/lib/cjs/RenderTexture.js +59 -59
  239. package/lib/cjs/RenderTexture.js.map +1 -1
  240. package/lib/cjs/RgbColor.d.ts +39 -39
  241. package/lib/cjs/RgbColor.js +67 -67
  242. package/lib/cjs/RgbColor.js.map +1 -1
  243. package/lib/cjs/RpcInterface.d.ts +33 -33
  244. package/lib/cjs/RpcInterface.js +137 -137
  245. package/lib/cjs/RpcInterface.js.map +1 -1
  246. package/lib/cjs/RpcManager.d.ts +40 -40
  247. package/lib/cjs/RpcManager.js +55 -55
  248. package/lib/cjs/RpcManager.js.map +1 -1
  249. package/lib/cjs/SessionProps.d.ts +16 -16
  250. package/lib/cjs/SessionProps.js +9 -9
  251. package/lib/cjs/SessionProps.js.map +1 -1
  252. package/lib/cjs/SkyBox.d.ts +215 -215
  253. package/lib/cjs/SkyBox.js +210 -210
  254. package/lib/cjs/SkyBox.js.map +1 -1
  255. package/lib/cjs/Snapping.d.ts +49 -49
  256. package/lib/cjs/Snapping.js +9 -9
  257. package/lib/cjs/Snapping.js.map +1 -1
  258. package/lib/cjs/SolarCalculate.d.ts +27 -27
  259. package/lib/cjs/SolarCalculate.js +211 -211
  260. package/lib/cjs/SolarCalculate.js.map +1 -1
  261. package/lib/cjs/SolarShadows.d.ts +35 -35
  262. package/lib/cjs/SolarShadows.js +62 -62
  263. package/lib/cjs/SolarShadows.js.map +1 -1
  264. package/lib/cjs/SpatialClassification.d.ts +208 -208
  265. package/lib/cjs/SpatialClassification.js +340 -340
  266. package/lib/cjs/SpatialClassification.js.map +1 -1
  267. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  268. package/lib/cjs/SubCategoryAppearance.js +96 -96
  269. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  270. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  271. package/lib/cjs/SubCategoryOverride.d.ts.map +1 -1
  272. package/lib/cjs/SubCategoryOverride.js +104 -104
  273. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  274. package/lib/cjs/TerrainSettings.d.ts +82 -77
  275. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  276. package/lib/cjs/TerrainSettings.js +102 -101
  277. package/lib/cjs/TerrainSettings.js.map +1 -1
  278. package/lib/cjs/TextureMapping.d.ts +101 -101
  279. package/lib/cjs/TextureMapping.js +174 -174
  280. package/lib/cjs/TextureMapping.js.map +1 -1
  281. package/lib/cjs/TextureProps.d.ts +65 -65
  282. package/lib/cjs/TextureProps.js +28 -28
  283. package/lib/cjs/TextureProps.js.map +1 -1
  284. package/lib/cjs/ThematicDisplay.d.ts +230 -234
  285. package/lib/cjs/ThematicDisplay.d.ts.map +1 -1
  286. package/lib/cjs/ThematicDisplay.js +344 -344
  287. package/lib/cjs/ThematicDisplay.js.map +1 -1
  288. package/lib/cjs/Thumbnail.d.ts +26 -26
  289. package/lib/cjs/Thumbnail.js +9 -9
  290. package/lib/cjs/Thumbnail.js.map +1 -1
  291. package/lib/cjs/TileProps.d.ts +82 -77
  292. package/lib/cjs/TileProps.d.ts.map +1 -1
  293. package/lib/cjs/TileProps.js +29 -18
  294. package/lib/cjs/TileProps.js.map +1 -1
  295. package/lib/cjs/Tween.d.ts +191 -191
  296. package/lib/cjs/Tween.js +570 -570
  297. package/lib/cjs/Tween.js.map +1 -1
  298. package/lib/cjs/TxnAction.d.ts +21 -21
  299. package/lib/cjs/TxnAction.js +29 -29
  300. package/lib/cjs/TxnAction.js.map +1 -1
  301. package/lib/cjs/ViewDetails.d.ts +125 -125
  302. package/lib/cjs/ViewDetails.js +158 -158
  303. package/lib/cjs/ViewDetails.js.map +1 -1
  304. package/lib/cjs/ViewFlags.d.ts +291 -291
  305. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  306. package/lib/cjs/ViewFlags.js +368 -368
  307. package/lib/cjs/ViewFlags.js.map +1 -1
  308. package/lib/cjs/ViewProps.d.ts +205 -205
  309. package/lib/cjs/ViewProps.js +9 -9
  310. package/lib/cjs/ViewProps.js.map +1 -1
  311. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  312. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  313. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  314. package/lib/cjs/core-common.d.ts +241 -239
  315. package/lib/cjs/core-common.d.ts.map +1 -1
  316. package/lib/cjs/core-common.js +257 -255
  317. package/lib/cjs/core-common.js.map +1 -1
  318. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  319. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  320. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  321. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  322. package/lib/cjs/domains/GenericElementProps.js +9 -9
  323. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  324. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  325. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  326. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  327. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  328. package/lib/cjs/geometry/AreaPattern.js +204 -204
  329. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  330. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  331. package/lib/cjs/geometry/BoundingSphere.d.ts.map +1 -1
  332. package/lib/cjs/geometry/BoundingSphere.js +30 -24
  333. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  334. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  335. package/lib/cjs/geometry/Cartographic.js +345 -345
  336. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  337. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  338. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  339. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  340. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  341. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  342. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  343. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  344. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  345. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  346. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  347. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  348. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  349. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  350. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  351. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  352. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  353. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  354. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  355. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
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@@ -1,96 +1,96 @@
1
- /** @packageDocumentation
2
- * @module Geometry
3
- */
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- import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
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- import { Placement2dProps, Placement3dProps } from "../ElementProps";
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- import { Frustum } from "../Frustum";
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- /** A Range3d that is aligned with the axes of spatial coordinates.
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- * @public
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- * @extensions
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- */
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- export declare type AxisAlignedBox3d = Range3d;
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- /** The properties of a Range3d.
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- * @public
14
- * @extensions
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- */
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- export declare type AxisAlignedBox3dProps = Range3dProps;
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- /** A bounding box aligned to the orientation of a 3d Element
18
- * @public
19
- * @extensions
20
- */
21
- export declare type ElementAlignedBox3d = Range3d;
22
- /** A bounding box aligned to the orientation of a 2d Element
23
- * @public
24
- * @extensions
25
- */
26
- export declare type ElementAlignedBox2d = Range2d;
27
- /** A bounding box aligned to a local coordinate system
28
- * @public
29
- * @extensions
30
- */
31
- export declare type LocalAlignedBox3d = Range3d;
32
- /** Either a Placement2d or Placement3d
33
- * @public
34
- * @extensions
35
- */
36
- export declare type Placement = Placement2d | Placement3d;
37
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
- * All geometry of a GeometricElement are relative to its placement.
39
- * @public
40
- */
41
- export declare class Placement3d implements Placement3dProps {
42
- origin: Point3d;
43
- angles: YawPitchRollAngles;
44
- bbox: ElementAlignedBox3d;
45
- constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
- /** Get the rotation from local coordinates of this placement to world coordinates. */
47
- get rotation(): Matrix3d;
48
- /** Get the transform from local coordinates of this placement to world coordinates. */
49
- get transform(): Transform;
50
- /** determine if this is 3d placement */
51
- get is3d(): boolean;
52
- /** Create a new Placement3d from a Placement3dProps. */
53
- static fromJSON(json?: Placement3dProps): Placement3d;
54
- /** Get the 8 corners, in world coordinates, of this placement. */
55
- getWorldCorners(out?: Frustum): Frustum;
56
- /** Set the contents of this Placement3d from another Placement3d */
57
- setFrom(other: Placement3d): void;
58
- /** Determine whether this Placement3d is valid. */
59
- get isValid(): boolean;
60
- /** Calculate the axis-aligned bounding box for this placement. */
61
- calculateRange(): AxisAlignedBox3d;
62
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
- */
65
- multiplyTransform(other: Transform): void;
66
- }
67
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
- * @public
69
- */
70
- export declare class Placement2d implements Placement2dProps {
71
- origin: Point2d;
72
- angle: Angle;
73
- bbox: ElementAlignedBox2d;
74
- constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
- /** Get the rotation from local coordinates of this placement to world coordinates. */
76
- get rotation(): Matrix3d;
77
- /** Get the transform from local coordinates of this placement to world coordinates. */
78
- get transform(): Transform;
79
- /** Create a new Placement2d from a Placement2dProps. */
80
- static fromJSON(json?: Placement2dProps): Placement2d;
81
- /** determine if this is 3d placement */
82
- get is3d(): boolean;
83
- /** Get the 8 corners, in world coordinates, of this placement. */
84
- getWorldCorners(out?: Frustum): Frustum;
85
- /** Determine whether this Placement2d is valid. */
86
- get isValid(): boolean;
87
- /** Set the contents of this Placement2d from another Placement2d */
88
- setFrom(other: Placement2d): void;
89
- /** Calculate the axis-aligned bounding box for this placement. */
90
- calculateRange(): AxisAlignedBox3d;
91
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
- */
94
- multiplyTransform(other: Transform): void;
95
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
+ import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
+ import { Frustum } from "../Frustum";
7
+ /** A Range3d that is aligned with the axes of spatial coordinates.
8
+ * @public
9
+ * @extensions
10
+ */
11
+ export declare type AxisAlignedBox3d = Range3d;
12
+ /** The properties of a Range3d.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ export declare type AxisAlignedBox3dProps = Range3dProps;
17
+ /** A bounding box aligned to the orientation of a 3d Element
18
+ * @public
19
+ * @extensions
20
+ */
21
+ export declare type ElementAlignedBox3d = Range3d;
22
+ /** A bounding box aligned to the orientation of a 2d Element
23
+ * @public
24
+ * @extensions
25
+ */
26
+ export declare type ElementAlignedBox2d = Range2d;
27
+ /** A bounding box aligned to a local coordinate system
28
+ * @public
29
+ * @extensions
30
+ */
31
+ export declare type LocalAlignedBox3d = Range3d;
32
+ /** Either a Placement2d or Placement3d
33
+ * @public
34
+ * @extensions
35
+ */
36
+ export declare type Placement = Placement2d | Placement3d;
37
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
+ * All geometry of a GeometricElement are relative to its placement.
39
+ * @public
40
+ */
41
+ export declare class Placement3d implements Placement3dProps {
42
+ origin: Point3d;
43
+ angles: YawPitchRollAngles;
44
+ bbox: ElementAlignedBox3d;
45
+ constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
47
+ get rotation(): Matrix3d;
48
+ /** Get the transform from local coordinates of this placement to world coordinates. */
49
+ get transform(): Transform;
50
+ /** determine if this is 3d placement */
51
+ get is3d(): boolean;
52
+ /** Create a new Placement3d from a Placement3dProps. */
53
+ static fromJSON(json?: Placement3dProps): Placement3d;
54
+ /** Get the 8 corners, in world coordinates, of this placement. */
55
+ getWorldCorners(out?: Frustum): Frustum;
56
+ /** Set the contents of this Placement3d from another Placement3d */
57
+ setFrom(other: Placement3d): void;
58
+ /** Determine whether this Placement3d is valid. */
59
+ get isValid(): boolean;
60
+ /** Calculate the axis-aligned bounding box for this placement. */
61
+ calculateRange(): AxisAlignedBox3d;
62
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
+ */
65
+ multiplyTransform(other: Transform): void;
66
+ }
67
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
+ * @public
69
+ */
70
+ export declare class Placement2d implements Placement2dProps {
71
+ origin: Point2d;
72
+ angle: Angle;
73
+ bbox: ElementAlignedBox2d;
74
+ constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
76
+ get rotation(): Matrix3d;
77
+ /** Get the transform from local coordinates of this placement to world coordinates. */
78
+ get transform(): Transform;
79
+ /** Create a new Placement2d from a Placement2dProps. */
80
+ static fromJSON(json?: Placement2dProps): Placement2d;
81
+ /** determine if this is 3d placement */
82
+ get is3d(): boolean;
83
+ /** Get the 8 corners, in world coordinates, of this placement. */
84
+ getWorldCorners(out?: Frustum): Frustum;
85
+ /** Determine whether this Placement2d is valid. */
86
+ get isValid(): boolean;
87
+ /** Set the contents of this Placement2d from another Placement2d */
88
+ setFrom(other: Placement2d): void;
89
+ /** Calculate the axis-aligned bounding box for this placement. */
90
+ calculateRange(): AxisAlignedBox3d;
91
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
+ */
94
+ multiplyTransform(other: Transform): void;
95
+ }
96
96
  //# sourceMappingURL=Placement.d.ts.map
@@ -1,132 +1,132 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Geometry
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.Placement2d = exports.Placement3d = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const Frustum_1 = require("../Frustum");
14
- const IModelError_1 = require("../IModelError");
15
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
- * All geometry of a GeometricElement are relative to its placement.
17
- * @public
18
- */
19
- class Placement3d {
20
- constructor(origin, angles, bbox) {
21
- this.origin = origin;
22
- this.angles = angles;
23
- this.bbox = bbox;
24
- }
25
- /** Get the rotation from local coordinates of this placement to world coordinates. */
26
- get rotation() { return this.angles.toMatrix3d(); }
27
- /** Get the transform from local coordinates of this placement to world coordinates. */
28
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
- /** determine if this is 3d placement */
30
- get is3d() { return true; }
31
- /** Create a new Placement3d from a Placement3dProps. */
32
- static fromJSON(json) {
33
- const props = json ? json : {};
34
- return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
- }
36
- /** Get the 8 corners, in world coordinates, of this placement. */
37
- getWorldCorners(out) {
38
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
- frust.multiply(this.transform);
40
- return frust;
41
- }
42
- /** Set the contents of this Placement3d from another Placement3d */
43
- setFrom(other) {
44
- this.origin.setFrom(other.origin);
45
- this.angles.setFrom(other.angles);
46
- this.bbox.setFrom(other.bbox);
47
- }
48
- /** Determine whether this Placement3d is valid. */
49
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
- /** Calculate the axis-aligned bounding box for this placement. */
51
- calculateRange() {
52
- const range = new core_geometry_1.Range3d();
53
- if (!this.isValid)
54
- return range;
55
- this.transform.multiplyRange(this.bbox, range);
56
- // low and high are not allowed to be equal
57
- range.ensureMinLengths();
58
- return range;
59
- }
60
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
- */
63
- multiplyTransform(other) {
64
- const transform = other.multiplyTransformTransform(this.transform);
65
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
- if (undefined === angles)
67
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
- this.angles = angles;
69
- this.origin.setFrom(transform.origin);
70
- }
71
- }
72
- exports.Placement3d = Placement3d;
73
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
- * @public
75
- */
76
- class Placement2d {
77
- constructor(origin, angle, bbox) {
78
- this.origin = origin;
79
- this.angle = angle;
80
- this.bbox = bbox;
81
- }
82
- /** Get the rotation from local coordinates of this placement to world coordinates. */
83
- get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
- /** Get the transform from local coordinates of this placement to world coordinates. */
85
- get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
- /** Create a new Placement2d from a Placement2dProps. */
87
- static fromJSON(json) {
88
- const props = json ? json : {};
89
- return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
- }
91
- /** determine if this is 3d placement */
92
- get is3d() { return false; }
93
- /** Get the 8 corners, in world coordinates, of this placement. */
94
- getWorldCorners(out) {
95
- const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
- frust.multiply(this.transform);
97
- return frust;
98
- }
99
- /** Determine whether this Placement2d is valid. */
100
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
- /** Set the contents of this Placement2d from another Placement2d */
102
- setFrom(other) {
103
- this.origin.setFrom(other.origin);
104
- this.angle.setFrom(other.angle);
105
- this.bbox.setFrom(other.bbox);
106
- }
107
- /** Calculate the axis-aligned bounding box for this placement. */
108
- calculateRange() {
109
- const range = new core_geometry_1.Range3d();
110
- if (!this.isValid)
111
- return range;
112
- this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
- // low and high are not allowed to be equal
114
- range.ensureMinLengths();
115
- range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
- range.high.z = 1.0;
117
- return range;
118
- }
119
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
- */
122
- multiplyTransform(other) {
123
- const transform = other.multiplyTransformTransform(this.transform);
124
- const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
- if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
- throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
- this.angle = angles.yaw;
128
- this.origin.setFrom(transform.origin);
129
- }
130
- }
131
- exports.Placement2d = Placement2d;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Geometry
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.Placement2d = exports.Placement3d = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const Frustum_1 = require("../Frustum");
14
+ const IModelError_1 = require("../IModelError");
15
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
16
+ * All geometry of a GeometricElement are relative to its placement.
17
+ * @public
18
+ */
19
+ class Placement3d {
20
+ constructor(origin, angles, bbox) {
21
+ this.origin = origin;
22
+ this.angles = angles;
23
+ this.bbox = bbox;
24
+ }
25
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
26
+ get rotation() { return this.angles.toMatrix3d(); }
27
+ /** Get the transform from local coordinates of this placement to world coordinates. */
28
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(this.origin, this.rotation); }
29
+ /** determine if this is 3d placement */
30
+ get is3d() { return true; }
31
+ /** Create a new Placement3d from a Placement3dProps. */
32
+ static fromJSON(json) {
33
+ const props = json ? json : {};
34
+ return new Placement3d(core_geometry_1.Point3d.fromJSON(props.origin), core_geometry_1.YawPitchRollAngles.fromJSON(props.angles), core_geometry_1.Range3d.fromJSON(props.bbox));
35
+ }
36
+ /** Get the 8 corners, in world coordinates, of this placement. */
37
+ getWorldCorners(out) {
38
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
39
+ frust.multiply(this.transform);
40
+ return frust;
41
+ }
42
+ /** Set the contents of this Placement3d from another Placement3d */
43
+ setFrom(other) {
44
+ this.origin.setFrom(other.origin);
45
+ this.angles.setFrom(other.angles);
46
+ this.bbox.setFrom(other.bbox);
47
+ }
48
+ /** Determine whether this Placement3d is valid. */
49
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
50
+ /** Calculate the axis-aligned bounding box for this placement. */
51
+ calculateRange() {
52
+ const range = new core_geometry_1.Range3d();
53
+ if (!this.isValid)
54
+ return range;
55
+ this.transform.multiplyRange(this.bbox, range);
56
+ // low and high are not allowed to be equal
57
+ range.ensureMinLengths();
58
+ return range;
59
+ }
60
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
61
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
62
+ */
63
+ multiplyTransform(other) {
64
+ const transform = other.multiplyTransformTransform(this.transform);
65
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
66
+ if (undefined === angles)
67
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
68
+ this.angles = angles;
69
+ this.origin.setFrom(transform.origin);
70
+ }
71
+ }
72
+ exports.Placement3d = Placement3d;
73
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
74
+ * @public
75
+ */
76
+ class Placement2d {
77
+ constructor(origin, angle, bbox) {
78
+ this.origin = origin;
79
+ this.angle = angle;
80
+ this.bbox = bbox;
81
+ }
82
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
83
+ get rotation() { return core_geometry_1.Matrix3d.createRotationAroundVector(core_geometry_1.Vector3d.unitZ(), this.angle); }
84
+ /** Get the transform from local coordinates of this placement to world coordinates. */
85
+ get transform() { return core_geometry_1.Transform.createOriginAndMatrix(core_geometry_1.Point3d.createFrom(this.origin), this.rotation); }
86
+ /** Create a new Placement2d from a Placement2dProps. */
87
+ static fromJSON(json) {
88
+ const props = json ? json : {};
89
+ return new Placement2d(core_geometry_1.Point2d.fromJSON(props.origin), core_geometry_1.Angle.fromJSON(props.angle), core_geometry_1.Range2d.fromJSON(props.bbox));
90
+ }
91
+ /** determine if this is 3d placement */
92
+ get is3d() { return false; }
93
+ /** Get the 8 corners, in world coordinates, of this placement. */
94
+ getWorldCorners(out) {
95
+ const frust = Frustum_1.Frustum.fromRange(this.bbox, out);
96
+ frust.multiply(this.transform);
97
+ return frust;
98
+ }
99
+ /** Determine whether this Placement2d is valid. */
100
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < core_geometry_1.Constant.circumferenceOfEarth; }
101
+ /** Set the contents of this Placement2d from another Placement2d */
102
+ setFrom(other) {
103
+ this.origin.setFrom(other.origin);
104
+ this.angle.setFrom(other.angle);
105
+ this.bbox.setFrom(other.bbox);
106
+ }
107
+ /** Calculate the axis-aligned bounding box for this placement. */
108
+ calculateRange() {
109
+ const range = new core_geometry_1.Range3d();
110
+ if (!this.isValid)
111
+ return range;
112
+ this.transform.multiplyRange(core_geometry_1.Range3d.createRange2d(this.bbox, 0), range);
113
+ // low and high are not allowed to be equal
114
+ range.ensureMinLengths();
115
+ range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
116
+ range.high.z = 1.0;
117
+ return range;
118
+ }
119
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
120
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
121
+ */
122
+ multiplyTransform(other) {
123
+ const transform = other.multiplyTransformTransform(this.transform);
124
+ const angles = core_geometry_1.YawPitchRollAngles.createFromMatrix3d(transform.matrix);
125
+ if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
126
+ throw new IModelError_1.IModelError(core_bentley_1.IModelStatus.BadRequest, "Invalid Transform");
127
+ this.angle = angles.yaw;
128
+ this.origin.setFrom(transform.origin);
129
+ }
130
+ }
131
+ exports.Placement2d = Placement2d;
132
132
  //# sourceMappingURL=Placement.js.map
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { IModelStatus } from \"@itwin/core-bentley\";\r\nimport {\r\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\r\n} from \"@itwin/core-geometry\";\r\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\r\nimport { Frustum } from \"../Frustum\";\r\nimport { IModelError } from \"../IModelError\";\r\n\r\n/** A Range3d that is aligned with the axes of spatial coordinates.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3d = Range3d;\r\n\r\n/** The properties of a Range3d.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3dProps = Range3dProps;\r\n\r\n/** A bounding box aligned to the orientation of a 3d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox3d = Range3d;\r\n\r\n/** A bounding box aligned to the orientation of a 2d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox2d = Range2d;\r\n\r\n/** A bounding box aligned to a local coordinate system\r\n * @public\r\n * @extensions\r\n */\r\nexport type LocalAlignedBox3d = Range3d;\r\n\r\n/** Either a Placement2d or Placement3d\r\n * @public\r\n * @extensions\r\n */\r\nexport type Placement = Placement2d | Placement3d;\r\n\r\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\r\n * All geometry of a GeometricElement are relative to its placement.\r\n * @public\r\n */\r\nexport class Placement3d implements Placement3dProps {\r\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return true; }\r\n\r\n /** Create a new Placement3d from a Placement3dProps. */\r\n public static fromJSON(json?: Placement3dProps): Placement3d {\r\n const props: any = json ? json : {};\r\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\r\n }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Set the contents of this Placement3d from another Placement3d */\r\n public setFrom(other: Placement3d) {\r\n this.origin.setFrom(other.origin);\r\n this.angles.setFrom(other.angles);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Determine whether this Placement3d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(this.bbox, range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if (undefined === angles)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angles = angles;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n\r\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\r\n * @public\r\n */\r\nexport class Placement2d implements Placement2dProps {\r\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\r\n /** Create a new Placement2d from a Placement2dProps. */\r\n public static fromJSON(json?: Placement2dProps): Placement2d {\r\n const props: any = json ? json : {};\r\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\r\n }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return false; }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Determine whether this Placement2d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Set the contents of this Placement2d from another Placement2d */\r\n public setFrom(other: Placement2d) {\r\n this.origin.setFrom(other.origin);\r\n this.angle.setFrom(other.angle);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\r\n range.high.z = 1.0;\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angle = angles.yaw;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n"]}
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Geometry\n */\n\nimport { IModelStatus } from \"@itwin/core-bentley\";\nimport {\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\n} from \"@itwin/core-geometry\";\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\nimport { Frustum } from \"../Frustum\";\nimport { IModelError } from \"../IModelError\";\n\n/** A Range3d that is aligned with the axes of spatial coordinates.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3d = Range3d;\n\n/** The properties of a Range3d.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3dProps = Range3dProps;\n\n/** A bounding box aligned to the orientation of a 3d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox3d = Range3d;\n\n/** A bounding box aligned to the orientation of a 2d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox2d = Range2d;\n\n/** A bounding box aligned to a local coordinate system\n * @public\n * @extensions\n */\nexport type LocalAlignedBox3d = Range3d;\n\n/** Either a Placement2d or Placement3d\n * @public\n * @extensions\n */\nexport type Placement = Placement2d | Placement3d;\n\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\n * All geometry of a GeometricElement are relative to its placement.\n * @public\n */\nexport class Placement3d implements Placement3dProps {\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return true; }\n\n /** Create a new Placement3d from a Placement3dProps. */\n public static fromJSON(json?: Placement3dProps): Placement3d {\n const props: any = json ? json : {};\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\n }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Set the contents of this Placement3d from another Placement3d */\n public setFrom(other: Placement3d) {\n this.origin.setFrom(other.origin);\n this.angles.setFrom(other.angles);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Determine whether this Placement3d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(this.bbox, range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n return range;\n }\n\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if (undefined === angles)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angles = angles;\n this.origin.setFrom(transform.origin);\n }\n}\n\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\n * @public\n */\nexport class Placement2d implements Placement2dProps {\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\n /** Create a new Placement2d from a Placement2dProps. */\n public static fromJSON(json?: Placement2dProps): Placement2d {\n const props: any = json ? json : {};\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\n }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return false; }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Determine whether this Placement2d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Set the contents of this Placement2d from another Placement2d */\n public setFrom(other: Placement2d) {\n this.origin.setFrom(other.origin);\n this.angle.setFrom(other.angle);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\n range.high.z = 1.0;\n return range;\n }\n\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angle = angles.yaw;\n this.origin.setFrom(transform.origin);\n }\n}\n"]}