@itwin/core-common 3.3.0-dev.72 → 3.3.0-dev.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/AnalysisStyle.d.ts +7 -7
- package/lib/cjs/AnalysisStyle.d.ts.map +1 -1
- package/lib/cjs/AnalysisStyle.js.map +1 -1
- package/lib/cjs/BackgroundMapSettings.d.ts +2 -2
- package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
- package/lib/cjs/BackgroundMapSettings.js.map +1 -1
- package/lib/cjs/ContextRealityModel.d.ts +6 -6
- package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
- package/lib/cjs/ContextRealityModel.js.map +1 -1
- package/lib/cjs/DisplayStyleSettings.d.ts +25 -25
- package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
- package/lib/cjs/DisplayStyleSettings.js.map +1 -1
- package/lib/cjs/EmphasizeElementsProps.d.ts +8 -8
- package/lib/cjs/EmphasizeElementsProps.d.ts.map +1 -1
- package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
- package/lib/cjs/Environment.d.ts +2 -2
- package/lib/cjs/Environment.d.ts.map +1 -1
- package/lib/cjs/Environment.js.map +1 -1
- package/lib/cjs/FeatureSymbology.d.ts +8 -8
- package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
- package/lib/cjs/FeatureSymbology.js.map +1 -1
- package/lib/cjs/HiddenLine.d.ts +3 -3
- package/lib/cjs/HiddenLine.d.ts.map +1 -1
- package/lib/cjs/HiddenLine.js.map +1 -1
- package/lib/cjs/LightSettings.d.ts +4 -4
- package/lib/cjs/LightSettings.d.ts.map +1 -1
- package/lib/cjs/LightSettings.js.map +1 -1
- package/lib/cjs/PlanProjectionSettings.d.ts +4 -4
- package/lib/cjs/PlanProjectionSettings.d.ts.map +1 -1
- package/lib/cjs/PlanProjectionSettings.js.map +1 -1
- package/lib/cjs/PlanarClipMask.d.ts +11 -11
- package/lib/cjs/PlanarClipMask.d.ts.map +1 -1
- package/lib/cjs/PlanarClipMask.js.map +1 -1
- package/lib/cjs/SpatialClassification.d.ts +8 -8
- package/lib/cjs/SpatialClassification.d.ts.map +1 -1
- package/lib/cjs/SpatialClassification.js.map +1 -1
- package/lib/cjs/SubCategoryAppearance.d.ts +10 -10
- package/lib/cjs/SubCategoryAppearance.d.ts.map +1 -1
- package/lib/cjs/SubCategoryAppearance.js.map +1 -1
- package/lib/cjs/SubCategoryOverride.d.ts +6 -6
- package/lib/cjs/SubCategoryOverride.d.ts.map +1 -1
- package/lib/cjs/SubCategoryOverride.js.map +1 -1
- package/lib/cjs/ViewFlags.d.ts +3 -3
- package/lib/cjs/ViewFlags.d.ts.map +1 -1
- package/lib/cjs/ViewFlags.js.map +1 -1
- package/lib/esm/AnalysisStyle.d.ts +7 -7
- package/lib/esm/AnalysisStyle.d.ts.map +1 -1
- package/lib/esm/AnalysisStyle.js.map +1 -1
- package/lib/esm/BackgroundMapSettings.d.ts +2 -2
- package/lib/esm/BackgroundMapSettings.d.ts.map +1 -1
- package/lib/esm/BackgroundMapSettings.js.map +1 -1
- package/lib/esm/ContextRealityModel.d.ts +6 -6
- package/lib/esm/ContextRealityModel.d.ts.map +1 -1
- package/lib/esm/ContextRealityModel.js.map +1 -1
- package/lib/esm/DisplayStyleSettings.d.ts +25 -25
- package/lib/esm/DisplayStyleSettings.d.ts.map +1 -1
- package/lib/esm/DisplayStyleSettings.js.map +1 -1
- package/lib/esm/EmphasizeElementsProps.d.ts +8 -8
- package/lib/esm/EmphasizeElementsProps.d.ts.map +1 -1
- package/lib/esm/EmphasizeElementsProps.js.map +1 -1
- package/lib/esm/Environment.d.ts +2 -2
- package/lib/esm/Environment.d.ts.map +1 -1
- package/lib/esm/Environment.js.map +1 -1
- package/lib/esm/FeatureSymbology.d.ts +8 -8
- package/lib/esm/FeatureSymbology.d.ts.map +1 -1
- package/lib/esm/FeatureSymbology.js.map +1 -1
- package/lib/esm/HiddenLine.d.ts +3 -3
- package/lib/esm/HiddenLine.d.ts.map +1 -1
- package/lib/esm/HiddenLine.js.map +1 -1
- package/lib/esm/LightSettings.d.ts +4 -4
- package/lib/esm/LightSettings.d.ts.map +1 -1
- package/lib/esm/LightSettings.js.map +1 -1
- package/lib/esm/PlanProjectionSettings.d.ts +4 -4
- package/lib/esm/PlanProjectionSettings.d.ts.map +1 -1
- package/lib/esm/PlanProjectionSettings.js.map +1 -1
- package/lib/esm/PlanarClipMask.d.ts +11 -11
- package/lib/esm/PlanarClipMask.d.ts.map +1 -1
- package/lib/esm/PlanarClipMask.js.map +1 -1
- package/lib/esm/SpatialClassification.d.ts +8 -8
- package/lib/esm/SpatialClassification.d.ts.map +1 -1
- package/lib/esm/SpatialClassification.js.map +1 -1
- package/lib/esm/SubCategoryAppearance.d.ts +10 -10
- package/lib/esm/SubCategoryAppearance.d.ts.map +1 -1
- package/lib/esm/SubCategoryAppearance.js.map +1 -1
- package/lib/esm/SubCategoryOverride.d.ts +6 -6
- package/lib/esm/SubCategoryOverride.d.ts.map +1 -1
- package/lib/esm/SubCategoryOverride.js.map +1 -1
- package/lib/esm/ViewFlags.d.ts +3 -3
- package/lib/esm/ViewFlags.d.ts.map +1 -1
- package/lib/esm/ViewFlags.js.map +1 -1
- package/package.json +7 -7
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@@ -10,9 +10,9 @@ import { Gradient } from "./Gradient";
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* @extensions
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*/
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export interface AnalysisStyleDisplacementProps {
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/**
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/** See [[AnalysisStyleDisplacement.channelName]]. */
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channelName: string;
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/**
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/** See [[AnalysisStyleDisplacement.scale]].
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* Default value: 1.
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*/
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scale?: number;
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@@ -43,11 +43,11 @@ export declare class AnalysisStyleDisplacement {
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* @extensions
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*/
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export interface AnalysisStyleThematicProps {
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/**
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/** See [[AnalysisStyleThematic.channelName]]. */
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channelName: string;
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/**
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/** See [[AnalysisStyleThematic.range]]. */
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range: Range1dProps;
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/**
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/** See [[AnalysisStyleThematic.thematicSettings]].
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* Default value: [[ThematicGradientSettings.defaults]].
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*/
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thematicSettings?: ThematicGradientSettingsProps;
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* @extensions
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*/
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export interface AnalysisStyleProps {
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/**
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/** See [[AnalysisStyle.displacement]]. */
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displacement?: AnalysisStyleDisplacementProps;
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/** JSON representation of [[AnalysisStyle.thematic]].
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* @note The name "scalar" is used instead of "thematic" for backwards compatibility.
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*/
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scalar?: AnalysisStyleThematicProps;
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/**
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/** See [[AnalysisStyle.normalChannelName]]. */
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normalChannelName?: string;
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}
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/** At time of writing, the only iModel in existence that uses AnalysisStyle is the one created by the analysis-importer test app.
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-
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { Range1d, Range1dProps } from \"@itwin/core-geometry\";\r\nimport { ThematicGradientSettings, ThematicGradientSettingsProps } from \"./ThematicDisplay\";\r\nimport { Gradient } from \"./Gradient\";\r\n\r\n/** JSON representation of an [[AnalysisStyleDisplacement]].\r\n * @see [[AnalysisStyleProps.displacement]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AnalysisStyleDisplacementProps {\r\n /** @see [[AnalysisStyleDisplacement.channelName]]. */\r\n channelName: string;\r\n /** @see [[AnalysisStyleDisplacement.scale]].\r\n * Default value: 1.\r\n */\r\n scale?: number;\r\n}\r\n\r\n/** Describes how an [[AnalysisStyle]] deforms a [Polyface]($core-geometry) by applying translation to its vertices.\r\n * @see [[AnalysisStyle.displacement]].\r\n * @public\r\n */\r\nexport class AnalysisStyleDisplacement {\r\n /** The name of the [AuxChannel]($core-geometry) supplying the displacements to be applied to the vertices. */\r\n public readonly channelName: string;\r\n /** A scale applied to the displacements to adjust the magnitude of the effect.\r\n * Default value: 1.\r\n */\r\n public readonly scale: number;\r\n\r\n /** @internal */\r\n private constructor(channelName: string, scale = 1) {\r\n this.channelName = channelName;\r\n this.scale = scale;\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: AnalysisStyleDisplacementProps): AnalysisStyleDisplacement {\r\n return new this(props.channelName, props.scale);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): AnalysisStyleDisplacementProps {\r\n const props: AnalysisStyleDisplacementProps = { channelName: this.channelName };\r\n if (this.scale !== 1)\r\n props.scale = this.scale;\r\n\r\n return props;\r\n }\r\n\r\n /** Return true if `this` is equivalent to `other`. */\r\n public equals(other: AnalysisStyleDisplacement): boolean {\r\n return this.channelName === other.channelName && this.scale === other.scale;\r\n }\r\n}\r\n\r\n/** JSON representation of an [[AnalysisStyleThematic]].\r\n * @see [[AnalysisStyleProps.scalar]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AnalysisStyleThematicProps {\r\n /** @see [[AnalysisStyleThematic.channelName]]. */\r\n channelName: string;\r\n /** @see [[AnalysisStyleThematic.range]]. */\r\n range: Range1dProps;\r\n /** @see [[AnalysisStyleThematic.thematicSettings]].\r\n * Default value: [[ThematicGradientSettings.defaults]].\r\n */\r\n thematicSettings?: ThematicGradientSettingsProps;\r\n}\r\n\r\n/** Describes how an [[AnalysisStyle]] recolors [Polyface]($core-geometry) vertices by mapping values of type\r\n * [AuxChannelDataType.Scalar]($core-geometry) or [AuxChannelDataType.Distance]($core-geometry) supplied\r\n * by an [AuxChannel]($core-geometry) to colors supplied by a [[Gradient]] image.\r\n * @see [[AnalysisStyle.thematic]].\r\n * @public\r\n */\r\nexport class AnalysisStyleThematic {\r\n /** The name of the [AuxChannel]($core-geometry) supplying the values from which the vertex colors are computed. */\r\n public readonly channelName: string;\r\n /** The minimum and maximum values that map to colors in the [[Gradient]] image. Vertices with values outside of\r\n * this range are displayed with the gradient's margin color.\r\n */\r\n public readonly range: Readonly<Range1d>;\r\n /** Settings used to produce the [[Gradient]] image. */\r\n public readonly thematicSettings: ThematicGradientSettings;\r\n private _gradient?: Gradient.Symb;\r\n\r\n /** @internal */\r\n private constructor(props: AnalysisStyleThematicProps) {\r\n this.channelName = props.channelName;\r\n this.range = Range1d.fromJSON(props.range);\r\n this.thematicSettings = ThematicGradientSettings.fromJSON(props.thematicSettings);\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: AnalysisStyleThematicProps): AnalysisStyleThematic {\r\n return new this(props);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): AnalysisStyleThematicProps {\r\n const props: AnalysisStyleThematicProps = {\r\n channelName: this.channelName,\r\n range: this.range.toJSON(),\r\n };\r\n\r\n if (!this.thematicSettings.equals(ThematicGradientSettings.defaults))\r\n props.thematicSettings = this.thematicSettings.toJSON();\r\n\r\n return props;\r\n }\r\n\r\n /** The gradient computed from [[thematicSettings]]. */\r\n public get gradient(): Gradient.Symb {\r\n if (!this._gradient)\r\n this._gradient = Gradient.Symb.createThematic(this.thematicSettings);\r\n\r\n return this._gradient;\r\n }\r\n\r\n /** Return true if `this` is equivalent to `other`. */\r\n public equals(other: AnalysisStyleThematic): boolean {\r\n return this.channelName === other.channelName && this.range.isAlmostEqual(other.range) && this.thematicSettings.equals(other.thematicSettings);\r\n }\r\n}\r\n\r\n/** JSON representation of an [[AnalysisStyle]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AnalysisStyleProps {\r\n /** @see [[AnalysisStyle.displacement]]. */\r\n displacement?: AnalysisStyleDisplacementProps;\r\n /** JSON representation of [[AnalysisStyle.thematic]].\r\n * @note The name \"scalar\" is used instead of \"thematic\" for backwards compatibility.\r\n */\r\n scalar?: AnalysisStyleThematicProps;\r\n /** @see [[AnalysisStyle.normalChannelName]]. */\r\n normalChannelName?: string;\r\n}\r\n\r\n/** At time of writing, the only iModel in existence that uses AnalysisStyle is the one created by the analysis-importer test app.\r\n * To avoid breaking existing saved views of that iModel, AnalysisStyle.fromJSON() continues to accept the old JSON representation -\r\n * but that representation is not part of the public API.\r\n * @internal exported strictly for tests.\r\n */\r\nexport interface LegacyAnalysisStyleProps {\r\n displacementChannelName?: string;\r\n scalarChannelName?: string;\r\n normalChannelName?: string;\r\n displacementScale?: number;\r\n scalarRange?: Range1dProps;\r\n scalarThematicSettings?: ThematicGradientSettingsProps;\r\n}\r\n\r\nfunction tryConvertLegacyProps(input: AnalysisStyleProps): AnalysisStyleProps {\r\n if (input.displacement || input.scalar)\r\n return input;\r\n\r\n const legacy = input as LegacyAnalysisStyleProps;\r\n if (undefined === legacy.displacementChannelName && undefined === legacy.scalarChannelName)\r\n return input;\r\n\r\n const output: AnalysisStyleProps = {\r\n normalChannelName: input.normalChannelName,\r\n };\r\n\r\n if (undefined !== legacy.displacementChannelName) {\r\n output.displacement = {\r\n channelName: legacy.displacementChannelName,\r\n scale: legacy.displacementScale,\r\n };\r\n }\r\n\r\n if (undefined !== legacy.scalarChannelName && undefined !== legacy.scalarRange) {\r\n output.scalar = {\r\n channelName: legacy.scalarChannelName,\r\n range: legacy.scalarRange,\r\n thematicSettings: legacy.scalarThematicSettings,\r\n };\r\n }\r\n\r\n return output;\r\n}\r\n\r\n/** As part of a [[DisplayStyleSettings]], describes how to animate meshes in the view that have been augmented with\r\n * [PolyfaceAuxData]($core-geometry). The style specifies which channels to use, and can deform the meshes by\r\n * translating vertices and/or recolor vertices using [[ThematicDisplay]].\r\n * @see [[DisplayStyleSettings.analysisStyle]] to define the analysis style for a [DisplayStyle]($backend).\r\n * @see [[DisplayStyleSettings.analysisFraction]] to control playback of the animation.\r\n * @public\r\n */\r\nexport class AnalysisStyle {\r\n public readonly displacement?: AnalysisStyleDisplacement;\r\n public readonly thematic?: AnalysisStyleThematic;\r\n /** If defined, the name of the [AuxChannel]($core-geometry) from which to obtain normal vectors for the vertices. */\r\n public readonly normalChannelName?: string;\r\n\r\n /** Create an analysis style from its JSON representation.\r\n * @note AnalysisStyle is an immutable type - use [[clone]] to produce a modified copy.\r\n */\r\n public static fromJSON(props?: AnalysisStyleProps): AnalysisStyle {\r\n if (!props)\r\n return this.defaults;\r\n\r\n props = tryConvertLegacyProps(props);\r\n if (!props.displacement && !props.scalar && undefined === props.normalChannelName)\r\n return this.defaults;\r\n\r\n return new AnalysisStyle(props);\r\n }\r\n\r\n /** @internal */\r\n private constructor(props: AnalysisStyleProps) {\r\n this.normalChannelName = props.normalChannelName;\r\n if (props.displacement)\r\n this.displacement = AnalysisStyleDisplacement.fromJSON(props.displacement);\r\n\r\n if (props.scalar)\r\n this.thematic = AnalysisStyleThematic.fromJSON(props.scalar);\r\n }\r\n\r\n /** Convert this style to its JSON representation. */\r\n public toJSON(): AnalysisStyleProps {\r\n const props: AnalysisStyleProps = {};\r\n if (this === AnalysisStyle.defaults)\r\n return props;\r\n\r\n if (this.displacement)\r\n props.displacement = this.displacement.toJSON();\r\n\r\n if (this.thematic)\r\n props.scalar = this.thematic.toJSON();\r\n\r\n if (undefined !== this.normalChannelName)\r\n props.normalChannelName = this.normalChannelName;\r\n\r\n return props;\r\n }\r\n\r\n /** Produce a copy of this style identical except for properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: AnalysisStyleProps): AnalysisStyle {\r\n return AnalysisStyle.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Return true if this style is equivalent to `other`. */\r\n public equals(other: AnalysisStyle): boolean {\r\n if (this.normalChannelName !== other.normalChannelName)\r\n return false;\r\n\r\n if ((undefined === this.displacement) !== (undefined === other.displacement))\r\n return false;\r\n else if (this.displacement && !this.displacement.equals(other.displacement!))\r\n return false;\r\n\r\n if ((undefined === this.thematic) !== (undefined === other.thematic))\r\n return false;\r\n\r\n return undefined === this.thematic || this.thematic.equals(other.thematic!);\r\n }\r\n\r\n public static readonly defaults = new AnalysisStyle({});\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { Range1d, Range1dProps } from \"@itwin/core-geometry\";\r\nimport { ThematicGradientSettings, ThematicGradientSettingsProps } from \"./ThematicDisplay\";\r\nimport { Gradient } from \"./Gradient\";\r\n\r\n/** JSON representation of an [[AnalysisStyleDisplacement]].\r\n * @see [[AnalysisStyleProps.displacement]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AnalysisStyleDisplacementProps {\r\n /** See [[AnalysisStyleDisplacement.channelName]]. */\r\n channelName: string;\r\n /** See [[AnalysisStyleDisplacement.scale]].\r\n * Default value: 1.\r\n */\r\n scale?: number;\r\n}\r\n\r\n/** Describes how an [[AnalysisStyle]] deforms a [Polyface]($core-geometry) by applying translation to its vertices.\r\n * @see [[AnalysisStyle.displacement]].\r\n * @public\r\n */\r\nexport class AnalysisStyleDisplacement {\r\n /** The name of the [AuxChannel]($core-geometry) supplying the displacements to be applied to the vertices. */\r\n public readonly channelName: string;\r\n /** A scale applied to the displacements to adjust the magnitude of the effect.\r\n * Default value: 1.\r\n */\r\n public readonly scale: number;\r\n\r\n /** @internal */\r\n private constructor(channelName: string, scale = 1) {\r\n this.channelName = channelName;\r\n this.scale = scale;\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: AnalysisStyleDisplacementProps): AnalysisStyleDisplacement {\r\n return new this(props.channelName, props.scale);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): AnalysisStyleDisplacementProps {\r\n const props: AnalysisStyleDisplacementProps = { channelName: this.channelName };\r\n if (this.scale !== 1)\r\n props.scale = this.scale;\r\n\r\n return props;\r\n }\r\n\r\n /** Return true if `this` is equivalent to `other`. */\r\n public equals(other: AnalysisStyleDisplacement): boolean {\r\n return this.channelName === other.channelName && this.scale === other.scale;\r\n }\r\n}\r\n\r\n/** JSON representation of an [[AnalysisStyleThematic]].\r\n * @see [[AnalysisStyleProps.scalar]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AnalysisStyleThematicProps {\r\n /** See [[AnalysisStyleThematic.channelName]]. */\r\n channelName: string;\r\n /** See [[AnalysisStyleThematic.range]]. */\r\n range: Range1dProps;\r\n /** See [[AnalysisStyleThematic.thematicSettings]].\r\n * Default value: [[ThematicGradientSettings.defaults]].\r\n */\r\n thematicSettings?: ThematicGradientSettingsProps;\r\n}\r\n\r\n/** Describes how an [[AnalysisStyle]] recolors [Polyface]($core-geometry) vertices by mapping values of type\r\n * [AuxChannelDataType.Scalar]($core-geometry) or [AuxChannelDataType.Distance]($core-geometry) supplied\r\n * by an [AuxChannel]($core-geometry) to colors supplied by a [[Gradient]] image.\r\n * @see [[AnalysisStyle.thematic]].\r\n * @public\r\n */\r\nexport class AnalysisStyleThematic {\r\n /** The name of the [AuxChannel]($core-geometry) supplying the values from which the vertex colors are computed. */\r\n public readonly channelName: string;\r\n /** The minimum and maximum values that map to colors in the [[Gradient]] image. Vertices with values outside of\r\n * this range are displayed with the gradient's margin color.\r\n */\r\n public readonly range: Readonly<Range1d>;\r\n /** Settings used to produce the [[Gradient]] image. */\r\n public readonly thematicSettings: ThematicGradientSettings;\r\n private _gradient?: Gradient.Symb;\r\n\r\n /** @internal */\r\n private constructor(props: AnalysisStyleThematicProps) {\r\n this.channelName = props.channelName;\r\n this.range = Range1d.fromJSON(props.range);\r\n this.thematicSettings = ThematicGradientSettings.fromJSON(props.thematicSettings);\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: AnalysisStyleThematicProps): AnalysisStyleThematic {\r\n return new this(props);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): AnalysisStyleThematicProps {\r\n const props: AnalysisStyleThematicProps = {\r\n channelName: this.channelName,\r\n range: this.range.toJSON(),\r\n };\r\n\r\n if (!this.thematicSettings.equals(ThematicGradientSettings.defaults))\r\n props.thematicSettings = this.thematicSettings.toJSON();\r\n\r\n return props;\r\n }\r\n\r\n /** The gradient computed from [[thematicSettings]]. */\r\n public get gradient(): Gradient.Symb {\r\n if (!this._gradient)\r\n this._gradient = Gradient.Symb.createThematic(this.thematicSettings);\r\n\r\n return this._gradient;\r\n }\r\n\r\n /** Return true if `this` is equivalent to `other`. */\r\n public equals(other: AnalysisStyleThematic): boolean {\r\n return this.channelName === other.channelName && this.range.isAlmostEqual(other.range) && this.thematicSettings.equals(other.thematicSettings);\r\n }\r\n}\r\n\r\n/** JSON representation of an [[AnalysisStyle]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AnalysisStyleProps {\r\n /** See [[AnalysisStyle.displacement]]. */\r\n displacement?: AnalysisStyleDisplacementProps;\r\n /** JSON representation of [[AnalysisStyle.thematic]].\r\n * @note The name \"scalar\" is used instead of \"thematic\" for backwards compatibility.\r\n */\r\n scalar?: AnalysisStyleThematicProps;\r\n /** See [[AnalysisStyle.normalChannelName]]. */\r\n normalChannelName?: string;\r\n}\r\n\r\n/** At time of writing, the only iModel in existence that uses AnalysisStyle is the one created by the analysis-importer test app.\r\n * To avoid breaking existing saved views of that iModel, AnalysisStyle.fromJSON() continues to accept the old JSON representation -\r\n * but that representation is not part of the public API.\r\n * @internal exported strictly for tests.\r\n */\r\nexport interface LegacyAnalysisStyleProps {\r\n displacementChannelName?: string;\r\n scalarChannelName?: string;\r\n normalChannelName?: string;\r\n displacementScale?: number;\r\n scalarRange?: Range1dProps;\r\n scalarThematicSettings?: ThematicGradientSettingsProps;\r\n}\r\n\r\nfunction tryConvertLegacyProps(input: AnalysisStyleProps): AnalysisStyleProps {\r\n if (input.displacement || input.scalar)\r\n return input;\r\n\r\n const legacy = input as LegacyAnalysisStyleProps;\r\n if (undefined === legacy.displacementChannelName && undefined === legacy.scalarChannelName)\r\n return input;\r\n\r\n const output: AnalysisStyleProps = {\r\n normalChannelName: input.normalChannelName,\r\n };\r\n\r\n if (undefined !== legacy.displacementChannelName) {\r\n output.displacement = {\r\n channelName: legacy.displacementChannelName,\r\n scale: legacy.displacementScale,\r\n };\r\n }\r\n\r\n if (undefined !== legacy.scalarChannelName && undefined !== legacy.scalarRange) {\r\n output.scalar = {\r\n channelName: legacy.scalarChannelName,\r\n range: legacy.scalarRange,\r\n thematicSettings: legacy.scalarThematicSettings,\r\n };\r\n }\r\n\r\n return output;\r\n}\r\n\r\n/** As part of a [[DisplayStyleSettings]], describes how to animate meshes in the view that have been augmented with\r\n * [PolyfaceAuxData]($core-geometry). The style specifies which channels to use, and can deform the meshes by\r\n * translating vertices and/or recolor vertices using [[ThematicDisplay]].\r\n * @see [[DisplayStyleSettings.analysisStyle]] to define the analysis style for a [DisplayStyle]($backend).\r\n * @see [[DisplayStyleSettings.analysisFraction]] to control playback of the animation.\r\n * @public\r\n */\r\nexport class AnalysisStyle {\r\n public readonly displacement?: AnalysisStyleDisplacement;\r\n public readonly thematic?: AnalysisStyleThematic;\r\n /** If defined, the name of the [AuxChannel]($core-geometry) from which to obtain normal vectors for the vertices. */\r\n public readonly normalChannelName?: string;\r\n\r\n /** Create an analysis style from its JSON representation.\r\n * @note AnalysisStyle is an immutable type - use [[clone]] to produce a modified copy.\r\n */\r\n public static fromJSON(props?: AnalysisStyleProps): AnalysisStyle {\r\n if (!props)\r\n return this.defaults;\r\n\r\n props = tryConvertLegacyProps(props);\r\n if (!props.displacement && !props.scalar && undefined === props.normalChannelName)\r\n return this.defaults;\r\n\r\n return new AnalysisStyle(props);\r\n }\r\n\r\n /** @internal */\r\n private constructor(props: AnalysisStyleProps) {\r\n this.normalChannelName = props.normalChannelName;\r\n if (props.displacement)\r\n this.displacement = AnalysisStyleDisplacement.fromJSON(props.displacement);\r\n\r\n if (props.scalar)\r\n this.thematic = AnalysisStyleThematic.fromJSON(props.scalar);\r\n }\r\n\r\n /** Convert this style to its JSON representation. */\r\n public toJSON(): AnalysisStyleProps {\r\n const props: AnalysisStyleProps = {};\r\n if (this === AnalysisStyle.defaults)\r\n return props;\r\n\r\n if (this.displacement)\r\n props.displacement = this.displacement.toJSON();\r\n\r\n if (this.thematic)\r\n props.scalar = this.thematic.toJSON();\r\n\r\n if (undefined !== this.normalChannelName)\r\n props.normalChannelName = this.normalChannelName;\r\n\r\n return props;\r\n }\r\n\r\n /** Produce a copy of this style identical except for properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: AnalysisStyleProps): AnalysisStyle {\r\n return AnalysisStyle.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Return true if this style is equivalent to `other`. */\r\n public equals(other: AnalysisStyle): boolean {\r\n if (this.normalChannelName !== other.normalChannelName)\r\n return false;\r\n\r\n if ((undefined === this.displacement) !== (undefined === other.displacement))\r\n return false;\r\n else if (this.displacement && !this.displacement.equals(other.displacement!))\r\n return false;\r\n\r\n if ((undefined === this.thematic) !== (undefined === other.thematic))\r\n return false;\r\n\r\n return undefined === this.thematic || this.thematic.equals(other.thematic!);\r\n }\r\n\r\n public static readonly defaults = new AnalysisStyle({});\r\n}\r\n"]}
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/**
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/** See [[DeprecatedBackgroundMapProps.providerName]]. */
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/** Properties of [[PersistentBackgroundMapProps]] that have been deprecated, but are retained for backwards compatibility.
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProvider, BackgroundMapType } from \"./BackgroundMapProvider\";\r\nimport { PlanarClipMaskProps, PlanarClipMaskSettings } from \"./PlanarClipMask\";\r\nimport { TerrainProps, TerrainSettings } from \"./TerrainSettings\";\r\n\r\n/** Describes the projection of the background map\r\n * @see [[BackgroundMapProps]]\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum GlobeMode {\r\n /** Display Earth as 3d ellipsoid */\r\n Ellipsoid = 0,\r\n /** Display Earth as plane. */\r\n Plane = 1,\r\n}\r\n\r\n/** In-memory JSON representation of a [[BackgroundMapSettings]].\r\n * @see [[PersistentBackgroundMapProps]] for the persistent JSON representation.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface BackgroundMapProps {\r\n /** The elevation of the map in meters relative the WGS84 ellipsoid. Default value: 0. */\r\n groundBias?: number;\r\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden.\r\n * Default value: false.\r\n */\r\n transparency?: number | false;\r\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\r\n useDepthBuffer?: boolean;\r\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\r\n applyTerrain?: boolean;\r\n /** Properties associated with terrain display. */\r\n terrainSettings?: TerrainProps;\r\n /** Globe Mode. Default value: GlobeMode.Ellipsoid */\r\n globeMode?: GlobeMode;\r\n /** If true, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\r\n * allows the user to select elements that are behind the map.\r\n */\r\n nonLocatable?: boolean;\r\n /** A planar mask applied to the map geometry\r\n * @beta\r\n */\r\n planarClipMask?: PlanarClipMaskProps;\r\n\r\n /** @see [[DeprecatedBackgroundMapProps.providerName]]. */\r\n providerName?: never;\r\n /** @see [[DeprecatedBackgroundMapProps.providerData]]. */\r\n providerData?: never;\r\n}\r\n\r\n/** Properties of [[PersistentBackgroundMapProps]] that have been deprecated, but are retained for backwards compatibility.\r\n * These properties are omitted from [[BackgroundMapProps]] as they are no longer part of the API, but are included in\r\n * [[PersistentBackgroundMapProps]] because they remain part of the persistence format.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface DeprecatedBackgroundMapProps {\r\n /** Identifies the source of the map tiles. Currently supported providers are \"BingProvider\" and \"MapBoxProvider\".\r\n * Default value: \"BingProvider\"\r\n * @deprecated use MapImageryProps.backgroundBase.\r\n */\r\n providerName?: string;\r\n /** Options for customizing the tiles supplied by the provider. If undefined, default values of all members are used.\r\n * @deprecated use MapImageryProps.backgroundBase\r\n */\r\n providerData?: {\r\n /** The type of map graphics to request. Default value: BackgroundMapType.Hybrid. */\r\n mapType?: BackgroundMapType;\r\n };\r\n}\r\n\r\n/** Persistent JSON representation of a [[BackgroundMapSettings]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type PersistentBackgroundMapProps = Omit<BackgroundMapProps, keyof DeprecatedBackgroundMapProps> & DeprecatedBackgroundMapProps;\r\n\r\nfunction normalizeGlobeMode(mode?: GlobeMode): GlobeMode {\r\n return GlobeMode.Plane === mode ? mode : GlobeMode.Ellipsoid;\r\n}\r\n\r\nfunction normalizeTransparency(trans?: number | false): number | false {\r\n if (\"number\" === typeof trans)\r\n return Math.min(1, Math.max(0, trans));\r\n\r\n return false;\r\n}\r\n\r\n/** As part of a [[DisplayStyleSettings]], controls aspects of how the background map is displayed.\r\n * @see [[DisplayStyleSettings.backgroundMap]] to query or change these settings for a display style.\r\n * @see [[MapImagerySettings]] to control the type of imagery applied to the background map.\r\n * @public\r\n */\r\nexport class BackgroundMapSettings {\r\n /** Retained strictly for persistence. */\r\n private readonly _provider: BackgroundMapProvider;\r\n\r\n /** Elevation in meters, relative to WGS84 Ellipsoid.. */\r\n public readonly groundBias: number;\r\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden. Default value: false. */\r\n public readonly transparency: number | false;\r\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\r\n public readonly useDepthBuffer: boolean;\r\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\r\n public readonly applyTerrain: boolean;\r\n /** Settings associated with terrain display. */\r\n public readonly terrainSettings: TerrainSettings;\r\n /** Globe display mode. */\r\n public readonly globeMode: GlobeMode;\r\n /** Planar Mask - used to mask the background map to avoid overlapping with other geometry\r\n * @beta\r\n */\r\n public readonly planarClipMask: PlanarClipMaskSettings;\r\n private readonly _locatable: boolean;\r\n /** If false, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\r\n * allows the user to select elements that are behind the map.\r\n */\r\n public get locatable(): boolean {\r\n // Handle legacy TerrainProps.nonLocatable:\r\n // - If TerrainProps.nonLocatable=true and terrain is on, terrain is not locatable.\r\n // - Otherwise, use BackgroundMapProps.nonLocatable.\r\n if (this.applyTerrain && this.terrainSettings.nonLocatable)\r\n return false;\r\n\r\n return this._locatable;\r\n }\r\n\r\n /** If transparency is overridden, the transparency to apply; otherwise, undefined. */\r\n public get transparencyOverride(): number | undefined { return false !== this.transparency ? this.transparency : undefined; }\r\n\r\n private constructor(props: BackgroundMapProps | PersistentBackgroundMapProps) {\r\n this.groundBias = props.groundBias ?? 0;\r\n this.transparency = normalizeTransparency(props.transparency);\r\n this.useDepthBuffer = props.useDepthBuffer ?? false;\r\n this.applyTerrain = props.applyTerrain ?? false;\r\n this.terrainSettings = TerrainSettings.fromJSON(props.terrainSettings);\r\n this.globeMode = normalizeGlobeMode(props.globeMode);\r\n this._locatable = true !== props.nonLocatable;\r\n this.planarClipMask = PlanarClipMaskSettings.fromJSON(props.planarClipMask);\r\n this._provider = BackgroundMapProvider.fromBackgroundMapProps(props);\r\n }\r\n\r\n /** Create settings from their persistent representation. In general, this method should only be used when reading the settings directly from\r\n * the iModel - otherwise, prefer [[fromJSON]].\r\n */\r\n public static fromPersistentJSON(json?: PersistentBackgroundMapProps): BackgroundMapSettings {\r\n return new this(json ?? {});\r\n }\r\n\r\n /** Construct from JSON, performing validation and applying default values for undefined fields.\r\n * @see [[fromPersistentJSON]] if you are reading the settings directly from the iModel.\r\n */\r\n public static fromJSON(json?: BackgroundMapProps): BackgroundMapSettings {\r\n return new BackgroundMapSettings(json ?? {});\r\n }\r\n\r\n /** Convert these settings to their in-memory JSON representation.\r\n * @see [[toPersistentJSON]] if you intend to write the JSON directly to an iModel.\r\n */\r\n public toJSON(): BackgroundMapProps {\r\n const props: BackgroundMapProps = {};\r\n if (0 !== this.groundBias)\r\n props.groundBias = this.groundBias;\r\n if (this.applyTerrain)\r\n props.applyTerrain = true;\r\n if (false !== this.transparency)\r\n props.transparency = this.transparency;\r\n if (GlobeMode.Ellipsoid !== this.globeMode)\r\n props.globeMode = this.globeMode;\r\n if (this.useDepthBuffer)\r\n props.useDepthBuffer = true;\r\n if (!this._locatable)\r\n props.nonLocatable = true;\r\n\r\n const terrainSettings = this.terrainSettings.toJSON();\r\n for (const prop of Object.values(terrainSettings)) {\r\n if (undefined !== prop) {\r\n props.terrainSettings = terrainSettings;\r\n break;\r\n }\r\n }\r\n\r\n if (this.planarClipMask.isValid)\r\n props.planarClipMask = this.planarClipMask.toJSON();\r\n\r\n return props;\r\n }\r\n\r\n /** Convert these settings to their persistent representation. In general, this method should only be used when writing the settings directly to\r\n * the iModel - otherwise, prefer [[toJSON]].\r\n */\r\n public toPersistentJSON(): PersistentBackgroundMapProps {\r\n const props = this.toJSON() as PersistentBackgroundMapProps;\r\n\r\n // Preserve deprecated imagery provider properties.\r\n if (\"BingProvider\" !== this._provider.name)\r\n props.providerName = this._provider.name; // eslint-disable-line deprecation/deprecation\r\n if (BackgroundMapType.Hybrid !== this._provider.type)\r\n props.providerData = { mapType: this._provider.type }; // eslint-disable-line deprecation/deprecation\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(BackgroundMapSettings.fromJSON(json));\r\n }\r\n\r\n /** Returns true if the persistent representation of these settings is equivalent to `json`. */\r\n public equalsPersistentJSON(json?: PersistentBackgroundMapProps): boolean {\r\n return this.equals(BackgroundMapSettings.fromPersistentJSON(json));\r\n }\r\n\r\n /** Returns true if these settings are equivalent to `other`. */\r\n public equals(other: BackgroundMapSettings): boolean {\r\n return this.groundBias === other.groundBias && this.useDepthBuffer === other.useDepthBuffer && this.transparency === other.transparency\r\n && this.globeMode === other.globeMode && this._locatable === other._locatable && this.applyTerrain === other.applyTerrain\r\n && this.terrainSettings.equals(other.terrainSettings) && this.planarClipMask.equals(other.planarClipMask)\r\n && this._provider.name === other._provider.name && this._provider.type === other._provider.type;\r\n }\r\n\r\n /** Create a copy of this BackgroundMapSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A BackgroundMapSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: BackgroundMapProps): BackgroundMapSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n groundBias: changedProps.groundBias ?? this.groundBias,\r\n transparency: changedProps.transparency ?? this.transparency,\r\n useDepthBuffer: changedProps.useDepthBuffer ?? this.useDepthBuffer,\r\n globeMode: changedProps.globeMode ?? this.globeMode,\r\n nonLocatable: changedProps.nonLocatable ?? !this._locatable,\r\n applyTerrain: changedProps.applyTerrain ?? this.applyTerrain,\r\n terrainSettings: changedProps.terrainSettings ? this.terrainSettings.clone(changedProps.terrainSettings).toJSON() : this.terrainSettings.toJSON(),\r\n planarClipMask: changedProps.planarClipMask ? this.planarClipMask.clone(changedProps.planarClipMask).toJSON() : this.planarClipMask.toJSON(),\r\n providerName: this._provider.name,\r\n providerData: { mapType: this._provider.type },\r\n };\r\n\r\n return BackgroundMapSettings.fromPersistentJSON(props);\r\n }\r\n}\r\n"]}
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1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProvider, BackgroundMapType } from \"./BackgroundMapProvider\";\r\nimport { PlanarClipMaskProps, PlanarClipMaskSettings } from \"./PlanarClipMask\";\r\nimport { TerrainProps, TerrainSettings } from \"./TerrainSettings\";\r\n\r\n/** Describes the projection of the background map\r\n * @see [[BackgroundMapProps]]\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum GlobeMode {\r\n /** Display Earth as 3d ellipsoid */\r\n Ellipsoid = 0,\r\n /** Display Earth as plane. */\r\n Plane = 1,\r\n}\r\n\r\n/** In-memory JSON representation of a [[BackgroundMapSettings]].\r\n * @see [[PersistentBackgroundMapProps]] for the persistent JSON representation.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface BackgroundMapProps {\r\n /** The elevation of the map in meters relative the WGS84 ellipsoid. Default value: 0. */\r\n groundBias?: number;\r\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden.\r\n * Default value: false.\r\n */\r\n transparency?: number | false;\r\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\r\n useDepthBuffer?: boolean;\r\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\r\n applyTerrain?: boolean;\r\n /** Properties associated with terrain display. */\r\n terrainSettings?: TerrainProps;\r\n /** Globe Mode. Default value: GlobeMode.Ellipsoid */\r\n globeMode?: GlobeMode;\r\n /** If true, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\r\n * allows the user to select elements that are behind the map.\r\n */\r\n nonLocatable?: boolean;\r\n /** A planar mask applied to the map geometry\r\n * @beta\r\n */\r\n planarClipMask?: PlanarClipMaskProps;\r\n\r\n /** See [[DeprecatedBackgroundMapProps.providerName]]. */\r\n providerName?: never;\r\n /** See [[DeprecatedBackgroundMapProps.providerData]]. */\r\n providerData?: never;\r\n}\r\n\r\n/** Properties of [[PersistentBackgroundMapProps]] that have been deprecated, but are retained for backwards compatibility.\r\n * These properties are omitted from [[BackgroundMapProps]] as they are no longer part of the API, but are included in\r\n * [[PersistentBackgroundMapProps]] because they remain part of the persistence format.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface DeprecatedBackgroundMapProps {\r\n /** Identifies the source of the map tiles. Currently supported providers are \"BingProvider\" and \"MapBoxProvider\".\r\n * Default value: \"BingProvider\"\r\n * @deprecated use MapImageryProps.backgroundBase.\r\n */\r\n providerName?: string;\r\n /** Options for customizing the tiles supplied by the provider. If undefined, default values of all members are used.\r\n * @deprecated use MapImageryProps.backgroundBase\r\n */\r\n providerData?: {\r\n /** The type of map graphics to request. Default value: BackgroundMapType.Hybrid. */\r\n mapType?: BackgroundMapType;\r\n };\r\n}\r\n\r\n/** Persistent JSON representation of a [[BackgroundMapSettings]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type PersistentBackgroundMapProps = Omit<BackgroundMapProps, keyof DeprecatedBackgroundMapProps> & DeprecatedBackgroundMapProps;\r\n\r\nfunction normalizeGlobeMode(mode?: GlobeMode): GlobeMode {\r\n return GlobeMode.Plane === mode ? mode : GlobeMode.Ellipsoid;\r\n}\r\n\r\nfunction normalizeTransparency(trans?: number | false): number | false {\r\n if (\"number\" === typeof trans)\r\n return Math.min(1, Math.max(0, trans));\r\n\r\n return false;\r\n}\r\n\r\n/** As part of a [[DisplayStyleSettings]], controls aspects of how the background map is displayed.\r\n * @see [[DisplayStyleSettings.backgroundMap]] to query or change these settings for a display style.\r\n * @see [[MapImagerySettings]] to control the type of imagery applied to the background map.\r\n * @public\r\n */\r\nexport class BackgroundMapSettings {\r\n /** Retained strictly for persistence. */\r\n private readonly _provider: BackgroundMapProvider;\r\n\r\n /** Elevation in meters, relative to WGS84 Ellipsoid.. */\r\n public readonly groundBias: number;\r\n /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing, or false to indicate the transparency should not be overridden. Default value: false. */\r\n public readonly transparency: number | false;\r\n /** If set to true, the map tiles will be rendered with depth, allowing them to obscure other geometry. Otherwise, they are always rendered behind all other geometry. Default value: false. */\r\n public readonly useDepthBuffer: boolean;\r\n /** If true, terrain heights will be applied to the map; otherwise the map will be rendered as a plane. */\r\n public readonly applyTerrain: boolean;\r\n /** Settings associated with terrain display. */\r\n public readonly terrainSettings: TerrainSettings;\r\n /** Globe display mode. */\r\n public readonly globeMode: GlobeMode;\r\n /** Planar Mask - used to mask the background map to avoid overlapping with other geometry\r\n * @beta\r\n */\r\n public readonly planarClipMask: PlanarClipMaskSettings;\r\n private readonly _locatable: boolean;\r\n /** If false, the map will be treated as non-locatable - i.e., tools will not interact with it. This is particularly useful when the map is transparent - it\r\n * allows the user to select elements that are behind the map.\r\n */\r\n public get locatable(): boolean {\r\n // Handle legacy TerrainProps.nonLocatable:\r\n // - If TerrainProps.nonLocatable=true and terrain is on, terrain is not locatable.\r\n // - Otherwise, use BackgroundMapProps.nonLocatable.\r\n if (this.applyTerrain && this.terrainSettings.nonLocatable)\r\n return false;\r\n\r\n return this._locatable;\r\n }\r\n\r\n /** If transparency is overridden, the transparency to apply; otherwise, undefined. */\r\n public get transparencyOverride(): number | undefined { return false !== this.transparency ? this.transparency : undefined; }\r\n\r\n private constructor(props: BackgroundMapProps | PersistentBackgroundMapProps) {\r\n this.groundBias = props.groundBias ?? 0;\r\n this.transparency = normalizeTransparency(props.transparency);\r\n this.useDepthBuffer = props.useDepthBuffer ?? false;\r\n this.applyTerrain = props.applyTerrain ?? false;\r\n this.terrainSettings = TerrainSettings.fromJSON(props.terrainSettings);\r\n this.globeMode = normalizeGlobeMode(props.globeMode);\r\n this._locatable = true !== props.nonLocatable;\r\n this.planarClipMask = PlanarClipMaskSettings.fromJSON(props.planarClipMask);\r\n this._provider = BackgroundMapProvider.fromBackgroundMapProps(props);\r\n }\r\n\r\n /** Create settings from their persistent representation. In general, this method should only be used when reading the settings directly from\r\n * the iModel - otherwise, prefer [[fromJSON]].\r\n */\r\n public static fromPersistentJSON(json?: PersistentBackgroundMapProps): BackgroundMapSettings {\r\n return new this(json ?? {});\r\n }\r\n\r\n /** Construct from JSON, performing validation and applying default values for undefined fields.\r\n * @see [[fromPersistentJSON]] if you are reading the settings directly from the iModel.\r\n */\r\n public static fromJSON(json?: BackgroundMapProps): BackgroundMapSettings {\r\n return new BackgroundMapSettings(json ?? {});\r\n }\r\n\r\n /** Convert these settings to their in-memory JSON representation.\r\n * @see [[toPersistentJSON]] if you intend to write the JSON directly to an iModel.\r\n */\r\n public toJSON(): BackgroundMapProps {\r\n const props: BackgroundMapProps = {};\r\n if (0 !== this.groundBias)\r\n props.groundBias = this.groundBias;\r\n if (this.applyTerrain)\r\n props.applyTerrain = true;\r\n if (false !== this.transparency)\r\n props.transparency = this.transparency;\r\n if (GlobeMode.Ellipsoid !== this.globeMode)\r\n props.globeMode = this.globeMode;\r\n if (this.useDepthBuffer)\r\n props.useDepthBuffer = true;\r\n if (!this._locatable)\r\n props.nonLocatable = true;\r\n\r\n const terrainSettings = this.terrainSettings.toJSON();\r\n for (const prop of Object.values(terrainSettings)) {\r\n if (undefined !== prop) {\r\n props.terrainSettings = terrainSettings;\r\n break;\r\n }\r\n }\r\n\r\n if (this.planarClipMask.isValid)\r\n props.planarClipMask = this.planarClipMask.toJSON();\r\n\r\n return props;\r\n }\r\n\r\n /** Convert these settings to their persistent representation. In general, this method should only be used when writing the settings directly to\r\n * the iModel - otherwise, prefer [[toJSON]].\r\n */\r\n public toPersistentJSON(): PersistentBackgroundMapProps {\r\n const props = this.toJSON() as PersistentBackgroundMapProps;\r\n\r\n // Preserve deprecated imagery provider properties.\r\n if (\"BingProvider\" !== this._provider.name)\r\n props.providerName = this._provider.name; // eslint-disable-line deprecation/deprecation\r\n if (BackgroundMapType.Hybrid !== this._provider.type)\r\n props.providerData = { mapType: this._provider.type }; // eslint-disable-line deprecation/deprecation\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(BackgroundMapSettings.fromJSON(json));\r\n }\r\n\r\n /** Returns true if the persistent representation of these settings is equivalent to `json`. */\r\n public equalsPersistentJSON(json?: PersistentBackgroundMapProps): boolean {\r\n return this.equals(BackgroundMapSettings.fromPersistentJSON(json));\r\n }\r\n\r\n /** Returns true if these settings are equivalent to `other`. */\r\n public equals(other: BackgroundMapSettings): boolean {\r\n return this.groundBias === other.groundBias && this.useDepthBuffer === other.useDepthBuffer && this.transparency === other.transparency\r\n && this.globeMode === other.globeMode && this._locatable === other._locatable && this.applyTerrain === other.applyTerrain\r\n && this.terrainSettings.equals(other.terrainSettings) && this.planarClipMask.equals(other.planarClipMask)\r\n && this._provider.name === other._provider.name && this._provider.type === other._provider.type;\r\n }\r\n\r\n /** Create a copy of this BackgroundMapSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A BackgroundMapSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: BackgroundMapProps): BackgroundMapSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n groundBias: changedProps.groundBias ?? this.groundBias,\r\n transparency: changedProps.transparency ?? this.transparency,\r\n useDepthBuffer: changedProps.useDepthBuffer ?? this.useDepthBuffer,\r\n globeMode: changedProps.globeMode ?? this.globeMode,\r\n nonLocatable: changedProps.nonLocatable ?? !this._locatable,\r\n applyTerrain: changedProps.applyTerrain ?? this.applyTerrain,\r\n terrainSettings: changedProps.terrainSettings ? this.terrainSettings.clone(changedProps.terrainSettings).toJSON() : this.terrainSettings.toJSON(),\r\n planarClipMask: changedProps.planarClipMask ? this.planarClipMask.clone(changedProps.planarClipMask).toJSON() : this.planarClipMask.toJSON(),\r\n providerName: this._provider.name,\r\n providerData: { mapType: this._provider.type },\r\n };\r\n\r\n return BackgroundMapSettings.fromPersistentJSON(props);\r\n }\r\n}\r\n"]}
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* @extensions
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export interface ContextRealityModelProps {
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/**
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/** See [[ContextRealityModel.rdSourceKey]].
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* @beta
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rdSourceKey?: RealityDataSourceKey;
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/** The URL that supplies the 3d tiles for displaying the reality model. */
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tilesetUrl: string;
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/**
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/** See [[ContextRealityModel.orbitGtBlob]].
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* @alpha
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orbitGtBlob?: OrbitGtBlobProps;
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/**
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/** See [[ContextRealityModel.realityDataId]]. */
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realityDataId?: string;
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/** An optional, user-friendly name for the reality model suitable for display in a user interface. */
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name?: string;
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/** An optional, user-friendly description of the reality model suitable for display in a user interface. */
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/**
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/** See [[ContextRealityModel.classifiers]]. */
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classifiers?: SpatialClassifierProps[];
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/**
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/** See [[ContextRealityModel.planarClipMask]]. */
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planarClipMask?: PlanarClipMaskProps;
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/** See [[ContextRealityModel.appearanceOverrides]]. */
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { assert, BeEvent } from \"@itwin/core-bentley\";\r\nimport { FeatureAppearance, FeatureAppearanceProps } from \"./FeatureSymbology\";\r\nimport { PlanarClipMaskMode, PlanarClipMaskProps, PlanarClipMaskSettings } from \"./PlanarClipMask\";\r\nimport { SpatialClassifierProps, SpatialClassifiers } from \"./SpatialClassification\";\r\n\r\n/** JSON representation of the blob properties for an OrbitGt property cloud.\r\n * @alpha\r\n */\r\nexport interface OrbitGtBlobProps {\r\n rdsUrl?: string;\r\n containerName: string;\r\n blobFileName: string;\r\n sasToken: string;\r\n accountName: string;\r\n}\r\n\r\n/** Identify the Reality Data service provider\r\n * @beta\r\n */\r\nexport enum RealityDataProvider {\r\n /**\r\n * This is the legacy mode where the access to the 3d tiles is harcoded in ContextRealityModelProps.tilesetUrl property.\r\n * It was use to support RealityMesh3DTiles, Terrain3DTiles, Cesium3DTiles\r\n * You should use other mode when possible\r\n * @see [[RealityDataSource.createKeyFromUrl]] that will try to detect provider from an URL\r\n */\r\n TilesetUrl = \"TilesetUrl\",\r\n /**\r\n * This is the legacy mode where the access to the 3d tiles is harcoded in ContextRealityModelProps.OrbitGtBlob property.\r\n * It was use to support OrbitPointCloud (OPC) from other server than ContextShare\r\n * You should use other mode when possible\r\n * @see [[RealityDataSource.createKeyFromOrbitGtBlobProps]] that will try to detect provider from an URL\r\n */\r\n OrbitGtBlob = \"OrbitGtBlob\",\r\n /**\r\n * Will provide access url from realityDataId and iTwinId on contextShare for 3dTile storage format or OPC storage format\r\n * This provider support all type of 3dTile storage fomat and OrbitPointCloud: RealityMesh3DTiles, Terrain3DTiles, Cesium3DTiles, OPC\r\n * @see [[RealityDataFormat]].\r\n */\r\n ContextShare = \"ContextShare\",\r\n /**\r\n * Will provide Open Street Map Building (OSM) from Cesium Ion (in 3dTile format)\r\n */\r\n CesiumIonAsset = \"CesiumIonAsset\",\r\n}\r\n\r\n/** Identify the Reality Data storage format\r\n * @beta\r\n */\r\nexport enum RealityDataFormat {\r\n /**\r\n * 3dTile supported formats; RealityMesh3DTiles, Terrain3DTiles, Cesium3DTiles\r\n * */\r\n ThreeDTile = \"ThreeDTile\",\r\n /**\r\n * Orbit Point Cloud (OPC) storage format (RealityDataType.OPC)\r\n */\r\n OPC = \"OPC\",\r\n}\r\n\r\n/** Utility function for RealityDataFormat\r\n * @beta\r\n */\r\nexport namespace RealityDataFormat {\r\n /**\r\n * Try to extract the RealityDataFormat from the url\r\n * @param tilesetUrl the reality data attachment url\r\n * @returns the extracted RealityDataFormat or ThreeDTile by default if not found\r\n */\r\n export function fromUrl(tilesetUrl: string): RealityDataFormat {\r\n let format = RealityDataFormat.ThreeDTile;\r\n if (tilesetUrl.includes(\".opc\"))\r\n format = RealityDataFormat.OPC;\r\n return format;\r\n }\r\n}\r\n\r\n/**\r\n * Key used by RealityDataSource to identify provider and reality data format\r\n * This key identify one and only one reality data source on the provider\r\n * @beta\r\n */\r\nexport interface RealityDataSourceKey {\r\n /**\r\n * The provider that supplies the access to reality data source for displaying the reality model\r\n * @see [[RealityDataProvider]] for default supported value;\r\n */\r\n provider: string;\r\n /**\r\n * The format used by the provider to store the reality data\r\n * @see [[RealityDataFormat]] for default supported value;\r\n */\r\n format: string;\r\n /** The reality data id that identify a reality data for the provider */\r\n id: string;\r\n /** The context id that was used when reality data was attached - if none provided, current session iTwinId will be used */\r\n iTwinId?: string;\r\n}\r\n/**\r\n * RealityDataSourceKey utility functions\r\n * @beta */\r\nexport namespace RealityDataSourceKey {\r\n /** Utility function to convert a RealityDataSourceKey into its string representation */\r\n export function convertToString(rdSourceKey: RealityDataSourceKey): string {\r\n return `${rdSourceKey.provider}:${rdSourceKey.format}:${rdSourceKey.id}:${rdSourceKey?.iTwinId}`;\r\n }\r\n /** Utility function to compare two RealityDataSourceKey, we consider it equal even if itwinId is different */\r\n export function isEqual(key1: RealityDataSourceKey, key2: RealityDataSourceKey): boolean {\r\n if ((key1.provider === RealityDataProvider.CesiumIonAsset) && key2.provider === RealityDataProvider.CesiumIonAsset)\r\n return true; // ignore other properties for CesiumIonAsset, id is hidden\r\n if ((key1.provider === key2.provider) && (key1.format === key2.format) && (key1.id === key2.id)) {\r\n // && (key1?.iTwinId === key2?.iTwinId)) -> ignore iTwinId, consider it is the same reality data\r\n return true;\r\n }\r\n return false;\r\n }\r\n}\r\n\r\n/** JSON representation of the reality data reference attachment properties.\r\n * @beta\r\n*/\r\nexport interface RealityDataSourceProps {\r\n /** The source key that identify a reality data for the provider. */\r\n sourceKey: RealityDataSourceKey;\r\n}\r\n\r\n/** JSON representation of a [[ContextRealityModel]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ContextRealityModelProps {\r\n /** @see [[ContextRealityModel.rdSourceKey]].\r\n * @beta\r\n */\r\n rdSourceKey?: RealityDataSourceKey;\r\n /** The URL that supplies the 3d tiles for displaying the reality model. */\r\n tilesetUrl: string;\r\n /** @see [[ContextRealityModel.orbitGtBlob]].\r\n * @alpha\r\n */\r\n orbitGtBlob?: OrbitGtBlobProps;\r\n /** @see [[ContextRealityModel.realityDataId]]. */\r\n realityDataId?: string;\r\n /** An optional, user-friendly name for the reality model suitable for display in a user interface. */\r\n name?: string;\r\n /** An optional, user-friendly description of the reality model suitable for display in a user interface. */\r\n description?: string;\r\n /** @see [[ContextRealityModel.classifiers]]. */\r\n classifiers?: SpatialClassifierProps[];\r\n /** @see [[ContextRealityModel.planarClipMask]]. */\r\n planarClipMask?: PlanarClipMaskProps;\r\n /** @see [[ContextRealityModel.appearanceOverrides]]. */\r\n appearanceOverrides?: FeatureAppearanceProps;\r\n}\r\n\r\n/** @public */\r\nexport namespace ContextRealityModelProps {\r\n /** Produce a deep copy of `input`. */\r\n export function clone(input: ContextRealityModelProps) {\r\n // Spread operator is shallow, and includes `undefined` properties and empty strings.\r\n // We want to make deep copies, omit undefined properties and empty strings, and require tilesetUrl to be defined.\r\n const output: ContextRealityModelProps = { tilesetUrl: input.tilesetUrl ?? \"\" };\r\n\r\n if (input.rdSourceKey)\r\n output.rdSourceKey = { ...input.rdSourceKey };\r\n\r\n if (input.name)\r\n output.name = input.name;\r\n\r\n if (input.realityDataId)\r\n output.realityDataId = input.realityDataId;\r\n\r\n if (input.description)\r\n output.description = input.description;\r\n\r\n if (input.orbitGtBlob)\r\n output.orbitGtBlob = { ...input.orbitGtBlob };\r\n\r\n if (input.appearanceOverrides) {\r\n output.appearanceOverrides = { ...input.appearanceOverrides };\r\n if (input.appearanceOverrides.rgb)\r\n output.appearanceOverrides.rgb = { ...input.appearanceOverrides.rgb };\r\n }\r\n\r\n if (input.planarClipMask)\r\n output.planarClipMask = { ...input.planarClipMask };\r\n\r\n if (input.classifiers)\r\n output.classifiers = input.classifiers.map((x) => { return { ...x, flags: { ...x.flags } }; });\r\n\r\n return output;\r\n }\r\n}\r\n\r\n/** A reality model not associated with a [GeometricModel]($backend) but instead defined in a [DisplayStyle]($backend) or [DisplayStyleState]($frontend).\r\n * Such reality models are displayed to provide context to the view and can be freely attached and detached at display time.\r\n * @see [this interactive example](https://www.itwinjs.org/sample-showcase/?group=Viewer&sample=reality-data-sample)\r\n * @see [[DisplayStyleSettings.contextRealityModels]] to define context reality models for a display style.\r\n * @public\r\n */\r\nexport class ContextRealityModel {\r\n /** @internal */\r\n protected readonly _props: ContextRealityModelProps;\r\n /**\r\n * The reality data source key identify the reality data provider and storage format.\r\n * It takes precedence over tilesetUrl and orbitGtBlob when present and can be use to actually replace these properties.\r\n * @beta\r\n */\r\n public readonly rdSourceKey?: RealityDataSourceKey;\r\n /** A name suitable for display in a user interface. By default, an empty string. */\r\n public readonly name: string;\r\n /** The URL that supplies the 3d tiles for displaying the reality model. */\r\n public readonly url: string;\r\n /** A description of the model suitable for display in a user interface. By default, an empty string. */\r\n public readonly description: string;\r\n /** An optional identifier that, if present, can be used to elide a request to the reality data service. */\r\n public readonly realityDataId?: string;\r\n /** A set of [[SpatialClassifier]]s, of which one at any given time can be used to classify the reality model. */\r\n public readonly classifiers?: SpatialClassifiers;\r\n /** @alpha */\r\n public readonly orbitGtBlob?: Readonly<OrbitGtBlobProps>;\r\n protected _appearanceOverrides?: FeatureAppearance;\r\n protected _planarClipMask?: PlanarClipMaskSettings;\r\n /** Event dispatched just before assignment to [[planarClipMaskSettings]]. */\r\n public readonly onPlanarClipMaskChanged = new BeEvent<(newSettings: PlanarClipMaskSettings | undefined, model: ContextRealityModel) => void>();\r\n /** Event dispatched just before assignment to [[appearanceOverrides]]. */\r\n public readonly onAppearanceOverridesChanged = new BeEvent<(newOverrides: FeatureAppearance | undefined, model: ContextRealityModel) => void>();\r\n\r\n /** Construct a new context reality model.\r\n * @param props JSON representation of the reality model, which will be kept in sync with changes made via the ContextRealityModel's methods.\r\n */\r\n public constructor(props: ContextRealityModelProps) {\r\n this._props = props;\r\n this.rdSourceKey = props.rdSourceKey;\r\n this.name = props.name ?? \"\";\r\n this.url = props.tilesetUrl ?? \"\";\r\n this.orbitGtBlob = props.orbitGtBlob;\r\n this.realityDataId = props.realityDataId;\r\n this.description = props.description ?? \"\";\r\n this._appearanceOverrides = props.appearanceOverrides ? FeatureAppearance.fromJSON(props.appearanceOverrides) : undefined;\r\n if (props.planarClipMask && props.planarClipMask.mode !== PlanarClipMaskMode.None)\r\n this._planarClipMask = PlanarClipMaskSettings.fromJSON(props.planarClipMask);\r\n\r\n if (props.classifiers)\r\n this.classifiers = new SpatialClassifiers(props);\r\n }\r\n\r\n /** Optionally describes how the geometry of the reality model can be masked by other models. */\r\n public get planarClipMaskSettings(): PlanarClipMaskSettings | undefined {\r\n return this._planarClipMask;\r\n }\r\n public set planarClipMaskSettings(settings: PlanarClipMaskSettings | undefined) {\r\n this.onPlanarClipMaskChanged.raiseEvent(settings, this);\r\n if (!settings)\r\n delete this._props.planarClipMask;\r\n else\r\n this._props.planarClipMask = settings.toJSON();\r\n\r\n this._planarClipMask = settings;\r\n }\r\n\r\n /** Overrides applied to the appearance of the reality model. Only the rgb, transparency, nonLocatable, and emphasized properties are applicable - the rest are ignored. */\r\n public get appearanceOverrides(): FeatureAppearance | undefined {\r\n return this._appearanceOverrides;\r\n }\r\n public set appearanceOverrides(overrides: FeatureAppearance | undefined) {\r\n this.onAppearanceOverridesChanged.raiseEvent(overrides, this);\r\n if (!overrides)\r\n delete this._props.appearanceOverrides;\r\n else\r\n this._props.appearanceOverrides = overrides.toJSON();\r\n\r\n this._appearanceOverrides = overrides;\r\n }\r\n\r\n /** Convert this model to its JSON representation. */\r\n public toJSON(): ContextRealityModelProps {\r\n return ContextRealityModelProps.clone(this._props);\r\n }\r\n\r\n /** Returns true if [[name]] and [[url]] match the specified name and url. */\r\n public matchesNameAndUrl(name: string, url: string): boolean {\r\n return this.name === name && this.url === url;\r\n }\r\n}\r\n\r\n/** An object that can store the JSON representation of a list of [[ContextRealityModel]]s.\r\n * @see [[ContextRealityModels]].\r\n * @see [[DisplayStyleSettingsProps.contextRealityModels]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ContextRealityModelsContainer {\r\n /** The list of reality models. */\r\n contextRealityModels?: ContextRealityModelProps[];\r\n}\r\n\r\n/** A list of [[ContextRealityModel]]s attached to a [[DisplayStyleSettings]]. The list may be presented to the user with the name and description of each model.\r\n * The list is automatically synchronized with the underlying JSON representation provided by the input [[ContextRealityModelsContainer]].\r\n * @see [this interactive example](https://www.itwinjs.org/sample-showcase/?group=Viewer&sample=reality-data-sample)\r\n * @see [[DisplayStyleSettings.contextRealityModels]].\r\n * @public\r\n */\r\nexport class ContextRealityModels {\r\n private readonly _container: ContextRealityModelsContainer;\r\n private readonly _createModel: (props: ContextRealityModelProps) => ContextRealityModel;\r\n private readonly _models: ContextRealityModel[] = [];\r\n /** Event dispatched just before [[ContextRealityModel.planarClipMaskSettings]] is modified for one of the reality models. */\r\n public readonly onPlanarClipMaskChanged = new BeEvent<(model: ContextRealityModel, newSettings: PlanarClipMaskSettings | undefined) => void>();\r\n /** Event dispatched just before [[ContextRealityModel.appearanceOverrides]] is modified for one of the reality models. */\r\n public readonly onAppearanceOverridesChanged = new BeEvent<(model: ContextRealityModel, newOverrides: FeatureAppearance | undefined) => void>();\r\n /** Event dispatched when a model is [[add]]ed, [[delete]]d, [[replace]]d, or [[update]]d. */\r\n public readonly onChanged = new BeEvent<(previousModel: ContextRealityModel | undefined, newModel: ContextRealityModel | undefined) => void>();\r\n\r\n /** Construct a new list of reality models from its JSON representation. THe list will be initialized from `container.classifiers` and that JSON representation\r\n * will be kept in sync with changes made to the list. The caller should not directly modify `container.classifiers` or its contents as that will cause the list\r\n * to become out of sync with the JSON representation.\r\n * @param container The object that holds the JSON representation of the list.\r\n * @param createContextRealityModel Optional function used to instantiate ContextRealityModels added to the list.\r\n */\r\n public constructor(container: ContextRealityModelsContainer, createContextRealityModel?: (props: ContextRealityModelProps) => ContextRealityModel) {\r\n this._container = container;\r\n this._createModel = createContextRealityModel ?? ((props) => new ContextRealityModel(props));\r\n\r\n const models = container.contextRealityModels;\r\n if (models)\r\n for (const model of models)\r\n this._models.push(this.createModel(model));\r\n }\r\n\r\n /** The read-only list of reality models. */\r\n public get models(): ReadonlyArray<ContextRealityModel> {\r\n return this._models;\r\n }\r\n\r\n /** Append a new reality model to the list.\r\n * @param The JSON representation of the reality model.\r\n * @returns the newly-added reality model.\r\n */\r\n public add(props: ContextRealityModelProps): ContextRealityModel {\r\n if (!this._container.contextRealityModels)\r\n this._container.contextRealityModels = [];\r\n\r\n props = ContextRealityModelProps.clone(props);\r\n const model = this.createModel(props);\r\n\r\n this.onChanged.raiseEvent(undefined, model);\r\n\r\n this._models.push(model);\r\n this._container.contextRealityModels.push(props);\r\n\r\n return model;\r\n }\r\n\r\n /** Remove the specified reality model from the list.\r\n * @param model The reality model to remove.\r\n * @returns true if the model was removed, or false if the model was not present in the list.\r\n */\r\n public delete(model: ContextRealityModel): boolean {\r\n const index = this._models.indexOf(model);\r\n if (-1 === index)\r\n return false;\r\n\r\n assert(undefined !== this._container.contextRealityModels);\r\n assert(index < this._container.contextRealityModels.length);\r\n\r\n this.dropEventListeners(model);\r\n this.onChanged.raiseEvent(model, undefined);\r\n\r\n this._models.splice(index, 1);\r\n if (this.models.length === 0)\r\n this._container.contextRealityModels = undefined;\r\n else\r\n this._container.contextRealityModels.splice(index, 1);\r\n\r\n return true;\r\n }\r\n\r\n /** Remove all reality models from the list. */\r\n public clear(): void {\r\n for (const model of this.models) {\r\n this.dropEventListeners(model);\r\n this.onChanged.raiseEvent(model, undefined);\r\n }\r\n\r\n this._container.contextRealityModels = undefined;\r\n this._models.length = 0;\r\n }\r\n\r\n /** Replace a reality model in the list.\r\n * @param toReplace The reality model to be replaced.\r\n * @param replaceWith The JSON representation of the replacement reality model.\r\n * @returns the newly-created reality model that replaced `toReplace`.\r\n * @throws Error if `toReplace` is not present in the list\r\n * @note The replacement occupies the same index in the list as `toReplace` did.\r\n */\r\n public replace(toReplace: ContextRealityModel, replaceWith: ContextRealityModelProps): ContextRealityModel {\r\n const index = this._models.indexOf(toReplace);\r\n if (-1 === index)\r\n throw new Error(\"ContextRealityModel not present in list.\");\r\n\r\n assert(undefined !== this._container.contextRealityModels);\r\n assert(index < this._container.contextRealityModels.length);\r\n\r\n replaceWith = ContextRealityModelProps.clone(replaceWith);\r\n const model = this.createModel(replaceWith);\r\n\r\n this.onChanged.raiseEvent(toReplace, model);\r\n this.dropEventListeners(toReplace);\r\n\r\n this._models[index] = model;\r\n this._container.contextRealityModels[index] = replaceWith;\r\n\r\n return model;\r\n }\r\n\r\n /** Change selected properties of a reality model.\r\n * @param toUpdate The reality model whose properties are to be modified.\r\n * @param updateProps The properties to change.\r\n * @returns The updated reality model, identical to `toUpdate` except for properties explicitly supplied by `updateProps`.\r\n * @throws Error if `toUpdate` is not present in the list.\r\n */\r\n public update(toUpdate: ContextRealityModel, updateProps: Partial<ContextRealityModelProps>): ContextRealityModel {\r\n const props = {\r\n ...toUpdate.toJSON(),\r\n ...updateProps,\r\n };\r\n\r\n // Partial<> makes it possible to pass `undefined` for tilesetUrl...preserve previous URL in that case.\r\n if (undefined === props.tilesetUrl)\r\n props.tilesetUrl = toUpdate.url;\r\n\r\n return this.replace(toUpdate, props);\r\n }\r\n\r\n private createModel(props: ContextRealityModelProps): ContextRealityModel {\r\n const model = this._createModel(props);\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onPlanarClipMaskChanged.addListener(this.handlePlanarClipMaskChanged, this);\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onAppearanceOverridesChanged.addListener(this.handleAppearanceOverridesChanged, this);\r\n return model;\r\n }\r\n\r\n private dropEventListeners(model: ContextRealityModel): void {\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onPlanarClipMaskChanged.removeListener(this.handlePlanarClipMaskChanged, this);\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onAppearanceOverridesChanged.removeListener(this.handleAppearanceOverridesChanged, this);\r\n }\r\n\r\n private handlePlanarClipMaskChanged(mask: PlanarClipMaskSettings | undefined, model: ContextRealityModel): void {\r\n this.onPlanarClipMaskChanged.raiseEvent(model, mask);\r\n }\r\n\r\n private handleAppearanceOverridesChanged(app: FeatureAppearance | undefined, model: ContextRealityModel): void {\r\n this.onAppearanceOverridesChanged.raiseEvent(model, app);\r\n }\r\n}\r\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { assert, BeEvent } from \"@itwin/core-bentley\";\r\nimport { FeatureAppearance, FeatureAppearanceProps } from \"./FeatureSymbology\";\r\nimport { PlanarClipMaskMode, PlanarClipMaskProps, PlanarClipMaskSettings } from \"./PlanarClipMask\";\r\nimport { SpatialClassifierProps, SpatialClassifiers } from \"./SpatialClassification\";\r\n\r\n/** JSON representation of the blob properties for an OrbitGt property cloud.\r\n * @alpha\r\n */\r\nexport interface OrbitGtBlobProps {\r\n rdsUrl?: string;\r\n containerName: string;\r\n blobFileName: string;\r\n sasToken: string;\r\n accountName: string;\r\n}\r\n\r\n/** Identify the Reality Data service provider\r\n * @beta\r\n */\r\nexport enum RealityDataProvider {\r\n /**\r\n * This is the legacy mode where the access to the 3d tiles is harcoded in ContextRealityModelProps.tilesetUrl property.\r\n * It was use to support RealityMesh3DTiles, Terrain3DTiles, Cesium3DTiles\r\n * You should use other mode when possible\r\n * @see [[RealityDataSource.createKeyFromUrl]] that will try to detect provider from an URL\r\n */\r\n TilesetUrl = \"TilesetUrl\",\r\n /**\r\n * This is the legacy mode where the access to the 3d tiles is harcoded in ContextRealityModelProps.OrbitGtBlob property.\r\n * It was use to support OrbitPointCloud (OPC) from other server than ContextShare\r\n * You should use other mode when possible\r\n * @see [[RealityDataSource.createKeyFromOrbitGtBlobProps]] that will try to detect provider from an URL\r\n */\r\n OrbitGtBlob = \"OrbitGtBlob\",\r\n /**\r\n * Will provide access url from realityDataId and iTwinId on contextShare for 3dTile storage format or OPC storage format\r\n * This provider support all type of 3dTile storage fomat and OrbitPointCloud: RealityMesh3DTiles, Terrain3DTiles, Cesium3DTiles, OPC\r\n * @see [[RealityDataFormat]].\r\n */\r\n ContextShare = \"ContextShare\",\r\n /**\r\n * Will provide Open Street Map Building (OSM) from Cesium Ion (in 3dTile format)\r\n */\r\n CesiumIonAsset = \"CesiumIonAsset\",\r\n}\r\n\r\n/** Identify the Reality Data storage format\r\n * @beta\r\n */\r\nexport enum RealityDataFormat {\r\n /**\r\n * 3dTile supported formats; RealityMesh3DTiles, Terrain3DTiles, Cesium3DTiles\r\n * */\r\n ThreeDTile = \"ThreeDTile\",\r\n /**\r\n * Orbit Point Cloud (OPC) storage format (RealityDataType.OPC)\r\n */\r\n OPC = \"OPC\",\r\n}\r\n\r\n/** Utility function for RealityDataFormat\r\n * @beta\r\n */\r\nexport namespace RealityDataFormat {\r\n /**\r\n * Try to extract the RealityDataFormat from the url\r\n * @param tilesetUrl the reality data attachment url\r\n * @returns the extracted RealityDataFormat or ThreeDTile by default if not found\r\n */\r\n export function fromUrl(tilesetUrl: string): RealityDataFormat {\r\n let format = RealityDataFormat.ThreeDTile;\r\n if (tilesetUrl.includes(\".opc\"))\r\n format = RealityDataFormat.OPC;\r\n return format;\r\n }\r\n}\r\n\r\n/**\r\n * Key used by RealityDataSource to identify provider and reality data format\r\n * This key identify one and only one reality data source on the provider\r\n * @beta\r\n */\r\nexport interface RealityDataSourceKey {\r\n /**\r\n * The provider that supplies the access to reality data source for displaying the reality model\r\n * @see [[RealityDataProvider]] for default supported value;\r\n */\r\n provider: string;\r\n /**\r\n * The format used by the provider to store the reality data\r\n * @see [[RealityDataFormat]] for default supported value;\r\n */\r\n format: string;\r\n /** The reality data id that identify a reality data for the provider */\r\n id: string;\r\n /** The context id that was used when reality data was attached - if none provided, current session iTwinId will be used */\r\n iTwinId?: string;\r\n}\r\n/**\r\n * RealityDataSourceKey utility functions\r\n * @beta */\r\nexport namespace RealityDataSourceKey {\r\n /** Utility function to convert a RealityDataSourceKey into its string representation */\r\n export function convertToString(rdSourceKey: RealityDataSourceKey): string {\r\n return `${rdSourceKey.provider}:${rdSourceKey.format}:${rdSourceKey.id}:${rdSourceKey?.iTwinId}`;\r\n }\r\n /** Utility function to compare two RealityDataSourceKey, we consider it equal even if itwinId is different */\r\n export function isEqual(key1: RealityDataSourceKey, key2: RealityDataSourceKey): boolean {\r\n if ((key1.provider === RealityDataProvider.CesiumIonAsset) && key2.provider === RealityDataProvider.CesiumIonAsset)\r\n return true; // ignore other properties for CesiumIonAsset, id is hidden\r\n if ((key1.provider === key2.provider) && (key1.format === key2.format) && (key1.id === key2.id)) {\r\n // && (key1?.iTwinId === key2?.iTwinId)) -> ignore iTwinId, consider it is the same reality data\r\n return true;\r\n }\r\n return false;\r\n }\r\n}\r\n\r\n/** JSON representation of the reality data reference attachment properties.\r\n * @beta\r\n*/\r\nexport interface RealityDataSourceProps {\r\n /** The source key that identify a reality data for the provider. */\r\n sourceKey: RealityDataSourceKey;\r\n}\r\n\r\n/** JSON representation of a [[ContextRealityModel]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ContextRealityModelProps {\r\n /** See [[ContextRealityModel.rdSourceKey]].\r\n * @beta\r\n */\r\n rdSourceKey?: RealityDataSourceKey;\r\n /** The URL that supplies the 3d tiles for displaying the reality model. */\r\n tilesetUrl: string;\r\n /** See [[ContextRealityModel.orbitGtBlob]].\r\n * @alpha\r\n */\r\n orbitGtBlob?: OrbitGtBlobProps;\r\n /** See [[ContextRealityModel.realityDataId]]. */\r\n realityDataId?: string;\r\n /** An optional, user-friendly name for the reality model suitable for display in a user interface. */\r\n name?: string;\r\n /** An optional, user-friendly description of the reality model suitable for display in a user interface. */\r\n description?: string;\r\n /** See [[ContextRealityModel.classifiers]]. */\r\n classifiers?: SpatialClassifierProps[];\r\n /** See [[ContextRealityModel.planarClipMask]]. */\r\n planarClipMask?: PlanarClipMaskProps;\r\n /** See [[ContextRealityModel.appearanceOverrides]]. */\r\n appearanceOverrides?: FeatureAppearanceProps;\r\n}\r\n\r\n/** @public */\r\nexport namespace ContextRealityModelProps {\r\n /** Produce a deep copy of `input`. */\r\n export function clone(input: ContextRealityModelProps) {\r\n // Spread operator is shallow, and includes `undefined` properties and empty strings.\r\n // We want to make deep copies, omit undefined properties and empty strings, and require tilesetUrl to be defined.\r\n const output: ContextRealityModelProps = { tilesetUrl: input.tilesetUrl ?? \"\" };\r\n\r\n if (input.rdSourceKey)\r\n output.rdSourceKey = { ...input.rdSourceKey };\r\n\r\n if (input.name)\r\n output.name = input.name;\r\n\r\n if (input.realityDataId)\r\n output.realityDataId = input.realityDataId;\r\n\r\n if (input.description)\r\n output.description = input.description;\r\n\r\n if (input.orbitGtBlob)\r\n output.orbitGtBlob = { ...input.orbitGtBlob };\r\n\r\n if (input.appearanceOverrides) {\r\n output.appearanceOverrides = { ...input.appearanceOverrides };\r\n if (input.appearanceOverrides.rgb)\r\n output.appearanceOverrides.rgb = { ...input.appearanceOverrides.rgb };\r\n }\r\n\r\n if (input.planarClipMask)\r\n output.planarClipMask = { ...input.planarClipMask };\r\n\r\n if (input.classifiers)\r\n output.classifiers = input.classifiers.map((x) => { return { ...x, flags: { ...x.flags } }; });\r\n\r\n return output;\r\n }\r\n}\r\n\r\n/** A reality model not associated with a [GeometricModel]($backend) but instead defined in a [DisplayStyle]($backend) or [DisplayStyleState]($frontend).\r\n * Such reality models are displayed to provide context to the view and can be freely attached and detached at display time.\r\n * @see [this interactive example](https://www.itwinjs.org/sample-showcase/?group=Viewer&sample=reality-data-sample)\r\n * @see [[DisplayStyleSettings.contextRealityModels]] to define context reality models for a display style.\r\n * @public\r\n */\r\nexport class ContextRealityModel {\r\n /** @internal */\r\n protected readonly _props: ContextRealityModelProps;\r\n /**\r\n * The reality data source key identify the reality data provider and storage format.\r\n * It takes precedence over tilesetUrl and orbitGtBlob when present and can be use to actually replace these properties.\r\n * @beta\r\n */\r\n public readonly rdSourceKey?: RealityDataSourceKey;\r\n /** A name suitable for display in a user interface. By default, an empty string. */\r\n public readonly name: string;\r\n /** The URL that supplies the 3d tiles for displaying the reality model. */\r\n public readonly url: string;\r\n /** A description of the model suitable for display in a user interface. By default, an empty string. */\r\n public readonly description: string;\r\n /** An optional identifier that, if present, can be used to elide a request to the reality data service. */\r\n public readonly realityDataId?: string;\r\n /** A set of [[SpatialClassifier]]s, of which one at any given time can be used to classify the reality model. */\r\n public readonly classifiers?: SpatialClassifiers;\r\n /** @alpha */\r\n public readonly orbitGtBlob?: Readonly<OrbitGtBlobProps>;\r\n protected _appearanceOverrides?: FeatureAppearance;\r\n protected _planarClipMask?: PlanarClipMaskSettings;\r\n /** Event dispatched just before assignment to [[planarClipMaskSettings]]. */\r\n public readonly onPlanarClipMaskChanged = new BeEvent<(newSettings: PlanarClipMaskSettings | undefined, model: ContextRealityModel) => void>();\r\n /** Event dispatched just before assignment to [[appearanceOverrides]]. */\r\n public readonly onAppearanceOverridesChanged = new BeEvent<(newOverrides: FeatureAppearance | undefined, model: ContextRealityModel) => void>();\r\n\r\n /** Construct a new context reality model.\r\n * @param props JSON representation of the reality model, which will be kept in sync with changes made via the ContextRealityModel's methods.\r\n */\r\n public constructor(props: ContextRealityModelProps) {\r\n this._props = props;\r\n this.rdSourceKey = props.rdSourceKey;\r\n this.name = props.name ?? \"\";\r\n this.url = props.tilesetUrl ?? \"\";\r\n this.orbitGtBlob = props.orbitGtBlob;\r\n this.realityDataId = props.realityDataId;\r\n this.description = props.description ?? \"\";\r\n this._appearanceOverrides = props.appearanceOverrides ? FeatureAppearance.fromJSON(props.appearanceOverrides) : undefined;\r\n if (props.planarClipMask && props.planarClipMask.mode !== PlanarClipMaskMode.None)\r\n this._planarClipMask = PlanarClipMaskSettings.fromJSON(props.planarClipMask);\r\n\r\n if (props.classifiers)\r\n this.classifiers = new SpatialClassifiers(props);\r\n }\r\n\r\n /** Optionally describes how the geometry of the reality model can be masked by other models. */\r\n public get planarClipMaskSettings(): PlanarClipMaskSettings | undefined {\r\n return this._planarClipMask;\r\n }\r\n public set planarClipMaskSettings(settings: PlanarClipMaskSettings | undefined) {\r\n this.onPlanarClipMaskChanged.raiseEvent(settings, this);\r\n if (!settings)\r\n delete this._props.planarClipMask;\r\n else\r\n this._props.planarClipMask = settings.toJSON();\r\n\r\n this._planarClipMask = settings;\r\n }\r\n\r\n /** Overrides applied to the appearance of the reality model. Only the rgb, transparency, nonLocatable, and emphasized properties are applicable - the rest are ignored. */\r\n public get appearanceOverrides(): FeatureAppearance | undefined {\r\n return this._appearanceOverrides;\r\n }\r\n public set appearanceOverrides(overrides: FeatureAppearance | undefined) {\r\n this.onAppearanceOverridesChanged.raiseEvent(overrides, this);\r\n if (!overrides)\r\n delete this._props.appearanceOverrides;\r\n else\r\n this._props.appearanceOverrides = overrides.toJSON();\r\n\r\n this._appearanceOverrides = overrides;\r\n }\r\n\r\n /** Convert this model to its JSON representation. */\r\n public toJSON(): ContextRealityModelProps {\r\n return ContextRealityModelProps.clone(this._props);\r\n }\r\n\r\n /** Returns true if [[name]] and [[url]] match the specified name and url. */\r\n public matchesNameAndUrl(name: string, url: string): boolean {\r\n return this.name === name && this.url === url;\r\n }\r\n}\r\n\r\n/** An object that can store the JSON representation of a list of [[ContextRealityModel]]s.\r\n * @see [[ContextRealityModels]].\r\n * @see [[DisplayStyleSettingsProps.contextRealityModels]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ContextRealityModelsContainer {\r\n /** The list of reality models. */\r\n contextRealityModels?: ContextRealityModelProps[];\r\n}\r\n\r\n/** A list of [[ContextRealityModel]]s attached to a [[DisplayStyleSettings]]. The list may be presented to the user with the name and description of each model.\r\n * The list is automatically synchronized with the underlying JSON representation provided by the input [[ContextRealityModelsContainer]].\r\n * @see [this interactive example](https://www.itwinjs.org/sample-showcase/?group=Viewer&sample=reality-data-sample)\r\n * @see [[DisplayStyleSettings.contextRealityModels]].\r\n * @public\r\n */\r\nexport class ContextRealityModels {\r\n private readonly _container: ContextRealityModelsContainer;\r\n private readonly _createModel: (props: ContextRealityModelProps) => ContextRealityModel;\r\n private readonly _models: ContextRealityModel[] = [];\r\n /** Event dispatched just before [[ContextRealityModel.planarClipMaskSettings]] is modified for one of the reality models. */\r\n public readonly onPlanarClipMaskChanged = new BeEvent<(model: ContextRealityModel, newSettings: PlanarClipMaskSettings | undefined) => void>();\r\n /** Event dispatched just before [[ContextRealityModel.appearanceOverrides]] is modified for one of the reality models. */\r\n public readonly onAppearanceOverridesChanged = new BeEvent<(model: ContextRealityModel, newOverrides: FeatureAppearance | undefined) => void>();\r\n /** Event dispatched when a model is [[add]]ed, [[delete]]d, [[replace]]d, or [[update]]d. */\r\n public readonly onChanged = new BeEvent<(previousModel: ContextRealityModel | undefined, newModel: ContextRealityModel | undefined) => void>();\r\n\r\n /** Construct a new list of reality models from its JSON representation. THe list will be initialized from `container.classifiers` and that JSON representation\r\n * will be kept in sync with changes made to the list. The caller should not directly modify `container.classifiers` or its contents as that will cause the list\r\n * to become out of sync with the JSON representation.\r\n * @param container The object that holds the JSON representation of the list.\r\n * @param createContextRealityModel Optional function used to instantiate ContextRealityModels added to the list.\r\n */\r\n public constructor(container: ContextRealityModelsContainer, createContextRealityModel?: (props: ContextRealityModelProps) => ContextRealityModel) {\r\n this._container = container;\r\n this._createModel = createContextRealityModel ?? ((props) => new ContextRealityModel(props));\r\n\r\n const models = container.contextRealityModels;\r\n if (models)\r\n for (const model of models)\r\n this._models.push(this.createModel(model));\r\n }\r\n\r\n /** The read-only list of reality models. */\r\n public get models(): ReadonlyArray<ContextRealityModel> {\r\n return this._models;\r\n }\r\n\r\n /** Append a new reality model to the list.\r\n * @param The JSON representation of the reality model.\r\n * @returns the newly-added reality model.\r\n */\r\n public add(props: ContextRealityModelProps): ContextRealityModel {\r\n if (!this._container.contextRealityModels)\r\n this._container.contextRealityModels = [];\r\n\r\n props = ContextRealityModelProps.clone(props);\r\n const model = this.createModel(props);\r\n\r\n this.onChanged.raiseEvent(undefined, model);\r\n\r\n this._models.push(model);\r\n this._container.contextRealityModels.push(props);\r\n\r\n return model;\r\n }\r\n\r\n /** Remove the specified reality model from the list.\r\n * @param model The reality model to remove.\r\n * @returns true if the model was removed, or false if the model was not present in the list.\r\n */\r\n public delete(model: ContextRealityModel): boolean {\r\n const index = this._models.indexOf(model);\r\n if (-1 === index)\r\n return false;\r\n\r\n assert(undefined !== this._container.contextRealityModels);\r\n assert(index < this._container.contextRealityModels.length);\r\n\r\n this.dropEventListeners(model);\r\n this.onChanged.raiseEvent(model, undefined);\r\n\r\n this._models.splice(index, 1);\r\n if (this.models.length === 0)\r\n this._container.contextRealityModels = undefined;\r\n else\r\n this._container.contextRealityModels.splice(index, 1);\r\n\r\n return true;\r\n }\r\n\r\n /** Remove all reality models from the list. */\r\n public clear(): void {\r\n for (const model of this.models) {\r\n this.dropEventListeners(model);\r\n this.onChanged.raiseEvent(model, undefined);\r\n }\r\n\r\n this._container.contextRealityModels = undefined;\r\n this._models.length = 0;\r\n }\r\n\r\n /** Replace a reality model in the list.\r\n * @param toReplace The reality model to be replaced.\r\n * @param replaceWith The JSON representation of the replacement reality model.\r\n * @returns the newly-created reality model that replaced `toReplace`.\r\n * @throws Error if `toReplace` is not present in the list\r\n * @note The replacement occupies the same index in the list as `toReplace` did.\r\n */\r\n public replace(toReplace: ContextRealityModel, replaceWith: ContextRealityModelProps): ContextRealityModel {\r\n const index = this._models.indexOf(toReplace);\r\n if (-1 === index)\r\n throw new Error(\"ContextRealityModel not present in list.\");\r\n\r\n assert(undefined !== this._container.contextRealityModels);\r\n assert(index < this._container.contextRealityModels.length);\r\n\r\n replaceWith = ContextRealityModelProps.clone(replaceWith);\r\n const model = this.createModel(replaceWith);\r\n\r\n this.onChanged.raiseEvent(toReplace, model);\r\n this.dropEventListeners(toReplace);\r\n\r\n this._models[index] = model;\r\n this._container.contextRealityModels[index] = replaceWith;\r\n\r\n return model;\r\n }\r\n\r\n /** Change selected properties of a reality model.\r\n * @param toUpdate The reality model whose properties are to be modified.\r\n * @param updateProps The properties to change.\r\n * @returns The updated reality model, identical to `toUpdate` except for properties explicitly supplied by `updateProps`.\r\n * @throws Error if `toUpdate` is not present in the list.\r\n */\r\n public update(toUpdate: ContextRealityModel, updateProps: Partial<ContextRealityModelProps>): ContextRealityModel {\r\n const props = {\r\n ...toUpdate.toJSON(),\r\n ...updateProps,\r\n };\r\n\r\n // Partial<> makes it possible to pass `undefined` for tilesetUrl...preserve previous URL in that case.\r\n if (undefined === props.tilesetUrl)\r\n props.tilesetUrl = toUpdate.url;\r\n\r\n return this.replace(toUpdate, props);\r\n }\r\n\r\n private createModel(props: ContextRealityModelProps): ContextRealityModel {\r\n const model = this._createModel(props);\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onPlanarClipMaskChanged.addListener(this.handlePlanarClipMaskChanged, this);\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onAppearanceOverridesChanged.addListener(this.handleAppearanceOverridesChanged, this);\r\n return model;\r\n }\r\n\r\n private dropEventListeners(model: ContextRealityModel): void {\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onPlanarClipMaskChanged.removeListener(this.handlePlanarClipMaskChanged, this);\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n model.onAppearanceOverridesChanged.removeListener(this.handleAppearanceOverridesChanged, this);\r\n }\r\n\r\n private handlePlanarClipMaskChanged(mask: PlanarClipMaskSettings | undefined, model: ContextRealityModel): void {\r\n this.onPlanarClipMaskChanged.raiseEvent(model, mask);\r\n }\r\n\r\n private handleAppearanceOverridesChanged(app: FeatureAppearance | undefined, model: ContextRealityModel): void {\r\n this.onAppearanceOverridesChanged.raiseEvent(model, app);\r\n }\r\n}\r\n"]}
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/** See [[DisplayStyle3dSettings.environment. */
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129
129
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environment?: EnvironmentProps;
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130
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-
/**
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130
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+
/** See [[DisplayStyle3dSettings.thematic. */
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131
131
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thematic?: ThematicDisplayProps;
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-
/**
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132
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+
/** See [[DisplayStyle3dSettings.hiddenLineSettings. */
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133
133
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hline?: HiddenLine.SettingsProps;
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134
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-
/**
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134
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+
/** See [[DisplayStyle3dSettings.ambientOcclusionSettings]]. */
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135
135
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ao?: AmbientOcclusion.Props;
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136
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-
/**
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136
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+
/** See [[DisplayStyle3dSettings.solarShadows]]. */
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137
137
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solarShadows?: SolarShadowSettingsProps;
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138
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-
/**
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138
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+
/** See [[DisplayStyle3dSettings.lights]]. */
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139
139
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lights?: LightSettingsProps;
|
|
140
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-
/**
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140
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+
/** See [[DisplayStyle3dSettings.planProjections. */
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141
141
|
planProjections?: {
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142
142
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[modelId: string]: PlanProjectionSettingsProps;
|
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143
143
|
};
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@@ -1 +1 @@
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1
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-
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