@itwin/core-common 3.1.0-dev.6 → 3.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (98) hide show
  1. package/CHANGELOG.md +104 -17
  2. package/lib/cjs/CloudStorage.d.ts.map +1 -1
  3. package/lib/cjs/CloudStorage.js +14 -20
  4. package/lib/cjs/CloudStorage.js.map +1 -1
  5. package/lib/cjs/Fonts.d.ts +16 -5
  6. package/lib/cjs/Fonts.d.ts.map +1 -1
  7. package/lib/cjs/Fonts.js +6 -2
  8. package/lib/cjs/Fonts.js.map +1 -1
  9. package/lib/cjs/Gradient.d.ts.map +1 -1
  10. package/lib/cjs/Gradient.js +10 -18
  11. package/lib/cjs/Gradient.js.map +1 -1
  12. package/lib/cjs/MapImagerySettings.d.ts +2 -0
  13. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  14. package/lib/cjs/MapImagerySettings.js.map +1 -1
  15. package/lib/cjs/MapLayerSettings.d.ts +120 -37
  16. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  17. package/lib/cjs/MapLayerSettings.js +156 -86
  18. package/lib/cjs/MapLayerSettings.js.map +1 -1
  19. package/lib/cjs/SpatialClassification.d.ts +5 -0
  20. package/lib/cjs/SpatialClassification.d.ts.map +1 -1
  21. package/lib/cjs/SpatialClassification.js +7 -0
  22. package/lib/cjs/SpatialClassification.js.map +1 -1
  23. package/lib/cjs/geometry/TextString.d.ts +5 -4
  24. package/lib/cjs/geometry/TextString.d.ts.map +1 -1
  25. package/lib/cjs/geometry/TextString.js.map +1 -1
  26. package/lib/cjs/ipc/IpcWebSocket.d.ts +0 -1
  27. package/lib/cjs/ipc/IpcWebSocket.d.ts.map +1 -1
  28. package/lib/cjs/ipc/IpcWebSocket.js +4 -13
  29. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  30. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +2 -1
  31. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts.map +1 -1
  32. package/lib/cjs/ipc/IpcWebSocketTransport.js +24 -15
  33. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  34. package/lib/cjs/rpc/IModelReadRpcInterface.d.ts +1 -0
  35. package/lib/cjs/rpc/IModelReadRpcInterface.d.ts.map +1 -1
  36. package/lib/cjs/rpc/IModelReadRpcInterface.js +1 -0
  37. package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
  38. package/lib/cjs/rpc/IModelTileRpcInterface.d.ts +4 -2
  39. package/lib/cjs/rpc/IModelTileRpcInterface.d.ts.map +1 -1
  40. package/lib/cjs/rpc/IModelTileRpcInterface.js +4 -2
  41. package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
  42. package/lib/cjs/rpc/core/RpcInvocation.d.ts.map +1 -1
  43. package/lib/cjs/rpc/core/RpcInvocation.js +1 -6
  44. package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
  45. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js +1 -1
  46. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
  47. package/lib/cjs/tile/IModelTileIO.d.ts +2 -2
  48. package/lib/cjs/tile/IModelTileIO.js +2 -2
  49. package/lib/cjs/tile/IModelTileIO.js.map +1 -1
  50. package/lib/esm/CloudStorage.d.ts.map +1 -1
  51. package/lib/esm/CloudStorage.js +14 -20
  52. package/lib/esm/CloudStorage.js.map +1 -1
  53. package/lib/esm/Fonts.d.ts +16 -5
  54. package/lib/esm/Fonts.d.ts.map +1 -1
  55. package/lib/esm/Fonts.js +6 -2
  56. package/lib/esm/Fonts.js.map +1 -1
  57. package/lib/esm/Gradient.d.ts.map +1 -1
  58. package/lib/esm/Gradient.js +10 -18
  59. package/lib/esm/Gradient.js.map +1 -1
  60. package/lib/esm/MapImagerySettings.d.ts +2 -0
  61. package/lib/esm/MapImagerySettings.d.ts.map +1 -1
  62. package/lib/esm/MapImagerySettings.js.map +1 -1
  63. package/lib/esm/MapLayerSettings.d.ts +120 -37
  64. package/lib/esm/MapLayerSettings.d.ts.map +1 -1
  65. package/lib/esm/MapLayerSettings.js +152 -84
  66. package/lib/esm/MapLayerSettings.js.map +1 -1
  67. package/lib/esm/SpatialClassification.d.ts +5 -0
  68. package/lib/esm/SpatialClassification.d.ts.map +1 -1
  69. package/lib/esm/SpatialClassification.js +7 -0
  70. package/lib/esm/SpatialClassification.js.map +1 -1
  71. package/lib/esm/geometry/TextString.d.ts +5 -4
  72. package/lib/esm/geometry/TextString.d.ts.map +1 -1
  73. package/lib/esm/geometry/TextString.js.map +1 -1
  74. package/lib/esm/ipc/IpcWebSocket.d.ts +0 -1
  75. package/lib/esm/ipc/IpcWebSocket.d.ts.map +1 -1
  76. package/lib/esm/ipc/IpcWebSocket.js +4 -13
  77. package/lib/esm/ipc/IpcWebSocket.js.map +1 -1
  78. package/lib/esm/ipc/IpcWebSocketTransport.d.ts +2 -1
  79. package/lib/esm/ipc/IpcWebSocketTransport.d.ts.map +1 -1
  80. package/lib/esm/ipc/IpcWebSocketTransport.js +24 -15
  81. package/lib/esm/ipc/IpcWebSocketTransport.js.map +1 -1
  82. package/lib/esm/rpc/IModelReadRpcInterface.d.ts +1 -0
  83. package/lib/esm/rpc/IModelReadRpcInterface.d.ts.map +1 -1
  84. package/lib/esm/rpc/IModelReadRpcInterface.js +1 -0
  85. package/lib/esm/rpc/IModelReadRpcInterface.js.map +1 -1
  86. package/lib/esm/rpc/IModelTileRpcInterface.d.ts +4 -2
  87. package/lib/esm/rpc/IModelTileRpcInterface.d.ts.map +1 -1
  88. package/lib/esm/rpc/IModelTileRpcInterface.js +4 -2
  89. package/lib/esm/rpc/IModelTileRpcInterface.js.map +1 -1
  90. package/lib/esm/rpc/core/RpcInvocation.d.ts.map +1 -1
  91. package/lib/esm/rpc/core/RpcInvocation.js +1 -6
  92. package/lib/esm/rpc/core/RpcInvocation.js.map +1 -1
  93. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js +1 -1
  94. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
  95. package/lib/esm/tile/IModelTileIO.d.ts +2 -2
  96. package/lib/esm/tile/IModelTileIO.js +2 -2
  97. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  98. package/package.json +7 -7
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { Angle, AngleProps } from \"@itwin/core-geometry\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\nimport { ImageBuffer, ImageBufferFormat } from \"./Image\";\r\nimport { ThematicGradientColorScheme, ThematicGradientMode, ThematicGradientSettings, ThematicGradientSettingsProps } from \"./ThematicDisplay\";\r\n\r\n/** Namespace containing types for defining a color gradient, often used for filled planar regions.\r\n * @see [[GeometryParams]]\r\n * @see [[GraphicParams]]\r\n * @public\r\n */\r\nexport namespace Gradient {\r\n /** Flags applied to a [[Gradient.Symb]]. */\r\n export enum Flags {\r\n /** No flags. */\r\n None = 0,\r\n /** Reverse the order of the gradient keys. */\r\n Invert = 1,\r\n /** Draw an outline around the surface to which the gradient is applied. */\r\n Outline = 2,\r\n }\r\n\r\n /** Enumerates the modes by which a [[Gradient.Symb]]'s keys are applied to create an image. */\r\n export enum Mode {\r\n None = 0,\r\n Linear = 1,\r\n Curved = 2,\r\n Cylindrical = 3,\r\n Spherical = 4,\r\n Hemispherical = 5,\r\n /** For a gradient created based for [[ThematicDisplay]]. */\r\n Thematic = 6,\r\n }\r\n\r\n /** Gradient fraction value to [[ColorDef]] pair */\r\n export interface KeyColorProps {\r\n /** Fraction from 0.0 to 1.0 to denote position along gradient */\r\n value: number;\r\n /** Color value for given fraction */\r\n color: ColorDefProps;\r\n }\r\n\r\n /** Gradient fraction value to [[ColorDef]] pair\r\n * @see [[Gradient.KeyColorProps]]\r\n */\r\n export class KeyColor {\r\n public value: number;\r\n public color: ColorDef;\r\n public constructor(json: KeyColorProps) {\r\n this.value = json.value;\r\n this.color = ColorDef.fromJSON(json.color);\r\n }\r\n }\r\n\r\n /** Compare two KeyColor objects for equality. Returns true if equal. */\r\n export function keyColorEquals(a: KeyColor, b: KeyColor): boolean {\r\n return (a.value === b.value) && a.color.equals(b.color);\r\n }\r\n\r\n /** Multi-color area fill defined by a range of colors that vary by position */\r\n export interface SymbProps {\r\n /** Gradient type, must be set to something other than [[Gradient.Mode.None]] to display fill */\r\n mode: Mode;\r\n /** Gradient flags to enable outline display and invert color fractions, Flags.None if undefined */\r\n flags?: Flags;\r\n /** Gradient rotation angle, 0.0 if undefined */\r\n angle?: AngleProps;\r\n /** Gradient tint value from 0.0 to 1.0, only used when [[Gradient.KeyColorProps]] size is 1, 0.0 if undefined */\r\n tint?: number;\r\n /** Gradient shift value from 0.0 to 1.0, 0.0 if undefined */\r\n shift?: number;\r\n /** Gradient fraction value/color pairs, 1 minimum (uses tint for 2nd color), 8 maximum */\r\n keys: KeyColorProps[];\r\n /** Settings applicable to [[ThematicDisplay]]. */\r\n thematicSettings?: ThematicGradientSettingsProps;\r\n }\r\n\r\n /** Multi-color area fill defined by a range of colors that vary by position.\r\n * Gradient fill can be applied to planar regions.\r\n * @see [[Gradient.SymbProps]]\r\n */\r\n export class Symb {\r\n public mode = Mode.None;\r\n public flags: Flags = Flags.None;\r\n public angle?: Angle;\r\n public tint?: number;\r\n public shift: number = 0;\r\n public thematicSettings?: ThematicGradientSettings;\r\n public keys: KeyColor[] = [];\r\n\r\n /** create a GradientSymb from a json object. */\r\n public static fromJSON(json?: SymbProps) {\r\n const result = new Symb();\r\n if (!json)\r\n return result;\r\n result.mode = json.mode;\r\n result.flags = (json.flags === undefined) ? Flags.None : json.flags;\r\n result.angle = json.angle ? Angle.fromJSON(json.angle) : undefined;\r\n result.tint = json.tint;\r\n result.shift = json.shift ? json.shift : 0;\r\n json.keys.forEach((key) => result.keys.push(new KeyColor(key)));\r\n result.thematicSettings = (json.thematicSettings === undefined) ? undefined : ThematicGradientSettings.fromJSON(json.thematicSettings);\r\n\r\n return result;\r\n }\r\n\r\n private static _fixedSchemeKeys = [\r\n // NB: these color values are ordered as rbg. Note how the components are applied below.\r\n [[0.0, 0, 255, 0], [0.25, 0, 255, 255], [0.5, 0, 0, 255], [0.75, 255, 0, 255], [1.0, 255, 0, 0]], // Blue Red.\r\n [[0.0, 255, 0, 0], [0.25, 255, 0, 255], [0.5, 0, 0, 255], [0.75, 0, 255, 255], [1.0, 0, 255, 0]], // Red blue.\r\n [[0.0, 0, 0, 0], [1.0, 255, 255, 255]], // Monochrome.\r\n [[0.0, 152, 148, 188], [0.5, 204, 160, 204], [1.0, 152, 72, 128]], // Based off of the topographic gradients in Point Clouds.\r\n [[0.0, 0, 255, 0], [0.2, 72, 96, 160], [0.4, 152, 96, 160], [0.6, 128, 32, 104], [0.7, 148, 180, 128], [1.0, 240, 240, 240]], // Based off of the sea-mountain gradient in Point Clouds.\r\n ];\r\n private static _fixedCustomKeys = [[0.0, 255, 0, 0], [1.0, 0, 255, 0]];\r\n\r\n /** Create for [[ThematicDisplay]]. */\r\n public static createThematic(settings: ThematicGradientSettings) {\r\n const result = new Symb();\r\n result.mode = Mode.Thematic;\r\n result.thematicSettings = settings;\r\n\r\n if (settings.colorScheme < ThematicGradientColorScheme.Custom) {\r\n for (const keyValue of Gradient.Symb._fixedSchemeKeys[settings.colorScheme])\r\n result.keys.push(new KeyColor({ value: keyValue[0], color: ColorDef.computeTbgrFromComponents(keyValue[1], keyValue[3], keyValue[2]) }));\r\n } else { // custom color scheme; must use custom keys\r\n assert(settings.customKeys.length > 1, \"Custom thematic mode requires at least two keys to be defined\");\r\n if (settings.customKeys.length > 1) {\r\n settings.customKeys.forEach((keyColor) => result.keys.push(keyColor));\r\n } else { // if custom color keys are not specified properly, revert to some basic key scheme and assert\r\n for (const keyValue of Gradient.Symb._fixedCustomKeys)\r\n result.keys.push(new KeyColor({ value: keyValue[0], color: ColorDef.from(keyValue[1], keyValue[3], keyValue[2]).toJSON() }));\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n public toJSON(): SymbProps {\r\n return {\r\n ...this,\r\n thematicSettings: this.thematicSettings?.toJSON(),\r\n keys: this.keys.map((key) => ({ value: key.value, color: key.color.toJSON() })),\r\n };\r\n }\r\n\r\n public clone(): Symb {\r\n return Symb.fromJSON(this.toJSON());\r\n }\r\n\r\n /** Returns true if this symbology is equal to another, false otherwise. */\r\n public equals(other: Symb): boolean {\r\n return Symb.compareSymb(this, other) === 0;\r\n }\r\n\r\n /** Compares two gradient symbologies. Used for ordering Gradient.Symb objects.\r\n * @param lhs First gradient to compare\r\n * @param rhs Second gradient to compare\r\n * @returns 0 if lhs is equivalent to rhs, a negative number if lhs compares less than rhs, or a positive number if lhs compares greater than rhs.\r\n */\r\n public static compareSymb(lhs: Gradient.Symb, rhs: Gradient.Symb): number {\r\n if (lhs === rhs)\r\n return 0; // Same pointer\r\n if (lhs.mode !== rhs.mode)\r\n return lhs.mode - rhs.mode;\r\n if (lhs.flags !== rhs.flags)\r\n if (lhs.flags === undefined)\r\n return -1;\r\n else if (rhs.flags === undefined)\r\n return 1;\r\n else\r\n return lhs.flags - rhs.flags;\r\n if (lhs.tint !== rhs.tint)\r\n if (lhs.tint === undefined)\r\n return -1;\r\n else if (rhs.tint === undefined)\r\n return 1;\r\n else\r\n return lhs.tint - rhs.tint;\r\n if (lhs.shift !== rhs.shift)\r\n if (lhs.shift === undefined)\r\n return -1;\r\n else if (rhs.shift === undefined)\r\n return 1;\r\n else\r\n return lhs.shift - rhs.shift;\r\n if ((lhs.angle === undefined) !== (rhs.angle === undefined))\r\n if (lhs.angle === undefined)\r\n return -1;\r\n else\r\n return 1;\r\n if (lhs.angle && !lhs.angle.isAlmostEqualNoPeriodShift(rhs.angle!))\r\n return lhs.angle.radians - rhs.angle!.radians;\r\n if (lhs.keys.length !== rhs.keys.length)\r\n return lhs.keys.length - rhs.keys.length;\r\n for (let i = 0; i < lhs.keys.length; i++) {\r\n if (lhs.keys[i].value !== rhs.keys[i].value)\r\n return lhs.keys[i].value - rhs.keys[i].value;\r\n if (!lhs.keys[i].color.equals(rhs.keys[i].color))\r\n return lhs.keys[i].color.tbgr - rhs.keys[i].color.tbgr;\r\n }\r\n if (lhs.thematicSettings !== rhs.thematicSettings)\r\n if (undefined === lhs.thematicSettings)\r\n return -1;\r\n else if (undefined === rhs.thematicSettings)\r\n return 1;\r\n else {\r\n const thematicCompareResult = ThematicGradientSettings.compare(lhs.thematicSettings, rhs.thematicSettings);\r\n if (0 !== thematicCompareResult)\r\n return thematicCompareResult;\r\n }\r\n return 0;\r\n }\r\n\r\n /** Compare this symbology to another.\r\n * @see [[Gradient.Symb.compareSymb]]\r\n */\r\n public compare(other: Symb): number {\r\n return Gradient.Symb.compareSymb(this, other);\r\n }\r\n\r\n /**\r\n * Ensure the value given is within the range of 0 to 255,\r\n * and truncate the value to only the 8 least significant bits.\r\n */\r\n private roundToByte(num: number): number {\r\n return Math.min(num + .5, 255.0) & 0xFF;\r\n }\r\n\r\n /** Maps a value to an RGBA value adjusted from a color present in this symbology's array. */\r\n public mapColor(value: number) {\r\n if (value < 0)\r\n value = 0;\r\n else if (value > 1)\r\n value = 1;\r\n\r\n if ((this.flags & Flags.Invert) !== 0)\r\n value = 1 - value;\r\n\r\n let idx = 0;\r\n let d;\r\n let w0;\r\n let w1;\r\n if (this.keys.length <= 2) {\r\n w0 = 1.0 - value;\r\n w1 = value;\r\n } else { // locate value in map, blend corresponding colors\r\n while (idx < (this.keys.length - 2) && value > this.keys[idx + 1].value)\r\n idx++;\r\n\r\n d = this.keys[idx + 1].value - this.keys[idx].value;\r\n w1 = d < 0.0001 ? 0.0 : (value - this.keys[idx].value) / d;\r\n w0 = 1.0 - w1;\r\n }\r\n\r\n const color0 = this.keys[idx].color;\r\n const color1 = this.keys[idx + 1].color;\r\n const colors0 = color0.colors;\r\n const colors1 = color1.colors;\r\n const red = w0 * colors0.r + w1 * colors1.r;\r\n const green = w0 * colors0.g + w1 * colors1.g;\r\n const blue = w0 * colors0.b + w1 * colors1.b;\r\n const transparency = w0 * colors0.t + w1 * colors1.t;\r\n\r\n return ColorDef.from(this.roundToByte(red), this.roundToByte(green), this.roundToByte(blue), this.roundToByte(transparency));\r\n }\r\n\r\n public get hasTranslucency(): boolean {\r\n for (const key of this.keys) {\r\n if (!key.color.isOpaque)\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /** Returns true if the [[Gradient.Flags.Outline]] flag is set. */\r\n public get isOutlined(): boolean { return 0 !== (this.flags & Flags.Outline); }\r\n\r\n /** This function (for internal use only) provides the WebGL renderer with a thematic image that its shaders\r\n * can use properly with various thematic rendering techniques.\r\n * If you want a regular gradient image, use the method [[Gradient.Symb.getImage]].\r\n * @internal\r\n */\r\n public getThematicImageForRenderer(maxDimension: number): ImageBuffer {\r\n assert(Mode.Thematic === this.mode, \"getThematicImageForRenderer only is used for thematic display.\");\r\n\r\n let settings = this.thematicSettings;\r\n if (settings === undefined) {\r\n settings = ThematicGradientSettings.defaults;\r\n }\r\n\r\n const stepCount = Math.min(settings.stepCount, maxDimension);\r\n const dimension = (ThematicGradientMode.Smooth === settings.mode) ? maxDimension : stepCount;\r\n const hasAlpha = this.hasTranslucency;\r\n const image = new Uint8Array(1 * dimension * (hasAlpha ? 4 : 3));\r\n let currentIdx = image.length - 1;\r\n\r\n function addColor(color: ColorDef) {\r\n if (hasAlpha)\r\n image[currentIdx--] = color.getAlpha();\r\n\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n\r\n switch (settings.mode) {\r\n case ThematicGradientMode.Smooth: {\r\n for (let j = 0; j < dimension; j++) {\r\n const f = (1 - j / (dimension));\r\n addColor(this.mapColor(f));\r\n }\r\n break;\r\n }\r\n\r\n case ThematicGradientMode.SteppedWithDelimiter:\r\n case ThematicGradientMode.IsoLines:\r\n // The work to generate the delimiter lines and isolines is done completely in the shader.\r\n // Therefore, we just fall through here and use a regular stepped gradient.\r\n case ThematicGradientMode.Stepped: {\r\n assert(settings.stepCount > 1, \"Step count must be at least two to generate renderer gradient for thematic display\");\r\n for (let j = 0; j < dimension; j++) {\r\n // If we use Smooth's approach to generate the gradient...\r\n // We would get these values for stepCount five: 0 .2 .4 .6 .8\r\n // We really want these values: 0 .25 .5 .75 1\r\n // This preserves an exact color mapping of a n-step gradient when stepCount also equals n.\r\n // stepCount must be at least two for this. The thematic API enforces stepCount of at least 2.\r\n const f = (1 - j / (dimension - 1));\r\n addColor(this.mapColor(f));\r\n }\r\n break;\r\n }\r\n }\r\n\r\n assert(-1 === currentIdx);\r\n const imageBuffer = ImageBuffer.create(image, hasAlpha ? ImageBufferFormat.Rgba : ImageBufferFormat.Rgb, 1);\r\n assert(undefined !== imageBuffer);\r\n return imageBuffer;\r\n }\r\n\r\n /** Applies this gradient's settings to produce a bitmap image. */\r\n public getImage(width: number, height: number): ImageBuffer {\r\n if (this.mode === Mode.Thematic) {\r\n // Allow caller to pass in height but not width. Thematic gradients are always one-dimensional.\r\n // NB: The height used to be hardcoded to 8192 here. Now we will let the render system decide.\r\n width = 1; // Force width to 1 for thematic gradients.\r\n }\r\n\r\n const hasAlpha = this.hasTranslucency;\r\n const thisAngle = (this.angle === undefined) ? 0 : this.angle.radians;\r\n const cosA = Math.cos(thisAngle);\r\n const sinA = Math.sin(thisAngle);\r\n const image = new Uint8Array(width * height * (hasAlpha ? 4 : 3));\r\n let currentIdx = image.length - 1;\r\n const shift = Math.min(1.0, Math.abs(this.shift));\r\n\r\n switch (this.mode) {\r\n case Mode.Linear:\r\n case Mode.Cylindrical: {\r\n const xs = 0.5 - 0.25 * shift * cosA;\r\n const ys = 0.5 - 0.25 * shift * sinA;\r\n let dMax;\r\n let dMin = dMax = 0.0;\r\n let d;\r\n for (let j = 0; j < 2; j++) {\r\n for (let i = 0; i < 2; i++) {\r\n d = (i - xs) * cosA + (j - ys) * sinA;\r\n if (d < dMin)\r\n dMin = d;\r\n if (d > dMax)\r\n dMax = d;\r\n }\r\n }\r\n for (let j = 0; j < height; j++) {\r\n const y = j / height - ys;\r\n for (let i = 0; i < width; i++) {\r\n const x = i / width - xs;\r\n d = x * cosA + y * sinA;\r\n let f;\r\n if (this.mode === Mode.Linear) {\r\n if (d > 0)\r\n f = 0.5 + 0.5 * d / dMax;\r\n else\r\n f = 0.5 - 0.5 * d / dMin;\r\n } else {\r\n if (d > 0)\r\n f = Math.sin(Math.PI / 2 * (1.0 - d / dMax));\r\n else\r\n f = Math.sin(Math.PI / 2 * (1.0 - d / dMin));\r\n }\r\n const color = this.mapColor(f);\r\n if (hasAlpha)\r\n image[currentIdx--] = color.getAlpha();\r\n\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Curved: {\r\n const xs = 0.5 + 0.5 * sinA - 0.25 * shift * cosA;\r\n const ys = 0.5 - 0.5 * cosA - 0.25 * shift * sinA;\r\n for (let j = 0; j < height; j++) {\r\n const y = j / height - ys;\r\n for (let i = 0; i < width; i++) {\r\n const x = i / width - xs;\r\n const xr = 0.8 * (x * cosA + y * sinA);\r\n const yr = y * cosA - x * sinA;\r\n const f = Math.sin(Math.PI / 2 * (1 - Math.sqrt(xr * xr + yr * yr)));\r\n const color = this.mapColor(f);\r\n if (hasAlpha)\r\n image[currentIdx--] = color.getAlpha();\r\n\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Spherical: {\r\n const r = 0.5 + 0.125 * Math.sin(2.0 * thisAngle);\r\n const xs = 0.5 * shift * (cosA + sinA) * r;\r\n const ys = 0.5 * shift * (sinA - cosA) * r;\r\n for (let j = 0; j < height; j++) {\r\n const y = ys + j / height - 0.5;\r\n for (let i = 0; i < width; i++) {\r\n const x = xs + i / width - 0.5;\r\n const f = Math.sin(Math.PI / 2 * (1.0 - Math.sqrt(x * x + y * y) / r));\r\n const color = this.mapColor(f);\r\n if (hasAlpha)\r\n image[currentIdx--] = color.getAlpha();\r\n\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Hemispherical: {\r\n const xs = 0.5 + 0.5 * sinA - 0.5 * shift * cosA;\r\n const ys = 0.5 - 0.5 * cosA - 0.5 * shift * sinA;\r\n for (let j = 0; j < height; j++) {\r\n const y = j / height - ys;\r\n for (let i = 0; i < width; i++) {\r\n const x = i / width - xs;\r\n const f = Math.sin(Math.PI / 2 * (1.0 - Math.sqrt(x * x + y * y)));\r\n const color = this.mapColor(f);\r\n if (hasAlpha)\r\n image[currentIdx--] = color.getAlpha();\r\n\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Thematic: {\r\n let settings = this.thematicSettings;\r\n if (settings === undefined) {\r\n settings = ThematicGradientSettings.defaults;\r\n }\r\n\r\n for (let j = 0; j < height; j++) {\r\n let f = 1 - j / height;\r\n let color: ColorDef;\r\n\r\n if (f < ThematicGradientSettings.margin || f > ThematicGradientSettings.contentMax) {\r\n color = settings.marginColor;\r\n } else {\r\n f = (f - ThematicGradientSettings.margin) / (ThematicGradientSettings.contentRange);\r\n switch (settings.mode) {\r\n case ThematicGradientMode.SteppedWithDelimiter:\r\n case ThematicGradientMode.IsoLines:\r\n case ThematicGradientMode.Stepped: {\r\n if (settings.stepCount > 1) {\r\n const fStep = Math.floor(f * settings.stepCount - 0.00001) / (settings.stepCount - 1);\r\n color = this.mapColor(fStep);\r\n }\r\n break;\r\n }\r\n case ThematicGradientMode.Smooth:\r\n color = this.mapColor(f);\r\n break;\r\n }\r\n }\r\n for (let i = 0; i < width; i++) {\r\n if (hasAlpha)\r\n image[currentIdx--] = color!.getAlpha();\r\n\r\n image[currentIdx--] = color!.colors.b;\r\n image[currentIdx--] = color!.colors.g;\r\n image[currentIdx--] = color!.colors.r;\r\n }\r\n }\r\n }\r\n }\r\n\r\n assert(-1 === currentIdx);\r\n const imageBuffer = ImageBuffer.create(image, hasAlpha ? ImageBufferFormat.Rgba : ImageBufferFormat.Rgb, width);\r\n assert(undefined !== imageBuffer);\r\n return imageBuffer;\r\n }\r\n }\r\n}\r\n"]}
1
+ 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { Angle, AngleProps } from \"@itwin/core-geometry\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\nimport { ImageBuffer, ImageBufferFormat } from \"./Image\";\r\nimport { ThematicGradientColorScheme, ThematicGradientMode, ThematicGradientSettings, ThematicGradientSettingsProps } from \"./ThematicDisplay\";\r\n\r\n/** Namespace containing types for defining a color gradient, often used for filled planar regions.\r\n * @see [[GeometryParams]]\r\n * @see [[GraphicParams]]\r\n * @public\r\n */\r\nexport namespace Gradient {\r\n /** Flags applied to a [[Gradient.Symb]]. */\r\n export enum Flags {\r\n /** No flags. */\r\n None = 0,\r\n /** Reverse the order of the gradient keys. */\r\n Invert = 1,\r\n /** Draw an outline around the surface to which the gradient is applied. */\r\n Outline = 2,\r\n }\r\n\r\n /** Enumerates the modes by which a [[Gradient.Symb]]'s keys are applied to create an image. */\r\n export enum Mode {\r\n None = 0,\r\n Linear = 1,\r\n Curved = 2,\r\n Cylindrical = 3,\r\n Spherical = 4,\r\n Hemispherical = 5,\r\n /** For a gradient created based for [[ThematicDisplay]]. */\r\n Thematic = 6,\r\n }\r\n\r\n /** Gradient fraction value to [[ColorDef]] pair */\r\n export interface KeyColorProps {\r\n /** Fraction from 0.0 to 1.0 to denote position along gradient */\r\n value: number;\r\n /** Color value for given fraction */\r\n color: ColorDefProps;\r\n }\r\n\r\n /** Gradient fraction value to [[ColorDef]] pair\r\n * @see [[Gradient.KeyColorProps]]\r\n */\r\n export class KeyColor {\r\n public value: number;\r\n public color: ColorDef;\r\n public constructor(json: KeyColorProps) {\r\n this.value = json.value;\r\n this.color = ColorDef.fromJSON(json.color);\r\n }\r\n }\r\n\r\n /** Compare two KeyColor objects for equality. Returns true if equal. */\r\n export function keyColorEquals(a: KeyColor, b: KeyColor): boolean {\r\n return (a.value === b.value) && a.color.equals(b.color);\r\n }\r\n\r\n /** Multi-color area fill defined by a range of colors that vary by position */\r\n export interface SymbProps {\r\n /** Gradient type, must be set to something other than [[Gradient.Mode.None]] to display fill */\r\n mode: Mode;\r\n /** Gradient flags to enable outline display and invert color fractions, Flags.None if undefined */\r\n flags?: Flags;\r\n /** Gradient rotation angle, 0.0 if undefined */\r\n angle?: AngleProps;\r\n /** Gradient tint value from 0.0 to 1.0, only used when [[Gradient.KeyColorProps]] size is 1, 0.0 if undefined */\r\n tint?: number;\r\n /** Gradient shift value from 0.0 to 1.0, 0.0 if undefined */\r\n shift?: number;\r\n /** Gradient fraction value/color pairs, 1 minimum (uses tint for 2nd color), 8 maximum */\r\n keys: KeyColorProps[];\r\n /** Settings applicable to [[ThematicDisplay]]. */\r\n thematicSettings?: ThematicGradientSettingsProps;\r\n }\r\n\r\n /** Multi-color area fill defined by a range of colors that vary by position.\r\n * Gradient fill can be applied to planar regions.\r\n * @see [[Gradient.SymbProps]]\r\n */\r\n export class Symb {\r\n public mode = Mode.None;\r\n public flags: Flags = Flags.None;\r\n public angle?: Angle;\r\n public tint?: number;\r\n public shift: number = 0;\r\n public thematicSettings?: ThematicGradientSettings;\r\n public keys: KeyColor[] = [];\r\n\r\n /** create a GradientSymb from a json object. */\r\n public static fromJSON(json?: SymbProps) {\r\n const result = new Symb();\r\n if (!json)\r\n return result;\r\n result.mode = json.mode;\r\n result.flags = (json.flags === undefined) ? Flags.None : json.flags;\r\n result.angle = json.angle ? Angle.fromJSON(json.angle) : undefined;\r\n result.tint = json.tint;\r\n result.shift = json.shift ? json.shift : 0;\r\n json.keys.forEach((key) => result.keys.push(new KeyColor(key)));\r\n result.thematicSettings = (json.thematicSettings === undefined) ? undefined : ThematicGradientSettings.fromJSON(json.thematicSettings);\r\n\r\n return result;\r\n }\r\n\r\n private static _fixedSchemeKeys = [\r\n // NB: these color values are ordered as rbg. Note how the components are applied below.\r\n [[0.0, 0, 255, 0], [0.25, 0, 255, 255], [0.5, 0, 0, 255], [0.75, 255, 0, 255], [1.0, 255, 0, 0]], // Blue Red.\r\n [[0.0, 255, 0, 0], [0.25, 255, 0, 255], [0.5, 0, 0, 255], [0.75, 0, 255, 255], [1.0, 0, 255, 0]], // Red blue.\r\n [[0.0, 0, 0, 0], [1.0, 255, 255, 255]], // Monochrome.\r\n [[0.0, 152, 148, 188], [0.5, 204, 160, 204], [1.0, 152, 72, 128]], // Based off of the topographic gradients in Point Clouds.\r\n [[0.0, 0, 255, 0], [0.2, 72, 96, 160], [0.4, 152, 96, 160], [0.6, 128, 32, 104], [0.7, 148, 180, 128], [1.0, 240, 240, 240]], // Based off of the sea-mountain gradient in Point Clouds.\r\n ];\r\n private static _fixedCustomKeys = [[0.0, 255, 0, 0], [1.0, 0, 255, 0]];\r\n\r\n /** Create for [[ThematicDisplay]]. */\r\n public static createThematic(settings: ThematicGradientSettings) {\r\n const result = new Symb();\r\n result.mode = Mode.Thematic;\r\n result.thematicSettings = settings;\r\n\r\n if (settings.colorScheme < ThematicGradientColorScheme.Custom) {\r\n for (const keyValue of Gradient.Symb._fixedSchemeKeys[settings.colorScheme])\r\n result.keys.push(new KeyColor({ value: keyValue[0], color: ColorDef.computeTbgrFromComponents(keyValue[1], keyValue[3], keyValue[2]) }));\r\n } else { // custom color scheme; must use custom keys\r\n assert(settings.customKeys.length > 1, \"Custom thematic mode requires at least two keys to be defined\");\r\n if (settings.customKeys.length > 1) {\r\n settings.customKeys.forEach((keyColor) => result.keys.push(keyColor));\r\n } else { // if custom color keys are not specified properly, revert to some basic key scheme and assert\r\n for (const keyValue of Gradient.Symb._fixedCustomKeys)\r\n result.keys.push(new KeyColor({ value: keyValue[0], color: ColorDef.from(keyValue[1], keyValue[3], keyValue[2]).toJSON() }));\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n public toJSON(): SymbProps {\r\n return {\r\n ...this,\r\n thematicSettings: this.thematicSettings?.toJSON(),\r\n keys: this.keys.map((key) => ({ value: key.value, color: key.color.toJSON() })),\r\n };\r\n }\r\n\r\n public clone(): Symb {\r\n return Symb.fromJSON(this.toJSON());\r\n }\r\n\r\n /** Returns true if this symbology is equal to another, false otherwise. */\r\n public equals(other: Symb): boolean {\r\n return Symb.compareSymb(this, other) === 0;\r\n }\r\n\r\n /** Compares two gradient symbologies. Used for ordering Gradient.Symb objects.\r\n * @param lhs First gradient to compare\r\n * @param rhs Second gradient to compare\r\n * @returns 0 if lhs is equivalent to rhs, a negative number if lhs compares less than rhs, or a positive number if lhs compares greater than rhs.\r\n */\r\n public static compareSymb(lhs: Gradient.Symb, rhs: Gradient.Symb): number {\r\n if (lhs === rhs)\r\n return 0; // Same pointer\r\n if (lhs.mode !== rhs.mode)\r\n return lhs.mode - rhs.mode;\r\n if (lhs.flags !== rhs.flags)\r\n if (lhs.flags === undefined)\r\n return -1;\r\n else if (rhs.flags === undefined)\r\n return 1;\r\n else\r\n return lhs.flags - rhs.flags;\r\n if (lhs.tint !== rhs.tint)\r\n if (lhs.tint === undefined)\r\n return -1;\r\n else if (rhs.tint === undefined)\r\n return 1;\r\n else\r\n return lhs.tint - rhs.tint;\r\n if (lhs.shift !== rhs.shift)\r\n if (lhs.shift === undefined)\r\n return -1;\r\n else if (rhs.shift === undefined)\r\n return 1;\r\n else\r\n return lhs.shift - rhs.shift;\r\n if ((lhs.angle === undefined) !== (rhs.angle === undefined))\r\n if (lhs.angle === undefined)\r\n return -1;\r\n else\r\n return 1;\r\n if (lhs.angle && !lhs.angle.isAlmostEqualNoPeriodShift(rhs.angle!))\r\n return lhs.angle.radians - rhs.angle!.radians;\r\n if (lhs.keys.length !== rhs.keys.length)\r\n return lhs.keys.length - rhs.keys.length;\r\n for (let i = 0; i < lhs.keys.length; i++) {\r\n if (lhs.keys[i].value !== rhs.keys[i].value)\r\n return lhs.keys[i].value - rhs.keys[i].value;\r\n if (!lhs.keys[i].color.equals(rhs.keys[i].color))\r\n return lhs.keys[i].color.tbgr - rhs.keys[i].color.tbgr;\r\n }\r\n if (lhs.thematicSettings !== rhs.thematicSettings)\r\n if (undefined === lhs.thematicSettings)\r\n return -1;\r\n else if (undefined === rhs.thematicSettings)\r\n return 1;\r\n else {\r\n const thematicCompareResult = ThematicGradientSettings.compare(lhs.thematicSettings, rhs.thematicSettings);\r\n if (0 !== thematicCompareResult)\r\n return thematicCompareResult;\r\n }\r\n return 0;\r\n }\r\n\r\n /** Compare this symbology to another.\r\n * @see [[Gradient.Symb.compareSymb]]\r\n */\r\n public compare(other: Symb): number {\r\n return Gradient.Symb.compareSymb(this, other);\r\n }\r\n\r\n /**\r\n * Ensure the value given is within the range of 0 to 255,\r\n * and truncate the value to only the 8 least significant bits.\r\n */\r\n private roundToByte(num: number): number {\r\n return Math.min(num + .5, 255.0) & 0xFF;\r\n }\r\n\r\n /** Maps a value to an RGBA value adjusted from a color present in this symbology's array. */\r\n public mapColor(value: number) {\r\n if (value < 0)\r\n value = 0;\r\n else if (value > 1)\r\n value = 1;\r\n\r\n if ((this.flags & Flags.Invert) !== 0)\r\n value = 1 - value;\r\n\r\n let idx = 0;\r\n let d;\r\n let w0;\r\n let w1;\r\n if (this.keys.length <= 2) {\r\n w0 = 1.0 - value;\r\n w1 = value;\r\n } else { // locate value in map, blend corresponding colors\r\n while (idx < (this.keys.length - 2) && value > this.keys[idx + 1].value)\r\n idx++;\r\n\r\n d = this.keys[idx + 1].value - this.keys[idx].value;\r\n w1 = d < 0.0001 ? 0.0 : (value - this.keys[idx].value) / d;\r\n w0 = 1.0 - w1;\r\n }\r\n\r\n const color0 = this.keys[idx].color;\r\n const color1 = this.keys[idx + 1].color;\r\n const colors0 = color0.colors;\r\n const colors1 = color1.colors;\r\n const red = w0 * colors0.r + w1 * colors1.r;\r\n const green = w0 * colors0.g + w1 * colors1.g;\r\n const blue = w0 * colors0.b + w1 * colors1.b;\r\n const transparency = w0 * colors0.t + w1 * colors1.t;\r\n\r\n return ColorDef.from(this.roundToByte(red), this.roundToByte(green), this.roundToByte(blue), this.roundToByte(transparency));\r\n }\r\n\r\n public get hasTranslucency(): boolean {\r\n for (const key of this.keys) {\r\n if (!key.color.isOpaque)\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /** Returns true if the [[Gradient.Flags.Outline]] flag is set. */\r\n public get isOutlined(): boolean { return 0 !== (this.flags & Flags.Outline); }\r\n\r\n /** This function (for internal use only) provides the WebGL renderer with a thematic image that its shaders\r\n * can use properly with various thematic rendering techniques.\r\n * If you want a regular gradient image, use the method [[Gradient.Symb.getImage]].\r\n * @internal\r\n */\r\n public getThematicImageForRenderer(maxDimension: number): ImageBuffer {\r\n assert(Mode.Thematic === this.mode, \"getThematicImageForRenderer only is used for thematic display.\");\r\n\r\n let settings = this.thematicSettings;\r\n if (settings === undefined) {\r\n settings = ThematicGradientSettings.defaults;\r\n }\r\n\r\n const stepCount = Math.min(settings.stepCount, maxDimension);\r\n const dimension = (ThematicGradientMode.Smooth === settings.mode) ? maxDimension : stepCount;\r\n const image = new Uint8Array(1 * dimension * 4);\r\n let currentIdx = image.length - 1;\r\n\r\n function addColor(color: ColorDef) {\r\n image[currentIdx--] = color.getAlpha();\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n\r\n switch (settings.mode) {\r\n case ThematicGradientMode.Smooth: {\r\n for (let j = 0; j < dimension; j++) {\r\n const f = (1 - j / (dimension));\r\n addColor(this.mapColor(f));\r\n }\r\n break;\r\n }\r\n\r\n case ThematicGradientMode.SteppedWithDelimiter:\r\n case ThematicGradientMode.IsoLines:\r\n // The work to generate the delimiter lines and isolines is done completely in the shader.\r\n // Therefore, we just fall through here and use a regular stepped gradient.\r\n case ThematicGradientMode.Stepped: {\r\n assert(settings.stepCount > 1, \"Step count must be at least two to generate renderer gradient for thematic display\");\r\n for (let j = 0; j < dimension; j++) {\r\n // If we use Smooth's approach to generate the gradient...\r\n // We would get these values for stepCount five: 0 .2 .4 .6 .8\r\n // We really want these values: 0 .25 .5 .75 1\r\n // This preserves an exact color mapping of a n-step gradient when stepCount also equals n.\r\n // stepCount must be at least two for this. The thematic API enforces stepCount of at least 2.\r\n const f = (1 - j / (dimension - 1));\r\n addColor(this.mapColor(f));\r\n }\r\n break;\r\n }\r\n }\r\n\r\n assert(-1 === currentIdx);\r\n const imageBuffer = ImageBuffer.create(image, ImageBufferFormat.Rgba, 1);\r\n assert(undefined !== imageBuffer);\r\n return imageBuffer;\r\n }\r\n\r\n /** Applies this gradient's settings to produce a bitmap image. */\r\n public getImage(width: number, height: number): ImageBuffer {\r\n if (this.mode === Mode.Thematic) {\r\n // Allow caller to pass in height but not width. Thematic gradients are always one-dimensional.\r\n // NB: The height used to be hardcoded to 8192 here. Now we will let the render system decide.\r\n width = 1; // Force width to 1 for thematic gradients.\r\n }\r\n\r\n const thisAngle = (this.angle === undefined) ? 0 : this.angle.radians;\r\n const cosA = Math.cos(thisAngle);\r\n const sinA = Math.sin(thisAngle);\r\n const image = new Uint8Array(width * height * 4);\r\n let currentIdx = image.length - 1;\r\n const shift = Math.min(1.0, Math.abs(this.shift));\r\n\r\n switch (this.mode) {\r\n case Mode.Linear:\r\n case Mode.Cylindrical: {\r\n const xs = 0.5 - 0.25 * shift * cosA;\r\n const ys = 0.5 - 0.25 * shift * sinA;\r\n let dMax;\r\n let dMin = dMax = 0.0;\r\n let d;\r\n for (let j = 0; j < 2; j++) {\r\n for (let i = 0; i < 2; i++) {\r\n d = (i - xs) * cosA + (j - ys) * sinA;\r\n if (d < dMin)\r\n dMin = d;\r\n if (d > dMax)\r\n dMax = d;\r\n }\r\n }\r\n for (let j = 0; j < height; j++) {\r\n const y = j / height - ys;\r\n for (let i = 0; i < width; i++) {\r\n const x = i / width - xs;\r\n d = x * cosA + y * sinA;\r\n let f;\r\n if (this.mode === Mode.Linear) {\r\n if (d > 0)\r\n f = 0.5 + 0.5 * d / dMax;\r\n else\r\n f = 0.5 - 0.5 * d / dMin;\r\n } else {\r\n if (d > 0)\r\n f = Math.sin(Math.PI / 2 * (1.0 - d / dMax));\r\n else\r\n f = Math.sin(Math.PI / 2 * (1.0 - d / dMin));\r\n }\r\n const color = this.mapColor(f);\r\n image[currentIdx--] = color.getAlpha();\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Curved: {\r\n const xs = 0.5 + 0.5 * sinA - 0.25 * shift * cosA;\r\n const ys = 0.5 - 0.5 * cosA - 0.25 * shift * sinA;\r\n for (let j = 0; j < height; j++) {\r\n const y = j / height - ys;\r\n for (let i = 0; i < width; i++) {\r\n const x = i / width - xs;\r\n const xr = 0.8 * (x * cosA + y * sinA);\r\n const yr = y * cosA - x * sinA;\r\n const f = Math.sin(Math.PI / 2 * (1 - Math.sqrt(xr * xr + yr * yr)));\r\n const color = this.mapColor(f);\r\n image[currentIdx--] = color.getAlpha();\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Spherical: {\r\n const r = 0.5 + 0.125 * Math.sin(2.0 * thisAngle);\r\n const xs = 0.5 * shift * (cosA + sinA) * r;\r\n const ys = 0.5 * shift * (sinA - cosA) * r;\r\n for (let j = 0; j < height; j++) {\r\n const y = ys + j / height - 0.5;\r\n for (let i = 0; i < width; i++) {\r\n const x = xs + i / width - 0.5;\r\n const f = Math.sin(Math.PI / 2 * (1.0 - Math.sqrt(x * x + y * y) / r));\r\n const color = this.mapColor(f);\r\n image[currentIdx--] = color.getAlpha();\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Hemispherical: {\r\n const xs = 0.5 + 0.5 * sinA - 0.5 * shift * cosA;\r\n const ys = 0.5 - 0.5 * cosA - 0.5 * shift * sinA;\r\n for (let j = 0; j < height; j++) {\r\n const y = j / height - ys;\r\n for (let i = 0; i < width; i++) {\r\n const x = i / width - xs;\r\n const f = Math.sin(Math.PI / 2 * (1.0 - Math.sqrt(x * x + y * y)));\r\n const color = this.mapColor(f);\r\n image[currentIdx--] = color.getAlpha();\r\n image[currentIdx--] = color.colors.b;\r\n image[currentIdx--] = color.colors.g;\r\n image[currentIdx--] = color.colors.r;\r\n }\r\n }\r\n break;\r\n }\r\n case Mode.Thematic: {\r\n let settings = this.thematicSettings;\r\n if (settings === undefined) {\r\n settings = ThematicGradientSettings.defaults;\r\n }\r\n\r\n for (let j = 0; j < height; j++) {\r\n let f = 1 - j / height;\r\n let color: ColorDef;\r\n\r\n if (f < ThematicGradientSettings.margin || f > ThematicGradientSettings.contentMax) {\r\n color = settings.marginColor;\r\n } else {\r\n f = (f - ThematicGradientSettings.margin) / (ThematicGradientSettings.contentRange);\r\n switch (settings.mode) {\r\n case ThematicGradientMode.SteppedWithDelimiter:\r\n case ThematicGradientMode.IsoLines:\r\n case ThematicGradientMode.Stepped: {\r\n if (settings.stepCount > 1) {\r\n const fStep = Math.floor(f * settings.stepCount - 0.00001) / (settings.stepCount - 1);\r\n color = this.mapColor(fStep);\r\n }\r\n break;\r\n }\r\n case ThematicGradientMode.Smooth:\r\n color = this.mapColor(f);\r\n break;\r\n }\r\n }\r\n for (let i = 0; i < width; i++) {\r\n image[currentIdx--] = color!.getAlpha();\r\n image[currentIdx--] = color!.colors.b;\r\n image[currentIdx--] = color!.colors.g;\r\n image[currentIdx--] = color!.colors.r;\r\n }\r\n }\r\n }\r\n }\r\n\r\n assert(-1 === currentIdx);\r\n const imageBuffer = ImageBuffer.create(image, ImageBufferFormat.Rgba, width);\r\n assert(undefined !== imageBuffer);\r\n return imageBuffer;\r\n }\r\n }\r\n}\r\n"]}
@@ -13,6 +13,8 @@ export declare type BaseLayerProps = BaseMapLayerProps | ColorDefProps;
13
13
  * In earlier versions only a background map was supported as specified by the providerName and mapType members of [[BackgroundMapSettings]] object.
14
14
  * In order to provide backward compatibility the original [[BackgroundMapSettings]] are synchronized with the [[MapImagerySettings]] base layer as long as
15
15
  * the settings are compatible.
16
+ * The non-base map layers may represent image layers generated by tile servers or model layers that are generated by 2d projection of model geomety, typically from a model
17
+ * that is generated from two dimensional GIS data.
16
18
  * @beta
17
19
  */
18
20
  export interface MapImageryProps {
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"MapImagerySettings.d.ts","sourceRoot":"","sources":["../../src/MapImagerySettings.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,4BAA4B,EAAE,MAAM,yBAAyB,CAAC;AACvE,OAAO,EAAE,QAAQ,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AACrD,OAAO,EAAE,iBAAiB,EAAE,oBAAoB,EAAE,aAAa,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAE9G;;GAEG;AACH,oBAAY,cAAc,GAAG,iBAAiB,GAAG,aAAa,CAAC;AAE/D;;;;;;;;GAQG;AACH,MAAM,WAAW,eAAe;IAC9B,cAAc,CAAC,EAAE,cAAc,CAAC;IAChC,gBAAgB,CAAC,EAAE,aAAa,EAAE,CAAC;IACnC,aAAa,CAAC,EAAE,aAAa,EAAE,CAAC;CACjC;AAED;;;GAGG;AACH,oBAAY,iBAAiB,GAAG,oBAAoB,GAAG,QAAQ,CAAC;AAEhE,YAAY;AAEZ,yBAAiB,iBAAiB,CAAC;IACjC,wDAAwD;IACxD,SAAgB,QAAQ,CAAC,KAAK,EAAE,cAAc,GAAG,iBAAiB,CAEjE;CACF;AAED;;;;;GAKG;AACH,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,eAAe,CAAoB;IAC3C,OAAO,CAAC,iBAAiB,CAAiC;IAC1D,OAAO,CAAC,cAAc,CAAiC;IAEvD,OAAO;IAkBP;;OAEG;IACH,IAAW,cAAc,IAAI,iBAAiB,CAAiC;IAC/E,IAAW,cAAc,CAAC,IAAI,EAAE,iBAAiB,EAAkC;IAEnF,IAAW,gBAAgB,IAAI,gBAAgB,EAAE,CAAmC;IACpF,IAAW,aAAa,IAAI,gBAAgB,EAAE,CAAgC;IAE9E;;OAEG;IACH,IAAW,gBAAgB,IAAI,MAAM,CAGpC;IAED,mGAAmG;WACrF,QAAQ,CAAC,WAAW,CAAC,EAAE,eAAe;IAIpD,gBAAgB;WACF,cAAc,CAAC,WAAW,CAAC,EAAE,eAAe,EAAE,QAAQ,CAAC,EAAE,4BAA4B;IAM5F,MAAM,IAAI,eAAe;CAUjC"}
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { DeprecatedBackgroundMapProps } from \"./BackgroundMapSettings\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\nimport { BaseMapLayerProps, BaseMapLayerSettings, MapLayerProps, MapLayerSettings } from \"./MapLayerSettings\";\r\n\r\n/** JSON representation of a [[BaseLayerSettings]].\r\n * @beta\r\n */\r\nexport type BaseLayerProps = BaseMapLayerProps | ColorDefProps;\r\n\r\n/** The JSON representation of the map imagery. Map imagery include the specification for the base layer (which was originally\r\n * represented by [[BackgroundMapProps.providerName]] && [[BackgroundMapProps.providerData]]) and additional map layers.\r\n * In earlier versions only a background map was supported as specified by the providerName and mapType members of [[BackgroundMapSettings]] object.\r\n * In order to provide backward compatibility the original [[BackgroundMapSettings]] are synchronized with the [[MapImagerySettings]] base layer as long as\r\n * the settings are compatible.\r\n * @beta\r\n */\r\nexport interface MapImageryProps {\r\n backgroundBase?: BaseLayerProps;\r\n backgroundLayers?: MapLayerProps[];\r\n overlayLayers?: MapLayerProps[];\r\n}\r\n\r\n/** The base layer for a [[MapImagerySettings]].\r\n * @see [[MapImagerySettings.backgroundBase]].\r\n * @beta\r\n */\r\nexport type BaseLayerSettings = BaseMapLayerSettings | ColorDef;\r\n\r\n/** @beta */\r\n// eslint-disable-next-line @typescript-eslint/no-redeclare\r\nexport namespace BaseLayerSettings {\r\n /** Create a base layer from its JSON representation. */\r\n export function fromJSON(props: BaseLayerProps): BaseLayerSettings {\r\n return typeof props === \"number\" ? ColorDef.fromJSON(props) : BaseMapLayerSettings.fromJSON(props);\r\n }\r\n}\r\n\r\n/** Provides access to the map imagery settings (Base and layers).\r\n * In earlier versions only a background map was supported as specified by the providerName and mapType members of [[BackgroundMapSettings]] object.\r\n * In order to provide backward compatibility the original [[BackgroundMapSettings]] are synchronized with the [[MapImagerySettings]] base layer as long as\r\n * the settings are compatible.\r\n * @beta\r\n */\r\nexport class MapImagerySettings {\r\n private _backgroundBase: BaseLayerSettings;\r\n private _backgroundLayers = new Array<MapLayerSettings>();\r\n private _overlayLayers = new Array<MapLayerSettings>();\r\n\r\n private constructor(base: BaseLayerSettings, backgroundLayerProps?: MapLayerProps[], overlayLayersProps?: MapLayerProps[]) {\r\n this._backgroundBase = base;\r\n if (backgroundLayerProps) {\r\n for (const layerProps of backgroundLayerProps) {\r\n const layer = MapLayerSettings.fromJSON(layerProps);\r\n if (layer)\r\n this._backgroundLayers.push(layer);\r\n }\r\n }\r\n if (overlayLayersProps) {\r\n for (const overlayLayerProps of overlayLayersProps) {\r\n const overlayLayer = MapLayerSettings.fromJSON(overlayLayerProps);\r\n if (overlayLayer)\r\n this._overlayLayers.push(overlayLayer);\r\n }\r\n }\r\n }\r\n\r\n /** The settings for the base layer.\r\n * @note If changing the base provider it is currently necessary to also update the background map settings.\r\n */\r\n public get backgroundBase(): BaseLayerSettings { return this._backgroundBase; }\r\n public set backgroundBase(base: BaseLayerSettings) { this._backgroundBase = base; }\r\n\r\n public get backgroundLayers(): MapLayerSettings[] { return this._backgroundLayers; }\r\n public get overlayLayers(): MapLayerSettings[] { return this._overlayLayers; }\r\n\r\n /** Return base transparency as a number between 0 and 1.\r\n * @internal\r\n */\r\n public get baseTransparency(): number {\r\n return (this._backgroundBase instanceof ColorDef) ? (this._backgroundBase.getTransparency() / 255) : this._backgroundBase.transparency;\r\n\r\n }\r\n\r\n /** Construct from JSON, performing validation and applying default values for undefined fields. */\r\n public static fromJSON(imageryJson?: MapImageryProps) {\r\n return this.createFromJSON(imageryJson, undefined);\r\n }\r\n\r\n /** @internal */\r\n public static createFromJSON(imageryJson?: MapImageryProps, mapProps?: DeprecatedBackgroundMapProps) {\r\n const baseLayer = imageryJson?.backgroundBase ? BaseLayerSettings.fromJSON(imageryJson.backgroundBase) : BaseMapLayerSettings.fromBackgroundMapProps(mapProps ?? { });\r\n\r\n return new MapImagerySettings(baseLayer, imageryJson?.backgroundLayers, imageryJson?.overlayLayers);\r\n }\r\n\r\n public toJSON(): MapImageryProps {\r\n const props: MapImageryProps = { backgroundBase: this._backgroundBase.toJSON() };\r\n if (this._backgroundLayers.length > 0)\r\n props.backgroundLayers = this._backgroundLayers.map((layer) => layer.toJSON());\r\n\r\n if (this._overlayLayers.length > 0)\r\n props.overlayLayers = this._overlayLayers.map((layer) => layer.toJSON());\r\n\r\n return props;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"MapImagerySettings.js","sourceRoot":"","sources":["../../src/MapImagerySettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,yCAAqD;AACrD,yDAA8G;AA4B9G,YAAY;AACZ,2DAA2D;AAC3D,IAAiB,iBAAiB,CAKjC;AALD,WAAiB,iBAAiB;IAChC,wDAAwD;IACxD,SAAgB,QAAQ,CAAC,KAAqB;QAC5C,OAAO,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,mBAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,uCAAoB,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;IACrG,CAAC;IAFe,0BAAQ,WAEvB,CAAA;AACH,CAAC,EALgB,iBAAiB,GAAjB,yBAAiB,KAAjB,yBAAiB,QAKjC;AAED;;;;;GAKG;AACH,MAAa,kBAAkB;IAK7B,YAAoB,IAAuB,EAAE,oBAAsC,EAAE,kBAAoC;QAHjH,sBAAiB,GAAG,IAAI,KAAK,EAAoB,CAAC;QAClD,mBAAc,GAAG,IAAI,KAAK,EAAoB,CAAC;QAGrD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;QAC5B,IAAI,oBAAoB,EAAE;YACxB,KAAK,MAAM,UAAU,IAAI,oBAAoB,EAAE;gBAC7C,MAAM,KAAK,GAAG,mCAAgB,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;gBACpD,IAAI,KAAK;oBACP,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;aACtC;SACF;QACD,IAAI,kBAAkB,EAAE;YACtB,KAAK,MAAM,iBAAiB,IAAI,kBAAkB,EAAE;gBAClD,MAAM,YAAY,GAAG,mCAAgB,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC;gBAClE,IAAI,YAAY;oBACd,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;aAC1C;SACF;IACH,CAAC;IAED;;OAEG;IACH,IAAW,cAAc,KAAwB,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAC/E,IAAW,cAAc,CAAC,IAAuB,IAAI,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,CAAC,CAAC;IAEnF,IAAW,gBAAgB,KAAyB,OAAO,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC;IACpF,IAAW,aAAa,KAAyB,OAAO,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAE9E;;OAEG;IACH,IAAW,gBAAgB;QACzB,OAAO,CAAC,IAAI,CAAC,eAAe,YAAY,mBAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,eAAe,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;IAEzI,CAAC;IAED,mGAAmG;IAC5F,MAAM,CAAC,QAAQ,CAAC,WAA6B;QAClD,OAAO,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,SAAS,CAAC,CAAC;IACrD,CAAC;IAED,gBAAgB;IACT,MAAM,CAAC,cAAc,CAAC,WAA6B,EAAE,QAAuC;QACjG,MAAM,SAAS,GAAG,CAAA,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,cAAc,EAAC,CAAC,CAAC,iBAAiB,CAAC,QAAQ,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,uCAAoB,CAAC,sBAAsB,CAAC,QAAQ,aAAR,QAAQ,cAAR,QAAQ,GAAI,EAAG,CAAC,CAAC;QAEtK,OAAO,IAAI,kBAAkB,CAAC,SAAS,EAAE,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,gBAAgB,EAAE,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,aAAa,CAAC,CAAC;IACtG,CAAC;IAEM,MAAM;QACX,MAAM,KAAK,GAAoB,EAAE,cAAc,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,EAAE,CAAC;QACjF,IAAI,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC;YACnC,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC;QAEjF,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC;YAChC,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC;QAE3E,OAAO,KAAK,CAAC;IACf,CAAC;CACF;AA9DD,gDA8DC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { DeprecatedBackgroundMapProps } from \"./BackgroundMapSettings\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\nimport { BaseMapLayerProps, BaseMapLayerSettings, MapLayerProps, MapLayerSettings } from \"./MapLayerSettings\";\r\n\r\n/** JSON representation of a [[BaseLayerSettings]].\r\n * @beta\r\n */\r\nexport type BaseLayerProps = BaseMapLayerProps | ColorDefProps;\r\n\r\n/** The JSON representation of the map imagery. Map imagery include the specification for the base layer (which was originally\r\n * represented by [[BackgroundMapProps.providerName]] && [[BackgroundMapProps.providerData]]) and additional map layers.\r\n * In earlier versions only a background map was supported as specified by the providerName and mapType members of [[BackgroundMapSettings]] object.\r\n * In order to provide backward compatibility the original [[BackgroundMapSettings]] are synchronized with the [[MapImagerySettings]] base layer as long as\r\n * the settings are compatible.\r\n * The non-base map layers may represent image layers generated by tile servers or model layers that are generated by 2d projection of model geomety, typically from a model\r\n * that is generated from two dimensional GIS data.\r\n * @beta\r\n */\r\nexport interface MapImageryProps {\r\n backgroundBase?: BaseLayerProps;\r\n backgroundLayers?: MapLayerProps[];\r\n overlayLayers?: MapLayerProps[];\r\n}\r\n\r\n/** The base layer for a [[MapImagerySettings]].\r\n * @see [[MapImagerySettings.backgroundBase]].\r\n * @beta\r\n */\r\nexport type BaseLayerSettings = BaseMapLayerSettings | ColorDef;\r\n\r\n/** @beta */\r\n// eslint-disable-next-line @typescript-eslint/no-redeclare\r\nexport namespace BaseLayerSettings {\r\n /** Create a base layer from its JSON representation. */\r\n export function fromJSON(props: BaseLayerProps): BaseLayerSettings {\r\n return typeof props === \"number\" ? ColorDef.fromJSON(props) : BaseMapLayerSettings.fromJSON(props);\r\n }\r\n}\r\n\r\n/** Provides access to the map imagery settings (Base and layers).\r\n * In earlier versions only a background map was supported as specified by the providerName and mapType members of [[BackgroundMapSettings]] object.\r\n * In order to provide backward compatibility the original [[BackgroundMapSettings]] are synchronized with the [[MapImagerySettings]] base layer as long as\r\n * the settings are compatible.\r\n * @beta\r\n */\r\nexport class MapImagerySettings {\r\n private _backgroundBase: BaseLayerSettings;\r\n private _backgroundLayers = new Array<MapLayerSettings>();\r\n private _overlayLayers = new Array<MapLayerSettings>();\r\n\r\n private constructor(base: BaseLayerSettings, backgroundLayerProps?: MapLayerProps[], overlayLayersProps?: MapLayerProps[]) {\r\n this._backgroundBase = base;\r\n if (backgroundLayerProps) {\r\n for (const layerProps of backgroundLayerProps) {\r\n const layer = MapLayerSettings.fromJSON(layerProps);\r\n if (layer)\r\n this._backgroundLayers.push(layer);\r\n }\r\n }\r\n if (overlayLayersProps) {\r\n for (const overlayLayerProps of overlayLayersProps) {\r\n const overlayLayer = MapLayerSettings.fromJSON(overlayLayerProps);\r\n if (overlayLayer)\r\n this._overlayLayers.push(overlayLayer);\r\n }\r\n }\r\n }\r\n\r\n /** The settings for the base layer.\r\n * @note If changing the base provider it is currently necessary to also update the background map settings.\r\n */\r\n public get backgroundBase(): BaseLayerSettings { return this._backgroundBase; }\r\n public set backgroundBase(base: BaseLayerSettings) { this._backgroundBase = base; }\r\n\r\n public get backgroundLayers(): MapLayerSettings[] { return this._backgroundLayers; }\r\n public get overlayLayers(): MapLayerSettings[] { return this._overlayLayers; }\r\n\r\n /** Return base transparency as a number between 0 and 1.\r\n * @internal\r\n */\r\n public get baseTransparency(): number {\r\n return (this._backgroundBase instanceof ColorDef) ? (this._backgroundBase.getTransparency() / 255) : this._backgroundBase.transparency;\r\n\r\n }\r\n\r\n /** Construct from JSON, performing validation and applying default values for undefined fields. */\r\n public static fromJSON(imageryJson?: MapImageryProps) {\r\n return this.createFromJSON(imageryJson, undefined);\r\n }\r\n\r\n /** @internal */\r\n public static createFromJSON(imageryJson?: MapImageryProps, mapProps?: DeprecatedBackgroundMapProps) {\r\n const baseLayer = imageryJson?.backgroundBase ? BaseLayerSettings.fromJSON(imageryJson.backgroundBase) : BaseMapLayerSettings.fromBackgroundMapProps(mapProps ?? { });\r\n\r\n return new MapImagerySettings(baseLayer, imageryJson?.backgroundLayers, imageryJson?.overlayLayers);\r\n }\r\n\r\n public toJSON(): MapImageryProps {\r\n const props: MapImageryProps = { backgroundBase: this._backgroundBase.toJSON() };\r\n if (this._backgroundLayers.length > 0)\r\n props.backgroundLayers = this._backgroundLayers.map((layer) => layer.toJSON());\r\n\r\n if (this._overlayLayers.length > 0)\r\n props.overlayLayers = this._overlayLayers.map((layer) => layer.toJSON());\r\n\r\n return props;\r\n }\r\n}\r\n"]}
@@ -1,6 +1,7 @@
1
1
  /** @packageDocumentation
2
2
  * @module DisplayStyles
3
3
  */
4
+ import { Id64String } from "@itwin/core-bentley";
4
5
  import { BackgroundMapProvider, BackgroundMapProviderProps, BackgroundMapType } from "./BackgroundMapProvider";
5
6
  import { DeprecatedBackgroundMapProps } from "./BackgroundMapSettings";
6
7
  /** @beta */
@@ -57,34 +58,64 @@ export declare class MapSubLayerSettings {
57
58
  /** return a string representing this sublayer id (converting to string if underlying id is number) */
58
59
  get idString(): string;
59
60
  }
60
- /** JSON representation of the settings associated with a map layer. One or more map layers may be included within a [[MapImageryProps]] object.
61
+ /** JSON representation of properties common to both [[ImageMapLayerProps]] and [[ModelMapLayerProps]].
61
62
  * @see [[MapImageryProps]]
62
63
  * @beta
63
64
  */
64
- export interface MapLayerProps {
65
+ export interface CommonMapLayerProps {
65
66
  /** Controls visibility of layer. Defaults to 'true'. */
66
67
  visible?: boolean;
67
- /** Identifies the map layers source.*/
68
- formatId: string;
69
- /** Name */
68
+ /** A user-friendly name for the layer. */
70
69
  name: string;
70
+ /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing,
71
+ * or false to indicate the transparency should not be overridden.
72
+ * Default value: 0.
73
+ */
74
+ transparency?: number;
75
+ /** True to indicate background is transparent.
76
+ * Default: true.
77
+ */
78
+ transparentBackground?: boolean;
79
+ }
80
+ /** JSON representation of an [[ImageMapLayerSettings]].
81
+ * @see [[MapImagerySettings]].
82
+ * @beta
83
+ */
84
+ export interface ImageMapLayerProps extends CommonMapLayerProps {
71
85
  /** URL */
72
86
  url: string;
87
+ /** Identifies the map layers source.*/
88
+ formatId: string;
73
89
  /** Source layers. If undefined all layers are displayed. */
74
90
  subLayers?: MapSubLayerProps[];
75
- /** A transparency value from 0.0 (fully opaque) to 1.0 (fully transparent) to apply to map graphics when drawing,
76
- * or false to indicate the transparency should not be overridden. Default value: 0.
77
- * If omitted, defaults to 0. */
78
- transparency?: number;
79
- /** True to indicate background is transparent. Defaults to 'true'. */
80
- transparentBackground?: boolean;
81
- /** Is a base layer. Defaults to 'false'. */
82
- isBase?: boolean;
83
91
  /** Access Key for the Layer, like a subscription key or access token.
84
- * TODO This does not belong in the props object. It should never be persisted.
92
+ * ###TODO This does not belong in the props object. It should never be persisted.
85
93
  */
86
94
  accessKey?: MapLayerKey;
95
+ /** @internal */
96
+ modelId?: never;
87
97
  }
98
+ /** JSON representation of a [[ModelMapLayerSettings]].
99
+ * @see [[MapImagerySettings]].
100
+ * @beta
101
+ */
102
+ export interface ModelMapLayerProps extends CommonMapLayerProps {
103
+ /** The Id of the [GeometricModel]($backend) containing the geometry to be drawn by the layer. */
104
+ modelId: Id64String;
105
+ /** @internal */
106
+ url?: never;
107
+ /** @internal */
108
+ formatId?: never;
109
+ /** @internal */
110
+ subLayers?: never;
111
+ /** @internal */
112
+ accessKey?: never;
113
+ }
114
+ /** JSON representation of a [[MapLayerSettings]].
115
+ * @see [[MapImagerySettings]].
116
+ * @beta
117
+ */
118
+ export declare type MapLayerProps = ImageMapLayerProps | ModelMapLayerProps;
88
119
  /**
89
120
  * stores key-value pair to be added to all requests made involving map layer.
90
121
  * @beta
@@ -93,60 +124,112 @@ export interface MapLayerKey {
93
124
  key: string;
94
125
  value: string;
95
126
  }
96
- /** Normalized representation of a [[MapLayerProps]] for which values have been validated and default values have been applied where explicit values not defined.
127
+ /** Abstract base class for normalized representation of a [[MapLayerProps]] for which values have been validated and default values have been applied where explicit values not defined.
128
+ * This class is extended by [[ImageMapLayerSettings]] and [ModelMapLayerSettings]] to create the settings for image and model based layers.
97
129
  * One or more map layers may be included within [[MapImagerySettings]] object.
98
130
  * @see [[MapImagerySettings]]
99
131
  * @beta
100
132
  */
101
- export declare class MapLayerSettings {
133
+ export declare abstract class MapLayerSettings {
102
134
  readonly visible: boolean;
103
- readonly formatId: string;
104
135
  readonly name: string;
105
- readonly url: string;
106
136
  readonly transparency: number;
107
- readonly subLayers: MapSubLayerSettings[];
108
137
  readonly transparentBackground: boolean;
109
- readonly isBase: boolean;
138
+ abstract get allSubLayersInvisible(): boolean;
139
+ abstract clone(changedProps: Partial<MapLayerProps>): MapLayerSettings;
140
+ abstract toJSON(): MapLayerProps;
141
+ /** @internal */
142
+ protected constructor(name: string, visible?: boolean, transparency?: number, transparentBackground?: boolean);
143
+ /** Create a map layer settings from its JSON representation. */
144
+ static fromJSON(props: MapLayerProps): MapLayerSettings;
145
+ /** @internal */
146
+ protected _toJSON(): CommonMapLayerProps;
147
+ /** @internal */
148
+ protected cloneProps(changedProps: Partial<MapLayerProps>): CommonMapLayerProps;
149
+ /** @internal */
150
+ displayMatches(other: MapLayerSettings): boolean;
151
+ /** Return a unique string identifying the layers source... The URL for image layer or modelID for model layer */
152
+ abstract get source(): string;
153
+ /** @internal */
154
+ matchesNameAndSource(name: string, source: string): boolean;
155
+ }
156
+ /** Normalized representation of a [[ImageMapLayerProps]] for which values have been validated and default values have been applied where explicit values not defined.
157
+ * Image map layers are created from servers that produce images that represent map tiles. Map layers map also be represented by models.
158
+ * One or more map layers may be included within [[MapImagerySettings]] object.
159
+ * @see [[MapImagerySettings]]
160
+ * @see [[ModelMapLayerSettings]] for model based map layer settings.
161
+ * @beta
162
+ */
163
+ export declare class ImageMapLayerSettings extends MapLayerSettings {
164
+ readonly formatId: string;
165
+ readonly url: string;
110
166
  userName?: string;
111
167
  password?: string;
112
168
  accessKey?: MapLayerKey;
113
- setCredentials(userName?: string, password?: string): void;
169
+ readonly subLayers: MapSubLayerSettings[];
170
+ get source(): string;
114
171
  /** @internal */
115
- protected constructor(url: string, name: string, formatId: string, visible?: boolean, jsonSubLayers?: MapSubLayerProps[] | undefined, transparency?: number, transparentBackground?: boolean, isBase?: boolean, userName?: string, password?: string, accessKey?: MapLayerKey);
116
- /** Construct from JSON, performing validation and applying default values for undefined fields. */
117
- static fromJSON(json: MapLayerProps): MapLayerSettings;
172
+ protected constructor(props: ImageMapLayerProps);
173
+ static fromJSON(props: ImageMapLayerProps): ImageMapLayerSettings;
118
174
  /** return JSON representation of this MapLayerSettings object */
119
- toJSON(): MapLayerProps;
120
- /** @internal */
121
- protected static mapTypeName(type: BackgroundMapType): "Aerial Imagery" | "Aerial Imagery with labels" | "Streets";
175
+ toJSON(): ImageMapLayerProps;
122
176
  /** Create a copy of this MapLayerSettings, optionally modifying some of its properties.
123
177
  * @param changedProps JSON representation of the properties to change.
124
178
  * @returns A MapLayerSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
125
179
  */
126
- clone(changedProps: Partial<MapLayerProps>): MapLayerSettings;
180
+ clone(changedProps: Partial<ImageMapLayerProps>): ImageMapLayerSettings;
127
181
  /** @internal */
128
- protected cloneProps(changedProps: Partial<MapLayerProps>): MapLayerProps;
182
+ protected cloneProps(changedProps: Partial<ImageMapLayerProps>): ImageMapLayerProps;
129
183
  /** @internal */
130
184
  displayMatches(other: MapLayerSettings): boolean;
131
- /** @internal */
132
- matchesNameAndUrl(name: string, url: string): boolean;
133
185
  /** Return a sublayer matching id -- or undefined if not found */
134
186
  subLayerById(id?: SubLayerId): MapSubLayerSettings | undefined;
135
187
  private hasInvisibleAncestors;
136
188
  /** Return true if sublayer is visible -- testing ancestors for visibility if they exist. */
137
189
  isSubLayerVisible(subLayer: MapSubLayerSettings): boolean;
138
- /** Return true if all sublayers are visible. */
190
+ /** Return true if all sublayers are invisible. */
139
191
  get allSubLayersInvisible(): boolean;
140
192
  /** Return the children for a sublayer */
141
193
  getSubLayerChildren(subLayer: MapSubLayerSettings): MapSubLayerSettings[] | undefined;
194
+ /** @internal */
195
+ protected static mapTypeName(type: BackgroundMapType): "Aerial Imagery" | "Aerial Imagery with labels" | "Streets";
196
+ setCredentials(userName?: string, password?: string): void;
197
+ }
198
+ /** Normalized representation of a [[ModelMapLayerProps]] for which values have been validated and default values have been applied where explicit values not defined.
199
+ * Model map layers are produced from models, typically from two dimensional geometry that may originate in a GIS system.
200
+ * One or more map layers may be included within [[MapImagerySettings]] object.
201
+ * @see [[MapImagerySettings]]
202
+ * @see [[ImageMapLayerSettings]] for image based map layer settings.
203
+ * @beta
204
+ */
205
+ export declare class ModelMapLayerSettings extends MapLayerSettings {
206
+ readonly modelId: Id64String;
207
+ get source(): string;
208
+ /** @internal */
209
+ protected constructor(modelId: Id64String, name: string, visible?: boolean, transparency?: number, transparentBackground?: boolean);
210
+ /** Construct from JSON, performing validation and applying default values for undefined fields. */
211
+ static fromJSON(json: ModelMapLayerProps): ModelMapLayerSettings;
212
+ /** return JSON representation of this MapLayerSettings object */
213
+ toJSON(): ModelMapLayerProps;
214
+ /** Create a copy of this MapLayerSettings, optionally modifying some of its properties.
215
+ * @param changedProps JSON representation of the properties to change.
216
+ * @returns A MapLayerSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
217
+ */
218
+ clone(changedProps: Partial<ModelMapLayerProps>): ModelMapLayerSettings;
219
+ /** @internal */
220
+ protected cloneProps(changedProps: Partial<ModelMapLayerProps>): ModelMapLayerProps;
221
+ /** @internal */
222
+ displayMatches(other: MapLayerSettings): boolean;
223
+ /** Return true if all sublayers are invisible (always false as model layers do not include sublayers). */
224
+ get allSubLayersInvisible(): boolean;
142
225
  }
143
226
  /** JSON representation of a [[BaseMapLayerSettings]].
144
227
  * @beta
145
228
  */
146
- export interface BaseMapLayerProps extends MapLayerProps {
229
+ export interface BaseMapLayerProps extends ImageMapLayerProps {
147
230
  provider?: BackgroundMapProviderProps;
148
231
  }
149
- /** A [[MapLayerSettings]] that can serve as the base layer for a [[MapImagerySettings]].
232
+ /** A [[ImageMapLayerSettings]] that can serve as the base layer for a [[MapImagerySettings]].
150
233
  * The base layer supports all of the same options as any other layer, but also allows for simplified configuration based
151
234
  * on a small set of known supported [[BackgroundMapProvider]]s like [Bing Maps](https://www.microsoft.com/en-us/maps).
152
235
  * If the base layer was configured from such a provider, that information will be preserved and can be queried; this allows
@@ -154,7 +237,7 @@ export interface BaseMapLayerProps extends MapLayerProps {
154
237
  * @see [[MapImagerySettings.backgroundBase]].
155
238
  * @beta
156
239
  */
157
- export declare class BaseMapLayerSettings extends MapLayerSettings {
240
+ export declare class BaseMapLayerSettings extends ImageMapLayerSettings {
158
241
  private _provider?;
159
242
  /** The provider from which this base layer was configured, if any. */
160
243
  get provider(): BackgroundMapProvider | undefined;
@@ -167,9 +250,9 @@ export declare class BaseMapLayerSettings extends MapLayerSettings {
167
250
  /** Convert this layer to its JSON representation. */
168
251
  toJSON(): BaseMapLayerProps;
169
252
  /** @internal */
170
- cloneProps(changedProps: Partial<MapLayerProps>): BaseMapLayerProps;
253
+ cloneProps(changedProps: Partial<BaseMapLayerProps>): BaseMapLayerProps;
171
254
  /** Create a copy of this layer. */
172
- clone(changedProps: Partial<MapLayerProps>): BaseMapLayerSettings;
255
+ clone(changedProps: Partial<BaseMapLayerProps>): BaseMapLayerSettings;
173
256
  /** Create a base layer from a BackgroundMapProvider. */
174
257
  static fromProvider(provider: BackgroundMapProvider, options?: {
175
258
  invisible?: boolean;
@@ -1 +1 @@
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