@itwin/core-bentley 5.0.0-dev.40 → 5.0.0-dev.49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -1
- package/lib/cjs/ByteStream.d.ts +3 -22
- package/lib/cjs/ByteStream.d.ts.map +1 -1
- package/lib/cjs/ByteStream.js +4 -20
- package/lib/cjs/ByteStream.js.map +1 -1
- package/lib/cjs/Disposable.d.ts +18 -0
- package/lib/cjs/Disposable.d.ts.map +1 -1
- package/lib/cjs/Disposable.js +23 -25
- package/lib/cjs/Disposable.js.map +1 -1
- package/lib/cjs/Id.d.ts +0 -4
- package/lib/cjs/Id.d.ts.map +1 -1
- package/lib/cjs/Id.js +0 -6
- package/lib/cjs/Id.js.map +1 -1
- package/lib/cjs/Logger.d.ts +3 -2
- package/lib/cjs/Logger.d.ts.map +1 -1
- package/lib/cjs/Logger.js +5 -1
- package/lib/cjs/Logger.js.map +1 -1
- package/lib/esm/ByteStream.d.ts +3 -22
- package/lib/esm/ByteStream.d.ts.map +1 -1
- package/lib/esm/ByteStream.js +4 -20
- package/lib/esm/ByteStream.js.map +1 -1
- package/lib/esm/Disposable.d.ts +18 -0
- package/lib/esm/Disposable.d.ts.map +1 -1
- package/lib/esm/Disposable.js +22 -25
- package/lib/esm/Disposable.js.map +1 -1
- package/lib/esm/Id.d.ts +0 -4
- package/lib/esm/Id.d.ts.map +1 -1
- package/lib/esm/Id.js +0 -6
- package/lib/esm/Id.js.map +1 -1
- package/lib/esm/Logger.d.ts +3 -2
- package/lib/esm/Logger.d.ts.map +1 -1
- package/lib/esm/Logger.js +5 -1
- package/lib/esm/Logger.js.map +1 -1
- package/package.json +3 -3
package/lib/cjs/Id.js.map
CHANGED
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1
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-
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Ids\n */\n\n/** A string containing a well-formed string representation of an [Id64]($core-bentley).\n * See [Working with Ids]($docs/learning/common/Id64.md).\n * @public\n */\nexport type Id64String = string;\n\n/** A string containing a well-formed string representation of a [Guid]($core-bentley).\n * @public\n */\nexport type GuidString = string;\n\n/** A set of [[Id64String]]s.\n * @public\n */\nexport type Id64Set = Set<Id64String>;\n\n/** An array of [[Id64String]]s.\n * @public\n */\nexport type Id64Array = Id64String[];\n\n/** Used as an argument to a function that can accept one or more [[Id64String]]s.\n * @public\n */\nexport type Id64Arg = Id64String | Id64Set | Id64Array;\n\nfunction toHex(str: string): number {\n const v = parseInt(str, 16);\n return Number.isNaN(v) ? 0 : v;\n}\n\nfunction isLowerCaseNonZeroHexDigit(str: string, index: number) {\n return isLowerCaseHexDigit(str, index, false);\n}\n\nfunction isLowerCaseHexDigit(str: string, index: number, allowZero: boolean = true): boolean {\n const charCode = str.charCodeAt(index);\n const minDecimalDigit = allowZero ? 0x30 : 0x31; // '0' or '1'...\n return (charCode >= minDecimalDigit && charCode <= 0x39) || (charCode >= 0x61 && charCode <= 0x66); // '0'-'9, 'a' -'f'\n}\n\nfunction isValidHexString(id: string, startIndex: number, len: number) {\n if (len === 0)\n return false;\n\n // No leading zeroes...\n if (!isLowerCaseNonZeroHexDigit(id, startIndex))\n return false;\n\n // ...followed by len-1 lowercase hexadecimal digits.\n for (let i = 1; i < len; i++)\n if (!isLowerCaseHexDigit(id, startIndex + i))\n return false;\n\n return true;\n}\n\n/**\n * The Id64 namespace provides facilities for working with 64-bit identifiers. These Ids are stored as 64-bit integers inside an [[IModelDb]], but must be represented\n * as strings in JavaScript because JavaScript does not intrinsically support 64-bit integers.\n *\n * The [[Id64String]] type alias is used to indicate function arguments, return types, and variables which are known to contain a well-formed representation of a 64-bit Id.\n *\n * See [Working with Ids]($docs/learning/common/Id64.md) for a detailed description and code examples.\n * @public\n */\nexport namespace Id64 {\n /** Extract the \"local\" Id portion of an Id64String, contained in the lower 40 bits of the 64-bit value. */\n export function getLocalId(id: Id64String): number {\n if (isInvalid(id))\n return 0;\n\n const len = id.length;\n const start = (len > 12) ? 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Id64.fromString(prop) : Id64.invalid;\n }\n\n /** Given a string value, attempt to normalize it into a well-formed Id string.\n * If the input is already a well-formed Id string, it is returned unmodified.\n * Otherwise, the input is trimmed of leading and trailing whitespace, converted to lowercase, and an attempt is made to parse it as a 64-bit hexadecimal integer.\n * If parsing succeeds the normalized result is returned; otherwise the result is \"0\", indicating an invalid Id.\n *\n * For a description of \"well-formed\", see [Working with Ids]($docs/learning/common/Id64.md).\n */\n export function fromString(val: string): Id64String {\n // NB: in case this is called from JavaScript, we must check the run-time type...\n if (typeof val !== \"string\")\n return invalid;\n\n // Skip the common case in which the input is already a well-formed Id string\n if (Id64.isId64(val))\n return val;\n\n // Attempt to normalize the input into a well-formed Id string\n val = val.toLowerCase().trim();\n const len = val.length;\n if (len < 2 || val[0] !== \"0\" || val[1] !== \"x\")\n return invalid;\n\n let low = 0;\n let high = 0;\n let start = 2;\n if (len > 12) {\n start = (len - 10);\n high = toHex(val.slice(2, start));\n }\n\n low = toHex(val.slice(start));\n return fromLocalAndBriefcaseIds(low, high);\n }\n\n // Used when constructing local ID portion of Id64String. Performance optimization.\n const _localIdPrefixByLocalIdLength = [\n \"0000000000\",\n \"000000000\",\n \"00000000\",\n \"0000000\",\n \"000000\",\n \"00000\",\n \"0000\",\n \"000\",\n \"00\",\n \"0\",\n \"\",\n ];\n\n /** Produce an Id string from a local and briefcase Id.\n * @param localId The non-zero local Id as an unsigned 40-bit integer.\n * @param briefcaseId The briefcase Id as an unsigned 24-bit integer.\n * @returns an Id64String containing the hexadecimal string representation of the unsigned 64-bit integer which would result from the\n * operation `localId | (briefcaseId << 40)`, or an invalid Id \"0\" if the inputs are invalid.\n */\n export function fromLocalAndBriefcaseIds(localId: number, briefcaseId: number): Id64String {\n // NB: Yes, we must check the run-time type...\n if (typeof localId !== \"number\" || typeof briefcaseId !== \"number\")\n return invalid;\n\n localId = Math.floor(localId);\n if (0 === localId)\n return invalid;\n\n briefcaseId = Math.floor(briefcaseId);\n const lowStr = localId.toString(16);\n return `0x${(briefcaseId === 0) ? lowStr : (briefcaseId.toString(16) + (_localIdPrefixByLocalIdLength[lowStr.length] + lowStr))}`;\n }\n\n // Used as a buffer when converting a pair of 32-bit integers to an Id64String. Significant performance optimization.\n const scratchCharCodes = [\n 0x30, // \"0\"\n 0x78, // \"x\"\n 0x30, // \"0\"\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n ];\n\n // Convert 4-bit unsigned integer to char code representing lower-case hexadecimal digit.\n function uint4ToCharCode(uint4: number): number {\n return uint4 + (uint4 < 10 ? 0x30 : 0x57);\n }\n\n // Convert char code representing lower-case hexadecimal digit to 4-bit unsigned integer.\n function charCodeToUint4(char: number): number {\n return char - (char >= 0x57 ? 0x57 : 0x30);\n }\n\n // Convert a substring to a uint32. This is twice as fast as using Number.parseInt().\n function substringToUint32(id: Id64String, start: number, end: number): number {\n let uint32 = 0;\n for (let i = start; i < end; i++) {\n const uint4 = charCodeToUint4(id.charCodeAt(i));\n const shift = (end - i - 1) << 2;\n const mask = uint4 << shift;\n uint32 = (uint32 | mask) >>> 0; // >>> 0 to force unsigned because javascript\n }\n\n return uint32;\n }\n\n /** Create an Id64String from a pair of unsigned 32-bit integers.\n * @param lowBytes The lower 4 bytes of the Id\n * @param highBytes The upper 4 bytes of the Id\n * @returns an Id64String containing the hexadecimal string representation of the unsigned 64-bit integer which would result from the\n * operation `lowBytes | (highBytes << 32)`.\n * @see [[Id64.fromUint32PairObject]] if you have a [[Id64.Uint32Pair]] object.\n */\n export function fromUint32Pair(lowBytes: number, highBytes: number): Id64String {\n const localIdLow = lowBytes >>> 0;\n const localIdHigh = (highBytes & 0x000000ff) * (0xffffffff + 1); // aka (highBytes & 0xff) << 32\n const localId = localIdLow + localIdHigh; // aka localIdLow | localIdHigh\n if (0 === localId)\n return invalid;\n\n // Need to omit or preserve leading zeroes...\n const buffer = scratchCharCodes;\n let index = 2;\n for (let i = 7; i >= 0; i--) {\n const shift = i << 2;\n const mask = 0xf << shift;\n const uint4 = (highBytes & mask) >>> shift;\n if (index > 2 || 0 !== uint4)\n buffer[index++] = uint4ToCharCode(uint4);\n }\n\n for (let i = 7; i >= 0; i--) {\n const shift = i << 2;\n const mask = 0xf << shift;\n const uint4 = (lowBytes & mask) >>> shift;\n if (index > 2 || 0 !== uint4)\n buffer[index++] = uint4ToCharCode(uint4);\n }\n\n if (buffer.length !== index)\n buffer.length = index;\n\n return String.fromCharCode(...scratchCharCodes);\n }\n\n /** Create an Id64String from a [[Id64.Uint32Pair]].\n * @see [[Id64.fromUint32Pair]].\n */\n export function fromUint32PairObject(pair: Uint32Pair): Id64String {\n return fromUint32Pair(pair.lower, pair.upper);\n }\n\n /** Returns true if the inputs represent two halves of a valid 64-bit Id.\n * @see [[Id64.Uint32Pair]].\n */\n export function isValidUint32Pair(lowBytes: number, highBytes: number): boolean {\n // Detect local ID of zero\n return 0 !== lowBytes || 0 !== (highBytes & 0x000000ff);\n }\n\n /** Represents an [[Id64]] as a pair of unsigned 32-bit integers. Because Javascript lacks efficient support for 64-bit integers,\n * this representation can be useful in performance-sensitive code like the render loop.\n * @see [[Id64.getUint32Pair]] to convert an [[Id64String]] to a Uint32Pair.\n * @see [[Id64.fromUint32Pair]] to convert a Uint32Pair to an [[Id64String]].\n * @see [[Id64.Uint32Set]] and [[Id64.Uint32Map]] for collections based on Uint32Pairs.\n */\n export interface Uint32Pair {\n /** The lower 4 bytes of the 64-bit integer. */\n lower: number;\n /** The upper 4 bytes of the 64-bit integer. */\n upper: number;\n }\n\n /** Convert an Id64String to a 64-bit unsigned integer represented as a pair of unsigned 32-bit integers.\n * @param id The well-formed string representation of a 64-bit Id.\n * @param out Used as the return value if supplied; otherwise a new object is returned.\n * @returns An object containing the parsed lower and upper 32-bit integers comprising the 64-bit Id.\n */\n export function getUint32Pair(id: Id64String, out?: Uint32Pair): Uint32Pair {\n if (!out)\n out = { lower: 0, upper: 0 };\n\n out.lower = getLowerUint32(id);\n out.upper = getUpperUint32(id);\n return out;\n }\n\n /** Extract an unsigned 32-bit integer from the lower 4 bytes of an Id64String. */\n export function getLowerUint32(id: Id64String): number {\n if (isInvalid(id))\n return 0;\n\n const end = id.length;\n const start = end > 10 ? end - 8 : 2;\n return substringToUint32(id, start, end);\n }\n\n /** Extract an unsigned 32-bit integer from the upper 4 bytes of an Id64String. */\n export function getUpperUint32(id: Id64String): number {\n const len = id.length;\n if (len <= 10 || isInvalid(id))\n return 0;\n\n return substringToUint32(id, 2, len - 8);\n }\n\n /** Convert an [[Id64Arg]] into an [[Id64Set]].\n *\n * This method can be used by functions that accept an Id64Arg to conveniently process the value(s). For example:\n * ```ts\n * public addCategories(arg: Id64Arg) { Id64.toIdSet(arg).forEach((id) => this.categories.add(id)); }\n * ```\n *\n * Alternatively, to avoid allocating a new Id64Set, use [[Id64.iterable]].\n *\n * @param arg The Ids to convert to an Id64Set.\n * @param makeCopy If true, and the input is already an Id64Set, returns a deep copy of the input.\n * @returns An Id64Set containing the set of [[Id64String]]s represented by the Id64Arg.\n */\n export function toIdSet(arg: Id64Arg, makeCopy: boolean = false): Id64Set {\n if (arg instanceof Set)\n return makeCopy ? new Set<string>(arg) : arg;\n\n const ids = new Set<Id64String>();\n if (typeof arg === \"string\")\n ids.add(arg);\n else if (Array.isArray(arg)) {\n arg.forEach((id: Id64String) => {\n if (typeof id === \"string\")\n ids.add(id);\n });\n }\n\n return ids;\n }\n\n /** Obtain iterator over the specified Ids.\n * @see [[Id64.iterable]].\n */\n export function* iterator(ids: Id64Arg): Iterator<Id64String> {\n if (typeof ids === \"string\") {\n yield ids;\n } else {\n for (const id of ids)\n yield id;\n }\n }\n\n /** Obtain an iterable over the specified Ids. Example usage:\n * ```ts\n * const ids = [\"0x123\", \"0xfed\"];\n * for (const id of Id64.iterable(ids))\n * console.log(id);\n * ```\n */\n export function iterable(ids: Id64Arg): Iterable<Id64String> {\n return {\n [Symbol.iterator]: () => iterator(ids),\n };\n }\n\n /** Return the first [[Id64String]] of an [[Id64Arg]]. */\n export function getFirst(arg: Id64Arg): Id64String {\n return typeof arg === \"string\" ? arg : (Array.isArray(arg) ? arg[0] : arg.values().next().value) ?? Id64.invalid;\n }\n\n /** Return the number of [[Id64String]]s represented by an [[Id64Arg]]. */\n export function sizeOf(arg: Id64Arg): number {\n return typeof arg === \"string\" ? 1 : (Array.isArray(arg) ? arg.length : arg.size);\n }\n\n /** Returns true if the [[Id64Arg]] contains the specified Id. */\n export function has(arg: Id64Arg, id: Id64String): boolean {\n if (typeof arg === \"string\")\n return arg === id;\n if (Array.isArray(arg))\n return -1 !== arg.indexOf(id);\n\n return arg.has(id);\n }\n\n /** The string representation of an invalid Id. */\n export const invalid = \"0\";\n\n /** Determine if the supplied id string represents a transient Id.\n * @param id A well-formed Id string.\n * @returns true if the Id represents a transient Id.\n * @note This method assumes the input is a well-formed Id string.\n * @see [[Id64.isTransientId64]]\n * @see [[TransientIdSequence]]\n */\n export function isTransient(id: Id64String): boolean {\n // A transient Id is of the format \"0xffffffxxxxxxxxxx\" where the leading 6 digits indicate an invalid briefcase Id.\n return 18 === id.length && id.startsWith(\"0xffffff\");\n }\n\n /** Determine if the input is a well-formed [[Id64String]] and represents a transient Id.\n * @see [[Id64.isTransient]]\n * @see [[Id64.isId64]]\n * @see [[TransientIdSequence]]\n */\n export function isTransientId64(id: string): boolean {\n return isValidId64(id) && isTransient(id);\n }\n\n /** Determine if the input is a well-formed [[Id64String]].\n *\n * For a description of \"well-formed\", see [Working with Ids]($docs/learning/common/Id64.md).\n * @see [[Id64.isValidId64]]\n */\n export function isId64(id: string): boolean {\n const len = id.length;\n if (0 === len || 18 < len)\n return false;\n\n if (\"0\" !== id[0])\n return false;\n\n // Well-formed invalid Id: \"0\"\n if (1 === len)\n return true;\n\n // Valid Ids begin with \"0x\" followed by at least one lower-case hexadecimal digit.\n if (2 === len || \"x\" !== id[1])\n return false;\n\n // If briefcase Id is present, it occupies at least one digit, followed by 10 digits for local Id\n let localIdStart = 2;\n if (len > 12) {\n localIdStart = len - 10;\n\n // Verify briefcase Id\n if (!isValidHexString(id, 2, localIdStart - 2))\n return false;\n\n // Skip leading zeroes in local Id\n for (let i = localIdStart; i < len; i++) {\n if (0x30 !== id.charCodeAt(i)) // '0'\n break;\n else\n localIdStart++;\n }\n\n if (localIdStart >= len)\n return false;\n }\n\n return isValidHexString(id, localIdStart, len - localIdStart);\n }\n\n /** Returns true if the input is not equal to the representation of an invalid Id.\n * @note This method assumes the input is a well-formed Id string.\n * @see [[Id64.isInvalid]]\n * @see [[Id64.isValidId64]]\n */\n export function isValid(id: Id64String): boolean {\n return Id64.invalid !== id;\n }\n\n /** Returns true if the input is a well-formed [[Id64String]] representing a valid Id.\n * @see [[Id64.isValid]]\n * @see [[Id64.isId64]]\n */\n export function isValidId64(id: string): boolean {\n return Id64.invalid !== id && Id64.isId64(id);\n }\n\n /** Returns true if the input is a well-formed [[Id64String]] representing an invalid Id.\n * @see [[Id64.isValid]]\n */\n export function isInvalid(id: Id64String): boolean {\n return Id64.invalid === id;\n }\n\n /** A specialized replacement for Set<Id64String> optimized for performance-critical code which represents large sets of [[Id64]]s as pairs of\n * 32-bit integers.\n * The internal representation is a Map<number, Set<number>> where the Map key is the upper 4 bytes of the IDs and the Set elements are the lower 4 bytes of the IDs.\n * Because the upper 4 bytes store the 24-bit briefcase ID plus the upper 8 bits of the local ID, there will be a very small distribution of unique Map keys.\n * To further optimize this data type, the following assumptions are made regarding the { lower, upper } inputs, and no validation is performed to confirm them:\n * - The inputs are unsigned 32-bit integers;\n * - The inputs represent a valid Id64String (e.g., local ID is not zero).\n * @see [[Id64.Uint32Map]] for a similarly-optimized replacement for Map<Id64String, T>\n * @public\n */\n export class Uint32Set {\n protected readonly _map = new Map<number, Set<number>>();\n\n /** Construct a new Uint32Set.\n * @param ids If supplied, all of the specified Ids will be added to the new set.\n */\n public constructor(ids?: Id64Arg) {\n if (undefined !== ids)\n this.addIds(ids);\n }\n\n /** Return true if `this` and `other` contain the same set of Ids. */\n public equals(other: Uint32Set): boolean {\n if (this === other) {\n return true;\n }\n\n if (this.size !== other.size) {\n return false;\n }\n\n for (const [key, thisValue] of this._map) {\n const otherValue = other._map.get(key);\n if (!otherValue || thisValue.size !== otherValue.size) {\n return false;\n }\n\n for (const value of thisValue) {\n if (!otherValue.has(value)) {\n return false;\n }\n }\n }\n\n return true;\n }\n\n /** Remove all contents of this set. */\n public clear(): void {\n this._map.clear();\n }\n\n /** Add an Id to the set. */\n public addId(id: Id64String): void {\n this.add(Id64.getLowerUint32(id), Id64.getUpperUint32(id));\n }\n\n /** Add any number of Ids to the set. */\n public addIds(ids: Id64Arg): void {\n for (const id of Id64.iterable(ids))\n this.addId(id);\n }\n\n /** Returns true if the set contains the specified Id. */\n public hasId(id: Id64String): boolean { return this.has(Id64.getLowerUint32(id), Id64.getUpperUint32(id)); }\n\n /** Add an Id to the set. */\n public add(low: number, high: number): void {\n let set = this._map.get(high);\n if (undefined === set) {\n set = new Set<number>();\n this._map.set(high, set);\n }\n\n set.add(low);\n }\n\n /** Remove an Id from the set. */\n public deleteId(id: Id64String): void {\n this.delete(Id64.getLowerUint32(id), Id64.getUpperUint32(id));\n }\n\n /** Remove any number of Ids from the set. */\n public deleteIds(ids: Id64Arg): void {\n for (const id of Id64.iterable(ids))\n this.deleteId(id);\n }\n\n /** Remove an Id from the set. */\n public delete(low: number, high: number): void {\n const set = this._map.get(high);\n if (undefined !== set) {\n set.delete(low);\n if (set.size === 0)\n this._map.delete(high);\n }\n }\n\n /** Returns true if the set contains the specified Id. */\n public has(low: number, high: number): boolean {\n const set = this._map.get(high);\n return undefined !== set && set.has(low);\n }\n\n /** Returns true if the set contains the Id specified by `pair`. */\n public hasPair(pair: Uint32Pair): boolean {\n return this.has(pair.lower, pair.upper);\n }\n\n /** Returns true if the set contains no Ids. */\n public get isEmpty(): boolean { return 0 === this._map.size; }\n\n /** Returns the number of Ids contained in the set. */\n public get size(): number {\n let size = 0;\n for (const entry of this._map)\n size += entry[1].size;\n\n return size;\n }\n\n /** Populates and returns an array of all Ids contained in the set. */\n public toId64Array(): Id64Array {\n const ids: Id64Array = [];\n for (const entry of this._map)\n for (const low of entry[1])\n ids.push(Id64.fromUint32Pair(low, entry[0]));\n\n return ids;\n }\n\n /** Populates and returns a set of all Ids contained in the set. */\n public toId64Set(): Id64Set {\n const ids = new Set<string>();\n for (const entry of this._map)\n for (const low of entry[1])\n ids.add(Id64.fromUint32Pair(low, entry[0]));\n\n return ids;\n }\n\n /** Execute a function against each Id in this set. */\n public forEach(func: (lo: number, hi: number) => void): void {\n for (const entry of this._map)\n for (const lo of entry[1])\n func(lo, entry[0]);\n }\n }\n\n /** A specialized replacement for Map<Id64String, T> optimized for performance-critical code.\n * @see [[Id64.Uint32Set]] for implementation details.\n * @public\n */\n export class Uint32Map<T> {\n protected readonly _map = new Map<number, Map<number, T>>();\n\n /** Remove all entries from the map. */\n public clear(): void { this._map.clear(); }\n /** Find an entry in the map by Id. */\n public getById(id: Id64String): T | undefined { return this.get(Id64.getLowerUint32(id), Id64.getUpperUint32(id)); }\n /** Set an entry in the map by Id. */\n public setById(id: Id64String, value: T): void { this.set(Id64.getLowerUint32(id), Id64.getUpperUint32(id), value); }\n\n /** Set an entry in the map by Id components. */\n public set(low: number, high: number, value: T): void {\n let map = this._map.get(high);\n if (undefined === map) {\n map = new Map<number, T>();\n this._map.set(high, map);\n }\n\n map.set(low, value);\n }\n\n /** Get an entry from the map by Id components. */\n public get(low: number, high: number): T | undefined {\n const map = this._map.get(high);\n return undefined !== map ? map.get(low) : undefined;\n }\n\n /** Returns true if the map contains no entries. */\n public get isEmpty(): boolean { return 0 === this._map.size; }\n /** Returns the number of entries in the map. */\n public get size(): number {\n let size = 0;\n for (const entry of this._map)\n size += entry[1].size;\n\n return size;\n }\n\n /** Execute a function against each entry in this map. */\n public forEach(func: (lo: number, hi: number, value: T) => void): void {\n for (const outerEntry of this._map)\n for (const innerEntry of outerEntry[1])\n func(innerEntry[0], outerEntry[0], innerEntry[1]);\n }\n }\n}\n\n/** JSON representation of a [[TransientIdSequence]], primarily useful for transferring sequences to and from a [Worker](https://developer.mozilla.org/en-US/docs/Web/API/Worker).\n * It stores two \"local\" 40-bit Ids describing the range of [Id64String]($docs/learning/common/Id64.md)s generated by the sequence.\n * @public\n */\nexport interface TransientIdSequenceProps {\n /** The starting local Id. The sequence begins at `initialLocalId + 1`. */\n initialLocalId: number;\n /** The maximum local Id generated by the sequence thus far. It is never less than [[initialLocalId]]. If it is equal to [[initialLocalId]], then the sequence has\n * not yet generated any Ids.\n * The next local Id generated by the sequence will be `currentLocalId + 1`.\n */\n currentLocalId: number;\n}\n\nfunction validateLocalId(num: number): void {\n if (num < 0 || Math.round(num) !== num) {\n throw new Error(\"Local Id must be a non-negative integer\");\n }\n}\n\n/** A function returned by [[TransientIdSequence.merge]] that remaps the local Id portion of an [Id64String]($docs/learning/common/Id64.md) generated by\n * the source sequence to the corresponding local Id in the target sequence.\n * It returns `sourceLocalId` if the input did not originate from the source sequence.\n* @public\n*/\nexport type RemapTransientLocalId = (sourceLocalId: number) => number;\n\n/**\n * Generates unique [[Id64String]] values in sequence, which are guaranteed not to conflict with Ids associated with persistent elements or models.\n * This is useful for associating stable, non-persistent identifiers with things like [Decorator]($frontend)s.\n * A TransientIdSequence can generate a maximum of (2^40)-2 unique Ids.\n * @public\n */\nexport class TransientIdSequence {\n /** The starting local Id provided to the constructor. The sequence begins at `initialLocalId + 1`. */\n public readonly initialLocalId: number;\n private _localId: number;\n\n /** Constructor.\n * @param initialLocalId The starting local Id. The local Id of the first [[Id64String]] generated by [[getNext]] will be `initialLocalId + 1`.\n */\n public constructor(initialLocalId = 0) {\n validateLocalId(initialLocalId);\n this.initialLocalId = initialLocalId;\n this._localId = initialLocalId;\n }\n\n /** The maximum local Id generated by the sequence thus far. It is never less than [[initialLocalId]]. If it is equal to [[initialLocalId]], then the sequence has\n * not yet generated any Ids.\n * Each call to [[getNext]] increments this by 1 and uses it as the local Id of the generated [[Id64String]].\n */\n public get currentLocalId(): number {\n return this._localId;\n }\n\n /** Generate and return the next transient Id64String in the sequence.\n * @deprecated in 3.x. Use [[getNext]].\n */\n public get next(): Id64String {\n return this.getNext();\n }\n\n /** Generate and return the next transient Id64String in the sequence. */\n public getNext(): Id64String {\n return Id64.fromLocalAndBriefcaseIds(++this._localId, 0xffffff);\n }\n\n /** Preview the transient Id64String that will be returned by the next call to [[getNext]].\n * This is primarily useful for tests.\n */\n public peekNext(): Id64String {\n return Id64.fromLocalAndBriefcaseIds(this._localId + 1, 0xffffff);\n }\n\n /** Convert this sequence to its JSON representation. */\n public toJSON(): TransientIdSequenceProps {\n return {\n initialLocalId: this.initialLocalId,\n currentLocalId: this.currentLocalId,\n };\n }\n\n /** Create a sequence from its JSON representation. */\n public static fromJSON(props: TransientIdSequenceProps): TransientIdSequence {\n validateLocalId(props.currentLocalId);\n const sequence = new TransientIdSequence(props.initialLocalId);\n sequence._localId = props.currentLocalId;\n return sequence;\n }\n\n /** Obtain the JSON representation of a new sequence that diverges from this sequence, with its [[initialLocalId]] set to this sequence's [[currentLocalId]].\n * The two sequences can generate Ids independently. Later, you can [[merge]] the sequences, resolving conflicts where the two sequences generated identical Ids.\n * This is chiefly useful when generating transient Ids on a [Worker](https://developer.mozilla.org/en-US/docs/Web/API/Worker).\n */\n public fork(): TransientIdSequenceProps {\n return {\n initialLocalId: this.currentLocalId,\n currentLocalId: this.currentLocalId,\n };\n }\n\n /** Integrate the Ids generated by a [[fork]] of this sequence. All of the Ids generated by `source` will be remapped to Ids at the end of this sequence.\n * This is chiefly useful when generating transient Ids on a [Worker](https://developer.mozilla.org/en-US/docs/Web/API/Worker).\n * @param source The JSON representation of the [[fork]]ed sequence to be merged with this one.\n * @returns a function that permits you to remap the local Ids generated by `source` into the corresponding local Ids assigned by this sequence.\n * @throws Error if `source` is not a fork of this sequence or is malformed (e.g., contains negative and/or non-integer local Ids).\n */\n public merge(source: TransientIdSequenceProps): (sourceLocalId: number) => number {\n const { initialLocalId, currentLocalId } = source;\n\n validateLocalId(initialLocalId);\n validateLocalId(currentLocalId);\n\n if (initialLocalId > this.currentLocalId) {\n throw new Error(\"Transient Id sequences do not intersect\");\n }\n\n if (initialLocalId > currentLocalId) {\n throw new Error(\"Current local Id cannot be less than initial local Id\");\n }\n\n const delta = this.currentLocalId - initialLocalId;\n this._localId += currentLocalId - initialLocalId;\n\n return (sourceLocalId: number) => {\n if (sourceLocalId > initialLocalId && sourceLocalId <= currentLocalId) {\n return sourceLocalId + delta;\n }\n\n return sourceLocalId;\n };\n }\n}\n\n/**\n * The Guid namespace provides facilities for working with GUID strings using the \"8-4-4-4-12\" pattern.\n *\n * The [[GuidString]] type alias is used to indicate function arguments, return types, and variables which are known to\n * be in the GUID format.\n * @public\n */\nexport namespace Guid {\n const uuidPattern = new RegExp(\"^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$\");\n\n /** Represents the empty Guid 00000000-0000-0000-0000-000000000000 */\n export const empty: GuidString = \"00000000-0000-0000-0000-000000000000\";\n\n /** Determine whether the input string is \"guid-like\". That is, it follows the 8-4-4-4-12 pattern. This does not enforce\n * that the string is actually in valid UUID format.\n */\n export function isGuid(value: string): boolean {\n return uuidPattern.test(value);\n }\n\n /** Determine whether the input string is a valid V4 Guid string */\n export function isV4Guid(value: string): boolean {\n return /^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-4[0-9a-fA-F]{3}-[89abAB][0-9a-fA-F]{3}-[0-9a-fA-F]{12}$/.test(value);\n }\n\n /** Create a new V4 Guid value */\n export function createValue(): GuidString {\n // https://stackoverflow.com/questions/105034/create-guid-uuid-in-javascript\n return \"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx\".replace(/[xy]/g, (c) => {\n const r = Math.random() * 16 | 0;\n const v = c === \"x\" ? r : (r & 0x3 | 0x8);\n return v.toString(16);\n });\n }\n\n /**\n * Normalize a Guid string if possible. Normalization consists of:\n * - Convert all characters to lower case\n * - Trim any leading or trailing whitespace\n * - Convert to the standard Guid format \"8-4-4-4-12\", repositioning the '-' characters as necessary, presuming there are exactly 32 hexadecimal digits.\n * @param value Input value that represents a Guid\n * @returns Normalized representation of the Guid string. If the normalization fails, return the *original* value unmodified (Note: it is *not* a valid Guid)\n */\n export function normalize(value: GuidString): GuidString {\n const lowerValue = value.toLowerCase().trim();\n\n // Return if it's already formatted to be a Guid\n if (isGuid(lowerValue))\n return lowerValue;\n\n // Remove any existing \"-\" characters and position them properly, if there remains exactly 32 hexadecimal digits\n const noDashValue = lowerValue.replace(/-/g, \"\");\n const noDashPattern = /^([0-9a-f]{8})([0-9a-f]{4})([0-9a-f]{4})([0-9a-f]{4})([0-9a-f]{12})$/;\n if (noDashPattern.test(noDashValue)) {\n return noDashValue.replace(noDashPattern,\n (_match: string, p1: string, p2: string, p3: string, p4: string, p5: string) =>\n `${p1}-${p2}-${p3}-${p4}-${p5}`);\n }\n\n // Return unmodified string - (note: it is *not* a valid Guid)\n return value;\n }\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Ids\n */\n\n/** A string containing a well-formed string representation of an [Id64]($core-bentley).\n * See [Working with Ids]($docs/learning/common/Id64.md).\n * @public\n */\nexport type Id64String = string;\n\n/** A string containing a well-formed string representation of a [Guid]($core-bentley).\n * @public\n */\nexport type GuidString = string;\n\n/** A set of [[Id64String]]s.\n * @public\n */\nexport type Id64Set = Set<Id64String>;\n\n/** An array of [[Id64String]]s.\n * @public\n */\nexport type Id64Array = Id64String[];\n\n/** Used as an argument to a function that can accept one or more [[Id64String]]s.\n * @public\n */\nexport type Id64Arg = Id64String | Id64Set | Id64Array;\n\nfunction toHex(str: string): number {\n const v = parseInt(str, 16);\n return Number.isNaN(v) ? 0 : v;\n}\n\nfunction isLowerCaseNonZeroHexDigit(str: string, index: number) {\n return isLowerCaseHexDigit(str, index, false);\n}\n\nfunction isLowerCaseHexDigit(str: string, index: number, allowZero: boolean = true): boolean {\n const charCode = str.charCodeAt(index);\n const minDecimalDigit = allowZero ? 0x30 : 0x31; // '0' or '1'...\n return (charCode >= minDecimalDigit && charCode <= 0x39) || (charCode >= 0x61 && charCode <= 0x66); // '0'-'9, 'a' -'f'\n}\n\nfunction isValidHexString(id: string, startIndex: number, len: number) {\n if (len === 0)\n return false;\n\n // No leading zeroes...\n if (!isLowerCaseNonZeroHexDigit(id, startIndex))\n return false;\n\n // ...followed by len-1 lowercase hexadecimal digits.\n for (let i = 1; i < len; i++)\n if (!isLowerCaseHexDigit(id, startIndex + i))\n return false;\n\n return true;\n}\n\n/**\n * The Id64 namespace provides facilities for working with 64-bit identifiers. These Ids are stored as 64-bit integers inside an [[IModelDb]], but must be represented\n * as strings in JavaScript because JavaScript does not intrinsically support 64-bit integers.\n *\n * The [[Id64String]] type alias is used to indicate function arguments, return types, and variables which are known to contain a well-formed representation of a 64-bit Id.\n *\n * See [Working with Ids]($docs/learning/common/Id64.md) for a detailed description and code examples.\n * @public\n */\nexport namespace Id64 {\n /** Extract the \"local\" Id portion of an Id64String, contained in the lower 40 bits of the 64-bit value. */\n export function getLocalId(id: Id64String): number {\n if (isInvalid(id))\n return 0;\n\n const len = id.length;\n const start = (len > 12) ? 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Performance optimization.\n const _localIdPrefixByLocalIdLength = [\n \"0000000000\",\n \"000000000\",\n \"00000000\",\n \"0000000\",\n \"000000\",\n \"00000\",\n \"0000\",\n \"000\",\n \"00\",\n \"0\",\n \"\",\n ];\n\n /** Produce an Id string from a local and briefcase Id.\n * @param localId The non-zero local Id as an unsigned 40-bit integer.\n * @param briefcaseId The briefcase Id as an unsigned 24-bit integer.\n * @returns an Id64String containing the hexadecimal string representation of the unsigned 64-bit integer which would result from the\n * operation `localId | (briefcaseId << 40)`, or an invalid Id \"0\" if the inputs are invalid.\n */\n export function fromLocalAndBriefcaseIds(localId: number, briefcaseId: number): Id64String {\n // NB: Yes, we must check the run-time type...\n if (typeof localId !== \"number\" || typeof briefcaseId !== \"number\")\n return invalid;\n\n localId = Math.floor(localId);\n if (0 === localId)\n return invalid;\n\n briefcaseId = Math.floor(briefcaseId);\n const lowStr = localId.toString(16);\n return `0x${(briefcaseId === 0) ? lowStr : (briefcaseId.toString(16) + (_localIdPrefixByLocalIdLength[lowStr.length] + lowStr))}`;\n }\n\n // Used as a buffer when converting a pair of 32-bit integers to an Id64String. Significant performance optimization.\n const scratchCharCodes = [\n 0x30, // \"0\"\n 0x78, // \"x\"\n 0x30, // \"0\"\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n 0x30,\n ];\n\n // Convert 4-bit unsigned integer to char code representing lower-case hexadecimal digit.\n function uint4ToCharCode(uint4: number): number {\n return uint4 + (uint4 < 10 ? 0x30 : 0x57);\n }\n\n // Convert char code representing lower-case hexadecimal digit to 4-bit unsigned integer.\n function charCodeToUint4(char: number): number {\n return char - (char >= 0x57 ? 0x57 : 0x30);\n }\n\n // Convert a substring to a uint32. This is twice as fast as using Number.parseInt().\n function substringToUint32(id: Id64String, start: number, end: number): number {\n let uint32 = 0;\n for (let i = start; i < end; i++) {\n const uint4 = charCodeToUint4(id.charCodeAt(i));\n const shift = (end - i - 1) << 2;\n const mask = uint4 << shift;\n uint32 = (uint32 | mask) >>> 0; // >>> 0 to force unsigned because javascript\n }\n\n return uint32;\n }\n\n /** Create an Id64String from a pair of unsigned 32-bit integers.\n * @param lowBytes The lower 4 bytes of the Id\n * @param highBytes The upper 4 bytes of the Id\n * @returns an Id64String containing the hexadecimal string representation of the unsigned 64-bit integer which would result from the\n * operation `lowBytes | (highBytes << 32)`.\n * @see [[Id64.fromUint32PairObject]] if you have a [[Id64.Uint32Pair]] object.\n */\n export function fromUint32Pair(lowBytes: number, highBytes: number): Id64String {\n const localIdLow = lowBytes >>> 0;\n const localIdHigh = (highBytes & 0x000000ff) * (0xffffffff + 1); // aka (highBytes & 0xff) << 32\n const localId = localIdLow + localIdHigh; // aka localIdLow | localIdHigh\n if (0 === localId)\n return invalid;\n\n // Need to omit or preserve leading zeroes...\n const buffer = scratchCharCodes;\n let index = 2;\n for (let i = 7; i >= 0; i--) {\n const shift = i << 2;\n const mask = 0xf << shift;\n const uint4 = (highBytes & mask) >>> shift;\n if (index > 2 || 0 !== uint4)\n buffer[index++] = uint4ToCharCode(uint4);\n }\n\n for (let i = 7; i >= 0; i--) {\n const shift = i << 2;\n const mask = 0xf << shift;\n const uint4 = (lowBytes & mask) >>> shift;\n if (index > 2 || 0 !== uint4)\n buffer[index++] = uint4ToCharCode(uint4);\n }\n\n if (buffer.length !== index)\n buffer.length = index;\n\n return String.fromCharCode(...scratchCharCodes);\n }\n\n /** Create an Id64String from a [[Id64.Uint32Pair]].\n * @see [[Id64.fromUint32Pair]].\n */\n export function fromUint32PairObject(pair: Uint32Pair): Id64String {\n return fromUint32Pair(pair.lower, pair.upper);\n }\n\n /** Returns true if the inputs represent two halves of a valid 64-bit Id.\n * @see [[Id64.Uint32Pair]].\n */\n export function isValidUint32Pair(lowBytes: number, highBytes: number): boolean {\n // Detect local ID of zero\n return 0 !== lowBytes || 0 !== (highBytes & 0x000000ff);\n }\n\n /** Represents an [[Id64]] as a pair of unsigned 32-bit integers. Because Javascript lacks efficient support for 64-bit integers,\n * this representation can be useful in performance-sensitive code like the render loop.\n * @see [[Id64.getUint32Pair]] to convert an [[Id64String]] to a Uint32Pair.\n * @see [[Id64.fromUint32Pair]] to convert a Uint32Pair to an [[Id64String]].\n * @see [[Id64.Uint32Set]] and [[Id64.Uint32Map]] for collections based on Uint32Pairs.\n */\n export interface Uint32Pair {\n /** The lower 4 bytes of the 64-bit integer. */\n lower: number;\n /** The upper 4 bytes of the 64-bit integer. */\n upper: number;\n }\n\n /** Convert an Id64String to a 64-bit unsigned integer represented as a pair of unsigned 32-bit integers.\n * @param id The well-formed string representation of a 64-bit Id.\n * @param out Used as the return value if supplied; otherwise a new object is returned.\n * @returns An object containing the parsed lower and upper 32-bit integers comprising the 64-bit Id.\n */\n export function getUint32Pair(id: Id64String, out?: Uint32Pair): Uint32Pair {\n if (!out)\n out = { lower: 0, upper: 0 };\n\n out.lower = getLowerUint32(id);\n out.upper = getUpperUint32(id);\n return out;\n }\n\n /** Extract an unsigned 32-bit integer from the lower 4 bytes of an Id64String. */\n export function getLowerUint32(id: Id64String): number {\n if (isInvalid(id))\n return 0;\n\n const end = id.length;\n const start = end > 10 ? end - 8 : 2;\n return substringToUint32(id, start, end);\n }\n\n /** Extract an unsigned 32-bit integer from the upper 4 bytes of an Id64String. */\n export function getUpperUint32(id: Id64String): number {\n const len = id.length;\n if (len <= 10 || isInvalid(id))\n return 0;\n\n return substringToUint32(id, 2, len - 8);\n }\n\n /** Convert an [[Id64Arg]] into an [[Id64Set]].\n *\n * This method can be used by functions that accept an Id64Arg to conveniently process the value(s). For example:\n * ```ts\n * public addCategories(arg: Id64Arg) { Id64.toIdSet(arg).forEach((id) => this.categories.add(id)); }\n * ```\n *\n * Alternatively, to avoid allocating a new Id64Set, use [[Id64.iterable]].\n *\n * @param arg The Ids to convert to an Id64Set.\n * @param makeCopy If true, and the input is already an Id64Set, returns a deep copy of the input.\n * @returns An Id64Set containing the set of [[Id64String]]s represented by the Id64Arg.\n */\n export function toIdSet(arg: Id64Arg, makeCopy: boolean = false): Id64Set {\n if (arg instanceof Set)\n return makeCopy ? new Set<string>(arg) : arg;\n\n const ids = new Set<Id64String>();\n if (typeof arg === \"string\")\n ids.add(arg);\n else if (Array.isArray(arg)) {\n arg.forEach((id: Id64String) => {\n if (typeof id === \"string\")\n ids.add(id);\n });\n }\n\n return ids;\n }\n\n /** Obtain iterator over the specified Ids.\n * @see [[Id64.iterable]].\n */\n export function* iterator(ids: Id64Arg): Iterator<Id64String> {\n if (typeof ids === \"string\") {\n yield ids;\n } else {\n for (const id of ids)\n yield id;\n }\n }\n\n /** Obtain an iterable over the specified Ids. Example usage:\n * ```ts\n * const ids = [\"0x123\", \"0xfed\"];\n * for (const id of Id64.iterable(ids))\n * console.log(id);\n * ```\n */\n export function iterable(ids: Id64Arg): Iterable<Id64String> {\n return {\n [Symbol.iterator]: () => iterator(ids),\n };\n }\n\n /** Return the first [[Id64String]] of an [[Id64Arg]]. */\n export function getFirst(arg: Id64Arg): Id64String {\n return typeof arg === \"string\" ? arg : (Array.isArray(arg) ? arg[0] : arg.values().next().value) ?? Id64.invalid;\n }\n\n /** Return the number of [[Id64String]]s represented by an [[Id64Arg]]. */\n export function sizeOf(arg: Id64Arg): number {\n return typeof arg === \"string\" ? 1 : (Array.isArray(arg) ? arg.length : arg.size);\n }\n\n /** Returns true if the [[Id64Arg]] contains the specified Id. */\n export function has(arg: Id64Arg, id: Id64String): boolean {\n if (typeof arg === \"string\")\n return arg === id;\n if (Array.isArray(arg))\n return -1 !== arg.indexOf(id);\n\n return arg.has(id);\n }\n\n /** The string representation of an invalid Id. */\n export const invalid = \"0\";\n\n /** Determine if the supplied id string represents a transient Id.\n * @param id A well-formed Id string.\n * @returns true if the Id represents a transient Id.\n * @note This method assumes the input is a well-formed Id string.\n * @see [[Id64.isTransientId64]]\n * @see [[TransientIdSequence]]\n */\n export function isTransient(id: Id64String): boolean {\n // A transient Id is of the format \"0xffffffxxxxxxxxxx\" where the leading 6 digits indicate an invalid briefcase Id.\n return 18 === id.length && id.startsWith(\"0xffffff\");\n }\n\n /** Determine if the input is a well-formed [[Id64String]] and represents a transient Id.\n * @see [[Id64.isTransient]]\n * @see [[Id64.isId64]]\n * @see [[TransientIdSequence]]\n */\n export function isTransientId64(id: string): boolean {\n return isValidId64(id) && isTransient(id);\n }\n\n /** Determine if the input is a well-formed [[Id64String]].\n *\n * For a description of \"well-formed\", see [Working with Ids]($docs/learning/common/Id64.md).\n * @see [[Id64.isValidId64]]\n */\n export function isId64(id: string): boolean {\n const len = id.length;\n if (0 === len || 18 < len)\n return false;\n\n if (\"0\" !== id[0])\n return false;\n\n // Well-formed invalid Id: \"0\"\n if (1 === len)\n return true;\n\n // Valid Ids begin with \"0x\" followed by at least one lower-case hexadecimal digit.\n if (2 === len || \"x\" !== id[1])\n return false;\n\n // If briefcase Id is present, it occupies at least one digit, followed by 10 digits for local Id\n let localIdStart = 2;\n if (len > 12) {\n localIdStart = len - 10;\n\n // Verify briefcase Id\n if (!isValidHexString(id, 2, localIdStart - 2))\n return false;\n\n // Skip leading zeroes in local Id\n for (let i = localIdStart; i < len; i++) {\n if (0x30 !== id.charCodeAt(i)) // '0'\n break;\n else\n localIdStart++;\n }\n\n if (localIdStart >= len)\n return false;\n }\n\n return isValidHexString(id, localIdStart, len - localIdStart);\n }\n\n /** Returns true if the input is not equal to the representation of an invalid Id.\n * @note This method assumes the input is a well-formed Id string.\n * @see [[Id64.isInvalid]]\n * @see [[Id64.isValidId64]]\n */\n export function isValid(id: Id64String): boolean {\n return Id64.invalid !== id;\n }\n\n /** Returns true if the input is a well-formed [[Id64String]] representing a valid Id.\n * @see [[Id64.isValid]]\n * @see [[Id64.isId64]]\n */\n export function isValidId64(id: string): boolean {\n return Id64.invalid !== id && Id64.isId64(id);\n }\n\n /** Returns true if the input is a well-formed [[Id64String]] representing an invalid Id.\n * @see [[Id64.isValid]]\n */\n export function isInvalid(id: Id64String): boolean {\n return Id64.invalid === id;\n }\n\n /** A specialized replacement for Set<Id64String> optimized for performance-critical code which represents large sets of [[Id64]]s as pairs of\n * 32-bit integers.\n * The internal representation is a Map<number, Set<number>> where the Map key is the upper 4 bytes of the IDs and the Set elements are the lower 4 bytes of the IDs.\n * Because the upper 4 bytes store the 24-bit briefcase ID plus the upper 8 bits of the local ID, there will be a very small distribution of unique Map keys.\n * To further optimize this data type, the following assumptions are made regarding the { lower, upper } inputs, and no validation is performed to confirm them:\n * - The inputs are unsigned 32-bit integers;\n * - The inputs represent a valid Id64String (e.g., local ID is not zero).\n * @see [[Id64.Uint32Map]] for a similarly-optimized replacement for Map<Id64String, T>\n * @public\n */\n export class Uint32Set {\n protected readonly _map = new Map<number, Set<number>>();\n\n /** Construct a new Uint32Set.\n * @param ids If supplied, all of the specified Ids will be added to the new set.\n */\n public constructor(ids?: Id64Arg) {\n if (undefined !== ids)\n this.addIds(ids);\n }\n\n /** Return true if `this` and `other` contain the same set of Ids. */\n public equals(other: Uint32Set): boolean {\n if (this === other) {\n return true;\n }\n\n if (this.size !== other.size) {\n return false;\n }\n\n for (const [key, thisValue] of this._map) {\n const otherValue = other._map.get(key);\n if (!otherValue || thisValue.size !== otherValue.size) {\n return false;\n }\n\n for (const value of thisValue) {\n if (!otherValue.has(value)) {\n return false;\n }\n }\n }\n\n return true;\n }\n\n /** Remove all contents of this set. */\n public clear(): void {\n this._map.clear();\n }\n\n /** Add an Id to the set. */\n public addId(id: Id64String): void {\n this.add(Id64.getLowerUint32(id), Id64.getUpperUint32(id));\n }\n\n /** Add any number of Ids to the set. */\n public addIds(ids: Id64Arg): void {\n for (const id of Id64.iterable(ids))\n this.addId(id);\n }\n\n /** Returns true if the set contains the specified Id. */\n public hasId(id: Id64String): boolean { return this.has(Id64.getLowerUint32(id), Id64.getUpperUint32(id)); }\n\n /** Add an Id to the set. */\n public add(low: number, high: number): void {\n let set = this._map.get(high);\n if (undefined === set) {\n set = new Set<number>();\n this._map.set(high, set);\n }\n\n set.add(low);\n }\n\n /** Remove an Id from the set. */\n public deleteId(id: Id64String): void {\n this.delete(Id64.getLowerUint32(id), Id64.getUpperUint32(id));\n }\n\n /** Remove any number of Ids from the set. */\n public deleteIds(ids: Id64Arg): void {\n for (const id of Id64.iterable(ids))\n this.deleteId(id);\n }\n\n /** Remove an Id from the set. */\n public delete(low: number, high: number): void {\n const set = this._map.get(high);\n if (undefined !== set) {\n set.delete(low);\n if (set.size === 0)\n this._map.delete(high);\n }\n }\n\n /** Returns true if the set contains the specified Id. */\n public has(low: number, high: number): boolean {\n const set = this._map.get(high);\n return undefined !== set && set.has(low);\n }\n\n /** Returns true if the set contains the Id specified by `pair`. */\n public hasPair(pair: Uint32Pair): boolean {\n return this.has(pair.lower, pair.upper);\n }\n\n /** Returns true if the set contains no Ids. */\n public get isEmpty(): boolean { return 0 === this._map.size; }\n\n /** Returns the number of Ids contained in the set. */\n public get size(): number {\n let size = 0;\n for (const entry of this._map)\n size += entry[1].size;\n\n return size;\n }\n\n /** Populates and returns an array of all Ids contained in the set. */\n public toId64Array(): Id64Array {\n const ids: Id64Array = [];\n for (const entry of this._map)\n for (const low of entry[1])\n ids.push(Id64.fromUint32Pair(low, entry[0]));\n\n return ids;\n }\n\n /** Populates and returns a set of all Ids contained in the set. */\n public toId64Set(): Id64Set {\n const ids = new Set<string>();\n for (const entry of this._map)\n for (const low of entry[1])\n ids.add(Id64.fromUint32Pair(low, entry[0]));\n\n return ids;\n }\n\n /** Execute a function against each Id in this set. */\n public forEach(func: (lo: number, hi: number) => void): void {\n for (const entry of this._map)\n for (const lo of entry[1])\n func(lo, entry[0]);\n }\n }\n\n /** A specialized replacement for Map<Id64String, T> optimized for performance-critical code.\n * @see [[Id64.Uint32Set]] for implementation details.\n * @public\n */\n export class Uint32Map<T> {\n protected readonly _map = new Map<number, Map<number, T>>();\n\n /** Remove all entries from the map. */\n public clear(): void { this._map.clear(); }\n /** Find an entry in the map by Id. */\n public getById(id: Id64String): T | undefined { return this.get(Id64.getLowerUint32(id), Id64.getUpperUint32(id)); }\n /** Set an entry in the map by Id. */\n public setById(id: Id64String, value: T): void { this.set(Id64.getLowerUint32(id), Id64.getUpperUint32(id), value); }\n\n /** Set an entry in the map by Id components. */\n public set(low: number, high: number, value: T): void {\n let map = this._map.get(high);\n if (undefined === map) {\n map = new Map<number, T>();\n this._map.set(high, map);\n }\n\n map.set(low, value);\n }\n\n /** Get an entry from the map by Id components. */\n public get(low: number, high: number): T | undefined {\n const map = this._map.get(high);\n return undefined !== map ? map.get(low) : undefined;\n }\n\n /** Returns true if the map contains no entries. */\n public get isEmpty(): boolean { return 0 === this._map.size; }\n /** Returns the number of entries in the map. */\n public get size(): number {\n let size = 0;\n for (const entry of this._map)\n size += entry[1].size;\n\n return size;\n }\n\n /** Execute a function against each entry in this map. */\n public forEach(func: (lo: number, hi: number, value: T) => void): void {\n for (const outerEntry of this._map)\n for (const innerEntry of outerEntry[1])\n func(innerEntry[0], outerEntry[0], innerEntry[1]);\n }\n }\n}\n\n/** JSON representation of a [[TransientIdSequence]], primarily useful for transferring sequences to and from a [Worker](https://developer.mozilla.org/en-US/docs/Web/API/Worker).\n * It stores two \"local\" 40-bit Ids describing the range of [Id64String]($docs/learning/common/Id64.md)s generated by the sequence.\n * @public\n */\nexport interface TransientIdSequenceProps {\n /** The starting local Id. The sequence begins at `initialLocalId + 1`. */\n initialLocalId: number;\n /** The maximum local Id generated by the sequence thus far. It is never less than [[initialLocalId]]. If it is equal to [[initialLocalId]], then the sequence has\n * not yet generated any Ids.\n * The next local Id generated by the sequence will be `currentLocalId + 1`.\n */\n currentLocalId: number;\n}\n\nfunction validateLocalId(num: number): void {\n if (num < 0 || Math.round(num) !== num) {\n throw new Error(\"Local Id must be a non-negative integer\");\n }\n}\n\n/** A function returned by [[TransientIdSequence.merge]] that remaps the local Id portion of an [Id64String]($docs/learning/common/Id64.md) generated by\n * the source sequence to the corresponding local Id in the target sequence.\n * It returns `sourceLocalId` if the input did not originate from the source sequence.\n* @public\n*/\nexport type RemapTransientLocalId = (sourceLocalId: number) => number;\n\n/**\n * Generates unique [[Id64String]] values in sequence, which are guaranteed not to conflict with Ids associated with persistent elements or models.\n * This is useful for associating stable, non-persistent identifiers with things like [Decorator]($frontend)s.\n * A TransientIdSequence can generate a maximum of (2^40)-2 unique Ids.\n * @public\n */\nexport class TransientIdSequence {\n /** The starting local Id provided to the constructor. The sequence begins at `initialLocalId + 1`. */\n public readonly initialLocalId: number;\n private _localId: number;\n\n /** Constructor.\n * @param initialLocalId The starting local Id. The local Id of the first [[Id64String]] generated by [[getNext]] will be `initialLocalId + 1`.\n */\n public constructor(initialLocalId = 0) {\n validateLocalId(initialLocalId);\n this.initialLocalId = initialLocalId;\n this._localId = initialLocalId;\n }\n\n /** The maximum local Id generated by the sequence thus far. It is never less than [[initialLocalId]]. If it is equal to [[initialLocalId]], then the sequence has\n * not yet generated any Ids.\n * Each call to [[getNext]] increments this by 1 and uses it as the local Id of the generated [[Id64String]].\n */\n public get currentLocalId(): number {\n return this._localId;\n }\n\n /** Generate and return the next transient Id64String in the sequence. */\n public getNext(): Id64String {\n return Id64.fromLocalAndBriefcaseIds(++this._localId, 0xffffff);\n }\n\n /** Preview the transient Id64String that will be returned by the next call to [[getNext]].\n * This is primarily useful for tests.\n */\n public peekNext(): Id64String {\n return Id64.fromLocalAndBriefcaseIds(this._localId + 1, 0xffffff);\n }\n\n /** Convert this sequence to its JSON representation. */\n public toJSON(): TransientIdSequenceProps {\n return {\n initialLocalId: this.initialLocalId,\n currentLocalId: this.currentLocalId,\n };\n }\n\n /** Create a sequence from its JSON representation. */\n public static fromJSON(props: TransientIdSequenceProps): TransientIdSequence {\n validateLocalId(props.currentLocalId);\n const sequence = new TransientIdSequence(props.initialLocalId);\n sequence._localId = props.currentLocalId;\n return sequence;\n }\n\n /** Obtain the JSON representation of a new sequence that diverges from this sequence, with its [[initialLocalId]] set to this sequence's [[currentLocalId]].\n * The two sequences can generate Ids independently. Later, you can [[merge]] the sequences, resolving conflicts where the two sequences generated identical Ids.\n * This is chiefly useful when generating transient Ids on a [Worker](https://developer.mozilla.org/en-US/docs/Web/API/Worker).\n */\n public fork(): TransientIdSequenceProps {\n return {\n initialLocalId: this.currentLocalId,\n currentLocalId: this.currentLocalId,\n };\n }\n\n /** Integrate the Ids generated by a [[fork]] of this sequence. All of the Ids generated by `source` will be remapped to Ids at the end of this sequence.\n * This is chiefly useful when generating transient Ids on a [Worker](https://developer.mozilla.org/en-US/docs/Web/API/Worker).\n * @param source The JSON representation of the [[fork]]ed sequence to be merged with this one.\n * @returns a function that permits you to remap the local Ids generated by `source` into the corresponding local Ids assigned by this sequence.\n * @throws Error if `source` is not a fork of this sequence or is malformed (e.g., contains negative and/or non-integer local Ids).\n */\n public merge(source: TransientIdSequenceProps): (sourceLocalId: number) => number {\n const { initialLocalId, currentLocalId } = source;\n\n validateLocalId(initialLocalId);\n validateLocalId(currentLocalId);\n\n if (initialLocalId > this.currentLocalId) {\n throw new Error(\"Transient Id sequences do not intersect\");\n }\n\n if (initialLocalId > currentLocalId) {\n throw new Error(\"Current local Id cannot be less than initial local Id\");\n }\n\n const delta = this.currentLocalId - initialLocalId;\n this._localId += currentLocalId - initialLocalId;\n\n return (sourceLocalId: number) => {\n if (sourceLocalId > initialLocalId && sourceLocalId <= currentLocalId) {\n return sourceLocalId + delta;\n }\n\n return sourceLocalId;\n };\n }\n}\n\n/**\n * The Guid namespace provides facilities for working with GUID strings using the \"8-4-4-4-12\" pattern.\n *\n * The [[GuidString]] type alias is used to indicate function arguments, return types, and variables which are known to\n * be in the GUID format.\n * @public\n */\nexport namespace Guid {\n const uuidPattern = new RegExp(\"^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$\");\n\n /** Represents the empty Guid 00000000-0000-0000-0000-000000000000 */\n export const empty: GuidString = \"00000000-0000-0000-0000-000000000000\";\n\n /** Determine whether the input string is \"guid-like\". That is, it follows the 8-4-4-4-12 pattern. This does not enforce\n * that the string is actually in valid UUID format.\n */\n export function isGuid(value: string): boolean {\n return uuidPattern.test(value);\n }\n\n /** Determine whether the input string is a valid V4 Guid string */\n export function isV4Guid(value: string): boolean {\n return /^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-4[0-9a-fA-F]{3}-[89abAB][0-9a-fA-F]{3}-[0-9a-fA-F]{12}$/.test(value);\n }\n\n /** Create a new V4 Guid value */\n export function createValue(): GuidString {\n // https://stackoverflow.com/questions/105034/create-guid-uuid-in-javascript\n return \"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx\".replace(/[xy]/g, (c) => {\n const r = Math.random() * 16 | 0;\n const v = c === \"x\" ? r : (r & 0x3 | 0x8);\n return v.toString(16);\n });\n }\n\n /**\n * Normalize a Guid string if possible. Normalization consists of:\n * - Convert all characters to lower case\n * - Trim any leading or trailing whitespace\n * - Convert to the standard Guid format \"8-4-4-4-12\", repositioning the '-' characters as necessary, presuming there are exactly 32 hexadecimal digits.\n * @param value Input value that represents a Guid\n * @returns Normalized representation of the Guid string. If the normalization fails, return the *original* value unmodified (Note: it is *not* a valid Guid)\n */\n export function normalize(value: GuidString): GuidString {\n const lowerValue = value.toLowerCase().trim();\n\n // Return if it's already formatted to be a Guid\n if (isGuid(lowerValue))\n return lowerValue;\n\n // Remove any existing \"-\" characters and position them properly, if there remains exactly 32 hexadecimal digits\n const noDashValue = lowerValue.replace(/-/g, \"\");\n const noDashPattern = /^([0-9a-f]{8})([0-9a-f]{4})([0-9a-f]{4})([0-9a-f]{4})([0-9a-f]{12})$/;\n if (noDashPattern.test(noDashValue)) {\n return noDashValue.replace(noDashPattern,\n (_match: string, p1: string, p2: string, p3: string, p4: string, p5: string) =>\n `${p1}-${p2}-${p3}-${p4}-${p5}`);\n }\n\n // Return unmodified string - (note: it is *not* a valid Guid)\n return value;\n }\n}\n"]}
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package/lib/cjs/Logger.d.ts
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import { BeEvent } from "./BeEvent";
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import { LoggingMetaData } from "./BentleyError";
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/** Defines the *signature* for a log function.
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@@ -159,13 +158,15 @@ export declare class Logger {
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159
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* Enable those, if you want to capture timings.
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* @public
|
|
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*/
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162
|
-
export declare class PerfLogger implements
|
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161
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+
export declare class PerfLogger implements Disposable {
|
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private static _severity;
|
|
164
163
|
private _operation;
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|
165
164
|
private _metaData?;
|
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166
165
|
private _startTimeStamp;
|
|
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|
constructor(operation: string, metaData?: LoggingMetaData);
|
|
168
167
|
private logMessage;
|
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168
|
+
[Symbol.dispose](): void;
|
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169
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+
/** @deprecated in 5.0 Use [Symbol.dispose] instead. */
|
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|
dispose(): void;
|
|
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171
|
}
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172
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//# sourceMappingURL=Logger.d.ts.map
|
package/lib/cjs/Logger.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Logger.d.ts","sourceRoot":"","sources":["../../src/Logger.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAA8B,eAAe,EAAE,MAAM,gBAAgB,CAAC;
|
|
1
|
+
{"version":3,"file":"Logger.d.ts","sourceRoot":"","sources":["../../src/Logger.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AACpC,OAAO,EAA8B,eAAe,EAAE,MAAM,gBAAgB,CAAC;AAG7E;;GAEG;AACH,MAAM,MAAM,WAAW,GAAG,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,eAAe,KAAK,IAAI,CAAC;AAEjG;;GAEG;AACH,oBAAY,QAAQ;IAClB,wCAAwC;IACxC,KAAK,IAAA;IACL,8BAA8B;IAC9B,IAAI,IAAA;IACJ,4BAA4B;IAC5B,OAAO,IAAA;IACP,6BAA6B;IAC7B,KAAK,IAAA;IACL,+EAA+E;IAC/E,IAAI,IAAA;CACL;AAED;;GAEG;AACH,MAAM,WAAW,sBAAsB;IACrC,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED;;GAEG;AACH,MAAM,WAAW,kBAAkB;IACjC,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,cAAc,CAAC,EAAE,sBAAsB,EAAE,CAAC;CAC3C;AAED;;;;;;;;;GASG;AACH,MAAM,WAAW,oBAAoB;IACnC,4EAA4E;IAC5E,GAAG,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,eAAe,GAAG,IAAI,CAAC;IAClD,gIAAgI;IAChI,MAAM,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;CAC3B;AAED;;;GAGG;AACH,qBAAa,MAAM;IACjB,SAAS,CAAC,MAAM,CAAC,SAAS,EAAE,WAAW,GAAG,SAAS,CAAC;IACpD,SAAS,CAAC,MAAM,CAAC,WAAW,EAAE,WAAW,GAAG,SAAS,CAAC;IACtD,SAAS,CAAC,MAAM,CAAC,QAAQ,EAAE,WAAW,GAAG,SAAS,CAAC;IACnD,SAAS,CAAC,MAAM,CAAC,SAAS,EAAE,WAAW,GAAG,SAAS,CAAC;IAEpD,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAkC;IACnE,OAAO,CAAC,MAAM,CAAC,eAAe,CAAsC;IAEpE,8EAA8E;IAC9E,WAAkB,iBAAiB,IAAI,OAAO,CAAC,MAAM,IAAI,CAAC,CAOzD;IAED,OAAO,CAAC,MAAM,CAAC,eAAe,CAAwD;IAEtF;;;OAGG;IACH,WAAkB,cAAc,IAAI,QAAQ,CAAC;QAAE,CAAC,YAAY,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAAA;KAAE,CAAC,CAG7F;IAED,OAAO,CAAC,MAAM,CAAC,SAAS,CAAuB;IAE/C;;;OAGG;IACH,WAAkB,QAAQ,IAAI,QAAQ,GAAG,SAAS,CAGjD;IAED,sEAAsE;IACtE,OAAc,sBAAsB,UAAS;IAE7C;;OAEG;IACH,WAAkB,cAAc,IAAI,oBAAoB,CAEvD;IAED,0FAA0F;WAC5E,UAAU,CAAC,QAAQ,CAAC,EAAE,WAAW,EAAE,UAAU,CAAC,EAAE,WAAW,EAAE,OAAO,CAAC,EAAE,WAAW,EAAE,QAAQ,CAAC,EAAE,WAAW,GAAG,IAAI;IAS/H,sDAAsD;WACxC,mBAAmB,IAAI,IAAI;IAOzC,2EAA2E;WAC7D,WAAW,CAAC,QAAQ,CAAC,EAAE,eAAe,GAAG,MAAM;IAW7D,0JAA0J;WAC5I,iBAAiB,CAAC,QAAQ,CAAC,EAAE,eAAe,GAAG,MAAM;IAKnE,2JAA2J;WAC7I,eAAe,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAKvD;;OAEG;WACW,QAAQ,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ;IAK3D,mDAAmD;WACrC,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,QAAQ;IAalD,oFAAoF;WACtE,eAAe,CAAC,GAAG,EAAE,kBAAkB;IAYrD,OAAO,CAAC,MAAM,CAAC,UAAU;IAIzB,6HAA6H;WAC/G,aAAa,CAAC,MAAM,EAAE,GAAG;IAsBvC,gEAAgE;WAClD,QAAQ,CAAC,QAAQ,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS;IAe9D;;OAEG;WACW,mBAAmB,IAAI,IAAI;IAIzC;OACG;WACW,iBAAiB,IAAI,IAAI;IAIvC,iGAAiG;WACnF,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,GAAG,OAAO;IAKnE;;;;OAIG;WACW,QAAQ,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,eAAe,GAAG,IAAI;IAK3F,OAAO,CAAC,MAAM,CAAC,mBAAmB;IAWlC;;;;OAIG;WACW,YAAY,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,GAAE,WAA6F,GAAG,IAAI;IAMhK;;;;OAIG;WACW,UAAU,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,eAAe,GAAG,IAAI;IAK7F;;;;OAIG;WACW,OAAO,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,eAAe,GAAG,IAAI;IAK1F;;;;OAIG;WACW,QAAQ,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,eAAe,GAAG,IAAI;CAI5F;AAED;;;;;;;;GAQG;AACH,qBAAa,UAAW,YAAW,UAAU;IAC3C,OAAO,CAAC,MAAM,CAAC,SAAS,CAA2B;IAEnD,OAAO,CAAC,UAAU,CAAS;IAC3B,OAAO,CAAC,SAAS,CAAC,CAAkB;IACpC,OAAO,CAAC,eAAe,CAAS;gBAEb,SAAS,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,eAAe;IAahE,OAAO,CAAC,UAAU;IAaX,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IAI/B,uDAAuD;IAChD,OAAO,IAAI,IAAI;CAGvB"}
|
package/lib/cjs/Logger.js
CHANGED
|
@@ -278,9 +278,13 @@ class PerfLogger {
|
|
|
278
278
|
};
|
|
279
279
|
});
|
|
280
280
|
}
|
|
281
|
-
dispose() {
|
|
281
|
+
[Symbol.dispose]() {
|
|
282
282
|
this.logMessage();
|
|
283
283
|
}
|
|
284
|
+
/** @deprecated in 5.0 Use [Symbol.dispose] instead. */
|
|
285
|
+
dispose() {
|
|
286
|
+
this[Symbol.dispose]();
|
|
287
|
+
}
|
|
284
288
|
}
|
|
285
289
|
exports.PerfLogger = PerfLogger;
|
|
286
290
|
//# sourceMappingURL=Logger.js.map
|
package/lib/cjs/Logger.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Logging\n */\n\nimport { BeEvent } from \"./BeEvent\";\nimport { BentleyError, IModelStatus, LoggingMetaData } from \"./BentleyError\";\nimport { BentleyLoggerCategory } from \"./BentleyLoggerCategory\";\nimport { IDisposable } from \"./Disposable\";\n\n/** Defines the *signature* for a log function.\n * @public\n */\nexport type LogFunction = (category: string, message: string, metaData: LoggingMetaData) => void;\n\n/** Use to categorize logging messages by severity.\n * @public\n */\nexport enum LogLevel {\n /** Tracing and debugging - low level */\n Trace,\n /** Information - mid level */\n Info,\n /** Warnings - high level */\n Warning,\n /** Errors - highest level */\n Error,\n /** Higher than any real logging level. This is used to turn a category off. */\n None,\n}\n\n/** Identifies a logging category and the LogLevel that should be used for it. The LogLevel is specified by its string name.\n * @public\n */\nexport interface LoggerCategoryAndLevel {\n category: string;\n logLevel: string;\n}\n\n/** Specifies logging levels, including the default logging level and a set of categories and levels for them.\n * @public\n */\nexport interface LoggerLevelsConfig {\n defaultLevel?: string;\n categoryLevels?: LoggerCategoryAndLevel[];\n}\n\n/** A global set of metadata that should be included with every log message.\n * You can provide an object representing the metadata, or a function to be invoked to obtain the metadata object each\n * time a message is logged.\n * Each key-value pair of the object will be stringified and combined with the log message's per-call metadata.\n * The keys you provide to each method is used solely to identify your entries so that you can later update or delete them - these keys\n * are **not** included in log messages. Don't modify or remove metadata associated with keys that belong to someone else.\n * @note Each extra bit of metadata adds cost and overhead to the logging system. Avoid adding unnecessary or unnecessarily verbose metadata.\n * @see [[Logger.staticMetaData]] to access the global metadata.\n * @beta\n */\nexport interface StaticLoggerMetaData {\n /** Add or update some metadata to be included with every logged message. */\n set(key: string, metadata: LoggingMetaData): void;\n /** Remove metadata previously [[set]] using the specified `key`, so it will no longer be included with every logged message. */\n delete(key: string): void;\n}\n\n/** Logger allows libraries and apps to report potentially useful information about operations, and it allows apps and users to control\n * how or if the logged information is displayed or collected. See [Learning about Logging]($docs/learning/common/Logging.md).\n * @public\n */\nexport class Logger {\n protected static _logError: LogFunction | undefined;\n protected static _logWarning: LogFunction | undefined;\n protected static _logInfo: LogFunction | undefined;\n protected static _logTrace: LogFunction | undefined;\n\n private static _onLogLevelChanged: BeEvent<() => void> | undefined;\n private static _staticMetaData = new Map<string, LoggingMetaData>();\n\n /** An event raised whenever [[setLevel]] or [[setLevelDefault]] is called. */\n public static get onLogLevelChanged(): BeEvent<() => void> {\n // We have to lazily initialize because it's static and BeEvent imports UnexpectedErrors which imports Logger which wants to instantiate BeEvent.\n if (undefined === Logger._onLogLevelChanged) {\n Logger._onLogLevelChanged = new BeEvent<() => void>();\n }\n\n return Logger._onLogLevelChanged;\n }\n\n private static _categoryFilter: {[categoryName: string]: LogLevel | undefined} = {};\n\n /** Maps category names to the least severe level at which messages in that category should be displayed,\n * or `undefined` if a minimum has not been defined.\n * @see [[setLevel]] to change the minimum logging level for a category.\n */\n public static get categoryFilter(): Readonly<{[categoryName: string]: LogLevel | undefined}> {\n // NOTE: this property is accessed by native code.\n return this._categoryFilter;\n }\n\n private static _minLevel: LogLevel | undefined;\n\n /** The least severe level at which messages should be displayed by default.\n * @see [[setLevelDefault]] to change this default.\n * @see [[setLevel]] to override this default for specific categories.\n */\n public static get minLevel(): LogLevel | undefined {\n // NOTE: this property is accessed by native code. */\n return this._minLevel;\n }\n\n /** Should the call stack be included when an exception is logged? */\n public static logExceptionCallstacks = false;\n\n /** Contains metadata that should be included with every logged message.\n * @beta\n */\n public static get staticMetaData(): StaticLoggerMetaData {\n return this._staticMetaData;\n }\n\n /** Initialize the logger streams. Should be called at application initialization time. */\n public static initialize(logError?: LogFunction, logWarning?: LogFunction, logInfo?: LogFunction, logTrace?: LogFunction): void {\n Logger._logError = logError;\n Logger._logWarning = logWarning;\n Logger._logInfo = logInfo;\n Logger._logTrace = logTrace;\n Logger.turnOffLevelDefault();\n Logger.turnOffCategories();\n }\n\n /** Initialize the logger to output to the console. */\n public static initializeToConsole(): void {\n const logConsole = (level: string) => (category: string, message: string, metaData: LoggingMetaData) =>\n console.log(`${level} | ${category} | ${message} ${Logger.stringifyMetaData(metaData)}`); // eslint-disable-line no-console\n\n Logger.initialize(logConsole(\"Error\"), logConsole(\"Warning\"), logConsole(\"Info\"), logConsole(\"Trace\"));\n }\n\n /** merge the supplied metadata with all static metadata into one object */\n public static getMetaData(metaData?: LoggingMetaData): object {\n const metaObj = {};\n for (const meta of this._staticMetaData) {\n const val = BentleyError.getMetaData(meta[1]);\n if (val)\n Object.assign(metaObj, val);\n }\n Object.assign(metaObj, BentleyError.getMetaData(metaData)); // do this last so user supplied values take precedence\n return metaObj;\n }\n\n /** stringify the metadata for a log message by merging the supplied metadata with all static metadata into one object that is then `JSON.stringify`ed. */\n public static stringifyMetaData(metaData?: LoggingMetaData): string {\n const metaObj = this.getMetaData(metaData);\n return Object.keys(metaObj).length > 0 ? JSON.stringify(metaObj) : \"\";\n }\n\n /** Set the least severe level at which messages should be displayed by default. Call setLevel to override this default setting for specific categories. */\n public static setLevelDefault(minLevel: LogLevel): void {\n this._minLevel = minLevel;\n this.onLogLevelChanged.raiseEvent();\n }\n\n /** Set the minimum logging level for the specified category. The minimum level is least severe level at which messages in the\n * specified category should be displayed.\n */\n public static setLevel(category: string, minLevel: LogLevel) {\n Logger._categoryFilter[category] = minLevel;\n this.onLogLevelChanged.raiseEvent();\n }\n\n /** Interpret a string as the name of a LogLevel */\n public static parseLogLevel(str: string): LogLevel {\n switch (str.toUpperCase()) {\n case \"EXCEPTION\": return LogLevel.Error;\n case \"FATAL\": return LogLevel.Error;\n case \"ERROR\": return LogLevel.Error;\n case \"WARNING\": return LogLevel.Warning;\n case \"INFO\": return LogLevel.Info;\n case \"TRACE\": return LogLevel.Trace;\n case \"DEBUG\": return LogLevel.Trace;\n }\n return LogLevel.None;\n }\n\n /** Set the log level for multiple categories at once. Also see [[validateProps]] */\n public static configureLevels(cfg: LoggerLevelsConfig) {\n Logger.validateProps(cfg);\n if (cfg.defaultLevel !== undefined) {\n this.setLevelDefault(Logger.parseLogLevel(cfg.defaultLevel));\n }\n if (cfg.categoryLevels !== undefined) {\n for (const cl of cfg.categoryLevels) {\n this.setLevel(cl.category, Logger.parseLogLevel(cl.logLevel));\n }\n }\n }\n\n private static isLogLevel(v: string) {\n return LogLevel.hasOwnProperty(v);\n }\n\n /** Check that the specified object is a valid LoggerLevelsConfig. This is useful when reading a config from a .json file. */\n public static validateProps(config: any) {\n const validProps = [\"defaultLevel\", \"categoryLevels\"];\n for (const prop of Object.keys(config)) {\n if (!validProps.includes(prop))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig - unrecognized property: ${prop}`);\n if (prop === \"defaultLevel\") {\n if (!Logger.isLogLevel(config.defaultLevel))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.defaultLevel must be a LogLevel. Invalid value: ${JSON.stringify(config.defaultLevel)}`);\n } else if (prop === \"categoryLevels\") {\n const value = config[prop];\n if (!Array.isArray(value))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.categoryLevels must be an array. Invalid value: ${JSON.stringify(value)}`);\n for (const item of config[prop]) {\n if (!item.hasOwnProperty(\"category\") || !item.hasOwnProperty(\"logLevel\"))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.categoryLevels - each item must be a LoggerCategoryAndLevel {category: logLevel:}. Invalid value: ${JSON.stringify(item)}`);\n if (!Logger.isLogLevel(item.logLevel))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.categoryLevels - each item's logLevel property must be a LogLevel. Invalid value: ${JSON.stringify(item.logLevel)}`);\n }\n }\n }\n }\n\n /** Get the minimum logging level for the specified category. */\n public static getLevel(category: string): LogLevel | undefined {\n // Prefer the level set for this category specifically\n const minLevelForThisCategory = Logger.categoryFilter[category];\n if (minLevelForThisCategory !== undefined)\n return minLevelForThisCategory;\n\n // Fall back on the level set for the parent of this category.\n const parent = category.lastIndexOf(\".\");\n if (parent !== -1)\n return Logger.getLevel(category.slice(0, parent));\n\n // Fall back on the default level.\n return Logger.minLevel;\n }\n\n /** Turns off the least severe level at which messages should be displayed by default.\n * This turns off logging for all messages for which no category minimum level is defined.\n */\n public static turnOffLevelDefault(): void {\n Logger._minLevel = undefined;\n }\n\n /** Turns off all category level filters previously defined with [[Logger.setLevel]].\n */\n public static turnOffCategories(): void {\n Logger._categoryFilter = {};\n }\n\n /** Check if messages in the specified category should be displayed at this level of severity. */\n public static isEnabled(category: string, level: LogLevel): boolean {\n const minLevel = Logger.getLevel(category);\n return (minLevel !== undefined) && (level >= minLevel);\n }\n\n /** Log the specified message to the **error** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logError(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logError && Logger.isEnabled(category, LogLevel.Error))\n Logger._logError(category, message, metaData);\n }\n\n private static getExceptionMessage(err: unknown): string {\n if (err === undefined) {\n return \"Error: err is undefined.\";\n }\n if (err === null) {\n return \"Error: err is null.\";\n }\n const stack = Logger.logExceptionCallstacks ? `\\n${BentleyError.getErrorStack(err)}` : \"\";\n return BentleyError.getErrorMessage(err) + stack;\n }\n\n /** Log the specified exception. The special \"ExceptionType\" property will be added as metadata.\n * @param category The category of the message.\n * @param err The exception object.\n * @param log The logger output function to use - defaults to Logger.logError\n */\n public static logException(category: string, err: any, log: LogFunction = (_category, message, metaData) => Logger.logError(_category, message, metaData)): void {\n log(category, Logger.getExceptionMessage(err), () => {\n return { ...BentleyError.getErrorMetadata(err), exceptionType: err?.constructor?.name ?? \"<Unknown>\"};\n });\n }\n\n /** Log the specified message to the **warning** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logWarning(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logWarning && Logger.isEnabled(category, LogLevel.Warning))\n Logger._logWarning(category, message, metaData);\n }\n\n /** Log the specified message to the **info** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logInfo(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logInfo && Logger.isEnabled(category, LogLevel.Info))\n Logger._logInfo(category, message, metaData);\n }\n\n /** Log the specified message to the **trace** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logTrace(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logTrace && Logger.isEnabled(category, LogLevel.Trace))\n Logger._logTrace(category, message, metaData);\n }\n}\n\n/** Simple performance diagnostics utility.\n * It measures the time from construction to disposal. On disposal it logs the routine name along with\n * the duration in milliseconds.\n * It also logs the routine name at construction time so that nested calls can be disambiguated.\n *\n * The timings are logged using the log category **Performance** and log severity [[LogLevel.INFO]].\n * Enable those, if you want to capture timings.\n * @public\n */\nexport class PerfLogger implements IDisposable {\n private static _severity: LogLevel = LogLevel.Info;\n\n private _operation: string;\n private _metaData?: LoggingMetaData;\n private _startTimeStamp: number;\n\n public constructor(operation: string, metaData?: LoggingMetaData) {\n this._operation = operation;\n this._metaData = metaData;\n\n if (!Logger.isEnabled(BentleyLoggerCategory.Performance, PerfLogger._severity)) {\n this._startTimeStamp = 0;\n return;\n }\n\n Logger.logInfo(BentleyLoggerCategory.Performance, `${this._operation},START`, this._metaData);\n this._startTimeStamp = new Date().getTime(); // take timestamp\n }\n\n private logMessage(): void {\n const endTimeStamp: number = new Date().getTime();\n if (!Logger.isEnabled(BentleyLoggerCategory.Performance, PerfLogger._severity))\n return;\n\n Logger.logInfo(BentleyLoggerCategory.Performance, `${this._operation},END`, () => {\n const mdata = this._metaData ? BentleyError.getMetaData(this._metaData) : {};\n return {\n ...mdata, TimeElapsed: endTimeStamp - this._startTimeStamp, // eslint-disable-line @typescript-eslint/naming-convention\n };\n });\n }\n\n public dispose(): void {\n this.logMessage();\n }\n}\n\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Logging\n */\n\nimport { BeEvent } from \"./BeEvent\";\nimport { BentleyError, IModelStatus, LoggingMetaData } from \"./BentleyError\";\nimport { BentleyLoggerCategory } from \"./BentleyLoggerCategory\";\n\n/** Defines the *signature* for a log function.\n * @public\n */\nexport type LogFunction = (category: string, message: string, metaData: LoggingMetaData) => void;\n\n/** Use to categorize logging messages by severity.\n * @public\n */\nexport enum LogLevel {\n /** Tracing and debugging - low level */\n Trace,\n /** Information - mid level */\n Info,\n /** Warnings - high level */\n Warning,\n /** Errors - highest level */\n Error,\n /** Higher than any real logging level. This is used to turn a category off. */\n None,\n}\n\n/** Identifies a logging category and the LogLevel that should be used for it. The LogLevel is specified by its string name.\n * @public\n */\nexport interface LoggerCategoryAndLevel {\n category: string;\n logLevel: string;\n}\n\n/** Specifies logging levels, including the default logging level and a set of categories and levels for them.\n * @public\n */\nexport interface LoggerLevelsConfig {\n defaultLevel?: string;\n categoryLevels?: LoggerCategoryAndLevel[];\n}\n\n/** A global set of metadata that should be included with every log message.\n * You can provide an object representing the metadata, or a function to be invoked to obtain the metadata object each\n * time a message is logged.\n * Each key-value pair of the object will be stringified and combined with the log message's per-call metadata.\n * The keys you provide to each method is used solely to identify your entries so that you can later update or delete them - these keys\n * are **not** included in log messages. Don't modify or remove metadata associated with keys that belong to someone else.\n * @note Each extra bit of metadata adds cost and overhead to the logging system. Avoid adding unnecessary or unnecessarily verbose metadata.\n * @see [[Logger.staticMetaData]] to access the global metadata.\n * @beta\n */\nexport interface StaticLoggerMetaData {\n /** Add or update some metadata to be included with every logged message. */\n set(key: string, metadata: LoggingMetaData): void;\n /** Remove metadata previously [[set]] using the specified `key`, so it will no longer be included with every logged message. */\n delete(key: string): void;\n}\n\n/** Logger allows libraries and apps to report potentially useful information about operations, and it allows apps and users to control\n * how or if the logged information is displayed or collected. See [Learning about Logging]($docs/learning/common/Logging.md).\n * @public\n */\nexport class Logger {\n protected static _logError: LogFunction | undefined;\n protected static _logWarning: LogFunction | undefined;\n protected static _logInfo: LogFunction | undefined;\n protected static _logTrace: LogFunction | undefined;\n\n private static _onLogLevelChanged: BeEvent<() => void> | undefined;\n private static _staticMetaData = new Map<string, LoggingMetaData>();\n\n /** An event raised whenever [[setLevel]] or [[setLevelDefault]] is called. */\n public static get onLogLevelChanged(): BeEvent<() => void> {\n // We have to lazily initialize because it's static and BeEvent imports UnexpectedErrors which imports Logger which wants to instantiate BeEvent.\n if (undefined === Logger._onLogLevelChanged) {\n Logger._onLogLevelChanged = new BeEvent<() => void>();\n }\n\n return Logger._onLogLevelChanged;\n }\n\n private static _categoryFilter: { [categoryName: string]: LogLevel | undefined } = {};\n\n /** Maps category names to the least severe level at which messages in that category should be displayed,\n * or `undefined` if a minimum has not been defined.\n * @see [[setLevel]] to change the minimum logging level for a category.\n */\n public static get categoryFilter(): Readonly<{ [categoryName: string]: LogLevel | undefined }> {\n // NOTE: this property is accessed by native code.\n return this._categoryFilter;\n }\n\n private static _minLevel: LogLevel | undefined;\n\n /** The least severe level at which messages should be displayed by default.\n * @see [[setLevelDefault]] to change this default.\n * @see [[setLevel]] to override this default for specific categories.\n */\n public static get minLevel(): LogLevel | undefined {\n // NOTE: this property is accessed by native code. */\n return this._minLevel;\n }\n\n /** Should the call stack be included when an exception is logged? */\n public static logExceptionCallstacks = false;\n\n /** Contains metadata that should be included with every logged message.\n * @beta\n */\n public static get staticMetaData(): StaticLoggerMetaData {\n return this._staticMetaData;\n }\n\n /** Initialize the logger streams. Should be called at application initialization time. */\n public static initialize(logError?: LogFunction, logWarning?: LogFunction, logInfo?: LogFunction, logTrace?: LogFunction): void {\n Logger._logError = logError;\n Logger._logWarning = logWarning;\n Logger._logInfo = logInfo;\n Logger._logTrace = logTrace;\n Logger.turnOffLevelDefault();\n Logger.turnOffCategories();\n }\n\n /** Initialize the logger to output to the console. */\n public static initializeToConsole(): void {\n const logConsole = (level: string) => (category: string, message: string, metaData: LoggingMetaData) =>\n console.log(`${level} | ${category} | ${message} ${Logger.stringifyMetaData(metaData)}`); // eslint-disable-line no-console\n\n Logger.initialize(logConsole(\"Error\"), logConsole(\"Warning\"), logConsole(\"Info\"), logConsole(\"Trace\"));\n }\n\n /** merge the supplied metadata with all static metadata into one object */\n public static getMetaData(metaData?: LoggingMetaData): object {\n const metaObj = {};\n for (const meta of this._staticMetaData) {\n const val = BentleyError.getMetaData(meta[1]);\n if (val)\n Object.assign(metaObj, val);\n }\n Object.assign(metaObj, BentleyError.getMetaData(metaData)); // do this last so user supplied values take precedence\n return metaObj;\n }\n\n /** stringify the metadata for a log message by merging the supplied metadata with all static metadata into one object that is then `JSON.stringify`ed. */\n public static stringifyMetaData(metaData?: LoggingMetaData): string {\n const metaObj = this.getMetaData(metaData);\n return Object.keys(metaObj).length > 0 ? JSON.stringify(metaObj) : \"\";\n }\n\n /** Set the least severe level at which messages should be displayed by default. Call setLevel to override this default setting for specific categories. */\n public static setLevelDefault(minLevel: LogLevel): void {\n this._minLevel = minLevel;\n this.onLogLevelChanged.raiseEvent();\n }\n\n /** Set the minimum logging level for the specified category. The minimum level is least severe level at which messages in the\n * specified category should be displayed.\n */\n public static setLevel(category: string, minLevel: LogLevel) {\n Logger._categoryFilter[category] = minLevel;\n this.onLogLevelChanged.raiseEvent();\n }\n\n /** Interpret a string as the name of a LogLevel */\n public static parseLogLevel(str: string): LogLevel {\n switch (str.toUpperCase()) {\n case \"EXCEPTION\": return LogLevel.Error;\n case \"FATAL\": return LogLevel.Error;\n case \"ERROR\": return LogLevel.Error;\n case \"WARNING\": return LogLevel.Warning;\n case \"INFO\": return LogLevel.Info;\n case \"TRACE\": return LogLevel.Trace;\n case \"DEBUG\": return LogLevel.Trace;\n }\n return LogLevel.None;\n }\n\n /** Set the log level for multiple categories at once. Also see [[validateProps]] */\n public static configureLevels(cfg: LoggerLevelsConfig) {\n Logger.validateProps(cfg);\n if (cfg.defaultLevel !== undefined) {\n this.setLevelDefault(Logger.parseLogLevel(cfg.defaultLevel));\n }\n if (cfg.categoryLevels !== undefined) {\n for (const cl of cfg.categoryLevels) {\n this.setLevel(cl.category, Logger.parseLogLevel(cl.logLevel));\n }\n }\n }\n\n private static isLogLevel(v: string) {\n return LogLevel.hasOwnProperty(v);\n }\n\n /** Check that the specified object is a valid LoggerLevelsConfig. This is useful when reading a config from a .json file. */\n public static validateProps(config: any) {\n const validProps = [\"defaultLevel\", \"categoryLevels\"];\n for (const prop of Object.keys(config)) {\n if (!validProps.includes(prop))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig - unrecognized property: ${prop}`);\n if (prop === \"defaultLevel\") {\n if (!Logger.isLogLevel(config.defaultLevel))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.defaultLevel must be a LogLevel. Invalid value: ${JSON.stringify(config.defaultLevel)}`);\n } else if (prop === \"categoryLevels\") {\n const value = config[prop];\n if (!Array.isArray(value))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.categoryLevels must be an array. Invalid value: ${JSON.stringify(value)}`);\n for (const item of config[prop]) {\n if (!item.hasOwnProperty(\"category\") || !item.hasOwnProperty(\"logLevel\"))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.categoryLevels - each item must be a LoggerCategoryAndLevel {category: logLevel:}. Invalid value: ${JSON.stringify(item)}`);\n if (!Logger.isLogLevel(item.logLevel))\n throw new BentleyError(IModelStatus.BadArg, `LoggerLevelsConfig.categoryLevels - each item's logLevel property must be a LogLevel. Invalid value: ${JSON.stringify(item.logLevel)}`);\n }\n }\n }\n }\n\n /** Get the minimum logging level for the specified category. */\n public static getLevel(category: string): LogLevel | undefined {\n // Prefer the level set for this category specifically\n const minLevelForThisCategory = Logger.categoryFilter[category];\n if (minLevelForThisCategory !== undefined)\n return minLevelForThisCategory;\n\n // Fall back on the level set for the parent of this category.\n const parent = category.lastIndexOf(\".\");\n if (parent !== -1)\n return Logger.getLevel(category.slice(0, parent));\n\n // Fall back on the default level.\n return Logger.minLevel;\n }\n\n /** Turns off the least severe level at which messages should be displayed by default.\n * This turns off logging for all messages for which no category minimum level is defined.\n */\n public static turnOffLevelDefault(): void {\n Logger._minLevel = undefined;\n }\n\n /** Turns off all category level filters previously defined with [[Logger.setLevel]].\n */\n public static turnOffCategories(): void {\n Logger._categoryFilter = {};\n }\n\n /** Check if messages in the specified category should be displayed at this level of severity. */\n public static isEnabled(category: string, level: LogLevel): boolean {\n const minLevel = Logger.getLevel(category);\n return (minLevel !== undefined) && (level >= minLevel);\n }\n\n /** Log the specified message to the **error** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logError(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logError && Logger.isEnabled(category, LogLevel.Error))\n Logger._logError(category, message, metaData);\n }\n\n private static getExceptionMessage(err: unknown): string {\n if (err === undefined) {\n return \"Error: err is undefined.\";\n }\n if (err === null) {\n return \"Error: err is null.\";\n }\n const stack = Logger.logExceptionCallstacks ? `\\n${BentleyError.getErrorStack(err)}` : \"\";\n return BentleyError.getErrorMessage(err) + stack;\n }\n\n /** Log the specified exception. The special \"ExceptionType\" property will be added as metadata.\n * @param category The category of the message.\n * @param err The exception object.\n * @param log The logger output function to use - defaults to Logger.logError\n */\n public static logException(category: string, err: any, log: LogFunction = (_category, message, metaData) => Logger.logError(_category, message, metaData)): void {\n log(category, Logger.getExceptionMessage(err), () => {\n return { ...BentleyError.getErrorMetadata(err), exceptionType: err?.constructor?.name ?? \"<Unknown>\" };\n });\n }\n\n /** Log the specified message to the **warning** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logWarning(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logWarning && Logger.isEnabled(category, LogLevel.Warning))\n Logger._logWarning(category, message, metaData);\n }\n\n /** Log the specified message to the **info** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logInfo(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logInfo && Logger.isEnabled(category, LogLevel.Info))\n Logger._logInfo(category, message, metaData);\n }\n\n /** Log the specified message to the **trace** stream.\n * @param category The category of the message.\n * @param message The message.\n * @param metaData Optional data for the message\n */\n public static logTrace(category: string, message: string, metaData?: LoggingMetaData): void {\n if (Logger._logTrace && Logger.isEnabled(category, LogLevel.Trace))\n Logger._logTrace(category, message, metaData);\n }\n}\n\n/** Simple performance diagnostics utility.\n * It measures the time from construction to disposal. On disposal it logs the routine name along with\n * the duration in milliseconds.\n * It also logs the routine name at construction time so that nested calls can be disambiguated.\n *\n * The timings are logged using the log category **Performance** and log severity [[LogLevel.INFO]].\n * Enable those, if you want to capture timings.\n * @public\n */\nexport class PerfLogger implements Disposable {\n private static _severity: LogLevel = LogLevel.Info;\n\n private _operation: string;\n private _metaData?: LoggingMetaData;\n private _startTimeStamp: number;\n\n public constructor(operation: string, metaData?: LoggingMetaData) {\n this._operation = operation;\n this._metaData = metaData;\n\n if (!Logger.isEnabled(BentleyLoggerCategory.Performance, PerfLogger._severity)) {\n this._startTimeStamp = 0;\n return;\n }\n\n Logger.logInfo(BentleyLoggerCategory.Performance, `${this._operation},START`, this._metaData);\n this._startTimeStamp = new Date().getTime(); // take timestamp\n }\n\n private logMessage(): void {\n const endTimeStamp: number = new Date().getTime();\n if (!Logger.isEnabled(BentleyLoggerCategory.Performance, PerfLogger._severity))\n return;\n\n Logger.logInfo(BentleyLoggerCategory.Performance, `${this._operation},END`, () => {\n const mdata = this._metaData ? BentleyError.getMetaData(this._metaData) : {};\n return {\n ...mdata, TimeElapsed: endTimeStamp - this._startTimeStamp, // eslint-disable-line @typescript-eslint/naming-convention\n };\n });\n }\n\n public [Symbol.dispose](): void {\n this.logMessage();\n }\n\n /** @deprecated in 5.0 Use [Symbol.dispose] instead. */\n public dispose(): void {\n this[Symbol.dispose]();\n }\n}\n\n"]}
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package/lib/esm/ByteStream.d.ts
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* ArrayBuffer. If `bytes` represents only a **sub-range** of the underlying buffer's data, the results will be unexpected unless the optional `subView`
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/** Construct a new ByteStream with the read position set to the beginning.
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@@ -1 +1 @@
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-
{"version":3,"file":"ByteStream.d.ts","sourceRoot":"","sources":["../../src/ByteStream.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAQ,UAAU,EAAE,MAAM,MAAM,CAAC;AAExC;;;;;;GAMG;AACH,qBAAa,UAAU;IACrB,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAW;IACjC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,OAAO,CAAa;IAE5B
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{"version":3,"file":"ByteStream.d.ts","sourceRoot":"","sources":["../../src/ByteStream.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAQ,UAAU,EAAE,MAAM,MAAM,CAAC;AAExC;;;;;;GAMG;AACH,qBAAa,UAAU;IACrB,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAW;IACjC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,OAAO,CAAa;IAE5B;;;;;;;;;;;;OAYG;IACH,OAAO;IAUP;;;OAGG;WACW,cAAc,CAAC,KAAK,EAAE,UAAU,GAAG,UAAU;IAK3D;;;OAGG;WACW,eAAe,CAAC,MAAM,EAAE,WAAW,GAAG,iBAAiB,EAAE,OAAO,CAAC,EAAE;QAAE,UAAU,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAA;KAAE,GAAG,UAAU;IAIxI,yCAAyC;IACzC,IAAW,MAAM,IAAI,MAAM,CAE1B;IAED,0FAA0F;IAC1F,IAAW,eAAe,IAAI,MAAM,CAEnC;IAED;;OAEG;IACH,IAAW,YAAY,IAAI,OAAO,CAEjC;IAED;;OAEG;IACH,IAAW,UAAU,IAAI,OAAO,CAE/B;IAED,sEAAsE;IACtE,IAAW,MAAM,IAAI,MAAM,CAAyB;IACpD,IAAW,MAAM,CAAC,GAAG,EAAE,MAAM,EAG5B;IAED,sEAAsE;IAC/D,OAAO,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO;IAKzC,6EAA6E;IACtE,MAAM,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO;IAQxC,sEAAsE;IAC/D,KAAK,IAAI,IAAI;IAEpB,0FAA0F;IACnF,SAAS,IAAI,MAAM;IAC1B,6FAA6F;IACtF,UAAU,IAAI,MAAM;IAC3B,6FAA6F;IACtF,UAAU,IAAI,MAAM;IAC3B,0FAA0F;IACnF,SAAS,IAAI,MAAM;IAC1B,iGAAiG;IAC1F,WAAW,IAAI,MAAM;IAC5B,iGAAiG;IAC1F,WAAW,IAAI,MAAM;IAC5B,wIAAwI;IACjI,QAAQ,IAAI,UAAU;IAC7B,6FAA6F;IACtF,UAAU,IAAI,MAAM;IAE3B;;OAEG;IACI,SAAS,CAAC,QAAQ,EAAE,MAAM,GAAG,UAAU;IAM9C,qGAAqG;IAC9F,SAAS,CAAC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,UAAU;IAI/D,0HAA0H;IACnH,WAAW,CAAC,UAAU,EAAE,MAAM,GAAG,WAAW;IAOnD,0CAA0C;IAC1C,IAAW,WAAW,IAAI,WAAW,GAAG,iBAAiB,CAA8B;IAEvF,OAAO,CAAC,IAAI;CAKb"}
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package/lib/esm/ByteStream.js
CHANGED
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@@ -26,8 +26,7 @@ export class ByteStream {
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* ArrayBuffer. If `bytes` represents only a **sub-range** of the underlying buffer's data, the results will be unexpected unless the optional `subView`
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* For both of the above reasons, this constructor is private, and [[fromUint8Array]] or [[fromArrayBuffer]] should be used to create a ByteStream.
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/** Construct a new ByteStream for the range of bytes represented by `bytes`, which may be a subset of the range of bytes
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* represented by the underlying ArrayBuffer. The read position will be set to the beginning of the range of bytes.
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* @param bytes The Uint8Array from which data is to be extracted.
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return new ByteStream(buffer, subView);
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/** The number of bytes in this stream */
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@@ -110,22 +110,6 @@ export class ByteStream {
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readId64() { return Id64.fromUint32Pair(this.readUint32(), this.readUint32()); }
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/** Read an unsigned 24-bit integer from the current read position and advance by 3 bytes. */
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/** @deprecated in 3.x. use [[readUint32]]. */
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get nextUint24() { return this.readUint24(); }
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/** Read the specified number of bytes beginning at the current read position into a Uint8Array and advance by the specified number of byte.
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Utils\n */\n\nimport { assert } from \"./Assert\";\nimport { Id64, Id64String } from \"./Id\";\n\n/** Allows the contents of an [ArrayBuffer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer)\n * to be consumed sequentially using methods to extract\n * data of a particular type from the bytes beginning at the current read position.\n * Methods and properties beginning with 'read' and taking no arguments consume data at the current read position and advance it\n * by the size of the data read. The read position can also be directly adjusted by the caller.\n * @public\n */\nexport class ByteStream {\n private readonly _view: DataView;\n private readonly _byteOffset: number;\n private _curPos: number = 0;\n\n /** Construct a new ByteStream with the read position set to the beginning.\n * @param buffer The underlying buffer from which data is to be extracted.\n * @param subView If defined, specifies the subset of the underlying buffer's data to use.\n * This constructor is subject to two common mistakes:\n *\n * 1. Given `bytes: Uint8Array`, `new ByteStream(bytes)` will compile but at run-time will produce an error asserting that\n * the DataView constructor requires an ArrayBuffer. The correct usage is `new ByteStream(bytes.buffer)`.\n * 2. Given `bytes: Uint8Array`, `new ByteStream(bytes.buffer)` creates a stream for the entire range of bytes represented by the underlying\n * ArrayBuffer. If `bytes` represents only a **sub-range** of the underlying buffer's data, the results will be unexpected unless the optional `subView`\n * argument is supplied, with correct offset and length.\n *\n * For both of the above reasons, prefer to use [[fromUint8Array]].\n * @deprecated in 3.x. Use [[fromUint8Array]] or [[fromArrayBuffer]].\n */\n public constructor(buffer: ArrayBuffer | SharedArrayBuffer, subView?: { byteOffset: number, byteLength: number }) {\n if (undefined !== subView) {\n this._view = new DataView(buffer, subView.byteOffset, subView.byteLength);\n this._byteOffset = subView.byteOffset;\n } else {\n this._view = new DataView(buffer);\n this._byteOffset = 0;\n }\n }\n\n /** Construct a new ByteStream for the range of bytes represented by `bytes`, which may be a subset of the range of bytes\n * represented by the underlying ArrayBuffer. The read position will be set to the beginning of the range of bytes.\n */\n public static fromUint8Array(bytes: Uint8Array): ByteStream {\n const { byteOffset, byteLength } = bytes;\n return new ByteStream(bytes.buffer, { byteOffset, byteLength }); // eslint-disable-line @typescript-eslint/no-deprecated\n }\n\n /** Construct a new ByteStream with the read position set to the beginning.\n * @param buffer The underlying buffer from which data is to be extracted.\n * @param subView If defined, specifies the subset of the underlying buffer's data to use.\n */\n public static fromArrayBuffer(buffer: ArrayBuffer | SharedArrayBuffer, subView?: { byteOffset: number, byteLength: number }): ByteStream {\n return new ByteStream(buffer, subView); // eslint-disable-line @typescript-eslint/no-deprecated\n }\n\n /** The number of bytes in this stream */\n public get length(): number {\n return this._view.byteLength;\n }\n\n /** The number of bytes remaining to be read, from [[curPos]] to the end of the stream. */\n public get remainingLength(): number {\n return this.length - this.curPos;\n }\n\n /** Returns true if the current read position has been advanced past the end of the stream. This generally indicates that an attempt was made to read more data than is available.\n * @see [[isAtTheEnd]]\n */\n public get isPastTheEnd(): boolean {\n return this.curPos > this.length;\n }\n\n /** Returns true if the current read position has advanced precisely to the end of the stream, indicating all of the data has been consumed.\n * @see [[isPastTheEnd]].\n */\n public get isAtTheEnd(): boolean {\n return this.curPos === this.length;\n }\n\n /** The current read position as an index into the stream of bytes. */\n public get curPos(): number { return this._curPos; }\n public set curPos(pos: number) {\n this._curPos = pos;\n assert(!this.isPastTheEnd);\n }\n\n /** Adds the specified number of bytes to the current read position */\n public advance(numBytes: number): boolean {\n this.curPos = (this.curPos + numBytes);\n return !this.isPastTheEnd;\n }\n\n /** Subtracts the specified number of bytes from the current read position */\n public rewind(numBytes: number): boolean {\n if (this.curPos - numBytes < 0)\n return false;\n\n this.curPos = this.curPos - numBytes;\n return true;\n }\n\n /** Resets the current read position to the beginning of the stream */\n public reset(): void { this.curPos = 0; }\n\n /** Read a unsigned 8-bit integer from the current read position and advance by 1 byte. */\n public readUint8(): number { return this.read(1, (view) => view.getUint8(this.curPos)); }\n /** Read an unsigned 16-bit integer from the current read position and advance by 2 bytes. */\n public readUint16(): number { return this.read(2, (view) => view.getUint16(this.curPos, true)); }\n /** Read an unsigned 32-bit integer from the current read position and advance by 4 bytes. */\n public readUint32(): number { return this.read(4, (view) => view.getUint32(this.curPos, true)); }\n /** Read a signed 32-bit integer from the current read position and advance by 4 bytes. */\n public readInt32(): number { return this.read(4, (view) => view.getInt32(this.curPos, true)); }\n /** Read a 32-bit floating point number from the current read position and advance by 4 bytes. */\n public readFloat32(): number { return this.read(4, (view) => view.getFloat32(this.curPos, true)); }\n /** Read a 64-bit floating point number from the current read position and advance by 8 bytes. */\n public readFloat64(): number { return this.read(8, (view) => view.getFloat64(this.curPos, true)); }\n /** Read an unsigned 64-bit integer from the current read position, advance by 8 bytes, and return the 64-bit value as an Id64String. */\n public readId64(): Id64String { return Id64.fromUint32Pair(this.readUint32(), this.readUint32()); }\n /** Read an unsigned 24-bit integer from the current read position and advance by 3 bytes. */\n public readUint24(): number { return this.readUint8() | (this.readUint8() << 8) | (this.readUint8() << 16); }\n\n /** @deprecated in 3.x. use [[readUint8]]. */\n public get nextUint8(): number { return this.readUint8(); }\n /** @deprecated in 3.x. use [[readUint16]]. */\n public get nextUint16(): number { return this.readUint16(); }\n /** @deprecated in 3.x. use [[readUint32]]. */\n public get nextUint32(): number { return this.readUint32(); }\n /** @deprecated in 3.x. use [[readInt32]]. */\n public get nextInt32(): number { return this.readInt32(); }\n /** @deprecated in 3.x. use [[readFloat32]]. */\n public get nextFloat32(): number { return this.readFloat32(); }\n /** @deprecated in 3.x. use [[readFloat64]]. */\n public get nextFloat64(): number { return this.readFloat64(); }\n /** @deprecated in 3.x. use [[readId64]]. */\n public get nextId64(): Id64String { return this.readId64(); }\n /** @deprecated in 3.x. use [[readUint32]]. */\n public get nextUint24(): number { return this.readUint24(); }\n\n /** Read the specified number of bytes beginning at the current read position into a Uint8Array and advance by the specified number of byte.\n * @param numBytes The number of bytes to read.\n */\n public nextBytes(numBytes: number): Uint8Array {\n const bytes = new Uint8Array(this.arrayBuffer, this.curPos + this._byteOffset, numBytes);\n this.advance(numBytes);\n return bytes;\n }\n\n /** Read the specified number of bytes at the specified offset without changing the read position. */\n public readBytes(readPos: number, numBytes: number): Uint8Array {\n return new Uint8Array(this.arrayBuffer, readPos + this._byteOffset, numBytes);\n }\n\n /** Read the specified number of unsigned 32-bit integers from the current read position and advance the read position. */\n public nextUint32s(numUint32s: number): Uint32Array {\n const numBytes = numUint32s * 4;\n const uint32s = new Uint32Array(this.arrayBuffer, this.curPos + this._byteOffset, numUint32s);\n this.advance(numBytes);\n return uint32s;\n }\n\n /** Returns the underlying array buffer */\n public get arrayBuffer(): ArrayBuffer | SharedArrayBuffer { return this._view.buffer; }\n\n private read(numBytes: number, read: (view: DataView) => number) {\n const result = read(this._view);\n this.advance(numBytes);\n return result;\n }\n}\n"]}
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+
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Utils\n */\n\nimport { assert } from \"./Assert\";\nimport { Id64, Id64String } from \"./Id\";\n\n/** Allows the contents of an [ArrayBuffer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer)\n * to be consumed sequentially using methods to extract\n * data of a particular type from the bytes beginning at the current read position.\n * Methods and properties beginning with 'read' and taking no arguments consume data at the current read position and advance it\n * by the size of the data read. The read position can also be directly adjusted by the caller.\n * @public\n */\nexport class ByteStream {\n private readonly _view: DataView;\n private readonly _byteOffset: number;\n private _curPos: number = 0;\n\n /** Construct a new ByteStream with the read position set to the beginning.\n * @param buffer The underlying buffer from which data is to be extracted.\n * @param subView If defined, specifies the subset of the underlying buffer's data to use.\n * This constructor is subject to two common mistakes:\n *\n * 1. Given `bytes: Uint8Array`, `new ByteStream(bytes)` will compile but at run-time will produce an error asserting that\n * the DataView constructor requires an ArrayBuffer. The correct usage is `new ByteStream(bytes.buffer)`.\n * 2. Given `bytes: Uint8Array`, `new ByteStream(bytes.buffer)` creates a stream for the entire range of bytes represented by the underlying\n * ArrayBuffer. If `bytes` represents only a **sub-range** of the underlying buffer's data, the results will be unexpected unless the optional `subView`\n * argument is supplied, with correct offset and length.\n *\n * For both of the above reasons, this constructor is private, and [[fromUint8Array]] or [[fromArrayBuffer]] should be used to create a ByteStream.\n */\n private constructor(buffer: ArrayBuffer | SharedArrayBuffer, subView?: { byteOffset: number, byteLength: number }) {\n if (undefined !== subView) {\n this._view = new DataView(buffer, subView.byteOffset, subView.byteLength);\n this._byteOffset = subView.byteOffset;\n } else {\n this._view = new DataView(buffer);\n this._byteOffset = 0;\n }\n }\n\n /** Construct a new ByteStream for the range of bytes represented by `bytes`, which may be a subset of the range of bytes\n * represented by the underlying ArrayBuffer. The read position will be set to the beginning of the range of bytes.\n * @param bytes The Uint8Array from which data is to be extracted.\n */\n public static fromUint8Array(bytes: Uint8Array): ByteStream {\n const { byteOffset, byteLength } = bytes;\n return new ByteStream(bytes.buffer, { byteOffset, byteLength }); \n }\n\n /** Construct a new ByteStream with the read position set to the beginning.\n * @param buffer The underlying buffer from which data is to be extracted.\n * @param subView If defined, specifies the subset of the underlying buffer's data to use.\n */\n public static fromArrayBuffer(buffer: ArrayBuffer | SharedArrayBuffer, subView?: { byteOffset: number, byteLength: number }): ByteStream {\n return new ByteStream(buffer, subView); \n }\n\n /** The number of bytes in this stream */\n public get length(): number {\n return this._view.byteLength;\n }\n\n /** The number of bytes remaining to be read, from [[curPos]] to the end of the stream. */\n public get remainingLength(): number {\n return this.length - this.curPos;\n }\n\n /** Returns true if the current read position has been advanced past the end of the stream. This generally indicates that an attempt was made to read more data than is available.\n * @see [[isAtTheEnd]]\n */\n public get isPastTheEnd(): boolean {\n return this.curPos > this.length;\n }\n\n /** Returns true if the current read position has advanced precisely to the end of the stream, indicating all of the data has been consumed.\n * @see [[isPastTheEnd]].\n */\n public get isAtTheEnd(): boolean {\n return this.curPos === this.length;\n }\n\n /** The current read position as an index into the stream of bytes. */\n public get curPos(): number { return this._curPos; }\n public set curPos(pos: number) {\n this._curPos = pos;\n assert(!this.isPastTheEnd);\n }\n\n /** Adds the specified number of bytes to the current read position */\n public advance(numBytes: number): boolean {\n this.curPos = (this.curPos + numBytes);\n return !this.isPastTheEnd;\n }\n\n /** Subtracts the specified number of bytes from the current read position */\n public rewind(numBytes: number): boolean {\n if (this.curPos - numBytes < 0)\n return false;\n\n this.curPos = this.curPos - numBytes;\n return true;\n }\n\n /** Resets the current read position to the beginning of the stream */\n public reset(): void { this.curPos = 0; }\n\n /** Read a unsigned 8-bit integer from the current read position and advance by 1 byte. */\n public readUint8(): number { return this.read(1, (view) => view.getUint8(this.curPos)); }\n /** Read an unsigned 16-bit integer from the current read position and advance by 2 bytes. */\n public readUint16(): number { return this.read(2, (view) => view.getUint16(this.curPos, true)); }\n /** Read an unsigned 32-bit integer from the current read position and advance by 4 bytes. */\n public readUint32(): number { return this.read(4, (view) => view.getUint32(this.curPos, true)); }\n /** Read a signed 32-bit integer from the current read position and advance by 4 bytes. */\n public readInt32(): number { return this.read(4, (view) => view.getInt32(this.curPos, true)); }\n /** Read a 32-bit floating point number from the current read position and advance by 4 bytes. */\n public readFloat32(): number { return this.read(4, (view) => view.getFloat32(this.curPos, true)); }\n /** Read a 64-bit floating point number from the current read position and advance by 8 bytes. */\n public readFloat64(): number { return this.read(8, (view) => view.getFloat64(this.curPos, true)); }\n /** Read an unsigned 64-bit integer from the current read position, advance by 8 bytes, and return the 64-bit value as an Id64String. */\n public readId64(): Id64String { return Id64.fromUint32Pair(this.readUint32(), this.readUint32()); }\n /** Read an unsigned 24-bit integer from the current read position and advance by 3 bytes. */\n public readUint24(): number { return this.readUint8() | (this.readUint8() << 8) | (this.readUint8() << 16); }\n\n /** Read the specified number of bytes beginning at the current read position into a Uint8Array and advance by the specified number of byte.\n * @param numBytes The number of bytes to read.\n */\n public nextBytes(numBytes: number): Uint8Array {\n const bytes = new Uint8Array(this.arrayBuffer, this.curPos + this._byteOffset, numBytes);\n this.advance(numBytes);\n return bytes;\n }\n\n /** Read the specified number of bytes at the specified offset without changing the read position. */\n public readBytes(readPos: number, numBytes: number): Uint8Array {\n return new Uint8Array(this.arrayBuffer, readPos + this._byteOffset, numBytes);\n }\n\n /** Read the specified number of unsigned 32-bit integers from the current read position and advance the read position. */\n public nextUint32s(numUint32s: number): Uint32Array {\n const numBytes = numUint32s * 4;\n const uint32s = new Uint32Array(this.arrayBuffer, this.curPos + this._byteOffset, numUint32s);\n this.advance(numBytes);\n return uint32s;\n }\n\n /** Returns the underlying array buffer */\n public get arrayBuffer(): ArrayBuffer | SharedArrayBuffer { return this._view.buffer; }\n\n private read(numBytes: number, read: (view: DataView) => number) {\n const result = read(this._view);\n this.advance(numBytes);\n return result;\n }\n}\n"]}
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