@itwin/core-bentley 3.0.0-dev.133 → 3.0.0-dev.138

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Utils\r\n */\r\n\r\n/**\r\n * A function that returns a numerical value indicating how two objects are ordered in relation to one another.\r\n * Such functions are used by various collection classes in the iModel.js library.\r\n * Given values `lhs` and `rhs`, the function returns:\r\n * - Zero if lhs == rhs\r\n * - A negative number if lhs < rhs\r\n * - A positive number if lhs > rhs\r\n *\r\n * An OrderedComparator `must` implement [strict weak ordering](https://en.wikipedia.org/wiki/Weak_ordering#Strict_weak_orderings), which can be summarized by the following rules:\r\n * - `compare(x, x)` returns zero.\r\n * - If `compare(x, y)` returns zero, then so does `compare(y, x)` (i.e., `x == y` implies `y == x`).\r\n * - If `compare(x, y)` returns non-zero, then `compare(y, x)` returns a value with an opposite sign (i.e., `x < y` implies `y > x`).\r\n * - If `compare(x, y)` and `compare(y, z)` return non-zero values with the same sign, then `compare(x, z)` returns a value with the same sign (i.e., `x < y < z` implies `x < z`).\r\n *\r\n * @see SortedArray\r\n * @see Dictionary\r\n * @see IndexMap\r\n * @see PriorityQueue\r\n * @public\r\n */\r\nexport type OrderedComparator<T, U = T> = (lhs: T, rhs: U) => number;\r\n\r\n/**\r\n * An [[OrderedComparator]] for numbers that treats two numbers as equal if the absolute value of their difference is less than a specified tolerance.\r\n * @public\r\n */\r\nexport function compareWithTolerance(a: number, b: number, tolerance = 0.1): number {\r\n if (a < b - tolerance)\r\n return -1;\r\n else if (a > b + tolerance)\r\n return 1;\r\n else\r\n return 0;\r\n}\r\n\r\n/** @public */\r\nexport function compareNumbers(a: number, b: number): number { return a - b; }\r\n\r\n/** @public */\r\nexport function compareBooleans(a: boolean, b: boolean): number { return a !== b ? (a < b ? -1 : 1) : 0; }\r\n\r\n/** @public */\r\nexport function compareStrings(a: string, b: string): number { return a === b ? 0 : (a < b ? -1 : 1); }\r\n\r\n/** @public */\r\nexport function comparePossiblyUndefined<T>(compareDefined: (lhs: T, rhs: T) => number, lhs?: T, rhs?: T): number {\r\n if (undefined === lhs)\r\n return undefined === rhs ? 0 : -1;\r\n else if (undefined === rhs)\r\n return 1;\r\n else\r\n return compareDefined(lhs, rhs);\r\n}\r\n\r\n/** @public */\r\nexport function compareStringsOrUndefined(lhs?: string, rhs?: string): number { return comparePossiblyUndefined(compareStrings, lhs, rhs); }\r\n\r\n/** @public */\r\nexport function compareNumbersOrUndefined(lhs?: number, rhs?: number): number { return comparePossiblyUndefined(compareNumbers, lhs, rhs); }\r\n\r\n/** @public */\r\nexport function compareBooleansOrUndefined(lhs?: boolean, rhs?: boolean): number { return comparePossiblyUndefined(compareBooleans, lhs, rhs); }\r\n\r\n/** Compare two possibly-undefined values for equality. If both are undefined, the comparison is performed by the supplied `areEqual` function.\r\n * @public\r\n */\r\nexport function areEqualPossiblyUndefined<T, U>(t: T | undefined, u: U | undefined, areEqual: (t: T, u: U) => boolean): boolean {\r\n if (undefined === t)\r\n return undefined === u;\r\n else if (undefined === u)\r\n return false;\r\n else\r\n return areEqual(t, u);\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Utils\r\n */\r\n\r\n/**\r\n * A function that returns a numerical value indicating how two objects are ordered in relation to one another.\r\n * Such functions are used by various collection classes throughout the library.\r\n * Given values `lhs` and `rhs`, the function returns:\r\n * - Zero if lhs == rhs\r\n * - A negative number if lhs < rhs\r\n * - A positive number if lhs > rhs\r\n *\r\n * An OrderedComparator `must` implement [strict weak ordering](https://en.wikipedia.org/wiki/Weak_ordering#Strict_weak_orderings), which can be summarized by the following rules:\r\n * - `compare(x, x)` returns zero.\r\n * - If `compare(x, y)` returns zero, then so does `compare(y, x)` (i.e., `x == y` implies `y == x`).\r\n * - If `compare(x, y)` returns non-zero, then `compare(y, x)` returns a value with an opposite sign (i.e., `x < y` implies `y > x`).\r\n * - If `compare(x, y)` and `compare(y, z)` return non-zero values with the same sign, then `compare(x, z)` returns a value with the same sign (i.e., `x < y < z` implies `x < z`).\r\n *\r\n * @see SortedArray\r\n * @see Dictionary\r\n * @see IndexMap\r\n * @see PriorityQueue\r\n * @public\r\n */\r\nexport type OrderedComparator<T, U = T> = (lhs: T, rhs: U) => number;\r\n\r\n/**\r\n * An [[OrderedComparator]] for numbers that treats two numbers as equal if the absolute value of their difference is less than a specified tolerance.\r\n * @public\r\n */\r\nexport function compareWithTolerance(a: number, b: number, tolerance = 0.1): number {\r\n if (a < b - tolerance)\r\n return -1;\r\n else if (a > b + tolerance)\r\n return 1;\r\n else\r\n return 0;\r\n}\r\n\r\n/** @public */\r\nexport function compareNumbers(a: number, b: number): number { return a - b; }\r\n\r\n/** @public */\r\nexport function compareBooleans(a: boolean, b: boolean): number { return a !== b ? (a < b ? -1 : 1) : 0; }\r\n\r\n/** @public */\r\nexport function compareStrings(a: string, b: string): number { return a === b ? 0 : (a < b ? -1 : 1); }\r\n\r\n/** @public */\r\nexport function comparePossiblyUndefined<T>(compareDefined: (lhs: T, rhs: T) => number, lhs?: T, rhs?: T): number {\r\n if (undefined === lhs)\r\n return undefined === rhs ? 0 : -1;\r\n else if (undefined === rhs)\r\n return 1;\r\n else\r\n return compareDefined(lhs, rhs);\r\n}\r\n\r\n/** @public */\r\nexport function compareStringsOrUndefined(lhs?: string, rhs?: string): number { return comparePossiblyUndefined(compareStrings, lhs, rhs); }\r\n\r\n/** @public */\r\nexport function compareNumbersOrUndefined(lhs?: number, rhs?: number): number { return comparePossiblyUndefined(compareNumbers, lhs, rhs); }\r\n\r\n/** @public */\r\nexport function compareBooleansOrUndefined(lhs?: boolean, rhs?: boolean): number { return comparePossiblyUndefined(compareBooleans, lhs, rhs); }\r\n\r\n/** Compare two possibly-undefined values for equality. If both are undefined, the comparison is performed by the supplied `areEqual` function.\r\n * @public\r\n */\r\nexport function areEqualPossiblyUndefined<T, U>(t: T | undefined, u: U | undefined, areEqual: (t: T, u: U) => boolean): boolean {\r\n if (undefined === t)\r\n return undefined === u;\r\n else if (undefined === u)\r\n return false;\r\n else\r\n return areEqual(t, u);\r\n}\r\n"]}
@@ -12,7 +12,7 @@
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  *
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  * IDisposable tends to be contagious; that is, if a type has members which implement IDisposable, that type should also implement IDisposable to dispose of those members.
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  *
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- * Implementations of IDisposable tend to be more "low-level" types. The disposal of such types is often handled on your behalf by imodel.js.
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+ * Implementations of IDisposable tend to be more "low-level" types. The disposal of such types is often handled on your behalf.
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  * However, always consult the documentation for an IDisposable type to determine under what circumstances you are expected to explicitly dispose of it.
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  * @public
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  */
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Utils\r\n */\r\n\r\n/** Interface adopted by a type which has deterministic cleanup logic.\r\n * For example:\r\n * - Most rendering-related types, such as [[RenderGraphic]] and [[Viewport]], own WebGL resources which must be explicitly released when no longer needed.\r\n * - Some low-level objects like [[ECDb]] own native types defined in C++ code which must be explicitly released when no longer needed.\r\n *\r\n * A similar concept exists in languages like C++ (implemented as \"destructors\") and C# (\"IDisposable\").\r\n * However, because TypeScript and Javascript lack any built-in support for deterministic destruction, it is up to the programmer to ensure dispose() is called appropriately.\r\n * Failure to do so may result in memory leaks or leaking of other resources.\r\n *\r\n * IDisposable tends to be contagious; that is, if a type has members which implement IDisposable, that type should also implement IDisposable to dispose of those members.\r\n *\r\n * Implementations of IDisposable tend to be more \"low-level\" types. The disposal of such types is often handled on your behalf by imodel.js.\r\n * However, always consult the documentation for an IDisposable type to determine under what circumstances you are expected to explicitly dispose of it.\r\n * @public\r\n */\r\nexport interface IDisposable {\r\n /** Disposes of any resources owned by this object.\r\n * @note The object is generally considered unusable after it has been disposed of.\r\n */\r\n dispose(): void;\r\n}\r\n\r\n/**\r\n * A type guard that checks whether the given argument implements `IDisposable` interface\r\n * @public\r\n */\r\nexport function isIDisposable(obj: unknown): obj is IDisposable {\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n return !!obj && (obj instanceof Object) && !!(obj as IDisposable).dispose && (typeof (obj as IDisposable).dispose === \"function\");\r\n}\r\n\r\n/** Convenience function for disposing of a disposable object that may be undefined.\r\n * This is primarily used to simplify implementations of [[IDisposable.dispose]].\r\n * As a simple example:\r\n * ```ts\r\n * class Disposable implements IDisposable {\r\n * public member1?: DisposableType1;\r\n * public member2?: DisposableType2;\r\n *\r\n * public dispose() {\r\n * this.member1 = dispose(this.member1); // If member1 is defined, dispose of it and set it to undefined.\r\n * this.member2 = dispose(this.member2); // Likewise for member2.\r\n * }\r\n * }\r\n * ```\r\n * @param disposable The object to be disposed of.\r\n * @returns undefined\r\n * @public\r\n */\r\nexport function dispose(disposable?: IDisposable): undefined {\r\n if (undefined !== disposable)\r\n disposable.dispose();\r\n return undefined;\r\n}\r\n\r\n/** Disposes of and empties a list of disposable objects.\r\n * @param list The list of disposable objects.\r\n * @returns undefined\r\n * @public\r\n */\r\nexport function disposeArray(list?: IDisposable[]): undefined {\r\n if (undefined === list)\r\n return undefined;\r\n\r\n for (const entry of list)\r\n dispose(entry);\r\n\r\n list.length = 0;\r\n return undefined;\r\n}\r\n\r\n/** A 'using' function which is a substitution for .NET's using statement. 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If func throws, this function also throws (after\r\n * disposing the resource).\r\n * @public\r\n */\r\nexport function using<T extends IDisposable, TResult>(resources: T | T[], func: (...r: T[]) => TResult): TResult {\r\n if (!Array.isArray(resources))\r\n return using([resources], func);\r\n\r\n const doDispose = () => resources.forEach((disposable) => disposable.dispose());\r\n let shouldDisposeImmediately = true;\r\n\r\n try {\r\n const result = func(...resources);\r\n if (result instanceof Promise) {\r\n shouldDisposeImmediately = false;\r\n result.then(doDispose, doDispose);\r\n }\r\n return result;\r\n } finally {\r\n if (shouldDisposeImmediately)\r\n doDispose();\r\n }\r\n}\r\n\r\n/** A definition of function which may be called to dispose an object\r\n * @public\r\n */\r\nexport type DisposeFunc = () => void;\r\n\r\nclass FuncDisposable implements IDisposable {\r\n private _disposeFunc: () => void;\r\n constructor(disposeFunc: () => void) { this._disposeFunc = disposeFunc; }\r\n public dispose() { this._disposeFunc(); }\r\n}\r\n\r\n/** A disposable container of disposable objects.\r\n * @public\r\n */\r\nexport class DisposableList implements IDisposable {\r\n private _disposables: IDisposable[];\r\n\r\n /** Creates a disposable list. */\r\n constructor(disposables: Array<IDisposable | DisposeFunc> = []) {\r\n this._disposables = [];\r\n disposables.forEach((disposable) => {\r\n this.add(disposable);\r\n });\r\n }\r\n\r\n private isDisposable(x: IDisposable | DisposeFunc): x is IDisposable {\r\n return (x as IDisposable).dispose !== undefined;\r\n }\r\n\r\n /** Register an object for disposal. */\r\n public add(disposable: IDisposable | DisposeFunc) {\r\n if (this.isDisposable(disposable))\r\n this._disposables.push(disposable);\r\n else\r\n this._disposables.push(new FuncDisposable(disposable));\r\n }\r\n\r\n /** Unregister disposable object. */\r\n public remove(disposable: IDisposable): void {\r\n const idx = this._disposables.indexOf(disposable);\r\n if (-1 !== idx)\r\n this._disposables.splice(idx, 1);\r\n }\r\n\r\n /** Disposes all registered objects. */\r\n public dispose(): void {\r\n for (const disposable of this._disposables)\r\n disposable.dispose();\r\n }\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Utils\r\n */\r\n\r\n/** Interface adopted by a type which has deterministic cleanup logic.\r\n * For example:\r\n * - Most rendering-related types, such as [[RenderGraphic]] and [[Viewport]], own WebGL resources which must be explicitly released when no longer needed.\r\n * - Some low-level objects like [[ECDb]] own native types defined in C++ code which must be explicitly released when no longer needed.\r\n *\r\n * A similar concept exists in languages like C++ (implemented as \"destructors\") and C# (\"IDisposable\").\r\n * However, because TypeScript and Javascript lack any built-in support for deterministic destruction, it is up to the programmer to ensure dispose() is called appropriately.\r\n * Failure to do so may result in memory leaks or leaking of other resources.\r\n *\r\n * IDisposable tends to be contagious; that is, if a type has members which implement IDisposable, that type should also implement IDisposable to dispose of those members.\r\n *\r\n * Implementations of IDisposable tend to be more \"low-level\" types. The disposal of such types is often handled on your behalf.\r\n * However, always consult the documentation for an IDisposable type to determine under what circumstances you are expected to explicitly dispose of it.\r\n * @public\r\n */\r\nexport interface IDisposable {\r\n /** Disposes of any resources owned by this object.\r\n * @note The object is generally considered unusable after it has been disposed of.\r\n */\r\n dispose(): void;\r\n}\r\n\r\n/**\r\n * A type guard that checks whether the given argument implements `IDisposable` interface\r\n * @public\r\n */\r\nexport function isIDisposable(obj: unknown): obj is IDisposable {\r\n // eslint-disable-next-line @typescript-eslint/unbound-method\r\n return !!obj && (obj instanceof Object) && !!(obj as IDisposable).dispose && (typeof (obj as IDisposable).dispose === \"function\");\r\n}\r\n\r\n/** Convenience function for disposing of a disposable object that may be undefined.\r\n * This is primarily used to simplify implementations of [[IDisposable.dispose]].\r\n * As a simple example:\r\n * ```ts\r\n * class Disposable implements IDisposable {\r\n * public member1?: DisposableType1;\r\n * public member2?: DisposableType2;\r\n *\r\n * public dispose() {\r\n * this.member1 = dispose(this.member1); // If member1 is defined, dispose of it and set it to undefined.\r\n * this.member2 = dispose(this.member2); // Likewise for member2.\r\n * }\r\n * }\r\n * ```\r\n * @param disposable The object to be disposed of.\r\n * @returns undefined\r\n * @public\r\n */\r\nexport function dispose(disposable?: IDisposable): undefined {\r\n if (undefined !== disposable)\r\n disposable.dispose();\r\n return undefined;\r\n}\r\n\r\n/** Disposes of and empties a list of disposable objects.\r\n * @param list The list of disposable objects.\r\n * @returns undefined\r\n * @public\r\n */\r\nexport function disposeArray(list?: IDisposable[]): undefined {\r\n if (undefined === list)\r\n return undefined;\r\n\r\n for (const entry of list)\r\n dispose(entry);\r\n\r\n list.length = 0;\r\n return undefined;\r\n}\r\n\r\n/** A 'using' function which is a substitution for .NET's using statement. It makes sure that 'dispose'\r\n * is called on the resource no matter if the func returns or throws. If func returns, the return value\r\n * of this function is equal to return value of func. If func throws, this function also throws (after\r\n * disposing the resource).\r\n * @public\r\n */\r\nexport function using<T extends IDisposable, TResult>(resources: T | T[], func: (...r: T[]) => TResult): TResult {\r\n if (!Array.isArray(resources))\r\n return using([resources], func);\r\n\r\n const doDispose = () => resources.forEach((disposable) => disposable.dispose());\r\n let shouldDisposeImmediately = true;\r\n\r\n try {\r\n const result = func(...resources);\r\n if (result instanceof Promise) {\r\n shouldDisposeImmediately = false;\r\n result.then(doDispose, doDispose);\r\n }\r\n return result;\r\n } finally {\r\n if (shouldDisposeImmediately)\r\n doDispose();\r\n }\r\n}\r\n\r\n/** A definition of function which may be called to dispose an object\r\n * @public\r\n */\r\nexport type DisposeFunc = () => void;\r\n\r\nclass FuncDisposable implements IDisposable {\r\n private _disposeFunc: () => void;\r\n constructor(disposeFunc: () => void) { this._disposeFunc = disposeFunc; }\r\n public dispose() { this._disposeFunc(); }\r\n}\r\n\r\n/** A disposable container of disposable objects.\r\n * @public\r\n */\r\nexport class DisposableList implements IDisposable {\r\n private _disposables: IDisposable[];\r\n\r\n /** Creates a disposable list. */\r\n constructor(disposables: Array<IDisposable | DisposeFunc> = []) {\r\n this._disposables = [];\r\n disposables.forEach((disposable) => {\r\n this.add(disposable);\r\n });\r\n }\r\n\r\n private isDisposable(x: IDisposable | DisposeFunc): x is IDisposable {\r\n return (x as IDisposable).dispose !== undefined;\r\n }\r\n\r\n /** Register an object for disposal. */\r\n public add(disposable: IDisposable | DisposeFunc) {\r\n if (this.isDisposable(disposable))\r\n this._disposables.push(disposable);\r\n else\r\n this._disposables.push(new FuncDisposable(disposable));\r\n }\r\n\r\n /** Unregister disposable object. */\r\n public remove(disposable: IDisposable): void {\r\n const idx = this._disposables.indexOf(disposable);\r\n if (-1 !== idx)\r\n this._disposables.splice(idx, 1);\r\n }\r\n\r\n /** Disposes all registered objects. */\r\n public dispose(): void {\r\n for (const disposable of this._disposables)\r\n disposable.dispose();\r\n }\r\n}\r\n"]}
@@ -3,7 +3,7 @@
3
3
  */
4
4
  import { OrderedComparator } from "./Compare";
5
5
  /**
6
- * A function that, given a value of type T, returns a copy of that value. Such functions are used by various collection classes in the iModel.js library.
6
+ * A function that, given a value of type T, returns a copy of that value. Such functions are used by various collection classes.
7
7
  * It is up to the function to decide how deeply or shallowly the value is cloned. For example, [[shallowClone]] simply returns the input.
8
8
  * @public
9
9
  */
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Collections\r\n */\r\n\r\nimport { OrderedComparator } from \"./Compare\";\r\n\r\n/**\r\n * A function that, given a value of type T, returns a copy of that value. Such functions are used by various collection classes in the iModel.js library.\r\n * It is up to the function to decide how deeply or shallowly the value is cloned. For example, [[shallowClone]] simply returns the input.\r\n * @public\r\n */\r\nexport type CloneFunction<T> = (value: T) => T;\r\n\r\n/**\r\n * A [[CloneFunction]] that, given a value of type T, returns the same value.\r\n * Useful as a default argument for functions that can alternatively accept custom logic for cloning values of object type.\r\n * @param value The value to clone.\r\n * @returns the input value.\r\n * @public\r\n */\r\nexport function shallowClone<T>(value: T) { return value; }\r\n\r\n/**\r\n * Given a sorted array, computes the position at which the specified value should be inserted into the array so that the array remains sorted.\r\n * @param value The value whose position is to be computed.\r\n * @param list An array of U already sorted according to the comparison criterion.\r\n * @param compare The function used to compare the value with elements in `list`.\r\n * @returns an object with 'index' corresponding to the computed position and 'equal' set to true if an equivalent element already exists at that index.\r\n * @public\r\n */\r\nexport function lowerBound<T, U = T>(value: T, list: U[], compare: OrderedComparator<T, U>): { index: number, equal: boolean } {\r\n return lowerBoundOfEquivalent(list, (element: U) => compare(value, element));\r\n}\r\n\r\nfunction lowerBoundOfEquivalent<T>(list: T[], criterion: (element: T) => number): { index: number, equal: boolean } {\r\n let low = 0;\r\n let high = list.length;\r\n while (low < high) {\r\n const mid = Math.floor((low + high) / 2);\r\n const comp = criterion(list[mid]);\r\n if (0 === comp)\r\n return { index: mid, equal: true };\r\n else if (comp < 0)\r\n high = mid;\r\n else\r\n low = mid + 1;\r\n }\r\n\r\n return { index: low, equal: false };\r\n}\r\n\r\n/** Describes how duplicate values are handled when inserting into a [[SortedArray]].\r\n * A \"duplicate\" value is one that compares equal to a value already present in the array, per the array's comparison function.\r\n * @public\r\n */\r\nexport enum DuplicatePolicy {\r\n /** The array allows duplicate values to be inserted. All duplicate values will be adjacent in the array, but the ordering between duplicate values is unspecified.\r\n * @note In the presence of duplicate values, functions like [[SortedArray.indexOf]] and [[SortedArray.findEqual]] will return one of the values - exactly which one is unspecified.\r\n */\r\n Allow,\r\n /** Duplicate values are forbidden - when attempting to insert a value equivalent to one already present, the already-present value is retained. */\r\n Retain,\r\n /** Duplicate values are forbidden - when attempting to insert a value equivalent to one already present, the already-present value is replaced by the new value.\r\n * This can be useful when the value type carries additional data that is not evaluated by the comparison function.\r\n */\r\n Replace,\r\n}\r\n\r\n/**\r\n * A read-only view of an array of some type T sorted according to some user-supplied criterion.\r\n * Duplicate elements may be present, though sub-types may enforce uniqueness of elements.\r\n * In the absence of duplicates, a ReadonlySortedArray<T> can behave like a Set<T> where T is an object and equality is determined\r\n * by some criterion other than object identity.\r\n *\r\n * Because the array is always sorted, querying for the presence of an element is performed using binary\r\n * search, which is more efficient than a linear search for reasonably large arrays.\r\n *\r\n * The comparison function must meet the following criteria, given 'lhs' and 'rhs' of type T:\r\n * - If lhs is equal to rhs, returns 0\r\n * - If lhs is less than rhs, returns a negative value\r\n * - If lhs is greater than rhs, returns a positive value\r\n * - If compare(lhs, rhs) returns 0, then compare(rhs, lhs) must also return 0\r\n * - If compare(lhs, rhs) returns a negative value, then compare(rhs, lhs) must return a positive value, and vice versa.\r\n *\r\n * Note that the array is read-only only from the perspective of its public interface. Mutation methods are defined for internal use by sub-types.\r\n *\r\n * @see [[SortedArray]] for a general-purpose mutable sorted array.\r\n * @public\r\n */\r\nexport class ReadonlySortedArray<T> implements Iterable<T> {\r\n protected _array: T[] = [];\r\n protected readonly _compare: OrderedComparator<T>;\r\n protected readonly _clone: CloneFunction<T>;\r\n protected readonly _duplicatePolicy: DuplicatePolicy;\r\n\r\n /**\r\n * Construct a new ReadonlySortedArray<T>.\r\n * @param compare The function used to compare elements within the array.\r\n * @param duplicatePolicy Policy for handling attempts to insert a value when an equivalent value already exists. If the input is a boolean, then `true` indicates [[DuplicatePolicy.Allow]], and `false` indicates [[DuplicatePolicy.Retain]].\r\n * @param clone The function invoked to clone a new element for insertion into the array. The default implementation simply returns its input.\r\n */\r\n protected constructor(compare: OrderedComparator<T>, duplicatePolicy: DuplicatePolicy | boolean = false, clone: CloneFunction<T> = shallowClone) {\r\n this._compare = compare;\r\n this._clone = clone;\r\n if (typeof duplicatePolicy === \"boolean\")\r\n duplicatePolicy = duplicatePolicy ? DuplicatePolicy.Allow : DuplicatePolicy.Retain;\r\n\r\n this._duplicatePolicy = duplicatePolicy;\r\n }\r\n\r\n /** The number of elements in the array */\r\n public get length(): number { return this._array.length; }\r\n\r\n /** Returns true if the array contains no elements. */\r\n public get isEmpty(): boolean { return 0 === this.length; }\r\n\r\n /** Returns an iterator over the contents of the array in sorted order, suitable for use in `for-of` loops. */\r\n public [Symbol.iterator](): Iterator<T> { return this._array[Symbol.iterator](); }\r\n\r\n /**\r\n * Looks up the index of an element comparing equal to the specified value using binary search.\r\n * @param value The value to search for\r\n * @returns the index of the first equivalent element found in the array, or -1 if no such element exists.\r\n */\r\n public indexOf(value: T): number {\r\n const bound = this.lowerBound(value);\r\n return bound.equal ? bound.index : -1;\r\n }\r\n\r\n /**\r\n * Returns true if this array contains at least one value comparing equal to the specified value.\r\n * @param value The value to search for\r\n * @returns true if an equivalent element exists in the array.\r\n */\r\n public contains(value: T): boolean {\r\n return -1 !== this.indexOf(value);\r\n }\r\n\r\n /**\r\n * Looks up an element comparing equal to the specified value using binary search.\r\n * @param value The value to search for\r\n * @returns the first equivalent element found in the array, or undefined if no such element exists.\r\n */\r\n public findEqual(value: T): T | undefined {\r\n const index = this.indexOf(value);\r\n return -1 !== index ? this._array[index] : undefined;\r\n }\r\n\r\n /** Find an element that compares as equivalent based on some criterion. If multiple elements are equivalent, the specific one returned is unspecified.\r\n * As an example, consider a `SortedArray<ModelState>` which uses `ModelState.id` as its ordering criterion. To find a model by its Id,\r\n * use `sortedArray.findEquivalent((element) => compareStrings(element.id, modelId))` where `modelId` is an [[Id64String]].\r\n * @param criterion A function accepting an element and returning 0 if it compares as equivalent, a negative number if it compares as \"less-than\", or a positive value if it compares as \"greater-than\".\r\n * @returns The first element found that meets the criterion, or `undefined` if no elements meet the criterion.\r\n * @see [[indexOfEquivalent]].\r\n * @public\r\n */\r\n public findEquivalent(criterion: (element: T) => number): T | undefined {\r\n const index = this.indexOfEquivalent(criterion);\r\n return -1 !== index ? this._array[index] : undefined;\r\n }\r\n\r\n /** Find the index of an element that compares as equivalent based on some criterion. If multiple elements are equivalent, the specific one returned is unspecified.\r\n * As an example, consider a `SortedArray<ModelState>` which uses `ModelState.id` as its ordering criterion. To find the index of a model by its Id,\r\n * use `sortedArray.indexOfEquivalent((element) => compareStrings(element.id, modelId))` where `modelId` is an [[Id64String]].\r\n * @param criterion A function accepting an element and returning 0 if it compares as equivalent, a negative number if the element compares as \"less-than\", or a positive value if the element compares as \"greater-than\".\r\n * @returns The index of the first element found that meets the criterion, or -1 if no elements meet the criterion.\r\n * @public\r\n */\r\n public indexOfEquivalent(criterion: (element: T) => number): number {\r\n // NB: Must invert the ordering.\r\n const bound = lowerBoundOfEquivalent(this._array, (elem: T) => 0 - criterion(elem));\r\n return bound.equal ? bound.index : -1;\r\n }\r\n\r\n /**\r\n * Looks up an element by its index in the array.\r\n * @param index The array index\r\n * @returns the element corresponding to that position in the array, or undefined if the supplied index exceeds the length of the array.\r\n */\r\n public get(index: number): T | undefined { return index < this.length ? this._array[index] : undefined; }\r\n\r\n /** Apply a function to each element in the array, in sorted order.\r\n * @param func The function to be applied.\r\n */\r\n public forEach(func: (value: T) => void): void {\r\n for (let i = 0; i < this.length; i++)\r\n func(this._array[i]);\r\n }\r\n\r\n /**\r\n * Computes the position at which the specified value should be inserted to maintain sorted order.\r\n * @param value The value whose position is to be computed.\r\n * @returns an object with 'index' corresponding to the computed position and 'equal' set to true if an equivalent element already exists at that index.\r\n */\r\n protected lowerBound(value: T): { index: number, equal: boolean } { return lowerBound(value, this._array, this._compare); }\r\n\r\n /** Clears the contents of the sorted array. */\r\n protected _clear(): void { this._array.length = 0; }\r\n\r\n /** Extracts the sorted array as a T[] and empties the contents of this ReadonlySortedArray.\r\n * @returns the contents of this ReadonlySortedArray as a T[].\r\n */\r\n protected _extractArray(): T[] {\r\n const result = this._array;\r\n this._array = [];\r\n return result;\r\n }\r\n\r\n /**\r\n * Attempts to insert a new value into the array at a position determined by the ordering.\r\n * The behavior differs based on the array's [[DuplicatePolicy]]:\r\n * If duplicates are **not** permitted, then:\r\n * - If an equivalent element already exists in the array:\r\n * - [[DuplicatePolicy.Retain]]: nothing will be inserted and the index of the existing element will be returned.\r\n * - [[DuplicatePolicy.Replace]]: the input value will overwrite the existing element at the same index and that index will be returned.\r\n * - Otherwise, the element is inserted and its index is returned.\r\n * If duplicates **are** permitted, then:\r\n * - The element will be inserted in a correct position based on the sorting criterion;\r\n * - The position of the element relative to other elements comparing as equal to it is unspecified; and\r\n * - The actual index of the newly-inserted element is returned.\r\n * If the element is to be inserted, then the supplied value will be passed to the clone function supplied to the constructor and the result will be inserted into the array.\r\n * @param value The value to insert\r\n * @param onInsert The optional callback method to call if insertion occurs with the inserted value\r\n * @returns the index in the array of the newly-inserted value, or, if duplicates are not permitted and an equivalent value already exists, the index of the equivalent value.\r\n */\r\n protected _insert(value: T, onInsert?: (value: T) => any): number {\r\n const bound = this.lowerBound(value);\r\n\r\n if (bound.equal) {\r\n switch (this._duplicatePolicy) {\r\n case DuplicatePolicy.Retain:\r\n return bound.index;\r\n case DuplicatePolicy.Replace:\r\n this._array[bound.index] = this._clone(value);\r\n if (onInsert)\r\n onInsert(value);\r\n\r\n return bound.index;\r\n }\r\n }\r\n\r\n this._array.splice(bound.index, 0, this._clone(value));\r\n if (undefined !== onInsert)\r\n onInsert(value);\r\n\r\n return bound.index;\r\n }\r\n\r\n /**\r\n * Removes the first occurrence of a value comparing equal to the specified value from the array.\r\n * @param value The value of the element to delete\r\n * @returns the index of the deleted value, or -1 if no such element exists.\r\n */\r\n protected _remove(value: T): number {\r\n const bound = this.lowerBound(value);\r\n if (bound.equal) {\r\n this._array.splice(bound.index, 1);\r\n return bound.index;\r\n } else {\r\n return -1;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Maintains an array of some type T in sorted order. The ordering is specified by a function supplied\r\n * by the user.\r\n * By default, only unique elements are permitted; attempting to insert a new element that compares\r\n * as equal to an element already in the array will not modify the contents of the array.\r\n *\r\n * This allows a SortedArray<T> to behave like a Set<T> where T is an object and equality is determined\r\n * by some criterion other than object identity.\r\n *\r\n * Because the array is always sorted, querying for the presence of an element is performed using binary\r\n * search, which is more efficient than a linear search for reasonably large arrays.\r\n *\r\n * The user can also specify how the SortedArray takes ownership of inserted values, e.g., by cloning them.\r\n *\r\n * The comparison function must meet the following criteria, given 'lhs' and 'rhs' of type T:\r\n * - If lhs is equal to rhs, returns 0\r\n * - If lhs is less than rhs, returns a negative value\r\n * - If lhs is greater than rhs, returns a positive value\r\n * - If compare(lhs, rhs) returns 0, then compare(rhs, lhs) must also return 0\r\n * - If compare(lhs, rhs) returns a negative value, then compare(rhs, lhs) must return a positive value, and vice versa.\r\n *\r\n * Modifying an element in a way that affects the comparison function will produce unpredictable results, the\r\n * most likely of which is that the array will cease to be sorted.\r\n * @public\r\n */\r\nexport class SortedArray<T> extends ReadonlySortedArray<T> {\r\n /**\r\n * Construct a new SortedArray<T>.\r\n * @param compare The function used to compare elements within the array.\r\n * @param duplicatePolicy Policy for handling attempts to insert a value when an equivalent value already exists. If the input is a boolean, then `true` indicates [[DuplicatePolicy.Allow]], and `false` indicates [[DuplicatePolicy.Retain]].\r\n * @param clone The function invoked to clone a new element for insertion into the array. The default implementation simply returns its input.\r\n */\r\n public constructor(compare: OrderedComparator<T>, duplicatePolicy: DuplicatePolicy | boolean = false, clone: CloneFunction<T> = shallowClone) {\r\n super(compare, duplicatePolicy, clone);\r\n }\r\n\r\n /** Clears the contents of the sorted array. */\r\n public clear(): void { this._clear(); }\r\n\r\n /** Extracts the sorted array as a T[] and empties the contents of this SortedArray.\r\n * @returns the contents of this SortedArray as a T[].\r\n */\r\n public extractArray(): T[] { return this._extractArray(); }\r\n\r\n /**\r\n * Attempts to insert a new value into the array at a position determined by the ordering.\r\n * The behavior differs based on whether or not duplicate elements are permitted.\r\n * If duplicates are **not** permitted, then:\r\n * - If an equivalent element already exists in the array, nothing will be inserted and the index of the existing element will be returned.\r\n * - Otherwise, the element is inserted and its index is returned.\r\n * If duplicates **are** permitted, then:\r\n * - The element will be inserted in a correct position based on the sorting criterion;\r\n * - The position of the element relative to other elements comparing as equal to it is unspecified; and\r\n * - The actual index of the newly-inserted element is returned.\r\n * If the element is to be inserted, then the supplied value will be passed to the clone function supplied to the constructor and the result will be inserted into the array.\r\n * @param value The value to insert\r\n * @param onInsert The optional callback method to call if insertion occurs with the inserted value\r\n * @returns the index in the array of the newly-inserted value, or, if duplicates are not permitted and an equivalent value already exists, the index of the equivalent value.\r\n */\r\n public insert(value: T, onInsert?: (value: T) => any): number { return this._insert(value, onInsert); }\r\n\r\n /**\r\n * Removes the first occurrence of a value comparing equal to the specified value from the array.\r\n * @param value The value of the element to delete\r\n * @returns the index of the deleted value, or -1 if no such element exists.\r\n */\r\n public remove(value: T): number { return this._remove(value); }\r\n}\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Collections\r\n */\r\n\r\nimport { OrderedComparator } from \"./Compare\";\r\n\r\n/**\r\n * A function that, given a value of type T, returns a copy of that value. Such functions are used by various collection classes.\r\n * It is up to the function to decide how deeply or shallowly the value is cloned. For example, [[shallowClone]] simply returns the input.\r\n * @public\r\n */\r\nexport type CloneFunction<T> = (value: T) => T;\r\n\r\n/**\r\n * A [[CloneFunction]] that, given a value of type T, returns the same value.\r\n * Useful as a default argument for functions that can alternatively accept custom logic for cloning values of object type.\r\n * @param value The value to clone.\r\n * @returns the input value.\r\n * @public\r\n */\r\nexport function shallowClone<T>(value: T) { return value; }\r\n\r\n/**\r\n * Given a sorted array, computes the position at which the specified value should be inserted into the array so that the array remains sorted.\r\n * @param value The value whose position is to be computed.\r\n * @param list An array of U already sorted according to the comparison criterion.\r\n * @param compare The function used to compare the value with elements in `list`.\r\n * @returns an object with 'index' corresponding to the computed position and 'equal' set to true if an equivalent element already exists at that index.\r\n * @public\r\n */\r\nexport function lowerBound<T, U = T>(value: T, list: U[], compare: OrderedComparator<T, U>): { index: number, equal: boolean } {\r\n return lowerBoundOfEquivalent(list, (element: U) => compare(value, element));\r\n}\r\n\r\nfunction lowerBoundOfEquivalent<T>(list: T[], criterion: (element: T) => number): { index: number, equal: boolean } {\r\n let low = 0;\r\n let high = list.length;\r\n while (low < high) {\r\n const mid = Math.floor((low + high) / 2);\r\n const comp = criterion(list[mid]);\r\n if (0 === comp)\r\n return { index: mid, equal: true };\r\n else if (comp < 0)\r\n high = mid;\r\n else\r\n low = mid + 1;\r\n }\r\n\r\n return { index: low, equal: false };\r\n}\r\n\r\n/** Describes how duplicate values are handled when inserting into a [[SortedArray]].\r\n * A \"duplicate\" value is one that compares equal to a value already present in the array, per the array's comparison function.\r\n * @public\r\n */\r\nexport enum DuplicatePolicy {\r\n /** The array allows duplicate values to be inserted. All duplicate values will be adjacent in the array, but the ordering between duplicate values is unspecified.\r\n * @note In the presence of duplicate values, functions like [[SortedArray.indexOf]] and [[SortedArray.findEqual]] will return one of the values - exactly which one is unspecified.\r\n */\r\n Allow,\r\n /** Duplicate values are forbidden - when attempting to insert a value equivalent to one already present, the already-present value is retained. */\r\n Retain,\r\n /** Duplicate values are forbidden - when attempting to insert a value equivalent to one already present, the already-present value is replaced by the new value.\r\n * This can be useful when the value type carries additional data that is not evaluated by the comparison function.\r\n */\r\n Replace,\r\n}\r\n\r\n/**\r\n * A read-only view of an array of some type T sorted according to some user-supplied criterion.\r\n * Duplicate elements may be present, though sub-types may enforce uniqueness of elements.\r\n * In the absence of duplicates, a ReadonlySortedArray<T> can behave like a Set<T> where T is an object and equality is determined\r\n * by some criterion other than object identity.\r\n *\r\n * Because the array is always sorted, querying for the presence of an element is performed using binary\r\n * search, which is more efficient than a linear search for reasonably large arrays.\r\n *\r\n * The comparison function must meet the following criteria, given 'lhs' and 'rhs' of type T:\r\n * - If lhs is equal to rhs, returns 0\r\n * - If lhs is less than rhs, returns a negative value\r\n * - If lhs is greater than rhs, returns a positive value\r\n * - If compare(lhs, rhs) returns 0, then compare(rhs, lhs) must also return 0\r\n * - If compare(lhs, rhs) returns a negative value, then compare(rhs, lhs) must return a positive value, and vice versa.\r\n *\r\n * Note that the array is read-only only from the perspective of its public interface. Mutation methods are defined for internal use by sub-types.\r\n *\r\n * @see [[SortedArray]] for a general-purpose mutable sorted array.\r\n * @public\r\n */\r\nexport class ReadonlySortedArray<T> implements Iterable<T> {\r\n protected _array: T[] = [];\r\n protected readonly _compare: OrderedComparator<T>;\r\n protected readonly _clone: CloneFunction<T>;\r\n protected readonly _duplicatePolicy: DuplicatePolicy;\r\n\r\n /**\r\n * Construct a new ReadonlySortedArray<T>.\r\n * @param compare The function used to compare elements within the array.\r\n * @param duplicatePolicy Policy for handling attempts to insert a value when an equivalent value already exists. If the input is a boolean, then `true` indicates [[DuplicatePolicy.Allow]], and `false` indicates [[DuplicatePolicy.Retain]].\r\n * @param clone The function invoked to clone a new element for insertion into the array. The default implementation simply returns its input.\r\n */\r\n protected constructor(compare: OrderedComparator<T>, duplicatePolicy: DuplicatePolicy | boolean = false, clone: CloneFunction<T> = shallowClone) {\r\n this._compare = compare;\r\n this._clone = clone;\r\n if (typeof duplicatePolicy === \"boolean\")\r\n duplicatePolicy = duplicatePolicy ? DuplicatePolicy.Allow : DuplicatePolicy.Retain;\r\n\r\n this._duplicatePolicy = duplicatePolicy;\r\n }\r\n\r\n /** The number of elements in the array */\r\n public get length(): number { return this._array.length; }\r\n\r\n /** Returns true if the array contains no elements. */\r\n public get isEmpty(): boolean { return 0 === this.length; }\r\n\r\n /** Returns an iterator over the contents of the array in sorted order, suitable for use in `for-of` loops. */\r\n public [Symbol.iterator](): Iterator<T> { return this._array[Symbol.iterator](); }\r\n\r\n /**\r\n * Looks up the index of an element comparing equal to the specified value using binary search.\r\n * @param value The value to search for\r\n * @returns the index of the first equivalent element found in the array, or -1 if no such element exists.\r\n */\r\n public indexOf(value: T): number {\r\n const bound = this.lowerBound(value);\r\n return bound.equal ? bound.index : -1;\r\n }\r\n\r\n /**\r\n * Returns true if this array contains at least one value comparing equal to the specified value.\r\n * @param value The value to search for\r\n * @returns true if an equivalent element exists in the array.\r\n */\r\n public contains(value: T): boolean {\r\n return -1 !== this.indexOf(value);\r\n }\r\n\r\n /**\r\n * Looks up an element comparing equal to the specified value using binary search.\r\n * @param value The value to search for\r\n * @returns the first equivalent element found in the array, or undefined if no such element exists.\r\n */\r\n public findEqual(value: T): T | undefined {\r\n const index = this.indexOf(value);\r\n return -1 !== index ? this._array[index] : undefined;\r\n }\r\n\r\n /** Find an element that compares as equivalent based on some criterion. If multiple elements are equivalent, the specific one returned is unspecified.\r\n * As an example, consider a `SortedArray<ModelState>` which uses `ModelState.id` as its ordering criterion. To find a model by its Id,\r\n * use `sortedArray.findEquivalent((element) => compareStrings(element.id, modelId))` where `modelId` is an [[Id64String]].\r\n * @param criterion A function accepting an element and returning 0 if it compares as equivalent, a negative number if it compares as \"less-than\", or a positive value if it compares as \"greater-than\".\r\n * @returns The first element found that meets the criterion, or `undefined` if no elements meet the criterion.\r\n * @see [[indexOfEquivalent]].\r\n * @public\r\n */\r\n public findEquivalent(criterion: (element: T) => number): T | undefined {\r\n const index = this.indexOfEquivalent(criterion);\r\n return -1 !== index ? this._array[index] : undefined;\r\n }\r\n\r\n /** Find the index of an element that compares as equivalent based on some criterion. If multiple elements are equivalent, the specific one returned is unspecified.\r\n * As an example, consider a `SortedArray<ModelState>` which uses `ModelState.id` as its ordering criterion. To find the index of a model by its Id,\r\n * use `sortedArray.indexOfEquivalent((element) => compareStrings(element.id, modelId))` where `modelId` is an [[Id64String]].\r\n * @param criterion A function accepting an element and returning 0 if it compares as equivalent, a negative number if the element compares as \"less-than\", or a positive value if the element compares as \"greater-than\".\r\n * @returns The index of the first element found that meets the criterion, or -1 if no elements meet the criterion.\r\n * @public\r\n */\r\n public indexOfEquivalent(criterion: (element: T) => number): number {\r\n // NB: Must invert the ordering.\r\n const bound = lowerBoundOfEquivalent(this._array, (elem: T) => 0 - criterion(elem));\r\n return bound.equal ? bound.index : -1;\r\n }\r\n\r\n /**\r\n * Looks up an element by its index in the array.\r\n * @param index The array index\r\n * @returns the element corresponding to that position in the array, or undefined if the supplied index exceeds the length of the array.\r\n */\r\n public get(index: number): T | undefined { return index < this.length ? this._array[index] : undefined; }\r\n\r\n /** Apply a function to each element in the array, in sorted order.\r\n * @param func The function to be applied.\r\n */\r\n public forEach(func: (value: T) => void): void {\r\n for (let i = 0; i < this.length; i++)\r\n func(this._array[i]);\r\n }\r\n\r\n /**\r\n * Computes the position at which the specified value should be inserted to maintain sorted order.\r\n * @param value The value whose position is to be computed.\r\n * @returns an object with 'index' corresponding to the computed position and 'equal' set to true if an equivalent element already exists at that index.\r\n */\r\n protected lowerBound(value: T): { index: number, equal: boolean } { return lowerBound(value, this._array, this._compare); }\r\n\r\n /** Clears the contents of the sorted array. */\r\n protected _clear(): void { this._array.length = 0; }\r\n\r\n /** Extracts the sorted array as a T[] and empties the contents of this ReadonlySortedArray.\r\n * @returns the contents of this ReadonlySortedArray as a T[].\r\n */\r\n protected _extractArray(): T[] {\r\n const result = this._array;\r\n this._array = [];\r\n return result;\r\n }\r\n\r\n /**\r\n * Attempts to insert a new value into the array at a position determined by the ordering.\r\n * The behavior differs based on the array's [[DuplicatePolicy]]:\r\n * If duplicates are **not** permitted, then:\r\n * - If an equivalent element already exists in the array:\r\n * - [[DuplicatePolicy.Retain]]: nothing will be inserted and the index of the existing element will be returned.\r\n * - [[DuplicatePolicy.Replace]]: the input value will overwrite the existing element at the same index and that index will be returned.\r\n * - Otherwise, the element is inserted and its index is returned.\r\n * If duplicates **are** permitted, then:\r\n * - The element will be inserted in a correct position based on the sorting criterion;\r\n * - The position of the element relative to other elements comparing as equal to it is unspecified; and\r\n * - The actual index of the newly-inserted element is returned.\r\n * If the element is to be inserted, then the supplied value will be passed to the clone function supplied to the constructor and the result will be inserted into the array.\r\n * @param value The value to insert\r\n * @param onInsert The optional callback method to call if insertion occurs with the inserted value\r\n * @returns the index in the array of the newly-inserted value, or, if duplicates are not permitted and an equivalent value already exists, the index of the equivalent value.\r\n */\r\n protected _insert(value: T, onInsert?: (value: T) => any): number {\r\n const bound = this.lowerBound(value);\r\n\r\n if (bound.equal) {\r\n switch (this._duplicatePolicy) {\r\n case DuplicatePolicy.Retain:\r\n return bound.index;\r\n case DuplicatePolicy.Replace:\r\n this._array[bound.index] = this._clone(value);\r\n if (onInsert)\r\n onInsert(value);\r\n\r\n return bound.index;\r\n }\r\n }\r\n\r\n this._array.splice(bound.index, 0, this._clone(value));\r\n if (undefined !== onInsert)\r\n onInsert(value);\r\n\r\n return bound.index;\r\n }\r\n\r\n /**\r\n * Removes the first occurrence of a value comparing equal to the specified value from the array.\r\n * @param value The value of the element to delete\r\n * @returns the index of the deleted value, or -1 if no such element exists.\r\n */\r\n protected _remove(value: T): number {\r\n const bound = this.lowerBound(value);\r\n if (bound.equal) {\r\n this._array.splice(bound.index, 1);\r\n return bound.index;\r\n } else {\r\n return -1;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Maintains an array of some type T in sorted order. The ordering is specified by a function supplied\r\n * by the user.\r\n * By default, only unique elements are permitted; attempting to insert a new element that compares\r\n * as equal to an element already in the array will not modify the contents of the array.\r\n *\r\n * This allows a SortedArray<T> to behave like a Set<T> where T is an object and equality is determined\r\n * by some criterion other than object identity.\r\n *\r\n * Because the array is always sorted, querying for the presence of an element is performed using binary\r\n * search, which is more efficient than a linear search for reasonably large arrays.\r\n *\r\n * The user can also specify how the SortedArray takes ownership of inserted values, e.g., by cloning them.\r\n *\r\n * The comparison function must meet the following criteria, given 'lhs' and 'rhs' of type T:\r\n * - If lhs is equal to rhs, returns 0\r\n * - If lhs is less than rhs, returns a negative value\r\n * - If lhs is greater than rhs, returns a positive value\r\n * - If compare(lhs, rhs) returns 0, then compare(rhs, lhs) must also return 0\r\n * - If compare(lhs, rhs) returns a negative value, then compare(rhs, lhs) must return a positive value, and vice versa.\r\n *\r\n * Modifying an element in a way that affects the comparison function will produce unpredictable results, the\r\n * most likely of which is that the array will cease to be sorted.\r\n * @public\r\n */\r\nexport class SortedArray<T> extends ReadonlySortedArray<T> {\r\n /**\r\n * Construct a new SortedArray<T>.\r\n * @param compare The function used to compare elements within the array.\r\n * @param duplicatePolicy Policy for handling attempts to insert a value when an equivalent value already exists. If the input is a boolean, then `true` indicates [[DuplicatePolicy.Allow]], and `false` indicates [[DuplicatePolicy.Retain]].\r\n * @param clone The function invoked to clone a new element for insertion into the array. The default implementation simply returns its input.\r\n */\r\n public constructor(compare: OrderedComparator<T>, duplicatePolicy: DuplicatePolicy | boolean = false, clone: CloneFunction<T> = shallowClone) {\r\n super(compare, duplicatePolicy, clone);\r\n }\r\n\r\n /** Clears the contents of the sorted array. */\r\n public clear(): void { this._clear(); }\r\n\r\n /** Extracts the sorted array as a T[] and empties the contents of this SortedArray.\r\n * @returns the contents of this SortedArray as a T[].\r\n */\r\n public extractArray(): T[] { return this._extractArray(); }\r\n\r\n /**\r\n * Attempts to insert a new value into the array at a position determined by the ordering.\r\n * The behavior differs based on whether or not duplicate elements are permitted.\r\n * If duplicates are **not** permitted, then:\r\n * - If an equivalent element already exists in the array, nothing will be inserted and the index of the existing element will be returned.\r\n * - Otherwise, the element is inserted and its index is returned.\r\n * If duplicates **are** permitted, then:\r\n * - The element will be inserted in a correct position based on the sorting criterion;\r\n * - The position of the element relative to other elements comparing as equal to it is unspecified; and\r\n * - The actual index of the newly-inserted element is returned.\r\n * If the element is to be inserted, then the supplied value will be passed to the clone function supplied to the constructor and the result will be inserted into the array.\r\n * @param value The value to insert\r\n * @param onInsert The optional callback method to call if insertion occurs with the inserted value\r\n * @returns the index in the array of the newly-inserted value, or, if duplicates are not permitted and an equivalent value already exists, the index of the equivalent value.\r\n */\r\n public insert(value: T, onInsert?: (value: T) => any): number { return this._insert(value, onInsert); }\r\n\r\n /**\r\n * Removes the first occurrence of a value comparing equal to the specified value from the array.\r\n * @param value The value of the element to delete\r\n * @returns the index of the deleted value, or -1 if no such element exists.\r\n */\r\n public remove(value: T): number { return this._remove(value); }\r\n}\r\n"]}
@@ -28,9 +28,6 @@ export * from "./StringUtils";
28
28
  export * from "./Time";
29
29
  export * from "./UnexpectedErrors";
30
30
  export * from "./UtilityTypes";
31
- /** @packageDocumentation
32
- * @module Utils
33
- */
34
31
  /** @docs-package-description
35
32
  * The core-bentley package contains classes to solve problems that are common for both client and server use cases.
36
33
  */
@@ -38,10 +35,6 @@ export * from "./UtilityTypes";
38
35
  * @docs-group-description BeSQLite
39
36
  * Classes for working with SQLite databases. SQLite underlies IModelDb and ECDb - see [Executing ECSQL]($docs/learning/ECSQL.md)
40
37
  */
41
- /**
42
- * @docs-group-description Configuration
43
- * Class for easily managing configuration variables for an iModel.js application.
44
- */
45
38
  /**
46
39
  * @docs-group-description Errors
47
40
  * Classes for working with errors.
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"core-bentley.d.ts","sourceRoot":"","sources":["../../src/core-bentley.ts"],"names":[],"mappings":"AAIA,cAAc,eAAe,CAAC;AAC9B,cAAc,UAAU,CAAC;AACzB,cAAc,cAAc,CAAC;AAC7B,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,yBAAyB,CAAC;AACxC,cAAc,YAAY,CAAC;AAC3B,cAAc,cAAc,CAAC;AAC7B,cAAc,WAAW,CAAC;AAC1B,cAAc,qBAAqB,CAAC;AACpC,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,MAAM,CAAC;AACrB,cAAc,YAAY,CAAC;AAC3B,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,UAAU,CAAC;AACzB,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC;AACnC,cAAc,uBAAuB,CAAC;AACtC,cAAc,cAAc,CAAC;AAC7B,cAAc,kBAAkB,CAAC;AACjC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,QAAQ,CAAC;AACvB,cAAc,oBAAoB,CAAC;AACnC,cAAc,gBAAgB,CAAC;AAE/B;;GAEG;AACH;;;GAGG;AACH;;;GAGG;AACH;;;GAGG;AACH;;;GAGG;AACH;;;GAGG;AACH;;;GAGG;AACH;;;GAGG;AACH;;;GAGG;AACH;;;GAGG"}
@@ -32,9 +32,6 @@ export * from "./StringUtils";
32
32
  export * from "./Time";
33
33
  export * from "./UnexpectedErrors";
34
34
  export * from "./UtilityTypes";
35
- /** @packageDocumentation
36
- * @module Utils
37
- */
38
35
  /** @docs-package-description
39
36
  * The core-bentley package contains classes to solve problems that are common for both client and server use cases.
40
37
  */
@@ -42,10 +39,6 @@ export * from "./UtilityTypes";
42
39
  * @docs-group-description BeSQLite
43
40
  * Classes for working with SQLite databases. SQLite underlies IModelDb and ECDb - see [Executing ECSQL]($docs/learning/ECSQL.md)
44
41
  */
45
- /**
46
- * @docs-group-description Configuration
47
- * Class for easily managing configuration variables for an iModel.js application.
48
- */
49
42
  /**
50
43
  * @docs-group-description Errors
51
44
  * Classes for working with errors.
@@ -1 +1 @@
1
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1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@itwin/core-bentley",
3
- "version": "3.0.0-dev.133",
3
+ "version": "3.0.0-dev.138",
4
4
  "description": "Bentley JavaScript core components",
5
5
  "main": "lib/cjs/core-bentley.js",
6
6
  "module": "lib/esm/core-bentley.js",
@@ -22,8 +22,8 @@
22
22
  "url": "http://www.bentley.com"
23
23
  },
24
24
  "devDependencies": {
25
- "@itwin/build-tools": "3.0.0-dev.133",
26
- "@itwin/eslint-plugin": "3.0.0-dev.133",
25
+ "@itwin/build-tools": "3.0.0-dev.138",
26
+ "@itwin/eslint-plugin": "3.0.0-dev.138",
27
27
  "@types/chai": "^4.1.4",
28
28
  "@types/chai-as-promised": "^7",
29
29
  "@types/mocha": "^8.2.2",