@itwin/core-backend 4.0.0-dev.8 → 4.0.0-dev.81

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/CHANGELOG.md +55 -1
  2. package/lib/cjs/BackendHubAccess.d.ts +224 -224
  3. package/lib/cjs/BackendHubAccess.d.ts.map +1 -1
  4. package/lib/cjs/BackendHubAccess.js +41 -41
  5. package/lib/cjs/BackendHubAccess.js.map +1 -1
  6. package/lib/cjs/BackendLoggerCategory.d.ts +90 -91
  7. package/lib/cjs/BackendLoggerCategory.d.ts.map +1 -1
  8. package/lib/cjs/BackendLoggerCategory.js +98 -99
  9. package/lib/cjs/BackendLoggerCategory.js.map +1 -1
  10. package/lib/cjs/BisCoreSchema.d.ts +21 -21
  11. package/lib/cjs/BisCoreSchema.js +60 -60
  12. package/lib/cjs/BriefcaseManager.d.ts +170 -170
  13. package/lib/cjs/BriefcaseManager.d.ts.map +1 -1
  14. package/lib/cjs/BriefcaseManager.js +408 -414
  15. package/lib/cjs/BriefcaseManager.js.map +1 -1
  16. package/lib/cjs/Category.d.ts +153 -153
  17. package/lib/cjs/Category.js +243 -243
  18. package/lib/cjs/Category.js.map +1 -1
  19. package/lib/cjs/ChangeSummaryManager.d.ts +187 -187
  20. package/lib/cjs/ChangeSummaryManager.js +444 -445
  21. package/lib/cjs/ChangeSummaryManager.js.map +1 -1
  22. package/lib/cjs/ChangedElementsDb.d.ts +99 -99
  23. package/lib/cjs/ChangedElementsDb.js +165 -165
  24. package/lib/cjs/ChangedElementsManager.d.ts +39 -39
  25. package/lib/cjs/ChangedElementsManager.js +88 -88
  26. package/lib/cjs/ChannelControl.d.ts +70 -0
  27. package/lib/cjs/ChannelControl.d.ts.map +1 -0
  28. package/lib/cjs/ChannelControl.js +89 -0
  29. package/lib/cjs/ChannelControl.js.map +1 -0
  30. package/lib/cjs/CheckpointManager.d.ts +121 -121
  31. package/lib/cjs/CheckpointManager.d.ts.map +1 -1
  32. package/lib/cjs/CheckpointManager.js +351 -349
  33. package/lib/cjs/CheckpointManager.js.map +1 -1
  34. package/lib/cjs/ClassRegistry.d.ts +79 -79
  35. package/lib/cjs/ClassRegistry.js +249 -245
  36. package/lib/cjs/ClassRegistry.js.map +1 -1
  37. package/lib/cjs/CloudSqlite.d.ts +423 -350
  38. package/lib/cjs/CloudSqlite.d.ts.map +1 -1
  39. package/lib/cjs/CloudSqlite.js +189 -153
  40. package/lib/cjs/CloudSqlite.js.map +1 -1
  41. package/lib/cjs/CodeService.d.ts +437 -396
  42. package/lib/cjs/CodeService.d.ts.map +1 -1
  43. package/lib/cjs/CodeService.js +63 -63
  44. package/lib/cjs/CodeService.js.map +1 -1
  45. package/lib/cjs/CodeSpecs.d.ts +58 -55
  46. package/lib/cjs/CodeSpecs.d.ts.map +1 -1
  47. package/lib/cjs/CodeSpecs.js +154 -124
  48. package/lib/cjs/CodeSpecs.js.map +1 -1
  49. package/lib/cjs/ConcurrentQuery.d.ts +13 -13
  50. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  51. package/lib/cjs/ConcurrentQuery.js +36 -36
  52. package/lib/cjs/CustomViewState3dCreator.d.ts +21 -21
  53. package/lib/cjs/CustomViewState3dCreator.d.ts.map +1 -1
  54. package/lib/cjs/CustomViewState3dCreator.js +80 -81
  55. package/lib/cjs/CustomViewState3dCreator.js.map +1 -1
  56. package/lib/cjs/DevTools.d.ts +74 -71
  57. package/lib/cjs/DevTools.d.ts.map +1 -1
  58. package/lib/cjs/DevTools.js +156 -154
  59. package/lib/cjs/DevTools.js.map +1 -1
  60. package/lib/cjs/DisplayStyle.d.ts +106 -106
  61. package/lib/cjs/DisplayStyle.js +253 -256
  62. package/lib/cjs/DisplayStyle.js.map +1 -1
  63. package/lib/cjs/ECDb.d.ts +194 -191
  64. package/lib/cjs/ECDb.d.ts.map +1 -1
  65. package/lib/cjs/ECDb.js +351 -350
  66. package/lib/cjs/ECDb.js.map +1 -1
  67. package/lib/cjs/ECSchemaXmlContext.d.ts +18 -18
  68. package/lib/cjs/ECSchemaXmlContext.d.ts.map +1 -1
  69. package/lib/cjs/ECSchemaXmlContext.js +41 -41
  70. package/lib/cjs/ECSqlStatement.d.ts +473 -473
  71. package/lib/cjs/ECSqlStatement.js +791 -791
  72. package/lib/cjs/Element.d.ts +1113 -1109
  73. package/lib/cjs/Element.d.ts.map +1 -1
  74. package/lib/cjs/Element.js +1424 -1427
  75. package/lib/cjs/Element.js.map +1 -1
  76. package/lib/cjs/ElementAspect.d.ts +176 -179
  77. package/lib/cjs/ElementAspect.d.ts.map +1 -1
  78. package/lib/cjs/ElementAspect.js +203 -211
  79. package/lib/cjs/ElementAspect.js.map +1 -1
  80. package/lib/cjs/ElementGraphics.d.ts +9 -9
  81. package/lib/cjs/ElementGraphics.js +41 -41
  82. package/lib/cjs/ElementGraphics.js.map +1 -1
  83. package/lib/cjs/ElementTreeWalker.d.ts +162 -162
  84. package/lib/cjs/ElementTreeWalker.d.ts.map +1 -1
  85. package/lib/cjs/ElementTreeWalker.js +409 -409
  86. package/lib/cjs/ElementTreeWalker.js.map +1 -1
  87. package/lib/cjs/Entity.d.ts +106 -106
  88. package/lib/cjs/Entity.d.ts.map +1 -1
  89. package/lib/cjs/Entity.js +135 -134
  90. package/lib/cjs/Entity.js.map +1 -1
  91. package/lib/cjs/EntityReferences.d.ts +49 -49
  92. package/lib/cjs/EntityReferences.d.ts.map +1 -1
  93. package/lib/cjs/EntityReferences.js +95 -95
  94. package/lib/cjs/ExportGraphics.d.ts +317 -317
  95. package/lib/cjs/ExportGraphics.d.ts.map +1 -1
  96. package/lib/cjs/ExportGraphics.js +208 -208
  97. package/lib/cjs/ExternalSource.d.ts +96 -96
  98. package/lib/cjs/ExternalSource.js +131 -131
  99. package/lib/cjs/ExternalSource.js.map +1 -1
  100. package/lib/cjs/GeoCoordConfig.d.ts +19 -19
  101. package/lib/cjs/GeoCoordConfig.js +85 -85
  102. package/lib/cjs/GeoCoordConfig.js.map +1 -1
  103. package/lib/cjs/GeometrySummary.d.ts +4 -4
  104. package/lib/cjs/GeometrySummary.js +333 -333
  105. package/lib/cjs/GeometrySummary.js.map +1 -1
  106. package/lib/cjs/HubMock.d.ts +94 -94
  107. package/lib/cjs/HubMock.js +220 -222
  108. package/lib/cjs/HubMock.js.map +1 -1
  109. package/lib/cjs/IModelCloneContext.d.ts +8 -8
  110. package/lib/cjs/IModelCloneContext.d.ts.map +1 -1
  111. package/lib/cjs/IModelCloneContext.js +15 -15
  112. package/lib/cjs/IModelDb.d.ts +1222 -1196
  113. package/lib/cjs/IModelDb.d.ts.map +1 -1
  114. package/lib/cjs/IModelDb.js +2389 -2392
  115. package/lib/cjs/IModelDb.js.map +1 -1
  116. package/lib/cjs/IModelElementCloneContext.d.ts +89 -89
  117. package/lib/cjs/IModelElementCloneContext.js +159 -159
  118. package/lib/cjs/IModelHost.d.ts +368 -369
  119. package/lib/cjs/IModelHost.d.ts.map +1 -1
  120. package/lib/cjs/IModelHost.js +474 -496
  121. package/lib/cjs/IModelHost.js.map +1 -1
  122. package/lib/cjs/IModelJsFs.d.ts +62 -62
  123. package/lib/cjs/IModelJsFs.js +139 -140
  124. package/lib/cjs/IModelJsFs.js.map +1 -1
  125. package/lib/cjs/IpcHost.d.ts +104 -104
  126. package/lib/cjs/IpcHost.js +276 -278
  127. package/lib/cjs/IpcHost.js.map +1 -1
  128. package/lib/cjs/LineStyle.d.ts +311 -311
  129. package/lib/cjs/LineStyle.js +295 -295
  130. package/lib/cjs/LocalHub.d.ts +162 -162
  131. package/lib/cjs/LocalHub.d.ts.map +1 -1
  132. package/lib/cjs/LocalHub.js +579 -584
  133. package/lib/cjs/LocalHub.js.map +1 -1
  134. package/lib/cjs/LocalhostIpcHost.d.ts +21 -20
  135. package/lib/cjs/LocalhostIpcHost.d.ts.map +1 -1
  136. package/lib/cjs/LocalhostIpcHost.js +79 -81
  137. package/lib/cjs/LocalhostIpcHost.js.map +1 -1
  138. package/lib/cjs/Material.d.ts +131 -131
  139. package/lib/cjs/Material.js +180 -181
  140. package/lib/cjs/Material.js.map +1 -1
  141. package/lib/cjs/Model.d.ts +392 -392
  142. package/lib/cjs/Model.d.ts.map +1 -1
  143. package/lib/cjs/Model.js +489 -485
  144. package/lib/cjs/Model.js.map +1 -1
  145. package/lib/cjs/NativeAppStorage.d.ts +51 -51
  146. package/lib/cjs/NativeAppStorage.js +202 -202
  147. package/lib/cjs/NativeAppStorage.js.map +1 -1
  148. package/lib/cjs/NativeHost.d.ts +52 -52
  149. package/lib/cjs/NativeHost.d.ts.map +1 -1
  150. package/lib/cjs/NativeHost.js +158 -163
  151. package/lib/cjs/NativeHost.js.map +1 -1
  152. package/lib/cjs/NavigationRelationship.d.ts +156 -156
  153. package/lib/cjs/NavigationRelationship.js +225 -225
  154. package/lib/cjs/NavigationRelationship.js.map +1 -1
  155. package/lib/cjs/PromiseMemoizer.d.ts +51 -51
  156. package/lib/cjs/PromiseMemoizer.d.ts.map +1 -1
  157. package/lib/cjs/PromiseMemoizer.js +101 -101
  158. package/lib/cjs/PromiseMemoizer.js.map +1 -1
  159. package/lib/cjs/PropertyStore.d.ts +132 -132
  160. package/lib/cjs/PropertyStore.js +11 -11
  161. package/lib/cjs/Relationship.d.ts +416 -416
  162. package/lib/cjs/Relationship.js +494 -494
  163. package/lib/cjs/Relationship.js.map +1 -1
  164. package/lib/cjs/RpcBackend.d.ts +5 -5
  165. package/lib/cjs/RpcBackend.js +32 -32
  166. package/lib/cjs/SQLiteDb.d.ts +219 -219
  167. package/lib/cjs/SQLiteDb.js +212 -214
  168. package/lib/cjs/SQLiteDb.js.map +1 -1
  169. package/lib/cjs/Schema.d.ts +55 -55
  170. package/lib/cjs/Schema.js +83 -83
  171. package/lib/cjs/Schema.js.map +1 -1
  172. package/lib/cjs/ServerBasedLocks.d.ts +57 -57
  173. package/lib/cjs/ServerBasedLocks.js +168 -168
  174. package/lib/cjs/ServerBasedLocks.js.map +1 -1
  175. package/lib/cjs/SqliteStatement.d.ts +360 -360
  176. package/lib/cjs/SqliteStatement.d.ts.map +1 -1
  177. package/lib/cjs/SqliteStatement.js +586 -586
  178. package/lib/cjs/Texture.d.ts +58 -58
  179. package/lib/cjs/Texture.js +82 -82
  180. package/lib/cjs/Texture.js.map +1 -1
  181. package/lib/cjs/TileStorage.d.ts +44 -18
  182. package/lib/cjs/TileStorage.d.ts.map +1 -1
  183. package/lib/cjs/TileStorage.js +109 -90
  184. package/lib/cjs/TileStorage.js.map +1 -1
  185. package/lib/cjs/TxnManager.d.ts +202 -202
  186. package/lib/cjs/TxnManager.d.ts.map +1 -1
  187. package/lib/cjs/TxnManager.js +356 -356
  188. package/lib/cjs/TxnManager.js.map +1 -1
  189. package/lib/cjs/ViewDefinition.d.ts +435 -439
  190. package/lib/cjs/ViewDefinition.d.ts.map +1 -1
  191. package/lib/cjs/ViewDefinition.js +646 -646
  192. package/lib/cjs/ViewDefinition.js.map +1 -1
  193. package/lib/cjs/ViewStateHydrator.d.ts +13 -13
  194. package/lib/cjs/ViewStateHydrator.js +103 -103
  195. package/lib/cjs/core-backend.d.ts +183 -184
  196. package/lib/cjs/core-backend.d.ts.map +1 -1
  197. package/lib/cjs/core-backend.js +207 -204
  198. package/lib/cjs/core-backend.js.map +1 -1
  199. package/lib/cjs/domains/FunctionalElements.d.ts +101 -101
  200. package/lib/cjs/domains/FunctionalElements.js +145 -145
  201. package/lib/cjs/domains/FunctionalElements.js.map +1 -1
  202. package/lib/cjs/domains/FunctionalSchema.d.ts +13 -13
  203. package/lib/cjs/domains/FunctionalSchema.d.ts.map +1 -1
  204. package/lib/cjs/domains/FunctionalSchema.js +39 -40
  205. package/lib/cjs/domains/FunctionalSchema.js.map +1 -1
  206. package/lib/cjs/domains/GenericElements.d.ts +177 -177
  207. package/lib/cjs/domains/GenericElements.js +263 -263
  208. package/lib/cjs/domains/GenericSchema.d.ts +10 -10
  209. package/lib/cjs/domains/GenericSchema.js +28 -28
  210. package/lib/cjs/rpc/multipart.d.ts +11 -11
  211. package/lib/cjs/rpc/multipart.js +71 -71
  212. package/lib/cjs/rpc/tracing.d.ts +28 -28
  213. package/lib/cjs/rpc/tracing.js +73 -74
  214. package/lib/cjs/rpc/tracing.js.map +1 -1
  215. package/lib/cjs/rpc/web/logging.d.ts +9 -9
  216. package/lib/cjs/rpc/web/logging.js +43 -43
  217. package/lib/cjs/rpc/web/request.d.ts +6 -6
  218. package/lib/cjs/rpc/web/request.js +73 -74
  219. package/lib/cjs/rpc/web/request.js.map +1 -1
  220. package/lib/cjs/rpc/web/response.d.ts +6 -6
  221. package/lib/cjs/rpc/web/response.js +105 -106
  222. package/lib/cjs/rpc/web/response.js.map +1 -1
  223. package/lib/cjs/rpc-impl/DevToolsRpcImpl.d.ts +15 -15
  224. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js +32 -32
  225. package/lib/cjs/rpc-impl/IModelReadRpcImpl.d.ts +47 -47
  226. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js +293 -294
  227. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js.map +1 -1
  228. package/lib/cjs/rpc-impl/IModelTileRpcImpl.d.ts +20 -22
  229. package/lib/cjs/rpc-impl/IModelTileRpcImpl.d.ts.map +1 -1
  230. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js +190 -205
  231. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js.map +1 -1
  232. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.d.ts +36 -36
  233. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js +166 -168
  234. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js.map +1 -1
  235. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.d.ts +16 -16
  236. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js +42 -43
  237. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js.map +1 -1
  238. package/lib/cjs/rpc-impl/WipRpcImpl.d.ts +15 -15
  239. package/lib/cjs/rpc-impl/WipRpcImpl.js +37 -37
  240. package/lib/cjs/workspace/Settings.d.ts +186 -186
  241. package/lib/cjs/workspace/Settings.d.ts.map +1 -1
  242. package/lib/cjs/workspace/Settings.js +154 -155
  243. package/lib/cjs/workspace/Settings.js.map +1 -1
  244. package/lib/cjs/workspace/SettingsSchemas.d.ts +75 -75
  245. package/lib/cjs/workspace/SettingsSchemas.js +190 -191
  246. package/lib/cjs/workspace/SettingsSchemas.js.map +1 -1
  247. package/lib/cjs/workspace/Workspace.d.ts +411 -414
  248. package/lib/cjs/workspace/Workspace.d.ts.map +1 -1
  249. package/lib/cjs/workspace/Workspace.js +521 -543
  250. package/lib/cjs/workspace/Workspace.js.map +1 -1
  251. package/package.json +22 -24
  252. package/lib/cjs/AliCloudStorageService.d.ts +0 -24
  253. package/lib/cjs/AliCloudStorageService.d.ts.map +0 -1
  254. package/lib/cjs/AliCloudStorageService.js +0 -72
  255. package/lib/cjs/AliCloudStorageService.js.map +0 -1
  256. package/lib/cjs/CloudStorageBackend.d.ts +0 -59
  257. package/lib/cjs/CloudStorageBackend.d.ts.map +0 -1
  258. package/lib/cjs/CloudStorageBackend.js +0 -174
  259. package/lib/cjs/CloudStorageBackend.js.map +0 -1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Elements\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport {\r\n BisCodeSpec, Code, CodeScopeProps, CodeSpec, DefinitionElementProps, NormalMapProps, RenderMaterialAssetMapsProps, RenderMaterialProps, RgbFactorProps, TextureMapProps,\r\n} from \"@itwin/core-common\";\r\nimport { DefinitionElement } from \"./Element\";\r\nimport { IModelDb } from \"./IModelDb\";\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** A PhysicalMaterial defines the matter that makes up physical elements.\r\n * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.\r\n * @public\r\n */\r\nexport abstract class PhysicalMaterial extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"PhysicalMaterial\"; }\r\n /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n */\r\n public static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.physicalMaterial);\r\n return new Code({ spec: codeSpec.id, scope: definitionModelId, value: name });\r\n }\r\n /** Create a PhysicalMaterial\r\n * @param iModelDb The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n * @returns The newly constructed PhysicalMaterial\r\n * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial\r\n */\r\n public static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T {\r\n const elementProps: DefinitionElementProps = {\r\n classFullName: this.classFullName,\r\n model: definitionModelId,\r\n code: this.createCode(iModelDb, definitionModelId, name),\r\n };\r\n return iModelDb.elements.createElement(elementProps);\r\n }\r\n}\r\n\r\n/** Defines a rendering material.\r\n * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.\r\n * @public\r\n */\r\nexport class RenderMaterialElement extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"RenderMaterial\"; }\r\n\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n public paletteName: string;\r\n /** An optional description of the material. */\r\n public description?: string;\r\n /** @internal */\r\n constructor(props: RenderMaterialProps, iModel: IModelDb) {\r\n super(props, iModel);\r\n this.paletteName = props.paletteName;\r\n this.description = props.description;\r\n }\r\n /** @internal */\r\n public override toJSON(): RenderMaterialProps {\r\n const val = super.toJSON() as RenderMaterialProps;\r\n val.paletteName = this.paletteName;\r\n val.description = this.description;\r\n return val;\r\n }\r\n /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.\r\n * @param name The RenderMaterial name\r\n */\r\n public static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.texture);\r\n return 0 === name.length ? Code.createEmpty() : new Code({ spec: codeSpec.id, scope: scopeModelId, value: name });\r\n }\r\n /**\r\n * Create a RenderMaterial with given parameters.\r\n * @param iModelDb The iModel\r\n * @param definitionModelId The [[DefinitionModel]]\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The newly constructed RenderMaterial element.\r\n * @throws [[IModelError]] if unable to create the element.\r\n */\r\n public static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement {\r\n let maps: RenderMaterialAssetMapsProps | undefined;\r\n const pbr_normal = params.normalMap?.scale;\r\n if (params.patternMap || params.normalMap) {\r\n // If both normal and pattern map are present, their texture mapping modes, angles, scales, etc are expected to match.\r\n type TexMap = Omit<TextureMapProps, \"TextureId\">;\r\n function choose<K extends keyof TexMap>(obj: TexMap, key: K): void {\r\n const pat = params.patternMap;\r\n if (pat && undefined !== pat[key])\r\n obj[key] = pat[key];\r\n else if (params.normalMap && undefined !== params.normalMap[key])\r\n obj[key] = params.normalMap[key];\r\n }\r\n\r\n const baseProps: TexMap = { };\r\n choose(baseProps, \"pattern_angle\");\r\n choose(baseProps, \"pattern_u_flip\");\r\n choose(baseProps, \"pattern_flip\");\r\n choose(baseProps, \"pattern_scale\");\r\n choose(baseProps, \"pattern_offset\");\r\n choose(baseProps, \"pattern_scalemode\");\r\n choose(baseProps, \"pattern_mapping\");\r\n choose(baseProps, \"pattern_weight\");\r\n\r\n maps = { };\r\n if (params.patternMap)\r\n maps.Pattern = { ...params.patternMap, ...baseProps };\r\n\r\n if (params.normalMap) {\r\n maps.Normal = {\r\n ...params.normalMap,\r\n ...baseProps,\r\n };\r\n\r\n delete (maps.Normal as any).scale;\r\n }\r\n }\r\n\r\n // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;\r\n const renderMaterialProps: RenderMaterialProps = {\r\n classFullName: this.classFullName,\r\n code: this.createCode(iModelDb, definitionModelId, materialName),\r\n paletteName: params.paletteName,\r\n description: params.description,\r\n jsonProperties: {\r\n materialAssets: {\r\n renderMaterial: {\r\n HasBaseColor: params.color !== undefined,\r\n color: params.color,\r\n HasSpecularColor: params.specularColor !== undefined,\r\n specular_color: params.specularColor,\r\n HasFinish: params.finish !== undefined,\r\n finish: params.finish,\r\n HasTransmit: params.transmit !== undefined,\r\n transmit: params.transmit,\r\n HasDiffuse: params.diffuse !== undefined,\r\n diffuse: params.diffuse,\r\n HasSpecular: params.specular !== undefined,\r\n specular: params.specular,\r\n HasReflect: params.reflect !== undefined,\r\n reflect: params.reflect,\r\n HasReflectColor: params.reflectColor !== undefined,\r\n reflect_color: params.reflectColor,\r\n Map: maps,\r\n pbr_normal,\r\n },\r\n },\r\n },\r\n model: definitionModelId,\r\n isPrivate: false,\r\n };\r\n\r\n return new RenderMaterialElement(renderMaterialProps, iModelDb);\r\n }\r\n\r\n /**\r\n * Insert a new RenderMaterial into a model.\r\n * @param iModelDb Insert into this iModel\r\n * @param definitionModelId Insert the new Texture into this DefinitionModel\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The Id of the newly inserted RenderMaterial element.\r\n * @throws [[IModelError]] if unable to insert the element.\r\n */\r\n public static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String {\r\n const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);\r\n return iModelDb.elements.insertElement(renderMaterial.toJSON());\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderMaterialElement { // eslint-disable-line no-redeclare\r\n /** Parameters used to construct a [[RenderMaterial]].\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.\r\n */\r\n export class Params {\r\n /** A required palette name that categorizes this RenderMaterial */\r\n public paletteName: string;\r\n /** An optional description of this RenderMaterial */\r\n public description?: string;\r\n /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */\r\n public color?: RgbFactorProps;\r\n /** The color to use for specular illumination. Default: black. */\r\n public specularColor?: RgbFactorProps;\r\n /** The specular exponent describing the surface's shininess, in the range 0 through 128.\r\n * Default: 0.\r\n */\r\n public finish?: number;\r\n /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).\r\n * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.\r\n * Default: 13.5.\r\n */\r\n public transmit?: number;\r\n /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */\r\n public diffuse?: number;\r\n /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */\r\n public specular?: number;\r\n /** Currently unused. */\r\n public reflect?: number;\r\n /** Currently unused. */\r\n public reflectColor?: number[];\r\n /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public patternMap?: TextureMapProps;\r\n /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the\r\n * surface's geometry.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public normalMap?: NormalMapProps & {\r\n /** A factor by which to multiply the components of the normal vectors read from the texture.\r\n * Default: 1.\r\n */\r\n scale?: number;\r\n };\r\n\r\n /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */\r\n public constructor(paletteName: string) {\r\n this.paletteName = paletteName;\r\n }\r\n }\r\n}\r\n\r\n/** Parameters used to create a [[RenderMaterial]] element.\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @public\r\n */\r\nexport interface RenderMaterialElementParams extends RenderMaterialElement.Params { // eslint-disable-line deprecation/deprecation, @typescript-eslint/no-empty-interface\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Elements\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport {\r\n BisCodeSpec, Code, CodeScopeProps, CodeSpec, DefinitionElementProps, NormalMapProps, RenderMaterialAssetMapsProps, RenderMaterialProps, RgbFactorProps, TextureMapProps,\r\n} from \"@itwin/core-common\";\r\nimport { DefinitionElement } from \"./Element\";\r\nimport { IModelDb } from \"./IModelDb\";\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** A PhysicalMaterial defines the matter that makes up physical elements.\r\n * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.\r\n * @public\r\n */\r\nexport abstract class PhysicalMaterial extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"PhysicalMaterial\"; }\r\n /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n */\r\n public static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.physicalMaterial);\r\n return new Code({ spec: codeSpec.id, scope: definitionModelId, value: name });\r\n }\r\n /** Create a PhysicalMaterial\r\n * @param iModelDb The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n * @returns The newly constructed PhysicalMaterial\r\n * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial\r\n */\r\n public static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T {\r\n const elementProps: DefinitionElementProps = {\r\n classFullName: this.classFullName,\r\n model: definitionModelId,\r\n code: this.createCode(iModelDb, definitionModelId, name),\r\n };\r\n return iModelDb.elements.createElement(elementProps);\r\n }\r\n}\r\n\r\n/** Defines a rendering material.\r\n * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.\r\n * @public\r\n */\r\nexport class RenderMaterialElement extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"RenderMaterial\"; }\r\n\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n public paletteName: string;\r\n /** An optional description of the material. */\r\n public description?: string;\r\n /** @internal */\r\n constructor(props: RenderMaterialProps, iModel: IModelDb) {\r\n super(props, iModel);\r\n this.paletteName = props.paletteName;\r\n this.description = props.description;\r\n }\r\n /** @internal */\r\n public override toJSON(): RenderMaterialProps {\r\n const val = super.toJSON() as RenderMaterialProps;\r\n val.paletteName = this.paletteName;\r\n val.description = this.description;\r\n return val;\r\n }\r\n /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.\r\n * @param name The RenderMaterial name\r\n */\r\n public static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.texture);\r\n return 0 === name.length ? Code.createEmpty() : new Code({ spec: codeSpec.id, scope: scopeModelId, value: name });\r\n }\r\n /**\r\n * Create a RenderMaterial with given parameters.\r\n * @param iModelDb The iModel\r\n * @param definitionModelId The [[DefinitionModel]]\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The newly constructed RenderMaterial element.\r\n * @throws [[IModelError]] if unable to create the element.\r\n */\r\n public static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement {\r\n let maps: RenderMaterialAssetMapsProps | undefined;\r\n const pbr_normal = params.normalMap?.scale;\r\n if (params.patternMap || params.normalMap) {\r\n // If both normal and pattern map are present, their texture mapping modes, angles, scales, etc are expected to match.\r\n type TexMap = Omit<TextureMapProps, \"TextureId\">;\r\n function choose<K extends keyof TexMap>(obj: TexMap, key: K): void {\r\n const pat = params.patternMap;\r\n if (pat && undefined !== pat[key])\r\n obj[key] = pat[key];\r\n else if (params.normalMap && undefined !== params.normalMap[key])\r\n obj[key] = params.normalMap[key];\r\n }\r\n\r\n const baseProps: TexMap = { };\r\n choose(baseProps, \"pattern_angle\");\r\n choose(baseProps, \"pattern_u_flip\");\r\n choose(baseProps, \"pattern_flip\");\r\n choose(baseProps, \"pattern_scale\");\r\n choose(baseProps, \"pattern_offset\");\r\n choose(baseProps, \"pattern_scalemode\");\r\n choose(baseProps, \"pattern_mapping\");\r\n choose(baseProps, \"pattern_weight\");\r\n\r\n maps = { };\r\n if (params.patternMap)\r\n maps.Pattern = { ...params.patternMap, ...baseProps };\r\n\r\n if (params.normalMap) {\r\n maps.Normal = {\r\n ...params.normalMap,\r\n ...baseProps,\r\n };\r\n\r\n delete (maps.Normal as any).scale;\r\n }\r\n }\r\n\r\n // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;\r\n const renderMaterialProps: RenderMaterialProps = {\r\n classFullName: this.classFullName,\r\n code: this.createCode(iModelDb, definitionModelId, materialName),\r\n paletteName: params.paletteName,\r\n description: params.description,\r\n jsonProperties: {\r\n materialAssets: {\r\n renderMaterial: {\r\n HasBaseColor: params.color !== undefined,\r\n color: params.color,\r\n HasSpecularColor: params.specularColor !== undefined,\r\n specular_color: params.specularColor,\r\n HasFinish: params.finish !== undefined,\r\n finish: params.finish,\r\n HasTransmit: params.transmit !== undefined,\r\n transmit: params.transmit,\r\n HasDiffuse: params.diffuse !== undefined,\r\n diffuse: params.diffuse,\r\n HasSpecular: params.specular !== undefined,\r\n specular: params.specular,\r\n HasReflect: params.reflect !== undefined,\r\n reflect: params.reflect,\r\n HasReflectColor: params.reflectColor !== undefined,\r\n reflect_color: params.reflectColor,\r\n Map: maps,\r\n pbr_normal,\r\n },\r\n },\r\n },\r\n model: definitionModelId,\r\n isPrivate: false,\r\n };\r\n\r\n return new RenderMaterialElement(renderMaterialProps, iModelDb);\r\n }\r\n\r\n /**\r\n * Insert a new RenderMaterial into a model.\r\n * @param iModelDb Insert into this iModel\r\n * @param definitionModelId Insert the new Texture into this DefinitionModel\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The Id of the newly inserted RenderMaterial element.\r\n * @throws [[IModelError]] if unable to insert the element.\r\n */\r\n public static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String {\r\n const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);\r\n return iModelDb.elements.insertElement(renderMaterial.toJSON());\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderMaterialElement { // eslint-disable-line no-redeclare\r\n /** Parameters used to construct a [[RenderMaterial]].\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.\r\n */\r\n export class Params {\r\n /** A required palette name that categorizes this RenderMaterial */\r\n public paletteName: string;\r\n /** An optional description of this RenderMaterial */\r\n public description?: string;\r\n /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */\r\n public color?: RgbFactorProps;\r\n /** The color to use for specular illumination. Default: black. */\r\n public specularColor?: RgbFactorProps;\r\n /** The specular exponent describing the surface's shininess, in the range 0 through 128.\r\n * Default: 0.\r\n */\r\n public finish?: number;\r\n /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).\r\n * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.\r\n * Default: 13.5.\r\n */\r\n public transmit?: number;\r\n /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */\r\n public diffuse?: number;\r\n /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */\r\n public specular?: number;\r\n /** Currently unused. */\r\n public reflect?: number;\r\n /** Currently unused. */\r\n public reflectColor?: number[];\r\n /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public patternMap?: TextureMapProps;\r\n /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the\r\n * surface's geometry.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public normalMap?: NormalMapProps & {\r\n /** A factor by which to multiply the components of the normal vectors read from the texture.\r\n * Default: 1.\r\n */\r\n scale?: number;\r\n };\r\n\r\n /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */\r\n public constructor(paletteName: string) {\r\n this.paletteName = paletteName;\r\n }\r\n }\r\n}\r\n\r\n/** Parameters used to create a [[RenderMaterial]] element.\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @public\r\n */\r\nexport interface RenderMaterialElementParams extends RenderMaterialElement.Params { // eslint-disable-line deprecation/deprecation, @typescript-eslint/no-empty-interface\r\n}\r\n"]}