@itwin/core-backend 4.0.0-dev.4 → 4.0.0-dev.41

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Files changed (90) hide show
  1. package/CHANGELOG.md +89 -67
  2. package/lib/cjs/AliCloudStorageService.d.ts +1 -1
  3. package/lib/cjs/AliCloudStorageService.js.map +1 -1
  4. package/lib/cjs/BackendHubAccess.d.ts +3 -3
  5. package/lib/cjs/BackendHubAccess.js.map +1 -1
  6. package/lib/cjs/BriefcaseManager.js +13 -19
  7. package/lib/cjs/BriefcaseManager.js.map +1 -1
  8. package/lib/cjs/ChangeSummaryManager.js +6 -7
  9. package/lib/cjs/ChangeSummaryManager.js.map +1 -1
  10. package/lib/cjs/CheckpointManager.js +3 -4
  11. package/lib/cjs/CheckpointManager.js.map +1 -1
  12. package/lib/cjs/ClassRegistry.js +1 -2
  13. package/lib/cjs/ClassRegistry.js.map +1 -1
  14. package/lib/cjs/CloudSqlite.js +1 -1
  15. package/lib/cjs/CloudSqlite.js.map +1 -1
  16. package/lib/cjs/CloudStorageBackend.d.ts +4 -4
  17. package/lib/cjs/CloudStorageBackend.js +8 -11
  18. package/lib/cjs/CloudStorageBackend.js.map +1 -1
  19. package/lib/cjs/CodeService.d.ts +6 -6
  20. package/lib/cjs/CodeService.d.ts.map +1 -1
  21. package/lib/cjs/CodeService.js +3 -3
  22. package/lib/cjs/CodeService.js.map +1 -1
  23. package/lib/cjs/CustomViewState3dCreator.js +2 -2
  24. package/lib/cjs/CustomViewState3dCreator.js.map +1 -1
  25. package/lib/cjs/DevTools.d.ts +4 -2
  26. package/lib/cjs/DevTools.d.ts.map +1 -1
  27. package/lib/cjs/DevTools.js +4 -2
  28. package/lib/cjs/DevTools.js.map +1 -1
  29. package/lib/cjs/DisplayStyle.js +8 -11
  30. package/lib/cjs/DisplayStyle.js.map +1 -1
  31. package/lib/cjs/ECDb.js +2 -4
  32. package/lib/cjs/ECDb.js.map +1 -1
  33. package/lib/cjs/Element.js +13 -21
  34. package/lib/cjs/Element.js.map +1 -1
  35. package/lib/cjs/ElementTreeWalker.js +2 -2
  36. package/lib/cjs/ElementTreeWalker.js.map +1 -1
  37. package/lib/cjs/GeoCoordConfig.js +1 -1
  38. package/lib/cjs/GeoCoordConfig.js.map +1 -1
  39. package/lib/cjs/HubMock.js +3 -5
  40. package/lib/cjs/HubMock.js.map +1 -1
  41. package/lib/cjs/IModelDb.d.ts +15 -1
  42. package/lib/cjs/IModelDb.d.ts.map +1 -1
  43. package/lib/cjs/IModelDb.js +44 -59
  44. package/lib/cjs/IModelDb.js.map +1 -1
  45. package/lib/cjs/IModelHost.d.ts +4 -4
  46. package/lib/cjs/IModelHost.d.ts.map +1 -1
  47. package/lib/cjs/IModelHost.js +15 -23
  48. package/lib/cjs/IModelHost.js.map +1 -1
  49. package/lib/cjs/IModelJsFs.js +2 -3
  50. package/lib/cjs/IModelJsFs.js.map +1 -1
  51. package/lib/cjs/IpcHost.js +11 -13
  52. package/lib/cjs/IpcHost.js.map +1 -1
  53. package/lib/cjs/LocalHub.js +11 -16
  54. package/lib/cjs/LocalHub.js.map +1 -1
  55. package/lib/cjs/LocalhostIpcHost.js +3 -5
  56. package/lib/cjs/LocalhostIpcHost.js.map +1 -1
  57. package/lib/cjs/Material.js +1 -2
  58. package/lib/cjs/Material.js.map +1 -1
  59. package/lib/cjs/NativeHost.js +3 -6
  60. package/lib/cjs/NativeHost.js.map +1 -1
  61. package/lib/cjs/SQLiteDb.js +2 -4
  62. package/lib/cjs/SQLiteDb.js.map +1 -1
  63. package/lib/cjs/TileStorage.js +4 -7
  64. package/lib/cjs/TileStorage.js.map +1 -1
  65. package/lib/cjs/ViewDefinition.d.ts +10 -14
  66. package/lib/cjs/ViewDefinition.d.ts.map +1 -1
  67. package/lib/cjs/ViewDefinition.js +14 -14
  68. package/lib/cjs/ViewDefinition.js.map +1 -1
  69. package/lib/cjs/rpc/tracing.js +1 -2
  70. package/lib/cjs/rpc/tracing.js.map +1 -1
  71. package/lib/cjs/rpc/web/request.js +1 -2
  72. package/lib/cjs/rpc/web/request.js.map +1 -1
  73. package/lib/cjs/rpc/web/response.js +1 -2
  74. package/lib/cjs/rpc/web/response.js.map +1 -1
  75. package/lib/cjs/rpc-impl/IModelReadRpcImpl.d.ts +1 -1
  76. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js +2 -3
  77. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js.map +1 -1
  78. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js +4 -7
  79. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js.map +1 -1
  80. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js +6 -8
  81. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js.map +1 -1
  82. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js +1 -2
  83. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js.map +1 -1
  84. package/lib/cjs/workspace/Settings.js +1 -2
  85. package/lib/cjs/workspace/Settings.js.map +1 -1
  86. package/lib/cjs/workspace/SettingsSchemas.js +3 -4
  87. package/lib/cjs/workspace/SettingsSchemas.js.map +1 -1
  88. package/lib/cjs/workspace/Workspace.js +15 -21
  89. package/lib/cjs/workspace/Workspace.js.map +1 -1
  90. package/package.json +17 -17
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Elements\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport {\r\n BisCodeSpec, Code, CodeScopeProps, CodeSpec, DefinitionElementProps, NormalMapProps, RenderMaterialAssetMapsProps, RenderMaterialProps, RgbFactorProps, TextureMapProps,\r\n} from \"@itwin/core-common\";\r\nimport { DefinitionElement } from \"./Element\";\r\nimport { IModelDb } from \"./IModelDb\";\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** A PhysicalMaterial defines the matter that makes up physical elements.\r\n * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.\r\n * @public\r\n */\r\nexport abstract class PhysicalMaterial extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"PhysicalMaterial\"; }\r\n /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n */\r\n public static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.physicalMaterial);\r\n return new Code({ spec: codeSpec.id, scope: definitionModelId, value: name });\r\n }\r\n /** Create a PhysicalMaterial\r\n * @param iModelDb The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n * @returns The newly constructed PhysicalMaterial\r\n * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial\r\n */\r\n public static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T {\r\n const elementProps: DefinitionElementProps = {\r\n classFullName: this.classFullName,\r\n model: definitionModelId,\r\n code: this.createCode(iModelDb, definitionModelId, name),\r\n };\r\n return iModelDb.elements.createElement(elementProps);\r\n }\r\n}\r\n\r\n/** Defines a rendering material.\r\n * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.\r\n * @public\r\n */\r\nexport class RenderMaterialElement extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"RenderMaterial\"; }\r\n\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n public paletteName: string;\r\n /** An optional description of the material. */\r\n public description?: string;\r\n /** @internal */\r\n constructor(props: RenderMaterialProps, iModel: IModelDb) {\r\n super(props, iModel);\r\n this.paletteName = props.paletteName;\r\n this.description = props.description;\r\n }\r\n /** @internal */\r\n public override toJSON(): RenderMaterialProps {\r\n const val = super.toJSON() as RenderMaterialProps;\r\n val.paletteName = this.paletteName;\r\n val.description = this.description;\r\n return val;\r\n }\r\n /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.\r\n * @param name The RenderMaterial name\r\n */\r\n public static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.texture);\r\n return 0 === name.length ? Code.createEmpty() : new Code({ spec: codeSpec.id, scope: scopeModelId, value: name });\r\n }\r\n /**\r\n * Create a RenderMaterial with given parameters.\r\n * @param iModelDb The iModel\r\n * @param definitionModelId The [[DefinitionModel]]\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The newly constructed RenderMaterial element.\r\n * @throws [[IModelError]] if unable to create the element.\r\n */\r\n public static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement {\r\n let maps: RenderMaterialAssetMapsProps | undefined;\r\n const pbr_normal = params.normalMap?.scale;\r\n if (params.patternMap || params.normalMap) {\r\n // If both normal and pattern map are present, their texture mapping modes, angles, scales, etc are expected to match.\r\n type TexMap = Omit<TextureMapProps, \"TextureId\">;\r\n function choose<K extends keyof TexMap>(obj: TexMap, key: K): void {\r\n const pat = params.patternMap;\r\n if (pat && undefined !== pat[key])\r\n obj[key] = pat[key];\r\n else if (params.normalMap && undefined !== params.normalMap[key])\r\n obj[key] = params.normalMap[key];\r\n }\r\n\r\n const baseProps: TexMap = { };\r\n choose(baseProps, \"pattern_angle\");\r\n choose(baseProps, \"pattern_u_flip\");\r\n choose(baseProps, \"pattern_flip\");\r\n choose(baseProps, \"pattern_scale\");\r\n choose(baseProps, \"pattern_offset\");\r\n choose(baseProps, \"pattern_scalemode\");\r\n choose(baseProps, \"pattern_mapping\");\r\n choose(baseProps, \"pattern_weight\");\r\n\r\n maps = { };\r\n if (params.patternMap)\r\n maps.Pattern = { ...params.patternMap, ...baseProps };\r\n\r\n if (params.normalMap) {\r\n maps.Normal = {\r\n ...params.normalMap,\r\n ...baseProps,\r\n };\r\n\r\n delete (maps.Normal as any).scale;\r\n }\r\n }\r\n\r\n // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;\r\n const renderMaterialProps: RenderMaterialProps = {\r\n classFullName: this.classFullName,\r\n code: this.createCode(iModelDb, definitionModelId, materialName),\r\n paletteName: params.paletteName,\r\n description: params.description,\r\n jsonProperties: {\r\n materialAssets: {\r\n renderMaterial: {\r\n HasBaseColor: params.color !== undefined,\r\n color: params.color,\r\n HasSpecularColor: params.specularColor !== undefined,\r\n specular_color: params.specularColor,\r\n HasFinish: params.finish !== undefined,\r\n finish: params.finish,\r\n HasTransmit: params.transmit !== undefined,\r\n transmit: params.transmit,\r\n HasDiffuse: params.diffuse !== undefined,\r\n diffuse: params.diffuse,\r\n HasSpecular: params.specular !== undefined,\r\n specular: params.specular,\r\n HasReflect: params.reflect !== undefined,\r\n reflect: params.reflect,\r\n HasReflectColor: params.reflectColor !== undefined,\r\n reflect_color: params.reflectColor,\r\n Map: maps,\r\n pbr_normal,\r\n },\r\n },\r\n },\r\n model: definitionModelId,\r\n isPrivate: false,\r\n };\r\n\r\n return new RenderMaterialElement(renderMaterialProps, iModelDb);\r\n }\r\n\r\n /**\r\n * Insert a new RenderMaterial into a model.\r\n * @param iModelDb Insert into this iModel\r\n * @param definitionModelId Insert the new Texture into this DefinitionModel\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The Id of the newly inserted RenderMaterial element.\r\n * @throws [[IModelError]] if unable to insert the element.\r\n */\r\n public static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String {\r\n const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);\r\n return iModelDb.elements.insertElement(renderMaterial.toJSON());\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderMaterialElement { // eslint-disable-line no-redeclare\r\n /** Parameters used to construct a [[RenderMaterial]].\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.\r\n */\r\n export class Params {\r\n /** A required palette name that categorizes this RenderMaterial */\r\n public paletteName: string;\r\n /** An optional description of this RenderMaterial */\r\n public description?: string;\r\n /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */\r\n public color?: RgbFactorProps;\r\n /** The color to use for specular illumination. Default: black. */\r\n public specularColor?: RgbFactorProps;\r\n /** The specular exponent describing the surface's shininess, in the range 0 through 128.\r\n * Default: 0.\r\n */\r\n public finish?: number;\r\n /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).\r\n * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.\r\n * Default: 13.5.\r\n */\r\n public transmit?: number;\r\n /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */\r\n public diffuse?: number;\r\n /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */\r\n public specular?: number;\r\n /** Currently unused. */\r\n public reflect?: number;\r\n /** Currently unused. */\r\n public reflectColor?: number[];\r\n /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public patternMap?: TextureMapProps;\r\n /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the\r\n * surface's geometry.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public normalMap?: NormalMapProps & {\r\n /** A factor by which to multiply the components of the normal vectors read from the texture.\r\n * Default: 1.\r\n */\r\n scale?: number;\r\n };\r\n\r\n /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */\r\n public constructor(paletteName: string) {\r\n this.paletteName = paletteName;\r\n }\r\n }\r\n}\r\n\r\n/** Parameters used to create a [[RenderMaterial]] element.\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @public\r\n */\r\nexport interface RenderMaterialElementParams extends RenderMaterialElement.Params { // eslint-disable-line deprecation/deprecation, @typescript-eslint/no-empty-interface\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Elements\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport {\r\n BisCodeSpec, Code, CodeScopeProps, CodeSpec, DefinitionElementProps, NormalMapProps, RenderMaterialAssetMapsProps, RenderMaterialProps, RgbFactorProps, TextureMapProps,\r\n} from \"@itwin/core-common\";\r\nimport { DefinitionElement } from \"./Element\";\r\nimport { IModelDb } from \"./IModelDb\";\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** A PhysicalMaterial defines the matter that makes up physical elements.\r\n * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.\r\n * @public\r\n */\r\nexport abstract class PhysicalMaterial extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"PhysicalMaterial\"; }\r\n /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n */\r\n public static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.physicalMaterial);\r\n return new Code({ spec: codeSpec.id, scope: definitionModelId, value: name });\r\n }\r\n /** Create a PhysicalMaterial\r\n * @param iModelDb The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n * @returns The newly constructed PhysicalMaterial\r\n * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial\r\n */\r\n public static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T {\r\n const elementProps: DefinitionElementProps = {\r\n classFullName: this.classFullName,\r\n model: definitionModelId,\r\n code: this.createCode(iModelDb, definitionModelId, name),\r\n };\r\n return iModelDb.elements.createElement(elementProps);\r\n }\r\n}\r\n\r\n/** Defines a rendering material.\r\n * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.\r\n * @public\r\n */\r\nexport class RenderMaterialElement extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"RenderMaterial\"; }\r\n\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n public paletteName: string;\r\n /** An optional description of the material. */\r\n public description?: string;\r\n /** @internal */\r\n constructor(props: RenderMaterialProps, iModel: IModelDb) {\r\n super(props, iModel);\r\n this.paletteName = props.paletteName;\r\n this.description = props.description;\r\n }\r\n /** @internal */\r\n public override toJSON(): RenderMaterialProps {\r\n const val = super.toJSON() as RenderMaterialProps;\r\n val.paletteName = this.paletteName;\r\n val.description = this.description;\r\n return val;\r\n }\r\n /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.\r\n * @param name The RenderMaterial name\r\n */\r\n public static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.texture);\r\n return 0 === name.length ? Code.createEmpty() : new Code({ spec: codeSpec.id, scope: scopeModelId, value: name });\r\n }\r\n /**\r\n * Create a RenderMaterial with given parameters.\r\n * @param iModelDb The iModel\r\n * @param definitionModelId The [[DefinitionModel]]\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The newly constructed RenderMaterial element.\r\n * @throws [[IModelError]] if unable to create the element.\r\n */\r\n public static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement {\r\n let maps: RenderMaterialAssetMapsProps | undefined;\r\n const pbr_normal = params.normalMap?.scale;\r\n if (params.patternMap || params.normalMap) {\r\n // If both normal and pattern map are present, their texture mapping modes, angles, scales, etc are expected to match.\r\n type TexMap = Omit<TextureMapProps, \"TextureId\">;\r\n function choose<K extends keyof TexMap>(obj: TexMap, key: K): void {\r\n const pat = params.patternMap;\r\n if (pat && undefined !== pat[key])\r\n obj[key] = pat[key];\r\n else if (params.normalMap && undefined !== params.normalMap[key])\r\n obj[key] = params.normalMap[key];\r\n }\r\n\r\n const baseProps: TexMap = { };\r\n choose(baseProps, \"pattern_angle\");\r\n choose(baseProps, \"pattern_u_flip\");\r\n choose(baseProps, \"pattern_flip\");\r\n choose(baseProps, \"pattern_scale\");\r\n choose(baseProps, \"pattern_offset\");\r\n choose(baseProps, \"pattern_scalemode\");\r\n choose(baseProps, \"pattern_mapping\");\r\n choose(baseProps, \"pattern_weight\");\r\n\r\n maps = { };\r\n if (params.patternMap)\r\n maps.Pattern = { ...params.patternMap, ...baseProps };\r\n\r\n if (params.normalMap) {\r\n maps.Normal = {\r\n ...params.normalMap,\r\n ...baseProps,\r\n };\r\n\r\n delete (maps.Normal as any).scale;\r\n }\r\n }\r\n\r\n // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;\r\n const renderMaterialProps: RenderMaterialProps = {\r\n classFullName: this.classFullName,\r\n code: this.createCode(iModelDb, definitionModelId, materialName),\r\n paletteName: params.paletteName,\r\n description: params.description,\r\n jsonProperties: {\r\n materialAssets: {\r\n renderMaterial: {\r\n HasBaseColor: params.color !== undefined,\r\n color: params.color,\r\n HasSpecularColor: params.specularColor !== undefined,\r\n specular_color: params.specularColor,\r\n HasFinish: params.finish !== undefined,\r\n finish: params.finish,\r\n HasTransmit: params.transmit !== undefined,\r\n transmit: params.transmit,\r\n HasDiffuse: params.diffuse !== undefined,\r\n diffuse: params.diffuse,\r\n HasSpecular: params.specular !== undefined,\r\n specular: params.specular,\r\n HasReflect: params.reflect !== undefined,\r\n reflect: params.reflect,\r\n HasReflectColor: params.reflectColor !== undefined,\r\n reflect_color: params.reflectColor,\r\n Map: maps,\r\n pbr_normal,\r\n },\r\n },\r\n },\r\n model: definitionModelId,\r\n isPrivate: false,\r\n };\r\n\r\n return new RenderMaterialElement(renderMaterialProps, iModelDb);\r\n }\r\n\r\n /**\r\n * Insert a new RenderMaterial into a model.\r\n * @param iModelDb Insert into this iModel\r\n * @param definitionModelId Insert the new Texture into this DefinitionModel\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The Id of the newly inserted RenderMaterial element.\r\n * @throws [[IModelError]] if unable to insert the element.\r\n */\r\n public static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String {\r\n const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);\r\n return iModelDb.elements.insertElement(renderMaterial.toJSON());\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderMaterialElement { // eslint-disable-line no-redeclare\r\n /** Parameters used to construct a [[RenderMaterial]].\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.\r\n */\r\n export class Params {\r\n /** A required palette name that categorizes this RenderMaterial */\r\n public paletteName: string;\r\n /** An optional description of this RenderMaterial */\r\n public description?: string;\r\n /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */\r\n public color?: RgbFactorProps;\r\n /** The color to use for specular illumination. Default: black. */\r\n public specularColor?: RgbFactorProps;\r\n /** The specular exponent describing the surface's shininess, in the range 0 through 128.\r\n * Default: 0.\r\n */\r\n public finish?: number;\r\n /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).\r\n * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.\r\n * Default: 13.5.\r\n */\r\n public transmit?: number;\r\n /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */\r\n public diffuse?: number;\r\n /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */\r\n public specular?: number;\r\n /** Currently unused. */\r\n public reflect?: number;\r\n /** Currently unused. */\r\n public reflectColor?: number[];\r\n /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public patternMap?: TextureMapProps;\r\n /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the\r\n * surface's geometry.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public normalMap?: NormalMapProps & {\r\n /** A factor by which to multiply the components of the normal vectors read from the texture.\r\n * Default: 1.\r\n */\r\n scale?: number;\r\n };\r\n\r\n /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */\r\n public constructor(paletteName: string) {\r\n this.paletteName = paletteName;\r\n }\r\n }\r\n}\r\n\r\n/** Parameters used to create a [[RenderMaterial]] element.\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @public\r\n */\r\nexport interface RenderMaterialElementParams extends RenderMaterialElement.Params { // eslint-disable-line deprecation/deprecation, @typescript-eslint/no-empty-interface\r\n}\r\n"]}
@@ -22,8 +22,7 @@ const NativeAppStorage_1 = require("./NativeAppStorage");
22
22
  class NativeAppHandler extends IpcHost_1.IpcHandler {
23
23
  get channelName() { return core_common_1.nativeAppChannel; }
24
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  async getAccessToken() {
25
- var _c;
26
- return (_c = IModelHost_1.IModelHost.authorizationClient) === null || _c === void 0 ? void 0 : _c.getAccessToken();
25
+ return IModelHost_1.IModelHost.authorizationClient?.getAccessToken();
27
26
  }
28
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  async checkInternetConnectivity() {
29
28
  return NativeHost.checkInternetConnectivity();
@@ -124,11 +123,10 @@ class NativeHost {
124
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  * @note this method calls [[IpcHost.startup]] internally.
125
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  */
126
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  static async startup(opt) {
127
- var _c, _d;
128
126
  if (!this.isValid) {
129
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  this._isValid = true;
130
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  this.onInternetConnectivityChanged.addListener((status) => NativeHost.notifyNativeFrontend("notifyInternetConnectivityChanged", status));
131
- this._applicationName = (_d = (_c = opt === null || opt === void 0 ? void 0 : opt.nativeHost) === null || _c === void 0 ? void 0 : _c.applicationName) !== null && _d !== void 0 ? _d : "iTwinApp";
129
+ this._applicationName = opt?.nativeHost?.applicationName ?? "iTwinApp";
132
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  }
133
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  await IpcHost_1.IpcHost.startup(opt);
134
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  if (IpcHost_1.IpcHost.isValid) // for tests, we use NativeHost but don't have a frontend
@@ -142,8 +140,7 @@ class NativeHost {
142
140
  }
143
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  /** get current value of internet connectivity */
144
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  static checkInternetConnectivity() {
145
- var _c;
146
- return (_c = this._reachability) !== null && _c !== void 0 ? _c : core_common_1.InternetConnectivityStatus.Online;
143
+ return this._reachability ?? core_common_1.InternetConnectivityStatus.Online;
147
144
  }
148
145
  /**
149
146
  * Override internet connectivity state
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module NativeApp\r\n */\r\n\r\nimport { join } from \"path\";\r\nimport { AccessToken, assert, BeEvent, GuidString } from \"@itwin/core-bentley\";\r\nimport {\r\n BriefcaseProps, InternetConnectivityStatus, LocalBriefcaseProps, nativeAppChannel, NativeAppFunctions, NativeAppNotifications, nativeAppNotify,\r\n OverriddenBy, RequestNewBriefcaseProps, StorageValue,\r\n} from \"@itwin/core-common\";\r\nimport { BriefcaseManager, RequestNewBriefcaseArg } from \"./BriefcaseManager\";\r\nimport { Downloads, ProgressFunction, ProgressStatus } from \"./CheckpointManager\";\r\nimport { IModelHost } from \"./IModelHost\";\r\nimport { IpcHandler, IpcHost, IpcHostOpts, throttleProgressCallback } from \"./IpcHost\";\r\nimport { NativeAppStorage } from \"./NativeAppStorage\";\r\n\r\n/**\r\n * Implementation of NativeAppFunctions\r\n */\r\nclass NativeAppHandler extends IpcHandler implements NativeAppFunctions {\r\n public get channelName() { return nativeAppChannel; }\r\n\r\n public async getAccessToken(): Promise<AccessToken | undefined> {\r\n return IModelHost.authorizationClient?.getAccessToken();\r\n }\r\n\r\n public async checkInternetConnectivity(): Promise<InternetConnectivityStatus> {\r\n return NativeHost.checkInternetConnectivity();\r\n }\r\n public async overrideInternetConnectivity(by: OverriddenBy, status: InternetConnectivityStatus): Promise<void> {\r\n NativeHost.overrideInternetConnectivity(by, status);\r\n }\r\n public async acquireNewBriefcaseId(iModelId: GuidString): Promise<number> {\r\n return BriefcaseManager.acquireNewBriefcaseId({ iModelId });\r\n }\r\n public async getBriefcaseFileName(props: BriefcaseProps): Promise<string> {\r\n return BriefcaseManager.getFileName(props);\r\n }\r\n public async downloadBriefcase(request: RequestNewBriefcaseProps, reportProgress: boolean, progressInterval?: number): Promise<LocalBriefcaseProps> {\r\n const args: RequestNewBriefcaseArg = {\r\n ...request,\r\n accessToken: await this.getAccessToken(),\r\n onProgress: (_a: number, _b: number) => checkAbort(),\r\n };\r\n\r\n const checkAbort = () => {\r\n assert(undefined !== args.fileName);\r\n const job = Downloads.isInProgress(args.fileName);\r\n return (job && (job.request as any).abort === 1) ? ProgressStatus.Abort : ProgressStatus.Continue;\r\n };\r\n\r\n if (reportProgress) {\r\n const progressCallback: ProgressFunction = (loaded, total) => {\r\n IpcHost.send(`nativeApp.progress-${request.iModelId}`, { loaded, total });\r\n return checkAbort();\r\n };\r\n args.onProgress = throttleProgressCallback(progressCallback, checkAbort, progressInterval);\r\n }\r\n\r\n return BriefcaseManager.downloadBriefcase(args);\r\n }\r\n\r\n public async requestCancelDownloadBriefcase(fileName: string): Promise<boolean> {\r\n const job = Downloads.isInProgress(fileName);\r\n if (job)\r\n (job.request as any).abort = 1;\r\n return job !== undefined;\r\n }\r\n\r\n public async deleteBriefcaseFiles(fileName: string): Promise<void> {\r\n await BriefcaseManager.deleteBriefcaseFiles(fileName, await IModelHost.getAccessToken());\r\n }\r\n\r\n public async getCachedBriefcases(iModelId?: GuidString): Promise<LocalBriefcaseProps[]> {\r\n return BriefcaseManager.getCachedBriefcases(iModelId);\r\n }\r\n\r\n public async storageMgrOpen(storageId: string): Promise<string> {\r\n return NativeAppStorage.open(storageId).id;\r\n }\r\n\r\n public async storageMgrClose(storageId: string, deleteIt: boolean): Promise<void> {\r\n NativeAppStorage.find(storageId).close(deleteIt);\r\n }\r\n\r\n public async storageMgrNames(): Promise<string[]> {\r\n return NativeAppStorage.getStorageNames();\r\n }\r\n\r\n public async storageGetValueType(storageId: string, key: string): Promise<\"number\" | \"string\" | \"boolean\" | \"Uint8Array\" | \"null\" | undefined> {\r\n return NativeAppStorage.find(storageId).getValueType(key);\r\n }\r\n\r\n public async storageGet(storageId: string, key: string): Promise<StorageValue | undefined> {\r\n return NativeAppStorage.find(storageId).getData(key);\r\n }\r\n\r\n public async storageSet(storageId: string, key: string, value: StorageValue): Promise<void> {\r\n NativeAppStorage.find(storageId).setData(key, value);\r\n }\r\n\r\n public async storageRemove(storageId: string, key: string): Promise<void> {\r\n NativeAppStorage.find(storageId).removeData(key);\r\n }\r\n\r\n public async storageKeys(storageId: string): Promise<string[]> {\r\n return NativeAppStorage.find(storageId).getKeys();\r\n }\r\n\r\n public async storageRemoveAll(storageId: string): Promise<void> {\r\n NativeAppStorage.find(storageId).removeAll();\r\n }\r\n}\r\n\r\n/** Options for [[NativeHost.startup]]\r\n * @public\r\n */\r\nexport interface NativeHostOpts extends IpcHostOpts {\r\n nativeHost?: {\r\n /** Application name. Used, for example, to name the settings file. If not supplied, defaults to \"iTwinApp\". */\r\n applicationName?: string;\r\n };\r\n}\r\n\r\n/**\r\n * Backend for desktop/mobile native applications\r\n * @public\r\n */\r\nexport class NativeHost {\r\n private static _reachability?: InternetConnectivityStatus;\r\n private static _applicationName: string;\r\n private constructor() { } // no instances - static methods only\r\n\r\n /** Event called when the internet connectivity changes, if known. */\r\n public static readonly onInternetConnectivityChanged = new BeEvent<(status: InternetConnectivityStatus) => void>();\r\n\r\n private static _appSettingsCacheDir?: string;\r\n\r\n /** Get the local cache folder for application settings */\r\n public static get appSettingsCacheDir(): string {\r\n if (this._appSettingsCacheDir === undefined)\r\n this._appSettingsCacheDir = join(IModelHost.cacheDir, \"appSettings\");\r\n return this._appSettingsCacheDir;\r\n }\r\n\r\n /** Send a notification to the NativeApp connected to this NativeHost. */\r\n public static notifyNativeFrontend<T extends keyof NativeAppNotifications>(methodName: T, ...args: Parameters<NativeAppNotifications[T]>) {\r\n return IpcHost.send(nativeAppNotify, methodName, ...args);\r\n }\r\n\r\n private static _isValid = false;\r\n public static get isValid(): boolean { return this._isValid; }\r\n public static get applicationName() { return this._applicationName; }\r\n /** Get the settings store for this NativeHost. */\r\n public static get settingsStore() {\r\n return NativeAppStorage.open(this.applicationName);\r\n }\r\n\r\n /**\r\n * Start the backend of a native app.\r\n * @note this method calls [[IpcHost.startup]] internally.\r\n */\r\n public static async startup(opt?: NativeHostOpts): Promise<void> {\r\n if (!this.isValid) {\r\n this._isValid = true;\r\n this.onInternetConnectivityChanged.addListener((status: InternetConnectivityStatus) =>\r\n NativeHost.notifyNativeFrontend(\"notifyInternetConnectivityChanged\", status));\r\n this._applicationName = opt?.nativeHost?.applicationName ?? \"iTwinApp\";\r\n }\r\n\r\n await IpcHost.startup(opt);\r\n if (IpcHost.isValid) // for tests, we use NativeHost but don't have a frontend\r\n NativeAppHandler.register();\r\n }\r\n\r\n /** Shutdown native app backend. Also calls [[IpcHost.shutdown]] */\r\n public static async shutdown(): Promise<void> {\r\n this._isValid = false;\r\n this.onInternetConnectivityChanged.clear();\r\n await IpcHost.shutdown();\r\n }\r\n\r\n /** get current value of internet connectivity */\r\n public static checkInternetConnectivity(): InternetConnectivityStatus {\r\n return this._reachability ?? InternetConnectivityStatus.Online;\r\n }\r\n\r\n /**\r\n * Override internet connectivity state\r\n * @param _overridenBy who overrode the value.\r\n * @internal\r\n */\r\n public static overrideInternetConnectivity(_overridenBy: OverriddenBy, status: InternetConnectivityStatus): void {\r\n if (this._reachability !== status) {\r\n this._reachability = status;\r\n this.onInternetConnectivityChanged.raiseEvent(status);\r\n }\r\n }\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module NativeApp\r\n */\r\n\r\nimport { join } from \"path\";\r\nimport { AccessToken, assert, BeEvent, GuidString } from \"@itwin/core-bentley\";\r\nimport {\r\n BriefcaseProps, InternetConnectivityStatus, LocalBriefcaseProps, nativeAppChannel, NativeAppFunctions, NativeAppNotifications, nativeAppNotify,\r\n OverriddenBy, RequestNewBriefcaseProps, StorageValue,\r\n} from \"@itwin/core-common\";\r\nimport { BriefcaseManager, RequestNewBriefcaseArg } from \"./BriefcaseManager\";\r\nimport { Downloads, ProgressFunction, ProgressStatus } from \"./CheckpointManager\";\r\nimport { IModelHost } from \"./IModelHost\";\r\nimport { IpcHandler, IpcHost, IpcHostOpts, throttleProgressCallback } from \"./IpcHost\";\r\nimport { NativeAppStorage } from \"./NativeAppStorage\";\r\n\r\n/**\r\n * Implementation of NativeAppFunctions\r\n */\r\nclass NativeAppHandler extends IpcHandler implements NativeAppFunctions {\r\n public get channelName() { return nativeAppChannel; }\r\n\r\n public async getAccessToken(): Promise<AccessToken | undefined> {\r\n return IModelHost.authorizationClient?.getAccessToken();\r\n }\r\n\r\n public async checkInternetConnectivity(): Promise<InternetConnectivityStatus> {\r\n return NativeHost.checkInternetConnectivity();\r\n }\r\n public async overrideInternetConnectivity(by: OverriddenBy, status: InternetConnectivityStatus): Promise<void> {\r\n NativeHost.overrideInternetConnectivity(by, status);\r\n }\r\n public async acquireNewBriefcaseId(iModelId: GuidString): Promise<number> {\r\n return BriefcaseManager.acquireNewBriefcaseId({ iModelId });\r\n }\r\n public async getBriefcaseFileName(props: BriefcaseProps): Promise<string> {\r\n return BriefcaseManager.getFileName(props);\r\n }\r\n public async downloadBriefcase(request: RequestNewBriefcaseProps, reportProgress: boolean, progressInterval?: number): Promise<LocalBriefcaseProps> {\r\n const args: RequestNewBriefcaseArg = {\r\n ...request,\r\n accessToken: await this.getAccessToken(),\r\n onProgress: (_a: number, _b: number) => checkAbort(),\r\n };\r\n\r\n const checkAbort = () => {\r\n assert(undefined !== args.fileName);\r\n const job = Downloads.isInProgress(args.fileName);\r\n return (job && (job.request as any).abort === 1) ? ProgressStatus.Abort : ProgressStatus.Continue;\r\n };\r\n\r\n if (reportProgress) {\r\n const progressCallback: ProgressFunction = (loaded, total) => {\r\n IpcHost.send(`nativeApp.progress-${request.iModelId}`, { loaded, total });\r\n return checkAbort();\r\n };\r\n args.onProgress = throttleProgressCallback(progressCallback, checkAbort, progressInterval);\r\n }\r\n\r\n return BriefcaseManager.downloadBriefcase(args);\r\n }\r\n\r\n public async requestCancelDownloadBriefcase(fileName: string): Promise<boolean> {\r\n const job = Downloads.isInProgress(fileName);\r\n if (job)\r\n (job.request as any).abort = 1;\r\n return job !== undefined;\r\n }\r\n\r\n public async deleteBriefcaseFiles(fileName: string): Promise<void> {\r\n await BriefcaseManager.deleteBriefcaseFiles(fileName, await IModelHost.getAccessToken());\r\n }\r\n\r\n public async getCachedBriefcases(iModelId?: GuidString): Promise<LocalBriefcaseProps[]> {\r\n return BriefcaseManager.getCachedBriefcases(iModelId);\r\n }\r\n\r\n public async storageMgrOpen(storageId: string): Promise<string> {\r\n return NativeAppStorage.open(storageId).id;\r\n }\r\n\r\n public async storageMgrClose(storageId: string, deleteIt: boolean): Promise<void> {\r\n NativeAppStorage.find(storageId).close(deleteIt);\r\n }\r\n\r\n public async storageMgrNames(): Promise<string[]> {\r\n return NativeAppStorage.getStorageNames();\r\n }\r\n\r\n public async storageGetValueType(storageId: string, key: string): Promise<\"number\" | \"string\" | \"boolean\" | \"Uint8Array\" | \"null\" | undefined> {\r\n return NativeAppStorage.find(storageId).getValueType(key);\r\n }\r\n\r\n public async storageGet(storageId: string, key: string): Promise<StorageValue | undefined> {\r\n return NativeAppStorage.find(storageId).getData(key);\r\n }\r\n\r\n public async storageSet(storageId: string, key: string, value: StorageValue): Promise<void> {\r\n NativeAppStorage.find(storageId).setData(key, value);\r\n }\r\n\r\n public async storageRemove(storageId: string, key: string): Promise<void> {\r\n NativeAppStorage.find(storageId).removeData(key);\r\n }\r\n\r\n public async storageKeys(storageId: string): Promise<string[]> {\r\n return NativeAppStorage.find(storageId).getKeys();\r\n }\r\n\r\n public async storageRemoveAll(storageId: string): Promise<void> {\r\n NativeAppStorage.find(storageId).removeAll();\r\n }\r\n}\r\n\r\n/** Options for [[NativeHost.startup]]\r\n * @public\r\n */\r\nexport interface NativeHostOpts extends IpcHostOpts {\r\n nativeHost?: {\r\n /** Application name. Used, for example, to name the settings file. If not supplied, defaults to \"iTwinApp\". */\r\n applicationName?: string;\r\n };\r\n}\r\n\r\n/**\r\n * Backend for desktop/mobile native applications\r\n * @public\r\n */\r\nexport class NativeHost {\r\n private static _reachability?: InternetConnectivityStatus;\r\n private static _applicationName: string;\r\n private constructor() { } // no instances - static methods only\r\n\r\n /** Event called when the internet connectivity changes, if known. */\r\n public static readonly onInternetConnectivityChanged = new BeEvent<(status: InternetConnectivityStatus) => void>();\r\n\r\n private static _appSettingsCacheDir?: string;\r\n\r\n /** Get the local cache folder for application settings */\r\n public static get appSettingsCacheDir(): string {\r\n if (this._appSettingsCacheDir === undefined)\r\n this._appSettingsCacheDir = join(IModelHost.cacheDir, \"appSettings\");\r\n return this._appSettingsCacheDir;\r\n }\r\n\r\n /** Send a notification to the NativeApp connected to this NativeHost. */\r\n public static notifyNativeFrontend<T extends keyof NativeAppNotifications>(methodName: T, ...args: Parameters<NativeAppNotifications[T]>) {\r\n return IpcHost.send(nativeAppNotify, methodName, ...args);\r\n }\r\n\r\n private static _isValid = false;\r\n public static get isValid(): boolean { return this._isValid; }\r\n public static get applicationName() { return this._applicationName; }\r\n /** Get the settings store for this NativeHost. */\r\n public static get settingsStore() {\r\n return NativeAppStorage.open(this.applicationName);\r\n }\r\n\r\n /**\r\n * Start the backend of a native app.\r\n * @note this method calls [[IpcHost.startup]] internally.\r\n */\r\n public static async startup(opt?: NativeHostOpts): Promise<void> {\r\n if (!this.isValid) {\r\n this._isValid = true;\r\n this.onInternetConnectivityChanged.addListener((status: InternetConnectivityStatus) =>\r\n NativeHost.notifyNativeFrontend(\"notifyInternetConnectivityChanged\", status));\r\n this._applicationName = opt?.nativeHost?.applicationName ?? \"iTwinApp\";\r\n }\r\n\r\n await IpcHost.startup(opt);\r\n if (IpcHost.isValid) // for tests, we use NativeHost but don't have a frontend\r\n NativeAppHandler.register();\r\n }\r\n\r\n /** Shutdown native app backend. Also calls [[IpcHost.shutdown]] */\r\n public static async shutdown(): Promise<void> {\r\n this._isValid = false;\r\n this.onInternetConnectivityChanged.clear();\r\n await IpcHost.shutdown();\r\n }\r\n\r\n /** get current value of internet connectivity */\r\n public static checkInternetConnectivity(): InternetConnectivityStatus {\r\n return this._reachability ?? InternetConnectivityStatus.Online;\r\n }\r\n\r\n /**\r\n * Override internet connectivity state\r\n * @param _overridenBy who overrode the value.\r\n * @internal\r\n */\r\n public static overrideInternetConnectivity(_overridenBy: OverriddenBy, status: InternetConnectivityStatus): void {\r\n if (this._reachability !== status) {\r\n this._reachability = status;\r\n this.onInternetConnectivityChanged.raiseEvent(status);\r\n }\r\n }\r\n}\r\n"]}
@@ -65,11 +65,10 @@ class SQLiteDb {
65
65
  * @return value from operation
66
66
  */
67
67
  withOpenDb(args, operation) {
68
- var _a;
69
68
  if (this.isOpen)
70
69
  throw new Error("database is already open");
71
70
  const save = () => this.closeDb(true), abandon = () => this.closeDb(false);
72
- this.openDb(args.dbName, (_a = args.openMode) !== null && _a !== void 0 ? _a : core_bentley_1.OpenMode.Readonly, args.container);
71
+ this.openDb(args.dbName, args.openMode ?? core_bentley_1.OpenMode.Readonly, args.container);
73
72
  try {
74
73
  const result = operation();
75
74
  result instanceof Promise ? result.then(save, abandon) : save();
@@ -121,8 +120,7 @@ class SQLiteDb {
121
120
  * @returns the value returned by `callback`.
122
121
  */
123
122
  withPreparedSqliteStatement(sql, callback) {
124
- var _a;
125
- const stmt = (_a = this._sqliteStatementCache.findAndRemove(sql)) !== null && _a !== void 0 ? _a : this.prepareSqliteStatement(sql);
123
+ const stmt = this._sqliteStatementCache.findAndRemove(sql) ?? this.prepareSqliteStatement(sql);
126
124
  const release = () => this._sqliteStatementCache.addOrDispose(stmt);
127
125
  try {
128
126
  const val = callback(stmt);
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module SQLiteDb\r\n */\r\n\r\nimport { IModelJsNative } from \"@bentley/imodeljs-native\";\r\nimport { DbResult, IDisposable, OpenMode } from \"@itwin/core-bentley\";\r\nimport { LocalFileName } from \"@itwin/core-common\";\r\nimport { CloudSqlite } from \"./CloudSqlite\";\r\nimport { IModelHost } from \"./IModelHost\";\r\nimport { SqliteStatement, StatementCache } from \"./SqliteStatement\";\r\n\r\n// cspell:ignore savepoint\r\n/* eslint-disable @typescript-eslint/unified-signatures */\r\n\r\n/** A SQLiteDb file\r\n * @public\r\n */\r\nexport class SQLiteDb implements IDisposable {\r\n /** @internal */\r\n public readonly nativeDb = new IModelHost.platform.SQLiteDb();\r\n private _sqliteStatementCache = new StatementCache<SqliteStatement>();\r\n\r\n /** @internal */\r\n public static createBlobIO(): SQLiteDb.BlobIO {\r\n return new IModelHost.platform.BlobIO();\r\n }\r\n\r\n /** alias for closeDb. */\r\n public dispose(): void {\r\n this.closeDb();\r\n }\r\n\r\n /** Create a SQLiteDb\r\n * @param dbName The path to the SQLiteDb file to create.\r\n */\r\n public createDb(dbName: string): void;\r\n /** @beta */\r\n public createDb(dbName: string, container?: CloudSqlite.CloudContainer, params?: SQLiteDb.CreateParams): void;\r\n /** @internal */\r\n public createDb(dbName: string, container?: CloudSqlite.CloudContainer, params?: SQLiteDb.CreateParams): void {\r\n this.nativeDb.createDb(dbName, container, params);\r\n }\r\n\r\n /** Open a SQLiteDb.\r\n * @param dbName The path to the SQLiteDb file to open\r\n */\r\n public openDb(dbName: string, openMode: OpenMode | SQLiteDb.OpenParams): void;\r\n /**\r\n * @param container optional CloudContainer holding database\r\n * @beta\r\n */\r\n public openDb(dbName: string, openMode: OpenMode | SQLiteDb.OpenParams, container?: CloudSqlite.CloudContainer): void;\r\n\r\n /** @internal */\r\n public openDb(dbName: string, openMode: OpenMode | SQLiteDb.OpenParams, container?: CloudSqlite.CloudContainer): void {\r\n this.nativeDb.openDb(dbName, openMode, container);\r\n }\r\n\r\n /** Close SQLiteDb.\r\n * @param saveChanges if true, call `saveChanges` before closing db. Otherwise unsaved changes are abandoned.\r\n */\r\n public closeDb(saveChanges?: boolean): void {\r\n if (saveChanges && this.isOpen)\r\n this.saveChanges();\r\n this._sqliteStatementCache.clear();\r\n this.nativeDb.closeDb();\r\n }\r\n\r\n /** Returns true if this SQLiteDb is open */\r\n public get isOpen(): boolean { return this.nativeDb.isOpen(); }\r\n\r\n /** Returns true if this SQLiteDb is open readonly */\r\n public get isReadonly(): boolean { return this.nativeDb.isReadonly(); }\r\n\r\n /**\r\n * Open a database, perform an operation, then close the database.\r\n *\r\n * Details:\r\n * - if database is open, throw an error\r\n * - open a database\r\n * - call a function with the database opened. If it is async, await its return.\r\n * - if function throws, abandon all changes, close database, and rethrow\r\n * - save all changes\r\n * - close the database\r\n * @return value from operation\r\n */\r\n public withOpenDb<T>(args: SQLiteDb.WithOpenDbArgs, operation: () => T): T {\r\n if (this.isOpen)\r\n throw new Error(\"database is already open\");\r\n\r\n const save = () => this.closeDb(true), abandon = () => this.closeDb(false);\r\n this.openDb(args.dbName, args.openMode ?? OpenMode.Readonly, args.container);\r\n try {\r\n const result = operation();\r\n result instanceof Promise ? result.then(save, abandon) : save();\r\n return result;\r\n } catch (e) {\r\n abandon();\r\n throw e;\r\n }\r\n }\r\n\r\n /**\r\n * Perform an operation on a database in a CloudContainer with the write lock held.\r\n *\r\n * Details:\r\n * - acquire the write lock on a CloudContainer\r\n * - call `withOpenDb` with openMode `ReadWrite`\r\n * - upload changes\r\n * - release the write lock\r\n * @param args arguments to lock the container and open the database\r\n * @param operation an operation performed on the database with the write lock held.\r\n * @return value from operation\r\n * @internal\r\n */\r\n public async withLockedContainer<T>(args: CloudSqlite.LockAndOpenArgs, operation: () => T) {\r\n return CloudSqlite.withWriteLock(args.user, args.container, () => this.withOpenDb({ ...args, openMode: OpenMode.ReadWrite }, operation), args.busyHandler);\r\n }\r\n\r\n /** vacuum this database\r\n * @see https://www.sqlite.org/lang_vacuum.html\r\n */\r\n public vacuum(args?: SQLiteDb.VacuumDbArgs) {\r\n this.nativeDb.vacuum(args);\r\n }\r\n\r\n /** Commit the outermost transaction, writing changes to the file. Then, restart the transaction. */\r\n public saveChanges(): void {\r\n this.nativeDb.saveChanges();\r\n }\r\n\r\n /** Abandon (cancel) the outermost transaction, discarding all changes since last save. Then, restart the transaction. */\r\n public abandonChanges(): void {\r\n this.nativeDb.abandonChanges();\r\n }\r\n\r\n /**\r\n * Use a prepared SQL statement, potentially from the statement cache. If the requested statement doesn't exist\r\n * in the statement cache, a new statement is prepared. After the callback completes, the statement is reset and saved\r\n * in the statement cache so it can be reused in the future. Use this method for SQL statements that will be\r\n * reused often and are expensive to prepare. The statement cache holds the most recently used statements, discarding\r\n * the oldest statements as it fills. For statements you don't intend to reuse, instead use [[withSqliteStatement]].\r\n * @param sql The SQLite SQL statement to execute\r\n * @param callback the callback to invoke on the prepared statement\r\n * @returns the value returned by `callback`.\r\n */\r\n public withPreparedSqliteStatement<T>(sql: string, callback: (stmt: SqliteStatement) => T): T {\r\n const stmt = this._sqliteStatementCache.findAndRemove(sql) ?? this.prepareSqliteStatement(sql);\r\n const release = () => this._sqliteStatementCache.addOrDispose(stmt);\r\n try {\r\n const val = callback(stmt);\r\n val instanceof Promise ? val.then(release, release) : release();\r\n return val;\r\n } catch (err) {\r\n release();\r\n throw err;\r\n }\r\n }\r\n\r\n /**\r\n * Prepared and execute a callback on a SQL statement. After the callback completes the statement is disposed.\r\n * Use this method for SQL statements are either not expected to be reused, or are not expensive to prepare.\r\n * For statements that will be reused often, instead use [[withPreparedSqliteStatement]].\r\n * @param sql The SQLite SQL statement to execute\r\n * @param callback the callback to invoke on the prepared statement\r\n * @returns the value returned by `callback`.\r\n */\r\n public withSqliteStatement<T>(sql: string, callback: (stmt: SqliteStatement) => T): T {\r\n const stmt = this.prepareSqliteStatement(sql);\r\n const release = () => stmt.dispose();\r\n try {\r\n const val = callback(stmt);\r\n val instanceof Promise ? val.then(release, release) : release();\r\n return val;\r\n } catch (err) {\r\n release();\r\n throw err;\r\n }\r\n }\r\n\r\n /**\r\n * Perform an operation on this database within a [savepoint](https://www.sqlite.org/lang_savepoint.html). If the operation completes successfully, the\r\n * changes remain in the current transaction. If the operation throws an exception, the savepoint is rolled back\r\n * and all changes to the database from this method are reversed, leaving the transaction exactly as it was before this method.\r\n */\r\n public withSavePoint(savePointName: string, operation: () => void) {\r\n if (this.isReadonly)\r\n throw new Error(\"database is readonly\");\r\n\r\n this.executeSQL(`SAVEPOINT ${savePointName}`);\r\n try {\r\n operation();\r\n this.executeSQL(`RELEASE ${savePointName}`);\r\n } catch (e) {\r\n this.executeSQL(`ROLLBACK TO ${savePointName}`);\r\n throw e;\r\n }\r\n }\r\n\r\n /** Prepare an SQL statement.\r\n * @param sql The SQLite SQL statement to prepare\r\n * @param logErrors Determine if errors are logged or not\r\n * @internal\r\n */\r\n public prepareSqliteStatement(sql: string, logErrors = true): SqliteStatement {\r\n const stmt = new SqliteStatement(sql);\r\n stmt.prepare(this.nativeDb, logErrors);\r\n return stmt;\r\n }\r\n\r\n /** execute an SQL statement */\r\n public executeSQL(sql: string): DbResult {\r\n const stmt = this.prepareSqliteStatement(sql);\r\n try {\r\n return stmt.step();\r\n } finally {\r\n stmt.dispose();\r\n }\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace SQLiteDb {\r\n /** interface for reading and writing to a blob in a SQLiteDb\r\n * @internal\r\n */\r\n export interface BlobIO {\r\n /** Close this BlobIO if it is opened.\r\n * @note this BlobIO *may* be reused after this call by calling `open` again.\r\n */\r\n close(): void;\r\n /** get the total number of bytes in the blob */\r\n getNumBytes(): number;\r\n /** @return true if this BlobIO was successfully opened and may be use to read or write the blob */\r\n isValid(): boolean;\r\n /** Open this BlobIO against a table/row/column in a Db */\r\n open(\r\n /** The database for the blob */\r\n db: IModelJsNative.AnyDb,\r\n args: {\r\n /** the name of the table for the blob*/\r\n tableName: string;\r\n /** the name of the column for the blob */\r\n columnName: string;\r\n /** The rowId of the blob */\r\n row: number;\r\n /** If true, open this BlobIO for write access */\r\n writeable?: boolean;\r\n }): void;\r\n /** Read from a blob\r\n * @returns the contents of the requested byte range\r\n */\r\n read(args: {\r\n /** The number of bytes to read */\r\n numBytes: number;\r\n /** starting offset within the blob to read */\r\n offset: number;\r\n /** If present and of sufficient size, use this ArrayBuffer for the value. */\r\n blob?: ArrayBuffer;\r\n }): Uint8Array;\r\n /** Reposition this BlobIO to a new rowId\r\n * @note this BlobIO must be valid when this methods is called.\r\n */\r\n changeRow(row: number): void;\r\n /** Write to a blob */\r\n write(args: {\r\n /** The number of bytes to write */\r\n numBytes: number;\r\n /** starting offset within the blob to write */\r\n offset: number;\r\n /** the value to write */\r\n blob: ArrayBuffer;\r\n }): void;\r\n }\r\n\r\n /** Default transaction mode for SQLiteDbs.\r\n * @see https://www.sqlite.org/lang_transaction.html\r\n */\r\n export enum DefaultTxnMode {\r\n /** no default transaction is started. You must use BEGIN/COMMIT or SQLite will use implicit transactions */\r\n None = 0,\r\n /** A deferred transaction is started when the file is first opened. This is the default. */\r\n Deferred = 1,\r\n /** An immediate transaction is started when the file is first opened. */\r\n Immediate = 2,\r\n /** An exclusive transaction is started when the file is first opened. */\r\n Exclusive = 3\r\n }\r\n\r\n /** parameters common to opening or creating a new SQLiteDb */\r\n export interface OpenOrCreateParams {\r\n /** If true, do not require that the `be_Prop` table exist */\r\n rawSQLite?: boolean;\r\n /** @see immutable option at https://www.sqlite.org/c3ref/open.html */\r\n immutable?: boolean;\r\n /** Do not attempt to verify that the file is a valid sQLite file before opening. */\r\n skipFileCheck?: boolean;\r\n /** the default transaction mode\r\n * @see [[SQLiteDb.DefaultTxnMode]]\r\n */\r\n defaultTxn?: 0 | 1 | 2 | 3;\r\n /** see query parameters from 'URI Filenames' in https://www.sqlite.org/c3ref/open.html */\r\n queryParam?: string;\r\n }\r\n\r\n /** Parameters for opening an existing SQLiteDb */\r\n export interface OpenParams extends OpenOrCreateParams {\r\n /** use OpenMode.ReadWrite to open the file with write access */\r\n openMode: OpenMode;\r\n }\r\n\r\n /** Size of a SQLiteDb page in bytes */\r\n export interface PageSize {\r\n /** see https://www.sqlite.org/pragma.html#pragma_page_size */\r\n pageSize?: number;\r\n }\r\n\r\n /** Parameters for creating a new SQLiteDb */\r\n export type CreateParams = OpenOrCreateParams & PageSize;\r\n\r\n /** Arguments for `SqliteDb.withOpenDb` */\r\n export interface WithOpenDbArgs {\r\n /** The name of the database to open */\r\n dbName: string;\r\n /** either an object with the open parameters or just OpenMode value. */\r\n openMode?: OpenMode | SQLiteDb.OpenParams;\r\n /** @internal */\r\n container?: CloudSqlite.CloudContainer;\r\n }\r\n\r\n /** Arguments for `SQLiteDb.vacuum` */\r\n export interface VacuumDbArgs extends PageSize {\r\n /** if present, name of new file to [vacuum into](https://www.sqlite.org/lang_vacuum.html) */\r\n into?: LocalFileName;\r\n }\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module SQLiteDb\r\n */\r\n\r\nimport { IModelJsNative } from \"@bentley/imodeljs-native\";\r\nimport { DbResult, IDisposable, OpenMode } from \"@itwin/core-bentley\";\r\nimport { LocalFileName } from \"@itwin/core-common\";\r\nimport { CloudSqlite } from \"./CloudSqlite\";\r\nimport { IModelHost } from \"./IModelHost\";\r\nimport { SqliteStatement, StatementCache } from \"./SqliteStatement\";\r\n\r\n// cspell:ignore savepoint\r\n/* eslint-disable @typescript-eslint/unified-signatures */\r\n\r\n/** A SQLiteDb file\r\n * @public\r\n */\r\nexport class SQLiteDb implements IDisposable {\r\n /** @internal */\r\n public readonly nativeDb = new IModelHost.platform.SQLiteDb();\r\n private _sqliteStatementCache = new StatementCache<SqliteStatement>();\r\n\r\n /** @internal */\r\n public static createBlobIO(): SQLiteDb.BlobIO {\r\n return new IModelHost.platform.BlobIO();\r\n }\r\n\r\n /** alias for closeDb. */\r\n public dispose(): void {\r\n this.closeDb();\r\n }\r\n\r\n /** Create a SQLiteDb\r\n * @param dbName The path to the SQLiteDb file to create.\r\n */\r\n public createDb(dbName: string): void;\r\n /** @beta */\r\n public createDb(dbName: string, container?: CloudSqlite.CloudContainer, params?: SQLiteDb.CreateParams): void;\r\n /** @internal */\r\n public createDb(dbName: string, container?: CloudSqlite.CloudContainer, params?: SQLiteDb.CreateParams): void {\r\n this.nativeDb.createDb(dbName, container, params);\r\n }\r\n\r\n /** Open a SQLiteDb.\r\n * @param dbName The path to the SQLiteDb file to open\r\n */\r\n public openDb(dbName: string, openMode: OpenMode | SQLiteDb.OpenParams): void;\r\n /**\r\n * @param container optional CloudContainer holding database\r\n * @beta\r\n */\r\n public openDb(dbName: string, openMode: OpenMode | SQLiteDb.OpenParams, container?: CloudSqlite.CloudContainer): void;\r\n\r\n /** @internal */\r\n public openDb(dbName: string, openMode: OpenMode | SQLiteDb.OpenParams, container?: CloudSqlite.CloudContainer): void {\r\n this.nativeDb.openDb(dbName, openMode, container);\r\n }\r\n\r\n /** Close SQLiteDb.\r\n * @param saveChanges if true, call `saveChanges` before closing db. Otherwise unsaved changes are abandoned.\r\n */\r\n public closeDb(saveChanges?: boolean): void {\r\n if (saveChanges && this.isOpen)\r\n this.saveChanges();\r\n this._sqliteStatementCache.clear();\r\n this.nativeDb.closeDb();\r\n }\r\n\r\n /** Returns true if this SQLiteDb is open */\r\n public get isOpen(): boolean { return this.nativeDb.isOpen(); }\r\n\r\n /** Returns true if this SQLiteDb is open readonly */\r\n public get isReadonly(): boolean { return this.nativeDb.isReadonly(); }\r\n\r\n /**\r\n * Open a database, perform an operation, then close the database.\r\n *\r\n * Details:\r\n * - if database is open, throw an error\r\n * - open a database\r\n * - call a function with the database opened. If it is async, await its return.\r\n * - if function throws, abandon all changes, close database, and rethrow\r\n * - save all changes\r\n * - close the database\r\n * @return value from operation\r\n */\r\n public withOpenDb<T>(args: SQLiteDb.WithOpenDbArgs, operation: () => T): T {\r\n if (this.isOpen)\r\n throw new Error(\"database is already open\");\r\n\r\n const save = () => this.closeDb(true), abandon = () => this.closeDb(false);\r\n this.openDb(args.dbName, args.openMode ?? OpenMode.Readonly, args.container);\r\n try {\r\n const result = operation();\r\n result instanceof Promise ? result.then(save, abandon) : save();\r\n return result;\r\n } catch (e) {\r\n abandon();\r\n throw e;\r\n }\r\n }\r\n\r\n /**\r\n * Perform an operation on a database in a CloudContainer with the write lock held.\r\n *\r\n * Details:\r\n * - acquire the write lock on a CloudContainer\r\n * - call `withOpenDb` with openMode `ReadWrite`\r\n * - upload changes\r\n * - release the write lock\r\n * @param args arguments to lock the container and open the database\r\n * @param operation an operation performed on the database with the write lock held.\r\n * @return value from operation\r\n * @internal\r\n */\r\n public async withLockedContainer<T>(args: CloudSqlite.LockAndOpenArgs, operation: () => T) {\r\n return CloudSqlite.withWriteLock(args.user, args.container, () => this.withOpenDb({ ...args, openMode: OpenMode.ReadWrite }, operation), args.busyHandler);\r\n }\r\n\r\n /** vacuum this database\r\n * @see https://www.sqlite.org/lang_vacuum.html\r\n */\r\n public vacuum(args?: SQLiteDb.VacuumDbArgs) {\r\n this.nativeDb.vacuum(args);\r\n }\r\n\r\n /** Commit the outermost transaction, writing changes to the file. Then, restart the transaction. */\r\n public saveChanges(): void {\r\n this.nativeDb.saveChanges();\r\n }\r\n\r\n /** Abandon (cancel) the outermost transaction, discarding all changes since last save. Then, restart the transaction. */\r\n public abandonChanges(): void {\r\n this.nativeDb.abandonChanges();\r\n }\r\n\r\n /**\r\n * Use a prepared SQL statement, potentially from the statement cache. If the requested statement doesn't exist\r\n * in the statement cache, a new statement is prepared. After the callback completes, the statement is reset and saved\r\n * in the statement cache so it can be reused in the future. Use this method for SQL statements that will be\r\n * reused often and are expensive to prepare. The statement cache holds the most recently used statements, discarding\r\n * the oldest statements as it fills. For statements you don't intend to reuse, instead use [[withSqliteStatement]].\r\n * @param sql The SQLite SQL statement to execute\r\n * @param callback the callback to invoke on the prepared statement\r\n * @returns the value returned by `callback`.\r\n */\r\n public withPreparedSqliteStatement<T>(sql: string, callback: (stmt: SqliteStatement) => T): T {\r\n const stmt = this._sqliteStatementCache.findAndRemove(sql) ?? this.prepareSqliteStatement(sql);\r\n const release = () => this._sqliteStatementCache.addOrDispose(stmt);\r\n try {\r\n const val = callback(stmt);\r\n val instanceof Promise ? val.then(release, release) : release();\r\n return val;\r\n } catch (err) {\r\n release();\r\n throw err;\r\n }\r\n }\r\n\r\n /**\r\n * Prepared and execute a callback on a SQL statement. After the callback completes the statement is disposed.\r\n * Use this method for SQL statements are either not expected to be reused, or are not expensive to prepare.\r\n * For statements that will be reused often, instead use [[withPreparedSqliteStatement]].\r\n * @param sql The SQLite SQL statement to execute\r\n * @param callback the callback to invoke on the prepared statement\r\n * @returns the value returned by `callback`.\r\n */\r\n public withSqliteStatement<T>(sql: string, callback: (stmt: SqliteStatement) => T): T {\r\n const stmt = this.prepareSqliteStatement(sql);\r\n const release = () => stmt.dispose();\r\n try {\r\n const val = callback(stmt);\r\n val instanceof Promise ? val.then(release, release) : release();\r\n return val;\r\n } catch (err) {\r\n release();\r\n throw err;\r\n }\r\n }\r\n\r\n /**\r\n * Perform an operation on this database within a [savepoint](https://www.sqlite.org/lang_savepoint.html). If the operation completes successfully, the\r\n * changes remain in the current transaction. If the operation throws an exception, the savepoint is rolled back\r\n * and all changes to the database from this method are reversed, leaving the transaction exactly as it was before this method.\r\n */\r\n public withSavePoint(savePointName: string, operation: () => void) {\r\n if (this.isReadonly)\r\n throw new Error(\"database is readonly\");\r\n\r\n this.executeSQL(`SAVEPOINT ${savePointName}`);\r\n try {\r\n operation();\r\n this.executeSQL(`RELEASE ${savePointName}`);\r\n } catch (e) {\r\n this.executeSQL(`ROLLBACK TO ${savePointName}`);\r\n throw e;\r\n }\r\n }\r\n\r\n /** Prepare an SQL statement.\r\n * @param sql The SQLite SQL statement to prepare\r\n * @param logErrors Determine if errors are logged or not\r\n * @internal\r\n */\r\n public prepareSqliteStatement(sql: string, logErrors = true): SqliteStatement {\r\n const stmt = new SqliteStatement(sql);\r\n stmt.prepare(this.nativeDb, logErrors);\r\n return stmt;\r\n }\r\n\r\n /** execute an SQL statement */\r\n public executeSQL(sql: string): DbResult {\r\n const stmt = this.prepareSqliteStatement(sql);\r\n try {\r\n return stmt.step();\r\n } finally {\r\n stmt.dispose();\r\n }\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace SQLiteDb {\r\n /** interface for reading and writing to a blob in a SQLiteDb\r\n * @internal\r\n */\r\n export interface BlobIO {\r\n /** Close this BlobIO if it is opened.\r\n * @note this BlobIO *may* be reused after this call by calling `open` again.\r\n */\r\n close(): void;\r\n /** get the total number of bytes in the blob */\r\n getNumBytes(): number;\r\n /** @return true if this BlobIO was successfully opened and may be use to read or write the blob */\r\n isValid(): boolean;\r\n /** Open this BlobIO against a table/row/column in a Db */\r\n open(\r\n /** The database for the blob */\r\n db: IModelJsNative.AnyDb,\r\n args: {\r\n /** the name of the table for the blob*/\r\n tableName: string;\r\n /** the name of the column for the blob */\r\n columnName: string;\r\n /** The rowId of the blob */\r\n row: number;\r\n /** If true, open this BlobIO for write access */\r\n writeable?: boolean;\r\n }): void;\r\n /** Read from a blob\r\n * @returns the contents of the requested byte range\r\n */\r\n read(args: {\r\n /** The number of bytes to read */\r\n numBytes: number;\r\n /** starting offset within the blob to read */\r\n offset: number;\r\n /** If present and of sufficient size, use this ArrayBuffer for the value. */\r\n blob?: ArrayBuffer;\r\n }): Uint8Array;\r\n /** Reposition this BlobIO to a new rowId\r\n * @note this BlobIO must be valid when this methods is called.\r\n */\r\n changeRow(row: number): void;\r\n /** Write to a blob */\r\n write(args: {\r\n /** The number of bytes to write */\r\n numBytes: number;\r\n /** starting offset within the blob to write */\r\n offset: number;\r\n /** the value to write */\r\n blob: ArrayBuffer;\r\n }): void;\r\n }\r\n\r\n /** Default transaction mode for SQLiteDbs.\r\n * @see https://www.sqlite.org/lang_transaction.html\r\n */\r\n export enum DefaultTxnMode {\r\n /** no default transaction is started. You must use BEGIN/COMMIT or SQLite will use implicit transactions */\r\n None = 0,\r\n /** A deferred transaction is started when the file is first opened. This is the default. */\r\n Deferred = 1,\r\n /** An immediate transaction is started when the file is first opened. */\r\n Immediate = 2,\r\n /** An exclusive transaction is started when the file is first opened. */\r\n Exclusive = 3\r\n }\r\n\r\n /** parameters common to opening or creating a new SQLiteDb */\r\n export interface OpenOrCreateParams {\r\n /** If true, do not require that the `be_Prop` table exist */\r\n rawSQLite?: boolean;\r\n /** @see immutable option at https://www.sqlite.org/c3ref/open.html */\r\n immutable?: boolean;\r\n /** Do not attempt to verify that the file is a valid sQLite file before opening. */\r\n skipFileCheck?: boolean;\r\n /** the default transaction mode\r\n * @see [[SQLiteDb.DefaultTxnMode]]\r\n */\r\n defaultTxn?: 0 | 1 | 2 | 3;\r\n /** see query parameters from 'URI Filenames' in https://www.sqlite.org/c3ref/open.html */\r\n queryParam?: string;\r\n }\r\n\r\n /** Parameters for opening an existing SQLiteDb */\r\n export interface OpenParams extends OpenOrCreateParams {\r\n /** use OpenMode.ReadWrite to open the file with write access */\r\n openMode: OpenMode;\r\n }\r\n\r\n /** Size of a SQLiteDb page in bytes */\r\n export interface PageSize {\r\n /** see https://www.sqlite.org/pragma.html#pragma_page_size */\r\n pageSize?: number;\r\n }\r\n\r\n /** Parameters for creating a new SQLiteDb */\r\n export type CreateParams = OpenOrCreateParams & PageSize;\r\n\r\n /** Arguments for `SqliteDb.withOpenDb` */\r\n export interface WithOpenDbArgs {\r\n /** The name of the database to open */\r\n dbName: string;\r\n /** either an object with the open parameters or just OpenMode value. */\r\n openMode?: OpenMode | SQLiteDb.OpenParams;\r\n /** @internal */\r\n container?: CloudSqlite.CloudContainer;\r\n }\r\n\r\n /** Arguments for `SQLiteDb.vacuum` */\r\n export interface VacuumDbArgs extends PageSize {\r\n /** if present, name of new file to [vacuum into](https://www.sqlite.org/lang_vacuum.html) */\r\n into?: LocalFileName;\r\n }\r\n}\r\n"]}
@@ -55,13 +55,10 @@ class TileStorage {
55
55
  }
56
56
  async getCachedTiles(iModelId, _prefix) {
57
57
  return (await this.storage.listObjects({ baseDirectory: iModelId }))
58
- .map((objectReference) => {
59
- var _a, _b;
60
- return ({
61
- parts: (_b = (_a = objectReference.relativeDirectory) === null || _a === void 0 ? void 0 : _a.split("/")) !== null && _b !== void 0 ? _b : [""],
62
- objectName: objectReference.objectName,
63
- });
64
- })
58
+ .map((objectReference) => ({
59
+ parts: objectReference.relativeDirectory?.split("/") ?? [""],
60
+ objectName: objectReference.objectName,
61
+ }))
65
62
  .filter(({ parts, objectName }) => {
66
63
  if (parts[0] !== "tiles")
67
64
  return false;
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\nimport { gunzip, gzip } from \"zlib\";\r\nimport { promisify } from \"util\";\r\nimport { Metadata, ServerStorage, TransferConfig } from \"@itwin/object-storage-core\";\r\nimport { getTileObjectReference } from \"@itwin/core-common\";\r\nimport { Logger } from \"@itwin/core-bentley\";\r\nimport { BackendLoggerCategory } from \"./BackendLoggerCategory\";\r\nimport { IModelHost } from \"./IModelHost\";\r\n\r\n/** @beta */\r\nexport class TileStorage {\r\n public constructor(public readonly storage: ServerStorage) { }\r\n\r\n private _initializedIModels: Set<string> = new Set();\r\n\r\n public async initialize(iModelId: string): Promise<void> {\r\n if (this._initializedIModels.has(iModelId))\r\n return;\r\n if (!(await this.storage.baseDirectoryExists({ baseDirectory: iModelId }))) {\r\n await this.storage.createBaseDirectory({ baseDirectory: iModelId });\r\n }\r\n this._initializedIModels.add(iModelId);\r\n }\r\n\r\n public async getDownloadConfig(iModelId: string, expiresInSeconds?: number): Promise<TransferConfig> {\r\n try {\r\n return await this.storage.getDownloadConfig({ baseDirectory: iModelId }, expiresInSeconds);\r\n } catch (err) {\r\n this.logException(\"Failed to get download config\", err);\r\n throw err;\r\n }\r\n }\r\n\r\n public async uploadTile(iModelId: string, changesetId: string, treeId: string, contentId: string, content: Uint8Array, guid?: string, metadata?: Metadata): Promise<void> {\r\n try {\r\n await this.storage.upload(\r\n getTileObjectReference(iModelId, changesetId, treeId, contentId, guid),\r\n Buffer.from(IModelHost.compressCachedTiles ? await promisify(gzip)(content.buffer) : content.buffer),\r\n metadata,\r\n IModelHost.compressCachedTiles ? { contentEncoding: \"gzip\" } : undefined,\r\n );\r\n } catch (err) {\r\n this.logException(\"Failed to upload tile\", err);\r\n throw err;\r\n }\r\n }\r\n\r\n public async downloadTile(iModelId: string, changesetId: string, treeId: string, contentId: string, guid?: string): Promise<Uint8Array> {\r\n try {\r\n const buffer = await this.storage.download(\r\n getTileObjectReference(iModelId, changesetId, treeId, contentId, guid),\r\n \"buffer\"\r\n );\r\n return IModelHost.compressCachedTiles ? await promisify(gunzip)(buffer) : buffer;\r\n } catch (err) {\r\n this.logException(\"Failed to download tile\", err);\r\n throw err;\r\n }\r\n }\r\n\r\n public async getCachedTiles(iModelId: string, _prefix: string): Promise<{ treeId: string, contentId: string, guid?: string }[]> {\r\n return (await this.storage.listObjects({ baseDirectory: iModelId }))\r\n .map((objectReference) => ({\r\n parts: objectReference.relativeDirectory?.split(\"/\") ?? [\"\"],\r\n objectName: objectReference.objectName,\r\n }))\r\n .filter(({ parts, objectName }) => {\r\n if (parts[0] !== \"tiles\")\r\n return false;\r\n if (parts.length !== 3) {\r\n Logger.logWarning(BackendLoggerCategory.IModelTileStorage, \"Malformed tile id found in tile cache: {tileId}\", { tileId: [...parts, objectName].join(\"/\") });\r\n return false;\r\n }\r\n return true;\r\n }).map(({ parts, objectName }) => {\r\n // relativeDirectory = tiles/<treeId>/<guid>\r\n // objectName = <contentId>\r\n return {\r\n treeId: parts[1],\r\n contentId: objectName,\r\n guid: parts[2],\r\n };\r\n });\r\n }\r\n\r\n public async isTileCached(iModelId: string, changesetId: string, treeId: string, contentId: string, guid?: string): Promise<boolean> {\r\n return this.storage.objectExists(getTileObjectReference(iModelId, changesetId, treeId, contentId, guid));\r\n }\r\n\r\n private logException(message: string, err: unknown): void {\r\n Logger.logException(\r\n BackendLoggerCategory.IModelTileStorage,\r\n err,\r\n (category, msg, errorMetadata) => Logger.logError(category, `${message}: {errorMessage}`, { ...errorMetadata, errorMessage: msg })\r\n );\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"TileStorage.js","sourceRoot":"","sources":["../../src/TileStorage.ts"],"names":[],"mappings":";;;AAAA;;;+FAG+F;AAC/F,+BAAoC;AACpC,+BAAiC;AAEjC,oDAA4D;AAC5D,sDAA6C;AAC7C,mEAAgE;AAChE,6CAA0C;AAE1C,YAAY;AACZ,MAAa,WAAW;IACtB,YAAmC,OAAsB;QAAtB,YAAO,GAAP,OAAO,CAAe;QAEjD,wBAAmB,GAAgB,IAAI,GAAG,EAAE,CAAC;IAFQ,CAAC;IAIvD,KAAK,CAAC,UAAU,CAAC,QAAgB;QACtC,IAAI,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,QAAQ,CAAC;YACxC,OAAO;QACT,IAAI,CAAC,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,EAAE,aAAa,EAAE,QAAQ,EAAE,CAAC,CAAC,EAAE;YAC1E,MAAM,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,EAAE,aAAa,EAAE,QAAQ,EAAE,CAAC,CAAC;SACrE;QACD,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAEM,KAAK,CAAC,iBAAiB,CAAC,QAAgB,EAAE,gBAAyB;QACxE,IAAI;YACF,OAAO,MAAM,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,EAAE,aAAa,EAAE,QAAQ,EAAE,EAAE,gBAAgB,CAAC,CAAC;SAC5F;QAAC,OAAO,GAAG,EAAE;YACZ,IAAI,CAAC,YAAY,CAAC,+BAA+B,EAAE,GAAG,CAAC,CAAC;YACxD,MAAM,GAAG,CAAC;SACX;IACH,CAAC;IAEM,KAAK,CAAC,UAAU,CAAC,QAAgB,EAAE,WAAmB,EAAE,MAAc,EAAE,SAAiB,EAAE,OAAmB,EAAE,IAAa,EAAE,QAAmB;QACvJ,IAAI;YACF,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CACvB,IAAA,oCAAsB,EAAC,QAAQ,EAAE,WAAW,EAAE,MAAM,EAAE,SAAS,EAAE,IAAI,CAAC,EACtE,MAAM,CAAC,IAAI,CAAC,uBAAU,CAAC,mBAAmB,CAAC,CAAC,CAAC,MAAM,IAAA,gBAAS,EAAC,WAAI,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EACpG,QAAQ,EACR,uBAAU,CAAC,mBAAmB,CAAC,CAAC,CAAC,EAAE,eAAe,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,SAAS,CACzE,CAAC;SACH;QAAC,OAAO,GAAG,EAAE;YACZ,IAAI,CAAC,YAAY,CAAC,uBAAuB,EAAE,GAAG,CAAC,CAAC;YAChD,MAAM,GAAG,CAAC;SACX;IACH,CAAC;IAEM,KAAK,CAAC,YAAY,CAAC,QAAgB,EAAE,WAAmB,EAAE,MAAc,EAAE,SAAiB,EAAE,IAAa;QAC/G,IAAI;YACF,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,QAAQ,CACxC,IAAA,oCAAsB,EAAC,QAAQ,EAAE,WAAW,EAAE,MAAM,EAAE,SAAS,EAAE,IAAI,CAAC,EACtE,QAAQ,CACT,CAAC;YACF,OAAO,uBAAU,CAAC,mBAAmB,CAAC,CAAC,CAAC,MAAM,IAAA,gBAAS,EAAC,aAAM,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;SAClF;QAAC,OAAO,GAAG,EAAE;YACZ,IAAI,CAAC,YAAY,CAAC,yBAAyB,EAAE,GAAG,CAAC,CAAC;YAClD,MAAM,GAAG,CAAC;SACX;IACH,CAAC;IAEM,KAAK,CAAC,cAAc,CAAC,QAAgB,EAAE,OAAe;QAC3D,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,EAAE,aAAa,EAAE,QAAQ,EAAE,CAAC,CAAC;aACjE,GAAG,CAAC,CAAC,eAAe,EAAE,EAAE,CAAC,CAAC;YACzB,KAAK,EAAE,eAAe,CAAC,iBAAiB,EAAE,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;YAC5D,UAAU,EAAE,eAAe,CAAC,UAAU;SACvC,CAAC,CAAC;aACF,MAAM,CAAC,CAAC,EAAE,KAAK,EAAE,UAAU,EAAE,EAAE,EAAE;YAChC,IAAI,KAAK,CAAC,CAAC,CAAC,KAAK,OAAO;gBACtB,OAAO,KAAK,CAAC;YACf,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE;gBACtB,qBAAM,CAAC,UAAU,CAAC,6CAAqB,CAAC,iBAAiB,EAAE,iDAAiD,EAAE,EAAE,MAAM,EAAE,CAAC,GAAG,KAAK,EAAE,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC;gBAC5J,OAAO,KAAK,CAAC;aACd;YACD,OAAO,IAAI,CAAC;QACd,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,EAAE,UAAU,EAAE,EAAE,EAAE;YAC/B,4CAA4C;YAC5C,2BAA2B;YAC3B,OAAO;gBACL,MAAM,EAAE,KAAK,CAAC,CAAC,CAAC;gBAChB,SAAS,EAAE,UAAU;gBACrB,IAAI,EAAE,KAAK,CAAC,CAAC,CAAC;aACf,CAAC;QACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,KAAK,CAAC,YAAY,CAAC,QAAgB,EAAE,WAAmB,EAAE,MAAc,EAAE,SAAiB,EAAE,IAAa;QAC/G,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,IAAA,oCAAsB,EAAC,QAAQ,EAAE,WAAW,EAAE,MAAM,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC,CAAC;IAC3G,CAAC;IAEO,YAAY,CAAC,OAAe,EAAE,GAAY;QAChD,qBAAM,CAAC,YAAY,CACjB,6CAAqB,CAAC,iBAAiB,EACvC,GAAG,EACH,CAAC,QAAQ,EAAE,GAAG,EAAE,aAAa,EAAE,EAAE,CAAC,qBAAM,CAAC,QAAQ,CAAC,QAAQ,EAAE,GAAG,OAAO,kBAAkB,EAAE,EAAE,GAAG,aAAa,EAAE,YAAY,EAAE,GAAG,EAAE,CAAC,CACnI,CAAC;IACJ,CAAC;CACF;AAtFD,kCAsFC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\nimport { gunzip, gzip } from \"zlib\";\r\nimport { promisify } from \"util\";\r\nimport { Metadata, ServerStorage, TransferConfig } from \"@itwin/object-storage-core\";\r\nimport { getTileObjectReference } from \"@itwin/core-common\";\r\nimport { Logger } from \"@itwin/core-bentley\";\r\nimport { BackendLoggerCategory } from \"./BackendLoggerCategory\";\r\nimport { IModelHost } from \"./IModelHost\";\r\n\r\n/** @beta */\r\nexport class TileStorage {\r\n public constructor(public readonly storage: ServerStorage) { }\r\n\r\n private _initializedIModels: Set<string> = new Set();\r\n\r\n public async initialize(iModelId: string): Promise<void> {\r\n if (this._initializedIModels.has(iModelId))\r\n return;\r\n if (!(await this.storage.baseDirectoryExists({ baseDirectory: iModelId }))) {\r\n await this.storage.createBaseDirectory({ baseDirectory: iModelId });\r\n }\r\n this._initializedIModels.add(iModelId);\r\n }\r\n\r\n public async getDownloadConfig(iModelId: string, expiresInSeconds?: number): Promise<TransferConfig> {\r\n try {\r\n return await this.storage.getDownloadConfig({ baseDirectory: iModelId }, expiresInSeconds);\r\n } catch (err) {\r\n this.logException(\"Failed to get download config\", err);\r\n throw err;\r\n }\r\n }\r\n\r\n public async uploadTile(iModelId: string, changesetId: string, treeId: string, contentId: string, content: Uint8Array, guid?: string, metadata?: Metadata): Promise<void> {\r\n try {\r\n await this.storage.upload(\r\n getTileObjectReference(iModelId, changesetId, treeId, contentId, guid),\r\n Buffer.from(IModelHost.compressCachedTiles ? await promisify(gzip)(content.buffer) : content.buffer),\r\n metadata,\r\n IModelHost.compressCachedTiles ? { contentEncoding: \"gzip\" } : undefined,\r\n );\r\n } catch (err) {\r\n this.logException(\"Failed to upload tile\", err);\r\n throw err;\r\n }\r\n }\r\n\r\n public async downloadTile(iModelId: string, changesetId: string, treeId: string, contentId: string, guid?: string): Promise<Uint8Array> {\r\n try {\r\n const buffer = await this.storage.download(\r\n getTileObjectReference(iModelId, changesetId, treeId, contentId, guid),\r\n \"buffer\"\r\n );\r\n return IModelHost.compressCachedTiles ? await promisify(gunzip)(buffer) : buffer;\r\n } catch (err) {\r\n this.logException(\"Failed to download tile\", err);\r\n throw err;\r\n }\r\n }\r\n\r\n public async getCachedTiles(iModelId: string, _prefix: string): Promise<{ treeId: string, contentId: string, guid?: string }[]> {\r\n return (await this.storage.listObjects({ baseDirectory: iModelId }))\r\n .map((objectReference) => ({\r\n parts: objectReference.relativeDirectory?.split(\"/\") ?? [\"\"],\r\n objectName: objectReference.objectName,\r\n }))\r\n .filter(({ parts, objectName }) => {\r\n if (parts[0] !== \"tiles\")\r\n return false;\r\n if (parts.length !== 3) {\r\n Logger.logWarning(BackendLoggerCategory.IModelTileStorage, \"Malformed tile id found in tile cache: {tileId}\", { tileId: [...parts, objectName].join(\"/\") });\r\n return false;\r\n }\r\n return true;\r\n }).map(({ parts, objectName }) => {\r\n // relativeDirectory = tiles/<treeId>/<guid>\r\n // objectName = <contentId>\r\n return {\r\n treeId: parts[1],\r\n contentId: objectName,\r\n guid: parts[2],\r\n };\r\n });\r\n }\r\n\r\n public async isTileCached(iModelId: string, changesetId: string, treeId: string, contentId: string, guid?: string): Promise<boolean> {\r\n return this.storage.objectExists(getTileObjectReference(iModelId, changesetId, treeId, contentId, guid));\r\n }\r\n\r\n private logException(message: string, err: unknown): void {\r\n Logger.logException(\r\n BackendLoggerCategory.IModelTileStorage,\r\n err,\r\n (category, msg, errorMetadata) => Logger.logError(category, `${message}: {errorMessage}`, { ...errorMetadata, errorMessage: msg })\r\n );\r\n }\r\n}\r\n"]}
@@ -199,7 +199,9 @@ export declare class SpatialViewDefinition extends ViewDefinition3d {
199
199
  modelSelectorId: Id64String;
200
200
  /** @internal */
201
201
  constructor(props: SpatialViewDefinitionProps, iModel: IModelDb);
202
- /** @internal */
202
+ /** Construct a SpatialViewDefinition from its JSON representation. */
203
+ static fromJSON(props: Omit<SpatialViewDefinitionProps, "classFullName">, iModel: IModelDb): SpatialViewDefinition;
204
+ /** Convert this view to its JSON representation. */
203
205
  toJSON(): SpatialViewDefinitionProps;
204
206
  /** @internal */
205
207
  protected collectReferenceConcreteIds(referenceIds: EntityReferenceSet): void;
@@ -210,7 +212,7 @@ export declare class SpatialViewDefinition extends ViewDefinition3d {
210
212
  /** Load this view's ModelSelector from the IModelDb. */
211
213
  loadModelSelector(): ModelSelector;
212
214
  /**
213
- * Create an SpatialViewDefinition with camera.
215
+ * Create a SpatialViewDefinition with the camera turned on.
214
216
  * @param iModelDb The iModel
215
217
  * @param definitionModelId The [[DefinitionModel]]
216
218
  * @param name The name/CodeValue of the view
@@ -220,22 +222,14 @@ export declare class SpatialViewDefinition extends ViewDefinition3d {
220
222
  * @param range Defines the view origin and extents
221
223
  * @param standardView Optionally defines the view's rotation
222
224
  * @param cameraAngle Camera angle in radians.
223
- * @returns The newly constructed OrthographicViewDefinition element
225
+ * @returns The newly constructed SpatialViewDefinition element
224
226
  * @throws [[IModelError]] if there is a problem creating the view
225
227
  */
226
228
  static createWithCamera(iModelDb: IModelDb, definitionModelId: Id64String, name: string, modelSelectorId: Id64String, categorySelectorId: Id64String, displayStyleId: Id64String, range: Range3d, standardView?: StandardViewIndex, cameraAngle?: number): SpatialViewDefinition;
227
229
  /**
228
- * Insert an SpatialViewDefinition with camera On
229
- * @param iModelDb Insert into this iModel
230
- * @param definitionModelId Insert the new OrthographicViewDefinition into this DefinitionModel
231
- * @param name The name/CodeValue of the view
232
- * @param modelSelectorId The [[ModelSelector]] that this view should use
233
- * @param categorySelectorId The [[CategorySelector]] that this view should use
234
- * @param displayStyleId The [[DisplayStyle3d]] that this view should use
235
- * @param range Defines the view origin and extents
236
- * @param standardView Optionally defines the view's rotation
237
- * @param cameraAngle Camera angle in radians.
238
- * @returns The Id of the newly inserted OrthographicViewDefinition element
230
+ * Insert an SpatialViewDefinition with the camera turned on.
231
+ * @see [[createWithCamera]] for details.
232
+ * @returns The Id of the newly inserted SpatialViewDefinition element
239
233
  * @throws [[IModelError]] if there is an insert problem.
240
234
  */
241
235
  static insertWithCamera(iModelDb: IModelDb, definitionModelId: Id64String, name: string, modelSelectorId: Id64String, categorySelectorId: Id64String, displayStyleId: Id64String, range: Range3d, standardView?: StandardViewIndex, cameraAngle?: number): Id64String;
@@ -324,6 +318,8 @@ export declare class DrawingViewDefinition extends ViewDefinition2d {
324
318
  * @throws [[IModelError]] if there is a problem creating the element.
325
319
  */
326
320
  static create(iModelDb: IModelDb, definitionModelId: Id64String, name: string, baseModelId: Id64String, categorySelectorId: Id64String, displayStyleId: Id64String, range: Range2d): DrawingViewDefinition;
321
+ /** Construct a DrawingViewDefinition from its JSON representation. */
322
+ static fromJSON(props: Omit<ViewDefinition2dProps, "classFullName">, iModel: IModelDb): DrawingViewDefinition;
327
323
  /** Insert a DrawingViewDefinition
328
324
  * @param iModelDb Insert into this iModel
329
325
  * @param definitionModelId Insert the new DrawingViewDefinition into this [[DefinitionModel]]
@@ -1 +1 @@
1
- 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1
+ {"version":3,"file":"ViewDefinition.d.ts","sourceRoot":"","sources":["../../src/ViewDefinition.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAQ,SAAS,EAAE,UAAU,EAA2B,MAAM,qBAAqB,CAAC;AAC3F,OAAO,EACL,KAAK,EAAY,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,iBAAiB,EAAa,QAAQ,EAAE,kBAAkB,EAChH,MAAM,sBAAsB,CAAC;AAC9B,OAAO,EACL,qBAAqB,EAAE,qBAAqB,EAAE,mBAAmB,EAAe,MAAM,EAAE,qBAAqB,EAAE,IAAI,EAAE,cAAc,EACzH,mBAAmB,EAAE,kBAAkB,EAAe,kBAAkB,EAAE,kBAAkB,EAAE,cAAc,EACtH,0BAA0B,EAAE,mBAAmB,EAAE,qBAAqB,EAAE,qBAAqB,EAAE,mBAAmB,EAAE,WAAW,EAC/H,aAAa,EACd,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,iBAAiB,EAAE,kBAAkB,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAC1F,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAC9E,OAAO,EAAE,yBAAyB,EAAE,MAAM,6BAA6B,CAAC;AAExE;;;;GAIG;AACH,qBAAa,aAAc,SAAQ,iBAAiB;IAClD,gBAAgB;IAChB,WAA2B,SAAS,IAAI,MAAM,CAA4B;IAE1E,mFAAmF;IAC5E,MAAM,EAAE,UAAU,EAAE,CAAC;IAC5B,gBAAgB;gBACJ,KAAK,EAAE,kBAAkB,EAAE,MAAM,EAAE,QAAQ;IAKvD,gBAAgB;IACA,MAAM,IAAI,kBAAkB;IAM5C,gBAAgB;cACG,2BAA2B,CAAC,YAAY,EAAE,kBAAkB,GAAG,IAAI;IAKtF;;;;OAIG;WACW,UAAU,CAAC,MAAM,EAAE,QAAQ,EAAE,YAAY,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;IAKjG;;;;;;;;OAQG;WACW,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,GAAG,aAAa;IAUvH;;;;;;;;OAQG;WACW,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,GAAG,UAAU;CAIrH;AAED;;;;GAIG;AACH,qBAAa,gBAAiB,SAAQ,iBAAiB;IACrD,gBAAgB;IAChB,WAA2B,SAAS,IAAI,MAAM,CAA+B;IAC7E,mFAAmF;IAC5E,UAAU,EAAE,UAAU,EAAE,CAAC;IAChC,gBAAgB;gBACJ,KAAK,EAAE,qBAAqB,EAAE,MAAM,EAAE,QAAQ;IAK1D,gBAAgB;IACA,MAAM,IAAI,qBAAqB;IAM/C,gBAAgB;cACG,2BAA2B,CAAC,YAAY,EAAE,kBAAkB,GAAG,IAAI;IAKtF;;;;OAIG;WACW,UAAU,CAAC,MAAM,EAAE,QAAQ,EAAE,YAAY,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;IAKjG;;;;;;;;OAQG;WACW,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,SAAS,GAAG,gBAAgB;IAW9H;;;;;;;;OAQG;WACW,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,SAAS,GAAG,UAAU;CAIzH;AAED;;;;;;;;;;;;;GAaG;AACH,8BAAsB,cAAe,SAAQ,iBAAiB;IAC5D,gBAAgB;IAChB,WAA2B,SAAS,IAAI,MAAM,CAA6B;IAC3E,yEAAyE;IAClE,kBAAkB,EAAE,UAAU,CAAC;IACtC,qEAAqE;IAC9D,cAAc,EAAE,UAAU,CAAC;IAElC,gBAAgB;IAChB,SAAS,aAAa,KAAK,EAAE,mBAAmB,EAAE,MAAM,EAAE,QAAQ;IAYlE,gBAAgB;IACA,MAAM,IAAI,mBAAmB;IAO7C,gBAAgB;cACG,2BAA2B,CAAC,YAAY,EAAE,kBAAkB,GAAG,IAAI;IAUtF,YAAY;IACZ,gBAAgC,qBAAqB,EAAE,aAAa,CAAC,MAAM,CAAC,CAA4E;IACxJ,aAAa;IACb,gBAAgC,2BAA2B,EAAE,MAAM,CAAC,MAAM,EAAE,mBAAmB,CAAC,CAI9F;IAEF,gBAAgB;qBACU,QAAQ,CAAC,OAAO,EAAE,yBAAyB,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,mBAAmB,GAAG,IAAI;IAU9J,oDAAoD;IAC7C,QAAQ,IAAI,IAAI,IAAI,gBAAgB;IAC3C,mDAAmD;IAC5C,QAAQ,IAAI,IAAI,IAAI,gBAAgB;IAC3C,wDAAwD;IACjD,aAAa,IAAI,IAAI,IAAI,qBAAqB;IACrD,wDAAwD;IACjD,aAAa,IAAI,IAAI,IAAI,qBAAqB;IAErD,uDAAuD;IAChD,gBAAgB,IAAI,YAAY;IAEvC,2DAA2D;IACpD,oBAAoB,IAAI,gBAAgB;IAE/C,iEAAiE;IACjE,aAAoB,OAAO,IAAI,WAAW,CAAC;IAE3C,8GAA8G;IACvG,8BAA8B,IAAI,UAAU;IAInD;;OAEG;IACI,8BAA8B,CAAC,KAAK,EAAE,UAAU;IAIvD;;;;OAIG;WACW,UAAU,CAAC,MAAM,EAAE,QAAQ,EAAE,YAAY,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;CAIlG;AAED;;GAEG;AACH,8BAAsB,gBAAiB,SAAQ,cAAc;IAC3D,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAgB;IACzC,gBAAgB;IAChB,WAA2B,SAAS,IAAI,MAAM,CAA+B;IAC7E,0EAA0E;IACnE,QAAQ,EAAE,OAAO,CAAC;IACzB,sDAAsD;IAC/C,MAAM,EAAE,OAAO,CAAC;IACvB,8EAA8E;IACvE,OAAO,EAAE,QAAQ,CAAC;IACzB,2DAA2D;IACpD,MAAM,EAAE,kBAAkB,CAAC;IAClC,4DAA4D;IACrD,MAAM,EAAE,MAAM,CAAC;IAEtB,gBAAgB;gBACG,KAAK,EAAE,qBAAqB,EAAE,MAAM,EAAE,QAAQ;IAUjE,gBAAgB;IACA,MAAM,IAAI,qBAAqB;IAU/C,iEAAiE;IACjE,IAAW,OAAO,IAAI,aAAa,CAA0B;IAE7D,yDAAyD;IAClD,kBAAkB,IAAI,cAAc;CAC5C;AAED;;;;;;;;;;;GAWG;AACH,qBAAa,qBAAsB,SAAQ,gBAAgB;IACzD,gBAAgB;IAChB,WAA2B,SAAS,IAAI,MAAM,CAAoC;IAClF,sEAAsE;IAC/D,eAAe,EAAE,UAAU,CAAC;IAEnC,gBAAgB;gBACG,KAAK,EAAE,0BAA0B,EAAE,MAAM,EAAE,QAAQ;IAOtE,sEAAsE;WACxD,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,0BAA0B,EAAE,eAAe,CAAC,EAAE,MAAM,EAAE,QAAQ;IAIjG,oDAAoD;IACpC,MAAM,IAAI,0BAA0B;IAMpD,gBAAgB;cACG,2BAA2B,CAAC,YAAY,EAAE,kBAAkB,GAAG,IAAI;IAKtF,YAAY;IACZ,gBAAgC,qBAAqB,EAAE,aAAa,CAAC,MAAM,CAAC,CAAuD;IAEnI,aAAa;IACb,gBAAgC,2BAA2B,EAAE,MAAM,CAAC,MAAM,EAAE,mBAAmB,CAAC,CAG9F;IAEF,wDAAwD;IACjD,iBAAiB,IAAI,aAAa;IACzC;;;;;;;;;;;;;OAaG;WACW,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,eAAe,EAAE,UAAU,EAAE,kBAAkB,EAAE,UAAU,EAAE,cAAc,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,EAAE,YAAY,oBAAwB,EAAE,WAAW,SAAuB,GAAG,qBAAqB;IA0BzS;;;;;OAKG;WACW,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,eAAe,EAAE,UAAU,EAAE,kBAAkB,EAAE,UAAU,EAAE,cAAc,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,EAAE,YAAY,oBAAwB,EAAE,WAAW,SAAuB,GAAG,UAAU;CAI/R;AAED;;;GAGG;AACH,qBAAa,0BAA2B,SAAQ,qBAAqB;IACnE,gBAAgB;IAChB,WAA2B,SAAS,IAAI,MAAM,CAAyC;gBAC3E,KAAK,EAAE,0BAA0B,EAAE,MAAM,EAAE,QAAQ;IAC/D;;;;;;;;;;;;OAYG;WACW,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,eAAe,EAAE,UAAU,EAAE,kBAAkB,EAAE,UAAU,EAAE,cAAc,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,EAAE,YAAY,oBAAwB,GAAG,0BAA0B;IAqBhQ;;;;;;;;;;;;OAYG;WACW,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,iBAAiB,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,EAAE,eAAe,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@@ -297,7 +297,11 @@ class SpatialViewDefinition extends (_d = ViewDefinition3d) {
297
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  }
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  /** @internal */
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  static get className() { return "SpatialViewDefinition"; }
300
- /** @internal */
300
+ /** Construct a SpatialViewDefinition from its JSON representation. */
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+ static fromJSON(props, iModel) {
302
+ return new SpatialViewDefinition({ ...props, classFullName: this.classFullName }, iModel);
303
+ }
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+ /** Convert this view to its JSON representation. */
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  toJSON() {
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  const json = super.toJSON();
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  json.modelSelectorId = this.modelSelectorId;
@@ -311,7 +315,7 @@ class SpatialViewDefinition extends (_d = ViewDefinition3d) {
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  /** Load this view's ModelSelector from the IModelDb. */
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  loadModelSelector() { return this.iModel.elements.getElement(this.modelSelectorId); }
313
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  /**
314
- * Create an SpatialViewDefinition with camera.
318
+ * Create a SpatialViewDefinition with the camera turned on.
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  * @param iModelDb The iModel
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  * @param definitionModelId The [[DefinitionModel]]
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  * @param name The name/CodeValue of the view
@@ -321,7 +325,7 @@ class SpatialViewDefinition extends (_d = ViewDefinition3d) {
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  * @param range Defines the view origin and extents
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  * @param standardView Optionally defines the view's rotation
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  * @param cameraAngle Camera angle in radians.
324
- * @returns The newly constructed OrthographicViewDefinition element
328
+ * @returns The newly constructed SpatialViewDefinition element
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  * @throws [[IModelError]] if there is a problem creating the view
326
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  */
327
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  static createWithCamera(iModelDb, definitionModelId, name, modelSelectorId, categorySelectorId, displayStyleId, range, standardView = core_geometry_1.StandardViewIndex.Iso, cameraAngle = core_geometry_1.Angle.piOver2Radians) {
@@ -349,17 +353,9 @@ class SpatialViewDefinition extends (_d = ViewDefinition3d) {
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  return new SpatialViewDefinition(viewDefinitionProps, iModelDb);
350
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  }
351
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  /**
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- * Insert an SpatialViewDefinition with camera On
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- * @param iModelDb Insert into this iModel
354
- * @param definitionModelId Insert the new OrthographicViewDefinition into this DefinitionModel
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- * @param name The name/CodeValue of the view
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- * @param modelSelectorId The [[ModelSelector]] that this view should use
357
- * @param categorySelectorId The [[CategorySelector]] that this view should use
358
- * @param displayStyleId The [[DisplayStyle3d]] that this view should use
359
- * @param range Defines the view origin and extents
360
- * @param standardView Optionally defines the view's rotation
361
- * @param cameraAngle Camera angle in radians.
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- * @returns The Id of the newly inserted OrthographicViewDefinition element
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+ * Insert an SpatialViewDefinition with the camera turned on.
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+ * @see [[createWithCamera]] for details.
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+ * @returns The Id of the newly inserted SpatialViewDefinition element
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  * @throws [[IModelError]] if there is an insert problem.
364
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  */
365
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  static insertWithCamera(iModelDb, definitionModelId, name, modelSelectorId, categorySelectorId, displayStyleId, range, standardView = core_geometry_1.StandardViewIndex.Iso, cameraAngle = core_geometry_1.Angle.piOver2Radians) {
@@ -513,6 +509,10 @@ class DrawingViewDefinition extends ViewDefinition2d {
513
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  };
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  return new DrawingViewDefinition(viewDefinitionProps, iModelDb);
515
511
  }
512
+ /** Construct a DrawingViewDefinition from its JSON representation. */
513
+ static fromJSON(props, iModel) {
514
+ return new DrawingViewDefinition({ ...props, classFullName: this.classFullName }, iModel);
515
+ }
516
516
  /** Insert a DrawingViewDefinition
517
517
  * @param iModelDb Insert into this iModel
518
518
  * @param definitionModelId Insert the new DrawingViewDefinition into this [[DefinitionModel]]