@itwin/core-backend 3.7.0-dev.2 → 3.7.0-dev.5

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Files changed (247) hide show
  1. package/CHANGELOG.md +77 -67
  2. package/lib/cjs/AliCloudStorageService.d.ts +23 -23
  3. package/lib/cjs/AliCloudStorageService.js +71 -71
  4. package/lib/cjs/AliCloudStorageService.js.map +1 -1
  5. package/lib/cjs/BackendHubAccess.d.ts +224 -224
  6. package/lib/cjs/BackendHubAccess.js +41 -41
  7. package/lib/cjs/BackendHubAccess.js.map +1 -1
  8. package/lib/cjs/BackendLoggerCategory.d.ts +91 -91
  9. package/lib/cjs/BackendLoggerCategory.js +99 -99
  10. package/lib/cjs/BackendLoggerCategory.js.map +1 -1
  11. package/lib/cjs/BisCoreSchema.d.ts +21 -21
  12. package/lib/cjs/BisCoreSchema.js +60 -60
  13. package/lib/cjs/BisCoreSchema.js.map +1 -1
  14. package/lib/cjs/BriefcaseManager.d.ts +170 -170
  15. package/lib/cjs/BriefcaseManager.js +414 -414
  16. package/lib/cjs/BriefcaseManager.js.map +1 -1
  17. package/lib/cjs/Category.d.ts +153 -153
  18. package/lib/cjs/Category.js +243 -243
  19. package/lib/cjs/Category.js.map +1 -1
  20. package/lib/cjs/ChangeSummaryManager.d.ts +187 -187
  21. package/lib/cjs/ChangeSummaryManager.js +447 -447
  22. package/lib/cjs/ChangeSummaryManager.js.map +1 -1
  23. package/lib/cjs/ChangedElementsDb.d.ts +99 -99
  24. package/lib/cjs/ChangedElementsDb.js +165 -165
  25. package/lib/cjs/ChangedElementsDb.js.map +1 -1
  26. package/lib/cjs/ChangedElementsManager.d.ts +39 -39
  27. package/lib/cjs/ChangedElementsManager.js +88 -88
  28. package/lib/cjs/ChangedElementsManager.js.map +1 -1
  29. package/lib/cjs/CheckpointManager.d.ts +121 -121
  30. package/lib/cjs/CheckpointManager.js +349 -349
  31. package/lib/cjs/CheckpointManager.js.map +1 -1
  32. package/lib/cjs/ClassRegistry.d.ts +79 -79
  33. package/lib/cjs/ClassRegistry.js +250 -250
  34. package/lib/cjs/ClassRegistry.js.map +1 -1
  35. package/lib/cjs/CloudSqlite.d.ts +350 -350
  36. package/lib/cjs/CloudSqlite.js +153 -153
  37. package/lib/cjs/CloudSqlite.js.map +1 -1
  38. package/lib/cjs/CloudStorageBackend.d.ts +58 -58
  39. package/lib/cjs/CloudStorageBackend.js +173 -173
  40. package/lib/cjs/CloudStorageBackend.js.map +1 -1
  41. package/lib/cjs/CodeService.d.ts +396 -396
  42. package/lib/cjs/CodeService.js +63 -63
  43. package/lib/cjs/CodeService.js.map +1 -1
  44. package/lib/cjs/CodeSpecs.d.ts +55 -55
  45. package/lib/cjs/CodeSpecs.js +124 -124
  46. package/lib/cjs/CodeSpecs.js.map +1 -1
  47. package/lib/cjs/ConcurrentQuery.d.ts +13 -13
  48. package/lib/cjs/ConcurrentQuery.js +36 -36
  49. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  50. package/lib/cjs/CustomViewState3dCreator.d.ts +21 -21
  51. package/lib/cjs/CustomViewState3dCreator.d.ts.map +1 -1
  52. package/lib/cjs/CustomViewState3dCreator.js +82 -81
  53. package/lib/cjs/CustomViewState3dCreator.js.map +1 -1
  54. package/lib/cjs/DevTools.d.ts +71 -71
  55. package/lib/cjs/DevTools.js +154 -154
  56. package/lib/cjs/DevTools.js.map +1 -1
  57. package/lib/cjs/DisplayStyle.d.ts +106 -106
  58. package/lib/cjs/DisplayStyle.js +256 -256
  59. package/lib/cjs/DisplayStyle.js.map +1 -1
  60. package/lib/cjs/ECDb.d.ts +194 -191
  61. package/lib/cjs/ECDb.d.ts.map +1 -1
  62. package/lib/cjs/ECDb.js +355 -350
  63. package/lib/cjs/ECDb.js.map +1 -1
  64. package/lib/cjs/ECSchemaXmlContext.d.ts +18 -18
  65. package/lib/cjs/ECSchemaXmlContext.js +41 -41
  66. package/lib/cjs/ECSchemaXmlContext.js.map +1 -1
  67. package/lib/cjs/ECSqlStatement.d.ts +473 -473
  68. package/lib/cjs/ECSqlStatement.js +791 -791
  69. package/lib/cjs/ECSqlStatement.js.map +1 -1
  70. package/lib/cjs/Element.d.ts +1109 -1109
  71. package/lib/cjs/Element.js +1427 -1427
  72. package/lib/cjs/Element.js.map +1 -1
  73. package/lib/cjs/ElementAspect.d.ts +179 -179
  74. package/lib/cjs/ElementAspect.js +211 -211
  75. package/lib/cjs/ElementAspect.js.map +1 -1
  76. package/lib/cjs/ElementGraphics.d.ts +9 -9
  77. package/lib/cjs/ElementGraphics.js +41 -41
  78. package/lib/cjs/ElementGraphics.js.map +1 -1
  79. package/lib/cjs/ElementTreeWalker.d.ts +162 -162
  80. package/lib/cjs/ElementTreeWalker.js +409 -409
  81. package/lib/cjs/ElementTreeWalker.js.map +1 -1
  82. package/lib/cjs/Entity.d.ts +106 -106
  83. package/lib/cjs/Entity.js +134 -134
  84. package/lib/cjs/Entity.js.map +1 -1
  85. package/lib/cjs/EntityReferences.d.ts +49 -49
  86. package/lib/cjs/EntityReferences.js +95 -95
  87. package/lib/cjs/EntityReferences.js.map +1 -1
  88. package/lib/cjs/ExportGraphics.d.ts +317 -317
  89. package/lib/cjs/ExportGraphics.js +208 -208
  90. package/lib/cjs/ExportGraphics.js.map +1 -1
  91. package/lib/cjs/ExternalSource.d.ts +96 -96
  92. package/lib/cjs/ExternalSource.js +131 -131
  93. package/lib/cjs/ExternalSource.js.map +1 -1
  94. package/lib/cjs/GeoCoordConfig.d.ts +19 -19
  95. package/lib/cjs/GeoCoordConfig.js +85 -85
  96. package/lib/cjs/GeoCoordConfig.js.map +1 -1
  97. package/lib/cjs/GeometrySummary.d.ts +4 -4
  98. package/lib/cjs/GeometrySummary.js +380 -380
  99. package/lib/cjs/GeometrySummary.js.map +1 -1
  100. package/lib/cjs/HubMock.d.ts +94 -94
  101. package/lib/cjs/HubMock.js +222 -222
  102. package/lib/cjs/HubMock.js.map +1 -1
  103. package/lib/cjs/IModelCloneContext.d.ts +8 -8
  104. package/lib/cjs/IModelCloneContext.js +15 -15
  105. package/lib/cjs/IModelCloneContext.js.map +1 -1
  106. package/lib/cjs/IModelDb.d.ts +1213 -1210
  107. package/lib/cjs/IModelDb.d.ts.map +1 -1
  108. package/lib/cjs/IModelDb.js +2392 -2386
  109. package/lib/cjs/IModelDb.js.map +1 -1
  110. package/lib/cjs/IModelElementCloneContext.d.ts +89 -89
  111. package/lib/cjs/IModelElementCloneContext.js +159 -159
  112. package/lib/cjs/IModelElementCloneContext.js.map +1 -1
  113. package/lib/cjs/IModelHost.d.ts +369 -369
  114. package/lib/cjs/IModelHost.js +496 -496
  115. package/lib/cjs/IModelHost.js.map +1 -1
  116. package/lib/cjs/IModelJsFs.d.ts +62 -62
  117. package/lib/cjs/IModelJsFs.js +140 -140
  118. package/lib/cjs/IModelJsFs.js.map +1 -1
  119. package/lib/cjs/IpcHost.d.ts +104 -104
  120. package/lib/cjs/IpcHost.js +278 -278
  121. package/lib/cjs/IpcHost.js.map +1 -1
  122. package/lib/cjs/LineStyle.d.ts +311 -311
  123. package/lib/cjs/LineStyle.js +295 -295
  124. package/lib/cjs/LineStyle.js.map +1 -1
  125. package/lib/cjs/LocalHub.d.ts +162 -162
  126. package/lib/cjs/LocalHub.js +585 -585
  127. package/lib/cjs/LocalHub.js.map +1 -1
  128. package/lib/cjs/LocalhostIpcHost.d.ts +20 -20
  129. package/lib/cjs/LocalhostIpcHost.js +81 -81
  130. package/lib/cjs/LocalhostIpcHost.js.map +1 -1
  131. package/lib/cjs/Material.d.ts +131 -131
  132. package/lib/cjs/Material.js +181 -181
  133. package/lib/cjs/Material.js.map +1 -1
  134. package/lib/cjs/Model.d.ts +392 -392
  135. package/lib/cjs/Model.js +485 -485
  136. package/lib/cjs/Model.js.map +1 -1
  137. package/lib/cjs/NativeAppStorage.d.ts +51 -51
  138. package/lib/cjs/NativeAppStorage.js +202 -202
  139. package/lib/cjs/NativeAppStorage.js.map +1 -1
  140. package/lib/cjs/NativeHost.d.ts +52 -52
  141. package/lib/cjs/NativeHost.js +163 -163
  142. package/lib/cjs/NativeHost.js.map +1 -1
  143. package/lib/cjs/NavigationRelationship.d.ts +156 -156
  144. package/lib/cjs/NavigationRelationship.js +225 -225
  145. package/lib/cjs/NavigationRelationship.js.map +1 -1
  146. package/lib/cjs/PromiseMemoizer.d.ts +51 -51
  147. package/lib/cjs/PromiseMemoizer.js +101 -101
  148. package/lib/cjs/PromiseMemoizer.js.map +1 -1
  149. package/lib/cjs/PropertyStore.d.ts +132 -132
  150. package/lib/cjs/PropertyStore.js +11 -11
  151. package/lib/cjs/PropertyStore.js.map +1 -1
  152. package/lib/cjs/Relationship.d.ts +416 -416
  153. package/lib/cjs/Relationship.js +494 -494
  154. package/lib/cjs/Relationship.js.map +1 -1
  155. package/lib/cjs/RpcBackend.d.ts +5 -5
  156. package/lib/cjs/RpcBackend.js +32 -32
  157. package/lib/cjs/RpcBackend.js.map +1 -1
  158. package/lib/cjs/SQLiteDb.d.ts +219 -219
  159. package/lib/cjs/SQLiteDb.js +214 -214
  160. package/lib/cjs/SQLiteDb.js.map +1 -1
  161. package/lib/cjs/Schema.d.ts +55 -55
  162. package/lib/cjs/Schema.js +83 -83
  163. package/lib/cjs/Schema.js.map +1 -1
  164. package/lib/cjs/ServerBasedLocks.d.ts +57 -57
  165. package/lib/cjs/ServerBasedLocks.js +168 -168
  166. package/lib/cjs/ServerBasedLocks.js.map +1 -1
  167. package/lib/cjs/SqliteStatement.d.ts +360 -360
  168. package/lib/cjs/SqliteStatement.js +586 -586
  169. package/lib/cjs/SqliteStatement.js.map +1 -1
  170. package/lib/cjs/Texture.d.ts +58 -58
  171. package/lib/cjs/Texture.js +82 -82
  172. package/lib/cjs/Texture.js.map +1 -1
  173. package/lib/cjs/TileStorage.d.ts +18 -18
  174. package/lib/cjs/TileStorage.js +90 -90
  175. package/lib/cjs/TileStorage.js.map +1 -1
  176. package/lib/cjs/TxnManager.d.ts +202 -202
  177. package/lib/cjs/TxnManager.js +356 -356
  178. package/lib/cjs/TxnManager.js.map +1 -1
  179. package/lib/cjs/ViewDefinition.d.ts +439 -439
  180. package/lib/cjs/ViewDefinition.js +646 -646
  181. package/lib/cjs/ViewDefinition.js.map +1 -1
  182. package/lib/cjs/ViewStateHydrator.d.ts +13 -13
  183. package/lib/cjs/ViewStateHydrator.js +103 -103
  184. package/lib/cjs/ViewStateHydrator.js.map +1 -1
  185. package/lib/cjs/assets/IModelChange.02.00.00.ecschema.xml +90 -90
  186. package/lib/cjs/assets/Settings/Schemas/Cloud.Schema.json +67 -67
  187. package/lib/cjs/assets/Settings/Schemas/Gcs.schema.json +31 -31
  188. package/lib/cjs/assets/Settings/Schemas/Workspace.Schema.json +52 -52
  189. package/lib/cjs/assets/Settings/backend.setting.json5 +138 -138
  190. package/lib/cjs/core-backend.d.ts +184 -184
  191. package/lib/cjs/core-backend.js +204 -204
  192. package/lib/cjs/core-backend.js.map +1 -1
  193. package/lib/cjs/domains/FunctionalElements.d.ts +101 -101
  194. package/lib/cjs/domains/FunctionalElements.js +145 -145
  195. package/lib/cjs/domains/FunctionalElements.js.map +1 -1
  196. package/lib/cjs/domains/FunctionalSchema.d.ts +13 -13
  197. package/lib/cjs/domains/FunctionalSchema.js +40 -40
  198. package/lib/cjs/domains/FunctionalSchema.js.map +1 -1
  199. package/lib/cjs/domains/GenericElements.d.ts +177 -177
  200. package/lib/cjs/domains/GenericElements.js +263 -263
  201. package/lib/cjs/domains/GenericElements.js.map +1 -1
  202. package/lib/cjs/domains/GenericSchema.d.ts +10 -10
  203. package/lib/cjs/domains/GenericSchema.js +28 -28
  204. package/lib/cjs/domains/GenericSchema.js.map +1 -1
  205. package/lib/cjs/rpc/multipart.d.ts +11 -11
  206. package/lib/cjs/rpc/multipart.js +71 -71
  207. package/lib/cjs/rpc/multipart.js.map +1 -1
  208. package/lib/cjs/rpc/tracing.d.ts +28 -28
  209. package/lib/cjs/rpc/tracing.js +74 -74
  210. package/lib/cjs/rpc/tracing.js.map +1 -1
  211. package/lib/cjs/rpc/web/logging.d.ts +9 -9
  212. package/lib/cjs/rpc/web/logging.js +43 -43
  213. package/lib/cjs/rpc/web/logging.js.map +1 -1
  214. package/lib/cjs/rpc/web/request.d.ts +6 -6
  215. package/lib/cjs/rpc/web/request.js +74 -74
  216. package/lib/cjs/rpc/web/request.js.map +1 -1
  217. package/lib/cjs/rpc/web/response.d.ts +6 -6
  218. package/lib/cjs/rpc/web/response.js +106 -106
  219. package/lib/cjs/rpc/web/response.js.map +1 -1
  220. package/lib/cjs/rpc-impl/DevToolsRpcImpl.d.ts +15 -15
  221. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js +32 -32
  222. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js.map +1 -1
  223. package/lib/cjs/rpc-impl/IModelReadRpcImpl.d.ts +47 -47
  224. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js +294 -294
  225. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js.map +1 -1
  226. package/lib/cjs/rpc-impl/IModelTileRpcImpl.d.ts +22 -22
  227. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js +205 -205
  228. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js.map +1 -1
  229. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.d.ts +36 -36
  230. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js +168 -168
  231. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js.map +1 -1
  232. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.d.ts +16 -16
  233. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js +43 -43
  234. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js.map +1 -1
  235. package/lib/cjs/rpc-impl/WipRpcImpl.d.ts +15 -15
  236. package/lib/cjs/rpc-impl/WipRpcImpl.js +37 -37
  237. package/lib/cjs/rpc-impl/WipRpcImpl.js.map +1 -1
  238. package/lib/cjs/workspace/Settings.d.ts +186 -186
  239. package/lib/cjs/workspace/Settings.js +155 -155
  240. package/lib/cjs/workspace/Settings.js.map +1 -1
  241. package/lib/cjs/workspace/SettingsSchemas.d.ts +75 -75
  242. package/lib/cjs/workspace/SettingsSchemas.js +191 -191
  243. package/lib/cjs/workspace/SettingsSchemas.js.map +1 -1
  244. package/lib/cjs/workspace/Workspace.d.ts +414 -414
  245. package/lib/cjs/workspace/Workspace.js +543 -543
  246. package/lib/cjs/workspace/Workspace.js.map +1 -1
  247. package/package.json +13 -13
@@ -1,132 +1,132 @@
1
- /** @packageDocumentation
2
- * @module Elements
3
- */
4
- import { Id64String } from "@itwin/core-bentley";
5
- import { Code, CodeScopeProps, NormalMapProps, RenderMaterialProps, RgbFactorProps, TextureMapProps } from "@itwin/core-common";
6
- import { DefinitionElement } from "./Element";
7
- import { IModelDb } from "./IModelDb";
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- /** A PhysicalMaterial defines the matter that makes up physical elements.
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- * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
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- * @public
11
- */
12
- export declare abstract class PhysicalMaterial extends DefinitionElement {
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- /** @internal */
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- static get className(): string;
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- /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
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- * @param iModel The IModelDb
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- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
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- * @param name The name (codeValue) of the PhysicalMaterial
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- */
20
- static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code;
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- /** Create a PhysicalMaterial
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- * @param iModelDb The IModelDb
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- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
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- * @param name The name (codeValue) of the PhysicalMaterial
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- * @returns The newly constructed PhysicalMaterial
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- * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
27
- */
28
- static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T;
29
- }
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- /** Defines a rendering material.
31
- * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
32
- * @public
33
- */
34
- export declare class RenderMaterialElement extends DefinitionElement {
35
- /** @internal */
36
- static get className(): string;
37
- /** The name of a palette that can be used to categorize multiple materials. */
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- paletteName: string;
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- /** An optional description of the material. */
40
- description?: string;
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- /** @internal */
42
- constructor(props: RenderMaterialProps, iModel: IModelDb);
43
- /** @internal */
44
- toJSON(): RenderMaterialProps;
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- /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
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- * @param iModel The IModelDb
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- * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
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- * @param name The RenderMaterial name
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- */
50
- static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code;
51
- /**
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- * Create a RenderMaterial with given parameters.
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- * @param iModelDb The iModel
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- * @param definitionModelId The [[DefinitionModel]]
55
- * @param materialName The name/CodeValue of the RenderMaterial
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- * @param params Parameters object which describes how to construct the RenderMaterial
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- * @returns The newly constructed RenderMaterial element.
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- * @throws [[IModelError]] if unable to create the element.
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- */
60
- static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement;
61
- /**
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- * Insert a new RenderMaterial into a model.
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- * @param iModelDb Insert into this iModel
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- * @param definitionModelId Insert the new Texture into this DefinitionModel
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- * @param materialName The name/CodeValue of the RenderMaterial
66
- * @param params Parameters object which describes how to construct the RenderMaterial
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- * @returns The Id of the newly inserted RenderMaterial element.
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- * @throws [[IModelError]] if unable to insert the element.
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- */
70
- static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String;
71
- }
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- /** @public */
73
- export declare namespace RenderMaterialElement {
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- /** Parameters used to construct a [[RenderMaterial]].
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- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
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- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
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- * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
78
- */
79
- class Params {
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- /** A required palette name that categorizes this RenderMaterial */
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- paletteName: string;
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- /** An optional description of this RenderMaterial */
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- description?: string;
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- /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */
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- color?: RgbFactorProps;
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- /** The color to use for specular illumination. Default: black. */
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- specularColor?: RgbFactorProps;
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- /** The specular exponent describing the surface's shininess, in the range 0 through 128.
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- * Default: 0.
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- */
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- finish?: number;
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- /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).
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- * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.
94
- * Default: 13.5.
95
- */
96
- transmit?: number;
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- /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */
98
- diffuse?: number;
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- /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */
100
- specular?: number;
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- /** Currently unused. */
102
- reflect?: number;
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- /** Currently unused. */
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- reflectColor?: number[];
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- /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.
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- * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
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- * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
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- */
109
- patternMap?: TextureMapProps;
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- /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the
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- * surface's geometry.
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- * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
113
- * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
114
- */
115
- normalMap?: NormalMapProps & {
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- /** A factor by which to multiply the components of the normal vectors read from the texture.
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- * Default: 1.
118
- */
119
- scale?: number;
120
- };
121
- /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
122
- constructor(paletteName: string);
123
- }
124
- }
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- /** Parameters used to create a [[RenderMaterial]] element.
126
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
127
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
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- * @public
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- */
130
- export interface RenderMaterialElementParams extends RenderMaterialElement.Params {
131
- }
1
+ /** @packageDocumentation
2
+ * @module Elements
3
+ */
4
+ import { Id64String } from "@itwin/core-bentley";
5
+ import { Code, CodeScopeProps, NormalMapProps, RenderMaterialProps, RgbFactorProps, TextureMapProps } from "@itwin/core-common";
6
+ import { DefinitionElement } from "./Element";
7
+ import { IModelDb } from "./IModelDb";
8
+ /** A PhysicalMaterial defines the matter that makes up physical elements.
9
+ * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
10
+ * @public
11
+ */
12
+ export declare abstract class PhysicalMaterial extends DefinitionElement {
13
+ /** @internal */
14
+ static get className(): string;
15
+ /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
16
+ * @param iModel The IModelDb
17
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
18
+ * @param name The name (codeValue) of the PhysicalMaterial
19
+ */
20
+ static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code;
21
+ /** Create a PhysicalMaterial
22
+ * @param iModelDb The IModelDb
23
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
+ * @param name The name (codeValue) of the PhysicalMaterial
25
+ * @returns The newly constructed PhysicalMaterial
26
+ * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
27
+ */
28
+ static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T;
29
+ }
30
+ /** Defines a rendering material.
31
+ * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
32
+ * @public
33
+ */
34
+ export declare class RenderMaterialElement extends DefinitionElement {
35
+ /** @internal */
36
+ static get className(): string;
37
+ /** The name of a palette that can be used to categorize multiple materials. */
38
+ paletteName: string;
39
+ /** An optional description of the material. */
40
+ description?: string;
41
+ /** @internal */
42
+ constructor(props: RenderMaterialProps, iModel: IModelDb);
43
+ /** @internal */
44
+ toJSON(): RenderMaterialProps;
45
+ /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
46
+ * @param iModel The IModelDb
47
+ * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
48
+ * @param name The RenderMaterial name
49
+ */
50
+ static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code;
51
+ /**
52
+ * Create a RenderMaterial with given parameters.
53
+ * @param iModelDb The iModel
54
+ * @param definitionModelId The [[DefinitionModel]]
55
+ * @param materialName The name/CodeValue of the RenderMaterial
56
+ * @param params Parameters object which describes how to construct the RenderMaterial
57
+ * @returns The newly constructed RenderMaterial element.
58
+ * @throws [[IModelError]] if unable to create the element.
59
+ */
60
+ static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement;
61
+ /**
62
+ * Insert a new RenderMaterial into a model.
63
+ * @param iModelDb Insert into this iModel
64
+ * @param definitionModelId Insert the new Texture into this DefinitionModel
65
+ * @param materialName The name/CodeValue of the RenderMaterial
66
+ * @param params Parameters object which describes how to construct the RenderMaterial
67
+ * @returns The Id of the newly inserted RenderMaterial element.
68
+ * @throws [[IModelError]] if unable to insert the element.
69
+ */
70
+ static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String;
71
+ }
72
+ /** @public */
73
+ export declare namespace RenderMaterialElement {
74
+ /** Parameters used to construct a [[RenderMaterial]].
75
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
76
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
77
+ * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
78
+ */
79
+ class Params {
80
+ /** A required palette name that categorizes this RenderMaterial */
81
+ paletteName: string;
82
+ /** An optional description of this RenderMaterial */
83
+ description?: string;
84
+ /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */
85
+ color?: RgbFactorProps;
86
+ /** The color to use for specular illumination. Default: black. */
87
+ specularColor?: RgbFactorProps;
88
+ /** The specular exponent describing the surface's shininess, in the range 0 through 128.
89
+ * Default: 0.
90
+ */
91
+ finish?: number;
92
+ /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).
93
+ * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.
94
+ * Default: 13.5.
95
+ */
96
+ transmit?: number;
97
+ /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */
98
+ diffuse?: number;
99
+ /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */
100
+ specular?: number;
101
+ /** Currently unused. */
102
+ reflect?: number;
103
+ /** Currently unused. */
104
+ reflectColor?: number[];
105
+ /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.
106
+ * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
107
+ * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
108
+ */
109
+ patternMap?: TextureMapProps;
110
+ /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the
111
+ * surface's geometry.
112
+ * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
113
+ * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
114
+ */
115
+ normalMap?: NormalMapProps & {
116
+ /** A factor by which to multiply the components of the normal vectors read from the texture.
117
+ * Default: 1.
118
+ */
119
+ scale?: number;
120
+ };
121
+ /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
122
+ constructor(paletteName: string);
123
+ }
124
+ }
125
+ /** Parameters used to create a [[RenderMaterial]] element.
126
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
127
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
128
+ * @public
129
+ */
130
+ export interface RenderMaterialElementParams extends RenderMaterialElement.Params {
131
+ }
132
132
  //# sourceMappingURL=Material.d.ts.map
@@ -1,182 +1,182 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Elements
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.RenderMaterialElement = exports.PhysicalMaterial = void 0;
11
- const core_common_1 = require("@itwin/core-common");
12
- const Element_1 = require("./Element");
13
- /* eslint-disable @typescript-eslint/naming-convention */
14
- /** A PhysicalMaterial defines the matter that makes up physical elements.
15
- * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
16
- * @public
17
- */
18
- class PhysicalMaterial extends Element_1.DefinitionElement {
19
- /** @internal */
20
- static get className() { return "PhysicalMaterial"; }
21
- /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
22
- * @param iModel The IModelDb
23
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
- * @param name The name (codeValue) of the PhysicalMaterial
25
- */
26
- static createCode(iModel, definitionModelId, name) {
27
- const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.physicalMaterial);
28
- return new core_common_1.Code({ spec: codeSpec.id, scope: definitionModelId, value: name });
29
- }
30
- /** Create a PhysicalMaterial
31
- * @param iModelDb The IModelDb
32
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
33
- * @param name The name (codeValue) of the PhysicalMaterial
34
- * @returns The newly constructed PhysicalMaterial
35
- * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
36
- */
37
- static create(iModelDb, definitionModelId, name) {
38
- const elementProps = {
39
- classFullName: this.classFullName,
40
- model: definitionModelId,
41
- code: this.createCode(iModelDb, definitionModelId, name),
42
- };
43
- return iModelDb.elements.createElement(elementProps);
44
- }
45
- }
46
- exports.PhysicalMaterial = PhysicalMaterial;
47
- /** Defines a rendering material.
48
- * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
49
- * @public
50
- */
51
- class RenderMaterialElement extends Element_1.DefinitionElement {
52
- /** @internal */
53
- constructor(props, iModel) {
54
- super(props, iModel);
55
- this.paletteName = props.paletteName;
56
- this.description = props.description;
57
- }
58
- /** @internal */
59
- static get className() { return "RenderMaterial"; }
60
- /** @internal */
61
- toJSON() {
62
- const val = super.toJSON();
63
- val.paletteName = this.paletteName;
64
- val.description = this.description;
65
- return val;
66
- }
67
- /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
68
- * @param iModel The IModelDb
69
- * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
70
- * @param name The RenderMaterial name
71
- */
72
- static createCode(iModel, scopeModelId, name) {
73
- const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.texture);
74
- return 0 === name.length ? core_common_1.Code.createEmpty() : new core_common_1.Code({ spec: codeSpec.id, scope: scopeModelId, value: name });
75
- }
76
- /**
77
- * Create a RenderMaterial with given parameters.
78
- * @param iModelDb The iModel
79
- * @param definitionModelId The [[DefinitionModel]]
80
- * @param materialName The name/CodeValue of the RenderMaterial
81
- * @param params Parameters object which describes how to construct the RenderMaterial
82
- * @returns The newly constructed RenderMaterial element.
83
- * @throws [[IModelError]] if unable to create the element.
84
- */
85
- static create(iModelDb, definitionModelId, materialName, params) {
86
- var _a;
87
- let maps;
88
- const pbr_normal = (_a = params.normalMap) === null || _a === void 0 ? void 0 : _a.scale;
89
- if (params.patternMap || params.normalMap) {
90
- function choose(obj, key) {
91
- const pat = params.patternMap;
92
- if (pat && undefined !== pat[key])
93
- obj[key] = pat[key];
94
- else if (params.normalMap && undefined !== params.normalMap[key])
95
- obj[key] = params.normalMap[key];
96
- }
97
- const baseProps = {};
98
- choose(baseProps, "pattern_angle");
99
- choose(baseProps, "pattern_u_flip");
100
- choose(baseProps, "pattern_flip");
101
- choose(baseProps, "pattern_scale");
102
- choose(baseProps, "pattern_offset");
103
- choose(baseProps, "pattern_scalemode");
104
- choose(baseProps, "pattern_mapping");
105
- choose(baseProps, "pattern_weight");
106
- maps = {};
107
- if (params.patternMap)
108
- maps.Pattern = { ...params.patternMap, ...baseProps };
109
- if (params.normalMap) {
110
- maps.Normal = {
111
- ...params.normalMap,
112
- ...baseProps,
113
- };
114
- delete maps.Normal.scale;
115
- }
116
- }
117
- // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;
118
- const renderMaterialProps = {
119
- classFullName: this.classFullName,
120
- code: this.createCode(iModelDb, definitionModelId, materialName),
121
- paletteName: params.paletteName,
122
- description: params.description,
123
- jsonProperties: {
124
- materialAssets: {
125
- renderMaterial: {
126
- HasBaseColor: params.color !== undefined,
127
- color: params.color,
128
- HasSpecularColor: params.specularColor !== undefined,
129
- specular_color: params.specularColor,
130
- HasFinish: params.finish !== undefined,
131
- finish: params.finish,
132
- HasTransmit: params.transmit !== undefined,
133
- transmit: params.transmit,
134
- HasDiffuse: params.diffuse !== undefined,
135
- diffuse: params.diffuse,
136
- HasSpecular: params.specular !== undefined,
137
- specular: params.specular,
138
- HasReflect: params.reflect !== undefined,
139
- reflect: params.reflect,
140
- HasReflectColor: params.reflectColor !== undefined,
141
- reflect_color: params.reflectColor,
142
- Map: maps,
143
- pbr_normal,
144
- },
145
- },
146
- },
147
- model: definitionModelId,
148
- isPrivate: false,
149
- };
150
- return new RenderMaterialElement(renderMaterialProps, iModelDb);
151
- }
152
- /**
153
- * Insert a new RenderMaterial into a model.
154
- * @param iModelDb Insert into this iModel
155
- * @param definitionModelId Insert the new Texture into this DefinitionModel
156
- * @param materialName The name/CodeValue of the RenderMaterial
157
- * @param params Parameters object which describes how to construct the RenderMaterial
158
- * @returns The Id of the newly inserted RenderMaterial element.
159
- * @throws [[IModelError]] if unable to insert the element.
160
- */
161
- static insert(iModelDb, definitionModelId, materialName, params) {
162
- const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);
163
- return iModelDb.elements.insertElement(renderMaterial.toJSON());
164
- }
165
- }
166
- exports.RenderMaterialElement = RenderMaterialElement;
167
- /** @public */
168
- (function (RenderMaterialElement) {
169
- /** Parameters used to construct a [[RenderMaterial]].
170
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
171
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
172
- * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
173
- */
174
- class Params {
175
- /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
176
- constructor(paletteName) {
177
- this.paletteName = paletteName;
178
- }
179
- }
180
- RenderMaterialElement.Params = Params;
181
- })(RenderMaterialElement = exports.RenderMaterialElement || (exports.RenderMaterialElement = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Elements
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RenderMaterialElement = exports.PhysicalMaterial = void 0;
11
+ const core_common_1 = require("@itwin/core-common");
12
+ const Element_1 = require("./Element");
13
+ /* eslint-disable @typescript-eslint/naming-convention */
14
+ /** A PhysicalMaterial defines the matter that makes up physical elements.
15
+ * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
16
+ * @public
17
+ */
18
+ class PhysicalMaterial extends Element_1.DefinitionElement {
19
+ /** @internal */
20
+ static get className() { return "PhysicalMaterial"; }
21
+ /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
22
+ * @param iModel The IModelDb
23
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
+ * @param name The name (codeValue) of the PhysicalMaterial
25
+ */
26
+ static createCode(iModel, definitionModelId, name) {
27
+ const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.physicalMaterial);
28
+ return new core_common_1.Code({ spec: codeSpec.id, scope: definitionModelId, value: name });
29
+ }
30
+ /** Create a PhysicalMaterial
31
+ * @param iModelDb The IModelDb
32
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
33
+ * @param name The name (codeValue) of the PhysicalMaterial
34
+ * @returns The newly constructed PhysicalMaterial
35
+ * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
36
+ */
37
+ static create(iModelDb, definitionModelId, name) {
38
+ const elementProps = {
39
+ classFullName: this.classFullName,
40
+ model: definitionModelId,
41
+ code: this.createCode(iModelDb, definitionModelId, name),
42
+ };
43
+ return iModelDb.elements.createElement(elementProps);
44
+ }
45
+ }
46
+ exports.PhysicalMaterial = PhysicalMaterial;
47
+ /** Defines a rendering material.
48
+ * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
49
+ * @public
50
+ */
51
+ class RenderMaterialElement extends Element_1.DefinitionElement {
52
+ /** @internal */
53
+ constructor(props, iModel) {
54
+ super(props, iModel);
55
+ this.paletteName = props.paletteName;
56
+ this.description = props.description;
57
+ }
58
+ /** @internal */
59
+ static get className() { return "RenderMaterial"; }
60
+ /** @internal */
61
+ toJSON() {
62
+ const val = super.toJSON();
63
+ val.paletteName = this.paletteName;
64
+ val.description = this.description;
65
+ return val;
66
+ }
67
+ /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
68
+ * @param iModel The IModelDb
69
+ * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
70
+ * @param name The RenderMaterial name
71
+ */
72
+ static createCode(iModel, scopeModelId, name) {
73
+ const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.texture);
74
+ return 0 === name.length ? core_common_1.Code.createEmpty() : new core_common_1.Code({ spec: codeSpec.id, scope: scopeModelId, value: name });
75
+ }
76
+ /**
77
+ * Create a RenderMaterial with given parameters.
78
+ * @param iModelDb The iModel
79
+ * @param definitionModelId The [[DefinitionModel]]
80
+ * @param materialName The name/CodeValue of the RenderMaterial
81
+ * @param params Parameters object which describes how to construct the RenderMaterial
82
+ * @returns The newly constructed RenderMaterial element.
83
+ * @throws [[IModelError]] if unable to create the element.
84
+ */
85
+ static create(iModelDb, definitionModelId, materialName, params) {
86
+ var _a;
87
+ let maps;
88
+ const pbr_normal = (_a = params.normalMap) === null || _a === void 0 ? void 0 : _a.scale;
89
+ if (params.patternMap || params.normalMap) {
90
+ function choose(obj, key) {
91
+ const pat = params.patternMap;
92
+ if (pat && undefined !== pat[key])
93
+ obj[key] = pat[key];
94
+ else if (params.normalMap && undefined !== params.normalMap[key])
95
+ obj[key] = params.normalMap[key];
96
+ }
97
+ const baseProps = {};
98
+ choose(baseProps, "pattern_angle");
99
+ choose(baseProps, "pattern_u_flip");
100
+ choose(baseProps, "pattern_flip");
101
+ choose(baseProps, "pattern_scale");
102
+ choose(baseProps, "pattern_offset");
103
+ choose(baseProps, "pattern_scalemode");
104
+ choose(baseProps, "pattern_mapping");
105
+ choose(baseProps, "pattern_weight");
106
+ maps = {};
107
+ if (params.patternMap)
108
+ maps.Pattern = { ...params.patternMap, ...baseProps };
109
+ if (params.normalMap) {
110
+ maps.Normal = {
111
+ ...params.normalMap,
112
+ ...baseProps,
113
+ };
114
+ delete maps.Normal.scale;
115
+ }
116
+ }
117
+ // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;
118
+ const renderMaterialProps = {
119
+ classFullName: this.classFullName,
120
+ code: this.createCode(iModelDb, definitionModelId, materialName),
121
+ paletteName: params.paletteName,
122
+ description: params.description,
123
+ jsonProperties: {
124
+ materialAssets: {
125
+ renderMaterial: {
126
+ HasBaseColor: params.color !== undefined,
127
+ color: params.color,
128
+ HasSpecularColor: params.specularColor !== undefined,
129
+ specular_color: params.specularColor,
130
+ HasFinish: params.finish !== undefined,
131
+ finish: params.finish,
132
+ HasTransmit: params.transmit !== undefined,
133
+ transmit: params.transmit,
134
+ HasDiffuse: params.diffuse !== undefined,
135
+ diffuse: params.diffuse,
136
+ HasSpecular: params.specular !== undefined,
137
+ specular: params.specular,
138
+ HasReflect: params.reflect !== undefined,
139
+ reflect: params.reflect,
140
+ HasReflectColor: params.reflectColor !== undefined,
141
+ reflect_color: params.reflectColor,
142
+ Map: maps,
143
+ pbr_normal,
144
+ },
145
+ },
146
+ },
147
+ model: definitionModelId,
148
+ isPrivate: false,
149
+ };
150
+ return new RenderMaterialElement(renderMaterialProps, iModelDb);
151
+ }
152
+ /**
153
+ * Insert a new RenderMaterial into a model.
154
+ * @param iModelDb Insert into this iModel
155
+ * @param definitionModelId Insert the new Texture into this DefinitionModel
156
+ * @param materialName The name/CodeValue of the RenderMaterial
157
+ * @param params Parameters object which describes how to construct the RenderMaterial
158
+ * @returns The Id of the newly inserted RenderMaterial element.
159
+ * @throws [[IModelError]] if unable to insert the element.
160
+ */
161
+ static insert(iModelDb, definitionModelId, materialName, params) {
162
+ const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);
163
+ return iModelDb.elements.insertElement(renderMaterial.toJSON());
164
+ }
165
+ }
166
+ exports.RenderMaterialElement = RenderMaterialElement;
167
+ /** @public */
168
+ (function (RenderMaterialElement) {
169
+ /** Parameters used to construct a [[RenderMaterial]].
170
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
171
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
172
+ * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
173
+ */
174
+ class Params {
175
+ /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
176
+ constructor(paletteName) {
177
+ this.paletteName = paletteName;
178
+ }
179
+ }
180
+ RenderMaterialElement.Params = Params;
181
+ })(RenderMaterialElement = exports.RenderMaterialElement || (exports.RenderMaterialElement = {}));
182
182
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