@itwin/appui-abstract 3.2.0-dev.22 → 3.2.0-dev.25

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Files changed (28) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/appui-abstract/UiItemsManager.d.ts +1 -1
  3. package/lib/cjs/appui-abstract/UiItemsManager.js +1 -1
  4. package/lib/cjs/appui-abstract/UiItemsManager.js.map +1 -1
  5. package/lib/cjs/appui-abstract/backstage/BackstageItem.d.ts.map +1 -1
  6. package/lib/cjs/appui-abstract/backstage/BackstageItem.js +2 -0
  7. package/lib/cjs/appui-abstract/backstage/BackstageItem.js.map +1 -1
  8. package/lib/cjs/appui-abstract/widget/AbstractWidgetProps.d.ts +12 -5
  9. package/lib/cjs/appui-abstract/widget/AbstractWidgetProps.d.ts.map +1 -1
  10. package/lib/cjs/appui-abstract/widget/AbstractWidgetProps.js.map +1 -1
  11. package/lib/cjs/appui-abstract/widget/StagePanel.d.ts +1 -0
  12. package/lib/cjs/appui-abstract/widget/StagePanel.d.ts.map +1 -1
  13. package/lib/cjs/appui-abstract/widget/StagePanel.js +1 -0
  14. package/lib/cjs/appui-abstract/widget/StagePanel.js.map +1 -1
  15. package/lib/esm/appui-abstract/UiItemsManager.d.ts +1 -1
  16. package/lib/esm/appui-abstract/UiItemsManager.js +1 -1
  17. package/lib/esm/appui-abstract/UiItemsManager.js.map +1 -1
  18. package/lib/esm/appui-abstract/backstage/BackstageItem.d.ts.map +1 -1
  19. package/lib/esm/appui-abstract/backstage/BackstageItem.js +2 -0
  20. package/lib/esm/appui-abstract/backstage/BackstageItem.js.map +1 -1
  21. package/lib/esm/appui-abstract/widget/AbstractWidgetProps.d.ts +12 -5
  22. package/lib/esm/appui-abstract/widget/AbstractWidgetProps.d.ts.map +1 -1
  23. package/lib/esm/appui-abstract/widget/AbstractWidgetProps.js.map +1 -1
  24. package/lib/esm/appui-abstract/widget/StagePanel.d.ts +1 -0
  25. package/lib/esm/appui-abstract/widget/StagePanel.d.ts.map +1 -1
  26. package/lib/esm/appui-abstract/widget/StagePanel.js +1 -0
  27. package/lib/esm/appui-abstract/widget/StagePanel.js.map +1 -1
  28. package/package.json +5 -5
package/CHANGELOG.md CHANGED
@@ -1,6 +1,11 @@
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  # Change Log - @itwin/appui-abstract
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- This log was last generated on Thu, 10 Mar 2022 21:18:13 GMT and should not be manually modified.
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+ This log was last generated on Fri, 25 Mar 2022 15:10:01 GMT and should not be manually modified.
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+
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+ ## 3.0.3
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+ Fri, 25 Mar 2022 15:10:01 GMT
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+
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+ _Version update only_
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  ## 3.0.2
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  Thu, 10 Mar 2022 21:18:13 GMT
@@ -8,7 +8,7 @@ import { CommonToolbarItem, ToolbarOrientation, ToolbarUsage } from "./toolbars/
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  import { AbstractWidgetProps } from "./widget/AbstractWidgetProps";
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  import { AbstractZoneLocation, StagePanelLocation, StagePanelSection } from "./widget/StagePanel";
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  /** Action taken by the application on item provided by a UiItemsProvider
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- * @public
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+ * @public @deprecated this was only used by the previously removed UiItemsArbiter.
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  */
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  export declare enum UiItemsApplicationAction {
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  /** Allow the change to the item */
@@ -13,7 +13,7 @@ const core_bentley_1 = require("@itwin/core-bentley");
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  const misc_1 = require("./utils/misc");
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  const StageUsage_1 = require("./items/StageUsage");
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  /** Action taken by the application on item provided by a UiItemsProvider
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- * @public
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+ * @public @deprecated this was only used by the previously removed UiItemsArbiter.
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  */
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  var UiItemsApplicationAction;
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  (function (UiItemsApplicationAction) {
@@ -1 +1 @@
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- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/* eslint-disable deprecation/deprecation */\r\n/** @packageDocumentation\r\n * @module UiItemsProvider\r\n */\r\n\r\nimport { BeEvent, Logger } from \"@itwin/core-bentley\";\r\nimport { BackstageItem } from \"./backstage/BackstageItem\";\r\nimport { CommonStatusBarItem } from \"./statusbar/StatusBarItem\";\r\nimport { CommonToolbarItem, ToolbarOrientation, ToolbarUsage } from \"./toolbars/ToolbarItem\";\r\nimport { AbstractWidgetProps } from \"./widget/AbstractWidgetProps\";\r\nimport { AbstractZoneLocation, StagePanelLocation, StagePanelSection } from \"./widget/StagePanel\";\r\nimport { loggerCategory } from \"./utils/misc\";\r\nimport { StageUsage } from \"./items/StageUsage\";\r\n\r\n/** Action taken by the application on item provided by a UiItemsProvider\r\n * @public\r\n */\r\nexport enum UiItemsApplicationAction {\r\n /** Allow the change to the item */\r\n Allow,\r\n /** Disallow the change to the item */\r\n Disallow,\r\n /** Update the item during the change */\r\n Update,\r\n}\r\n\r\n/** Describes interface of objects that want to provide UI component to the running IModelApp.\r\n * @public\r\n */\r\nexport interface UiItemsProvider {\r\n /** id of provider */\r\n readonly id: string;\r\n\r\n /** UiItemsManager calls following method to get items to populate specific toolbars */\r\n provideToolbarButtonItems?: (stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any) => CommonToolbarItem[];\r\n /** UiItemsManager calls following method to augment base statusbar for stages that allow it. */\r\n provideStatusBarItems?: (stageId: string, stageUsage: string, stageAppData?: any) => CommonStatusBarItem[];\r\n /** UiItemsManager calls following method to augment backstage items. */\r\n provideBackstageItems?: () => BackstageItem[];\r\n /** UiItemsManager calls following method to augment Widget lists.\r\n * @note Returned widgets must provide unique `AbstractWidgetProps[\"id\"]` to correctly save/restore App layout.\r\n */\r\n provideWidgets?: (stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n zoneLocation?: AbstractZoneLocation, stageAppData?: any) => ReadonlyArray<AbstractWidgetProps>;\r\n /** Function called when the provider is unregistered via `ItemsManager.unregister` to allow provider to do cleanup. */\r\n onUnregister?: () => void;\r\n}\r\n\r\n/**\r\n * Base implementation of a UiItemsProvider. The base class allows the user to pass in a function that is used to determine if the\r\n * active stage should be provided items. Derived provider classes should override the `xxxInternal` methods to provide items.\r\n * @public\r\n */\r\nexport class BaseUiItemsProvider implements UiItemsProvider {\r\n /*\r\n * @param providerId - unique identifier for this instance of the provider. This is required in case separate packages want\r\n * to set up custom stage with their own subset of standard tools.\r\n * @param isSupportedStage - optional function that will be called to determine if tools should be added to current stage. If not set and\r\n * the current stage's `usage` is set to `StageUsage.General` then the provider will add items to frontstage.\r\n */\r\n constructor(protected _providerId: string, public isSupportedStage?: (stageId: string, stageUsage: string, stageAppData?: any, provider?: UiItemsProvider) => boolean) { }\r\n\r\n public get id(): string { return this._providerId; }\r\n public onUnregister(): void { }\r\n\r\n public unregister() {\r\n UiItemsManager.unregister(this._providerId);\r\n }\r\n\r\n /** Backstage items are not stage specific so no callback is used */\r\n public provideBackstageItems(): BackstageItem[] {\r\n return [];\r\n }\r\n\r\n public provideToolbarButtonItemsInternal(_stageId: string, _stageUsage: string, _toolbarUsage: ToolbarUsage, _toolbarOrientation: ToolbarOrientation, _stageAppData?: any): CommonToolbarItem[] {\r\n return [];\r\n }\r\n public provideToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideToolbarButtonItemsInternal(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData) : [];\r\n }\r\n\r\n public provideStatusBarItemsInternal(_stageId: string, _stageUsage: string, _stageAppData?: any): CommonStatusBarItem[] {\r\n return [];\r\n }\r\n public provideStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideStatusBarItemsInternal(stageId, stageUsage, stageAppData) : [];\r\n }\r\n\r\n public provideWidgetsInternal(_stageId: string, _stageUsage: string, _location: StagePanelLocation, _section?: StagePanelSection, _stageAppData?: any): AbstractWidgetProps[] {\r\n return [];\r\n }\r\n\r\n public provideWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n _zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideWidgetsInternal(stageId, stageUsage, location, section, stageAppData) : [];\r\n }\r\n}\r\n\r\n/** UIProvider Registered Event Args interface.\r\n * @public\r\n */\r\nexport interface UiItemProviderRegisteredEventArgs {\r\n providerId: string;\r\n}\r\n\r\n/**\r\n * Controls registering of UiItemsProviders and calls the provider's methods when populating different parts of the User Interface.\r\n * @public\r\n */\r\nexport class UiItemsManager {\r\n private static _registeredUiItemsProviders: Map<string, UiItemsProvider> = new Map<string, UiItemsProvider>();\r\n\r\n /** For use in unit testing\r\n * @internal */\r\n public static clearAllProviders() {\r\n UiItemsManager._registeredUiItemsProviders.clear();\r\n }\r\n\r\n /** Event raised any time a UiProvider is registered or unregistered. */\r\n public static readonly onUiProviderRegisteredEvent = new BeEvent<(ev: UiItemProviderRegisteredEventArgs) => void>();\r\n\r\n /** Return number of registered UiProvider. */\r\n public static get registeredProviderIds() {\r\n const ids = [...UiItemsManager._registeredUiItemsProviders.keys()];\r\n return ids;\r\n }\r\n\r\n /** Return true if there is any registered UiProvider. */\r\n public static get hasRegisteredProviders(): boolean {\r\n return this._registeredUiItemsProviders.size > 0;\r\n }\r\n\r\n /**\r\n * Retrieves a previously loaded UiItemsProvider.\r\n * @param providerId id of the UiItemsProvider to get\r\n */\r\n public static getUiItemsProvider(providerId: string): UiItemsProvider | undefined {\r\n return UiItemsManager._registeredUiItemsProviders.get(providerId);\r\n }\r\n\r\n private static sendRegisteredEvent(ev: UiItemProviderRegisteredEventArgs) {\r\n UiItemsManager.onUiProviderRegisteredEvent.raiseEvent(ev);\r\n }\r\n\r\n /**\r\n * Registers a UiItemsProvider with the UiItemsManager.\r\n * @param uiProvider the UI items provider to register.\r\n */\r\n public static register(uiProvider: UiItemsProvider): void {\r\n if (UiItemsManager.getUiItemsProvider(uiProvider.id)) {\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) is already loaded`);\r\n } else {\r\n UiItemsManager._registeredUiItemsProviders.set(uiProvider.id, uiProvider);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) loaded`);\r\n\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProvider.id } as UiItemProviderRegisteredEventArgs);\r\n }\r\n }\r\n\r\n /** Remove a specific UiItemsProvider from the list of available providers. */\r\n public static unregister(uiProviderId: string): void {\r\n const provider = UiItemsManager.getUiItemsProvider(uiProviderId);\r\n if (!provider)\r\n return;\r\n\r\n provider.onUnregister && provider.onUnregister();\r\n\r\n UiItemsManager._registeredUiItemsProviders.delete(uiProviderId);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProviderId}) unloaded`);\r\n\r\n // trigger a refresh of the ui\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProviderId } as UiItemProviderRegisteredEventArgs);\r\n }\r\n\r\n /** Called when the application is populating a toolbar so that any registered UiItemsProvider can add tool buttons that either either execute\r\n * an action or specify a registered ToolId into toolbar.\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param toolbarUsage usage of the toolbar\r\n * @param toolbarOrientation orientation of the toolbar\r\n * @returns an array of error messages. The array will be empty if the load is successful, otherwise it is a list of one or more problems.\r\n */\r\n public static getToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage,\r\n toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n const buttonItems: CommonToolbarItem[] = [];\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return buttonItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideToolbarButtonItems) {\r\n uiProvider.provideToolbarButtonItems(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData)\r\n .forEach((spec: CommonToolbarItem) => buttonItems.push({ ...spec, providerId: uiProvider.id }));\r\n }\r\n });\r\n\r\n return buttonItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @returns An array of CommonStatusBarItem that will be used to create controls for the status bar.\r\n */\r\n public static getStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n const statusBarItems: CommonStatusBarItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return statusBarItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideStatusBarItems) {\r\n uiProvider.provideStatusBarItems(stageId, stageUsage, stageAppData)\r\n .forEach((item: CommonStatusBarItem) => statusBarItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return statusBarItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @returns An array of BackstageItem that will be used to create controls for the backstage menu.\r\n */\r\n public static getBackstageItems(): BackstageItem[] {\r\n const backstageItems: BackstageItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return backstageItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideBackstageItems) {\r\n uiProvider.provideBackstageItems()\r\n .forEach((item: BackstageItem) => backstageItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return backstageItems;\r\n }\r\n\r\n /** Called when the application is populating the Stage Panels so that any registered UiItemsProvider can add widgets\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param location the location within the stage.\r\n * @param section the section within location.\r\n * @returns An array of AbstractWidgetProps that will be used to create widgets.\r\n */\r\n public static getWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection, zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n const widgets: AbstractWidgetProps[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return widgets;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideWidgets) {\r\n uiProvider.provideWidgets(stageId, stageUsage, location, section, zoneLocation, stageAppData)\r\n .forEach((widget: AbstractWidgetProps) => widgets.push({ ...widget, providerId: uiProvider.id }));\r\n }\r\n });\r\n return widgets;\r\n }\r\n\r\n}\r\n"]}
1
+ 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/* eslint-disable deprecation/deprecation */\r\n/** @packageDocumentation\r\n * @module UiItemsProvider\r\n */\r\n\r\nimport { BeEvent, Logger } from \"@itwin/core-bentley\";\r\nimport { BackstageItem } from \"./backstage/BackstageItem\";\r\nimport { CommonStatusBarItem } from \"./statusbar/StatusBarItem\";\r\nimport { CommonToolbarItem, ToolbarOrientation, ToolbarUsage } from \"./toolbars/ToolbarItem\";\r\nimport { AbstractWidgetProps } from \"./widget/AbstractWidgetProps\";\r\nimport { AbstractZoneLocation, StagePanelLocation, StagePanelSection } from \"./widget/StagePanel\";\r\nimport { loggerCategory } from \"./utils/misc\";\r\nimport { StageUsage } from \"./items/StageUsage\";\r\n\r\n/** Action taken by the application on item provided by a UiItemsProvider\r\n * @public @deprecated this was only used by the previously removed UiItemsArbiter.\r\n */\r\nexport enum UiItemsApplicationAction {\r\n /** Allow the change to the item */\r\n Allow,\r\n /** Disallow the change to the item */\r\n Disallow,\r\n /** Update the item during the change */\r\n Update,\r\n}\r\n\r\n/** Describes interface of objects that want to provide UI component to the running IModelApp.\r\n * @public\r\n */\r\nexport interface UiItemsProvider {\r\n /** id of provider */\r\n readonly id: string;\r\n\r\n /** UiItemsManager calls following method to get items to populate specific toolbars */\r\n provideToolbarButtonItems?: (stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any) => CommonToolbarItem[];\r\n /** UiItemsManager calls following method to augment base statusbar for stages that allow it. */\r\n provideStatusBarItems?: (stageId: string, stageUsage: string, stageAppData?: any) => CommonStatusBarItem[];\r\n /** UiItemsManager calls following method to augment backstage items. */\r\n provideBackstageItems?: () => BackstageItem[];\r\n /** UiItemsManager calls following method to augment Widget lists.\r\n * @note Returned widgets must provide unique `AbstractWidgetProps[\"id\"]` to correctly save/restore App layout.\r\n */\r\n provideWidgets?: (stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n zoneLocation?: AbstractZoneLocation, stageAppData?: any) => ReadonlyArray<AbstractWidgetProps>;\r\n /** Function called when the provider is unregistered via `ItemsManager.unregister` to allow provider to do cleanup. */\r\n onUnregister?: () => void;\r\n}\r\n\r\n/**\r\n * Base implementation of a UiItemsProvider. The base class allows the user to pass in a function that is used to determine if the\r\n * active stage should be provided items. Derived provider classes should override the `xxxInternal` methods to provide items.\r\n * @public\r\n */\r\nexport class BaseUiItemsProvider implements UiItemsProvider {\r\n /*\r\n * @param providerId - unique identifier for this instance of the provider. This is required in case separate packages want\r\n * to set up custom stage with their own subset of standard tools.\r\n * @param isSupportedStage - optional function that will be called to determine if tools should be added to current stage. If not set and\r\n * the current stage's `usage` is set to `StageUsage.General` then the provider will add items to frontstage.\r\n */\r\n constructor(protected _providerId: string, public isSupportedStage?: (stageId: string, stageUsage: string, stageAppData?: any, provider?: UiItemsProvider) => boolean) { }\r\n\r\n public get id(): string { return this._providerId; }\r\n public onUnregister(): void { }\r\n\r\n public unregister() {\r\n UiItemsManager.unregister(this._providerId);\r\n }\r\n\r\n /** Backstage items are not stage specific so no callback is used */\r\n public provideBackstageItems(): BackstageItem[] {\r\n return [];\r\n }\r\n\r\n public provideToolbarButtonItemsInternal(_stageId: string, _stageUsage: string, _toolbarUsage: ToolbarUsage, _toolbarOrientation: ToolbarOrientation, _stageAppData?: any): CommonToolbarItem[] {\r\n return [];\r\n }\r\n public provideToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideToolbarButtonItemsInternal(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData) : [];\r\n }\r\n\r\n public provideStatusBarItemsInternal(_stageId: string, _stageUsage: string, _stageAppData?: any): CommonStatusBarItem[] {\r\n return [];\r\n }\r\n public provideStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideStatusBarItemsInternal(stageId, stageUsage, stageAppData) : [];\r\n }\r\n\r\n public provideWidgetsInternal(_stageId: string, _stageUsage: string, _location: StagePanelLocation, _section?: StagePanelSection, _stageAppData?: any): AbstractWidgetProps[] {\r\n return [];\r\n }\r\n\r\n public provideWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n _zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideWidgetsInternal(stageId, stageUsage, location, section, stageAppData) : [];\r\n }\r\n}\r\n\r\n/** UIProvider Registered Event Args interface.\r\n * @public\r\n */\r\nexport interface UiItemProviderRegisteredEventArgs {\r\n providerId: string;\r\n}\r\n\r\n/**\r\n * Controls registering of UiItemsProviders and calls the provider's methods when populating different parts of the User Interface.\r\n * @public\r\n */\r\nexport class UiItemsManager {\r\n private static _registeredUiItemsProviders: Map<string, UiItemsProvider> = new Map<string, UiItemsProvider>();\r\n\r\n /** For use in unit testing\r\n * @internal */\r\n public static clearAllProviders() {\r\n UiItemsManager._registeredUiItemsProviders.clear();\r\n }\r\n\r\n /** Event raised any time a UiProvider is registered or unregistered. */\r\n public static readonly onUiProviderRegisteredEvent = new BeEvent<(ev: UiItemProviderRegisteredEventArgs) => void>();\r\n\r\n /** Return number of registered UiProvider. */\r\n public static get registeredProviderIds() {\r\n const ids = [...UiItemsManager._registeredUiItemsProviders.keys()];\r\n return ids;\r\n }\r\n\r\n /** Return true if there is any registered UiProvider. */\r\n public static get hasRegisteredProviders(): boolean {\r\n return this._registeredUiItemsProviders.size > 0;\r\n }\r\n\r\n /**\r\n * Retrieves a previously loaded UiItemsProvider.\r\n * @param providerId id of the UiItemsProvider to get\r\n */\r\n public static getUiItemsProvider(providerId: string): UiItemsProvider | undefined {\r\n return UiItemsManager._registeredUiItemsProviders.get(providerId);\r\n }\r\n\r\n private static sendRegisteredEvent(ev: UiItemProviderRegisteredEventArgs) {\r\n UiItemsManager.onUiProviderRegisteredEvent.raiseEvent(ev);\r\n }\r\n\r\n /**\r\n * Registers a UiItemsProvider with the UiItemsManager.\r\n * @param uiProvider the UI items provider to register.\r\n */\r\n public static register(uiProvider: UiItemsProvider): void {\r\n if (UiItemsManager.getUiItemsProvider(uiProvider.id)) {\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) is already loaded`);\r\n } else {\r\n UiItemsManager._registeredUiItemsProviders.set(uiProvider.id, uiProvider);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) loaded`);\r\n\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProvider.id } as UiItemProviderRegisteredEventArgs);\r\n }\r\n }\r\n\r\n /** Remove a specific UiItemsProvider from the list of available providers. */\r\n public static unregister(uiProviderId: string): void {\r\n const provider = UiItemsManager.getUiItemsProvider(uiProviderId);\r\n if (!provider)\r\n return;\r\n\r\n provider.onUnregister && provider.onUnregister();\r\n\r\n UiItemsManager._registeredUiItemsProviders.delete(uiProviderId);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProviderId}) unloaded`);\r\n\r\n // trigger a refresh of the ui\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProviderId } as UiItemProviderRegisteredEventArgs);\r\n }\r\n\r\n /** Called when the application is populating a toolbar so that any registered UiItemsProvider can add tool buttons that either either execute\r\n * an action or specify a registered ToolId into toolbar.\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param toolbarUsage usage of the toolbar\r\n * @param toolbarOrientation orientation of the toolbar\r\n * @returns an array of error messages. The array will be empty if the load is successful, otherwise it is a list of one or more problems.\r\n */\r\n public static getToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage,\r\n toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n const buttonItems: CommonToolbarItem[] = [];\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return buttonItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideToolbarButtonItems) {\r\n uiProvider.provideToolbarButtonItems(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData)\r\n .forEach((spec: CommonToolbarItem) => buttonItems.push({ ...spec, providerId: uiProvider.id }));\r\n }\r\n });\r\n\r\n return buttonItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @returns An array of CommonStatusBarItem that will be used to create controls for the status bar.\r\n */\r\n public static getStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n const statusBarItems: CommonStatusBarItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return statusBarItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideStatusBarItems) {\r\n uiProvider.provideStatusBarItems(stageId, stageUsage, stageAppData)\r\n .forEach((item: CommonStatusBarItem) => statusBarItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return statusBarItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @returns An array of BackstageItem that will be used to create controls for the backstage menu.\r\n */\r\n public static getBackstageItems(): BackstageItem[] {\r\n const backstageItems: BackstageItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return backstageItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideBackstageItems) {\r\n uiProvider.provideBackstageItems()\r\n .forEach((item: BackstageItem) => backstageItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return backstageItems;\r\n }\r\n\r\n /** Called when the application is populating the Stage Panels so that any registered UiItemsProvider can add widgets\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param location the location within the stage.\r\n * @param section the section within location.\r\n * @returns An array of AbstractWidgetProps that will be used to create widgets.\r\n */\r\n public static getWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection, zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n const widgets: AbstractWidgetProps[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return widgets;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideWidgets) {\r\n uiProvider.provideWidgets(stageId, stageUsage, location, section, zoneLocation, stageAppData)\r\n .forEach((widget: AbstractWidgetProps) => widgets.push({ ...widget, providerId: uiProvider.id }));\r\n }\r\n });\r\n return widgets;\r\n }\r\n\r\n}\r\n"]}
@@ -1 +1 @@
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@@ -42,6 +42,7 @@ exports.BackstageItemUtilities = BackstageItemUtilities;
42
42
  BackstageItemUtilities.createStageLauncher = (frontstageId, groupPriority, itemPriority, label, subtitle, icon, overrides) => ({
43
43
  groupPriority,
44
44
  icon,
45
+ internalData: overrides === null || overrides === void 0 ? void 0 : overrides.internalData,
45
46
  id: frontstageId,
46
47
  itemPriority,
47
48
  label,
@@ -54,6 +55,7 @@ BackstageItemUtilities.createActionItem = (itemId, groupPriority, itemPriority,
54
55
  execute,
55
56
  groupPriority,
56
57
  icon,
58
+ internalData: overrides === null || overrides === void 0 ? void 0 : overrides.internalData,
57
59
  id: itemId,
58
60
  itemPriority,
59
61
  label,
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Backstage\r\n */\r\n\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ConditionalBooleanValue } from \"../items/ConditionalBooleanValue\";\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\n\r\n/** Used to specify the item type added to the backstage menu.\r\n * @public\r\n */\r\nexport enum BackstageItemType {\r\n /** Item that executes an action function */\r\n ActionItem = 1,\r\n /** Item that activate a stage. */\r\n StageLauncher = 2,\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport interface CommonBackstageItem extends ProvidedItem {\r\n /** can be used by application to store miscellaneous data. */\r\n applicationData?: any;\r\n /** Describes badge. Renders no badge if not specified. */\r\n readonly badgeType?: BadgeType;\r\n /** Specifies the item's grouping value. Items are sorted by group and then item priority. When\r\n * group priority changes a separator is inserted. It is recommended using values 10 through 100, incrementing by 10. This\r\n * allows extensions enough gaps to insert their own groups.\r\n */\r\n readonly groupPriority: number;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Required unique id of the item. To ensure uniqueness it is suggested that a namespace prefix of the extension name be used. */\r\n readonly id: string;\r\n /** optional data to be used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Describes if the item is visible or hidden. The default is for the item to be visible. */\r\n readonly isHidden?: boolean | ConditionalBooleanValue;\r\n /** Describes if the item is enabled or disabled. The default is for the item to be enabled. */\r\n readonly isDisabled?: boolean | ConditionalBooleanValue;\r\n /** Priority within a group (recommend using values 1 through 100). */\r\n readonly itemPriority: number;\r\n /** Label. */\r\n readonly label: string | ConditionalStringValue;\r\n /** Subtitle. */\r\n readonly subtitle?: string | ConditionalStringValue;\r\n /** Tooltip. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Describes if the item is active. The default is for the item to be active if stageId matches activeFrontstageId */\r\n readonly isActive?: boolean | ConditionalBooleanValue;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageActionItem extends CommonBackstageItem {\r\n readonly execute: () => void;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageStageLauncher extends CommonBackstageItem {\r\n readonly stageId: string;\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport type BackstageItem = BackstageActionItem | BackstageStageLauncher;\r\n\r\n/** BackstageActionItem type guard.\r\n * @public\r\n */\r\nexport const isActionItem = (item: BackstageItem): item is BackstageActionItem => {\r\n return (item as BackstageActionItem).execute !== undefined;\r\n};\r\n\r\n/** BackstageStageLauncher type guard.\r\n * @public\r\n */\r\nexport const isStageLauncher = (item: BackstageItem): item is BackstageStageLauncher => {\r\n return (item as BackstageStageLauncher).stageId !== undefined;\r\n};\r\n\r\n/** Utilities for creating and maintaining backstage items\r\n * @public\r\n */\r\nexport class BackstageItemUtilities {\r\n /** Creates a stage launcher backstage item */\r\n public static createStageLauncher = (\r\n frontstageId: string, groupPriority: number, itemPriority: number, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageStageLauncher>\r\n ): BackstageStageLauncher => ({\r\n groupPriority,\r\n icon,\r\n id: frontstageId,\r\n itemPriority,\r\n label,\r\n stageId: frontstageId,\r\n subtitle,\r\n ...overrides,\r\n });\r\n\r\n /** Creates an action backstage item */\r\n public static createActionItem = (\r\n itemId: string, groupPriority: number, itemPriority: number, execute: () => void, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageActionItem>\r\n ): BackstageActionItem => ({\r\n execute,\r\n groupPriority,\r\n icon,\r\n id: itemId,\r\n itemPriority,\r\n label,\r\n subtitle,\r\n ...overrides,\r\n });\r\n}\r\n"]}
1
+ {"version":3,"file":"BackstageItem.js","sourceRoot":"","sources":["../../../../src/appui-abstract/backstage/BackstageItem.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAOH;;GAEG;AACH,IAAY,iBAKX;AALD,WAAY,iBAAiB;IAC3B,4CAA4C;IAC5C,qEAAc,CAAA;IACd,kCAAkC;IAClC,2EAAiB,CAAA;AACnB,CAAC,EALW,iBAAiB,GAAjB,yBAAiB,KAAjB,yBAAiB,QAK5B;AAwDD;;GAEG;AACI,MAAM,YAAY,GAAG,CAAC,IAAmB,EAA+B,EAAE;IAC/E,OAAQ,IAA4B,CAAC,OAAO,KAAK,SAAS,CAAC;AAC7D,CAAC,CAAC;AAFW,QAAA,YAAY,gBAEvB;AAEF;;GAEG;AACI,MAAM,eAAe,GAAG,CAAC,IAAmB,EAAkC,EAAE;IACrF,OAAQ,IAA+B,CAAC,OAAO,KAAK,SAAS,CAAC;AAChE,CAAC,CAAC;AAFW,QAAA,eAAe,mBAE1B;AAEF;;GAEG;AACH,MAAa,sBAAsB;;AAAnC,wDAgCC;AA/BC,8CAA8C;AAChC,0CAAmB,GAAG,CAClC,YAAoB,EAAE,aAAqB,EAAE,YAAoB,EAAE,KAAsC,EACzG,QAA0C,EAAE,IAAsC,EAAE,SAA2C,EACvG,EAAE,CAAC,CAAC;IAC5B,aAAa;IACb,IAAI;IACJ,YAAY,EAAE,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,YAAY;IACrC,EAAE,EAAE,YAAY;IAChB,YAAY;IACZ,KAAK;IACL,OAAO,EAAE,YAAY;IACrB,QAAQ;IACR,GAAG,SAAS;CACb,CAAC,CAAC;AAEH,uCAAuC;AACzB,uCAAgB,GAAG,CAC/B,MAAc,EAAE,aAAqB,EAAE,YAAoB,EAAE,OAAmB,EAAE,KAAsC,EACxH,QAA0C,EAAE,IAAsC,EAAE,SAAwC,EACvG,EAAE,CAAC,CAAC;IACzB,OAAO;IACP,aAAa;IACb,IAAI;IACJ,YAAY,EAAE,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,YAAY;IACrC,EAAE,EAAE,MAAM;IACV,YAAY;IACZ,KAAK;IACL,QAAQ;IACR,GAAG,SAAS;CACb,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Backstage\r\n */\r\n\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ConditionalBooleanValue } from \"../items/ConditionalBooleanValue\";\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\n\r\n/** Used to specify the item type added to the backstage menu.\r\n * @public\r\n */\r\nexport enum BackstageItemType {\r\n /** Item that executes an action function */\r\n ActionItem = 1,\r\n /** Item that activate a stage. */\r\n StageLauncher = 2,\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport interface CommonBackstageItem extends ProvidedItem {\r\n /** can be used by application to store miscellaneous data. */\r\n applicationData?: any;\r\n /** Describes badge. Renders no badge if not specified. */\r\n readonly badgeType?: BadgeType;\r\n /** Specifies the item's grouping value. Items are sorted by group and then item priority. When\r\n * group priority changes a separator is inserted. It is recommended using values 10 through 100, incrementing by 10. This\r\n * allows extensions enough gaps to insert their own groups.\r\n */\r\n readonly groupPriority: number;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Required unique id of the item. To ensure uniqueness it is suggested that a namespace prefix of the extension name be used. */\r\n readonly id: string;\r\n /** optional data to be used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Describes if the item is visible or hidden. The default is for the item to be visible. */\r\n readonly isHidden?: boolean | ConditionalBooleanValue;\r\n /** Describes if the item is enabled or disabled. The default is for the item to be enabled. */\r\n readonly isDisabled?: boolean | ConditionalBooleanValue;\r\n /** Priority within a group (recommend using values 1 through 100). */\r\n readonly itemPriority: number;\r\n /** Label. */\r\n readonly label: string | ConditionalStringValue;\r\n /** Subtitle. */\r\n readonly subtitle?: string | ConditionalStringValue;\r\n /** Tooltip. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Describes if the item is active. The default is for the item to be active if stageId matches activeFrontstageId */\r\n readonly isActive?: boolean | ConditionalBooleanValue;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageActionItem extends CommonBackstageItem {\r\n readonly execute: () => void;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageStageLauncher extends CommonBackstageItem {\r\n readonly stageId: string;\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport type BackstageItem = BackstageActionItem | BackstageStageLauncher;\r\n\r\n/** BackstageActionItem type guard.\r\n * @public\r\n */\r\nexport const isActionItem = (item: BackstageItem): item is BackstageActionItem => {\r\n return (item as BackstageActionItem).execute !== undefined;\r\n};\r\n\r\n/** BackstageStageLauncher type guard.\r\n * @public\r\n */\r\nexport const isStageLauncher = (item: BackstageItem): item is BackstageStageLauncher => {\r\n return (item as BackstageStageLauncher).stageId !== undefined;\r\n};\r\n\r\n/** Utilities for creating and maintaining backstage items\r\n * @public\r\n */\r\nexport class BackstageItemUtilities {\r\n /** Creates a stage launcher backstage item */\r\n public static createStageLauncher = (\r\n frontstageId: string, groupPriority: number, itemPriority: number, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageStageLauncher>\r\n ): BackstageStageLauncher => ({\r\n groupPriority,\r\n icon,\r\n internalData: overrides?.internalData,\r\n id: frontstageId,\r\n itemPriority,\r\n label,\r\n stageId: frontstageId,\r\n subtitle,\r\n ...overrides,\r\n });\r\n\r\n /** Creates an action backstage item */\r\n public static createActionItem = (\r\n itemId: string, groupPriority: number, itemPriority: number, execute: () => void, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageActionItem>\r\n ): BackstageActionItem => ({\r\n execute,\r\n groupPriority,\r\n icon,\r\n internalData: overrides?.internalData,\r\n id: itemId,\r\n itemPriority,\r\n label,\r\n subtitle,\r\n ...overrides,\r\n });\r\n}\r\n"]}
@@ -35,14 +35,14 @@ export interface AbstractWidgetProps extends ProvidedItem {
35
35
  readonly isStatusBar?: boolean;
36
36
  /** Indicates whether this Widget should fill the available space in the Zone. */
37
37
  readonly fillZone?: boolean;
38
- /** Indicates if widget can be popped out to a child window. */
38
+ /** Indicates if widget can be popped out to a child window. Defaults to false. */
39
39
  readonly canPopout?: boolean;
40
- /** If the widget state is changed to `floating` and the floatingContainerId is defined then the widget will be added to a
41
- * floating panel by that name. If no name is specified the current practice of using a GUID is used. */
40
+ /** If the widget state is changed to `floating` and the floatingContainerId is defined, the widget will be added to a
41
+ * floating panel by that name. If no name is specified, a GUID is used. */
42
42
  readonly floatingContainerId?: string;
43
- /** Indicates if widget can be in floating state. */
43
+ /** Indicates if widget can be in floating state, default to true. */
44
44
  readonly isFloatingStateSupported?: boolean;
45
- /** Indicates if floating widget is resizable. */
45
+ /** Indicates if floating widget is resizable, defaults to false which caused the widget to be auto-sized.. */
46
46
  readonly isFloatingStateWindowResizable?: boolean;
47
47
  /** Defines that default Top Left position when widget is floated via API calls */
48
48
  readonly defaultFloatingPosition?: {
@@ -65,5 +65,12 @@ export interface AbstractWidgetProps extends ProvidedItem {
65
65
  * @note Return true if the state is restored or the Widget will remount.
66
66
  */
67
67
  readonly restoreTransientState?: () => boolean;
68
+ /** Optional default size to use when floating a widget. If not specified then the default is to size to content if possible.
69
+ * Certain widget can't be intrinsically sized and must specify a content. These are typically ones that use a canvas element
70
+ * internally. */
71
+ defaultFloatingSize?: {
72
+ width: number;
73
+ height: number;
74
+ };
68
75
  }
69
76
  //# sourceMappingURL=AbstractWidgetProps.d.ts.map
@@ -1 +1 @@
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@@ -1 +1 @@
1
- {"version":3,"file":"AbstractWidgetProps.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/AbstractWidgetProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\nimport { WidgetState } from \"./WidgetState\";\r\n\r\n/** Properties for a Widget.\r\n * @public\r\n */\r\nexport interface AbstractWidgetProps extends ProvidedItem {\r\n /** Gets the widget content */\r\n readonly getWidgetContent: () => any;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Id used to uniquely identify the widget.\r\n * @note It is recommended to provide unique widget id to correctly save/restore App layout.\r\n */\r\n readonly id?: string;\r\n /** Default Widget state. Controls how the Widget is initially displayed. Defaults to WidgetState.Unloaded. */\r\n readonly defaultState?: WidgetState;\r\n /** if set, component will be considered selected but will NOT display an \"active stripe\" - defaults to false. Typically used by buttons that toggle between two states. */\r\n readonly label?: string | ConditionalStringValue;\r\n /** used to explicitly set the tooltip shown by a component. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Indicates whether the Widget is free-form or rectangular. Defaults to false for rectangular. The default is false. @deprecated */\r\n readonly isFreeform?: boolean;\r\n /** Application data attached to the Widget. */\r\n readonly applicationData?: any;\r\n /** optional data to used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Indicates whether this Widget is for the Tool Settings. */\r\n readonly isToolSettings?: boolean;\r\n /** Indicates whether this Widget is for the Status Bar. */\r\n readonly isStatusBar?: boolean;\r\n /** Indicates whether this Widget should fill the available space in the Zone. */\r\n readonly fillZone?: boolean;\r\n /** Indicates if widget can be popped out to a child window. */\r\n readonly canPopout?: boolean;\r\n /** If the widget state is changed to `floating` and the floatingContainerId is defined then the widget will be added to a\r\n * floating panel by that name. If no name is specified the current practice of using a GUID is used. */\r\n readonly floatingContainerId?: string;\r\n /** Indicates if widget can be in floating state. */\r\n readonly isFloatingStateSupported?: boolean;\r\n /** Indicates if floating widget is resizable. */\r\n readonly isFloatingStateWindowResizable?: boolean;\r\n /** Defines that default Top Left position when widget is floated via API calls */\r\n readonly defaultFloatingPosition?: { x: number, y: number };\r\n /** Widget priority */\r\n readonly priority?: number;\r\n /** Defines the SyncUi event Ids that will trigger the stateFunc to run to determine the state of the widget. */\r\n readonly syncEventIds?: string[];\r\n /** Function executed to determine the state of the widget. */\r\n readonly stateFunc?: (state: Readonly<WidgetState>) => WidgetState;\r\n /** Badge to be overlaid on the widget tab. */\r\n readonly badgeType?: BadgeType;\r\n /** Handler for widget state changed event */\r\n readonly onWidgetStateChanged?: () => void;\r\n /** Save transient DOM state (i.e. scroll offset). */\r\n readonly saveTransientState?: () => void;\r\n /** Restore transient DOM state.\r\n * @note Return true if the state is restored or the Widget will remount.\r\n */\r\n readonly restoreTransientState?: () => boolean;\r\n}\r\n"]}
1
+ {"version":3,"file":"AbstractWidgetProps.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/AbstractWidgetProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\nimport { WidgetState } from \"./WidgetState\";\r\n\r\n/** Properties for a Widget.\r\n * @public\r\n */\r\nexport interface AbstractWidgetProps extends ProvidedItem {\r\n /** Gets the widget content */\r\n readonly getWidgetContent: () => any;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Id used to uniquely identify the widget.\r\n * @note It is recommended to provide unique widget id to correctly save/restore App layout.\r\n */\r\n readonly id?: string;\r\n /** Default Widget state. Controls how the Widget is initially displayed. Defaults to WidgetState.Unloaded. */\r\n readonly defaultState?: WidgetState;\r\n /** if set, component will be considered selected but will NOT display an \"active stripe\" - defaults to false. Typically used by buttons that toggle between two states. */\r\n readonly label?: string | ConditionalStringValue;\r\n /** used to explicitly set the tooltip shown by a component. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Indicates whether the Widget is free-form or rectangular. Defaults to false for rectangular. The default is false. @deprecated */\r\n readonly isFreeform?: boolean;\r\n /** Application data attached to the Widget. */\r\n readonly applicationData?: any;\r\n /** optional data to used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Indicates whether this Widget is for the Tool Settings. */\r\n readonly isToolSettings?: boolean;\r\n /** Indicates whether this Widget is for the Status Bar. */\r\n readonly isStatusBar?: boolean;\r\n /** Indicates whether this Widget should fill the available space in the Zone. */\r\n readonly fillZone?: boolean;\r\n /** Indicates if widget can be popped out to a child window. Defaults to false. */\r\n readonly canPopout?: boolean;\r\n /** If the widget state is changed to `floating` and the floatingContainerId is defined, the widget will be added to a\r\n * floating panel by that name. If no name is specified, a GUID is used. */\r\n readonly floatingContainerId?: string;\r\n /** Indicates if widget can be in floating state, default to true. */\r\n readonly isFloatingStateSupported?: boolean;\r\n /** Indicates if floating widget is resizable, defaults to false which caused the widget to be auto-sized.. */\r\n readonly isFloatingStateWindowResizable?: boolean;\r\n /** Defines that default Top Left position when widget is floated via API calls */\r\n readonly defaultFloatingPosition?: { x: number, y: number };\r\n /** Widget priority */\r\n readonly priority?: number;\r\n /** Defines the SyncUi event Ids that will trigger the stateFunc to run to determine the state of the widget. */\r\n readonly syncEventIds?: string[];\r\n /** Function executed to determine the state of the widget. */\r\n readonly stateFunc?: (state: Readonly<WidgetState>) => WidgetState;\r\n /** Badge to be overlaid on the widget tab. */\r\n readonly badgeType?: BadgeType;\r\n /** Handler for widget state changed event */\r\n readonly onWidgetStateChanged?: () => void;\r\n /** Save transient DOM state (i.e. scroll offset). */\r\n readonly saveTransientState?: () => void;\r\n /** Restore transient DOM state.\r\n * @note Return true if the state is restored or the Widget will remount.\r\n */\r\n readonly restoreTransientState?: () => boolean;\r\n /** Optional default size to use when floating a widget. If not specified then the default is to size to content if possible.\r\n * Certain widget can't be intrinsically sized and must specify a content. These are typically ones that use a canvas element\r\n * internally. */\r\n defaultFloatingSize?: { width: number, height: number };\r\n}\r\n"]}
@@ -26,6 +26,7 @@ export declare enum StagePanelLocation {
26
26
  */
27
27
  export declare enum StagePanelSection {
28
28
  Start = 0,
29
+ /** @deprecated - all widgets that a targeted for Middle will be placed in `End` section */
29
30
  Middle = 1,
30
31
  End = 2
31
32
  }
@@ -1 +1 @@
1
- {"version":3,"file":"StagePanel.d.ts","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH;;GAEG;AACH,oBAAY,oBAAoB;IAC9B,UAAU,IAAI;IACd,WAAW,IAAI;IACf,UAAU,IAAI;IACd,WAAW,IAAI;CAChB;AAED;;GAEG;AACH,oBAAY,kBAAkB;IAC5B,GAAG,MAAM;IACT,OAAO,MAAA;IACP,IAAI,MAAA;IACJ,KAAK,MAAA;IACL,MAAM,MAAA;IACN,UAAU,MAAA;CACX;AAED;;GAEG;AACH,oBAAY,iBAAiB;IAC3B,KAAK,IAAA;IACL,MAAM,IAAA;IACN,GAAG,IAAA;CACJ"}
1
+ {"version":3,"file":"StagePanel.d.ts","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH;;GAEG;AACH,oBAAY,oBAAoB;IAC9B,UAAU,IAAI;IACd,WAAW,IAAI;IACf,UAAU,IAAI;IACd,WAAW,IAAI;CAChB;AAED;;GAEG;AACH,oBAAY,kBAAkB;IAC5B,GAAG,MAAM;IACT,OAAO,MAAA;IACP,IAAI,MAAA;IACJ,KAAK,MAAA;IACL,MAAM,MAAA;IACN,UAAU,MAAA;CACX;AAED;;GAEG;AACH,oBAAY,iBAAiB;IAC3B,KAAK,IAAA;IACL,2FAA2F;IAC3F,MAAM,IAAA;IACN,GAAG,IAAA;CACJ"}
@@ -36,6 +36,7 @@ var StagePanelLocation;
36
36
  var StagePanelSection;
37
37
  (function (StagePanelSection) {
38
38
  StagePanelSection[StagePanelSection["Start"] = 0] = "Start";
39
+ /** @deprecated - all widgets that a targeted for Middle will be placed in `End` section */
39
40
  StagePanelSection[StagePanelSection["Middle"] = 1] = "Middle";
40
41
  StagePanelSection[StagePanelSection["End"] = 2] = "End";
41
42
  })(StagePanelSection = exports.StagePanelSection || (exports.StagePanelSection = {}));
@@ -1 +1 @@
1
- {"version":3,"file":"StagePanel.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH;;GAEG;AACH,IAAY,oBAKX;AALD,WAAY,oBAAoB;IAC9B,2EAAc,CAAA;IACd,6EAAe,CAAA;IACf,2EAAc,CAAA;IACd,6EAAe,CAAA;AACjB,CAAC,EALW,oBAAoB,GAApB,4BAAoB,KAApB,4BAAoB,QAK/B;AAED;;GAEG;AACH,IAAY,kBAOX;AAPD,WAAY,kBAAkB;IAC5B,2DAAS,CAAA;IACT,mEAAO,CAAA;IACP,6DAAI,CAAA;IACJ,+DAAK,CAAA;IACL,iEAAM,CAAA;IACN,yEAAU,CAAA;AACZ,CAAC,EAPW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAO7B;AAED;;GAEG;AACH,IAAY,iBAIX;AAJD,WAAY,iBAAiB;IAC3B,2DAAK,CAAA;IACL,6DAAM,CAAA;IACN,uDAAG,CAAA;AACL,CAAC,EAJW,iBAAiB,GAAjB,yBAAiB,KAAjB,yBAAiB,QAI5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\n/** Enum for AppUi 1 `Zone` locations that can have widgets added to them at run-time via [[UiItemsProvider]].\r\n * @public @deprecated\r\n */\r\nexport enum AbstractZoneLocation {\r\n CenterLeft = 4,\r\n CenterRight = 6,\r\n BottomLeft = 7,\r\n BottomRight = 9,\r\n}\r\n\r\n/** Available Stage Panel locations.\r\n * @public\r\n */\r\nexport enum StagePanelLocation {\r\n Top = 101,\r\n TopMost,\r\n Left,\r\n Right,\r\n Bottom,\r\n BottomMost,\r\n}\r\n\r\n/** Enum for Stage Panel Sections\r\n * @public\r\n */\r\nexport enum StagePanelSection {\r\n Start,\r\n Middle,\r\n End,\r\n}\r\n"]}
1
+ {"version":3,"file":"StagePanel.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH;;GAEG;AACH,IAAY,oBAKX;AALD,WAAY,oBAAoB;IAC9B,2EAAc,CAAA;IACd,6EAAe,CAAA;IACf,2EAAc,CAAA;IACd,6EAAe,CAAA;AACjB,CAAC,EALW,oBAAoB,GAApB,4BAAoB,KAApB,4BAAoB,QAK/B;AAED;;GAEG;AACH,IAAY,kBAOX;AAPD,WAAY,kBAAkB;IAC5B,2DAAS,CAAA;IACT,mEAAO,CAAA;IACP,6DAAI,CAAA;IACJ,+DAAK,CAAA;IACL,iEAAM,CAAA;IACN,yEAAU,CAAA;AACZ,CAAC,EAPW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAO7B;AAED;;GAEG;AACH,IAAY,iBAKX;AALD,WAAY,iBAAiB;IAC3B,2DAAK,CAAA;IACL,2FAA2F;IAC3F,6DAAM,CAAA;IACN,uDAAG,CAAA;AACL,CAAC,EALW,iBAAiB,GAAjB,yBAAiB,KAAjB,yBAAiB,QAK5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\n/** Enum for AppUi 1 `Zone` locations that can have widgets added to them at run-time via [[UiItemsProvider]].\r\n * @public @deprecated\r\n */\r\nexport enum AbstractZoneLocation {\r\n CenterLeft = 4,\r\n CenterRight = 6,\r\n BottomLeft = 7,\r\n BottomRight = 9,\r\n}\r\n\r\n/** Available Stage Panel locations.\r\n * @public\r\n */\r\nexport enum StagePanelLocation {\r\n Top = 101,\r\n TopMost,\r\n Left,\r\n Right,\r\n Bottom,\r\n BottomMost,\r\n}\r\n\r\n/** Enum for Stage Panel Sections\r\n * @public\r\n */\r\nexport enum StagePanelSection {\r\n Start,\r\n /** @deprecated - all widgets that a targeted for Middle will be placed in `End` section */\r\n Middle,\r\n End,\r\n}\r\n"]}
@@ -8,7 +8,7 @@ import { CommonToolbarItem, ToolbarOrientation, ToolbarUsage } from "./toolbars/
8
8
  import { AbstractWidgetProps } from "./widget/AbstractWidgetProps";
9
9
  import { AbstractZoneLocation, StagePanelLocation, StagePanelSection } from "./widget/StagePanel";
10
10
  /** Action taken by the application on item provided by a UiItemsProvider
11
- * @public
11
+ * @public @deprecated this was only used by the previously removed UiItemsArbiter.
12
12
  */
13
13
  export declare enum UiItemsApplicationAction {
14
14
  /** Allow the change to the item */
@@ -10,7 +10,7 @@ import { BeEvent, Logger } from "@itwin/core-bentley";
10
10
  import { loggerCategory } from "./utils/misc";
11
11
  import { StageUsage } from "./items/StageUsage";
12
12
  /** Action taken by the application on item provided by a UiItemsProvider
13
- * @public
13
+ * @public @deprecated this was only used by the previously removed UiItemsArbiter.
14
14
  */
15
15
  export var UiItemsApplicationAction;
16
16
  (function (UiItemsApplicationAction) {
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/* eslint-disable deprecation/deprecation */\r\n/** @packageDocumentation\r\n * @module UiItemsProvider\r\n */\r\n\r\nimport { BeEvent, Logger } from \"@itwin/core-bentley\";\r\nimport { BackstageItem } from \"./backstage/BackstageItem\";\r\nimport { CommonStatusBarItem } from \"./statusbar/StatusBarItem\";\r\nimport { CommonToolbarItem, ToolbarOrientation, ToolbarUsage } from \"./toolbars/ToolbarItem\";\r\nimport { AbstractWidgetProps } from \"./widget/AbstractWidgetProps\";\r\nimport { AbstractZoneLocation, StagePanelLocation, StagePanelSection } from \"./widget/StagePanel\";\r\nimport { loggerCategory } from \"./utils/misc\";\r\nimport { StageUsage } from \"./items/StageUsage\";\r\n\r\n/** Action taken by the application on item provided by a UiItemsProvider\r\n * @public\r\n */\r\nexport enum UiItemsApplicationAction {\r\n /** Allow the change to the item */\r\n Allow,\r\n /** Disallow the change to the item */\r\n Disallow,\r\n /** Update the item during the change */\r\n Update,\r\n}\r\n\r\n/** Describes interface of objects that want to provide UI component to the running IModelApp.\r\n * @public\r\n */\r\nexport interface UiItemsProvider {\r\n /** id of provider */\r\n readonly id: string;\r\n\r\n /** UiItemsManager calls following method to get items to populate specific toolbars */\r\n provideToolbarButtonItems?: (stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any) => CommonToolbarItem[];\r\n /** UiItemsManager calls following method to augment base statusbar for stages that allow it. */\r\n provideStatusBarItems?: (stageId: string, stageUsage: string, stageAppData?: any) => CommonStatusBarItem[];\r\n /** UiItemsManager calls following method to augment backstage items. */\r\n provideBackstageItems?: () => BackstageItem[];\r\n /** UiItemsManager calls following method to augment Widget lists.\r\n * @note Returned widgets must provide unique `AbstractWidgetProps[\"id\"]` to correctly save/restore App layout.\r\n */\r\n provideWidgets?: (stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n zoneLocation?: AbstractZoneLocation, stageAppData?: any) => ReadonlyArray<AbstractWidgetProps>;\r\n /** Function called when the provider is unregistered via `ItemsManager.unregister` to allow provider to do cleanup. */\r\n onUnregister?: () => void;\r\n}\r\n\r\n/**\r\n * Base implementation of a UiItemsProvider. The base class allows the user to pass in a function that is used to determine if the\r\n * active stage should be provided items. Derived provider classes should override the `xxxInternal` methods to provide items.\r\n * @public\r\n */\r\nexport class BaseUiItemsProvider implements UiItemsProvider {\r\n /*\r\n * @param providerId - unique identifier for this instance of the provider. This is required in case separate packages want\r\n * to set up custom stage with their own subset of standard tools.\r\n * @param isSupportedStage - optional function that will be called to determine if tools should be added to current stage. If not set and\r\n * the current stage's `usage` is set to `StageUsage.General` then the provider will add items to frontstage.\r\n */\r\n constructor(protected _providerId: string, public isSupportedStage?: (stageId: string, stageUsage: string, stageAppData?: any, provider?: UiItemsProvider) => boolean) { }\r\n\r\n public get id(): string { return this._providerId; }\r\n public onUnregister(): void { }\r\n\r\n public unregister() {\r\n UiItemsManager.unregister(this._providerId);\r\n }\r\n\r\n /** Backstage items are not stage specific so no callback is used */\r\n public provideBackstageItems(): BackstageItem[] {\r\n return [];\r\n }\r\n\r\n public provideToolbarButtonItemsInternal(_stageId: string, _stageUsage: string, _toolbarUsage: ToolbarUsage, _toolbarOrientation: ToolbarOrientation, _stageAppData?: any): CommonToolbarItem[] {\r\n return [];\r\n }\r\n public provideToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideToolbarButtonItemsInternal(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData) : [];\r\n }\r\n\r\n public provideStatusBarItemsInternal(_stageId: string, _stageUsage: string, _stageAppData?: any): CommonStatusBarItem[] {\r\n return [];\r\n }\r\n public provideStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideStatusBarItemsInternal(stageId, stageUsage, stageAppData) : [];\r\n }\r\n\r\n public provideWidgetsInternal(_stageId: string, _stageUsage: string, _location: StagePanelLocation, _section?: StagePanelSection, _stageAppData?: any): AbstractWidgetProps[] {\r\n return [];\r\n }\r\n\r\n public provideWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n _zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideWidgetsInternal(stageId, stageUsage, location, section, stageAppData) : [];\r\n }\r\n}\r\n\r\n/** UIProvider Registered Event Args interface.\r\n * @public\r\n */\r\nexport interface UiItemProviderRegisteredEventArgs {\r\n providerId: string;\r\n}\r\n\r\n/**\r\n * Controls registering of UiItemsProviders and calls the provider's methods when populating different parts of the User Interface.\r\n * @public\r\n */\r\nexport class UiItemsManager {\r\n private static _registeredUiItemsProviders: Map<string, UiItemsProvider> = new Map<string, UiItemsProvider>();\r\n\r\n /** For use in unit testing\r\n * @internal */\r\n public static clearAllProviders() {\r\n UiItemsManager._registeredUiItemsProviders.clear();\r\n }\r\n\r\n /** Event raised any time a UiProvider is registered or unregistered. */\r\n public static readonly onUiProviderRegisteredEvent = new BeEvent<(ev: UiItemProviderRegisteredEventArgs) => void>();\r\n\r\n /** Return number of registered UiProvider. */\r\n public static get registeredProviderIds() {\r\n const ids = [...UiItemsManager._registeredUiItemsProviders.keys()];\r\n return ids;\r\n }\r\n\r\n /** Return true if there is any registered UiProvider. */\r\n public static get hasRegisteredProviders(): boolean {\r\n return this._registeredUiItemsProviders.size > 0;\r\n }\r\n\r\n /**\r\n * Retrieves a previously loaded UiItemsProvider.\r\n * @param providerId id of the UiItemsProvider to get\r\n */\r\n public static getUiItemsProvider(providerId: string): UiItemsProvider | undefined {\r\n return UiItemsManager._registeredUiItemsProviders.get(providerId);\r\n }\r\n\r\n private static sendRegisteredEvent(ev: UiItemProviderRegisteredEventArgs) {\r\n UiItemsManager.onUiProviderRegisteredEvent.raiseEvent(ev);\r\n }\r\n\r\n /**\r\n * Registers a UiItemsProvider with the UiItemsManager.\r\n * @param uiProvider the UI items provider to register.\r\n */\r\n public static register(uiProvider: UiItemsProvider): void {\r\n if (UiItemsManager.getUiItemsProvider(uiProvider.id)) {\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) is already loaded`);\r\n } else {\r\n UiItemsManager._registeredUiItemsProviders.set(uiProvider.id, uiProvider);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) loaded`);\r\n\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProvider.id } as UiItemProviderRegisteredEventArgs);\r\n }\r\n }\r\n\r\n /** Remove a specific UiItemsProvider from the list of available providers. */\r\n public static unregister(uiProviderId: string): void {\r\n const provider = UiItemsManager.getUiItemsProvider(uiProviderId);\r\n if (!provider)\r\n return;\r\n\r\n provider.onUnregister && provider.onUnregister();\r\n\r\n UiItemsManager._registeredUiItemsProviders.delete(uiProviderId);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProviderId}) unloaded`);\r\n\r\n // trigger a refresh of the ui\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProviderId } as UiItemProviderRegisteredEventArgs);\r\n }\r\n\r\n /** Called when the application is populating a toolbar so that any registered UiItemsProvider can add tool buttons that either either execute\r\n * an action or specify a registered ToolId into toolbar.\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param toolbarUsage usage of the toolbar\r\n * @param toolbarOrientation orientation of the toolbar\r\n * @returns an array of error messages. The array will be empty if the load is successful, otherwise it is a list of one or more problems.\r\n */\r\n public static getToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage,\r\n toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n const buttonItems: CommonToolbarItem[] = [];\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return buttonItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideToolbarButtonItems) {\r\n uiProvider.provideToolbarButtonItems(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData)\r\n .forEach((spec: CommonToolbarItem) => buttonItems.push({ ...spec, providerId: uiProvider.id }));\r\n }\r\n });\r\n\r\n return buttonItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @returns An array of CommonStatusBarItem that will be used to create controls for the status bar.\r\n */\r\n public static getStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n const statusBarItems: CommonStatusBarItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return statusBarItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideStatusBarItems) {\r\n uiProvider.provideStatusBarItems(stageId, stageUsage, stageAppData)\r\n .forEach((item: CommonStatusBarItem) => statusBarItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return statusBarItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @returns An array of BackstageItem that will be used to create controls for the backstage menu.\r\n */\r\n public static getBackstageItems(): BackstageItem[] {\r\n const backstageItems: BackstageItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return backstageItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideBackstageItems) {\r\n uiProvider.provideBackstageItems()\r\n .forEach((item: BackstageItem) => backstageItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return backstageItems;\r\n }\r\n\r\n /** Called when the application is populating the Stage Panels so that any registered UiItemsProvider can add widgets\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param location the location within the stage.\r\n * @param section the section within location.\r\n * @returns An array of AbstractWidgetProps that will be used to create widgets.\r\n */\r\n public static getWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection, zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n const widgets: AbstractWidgetProps[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return widgets;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideWidgets) {\r\n uiProvider.provideWidgets(stageId, stageUsage, location, section, zoneLocation, stageAppData)\r\n .forEach((widget: AbstractWidgetProps) => widgets.push({ ...widget, providerId: uiProvider.id }));\r\n }\r\n });\r\n return widgets;\r\n }\r\n\r\n}\r\n"]}
1
+ 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/* eslint-disable deprecation/deprecation */\r\n/** @packageDocumentation\r\n * @module UiItemsProvider\r\n */\r\n\r\nimport { BeEvent, Logger } from \"@itwin/core-bentley\";\r\nimport { BackstageItem } from \"./backstage/BackstageItem\";\r\nimport { CommonStatusBarItem } from \"./statusbar/StatusBarItem\";\r\nimport { CommonToolbarItem, ToolbarOrientation, ToolbarUsage } from \"./toolbars/ToolbarItem\";\r\nimport { AbstractWidgetProps } from \"./widget/AbstractWidgetProps\";\r\nimport { AbstractZoneLocation, StagePanelLocation, StagePanelSection } from \"./widget/StagePanel\";\r\nimport { loggerCategory } from \"./utils/misc\";\r\nimport { StageUsage } from \"./items/StageUsage\";\r\n\r\n/** Action taken by the application on item provided by a UiItemsProvider\r\n * @public @deprecated this was only used by the previously removed UiItemsArbiter.\r\n */\r\nexport enum UiItemsApplicationAction {\r\n /** Allow the change to the item */\r\n Allow,\r\n /** Disallow the change to the item */\r\n Disallow,\r\n /** Update the item during the change */\r\n Update,\r\n}\r\n\r\n/** Describes interface of objects that want to provide UI component to the running IModelApp.\r\n * @public\r\n */\r\nexport interface UiItemsProvider {\r\n /** id of provider */\r\n readonly id: string;\r\n\r\n /** UiItemsManager calls following method to get items to populate specific toolbars */\r\n provideToolbarButtonItems?: (stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any) => CommonToolbarItem[];\r\n /** UiItemsManager calls following method to augment base statusbar for stages that allow it. */\r\n provideStatusBarItems?: (stageId: string, stageUsage: string, stageAppData?: any) => CommonStatusBarItem[];\r\n /** UiItemsManager calls following method to augment backstage items. */\r\n provideBackstageItems?: () => BackstageItem[];\r\n /** UiItemsManager calls following method to augment Widget lists.\r\n * @note Returned widgets must provide unique `AbstractWidgetProps[\"id\"]` to correctly save/restore App layout.\r\n */\r\n provideWidgets?: (stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n zoneLocation?: AbstractZoneLocation, stageAppData?: any) => ReadonlyArray<AbstractWidgetProps>;\r\n /** Function called when the provider is unregistered via `ItemsManager.unregister` to allow provider to do cleanup. */\r\n onUnregister?: () => void;\r\n}\r\n\r\n/**\r\n * Base implementation of a UiItemsProvider. The base class allows the user to pass in a function that is used to determine if the\r\n * active stage should be provided items. Derived provider classes should override the `xxxInternal` methods to provide items.\r\n * @public\r\n */\r\nexport class BaseUiItemsProvider implements UiItemsProvider {\r\n /*\r\n * @param providerId - unique identifier for this instance of the provider. This is required in case separate packages want\r\n * to set up custom stage with their own subset of standard tools.\r\n * @param isSupportedStage - optional function that will be called to determine if tools should be added to current stage. If not set and\r\n * the current stage's `usage` is set to `StageUsage.General` then the provider will add items to frontstage.\r\n */\r\n constructor(protected _providerId: string, public isSupportedStage?: (stageId: string, stageUsage: string, stageAppData?: any, provider?: UiItemsProvider) => boolean) { }\r\n\r\n public get id(): string { return this._providerId; }\r\n public onUnregister(): void { }\r\n\r\n public unregister() {\r\n UiItemsManager.unregister(this._providerId);\r\n }\r\n\r\n /** Backstage items are not stage specific so no callback is used */\r\n public provideBackstageItems(): BackstageItem[] {\r\n return [];\r\n }\r\n\r\n public provideToolbarButtonItemsInternal(_stageId: string, _stageUsage: string, _toolbarUsage: ToolbarUsage, _toolbarOrientation: ToolbarOrientation, _stageAppData?: any): CommonToolbarItem[] {\r\n return [];\r\n }\r\n public provideToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage, toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideToolbarButtonItemsInternal(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData) : [];\r\n }\r\n\r\n public provideStatusBarItemsInternal(_stageId: string, _stageUsage: string, _stageAppData?: any): CommonStatusBarItem[] {\r\n return [];\r\n }\r\n public provideStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideStatusBarItemsInternal(stageId, stageUsage, stageAppData) : [];\r\n }\r\n\r\n public provideWidgetsInternal(_stageId: string, _stageUsage: string, _location: StagePanelLocation, _section?: StagePanelSection, _stageAppData?: any): AbstractWidgetProps[] {\r\n return [];\r\n }\r\n\r\n public provideWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection,\r\n _zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n let provideToStage = false;\r\n\r\n if (this.isSupportedStage) {\r\n provideToStage = this.isSupportedStage(stageId, stageUsage, stageAppData, this);\r\n } else {\r\n provideToStage = (stageUsage === StageUsage.General);\r\n }\r\n\r\n return provideToStage ? this.provideWidgetsInternal(stageId, stageUsage, location, section, stageAppData) : [];\r\n }\r\n}\r\n\r\n/** UIProvider Registered Event Args interface.\r\n * @public\r\n */\r\nexport interface UiItemProviderRegisteredEventArgs {\r\n providerId: string;\r\n}\r\n\r\n/**\r\n * Controls registering of UiItemsProviders and calls the provider's methods when populating different parts of the User Interface.\r\n * @public\r\n */\r\nexport class UiItemsManager {\r\n private static _registeredUiItemsProviders: Map<string, UiItemsProvider> = new Map<string, UiItemsProvider>();\r\n\r\n /** For use in unit testing\r\n * @internal */\r\n public static clearAllProviders() {\r\n UiItemsManager._registeredUiItemsProviders.clear();\r\n }\r\n\r\n /** Event raised any time a UiProvider is registered or unregistered. */\r\n public static readonly onUiProviderRegisteredEvent = new BeEvent<(ev: UiItemProviderRegisteredEventArgs) => void>();\r\n\r\n /** Return number of registered UiProvider. */\r\n public static get registeredProviderIds() {\r\n const ids = [...UiItemsManager._registeredUiItemsProviders.keys()];\r\n return ids;\r\n }\r\n\r\n /** Return true if there is any registered UiProvider. */\r\n public static get hasRegisteredProviders(): boolean {\r\n return this._registeredUiItemsProviders.size > 0;\r\n }\r\n\r\n /**\r\n * Retrieves a previously loaded UiItemsProvider.\r\n * @param providerId id of the UiItemsProvider to get\r\n */\r\n public static getUiItemsProvider(providerId: string): UiItemsProvider | undefined {\r\n return UiItemsManager._registeredUiItemsProviders.get(providerId);\r\n }\r\n\r\n private static sendRegisteredEvent(ev: UiItemProviderRegisteredEventArgs) {\r\n UiItemsManager.onUiProviderRegisteredEvent.raiseEvent(ev);\r\n }\r\n\r\n /**\r\n * Registers a UiItemsProvider with the UiItemsManager.\r\n * @param uiProvider the UI items provider to register.\r\n */\r\n public static register(uiProvider: UiItemsProvider): void {\r\n if (UiItemsManager.getUiItemsProvider(uiProvider.id)) {\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) is already loaded`);\r\n } else {\r\n UiItemsManager._registeredUiItemsProviders.set(uiProvider.id, uiProvider);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProvider.id}) loaded`);\r\n\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProvider.id } as UiItemProviderRegisteredEventArgs);\r\n }\r\n }\r\n\r\n /** Remove a specific UiItemsProvider from the list of available providers. */\r\n public static unregister(uiProviderId: string): void {\r\n const provider = UiItemsManager.getUiItemsProvider(uiProviderId);\r\n if (!provider)\r\n return;\r\n\r\n provider.onUnregister && provider.onUnregister();\r\n\r\n UiItemsManager._registeredUiItemsProviders.delete(uiProviderId);\r\n Logger.logInfo(loggerCategory(this), `UiItemsProvider (${uiProviderId}) unloaded`);\r\n\r\n // trigger a refresh of the ui\r\n UiItemsManager.sendRegisteredEvent({ providerId: uiProviderId } as UiItemProviderRegisteredEventArgs);\r\n }\r\n\r\n /** Called when the application is populating a toolbar so that any registered UiItemsProvider can add tool buttons that either either execute\r\n * an action or specify a registered ToolId into toolbar.\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param toolbarUsage usage of the toolbar\r\n * @param toolbarOrientation orientation of the toolbar\r\n * @returns an array of error messages. The array will be empty if the load is successful, otherwise it is a list of one or more problems.\r\n */\r\n public static getToolbarButtonItems(stageId: string, stageUsage: string, toolbarUsage: ToolbarUsage,\r\n toolbarOrientation: ToolbarOrientation, stageAppData?: any): CommonToolbarItem[] {\r\n const buttonItems: CommonToolbarItem[] = [];\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return buttonItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideToolbarButtonItems) {\r\n uiProvider.provideToolbarButtonItems(stageId, stageUsage, toolbarUsage, toolbarOrientation, stageAppData)\r\n .forEach((spec: CommonToolbarItem) => buttonItems.push({ ...spec, providerId: uiProvider.id }));\r\n }\r\n });\r\n\r\n return buttonItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @returns An array of CommonStatusBarItem that will be used to create controls for the status bar.\r\n */\r\n public static getStatusBarItems(stageId: string, stageUsage: string, stageAppData?: any): CommonStatusBarItem[] {\r\n const statusBarItems: CommonStatusBarItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return statusBarItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideStatusBarItems) {\r\n uiProvider.provideStatusBarItems(stageId, stageUsage, stageAppData)\r\n .forEach((item: CommonStatusBarItem) => statusBarItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return statusBarItems;\r\n }\r\n\r\n /** Called when the application is populating the statusbar so that any registered UiItemsProvider can add status fields\r\n * @returns An array of BackstageItem that will be used to create controls for the backstage menu.\r\n */\r\n public static getBackstageItems(): BackstageItem[] {\r\n const backstageItems: BackstageItem[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return backstageItems;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideBackstageItems) {\r\n uiProvider.provideBackstageItems()\r\n .forEach((item: BackstageItem) => backstageItems.push({ ...item, providerId: uiProvider.id }));\r\n }\r\n });\r\n return backstageItems;\r\n }\r\n\r\n /** Called when the application is populating the Stage Panels so that any registered UiItemsProvider can add widgets\r\n * @param stageId a string identifier the active stage.\r\n * @param stageUsage the StageUsage of the active stage.\r\n * @param location the location within the stage.\r\n * @param section the section within location.\r\n * @returns An array of AbstractWidgetProps that will be used to create widgets.\r\n */\r\n public static getWidgets(stageId: string, stageUsage: string, location: StagePanelLocation, section?: StagePanelSection, zoneLocation?: AbstractZoneLocation, stageAppData?: any): ReadonlyArray<AbstractWidgetProps> {\r\n const widgets: AbstractWidgetProps[] = [];\r\n\r\n if (0 === UiItemsManager._registeredUiItemsProviders.size)\r\n return widgets;\r\n\r\n UiItemsManager._registeredUiItemsProviders.forEach((uiProvider: UiItemsProvider) => {\r\n // istanbul ignore else\r\n if (uiProvider.provideWidgets) {\r\n uiProvider.provideWidgets(stageId, stageUsage, location, section, zoneLocation, stageAppData)\r\n .forEach((widget: AbstractWidgetProps) => widgets.push({ ...widget, providerId: uiProvider.id }));\r\n }\r\n });\r\n return widgets;\r\n }\r\n\r\n}\r\n"]}
@@ -1 +1 @@
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@@ -36,6 +36,7 @@ export class BackstageItemUtilities {
36
36
  BackstageItemUtilities.createStageLauncher = (frontstageId, groupPriority, itemPriority, label, subtitle, icon, overrides) => ({
37
37
  groupPriority,
38
38
  icon,
39
+ internalData: overrides === null || overrides === void 0 ? void 0 : overrides.internalData,
39
40
  id: frontstageId,
40
41
  itemPriority,
41
42
  label,
@@ -48,6 +49,7 @@ BackstageItemUtilities.createActionItem = (itemId, groupPriority, itemPriority,
48
49
  execute,
49
50
  groupPriority,
50
51
  icon,
52
+ internalData: overrides === null || overrides === void 0 ? void 0 : overrides.internalData,
51
53
  id: itemId,
52
54
  itemPriority,
53
55
  label,
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Backstage\r\n */\r\n\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ConditionalBooleanValue } from \"../items/ConditionalBooleanValue\";\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\n\r\n/** Used to specify the item type added to the backstage menu.\r\n * @public\r\n */\r\nexport enum BackstageItemType {\r\n /** Item that executes an action function */\r\n ActionItem = 1,\r\n /** Item that activate a stage. */\r\n StageLauncher = 2,\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport interface CommonBackstageItem extends ProvidedItem {\r\n /** can be used by application to store miscellaneous data. */\r\n applicationData?: any;\r\n /** Describes badge. Renders no badge if not specified. */\r\n readonly badgeType?: BadgeType;\r\n /** Specifies the item's grouping value. Items are sorted by group and then item priority. When\r\n * group priority changes a separator is inserted. It is recommended using values 10 through 100, incrementing by 10. This\r\n * allows extensions enough gaps to insert their own groups.\r\n */\r\n readonly groupPriority: number;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Required unique id of the item. To ensure uniqueness it is suggested that a namespace prefix of the extension name be used. */\r\n readonly id: string;\r\n /** optional data to be used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Describes if the item is visible or hidden. The default is for the item to be visible. */\r\n readonly isHidden?: boolean | ConditionalBooleanValue;\r\n /** Describes if the item is enabled or disabled. The default is for the item to be enabled. */\r\n readonly isDisabled?: boolean | ConditionalBooleanValue;\r\n /** Priority within a group (recommend using values 1 through 100). */\r\n readonly itemPriority: number;\r\n /** Label. */\r\n readonly label: string | ConditionalStringValue;\r\n /** Subtitle. */\r\n readonly subtitle?: string | ConditionalStringValue;\r\n /** Tooltip. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Describes if the item is active. The default is for the item to be active if stageId matches activeFrontstageId */\r\n readonly isActive?: boolean | ConditionalBooleanValue;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageActionItem extends CommonBackstageItem {\r\n readonly execute: () => void;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageStageLauncher extends CommonBackstageItem {\r\n readonly stageId: string;\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport type BackstageItem = BackstageActionItem | BackstageStageLauncher;\r\n\r\n/** BackstageActionItem type guard.\r\n * @public\r\n */\r\nexport const isActionItem = (item: BackstageItem): item is BackstageActionItem => {\r\n return (item as BackstageActionItem).execute !== undefined;\r\n};\r\n\r\n/** BackstageStageLauncher type guard.\r\n * @public\r\n */\r\nexport const isStageLauncher = (item: BackstageItem): item is BackstageStageLauncher => {\r\n return (item as BackstageStageLauncher).stageId !== undefined;\r\n};\r\n\r\n/** Utilities for creating and maintaining backstage items\r\n * @public\r\n */\r\nexport class BackstageItemUtilities {\r\n /** Creates a stage launcher backstage item */\r\n public static createStageLauncher = (\r\n frontstageId: string, groupPriority: number, itemPriority: number, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageStageLauncher>\r\n ): BackstageStageLauncher => ({\r\n groupPriority,\r\n icon,\r\n id: frontstageId,\r\n itemPriority,\r\n label,\r\n stageId: frontstageId,\r\n subtitle,\r\n ...overrides,\r\n });\r\n\r\n /** Creates an action backstage item */\r\n public static createActionItem = (\r\n itemId: string, groupPriority: number, itemPriority: number, execute: () => void, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageActionItem>\r\n ): BackstageActionItem => ({\r\n execute,\r\n groupPriority,\r\n icon,\r\n id: itemId,\r\n itemPriority,\r\n label,\r\n subtitle,\r\n ...overrides,\r\n });\r\n}\r\n"]}
1
+ {"version":3,"file":"BackstageItem.js","sourceRoot":"","sources":["../../../../src/appui-abstract/backstage/BackstageItem.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAOH;;GAEG;AACH,MAAM,CAAN,IAAY,iBAKX;AALD,WAAY,iBAAiB;IAC3B,4CAA4C;IAC5C,qEAAc,CAAA;IACd,kCAAkC;IAClC,2EAAiB,CAAA;AACnB,CAAC,EALW,iBAAiB,KAAjB,iBAAiB,QAK5B;AAwDD;;GAEG;AACH,MAAM,CAAC,MAAM,YAAY,GAAG,CAAC,IAAmB,EAA+B,EAAE;IAC/E,OAAQ,IAA4B,CAAC,OAAO,KAAK,SAAS,CAAC;AAC7D,CAAC,CAAC;AAEF;;GAEG;AACH,MAAM,CAAC,MAAM,eAAe,GAAG,CAAC,IAAmB,EAAkC,EAAE;IACrF,OAAQ,IAA+B,CAAC,OAAO,KAAK,SAAS,CAAC;AAChE,CAAC,CAAC;AAEF;;GAEG;AACH,MAAM,OAAO,sBAAsB;;AACjC,8CAA8C;AAChC,0CAAmB,GAAG,CAClC,YAAoB,EAAE,aAAqB,EAAE,YAAoB,EAAE,KAAsC,EACzG,QAA0C,EAAE,IAAsC,EAAE,SAA2C,EACvG,EAAE,CAAC,CAAC;IAC5B,aAAa;IACb,IAAI;IACJ,YAAY,EAAE,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,YAAY;IACrC,EAAE,EAAE,YAAY;IAChB,YAAY;IACZ,KAAK;IACL,OAAO,EAAE,YAAY;IACrB,QAAQ;IACR,GAAG,SAAS;CACb,CAAC,CAAC;AAEH,uCAAuC;AACzB,uCAAgB,GAAG,CAC/B,MAAc,EAAE,aAAqB,EAAE,YAAoB,EAAE,OAAmB,EAAE,KAAsC,EACxH,QAA0C,EAAE,IAAsC,EAAE,SAAwC,EACvG,EAAE,CAAC,CAAC;IACzB,OAAO;IACP,aAAa;IACb,IAAI;IACJ,YAAY,EAAE,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,YAAY;IACrC,EAAE,EAAE,MAAM;IACV,YAAY;IACZ,KAAK;IACL,QAAQ;IACR,GAAG,SAAS;CACb,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Backstage\r\n */\r\n\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ConditionalBooleanValue } from \"../items/ConditionalBooleanValue\";\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\n\r\n/** Used to specify the item type added to the backstage menu.\r\n * @public\r\n */\r\nexport enum BackstageItemType {\r\n /** Item that executes an action function */\r\n ActionItem = 1,\r\n /** Item that activate a stage. */\r\n StageLauncher = 2,\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport interface CommonBackstageItem extends ProvidedItem {\r\n /** can be used by application to store miscellaneous data. */\r\n applicationData?: any;\r\n /** Describes badge. Renders no badge if not specified. */\r\n readonly badgeType?: BadgeType;\r\n /** Specifies the item's grouping value. Items are sorted by group and then item priority. When\r\n * group priority changes a separator is inserted. It is recommended using values 10 through 100, incrementing by 10. This\r\n * allows extensions enough gaps to insert their own groups.\r\n */\r\n readonly groupPriority: number;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Required unique id of the item. To ensure uniqueness it is suggested that a namespace prefix of the extension name be used. */\r\n readonly id: string;\r\n /** optional data to be used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Describes if the item is visible or hidden. The default is for the item to be visible. */\r\n readonly isHidden?: boolean | ConditionalBooleanValue;\r\n /** Describes if the item is enabled or disabled. The default is for the item to be enabled. */\r\n readonly isDisabled?: boolean | ConditionalBooleanValue;\r\n /** Priority within a group (recommend using values 1 through 100). */\r\n readonly itemPriority: number;\r\n /** Label. */\r\n readonly label: string | ConditionalStringValue;\r\n /** Subtitle. */\r\n readonly subtitle?: string | ConditionalStringValue;\r\n /** Tooltip. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Describes if the item is active. The default is for the item to be active if stageId matches activeFrontstageId */\r\n readonly isActive?: boolean | ConditionalBooleanValue;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageActionItem extends CommonBackstageItem {\r\n readonly execute: () => void;\r\n}\r\n\r\n/** Describes the data needed to insert an action button into the backstage menu.\r\n * @public\r\n */\r\nexport interface BackstageStageLauncher extends CommonBackstageItem {\r\n readonly stageId: string;\r\n}\r\n\r\n/** Describes the data needed to insert a button into the backstage menu.\r\n * @public\r\n */\r\nexport type BackstageItem = BackstageActionItem | BackstageStageLauncher;\r\n\r\n/** BackstageActionItem type guard.\r\n * @public\r\n */\r\nexport const isActionItem = (item: BackstageItem): item is BackstageActionItem => {\r\n return (item as BackstageActionItem).execute !== undefined;\r\n};\r\n\r\n/** BackstageStageLauncher type guard.\r\n * @public\r\n */\r\nexport const isStageLauncher = (item: BackstageItem): item is BackstageStageLauncher => {\r\n return (item as BackstageStageLauncher).stageId !== undefined;\r\n};\r\n\r\n/** Utilities for creating and maintaining backstage items\r\n * @public\r\n */\r\nexport class BackstageItemUtilities {\r\n /** Creates a stage launcher backstage item */\r\n public static createStageLauncher = (\r\n frontstageId: string, groupPriority: number, itemPriority: number, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageStageLauncher>\r\n ): BackstageStageLauncher => ({\r\n groupPriority,\r\n icon,\r\n internalData: overrides?.internalData,\r\n id: frontstageId,\r\n itemPriority,\r\n label,\r\n stageId: frontstageId,\r\n subtitle,\r\n ...overrides,\r\n });\r\n\r\n /** Creates an action backstage item */\r\n public static createActionItem = (\r\n itemId: string, groupPriority: number, itemPriority: number, execute: () => void, label: string | ConditionalStringValue,\r\n subtitle?: string | ConditionalStringValue, icon?: string | ConditionalStringValue, overrides?: Partial<BackstageActionItem>\r\n ): BackstageActionItem => ({\r\n execute,\r\n groupPriority,\r\n icon,\r\n internalData: overrides?.internalData,\r\n id: itemId,\r\n itemPriority,\r\n label,\r\n subtitle,\r\n ...overrides,\r\n });\r\n}\r\n"]}
@@ -35,14 +35,14 @@ export interface AbstractWidgetProps extends ProvidedItem {
35
35
  readonly isStatusBar?: boolean;
36
36
  /** Indicates whether this Widget should fill the available space in the Zone. */
37
37
  readonly fillZone?: boolean;
38
- /** Indicates if widget can be popped out to a child window. */
38
+ /** Indicates if widget can be popped out to a child window. Defaults to false. */
39
39
  readonly canPopout?: boolean;
40
- /** If the widget state is changed to `floating` and the floatingContainerId is defined then the widget will be added to a
41
- * floating panel by that name. If no name is specified the current practice of using a GUID is used. */
40
+ /** If the widget state is changed to `floating` and the floatingContainerId is defined, the widget will be added to a
41
+ * floating panel by that name. If no name is specified, a GUID is used. */
42
42
  readonly floatingContainerId?: string;
43
- /** Indicates if widget can be in floating state. */
43
+ /** Indicates if widget can be in floating state, default to true. */
44
44
  readonly isFloatingStateSupported?: boolean;
45
- /** Indicates if floating widget is resizable. */
45
+ /** Indicates if floating widget is resizable, defaults to false which caused the widget to be auto-sized.. */
46
46
  readonly isFloatingStateWindowResizable?: boolean;
47
47
  /** Defines that default Top Left position when widget is floated via API calls */
48
48
  readonly defaultFloatingPosition?: {
@@ -65,5 +65,12 @@ export interface AbstractWidgetProps extends ProvidedItem {
65
65
  * @note Return true if the state is restored or the Widget will remount.
66
66
  */
67
67
  readonly restoreTransientState?: () => boolean;
68
+ /** Optional default size to use when floating a widget. If not specified then the default is to size to content if possible.
69
+ * Certain widget can't be intrinsically sized and must specify a content. These are typically ones that use a canvas element
70
+ * internally. */
71
+ defaultFloatingSize?: {
72
+ width: number;
73
+ height: number;
74
+ };
68
75
  }
69
76
  //# sourceMappingURL=AbstractWidgetProps.d.ts.map
@@ -1 +1 @@
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@@ -1 +1 @@
1
- {"version":3,"file":"AbstractWidgetProps.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/AbstractWidgetProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\nimport { WidgetState } from \"./WidgetState\";\r\n\r\n/** Properties for a Widget.\r\n * @public\r\n */\r\nexport interface AbstractWidgetProps extends ProvidedItem {\r\n /** Gets the widget content */\r\n readonly getWidgetContent: () => any;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Id used to uniquely identify the widget.\r\n * @note It is recommended to provide unique widget id to correctly save/restore App layout.\r\n */\r\n readonly id?: string;\r\n /** Default Widget state. Controls how the Widget is initially displayed. Defaults to WidgetState.Unloaded. */\r\n readonly defaultState?: WidgetState;\r\n /** if set, component will be considered selected but will NOT display an \"active stripe\" - defaults to false. Typically used by buttons that toggle between two states. */\r\n readonly label?: string | ConditionalStringValue;\r\n /** used to explicitly set the tooltip shown by a component. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Indicates whether the Widget is free-form or rectangular. Defaults to false for rectangular. The default is false. @deprecated */\r\n readonly isFreeform?: boolean;\r\n /** Application data attached to the Widget. */\r\n readonly applicationData?: any;\r\n /** optional data to used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Indicates whether this Widget is for the Tool Settings. */\r\n readonly isToolSettings?: boolean;\r\n /** Indicates whether this Widget is for the Status Bar. */\r\n readonly isStatusBar?: boolean;\r\n /** Indicates whether this Widget should fill the available space in the Zone. */\r\n readonly fillZone?: boolean;\r\n /** Indicates if widget can be popped out to a child window. */\r\n readonly canPopout?: boolean;\r\n /** If the widget state is changed to `floating` and the floatingContainerId is defined then the widget will be added to a\r\n * floating panel by that name. If no name is specified the current practice of using a GUID is used. */\r\n readonly floatingContainerId?: string;\r\n /** Indicates if widget can be in floating state. */\r\n readonly isFloatingStateSupported?: boolean;\r\n /** Indicates if floating widget is resizable. */\r\n readonly isFloatingStateWindowResizable?: boolean;\r\n /** Defines that default Top Left position when widget is floated via API calls */\r\n readonly defaultFloatingPosition?: { x: number, y: number };\r\n /** Widget priority */\r\n readonly priority?: number;\r\n /** Defines the SyncUi event Ids that will trigger the stateFunc to run to determine the state of the widget. */\r\n readonly syncEventIds?: string[];\r\n /** Function executed to determine the state of the widget. */\r\n readonly stateFunc?: (state: Readonly<WidgetState>) => WidgetState;\r\n /** Badge to be overlaid on the widget tab. */\r\n readonly badgeType?: BadgeType;\r\n /** Handler for widget state changed event */\r\n readonly onWidgetStateChanged?: () => void;\r\n /** Save transient DOM state (i.e. scroll offset). */\r\n readonly saveTransientState?: () => void;\r\n /** Restore transient DOM state.\r\n * @note Return true if the state is restored or the Widget will remount.\r\n */\r\n readonly restoreTransientState?: () => boolean;\r\n}\r\n"]}
1
+ {"version":3,"file":"AbstractWidgetProps.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/AbstractWidgetProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\nimport { ConditionalStringValue } from \"../items/ConditionalStringValue\";\r\nimport { BadgeType } from \"../items/BadgeType\";\r\nimport { ProvidedItem } from \"../items/ProvidedItem\";\r\nimport { WidgetState } from \"./WidgetState\";\r\n\r\n/** Properties for a Widget.\r\n * @public\r\n */\r\nexport interface AbstractWidgetProps extends ProvidedItem {\r\n /** Gets the widget content */\r\n readonly getWidgetContent: () => any;\r\n /** Name of icon WebFont entry or if specifying an imported SVG symbol use \"webSvg:\" prefix to imported symbol Id. */\r\n readonly icon?: string | ConditionalStringValue;\r\n /** Id used to uniquely identify the widget.\r\n * @note It is recommended to provide unique widget id to correctly save/restore App layout.\r\n */\r\n readonly id?: string;\r\n /** Default Widget state. Controls how the Widget is initially displayed. Defaults to WidgetState.Unloaded. */\r\n readonly defaultState?: WidgetState;\r\n /** if set, component will be considered selected but will NOT display an \"active stripe\" - defaults to false. Typically used by buttons that toggle between two states. */\r\n readonly label?: string | ConditionalStringValue;\r\n /** used to explicitly set the tooltip shown by a component. */\r\n readonly tooltip?: string | ConditionalStringValue;\r\n /** Indicates whether the Widget is free-form or rectangular. Defaults to false for rectangular. The default is false. @deprecated */\r\n readonly isFreeform?: boolean;\r\n /** Application data attached to the Widget. */\r\n readonly applicationData?: any;\r\n /** optional data to used by item implementor. */\r\n readonly internalData?: Map<string, any>;\r\n /** Indicates whether this Widget is for the Tool Settings. */\r\n readonly isToolSettings?: boolean;\r\n /** Indicates whether this Widget is for the Status Bar. */\r\n readonly isStatusBar?: boolean;\r\n /** Indicates whether this Widget should fill the available space in the Zone. */\r\n readonly fillZone?: boolean;\r\n /** Indicates if widget can be popped out to a child window. Defaults to false. */\r\n readonly canPopout?: boolean;\r\n /** If the widget state is changed to `floating` and the floatingContainerId is defined, the widget will be added to a\r\n * floating panel by that name. If no name is specified, a GUID is used. */\r\n readonly floatingContainerId?: string;\r\n /** Indicates if widget can be in floating state, default to true. */\r\n readonly isFloatingStateSupported?: boolean;\r\n /** Indicates if floating widget is resizable, defaults to false which caused the widget to be auto-sized.. */\r\n readonly isFloatingStateWindowResizable?: boolean;\r\n /** Defines that default Top Left position when widget is floated via API calls */\r\n readonly defaultFloatingPosition?: { x: number, y: number };\r\n /** Widget priority */\r\n readonly priority?: number;\r\n /** Defines the SyncUi event Ids that will trigger the stateFunc to run to determine the state of the widget. */\r\n readonly syncEventIds?: string[];\r\n /** Function executed to determine the state of the widget. */\r\n readonly stateFunc?: (state: Readonly<WidgetState>) => WidgetState;\r\n /** Badge to be overlaid on the widget tab. */\r\n readonly badgeType?: BadgeType;\r\n /** Handler for widget state changed event */\r\n readonly onWidgetStateChanged?: () => void;\r\n /** Save transient DOM state (i.e. scroll offset). */\r\n readonly saveTransientState?: () => void;\r\n /** Restore transient DOM state.\r\n * @note Return true if the state is restored or the Widget will remount.\r\n */\r\n readonly restoreTransientState?: () => boolean;\r\n /** Optional default size to use when floating a widget. If not specified then the default is to size to content if possible.\r\n * Certain widget can't be intrinsically sized and must specify a content. These are typically ones that use a canvas element\r\n * internally. */\r\n defaultFloatingSize?: { width: number, height: number };\r\n}\r\n"]}
@@ -26,6 +26,7 @@ export declare enum StagePanelLocation {
26
26
  */
27
27
  export declare enum StagePanelSection {
28
28
  Start = 0,
29
+ /** @deprecated - all widgets that a targeted for Middle will be placed in `End` section */
29
30
  Middle = 1,
30
31
  End = 2
31
32
  }
@@ -1 +1 @@
1
- {"version":3,"file":"StagePanel.d.ts","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH;;GAEG;AACH,oBAAY,oBAAoB;IAC9B,UAAU,IAAI;IACd,WAAW,IAAI;IACf,UAAU,IAAI;IACd,WAAW,IAAI;CAChB;AAED;;GAEG;AACH,oBAAY,kBAAkB;IAC5B,GAAG,MAAM;IACT,OAAO,MAAA;IACP,IAAI,MAAA;IACJ,KAAK,MAAA;IACL,MAAM,MAAA;IACN,UAAU,MAAA;CACX;AAED;;GAEG;AACH,oBAAY,iBAAiB;IAC3B,KAAK,IAAA;IACL,MAAM,IAAA;IACN,GAAG,IAAA;CACJ"}
1
+ {"version":3,"file":"StagePanel.d.ts","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH;;GAEG;AACH,oBAAY,oBAAoB;IAC9B,UAAU,IAAI;IACd,WAAW,IAAI;IACf,UAAU,IAAI;IACd,WAAW,IAAI;CAChB;AAED;;GAEG;AACH,oBAAY,kBAAkB;IAC5B,GAAG,MAAM;IACT,OAAO,MAAA;IACP,IAAI,MAAA;IACJ,KAAK,MAAA;IACL,MAAM,MAAA;IACN,UAAU,MAAA;CACX;AAED;;GAEG;AACH,oBAAY,iBAAiB;IAC3B,KAAK,IAAA;IACL,2FAA2F;IAC3F,MAAM,IAAA;IACN,GAAG,IAAA;CACJ"}
@@ -33,6 +33,7 @@ export var StagePanelLocation;
33
33
  export var StagePanelSection;
34
34
  (function (StagePanelSection) {
35
35
  StagePanelSection[StagePanelSection["Start"] = 0] = "Start";
36
+ /** @deprecated - all widgets that a targeted for Middle will be placed in `End` section */
36
37
  StagePanelSection[StagePanelSection["Middle"] = 1] = "Middle";
37
38
  StagePanelSection[StagePanelSection["End"] = 2] = "End";
38
39
  })(StagePanelSection || (StagePanelSection = {}));
@@ -1 +1 @@
1
- {"version":3,"file":"StagePanel.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH;;GAEG;AACH,MAAM,CAAN,IAAY,oBAKX;AALD,WAAY,oBAAoB;IAC9B,2EAAc,CAAA;IACd,6EAAe,CAAA;IACf,2EAAc,CAAA;IACd,6EAAe,CAAA;AACjB,CAAC,EALW,oBAAoB,KAApB,oBAAoB,QAK/B;AAED;;GAEG;AACH,MAAM,CAAN,IAAY,kBAOX;AAPD,WAAY,kBAAkB;IAC5B,2DAAS,CAAA;IACT,mEAAO,CAAA;IACP,6DAAI,CAAA;IACJ,+DAAK,CAAA;IACL,iEAAM,CAAA;IACN,yEAAU,CAAA;AACZ,CAAC,EAPW,kBAAkB,KAAlB,kBAAkB,QAO7B;AAED;;GAEG;AACH,MAAM,CAAN,IAAY,iBAIX;AAJD,WAAY,iBAAiB;IAC3B,2DAAK,CAAA;IACL,6DAAM,CAAA;IACN,uDAAG,CAAA;AACL,CAAC,EAJW,iBAAiB,KAAjB,iBAAiB,QAI5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\n/** Enum for AppUi 1 `Zone` locations that can have widgets added to them at run-time via [[UiItemsProvider]].\r\n * @public @deprecated\r\n */\r\nexport enum AbstractZoneLocation {\r\n CenterLeft = 4,\r\n CenterRight = 6,\r\n BottomLeft = 7,\r\n BottomRight = 9,\r\n}\r\n\r\n/** Available Stage Panel locations.\r\n * @public\r\n */\r\nexport enum StagePanelLocation {\r\n Top = 101,\r\n TopMost,\r\n Left,\r\n Right,\r\n Bottom,\r\n BottomMost,\r\n}\r\n\r\n/** Enum for Stage Panel Sections\r\n * @public\r\n */\r\nexport enum StagePanelSection {\r\n Start,\r\n Middle,\r\n End,\r\n}\r\n"]}
1
+ {"version":3,"file":"StagePanel.js","sourceRoot":"","sources":["../../../../src/appui-abstract/widget/StagePanel.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH;;GAEG;AACH,MAAM,CAAN,IAAY,oBAKX;AALD,WAAY,oBAAoB;IAC9B,2EAAc,CAAA;IACd,6EAAe,CAAA;IACf,2EAAc,CAAA;IACd,6EAAe,CAAA;AACjB,CAAC,EALW,oBAAoB,KAApB,oBAAoB,QAK/B;AAED;;GAEG;AACH,MAAM,CAAN,IAAY,kBAOX;AAPD,WAAY,kBAAkB;IAC5B,2DAAS,CAAA;IACT,mEAAO,CAAA;IACP,6DAAI,CAAA;IACJ,+DAAK,CAAA;IACL,iEAAM,CAAA;IACN,yEAAU,CAAA;AACZ,CAAC,EAPW,kBAAkB,KAAlB,kBAAkB,QAO7B;AAED;;GAEG;AACH,MAAM,CAAN,IAAY,iBAKX;AALD,WAAY,iBAAiB;IAC3B,2DAAK,CAAA;IACL,2FAA2F;IAC3F,6DAAM,CAAA;IACN,uDAAG,CAAA;AACL,CAAC,EALW,iBAAiB,KAAjB,iBAAiB,QAK5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Widget\r\n */\r\n\r\n/** Enum for AppUi 1 `Zone` locations that can have widgets added to them at run-time via [[UiItemsProvider]].\r\n * @public @deprecated\r\n */\r\nexport enum AbstractZoneLocation {\r\n CenterLeft = 4,\r\n CenterRight = 6,\r\n BottomLeft = 7,\r\n BottomRight = 9,\r\n}\r\n\r\n/** Available Stage Panel locations.\r\n * @public\r\n */\r\nexport enum StagePanelLocation {\r\n Top = 101,\r\n TopMost,\r\n Left,\r\n Right,\r\n Bottom,\r\n BottomMost,\r\n}\r\n\r\n/** Enum for Stage Panel Sections\r\n * @public\r\n */\r\nexport enum StagePanelSection {\r\n Start,\r\n /** @deprecated - all widgets that a targeted for Middle will be placed in `End` section */\r\n Middle,\r\n End,\r\n}\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@itwin/appui-abstract",
3
- "version": "3.2.0-dev.22",
3
+ "version": "3.2.0-dev.25",
4
4
  "description": "iTwin.js UI abstractions",
5
5
  "main": "lib/cjs/appui-abstract.js",
6
6
  "module": "lib/esm/appui-abstract.js",
@@ -21,16 +21,16 @@
21
21
  "url": "http://www.bentley.com"
22
22
  },
23
23
  "peerDependencies": {
24
- "@itwin/core-bentley": "^3.2.0-dev.22"
24
+ "@itwin/core-bentley": "^3.2.0-dev.25"
25
25
  },
26
26
  "//devDependencies": [
27
27
  "NOTE: All peerDependencies should also be listed as devDependencies since peerDependencies are not considered by npm install",
28
28
  "NOTE: All tools used by scripts in this package must be listed as devDependencies"
29
29
  ],
30
30
  "devDependencies": {
31
- "@itwin/build-tools": "3.2.0-dev.22",
32
- "@itwin/core-bentley": "3.2.0-dev.22",
33
- "@itwin/eslint-plugin": "3.2.0-dev.22",
31
+ "@itwin/build-tools": "3.2.0-dev.25",
32
+ "@itwin/core-bentley": "3.2.0-dev.25",
33
+ "@itwin/eslint-plugin": "3.2.0-dev.25",
34
34
  "@types/chai": "^4.1.4",
35
35
  "@types/chai-as-promised": "^7",
36
36
  "@types/chai-jest-snapshot": "^1.3.0",