@its-not-rocket-science/ananke 0.1.0 → 0.1.2

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package/CHANGELOG.md CHANGED
@@ -10,6 +10,34 @@ Versioning follows [Semantic Versioning](https://semver.org/).
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+ ## [0.1.2] — 2026-03-19
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+ ### Added
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+ - `createWorld(seed, entities)` — Tier-1 convenience factory; builds a `WorldState` from
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+ `EntitySpec[]` (archetype, weapon, armour string IDs) without manual entity construction
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+ - `loadScenario(json)` / `validateScenario(json)` — JSON-driven world creation for
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+ non-TypeScript consumers (Godot GDScript, Unity C#, scenario files)
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+ - `ARCHETYPE_MAP` — `ReadonlyMap` of all 21 built-in archetypes (7 base + 14 species)
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+ - `ITEM_MAP` — `ReadonlyMap` of all historical and starter weapons/armour
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+ ---
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+ ## [0.1.1] — 2026-03-19
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+ ### Documentation
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+ - Replace root `README.md` with a focused programmer's guide (installation, three
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+ quick-start examples, core concepts, command reference, determinism rules, replay,
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+ bridge, API tier table, TypeScript types, performance guidance)
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+ - Preserve full original README as `docs/project-overview.md`
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+ - Publish `docs/` reference suite in npm tarball: host-contract, integration-primer,
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+ bridge-contract, performance, versioning, emergent-validation-report, project-overview
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+ - Mark Platform Hardening PH-1 through PH-8 complete in ROADMAP
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+ - Mark CE-1 (npm publish) complete; package published as `@its-not-rocket-science/ananke`
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+ ---
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  ## [0.1.0] — 2026-03-18
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  Initial published release. All simulation layers (2–6) complete.