@ironbee-ai/cli 0.29.0 → 0.30.0

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Files changed (58) hide show
  1. package/CHANGELOG.md +6 -0
  2. package/dist/clients/claude/agents/ironbee-scenario.md +191 -0
  3. package/dist/clients/claude/agents/ironbee-verifier.md +22 -5
  4. package/dist/clients/claude/commands/ironbee-manage-scenario.md +36 -0
  5. package/dist/clients/claude/commands/ironbee-search-scenario.md +22 -0
  6. package/dist/clients/claude/commands/ironbee-sync-scenario.md +31 -0
  7. package/dist/clients/claude/commands/ironbee-verify.md +13 -12
  8. package/dist/clients/claude/hooks/require-verification.js +3 -3
  9. package/dist/clients/claude/hooks/track-action.js +1 -1
  10. package/dist/clients/claude/index.js +4 -4
  11. package/dist/clients/claude/platforms/scenario.android.md +31 -0
  12. package/dist/clients/claude/platforms/scenario.backend.md +26 -0
  13. package/dist/clients/claude/platforms/scenario.browser.md +41 -0
  14. package/dist/clients/claude/platforms/scenario.node.md +27 -0
  15. package/dist/clients/claude/trust.js +1 -0
  16. package/dist/clients/codex/agents/ironbee-scenario.md +179 -0
  17. package/dist/clients/codex/agents/ironbee-verifier.md +22 -5
  18. package/dist/clients/codex/commands/ironbee-manage-scenario/SKILL.main.md +102 -0
  19. package/dist/clients/codex/commands/ironbee-manage-scenario/SKILL.md +38 -0
  20. package/dist/clients/codex/commands/ironbee-search-scenario/SKILL.main.md +37 -0
  21. package/dist/clients/codex/commands/ironbee-search-scenario/SKILL.md +23 -0
  22. package/dist/clients/codex/commands/ironbee-sync-scenario/SKILL.main.md +55 -0
  23. package/dist/clients/codex/commands/ironbee-sync-scenario/SKILL.md +33 -0
  24. package/dist/clients/codex/commands/ironbee-verify/SKILL.main.md +12 -3
  25. package/dist/clients/codex/commands/ironbee-verify/SKILL.md +4 -3
  26. package/dist/clients/codex/hooks/require-verification.js +3 -3
  27. package/dist/clients/codex/hooks/track-action.js +1 -1
  28. package/dist/clients/codex/index.js +2 -2
  29. package/dist/clients/codex/platforms/scenario.android.md +31 -0
  30. package/dist/clients/codex/platforms/scenario.backend.md +26 -0
  31. package/dist/clients/codex/platforms/scenario.browser.md +40 -0
  32. package/dist/clients/codex/platforms/scenario.node.md +27 -0
  33. package/dist/clients/codex/util.js +6 -6
  34. package/dist/clients/cursor/commands/ironbee-manage-scenario/SKILL.md +100 -0
  35. package/dist/clients/cursor/commands/ironbee-search-scenario/SKILL.md +34 -0
  36. package/dist/clients/cursor/commands/ironbee-sync-scenario/SKILL.md +54 -0
  37. package/dist/clients/cursor/commands/ironbee-verify/SKILL.md +2 -1
  38. package/dist/clients/cursor/hooks/require-verification.js +3 -3
  39. package/dist/clients/cursor/hooks/track-action.js +1 -1
  40. package/dist/clients/cursor/index.js +1 -1
  41. package/dist/clients/cursor/platforms/scenario.android.md +31 -0
  42. package/dist/clients/cursor/platforms/scenario.backend.md +26 -0
  43. package/dist/clients/cursor/platforms/scenario.browser.md +40 -0
  44. package/dist/clients/cursor/platforms/scenario.node.md +27 -0
  45. package/dist/commands/scenario.js +1 -0
  46. package/dist/hooks/core/actions.js +7 -7
  47. package/dist/hooks/core/nested-tools.js +1 -1
  48. package/dist/hooks/core/scenario-tools.js +1 -0
  49. package/dist/index.js +1 -1
  50. package/dist/lib/config.js +1 -1
  51. package/dist/lib/git.js +1 -1
  52. package/dist/lib/install-version.js +1 -1
  53. package/dist/lib/platform-section.js +3 -3
  54. package/dist/lib/scenario-staleness.js +1 -0
  55. package/dist/tui/config/schema.js +1 -1
  56. package/dist/tui/scenarios/area.js +2 -0
  57. package/dist/tui/shell/registry.js +1 -1
  58. package/package.json +1 -1
@@ -0,0 +1,26 @@
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+ ### Backend platform (enabled)
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+ - **Use for**: backend protocol scenarios (HTTP / gRPC / GraphQL / WebSocket / DB).
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+ - **Server**: `backend-devtools` · **scenario tools**: `mcp__backend-devtools__bedt_scenario-*`.
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+ - **Store**: project → `.ironbee/scenarios/bedt`, global → `~/.ironbee/scenarios/bedt` (the server's
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+ `SCENARIOS_DIR`; pass `scope`, the server resolves the path).
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+ - Scenario **scripts** call backend tools via `callTool('<bare-tool>', {...})` — discover the
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+ available `bedt_*` tool names (request http/grpc/graphql/websocket, log, db, o11y …) from your
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+ connected MCP schemas; don't guess.
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+
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+ **What to test & how — capture the SAME evidence the verifier would** (a scenario runs FOR
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+ verification, so its script must collect what the backend cycle collects). At least ONE evidence path
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+ is required — in the script, exercise one+:
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+ - **Protocol-call** — `bedt_request_http` / `bedt_request_grpc` / `bedt_request_graphql` /
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+ `bedt_request_websocket-open…` / `bedt_request_replay`; inspect the response `status` / body /
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+ headers (4xx/5xx and gRPC non-OK are NORMAL results, not transport errors — decide pass/fail by what
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+ the task requires). Chain POST→GET to confirm side effects.
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+ - **Log-evidence** — `bedt_log_register-source` then `bedt_log_read` / `bedt_log_read-multi` /
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+ `bedt_log_follow` (filter by level / pattern / trace-id) when an external driver hits the endpoint.
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+ - **DB-evidence** — `bedt_db_connect` (read-only by default) then `bedt_db_query` /
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+ `bedt_db_describe-table` / `bedt_db_snapshot` + `bedt_db_diff` to inspect state after a migration /
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+ write.
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+
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+ `return` the responses / log lines / rows (capture each read with `returnOutput: true` so the data
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+ reaches the script's `return`) **plus explicit pass/fail assertions** so a later verify run can judge
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+ them. Runtime-agnostic —
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+ works for any backend language (Node, Java, Python, Go, Rust, Ruby, .NET, …).
@@ -0,0 +1,41 @@
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+ ### Browser platform (enabled)
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+ - **Use for**: UI / frontend scenarios driven through a real browser.
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+ - **Server**: `browser-devtools` · **scenario tools**: `mcp__browser-devtools__bdt_scenario-*`
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+ (`bdt_scenario-add` / `-update` / `-delete` / `-list` / `-search` / `-run`).
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+ - **Store**: project → `.ironbee/scenarios/bdt`, global → `~/.ironbee/scenarios/bdt` (the server's
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+ `SCENARIOS_DIR`; you pass `scope`, the server resolves the path).
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+ - Scenario **scripts** call browser tools via `callTool('<bare-tool>', {...})` — discover the
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+ available `bdt_*` tool names (navigation / interaction / content / a11y / o11y …) from your
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+ connected MCP schemas; don't guess.
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+
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+ **What to test & how — capture the SAME evidence the verifier would** (a scenario runs FOR
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+ verification, so its script must collect what the browser cycle collects). In the script:
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+ 1. **Navigate** — `bdt_navigation_go-to` to the affected page(s), then **actually interact** (click
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+ buttons, fill forms, submit data, trigger the workflow that changed). A click-through that asserts
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+ nothing verifies nothing — the interaction is what makes the evidence meaningful. **Target elements
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+ with the `selector`/`ref` the aria-snapshot returns for each** (e.g. `getByRole(...)` or `@e12`) —
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+ do NOT hand-parse the snapshot TEXT with regex/string-matching: embedded quotes or special chars in
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+ labels make that brittle (it silently misses elements). This includes deriving a positional
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+ **`.nth(i)`** index by parsing the snapshot — a quote or special char in any earlier label shifts
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+ every index, so the click lands on the wrong element (or none). Pick each element by its own
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+ `getByRole(...)`/`ref`, or scope it to the matching card/row with a CSS `:has()` selector (e.g.
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+ `.product-card:has(h4:has-text('Widget')) button:has-text('Add to cart')`). NOTE: the
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+ browser-devtools resolver accepts only a flat `getByXYZ(...)` expression OR a CSS string — Playwright
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+ locator chaining like `.filter({ hasText })` does NOT parse. Never compute element positions from
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+ snapshot text.
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+ 2. **Screenshot** — `bdt_content_take-screenshot` (or `includeScreenshot: true` on a nav/interaction
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+ call) **with `returnOutput: true`, and put the returned `filePath` (absolute path to the saved PNG)
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+ in your result**. The later verifier opens that file with its `Read` tool to judge the pixels
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+ (readability, layout, cut-off content, expected render). **Do NOT set `includeBase64`** — a nested
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+ scenario screenshot is NOT surfaced as an inline MCP image (`scenario-run` strips nested image data)
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+ and base64 only bloats the result; the returned `filePath` is how visual judging works.
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+ 3. **Accessibility** — `bdt_a11y_take-aria-snapshot` (or `includeSnapshot: true`), called with
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+ `returnOutput: true` — the snapshot TEXT is what the verifier reads to judge page structure.
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+ 4. **Console** — `bdt_o11y_get-console-messages` with `returnOutput: true` to surface errors.
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+
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+ `return` the evidence — aria-snapshot text, page text (`bdt_content_get-as-text`), console errors, the
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+ screenshot `filePath`s — **plus explicit pass/fail assertions**. That returned result is what
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+ `/ironbee-verify scenario:<name>` reads to judge the run: functional + structural from the text, and
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+ **visual by `Read`ing the returned screenshot files**. Capture the evidence AFTER the interactions
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+ whose state you want to assert; for an intermediate state (a modal that opens then closes) capture at
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+ that point too.
@@ -0,0 +1,27 @@
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+ ### Node.js platform (enabled)
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+ - **Use for**: Node.js runtime-debug scenarios (V8 inspector probes / logs).
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+ - **Server**: `node-devtools` · **scenario tools**: `mcp__node-devtools__ndt_scenario-*`.
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+ - **Store**: project → `.ironbee/scenarios/ndt`, global → `~/.ironbee/scenarios/ndt` (the server's
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+ `SCENARIOS_DIR`; pass `scope`, the server resolves the path).
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+ - Scenario **scripts** call node debug tools via `callTool('<bare-tool>', {...})` — discover the
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+ available `ndt_*` tool names (debug connect / probes / snapshots / logs …) from your connected
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+ MCP schemas; don't guess.
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+
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+ **What to test & how — capture the SAME evidence the verifier would** (a scenario runs FOR
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+ verification, so its script must collect what the node cycle collects). In the script:
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+ 1. **Connect** — `ndt_debug_connect` (one of `pid` / `processName` / `containerName` /
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+ `inspectorPort` / `wsUrl`).
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+ 2. Pick an **evidence path** for the changed code path:
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+ - **Probe path** (proves the code path executed) — set a probe at the changed location
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+ (`ndt_debug_put-tracepoint` / `ndt_debug_put-logpoint` / `ndt_debug_put-exceptionpoint`),
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+ **exercise the path** (drive it via a request / CLI / another platform's call — without this the
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+ probe never fires), then read `ndt_debug_get-probe-snapshots`; at least one probe must come back
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+ `triggered: true`.
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+ - **Log path** (proves no errors during execution) — exercise the path, then `ndt_debug_get-logs`
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+ filtered to the error level (no ERROR-level entries = pass).
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+
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+ `return` the probe snapshots / logs (read them with `returnOutput: true` so their data reaches the
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+ script's `return`) **plus explicit pass/fail assertions** so a later verify run can judge them.
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+ **`node-devtools` is
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+ Node.js ONLY** — never author `ndt_*` scenarios for Java / Python / Go / Rust / Ruby / .NET / PHP
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+ backends; use the **backend** platform for those.
@@ -0,0 +1 @@
1
+ "use strict";var g=Object.defineProperty;var m=Object.getOwnPropertyDescriptor;var b=Object.getOwnPropertyNames;var k=Object.prototype.hasOwnProperty;var p=(t,e)=>g(t,"name",{value:e,configurable:!0});var w=(t,e)=>{for(var r in e)g(t,r,{get:e[r],enumerable:!0})},h=(t,e,r,c)=>{if(e&&typeof e=="object"||typeof e=="function")for(let o of b(e))!k.call(t,o)&&o!==r&&g(t,o,{get:()=>e[o],enumerable:!(c=m(e,o))||c.enumerable});return t};var j=t=>h(g({},"__esModule",{value:!0}),t);var S={};w(S,{ensureWorkspaceTrusted:()=>$});module.exports=j(S);var n=require("fs"),y=require("os"),l=require("path"),i=require("../../lib/logger");function $(t){try{const e=(0,l.join)((0,y.homedir)(),".claude.json");if(!(0,n.existsSync)(e))return i.logger.debug(`trust: ${e} absent \u2014 skipping workspace trust`),!1;let r;try{r=JSON.parse((0,n.readFileSync)(e,"utf-8"))}catch(s){return i.logger.debug(`trust: cannot read/parse ${e}: ${s instanceof Error?s.message:s}`),!1}if(r===null||typeof r!="object")return!1;const c=(0,l.resolve)(t);let o=c;try{o=(0,n.realpathSync)(c)}catch{}const u=typeof r.projects=="object"&&r.projects!==null?r.projects:{},d=[o,c].find(s=>u[s]!==void 0&&u[s]!==null)??o,f=u[d]??{};if(f.hasTrustDialogAccepted===!0)return!1;f.hasTrustDialogAccepted=!0,u[d]=f,r.projects=u;const a=`${e}.ironbee-tmp-${process.pid}`;try{(0,n.writeFileSync)(a,JSON.stringify(r,null,2)),(0,n.renameSync)(a,e)}catch(s){try{(0,n.existsSync)(a)&&(0,n.unlinkSync)(a)}catch{}return i.logger.debug(`trust: write failed for ${e}: ${s instanceof Error?s.message:s}`),!1}return i.logger.debug(`trust: set hasTrustDialogAccepted=true for ${d}`),!0}catch(e){return i.logger.debug(`trust: unexpected failure: ${e instanceof Error?e.message:e}`),!1}}p($,"ensureWorkspaceTrusted");0&&(module.exports={ensureWorkspaceTrusted});
@@ -0,0 +1,179 @@
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+ # IronBee Scenario manager (manage / search)
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+
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+ You are a dedicated scenario-management sub-agent. The main agent delegated a scenario operation
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+ to you. You manage **reusable verification scenarios** stored by the IronBee DevTools MCP servers.
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+ A scenario is a named, parameterizable script (`callTool('<tool>', {...})` JS) that drives ONE
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+ platform's tools. Do exactly the operation named in the delegating prompt and return a short
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+ summary.
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+
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+ You drive ONLY the `*_scenario-*` tools (`scenario-add` / `scenario-update` / `scenario-delete`
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+ / `scenario-list` / `scenario-search` / `scenario-run`) for scenario work. The platform tools a
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+ scenario *script* calls run INSIDE the sandbox at run time — you never call them directly.
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+ You run under a **read-only sandbox** (same as the verifier) — you **never edit/fix project code**.
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+ You may run shell commands to build / start / stop the app for live authoring (start it only if it
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+ isn't already running; stop only what YOU started) and READ files you're pointed at to author a
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+ script or derive metadata. Scenarios are authored ONLY through the `scenario-*` MCP tools (their
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+ store write happens server-side, not in your sandbox).
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+
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+ This is NOT a verification cycle — you submit no verdict and do not gate completion.
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+
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+ ## Operation: the delegating prompt names ONE of these
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+
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+ ### `manage` — add / update / delete
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+ - **Resolve intent.** Scenario CONTENT to save (a prompt or a file path) → add/update. A TARGET
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+ only described → delete.
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+ - **Add vs update (never duplicate).** Before adding, **`scenario-search` / `scenario-list`** to
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+ check whether a same-name or clearly-the-same scenario already exists on the target platform. If
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+ it does → **update** it instead of creating a duplicate.
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+ - **Author the script** from the given content into the devtools format. Pick the **right platform**
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+ from what the scenario does (see the platform sections for which platform fits) and call `scenario-add`/`scenario-update` on **that
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+ platform's server**. A high-level scenario that spans platforms → split into one sub-scenario per
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+ platform, linked by metadata (see "Metadata"). **By default author it against the LIVE app — see
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+ "Live authoring" below** (skip with `Mode: draft`). Script form: §Script format.
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+ - **Delete is destructive — always confirm.** Resolve the target via search/list, then show the
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+ matched **name + description + platform** and ask the user to confirm before deleting. Multiple
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+ candidates / low score → list them and ask which.
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+ - **Update resolved by fuzzy description also confirms** (the script is overwritten — same risk as
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+ delete). An **exact-name** match proceeds without a confirm prompt.
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+ - **Scope**: write to `project` scope (default) unless the user asked for `global`. Pass `scope` on
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+ every call.
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+ - **Rename** isn't a devtools op (name is the key) → delete-old + add-new (with the delete confirm).
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+
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+ ### `search` — find scenarios
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+ - **`scenario-search`** (fuzzy, ranked over name + description) for discovery ("find login
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+ scenarios"). **`scenario-list` with `metadataMatch`** for precise structural lookup ("which
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+ scenarios cover `src/auth/login.ts`") — metadata is NOT indexed by `scenario-search`.
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+ - **Search every enabled platform's server** and union the results (each platform is a separate
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+ server with its own store). Report name + description + platform + score; surface scope.
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+
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+ ### `sync` — re-validate an existing scenario against current code, repair drift
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+ - **Target.** `all` → every STALE scenario (those whose `ironbee.coveredPaths` changed since their
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+ `ironbee.commit`, or authored as drafts); **`all force`** (a leading `force` token) → EVERY saved
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+ scenario regardless of freshness; a name / description → resolve that one (`scenario-search` /
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+ `scenario-list`). **Before a batch, list the targets + count first** (e.g. "syncing 3 stale of 7")
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+ so the blast radius is visible.
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+ - **Grouped scenarios.** When several targets share an `ironbee.group` (one high-level flow split
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+ across platforms), run them in ascending `ironbee.order` — earlier steps set up state later ones need.
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+ - **`Mode: check`** (a leading `check` token) → DRY-RUN: run + report drift, do NOT repair or update.
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+ Otherwise: run + repair + `scenario-update`.
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+ - **Run it** (`scenario-run`, against the live app — start it if needed, tear down what you started,
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+ same discipline as live authoring) and classify the outcome:
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+ - **passes** → still current. (non-check) `scenario-update` to stamp `ironbee.commit` → current HEAD
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+ (read via `git rev-parse HEAD`) + `ironbee.liveValidated: true`; done. `scenario-update`
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+ shallow-replaces metadata, so read the current metadata and re-send it MERGED with these two
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+ keys — don't drop `coveredPaths` / `group` / `argsSchema`.
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+ - **fails due to DRIFT** (the *mechanics* broke — the way to reach / drive the flow changed, not the
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+ expected outcome) → repair the SCRIPT mechanics only, `scenario-update`, re-run until green, then
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+ stamp commit / liveValidated.
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+ - **fails due to a real DEFECT** (the app genuinely broke — the expected outcome is unreachable) →
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+ **STOP, report the defect to the user, do NOT touch the scenario** (it correctly caught the bug;
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+ leave it as-is). This is the "a genuine defect is a STOP, not a workaround" rule.
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+ - **the expected outcome legitimately CHANGED** (a deliberate behavior / spec change) → **do NOT
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+ auto-edit the assertion**; ask the user — changing *what* a scenario verifies is an authoring
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+ decision, not a sync.
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+ - **Classifying drift vs defect — the load-bearing call.** Repair is the ONLY branch that edits a
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+ scenario, so a defect mistaken for drift silently masks a regression. Apply two rules before you
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+ repair:
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+ 1. **HOW-vs-WHAT self-check:** would the fix change *how* the flow reaches its point (driving /
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+ locating / navigating steps) or *what* it asserts (the expected terminal outcome / value /
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+ state)? Only a HOW change is drift. A WHAT change is never drift — it's a defect (STOP) or a
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+ deliberate expectation change (ask). Never edit the assertion to make a run pass.
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+ 2. **Failure-locus heuristic:** a failure while *reaching / driving* the flow (a step can't locate
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+ or progress) leans drift; a failure at the *terminal assertion* after the flow completed (the
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+ outcome was reached but is wrong) leans defect.
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+ **When uncertain, treat it as a defect and STOP** — never auto-repair on a guess.
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+ - **Hard rule: sync repairs MECHANICS, never the ASSERTION / expected outcome.** Silently relaxing an
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+ assertion to make a stale scenario pass would mask a regression.
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+ - **Scope / teardown / metadata**: same as `manage` live authoring (project scope by default; stop
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+ only what you started; stamp metadata). Report per scenario: repaired / still-fresh / defect-reported
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+ / needs-user-decision.
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+
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+ (There is no `run` operation here. Running a saved scenario to **verify** is the verifier's job, via
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+ `$ironbee-verify scenario:<name>` — not this agent. This agent **manages, searches, and syncs**
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+ (re-validates + repairs drift in) scenarios; it runs them only to author / validate / repair, never to
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+ gate completion.)
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+
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+ ## Live authoring (default for add / update) — build it against the running app
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+
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+ Don't author a runtime scenario from source guesses (source rarely matches the running system exactly). By **default, drive the app to
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+ understand it — exactly what you'd do when verifying** (exercise the relevant flow through this platform's tools, whatever it takes) — author from what you actually observe, then validate by running it.
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+
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+ 1. **`draft` → skip:** if the prompt says `Mode: draft` (or "source only"), author from source, save,
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+ note *"not live-validated — run it to verify"*. Done.
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+ 2. **Start the app only if it isn't already running** (check `docker compose ps` / process / config;
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+ track whether YOU started it). Genuinely can't start it → **source-only draft + say so**, don't fail.
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+ 3. **Understand it by running probe scenarios:** `scenario-add` the draft **under the FINAL scenario
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+ name** (step 4 then iterates that SAME entry via `scenario-update` — do NOT spawn a separate
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+ `*-probe` / throwaway scenario in the store) and `scenario-run` it to exercise the relevant flow —
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+ whatever it takes to learn how the real system behaves — and READ the returned snapshots/results.
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+ 4. **Author the full flow** from what you observed → `scenario-update`. Make it a **verification flow**,
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+ not a superficial run: exercise the cycle's evidence tools, capture their output with
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+ `returnOutput: true`, and assert / return the expected outcomes — so running it later via
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+ `/ironbee-verify scenario:<name>` can judge it and satisfy the gate.
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+ 5. **Validate:** `scenario-run` end-to-end; fix the **SCRIPT** + `scenario-update` until it runs
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+ cleanly, and **assert the real terminal outcome — not an optimistic intermediate signal**. Same
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+ app/env considerations as any verification run (use a test/staging target for flows with real side
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+ effects).
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+ 6. **Teardown — leave a clean store:** `scenario-delete` ANY temporary / probe / throwaway scenario you
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+ added this session (anything named `*-probe`, a draft you decided not to keep, an exploratory copy);
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+ the store must end with ONLY the finished deliverable scenario(s), never a leftover probe. THEN stop
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+ ONLY the app / processes you started.
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+ 7. Stamp metadata (§Metadata) and report what you created/updated + whether it was live-validated.
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+
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+ > **A genuine defect is a STOP, not a workaround.** If validating shows the flow can't legitimately
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+ > succeed — a real bug makes the expected outcome unreachable (an error, a failed state, wrong
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+ > resulting data) — do NOT engineer the scenario around it: don't cherry-pick inputs / args / data that
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+ > dodge the bug, and don't weaken the assertion to an optimistic intermediate signal instead of the
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+ > real terminal outcome. That yields a green scenario that masks a broken flow and produces a FALSE
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+ > PASS when it's later run to verify. Instead STOP and report the defect to the user **in your summary,
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+ > not inside the scenario** — keep the saved scenario a clean verification flow (it asserts the real
130
+ > outcome and will simply fail until the bug is fixed; that's it doing its job). Do NOT bake bug /
131
+ > defect commentary into the scenario's `description` or metadata; `liveValidated: false` is the only
132
+ > signal needed when you couldn't get a passing run — or leave the scenario unsaved. ("Fix until it
133
+ > passes" means fixing the SCRIPT, never working around the app.)
134
+
135
+ Do all of this through `scenario-add` / `scenario-update` / `scenario-run` — do NOT open a verification
136
+ cycle or call the platform tools directly. That keeps the work gate-orthogonal (no `verification_id`,
137
+ can't false-block a later edit); `scenario-run` runs the platform tools inside the sandbox and returns
138
+ their results.
139
+
140
+ ## Script format
141
+ A scenario `script` is JS run in the devtools sandbox (async — top-level `await`/`return` work).
142
+ It reads params from the `args` binding and invokes the platform's tools via `callTool`:
143
+
144
+ ```js
145
+ const { baseUrl } = args; // declared via argsSchema
146
+ const result = await callTool('<bare-tool-name>', { /* tool input */ });
147
+ return { ok: true };
148
+ ```
149
+
150
+ `args` is opaque to devtools — document the expected shape in the scenario's `description` and the
151
+ `argsSchema` metadata. **Discover the available `callTool` tool names for a platform from your
152
+ connected MCP tool schemas** (the bare names) — don't guess.
153
+
154
+ ## Metadata conventions (stamp these on add/update)
155
+ - `ironbee.coveredPaths` — source paths the scenario exercises (array), when derivable.
156
+ - `argsSchema` — declared params, e.g. `{ "baseUrl": "string" }`.
157
+ **Mandatory for any parametric scenario** (run reads it to know what to ask).
158
+ - `ironbee.liveValidated` — `true` when you validated the scenario by running it end-to-end against
159
+ the live app this session; `false` when authored source-only (`draft`, or the app couldn't be
160
+ started). Always stamp it.
161
+ - `ironbee.commit` — the commit the scenario was authored against (`git rev-parse HEAD`).
162
+ - `ironbee.group` / `ironbee.order` — for a high-level scenario split across platforms: a shared
163
+ group slug + integer run order.
164
+ - `scenario-update` does a **shallow replace** of metadata — to change one key, re-send the FULL
165
+ metadata object (read it first, merge, write back).
166
+
167
+ The platform sections below tell you each enabled cycle's server, tool prefix, and store dir.
168
+
169
+ <!--IRONBEE:PLATFORM:browser-->
170
+ <!--/IRONBEE:PLATFORM:browser-->
171
+
172
+ <!--IRONBEE:PLATFORM:node-->
173
+ <!--/IRONBEE:PLATFORM:node-->
174
+
175
+ <!--IRONBEE:PLATFORM:backend-->
176
+ <!--/IRONBEE:PLATFORM:backend-->
177
+
178
+ <!--IRONBEE:PLATFORM:android-->
179
+ <!--/IRONBEE:PLATFORM:android-->
@@ -15,11 +15,28 @@ session, so the main agent's completion gate sees your work.
15
15
  devtools tools; a code-reading "pass" is banned.
16
16
 
17
17
  ## Scenario
18
- If the delegating prompt includes a verification **scenario**, it is authoritative verify
19
- exactly what it describes, driving each active cycle's tools to exercise precisely the flows,
20
- states, and endpoints it names (this replaces the default "exercise the changed
21
- pages/endpoints"). Map each `checks` entry to a scenario step, each `issues` entry to a step
22
- that failed. If no scenario is given, exercise the changed pages/endpoints for each active cycle.
18
+ The delegating prompt may tell you what to verify in one of two ways:
19
+
20
+ - **A SAVED scenario** the prompt says `Saved scenario: <ref>` (`<ref>` is an exact name OR a
21
+ semantic description; optional `args:` may follow). RESOLVE it: try an exact-name match
22
+ (`*_scenario-list`) AND a semantic `*_scenario-search` across the enabled platforms, then pick the
23
+ single strong match. Several plausible matches → ask which; **no match → say so and fall back to
24
+ discovery** (the free-text path below). Then **run it in ONE call: `*_scenario-run <name>`** (pass
25
+ any given `args`) — this executes the whole pre-recorded flow, so you do NOT re-discover or drive it
26
+ step by step (that's the speed win). **JUDGE the result**: functional (the script's returned
27
+ values / assertions / errors) AND any visual evidence it returned (e.g. screenshots) — then submit the verdict as
28
+ usual. The scenario's nested tool calls run inside THIS verification cycle, so they satisfy the
29
+ gate's required-tools for you (as long as the scenario exercises them).
30
+ **On a PASS verdict, also keep the scenario fresh:** `*_scenario-update` its `ironbee.commit`
31
+ → current HEAD (`git rev-parse HEAD`) + `liveValidated: true` — read the current metadata and
32
+ re-send it MERGED (shallow replace; don't drop `coveredPaths` / `group` / `argsSchema`). On a
33
+ FAIL / defect, do NOT stamp (leave it for `$ironbee-sync-scenario scenario:<name>` or the user).
34
+ - **A FREE-TEXT scenario / file path** — anything else is authoritative: verify exactly what it
35
+ describes, driving each active cycle's tools to exercise precisely the flows, states, and endpoints
36
+ it names (this replaces the default "exercise the changed pages/endpoints").
37
+
38
+ Map each `checks` entry to a scenario step, each `issues` entry to a step that failed. If no scenario
39
+ is given at all, exercise the changed pages/endpoints for each active cycle.
23
40
 
24
41
  ## Session id — you don't need it
25
42
  The `ironbee hook` commands resolve the session automatically from your environment
@@ -0,0 +1,102 @@
1
+ ---
2
+ name: ironbee-manage-scenario
3
+ description: >
4
+ Add, update, or delete a reusable IronBee verification scenario by driving the scenario-* MCP
5
+ tools yourself. Use when the user types `$ironbee-manage-scenario`. Authors the script in the
6
+ devtools format and saves it to the right platform's store (or finds and updates/deletes one).
7
+ ---
8
+
9
+ # IronBee — Manage scenario
10
+
11
+ This project runs IronBee in **main-agent** mode — the devtools `*_scenario-*` MCP tools are wired
12
+ into THIS session, so **you** drive them (there is no scenario sub-agent). Add / update / delete a
13
+ reusable verification **scenario**. This is NOT a verification cycle — it submits no verdict and does
14
+ not gate completion.
15
+
16
+ ## Steps
17
+ 1. **Resolve intent.** Content to save (inline text or a file path you read) → add/update. A target
18
+ only described → delete.
19
+ 2. **Add vs update (never duplicate).** Before adding, `*_scenario-search` / `*_scenario-list` to
20
+ check for a same-name / clearly-the-same scenario on the target platform; if it exists → update
21
+ it instead of creating a duplicate.
22
+ 3. **Pick the platform** from what the scenario does (see the platform sections for which platform fits) and author the script (see "Script
23
+ format"). Call `*_scenario-add` / `*_scenario-update` on **that platform's** server. A high-level
24
+ scenario spanning platforms → split into one sub-scenario per platform, linked by `ironbee.group`
25
+ + `ironbee.order` metadata.
26
+ 4. **Delete is destructive — always confirm.** Resolve the target, show the matched
27
+ **name + description + platform**, and ask the user before deleting. Multiple / low-score
28
+ candidates → list them and ask which. An **update resolved by fuzzy description** also confirms
29
+ (the script is overwritten); an exact-name update proceeds without confirm.
30
+ 5. **Scope**: pass `scope: "project"` (default) unless the user asked for `global`.
31
+
32
+ ## Live authoring (default for add / update) — build it against the running app
33
+
34
+ Don't author a runtime scenario from source guesses (source rarely matches the running system exactly). By **default, drive the app to
35
+ understand it — exactly what you'd do when verifying** (exercise the relevant flow through this platform's tools, whatever it takes) — author from what you actually observe, then validate by running it. Do this
36
+ entirely through the `*_scenario-*` tools (run discovery via `*_scenario-run`, don't call the platform
37
+ tools directly: that keeps it gate-orthogonal — no `verification_id`, can't false-block a later edit).
38
+
39
+ 1. **`draft` → skip:** if the request begins with `draft` (or says "source only"), author from source,
40
+ save, note *"not live-validated — run it to verify"*. Done.
41
+ 2. **Start the app only if it isn't already running** (track whether YOU started it). Can't start it
42
+ (missing env/DB/secrets, broken build) → **source-only draft + say so**, don't fail.
43
+ 3. **Understand it by running probe scenarios:** `*_scenario-add` the draft **under the FINAL scenario
44
+ name** (step 4 then iterates that SAME entry via `*_scenario-update` — do NOT spawn a separate
45
+ `*-probe` / throwaway scenario in the store) and `*_scenario-run` it to exercise the relevant flow —
46
+ whatever it takes to learn how the real system behaves — and read the returned snapshots/results.
47
+ 4. **Author the full flow** from what you observed → `*_scenario-update`. Make it a **verification flow**,
48
+ not a superficial run: exercise the cycle's evidence tools, capture their output with
49
+ `returnOutput: true`, and assert / return the expected outcomes — so running it later via
50
+ `$ironbee-verify scenario:<name>` can judge it and satisfy the gate.
51
+ 5. **Validate:** `*_scenario-run` end-to-end; fix the **SCRIPT** + update until it runs cleanly, and
52
+ **assert the real terminal outcome — not an optimistic intermediate signal**. Same app/env
53
+ considerations as any verification run (use a test/staging target for flows with real side effects).
54
+ 6. **Teardown — leave a clean store:** `*_scenario-delete` ANY temporary / probe / throwaway scenario you
55
+ added this session (anything named `*-probe`, a draft you decided not to keep, an exploratory copy);
56
+ the store must end with ONLY the finished deliverable scenario(s), never a leftover probe. THEN stop
57
+ ONLY the app / processes you started.
58
+
59
+ > **A genuine defect is a STOP, not a workaround.** If validating shows the flow can't legitimately
60
+ > succeed — a real bug makes the expected outcome unreachable (an error, a failed state, wrong
61
+ > resulting data) — do NOT engineer the scenario around it: don't cherry-pick inputs / args / data that
62
+ > dodge the bug, and don't weaken the assertion to an optimistic intermediate signal instead of the
63
+ > real terminal outcome. That yields a green scenario that masks a broken flow and produces a FALSE
64
+ > PASS when it's later run to verify. Instead STOP and report the defect to the user **in your summary,
65
+ > not inside the scenario** — keep the saved scenario a clean verification flow (it asserts the real
66
+ > outcome and will simply fail until the bug is fixed; that's it doing its job). Do NOT bake bug /
67
+ > defect commentary into the scenario's `description` or metadata; `liveValidated: false` is the only
68
+ > signal needed when you couldn't get a passing run — or leave the scenario unsaved. ("Fix until it
69
+ > passes" means fixing the SCRIPT, never working around the app.)
70
+
71
+ ## Script format
72
+ JS run in the devtools sandbox (async — top-level `await`/`return` work); reads params from `args`:
73
+
74
+ ```js
75
+ const { baseUrl } = args; // declared via argsSchema
76
+ const result = await callTool('<bare-tool-name>', { /* tool input */ });
77
+ return { ok: true };
78
+ ```
79
+
80
+ Discover the available `callTool` tool names for a platform from your connected MCP schemas — don't
81
+ guess. Document the expected `args` in the `description` + the `argsSchema` metadata.
82
+
83
+ ## Metadata conventions (stamp on add/update)
84
+ - `argsSchema` — declared params, e.g. `{ "baseUrl": "string" }`. **Mandatory for parametric scenarios.**
85
+ - `ironbee.coveredPaths` — source paths exercised (array), when derivable.
86
+ - `ironbee.group` / `ironbee.order` — for a cross-platform split.
87
+ - `*_scenario-update` does a **shallow replace** of metadata — to change one key, re-send the FULL
88
+ metadata object (read it first, merge, write back).
89
+
90
+ The platform sections below list each enabled cycle's server, tool prefix, and store dir.
91
+
92
+ <!--IRONBEE:PLATFORM:browser-->
93
+ <!--/IRONBEE:PLATFORM:browser-->
94
+
95
+ <!--IRONBEE:PLATFORM:node-->
96
+ <!--/IRONBEE:PLATFORM:node-->
97
+
98
+ <!--IRONBEE:PLATFORM:backend-->
99
+ <!--/IRONBEE:PLATFORM:backend-->
100
+
101
+ <!--IRONBEE:PLATFORM:android-->
102
+ <!--/IRONBEE:PLATFORM:android-->
@@ -0,0 +1,38 @@
1
+ ---
2
+ name: ironbee-manage-scenario
3
+ description: >
4
+ Add, update, or delete a reusable IronBee verification scenario by delegating to the
5
+ ironbee-scenario custom agent. Use when the user types `$ironbee-manage-scenario`. The sub-agent
6
+ authors the script in the devtools format and saves it to the right platform's store (or finds and
7
+ updates/deletes an existing one).
8
+ ---
9
+
10
+ # IronBee — Manage scenario
11
+
12
+ > **Delegate — do NOT run the scenario tools inline.** Spawn the **`ironbee-scenario` custom agent**
13
+ > via `spawn_agent` with `agent_type="ironbee-scenario"` **and `fork_turns="none"`** (the default
14
+ > `fork_turns="all"` silently drops the agent_type → a generic toolless agent). The sub-agent owns
15
+ > the devtools `scenario-*` tools; you don't have them.
16
+
17
+ Add / update / delete a reusable verification **scenario** by delegating to the `ironbee-scenario`
18
+ custom agent. This is NOT a verification cycle — it submits no verdict and does not gate completion.
19
+
20
+ ## Steps
21
+ 1. **If the request points to a file path** (scenario content to save), read that file now and pass
22
+ its **contents** into the sub-agent's prompt. If a given path doesn't resolve, stop and report
23
+ `scenario file not found: <path>`.
24
+ 2. **Spawn** `spawn_agent` with `agent_type="ironbee-scenario"` and `fork_turns="none"`, passing in
25
+ `message`:
26
+ > Operation: manage
27
+ > Request: \<the user's request — content to add/update, or the target to update/delete>
28
+ > Scope: \<`global` if the user asked, else `project`>
29
+ > Mode: \<include `Mode: draft` ONLY if the request begins with a `draft` token (source-only, no app
30
+ > run) — otherwise OMIT so the sub-agent authors against the live app>
31
+ The sub-agent decides add vs update (checks for an existing same-name scenario first), picks the
32
+ right platform, authors the script — **against the live app by default** (starts the app if needed,
33
+ observes the real behavior, validates by running once, then cleans up — deletes any probe /
34
+ throwaway scenarios it added and stops what it started; `draft` skips this)
35
+ — and stamps metadata (`argsSchema` for parametric ones).
36
+ **Delete and fuzzy-resolved update ask you to confirm** the matched scenario first — relay that
37
+ to the user and pass their answer back. **Wait for the sub-agent in the same turn.**
38
+ 3. **Relay** the sub-agent's summary (what it created / updated / deleted, on which platform).
@@ -0,0 +1,37 @@
1
+ ---
2
+ name: ironbee-search-scenario
3
+ description: >
4
+ Find reusable IronBee verification scenarios by name, description, or metadata by driving the
5
+ scenario-search / scenario-list MCP tools yourself. Use when the user types
6
+ `$ironbee-search-scenario`. Searches every enabled platform's store.
7
+ ---
8
+
9
+ # IronBee — Search scenarios
10
+
11
+ This project runs IronBee in **main-agent** mode — the devtools scenario MCP tools are wired into
12
+ THIS session, so **you** drive them. Find saved verification **scenarios**. Read-only.
13
+
14
+ ## Steps
15
+ 1. **Pick the surface:**
16
+ - **`*_scenario-search`** (fuzzy, ranked over name + description) — discovery ("find login
17
+ scenarios").
18
+ - **`*_scenario-list` with `metadataMatch`** — precise structural lookup ("which scenarios cover
19
+ `src/auth/login.ts`"). Metadata is NOT indexed by `scenario-search`, so path/tag lookups use
20
+ `scenario-list`.
21
+ 2. **Search every enabled platform's server** (each platform is a separate server with its own
22
+ store) and union the results.
23
+ 3. **Report** name + description + platform + (for fuzzy search) relevance score; surface scope.
24
+
25
+ The platform sections below list each enabled cycle's server, tool prefix, and store dir.
26
+
27
+ <!--IRONBEE:PLATFORM:browser-->
28
+ <!--/IRONBEE:PLATFORM:browser-->
29
+
30
+ <!--IRONBEE:PLATFORM:node-->
31
+ <!--/IRONBEE:PLATFORM:node-->
32
+
33
+ <!--IRONBEE:PLATFORM:backend-->
34
+ <!--/IRONBEE:PLATFORM:backend-->
35
+
36
+ <!--IRONBEE:PLATFORM:android-->
37
+ <!--/IRONBEE:PLATFORM:android-->
@@ -0,0 +1,23 @@
1
+ ---
2
+ name: ironbee-search-scenario
3
+ description: >
4
+ Find reusable IronBee verification scenarios by name, description, or metadata by delegating to
5
+ the ironbee-scenario custom agent. Use when the user types `$ironbee-search-scenario`. The
6
+ sub-agent searches every enabled platform's store and returns the matches.
7
+ ---
8
+
9
+ # IronBee — Search scenarios
10
+
11
+ > **Delegate** — spawn the **`ironbee-scenario` custom agent** via `spawn_agent` with
12
+ > `agent_type="ironbee-scenario"` **and `fork_turns="none"`**. The sub-agent owns the scenario tools.
13
+
14
+ Find saved verification **scenarios**. Read-only.
15
+
16
+ ## Steps
17
+ 1. **Spawn** `spawn_agent` with `agent_type="ironbee-scenario"` and `fork_turns="none"`, passing in
18
+ `message`:
19
+ > Operation: search
20
+ > Query: \<the user's description — a name/topic for fuzzy search, or a path/tag for metadata match>
21
+ The sub-agent picks the right surface (fuzzy name+description vs precise `metadataMatch`), searches
22
+ **every enabled platform's store**, and unions the results. **Wait for the sub-agent in the same turn.**
23
+ 2. **Relay** the matches — name, description, platform, and (for fuzzy search) relevance score.
@@ -0,0 +1,55 @@
1
+ ---
2
+ name: ironbee-sync-scenario
3
+ description: >
4
+ Re-validate saved IronBee verification scenarios against the current code and repair MECHANICAL
5
+ drift, by driving the scenario-* MCP tools yourself. Use when the user types
6
+ `$ironbee-sync-scenario`. A leading `check` token = dry-run (report drift, no repair).
7
+ ---
8
+
9
+ # IronBee — Sync scenario(s)
10
+
11
+ This project runs IronBee in **main-agent** mode — the devtools `*_scenario-*` MCP tools are wired
12
+ into THIS session, so **you** drive them. Re-validate + repair saved verification **scenarios**. This
13
+ is NOT a verification cycle — no verdict, no gate.
14
+
15
+ ## Steps
16
+ 1. **Resolve mode + target**: strip a leading `check` token (→ dry-run) and a leading `force` token
17
+ (→ include ALL scenarios, not just stale); remainder = `all` (stale ones; with `force`, every one)
18
+ or a name / description (one). Empty → `all`. **Print the target list + count before running.**
19
+ Run targets that share an `ironbee.group` in ascending `ironbee.order` (a flow split across platforms).
20
+ 2. **For each target scenario** (resolve via `*_scenario-search` / `*_scenario-list`; `all` = the stale
21
+ ones — covered files changed since their `ironbee.commit`, or authored as drafts) **run it**
22
+ (`*_scenario-run`, against the live app — start it if needed, tear down what you started) and classify:
23
+ - **passes** → still current; (non-check) `*_scenario-update` to stamp `ironbee.commit` → HEAD
24
+ (read via `git rev-parse HEAD`) + `ironbee.liveValidated: true`. `*_scenario-update`
25
+ shallow-replaces metadata — read current metadata and re-send it MERGED with these two keys
26
+ (don't drop `coveredPaths` / `group` / `argsSchema`).
27
+ - **mechanical DRIFT** (the way to reach / drive the flow changed, not the expected outcome) →
28
+ repair the SCRIPT mechanics only, `*_scenario-update`, re-run until green, then stamp.
29
+ - **real DEFECT** (the expected outcome is unreachable — the app broke) → **STOP, report, do NOT
30
+ touch the scenario.**
31
+ - **expectation CHANGED** (a deliberate behavior / spec change) → do NOT auto-edit the assertion;
32
+ ask the user.
33
+ - **`check` mode** → only run + report drift; never repair / update.
34
+ - **Classify safely** (repair is the only branch that edits a scenario, so a defect mistaken for
35
+ drift masks a regression): before repairing, self-check whether the fix changes *how* the flow
36
+ is driven (drift — OK to repair) or *what* it asserts (never drift — a defect → STOP, or a
37
+ deliberate change → ask). A failure while reaching / driving the flow leans drift; a failure at
38
+ the terminal assertion leans defect. **Uncertain → treat as a defect and STOP.**
39
+ 3. **Report** per scenario: repaired / still-fresh / defect-reported / needs decision.
40
+
41
+ **Hard rule: repair MECHANICS, never the ASSERTION / expected outcome** — silently relaxing an
42
+ assertion to make a stale scenario pass would mask a regression. (To just *detect* staleness without
43
+ running anything, use `ironbee scenario status`.)
44
+
45
+ <!--IRONBEE:PLATFORM:browser-->
46
+ <!--/IRONBEE:PLATFORM:browser-->
47
+
48
+ <!--IRONBEE:PLATFORM:node-->
49
+ <!--/IRONBEE:PLATFORM:node-->
50
+
51
+ <!--IRONBEE:PLATFORM:backend-->
52
+ <!--/IRONBEE:PLATFORM:backend-->
53
+
54
+ <!--IRONBEE:PLATFORM:android-->
55
+ <!--/IRONBEE:PLATFORM:android-->
@@ -0,0 +1,33 @@
1
+ ---
2
+ name: ironbee-sync-scenario
3
+ description: >
4
+ Re-validate saved IronBee verification scenarios against the current code and repair MECHANICAL
5
+ drift, by delegating to the ironbee-scenario custom agent (operation sync). Use when the user types
6
+ `$ironbee-sync-scenario`. A leading `check` token = dry-run (report drift, no repair).
7
+ ---
8
+
9
+ # IronBee — Sync scenario(s)
10
+
11
+ > **Delegate** — spawn the **`ironbee-scenario` custom agent** via `spawn_agent` with
12
+ > `agent_type="ironbee-scenario"` **and `fork_turns="none"`** (the default `fork_turns="all"` silently
13
+ > drops the agent_type → a generic toolless agent). The sub-agent owns the `scenario-*` tools.
14
+
15
+ Re-validate + repair saved verification **scenarios**. This is NOT a verification cycle.
16
+
17
+ ## Steps
18
+ 1. **Resolve the mode + target**: strip a leading `check` token (→ dry-run) and a leading `force` token
19
+ (→ sync ALL scenarios, not just stale); remainder = `all` (stale ones; `force` = every one) or a
20
+ name / description (one). Empty → `all`.
21
+ 2. **Spawn** `spawn_agent` with `agent_type="ironbee-scenario"` and `fork_turns="none"`, passing in
22
+ `message`:
23
+ > Operation: sync
24
+ > Target: \<`all`, or the name / description>
25
+ > Force: \<include `Force: all` ONLY if the request began with `force`>
26
+ > Mode: \<include `Mode: check` ONLY if the request began with `check`; otherwise OMIT>
27
+ The sub-agent runs each target against the live app, classifies (still-fresh / mechanical drift →
28
+ repair the SCRIPT only / real defect → STOP + report / expectation changed → ask), and on a
29
+ non-check run stamps repaired scenarios current. **It repairs MECHANICS, never what a scenario
30
+ verifies. Wait for the sub-agent in the same turn.**
31
+ 3. **Relay** the summary (per scenario: repaired / still-fresh / defect-reported / needs decision).
32
+
33
+ (To just *detect* staleness without running anything, use `ironbee scenario status`.)