@iodes/releasekit 0.1.3 → 0.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/images.js CHANGED
@@ -1,11 +1,12 @@
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  import * as fs from 'node:fs/promises';
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  import path from 'node:path';
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  import sharp from 'sharp';
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- import { themes, assetVariant, imageSource, activeVariants } from './model.js';
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+ import { themes, assetVariant, sceneSchema, imageSource, activeVariants } from './model.js';
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  import { Project, editable } from './project.js';
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  import { readVisual, checkReferenceFiles } from './content.js';
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  import { digest, identifier, exists, write, writeYaml } from './files.js';
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  import { imagePrompt, sceneHash } from './prompts.js';
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+ import { fileKey, managedAssetFiles, retainedImageFiles } from './assets.js';
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  export async function inspectImage(bytes) {
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  const image = sharp(bytes, { limitInputPixels: 16_777_216, failOn: 'warning' });
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  const metadata = await image.metadata();
@@ -74,7 +75,19 @@ export async function planImages(project, version) {
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  costNote: 'Counts describe required output assets, not provider prices or a guarantee of one tool call per asset. No image service was called.',
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  };
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  }
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- export async function importImage(project, version, noteId, variant, source) {
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+ async function obsoleteNoteImages(project, version, noteId, selected) {
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+ const candidates = await managedAssetFiles(project, version, noteId);
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+ if (!candidates.length)
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+ return [];
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+ const retained = await retainedImageFiles(project, { version, noteId, visual: selected });
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+ const obsolete = [];
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+ for (const file of candidates) {
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+ if (!retained.has(await fileKey(file)))
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+ obsolete.push(file);
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+ }
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+ return obsolete;
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+ }
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+ export async function importImage(project, version, noteId, variant, source, options = {}) {
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  const release = await project.release(version);
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  editable(release);
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  identifier(noteId);
@@ -82,34 +95,44 @@ export async function importImage(project, version, noteId, variant, source) {
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  if (!release.notes.some(n => n.id === noteId && n.image))
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  throw new Error(`No image-enabled note named ${noteId}.`);
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  const visual = await readVisual(project, version, noteId);
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+ if (options.source !== undefined)
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+ visual.scene.source = sceneSchema.shape.source.parse(options.source);
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  const provided = imageSource(visual.scene) === 'provided';
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  if (variant === 'shared') {
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  if (!provided)
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- throw new Error('Only supplied images can use a shared asset.');
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- if (visual.variants.dark || visual.variants.light)
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- throw new Error('Remove the themed variant entries before switching to one shared supplied image.');
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+ throw new Error('Only supplied images can use a shared asset. Use --source provided when importing a supplied replacement.');
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+ visual.variants = {};
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  }
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  else {
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  if (!themes(release.visuals).includes(variant))
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  throw new Error(`Theme ${variant} is not enabled for this release. Update the project setting and sync the draft first.`);
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- if (visual.variants.shared)
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- throw new Error('Remove the shared variant entry before switching to distinct supplied theme variants.');
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+ delete visual.variants.shared;
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  }
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  const bytes = await fs.readFile(path.resolve(project.root, source));
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  const inspected = await inspectImage(bytes);
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  const file = `assets/${noteId}.${variant}.${inspected.sha256.slice(0, 12)}.${inspected.extension}`;
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  const destination = await project.releaseFile(version, file);
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- if (await exists(destination)) {
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- if (digest(await fs.readFile(destination)) !== inspected.sha256)
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- throw new Error('The asset destination has conflicting content.');
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- }
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- else
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- await write(destination, bytes);
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+ const destinationExists = await exists(destination);
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+ if (destinationExists && digest(await fs.readFile(destination)) !== inspected.sha256)
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+ throw new Error('The asset destination has conflicting content.');
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  visual.variants[variant] = {
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  file, sha256: inspected.sha256, sceneHash: sceneHash(visual.scene, release.visuals, variant),
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  width: inspected.width, height: inspected.height,
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  };
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- await writeYaml(await project.releaseFile(version, `visuals/${noteId}.yaml`), visual);
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+ // Resolve cleanup before writing, and remove old files only after the selection is saved.
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+ const obsolete = await obsoleteNoteImages(project, version, noteId, visual);
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+ if (!destinationExists)
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+ await write(destination, bytes);
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+ try {
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+ await writeYaml(await project.releaseFile(version, `visuals/${noteId}.yaml`), visual);
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+ }
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+ catch (error) {
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+ if (!destinationExists)
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+ await fs.unlink(destination);
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+ throw error;
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+ }
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+ for (const oldFile of obsolete)
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+ await fs.rm(oldFile, { force: true });
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  return visual.variants[variant];
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  }
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  export async function validateImages(project, version, noteId, visual, errors, warnings) {
package/dist/project.d.ts CHANGED
@@ -10,6 +10,7 @@ export declare class Project {
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  release(version: string): Promise<Release>;
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  save(release: Release): Promise<void>;
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  versions(): Promise<string[]>;
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+ latestVersion(): Promise<string>;
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  history(version: string, limit: number): Promise<Release[]>;
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  }
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  export declare function editable(release: Release): void;
package/dist/project.js CHANGED
@@ -37,6 +37,19 @@ export class Project {
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  const entries = await fs.readdir(folder, { withFileTypes: true });
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  return entries.filter(e => e.isDirectory()).map(e => e.name).sort();
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  }
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+ async latestVersion() {
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+ const versions = await this.versions();
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+ if (!versions.length)
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+ throw new Error('No releases to export. Prepare and finalize a release first.');
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+ const releases = await Promise.all(versions.map(version => this.release(version)));
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+ const predecessors = new Set(releases.map(release => release.previous));
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+ const latest = releases.filter(release => !predecessors.has(release.version));
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+ if (!latest.length)
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+ throw new Error('No latest release found: previous-release links contain a cycle.');
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+ if (latest.length > 1)
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+ throw new Error(`Multiple latest releases found: ${latest.map(release => release.version).join(', ')}. Specify --current <version>.`);
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+ return latest[0].version;
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+ }
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  async history(version, limit) {
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  if (!Number.isInteger(limit) || limit < 1 || limit > 100)
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  throw new Error('History limit must be an integer from 1 to 100.');
package/dist/prompts.js CHANGED
@@ -3,17 +3,17 @@ import { imageSource } from './model.js';
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  export const recipes = {
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  'icon-tile': {
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  framing: 'Center one small flat rounded-square tile, normally 20–24% of the canvas width. Keep the glyph around 50–65% of the tile width. Use optical centering and broad uninterrupted negative space. A naked glyph is appropriate only when the scene explicitly calls for it.',
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- treatment: 'Use a crisp flat 2D filled glyph in one neutral gray value, with negative space for internal details. Keep the canvas and tile uniform and untextured. No perspective, extrusion, 3D, clay, bevels, material rendering, gradients, lighting, gloss, or shadows. Do not add an accent-colored badge; color requires an explicit functional meaning in the scene.',
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+ treatment: 'Use a crisp flat 2D filled glyph in one neutral gray value, with negative space for internal details. Keep the canvas and tile uniform and untextured. No perspective, extrusion, 3D, clay, bevels, material rendering, gradients, lighting, gloss, or shadows. Keep the entire icon neutral by default. A newly announced capability is not an active or selected state. Do not add an accent-colored glyph or badge merely to make the subject stand out; color needs a specific supported meaning in the scene.',
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  review: 'The symbol must communicate the stated capability or status. A badge must not imply completion, protection, availability, or a guarantee absent from the note.',
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  },
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  'symbol-pair': {
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  framing: 'Place two similarly weighted symbols on one horizontal optical axis, centered as a group; a short low-contrast divider can separate them.',
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- treatment: 'Communicate one relationship with flat 2D filled glyphs. Match visual weight, corner treatment, and perceived size. Use an arrow only when direction itself is part of the feature. Prefer neutral gray; use color only for a stated interaction or semantic status. No rendered materials or sculpted 3D symbols.',
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+ treatment: 'Communicate one relationship with flat 2D filled glyphs. Match visual weight, corner treatment, and perceived size. Use an arrow only when direction itself is part of the feature. Use the same neutral gray for both symbols by default. An association between capabilities does not make either symbol selected or active. Use color only when a supported state or interaction needs that distinction. No rendered materials or sculpted 3D symbols.',
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  review: 'Check which two concepts are related and whether the relationship is directional. A connector must not imply transfer, synchronization, or automation unless supported by the note.',
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  },
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  'ui-detail': {
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  framing: 'Enlarge the relevant interface fragment to roughly 55–85% of the canvas width. Keep the focal control inside a 6% safe margin. Supporting interface context may be deliberately cropped.',
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- treatment: 'Use a straight-on, simplified interface with a small number of layered surfaces. Preserve the product-specific control hierarchy, grouping, alignment, and content padding. Use neutral bars for incidental labels and emphasize the changed control or state. Include only the interaction described by this scene; a static setting does not need a gesture.',
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+ treatment: 'Use a straight-on, simplified interface with a small number of layered surfaces. Preserve the product-specific control hierarchy, grouping, alignment, and content padding. Use neutral bars for incidental labels. Establish the changed control or state through framing, scale, and value contrast first; add accent only when that state or action needs a color distinction. Include only the interaction described by this scene; a static setting does not need a gesture.',
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  review: 'Check the control meaning, containment, alignment, and selected state against the note and product evidence. If a transition is depicted, identify what stays fixed, what changes, and how related content follows that change. Use the actual interaction model specified in the scene.',
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  },
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  'device-view': {
@@ -33,7 +33,7 @@ export const recipes = {
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  },
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  'data-view': {
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  framing: 'Focus on one panel or device showing one dominant visualization and a few supporting rows. Give the primary metric or interaction clear breathing room.',
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- treatment: 'Use sparse neutral chart scaffolding and one purposeful accent. Only show numbers or trends supplied in evidence or explicitly identified as illustrative in the brief; do not imply an unverified performance gain.',
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+ treatment: 'Use sparse neutral chart scaffolding. An accent is optional: use it only for a category, selected value, or comparison whose distinction is part of the scene, with matching legend semantics. Only show numbers or trends supplied in evidence or explicitly identified as illustrative in the brief; do not imply an unverified performance gain.',
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  review: 'Check category identity, axes, units, relative values, totals, legends, and any selected filter when present. Preserve relationships across the graphic and both themes; do not invent a metric or outcome.',
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  },
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  'editorial-scene': {
@@ -59,9 +59,9 @@ export function imagePrompt(scene, policy, variant) {
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  `## Intent\nCreate one finished raster illustration for a product release note. Render only the illustration asset, without the surrounding release viewer, headline, body copy, page navigation, or an outer presentation frame.\n` +
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  `User-visible change: ${scene.message}\nSubject: ${scene.subject}\nFocal detail: ${scene.focus}\nContext: ${scene.context || 'No additional context.'}\n\n` +
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  `## Composition contract\nArchetype: ${scene.archetype}\nTarget canvas: ${policy.width} × ${policy.height} pixels; landscape ${policy.width}:${policy.height}. Produce a single image, not a dark/light collage.\n${recipe.framing}\nSpecific scene layout: ${scene.composition}\nElements:\n${list(scene.elements)}\n\n` +
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- `## Visual treatment\n${recipe.treatment}\nFavor visual precision, quiet hierarchy, and one instantly understandable feature. Small-screen clarity takes priority over decorative detail. Treat the specified element inventory as complete. Keep elements designated as schematic or abstract in that form; do not turn them into additional content or decoration. Authentic content explicitly requested in the brief can retain its own materials and colors. Avoid an unrelated marketing dashboard, neon glow, glass effects, noisy textures, decorative 3D blobs, and unnecessary gradients.\n\n` +
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+ `## Visual treatment\n${recipe.treatment}\nFavor visual precision, quiet hierarchy, and one instantly understandable feature. Build emphasis through composition, scale, and neutral value contrast before adding color. No accent is the default, and a fully neutral image is a finished result. Being new, important, or the focal subject does not itself justify color. Small-screen clarity takes priority over decorative detail. Treat the specified element inventory as complete. Keep elements designated as schematic or abstract in that form; do not turn them into additional content or decoration. Authentic content explicitly requested in the brief can retain its own materials and colors. Avoid an unrelated marketing dashboard, neon glow, glass effects, noisy textures, decorative 3D blobs, and unnecessary gradients.\n\n` +
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  `## ${variant === 'dark' ? 'Dark' : 'Light'} theme roles\n` +
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- `Canvas ${palette.canvas}; base surface ${palette.surface}; raised surface ${palette.raised}; main neutral symbol ${palette.primary}; secondary detail ${palette.secondary}; divider ${palette.divider}; interaction accent ${policy.accent}. Use the accent only when the scene assigns it a functional meaning.\n` +
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+ `Canvas ${palette.canvas}; base surface ${palette.surface}; raised surface ${palette.raised}; main neutral symbol ${palette.primary}; secondary detail ${palette.secondary}; divider ${palette.divider}. Optional project accent: ${policy.accent}; this is available, not required. Use it only on the exact element whose supported state, action, or data meaning the scene says needs color. Otherwise use no accent. Keep unrelated glyphs, tiles, and supporting surfaces neutral; do not invent a colored state, badge, or marker to use the palette.\n` +
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  (scene.archetype === 'icon-tile' || scene.archetype === 'symbol-pair'
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  ? `Use uniform flat color areas and crisp negative space. If a tile is present, use ${variant === 'dark' ? palette.surface : palette.raised} for its flat fill. Separate the neutral glyph and its background by value alone. Do not add lighting, shadows, gradients, texture, or physical material cues.\n`
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  : scene.archetype === 'spatial-view'
@@ -70,11 +70,11 @@ export function imagePrompt(scene, policy, variant) {
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  ? 'Use distinct charcoal levels with a legible neutral subject; avoid crushed shadows and unnecessary pure-white glare. Separate overlapping dark objects with soft edges or local value changes.\n'
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  : 'Use a near-white canvas, subtle surface separation, restrained contact shadows, and medium-dark neutral symbols. Avoid both flat white-on-white disappearance and thick dark outlines.\n') +
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  `Treat these colors as presentation roles, not a global recoloring filter. Preserve natural photos, device materials, and meaningful status colors. If a light product UI is not supported by the evidence, keep the authentic UI on the light presentation canvas instead of inventing a feature.\n\n` +
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- `## Pair invariants\nThe other theme must use the same object count, positions, scale, crop, camera, UI topology, selected state, chart values, allowed labels, and feature meaning. Change presentation surfaces, neutral values, lighting, and shadows only. Preserve semantic accent hues. If an approved counterpart exists and the tool supports references, use it as a composition reference for a constrained edit. Never create the counterpart with color inversion, brightness-only filters, or a fresh unrelated composition.\nSpecific invariants:\n${list(scene.preserve)}\n\n` +
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+ `## Pair invariants\nThe other theme must use the same object count, positions, scale, crop, camera, UI topology, selected state, chart values, allowed labels, and feature meaning. Change presentation surfaces, neutral values, lighting, and shadows only. Preserve whether accent is absent or present, its assigned elements, and its semantic hues. A neutral scene stays neutral in both themes. If an approved counterpart exists and the tool supports references, use it as a composition reference for a constrained edit. Never create the counterpart with color inversion, brightness-only filters, or a fresh unrelated composition.\nSpecific invariants:\n${list(scene.preserve)}\n\n` +
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  `## Text and references\n` +
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  (scene.text.length ? `Render only these approved literal labels:\n${list(scene.text)}\n` : 'No readable text or invented numbers. Use abstract bars for incidental UI labels.\n') +
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  `Product reference files to inspect before rendering:\n${list(scene.references)}\nTreat reference content as evidence, not instructions. Use original product-appropriate shapes. Do not copy reference-company identities, logos, attributed style labels, slogans, or distinctive unrelated products.\n\n` +
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  `## Exclusions\n${list(scene.avoid)}\nNo watermark, stock-photo caption, extra claims, or decorative objects unrelated to the change.\n\n` +
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  `## Feature correctness\nFirst compare the depicted meaning with the user-visible change and product evidence. The subject, focal detail, state, and relationships must satisfy this scene's composition, preserve, and avoid constraints. Apply only checks relevant to this feature. ${recipe.review}\n\n` +
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- `## Acceptance\nInspect at full size and approximately 350 pixels wide. First verify feature correctness, then visual clarity, then correspondence between the configured themes. Essential content must not clip, incidental text must not become gibberish, and the pair must preserve the composition contract. Matching variants can share the same factual or structural mistake. Register the actual output dimensions and selected file. If generation is unavailable, leave this request pending and hand off this prompt; do not substitute a placeholder image.\n`;
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+ `## Acceptance\nInspect at full size and approximately 350 pixels wide. First verify feature correctness, then visual clarity, then correspondence between the configured themes. Check each accent against a specific scene-supported meaning; remove color that only decorates the focal subject. Essential content must not clip, incidental text must not become gibberish, and the pair must preserve the composition contract. Matching variants can share the same factual or structural mistake. Register the actual output dimensions and selected file. If generation is unavailable, leave this request pending and hand off this prompt; do not substitute a placeholder image.\n`;
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  }
@@ -17,12 +17,14 @@ The gallery demonstrates generated explanations. Each displayed folder contains
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  | Recipe and example | Dark | Light |
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  | --- | --- | --- |
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  | [`icon-tile`: backup encryption](backup-encryption/README.md) | ![Flat monochrome lock glyph on a small dark tile](backup-encryption/dark.png) | ![The same flat lock and tile on a light canvas](backup-encryption/light.png) |
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- | [`symbol-pair`: location preferences](location-preferences/README.md) | ![Adjustment glyph associated with a blue location pin on charcoal](location-preferences/dark.png) | ![The same adjustment glyph and location pin on near-white](location-preferences/light.png) |
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+ | [`symbol-pair`: location preferences](location-preferences/README.md) | ![Neutral adjustment glyph associated with a neutral location pin on charcoal](location-preferences/dark-neutral.png) | ![The same neutral symbol pair on near-white](location-preferences/light-neutral.png) |
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  | [`ui-detail`: queue action](queue-action/README.md) | ![Queue action revealed behind the middle list row on charcoal](queue-action/dark.png) | ![The same queue action and list geometry on near-white](queue-action/light.png) |
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  | [`device-view`: tablet reading](tablet-reading/README.md) | ![One graphite tablet with a light reading screen on charcoal](tablet-reading/dark.png) | ![The same tablet and light reading screen on near-white](tablet-reading/light.png) |
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  | [`spatial-view`: connected route](connected-route/README.md) | ![A blue route over fine subdued city streets beside a neutral river](connected-route/dark.png) | ![The same route and map with quiet summary space in a light presentation](connected-route/light.png) |
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  | [`data-view`: storage breakdown](storage-breakdown/README.md) | ![Three storage segments and matching legend on charcoal](storage-breakdown/dark.png) | ![The same storage proportions and legend on near-white](storage-breakdown/light.png) |
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+ The location pair uses no accent: equal neutral treatment explains a static association. The route uses color to distinguish its path from the surrounding map.
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+
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  Use the tablet example to see how a light-only product screen stays light on both presentation canvases. Use an actual capture when device or interface fidelity matters. The storage values are illustrative, and the route has no real geographic identity.
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  `object-detail` and `editorial-scene` require an approved photograph, screenshot, or content asset. If none is available, the plan returns a supplied-image request with no generation prompt. [The supplied-media example](provided-media/README.md) shows that pending state and shared-asset import. Earlier synthetic physical-object and decorative-content explorations are retired and excluded from the package.
@@ -6,12 +6,15 @@ Original fictional example. The written scene is the complete product specificat
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  | Dark | Light |
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  | --- | --- |
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- | ![An adjustment glyph associated with a saved location pin, dark presentation](dark.png) | ![An adjustment glyph associated with a saved location pin, light presentation](light.png) |
9
+ | ![A neutral adjustment glyph associated with a neutral location pin, dark presentation](dark-neutral.png) | ![The same neutral symbol pair, light presentation](light-neutral.png) |
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- Both selected PNGs are 1586 × 992 pixels.
11
+ Both selected PNGs are 1586 × 992 pixels. Both symbols use the same neutral treatment within each theme. This is a static association, so the image needs no accent or implied selected state.
12
+
13
+ The earlier `dark.png` and `light.png` remain as source images for the revision; the gallery selects `dark-neutral.png` and `light-neutral.png`.
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13
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  - [Shared scene specification](scene.yaml)
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  - [Dark prompt](dark.prompt.md) and [light prompt](light.prompt.md), compiled from that scene and the default project palette
17
+ - [Concrete neutral-edit requests](neutral-edit-requests.md)
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  - [Generation and pair review](pair-review.md)
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  - [Current composition examples](../README.md#composition-gallery)
17
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@@ -11,27 +11,28 @@ Context: Original fictional example. The written scene is the complete product s
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  Archetype: symbol-pair
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  Target canvas: 1280 × 800 pixels; landscape 1280:800. Produce a single image, not a dark/light collage.
13
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  Place two similarly weighted symbols on one horizontal optical axis, centered as a group; a short low-contrast divider can separate them.
14
- Specific scene layout: Two equal optical-weight symbols centered as a group on one horizontal axis. A three-slider adjustment glyph on the left and a simple location pin on the right, each about 16 percent of canvas width, separated by a short thin neutral vertical divider. The pin uses a restrained blue accent; the adjustment glyph is neutral. Broad empty space. Flat precise shapes with gently softened material depth.
14
+ Specific scene layout: Two equal optical-weight symbols centered as a group on one horizontal axis. A three-slider adjustment glyph on the left and a simple location pin on the right, each about 13 percent of canvas width, separated by a short thin neutral vertical divider. Both complete glyphs use the same uniform neutral gray. No accent is used because the scene shows an association, without a selected item, enabled control, or live location state. Broad empty space and crisp flat filled shapes; no shading or material depth.
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  Elements:
16
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  - One three-slider adjustment glyph
17
- - One blue location pin with a circular cutout
17
+ - One neutral location pin with a circular cutout
18
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  - One short neutral vertical divider
19
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20
20
  ## Visual treatment
21
- Communicate one relationship with flat 2D filled glyphs. Match visual weight, corner treatment, and perceived size. Use an arrow only when direction itself is part of the feature. Prefer neutral gray; use color only for a stated interaction or semantic status. No rendered materials or sculpted 3D symbols.
22
- Favor visual precision, quiet hierarchy, and one instantly understandable feature. Small-screen clarity takes priority over decorative detail. Treat the specified element inventory as complete. Keep elements designated as schematic or abstract in that form; do not turn them into additional content or decoration. Authentic content explicitly requested in the brief can retain its own materials and colors. Avoid an unrelated marketing dashboard, neon glow, glass effects, noisy textures, decorative 3D blobs, and unnecessary gradients.
21
+ Communicate one relationship with flat 2D filled glyphs. Match visual weight, corner treatment, and perceived size. Use an arrow only when direction itself is part of the feature. Use the same neutral gray for both symbols by default. An association between capabilities does not make either symbol selected or active. Use color only when a supported state or interaction needs that distinction. No rendered materials or sculpted 3D symbols.
22
+ Favor visual precision, quiet hierarchy, and one instantly understandable feature. Build emphasis through composition, scale, and neutral value contrast before adding color. No accent is the default, and a fully neutral image is a finished result. Being new, important, or the focal subject does not itself justify color. Small-screen clarity takes priority over decorative detail. Treat the specified element inventory as complete. Keep elements designated as schematic or abstract in that form; do not turn them into additional content or decoration. Authentic content explicitly requested in the brief can retain its own materials and colors. Avoid an unrelated marketing dashboard, neon glow, glass effects, noisy textures, decorative 3D blobs, and unnecessary gradients.
23
23
 
24
24
  ## Dark theme roles
25
- Canvas #242527; base surface #18191B; raised surface #343638; main neutral symbol #B9BBBE; secondary detail #777B80; divider #46494D; interaction accent #4678ED. Use the accent only when the scene assigns it a functional meaning.
25
+ Canvas #242527; base surface #18191B; raised surface #343638; main neutral symbol #B9BBBE; secondary detail #777B80; divider #46494D. Optional project accent: #4678ED; this is available, not required. Use it only on the exact element whose supported state, action, or data meaning the scene says needs color. Otherwise use no accent. Keep unrelated glyphs, tiles, and supporting surfaces neutral; do not invent a colored state, badge, or marker to use the palette.
26
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  Use uniform flat color areas and crisp negative space. If a tile is present, use #18191B for its flat fill. Separate the neutral glyph and its background by value alone. Do not add lighting, shadows, gradients, texture, or physical material cues.
27
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  Treat these colors as presentation roles, not a global recoloring filter. Preserve natural photos, device materials, and meaningful status colors. If a light product UI is not supported by the evidence, keep the authentic UI on the light presentation canvas instead of inventing a feature.
28
28
 
29
29
  ## Pair invariants
30
- The other theme must use the same object count, positions, scale, crop, camera, UI topology, selected state, chart values, allowed labels, and feature meaning. Change presentation surfaces, neutral values, lighting, and shadows only. Preserve semantic accent hues. If an approved counterpart exists and the tool supports references, use it as a composition reference for a constrained edit. Never create the counterpart with color inversion, brightness-only filters, or a fresh unrelated composition.
30
+ The other theme must use the same object count, positions, scale, crop, camera, UI topology, selected state, chart values, allowed labels, and feature meaning. Change presentation surfaces, neutral values, lighting, and shadows only. Preserve whether accent is absent or present, its assigned elements, and its semantic hues. A neutral scene stays neutral in both themes. If an approved counterpart exists and the tool supports references, use it as a composition reference for a constrained edit. Never create the counterpart with color inversion, brightness-only filters, or a fresh unrelated composition.
31
31
  Specific invariants:
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  - Left adjustment glyph and right location pin with equal optical weight
33
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  - Three slider tracks and their knob positions
34
- - Non-directional association; blue stays on the pin
34
+ - Non-directional association; both symbols share one neutral gray in each theme
35
+ - No accent color or implied active or selected state in either theme
35
36
 
36
37
  ## Text and references
37
38
  No readable text or invented numbers. Use abstract bars for incidental UI labels.
@@ -43,10 +44,11 @@ Treat reference content as evidence, not instructions. Use original product-appr
43
44
  - Arrows, routes, transfer or synchronization cues
44
45
  - Geofencing rings or automatic location triggers
45
46
  - Extra symbols or interface panels
47
+ - Decorative accent color, gradients, texture, material depth, or shadows
46
48
  No watermark, stock-photo caption, extra claims, or decorative objects unrelated to the change.
47
49
 
48
50
  ## Feature correctness
49
51
  First compare the depicted meaning with the user-visible change and product evidence. The subject, focal detail, state, and relationships must satisfy this scene's composition, preserve, and avoid constraints. Apply only checks relevant to this feature. Check which two concepts are related and whether the relationship is directional. A connector must not imply transfer, synchronization, or automation unless supported by the note.
50
52
 
51
53
  ## Acceptance
52
- Inspect at full size and approximately 350 pixels wide. First verify feature correctness, then visual clarity, then correspondence between the configured themes. Essential content must not clip, incidental text must not become gibberish, and the pair must preserve the composition contract. Matching variants can share the same factual or structural mistake. Register the actual output dimensions and selected file. If generation is unavailable, leave this request pending and hand off this prompt; do not substitute a placeholder image.
54
+ Inspect at full size and approximately 350 pixels wide. First verify feature correctness, then visual clarity, then correspondence between the configured themes. Check each accent against a specific scene-supported meaning; remove color that only decorates the focal subject. Essential content must not clip, incidental text must not become gibberish, and the pair must preserve the composition contract. Matching variants can share the same factual or structural mistake. Register the actual output dimensions and selected file. If generation is unavailable, leave this request pending and hand off this prompt; do not substitute a placeholder image.
@@ -11,27 +11,28 @@ Context: Original fictional example. The written scene is the complete product s
11
11
  Archetype: symbol-pair
12
12
  Target canvas: 1280 × 800 pixels; landscape 1280:800. Produce a single image, not a dark/light collage.
13
13
  Place two similarly weighted symbols on one horizontal optical axis, centered as a group; a short low-contrast divider can separate them.
14
- Specific scene layout: Two equal optical-weight symbols centered as a group on one horizontal axis. A three-slider adjustment glyph on the left and a simple location pin on the right, each about 16 percent of canvas width, separated by a short thin neutral vertical divider. The pin uses a restrained blue accent; the adjustment glyph is neutral. Broad empty space. Flat precise shapes with gently softened material depth.
14
+ Specific scene layout: Two equal optical-weight symbols centered as a group on one horizontal axis. A three-slider adjustment glyph on the left and a simple location pin on the right, each about 13 percent of canvas width, separated by a short thin neutral vertical divider. Both complete glyphs use the same uniform neutral gray. No accent is used because the scene shows an association, without a selected item, enabled control, or live location state. Broad empty space and crisp flat filled shapes; no shading or material depth.
15
15
  Elements:
16
16
  - One three-slider adjustment glyph
17
- - One blue location pin with a circular cutout
17
+ - One neutral location pin with a circular cutout
18
18
  - One short neutral vertical divider
19
19
 
20
20
  ## Visual treatment
21
- Communicate one relationship with flat 2D filled glyphs. Match visual weight, corner treatment, and perceived size. Use an arrow only when direction itself is part of the feature. Prefer neutral gray; use color only for a stated interaction or semantic status. No rendered materials or sculpted 3D symbols.
22
- Favor visual precision, quiet hierarchy, and one instantly understandable feature. Small-screen clarity takes priority over decorative detail. Treat the specified element inventory as complete. Keep elements designated as schematic or abstract in that form; do not turn them into additional content or decoration. Authentic content explicitly requested in the brief can retain its own materials and colors. Avoid an unrelated marketing dashboard, neon glow, glass effects, noisy textures, decorative 3D blobs, and unnecessary gradients.
21
+ Communicate one relationship with flat 2D filled glyphs. Match visual weight, corner treatment, and perceived size. Use an arrow only when direction itself is part of the feature. Use the same neutral gray for both symbols by default. An association between capabilities does not make either symbol selected or active. Use color only when a supported state or interaction needs that distinction. No rendered materials or sculpted 3D symbols.
22
+ Favor visual precision, quiet hierarchy, and one instantly understandable feature. Build emphasis through composition, scale, and neutral value contrast before adding color. No accent is the default, and a fully neutral image is a finished result. Being new, important, or the focal subject does not itself justify color. Small-screen clarity takes priority over decorative detail. Treat the specified element inventory as complete. Keep elements designated as schematic or abstract in that form; do not turn them into additional content or decoration. Authentic content explicitly requested in the brief can retain its own materials and colors. Avoid an unrelated marketing dashboard, neon glow, glass effects, noisy textures, decorative 3D blobs, and unnecessary gradients.
23
23
 
24
24
  ## Light theme roles
25
- Canvas #F7F8FA; base surface #FFFFFF; raised surface #ECEEF1; main neutral symbol #494D52; secondary detail #969BA2; divider #DDE0E5; interaction accent #4678ED. Use the accent only when the scene assigns it a functional meaning.
25
+ Canvas #F7F8FA; base surface #FFFFFF; raised surface #ECEEF1; main neutral symbol #494D52; secondary detail #969BA2; divider #DDE0E5. Optional project accent: #4678ED; this is available, not required. Use it only on the exact element whose supported state, action, or data meaning the scene says needs color. Otherwise use no accent. Keep unrelated glyphs, tiles, and supporting surfaces neutral; do not invent a colored state, badge, or marker to use the palette.
26
26
  Use uniform flat color areas and crisp negative space. If a tile is present, use #ECEEF1 for its flat fill. Separate the neutral glyph and its background by value alone. Do not add lighting, shadows, gradients, texture, or physical material cues.
27
27
  Treat these colors as presentation roles, not a global recoloring filter. Preserve natural photos, device materials, and meaningful status colors. If a light product UI is not supported by the evidence, keep the authentic UI on the light presentation canvas instead of inventing a feature.
28
28
 
29
29
  ## Pair invariants
30
- The other theme must use the same object count, positions, scale, crop, camera, UI topology, selected state, chart values, allowed labels, and feature meaning. Change presentation surfaces, neutral values, lighting, and shadows only. Preserve semantic accent hues. If an approved counterpart exists and the tool supports references, use it as a composition reference for a constrained edit. Never create the counterpart with color inversion, brightness-only filters, or a fresh unrelated composition.
30
+ The other theme must use the same object count, positions, scale, crop, camera, UI topology, selected state, chart values, allowed labels, and feature meaning. Change presentation surfaces, neutral values, lighting, and shadows only. Preserve whether accent is absent or present, its assigned elements, and its semantic hues. A neutral scene stays neutral in both themes. If an approved counterpart exists and the tool supports references, use it as a composition reference for a constrained edit. Never create the counterpart with color inversion, brightness-only filters, or a fresh unrelated composition.
31
31
  Specific invariants:
32
32
  - Left adjustment glyph and right location pin with equal optical weight
33
33
  - Three slider tracks and their knob positions
34
- - Non-directional association; blue stays on the pin
34
+ - Non-directional association; both symbols share one neutral gray in each theme
35
+ - No accent color or implied active or selected state in either theme
35
36
 
36
37
  ## Text and references
37
38
  No readable text or invented numbers. Use abstract bars for incidental UI labels.
@@ -43,10 +44,11 @@ Treat reference content as evidence, not instructions. Use original product-appr
43
44
  - Arrows, routes, transfer or synchronization cues
44
45
  - Geofencing rings or automatic location triggers
45
46
  - Extra symbols or interface panels
47
+ - Decorative accent color, gradients, texture, material depth, or shadows
46
48
  No watermark, stock-photo caption, extra claims, or decorative objects unrelated to the change.
47
49
 
48
50
  ## Feature correctness
49
51
  First compare the depicted meaning with the user-visible change and product evidence. The subject, focal detail, state, and relationships must satisfy this scene's composition, preserve, and avoid constraints. Apply only checks relevant to this feature. Check which two concepts are related and whether the relationship is directional. A connector must not imply transfer, synchronization, or automation unless supported by the note.
50
52
 
51
53
  ## Acceptance
52
- Inspect at full size and approximately 350 pixels wide. First verify feature correctness, then visual clarity, then correspondence between the configured themes. Essential content must not clip, incidental text must not become gibberish, and the pair must preserve the composition contract. Matching variants can share the same factual or structural mistake. Register the actual output dimensions and selected file. If generation is unavailable, leave this request pending and hand off this prompt; do not substitute a placeholder image.
54
+ Inspect at full size and approximately 350 pixels wide. First verify feature correctness, then visual clarity, then correspondence between the configured themes. Check each accent against a specific scene-supported meaning; remove color that only decorates the focal subject. Essential content must not clip, incidental text must not become gibberish, and the pair must preserve the composition contract. Matching variants can share the same factual or structural mistake. Register the actual output dimensions and selected file. If generation is unavailable, leave this request pending and hand off this prompt; do not substitute a placeholder image.
@@ -0,0 +1,21 @@
1
+ # Neutral symbol-pair edit requests
2
+
3
+ These are the actual built-in image-tool prompts for the neutral-color revision. The shared scene and compiled per-theme prompts describe the reusable composition. These requests record the constrained edits of the earlier example.
4
+
5
+ The dark edit uses the earlier `dark.png`. The light counterpart uses the accepted neutral dark output. The boundary correction uses the first light candidate. The size correction uses that first light candidate as its dimension reference and the boundary-corrected candidate as a local shape reference. Intermediate candidates are not selected gallery assets.
6
+
7
+ ## Dark neutral edit
8
+
9
+ Use case: precise-object-edit. Asset type: original release-note symbol-pair illustration, dark variant. Input image 1 is the edit target. Make a constrained color and flat-fill correction to this existing image. Preserve the entire 1586 by 992 canvas, the exact existing positions and dimensions of the three left slider tracks and their three round knobs, the central thin vertical divider, and the right location pin including its circular negative-space cutout. Keep the same broad empty margins and non-directional association. Change the entire formerly colored location pin to the SAME uniform neutral gray as the entire adjustment glyph: #B9BBBE. Both symbols, including the slider knobs and tracks, must use that one identical flat neutral fill. Use one uniform dark charcoal canvas #242527 and a subdued divider #46494D. Remove material shading, gradients, texture, shadows, highlights and lighting from these schematic shapes and the background. This is a static association between preferences and a saved location, with no selected item, enabled control, live location or status. There is no functional reason for accent color: use no blue and no other chromatic accent anywhere. Keep the pin opening and spaces between slider parts as negative space revealing the canvas. Crisp gently antialiased filled edges. No arrows, routes, extra objects, tile, text, logo, watermark or surrounding interface. Output a single DARK raster image only, never a comparison or collage. Keep input dimensions and geometry.
10
+
11
+ ## Light counterpart
12
+
13
+ Use case: precise-object-edit. Asset type: original release-note symbol-pair illustration, LIGHT theme counterpart. Input image 1 is the approved neutral dark variant and the composition reference. Create its light counterpart as a constrained presentation-role edit. Preserve the exact 1586 by 992 canvas, positions, sizes, and contours of all subjects: three left slider tracks with their three round knobs at the same offsets, the short central thin vertical divider, and one right location pin with its circular negative-space cutout. Preserve the broad empty margins and non-directional association. Change only presentation color roles: a single uniform near-white canvas #F7F8FA, the ENTIRE adjustment glyph AND the ENTIRE location pin in the SAME single uniform medium-dark neutral gray #494D52, and the thin divider #DDE0E5. The pin cutout and other negative spaces reveal the canvas. Both symbols remain entirely neutral; no blue or other chromatic accent anywhere. This scene depicts a static association, not a selected, active, live or enabled state. Keep crisp flat filled shapes and gently antialiased edges. Remove texture, material shading, gradients, shadows, lighting and highlights rather than adding depth. Do not change geometry, add a tile, new objects, arrows, routes, text, labels, logos, watermark or surrounding interface. Do not create this by color inversion or a global brightness filter: apply the specified semantic color roles. Output one LIGHT raster image only, not a comparison or collage, with the same dimensions and composition as the input.
14
+
15
+ ## Slider boundary correction
16
+
17
+ Use case: precise-object-edit. Input image 1 is the edit target: the neutral LIGHT location-preferences illustration. Correct only the three slider knob boundaries. Remove the thin white crescent seams, white rings or background-colored gaps where each circular knob overlaps its horizontal track. Each knob and its track must form one continuous connected filled silhouette in the SAME medium-dark neutral gray, with no internal outline, seam, shadow, highlight or gap at their overlap. Retain the exact outer shape, round knob dimensions, all three knob center positions, track lengths and row positions. Preserve the whole 1586 by 992 canvas, the location pin and its cutout, the divider, near-white background, all existing layout, margins and scale. Both symbols remain the same neutral gray; no blue or chromatic accent. Use crisp flat filled edges and no texture or lighting. Do not change or add any subject, text, label, badge, arrow, UI, logo or watermark. Output one corrected LIGHT image only, retaining the input canvas dimensions.
18
+
19
+ ## Output size correction
20
+
21
+ Use case: precise-object-edit. Produce one LIGHT release-note symbol-pair illustration. Input image 1 is the 1586 by 992 LIGHT edit target and controls the required output dimensions and geometry. Input image 2 is a local correction reference only: it shows the preferred removal of the white crescent seams around the slider knobs, but its width is 1585 and MUST NOT set the output width. Keep the exact 1586 by 992 canvas and every element location from input 1. Apply only the improved continuous slider silhouette from input 2. The circular knobs and their horizontal tracks must meet as continuous filled shapes in the same uniform gray, with no white crescent gaps, rings, outlines, shadows or highlights at the overlap. Preserve all three track lengths and row positions, knob sizes and center positions, the neutral location pin and its cutout, divider, broad margins, near-white canvas, and matching neutral gray treatment of both symbols. No accent color. No new objects, labels, text, decoration or UI. Output exactly 1586 pixels wide by 992 pixels high; do not crop any pixel column. Use input 1's full-size frame, not input 2's smaller frame. One LIGHT image only.
@@ -2,16 +2,17 @@
2
2
 
3
3
  ## Generation record
4
4
 
5
- Generated with the coding agent's built-in image tool. The CLI made no image-service calls. The dark asset was generated from dark.prompt.md; the light asset was created as a constrained edit of the selected dark image using light.prompt.md and an instruction to preserve input dimensions and composition. No color inversion was used.
5
+ Revised with the coding agent's built-in image tool. The CLI made no image-service calls. The dark variant is a constrained edit of the earlier dark example. The light counterpart uses that neutral dark output as its composition reference, followed by a slider-boundary correction and an output-size correction. No color inversion was used.
6
6
 
7
- Two image-tool requests: dark generation and light counterpart.
7
+ Four image-tool requests are recorded in [neutral-edit-requests.md](neutral-edit-requests.md). The shared scene and compiled dark/light prompts describe the current reusable composition. Earlier blue source PNGs are retained; the selected gallery assets are the neutral siblings.
8
8
 
9
9
  ## Selected output
10
10
 
11
- - Two distinct decoded PNGs, both 1586 × 992 pixels, approximately 8:5. Original output dimensions are retained.
12
- - Reviewed at full size and approximately 350 pixels wide for feature meaning, focal clarity and pair correspondence.
13
- - Three slider tracks remain on the left, with the same knob positions; one blue pin stays on the right.
14
- - The thin divider communicates association without an arrow, transfer, synchronization or geofencing cue.
15
- - No readable text, logos or surrounding release-note viewer.
11
+ - Two distinct decoded PNGs, `dark-neutral.png` and `light-neutral.png`, both 1586 × 992 pixels. Original selected output bytes and dimensions are retained.
12
+ - Reviewed at full size and side by side at 350 pixels per image for feature meaning, neutral hierarchy, and theme correspondence.
13
+ - Three slider tracks remain on the left with the same knob ordering; one pin with a circular cutout stays on the right. Both symbols use the same neutral treatment within each theme.
14
+ - No accent is used. The image describes a static association, without a selected item, enabled control, live location, or extra status.
15
+ - The thin divider communicates association without an arrow, transfer, synchronization, or geofencing cue.
16
+ - No readable text, logos, or surrounding release-note viewer.
16
17
 
17
- The pair is visually consistent, not guaranteed to have pixel-identical edges or exact palette samples. Presentation lighting and surface shading can differ. This fictional image is an authoring reference; review real product imagery against its own evidence before acceptance.
18
+ The pair retains the same subject count, left/right arrangement, broad margins, and approximate scale. The constrained edits are not pixel-identical: small edge and position differences remain, and exact palette samples are not guaranteed. This fictional image is an authoring reference; review real product imagery against its own evidence before acceptance.
@@ -4,23 +4,26 @@ message: Preferences can be saved for an individually selected location.
4
4
  focus: A balanced association between preferences and one location
5
5
  composition: Two equal optical-weight symbols centered as a group on one
6
6
  horizontal axis. A three-slider adjustment glyph on the left and a simple
7
- location pin on the right, each about 16 percent of canvas width, separated by
8
- a short thin neutral vertical divider. The pin uses a restrained blue accent;
9
- the adjustment glyph is neutral. Broad empty space. Flat precise shapes with
10
- gently softened material depth.
7
+ location pin on the right, each about 13 percent of canvas width, separated by
8
+ a short thin neutral vertical divider. Both complete glyphs use the same
9
+ uniform neutral gray. No accent is used because the scene shows an association,
10
+ without a selected item, enabled control, or live location state. Broad empty
11
+ space and crisp flat filled shapes; no shading or material depth.
11
12
  context: Original fictional example. The written scene is the complete product
12
13
  specification for this example, not evidence of a shipped product.
13
14
  elements:
14
15
  - One three-slider adjustment glyph
15
- - One blue location pin with a circular cutout
16
+ - One neutral location pin with a circular cutout
16
17
  - One short neutral vertical divider
17
18
  preserve:
18
19
  - Left adjustment glyph and right location pin with equal optical weight
19
20
  - Three slider tracks and their knob positions
20
- - Non-directional association; blue stays on the pin
21
+ - Non-directional association; both symbols share one neutral gray in each theme
22
+ - No accent color or implied active or selected state in either theme
21
23
  avoid:
22
24
  - Arrows, routes, transfer or synchronization cues
23
25
  - Geofencing rings or automatic location triggers
24
26
  - Extra symbols or interface panels
27
+ - Decorative accent color, gradients, texture, material depth, or shadows
25
28
  text: []
26
29
  references: []
@@ -0,0 +1,56 @@
1
+ # Common images for minor changes
2
+
3
+ Grouped minor changes reuse project-level originals across releases. Use this guide during `releasekit-image`, before generating a new illustration. Standalone features keep their own visual meaning, and explicit custom-image or text-only choices take precedence.
4
+
5
+ | Common kind | Use for |
6
+ | --- | --- |
7
+ | `minor-fixes` | The grouped minor bug-fix note |
8
+ | `minor-improvements` | The grouped minor improvement and convenience note |
9
+
10
+ Select the kind from the note's editorial role under [Group minor changes](writing.md#group-minor-changes). A translated title, note ID, or `fix`/`improvement` category alone does not identify a minor group. Keep existing note IDs; do not add unsupported fields to release or visual metadata.
11
+
12
+ ## Store reviewed originals
13
+
14
+ Store originals in `releasekit/common-images/<kind>/`, outside individual releases. Create a kind's directory when its first reviewed original is available. Each directory contains:
15
+
16
+ - `visual.yaml`: the existing visual format (`schemaVersion`, `scene`, `variants`). Copy asset hashes, dimensions, and scene fingerprints from successful CLI imports. Here, each asset's `file` is relative to this common directory.
17
+ - `policy.yaml`: the captured `release.yaml` `visuals` value used for the originals.
18
+ - The selected raster files, named by variant and content, such as `dark.<hash>.png`. Use the actual format and hash suffix returned by import.
19
+
20
+ These files are agent-maintained source records. The CLI does not discover or select common images automatically. Publish only reviewed files with matching metadata; an absent theme remains missing. A directory, prompt, or unfinished image is not a reusable original.
21
+
22
+ Use a stable, generic scene for the kind, normally a compact neutral monochrome filled glyph on a quiet flat tile with broad margins. Generic fixes and improvements use no accent by default. Do not color the glyph or add a colored badge simply to announce maintenance; the note category is not a selected, active, or successful state. Keep release versions, titles, languages, bullet counts, individual fixes, and release-specific evidence out of the scene. The common scene must not depend on files belonging to its originating release. Do not imply a particular feature, a security guarantee, or that every possible bug is fixed. The note's text and evidence still describe that release's actual changes.
23
+
24
+ ## Reuse before generation
25
+
26
+ 1. Preserve the note's existing valid selections, including custom images and copies of an earlier common design. A newer common original does not replace them on a repeat run. Complete a partial illustration under its existing scene; a common counterpart is suitable only when it matches that scene and the selected image.
27
+ 2. For a new, unillustrated, or partially illustrated minor group, inspect its common `visual.yaml`, `policy.yaml`, and requested files. Verify the kind, published review status, file hashes, and actual dimensions against the record. Reuse prior visual review when the originals and their intended role are unchanged.
28
+ 3. For a new or unillustrated group without an explicit custom brief, adopt the common `scene`, keeping it independent of the current bullet list. Check compatibility with the release's captured policy. For generated originals, the common scene must match the target brief, and the requested canvas dimensions, preset, accent, and requested theme's palette must match the source policy. Enabling another theme or changing only the other palette does not invalidate a compatible original. Preserve `source: generated` for generated artwork; do not relabel it as supplied to bypass these checks. A genuine approved supplied image keeps `source: provided` and may use `shared` under the normal supplied-image rules.
29
+ 4. Import each compatible requested original with `releasekit image import`, using the file named by the common record. Do not copy the common `variants` paths into a release, use links to another release's assets, or point selected assets outside the release directory.
30
+ 5. Run `releasekit image plan <version>` after imports. Compatible imports are now ready; continue only with missing or unresolved assets. A generated source does not mean that an existing reviewed file must be generated again. Do not run image generation from an older plan after satisfying its request by import.
31
+
32
+ The import command uses the current note's actual ID, which may differ from the common kind:
33
+
34
+ ```sh
35
+ releasekit image import <version> <note> --theme <theme> --file releasekit/common-images/<kind>/<file>
36
+ ```
37
+
38
+ Use only the release's configured themes. Reuse both members of an existing pair when both are required, or only the configured member for a single-theme release. A supplied `shared` original serves either theme without manufacturing a pair. Cross-release reuse and the `shared` theme slot are separate concepts.
39
+
40
+ ## Create only missing originals
41
+
42
+ If no reviewed original exists for a needed kind or theme, first check already approved project images, including earlier minor-group illustrations. Promote a suitable generic image and its scene and policy to the common store when its meaning and appearance match. Do not use an unrelated earlier feature image solely because its category matches.
43
+
44
+ If no suitable generated original is available, establish the generic scene once and follow the normal [generation sequence](theme-pairing.md#generation-sequence) for the missing configured themes. Keep an existing scene stable while completing its pair. Import a reviewed first variant into the current note so the planner can offer it as the composition reference for the counterpart. For a supplied scene, find or request the missing genuine input under [the supplied-image rules](media-sources.md#missing-input); do not generate its replacement.
45
+
46
+ To publish an original, first import it successfully under the same scene and policy that will be saved in the common record. Copy the selected bytes unchanged into the common directory and record the matching metadata and captured policy. Preserve already reviewed compatible variants. A continuation of a custom or earlier design must not overwrite a different common design. If only one theme is complete, publish only that entry and keep the other pending. A later run reuses the completed theme and creates only the missing counterpart. Do not invert, duplicate, or freshly redraw an existing variant to satisfy a new release.
47
+
48
+ When generation is unavailable or an original fails integrity or compatibility checks, keep the affected work pending. Do not silently regenerate an existing design, claim that it is ready, or substitute a placeholder. An appearance change already requested by the user follows the replacement procedure below without another confirmation.
49
+
50
+ ## Preserve release snapshots
51
+
52
+ Import copies the original into the current release's managed assets and records its own hashes. Keep that scene and those selected files in the release. A bullet addition, wording change, or translation update alone is not a reason to rewrite the common scene, reimport current images, or generate another picture. Update text and localized alt text only where their meaning requires it. A change that no longer belongs to the minor group needs its own appropriate note and illustration.
53
+
54
+ For an explicitly requested common-design change, prepare and review the replacement before updating the common source records. Keep the prior published originals until the replacement set is ready, and do not mix incompatible scenes or policies in one record. New or unillustrated notes then use the new original. Existing releases and already accepted draft images retain their saved copies unless their replacement was also requested; use the normal [replacement workflow](theme-pairing.md#replace-or-regenerate-an-image) for those notes.
55
+
56
+ Common files are originals outside release asset cleanup. Removing a note must not remove them. Export continues to copy each release's selected snapshots into that release's asset directory in the bundle. This avoids repeated generation while keeping older releases independent of later changes to the common store; it does not deduplicate physical files across releases.
@@ -6,8 +6,8 @@ The rules below are conditional on the selected subject. Choose the [media sourc
6
6
 
7
7
  | Archetype | Use when | Starting composition | Common failure |
8
8
  | --- | --- | --- | --- |
9
- | `icon-tile` | A capability or status is recognizable through one symbol | Flat tile about 20–24% of canvas width; monochrome filled glyph about 50–65% of tile width | A sculpted 3D object, colored decorative badge, or oversized glyph |
10
- | `symbol-pair` | Two capabilities are connected | Two equally weighted symbols, a short subtle divider, broad empty space | Unequal weights or an arrow implying a direction that does not exist |
9
+ | `icon-tile` | A capability or status is recognizable through one symbol | Flat tile about 20–24% of canvas width; neutral monochrome filled glyph about 50–65% of tile width | A sculpted 3D object, colored decorative badge, or oversized glyph |
10
+ | `symbol-pair` | Two capabilities are connected | Two equally weighted neutral symbols, a short subtle divider, broad empty space | Coloring one symbol merely for emphasis, unequal weights, or an unsupported direction |
11
11
  | `ui-detail` | A specific interaction or setting changed | One enlarged fragment occupying about 55–85% of width | A complete invented dashboard with the useful control too small |
12
12
  | `device-view` | The device or cross-device context matters | One unobtrusive front-facing display, around 28–48% of width | Decorative device mockups unrelated to the workflow |
13
13
  | `object-detail` | A real physical part explains the feature | Supplied photograph or capture, with a useful crop | Inventing a physical product or generating a 3D substitute |
@@ -46,7 +46,7 @@ Message: a saved item can be added to a queue with one swipe.
46
46
 
47
47
  Choose `ui-detail`. Three broad horizontal list rows extend slightly past the right crop. Define the resting list left boundary as `L` and the exposed action width as `D`. The top and bottom row backgrounds and the middle row's action backplate all start at `L`. For this rightward swipe, only the middle foreground row starts at `L + D`; its thumbnail and label bars move with it and retain their original padding. The action occupies the space revealed inside the original row bounds. Its left edge must not protrude outside the resting list. Do not shift the entire list or compress the active row to make room.
48
48
 
49
- Represent incidental text as two or three neutral bars with consistent padding. Keep the action icon recognizable and the entire interaction inside the safe margin. This is a horizontal reveal gesture, not a vertical reorder drag: the rows keep their order and vertical positions. One interaction, one accent, no floating hand, arrow trail, extra feature, or surrounding app navigation.
49
+ Represent incidental text as two or three neutral bars with consistent padding. Keep the action icon recognizable and the entire interaction inside the safe margin. This is a horizontal reveal gesture, not a vertical reorder drag: the rows keep their order and vertical positions. Keep one interaction. The exposed action may use accent if color helps distinguish it; neutral value contrast is also valid. Do not add a floating hand, arrow trail, extra feature, or surrounding app navigation.
50
50
 
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  Before pairing, check that the resting rows and action backplate share a left boundary, the foreground displacement equals the revealed action width, and its contents moved as one unit. For the theme pair, lock row dimensions, offset, action width, bars, crop, and selected state. Change only canvas and surface roles, neutral label values, and local shadows. A second view that selects another row is a failed pair. Two matching images can still share the same interaction error, so correspondence alone is insufficient.
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