@inweb/viewer-three 26.9.1 → 26.9.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (32) hide show
  1. package/dist/plugins/components/AxesHelperComponent.js +8 -6
  2. package/dist/plugins/components/AxesHelperComponent.js.map +1 -1
  3. package/dist/plugins/components/AxesHelperComponent.min.js +1 -1
  4. package/dist/plugins/components/AxesHelperComponent.module.js +7 -5
  5. package/dist/plugins/components/AxesHelperComponent.module.js.map +1 -1
  6. package/dist/plugins/loaders/IFCXLoader.js.map +1 -1
  7. package/dist/plugins/loaders/IFCXLoader.module.js.map +1 -1
  8. package/dist/plugins/loaders/PotreeLoader.js +160 -0
  9. package/dist/plugins/loaders/PotreeLoader.js.map +1 -0
  10. package/dist/plugins/loaders/PotreeLoader.min.js +1 -0
  11. package/dist/plugins/loaders/PotreeLoader.module.js +68 -0
  12. package/dist/plugins/loaders/PotreeLoader.module.js.map +1 -0
  13. package/dist/viewer-three.js +41 -27
  14. package/dist/viewer-three.js.map +1 -1
  15. package/dist/viewer-three.min.js +2 -2
  16. package/dist/viewer-three.module.js +49 -31
  17. package/dist/viewer-three.module.js.map +1 -1
  18. package/lib/Viewer/Viewer.d.ts +3 -2
  19. package/package.json +6 -5
  20. package/plugins/components/AxesHelperComponent.ts +10 -6
  21. package/plugins/loaders/{IFCXCloudLoader.ts → IFCX/IFCXCloudLoader.ts} +1 -1
  22. package/plugins/loaders/{IFCXFileLoader.ts → IFCX/IFCXFileLoader.ts} +1 -1
  23. package/plugins/loaders/Potree/PotreeFileLoader.ts +106 -0
  24. package/plugins/loaders/Potree/PotreeModelImpl.ts +36 -0
  25. package/plugins/loaders/Potree/index.ts +28 -0
  26. package/src/Viewer/Viewer.ts +34 -10
  27. package/src/Viewer/components/ExtentsComponent.ts +1 -1
  28. package/src/Viewer/components/ResizeCanvasComponent.ts +1 -18
  29. package/src/Viewer/draggers/OrbitDragger.ts +9 -0
  30. package/src/Viewer/draggers/WalkDragger.ts +1 -0
  31. package/src/Viewer/helpers/WCSHelper.ts +3 -3
  32. /package/plugins/loaders/{IFCXLoader.ts → IFCX/index.ts} +0 -0
@@ -4,6 +4,6 @@
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  * Copyright 2010-2025 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- function Yc(){let t=null,e=!1,i=null,n=null;function r(e,s){i(e,s),n=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==i&&(n=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(t){i=t},setContext:function(e){t=e}}}function qc(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(i){i.isInterleavedBufferAttribute&&(i=i.data);const n=e.get(i);n&&(t.deleteBuffer(n.buffer),e.delete(i))},update:function(i,n){if(i.isInterleavedBufferAttribute&&(i=i.data),i.isGLBufferAttribute){const t=e.get(i);return void((!t||t.version<i.version)&&e.set(i,{buffer:i.buffer,type:i.type,bytesPerElement:i.elementSize,version:i.version}))}const r=e.get(i);if(void 0===r)e.set(i,function(e,i){const n=e.array,r=e.usage,s=n.byteLength,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,n,r),e.onUploadCallback(),n instanceof Float32Array)o=t.FLOAT;else if("undefined"!=typeof Float16Array&&n instanceof Float16Array)o=t.HALF_FLOAT;else if(n instanceof Uint16Array)o=e.isFloat16BufferAttribute?t.HALF_FLOAT:t.UNSIGNED_SHORT;else if(n instanceof Int16Array)o=t.SHORT;else if(n instanceof Uint32Array)o=t.UNSIGNED_INT;else if(n instanceof Int32Array)o=t.INT;else if(n instanceof Int8Array)o=t.BYTE;else if(n instanceof Uint8Array)o=t.UNSIGNED_BYTE;else{if(!(n instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+n);o=t.UNSIGNED_BYTE}return{buffer:a,type:o,bytesPerElement:n.BYTES_PER_ELEMENT,version:e.version,size:s}}(i,n));else if(r.version<i.version){if(r.size!==i.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(e,i,n){const r=i.array,s=i.updateRanges;if(t.bindBuffer(n,e),0===s.length)t.bufferSubData(n,0,r);else{s.sort(((t,e)=>t.start-e.start));let e=0;for(let t=1;t<s.length;t++){const i=s[e],n=s[t];n.start<=i.start+i.count+1?i.count=Math.max(i.count,n.start+n.count-i.start):(++e,s[e]=n)}s.length=e+1;for(let e=0,i=s.length;e<i;e++){const i=s[e];t.bufferSubData(n,i.start*r.BYTES_PER_ELEMENT,r,i.start,i.count)}i.clearUpdateRanges()}i.onUploadCallback()}(r.buffer,i,n),r.version=i.version}}}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:y}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=y);const Kc={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\t#ifdef ALPHA_TO_COVERAGE\n\tdiffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\n\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\tif ( diffuseColor.a < alphaTest ) discard;\n\t#endif\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n\t#if ! defined( GL_ANGLE_multi_draw )\n\t#define gl_DrawID _gl_DrawID\n\tuniform int _gl_DrawID;\n\t#endif\n\tuniform highp sampler2D batchingTexture;\n\tuniform highp usampler2D batchingIdTexture;\n\tmat4 getBatchingMatrix( const in float i ) {\n\t\tint size = textureSize( batchingTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n\tfloat getIndirectIndex( const in int i ) {\n\t\tint size = textureSize( batchingIdTexture, 0 ).x;\n\t\tint x = i % size;\n\t\tint y = i / size;\n\t\treturn float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\n\t}\n#endif\n#ifdef USE_BATCHING_COLOR\n\tuniform sampler2D batchingColorTexture;\n\tvec3 getBatchingColor( const in float i ) {\n\t\tint size = textureSize( batchingColorTexture, 0 ).x;\n\t\tint j = int( i );\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\treturn texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\n\t}\n#endif",batching_vertex:"#ifdef USE_BATCHING\n\tmat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\tfloat depth = unpackRGBAToDepth( texture2D( depths, uv ) );\n\t\t#ifdef USE_REVERSEDEPTHBUF\n\t\t\treturn step( depth, compare );\n\t\t#else\n\t\t\treturn step( compare, depth );\n\t\t#endif\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\t#ifdef USE_REVERSEDEPTHBUF\n\t\t\tfloat hard_shadow = step( distribution.x, compare );\n\t\t#else\n\t\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\t#endif\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_REVERSEDEPTHBUF\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}"},Zc={common:{diffuse:{value:new Zn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ii},alphaMap:{value:null},alphaMapTransform:{value:new ii},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ii}},envmap:{envMap:{value:null},envMapRotation:{value:new ii},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ii}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ii}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ii},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ii},normalScale:{value:new Je(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ii},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ii}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ii}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ii}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Zn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Zn(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ii},alphaTest:{value:0},uvTransform:{value:new ii}},sprite:{diffuse:{value:new Zn(16777215)},opacity:{value:1},center:{value:new Je(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ii},alphaMap:{value:null},alphaMapTransform:{value:new ii},alphaTest:{value:0}}},Jc={basic:{uniforms:Nr([Zc.common,Zc.specularmap,Zc.envmap,Zc.aomap,Zc.lightmap,Zc.fog]),vertexShader:Kc.meshbasic_vert,fragmentShader:Kc.meshbasic_frag},lambert:{uniforms:Nr([Zc.common,Zc.specularmap,Zc.envmap,Zc.aomap,Zc.lightmap,Zc.emissivemap,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,Zc.fog,Zc.lights,{emissive:{value:new Zn(0)}}]),vertexShader:Kc.meshlambert_vert,fragmentShader:Kc.meshlambert_frag},phong:{uniforms:Nr([Zc.common,Zc.specularmap,Zc.envmap,Zc.aomap,Zc.lightmap,Zc.emissivemap,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,Zc.fog,Zc.lights,{emissive:{value:new Zn(0)},specular:{value:new Zn(1118481)},shininess:{value:30}}]),vertexShader:Kc.meshphong_vert,fragmentShader:Kc.meshphong_frag},standard:{uniforms:Nr([Zc.common,Zc.envmap,Zc.aomap,Zc.lightmap,Zc.emissivemap,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,Zc.roughnessmap,Zc.metalnessmap,Zc.fog,Zc.lights,{emissive:{value:new Zn(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Kc.meshphysical_vert,fragmentShader:Kc.meshphysical_frag},toon:{uniforms:Nr([Zc.common,Zc.aomap,Zc.lightmap,Zc.emissivemap,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,Zc.gradientmap,Zc.fog,Zc.lights,{emissive:{value:new Zn(0)}}]),vertexShader:Kc.meshtoon_vert,fragmentShader:Kc.meshtoon_frag},matcap:{uniforms:Nr([Zc.common,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,Zc.fog,{matcap:{value:null}}]),vertexShader:Kc.meshmatcap_vert,fragmentShader:Kc.meshmatcap_frag},points:{uniforms:Nr([Zc.points,Zc.fog]),vertexShader:Kc.points_vert,fragmentShader:Kc.points_frag},dashed:{uniforms:Nr([Zc.common,Zc.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Kc.linedashed_vert,fragmentShader:Kc.linedashed_frag},depth:{uniforms:Nr([Zc.common,Zc.displacementmap]),vertexShader:Kc.depth_vert,fragmentShader:Kc.depth_frag},normal:{uniforms:Nr([Zc.common,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,{opacity:{value:1}}]),vertexShader:Kc.meshnormal_vert,fragmentShader:Kc.meshnormal_frag},sprite:{uniforms:Nr([Zc.sprite,Zc.fog]),vertexShader:Kc.sprite_vert,fragmentShader:Kc.sprite_frag},background:{uniforms:{uvTransform:{value:new ii},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:Kc.background_vert,fragmentShader:Kc.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new ii}},vertexShader:Kc.backgroundCube_vert,fragmentShader:Kc.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Kc.cube_vert,fragmentShader:Kc.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Kc.equirect_vert,fragmentShader:Kc.equirect_frag},distanceRGBA:{uniforms:Nr([Zc.common,Zc.displacementmap,{referencePosition:{value:new $e},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Kc.distanceRGBA_vert,fragmentShader:Kc.distanceRGBA_frag},shadow:{uniforms:Nr([Zc.lights,Zc.fog,{color:{value:new Zn(0)},opacity:{value:1}}]),vertexShader:Kc.shadow_vert,fragmentShader:Kc.shadow_frag}};Jc.physical={uniforms:Nr([Jc.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new ii},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new ii},clearcoatNormalScale:{value:new Je(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new ii},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new ii},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new ii},sheen:{value:0},sheenColor:{value:new Zn(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new ii},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new ii},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new ii},transmissionSamplerSize:{value:new Je},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new ii},attenuationDistance:{value:0},attenuationColor:{value:new Zn(0)},specularColor:{value:new Zn(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new ii},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new ii},anisotropyVector:{value:new Je},anisotropyMap:{value:null},anisotropyMapTransform:{value:new ii}}]),vertexShader:Kc.meshphysical_vert,fragmentShader:Kc.meshphysical_frag};const Qc={r:0,b:0,g:0},$c=new fn,td=new rn;function ed(t,e,i,n,r,s,a){const o=new Zn(0);let l,h,c=!0===s?0:1,d=null,u=0,p=null;function f(t){let n=!0===t.isScene?t.background:null;if(n&&n.isTexture){n=(t.backgroundBlurriness>0?i:e).get(n)}return n}function m(e,i){e.getRGB(Qc,Ur(t)),n.buffers.color.setClear(Qc.r,Qc.g,Qc.b,i,a)}return{getClearColor:function(){return o},setClearColor:function(t,e=1){o.set(t),c=e,m(o,c)},getClearAlpha:function(){return c},setClearAlpha:function(t){c=t,m(o,c)},render:function(e){let i=!1;const r=f(e);null===r?m(o,c):r&&r.isColor&&(m(r,1),i=!0);const s=t.xr.getEnvironmentBlendMode();"additive"===s?n.buffers.color.setClear(0,0,0,1,a):"alpha-blend"===s&&n.buffers.color.setClear(0,0,0,0,a),(t.autoClear||i)&&(n.buffers.depth.setTest(!0),n.buffers.depth.setMask(!0),n.buffers.color.setMask(!0),t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil))},addToRenderList:function(e,i){const n=f(i);n&&(n.isCubeTexture||n.mapping===nt)?(void 0===h&&(h=new Lr(new Dr(1,1,1),new 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e=0,i=n;e!==s;++e,i+=4)a.copy(t[e]).applyMatrix4(r,o),a.normal.toArray(h,i),h[i+3]=a.constant}l.value=h,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e){const i=0!==t.length||e||0!==n||r;return r=e,n=t.length,i},this.beginShadows=function(){s=!0,h(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(t,e){i=h(t,e,0)},this.setState=function(a,o,c){const d=a.clippingPlanes,u=a.clipIntersection,p=a.clipShadows,f=t.get(a);if(!r||null===d||0===d.length||s&&!p)s?h(null):function(){l.value!==i&&(l.value=i,l.needsUpdate=n>0);e.numPlanes=n,e.numIntersection=0}();else{const t=s?0:n,e=4*t;let r=f.clippingState||null;l.value=r,r=h(d,o,e,c);for(let t=0;t!==e;++t)r[t]=i[t];f.clippingState=r,this.numIntersection=u?this.numPlanes:0,this.numPlanes+=t}}}function ad(t){let e=new WeakMap;function i(t,e){return e===et?t.mapping=$:e===it&&(t.mapping=tt),t}function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(s===et||s===it){if(e.has(r)){return i(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new Yr(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",n),i(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}const od=[.125,.215,.35,.446,.526,.582],ld=20,hd=new xh,cd=new Zn;let dd=null,ud=0,pd=0,fd=!1;const md=(1+Math.sqrt(5))/2,gd=1/md,vd=[new $e(-md,gd,0),new $e(md,gd,0),new $e(-gd,0,md),new $e(gd,0,md),new $e(0,md,-gd),new $e(0,md,gd),new $e(-1,1,-1),new $e(1,1,-1),new $e(-1,1,1),new $e(1,1,1)],yd=new $e;class _d{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,i=.1,n=100,r={}){const{size:s=256,position:a=yd}=r;dd=this._renderer.getRenderTarget(),ud=this._renderer.getActiveCubeFace(),pd=this._renderer.getActiveMipmapLevel(),fd=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const o=this._allocateTargets();return o.depthBuffer=!0,this._sceneToCubeUV(t,i,n,o,a),e>0&&this._blur(o,0,0,e),this._applyPMREM(o),this._cleanup(o),o}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Sd(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=wd(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(dd,ud,pd),this._renderer.xr.enabled=fd,t.scissorTest=!1,bd(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===$||t.mapping===tt?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),dd=this._renderer.getRenderTarget(),ud=this._renderer.getActiveCubeFace(),pd=this._renderer.getActiveMipmapLevel(),fd=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=e||this._allocateTargets();return this._textureToCubeUV(t,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,i={magFilter:ct,minFilter:ct,generateMipmaps:!1,type:xt,format:At,colorSpace:Se,depthBuffer:!1},n=xd(t,e,i);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=xd(t,e,i);const{_lodMax:n}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],i=[],n=[];let r=t;const s=t-4+1+od.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);i.push(s);let o=1/s;a>t-4?o=od[a-t+4-1]:0===a&&(o=0),n.push(o);const l=1/(s-2),h=-l,c=1+l,d=[h,h,c,h,c,c,h,h,c,c,h,c],u=6,p=6,f=3,m=2,g=1,v=new Float32Array(f*p*u),y=new Float32Array(m*p*u),_=new Float32Array(g*p*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,i=t>2?0:-1,n=[e,i,0,e+2/3,i,0,e+2/3,i+1,0,e,i,0,e+2/3,i+1,0,e,i+1,0];v.set(n,f*p*t),y.set(d,m*p*t);const r=[t,t,t,t,t,t];_.set(r,g*p*t)}const x=new _r;x.setAttribute("position",new lr(v,f)),x.setAttribute("uv",new lr(y,m)),x.setAttribute("faceIndex",new lr(_,g)),e.push(x),r>4&&r--}return{lodPlanes:e,sizeLods:i,sigmas:n}}(n)),this._blurMaterial=function(t,e,i){const n=new Float32Array(ld),r=new $e(0,1,0),s=new kr({name:"SphericalGaussianBlur",defines:{n:ld,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:Md(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(n,t,e)}return n}_compileMaterial(t){const e=new Lr(this._lodPlanes[0],t);this._renderer.compile(e,hd)}_sceneToCubeUV(t,e,i,n,r){const s=new Vr(90,1,e,i),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,h=l.autoClear,c=l.toneMapping;l.getClearColor(cd),l.toneMapping=0,l.autoClear=!1;l.state.buffers.depth.getReversed()&&(l.setRenderTarget(n),l.clearDepth(),l.setRenderTarget(null));const d=new tr({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),u=new Lr(new Dr,d);let p=!1;const f=t.background;f?f.isColor&&(d.color.copy(f),t.background=null,p=!0):(d.color.copy(cd),p=!0);for(let e=0;e<6;e++){const i=e%3;0===i?(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x+o[e],r.y,r.z)):1===i?(s.up.set(0,0,a[e]),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y+o[e],r.z)):(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y,r.z+o[e]));const h=this._cubeSize;bd(n,i*h,e>2?h:0,h,h),l.setRenderTarget(n),p&&l.render(u,s),l.render(t,s)}u.geometry.dispose(),u.material.dispose(),l.toneMapping=c,l.autoClear=h,t.background=f}_textureToCubeUV(t,e){const i=this._renderer,n=t.mapping===$||t.mapping===tt;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=Sd()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=wd());const r=n?this._cubemapMaterial:this._equirectMaterial,s=new Lr(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;bd(e,0,0,3*a,2*a),i.setRenderTarget(e),i.render(s,hd)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;const n=this._lodPlanes.length;for(let e=1;e<n;e++){const i=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),r=vd[(n-e-1)%vd.length];this._blur(t,e-1,e,i,r)}e.autoClear=i}_blur(t,e,i,n,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,i,n,"latitudinal",r),this._halfBlur(s,t,i,i,n,"longitudinal",r)}_halfBlur(t,e,i,n,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new Lr(this._lodPlanes[n],l),c=l.uniforms,d=this._sizeLods[i]-1,u=isFinite(r)?Math.PI/(2*d):2*Math.PI/39,p=r/u,f=isFinite(r)?1+Math.floor(3*p):ld;f>ld&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let t=0;t<ld;++t){const e=t/p,i=Math.exp(-e*e/2);m.push(i),0===t?g+=i:t<f&&(g+=2*i)}for(let t=0;t<m.length;t++)m[t]=m[t]/g;c.envMap.value=t.texture,c.samples.value=f,c.weights.value=m,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:v}=this;c.dTheta.value=u,c.mipInt.value=v-i;const y=this._sizeLods[n];bd(e,3*y*(n>v-4?n-v+4:0),4*(this._cubeSize-y),3*y,2*y),o.setRenderTarget(e),o.render(h,hd)}}function xd(t,e,i){const n=new Ai(t,e,i);return n.texture.mapping=nt,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function bd(t,e,i,n,r){t.viewport.set(e,i,n,r),t.scissor.set(e,i,n,r)}function wd(){return new kr({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Md(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Sd(){return new kr({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Md(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Md(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Td(t){let e=new WeakMap,i=null;function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=s===et||s===it,o=s===$||s===tt;if(a||o){let s=e.get(r);const l=void 0!==s?s.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===i&&(i=new _d(t)),s=a?i.fromEquirectangular(r,s):i.fromCubemap(r,s),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),s.texture;if(void 0!==s)return s.texture;{const l=r.image;return a&&l&&l.height>0||o&&l&&function(t){let e=0;const i=6;for(let n=0;n<i;n++)void 0!==t[n]&&e++;return e===i}(l)?(null===i&&(i=new _d(t)),s=a?i.fromEquirectangular(r):i.fromCubemap(r),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),r.addEventListener("dispose",n),s.texture):null}}}return r},dispose:function(){e=new WeakMap,null!==i&&(i.dispose(),i=null)}}}function Ed(t){const e={};function i(i){if(void 0!==e[i])return e[i];let n;switch(i){case"WEBGL_depth_texture":n=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=t.getExtension(i)}return e[i]=n,n}return{has:function(t){return null!==i(t)},init:function(){i("EXT_color_buffer_float"),i("WEBGL_clip_cull_distance"),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float"),i("WEBGL_multisampled_render_to_texture"),i("WEBGL_render_shared_exponent")},get:function(t){const e=i(t);return null===e&&ci("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function Ad(t,e,i,n){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),n.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,i.memory.geometries--}function o(t){const i=[],n=t.index,r=t.attributes.position;let a=0;if(null!==n){const t=n.array;a=n.version;for(let e=0,n=t.length;e<n;e+=3){const n=t[e+0],r=t[e+1],s=t[e+2];i.push(n,r,r,s,s,n)}}else{if(void 0===r)return;{const t=r.array;a=r.version;for(let e=0,n=t.length/3-1;e<n;e+=3){const 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yt.vertexUv1s=h.has(1),yt.vertexUv2s=h.has(2),yt.vertexUv3s=h.has(3),h.clear(),yt},getProgramCacheKey:function(e){const i=[];if(e.shaderID?i.push(e.shaderID):(i.push(e.customVertexShaderID),i.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)i.push(t),i.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputColorSpace),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.mapUv),t.push(e.alphaMapUv),t.push(e.lightMapUv),t.push(e.aoMapUv),t.push(e.bumpMapUv),t.push(e.normalMapUv),t.push(e.displacementMapUv),t.push(e.emissiveMapUv),t.push(e.metalnessMapUv),t.push(e.roughnessMapUv),t.push(e.anisotropyMapUv),t.push(e.clearcoatMapUv),t.push(e.clearcoatNormalMapUv),t.push(e.clearcoatRoughnessMapUv),t.push(e.iridescenceMapUv),t.push(e.iridescenceThicknessMapUv),t.push(e.sheenColorMapUv),t.push(e.sheenRoughnessMapUv),t.push(e.specularMapUv),t.push(e.specularColorMapUv),t.push(e.specularIntensityMapUv),t.push(e.transmissionMapUv),t.push(e.thicknessMapUv),t.push(e.combine),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.numLightProbes),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(i,e),function(t,e){o.disableAll(),e.supportsVertexTextures&&o.enable(0);e.instancing&&o.enable(1);e.instancingColor&&o.enable(2);e.instancingMorph&&o.enable(3);e.matcap&&o.enable(4);e.envMap&&o.enable(5);e.normalMapObjectSpace&&o.enable(6);e.normalMapTangentSpace&&o.enable(7);e.clearcoat&&o.enable(8);e.iridescence&&o.enable(9);e.alphaTest&&o.enable(10);e.vertexColors&&o.enable(11);e.vertexAlphas&&o.enable(12);e.vertexUv1s&&o.enable(13);e.vertexUv2s&&o.enable(14);e.vertexUv3s&&o.enable(15);e.vertexTangents&&o.enable(16);e.anisotropy&&o.enable(17);e.alphaHash&&o.enable(18);e.batching&&o.enable(19);e.dispersion&&o.enable(20);e.batchingColor&&o.enable(21);e.gradientMap&&o.enable(22);t.push(o.mask),o.disableAll(),e.fog&&o.enable(0);e.useFog&&o.enable(1);e.flatShading&&o.enable(2);e.logarithmicDepthBuffer&&o.enable(3);e.reversedDepthBuffer&&o.enable(4);e.skinning&&o.enable(5);e.morphTargets&&o.enable(6);e.morphNormals&&o.enable(7);e.morphColors&&o.enable(8);e.premultipliedAlpha&&o.enable(9);e.shadowMapEnabled&&o.enable(10);e.doubleSided&&o.enable(11);e.flipSided&&o.enable(12);e.useDepthPacking&&o.enable(13);e.dithering&&o.enable(14);e.transmission&&o.enable(15);e.sheen&&o.enable(16);e.opaque&&o.enable(17);e.pointsUvs&&o.enable(18);e.decodeVideoTexture&&o.enable(19);e.decodeVideoTextureEmissive&&o.enable(20);e.alphaToCoverage&&o.enable(21);t.push(o.mask)}(i,e),i.push(t.outputColorSpace)),i.push(e.customProgramCacheKey),i.join()},getUniforms:function(t){const e=f[t.type];let i;if(e){const t=Jc[e];i=Fr.clone(t.uniforms)}else i=t.uniforms;return i},acquireProgram:function(e,i){let n;for(let t=0,e=c.length;t<e;t++){const e=c[t];if(e.cacheKey===i){n=e,++n.usedTimes;break}}return void 0===n&&(n=new ip(t,i,e,s),c.push(n)),n},releaseProgram:function(t){if(0==--t.usedTimes){const e=c.indexOf(t);c[e]=c[c.length-1],c.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:c,dispose:function(){l.dispose()}}}function op(){let t=new WeakMap;return{has:function(e){return t.has(e)},get:function(e){let i=t.get(e);return void 0===i&&(i={},t.set(e,i)),i},remove:function(e){t.delete(e)},update:function(e,i,n){t.get(e)[i]=n},dispose:function(){t=new WeakMap}}}function lp(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function hp(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function cp(){const t=[];let e=0;const i=[],n=[],r=[];function s(i,n,r,s,a,o){let l=t[e];return void 0===l?(l={id:i.id,object:i,geometry:n,material:r,groupOrder:s,renderOrder:i.renderOrder,z:a,group:o},t[e]=l):(l.id=i.id,l.object=i,l.geometry=n,l.material=r,l.groupOrder=s,l.renderOrder=i.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:i,transmissive:n,transparent:r,init:function(){e=0,i.length=0,n.length=0,r.length=0},push:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?n.push(c):!0===a.transparent?r.push(c):i.push(c)},unshift:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?n.unshift(c):!0===a.transparent?r.unshift(c):i.unshift(c)},finish:function(){for(let i=e,n=t.length;i<n;i++){const e=t[i];if(null===e.id)break;e.id=null,e.object=null,e.geometry=null,e.material=null,e.group=null}},sort:function(t,e){i.length>1&&i.sort(t||lp),n.length>1&&n.sort(e||hp),r.length>1&&r.sort(e||hp)}}}function dp(){let t=new WeakMap;return{get:function(e,i){const n=t.get(e);let r;return void 0===n?(r=new cp,t.set(e,[r])):i>=n.length?(r=new cp,n.push(r)):r=n[i],r},dispose:function(){t=new WeakMap}}}function up(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":i={direction:new $e,color:new Zn};break;case"SpotLight":i={position:new $e,direction:new $e,color:new Zn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":i={position:new $e,color:new Zn,distance:0,decay:0};break;case"HemisphereLight":i={direction:new $e,skyColor:new Zn,groundColor:new Zn};break;case"RectAreaLight":i={color:new Zn,position:new $e,halfWidth:new $e,halfHeight:new $e}}return t[e.id]=i,i}}}let pp=0;function fp(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function mp(t){const e=new up,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":case"SpotLight":i={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Je};break;case"PointLight":i={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Je,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=i,i}}}(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)n.probe.push(new $e);const r=new $e,s=new rn,a=new rn;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)n.probe[t].set(0,0,0);let l=0,h=0,c=0,d=0,u=0,p=0,f=0,m=0,g=0,v=0,y=0;r.sort(fp);for(let t=0,_=r.length;t<_;t++){const _=r[t],x=_.color,b=_.intensity,w=_.distance,S=_.shadow&&_.shadow.map?_.shadow.map.texture:null;if(_.isAmbientLight)s+=x.r*b,a+=x.g*b,o+=x.b*b;else if(_.isLightProbe){for(let t=0;t<9;t++)n.probe[t].addScaledVector(_.sh.coefficients[t],b);y++}else if(_.isDirectionalLight){const t=e.get(_);if(t.color.copy(_.color).multiplyScalar(_.intensity),_.castShadow){const t=_.shadow,e=i.get(_);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,n.directionalShadow[l]=e,n.directionalShadowMap[l]=S,n.directionalShadowMatrix[l]=_.shadow.matrix,p++}n.directional[l]=t,l++}else if(_.isSpotLight){const t=e.get(_);t.position.setFromMatrixPosition(_.matrixWorld),t.color.copy(x).multiplyScalar(b),t.distance=w,t.coneCos=Math.cos(_.angle),t.penumbraCos=Math.cos(_.angle*(1-_.penumbra)),t.decay=_.decay,n.spot[c]=t;const r=_.shadow;if(_.map&&(n.spotLightMap[g]=_.map,g++,r.updateMatrices(_),_.castShadow&&v++),n.spotLightMatrix[c]=r.matrix,_.castShadow){const t=i.get(_);t.shadowIntensity=r.intensity,t.shadowBias=r.bias,t.shadowNormalBias=r.normalBias,t.shadowRadius=r.radius,t.shadowMapSize=r.mapSize,n.spotShadow[c]=t,n.spotShadowMap[c]=S,m++}c++}else if(_.isRectAreaLight){const t=e.get(_);t.color.copy(x).multiplyScalar(b),t.halfWidth.set(.5*_.width,0,0),t.halfHeight.set(0,.5*_.height,0),n.rectArea[d]=t,d++}else if(_.isPointLight){const t=e.get(_);if(t.color.copy(_.color).multiplyScalar(_.intensity),t.distance=_.distance,t.decay=_.decay,_.castShadow){const t=_.shadow,e=i.get(_);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,e.shadowCameraNear=t.camera.near,e.shadowCameraFar=t.camera.far,n.pointShadow[h]=e,n.pointShadowMap[h]=S,n.pointShadowMatrix[h]=_.shadow.matrix,f++}n.point[h]=t,h++}else if(_.isHemisphereLight){const t=e.get(_);t.skyColor.copy(_.color).multiplyScalar(b),t.groundColor.copy(_.groundColor).multiplyScalar(b),n.hemi[u]=t,u++}}d>0&&(!0===t.has("OES_texture_float_linear")?(n.rectAreaLTC1=Zc.LTC_FLOAT_1,n.rectAreaLTC2=Zc.LTC_FLOAT_2):(n.rectAreaLTC1=Zc.LTC_HALF_1,n.rectAreaLTC2=Zc.LTC_HALF_2)),n.ambient[0]=s,n.ambient[1]=a,n.ambient[2]=o;const _=n.hash;_.directionalLength===l&&_.pointLength===h&&_.spotLength===c&&_.rectAreaLength===d&&_.hemiLength===u&&_.numDirectionalShadows===p&&_.numPointShadows===f&&_.numSpotShadows===m&&_.numSpotMaps===g&&_.numLightProbes===y||(n.directional.length=l,n.spot.length=c,n.rectArea.length=d,n.point.length=h,n.hemi.length=u,n.directionalShadow.length=p,n.directionalShadowMap.length=p,n.pointShadow.length=f,n.pointShadowMap.length=f,n.spotShadow.length=m,n.spotShadowMap.length=m,n.directionalShadowMatrix.length=p,n.pointShadowMatrix.length=f,n.spotLightMatrix.length=m+g-v,n.spotLightMap.length=g,n.numSpotLightShadowsWithMaps=v,n.numLightProbes=y,_.directionalLength=l,_.pointLength=h,_.spotLength=c,_.rectAreaLength=d,_.hemiLength=u,_.numDirectionalShadows=p,_.numPointShadows=f,_.numSpotShadows=m,_.numSpotMaps=g,_.numLightProbes=y,n.version=pp++)},setupView:function(t,e){let i=0,o=0,l=0,h=0,c=0;const d=e.matrixWorldInverse;for(let e=0,u=t.length;e<u;e++){const u=t[e];if(u.isDirectionalLight){const t=n.directional[i];t.direction.setFromMatrixPosition(u.matrixWorld),r.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(d),i++}else if(u.isSpotLight){const t=n.spot[l];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),t.direction.setFromMatrixPosition(u.matrixWorld),r.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(d),l++}else if(u.isRectAreaLight){const t=n.rectArea[h];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),a.identity(),s.copy(u.matrixWorld),s.premultiply(d),a.extractRotation(s),t.halfWidth.set(.5*u.width,0,0),t.halfHeight.set(0,.5*u.height,0),t.halfWidth.applyMatrix4(a),t.halfHeight.applyMatrix4(a),h++}else if(u.isPointLight){const t=n.point[o];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),o++}else if(u.isHemisphereLight){const t=n.hemi[c];t.direction.setFromMatrixPosition(u.matrixWorld),t.direction.transformDirection(d),c++}}},state:n}}function gp(t){const e=new mp(t),i=[],n=[];const r={lightsArray:i,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:function(t){r.camera=t,i.length=0,n.length=0},state:r,setupLights:function(){e.setup(i)},setupLightsView:function(t){e.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){n.push(t)}}}function vp(t){let e=new WeakMap;return{get:function(i,n=0){const r=e.get(i);let s;return void 0===r?(s=new gp(t),e.set(i,[s])):n>=r.length?(s=new gp(t),r.push(s)):s=r[n],s},dispose:function(){e=new WeakMap}}}function yp(t,e,i){let n=new $s;const r=new Je,s=new Je,a=new Ti,o=new Cl({depthPacking:3201}),l=new Rl,h={},c=i.maxTextureSize,d={[b]:1,[w]:0,[S]:2},u=new kr({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Je},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),p=u.clone();p.defines.HORIZONTAL_PASS=1;const f=new _r;f.setAttribute("position",new lr(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const m=new Lr(f,u),g=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1;let v=this.type;function y(i,n){const s=e.update(m);u.defines.VSM_SAMPLES!==i.blurSamples&&(u.defines.VSM_SAMPLES=i.blurSamples,p.defines.VSM_SAMPLES=i.blurSamples,u.needsUpdate=!0,p.needsUpdate=!0),null===i.mapPass&&(i.mapPass=new 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e=a?Me:fi.getTransfer(s);r===t.FLOAT&&(o=t.RGBA32F),r===t.HALF_FLOAT&&(o=t.RGBA16F),r===t.UNSIGNED_BYTE&&(o=e===Te?t.SRGB8_ALPHA8:t.RGBA8),r===t.UNSIGNED_SHORT_4_4_4_4&&(o=t.RGBA4),r===t.UNSIGNED_SHORT_5_5_5_1&&(o=t.RGB5_A1)}return o!==t.R16F&&o!==t.R32F&&o!==t.RG16F&&o!==t.RG32F&&o!==t.RGBA16F&&o!==t.RGBA32F||e.get("EXT_color_buffer_float"),o}function x(e,i){let n;return e?null===i||i===yt||i===St?n=t.DEPTH24_STENCIL8:i===_t?n=t.DEPTH32F_STENCIL8:i===gt&&(n=t.DEPTH24_STENCIL8,console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. 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targets");const t=e.texture.mipmaps;t&&t.length>0?U(r.__webglFramebuffer[0],e):U(r.__webglFramebuffer,e)}else if(s){r.__webglDepthbuffer=[];for(let n=0;n<6;n++)if(i.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer[n]),void 0===r.__webglDepthbuffer[n])r.__webglDepthbuffer[n]=t.createRenderbuffer(),N(r.__webglDepthbuffer[n],e,!1);else{const i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,s=r.__webglDepthbuffer[n];t.bindRenderbuffer(t.RENDERBUFFER,s),t.framebufferRenderbuffer(t.FRAMEBUFFER,i,t.RENDERBUFFER,s)}}else{const n=e.texture.mipmaps;if(n&&n.length>0?i.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer[0]):i.bindFramebuffer(t.FRAMEBUFFER,r.__webglFramebuffer),void 0===r.__webglDepthbuffer)r.__webglDepthbuffer=t.createRenderbuffer(),N(r.__webglDepthbuffer,e,!1);else{const i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,n=r.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,n),t.framebufferRenderbuffer(t.FRAMEBUFFER,i,t.RENDERBUFFER,n)}}i.bindFramebuffer(t.FRAMEBUFFER,null)}const k=[],B=[];function z(t){return Math.min(r.maxSamples,t.samples)}function G(t){const i=n.get(t);return t.samples>0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==i.__useRenderToTexture}function H(t,e){const i=t.colorSpace,n=t.format,r=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||i!==Se&&i!==be&&(fi.getTransfer(i)===Te?n===At&&r===pt||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",i)),e}function V(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement?(h.width=t.naturalWidth||t.width,h.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof VideoFrame?(h.width=t.displayWidth,h.height=t.displayHeight):(h.width=t.width,h.height=t.height),h}this.allocateTextureUnit=function(){const t=T;return t>=r.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+r.maxTextures),T+=1,t},this.resetTextureUnits=function(){T=0},this.setTexture2D=E,this.setTexture2DArray=function(e,r){const s=n.get(e);!1===e.isRenderTargetTexture&&e.version>0&&s.__version!==e.version?D(s,e,r):i.bindTexture(t.TEXTURE_2D_ARRAY,s.__webglTexture,t.TEXTURE0+r)},this.setTexture3D=function(e,r){const s=n.get(e);!1===e.isRenderTargetTexture&&e.version>0&&s.__version!==e.version?D(s,e,r):i.bindTexture(t.TEXTURE_3D,s.__webglTexture,t.TEXTURE0+r)},this.setTextureCube=function(e,a){const o=n.get(e);e.version>0&&o.__version!==e.version?function(e,a,o){if(6!==a.image.length)return;const l=L(e,a),h=a.source;i.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+o);const c=n.get(h);if(h.version!==c.__version||!0===l){i.activeTexture(t.TEXTURE0+o);const e=fi.getPrimaries(fi.workingColorSpace),n=a.colorSpace===be?null:fi.getPrimaries(a.colorSpace),d=a.colorSpace===be||e===n?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,d);const u=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,f=[];for(let t=0;t<6;t++)f[t]=u||p?p?a.image[t].image:a.image[t]:m(a.image[t],!0,r.maxCubemapSize),f[t]=H(a,f[t]);const y=f[0],x=s.convert(a.format,a.colorSpace),w=s.convert(a.type),S=_(a.internalFormat,x,w,a.colorSpace),M=!0!==a.isVideoTexture,T=void 0===c.__version||!0===l,E=h.dataReady;let A,C=b(a,y);if(P(t.TEXTURE_CUBE_MAP,a),u){M&&T&&i.texStorage2D(t.TEXTURE_CUBE_MAP,C,S,y.width,y.height);for(let e=0;e<6;e++){A=f[e].mipmaps;for(let n=0;n<A.length;n++){const r=A[n];a.format!==At?null!==x?M?E&&i.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,0,0,r.width,r.height,x,r.data):i.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,S,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,0,0,r.width,r.height,x,w,r.data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,S,r.width,r.height,0,x,w,r.data)}}}else{if(A=a.mipmaps,M&&T){A.length>0&&C++;const e=V(f[0]);i.texStorage2D(t.TEXTURE_CUBE_MAP,C,S,e.width,e.height)}for(let e=0;e<6;e++)if(p){M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,f[e].width,f[e].height,x,w,f[e].data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,S,f[e].width,f[e].height,0,x,w,f[e].data);for(let n=0;n<A.length;n++){const r=A[n].image[e].image;M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,0,0,r.width,r.height,x,w,r.data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,S,r.width,r.height,0,x,w,r.data)}}else{M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,x,w,f[e]):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,S,x,w,f[e]);for(let n=0;n<A.length;n++){const r=A[n];M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,0,0,x,w,r.image[e]):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,S,x,w,r.image[e])}}}g(a)&&v(t.TEXTURE_CUBE_MAP),c.__version=h.version,a.onUpdate&&a.onUpdate(a)}e.__version=a.version}(o,e,a):i.bindTexture(t.TEXTURE_CUBE_MAP,o.__webglTexture,t.TEXTURE0+a)},this.rebindTextures=function(e,i,r){const s=n.get(e);void 0!==i&&O(s.__webglFramebuffer,e,e.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),void 0!==r&&F(e)},this.setupRenderTarget=function(e){const r=e.texture,o=n.get(e),l=n.get(r);e.addEventListener("dispose",S);const h=e.textures,c=!0===e.isWebGLCubeRenderTarget,d=h.length>1;if(d||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),c){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let i=0;i<r.mipmaps.length;i++)o.__webglFramebuffer[e][i]=t.createFramebuffer()}else o.__webglFramebuffer[e]=t.createFramebuffer()}else{if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer=[];for(let e=0;e<r.mipmaps.length;e++)o.__webglFramebuffer[e]=t.createFramebuffer()}else o.__webglFramebuffer=t.createFramebuffer();if(d)for(let e=0,i=h.length;e<i;e++){const i=n.get(h[e]);void 0===i.__webglTexture&&(i.__webglTexture=t.createTexture(),a.memory.textures++)}if(e.samples>0&&!1===G(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],i.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let i=0;i<h.length;i++){const n=h[i];o.__webglColorRenderbuffer[i]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,o.__webglColorRenderbuffer[i]);const r=s.convert(n.format,n.colorSpace),a=s.convert(n.type),l=_(n.internalFormat,r,a,n.colorSpace,!0===e.isXRRenderTarget),c=z(e);t.renderbufferStorageMultisample(t.RENDERBUFFER,c,l,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+i,t.RENDERBUFFER,o.__webglColorRenderbuffer[i])}t.bindRenderbuffer(t.RENDERBUFFER,null),e.depthBuffer&&(o.__webglDepthRenderbuffer=t.createRenderbuffer(),N(o.__webglDepthRenderbuffer,e,!0)),i.bindFramebuffer(t.FRAMEBUFFER,null)}}if(c){i.bindTexture(t.TEXTURE_CUBE_MAP,l.__webglTexture),P(t.TEXTURE_CUBE_MAP,r);for(let i=0;i<6;i++)if(r.mipmaps&&r.mipmaps.length>0)for(let n=0;n<r.mipmaps.length;n++)O(o.__webglFramebuffer[i][n],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+i,n);else O(o.__webglFramebuffer[i],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+i,0);g(r)&&v(t.TEXTURE_CUBE_MAP),i.unbindTexture()}else if(d){for(let r=0,s=h.length;r<s;r++){const s=h[r],a=n.get(s);let l=t.TEXTURE_2D;(e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(l=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),i.bindTexture(l,a.__webglTexture),P(l,s),O(o.__webglFramebuffer,e,s,t.COLOR_ATTACHMENT0+r,l,0),g(s)&&v(l)}i.unbindTexture()}else{let n=t.TEXTURE_2D;if((e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(n=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),i.bindTexture(n,l.__webglTexture),P(n,r),r.mipmaps&&r.mipmaps.length>0)for(let i=0;i<r.mipmaps.length;i++)O(o.__webglFramebuffer[i],e,r,t.COLOR_ATTACHMENT0,n,i);else O(o.__webglFramebuffer,e,r,t.COLOR_ATTACHMENT0,n,0);g(r)&&v(n),i.unbindTexture()}e.depthBuffer&&F(e)},this.updateRenderTargetMipmap=function(t){const e=t.textures;for(let r=0,s=e.length;r<s;r++){const s=e[r];if(g(s)){const e=y(t),r=n.get(s).__webglTexture;i.bindTexture(e,r),v(e),i.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(e.samples>0)if(!1===G(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const h=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,c=n.get(e),d=r.length>1;if(d)for(let e=0;e<r.length;e++)i.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),i.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);i.bindFramebuffer(t.READ_FRAMEBUFFER,c.__webglMultisampledFramebuffer);const u=e.texture.mipmaps;u&&u.length>0?i.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglFramebuffer[0]):i.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglFramebuffer);for(let i=0;i<r.length;i++){if(e.resolveDepthBuffer&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&e.resolveStencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),d){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,c.__webglColorRenderbuffer[i]);const e=n.get(r[i]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,s,a,0,0,s,a,o,t.NEAREST),!0===l&&(k.length=0,B.length=0,k.push(t.COLOR_ATTACHMENT0+i),e.depthBuffer&&!1===e.resolveDepthBuffer&&(k.push(h),B.push(h),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,B)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,k))}if(i.bindFramebuffer(t.READ_FRAMEBUFFER,null),i.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),d)for(let e=0;e<r.length;e++){i.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,c.__webglColorRenderbuffer[e]);const s=n.get(r[e]).__webglTexture;i.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,s,0)}i.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglMultisampledFramebuffer)}else if(e.depthBuffer&&!1===e.resolveDepthBuffer&&l){const i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[i])}},this.setupDepthRenderbuffer=F,this.setupFrameBufferTexture=O,this.useMultisampledRTT=G}function wp(t,e){return{convert:function(i,n=""){let r;const s=fi.getTransfer(n);if(i===pt)return t.UNSIGNED_BYTE;if(i===bt)return t.UNSIGNED_SHORT_4_4_4_4;if(i===wt)return t.UNSIGNED_SHORT_5_5_5_1;if(i===Mt)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===ft)return t.BYTE;if(i===mt)return t.SHORT;if(i===gt)return t.UNSIGNED_SHORT;if(i===vt)return t.INT;if(i===yt)return t.UNSIGNED_INT;if(i===_t)return t.FLOAT;if(i===xt)return t.HALF_FLOAT;if(i===Tt)return t.ALPHA;if(i===Et)return t.RGB;if(i===At)return t.RGBA;if(i===Ct)return t.DEPTH_COMPONENT;if(i===Rt)return t.DEPTH_STENCIL;if(i===Pt)return t.RED;if(i===Lt)return t.RED_INTEGER;if(i===It)return t.RG;if(i===Dt)return t.RG_INTEGER;if(i===Ot)return t.RGBA_INTEGER;if(i===Nt||i===Ut||i===Ft||i===kt)if(s===Te){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(i===Nt)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===Ut)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===Ft)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===kt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(i===Nt)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===Ut)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===Ft)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===kt)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(i===Bt||i===zt||i===Gt||i===Ht){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(i===Bt)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===zt)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===Gt)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===Ht)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(i===Vt||i===Wt||i===jt){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(i===Vt||i===Wt)return s===Te?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(i===jt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(i===Xt||i===Yt||i===qt||i===Kt||i===Zt||i===Jt||i===Qt||i===$t||i===te||i===ee||i===ie||i===ne||i===re||i===se){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(i===Xt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===Yt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===qt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===Kt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===Zt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===Jt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===Qt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===$t)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===te)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===ee)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===ie)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===ne)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===re)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===se)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(i===ae||i===oe||i===le){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(i===ae)return s===Te?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===oe)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===le)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(i===he||i===ce||i===de||i===ue){if(r=e.get("EXT_texture_compression_rgtc"),null===r)return null;if(i===ae)return r.COMPRESSED_RED_RGTC1_EXT;if(i===ce)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===de)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===ue)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return i===St?t.UNSIGNED_INT_24_8:void 0!==t[i]?t[i]:null}}}class Sp extends Mi{constructor(t=null){super(),this.sourceTexture=t,this.isExternalTexture=!0}}class Mp{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e){if(null===this.texture){const i=new Sp(t.texture);t.depthNear===e.depthNear&&t.depthFar===e.depthFar||(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,i=new kr({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Lr(new hl(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class Tp extends Be{constructor(t,e){super();const i=this;let n=null,r=1,s=null,a="local-floor",o=1,l=null,h=null,c=null,d=null,u=null,p=null;const f=new Mp,m={},g=e.getContextAttributes();let v=null,y=null;const _=[],x=[],b=new Je;let w=null;const S=new Vr;S.viewport=new Ti;const M=new Vr;M.viewport=new Ti;const T=[S,M],E=new Gh;let A=null,C=null;function R(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const i=_[e];void 0!==i&&(i.update(t.inputSource,t.frame,l||s),i.dispatchEvent({type:t.type,data:t.inputSource}))}function P(){n.removeEventListener("select",R),n.removeEventListener("selectstart",R),n.removeEventListener("selectend",R),n.removeEventListener("squeeze",R),n.removeEventListener("squeezestart",R),n.removeEventListener("squeezeend",R),n.removeEventListener("end",P),n.removeEventListener("inputsourceschange",L);for(let t=0;t<_.length;t++){const e=x[t];null!==e&&(x[t]=null,_[t].disconnect(e))}A=null,C=null,f.reset();for(const t in m)delete 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b=!1;n.version===y.__version?y.needsLights&&y.lightsStateVersion!==_.state.version||y.outputColorSpace!==o||r.isBatchedMesh&&!1===y.batching?b=!0:r.isBatchedMesh||!0!==y.batching?r.isBatchedMesh&&!0===y.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===y.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===y.instancing?b=!0:r.isInstancedMesh||!0!==y.instancing?r.isSkinnedMesh&&!1===y.skinning?b=!0:r.isSkinnedMesh||!0!==y.skinning?r.isInstancedMesh&&!0===y.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===y.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===y.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===y.instancingMorph&&null!==r.morphTexture||y.envMap!==l||!0===n.fog&&y.fog!==s?b=!0:void 0===y.numClippingPlanes||y.numClippingPlanes===ct.numPlanes&&y.numIntersection===ct.numIntersection?(y.vertexAlphas!==h||y.vertexTangents!==c||y.morphTargets!==d||y.morphNormals!==u||y.morphColors!==p||y.toneMapping!==f||y.morphTargetsCount!==v)&&(b=!0):b=!0:b=!0:b=!0:b=!0:(b=!0,y.__version=n.version);let w=y.currentProgram;!0===b&&(w=qt(n,e,r));let S=!1,A=!1,C=!1;const R=w.getUniforms(),P=y.uniforms;J.useProgram(w.program)&&(S=!0,A=!0,C=!0);n.id!==T&&(T=n.id,A=!0);if(S||E!==t){J.buffers.depth.getReversed()&&!0!==t.reversedDepth&&(t._reversedDepth=!0,t.updateProjectionMatrix()),R.setValue(At,"projectionMatrix",t.projectionMatrix),R.setValue(At,"viewMatrix",t.matrixWorldInverse);const e=R.map.cameraPosition;void 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I,N;n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Uu.upload(At,Kt(y),P,tt),n.uniformsNeedUpdate=!1);n.isSpriteMaterial&&R.setValue(At,"center",r.center);if(R.setValue(At,"modelViewMatrix",r.modelViewMatrix),R.setValue(At,"normalMatrix",r.normalMatrix),R.setValue(At,"modelMatrix",r.matrixWorld),n.isShaderMaterial||n.isRawShaderMaterial){const t=n.uniformsGroups;for(let e=0,i=t.length;e<i;e++){const i=t[e];Et.update(i,w),Et.bind(i,w)}}return w}(t,e,i,n,r);J.setMaterial(n,a);let l=i.index,h=1;if(!0===n.wireframe){if(l=rt.getWireframeAttribute(i),void 0===l)return;h=2}const c=i.drawRange,d=i.attributes.position;let u=c.start*h,p=(c.start+c.count)*h;null!==s&&(u=Math.max(u,s.start*h),p=Math.min(p,(s.start+s.count)*h)),null!==l?(u=Math.max(u,0),p=Math.min(p,l.count)):null!=d&&(u=Math.max(u,0),p=Math.min(p,d.count));const f=p-u;if(f<0||f===1/0)return;let m;Tt.setup(r,n,o,i,l);let v=vt;if(null!==l&&(m=nt.get(l),v=_t,v.setIndex(m)),r.isMesh)!0===n.wireframe?(J.setLineWidth(n.wireframeLinewidth*q()),v.setMode(At.LINES)):v.setMode(At.TRIANGLES);else if(r.isLine){let t=n.linewidth;void 0===t&&(t=1),J.setLineWidth(t*q()),r.isLineSegments?v.setMode(At.LINES):r.isLineLoop?v.setMode(At.LINE_LOOP):v.setMode(At.LINE_STRIP)}else r.isPoints?v.setMode(At.POINTS):r.isSprite&&v.setMode(At.TRIANGLES);if(r.isBatchedMesh)if(null!==r._multiDrawInstances)ci("THREE.WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. 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v.render(u,f)},this.compile=function(t,e,i=null){null===i&&(i=t),g=ht.get(i),g.init(e),_.push(g),i.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(g.pushLight(t),t.castShadow&&g.pushShadow(t))})),t!==i&&t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(g.pushLight(t),t.castShadow&&g.pushShadow(t))})),g.setupLights();const n=new Set;return t.traverse((function(t){if(!(t.isMesh||t.isPoints||t.isLine||t.isSprite))return;const e=t.material;if(e)if(Array.isArray(e))for(let r=0;r<e.length;r++){const s=e[r];kt(s,i,t),n.add(s)}else kt(e,i,t),n.add(e)})),g=_.pop(),n},this.compileAsync=function(t,e,i=null){const n=this.compile(t,e,i);return new Promise((e=>{function i(){n.forEach((function(t){$.get(t).currentProgram.isReady()&&n.delete(t)})),0!==n.size?setTimeout(i,10):e(t)}null!==K.get("KHR_parallel_shader_compile")?i():setTimeout(i,10)}))};let Bt=null;function zt(){Ht.stop()}function Gt(){Ht.start()}const Ht=new Yc;function Vt(t,e,i,n){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)i=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)g.pushLight(t),t.castShadow&&g.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||z.intersectsSprite(t)){n&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);const e=st.update(t),r=t.material;r.visible&&m.push(t,e,r,i,j.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||z.intersectsObject(t))){const e=st.update(t),r=t.material;if(n&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),j.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),j.copy(e.boundingSphere.center)),j.applyMatrix4(t.matrixWorld).applyMatrix4(V)),Array.isArray(r)){const n=e.groups;for(let s=0,a=n.length;s<a;s++){const a=n[s],o=r[a.materialIndex];o&&o.visible&&m.push(t,e,o,i,j.z,a)}}else r.visible&&m.push(t,e,r,i,j.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)Vt(r[t],e,i,n)}function Wt(t,e,i,n){const r=t.opaque,s=t.transmissive,a=t.transparent;g.setupLightsView(i),!0===G&&ct.setGlobalState(x.clippingPlanes,i),n&&J.viewport(A.copy(n)),r.length>0&&Xt(r,e,i),s.length>0&&Xt(s,e,i),a.length>0&&Xt(a,e,i),J.buffers.depth.setTest(!0),J.buffers.depth.setMask(!0),J.buffers.color.setMask(!0),J.setPolygonOffset(!1)}function jt(t,e,i,n){if(null!==(!0===i.isScene?i.overrideMaterial:null))return;void 0===g.state.transmissionRenderTarget[n.id]&&(g.state.transmissionRenderTarget[n.id]=new Ai(1,1,{generateMipmaps:!0,type:K.has("EXT_color_buffer_half_float")||K.has("EXT_color_buffer_float")?xt:pt,minFilter:ut,samples:4,stencilBuffer:r,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:fi.workingColorSpace}));const s=g.state.transmissionRenderTarget[n.id],a=n.viewport||A;s.setSize(a.z*x.transmissionResolutionScale,a.w*x.transmissionResolutionScale);const o=x.getRenderTarget(),l=x.getActiveCubeFace(),h=x.getActiveMipmapLevel();x.setRenderTarget(s),x.getClearColor(P),L=x.getClearAlpha(),L<1&&x.setClearColor(16777215,.5),x.clear(),Y&&ft.render(i);const c=x.toneMapping;x.toneMapping=0;const d=n.viewport;if(void 0!==n.viewport&&(n.viewport=void 0),g.setupLightsView(n),!0===G&&ct.setGlobalState(x.clippingPlanes,n),Xt(t,i,n),tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s),!1===K.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r<s;r++){const s=e[r],a=s.object,o=s.geometry,l=s.material,h=s.group;if(2===l.side&&a.layers.test(n.layers)){const e=l.side;l.side=1,l.needsUpdate=!0,Yt(a,i,n,o,l,h),l.side=e,l.needsUpdate=!0,t=!0}}!0===t&&(tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s))}x.setRenderTarget(o,l,h),x.setClearColor(P,L),void 0!==d&&(n.viewport=d),x.toneMapping=c}function Xt(t,e,i){const n=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=s.group;let h=s.material;!0===h.allowOverride&&null!==n&&(h=n),a.layers.test(i.layers)&&Yt(a,e,i,o,h,l)}}function Yt(t,e,i,n,r,s){t.onBeforeRender(x,e,i,n,r,s),t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),r.onBeforeRender(x,e,i,n,t,s),!0===r.transparent&&2===r.side&&!1===r.forceSinglePass?(r.side=1,r.needsUpdate=!0,x.renderBufferDirect(i,e,n,r,t,s),r.side=0,r.needsUpdate=!0,x.renderBufferDirect(i,e,n,r,t,s),r.side=2):x.renderBufferDirect(i,e,n,r,t,s),t.onAfterRender(x,e,i,n,r,s)}function qt(t,e,i){!0!==e.isScene&&(e=X);const n=$.get(t),r=g.state.lights,s=g.state.shadowsArray,a=r.state.version,o=at.getParameters(t,r.state,s,e,i),l=at.getProgramCacheKey(o);let h=n.programs;n.environment=t.isMeshStandardMaterial?e.environment:null,n.fog=e.fog,n.envMap=(t.isMeshStandardMaterial?it:et).get(t.envMap||n.environment),n.envMapRotation=null!==n.environment&&null===t.envMap?e.environmentRotation:t.envMapRotation,void 0===h&&(t.addEventListener("dispose",Ft),h=new Map,n.programs=h);let c=h.get(l);if(void 0!==c){if(n.currentProgram===c&&n.lightsStateVersion===a)return Zt(t,o),c}else o.uniforms=at.getUniforms(t),t.onBeforeCompile(o,x),c=at.acquireProgram(o,l),h.set(l,c),n.uniforms=o.uniforms;const d=n.uniforms;return(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(d.clippingPlanes=ct.uniform),Zt(t,o),n.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),n.lightsStateVersion=a,n.needsLights&&(d.ambientLightColor.value=r.state.ambient,d.lightProbe.value=r.state.probe,d.directionalLights.value=r.state.directional,d.directionalLightShadows.value=r.state.directionalShadow,d.spotLights.value=r.state.spot,d.spotLightShadows.value=r.state.spotShadow,d.rectAreaLights.value=r.state.rectArea,d.ltc_1.value=r.state.rectAreaLTC1,d.ltc_2.value=r.state.rectAreaLTC2,d.pointLights.value=r.state.point,d.pointLightShadows.value=r.state.pointShadow,d.hemisphereLights.value=r.state.hemi,d.directionalShadowMap.value=r.state.directionalShadowMap,d.directionalShadowMatrix.value=r.state.directionalShadowMatrix,d.spotShadowMap.value=r.state.spotShadowMap,d.spotLightMatrix.value=r.state.spotLightMatrix,d.spotLightMap.value=r.state.spotLightMap,d.pointShadowMap.value=r.state.pointShadowMap,d.pointShadowMatrix.value=r.state.pointShadowMatrix),n.currentProgram=c,n.uniformsList=null,c}function Kt(t){if(null===t.uniformsList){const e=t.currentProgram.getUniforms();t.uniformsList=Uu.seqWithValue(e.seq,t.uniforms)}return t.uniformsList}function Zt(t,e){const i=$.get(t);i.outputColorSpace=e.outputColorSpace,i.batching=e.batching,i.batchingColor=e.batchingColor,i.instancing=e.instancing,i.instancingColor=e.instancingColor,i.instancingMorph=e.instancingMorph,i.skinning=e.skinning,i.morphTargets=e.morphTargets,i.morphNormals=e.morphNormals,i.morphColors=e.morphColors,i.morphTargetsCount=e.morphTargetsCount,i.numClippingPlanes=e.numClippingPlanes,i.numIntersection=e.numClipIntersection,i.vertexAlphas=e.vertexAlphas,i.vertexTangents=e.vertexTangents,i.toneMapping=e.toneMapping}Ht.setAnimationLoop((function(t){Bt&&Bt(t)})),"undefined"!=typeof self&&Ht.setContext(self),this.setAnimationLoop=function(t){Bt=t,Pt.setAnimationLoop(t),null===t?Ht.stop():Ht.start()},Pt.addEventListener("sessionstart",zt),Pt.addEventListener("sessionend",Gt),this.render=function(t,e){if(void 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n=$.get(t);n.__autoAllocateDepthBuffer=!1===t.resolveDepthBuffer,!1===n.__autoAllocateDepthBuffer&&(n.__useRenderToTexture=!1),$.get(t.texture).__webglTexture=e,$.get(t.depthTexture).__webglTexture=n.__autoAllocateDepthBuffer?void 0:i,n.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(t,e){const i=$.get(t);i.__webglFramebuffer=e,i.__useDefaultFramebuffer=void 0===e};const Jt=At.createFramebuffer();this.setRenderTarget=function(t,e=0,i=0){M=t,w=e,S=i;let n=!0,r=null,s=!1,a=!1;if(t){const o=$.get(t);if(void 0!==o.__useDefaultFramebuffer)J.bindFramebuffer(At.FRAMEBUFFER,null),n=!1;else if(void 0===o.__webglFramebuffer)tt.setupRenderTarget(t);else if(o.__hasExternalTextures)tt.rebindTextures(t,$.get(t.texture).__webglTexture,$.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&$.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is 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n=Math.pow(2,-i),r=Math.floor(t.image.width*n),s=Math.floor(t.image.height*n),a=null!==e?e.x:0,o=null!==e?e.y:0;tt.setTexture2D(t,0),At.copyTexSubImage2D(At.TEXTURE_2D,i,0,0,a,o,r,s),J.unbindTexture()};const Qt=At.createFramebuffer(),$t=At.createFramebuffer();this.copyTextureToTexture=function(t,e,i=null,n=null,r=0,s=null){let a,o,l,h,c,d,u,p,f;null===s&&(0!==r?(ci("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),s=r,r=0):s=0);const m=t.isCompressedTexture?t.mipmaps[s]:t.image;if(null!==i)a=i.max.x-i.min.x,o=i.max.y-i.min.y,l=i.isBox3?i.max.z-i.min.z:1,h=i.min.x,c=i.min.y,d=i.isBox3?i.min.z:0;else{const e=Math.pow(2,-r);a=Math.floor(m.width*e),o=Math.floor(m.height*e),l=t.isDataArrayTexture?m.depth:t.isData3DTexture?Math.floor(m.depth*e):1,h=0,c=0,d=0}null!==n?(u=n.x,p=n.y,f=n.z):(u=0,p=0,f=0);const g=Mt.convert(e.format),v=Mt.convert(e.type);let 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i=$.get(t),n=$.get(e),m=$.get(i.__renderTarget),g=$.get(n.__renderTarget);J.bindFramebuffer(At.READ_FRAMEBUFFER,m.__webglFramebuffer),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,g.__webglFramebuffer);for(let i=0;i<l;i++)M&&(At.framebufferTextureLayer(At.READ_FRAMEBUFFER,At.COLOR_ATTACHMENT0,$.get(t).__webglTexture,r,d+i),At.framebufferTextureLayer(At.DRAW_FRAMEBUFFER,At.COLOR_ATTACHMENT0,$.get(e).__webglTexture,s,f+i)),At.blitFramebuffer(h,c,a,o,u,p,a,o,At.DEPTH_BUFFER_BIT,At.NEAREST);J.bindFramebuffer(At.READ_FRAMEBUFFER,null),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,null)}else if(0!==r||t.isRenderTargetTexture||$.has(t)){const i=$.get(t),n=$.get(e);J.bindFramebuffer(At.READ_FRAMEBUFFER,Qt),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,$t);for(let t=0;t<l;t++)M?At.framebufferTextureLayer(At.READ_FRAMEBUFFER,At.COLOR_ATTACHMENT0,i.__webglTexture,r,d+t):At.framebufferTexture2D(At.READ_FRAMEBUFFER,At.COLOR_ATTACHMENT0,At.TEXTURE_2D,i.__webglTexture,r),T?At.framebufferTextureLayer(At.DRAW_FRAMEBUFFER,At.COLOR_ATTACHMENT0,n.__webglTexture,s,f+t):At.framebufferTexture2D(At.DRAW_FRAMEBUFFER,At.COLOR_ATTACHMENT0,At.TEXTURE_2D,n.__webglTexture,s),0!==r?At.blitFramebuffer(h,c,a,o,u,p,a,o,At.COLOR_BUFFER_BIT,At.NEAREST):T?At.copyTexSubImage3D(y,s,u,p,f+t,h,c,a,o):At.copyTexSubImage2D(y,s,u,p,h,c,a,o);J.bindFramebuffer(At.READ_FRAMEBUFFER,null),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,null)}else T?t.isDataTexture||t.isData3DTexture?At.texSubImage3D(y,s,u,p,f,a,o,l,g,v,m.data):e.isCompressedArrayTexture?At.compressedTexSubImage3D(y,s,u,p,f,a,o,l,g,m.data):At.texSubImage3D(y,s,u,p,f,a,o,l,g,v,m):t.isDataTexture?At.texSubImage2D(At.TEXTURE_2D,s,u,p,a,o,g,v,m.data):t.isCompressedTexture?At.compressedTexSubImage2D(At.TEXTURE_2D,s,u,p,m.width,m.height,g,m.data):At.texSubImage2D(At.TEXTURE_2D,s,u,p,a,o,g,v,m);At.pixelStorei(At.UNPACK_ROW_LENGTH,_),At.pixelStorei(At.UNPACK_IMAGE_HEIGHT,x),At.pixelStorei(At.UNPACK_SKIP_PIXELS,b),At.pixelStorei(At.UNPACK_SKIP_ROWS,w),At.pixelStorei(At.UNPACK_SKIP_IMAGES,S),0===s&&e.generateMipmaps&&At.generateMipmap(y),J.unbindTexture()},this.copyTextureToTexture3D=function(t,e,i=null,n=null,r=0){return ci('WebGLRenderer: copyTextureToTexture3D function has been deprecated. 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Lp=Object.freeze({__proto__:null,ACESFilmicToneMapping:4,AddEquation:M,AddOperation:2,AdditiveAnimationBlendMode:xe,AdditiveBlending:2,AgXToneMapping:6,AlphaFormat:Tt,AlwaysCompare:519,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:Sh,AnimationAction:oc,AnimationClip:Kl,AnimationLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new nh(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(i){try{e(r.parse(JSON.parse(i)))}catch(e){n?n(e):console.error(e),r.manager.itemError(t)}}),i,n)}parse(t){const e=[];for(let i=0;i<t.length;i++){const n=Kl.parse(t[i]);e.push(n)}return e}},AnimationMixer:class extends Be{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,s=t._propertyBindings,a=t._interpolants,o=i.uuid,l=this._bindingsByRootAndName;let 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i=e[t];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,i){const n=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=n.length,n.push(t),s.actionByRoot[i]=t}_removeInactiveAction(t){const e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],h=t._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==--i.referenceCount&&this._removeInactiveBinding(i)}}_lendAction(t){const e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackAction(t){const e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_addInactiveBinding(t,e,i){const n=this._bindingsByRootAndName,r=this._bindings;let s=n[e];void 0===s&&(s={},n[e]=s),s[i]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,s=this._bindingsByRootAndName,a=s[n],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[n]}_lendBinding(t){const e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackBinding(t){const e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let i=t[e];return void 0===i&&(i=new Bl(new Float32Array(2),new Float32Array(2),1,lc),i.__cacheIndex=e,t[e]=i),i}_takeBackControlInterpolant(t){const e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r}clipAction(t,e,i){const n=e||this._root,r=n.uuid;let s="string"==typeof t?Kl.findByName(n,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===i&&(i=null!==s?s.blendMode:_e),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===i)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const h=new oc(this,s,e,i);return this._bindAction(h,l),this._addInactiveAction(h,a,r),h}existingAction(t,e){const i=e||this._root,n=i.uuid,r="string"==typeof t?Kl.findByName(i,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[n]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==i;++a){e[a]._update(n,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){const t=r.knownActions;for(let i=0,n=t.length;i!==n;++i){const n=t[i];this._deactivateAction(n);const r=n._cacheIndex,s=e[e.length-1];n._cacheIndex=null,n._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(n)}delete n[i]}}uncacheRoot(t){const e=t.uuid,i=this._actionsByClip;for(const t in i){const n=i[t].actionByRoot[e];void 0!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}const n=this._bindingsByRootAndName[e];if(void 0!==n)for(const t in n){const e=n[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}},AnimationObjectGroup:class{constructor(){this.isAnimationObjectGroup=!0,this.uuid=We(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,i=arguments.length;e!==i;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,i=this._paths,n=this._parsedPaths,r=this._bindings,s=r.length;let a,o=t.length,l=this.nCachedObjects_;for(let h=0,c=arguments.length;h!==c;++h){const c=arguments[h],d=c.uuid;let u=e[d];if(void 0===u){u=o++,e[d]=u,t.push(c);for(let t=0,e=s;t!==e;++t)r[t].push(new ac(c,i[t],n[t]))}else if(u<l){a=t[u];const o=--l,h=t[o];e[h.uuid]=u,t[u]=h,e[d]=o,t[o]=c;for(let t=0,e=s;t!==e;++t){const e=r[t],s=e[o];let a=e[u];e[u]=s,void 0===a&&(a=new ac(c,i[t],n[t])),e[o]=a}}else t[u]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,n=i.length;let r=this.nCachedObjects_;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s],o=a.uuid,l=e[o];if(void 0!==l&&l>=r){const s=r++,h=t[s];e[h.uuid]=l,t[l]=h,e[o]=s,t[s]=a;for(let t=0,e=n;t!==e;++t){const e=i[t],n=e[s],r=e[l];e[l]=n,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,n=i.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<r){const a=--r,o=t[a],h=--s,c=t[h];e[o.uuid]=l,t[l]=o,e[c.uuid]=a,t[a]=c,t.pop();for(let t=0,e=n;t!==e;++t){const e=i[t],n=e[a],r=e[h];e[l]=n,e[a]=r,e.pop()}}else{const r=--s,a=t[r];r>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=n;t!==e;++t){const e=i[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const i=this._bindingsIndicesByPath;let n=i[t];const r=this._bindings;if(void 0!==n)return r[n];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,h=this.nCachedObjects_,c=new Array(l);n=r.length,i[t]=n,s.push(t),a.push(e),r.push(c);for(let i=h,n=o.length;i!==n;++i){const n=o[i];c[i]=new ac(n,t,e)}return c}unsubscribe_(t){const e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){const n=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=i,s[i]=o,s.pop(),r[i]=r[a],r.pop(),n[i]=n[a],n.pop()}}},AnimationUtils:class{static convertArray(t,e){return Il(t,e)}static isTypedArray(t){return Dl(t)}static getKeyframeOrder(t){return Ol(t)}static sortedArray(t,e,i){return Nl(t,e,i)}static flattenJSON(t,e,i,n){Ul(t,e,i,n)}static subclip(t,e,i,n,r=30){return function(t,e,i,n,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],h=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<i||s>=n)){l.push(e.times[t]);for(let i=0;i<o;++i)h.push(e.values[t*o+i])}}0!==l.length&&(e.times=Il(l,e.times.constructor),e.values=Il(h,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s}(t,e,i,n,r)}static makeClipAdditive(t,e=0,i=t,n=30){return function(t,e=0,i=t,n=30){n<=0&&(n=30);const r=i.tracks.length,s=e/n;for(let e=0;e<r;++e){const n=i.tracks[e],r=n.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find((function(t){return t.name===n.name&&t.ValueTypeName===r}));if(void 0===a)continue;let o=0;const l=n.getValueSize();n.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let h=0;const c=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);const d=n.times.length-1;let u;if(s<=n.times[0]){const t=o,e=l-o;u=n.values.slice(t,e)}else if(s>=n.times[d]){const t=d*l+o,e=t+l-o;u=n.values.slice(t,e)}else{const t=n.createInterpolant(),e=o,i=l-o;t.evaluate(s),u=t.resultBuffer.slice(e,i)}"quaternion"===r&&(new Qe).fromArray(u).normalize().conjugate().toArray(u);const p=a.times.length;for(let t=0;t<p;++t){const e=t*c+h;if("quaternion"===r)Qe.multiplyQuaternionsFlat(a.values,e,u,0,a.values,e);else{const t=c-2*h;for(let i=0;i<t;++i)a.values[e+i]-=u[i]}}}return t.blendMode=xe,t}(t,e,i,n)}},ArcCurve:ao,ArrayCamera:Gh,ArrowHelper:class extends Ln{constructor(t=new $e(0,0,1),e=new $e(0,0,0),i=1,n=16776960,r=.2*i,s=.2*r){super(),this.type="ArrowHelper",void 0===Vc&&(Vc=new _r,Vc.setAttribute("position",new dr([0,0,0,0,1,0],3)),Wc=new Za(.5,1,5,1),Wc.translate(0,-.5,0)),this.position.copy(e),this.line=new Pa(Vc,new wa({color:n,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Lr(Wc,new tr({color:n,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(i,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Hc.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Hc,e)}}setLength(t,e=.2*t,i=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}},AttachedBindMode:Z,Audio:qh,AudioAnalyser:class{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let i=0;i<e.length;i++)t+=e[i];return t/e.length}},AudioContext:Fh,AudioListener:class extends Ln{constructor(){super(),this.type="AudioListener",this.context=Fh.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Hh}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Vh,Wh,jh),Xh.set(0,0,-1).applyQuaternion(Wh),Yh.set(0,1,0).applyQuaternion(Wh),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Vh.x,t),e.positionY.linearRampToValueAtTime(Vh.y,t),e.positionZ.linearRampToValueAtTime(Vh.z,t),e.forwardX.linearRampToValueAtTime(Xh.x,t),e.forwardY.linearRampToValueAtTime(Xh.y,t),e.forwardZ.linearRampToValueAtTime(Xh.z,t),e.upX.linearRampToValueAtTime(Yh.x,t),e.upY.linearRampToValueAtTime(Yh.y,t),e.upZ.linearRampToValueAtTime(Yh.z,t)}else e.setPosition(Vh.x,Vh.y,Vh.z),e.setOrientation(Xh.x,Xh.y,Xh.z,Yh.x,Yh.y,Yh.z)}},AudioLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new nh(this.manager);function a(e){n?n(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(t){try{const i=t.slice(0);Fh.getContext().decodeAudioData(i,(function(t){e(t)})).catch(a)}catch(t){a(t)}}),i,n)}},AxesHelper:class extends Oa{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=new _r;i.setAttribute("position",new dr(e,3)),i.setAttribute("color",new dr([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(i,new wa({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,i){const n=new Zn,r=this.geometry.attributes.color.array;return n.set(t),n.toArray(r,0),n.toArray(r,3),n.set(e),n.toArray(r,6),n.toArray(r,9),n.set(i),n.toArray(r,12),n.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BatchedMesh:ba,Bone:Is,BooleanKeyframeTrack:Hl,Box2:class{constructor(t=new Je(1/0,1/0),e=new Je(-1/0,-1/0)){this.isBox2=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const i=_c.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return t.x>=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,_c).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},Box3:Pi,Box3Helper:class extends Oa{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new _r;n.setIndex(new lr(i,1)),n.setAttribute("position",new dr([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(n,new wa({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}dispose(){this.geometry.dispose(),this.material.dispose()}},BoxGeometry:Dr,BoxHelper:class extends Oa{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),r=new _r;r.setIndex(new lr(i,1)),r.setAttribute("position",new lr(n,3)),super(r,new wa({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(){if(void 0!==this.object&&Gc.setFromObject(this.object),Gc.isEmpty())return;const t=Gc.min,e=Gc.max,i=this.geometry.attributes.position,n=i.array;n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=t.x,n[4]=e.y,n[5]=e.z,n[6]=t.x,n[7]=t.y,n[8]=e.z,n[9]=e.x,n[10]=t.y,n[11]=e.z,n[12]=e.x,n[13]=e.y,n[14]=t.z,n[15]=t.x,n[16]=e.y,n[17]=t.z,n[18]=t.x,n[19]=t.y,n[20]=t.z,n[21]=e.x,n[22]=t.y,n[23]=t.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t,e){return super.copy(t,e),this.object=t.object,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BufferAttribute:lr,BufferGeometry:_r,BufferGeometryLoader:Ph,ByteType:ft,Cache:Jl,Camera:Br,CameraHelper:class extends Oa{constructor(t){const e=new _r,i=new wa({color:16777215,vertexColors:!0,toneMapped:!1}),n=[],r=[],s={};function a(t,e){o(t),o(e)}function o(t){n.push(0,0,0),r.push(0,0,0),void 0===s[t]&&(s[t]=[]),s[t].push(n.length/3-1)}a("n1","n2"),a("n2","n4"),a("n4","n3"),a("n3","n1"),a("f1","f2"),a("f2","f4"),a("f4","f3"),a("f3","f1"),a("n1","f1"),a("n2","f2"),a("n3","f3"),a("n4","f4"),a("p","n1"),a("p","n2"),a("p","n3"),a("p","n4"),a("u1","u2"),a("u2","u3"),a("u3","u1"),a("c","t"),a("p","c"),a("cn1","cn2"),a("cn3","cn4"),a("cf1","cf2"),a("cf3","cf4"),e.setAttribute("position",new dr(n,3)),e.setAttribute("color",new dr(r,3)),super(e,i),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update();const l=new Zn(16755200),h=new Zn(16711680),c=new Zn(43775),d=new Zn(16777215),u=new Zn(3355443);this.setColors(l,h,c,d,u)}setColors(t,e,i,n,r){const s=this.geometry.getAttribute("color");return s.setXYZ(0,t.r,t.g,t.b),s.setXYZ(1,t.r,t.g,t.b),s.setXYZ(2,t.r,t.g,t.b),s.setXYZ(3,t.r,t.g,t.b),s.setXYZ(4,t.r,t.g,t.b),s.setXYZ(5,t.r,t.g,t.b),s.setXYZ(6,t.r,t.g,t.b),s.setXYZ(7,t.r,t.g,t.b),s.setXYZ(8,t.r,t.g,t.b),s.setXYZ(9,t.r,t.g,t.b),s.setXYZ(10,t.r,t.g,t.b),s.setXYZ(11,t.r,t.g,t.b),s.setXYZ(12,t.r,t.g,t.b),s.setXYZ(13,t.r,t.g,t.b),s.setXYZ(14,t.r,t.g,t.b),s.setXYZ(15,t.r,t.g,t.b),s.setXYZ(16,t.r,t.g,t.b),s.setXYZ(17,t.r,t.g,t.b),s.setXYZ(18,t.r,t.g,t.b),s.setXYZ(19,t.r,t.g,t.b),s.setXYZ(20,t.r,t.g,t.b),s.setXYZ(21,t.r,t.g,t.b),s.setXYZ(22,t.r,t.g,t.b),s.setXYZ(23,t.r,t.g,t.b),s.setXYZ(24,e.r,e.g,e.b),s.setXYZ(25,e.r,e.g,e.b),s.setXYZ(26,e.r,e.g,e.b),s.setXYZ(27,e.r,e.g,e.b),s.setXYZ(28,e.r,e.g,e.b),s.setXYZ(29,e.r,e.g,e.b),s.setXYZ(30,e.r,e.g,e.b),s.setXYZ(31,e.r,e.g,e.b),s.setXYZ(32,i.r,i.g,i.b),s.setXYZ(33,i.r,i.g,i.b),s.setXYZ(34,i.r,i.g,i.b),s.setXYZ(35,i.r,i.g,i.b),s.setXYZ(36,i.r,i.g,i.b),s.setXYZ(37,i.r,i.g,i.b),s.setXYZ(38,n.r,n.g,n.b),s.setXYZ(39,n.r,n.g,n.b),s.setXYZ(40,r.r,r.g,r.b),s.setXYZ(41,r.r,r.g,r.b),s.setXYZ(42,r.r,r.g,r.b),s.setXYZ(43,r.r,r.g,r.b),s.setXYZ(44,r.r,r.g,r.b),s.setXYZ(45,r.r,r.g,r.b),s.setXYZ(46,r.r,r.g,r.b),s.setXYZ(47,r.r,r.g,r.b),s.setXYZ(48,r.r,r.g,r.b),s.setXYZ(49,r.r,r.g,r.b),s.needsUpdate=!0,this}update(){const t=this.geometry,e=this.pointMap;let i,n;if(Bc.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),!0===this.camera.reversedDepth)i=1,n=0;else if(this.camera.coordinateSystem===Fe)i=-1,n=1;else{if(this.camera.coordinateSystem!==ke)throw new Error("THREE.CameraHelper.update(): Invalid coordinate system: "+this.camera.coordinateSystem);i=0,n=1}zc("c",e,t,Bc,0,0,i),zc("t",e,t,Bc,0,0,n),zc("n1",e,t,Bc,-1,-1,i),zc("n2",e,t,Bc,1,-1,i),zc("n3",e,t,Bc,-1,1,i),zc("n4",e,t,Bc,1,1,i),zc("f1",e,t,Bc,-1,-1,n),zc("f2",e,t,Bc,1,-1,n),zc("f3",e,t,Bc,-1,1,n),zc("f4",e,t,Bc,1,1,n),zc("u1",e,t,Bc,.7,1.1,i),zc("u2",e,t,Bc,-.7,1.1,i),zc("u3",e,t,Bc,0,2,i),zc("cf1",e,t,Bc,-1,0,n),zc("cf2",e,t,Bc,1,0,n),zc("cf3",e,t,Bc,0,-1,n),zc("cf4",e,t,Bc,0,1,n),zc("cn1",e,t,Bc,-1,0,i),zc("cn2",e,t,Bc,1,0,i),zc("cn3",e,t,Bc,0,-1,i),zc("cn4",e,t,Bc,0,1,i),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},CanvasTexture:ja,CapsuleGeometry:Ya,CatmullRomCurve3:po,CineonToneMapping:3,CircleGeometry:qa,ClampToEdgeWrapping:st,Clock:Hh,Color:Zn,ColorKeyframeTrack:Vl,ColorManagement:fi,CompressedArrayTexture:class extends Wa{constructor(t,e,i,n,r,s){super(t,e,i,r,s),this.isCompressedArrayTexture=!0,this.image.depth=n,this.wrapR=st,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}},CompressedCubeTexture:class extends Wa{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,$),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}},CompressedTexture:Wa,CompressedTextureLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=[],a=new Wa,o=new nh(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function h(h){o.load(t[h],(function(t){const i=r.parse(t,!0);s[h]={width:i.width,height:i.height,format:i.format,mipmaps:i.mipmaps},l+=1,6===l&&(1===i.mipmapCount&&(a.minFilter=ct),a.image=s,a.format=i.format,a.needsUpdate=!0,e&&e(a))}),i,n)}if(Array.isArray(t))for(let e=0,i=t.length;e<i;++e)h(e);else o.load(t,(function(t){const i=r.parse(t,!0);if(i.isCubemap){const t=i.mipmaps.length/i.mipmapCount;for(let e=0;e<t;e++){s[e]={mipmaps:[]};for(let t=0;t<i.mipmapCount;t++)s[e].mipmaps.push(i.mipmaps[e*i.mipmapCount+t]),s[e].format=i.format,s[e].width=i.width,s[e].height=i.height}a.image=s}else a.image.width=i.width,a.image.height=i.height,a.mipmaps=i.mipmaps;1===i.mipmapCount&&(a.minFilter=ct),a.format=i.format,a.needsUpdate=!0,e&&e(a)}),i,n);return a}},ConeGeometry:Za,ConstantAlphaFactor:213,ConstantColorFactor:211,Controls:jc,CubeCamera:jr,CubeReflectionMapping:$,CubeRefractionMapping:tt,CubeTexture:Xr,CubeTextureLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=new Xr;r.colorSpace=we;const s=new sh(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(i){s.load(t[i],(function(t){r.images[i]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,n)}for(let e=0;e<t.length;++e)o(e);return r}},CubeUVReflectionMapping:nt,CubicBezierCurve:vo,CubicBezierCurve3:yo,CubicInterpolant:kl,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:ro,CurvePath:To,CustomBlending:5,CustomToneMapping:5,CylinderGeometry:Ka,Cylindrical:class{constructor(t=1,e=0,i=0){this.radius=t,this.theta=e,this.y=i}set(t,e,i){return this.radius=t,this.theta=e,this.y=i,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,i){return this.radius=Math.sqrt(t*t+i*i),this.theta=Math.atan2(t,i),this.y=e,this}clone(){return(new this.constructor).copy(this)}},Data3DTexture:Ri,DataArrayTexture:Ci,DataTexture:Ds,DataTextureLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new Ds,a=new nh(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){let i;try{i=r.parse(t)}catch(t){if(void 0===n)return void console.error(t);n(t)}void 0!==i.image?s.image=i.image:void 0!==i.data&&(s.image.width=i.width,s.image.height=i.height,s.image.data=i.data),s.wrapS=void 0!==i.wrapS?i.wrapS:st,s.wrapT=void 0!==i.wrapT?i.wrapT:st,s.magFilter=void 0!==i.magFilter?i.magFilter:ct,s.minFilter=void 0!==i.minFilter?i.minFilter:ct,s.anisotropy=void 0!==i.anisotropy?i.anisotropy:1,void 0!==i.colorSpace&&(s.colorSpace=i.colorSpace),void 0!==i.flipY&&(s.flipY=i.flipY),void 0!==i.format&&(s.format=i.format),void 0!==i.type&&(s.type=i.type),void 0!==i.mipmaps&&(s.mipmaps=i.mipmaps,s.minFilter=ut),1===i.mipmapCount&&(s.minFilter=ct),void 0!==i.generateMipmaps&&(s.generateMipmaps=i.generateMipmaps),s.needsUpdate=!0,e&&e(s,i)}),i,n),s}},DataUtils:class{static toHalfFloat(t){return nr(t)}static fromHalfFloat(t){return rr(t)}},DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:$l,DepthFormat:Ct,DepthStencilFormat:Rt,DepthTexture:Xa,DetachedBindMode:J,DirectionalLight:wh,DirectionalLightHelper:class extends Ln{constructor(t,e,i){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,this.type="DirectionalLightHelper",void 0===e&&(e=1);let n=new _r;n.setAttribute("position",new dr([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new wa({fog:!1,toneMapped:!1});this.lightPlane=new Pa(n,r),this.add(this.lightPlane),n=new _r,n.setAttribute("position",new dr([0,0,0,0,0,1],3)),this.targetLine=new Pa(n,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),Nc.setFromMatrixPosition(this.light.matrixWorld),Uc.setFromMatrixPosition(this.light.target.matrixWorld),Fc.subVectors(Uc,Nc),this.lightPlane.lookAt(Uc),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Uc),this.targetLine.scale.z=Fc.length()}},DiscreteInterpolant:zl,DodecahedronGeometry:Qa,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicCopyUsage:35050,DynamicDrawUsage:35048,DynamicReadUsage:35049,EdgesGeometry:no,EllipseCurve:so,EqualCompare:514,EqualDepth:4,EqualStencilFunc:514,EquirectangularReflectionMapping:et,EquirectangularRefractionMapping:it,Euler:fn,EventDispatcher:Be,ExtrudeGeometry:rl,FileLoader:nh,Float16BufferAttribute:class extends lr{constructor(t,e,i){super(new Uint16Array(t),e,i),this.isFloat16BufferAttribute=!0}getX(t){let e=rr(this.array[t*this.itemSize]);return this.normalized&&(e=qe(e,this.array)),e}setX(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize]=nr(e),this}getY(t){let e=rr(this.array[t*this.itemSize+1]);return this.normalized&&(e=qe(e,this.array)),e}setY(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize+1]=nr(e),this}getZ(t){let e=rr(this.array[t*this.itemSize+2]);return this.normalized&&(e=qe(e,this.array)),e}setZ(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize+2]=nr(e),this}getW(t){let e=rr(this.array[t*this.itemSize+3]);return this.normalized&&(e=qe(e,this.array)),e}setW(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize+3]=nr(e),this}setXY(t,e,i){return t*=this.itemSize,this.normalized&&(e=Ke(e,this.array),i=Ke(i,this.array)),this.array[t+0]=nr(e),this.array[t+1]=nr(i),this}setXYZ(t,e,i,n){return t*=this.itemSize,this.normalized&&(e=Ke(e,this.array),i=Ke(i,this.array),n=Ke(n,this.array)),this.array[t+0]=nr(e),this.array[t+1]=nr(i),this.array[t+2]=nr(n),this}setXYZW(t,e,i,n,r){return t*=this.itemSize,this.normalized&&(e=Ke(e,this.array),i=Ke(i,this.array),n=Ke(n,this.array),r=Ke(r,this.array)),this.array[t+0]=nr(e),this.array[t+1]=nr(i),this.array[t+2]=nr(n),this.array[t+3]=nr(r),this}},Float32BufferAttribute:dr,FloatType:_t,Fog:Qr,FogExp2:Jr,FramebufferTexture:class extends Mi{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=ot,this.minFilter=ot,this.generateMipmaps=!1,this.needsUpdate=!0}},FrontSide:0,Frustum:$s,FrustumArray:ia,GLBufferAttribute:class{constructor(t,e,i,n,r,s=!1){this.isGLBufferAttribute=!0,this.name="",this.buffer=t,this.type=e,this.itemSize=i,this.elementSize=n,this.count=r,this.normalized=s,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}},GLSL1:"100",GLSL3:Ue,GreaterCompare:516,GreaterDepth:6,GreaterEqualCompare:518,GreaterEqualDepth:5,GreaterEqualStencilFunc:518,GreaterStencilFunc:516,GridHelper:class extends Oa{constructor(t=10,e=10,i=4473924,n=8947848){i=new Zn(i),n=new Zn(n);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,h=0,c=-a;t<=e;t++,c+=s){o.push(-a,0,c,a,0,c),o.push(c,0,-a,c,0,a);const e=t===r?i:n;e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3}const h=new _r;h.setAttribute("position",new dr(o,3)),h.setAttribute("color",new dr(l,3));super(h,new wa({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},Group:qr,HalfFloatType:xt,HemisphereLight:lh,HemisphereLightHelper:class extends Ln{constructor(t,e,i){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,this.type="HemisphereLightHelper";const n=new ll(e);n.rotateY(.5*Math.PI),this.material=new 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lr{constructor(t,e,i){super(new Int16Array(t),e,i)}},Int32BufferAttribute:class extends lr{constructor(t,e,i){super(new Int32Array(t),e,i)}},Int8BufferAttribute:class extends lr{constructor(t,e,i){super(new Int8Array(t),e,i)}},IntType:vt,InterleavedBuffer:ts,InterleavedBufferAttribute:is,Interpolant:Fl,InterpolateDiscrete:pe,InterpolateLinear:fe,InterpolateSmooth:me,InterpolationSamplingMode:{NORMAL:"normal",CENTROID:"centroid",SAMPLE:"sample",FIRST:"first",EITHER:"either"},InterpolationSamplingType:{PERSPECTIVE:"perspective",LINEAR:"linear",FLAT:"flat"},InvertStencilOp:5386,KeepStencilOp:Ee,KeyframeTrack:Gl,LOD:bs,LatheGeometry:ol,Layers:mn,LessCompare:513,LessDepth:2,LessEqualCompare:515,LessEqualDepth:3,LessEqualStencilFunc:515,LessStencilFunc:513,Light:oh,LightProbe:Eh,Line:Pa,Line3:class{constructor(t=new $e,e=new $e){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){xc.subVectors(t,this.start),bc.subVectors(this.end,this.start);const i=bc.dot(bc);let n=bc.dot(xc)/i;return e&&(n=je(n,0,1)),n}closestPointToPoint(t,e,i){const n=this.closestPointToPointParameter(t,e);return this.delta(i).multiplyScalar(n).add(this.start)}distanceSqToLine3(t,e=Tc,i=Ec){const n=1e-8*1e-8;let r,s;const a=this.start,o=t.start,l=this.end,h=t.end;wc.subVectors(l,a),Sc.subVectors(h,o),Mc.subVectors(a,o);const c=wc.dot(wc),d=Sc.dot(Sc),u=Sc.dot(Mc);if(c<=n&&d<=n)return e.copy(a),i.copy(o),e.sub(i),e.dot(e);if(c<=n)r=0,s=u/d,s=je(s,0,1);else{const t=wc.dot(Mc);if(d<=n)s=0,r=je(-t/c,0,1);else{const e=wc.dot(Sc),i=c*d-e*e;r=0!==i?je((e*u-t*d)/i,0,1):0,s=(e*r+u)/d,s<0?(s=0,r=je(-t/c,0,1)):s>1&&(s=1,r=je((e-t)/c,0,1))}}return e.copy(a).add(wc.multiplyScalar(r)),i.copy(o).add(Sc.multiplyScalar(s)),e.sub(i),e.dot(e)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},LineBasicMaterial:wa,LineCurve:_o,LineCurve3:xo,LineDashedMaterial:Ll,LineLoop:Na,LineSegments:Oa,LinearFilter:ct,LinearInterpolant:Bl,LinearMipMapLinearFilter:1008,LinearMipMapNearestFilter:1007,LinearMipmapLinearFilter:ut,LinearMipmapNearestFilter:dt,LinearSRGBColorSpace:Se,LinearToneMapping:1,LinearTransfer:Me,Loader:th,LoaderUtils:Ch,LoadingManager:Ql,LoopOnce:2200,LoopPingPong:2202,LoopRepeat:2201,MOUSE:_,Material:$n,MaterialLoader:Ah,MathUtils:Ze,Matrix2:yc,Matrix3:ii,Matrix4:rn,MaxEquation:104,Mesh:Lr,MeshBasicMaterial:tr,MeshDepthMaterial:Cl,MeshDistanceMaterial:Rl,MeshLambertMaterial:Al,MeshMatcapMaterial:Pl,MeshNormalMaterial:El,MeshPhongMaterial:Ml,MeshPhysicalMaterial:Sl,MeshStandardMaterial:wl,MeshToonMaterial:Tl,MinEquation:103,MirroredRepeatWrapping:at,MixOperation:1,MultiplyBlending:4,MultiplyOperation:0,NearestFilter:ot,NearestMipMapLinearFilter:1005,NearestMipMapNearestFilter:1004,NearestMipmapLinearFilter:ht,NearestMipmapNearestFilter:lt,NeutralToneMapping:7,NeverCompare:512,NeverDepth:0,NeverStencilFunc:512,NoBlending:0,NoColorSpace:be,NoToneMapping:0,NormalAnimationBlendMode:_e,NormalBlending:1,NotEqualCompare:517,NotEqualDepth:7,NotEqualStencilFunc:517,NumberKeyframeTrack:Wl,Object3D:Ln,ObjectLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=""===this.path?Ch.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||s;const a=new nh(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(i){let s=null;try{s=JSON.parse(i)}catch(e){return void 0!==n&&n(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())return void 0!==n&&n(new Error("THREE.ObjectLoader: Can't load "+t)),void console.error("THREE.ObjectLoader: Can't load "+t);r.parse(s,e)}),i,n)}async loadAsync(t,e){const i=""===this.path?Ch.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||i;const n=new nh(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials);const r=await n.loadAsync(t,e),s=JSON.parse(r),a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(s)}parse(t,e){const i=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),r=this.parseGeometries(t.geometries,n),s=this.parseImages(t.images,(function(){void 0!==e&&e(l)})),a=this.parseTextures(t.textures,s),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,r,o,a,i),h=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,h),this.bindLightTargets(l),void 0!==e){let t=!1;for(const e in s)if(s[e].data instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),n=this.parseGeometries(t.geometries,i),r=await this.parseImagesAsync(t.images),s=this.parseTextures(t.textures,r),a=this.parseMaterials(t.materials,s),o=this.parseObject(t.object,n,a,s,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),this.bindLightTargets(o),o}parseShapes(t){const e={};if(void 0!==t)for(let i=0,n=t.length;i<n;i++){const n=(new Ao).fromJSON(t[i]);e[n.uuid]=n}return e}parseSkeletons(t,e){const i={},n={};if(e.traverse((function(t){t.isBone&&(n[t.uuid]=t)})),void 0!==t)for(let e=0,r=t.length;e<r;e++){const r=(new Us).fromJSON(t[e],n);i[r.uuid]=r}return i}parseGeometries(t,e){const i={};if(void 0!==t){const n=new Ph;for(let r=0,s=t.length;r<s;r++){let s;const a=t[r];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":s=n.parse(a);break;default:a.type in _l?s=_l[a.type].fromJSON(a,e):console.warn(`THREE.ObjectLoader: Unsupported geometry type "${a.type}"`)}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),void 0!==a.userData&&(s.userData=a.userData),i[a.uuid]=s}}return i}parseMaterials(t,e){const i={},n={};if(void 0!==t){const r=new Ah;r.setTextures(e);for(let e=0,s=t.length;e<s;e++){const s=t[e];void 0===i[s.uuid]&&(i[s.uuid]=r.parse(s)),n[s.uuid]=i[s.uuid]}}return n}parseAnimations(t){const e={};if(void 0!==t)for(let i=0;i<t.length;i++){const n=t[i],r=Kl.parse(n);e[r.uuid]=r}return e}parseImages(t,e){const i=this,n={};let r;function s(t){if("string"==typeof t){const e=t;return function(t){return i.manager.itemStart(t),r.load(t,(function(){i.manager.itemEnd(t)}),void 0,(function(){i.manager.itemError(t),i.manager.itemEnd(t)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:i.resourcePath+e)}return t.data?{data:ai(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const i=new Ql(e);r=new sh(i),r.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e<i;e++){const i=t[e],r=i.url;if(Array.isArray(r)){const t=[];for(let e=0,i=r.length;e<i;e++){const i=s(r[e]);null!==i&&(i instanceof HTMLImageElement?t.push(i):t.push(new Ds(i.data,i.width,i.height)))}n[i.uuid]=new xi(t)}else{const t=s(i.url);n[i.uuid]=new xi(t)}}}return n}async parseImagesAsync(t){const e=this,i={};let n;async function r(t){if("string"==typeof t){const i=t,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(i)?i:e.resourcePath+i;return await n.loadAsync(r)}return t.data?{data:ai(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){n=new sh(this.manager),n.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.url;if(Array.isArray(s)){const t=[];for(let e=0,i=s.length;e<i;e++){const i=s[e],n=await r(i);null!==n&&(n instanceof HTMLImageElement?t.push(n):t.push(new Ds(n.data,n.width,n.height)))}i[n.uuid]=new xi(t)}else{const t=await r(n.url);i[n.uuid]=new xi(t)}}}return i}parseTextures(t,e){function i(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const n={};if(void 0!==t)for(let r=0,s=t.length;r<s;r++){const s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);const a=e[s.image],o=a.data;let l;Array.isArray(o)?(l=new Xr,6===o.length&&(l.needsUpdate=!0)):(l=o&&o.data?new Ds:new Mi,o&&(l.needsUpdate=!0)),l.source=a,l.uuid=s.uuid,void 0!==s.name&&(l.name=s.name),void 0!==s.mapping&&(l.mapping=i(s.mapping,Lh)),void 0!==s.channel&&(l.channel=s.channel),void 0!==s.offset&&l.offset.fromArray(s.offset),void 0!==s.repeat&&l.repeat.fromArray(s.repeat),void 0!==s.center&&l.center.fromArray(s.center),void 0!==s.rotation&&(l.rotation=s.rotation),void 0!==s.wrap&&(l.wrapS=i(s.wrap[0],Ih),l.wrapT=i(s.wrap[1],Ih)),void 0!==s.format&&(l.format=s.format),void 0!==s.internalFormat&&(l.internalFormat=s.internalFormat),void 0!==s.type&&(l.type=s.type),void 0!==s.colorSpace&&(l.colorSpace=s.colorSpace),void 0!==s.minFilter&&(l.minFilter=i(s.minFilter,Dh)),void 0!==s.magFilter&&(l.magFilter=i(s.magFilter,Dh)),void 0!==s.anisotropy&&(l.anisotropy=s.anisotropy),void 0!==s.flipY&&(l.flipY=s.flipY),void 0!==s.generateMipmaps&&(l.generateMipmaps=s.generateMipmaps),void 0!==s.premultiplyAlpha&&(l.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(l.unpackAlignment=s.unpackAlignment),void 0!==s.compareFunction&&(l.compareFunction=s.compareFunction),void 0!==s.userData&&(l.userData=s.userData),n[s.uuid]=l}return n}parseObject(t,e,i,n,r){let s,a,o;function l(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function h(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let n=0,r=t.length;n<r;n++){const r=t[n];void 0===i[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(i[r])}return e}return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),i[t]}}function c(t){return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined texture",t),n[t]}switch(t.type){case"Scene":s=new $r,void 0!==t.background&&(Number.isInteger(t.background)?s.background=new Zn(t.background):s.background=c(t.background)),void 0!==t.environment&&(s.environment=c(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new Qr(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new Jr(t.fog.color,t.fog.density)),""!==t.fog.name&&(s.fog.name=t.fog.name)),void 0!==t.backgroundBlurriness&&(s.backgroundBlurriness=t.backgroundBlurriness),void 0!==t.backgroundIntensity&&(s.backgroundIntensity=t.backgroundIntensity),void 0!==t.backgroundRotation&&s.backgroundRotation.fromArray(t.backgroundRotation),void 0!==t.environmentIntensity&&(s.environmentIntensity=t.environmentIntensity),void 0!==t.environmentRotation&&s.environmentRotation.fromArray(t.environmentRotation);break;case"PerspectiveCamera":s=new Vr(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new xh(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new Sh(t.color,t.intensity);break;case"DirectionalLight":s=new wh(t.color,t.intensity),s.target=t.target||"";break;case"PointLight":s=new _h(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new Mh(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new fh(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay),s.target=t.target||"";break;case"HemisphereLight":s=new lh(t.color,t.groundColor,t.intensity);break;case"LightProbe":s=(new Eh).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=h(t.material),s=new Ls(a,o),void 0!==t.bindMode&&(s.bindMode=t.bindMode),void 0!==t.bindMatrix&&s.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(s.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=h(t.material),s=new Lr(a,o);break;case"InstancedMesh":a=l(t.geometry),o=h(t.material);const e=t.count,i=t.instanceMatrix,n=t.instanceColor;s=new js(a,o,e),s.instanceMatrix=new Fs(new Float32Array(i.array),16),void 0!==n&&(s.instanceColor=new Fs(new Float32Array(n.array),n.itemSize));break;case"BatchedMesh":a=l(t.geometry),o=h(t.material),s=new ba(t.maxInstanceCount,t.maxVertexCount,t.maxIndexCount,o),s.geometry=a,s.perObjectFrustumCulled=t.perObjectFrustumCulled,s.sortObjects=t.sortObjects,s._drawRanges=t.drawRanges,s._reservedRanges=t.reservedRanges,s._geometryInfo=t.geometryInfo.map((t=>{let e=null,i=null;return void 0!==t.boundingBox&&(e=(new Pi).fromJSON(t.boundingBox)),void 0!==t.boundingSphere&&(i=(new qi).fromJSON(t.boundingSphere)),{...t,boundingBox:e,boundingSphere:i}})),s._instanceInfo=t.instanceInfo,s._availableInstanceIds=t._availableInstanceIds,s._availableGeometryIds=t._availableGeometryIds,s._nextIndexStart=t.nextIndexStart,s._nextVertexStart=t.nextVertexStart,s._geometryCount=t.geometryCount,s._maxInstanceCount=t.maxInstanceCount,s._maxVertexCount=t.maxVertexCount,s._maxIndexCount=t.maxIndexCount,s._geometryInitialized=t.geometryInitialized,s._matricesTexture=c(t.matricesTexture.uuid),s._indirectTexture=c(t.indirectTexture.uuid),void 0!==t.colorsTexture&&(s._colorsTexture=c(t.colorsTexture.uuid)),void 0!==t.boundingSphere&&(s.boundingSphere=(new qi).fromJSON(t.boundingSphere)),void 0!==t.boundingBox&&(s.boundingBox=(new Pi).fromJSON(t.boundingBox));break;case"LOD":s=new bs;break;case"Line":s=new Pa(l(t.geometry),h(t.material));break;case"LineLoop":s=new Na(l(t.geometry),h(t.material));break;case"LineSegments":s=new Oa(l(t.geometry),h(t.material));break;case"PointCloud":case"Points":s=new Ga(l(t.geometry),h(t.material));break;case"Sprite":s=new vs(h(t.material));break;case"Group":s=new qr;break;case"Bone":s=new Is;break;default:s=new Ln}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(s.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)s.add(this.parseObject(a[t],e,i,n,r))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const i=e[t];s.animations.push(r[i])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(s.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const i=e[t],n=s.getObjectByProperty("uuid",i.object);void 0!==n&&s.addLevel(n,i.distance,i.hysteresis)}}return s}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse((function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const i=e[t.skeleton];void 0===i?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(i,t.bindMatrix)}}))}bindLightTargets(t){t.traverse((function(e){if(e.isDirectionalLight||e.isSpotLight){const i=e.target,n=t.getObjectByProperty("uuid",i);e.target=void 0!==n?n:new Ln}}))}},ObjectSpaceNormalMap:1,OctahedronGeometry:ll,OneFactor:201,OneMinusConstantAlphaFactor:214,OneMinusConstantColorFactor:212,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:I,OneMinusSrcColorFactor:203,OrthographicCamera:xh,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:_d,Path:Eo,PerspectiveCamera:Vr,Plane:Ks,PlaneGeometry:hl,PlaneHelper:class extends Pa{constructor(t,e=1,i=16776960){const n=i,r=new _r;r.setAttribute("position",new dr([1,-1,0,-1,1,0,-1,-1,0,1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new wa({color:n,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new _r;s.setAttribute("position",new dr([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.add(new Lr(s,new tr({color:n,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){this.position.set(0,0,0),this.scale.set(.5*this.size,.5*this.size,1),this.lookAt(this.plane.normal),this.translateZ(-this.plane.constant),super.updateMatrixWorld(t)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}},PointLight:_h,PointLightHelper:class extends Lr{constructor(t,e,i){super(new ul(e,4,2),new tr({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.color=i,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},Points:Ga,PointsMaterial:Ua,PolarGridHelper:class extends Oa{constructor(t=10,e=16,i=8,n=64,r=4473924,s=8947848){r=new Zn(r),s=new Zn(s);const a=[],o=[];if(e>1)for(let i=0;i<e;i++){const n=i/e*(2*Math.PI),l=Math.sin(n)*t,h=Math.cos(n)*t;a.push(0,0,0),a.push(l,0,h);const c=1&i?r:s;o.push(c.r,c.g,c.b),o.push(c.r,c.g,c.b)}for(let e=0;e<i;e++){const l=1&e?r:s,h=t-t/i*e;for(let t=0;t<n;t++){let e=t/n*(2*Math.PI),i=Math.sin(e)*h,r=Math.cos(e)*h;a.push(i,0,r),o.push(l.r,l.g,l.b),e=(t+1)/n*(2*Math.PI),i=Math.sin(e)*h,r=Math.cos(e)*h,a.push(i,0,r),o.push(l.r,l.g,l.b)}}const l=new _r;l.setAttribute("position",new dr(a,3)),l.setAttribute("color",new dr(o,3));super(l,new wa({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},PolyhedronGeometry:Ja,PositionalAudio:class extends qh{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}connect(){return super.connect(),this.panner.connect(this.gain),this}disconnect(){return super.disconnect(),this.panner.disconnect(this.gain),this}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,i){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=i,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(Kh,Zh,Jh),Qh.set(0,0,1).applyQuaternion(Zh);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(Kh.x,t),e.positionY.linearRampToValueAtTime(Kh.y,t),e.positionZ.linearRampToValueAtTime(Kh.z,t),e.orientationX.linearRampToValueAtTime(Qh.x,t),e.orientationY.linearRampToValueAtTime(Qh.y,t),e.orientationZ.linearRampToValueAtTime(Qh.z,t)}else e.setPosition(Kh.x,Kh.y,Kh.z),e.setOrientation(Qh.x,Qh.y,Qh.z)}},PropertyBinding:ac,PropertyMixer:$h,QuadraticBezierCurve:bo,QuadraticBezierCurve3:wo,Quaternion:Qe,QuaternionKeyframeTrack:Xl,QuaternionLinearInterpolant:jl,RED_GREEN_RGTC2_Format:de,RED_RGTC1_Format:he,REVISION:y,RGBADepthPacking:3201,RGBAFormat:At,RGBAIntegerFormat:Ot,RGBA_ASTC_10x10_Format:ne,RGBA_ASTC_10x5_Format:te,RGBA_ASTC_10x6_Format:ee,RGBA_ASTC_10x8_Format:ie,RGBA_ASTC_12x10_Format:re,RGBA_ASTC_12x12_Format:se,RGBA_ASTC_4x4_Format:Xt,RGBA_ASTC_5x4_Format:Yt,RGBA_ASTC_5x5_Format:qt,RGBA_ASTC_6x5_Format:Kt,RGBA_ASTC_6x6_Format:Zt,RGBA_ASTC_8x5_Format:Jt,RGBA_ASTC_8x6_Format:Qt,RGBA_ASTC_8x8_Format:$t,RGBA_BPTC_Format:ae,RGBA_ETC2_EAC_Format:jt,RGBA_PVRTC_2BPPV1_Format:Ht,RGBA_PVRTC_4BPPV1_Format:Gt,RGBA_S3TC_DXT1_Format:Ut,RGBA_S3TC_DXT3_Format:Ft,RGBA_S3TC_DXT5_Format:kt,RGBDepthPacking:3202,RGBFormat:Et,RGBIntegerFormat:1032,RGB_BPTC_SIGNED_Format:oe,RGB_BPTC_UNSIGNED_Format:le,RGB_ETC1_Format:Vt,RGB_ETC2_Format:Wt,RGB_PVRTC_2BPPV1_Format:zt,RGB_PVRTC_4BPPV1_Format:Bt,RGB_S3TC_DXT1_Format:Nt,RGDepthPacking:3203,RGFormat:It,RGIntegerFormat:Dt,RawShaderMaterial:bl,Ray:nn,Raycaster:pc,RectAreaLight:Mh,RedFormat:Pt,RedIntegerFormat:Lt,ReinhardToneMapping:2,RenderTarget:Ei,RenderTarget3D:class extends Ei{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isRenderTarget3D=!0,this.depth=i,this.texture=new Ri(null,t,e,i),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}},RepeatWrapping:rt,ReplaceStencilOp:7681,ReverseSubtractEquation:102,RingGeometry:cl,SIGNED_RED_GREEN_RGTC2_Format:ue,SIGNED_RED_RGTC1_Format:ce,SRGBColorSpace:we,SRGBTransfer:Te,Scene:$r,ShaderChunk:Kc,ShaderLib:Jc,ShaderMaterial:kr,ShadowMaterial:xl,Shape:Ao,ShapeGeometry:dl,ShapePath:class{constructor(){this.type="ShapePath",this.color=new Zn,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new Eo,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,i,n){return this.currentPath.quadraticCurveTo(t,e,i,n),this}bezierCurveTo(t,e,i,n,r,s){return this.currentPath.bezierCurveTo(t,e,i,n,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const i=e.length;let n=!1;for(let r=i-1,s=0;s<i;r=s++){let i=e[r],a=e[s],o=a.x-i.x,l=a.y-i.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(i=e[s],o=-o,a=e[r],l=-l),t.y<i.y||t.y>a.y)continue;if(t.y===i.y){if(t.x===i.x)return!0}else{const e=l*(t.x-i.x)-o*(t.y-i.y);if(0===e)return!0;if(e<0)continue;n=!n}}else{if(t.y!==i.y)continue;if(a.x<=t.x&&t.x<=i.x||i.x<=t.x&&t.x<=a.x)return!0}}return n}const i=el.isClockWise,n=this.subPaths;if(0===n.length)return[];let r,s,a;const o=[];if(1===n.length)return s=n[0],a=new Ao,a.curves=s.curves,o.push(a),o;let l=!i(n[0].getPoints());l=t?!l:l;const h=[],c=[];let d,u,p=[],f=0;c[f]=void 0,p[f]=[];for(let e=0,a=n.length;e<a;e++)s=n[e],d=s.getPoints(),r=i(d),r=t?!r:r,r?(!l&&c[f]&&f++,c[f]={s:new Ao,p:d},c[f].s.curves=s.curves,l&&f++,p[f]=[]):p[f].push({h:s,p:d[0]});if(!c[0])return function(t){const e=[];for(let i=0,n=t.length;i<n;i++){const n=t[i],r=new Ao;r.curves=n.curves,e.push(r)}return e}(n);if(c.length>1){let t=!1,i=0;for(let t=0,e=c.length;t<e;t++)h[t]=[];for(let n=0,r=c.length;n<r;n++){const r=p[n];for(let s=0;s<r.length;s++){const a=r[s];let o=!0;for(let r=0;r<c.length;r++)e(a.p,c[r].p)&&(n!==r&&i++,o?(o=!1,h[r].push(a)):t=!0);o&&h[n].push(a)}}i>0&&!1===t&&(p=h)}for(let t=0,e=c.length;t<e;t++){a=c[t].s,o.push(a),u=p[t];for(let t=0,e=u.length;t<e;t++)a.holes.push(u[t].h)}return o}},ShapeUtils:el,ShortType:mt,Skeleton:Us,SkeletonHelper:class extends Oa{constructor(t){const e=Lc(t),i=new _r,n=[],r=[];for(let t=0;t<e.length;t++){const i=e[t];i.parent&&i.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),r.push(0,0,0),r.push(0,0,0))}i.setAttribute("position",new dr(n,3)),i.setAttribute("color",new dr(r,3));super(i,new wa({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.isSkeletonHelper=!0,this.type="SkeletonHelper",this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1;const s=new Zn(255),a=new Zn(65280);this.setColors(s,a)}updateMatrixWorld(t){const e=this.bones,i=this.geometry,n=i.getAttribute("position");Pc.copy(this.root.matrixWorld).invert();for(let t=0,i=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Rc.multiplyMatrices(Pc,r.matrixWorld),Cc.setFromMatrixPosition(Rc),n.setXYZ(i,Cc.x,Cc.y,Cc.z),Rc.multiplyMatrices(Pc,r.parent.matrixWorld),Cc.setFromMatrixPosition(Rc),n.setXYZ(i+1,Cc.x,Cc.y,Cc.z),i+=2)}i.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}setColors(t,e){const i=this.geometry.getAttribute("color");for(let n=0;n<i.count;n+=2)i.setXYZ(n,t.r,t.g,t.b),i.setXYZ(n+1,e.r,e.g,e.b);return i.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},SkinnedMesh:Ls,Source:xi,Sphere:qi,SphereGeometry:ul,Spherical:vc,SphericalHarmonics3:Th,SplineCurve:So,SpotLight:fh,SpotLightHelper:class extends Ln{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const i=new _r,n=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,i=32;t<i;t++,e++){const r=t/i*Math.PI*2,s=e/i*Math.PI*2;n.push(Math.cos(r),Math.sin(r),1,Math.cos(s),Math.sin(s),1)}i.setAttribute("position",new dr(n,3));const r=new wa({fog:!1,toneMapped:!1});this.cone=new Oa(i,r),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),this.parent?(this.parent.updateWorldMatrix(!0),this.matrix.copy(this.parent.matrixWorld).invert().multiply(this.light.matrixWorld)):this.matrix.copy(this.light.matrixWorld),this.matrixWorld.copy(this.light.matrixWorld);const t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),Ac.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Ac),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}},Sprite:vs,SpriteMaterial:ns,SrcAlphaFactor:L,SrcAlphaSaturateFactor:210,SrcColorFactor:202,StaticCopyUsage:35046,StaticDrawUsage:Ne,StaticReadUsage:35045,StereoCamera:class{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Vr,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Vr,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,zh.copy(t.projectionMatrix);const i=e.eyeSep/2,n=i*e.near/e.focus,r=e.near*Math.tan(He*e.fov*.5)/e.zoom;let s,a;Bh.elements[12]=-i,kh.elements[12]=i,s=-r*e.aspect+n,a=r*e.aspect+n,zh.elements[0]=2*e.near/(a-s),zh.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(zh),s=-r*e.aspect-n,a=r*e.aspect-n,zh.elements[0]=2*e.near/(a-s),zh.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(zh)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Bh),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(kh)}},StreamCopyUsage:35042,StreamDrawUsage:35040,StreamReadUsage:35041,StringKeyframeTrack:Yl,SubtractEquation:101,SubtractiveBlending:3,TOUCH:x,TangentSpaceNormalMap:0,TetrahedronGeometry:pl,Texture:Mi,TextureLoader:ah,TextureUtils:class{static contain(t,e){return function(t,e){const i=t.image&&t.image.width?t.image.width/t.image.height:1;return i>e?(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t}(t,e)}static cover(t,e){return function(t,e){const i=t.image&&t.image.width?t.image.width/t.image.height:1;return i>e?(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t}(t,e)}static fill(t){return function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t}(t)}static getByteLength(t,e,i,n){return Xc(t,e,i,n)}},Timer:class{constructor(){this._previousTime=0,this._currentTime=0,this._startTime=performance.now(),this._delta=0,this._elapsed=0,this._timescale=1,this._document=null,this._pageVisibilityHandler=null}connect(t){this._document=t,void 0!==t.hidden&&(this._pageVisibilityHandler=gc.bind(this),t.addEventListener("visibilitychange",this._pageVisibilityHandler,!1))}disconnect(){null!==this._pageVisibilityHandler&&(this._document.removeEventListener("visibilitychange",this._pageVisibilityHandler),this._pageVisibilityHandler=null),this._document=null}getDelta(){return this._delta/1e3}getElapsed(){return this._elapsed/1e3}getTimescale(){return this._timescale}setTimescale(t){return this._timescale=t,this}reset(){return this._currentTime=performance.now()-this._startTime,this}dispose(){this.disconnect()}update(t){return null!==this._pageVisibilityHandler&&!0===this._document.hidden?this._delta=0:(this._previousTime=this._currentTime,this._currentTime=(void 0!==t?t:performance.now())-this._startTime,this._delta=(this._currentTime-this._previousTime)*this._timescale,this._elapsed+=this._delta),this}},TimestampQuery:{COMPUTE:"compute",RENDER:"render"},TorusGeometry:fl,TorusKnotGeometry:ml,Triangle:jn,TriangleFanDrawMode:2,TriangleStripDrawMode:1,TrianglesDrawMode:0,TubeGeometry:gl,UVMapping:Q,Uint16BufferAttribute:hr,Uint32BufferAttribute:cr,Uint8BufferAttribute:class extends lr{constructor(t,e,i){super(new Uint8Array(t),e,i)}},Uint8ClampedBufferAttribute:class extends lr{constructor(t,e,i){super(new Uint8ClampedArray(t),e,i)}},Uniform:hc,UniformsGroup:class extends Be{constructor(){super(),this.isUniformsGroup=!0,Object.defineProperty(this,"id",{value:cc++}),this.name="",this.usage=Ne,this.uniforms=[]}add(t){return this.uniforms.push(t),this}remove(t){const e=this.uniforms.indexOf(t);return-1!==e&&this.uniforms.splice(e,1),this}setName(t){return this.name=t,this}setUsage(t){return this.usage=t,this}dispose(){this.dispatchEvent({type:"dispose"})}copy(t){this.name=t.name,this.usage=t.usage;const e=t.uniforms;this.uniforms.length=0;for(let t=0,i=e.length;t<i;t++){const i=Array.isArray(e[t])?e[t]:[e[t]];for(let t=0;t<i.length;t++)this.uniforms.push(i[t].clone())}return this}clone(){return(new this.constructor).copy(this)}},UniformsLib:Zc,UniformsUtils:Fr,UnsignedByteType:pt,UnsignedInt248Type:St,UnsignedInt5999Type:Mt,UnsignedIntType:yt,UnsignedShort4444Type:bt,UnsignedShort5551Type:wt,UnsignedShortType:gt,VSMShadowMap:3,Vector2:Je,Vector3:$e,Vector4:Ti,VectorKeyframeTrack:ql,VideoFrameTexture:class extends Va{constructor(t,e,i,n,r,s,a,o){super({},t,e,i,n,r,s,a,o),this.isVideoFrameTexture=!0}update(){}clone(){return(new this.constructor).copy(this)}setFrame(t){this.image=t,this.needsUpdate=!0}},VideoTexture:Va,WebGL3DRenderTarget:class extends Ai{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGL3DRenderTarget=!0,this.depth=i,this.texture=new Ri(null,t,e,i),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}},WebGLArrayRenderTarget:class extends Ai{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGLArrayRenderTarget=!0,this.depth=i,this.texture=new Ci(null,t,e,i),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}},WebGLCoordinateSystem:Fe,WebGLCubeRenderTarget:Yr,WebGLRenderTarget:Ai,WebGLRenderer:Pp,WebGLUtils:wp,WebGPUCoordinateSystem:ke,WebXRController:Zr,WireframeGeometry:vl,WrapAroundEnding:ye,ZeroCurvatureEnding:ge,ZeroFactor:200,ZeroSlopeEnding:ve,ZeroStencilOp:0,createCanvasElement:li});const Ip=new pc,Dp=new $e,Op=new $e,Np=new Qe,Up={X:new $e(1,0,0),Y:new $e(0,1,0),Z:new $e(0,0,1)},Fp={type:"change"},kp={type:"mouseDown",mode:null},Bp={type:"mouseUp",mode:null},zp={type:"objectChange"};class Gp extends jc{constructor(t,e=null){super(void 0,e);const i=new hf(this);this._root=i;const n=new cf;this._gizmo=n,i.add(n);const r=new df;this._plane=r,i.add(r);const s=this;function a(t,e){let i=e;Object.defineProperty(s,t,{get:function(){return void 0!==i?i:e},set:function(e){i!==e&&(i=e,r[t]=e,n[t]=e,s.dispatchEvent({type:t+"-changed",value:e}),s.dispatchEvent(Fp))}}),s[t]=e,r[t]=e,n[t]=e}a("camera",t),a("object",void 0),a("enabled",!0),a("axis",null),a("mode","translate"),a("translationSnap",null),a("rotationSnap",null),a("scaleSnap",null),a("space","world"),a("size",1),a("dragging",!1),a("showX",!0),a("showY",!0),a("showZ",!0),a("minX",-1/0),a("maxX",1/0),a("minY",-1/0),a("maxY",1/0),a("minZ",-1/0),a("maxZ",1/0);const o=new $e,l=new $e,h=new Qe,c=new Qe,d=new $e,u=new Qe,p=new $e,f=new $e,m=new $e,g=new $e;a("worldPosition",o),a("worldPositionStart",l),a("worldQuaternion",h),a("worldQuaternionStart",c),a("cameraPosition",d),a("cameraQuaternion",u),a("pointStart",p),a("pointEnd",f),a("rotationAxis",m),a("rotationAngle",0),a("eye",g),this._offset=new $e,this._startNorm=new $e,this._endNorm=new $e,this._cameraScale=new $e,this._parentPosition=new $e,this._parentQuaternion=new Qe,this._parentQuaternionInv=new Qe,this._parentScale=new $e,this._worldScaleStart=new $e,this._worldQuaternionInv=new Qe,this._worldScale=new $e,this._positionStart=new $e,this._quaternionStart=new Qe,this._scaleStart=new $e,this._getPointer=Hp.bind(this),this._onPointerDown=Wp.bind(this),this._onPointerHover=Vp.bind(this),this._onPointerMove=jp.bind(this),this._onPointerUp=Xp.bind(this),null!==e&&this.connect(e)}connect(t){super.connect(t),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointermove",this._onPointerHover),this.domElement.addEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerHover),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="auto"}getHelper(){return this._root}pointerHover(t){if(void 0===this.object||!0===this.dragging)return;null!==t&&Ip.setFromCamera(t,this.camera);const e=Yp(this._gizmo.picker[this.mode],Ip);this.axis=e?e.object.name:null}pointerDown(t){if(void 0!==this.object&&!0!==this.dragging&&(null==t||0===t.button)&&null!==this.axis){null!==t&&Ip.setFromCamera(t,this.camera);const e=Yp(this._plane,Ip,!0);e&&(this.object.updateMatrixWorld(),this.object.parent.updateMatrixWorld(),this._positionStart.copy(this.object.position),this._quaternionStart.copy(this.object.quaternion),this._scaleStart.copy(this.object.scale),this.object.matrixWorld.decompose(this.worldPositionStart,this.worldQuaternionStart,this._worldScaleStart),this.pointStart.copy(e.point).sub(this.worldPositionStart)),this.dragging=!0,kp.mode=this.mode,this.dispatchEvent(kp)}}pointerMove(t){const e=this.axis,i=this.mode,n=this.object;let r=this.space;if("scale"===i?r="local":"E"!==e&&"XYZE"!==e&&"XYZ"!==e||(r="world"),void 0===n||null===e||!1===this.dragging||null!==t&&-1!==t.button)return;null!==t&&Ip.setFromCamera(t,this.camera);const s=Yp(this._plane,Ip,!0);if(s){if(this.pointEnd.copy(s.point).sub(this.worldPositionStart),"translate"===i)this._offset.copy(this.pointEnd).sub(this.pointStart),"local"===r&&"XYZ"!==e&&this._offset.applyQuaternion(this._worldQuaternionInv),-1===e.indexOf("X")&&(this._offset.x=0),-1===e.indexOf("Y")&&(this._offset.y=0),-1===e.indexOf("Z")&&(this._offset.z=0),"local"===r&&"XYZ"!==e?this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale):this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale),n.position.copy(this._offset).add(this._positionStart),this.translationSnap&&("local"===r&&(n.position.applyQuaternion(Np.copy(this._quaternionStart).invert()),-1!==e.search("X")&&(n.position.x=Math.round(n.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(n.position.y=Math.round(n.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(n.position.z=Math.round(n.position.z/this.translationSnap)*this.translationSnap),n.position.applyQuaternion(this._quaternionStart)),"world"===r&&(n.parent&&n.position.add(Dp.setFromMatrixPosition(n.parent.matrixWorld)),-1!==e.search("X")&&(n.position.x=Math.round(n.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(n.position.y=Math.round(n.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(n.position.z=Math.round(n.position.z/this.translationSnap)*this.translationSnap),n.parent&&n.position.sub(Dp.setFromMatrixPosition(n.parent.matrixWorld)))),n.position.x=Math.max(this.minX,Math.min(this.maxX,n.position.x)),n.position.y=Math.max(this.minY,Math.min(this.maxY,n.position.y)),n.position.z=Math.max(this.minZ,Math.min(this.maxZ,n.position.z));else if("scale"===i){if(-1!==e.search("XYZ")){let t=this.pointEnd.length()/this.pointStart.length();this.pointEnd.dot(this.pointStart)<0&&(t*=-1),Op.set(t,t,t)}else Dp.copy(this.pointStart),Op.copy(this.pointEnd),Dp.applyQuaternion(this._worldQuaternionInv),Op.applyQuaternion(this._worldQuaternionInv),Op.divide(Dp),-1===e.search("X")&&(Op.x=1),-1===e.search("Y")&&(Op.y=1),-1===e.search("Z")&&(Op.z=1);n.scale.copy(this._scaleStart).multiply(Op),this.scaleSnap&&(-1!==e.search("X")&&(n.scale.x=Math.round(n.scale.x/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Y")&&(n.scale.y=Math.round(n.scale.y/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Z")&&(n.scale.z=Math.round(n.scale.z/this.scaleSnap)*this.scaleSnap||this.scaleSnap))}else if("rotate"===i){this._offset.copy(this.pointEnd).sub(this.pointStart);const t=20/this.worldPosition.distanceTo(Dp.setFromMatrixPosition(this.camera.matrixWorld));let i=!1;"XYZE"===e?(this.rotationAxis.copy(this._offset).cross(this.eye).normalize(),this.rotationAngle=this._offset.dot(Dp.copy(this.rotationAxis).cross(this.eye))*t):"X"!==e&&"Y"!==e&&"Z"!==e||(this.rotationAxis.copy(Up[e]),Dp.copy(Up[e]),"local"===r&&Dp.applyQuaternion(this.worldQuaternion),Dp.cross(this.eye),0===Dp.length()?i=!0:this.rotationAngle=this._offset.dot(Dp.normalize())*t),("E"===e||i)&&(this.rotationAxis.copy(this.eye),this.rotationAngle=this.pointEnd.angleTo(this.pointStart),this._startNorm.copy(this.pointStart).normalize(),this._endNorm.copy(this.pointEnd).normalize(),this.rotationAngle*=this._endNorm.cross(this._startNorm).dot(this.eye)<0?1:-1),this.rotationSnap&&(this.rotationAngle=Math.round(this.rotationAngle/this.rotationSnap)*this.rotationSnap),"local"===r&&"E"!==e&&"XYZE"!==e?(n.quaternion.copy(this._quaternionStart),n.quaternion.multiply(Np.setFromAxisAngle(this.rotationAxis,this.rotationAngle)).normalize()):(this.rotationAxis.applyQuaternion(this._parentQuaternionInv),n.quaternion.copy(Np.setFromAxisAngle(this.rotationAxis,this.rotationAngle)),n.quaternion.multiply(this._quaternionStart).normalize())}this.dispatchEvent(Fp),this.dispatchEvent(zp)}}pointerUp(t){null!==t&&0!==t.button||(this.dragging&&null!==this.axis&&(Bp.mode=this.mode,this.dispatchEvent(Bp)),this.dragging=!1,this.axis=null)}dispose(){this.disconnect(),this._root.dispose()}attach(t){return this.object=t,this._root.visible=!0,this}detach(){return this.object=void 0,this.axis=null,this._root.visible=!1,this}reset(){this.enabled&&this.dragging&&(this.object.position.copy(this._positionStart),this.object.quaternion.copy(this._quaternionStart),this.object.scale.copy(this._scaleStart),this.dispatchEvent(Fp),this.dispatchEvent(zp),this.pointStart.copy(this.pointEnd))}getRaycaster(){return Ip}getMode(){return this.mode}setMode(t){this.mode=t}setTranslationSnap(t){this.translationSnap=t}setRotationSnap(t){this.rotationSnap=t}setScaleSnap(t){this.scaleSnap=t}setSize(t){this.size=t}setSpace(t){this.space=t}setColors(t,e,i,n){const r=this._gizmo.materialLib;r.xAxis.color.set(t),r.yAxis.color.set(e),r.zAxis.color.set(i),r.active.color.set(n),r.xAxisTransparent.color.set(t),r.yAxisTransparent.color.set(e),r.zAxisTransparent.color.set(i),r.activeTransparent.color.set(n),r.xAxis._color&&r.xAxis._color.set(t),r.yAxis._color&&r.yAxis._color.set(e),r.zAxis._color&&r.zAxis._color.set(i),r.active._color&&r.active._color.set(n),r.xAxisTransparent._color&&r.xAxisTransparent._color.set(t),r.yAxisTransparent._color&&r.yAxisTransparent._color.set(e),r.zAxisTransparent._color&&r.zAxisTransparent._color.set(i),r.activeTransparent._color&&r.activeTransparent._color.set(n)}}function Hp(t){if(this.domElement.ownerDocument.pointerLockElement)return{x:0,y:0,button:t.button};{const e=this.domElement.getBoundingClientRect();return{x:(t.clientX-e.left)/e.width*2-1,y:-(t.clientY-e.top)/e.height*2+1,button:t.button}}}function Vp(t){if(this.enabled)switch(t.pointerType){case"mouse":case"pen":this.pointerHover(this._getPointer(t))}}function Wp(t){this.enabled&&(document.pointerLockElement||this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.pointerHover(this._getPointer(t)),this.pointerDown(this._getPointer(t)))}function jp(t){this.enabled&&this.pointerMove(this._getPointer(t))}function Xp(t){this.enabled&&(this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.pointerUp(this._getPointer(t)))}function Yp(t,e,i){const n=e.intersectObject(t,!0);for(let t=0;t<n.length;t++)if(n[t].object.visible||i)return n[t];return!1}const qp=new fn,Kp=new $e(0,1,0),Zp=new $e(0,0,0),Jp=new rn,Qp=new Qe,$p=new Qe,tf=new $e,ef=new rn,nf=new $e(1,0,0),rf=new $e(0,1,0),sf=new $e(0,0,1),af=new $e,of=new $e,lf=new $e;class hf extends Ln{constructor(t){super(),this.isTransformControlsRoot=!0,this.controls=t,this.visible=!1}updateMatrixWorld(t){const e=this.controls;void 0!==e.object&&(e.object.updateMatrixWorld(),null===e.object.parent?console.error("TransformControls: The attached 3D object must be a part of the scene graph."):e.object.parent.matrixWorld.decompose(e._parentPosition,e._parentQuaternion,e._parentScale),e.object.matrixWorld.decompose(e.worldPosition,e.worldQuaternion,e._worldScale),e._parentQuaternionInv.copy(e._parentQuaternion).invert(),e._worldQuaternionInv.copy(e.worldQuaternion).invert()),e.camera.updateMatrixWorld(),e.camera.matrixWorld.decompose(e.cameraPosition,e.cameraQuaternion,e._cameraScale),e.camera.isOrthographicCamera?e.camera.getWorldDirection(e.eye).negate():e.eye.copy(e.cameraPosition).sub(e.worldPosition).normalize(),super.updateMatrixWorld(t)}dispose(){this.traverse((function(t){t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}}class cf extends Ln{constructor(){super(),this.isTransformControlsGizmo=!0,this.type="TransformControlsGizmo";const t=new tr({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),e=new wa({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),i=t.clone();i.opacity=.15;const n=e.clone();n.opacity=.5;const r=t.clone();r.color.setHex(16711680);const s=t.clone();s.color.setHex(65280);const a=t.clone();a.color.setHex(255);const o=t.clone();o.color.setHex(16711680),o.opacity=.5;const l=t.clone();l.color.setHex(65280),l.opacity=.5;const h=t.clone();h.color.setHex(255),h.opacity=.5;const c=t.clone();c.opacity=.25;const d=t.clone();d.color.setHex(16776960),d.opacity=.25;const u=t.clone();u.color.setHex(16776960);const p=t.clone();p.color.setHex(7895160),this.materialLib={xAxis:r,yAxis:s,zAxis:a,active:u,xAxisTransparent:o,yAxisTransparent:l,zAxisTransparent:h,activeTransparent:d};const f=new Ka(0,.04,.1,12);f.translate(0,.05,0);const m=new Dr(.08,.08,.08);m.translate(0,.04,0);const g=new _r;g.setAttribute("position",new dr([0,0,0,1,0,0],3));const v=new Ka(.0075,.0075,.5,3);function y(t,e){const i=new fl(t,.0075,3,64,e*Math.PI*2);return i.rotateY(Math.PI/2),i.rotateX(Math.PI/2),i}v.translate(0,.25,0);const _={X:[[new Lr(f,r),[.5,0,0],[0,0,-Math.PI/2]],[new Lr(f,r),[-.5,0,0],[0,0,Math.PI/2]],[new Lr(v,r),[0,0,0],[0,0,-Math.PI/2]]],Y:[[new Lr(f,s),[0,.5,0]],[new Lr(f,s),[0,-.5,0],[Math.PI,0,0]],[new Lr(v,s)]],Z:[[new Lr(f,a),[0,0,.5],[Math.PI/2,0,0]],[new Lr(f,a),[0,0,-.5],[-Math.PI/2,0,0]],[new Lr(v,a),null,[Math.PI/2,0,0]]],XYZ:[[new Lr(new ll(.1,0),c),[0,0,0]]],XY:[[new Lr(new Dr(.15,.15,.01),h),[.15,.15,0]]],YZ:[[new Lr(new Dr(.15,.15,.01),o),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.15,.15,.01),l),[.15,0,.15],[-Math.PI/2,0,0]]]},x={X:[[new Lr(new Ka(.2,0,.6,4),i),[.3,0,0],[0,0,-Math.PI/2]],[new Lr(new Ka(.2,0,.6,4),i),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new Lr(new Ka(.2,0,.6,4),i),[0,.3,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,-.3,0],[0,0,Math.PI]]],Z:[[new Lr(new Ka(.2,0,.6,4),i),[0,0,.3],[Math.PI/2,0,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,0,-.3],[-Math.PI/2,0,0]]],XYZ:[[new Lr(new ll(.2,0),i)]],XY:[[new Lr(new Dr(.2,.2,.01),i),[.15,.15,0]]],YZ:[[new Lr(new Dr(.2,.2,.01),i),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.2,.2,.01),i),[.15,0,.15],[-Math.PI/2,0,0]]]},b={START:[[new Lr(new ll(.01,2),n),null,null,null,"helper"]],END:[[new Lr(new ll(.01,2),n),null,null,null,"helper"]],DELTA:[[new Pa(function(){const t=new _r;return t.setAttribute("position",new dr([0,0,0,1,1,1],3)),t}(),n),null,null,null,"helper"]],X:[[new Pa(g,n),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pa(g,n),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pa(g,n),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]},w={XYZE:[[new Lr(y(.5,1),p),null,[0,Math.PI/2,0]]],X:[[new Lr(y(.5,.5),r)]],Y:[[new Lr(y(.5,.5),s),null,[0,0,-Math.PI/2]]],Z:[[new Lr(y(.5,.5),a),null,[0,Math.PI/2,0]]],E:[[new Lr(y(.75,1),d),null,[0,Math.PI/2,0]]]},S={AXIS:[[new Pa(g,n),[-1e3,0,0],null,[1e6,1,1],"helper"]]},M={XYZE:[[new Lr(new ul(.25,10,8),i)]],X:[[new Lr(new fl(.5,.1,4,24),i),[0,0,0],[0,-Math.PI/2,-Math.PI/2]]],Y:[[new Lr(new fl(.5,.1,4,24),i),[0,0,0],[Math.PI/2,0,0]]],Z:[[new Lr(new fl(.5,.1,4,24),i),[0,0,0],[0,0,-Math.PI/2]]],E:[[new Lr(new fl(.75,.1,2,24),i)]]},T={X:[[new Lr(m,r),[.5,0,0],[0,0,-Math.PI/2]],[new Lr(v,r),[0,0,0],[0,0,-Math.PI/2]],[new Lr(m,r),[-.5,0,0],[0,0,Math.PI/2]]],Y:[[new Lr(m,s),[0,.5,0]],[new Lr(v,s)],[new Lr(m,s),[0,-.5,0],[0,0,Math.PI]]],Z:[[new Lr(m,a),[0,0,.5],[Math.PI/2,0,0]],[new Lr(v,a),[0,0,0],[Math.PI/2,0,0]],[new Lr(m,a),[0,0,-.5],[-Math.PI/2,0,0]]],XY:[[new Lr(new Dr(.15,.15,.01),h),[.15,.15,0]]],YZ:[[new Lr(new Dr(.15,.15,.01),o),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.15,.15,.01),l),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new Lr(new Dr(.1,.1,.1),c)]]},E={X:[[new Lr(new Ka(.2,0,.6,4),i),[.3,0,0],[0,0,-Math.PI/2]],[new Lr(new Ka(.2,0,.6,4),i),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new Lr(new Ka(.2,0,.6,4),i),[0,.3,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,-.3,0],[0,0,Math.PI]]],Z:[[new Lr(new Ka(.2,0,.6,4),i),[0,0,.3],[Math.PI/2,0,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,0,-.3],[-Math.PI/2,0,0]]],XY:[[new Lr(new Dr(.2,.2,.01),i),[.15,.15,0]]],YZ:[[new Lr(new Dr(.2,.2,.01),i),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.2,.2,.01),i),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new Lr(new Dr(.2,.2,.2),i),[0,0,0]]]},A={X:[[new Pa(g,n),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pa(g,n),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pa(g,n),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]};function C(t){const e=new Ln;for(const i in t)for(let n=t[i].length;n--;){const r=t[i][n][0].clone(),s=t[i][n][1],a=t[i][n][2],o=t[i][n][3],l=t[i][n][4];r.name=i,r.tag=l,s&&r.position.set(s[0],s[1],s[2]),a&&r.rotation.set(a[0],a[1],a[2]),o&&r.scale.set(o[0],o[1],o[2]),r.updateMatrix();const h=r.geometry.clone();h.applyMatrix4(r.matrix),r.geometry=h,r.renderOrder=1/0,r.position.set(0,0,0),r.rotation.set(0,0,0),r.scale.set(1,1,1),e.add(r)}return e}this.gizmo={},this.picker={},this.helper={},this.add(this.gizmo.translate=C(_)),this.add(this.gizmo.rotate=C(w)),this.add(this.gizmo.scale=C(T)),this.add(this.picker.translate=C(x)),this.add(this.picker.rotate=C(M)),this.add(this.picker.scale=C(E)),this.add(this.helper.translate=C(b)),this.add(this.helper.rotate=C(S)),this.add(this.helper.scale=C(A)),this.picker.translate.visible=!1,this.picker.rotate.visible=!1,this.picker.scale.visible=!1}updateMatrixWorld(t){const e="local"===("scale"===this.mode?"local":this.space)?this.worldQuaternion:$p;this.gizmo.translate.visible="translate"===this.mode,this.gizmo.rotate.visible="rotate"===this.mode,this.gizmo.scale.visible="scale"===this.mode,this.helper.translate.visible="translate"===this.mode,this.helper.rotate.visible="rotate"===this.mode,this.helper.scale.visible="scale"===this.mode;let i=[];i=i.concat(this.picker[this.mode].children),i=i.concat(this.gizmo[this.mode].children),i=i.concat(this.helper[this.mode].children);for(let t=0;t<i.length;t++){const n=i[t];let r;if(n.visible=!0,n.rotation.set(0,0,0),n.position.copy(this.worldPosition),r=this.camera.isOrthographicCamera?(this.camera.top-this.camera.bottom)/this.camera.zoom:this.worldPosition.distanceTo(this.cameraPosition)*Math.min(1.9*Math.tan(Math.PI*this.camera.fov/360)/this.camera.zoom,7),n.scale.set(1,1,1).multiplyScalar(r*this.size/4),"helper"!==n.tag){if(n.quaternion.copy(e),"translate"===this.mode||"scale"===this.mode){const t=.99,i=.2;"X"===n.name&&Math.abs(Kp.copy(nf).applyQuaternion(e).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"Y"===n.name&&Math.abs(Kp.copy(rf).applyQuaternion(e).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"Z"===n.name&&Math.abs(Kp.copy(sf).applyQuaternion(e).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"XY"===n.name&&Math.abs(Kp.copy(sf).applyQuaternion(e).dot(this.eye))<i&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"YZ"===n.name&&Math.abs(Kp.copy(nf).applyQuaternion(e).dot(this.eye))<i&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"XZ"===n.name&&Math.abs(Kp.copy(rf).applyQuaternion(e).dot(this.eye))<i&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1)}else"rotate"===this.mode&&(Qp.copy(e),Kp.copy(this.eye).applyQuaternion(Np.copy(e).invert()),-1!==n.name.search("E")&&n.quaternion.setFromRotationMatrix(Jp.lookAt(this.eye,Zp,rf)),"X"===n.name&&(Np.setFromAxisAngle(nf,Math.atan2(-Kp.y,Kp.z)),Np.multiplyQuaternions(Qp,Np),n.quaternion.copy(Np)),"Y"===n.name&&(Np.setFromAxisAngle(rf,Math.atan2(Kp.x,Kp.z)),Np.multiplyQuaternions(Qp,Np),n.quaternion.copy(Np)),"Z"===n.name&&(Np.setFromAxisAngle(sf,Math.atan2(Kp.y,Kp.x)),Np.multiplyQuaternions(Qp,Np),n.quaternion.copy(Np)));n.visible=n.visible&&(-1===n.name.indexOf("X")||this.showX),n.visible=n.visible&&(-1===n.name.indexOf("Y")||this.showY),n.visible=n.visible&&(-1===n.name.indexOf("Z")||this.showZ),n.visible=n.visible&&(-1===n.name.indexOf("E")||this.showX&&this.showY&&this.showZ),n.material._color=n.material._color||n.material.color.clone(),n.material._opacity=n.material._opacity||n.material.opacity,n.material.color.copy(n.material._color),n.material.opacity=n.material._opacity,this.enabled&&this.axis&&(n.name===this.axis||this.axis.split("").some((function(t){return n.name===t})))&&(n.material.color.copy(this.materialLib.active.color),n.material.opacity=1)}else n.visible=!1,"AXIS"===n.name?(n.visible=!!this.axis,"X"===this.axis&&(Np.setFromEuler(qp.set(0,0,0)),n.quaternion.copy(e).multiply(Np),Math.abs(Kp.copy(nf).applyQuaternion(e).dot(this.eye))>.9&&(n.visible=!1)),"Y"===this.axis&&(Np.setFromEuler(qp.set(0,0,Math.PI/2)),n.quaternion.copy(e).multiply(Np),Math.abs(Kp.copy(rf).applyQuaternion(e).dot(this.eye))>.9&&(n.visible=!1)),"Z"===this.axis&&(Np.setFromEuler(qp.set(0,Math.PI/2,0)),n.quaternion.copy(e).multiply(Np),Math.abs(Kp.copy(sf).applyQuaternion(e).dot(this.eye))>.9&&(n.visible=!1)),"XYZE"===this.axis&&(Np.setFromEuler(qp.set(0,Math.PI/2,0)),Kp.copy(this.rotationAxis),n.quaternion.setFromRotationMatrix(Jp.lookAt(Zp,Kp,rf)),n.quaternion.multiply(Np),n.visible=this.dragging),"E"===this.axis&&(n.visible=!1)):"START"===n.name?(n.position.copy(this.worldPositionStart),n.visible=this.dragging):"END"===n.name?(n.position.copy(this.worldPosition),n.visible=this.dragging):"DELTA"===n.name?(n.position.copy(this.worldPositionStart),n.quaternion.copy(this.worldQuaternionStart),Dp.set(1e-10,1e-10,1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1),Dp.applyQuaternion(this.worldQuaternionStart.clone().invert()),n.scale.copy(Dp),n.visible=this.dragging):(n.quaternion.copy(e),this.dragging?n.position.copy(this.worldPositionStart):n.position.copy(this.worldPosition),this.axis&&(n.visible=-1!==this.axis.search(n.name)))}super.updateMatrixWorld(t)}}class df extends Lr{constructor(){super(new hl(1e5,1e5,2,2),new tr({visible:!1,wireframe:!0,side:2,transparent:!0,opacity:.1,toneMapped:!1})),this.isTransformControlsPlane=!0,this.type="TransformControlsPlane"}updateMatrixWorld(t){let e=this.space;switch(this.position.copy(this.worldPosition),"scale"===this.mode&&(e="local"),af.copy(nf).applyQuaternion("local"===e?this.worldQuaternion:$p),of.copy(rf).applyQuaternion("local"===e?this.worldQuaternion:$p),lf.copy(sf).applyQuaternion("local"===e?this.worldQuaternion:$p),Kp.copy(of),this.mode){case"translate":case"scale":switch(this.axis){case"X":Kp.copy(this.eye).cross(af),tf.copy(af).cross(Kp);break;case"Y":Kp.copy(this.eye).cross(of),tf.copy(of).cross(Kp);break;case"Z":Kp.copy(this.eye).cross(lf),tf.copy(lf).cross(Kp);break;case"XY":tf.copy(lf);break;case"YZ":tf.copy(af);break;case"XZ":Kp.copy(lf),tf.copy(of);break;case"XYZ":case"E":tf.set(0,0,0)}break;default:tf.set(0,0,0)}0===tf.length()?this.quaternion.copy(this.cameraQuaternion):(ef.lookAt(Dp.set(0,0,0),tf,Kp),this.quaternion.setFromRotationMatrix(ef)),super.updateMatrixWorld(t)}}class uf extends Pa{constructor(t,e=1,i=16776960,n=new $e){const r=new _r;r.setAttribute("position",new dr([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new wa({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e,this.offset=n;const s=new _r;s.setAttribute("position",new dr([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.helper=new Lr(s,new tr({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1,side:2})),this.add(this.helper)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}updateMatrixWorld(t){this.position.set(0,0,0),this.lookAt(this.plane.normal),this.position.copy(this.offset),this.translateZ(-(this.offset.dot(this.plane.normal)+this.plane.constant)),this.scale.set(.5*this.size,.5*this.size,1),super.updateMatrixWorld(t)}}const pf={type:"change"},ff={type:"start"},mf={type:"end"},gf=-1,vf=0,yf=1,_f=2,xf=3,bf=4,wf=5,Sf=6;class Mf extends Be{constructor(t,e){super(),this.object=t,this.domElement=e,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new $e,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:_.ROTATE,MIDDLE:_.DOLLY,RIGHT:_.PAN},this.touches={ONE:x.ROTATE,TWO:x.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return r.phi},this.getAzimuthalAngle=function(){return r.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(t){t.addEventListener("keydown",C),this._domElementKeyEvents=t},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",C),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(pf),i.update(),i.state=gf},this.update=function(){const e=new $e,a=(new Qe).setFromUnitVectors(t.up,new $e(0,1,0)),l=a.clone().invert(),h=new $e,c=new Qe,d=new $e,u=2*Math.PI;return function(){const t=i.object.position;e.copy(t).sub(i.target),e.applyQuaternion(a),r.setFromVector3(e),i.autoRotate&&i.state===gf&&o(2*Math.PI/60/60*i.autoRotateSpeed),i.enableDamping?(r.theta+=s.theta*i.dampingFactor,r.phi+=s.phi*i.dampingFactor):(r.theta+=s.theta,r.phi+=s.phi);let p=i.minAzimuthAngle,f=i.maxAzimuthAngle;return isFinite(p)&&isFinite(f)&&(p<-Math.PI?p+=u:p>Math.PI&&(p-=u),f<-Math.PI?f+=u:f>Math.PI&&(f-=u),r.theta=p<=f?Math.max(p,Math.min(f,r.theta)):r.theta>(p+f)/2?Math.max(p,r.theta):Math.min(f,r.theta)),r.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,r.phi)),r.makeSafe(),r.radius*=i.scale,r.radius=Math.max(i.minDistance,Math.min(i.maxDistance,r.radius)),!0===i.enableDamping?i.target.addScaledVector(i.panOffset,i.dampingFactor):i.target.add(i.panOffset),e.setFromSpherical(r),e.applyQuaternion(l),t.copy(i.target).add(e),i.object.lookAt(i.target),!0===i.enableDamping?(s.theta*=1-i.dampingFactor,s.phi*=1-i.dampingFactor,i.panOffset.multiplyScalar(1-i.dampingFactor)):(s.set(0,0,0),i.panOffset.set(0,0,0)),i.scale=1,!!(i.zoomChanged||h.distanceToSquared(i.object.position)>n||8*(1-c.dot(i.object.quaternion))>n||d.distanceToSquared(i.target)>0)&&(i.dispatchEvent(pf),h.copy(i.object.position),c.copy(i.object.quaternion),d.copy(i.target),i.zoomChanged=!1,!0)}}(),this.dispose=function(){i.domElement.removeEventListener("contextmenu",R),i.domElement.removeEventListener("pointerdown",M),i.domElement.removeEventListener("pointercancel",E),i.domElement.removeEventListener("wheel",A),i.domElement.removeEventListener("pointermove",T),i.domElement.removeEventListener("pointerup",E),null!==i._domElementKeyEvents&&(i._domElementKeyEvents.removeEventListener("keydown",C),i._domElementKeyEvents=null)};const i=this;i.state=gf;const n=1e-6,r=new vc,s=new vc;function a(){return Math.pow(.95,i.zoomSpeed)}function o(t){s.theta-=t}function l(t){s.phi-=t}i.scale=1,i.panOffset=new $e,i.zoomChanged=!1,i.rotateStart=new Je,i.rotateEnd=new Je,i.rotateDelta=new Je,i.panStart=new Je,i.panEnd=new Je,i.panDelta=new Je,i.dollyStart=new Je,i.dollyEnd=new Je,i.dollyDelta=new Je,i.dollyScale=0,i.pointers=[],i.pointerPositions={};const h=function(){const t=new $e;return function(e,n){t.setFromMatrixColumn(n,0),t.multiplyScalar(-e),i.panOffset.add(t)}}(),c=function(){const t=new $e;return function(e,n){!0===i.screenSpacePanning?t.setFromMatrixColumn(n,1):(t.setFromMatrixColumn(n,0),t.crossVectors(i.object.up,t)),t.multiplyScalar(e),i.panOffset.add(t)}}(),d=function(){const t=new $e;return function(e,n){const r=i.domElement;if(i.object.isPerspectiveCamera){const s=i.object.position;t.copy(s).sub(i.target);let a=t.length();a*=Math.tan(i.object.fov/2*Math.PI/180),h(2*e*a/r.clientHeight,i.object.matrix),c(2*n*a/r.clientHeight,i.object.matrix)}else i.object.isOrthographicCamera?(h(e*(i.object.right-i.object.left)/i.object.zoom/r.clientWidth,i.object.matrix),c(n*(i.object.top-i.object.bottom)/i.object.zoom/r.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}}();function u(t){i.object.isPerspectiveCamera?i.scale/=t:i.object.isOrthographicCamera?(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom*t)),i.object.updateProjectionMatrix(),i.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function p(t){i.object.isPerspectiveCamera?i.scale*=t:i.object.isOrthographicCamera?(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/t)),i.object.updateProjectionMatrix(),i.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function f(t){i.rotateStart.set(t.clientX,t.clientY)}function m(t){i.panStart.set(t.clientX,t.clientY)}function g(){if(1===i.pointers.length)i.rotateStart.set(i.pointers[0].pageX,i.pointers[0].pageY);else{const t=.5*(i.pointers[0].pageX+i.pointers[1].pageX),e=.5*(i.pointers[0].pageY+i.pointers[1].pageY);i.rotateStart.set(t,e)}}function v(){if(1===i.pointers.length)i.panStart.set(i.pointers[0].pageX,i.pointers[0].pageY);else{const t=.5*(i.pointers[0].pageX+i.pointers[1].pageX),e=.5*(i.pointers[0].pageY+i.pointers[1].pageY);i.panStart.set(t,e)}}function y(){const t=i.pointers[0].pageX-i.pointers[1].pageX,e=i.pointers[0].pageY-i.pointers[1].pageY,n=Math.sqrt(t*t+e*e);i.dollyStart.set(0,n)}function b(t){if(1==i.pointers.length)i.rotateEnd.set(t.pageX,t.pageY);else{const e=L(t),n=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);i.rotateEnd.set(n,r)}i.rotateDelta.subVectors(i.rotateEnd,i.rotateStart).multiplyScalar(i.rotateSpeed);const e=i.domElement;o(2*Math.PI*i.rotateDelta.x/e.clientHeight),l(2*Math.PI*i.rotateDelta.y/e.clientHeight),i.rotateStart.copy(i.rotateEnd)}function w(t){if(1===i.pointers.length)i.panEnd.set(t.pageX,t.pageY);else{const e=L(t),n=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);i.panEnd.set(n,r)}i.panDelta.subVectors(i.panEnd,i.panStart).multiplyScalar(i.panSpeed),d(i.panDelta.x,i.panDelta.y),i.panStart.copy(i.panEnd)}function S(t){const e=L(t),n=t.pageX-e.x,r=t.pageY-e.y,s=Math.sqrt(n*n+r*r);i.dollyEnd.set(0,s),i.dollyDelta.set(0,Math.pow(i.dollyEnd.y/i.dollyStart.y,i.zoomSpeed)),u(i.dollyDelta.y),i.dollyStart.copy(i.dollyEnd)}function M(t){!1!==i.enabled&&(0===i.pointers.length&&(i.domElement.setPointerCapture(t.pointerId),i.domElement.addEventListener("pointermove",T),i.domElement.addEventListener("pointerup",E)),function(t){i.pointers.push(t)}(t),"touch"===t.pointerType?function(t){switch(P(t),i.pointers.length){case 1:switch(i.touches.ONE){case x.ROTATE:if(!1===i.enableRotate)return;g(),i.state=xf;break;case x.PAN:if(!1===i.enablePan)return;v(),i.state=bf;break;default:i.state=gf}break;case 2:switch(i.touches.TWO){case x.DOLLY_PAN:if(!1===i.enableZoom&&!1===i.enablePan)return;i.enableZoom&&y(),i.enablePan&&v(),i.state=wf;break;case x.DOLLY_ROTATE:if(!1===i.enableZoom&&!1===i.enableRotate)return;i.enableZoom&&y(),i.enableRotate&&g(),i.state=Sf;break;default:i.state=gf}break;default:i.state=gf}i.state!==gf&&i.dispatchEvent(ff)}(t):function(t){let e;switch(t.button){case 0:e=i.mouseButtons.LEFT;break;case 1:e=i.mouseButtons.MIDDLE;break;case 2:e=i.mouseButtons.RIGHT;break;default:e=-1}switch(e){case _.DOLLY:if(!1===i.enableZoom)return;!function(t){i.dollyStart.set(t.clientX,t.clientY)}(t),i.state=yf;break;case _.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===i.enablePan)return;m(t),i.state=_f}else{if(!1===i.enableRotate)return;f(t),i.state=vf}break;case _.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===i.enableRotate)return;f(t),i.state=vf}else{if(!1===i.enablePan)return;m(t),i.state=_f}break;default:i.state=gf}i.state!==gf&&i.dispatchEvent(ff)}(t))}function T(t){!1!==i.enabled&&("touch"===t.pointerType?function(t){switch(P(t),i.state){case xf:if(!1===i.enableRotate)return;b(t),i.update();break;case bf:if(!1===i.enablePan)return;w(t),i.update();break;case wf:if(!1===i.enableZoom&&!1===i.enablePan)return;!function(t){i.enableZoom&&S(t),i.enablePan&&w(t)}(t),i.update();break;case Sf:if(!1===i.enableZoom&&!1===i.enableRotate)return;!function(t){i.enableZoom&&S(t),i.enableRotate&&b(t)}(t),i.update();break;default:i.state=gf}}(t):function(t){switch(i.state){case vf:if(!1===i.enableRotate)return;!function(t){i.rotateEnd.set(t.clientX,t.clientY),i.rotateDelta.subVectors(i.rotateEnd,i.rotateStart).multiplyScalar(i.rotateSpeed);const e=i.domElement;o(2*Math.PI*i.rotateDelta.x/e.clientHeight),l(2*Math.PI*i.rotateDelta.y/e.clientHeight),i.rotateStart.copy(i.rotateEnd),i.update()}(t);break;case yf:if(!1===i.enableZoom)return;!function(t){i.dollyEnd.set(t.clientX,t.clientY),i.dollyDelta.subVectors(i.dollyEnd,i.dollyStart),i.dollyDelta.y<0?(i.dollyScale=1/a(),u(a())):i.dollyDelta.y>0&&(i.dollyScale=a(),p(a())),i.dollyStart.copy(i.dollyEnd),i.update()}(t);break;case _f:if(!1===i.enablePan)return;!function(t){i.panEnd.set(t.clientX,t.clientY),i.panDelta.subVectors(i.panEnd,i.panStart).multiplyScalar(i.panSpeed),d(i.panDelta.x,i.panDelta.y),i.panStart.copy(i.panEnd),i.update()}(t)}}(t))}function E(t){!function(t){delete i.pointerPositions[t.pointerId];for(let e=0;e<i.pointers.length;e++)if(i.pointers[e].pointerId==t.pointerId)return void i.pointers.splice(e,1)}(t),0===i.pointers.length&&(i.domElement.releasePointerCapture(t.pointerId),i.domElement.removeEventListener("pointermove",T),i.domElement.removeEventListener("pointerup",E)),i.dispatchEvent(mf),i.state=gf}function A(t){!1!==i.enabled&&!1!==i.enableZoom&&i.state===gf&&(t.preventDefault(),i.dispatchEvent(ff),function(t){i.dollyEnd.set(i.domElement.clientWidth/2,i.domElement.clientHeight/2),i.dollyDelta.set(t.deltaX,t.deltaY),t.deltaY<0?(i.dollyScale=1/a(),p(a())):t.deltaY>0&&(i.dollyScale=a(),u(a())),i.dollyStart.copy(i.dollyEnd),i.update(),0!==t.deltaY&&(i.state=yf,i.dispatchEvent(pf),i.state=gf)}(t),i.dispatchEvent(mf))}function C(t){!1!==i.enabled&&!1!==i.enablePan&&function(t){let e=!1;switch(t.code){case i.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?l(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(0,i.keyPanSpeed),e=!0;break;case i.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?l(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(0,-i.keyPanSpeed),e=!0;break;case i.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?o(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(i.keyPanSpeed,0),e=!0;break;case i.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?o(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(-i.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),i.update())}(t)}function R(t){!1!==i.enabled&&t.preventDefault()}function P(t){let e=i.pointerPositions[t.pointerId];void 0===e&&(e=new Je,i.pointerPositions[t.pointerId]=e),e.set(t.pageX,t.pageY)}function L(t){const e=t.pointerId===i.pointers[0].pointerId?i.pointers[1]:i.pointers[0];return i.pointerPositions[e.pointerId]}i.domElement.addEventListener("contextmenu",R),i.domElement.addEventListener("pointerdown",M),i.domElement.addEventListener("pointercancel",E),i.domElement.addEventListener("wheel",A,{passive:!1}),this.update()}}class Tf{constructor(t){this.updateControls=()=>{this.orbit.maxDistance=this.viewer.camera.far,this.orbit.minDistance=this.viewer.camera.near,this.orbit.object=this.viewer.camera,this.orbit.target.copy(this.viewer.target),this.orbit.update()},this.controlsStart=()=>{this.changed=!1},this.controlsChange=()=>{switch(this.viewer.target.copy(this.orbit.target),this.viewer.update(),this.orbit.state){case _f:case bf:this.viewer.emitEvent({type:"pan",x:this.orbit.panEnd.x,y:this.orbit.panEnd.y,dX:this.orbit.panDelta.x,dY:this.orbit.panDelta.y});break;case yf:this.viewer.emitEvent({type:"zoomat",data:this.orbit.dollyScale,x:this.orbit.dollyEnd.x,y:this.orbit.dollyEnd.y})}this.changed=!0},this.stopContextMenu=t=>{this.changed&&(t.preventDefault(),t.stopPropagation())},this.orbit=new Mf(t.camera,t.canvas),this.orbit.mouseButtons={LEFT:_.ROTATE,MIDDLE:_.PAN,RIGHT:_.PAN},this.orbit.touches={ONE:x.ROTATE,TWO:x.DOLLY_PAN},this.orbit.screenSpacePanning=!0,this.orbit.rotateSpeed=.33,this.orbit.addEventListener("start",this.controlsStart),this.orbit.addEventListener("change",this.controlsChange),this.changed=!1,this.viewer=t,this.viewer.addEventListener("databasechunk",this.updateControls),this.viewer.on("viewposition",this.updateControls),this.viewer.addEventListener("zoom",this.updateControls),this.viewer.addEventListener("drawviewpoint",this.updateControls),this.viewer.addEventListener("contextmenu",this.stopContextMenu),this.updateControls()}initialize(){}dispose(){this.viewer.removeEventListener("databasechunk",this.updateControls),this.viewer.off("viewposition",this.updateControls),this.viewer.removeEventListener("zoom",this.updateControls),this.viewer.removeEventListener("drawviewpoint",this.updateControls),this.viewer.removeEventListener("contextmenu",this.stopContextMenu),this.orbit.removeEventListener("start",this.controlsStart),this.orbit.removeEventListener("change",this.controlsChange),this.orbit.dispose()}}class Ef extends Tf{constructor(t,e,i){super(t),this.transformChange=()=>{this.plane.constant=-this.planeCenter.position.dot(this.plane.normal),this.viewer.update()},this.transformDrag=t=>{this.orbit.enabled=!t.value},this.updatePlaneSize=()=>{this.planeHelper.size=this.viewer.extents.getSize(new $e).length(),this.viewer.update()},this.onDoubleClick=t=>{t.stopPropagation(),this.plane.negate(),this.viewer.update()};const n=t.extents.getSize(new $e).length(),r=t.extents.getCenter(new $e),s=-r.dot(e);this.plane=new Ks(e,s),t.renderer.clippingPlanes||(t.renderer.clippingPlanes=[]),t.renderer.clippingPlanes.push(this.plane),this.planeHelper=new uf(this.plane,n,i,r),this.viewer.helpers.add(this.planeHelper),this.planeCenter=new Ln,this.planeCenter.position.copy(t.extents.getCenter(new $e)),this.viewer.helpers.add(this.planeCenter),this.transform=new Gp(t.camera,t.canvas),this.transform.showX=!!e.x,this.transform.showY=!!e.y,this.transform.showZ=!!e.z,this.transform.attach(this.planeCenter),this.transform.addEventListener("change",this.transformChange),this.transform.addEventListener("dragging-changed",this.transformDrag),this.viewer.helpers.add(this.transform.getHelper()),this.viewer.on("explode",this.updatePlaneSize),this.viewer.on("show",this.updatePlaneSize),this.viewer.on("showall",this.updatePlaneSize),this.viewer.canvas.addEventListener("dblclick",this.onDoubleClick,!0),this.viewer.update()}dispose(){this.viewer.off("explode",this.updatePlaneSize),this.viewer.off("show",this.updatePlaneSize),this.viewer.off("showAll",this.updatePlaneSize),this.viewer.canvas.removeEventListener("dblclick",this.onDoubleClick,!0),this.transform.removeEventListener("change",this.transformChange),this.transform.removeEventListener("dragging-changed",this.transformDrag),this.transform.getHelper().removeFromParent(),this.transform.detach(),this.transform.dispose(),this.planeHelper.removeFromParent(),this.planeHelper.dispose(),this.planeCenter.removeFromParent(),super.dispose()}}class Af extends Ef{constructor(t){super(t,new $e(1,0,0),16711680)}}class Cf extends Ef{constructor(t){super(t,new $e(0,1,0),65280)}}class Rf extends Ef{constructor(t){super(t,new $e(0,0,1),255)}}class Pf extends Tf{constructor(t){super(t),this.onPointerDown=t=>{0===t.button&&(this.line.startPoint=this.snapper.getSnapPoint(t),this.line.render(),this.viewer.canvas.setPointerCapture(t.pointerId),this.orbit.enabled=!this.line.startPoint)},this.onPointerMove=t=>{this.orbit.enabled&&-1!==this.orbit.state||(this.line.endPoint=this.snapper.getSnapPoint(t),this.line.render(),this.line.startPoint&&(this.changed=!0))},this.onPointerUp=t=>{this.line.startPoint&&this.line.endPoint&&this.line.getDistance()>=.01?(this.line=new Of(this.overlay),this.overlay.addLine(this.line)):(this.line.startPoint=void 0,this.line.endPoint=void 0,this.line.render()),this.viewer.canvas.releasePointerCapture(t.pointerId),this.orbit.enabled=!0},this.onPointerCancel=t=>{this.viewer.canvas.dispatchEvent(new PointerEvent("pointerup",t))},this.onPointerLeave=()=>{this.line.endPoint=void 0,this.line.render()},this.renderOverlay=()=>{this.overlay.render()},this.updateSnapper=()=>{this.snapper.update(this.viewer.scene)},this.overlay=new If(t.camera,t.canvas),this.overlay.attach(),this.line=new Of(this.overlay),this.overlay.addLine(this.line),this.snapper=new Lf(t.camera,t.canvas),this.snapper.update(t.scene),this.viewer.canvas.addEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.addEventListener("pointermove",this.onPointerMove),this.viewer.canvas.addEventListener("pointerup",this.onPointerUp),this.viewer.canvas.addEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.addEventListener("pointerleave",this.onPointerLeave),this.viewer.addEventListener("render",this.renderOverlay),this.viewer.addEventListener("hide",this.updateSnapper),this.viewer.addEventListener("isolate",this.updateSnapper),this.viewer.addEventListener("show",this.updateSnapper),this.viewer.addEventListener("showall",this.updateSnapper)}dispose(){this.viewer.canvas.removeEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.removeEventListener("pointermove",this.onPointerMove),this.viewer.canvas.removeEventListener("pointerup",this.onPointerUp),this.viewer.canvas.removeEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.removeEventListener("pointerleave",this.onPointerLeave),this.viewer.removeEventListener("render",this.renderOverlay),this.viewer.removeEventListener("hide",this.updateSnapper),this.viewer.removeEventListener("isolate",this.updateSnapper),this.viewer.removeEventListener("show",this.updateSnapper),this.viewer.removeEventListener("showall",this.updateSnapper),this.overlay.detach(),this.overlay.dispose(),super.dispose()}}class Lf{constructor(t,e){this.objects=[],this.camera=t,this.canvas=e,this.raycaster=new pc}getSnapPoint(t){const e=new Je(t.clientX,t.clientY),i=this.canvas.getBoundingClientRect(),n=(e.x-i.left)/i.width*2-1,r=-(e.y-i.top)/i.height*2+1,s=new Je(n,r);this.raycaster.setFromCamera(s,this.camera),this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}};const a=this.raycaster.intersectObjects(this.objects,!1);if(0!==a.length)return a[0].point}update(t){this.objects=[],t.traverseVisible((t=>this.objects.push(t)))}}class If{constructor(t,e){this.lines=[],this.camera=t,this.canvas=e,this.projector=new jf(t,e)}attach(){this.container=document.createElement("div"),this.container.id="measure-container",this.container.style.background="rgba(0,0,0,0)",this.container.style.position="absolute",this.container.style.top="0px",this.container.style.left="0px",this.container.style.width="100%",this.container.style.height="100%",this.container.style.outline="none",this.container.style.pointerEvents="none",this.container.style.overflow="hidden",this.canvas.parentElement.appendChild(this.container)}dispose(){this.clear()}detach(){this.container.remove(),this.container=void 0}clear(){this.lines.forEach((t=>t.dispose())),this.lines=[]}render(){this.projector.updateProjectionMatrix(),this.lines.forEach((t=>t.render()))}update(){this.lines.forEach((t=>t.update()))}addLine(t){this.lines.push(t)}removeLine(t){this.lines=this.lines.filter((e=>e!==t))}}const Df=new $e;class Of{constructor(t){this.id=Date.now(),this.unit="",this.scale=1,this.size=10,this.lineWidth=2,this.style={border:"2px solid #FFFFFF",background:"#009bff",boxShadow:"0 0 10px rgba(0,0,0,0.5)",color:"white",font:"1rem system-ui"},this.overlay=t,this.elementStartPoint=t.container.appendChild(document.createElement("div")),this.elementEndPoint=t.container.appendChild(document.createElement("div")),this.elementLine=t.container.appendChild(document.createElement("div")),this.elementLabel=t.container.appendChild(document.createElement("div")),this.update()}dispose(){this.elementStartPoint.remove(),this.elementEndPoint.remove(),this.elementLine.remove(),this.elementLabel.remove()}render(){const t=this.overlay.projector;if(this.startPoint){const{point:e,visible:i}=t.projectPoint(this.startPoint);this.elementStartPoint.style.display=i?"block":"none",this.elementStartPoint.style.left=`${e.x}px`,this.elementStartPoint.style.top=`${e.y}px`}else this.elementStartPoint.style.display="none";if(this.endPoint){const{point:e,visible:i}=t.projectPoint(this.endPoint);this.elementEndPoint.style.display=i?"block":"none",this.elementEndPoint.style.left=`${e.x}px`,this.elementEndPoint.style.top=`${e.y}px`}else this.elementEndPoint.style.display="none";if(this.startPoint&&this.endPoint){const{point1:e,point2:i,visible:n}=t.projectLine(this.startPoint,this.endPoint);i.sub(e);const r=i.angle(),s=i.length();this.elementLine.style.display=n?"block":"none",this.elementLine.style.left=`${e.x}px`,this.elementLine.style.top=`${e.y}px`,this.elementLine.style.width=`${s}px`,this.elementLine.style.transform=`translate(0px, ${-this.lineWidth/2}px) rotate(${r}rad)`}else this.elementLine.style.display="none";if(this.startPoint&&this.endPoint){Df.lerpVectors(this.startPoint,this.endPoint,.5);const{point:e,visible:i}=t.projectPoint(Df),n=this.getDistance();this.elementLabel.style.display=i&&n>=.01?"block":"none",this.elementLabel.style.left=`${e.x}px`,this.elementLabel.style.top=`${e.y}px`,this.elementLabel.innerHTML=`${n.toFixed(2)} ${this.unit}`}else this.elementLabel.style.display="none"}update(){this.elementStartPoint.id=`markup-dot-start-${this.id}`,this.elementStartPoint.style.position="absolute",this.elementStartPoint.style.zIndex="2",this.elementStartPoint.style.width=`${this.size}px`,this.elementStartPoint.style.height=`${this.size}px`,this.elementStartPoint.style.border=this.style.border,this.elementStartPoint.style.borderRadius=`${this.size}px`,this.elementStartPoint.style.background=this.style.background,this.elementStartPoint.style.boxShadow=this.style.boxShadow,this.elementStartPoint.style.transform="translate(-50%, -50%)",this.elementEndPoint.id=`markup-dot-end-${this.id}`,this.elementEndPoint.style.position="absolute",this.elementEndPoint.style.zIndex="2",this.elementEndPoint.style.width=`${this.size}px`,this.elementEndPoint.style.height=`${this.size}px`,this.elementEndPoint.style.border=this.style.border,this.elementEndPoint.style.borderRadius=`${this.size}px`,this.elementEndPoint.style.background=this.style.background,this.elementEndPoint.style.boxShadow=this.style.boxShadow,this.elementEndPoint.style.transform="translate(-50%, -50%)",this.elementLine.id=`markup-line-${this.id}`,this.elementLine.style.position="absolute",this.elementLine.style.zIndex="1",this.elementLine.style.height=`${this.lineWidth}px`,this.elementLine.style.background=this.style.background,this.elementLine.style.boxShadow=this.style.boxShadow,this.elementLine.style.transformOrigin=`0px ${this.lineWidth/2}px`,this.elementLabel.id=`markup-label-${this.id}`,this.elementLabel.style.position="absolute",this.elementLabel.style.zIndex="3",this.elementLabel.style.padding="2px",this.elementLabel.style.paddingInline="5px",this.elementLabel.style.borderRadius="5px",this.elementLabel.style.background=this.style.background,this.elementLabel.style.boxShadow=this.style.boxShadow,this.elementLabel.style.color=this.style.color,this.elementLabel.style.font=this.style.font,this.elementLabel.style.transform="translate(-50%, -50%)"}getDistance(){return this.startPoint.distanceTo(this.endPoint)/this.scale}}let Nf,Uf;const Ff=new rn,kf=new rn,Bf=new $e,zf=new Ti,Gf=new Ti,Hf=new Je,Vf=new Je,Wf=new Je;class jf{constructor(t,e){this.camera=t,this.canvas=e}updateProjectionMatrix(){const t=this.canvas.getBoundingClientRect();Nf=t.width/2,Uf=t.height/2,Ff.copy(this.camera.matrixWorldInverse),kf.multiplyMatrices(this.camera.projectionMatrix,Ff)}projectPoint(t){Bf.copy(t).applyMatrix4(kf);const e=Bf.z>=-1&&Bf.z<=1;return Hf.x=(Bf.x+1)*Nf,Hf.y=(1-Bf.y)*Uf,{point:Hf,visible:e}}projectLine(t,e){let i;zf.copy(t).applyMatrix4(kf),Gf.copy(e).applyMatrix4(kf);const n=zf.z+zf.w,r=Gf.z+Gf.w,s=-zf.z+zf.w,a=-Gf.z+Gf.w;if(n>=0&&r>=0&&s>=0&&a>=0)i=!0;else if(n<0&&r<0||s<0&&a<0)i=!1;else{let t=0,e=1;n<0?t=Math.max(t,n/(n-r)):r<0&&(e=Math.min(e,n/(n-r))),s<0?t=Math.max(t,s/(s-a)):a<0&&(e=Math.min(e,s/(s-a))),i=e>=t,i&&(zf.lerp(Gf,t),Gf.lerp(zf,1-e))}return zf.multiplyScalar(1/zf.w),Gf.multiplyScalar(1/Gf.w),Vf.x=(zf.x+1)*Nf,Vf.y=(1-zf.y)*Uf,Wf.x=(Gf.x+1)*Nf,Wf.y=(1-Gf.y)*Uf,{point1:Vf,point2:Wf,visible:i}}}class Xf extends Tf{constructor(t){super(t),this.orbit.mouseButtons={LEFT:_.PAN,MIDDLE:_.PAN,RIGHT:_.PAN}}}class Yf extends jc{constructor(t,e){super(t,e),this.movementSpeed=.2,this.lookSpeed=5,this.multiplier=5,this.moveWheel=0,this.mouseDragOn=!1,this.onPointerDown=t=>{0===t.button&&(this.domElement.setPointerCapture(t.pointerId),this.downPosition.set(t.clientX,t.clientY),this.quaternion.copy(this.object.quaternion),this.mouseDragOn=!0)},this.onPointerMove=t=>{if(!this.mouseDragOn)return;const e=new Je(t.clientX,t.clientY);0!==this.downPosition.distanceTo(e)&&(this.rotateDelta.copy(this.downPosition).sub(e),this.rotateCamera(this.rotateDelta),this.dispatchEvent({type:"change"}))},this.onPointerUp=t=>{this.domElement.releasePointerCapture(t.pointerId),this.mouseDragOn=!1},this.onPointerCancel=t=>{this.domElement.dispatchEvent(new PointerEvent("pointerup",t))},this.onWheel=t=>{this.moveWheel=t.deltaY,this.update()},this.onKeyDown=t=>{switch(t.code){case"NumpadSubtract":case"Minus":this.multiplier>1&&(this.multiplier=this.multiplier-1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"NumpadAdd":case"Equal":this.multiplier<10&&(this.multiplier=this.multiplier+1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"ArrowLeft":case"ArrowRight":case"ArrowUp":case"ArrowDown":case"KeyW":case"KeyS":case"KeyA":case"KeyD":case"KeyQ":case"KeyE":this.moveKeys.add(t.code),this.update()}},this.onKeyUp=t=>{this.moveKeys.delete(t.code)&&this.update()},this.moveKeys=new Set,this.moveClock=new Hh,this.quaternion=t.quaternion.clone(),this.downPosition=new Je(0,0),this.rotateDelta=new Je(0,0),this.domElement.addEventListener("pointerdown",this.onPointerDown),this.domElement.addEventListener("pointermove",this.onPointerMove),this.domElement.addEventListener("pointerup",this.onPointerUp),this.domElement.addEventListener("pointercancel",this.onPointerCancel),this.domElement.addEventListener("wheel",this.onWheel),window.addEventListener("keydown",this.onKeyDown),window.addEventListener("keyup",this.onKeyUp)}dispose(){this.domElement.removeEventListener("pointerdown",this.onPointerDown),this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp),this.domElement.removeEventListener("pointercancel",this.onPointerCancel),this.domElement.removeEventListener("wheel",this.onWheel),window.removeEventListener("keydown",this.onKeyDown),window.removeEventListener("keyup",this.onKeyUp),super.dispose()}update(){if(this.moveKeys.size>0){const t=this.moveClock.getDelta()*this.movementSpeed*this.multiplier;this.moveKeys.has("KeyW")&&this.object.translateZ(-t),this.moveKeys.has("KeyS")&&this.object.translateZ(t),this.moveKeys.has("KeyA")&&this.object.translateX(-t),this.moveKeys.has("KeyD")&&this.object.translateX(t),this.moveKeys.has("KeyQ")&&this.object.translateY(t),this.moveKeys.has("KeyE")&&this.object.translateY(-t);const e=this.lookSpeed+(this.multiplier-1);this.moveKeys.has("ArrowUp")&&this.rotateCamera(this.rotateDelta.add(new Je(0,-e/2))),this.moveKeys.has("ArrowDown")&&this.rotateCamera(this.rotateDelta.add(new Je(0,e/2))),this.moveKeys.has("ArrowLeft")&&this.rotateCamera(this.rotateDelta.add(new Je(e,0))),this.moveKeys.has("ArrowRight")&&this.rotateCamera(this.rotateDelta.add(new Je(-e,0))),this.moveWheel=0,this.dispatchEvent({type:"change"})}if(0!==this.moveWheel){const t=1e-4*this.moveWheel*this.movementSpeed*this.multiplier;this.object.translateZ(-t),this.moveWheel+=-1*Math.sign(this.moveWheel),this.dispatchEvent({type:"change"})}0===this.moveKeys.size&&0===this.moveWheel&&(this.moveClock.stop(),this.moveClock.autoStart=!0)}rotateCamera(t){const e=Math.PI*t.x/this.domElement.clientWidth,i=Math.PI*t.y/this.domElement.clientHeight,n=new Qe;n.setFromAxisAngle(this.object.up,e);const r=new Qe;r.setFromAxisAngle(new $e(1,0,0),i);const s=this.quaternion.clone();s.premultiply(n).multiply(r).normalize(),this.object.setRotationFromQuaternion(s)}}class qf{constructor(t){this.updateControls=()=>{const t=this.viewer.extents.getSize(new $e);this.controls.movementSpeed=Math.min(t.x,t.y,t.z)/2},this.controlsChange=()=>{this.viewer.update()},this.walkspeedChange=t=>{this.viewer.emitEvent(t)},this.viewerRender=()=>{this.controls.update()},this.viewerZoom=()=>{this.controls.rotateDelta.set(0,0)},this.controls=new Yf(t.camera,t.canvas),this.controls.addEventListener("change",this.controlsChange),this.controls.addEventListener("walkspeedchange",this.walkspeedChange),this.viewer=t,this.viewer.on("render",this.viewerRender),this.viewer.on("zoom",this.viewerZoom),this.updateControls()}dispose(){this.viewer.off("render",this.viewerRender),this.viewer.off("zoom",this.viewerZoom),this.controls.removeEventListener("walkspeedchange",this.walkspeedChange),this.controls.removeEventListener("change",this.controlsChange),this.controls.dispose()}}class Kf extends Tf{constructor(t){super(t),this.orbit.mouseButtons={LEFT:_.DOLLY,MIDDLE:_.PAN,RIGHT:_.PAN}}}const Zf=a("threejs");function Jf(t,e=0){t.models.forEach((t=>t.explode(e))),t.update(),t.emitEvent({type:"explode",data:e})}function Qf(t,e){if(e.isEmpty())return;const i=e.getCenter(new $e),n=e.getBoundingSphere(new qi).radius,r=t.renderer.getSize(new Je),s=r.x/r.y,a=t.camera;if(a.isPerspectiveCamera){const t=new $e(0,0,1).applyQuaternion(a.quaternion).multiplyScalar(n/Math.tan(Ze.DEG2RAD*a.fov*.5));a.position.copy(t).add(i),a.updateMatrixWorld()}if(a.isOrthographicCamera){a.top=n,a.bottom=-n,a.left=a.bottom*s,a.right=a.top*s,a.zoom=1,a.updateProjectionMatrix();const e=new $e(0,0,1).applyQuaternion(a.quaternion).multiplyScalar(3*t.extents.getBoundingSphere(new qi).radius);a.position.copy(e).add(i),a.updateMatrixWorld()}t.target.copy(i),t.update(),t.emitEvent({type:"zoom"})}Zf.registerDragger("Pan",(t=>new Xf(t))),Zf.registerDragger("Orbit",(t=>new Tf(t))),Zf.registerDragger("Zoom",(t=>new Kf(t))),Zf.registerDragger("MeasureLine",(t=>new Pf(t))),Zf.registerDragger("CuttingPlaneXAxis",(t=>new Af(t))),Zf.registerDragger("CuttingPlaneYAxis",(t=>new Cf(t))),Zf.registerDragger("CuttingPlaneZAxis",(t=>new Rf(t))),Zf.registerDragger("Walk",(t=>new qf(t)));const $f={front:new $e(0,0,-1),back:new $e(0,0,1),left:new $e(1,0,0),right:new $e(-1,0,0),bottom:new $e(0,-1,0),top:new $e(0,1,0),se:new $e(-1,1,-1).normalize(),sw:new $e(1,1,-1).normalize(),ne:new $e(-1,1,1).normalize(),nw:new $e(1,1,1).normalize()};function tm(t,e){const i=t.extents.getCenter(new $e),n=2*t.extents.getBoundingSphere(new qi).radius,r=new $e(0,1,0),s=$f[e]||$f.sw,a=(new $e).copy(t.camera.up),o=(new Qe).setFromUnitVectors(r,a),l=(new $e).copy(s).applyQuaternion(o),h=t.camera;h.position.copy(l).multiplyScalar(n).add(i),h.lookAt(i),h.updateMatrixWorld(),t.target.copy(i),t.update(),t.emit({type:"viewposition",data:e}),Qf(t,t.extents)}const em=n("threejs");em.registerCommand("applyModelTransform",(function(t,e){console.warn("applyModelTransform not implemented")})),em.registerCommand("clearMarkup",(function(t){t.clearOverlay()})),em.registerCommand("clearSelected",(function(t){t.getComponent("SelectionComponent").clearSelection(),t.update(),t.emitEvent({type:"select",data:void 0,handles:[]})})),em.registerCommand("clearSlices",(function(t){t.clearSlices()})),em.registerCommand("collect",(function(t){Jf(t,0)})),em.registerCommand("createPreview",(function(t,e="image/jpeg",i=.25){return t.update(!0),t.canvas.toDataURL(e,i)})),em.registerCommand("explode",Jf),em.registerCommand("getDefaultViewPositions",(function(){return Object.keys($f)})),em.registerCommand("getModels",(function(t){return t.models.map((t=>t.handle))})),em.registerCommand("getSelected",(function(t){const e=[];return t.models.forEach((i=>e.push(...i.getHandlesByObjects(t.selected)))),e})),em.registerCommand("hideSelected",(function(t){t.models.forEach((e=>e.hideObjects(t.selected))),t.getComponent("SelectionComponent").clearSelection(),t.update(),t.emitEvent({type:"hide"}),t.emitEvent({type:"select",data:void 0,handles:[]})})),em.registerCommand("isolateSelected",(function(t){t.models.forEach((e=>e.isolateObjects(t.selected))),t.update(),t.emitEvent({type:"isolate"})})),em.registerCommand("regenerateAll",(function(t){t.emit({type:"regenerateall"})})),em.registerCommand("resetView",(function(t){t.executeCommand("setActiveDragger"),t.executeCommand("clearSlices"),t.executeCommand("clearOverlay"),t.executeCommand("setMarkupColor"),t.executeCommand("clearSelected"),t.executeCommand("showAll"),t.executeCommand("explode",0),t.executeCommand("zoomToExtents",!0),t.executeCommand("k3DViewSW"),t.emit({type:"resetview"})})),em.registerCommand("selectModel",(function(t,e){const i=t.getComponent("SelectionComponent");i.clearSelection(),t.models.filter((t=>t.handle===e)).forEach((t=>i.select(t.getObjects(),t))),t.update(),t.emit({type:"select",data:[]})})),em.registerCommand("setActiveDragger",(function(t,e=""){t.setActiveDragger(e)})),em.registerCommand("setDefaultViewPosition",tm),em.registerCommand("setMarkupColor",(function(t,e=255,i=0,n=0){t.markup.setMarkupColor(e,i,n)})),em.registerCommand("setSelected",(function(t,e=[]){const i=t.getComponent("SelectionComponent");i.clearSelection(),t.models.forEach((t=>{const n=t.getObjectsByHandles(e);t.showObjects(n),i.select(n,t)})),t.update(),t.emitEvent({type:"show"}),t.emitEvent({type:"select",data:void 0,handles:e})})),em.registerCommand("showAll",(function(t){t.models.forEach((t=>t.showAllObjects())),t.update(),t.emitEvent({type:"showall"})})),em.registerCommand("zoomToExtents",(function(t){Qf(t,t.extents)})),em.registerCommand("zoomToObjects",(function(t,e=[]){const i=new Set(e),n=[];t.scene.traverseVisible((t=>{var e;i.has(null===(e=t.userData)||void 0===e?void 0:e.handle)&&n.push(t)}));const r=n.reduce(((t,e)=>t.expandByObject(e)),new Pi);r.isEmpty()&&r.copy(t.extents),Qf(t,r)})),em.registerCommand("zoomToSelected",(function(t){const e=t.selected.reduce(((t,e)=>t.expandByObject(e)),new Pi);e.isEmpty()&&e.copy(t.extents),Qf(t,e)})),em.registerCommand("top",(t=>tm(t,"top"))),em.registerCommand("bottom",(t=>tm(t,"bottom"))),em.registerCommand("left",(t=>tm(t,"left"))),em.registerCommand("right",(t=>tm(t,"right"))),em.registerCommand("front",(t=>tm(t,"front"))),em.registerCommand("back",(t=>tm(t,"back"))),em.registerCommand("sw",(t=>tm(t,"sw"))),em.registerCommand("se",(t=>tm(t,"se"))),em.registerCommand("ne",(t=>tm(t,"ne"))),em.registerCommand("nw",(t=>tm(t,"nw"))),em.registerCommandAlias("clearMarkup","clearOverlay"),em.registerCommandAlias("clearSelected","unselect"),em.registerCommandAlias("zoomToExtents","zoomExtents"),em.registerCommandAlias("top","k3DViewTop"),em.registerCommandAlias("bottom","k3DViewBottom"),em.registerCommandAlias("left","k3DViewLeft"),em.registerCommandAlias("right","k3DViewRight"),em.registerCommandAlias("front","k3DViewFront"),em.registerCommandAlias("back","k3DViewBack"),em.registerCommandAlias("se","k3DViewSE"),em.registerCommandAlias("sw","k3DViewSW"),em.registerCommandAlias("ne","k3DViewNE"),em.registerCommandAlias("nw","k3DViewNW");class im{constructor(t){this.syncOptions=()=>{this.backgroundColor.setHex(16777215),this.viewer.renderer.setClearColor(this.backgroundColor)},this.viewer=t,this.backgroundColor=new Zn(16777215),this.viewer.renderer.setClearColor(this.backgroundColor),this.viewer.scene.background=this.backgroundColor,this.viewer.addEventListener("optionschange",this.syncOptions)}dispose(){this.viewer.removeEventListener("optionschange",this.syncOptions),this.viewer.scene.background=void 0}}class nm{constructor(t){this.geometryEnd=()=>{const t=2*this.viewer.extents.getBoundingSphere(new qi).radius,e=this.viewer.renderer.getSize(new Je),i=e.x/e.y;let n;this.viewer.scene.traverse((t=>{t.isCamera&&(n?t.isPerspectiveCamera&&n.isOrthographicCamera&&(n=t):n=t)})),n?(n.isDefaultCamera=!0,n.scale.set(1,1,1),this.viewer.camera=n,this.viewer.renderPass.camera=n,this.viewer.helpersPass.camera=n,this.viewer.ssaaRenderPass.camera=n):n=this.viewer.camera,n.isPerspectiveCamera&&(n.aspect=i,n.near=t/1e3,n.far=1e3*t,n.updateProjectionMatrix()),n.isOrthographicCamera&&(n.left=n.bottom*i,n.right=n.top*i,n.near=0,n.far=1e3*t,n.updateProjectionMatrix()),n.isDefaultCamera||this.viewer.executeCommand("setDefaultViewPosition")},this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd)}}class rm{constructor(t){this.syncExtents=()=>{const t=new Pi;this.viewer.models.forEach((e=>e.getExtents(t))),this.viewer.extents.copy(t),t.getCenter(this.viewer.target)},this.viewer=t,this.viewer.addEventListener("databasechunk",this.syncExtents),this.viewer.addEventListener("clear",this.syncExtents),this.viewer.on("explode",this.syncExtents),this.viewer.on("hide",this.syncExtents),this.viewer.on("isolate",this.syncExtents),this.viewer.on("show",this.syncExtents),this.viewer.on("showall",this.syncExtents)}dispose(){this.viewer.removeEventListener("databasechunk",this.syncExtents),this.viewer.removeEventListener("clear",this.syncExtents),this.viewer.off("explode",this.syncExtents),this.viewer.off("hide",this.syncExtents),this.viewer.off("isolate",this.syncExtents),this.viewer.off("show",this.syncExtents),this.viewer.off("showall",this.syncExtents)}}class sm{constructor(t){this.geometryEnd=()=>{if(this.ambientLight.removeFromParent(),this.directionalLight.removeFromParent(),this.frontLight.removeFromParent(),this.hemisphereLight.removeFromParent(),this.viewer.extents.isEmpty())return;const t=this.viewer.extents.getCenter(new $e),e=this.viewer.extents.getBoundingSphere(new qi).radius,i=new $e(0,1,0),n=new $e(0,0,-1),r=(new $e).copy(this.viewer.camera.up),s=(new Qe).setFromUnitVectors(i,r),a=(new $e).copy(n).applyQuaternion(s).negate();this.directionalLight.position.copy(r).applyAxisAngle(a,30*-Math.PI/180).multiplyScalar(2*e).add(t),this.directionalLight.target.position.copy(t),this.frontLight.position.copy(a).multiplyScalar(2*e).add(t),this.frontLight.target.position.copy(t),this.hemisphereLight.position.copy(a).multiplyScalar(3*e).add(t),this.viewer.scene.add(this.ambientLight),this.viewer.scene.add(this.directionalLight),this.viewer.scene.add(this.frontLight),this.viewer.scene.add(this.hemisphereLight)},this.viewer=t,this.ambientLight=new Sh(16777215,1.5),this.directionalLight=new wh(16777215,1),this.frontLight=new wh(16777215,1.25),this.hemisphereLight=new lh(16777215,4473924,1.25),this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("clear",this.geometryEnd)}dispose(){this.ambientLight.removeFromParent(),this.ambientLight.dispose(),this.directionalLight.removeFromParent(),this.directionalLight.dispose(),this.frontLight.removeFromParent(),this.frontLight.dispose(),this.hemisphereLight.removeFromParent(),this.hemisphereLight.dispose(),this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("clear",this.geometryEnd)}}class am{constructor(t){this.animate=(t=0)=>{this.requestId=requestAnimationFrame(this.animate),this.viewer.render(t),this.viewer.emitEvent({type:"animate",time:t})},this.viewer=t,this.animate()}dispose(){cancelAnimationFrame(this.requestId)}}class om{constructor(t){this.resizeViewer=t=>{const{width:e,height:i}=t[0].contentRect;if(!e||!i)return;const n=this.viewer.camera,r=e/i;n.isPerspectiveCamera&&(n.aspect=r,n.updateProjectionMatrix()),n.isOrthographicCamera&&(n.left=n.bottom*r,n.right=n.top*r,n.updateProjectionMatrix()),this.viewer.renderer.setSize(e,i,!0),this.viewer.composer.setSize(e,i),this.viewer.update(!0),this.viewer.emitEvent({type:"resize",width:e,height:i})},this.viewer=t,this.resizeObserver=new ResizeObserver(this.resizeViewer),this.resizeObserver.observe(t.canvas.parentElement)}dispose(){this.resizeObserver.disconnect()}}const lm=new Pi,hm=new $e;class cm extends Rh{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new dr([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new dr([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(t){const e=this.attributes.instanceStart,i=this.attributes.instanceEnd;return void 0!==e&&(e.applyMatrix4(t),i.applyMatrix4(t),e.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const i=new dc(e,6,1);return this.setAttribute("instanceStart",new is(i,3,0)),this.setAttribute("instanceEnd",new is(i,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const i=new dc(e,6,1);return this.setAttribute("instanceColorStart",new is(i,3,0)),this.setAttribute("instanceColorEnd",new is(i,3,3)),this}fromWireframeGeometry(t){return this.setPositions(t.attributes.position.array),this}fromEdgesGeometry(t){return this.setPositions(t.attributes.position.array),this}fromMesh(t){return this.fromWireframeGeometry(new vl(t.geometry)),this}fromLineSegments(t){const e=t.geometry;return this.setPositions(e.attributes.position.array),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Pi);const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;void 0!==t&&void 0!==e&&(this.boundingBox.setFromBufferAttribute(t),lm.setFromBufferAttribute(e),this.boundingBox.union(lm))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new qi),null===this.boundingBox&&this.computeBoundingBox();const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;if(void 0!==t&&void 0!==e){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let n=0;for(let r=0,s=t.count;r<s;r++)hm.fromBufferAttribute(t,r),n=Math.max(n,i.distanceToSquared(hm)),hm.fromBufferAttribute(e,r),n=Math.max(n,i.distanceToSquared(hm));this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}}Zc.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new Je(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Jc.line={uniforms:Fr.merge([Zc.common,Zc.fog,Zc.line]),vertexShader:"\n\t\t#include <common>\n\t\t#include <color_pars_vertex>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\t\t#include <clipping_planes_pars_vertex>\n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tworldStart = start.xyz;\n\t\t\t\tworldEnd = end.xyz;\n\n\t\t\t#else\n\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec3 ndcStart = clipStart.xyz / clipStart.w;\n\t\t\tvec3 ndcEnd = clipEnd.xyz / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd.xy - ndcStart.xy;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tvec3 worldDir = normalize( end.xyz - start.xyz );\n\t\t\t\tvec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );\n\t\t\t\tvec3 worldUp = normalize( cross( worldDir, tmpFwd ) );\n\t\t\t\tvec3 worldFwd = cross( worldDir, worldUp );\n\t\t\t\tworldPos = position.y < 0.5 ? start: end;\n\n\t\t\t\t// height offset\n\t\t\t\tfloat hw = linewidth * 0.5;\n\t\t\t\tworldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;\n\n\t\t\t\t// don't extend the line if we're rendering dashes because we\n\t\t\t\t// won't be rendering the endcaps\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t// cap extension\n\t\t\t\t\tworldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;\n\n\t\t\t\t\t// add width to the box\n\t\t\t\t\tworldPos.xyz += worldFwd * hw;\n\n\t\t\t\t\t// endcaps\n\t\t\t\t\tif ( position.y > 1.0 || position.y < 0.0 ) {\n\n\t\t\t\t\t\tworldPos.xyz -= worldFwd * 2.0 * hw;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t\t// project the worldpos\n\t\t\t\tvec4 clip = projectionMatrix * worldPos;\n\n\t\t\t\t// shift the depth of the projected points so the line\n\t\t\t\t// segments overlap neatly\n\t\t\t\tvec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;\n\t\t\t\tclip.z = clipPose.z * clip.w;\n\n\t\t\t#else\n\n\t\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\t\t\t\t// undo aspect ratio adjustment\n\t\t\t\tdir.x /= aspect;\n\t\t\t\toffset.x /= aspect;\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\t\toffset += - dir;\n\n\t\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\t\toffset += dir;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth;\n\n\t\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\t\toffset /= resolution.y;\n\n\t\t\t\t// select end\n\t\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t\t// back to clip space\n\t\t\t\toffset *= clip.w;\n\n\t\t\t\tclip.xy += offset;\n\n\t\t\t#endif\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <clipping_planes_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}\n\t\t",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\t\tuniform float linewidth;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float dashSize;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#include <common>\n\t\t#include <color_pars_fragment>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\t\t#include <clipping_planes_pars_fragment>\n\n\t\tvec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {\n\n\t\t\tfloat mua;\n\t\t\tfloat mub;\n\n\t\t\tvec3 p13 = p1 - p3;\n\t\t\tvec3 p43 = p4 - p3;\n\n\t\t\tvec3 p21 = p2 - p1;\n\n\t\t\tfloat d1343 = dot( p13, p43 );\n\t\t\tfloat d4321 = dot( p43, p21 );\n\t\t\tfloat d1321 = dot( p13, p21 );\n\t\t\tfloat d4343 = dot( p43, p43 );\n\t\t\tfloat d2121 = dot( p21, p21 );\n\n\t\t\tfloat denom = d2121 * d4343 - d4321 * d4321;\n\n\t\t\tfloat numer = d1343 * d4321 - d1321 * d4343;\n\n\t\t\tmua = numer / denom;\n\t\t\tmua = clamp( mua, 0.0, 1.0 );\n\t\t\tmub = ( d1343 + d4321 * ( mua ) ) / d4343;\n\t\t\tmub = clamp( mub, 0.0, 1.0 );\n\n\t\t\treturn vec2( mua, mub );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tfloat alpha = opacity;\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include <clipping_planes_fragment>\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// Find the closest points on the view ray and the line segment\n\t\t\t\tvec3 rayEnd = normalize( worldPos.xyz ) * 1e5;\n\t\t\t\tvec3 lineDir = worldEnd - worldStart;\n\t\t\t\tvec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );\n\n\t\t\t\tvec3 p1 = worldStart + lineDir * params.x;\n\t\t\t\tvec3 p2 = rayEnd * params.y;\n\t\t\t\tvec3 delta = p1 - p2;\n\t\t\t\tfloat len = length( delta );\n\t\t\t\tfloat norm = len / linewidth;\n\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t\tfloat dnorm = fwidth( norm );\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tif ( norm > 0.5 ) {\n\n\t\t\t\t\t\t\tdiscard;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t#endif\n\n\t\t\t\t#endif\n\n\t\t\t#else\n\n\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\tfloat len2 = a * a + b * b;\n\t\t\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t#else\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t#endif\n\n\t\t\t#include <logdepthbuf_fragment>\n\t\t\t#include <color_fragment>\n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <colorspace_fragment>\n\t\t\t#include <fog_fragment>\n\t\t\t#include <premultiplied_alpha_fragment>\n\n\t\t}\n\t\t"};class dm extends kr{constructor(t){super({type:"LineMaterial",uniforms:Fr.clone(Jc.line.uniforms),vertexShader:Jc.line.vertexShader,fragmentShader:Jc.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(t)}get color(){return this.uniforms.diffuse.value}set color(t){this.uniforms.diffuse.value=t}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(t){!0===t?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(t){this.uniforms.linewidth&&(this.uniforms.linewidth.value=t)}get dashed(){return"USE_DASH"in this.defines}set dashed(t){!0===t!==this.dashed&&(this.needsUpdate=!0),!0===t?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(t){this.uniforms.dashScale.value=t}get dashSize(){return this.uniforms.dashSize.value}set dashSize(t){this.uniforms.dashSize.value=t}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(t){this.uniforms.dashOffset.value=t}get gapSize(){return this.uniforms.gapSize.value}set gapSize(t){this.uniforms.gapSize.value=t}get opacity(){return this.uniforms.opacity.value}set opacity(t){this.uniforms&&(this.uniforms.opacity.value=t)}get resolution(){return this.uniforms.resolution.value}set resolution(t){this.uniforms.resolution.value.copy(t)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(t){this.defines&&(!0===t!==this.alphaToCoverage&&(this.needsUpdate=!0),!0===t?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const um=new $e,pm=new $e,fm=new Ti;class mm extends Lr{constructor(t=new cm,e=new dm({color:16777215*Math.random()})){super(t,e),this.isWireframe=!0,this.type="Wireframe"}computeLineDistances(){const t=this.geometry,e=t.attributes.instanceStart,i=t.attributes.instanceEnd,n=new Float32Array(2*e.count);for(let t=0,r=0,s=e.count;t<s;t++,r+=2)um.fromBufferAttribute(e,t),pm.fromBufferAttribute(i,t),n[r]=0===r?0:n[r-1],n[r+1]=n[r]+um.distanceTo(pm);const r=new dc(n,2,1);return t.setAttribute("instanceDistanceStart",new is(r,1,0)),t.setAttribute("instanceDistanceEnd",new is(r,1,1)),this}onBeforeRender(t){const e=this.material.uniforms;e&&e.resolution&&(t.getViewport(fm),this.material.uniforms.resolution.value.set(fm.z,fm.w))}}class gm{static isBreak(t,e){return isNaN(t[e])||isNaN(t[e+1])||isNaN(t[e+2])||t[e]===1/0||t[e]===-1/0||t[e+1]===1/0||t[e+1]===-1/0||t[e+2]===1/0||t[e+2]===-1/0}static fromIndexedLine(t,e){const i=new cm,n=[];for(let i=0;i<e.length;i+=2){const r=3*e[i],s=3*e[i+1];-1!==e[i]&&-1!==e[i+1]&&n.push(t[r],t[r+1],t[r+2],t[s],t[s+1],t[s+2])}return 0===n.length?null:(i.setPositions(n),i)}static fromNonIndexedLine(t,e){const i=new cm,n=[];if(e)for(let e=0;e<t.length&&!(e+5>=t.length);e+=6)gm.isBreak(t,e)||gm.isBreak(t,e+3)||n.push(t[e],t[e+1],t[e+2],t[e+3],t[e+4],t[e+5]);else{let e=-1;for(let i=0;i<t.length;i+=3)gm.isBreak(t,i)?e=-1:(-1!==e&&n.push(t[e],t[e+1],t[e+2],t[i],t[i+1],t[i+2]),e=i)}return 0===n.length?null:(i.setPositions(n),i)}}class vm{constructor(t){this.geometryEnd=()=>{this.facesMaterial=new Ml({transparent:!0,specular:2236962,shininess:10,reflectivity:.05,polygonOffset:!0,polygonOffsetFactor:1,polygonOffsetUnits:1}),this.edgesMaterial=new dm({linewidth:1.5,resolution:new Je(window.innerWidth,window.innerHeight)}),this.lineMaterial=new wa({transparent:!0,depthTest:!0,depthWrite:!0}),this.lineGlowMaterial=new dm({linewidth:1.5,transparent:!0,opacity:.8,resolution:new Je(window.innerWidth,window.innerHeight)}),this.syncHighlightColors()},this.optionsChange=()=>{this.syncHighlightColors(),this.viewer.update()},this.viewer=t;if(t.canvas.getContext("webgl2")){const e=t.renderer.getSize(new Je);this.renderTarget=new Ai(e.x,e.y,{format:At,stencilBuffer:!1,samples:4,type:pt})}this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("optionschange",this.optionsChange),this.viewer.addEventListener("resize",this.viewerResize),this.geometryEnd()}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("optionschange",this.optionsChange),this.viewer.removeEventListener("resize",this.viewerResize)}highlight(t){const{edgesVisibility:e}=this.viewer.options;Array.isArray(t)||(t=[t]),t.length&&t.filter((t=>!t.userData.isEdge)).forEach((t=>{if(!t.isHighlighted)if(t.isLine||t.isLineSegments){const i=t.geometry.attributes.position.array,n=t.geometry.index?t.geometry.index.array:null,r=n?gm.fromIndexedLine(i,n):gm.fromNonIndexedLine(i,t.isLineSegments),s=new mm(r,this.lineGlowMaterial);s.position.copy(t.position),s.rotation.copy(t.rotation),s.scale.copy(t.scale),s.visible=e,t.parent.add(s),t.userData.highlightWireframe=s,t.userData.originalMaterial=t.material,t.material=this.lineMaterial,t.isHighlighted=!0}else if(t.isMesh){const i=new no(t.geometry,89),n=(new cm).fromEdgesGeometry(i),r=new mm(n,this.edgesMaterial);r.position.copy(t.position),r.rotation.copy(t.rotation),r.scale.copy(t.scale),r.visible=e,t.parent.add(r),t.userData.highlightWireframe=r,t.userData.originalMaterial=t.material,t.material=this.facesMaterial,t.isHighlighted=!0}}))}unhighlight(t){Array.isArray(t)||(t=[t]),t.length&&t.forEach((t=>{t.isHighlighted&&(t.isHighlighted=!1,t.material=t.userData.originalMaterial,t.userData.highlightWireframe.removeFromParent(),delete t.userData.originalMaterial,delete t.userData.highlightWireframe)}))}syncHighlightColors(){const{facesColor:t,facesTransparancy:e,facesOverlap:i}=this.viewer.options,{edgesColor:n,edgesVisibility:r,edgesOverlap:s}=this.viewer.options;this.facesMaterial.color.setRGB(t.r/255,t.g/255,t.b/255),this.facesMaterial.opacity=(255-e)/255,this.facesMaterial.depthTest=!i,this.facesMaterial.depthWrite=!i,this.edgesMaterial.color.setRGB(n.r/255,n.g/255,n.b/255),this.edgesMaterial.depthTest=!s,this.edgesMaterial.depthWrite=!s,this.lineMaterial.color.setRGB(t.r/255,t.g/255,t.b/255),this.lineGlowMaterial.color.setRGB(n.r/255,n.g/255,n.b/255),this.lineGlowMaterial.depthTest=!s,this.lineGlowMaterial.depthWrite=!s,this.viewer.selected.forEach((t=>{const e=t.userData.highlightWireframe;e&&(e.visible=r)}))}viewerResize(t){var e,i,n;null===(e=this.renderTarget)||void 0===e||e.setSize(t.width,t.height),null===(i=this.edgesMaterial)||void 0===i||i.resolution.set(t.width,t.height),null===(n=this.lineGlowMaterial)||void 0===n||n.resolution.set(t.width,t.height)}}class ym{constructor(t){this.onPointerDown=t=>{t.isPrimary&&0===t.button&&this.getMousePosition(t,this.downPosition)},this.onPointerUp=t=>{if(!t.isPrimary)return;const e=this.getMousePosition(t,new Je);if(0!==e.distanceTo(this.downPosition))return;let i=[];if(this.viewer.models.forEach((t=>{const n=t.getVisibleObjects(),r=this.getPointerIntersects(e,n);r.length>0&&i.push({...r[0],model:t})})),i=i.sort(((t,e)=>t.distance-e.distance)),t.shiftKey||this.clearSelection(),i.length>0){const e=i[0].model,n=e.getHandlesByObjects(i[0].object),r=e.getObjectsByHandles(n);t.shiftKey?this.toggleSelection(r,e):this.select(r,e)}this.viewer.update(),this.viewer.emitEvent({type:"select",data:void 0,handles:this.viewer.getSelected()})},this.onDoubleClick=t=>{0===t.button&&this.viewer.executeCommand("zoomToSelected")},this.initHighlighter=()=>{this.highlighter=this.viewer.getComponent("HighlighterComponent")},this.viewer=t,this.raycaster=new pc,this.downPosition=new Je,this.viewer.addEventListener("pointerdown",this.onPointerDown),this.viewer.addEventListener("pointerup",this.onPointerUp),this.viewer.addEventListener("dblclick",this.onDoubleClick),this.viewer.addEventListener("initialize",this.initHighlighter)}dispose(){this.viewer.removeEventListener("pointerdown",this.onPointerDown),this.viewer.removeEventListener("pointerup",this.onPointerUp),this.viewer.removeEventListener("dblclick",this.onDoubleClick),this.viewer.removeEventListener("initialize",this.initHighlighter)}getMousePosition(t,e){return e.set(t.clientX,t.clientY)}getPointerIntersects(t,e){const i=this.viewer.canvas.getBoundingClientRect(),n=(t.x-i.left)/i.width*2-1,r=-(t.y-i.top)/i.height*2+1,s=new Je(n,r);return this.raycaster.setFromCamera(s,this.viewer.camera),this.raycaster.params=this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}},this.raycaster.intersectObjects(e,!1)}select(t,e){e?(Array.isArray(t)||(t=[t]),t.length&&(e.showOriginalObjects(t),this.highlighter.highlight(t),t.forEach((t=>this.viewer.selected.push(t))),t.forEach((t=>t.isSelected=!0)))):this.viewer.models.forEach((e=>this.select(t,e)))}deselect(t,e){e?(Array.isArray(t)||(t=[t]),t.length&&(this.highlighter.unhighlight(t),e.hideOriginalObjects(t),this.viewer.selected=this.viewer.selected.filter((e=>!t.includes(e))),t.forEach((t=>t.isSelected=!1)))):this.viewer.models.forEach((e=>this.select(t,e)))}toggleSelection(t,e){Array.isArray(t)||(t=[t]),t.length&&(t[0].isSelected?this.deselect(t,e):this.select(t,e))}clearSelection(){this.viewer.selected.length&&(this.highlighter.unhighlight(this.viewer.selected),this.viewer.models.forEach((t=>t.hideOriginalObjects(this.viewer.selected))),this.viewer.selected.forEach((t=>t.isSelected=!1)),this.viewer.selected.length=0)}}class _m extends Ln{constructor(t){super(),this.camera=t,this.size=160,this.orthoCamera=new xh(-2,2,2,-2,0,4),this.orthoCamera.position.set(0,0,2);const e=new tr({toneMapped:!1,color:"#aa0000"}),i=new tr({toneMapped:!1,color:"#00aa00"}),n=new tr({toneMapped:!1,color:"#0000aa"}),r=this.getSpriteMaterial(e.color,"X"),s=this.getSpriteMaterial(i.color,"Y"),a=this.getSpriteMaterial(n.color,"Z"),o=new Ka(.01,.01,1,3);o.translate(0,.5,0);const l=new Ka(0,.1,.25,12);l.translate(0,.625,0);const h={X:[[new Lr(l,e),[.5,0,0],[0,0,-Math.PI/2]],[new Lr(o,e),[0,0,0],[0,0,-Math.PI/2]],[new vs(r),[1.55,0,0]]],Y:[[new Lr(l,i),[0,.5,0],null],[new Lr(o,i),null,null],[new vs(s),[0,1.55,0]]],Z:[[new Lr(l,n),[0,0,.5],[Math.PI/2,0,0]],[new Lr(o,n),null,[Math.PI/2,0,0]],[new vs(a),[0,0,1.55]]]};Object.keys(h).forEach((t=>{h[t].forEach((e=>{const i=e[0],n=e[1],r=e[2];i.name=t,n&&i.position.set(n[0],n[1],n[2]),r&&i.rotation.set(r[0],r[1],r[2]),i.updateMatrixWorld(),this.add(i)}))}))}dispose(){this.traverse((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}getSpriteMaterial(t,e){const i=document.createElement("canvas");i.width=64,i.height=64;const n=i.getContext("2d");n.clearRect(0,0,64,64),n.font="24px Arial",n.textAlign="center",n.fillStyle=t.getStyle(),n.fillText(e,32,41);const r=new ja(i);return r.colorSpace=we,new ns({map:r,toneMapped:!1})}render(t){this.quaternion.copy(this.camera.quaternion).invert(),this.updateMatrixWorld();const e=t.autoClear,i=t.clippingPlanes,n=t.getViewport(new Ti);t.autoClear=!1,t.clippingPlanes=[],t.setViewport(this.position.x,this.position.y,this.size,this.size),t.clearDepth(),t.render(this,this.orthoCamera),t.setViewport(n),t.clippingPlanes=i,t.autoClear=e}}class xm{constructor(t){this.geometryEnd=()=>{this.wcsHelper.dispose(),this.wcsHelper=new _m(this.viewer.camera)},this.viewerRender=()=>{this.viewer.options.showWCS&&this.wcsHelper.render(this.viewer.renderer)},this.wcsHelper=new _m(t.camera),this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("drawviewpoint",this.geometryEnd),this.viewer.addEventListener("render",this.viewerRender)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("drawviewpoint",this.geometryEnd),this.viewer.removeEventListener("render",this.viewerRender),this.wcsHelper.dispose()}}const bm=h("threejs");function wm(t,e=!1){const i=null!==t[0].index,n=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),s={},a={},o=t[0].morphTargetsRelative,l=new _r;let h=0;for(let c=0;c<t.length;++c){const d=t[c];let u=0;if(i!==(null!==d.index))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const t in d.attributes){if(!n.has(t))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+'. All geometries must have compatible attributes; make sure "'+t+'" attribute exists among all geometries, or in none of them.'),null;void 0===s[t]&&(s[t]=[]),s[t].push(d.attributes[t]),u++}if(u!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". Make sure all geometries have the same number of attributes."),null;if(o!==d.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const t in d.morphAttributes){if(!r.has(t))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". .morphAttributes must be consistent throughout all geometries."),null;void 0===a[t]&&(a[t]=[]),a[t].push(d.morphAttributes[t])}if(e){let t;if(i)t=d.index.count;else{if(void 0===d.attributes.position)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". The geometry must have either an index or a position attribute"),null;t=d.attributes.position.count}l.addGroup(h,t,c),h+=t}}if(i){let e=0;const i=[];for(let n=0;n<t.length;++n){const r=t[n].index;for(let t=0;t<r.count;++t)i.push(r.getX(t)+e);e+=t[n].attributes.position.count}l.setIndex(i)}for(const t in s){const e=Sm(s[t]);if(!e)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+t+" attribute."),null;l.setAttribute(t,e)}for(const t in a){const e=a[t][0].length;if(0===e)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[t]=[];for(let i=0;i<e;++i){const e=[];for(let n=0;n<a[t].length;++n)e.push(a[t][n][i]);const n=Sm(e);if(!n)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+t+" morphAttribute."),null;l.morphAttributes[t].push(n)}}return l}function Sm(t){let e,i,n,r=-1,s=0;for(let a=0;a<t.length;++a){const o=t[a];if(void 0===e&&(e=o.array.constructor),e!==o.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(void 0===i&&(i=o.itemSize),i!==o.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(void 0===n&&(n=o.normalized),n!==o.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(-1===r&&(r=o.gpuType),r!==o.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes."),null;s+=o.count*i}const a=new e(s),o=new lr(a,i,n);let l=0;for(let e=0;e<t.length;++e){const n=t[e];if(n.isInterleavedBufferAttribute){const t=l/i;for(let e=0,r=n.count;e<r;e++)for(let r=0;r<i;r++){const i=n.getComponent(e,r);o.setComponent(e+t,r,i)}}else a.set(n.array,l);l+=n.count*i}return void 0!==r&&(o.gpuType=r),o}function Mm(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let i=t.getIndex();if(null===i){const e=[],n=t.getAttribute("position");if(void 0===n)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<n.count;t++)e.push(t);t.setIndex(e),i=t.getIndex()}const n=i.count-2,r=[];if(2===e)for(let t=1;t<=n;t++)r.push(i.getX(0)),r.push(i.getX(t)),r.push(i.getX(t+1));else for(let t=0;t<n;t++)t%2==0?(r.push(i.getX(t)),r.push(i.getX(t+1)),r.push(i.getX(t+2))):(r.push(i.getX(t+2)),r.push(i.getX(t+1)),r.push(i.getX(t)));r.length/3!==n&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s.clearGroups(),s}return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),t}bm.registerComponent("ExtentsComponent",(t=>new rm(t))),bm.registerComponent("CameraComponent",(t=>new nm(t))),bm.registerComponent("BackgroundComponent",(t=>new im(t))),bm.registerComponent("LightComponent",(t=>new sm(t))),bm.registerComponent("ResizeCanvasComponent",(t=>new om(t))),bm.registerComponent("RenderLoopComponent",(t=>new am(t))),bm.registerComponent("HighlighterComponent",(t=>new vm(t))),bm.registerComponent("SelectionComponent",(t=>new ym(t))),bm.registerComponent("WCSHelperComponent",(t=>new xm(t)));class Tm extends th{constructor(t){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(t){return new Lm(t)})),this.register((function(t){return new Im(t)})),this.register((function(t){return new Gm(t)})),this.register((function(t){return new Hm(t)})),this.register((function(t){return new Vm(t)})),this.register((function(t){return new Om(t)})),this.register((function(t){return new Nm(t)})),this.register((function(t){return new Um(t)})),this.register((function(t){return new Fm(t)})),this.register((function(t){return new Pm(t)})),this.register((function(t){return new km(t)})),this.register((function(t){return new Dm(t)})),this.register((function(t){return new zm(t)})),this.register((function(t){return new Bm(t)})),this.register((function(t){return new Cm(t)})),this.register((function(t){return new Wm(t)})),this.register((function(t){return new jm(t)}))}load(t,e,i,n){const r=this;let s;if(""!==this.resourcePath)s=this.resourcePath;else if(""!==this.path){const e=Ch.extractUrlBase(t);s=Ch.resolveURL(e,this.path)}else s=Ch.extractUrlBase(t);this.manager.itemStart(t);const a=function(e){n?n(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new nh(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(i){try{r.parse(i,s,(function(i){e(i),r.manager.itemEnd(t)}),a)}catch(t){a(t)}}),i,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,i,n){let r;const s={},a={},o=new TextDecoder;if("string"==typeof t)r=JSON.parse(t);else if(t instanceof ArrayBuffer){if(o.decode(new Uint8Array(t,0,4))===Xm){try{s[Am.KHR_BINARY_GLTF]=new Km(t)}catch(t){return void(n&&n(t))}r=JSON.parse(s[Am.KHR_BINARY_GLTF].content)}else r=JSON.parse(o.decode(t))}else r=t;if(void 0===r.asset||r.asset.version[0]<2)return void(n&&n(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new xg(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t<this.pluginCallbacks.length;t++){const e=this.pluginCallbacks[t](l);e.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),a[e.name]=e,s[e.name]=!0}if(r.extensionsUsed)for(let t=0;t<r.extensionsUsed.length;++t){const e=r.extensionsUsed[t],i=r.extensionsRequired||[];switch(e){case Am.KHR_MATERIALS_UNLIT:s[e]=new Rm;break;case Am.KHR_DRACO_MESH_COMPRESSION:s[e]=new Zm(r,this.dracoLoader);break;case Am.KHR_TEXTURE_TRANSFORM:s[e]=new Jm;break;case Am.KHR_MESH_QUANTIZATION:s[e]=new Qm;break;default:i.indexOf(e)>=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(i,n)}parseAsync(t,e){const i=this;return new Promise((function(n,r){i.parse(t,e,n,r)}))}}function Em(){let t={};return{get:function(e){return t[e]},add:function(e,i){t[e]=i},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const Am={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class Cm{constructor(t){this.parser=t,this.name=Am.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let i=0,n=e.length;i<n;i++){const n=e[i];n.extensions&&n.extensions[this.name]&&void 0!==n.extensions[this.name].light&&t._addNodeRef(this.cache,n.extensions[this.name].light)}}_loadLight(t){const e=this.parser,i="light:"+t;let n=e.cache.get(i);if(n)return n;const r=e.json,s=((r.extensions&&r.extensions[this.name]||{}).lights||[])[t];let a;const o=new Zn(16777215);void 0!==s.color&&o.setRGB(s.color[0],s.color[1],s.color[2],Se);const l=void 0!==s.range?s.range:0;switch(s.type){case"directional":a=new wh(o),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new _h(o),a.distance=l;break;case"spot":a=new fh(o),a.distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,a.angle=s.spot.outerConeAngle,a.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return a.position.set(0,0,0),fg(a,s),void 0!==s.intensity&&(a.intensity=s.intensity),a.name=e.createUniqueName(s.name||"light_"+t),n=Promise.resolve(a),e.cache.add(i,n),n}getDependency(t,e){if("light"===t)return this._loadLight(e)}createNodeAttachment(t){const e=this,i=this.parser,n=i.json.nodes[t],r=(n.extensions&&n.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(t){return i._getNodeRef(e.cache,r,t)}))}}class Rm{constructor(){this.name=Am.KHR_MATERIALS_UNLIT}getMaterialType(){return tr}extendParams(t,e,i){const n=[];t.color=new Zn(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.setRGB(e[0],e[1],e[2],Se),t.opacity=e[3]}void 0!==r.baseColorTexture&&n.push(i.assignTexture(t,"map",r.baseColorTexture,we))}return Promise.all(n)}}class Pm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name].emissiveStrength;return void 0!==n&&(e.emissiveIntensity=n),Promise.resolve()}}class Lm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(i.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(i.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(i.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new Je(t,t)}return Promise.all(r)}}class Im{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_DISPERSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name];return e.dispersion=void 0!==n.dispersion?n.dispersion:0,Promise.resolve()}}class Dm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_IRIDESCENCE}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.iridescenceFactor&&(e.iridescence=s.iridescenceFactor),void 0!==s.iridescenceTexture&&r.push(i.assignTexture(e,"iridescenceMap",s.iridescenceTexture)),void 0!==s.iridescenceIor&&(e.iridescenceIOR=s.iridescenceIor),void 0===e.iridescenceThicknessRange&&(e.iridescenceThicknessRange=[100,400]),void 0!==s.iridescenceThicknessMinimum&&(e.iridescenceThicknessRange[0]=s.iridescenceThicknessMinimum),void 0!==s.iridescenceThicknessMaximum&&(e.iridescenceThicknessRange[1]=s.iridescenceThicknessMaximum),void 0!==s.iridescenceThicknessTexture&&r.push(i.assignTexture(e,"iridescenceThicknessMap",s.iridescenceThicknessTexture)),Promise.all(r)}}class Om{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new Zn(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=n.extensions[this.name];if(void 0!==s.sheenColorFactor){const t=s.sheenColorFactor;e.sheenColor.setRGB(t[0],t[1],t[2],Se)}return void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(i.assignTexture(e,"sheenColorMap",s.sheenColorTexture,we)),void 0!==s.sheenRoughnessTexture&&r.push(i.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class Nm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(i.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class Um{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(i.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||1/0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=(new Zn).setRGB(a[0],a[1],a[2],Se),Promise.all(r)}}class Fm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name];return e.ior=void 0!==n.ior?n.ior:1.5,Promise.resolve()}}class km{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(i.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=(new Zn).setRGB(a[0],a[1],a[2],Se),void 0!==s.specularColorTexture&&r.push(i.assignTexture(e,"specularColorMap",s.specularColorTexture,we)),Promise.all(r)}}class Bm{constructor(t){this.parser=t,this.name=Am.EXT_MATERIALS_BUMP}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return e.bumpScale=void 0!==s.bumpFactor?s.bumpFactor:1,void 0!==s.bumpTexture&&r.push(i.assignTexture(e,"bumpMap",s.bumpTexture)),Promise.all(r)}}class zm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_ANISOTROPY}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.anisotropyStrength&&(e.anisotropy=s.anisotropyStrength),void 0!==s.anisotropyRotation&&(e.anisotropyRotation=s.anisotropyRotation),void 0!==s.anisotropyTexture&&r.push(i.assignTexture(e,"anisotropyMap",s.anisotropyTexture)),Promise.all(r)}}class Gm{constructor(t){this.parser=t,this.name=Am.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,i=e.json,n=i.textures[t];if(!n.extensions||!n.extensions[this.name])return null;const r=n.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(i.extensionsRequired&&i.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class Hm{constructor(t){this.parser=t,this.name=Am.EXT_TEXTURE_WEBP}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class Vm{constructor(t){this.parser=t,this.name=Am.EXT_TEXTURE_AVIF}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class Wm{constructor(t){this.name=Am.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,i=e.bufferViews[t];if(i.extensions&&i.extensions[this.name]){const t=i.extensions[this.name],n=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return n.then((function(e){const i=t.byteOffset||0,n=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,i,n);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then((function(t){return t.buffer})):r.ready.then((function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e}))}))}return null}}class jm{constructor(t){this.name=Am.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,i=e.nodes[t];if(!i.extensions||!i.extensions[this.name]||void 0===i.mesh)return null;const n=e.meshes[i.mesh];for(const t of n.primitives)if(t.mode!==ig.TRIANGLES&&t.mode!==ig.TRIANGLE_STRIP&&t.mode!==ig.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=i.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then((e=>(a[t]=e,a[t]))));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then((t=>{const e=t.pop(),i=e.isGroup?e.children:[e],n=t[0].count,r=[];for(const t of i){const e=new rn,i=new $e,s=new Qe,o=new $e(1,1,1),l=new js(t.geometry,t.material,n);for(let t=0;t<n;t++)a.TRANSLATION&&i.fromBufferAttribute(a.TRANSLATION,t),a.ROTATION&&s.fromBufferAttribute(a.ROTATION,t),a.SCALE&&o.fromBufferAttribute(a.SCALE,t),l.setMatrixAt(t,e.compose(i,s,o));for(const e in a)if("_COLOR_0"===e){const t=a[e];l.instanceColor=new Fs(t.array,t.itemSize,t.normalized)}else"TRANSLATION"!==e&&"ROTATION"!==e&&"SCALE"!==e&&t.geometry.setAttribute(e,a[e]);Ln.prototype.copy.call(l,t),this.parser.assignFinalMaterial(l),r.push(l)}return e.isGroup?(e.clear(),e.add(...r),e):r[0]})))}}const Xm="glTF",Ym=1313821514,qm=5130562;class Km{constructor(t){this.name=Am.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12),i=new TextDecoder;if(this.header={magic:i.decode(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==Xm)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const n=this.header.length-12,r=new DataView(t,12);let s=0;for(;s<n;){const e=r.getUint32(s,!0);s+=4;const n=r.getUint32(s,!0);if(s+=4,n===Ym){const n=new Uint8Array(t,12+s,e);this.content=i.decode(n)}else if(n===qm){const i=12+s;this.body=t.slice(i,i+e)}s+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class Zm{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=Am.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const i=this.json,n=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const t in s){const e=og[t]||t.toLowerCase();a[e]=s[t]}for(const e in t.attributes){const n=og[e]||e.toLowerCase();if(void 0!==s[e]){const r=i.accessors[t.attributes[e]],s=ng[r.componentType];l[n]=s.name,o[n]=!0===r.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e,i){n.decodeDracoFile(t,(function(t){for(const e in t.attributes){const i=t.attributes[e],n=o[e];void 0!==n&&(i.normalized=n)}e(t)}),a,l,Se,i)}))}))}}class Jm{constructor(){this.name=Am.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&e.texCoord!==t.channel||void 0!==e.offset||void 0!==e.rotation||void 0!==e.scale?(t=t.clone(),void 0!==e.texCoord&&(t.channel=e.texCoord),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0,t):t}}class Qm{constructor(){this.name=Am.KHR_MESH_QUANTIZATION}}class $m extends Fl{constructor(t,e,i,n){super(t,e,i,n)}copySampleValue_(t){const e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n*3+n;for(let t=0;t!==n;t++)e[t]=i[r+t];return e}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,h=n-e,c=(i-e)/h,d=c*c,u=d*c,p=t*l,f=p-l,m=-2*u+3*d,g=u-d,v=1-m,y=g-d+c;for(let t=0;t!==a;t++){const e=s[f+t+a],i=s[f+t+o]*h,n=s[p+t+a],l=s[p+t]*h;r[t]=v*e+y*i+m*n+g*l}return r}}const tg=new Qe;class eg extends $m{interpolate_(t,e,i,n){const r=super.interpolate_(t,e,i,n);return tg.fromArray(r).normalize().toArray(r),r}}const ig={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},ng={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},rg={9728:ot,9729:ct,9984:lt,9985:dt,9986:ht,9987:ut},sg={33071:st,33648:at,10497:rt},ag={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},og={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},lg={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},hg={CUBICSPLINE:void 0,LINEAR:fe,STEP:pe},cg="OPAQUE",dg="MASK",ug="BLEND";function pg(t,e,i){for(const n in i.extensions)void 0===t[n]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[n]=i.extensions[n])}function fg(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function mg(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let i=0,n=e.weights.length;i<n;i++)t.morphTargetInfluences[i]=e.weights[i];if(e.extras&&Array.isArray(e.extras.targetNames)){const i=e.extras.targetNames;if(t.morphTargetInfluences.length===i.length){t.morphTargetDictionary={};for(let e=0,n=i.length;e<n;e++)t.morphTargetDictionary[i[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function gg(t){let e;const i=t.extensions&&t.extensions[Am.KHR_DRACO_MESH_COMPRESSION];if(e=i?"draco:"+i.bufferView+":"+i.indices+":"+vg(i.attributes):t.indices+":"+vg(t.attributes)+":"+t.mode,void 0!==t.targets)for(let i=0,n=t.targets.length;i<n;i++)e+=":"+vg(t.targets[i]);return e}function vg(t){let e="";const i=Object.keys(t).sort();for(let n=0,r=i.length;n<r;n++)e+=i[n]+":"+t[i[n]]+";";return e}function yg(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}const _g=new rn;class xg{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new Em,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let i=!1,n=-1,r=!1,s=-1;if("undefined"!=typeof navigator){const t=navigator.userAgent;i=!0===/^((?!chrome|android).)*safari/i.test(t);const e=t.match(/Version\/(\d+)/);n=i&&e?parseInt(e[1],10):-1,r=t.indexOf("Firefox")>-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||i&&n<17||r&&s<98?this.textureLoader=new ah(this.options.manager):this.textureLoader=new Nh(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new nh(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const i=this,n=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}))).then((function(){return Promise.all([i.getDependencies("scene"),i.getDependencies("animation"),i.getDependencies("camera")])})).then((function(e){const s={scene:e[0][n.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:n.asset,parser:i,userData:{}};return pg(r,s,n),fg(s,n),Promise.all(i._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],i=this.json.meshes||[];for(let i=0,n=e.length;i<n;i++){const n=e[i].joints;for(let e=0,i=n.length;e<i;e++)t[n[e]].isBone=!0}for(let e=0,n=t.length;e<n;e++){const n=t[e];void 0!==n.mesh&&(this._addNodeRef(this.meshCache,n.mesh),void 0!==n.skin&&(i[n.mesh].isSkinnedMesh=!0)),void 0!==n.camera&&this._addNodeRef(this.cameraCache,n.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,i){if(t.refs[e]<=1)return i;const n=i.clone(),r=(t,e)=>{const i=this.associations.get(t);null!=i&&this.associations.set(e,i);for(const[i,n]of t.children.entries())r(n,e.children[i])};return r(i,n),n.name+="_instance_"+t.uses[e]++,n}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let i=0;i<e.length;i++){const n=t(e[i]);if(n)return n}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const i=[];for(let n=0;n<e.length;n++){const r=t(e[n]);r&&i.push(r)}return i}getDependency(t,e){const i=t+":"+e;let n=this.cache.get(i);if(!n){switch(t){case"scene":n=this.loadScene(e);break;case"node":n=this._invokeOne((function(t){return t.loadNode&&t.loadNode(e)}));break;case"mesh":n=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":n=this.loadAccessor(e);break;case"bufferView":n=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":n=this.loadBuffer(e);break;case"material":n=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":n=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":n=this.loadSkin(e);break;case"animation":n=this._invokeOne((function(t){return t.loadAnimation&&t.loadAnimation(e)}));break;case"camera":n=this.loadCamera(e);break;default:if(n=this._invokeOne((function(i){return i!=this&&i.getDependency&&i.getDependency(t,e)})),!n)throw new Error("Unknown type: "+t)}this.cache.add(i,n)}return n}getDependencies(t){let e=this.cache.get(t);if(!e){const i=this,n=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(n.map((function(e,n){return i.getDependency(t,n)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],i=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[Am.KHR_BINARY_GLTF].body);const n=this.options;return new Promise((function(t,r){i.load(Ch.resolveURL(e.uri,n.path),t,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const i=e.byteLength||0,n=e.byteOffset||0;return t.slice(n,n+i)}))}loadAccessor(t){const e=this,i=this.json,n=this.json.accessors[t];if(void 0===n.bufferView&&void 0===n.sparse){const t=ag[n.type],e=ng[n.componentType],i=!0===n.normalized,r=new e(n.count*t);return Promise.resolve(new lr(r,t,i))}const r=[];return void 0!==n.bufferView?r.push(this.getDependency("bufferView",n.bufferView)):r.push(null),void 0!==n.sparse&&(r.push(this.getDependency("bufferView",n.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",n.sparse.values.bufferView))),Promise.all(r).then((function(t){const r=t[0],s=ag[n.type],a=ng[n.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,h=n.byteOffset||0,c=void 0!==n.bufferView?i.bufferViews[n.bufferView].byteStride:void 0,d=!0===n.normalized;let u,p;if(c&&c!==l){const t=Math.floor(h/c),i="InterleavedBuffer:"+n.bufferView+":"+n.componentType+":"+t+":"+n.count;let l=e.cache.get(i);l||(u=new a(r,t*c,n.count*c/o),l=new ts(u,c/o),e.cache.add(i,l)),p=new is(l,s,h%c/o,d)}else u=null===r?new a(n.count*s):new a(r,h,n.count*s),p=new lr(u,s,d);if(void 0!==n.sparse){const e=ag.SCALAR,i=ng[n.sparse.indices.componentType],o=n.sparse.indices.byteOffset||0,l=n.sparse.values.byteOffset||0,h=new i(t[1],o,n.sparse.count*e),c=new a(t[2],l,n.sparse.count*s);null!==r&&(p=new lr(p.array.slice(),p.itemSize,p.normalized)),p.normalized=!1;for(let t=0,e=h.length;t<e;t++){const e=h[t];if(p.setX(e,c[t*s]),s>=2&&p.setY(e,c[t*s+1]),s>=3&&p.setZ(e,c[t*s+2]),s>=4&&p.setW(e,c[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}p.normalized=d}return p}))}loadTexture(t){const e=this.json,i=this.options,n=e.textures[t].source,r=e.images[n];let s=this.textureLoader;if(r.uri){const t=i.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,n,s)}loadTextureImage(t,e,i){const n=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,i).then((function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const i=(r.samplers||{})[s.sampler]||{};return e.magFilter=rg[i.magFilter]||ct,e.minFilter=rg[i.minFilter]||ut,e.wrapS=sg[i.wrapS]||rt,e.wrapT=sg[i.wrapT]||rt,e.generateMipmaps=!e.isCompressedTexture&&e.minFilter!==ot&&e.minFilter!==ct,n.associations.set(e,{textures:t}),e})).catch((function(){return null}));return this.textureCache[o]=l,l}loadImageSource(t,e){const i=this,n=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then((t=>t.clone()));const s=n.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=i.getDependency("bufferView",s.bufferView).then((function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const h=Promise.resolve(o).then((function(t){return new Promise((function(i,n){let s=i;!0===e.isImageBitmapLoader&&(s=function(t){const e=new Mi(t);e.needsUpdate=!0,i(e)}),e.load(Ch.resolveURL(t,r.path),s,void 0,n)}))})).then((function(t){var e;return!0===l&&a.revokeObjectURL(o),fg(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":e.search(/\.ktx2($|\?)/i)>0||0===e.search(/^data\:image\/ktx2/)?"image/ktx2":"image/png"),t})).catch((function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t}));return this.sourceCache[t]=h,h}assignTexture(t,e,i,n){const r=this;return this.getDependency("texture",i.index).then((function(s){if(!s)return null;if(void 0!==i.texCoord&&i.texCoord>0&&((s=s.clone()).channel=i.texCoord),r.extensions[Am.KHR_TEXTURE_TRANSFORM]){const t=void 0!==i.extensions?i.extensions[Am.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[Am.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==n&&(s.colorSpace=n),t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let i=t.material;const n=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new Ua,$n.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,e.sizeAttenuation=!1,this.cache.add(t,e)),i=e}else if(t.isLine){const t="LineBasicMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new wa,$n.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,this.cache.add(t,e)),i=e}if(n||r||s){let t="ClonedMaterial:"+i.uuid+":";n&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=i.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),n&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(i))),i=e}t.material=i}getMaterialType(){return wl}loadMaterial(t){const e=this,i=this.json,n=this.extensions,r=i.materials[t];let s;const a={},o=[];if((r.extensions||{})[Am.KHR_MATERIALS_UNLIT]){const t=n[Am.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const i=r.pbrMetallicRoughness||{};if(a.color=new Zn(1,1,1),a.opacity=1,Array.isArray(i.baseColorFactor)){const t=i.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],Se),a.opacity=t[3]}void 0!==i.baseColorTexture&&o.push(e.assignTexture(a,"map",i.baseColorTexture,we)),a.metalness=void 0!==i.metallicFactor?i.metallicFactor:1,a.roughness=void 0!==i.roughnessFactor?i.roughnessFactor:1,void 0!==i.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",i.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",i.metallicRoughnessTexture))),s=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),o.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)}))))}!0===r.doubleSided&&(a.side=2);const l=r.alphaMode||cg;if(l===ug?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===dg&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==tr&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new Je(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==tr&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==tr){const t=r.emissiveFactor;a.emissive=(new Zn).setRGB(t[0],t[1],t[2],Se)}return void 0!==r.emissiveTexture&&s!==tr&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,we)),Promise.all(o).then((function(){const i=new s(a);return r.name&&(i.name=r.name),fg(i,r),e.associations.set(i,{materials:t}),r.extensions&&pg(n,i,r),i}))}createUniqueName(t){const e=ac.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,i=this.extensions,n=this.primitiveCache;function r(t){return i[Am.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(i){return bg(i,t,e)}))}const s=[];for(let i=0,a=t.length;i<a;i++){const a=t[i],o=gg(a),l=n[o];if(l)s.push(l.promise);else{let t;t=a.extensions&&a.extensions[Am.KHR_DRACO_MESH_COMPRESSION]?r(a):bg(new _r,a,e),n[o]={primitive:a,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(t){const e=this,i=this.json,n=this.extensions,r=i.meshes[t],s=r.primitives,a=[];for(let t=0,e=s.length;t<e;t++){const e=void 0===s[t].material?(void 0===(o=this.cache).DefaultMaterial&&(o.DefaultMaterial=new wl({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),o.DefaultMaterial):this.getDependency("material",s[t].material);a.push(e)}var o;return a.push(e.loadGeometries(s)),Promise.all(a).then((function(i){const a=i.slice(0,i.length-1),o=i[i.length-1],l=[];for(let i=0,h=o.length;i<h;i++){const h=o[i],c=s[i];let d;const u=a[i];if(c.mode===ig.TRIANGLES||c.mode===ig.TRIANGLE_STRIP||c.mode===ig.TRIANGLE_FAN||void 0===c.mode)d=!0===r.isSkinnedMesh?new Ls(h,u):new Lr(h,u),!0===d.isSkinnedMesh&&d.normalizeSkinWeights(),c.mode===ig.TRIANGLE_STRIP?d.geometry=Mm(d.geometry,1):c.mode===ig.TRIANGLE_FAN&&(d.geometry=Mm(d.geometry,2));else if(c.mode===ig.LINES)d=new Oa(h,u);else if(c.mode===ig.LINE_STRIP)d=new Pa(h,u);else if(c.mode===ig.LINE_LOOP)d=new Na(h,u);else{if(c.mode!==ig.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+c.mode);d=new Ga(h,u)}Object.keys(d.geometry.morphAttributes).length>0&&mg(d,r),d.name=e.createUniqueName(r.name||"mesh_"+t),fg(d,r),c.extensions&&pg(n,d,c),e.assignFinalMaterial(d),l.push(d)}for(let i=0,n=l.length;i<n;i++)e.associations.set(l[i],{meshes:t,primitives:i});if(1===l.length)return r.extensions&&pg(n,l[0],r),l[0];const h=new qr;r.extensions&&pg(n,h,r),e.associations.set(h,{meshes:t});for(let t=0,e=l.length;t<e;t++)h.add(l[t]);return h}))}loadCamera(t){let e;const i=this.json.cameras[t],n=i[i.type];if(n)return"perspective"===i.type?e=new Vr(Ze.radToDeg(n.yfov),n.aspectRatio||1,n.znear||1,n.zfar||2e6):"orthographic"===i.type&&(e=new xh(-n.xmag,n.xmag,n.ymag,-n.ymag,n.znear,n.zfar)),i.name&&(e.name=this.createUniqueName(i.name)),fg(e,i),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],i=[];for(let t=0,n=e.joints.length;t<n;t++)i.push(this._loadNodeShallow(e.joints[t]));return void 0!==e.inverseBindMatrices?i.push(this.getDependency("accessor",e.inverseBindMatrices)):i.push(null),Promise.all(i).then((function(t){const i=t.pop(),n=t,r=[],s=[];for(let t=0,a=n.length;t<a;t++){const a=n[t];if(a){r.push(a);const e=new rn;null!==i&&e.fromArray(i.array,16*t),s.push(e)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[t])}return new Us(r,s)}))}loadAnimation(t){const e=this.json,i=this,n=e.animations[t],r=n.name?n.name:"animation_"+t,s=[],a=[],o=[],l=[],h=[];for(let t=0,e=n.channels.length;t<e;t++){const e=n.channels[t],i=n.samplers[e.sampler],r=e.target,c=r.node,d=void 0!==n.parameters?n.parameters[i.input]:i.input,u=void 0!==n.parameters?n.parameters[i.output]:i.output;void 0!==r.node&&(s.push(this.getDependency("node",c)),a.push(this.getDependency("accessor",d)),o.push(this.getDependency("accessor",u)),l.push(i),h.push(r))}return Promise.all([Promise.all(s),Promise.all(a),Promise.all(o),Promise.all(l),Promise.all(h)]).then((function(t){const e=t[0],n=t[1],s=t[2],a=t[3],o=t[4],l=[];for(let t=0,r=e.length;t<r;t++){const r=e[t],h=n[t],c=s[t],d=a[t],u=o[t];if(void 0===r)continue;r.updateMatrix&&r.updateMatrix();const p=i._createAnimationTracks(r,h,c,d,u);if(p)for(let t=0;t<p.length;t++)l.push(p[t])}return new Kl(r,void 0,l)}))}createNodeMesh(t){const e=this.json,i=this,n=e.nodes[t];return void 0===n.mesh?null:i.getDependency("mesh",n.mesh).then((function(t){const e=i._getNodeRef(i.meshCache,n.mesh,t);return void 0!==n.weights&&e.traverse((function(t){if(t.isMesh)for(let e=0,i=n.weights.length;e<i;e++)t.morphTargetInfluences[e]=n.weights[e]})),e}))}loadNode(t){const e=this,i=this.json.nodes[t],n=e._loadNodeShallow(t),r=[],s=i.children||[];for(let t=0,i=s.length;t<i;t++)r.push(e.getDependency("node",s[t]));const a=void 0===i.skin?Promise.resolve(null):e.getDependency("skin",i.skin);return Promise.all([n,Promise.all(r),a]).then((function(t){const e=t[0],i=t[1],n=t[2];null!==n&&e.traverse((function(t){t.isSkinnedMesh&&t.bind(n,_g)}));for(let t=0,n=i.length;t<n;t++)e.add(i[t]);return e}))}_loadNodeShallow(t){const e=this.json,i=this.extensions,n=this;if(void 0!==this.nodeCache[t])return this.nodeCache[t];const r=e.nodes[t],s=r.name?n.createUniqueName(r.name):"",a=[],o=n._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return o&&a.push(o),void 0!==r.camera&&a.push(n.getDependency("camera",r.camera).then((function(t){return n._getNodeRef(n.cameraCache,r.camera,t)}))),n._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){a.push(t)})),this.nodeCache[t]=Promise.all(a).then((function(e){let a;if(a=!0===r.isBone?new Is:e.length>1?new qr:1===e.length?e[0]:new Ln,a!==e[0])for(let t=0,i=e.length;t<i;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),fg(a,r),r.extensions&&pg(i,a,r),void 0!==r.matrix){const t=new rn;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);if(n.associations.has(a)){if(void 0!==r.mesh&&n.meshCache.refs[r.mesh]>1){const t=n.associations.get(a);n.associations.set(a,{...t})}}else n.associations.set(a,{});return n.associations.get(a).nodes=t,a})),this.nodeCache[t]}loadScene(t){const e=this.extensions,i=this.json.scenes[t],n=this,r=new qr;i.name&&(r.name=n.createUniqueName(i.name)),fg(r,i),i.extensions&&pg(e,r,i);const s=i.nodes||[],a=[];for(let t=0,e=s.length;t<e;t++)a.push(n.getDependency("node",s[t]));return Promise.all(a).then((function(t){for(let e=0,i=t.length;e<i;e++)r.add(t[e]);return n.associations=(t=>{const e=new Map;for(const[t,i]of n.associations)(t instanceof $n||t instanceof Mi)&&e.set(t,i);return t.traverse((t=>{const i=n.associations.get(t);null!=i&&e.set(t,i)})),e})(r),r}))}_createAnimationTracks(t,e,i,n,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(lg[r.path]===lg.weights?t.traverse((function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)})):o.push(a),lg[r.path]){case lg.weights:l=Wl;break;case lg.rotation:l=Xl;break;case lg.translation:case lg.scale:l=ql;break;default:if(1===i.itemSize)l=Wl;else l=ql}const h=void 0!==n.interpolation?hg[n.interpolation]:fe,c=this._getArrayFromAccessor(i);for(let t=0,i=o.length;t<i;t++){const i=new l(o[t]+"."+lg[r.path],e.array,c,h);"CUBICSPLINE"===n.interpolation&&this._createCubicSplineTrackInterpolant(i),s.push(i)}return s}_getArrayFromAccessor(t){let e=t.array;if(t.normalized){const t=yg(e.constructor),i=new Float32Array(e.length);for(let n=0,r=e.length;n<r;n++)i[n]=e[n]*t;e=i}return e}_createCubicSplineTrackInterpolant(t){t.createInterpolant=function(t){return new(this instanceof Xl?eg:$m)(this.times,this.values,this.getValueSize()/3,t)},t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function bg(t,e,i){const n=e.attributes,r=[];function s(e,n){return i.getDependency("accessor",e).then((function(e){t.setAttribute(n,e)}))}for(const e in n){const i=og[e]||e.toLowerCase();i in t.attributes||r.push(s(n[e],i))}if(void 0!==e.indices&&!t.index){const n=i.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(n)}return fi.workingColorSpace!==Se&&"COLOR_0"in n&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${fi.workingColorSpace}" not supported.`),fg(t,e),function(t,e,i){const n=e.attributes,r=new Pi;if(void 0===n.POSITION)return;{const t=i.json.accessors[n.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new $e(e[0],e[1],e[2]),new $e(s[0],s[1],s[2])),t.normalized){const e=yg(ng[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new $e,e=new $e;for(let n=0,r=s.length;n<r;n++){const r=s[n];if(void 0!==r.POSITION){const n=i.json.accessors[r.POSITION],s=n.min,a=n.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),n.normalized){const t=yg(ng[n.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}t.boundingBox=r;const a=new qi;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,i),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,i){let n=!1,r=!1,s=!1;for(let t=0,i=e.length;t<i;t++){const i=e[t];if(void 0!==i.POSITION&&(n=!0),void 0!==i.NORMAL&&(r=!0),void 0!==i.COLOR_0&&(s=!0),n&&r&&s)break}if(!n&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let h=0,c=e.length;h<c;h++){const c=e[h];if(n){const e=void 0!==c.POSITION?i.getDependency("accessor",c.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==c.NORMAL?i.getDependency("accessor",c.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==c.COLOR_0?i.getDependency("accessor",c.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const i=e[0],a=e[1],o=e[2];return n&&(t.morphAttributes.position=i),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,i):t}))}class wg extends Ql{constructor(t,e={}){super(),this.path="",this.resourcePath="",this.fileURL="",this.dataURLs=new Map,this.path=e.path||"";const i=e.externalFiles||new Map;"string"==typeof t?(this.fileURL=t,this.resourcePath=Ch.extractUrlBase(t)):(i.forEach(((e,i)=>this.fileURL=e===t?i:this.fileURL)),i.set(this.fileURL,t)),i.forEach(((t,e)=>{let i;i="string"==typeof t?t:URL.createObjectURL(new Blob([t])),this.dataURLs.set(e,i)})),this.setURLModifier((t=>{const e=decodeURI(t).replace(this.path,"").replace(this.resourcePath,"").replace(/^(\.?\/)/,""),i=this.dataURLs.get(e);return null!=i?i:t}))}dispose(){this.dataURLs.forEach(URL.revokeObjectURL)}}class Sg{constructor(t){this.handle="1",this.scene=t}dispose(){this.scene.traverse((function(t){var e;t.geometry&&t.geometry.dispose(),t.material&&(e=t.material,(Array.isArray(e)?e:[e]).forEach((t=>function(t){t.dispose()}(t))))})),this.scene.clear()}getExtents(t){return this.scene.traverseVisible((e=>!e.children.length&&t.expandByObject(e))),t}getObjects(){const t=[];return this.scene.traverse((e=>t.push(e))),t}getVisibleObjects(){const t=[];return this.scene.traverseVisible((e=>t.push(e))),t}hasObject(t){for(;t;){if(t===this.scene)return!0;t=t.parent}return!1}getOwnObjects(t){return Array.isArray(t)||(t=[t]),t.filter((t=>this.hasObject(t)))}getObjectsByHandles(t){const e=new Set(t),i=[];return this.scene.traverse((t=>e.has(t.userData.handle)&&i.push(t))),i}getHandlesByObjects(t){Array.isArray(t)||(t=[t]);const e=new Set;return this.getOwnObjects(t).forEach((t=>e.add(t.userData.handle))),Array.from(e)}hideObjects(t){return Array.isArray(t)||(t=[t]),this.getOwnObjects(t).forEach((t=>t.visible=!1)),this}hideAllObjects(){return this.isolateObjects([])}isolateObjects(t){Array.isArray(t)||(t=[t]);const e=new Set(t);return this.getOwnObjects(t).forEach((t=>t.traverseAncestors((t=>e.add(t))))),this.scene.traverse((t=>t.visible=e.has(t))),this}showObjects(t){return Array.isArray(t)||(t=[t]),this.getOwnObjects(t).forEach((t=>{t.visible=!0,t.traverseAncestors((t=>t.visible=!0))})),this}showAllObjects(){return this.scene.traverse((t=>t.visible=!0)),this}showOriginalObjects(t){return this}hideOriginalObjects(t){return this}explode(t=0,e=4){t/=100,this.scene.userData.explodeDepth||(this.scene.userData.explodeDepth=function t(e,i){let n=i;return e.children.forEach((e=>{const r=t(e,i+1);n<r&&(n=r)})),e.userData.originalPosition=e.position.clone(),e.userData.originalCenter=(new Pi).setFromObject(e).getCenter(new $e),e.userData.isExplodeLocked=i>2&&0===e.children.length,n}(this.scene,1));const i=this.scene.userData.explodeDepth,n=t*i+1,r=0|n,s=n-r;return function i(n,a){if(n.position.copy(n.userData.originalPosition),a>0&&a<=r&&!n.userData.isExplodeLocked){let i=t*e;a===r&&(i*=s);const o=n.parent.userData.originalCenter,l=n.userData.originalCenter.clone().sub(o).multiplyScalar(i);n.position.add(l)}n.children.forEach((t=>i(t,a+1)))}(this.scene,0),this.scene.updateMatrixWorld(),this}}class Mg extends c{constructor(t){super(),this.viewer=t}isSupport(t,e){return("string"==typeof t||t instanceof globalThis.File||t instanceof ArrayBuffer)&&/(gltf|glb)$/i.test(e)}async load(t,e,i){const n=new wg(t,i),r=new Tm(n);r.setPath(n.path),r.setCrossOrigin(i.crossOrigin||r.crossOrigin),r.setWithCredentials(i.withCredentials||r.withCredentials);const s=await r.loadAsync(n.fileURL,(e=>{const{lengthComputable:i,loaded:n,total:r}=e,s=i?n/r:1;this.viewer.emitEvent({type:"geometryprogress",data:s,file:t})}));if(!this.viewer.scene)return this;const a=new Sg(s.scene);return a.loader=this,a.viewer=this.viewer,this.viewer.scene.add(s.scene),this.viewer.models.push(a),this.viewer.syncOptions(),this.viewer.syncOverlay(),this.viewer.update(),this.viewer.emitEvent({type:"databasechunk",data:s.scene,file:t}),this}}class Tg extends Sg{getExtents(t){return t.union(this.gltfLoader.getTotalGeometryExtent())}getObjects(){const t=[];return this.gltfLoader.originalObjects.forEach((e=>{t.push(e)})),t}getVisibleObjects(){return this.gltfLoader.getOriginalObjectForSelect()}hasObject(t){return this.gltfLoader.originalObjects.has(t)}getObjectsByHandles(t){const e=new Set(t),i=[];return e.forEach((t=>{const e=`${this.modelId}_${t}`,n=this.gltfLoader.handleToObjects.get(e)||[];i.push(...Array.from(n))})),i}getHandlesByObjects(t){return super.getHandlesByObjects(t).map((t=>t.split("_").pop()))}hideObjects(t){const e=super.getHandlesByObjects(t);return this.gltfLoader.hideObjects(e),this}isolateObjects(t){const e=super.getHandlesByObjects(t);return this.gltfLoader.isolateObjects(new Set(e)),this}showObjects(t){const e=super.getHandlesByObjects(t);return this.gltfLoader.showObjects(e),this}showAllObjects(){return this.gltfLoader.showAllHiddenObjects(),this}showOriginalObjects(t){return this.gltfLoader.showOriginalObjects(t),this}hideOriginalObjects(t){return this.gltfLoader.hideOriginalObjects(t),this}}const Eg={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Ag=0,Cg=1,Rg=2,Pg=3,Lg=4,Ig=5,Dg=6,Og=31457280;class Ng{constructor(t,e){this.id=`${t}`,this.json=null,this.baseUrl="",this.loadController=e,this.loader=null,this.batchDelay=10,this.maxBatchSize=5242880,this.maxRangesPerRequest=512,this.pendingRequests=[],this.batchTimeout=null,this.textureLoader=new ah,this.materials=new Map,this.textureCache=new Map,this.materialCache=new Map}async initialize(t){this.json=await this.loadController.loadJson(),this.baseUrl=await this.loadController.baseUrl(),this.loader=t}clear(){this.json=null,this.baseUrl="",this.loadController=null,this.pendingRequests=[],this.batchTimeout&&(clearTimeout(this.batchTimeout),this.batchTimeout=null),this.disposeMaterials(),this.textureCache.clear(),this.materials.clear(),this.activeChunkLoads=0,this.chunkQueue=[]}getJson(){return this.json}scheduleRequest(t){return new Promise(((e,i)=>{this.pendingRequests.push({...t,_resolve:e,_reject:i})}))}async flushBufferRequests(){if(!this.pendingRequests||0===this.pendingRequests.length)return;const t=[...this.pendingRequests];this.pendingRequests=[],t.sort(((t,e)=>t.offset-e.offset));const e=[];let i={start:t[0].offset,end:t[0].offset+t[0].length,requests:[t[0]]};for(let n=1;n<t.length;n++){const r=t[n],s=r.offset-i.end,a=Math.max(i.end,r.offset+r.length),o=a-i.start;s<=131072&&o<=Og?(i.end=a,i.requests.push(r)):(e.push(i),i={start:r.offset,end:r.offset+r.length,requests:[r]})}e.push(i);const n=[];for(const t of e){let{start:e,end:i,requests:r}=t;for(;i-e>Og;){let t=0;for(let i=0;i<r.length&&!(r[i].offset+r[i].length-e>Og);i++)t=i;const s=r.slice(0,t+1),a=s[s.length-1].offset+s[s.length-1].length;if(n.push({start:e,end:a,requests:s}),r=r.slice(t+1),r.length>0){e=r[0].offset,i=r[0].offset+r[0].length;for(let t=1;t<r.length;t++)i=Math.max(i,r[t].offset+r[t].length)}}r.length>0&&n.push({start:e,end:i,requests:r})}const r=n.map((async(t,e)=>{await this.loader.waitForChunkSlot();try{const e=t.end-t.start,i=await this.loadController.loadBinaryData([{offset:t.start,length:e}]);for(const e of t.requests){const n=e.offset-t.start;try{e._resolve({buffer:i,relOffset:n,length:e.length})}catch(t){e._reject(t)}}}catch(i){for(const e of t.requests)e._reject(i);console.warn(`Failed to load chunk ${e+1}/${n.length} (${t.start}-${t.end}):`,i)}finally{this.loader.releaseChunkSlot()}}));await Promise.all(r),this.pendingRequests=[]}getBufferView(t,e,i){return this.scheduleRequest({offset:t,length:e,componentType:i})}createTypedArray(t,e,i,n){try{if(!(t&&t instanceof ArrayBuffer))throw new Error("Invalid buffer");let r;switch(n){case 5120:case 5121:r=1;break;case 5122:case 5123:r=2;break;case 5125:case 5126:r=4;break;default:throw new Error(`Unsupported component type: ${n}`)}const s=i/r;if(!Number.isInteger(s))throw new Error(`Invalid length ${i} for component type ${n}`);if(i>t.byteLength)throw new Error(`Buffer too small: need ${i} bytes, but buffer is ${t.byteLength} bytes`);return new(0,Eg[n])(t,e,s)}catch(r){throw"AbortError"!==r.name&&console.error("Error creating typed array:",{bufferSize:t?.byteLength,offset:e,length:i,componentType:n,error:r}),r}}async createBufferAttribute(t){if(!this.json)throw new Error("No GLTF structure loaded");const e=this.json,i=e.accessors[t],n=e.bufferViews[i.bufferView];try{const t=(n.byteOffset||0)+(i.byteOffset||0),e=this.getNumComponents(i.type),r=i.count*e*this.getComponentSize(i.componentType),s=await this.getBufferView(t,r,i.componentType),a=new lr(s,e);return void 0!==i.min&&(a.min=i.min),void 0!==i.max&&(a.max=i.max),a}catch(t){throw"AbortError"!==t.name&&console.error("Error creating buffer attribute:",{error:t,accessor:i,bufferView:n}),t}}getComponentSize(t){switch(t){case 5120:case 5121:return 1;case 5122:case 5123:return 2;case 5125:case 5126:return 4;default:throw new Error(`Unknown component type: ${t}`)}}getNumComponents(t){switch(t){case"SCALAR":return 1;case"VEC2":return 2;case"VEC3":return 3;case"VEC4":case"MAT2":return 4;case"MAT3":return 9;case"MAT4":return 16;default:throw new Error(`Unknown type: ${t}`)}}async loadTextures(){if(!this.json.textures)return;const t=async t=>{const e=this.json.images[t];if(e.uri){if(e.uri.startsWith("data:"))return await this.textureLoader.loadAsync(e.uri);{const t=this.baseUrl+e.uri;return await this.textureLoader.loadAsync(t)}}if(void 0!==e.bufferView){const t=this.json.bufferViews[e.bufferView],i=await this.getBufferView(t.byteOffset||0,t.byteLength,5121),n=new Blob([i],{type:e.mimeType}),r=URL.createObjectURL(n),s=await this.textureLoader.loadAsync(r);return URL.revokeObjectURL(r),s.flipY=!1,s}},e=[];for(let i=0;i<this.json.textures.length;i++)e.push(t(this.json.textures[i].source).then((t=>this.textureCache.set(i,t))));await Promise.all(e)}loadMaterials(){if(!this.json.materials)return this.materials;for(let t=0;t<this.json.materials.length;t++){const e=this.json.materials[t],i=`material_${t}`;this.materialCache.set(i,{mesh:this.createMaterial(e,Lg),points:this.createMaterial(e,Ag),lines:this.createMaterial(e,Cg)}),this.materialCache.get(i).mesh.name=e.name,this.materialCache.get(i).points.name=e.name,this.materialCache.get(i).lines.name=e.name,this.materials.set(t,this.materialCache.get(i).mesh)}return this.materials}createMaterial(t,e=void 0){const i={};if(t.pbrMetallicRoughness){const e=t.pbrMetallicRoughness;e.baseColorFactor&&(i.color=(new Zn).fromArray(e.baseColorFactor),i.opacity=e.baseColorFactor[3],i.opacity<1&&(i.transparent=!0)),e.baseColorTexture&&(i.map=this.textureCache.get(e.baseColorTexture.index))}let n;return t.emissiveFactor&&(i.emissive=(new Zn).fromArray(t.emissiveFactor)),"BLEND"===t.alphaMode&&(i.transparent=!0),t.doubleSided&&(i.side=2),e===Ag?(i.sizeAttenuation=!1,n=new Ua(i),n.sizeAttenuation=!1):e===Cg||e===Pg||e===Rg?n=new wa(i):(i.specular=2236962,i.shininess=10,i.reflectivity=.05,i.polygonOffset=!0,i.polygonOffsetFactor=1,i.polygonOffsetUnits=1,t.normalTexture&&(i.normalMap=this.textureCache.get(t.normalTexture.index)),n=new Ml(i)),n}getCachedMaterial(t,e){const i=`material_${t}`,n=this.materialCache.get(i);return n?e===Ag?n.points:e===Cg||e===Pg||e===Rg?n.lines:n.mesh:null}disposeMaterials(){this.textureCache.forEach((t=>t.dispose())),this.textureCache.clear(),this.materials.forEach((t=>{t.map&&t.map.dispose(),t.lightMap&&t.lightMap.dispose(),t.bumpMap&&t.bumpMap.dispose(),t.normalMap&&t.normalMap.dispose(),t.specularMap&&t.specularMap.dispose(),t.envMap&&t.envMap.dispose(),t.aoMap&&t.aoMap.dispose(),t.metalnessMap&&t.metalnessMap.dispose(),t.roughnessMap&&t.roughnessMap.dispose(),t.emissiveMap&&t.emissiveMap.dispose(),t.dispose()})),this.materials.clear(),this.materialCache.forEach((t=>{t.mesh&&(t.mesh.map&&t.mesh.map.dispose(),t.mesh.lightMap&&t.mesh.lightMap.dispose(),t.mesh.bumpMap&&t.mesh.bumpMap.dispose(),t.mesh.normalMap&&t.mesh.normalMap.dispose(),t.mesh.specularMap&&t.mesh.specularMap.dispose(),t.mesh.envMap&&t.mesh.envMap.dispose(),t.mesh.aoMap&&t.mesh.aoMap.dispose(),t.mesh.metalnessMap&&t.mesh.metalnessMap.dispose(),t.mesh.roughnessMap&&t.mesh.roughnessMap.dispose(),t.mesh.emissiveMap&&t.mesh.emissiveMap.dispose(),t.mesh.dispose()),t.points&&(t.points.map&&t.points.map.dispose(),t.points.dispose()),t.lines&&(t.lines.map&&t.lines.map.dispose(),t.lines.dispose())})),this.materialCache.clear()}estimateNodeSize(t){if(!this.json.meshes)return 0;const e=this.json.meshes[t];if(!e||!e.primitives)return 0;let i=0;for(const t of e.primitives){if(t.attributes)for(const[,e]of Object.entries(t.attributes)){if(void 0===e)continue;const t=this.json.accessors[e];if(!t)continue;const n=this.getNumComponents(t.type),r=this.getComponentSize(t.componentType);i+=t.count*n*r}if(void 0!==t.indices){const e=this.json.accessors[t.indices];if(e){const t=this.getComponentSize(e.componentType);i+=e.count*t}}}return i}}class Ug{constructor(t,e,i){this.camera=t,this.scene=e,this.renderer=i,this.eventHandlers={geometryprogress:[],databasechunk:[],geometryend:[],geometryerror:[],update:[],geometrymemory:[]},this.loadDistance=100,this.unloadDistance=150,this.checkInterval=1e3,this.nodes=new Map,this.loadedMeshes=new Map,this.nodesToLoad=[],this.edgeNodes=[],this.structures=[],this.structureRoots=new Map,this.memoryLimit=this.getAvailableMemory(),this.loadedGeometrySize=0,this.geometryCache=new Map,this.materialCache=new Map,this.textureCache=new Map,this.currentMemoryUsage=0,this.updateMemoryIndicator(),this.loadedMaterials=new Map,this.abortController=new AbortController,this.batchSize=1e4,this.frameDelay=0,this.graphicsObjectLimit=1e4,this.totalLoadedObjects=0,this.lastUpdateTime=0,this.updateInterval=1e3,this.handleToObjects=new Map,this.originalObjects=new Set,this.originalObjectsToSelection=new Set,this.optimizedOriginalMap=new Map,this.mergedMesh=new Set,this.mergedLines=new Set,this.mergedLineSegments=new Set,this.mergedPoints=new Set,this.isolatedObjects=[],
7
+ function Yc(){let t=null,e=!1,i=null,n=null;function r(e,s){i(e,s),n=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==i&&(n=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(t){i=t},setContext:function(e){t=e}}}function qc(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(i){i.isInterleavedBufferAttribute&&(i=i.data);const n=e.get(i);n&&(t.deleteBuffer(n.buffer),e.delete(i))},update:function(i,n){if(i.isInterleavedBufferAttribute&&(i=i.data),i.isGLBufferAttribute){const t=e.get(i);return void((!t||t.version<i.version)&&e.set(i,{buffer:i.buffer,type:i.type,bytesPerElement:i.elementSize,version:i.version}))}const r=e.get(i);if(void 0===r)e.set(i,function(e,i){const n=e.array,r=e.usage,s=n.byteLength,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,n,r),e.onUploadCallback(),n instanceof Float32Array)o=t.FLOAT;else if("undefined"!=typeof Float16Array&&n instanceof Float16Array)o=t.HALF_FLOAT;else if(n instanceof Uint16Array)o=e.isFloat16BufferAttribute?t.HALF_FLOAT:t.UNSIGNED_SHORT;else if(n instanceof Int16Array)o=t.SHORT;else if(n instanceof Uint32Array)o=t.UNSIGNED_INT;else if(n instanceof Int32Array)o=t.INT;else if(n instanceof Int8Array)o=t.BYTE;else if(n instanceof Uint8Array)o=t.UNSIGNED_BYTE;else{if(!(n instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+n);o=t.UNSIGNED_BYTE}return{buffer:a,type:o,bytesPerElement:n.BYTES_PER_ELEMENT,version:e.version,size:s}}(i,n));else if(r.version<i.version){if(r.size!==i.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(e,i,n){const r=i.array,s=i.updateRanges;if(t.bindBuffer(n,e),0===s.length)t.bufferSubData(n,0,r);else{s.sort(((t,e)=>t.start-e.start));let e=0;for(let t=1;t<s.length;t++){const i=s[e],n=s[t];n.start<=i.start+i.count+1?i.count=Math.max(i.count,n.start+n.count-i.start):(++e,s[e]=n)}s.length=e+1;for(let e=0,i=s.length;e<i;e++){const i=s[e];t.bufferSubData(n,i.start*r.BYTES_PER_ELEMENT,r,i.start,i.count)}i.clearUpdateRanges()}i.onUploadCallback()}(r.buffer,i,n),r.version=i.version}}}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:y}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=y);const Kc={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\t#ifdef ALPHA_TO_COVERAGE\n\tdiffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\n\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\tif ( diffuseColor.a < alphaTest ) discard;\n\t#endif\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n\t#if ! defined( GL_ANGLE_multi_draw )\n\t#define gl_DrawID _gl_DrawID\n\tuniform int _gl_DrawID;\n\t#endif\n\tuniform highp sampler2D batchingTexture;\n\tuniform highp usampler2D batchingIdTexture;\n\tmat4 getBatchingMatrix( const in float i ) {\n\t\tint size = textureSize( batchingTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n\tfloat getIndirectIndex( const in int i ) {\n\t\tint size = textureSize( batchingIdTexture, 0 ).x;\n\t\tint x = i % size;\n\t\tint y = i / size;\n\t\treturn float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\n\t}\n#endif\n#ifdef USE_BATCHING_COLOR\n\tuniform sampler2D batchingColorTexture;\n\tvec3 getBatchingColor( const in float i ) {\n\t\tint size = textureSize( batchingColorTexture, 0 ).x;\n\t\tint j = int( i );\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\treturn texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\n\t}\n#endif",batching_vertex:"#ifdef USE_BATCHING\n\tmat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\tfloat depth = unpackRGBAToDepth( texture2D( depths, uv ) );\n\t\t#ifdef USE_REVERSEDEPTHBUF\n\t\t\treturn step( depth, compare );\n\t\t#else\n\t\t\treturn step( compare, depth );\n\t\t#endif\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\t#ifdef USE_REVERSEDEPTHBUF\n\t\t\tfloat hard_shadow = step( distribution.x, compare );\n\t\t#else\n\t\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\t#endif\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_REVERSEDEPTHBUF\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}"},Zc={common:{diffuse:{value:new Zn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ii},alphaMap:{value:null},alphaMapTransform:{value:new ii},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ii}},envmap:{envMap:{value:null},envMapRotation:{value:new ii},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ii}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ii}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ii},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ii},normalScale:{value:new Je(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ii},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ii}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ii}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ii}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Zn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Zn(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ii},alphaTest:{value:0},uvTransform:{value:new ii}},sprite:{diffuse:{value:new Zn(16777215)},opacity:{value:1},center:{value:new Je(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ii},alphaMap:{value:null},alphaMapTransform:{value:new ii},alphaTest:{value:0}}},Jc={basic:{uniforms:Nr([Zc.common,Zc.specularmap,Zc.envmap,Zc.aomap,Zc.lightmap,Zc.fog]),vertexShader:Kc.meshbasic_vert,fragmentShader:Kc.meshbasic_frag},lambert:{uniforms:Nr([Zc.common,Zc.specularmap,Zc.envmap,Zc.aomap,Zc.lightmap,Zc.emissivemap,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,Zc.fog,Zc.lights,{emissive:{value:new Zn(0)}}]),vertexShader:Kc.meshlambert_vert,fragmentShader:Kc.meshlambert_frag},phong:{uniforms:Nr([Zc.common,Zc.specularmap,Zc.envmap,Zc.aomap,Zc.lightmap,Zc.emissivemap,Zc.bumpmap,Zc.normalmap,Zc.displacementmap,Zc.fog,Zc.lights,{emissive:{value:new 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_d{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,i=.1,n=100,r={}){const{size:s=256,position:a=yd}=r;dd=this._renderer.getRenderTarget(),ud=this._renderer.getActiveCubeFace(),pd=this._renderer.getActiveMipmapLevel(),fd=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const o=this._allocateTargets();return o.depthBuffer=!0,this._sceneToCubeUV(t,i,n,o,a),e>0&&this._blur(o,0,0,e),this._applyPMREM(o),this._cleanup(o),o}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Sd(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=wd(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(dd,ud,pd),this._renderer.xr.enabled=fd,t.scissorTest=!1,bd(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===$||t.mapping===tt?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),dd=this._renderer.getRenderTarget(),ud=this._renderer.getActiveCubeFace(),pd=this._renderer.getActiveMipmapLevel(),fd=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=e||this._allocateTargets();return this._textureToCubeUV(t,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,i={magFilter:ct,minFilter:ct,generateMipmaps:!1,type:xt,format:At,colorSpace:Se,depthBuffer:!1},n=xd(t,e,i);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=xd(t,e,i);const{_lodMax:n}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],i=[],n=[];let r=t;const s=t-4+1+od.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);i.push(s);let o=1/s;a>t-4?o=od[a-t+4-1]:0===a&&(o=0),n.push(o);const l=1/(s-2),h=-l,c=1+l,d=[h,h,c,h,c,c,h,h,c,c,h,c],u=6,p=6,f=3,m=2,g=1,v=new Float32Array(f*p*u),y=new Float32Array(m*p*u),_=new Float32Array(g*p*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,i=t>2?0:-1,n=[e,i,0,e+2/3,i,0,e+2/3,i+1,0,e,i,0,e+2/3,i+1,0,e,i+1,0];v.set(n,f*p*t),y.set(d,m*p*t);const r=[t,t,t,t,t,t];_.set(r,g*p*t)}const x=new _r;x.setAttribute("position",new lr(v,f)),x.setAttribute("uv",new lr(y,m)),x.setAttribute("faceIndex",new lr(_,g)),e.push(x),r>4&&r--}return{lodPlanes:e,sizeLods:i,sigmas:n}}(n)),this._blurMaterial=function(t,e,i){const n=new Float32Array(ld),r=new $e(0,1,0),s=new kr({name:"SphericalGaussianBlur",defines:{n:ld,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:Md(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(n,t,e)}return n}_compileMaterial(t){const e=new Lr(this._lodPlanes[0],t);this._renderer.compile(e,hd)}_sceneToCubeUV(t,e,i,n,r){const s=new Vr(90,1,e,i),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,h=l.autoClear,c=l.toneMapping;l.getClearColor(cd),l.toneMapping=0,l.autoClear=!1;l.state.buffers.depth.getReversed()&&(l.setRenderTarget(n),l.clearDepth(),l.setRenderTarget(null));const d=new tr({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),u=new Lr(new Dr,d);let p=!1;const f=t.background;f?f.isColor&&(d.color.copy(f),t.background=null,p=!0):(d.color.copy(cd),p=!0);for(let e=0;e<6;e++){const i=e%3;0===i?(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x+o[e],r.y,r.z)):1===i?(s.up.set(0,0,a[e]),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y+o[e],r.z)):(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y,r.z+o[e]));const h=this._cubeSize;bd(n,i*h,e>2?h:0,h,h),l.setRenderTarget(n),p&&l.render(u,s),l.render(t,s)}u.geometry.dispose(),u.material.dispose(),l.toneMapping=c,l.autoClear=h,t.background=f}_textureToCubeUV(t,e){const i=this._renderer,n=t.mapping===$||t.mapping===tt;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=Sd()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=wd());const r=n?this._cubemapMaterial:this._equirectMaterial,s=new Lr(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;bd(e,0,0,3*a,2*a),i.setRenderTarget(e),i.render(s,hd)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;const n=this._lodPlanes.length;for(let e=1;e<n;e++){const i=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),r=vd[(n-e-1)%vd.length];this._blur(t,e-1,e,i,r)}e.autoClear=i}_blur(t,e,i,n,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,i,n,"latitudinal",r),this._halfBlur(s,t,i,i,n,"longitudinal",r)}_halfBlur(t,e,i,n,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new Lr(this._lodPlanes[n],l),c=l.uniforms,d=this._sizeLods[i]-1,u=isFinite(r)?Math.PI/(2*d):2*Math.PI/39,p=r/u,f=isFinite(r)?1+Math.floor(3*p):ld;f>ld&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let t=0;t<ld;++t){const e=t/p,i=Math.exp(-e*e/2);m.push(i),0===t?g+=i:t<f&&(g+=2*i)}for(let t=0;t<m.length;t++)m[t]=m[t]/g;c.envMap.value=t.texture,c.samples.value=f,c.weights.value=m,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:v}=this;c.dTheta.value=u,c.mipInt.value=v-i;const y=this._sizeLods[n];bd(e,3*y*(n>v-4?n-v+4:0),4*(this._cubeSize-y),3*y,2*y),o.setRenderTarget(e),o.render(h,hd)}}function xd(t,e,i){const n=new Ai(t,e,i);return n.texture.mapping=nt,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function bd(t,e,i,n,r){t.viewport.set(e,i,n,r),t.scissor.set(e,i,n,r)}function wd(){return new kr({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Md(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Sd(){return new kr({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Md(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Md(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Td(t){let e=new WeakMap,i=null;function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=s===et||s===it,o=s===$||s===tt;if(a||o){let s=e.get(r);const l=void 0!==s?s.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===i&&(i=new _d(t)),s=a?i.fromEquirectangular(r,s):i.fromCubemap(r,s),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),s.texture;if(void 0!==s)return s.texture;{const l=r.image;return a&&l&&l.height>0||o&&l&&function(t){let e=0;const i=6;for(let n=0;n<i;n++)void 0!==t[n]&&e++;return e===i}(l)?(null===i&&(i=new _d(t)),s=a?i.fromEquirectangular(r):i.fromCubemap(r),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),r.addEventListener("dispose",n),s.texture):null}}}return r},dispose:function(){e=new WeakMap,null!==i&&(i.dispose(),i=null)}}}function Ed(t){const e={};function i(i){if(void 0!==e[i])return e[i];let n;switch(i){case"WEBGL_depth_texture":n=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=t.getExtension(i)}return e[i]=n,n}return{has:function(t){return null!==i(t)},init:function(){i("EXT_color_buffer_float"),i("WEBGL_clip_cull_distance"),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float"),i("WEBGL_multisampled_render_to_texture"),i("WEBGL_render_shared_exponent")},get:function(t){const e=i(t);return null===e&&ci("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function Ad(t,e,i,n){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),n.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,i.memory.geometries--}function o(t){const i=[],n=t.index,r=t.attributes.position;let a=0;if(null!==n){const t=n.array;a=n.version;for(let e=0,n=t.length;e<n;e+=3){const n=t[e+0],r=t[e+1],s=t[e+2];i.push(n,r,r,s,s,n)}}else{if(void 0===r)return;{const t=r.array;a=r.version;for(let e=0,n=t.length/3-1;e<n;e+=3){const 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c=e.get("WEBGL_multi_draw");if(null===c)for(let e=0;e<t.length;e++)a(t[e]/s,o[e],h[e]);else{c.multiDrawElementsInstancedWEBGL(n,o,0,r,t,0,h,0,l);let e=0;for(let t=0;t<l;t++)e+=o[t]*h[t];i.update(e,n,1)}}}function Rd(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(i,n,r){switch(e.calls++,n){case t.TRIANGLES:e.triangles+=r*(i/3);break;case t.LINES:e.lines+=r*(i/2);break;case t.LINE_STRIP:e.lines+=r*(i-1);break;case t.LINE_LOOP:e.lines+=r*i;break;case t.POINTS:e.points+=r*i;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}function Pd(t,e,i){const n=new WeakMap,r=new Ti;return{update:function(s,a,o){const l=s.morphTargetInfluences,h=a.morphAttributes.position||a.morphAttributes.normal||a.morphAttributes.color,c=void 0!==h?h.length:0;let d=n.get(a);if(void 0===d||d.count!==c){void 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yt={shaderID:S,shaderType:s.type,shaderName:s.name,vertexShader:E,fragmentShader:A,defines:s.defines,customVertexShaderID:C,customFragmentShaderID:R,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:p,batching:O,batchingColor:O&&null!==v._colorsTexture,instancing:D,instancingColor:D&&null!==v.instanceColor,instancingMorph:D&&null!==v.morphTexture,supportsVertexTextures:u,outputColorSpace:null===L?t.outputColorSpace:!0===L.isXRRenderTarget?L.texture.colorSpace:Se,alphaToCoverage:!!s.alphaToCoverage,map:N,matcap:U,envMap:F,envMapMode:F&&b.mapping,envMapCubeUVHeight:w,aoMap:k,lightMap:B,bumpMap:z,normalMap:G,displacementMap:u&&H,emissiveMap:V,normalMapObjectSpace:G&&1===s.normalMapType,normalMapTangentSpace:G&&0===s.normalMapType,metalnessMap:W,roughnessMap:j,anisotropy:X,anisotropyMap:Q,clearcoat:Y,clearcoatMap:$,clearcoatNormalMap:tt,clearcoatRoughnessMap:et,dispersion:q,iridescence:K,iridescenceMap:it,iridescenceThicknessMap:rt,sheen:Z,sheenColorMap:st,sheenRoughnessMap:at,specularMap:ot,specularColorMap:lt,specularIntensityMap:ht,transmission:J,transmissionMap:ct,thicknessMap:dt,gradientMap:ut,opaque:!1===s.transparent&&1===s.blending&&!1===s.alphaToCoverage,alphaMap:pt,alphaTest:ft,alphaHash:mt,combine:s.combine,mapUv:N&&m(s.map.channel),aoMapUv:k&&m(s.aoMap.channel),lightMapUv:B&&m(s.lightMap.channel),bumpMapUv:z&&m(s.bumpMap.channel),normalMapUv:G&&m(s.normalMap.channel),displacementMapUv:H&&m(s.displacementMap.channel),emissiveMapUv:V&&m(s.emissiveMap.channel),metalnessMapUv:W&&m(s.metalnessMap.channel),roughnessMapUv:j&&m(s.roughnessMap.channel),anisotropyMapUv:Q&&m(s.anisotropyMap.channel),clearcoatMapUv:$&&m(s.clearcoatMap.channel),clearcoatNormalMapUv:tt&&m(s.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:et&&m(s.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&m(s.iridescenceMap.channel),iridescenceThicknessMapUv:rt&&m(s.iridescenceThicknessMap.channel),sheenColorMapUv:st&&m(s.sheenColorMap.channel),sheenRoughnessMapUv:at&&m(s.sheenRoughnessMap.channel),specularMapUv:ot&&m(s.specularMap.channel),specularColorMapUv:lt&&m(s.specularColorMap.channel),specularIntensityMapUv:ht&&m(s.specularIntensityMap.channel),transmissionMapUv:ct&&m(s.transmissionMap.channel),thicknessMapUv:dt&&m(s.thicknessMap.channel),alphaMapUv:pt&&m(s.alphaMap.channel),vertexTangents:!!_.attributes.tangent&&(G||X),vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!_.attributes.color&&4===_.attributes.color.itemSize,pointsUvs:!0===v.isPoints&&!!_.attributes.uv&&(N||pt),fog:!!y,useFog:!0===s.fog,fogExp2:!!y&&y.isFogExp2,flatShading:!0===s.flatShading&&!1===s.wireframe,sizeAttenuation:!0===s.sizeAttenuation,logarithmicDepthBuffer:d,reversedDepthBuffer:I,skinning:!0===v.isSkinnedMesh,morphTargets:void 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0!==_.morphAttributes.color,morphTargetsCount:T,morphTextureStride:P,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&c.length>0,shadowMapType:t.shadowMap.type,toneMapping:vt,decodeVideoTexture:N&&!0===s.map.isVideoTexture&&fi.getTransfer(s.map.colorSpace)===Te,decodeVideoTextureEmissive:V&&!0===s.emissiveMap.isVideoTexture&&fi.getTransfer(s.emissiveMap.colorSpace)===Te,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:1===s.side,useDepthPacking:s.depthPacking>=0,depthPacking:s.depthPacking||0,index0AttributeName:s.index0AttributeName,extensionClipCullDistance:gt&&!0===s.extensions.clipCullDistance&&n.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(gt&&!0===s.extensions.multiDraw||O)&&n.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:n.has("KHR_parallel_shader_compile"),customProgramCacheKey:s.customProgramCacheKey()};return yt.vertexUv1s=h.has(1),yt.vertexUv2s=h.has(2),yt.vertexUv3s=h.has(3),h.clear(),yt},getProgramCacheKey:function(e){const i=[];if(e.shaderID?i.push(e.shaderID):(i.push(e.customVertexShaderID),i.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)i.push(t),i.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputColorSpace),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.mapUv),t.push(e.alphaMapUv),t.push(e.lightMapUv),t.push(e.aoMapUv),t.push(e.bumpMapUv),t.push(e.normalMapUv),t.push(e.displacementMapUv),t.push(e.emissiveMapUv),t.push(e.metalnessMapUv),t.push(e.roughnessMapUv),t.push(e.anisotropyMapUv),t.push(e.clearcoatMapUv),t.push(e.clearcoatNormalMapUv),t.push(e.clearcoatRoughnessMapUv),t.push(e.iridescenceMapUv),t.push(e.iridescenceThicknessMapUv),t.push(e.sheenColorMapUv),t.push(e.sheenRoughnessMapUv),t.push(e.specularMapUv),t.push(e.specularColorMapUv),t.push(e.specularIntensityMapUv),t.push(e.transmissionMapUv),t.push(e.thicknessMapUv),t.push(e.combine),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.numLightProbes),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(i,e),function(t,e){o.disableAll(),e.supportsVertexTextures&&o.enable(0);e.instancing&&o.enable(1);e.instancingColor&&o.enable(2);e.instancingMorph&&o.enable(3);e.matcap&&o.enable(4);e.envMap&&o.enable(5);e.normalMapObjectSpace&&o.enable(6);e.normalMapTangentSpace&&o.enable(7);e.clearcoat&&o.enable(8);e.iridescence&&o.enable(9);e.alphaTest&&o.enable(10);e.vertexColors&&o.enable(11);e.vertexAlphas&&o.enable(12);e.vertexUv1s&&o.enable(13);e.vertexUv2s&&o.enable(14);e.vertexUv3s&&o.enable(15);e.vertexTangents&&o.enable(16);e.anisotropy&&o.enable(17);e.alphaHash&&o.enable(18);e.batching&&o.enable(19);e.dispersion&&o.enable(20);e.batchingColor&&o.enable(21);e.gradientMap&&o.enable(22);t.push(o.mask),o.disableAll(),e.fog&&o.enable(0);e.useFog&&o.enable(1);e.flatShading&&o.enable(2);e.logarithmicDepthBuffer&&o.enable(3);e.reversedDepthBuffer&&o.enable(4);e.skinning&&o.enable(5);e.morphTargets&&o.enable(6);e.morphNormals&&o.enable(7);e.morphColors&&o.enable(8);e.premultipliedAlpha&&o.enable(9);e.shadowMapEnabled&&o.enable(10);e.doubleSided&&o.enable(11);e.flipSided&&o.enable(12);e.useDepthPacking&&o.enable(13);e.dithering&&o.enable(14);e.transmission&&o.enable(15);e.sheen&&o.enable(16);e.opaque&&o.enable(17);e.pointsUvs&&o.enable(18);e.decodeVideoTexture&&o.enable(19);e.decodeVideoTextureEmissive&&o.enable(20);e.alphaToCoverage&&o.enable(21);t.push(o.mask)}(i,e),i.push(t.outputColorSpace)),i.push(e.customProgramCacheKey),i.join()},getUniforms:function(t){const e=f[t.type];let i;if(e){const t=Jc[e];i=Fr.clone(t.uniforms)}else i=t.uniforms;return i},acquireProgram:function(e,i){let n;for(let t=0,e=c.length;t<e;t++){const e=c[t];if(e.cacheKey===i){n=e,++n.usedTimes;break}}return void 0===n&&(n=new ip(t,i,e,s),c.push(n)),n},releaseProgram:function(t){if(0==--t.usedTimes){const e=c.indexOf(t);c[e]=c[c.length-1],c.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:c,dispose:function(){l.dispose()}}}function op(){let t=new WeakMap;return{has:function(e){return t.has(e)},get:function(e){let i=t.get(e);return void 0===i&&(i={},t.set(e,i)),i},remove:function(e){t.delete(e)},update:function(e,i,n){t.get(e)[i]=n},dispose:function(){t=new WeakMap}}}function lp(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function hp(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function cp(){const t=[];let e=0;const i=[],n=[],r=[];function s(i,n,r,s,a,o){let l=t[e];return void 0===l?(l={id:i.id,object:i,geometry:n,material:r,groupOrder:s,renderOrder:i.renderOrder,z:a,group:o},t[e]=l):(l.id=i.id,l.object=i,l.geometry=n,l.material=r,l.groupOrder=s,l.renderOrder=i.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:i,transmissive:n,transparent:r,init:function(){e=0,i.length=0,n.length=0,r.length=0},push:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?n.push(c):!0===a.transparent?r.push(c):i.push(c)},unshift:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?n.unshift(c):!0===a.transparent?r.unshift(c):i.unshift(c)},finish:function(){for(let i=e,n=t.length;i<n;i++){const e=t[i];if(null===e.id)break;e.id=null,e.object=null,e.geometry=null,e.material=null,e.group=null}},sort:function(t,e){i.length>1&&i.sort(t||lp),n.length>1&&n.sort(e||hp),r.length>1&&r.sort(e||hp)}}}function dp(){let t=new WeakMap;return{get:function(e,i){const n=t.get(e);let r;return void 0===n?(r=new cp,t.set(e,[r])):i>=n.length?(r=new cp,n.push(r)):r=n[i],r},dispose:function(){t=new WeakMap}}}function up(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":i={direction:new $e,color:new Zn};break;case"SpotLight":i={position:new $e,direction:new $e,color:new Zn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":i={position:new $e,color:new Zn,distance:0,decay:0};break;case"HemisphereLight":i={direction:new $e,skyColor:new Zn,groundColor:new Zn};break;case"RectAreaLight":i={color:new Zn,position:new $e,halfWidth:new $e,halfHeight:new $e}}return t[e.id]=i,i}}}let pp=0;function fp(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function mp(t){const e=new up,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":case"SpotLight":i={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Je};break;case"PointLight":i={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Je,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=i,i}}}(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)n.probe.push(new $e);const r=new $e,s=new rn,a=new rn;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)n.probe[t].set(0,0,0);let l=0,h=0,c=0,d=0,u=0,p=0,f=0,m=0,g=0,v=0,y=0;r.sort(fp);for(let t=0,_=r.length;t<_;t++){const _=r[t],x=_.color,b=_.intensity,w=_.distance,S=_.shadow&&_.shadow.map?_.shadow.map.texture:null;if(_.isAmbientLight)s+=x.r*b,a+=x.g*b,o+=x.b*b;else if(_.isLightProbe){for(let t=0;t<9;t++)n.probe[t].addScaledVector(_.sh.coefficients[t],b);y++}else if(_.isDirectionalLight){const t=e.get(_);if(t.color.copy(_.color).multiplyScalar(_.intensity),_.castShadow){const t=_.shadow,e=i.get(_);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,n.directionalShadow[l]=e,n.directionalShadowMap[l]=S,n.directionalShadowMatrix[l]=_.shadow.matrix,p++}n.directional[l]=t,l++}else if(_.isSpotLight){const t=e.get(_);t.position.setFromMatrixPosition(_.matrixWorld),t.color.copy(x).multiplyScalar(b),t.distance=w,t.coneCos=Math.cos(_.angle),t.penumbraCos=Math.cos(_.angle*(1-_.penumbra)),t.decay=_.decay,n.spot[c]=t;const r=_.shadow;if(_.map&&(n.spotLightMap[g]=_.map,g++,r.updateMatrices(_),_.castShadow&&v++),n.spotLightMatrix[c]=r.matrix,_.castShadow){const t=i.get(_);t.shadowIntensity=r.intensity,t.shadowBias=r.bias,t.shadowNormalBias=r.normalBias,t.shadowRadius=r.radius,t.shadowMapSize=r.mapSize,n.spotShadow[c]=t,n.spotShadowMap[c]=S,m++}c++}else if(_.isRectAreaLight){const t=e.get(_);t.color.copy(x).multiplyScalar(b),t.halfWidth.set(.5*_.width,0,0),t.halfHeight.set(0,.5*_.height,0),n.rectArea[d]=t,d++}else if(_.isPointLight){const t=e.get(_);if(t.color.copy(_.color).multiplyScalar(_.intensity),t.distance=_.distance,t.decay=_.decay,_.castShadow){const t=_.shadow,e=i.get(_);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,e.shadowCameraNear=t.camera.near,e.shadowCameraFar=t.camera.far,n.pointShadow[h]=e,n.pointShadowMap[h]=S,n.pointShadowMatrix[h]=_.shadow.matrix,f++}n.point[h]=t,h++}else if(_.isHemisphereLight){const t=e.get(_);t.skyColor.copy(_.color).multiplyScalar(b),t.groundColor.copy(_.groundColor).multiplyScalar(b),n.hemi[u]=t,u++}}d>0&&(!0===t.has("OES_texture_float_linear")?(n.rectAreaLTC1=Zc.LTC_FLOAT_1,n.rectAreaLTC2=Zc.LTC_FLOAT_2):(n.rectAreaLTC1=Zc.LTC_HALF_1,n.rectAreaLTC2=Zc.LTC_HALF_2)),n.ambient[0]=s,n.ambient[1]=a,n.ambient[2]=o;const _=n.hash;_.directionalLength===l&&_.pointLength===h&&_.spotLength===c&&_.rectAreaLength===d&&_.hemiLength===u&&_.numDirectionalShadows===p&&_.numPointShadows===f&&_.numSpotShadows===m&&_.numSpotMaps===g&&_.numLightProbes===y||(n.directional.length=l,n.spot.length=c,n.rectArea.length=d,n.point.length=h,n.hemi.length=u,n.directionalShadow.length=p,n.directionalShadowMap.length=p,n.pointShadow.length=f,n.pointShadowMap.length=f,n.spotShadow.length=m,n.spotShadowMap.length=m,n.directionalShadowMatrix.length=p,n.pointShadowMatrix.length=f,n.spotLightMatrix.length=m+g-v,n.spotLightMap.length=g,n.numSpotLightShadowsWithMaps=v,n.numLightProbes=y,_.directionalLength=l,_.pointLength=h,_.spotLength=c,_.rectAreaLength=d,_.hemiLength=u,_.numDirectionalShadows=p,_.numPointShadows=f,_.numSpotShadows=m,_.numSpotMaps=g,_.numLightProbes=y,n.version=pp++)},setupView:function(t,e){let i=0,o=0,l=0,h=0,c=0;const d=e.matrixWorldInverse;for(let e=0,u=t.length;e<u;e++){const u=t[e];if(u.isDirectionalLight){const t=n.directional[i];t.direction.setFromMatrixPosition(u.matrixWorld),r.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(d),i++}else if(u.isSpotLight){const t=n.spot[l];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),t.direction.setFromMatrixPosition(u.matrixWorld),r.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(d),l++}else if(u.isRectAreaLight){const t=n.rectArea[h];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),a.identity(),s.copy(u.matrixWorld),s.premultiply(d),a.extractRotation(s),t.halfWidth.set(.5*u.width,0,0),t.halfHeight.set(0,.5*u.height,0),t.halfWidth.applyMatrix4(a),t.halfHeight.applyMatrix4(a),h++}else if(u.isPointLight){const t=n.point[o];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),o++}else if(u.isHemisphereLight){const t=n.hemi[c];t.direction.setFromMatrixPosition(u.matrixWorld),t.direction.transformDirection(d),c++}}},state:n}}function gp(t){const e=new mp(t),i=[],n=[];const r={lightsArray:i,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:function(t){r.camera=t,i.length=0,n.length=0},state:r,setupLights:function(){e.setup(i)},setupLightsView:function(t){e.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){n.push(t)}}}function vp(t){let e=new WeakMap;return{get:function(i,n=0){const r=e.get(i);let s;return void 0===r?(s=new gp(t),e.set(i,[s])):n>=r.length?(s=new gp(t),r.push(s)):s=r[n],s},dispose:function(){e=new WeakMap}}}function yp(t,e,i){let n=new $s;const r=new Je,s=new Je,a=new Ti,o=new Cl({depthPacking:3201}),l=new Rl,h={},c=i.maxTextureSize,d={[b]:1,[w]:0,[S]:2},u=new kr({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Je},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),p=u.clone();p.defines.HORIZONTAL_PASS=1;const f=new _r;f.setAttribute("position",new lr(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const m=new Lr(f,u),g=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1;let v=this.type;function y(i,n){const s=e.update(m);u.defines.VSM_SAMPLES!==i.blurSamples&&(u.defines.VSM_SAMPLES=i.blurSamples,p.defines.VSM_SAMPLES=i.blurSamples,u.needsUpdate=!0,p.needsUpdate=!0),null===i.mapPass&&(i.mapPass=new Ai(r.x,r.y)),u.uniforms.shadow_pass.value=i.map.texture,u.uniforms.resolution.value=i.mapSize,u.uniforms.radius.value=i.radius,t.setRenderTarget(i.mapPass),t.clear(),t.renderBufferDirect(n,null,s,u,m,null),p.uniforms.shadow_pass.value=i.mapPass.texture,p.uniforms.resolution.value=i.mapSize,p.uniforms.radius.value=i.radius,t.setRenderTarget(i.map),t.clear(),t.renderBufferDirect(n,null,s,p,m,null)}function _(e,i,n,r){let s=null;const a=!0===n.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==a)s=a;else if(s=!0===n.isPointLight?l:o,t.localClippingEnabled&&!0===i.clipShadows&&Array.isArray(i.clippingPlanes)&&0!==i.clippingPlanes.length||i.displacementMap&&0!==i.displacementScale||i.alphaMap&&i.alphaTest>0||i.map&&i.alphaTest>0||!0===i.alphaToCoverage){const t=s.uuid,e=i.uuid;let n=h[t];void 0===n&&(n={},h[t]=n);let r=n[e];void 0===r&&(r=s.clone(),n[e]=r,i.addEventListener("dispose",M)),s=r}if(s.visible=i.visible,s.wireframe=i.wireframe,s.side=3===r?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:d[i.side],s.alphaMap=i.alphaMap,s.alphaTest=!0===i.alphaToCoverage?.5:i.alphaTest,s.map=i.map,s.clipShadows=i.clipShadows,s.clippingPlanes=i.clippingPlanes,s.clipIntersection=i.clipIntersection,s.displacementMap=i.displacementMap,s.displacementScale=i.displacementScale,s.displacementBias=i.displacementBias,s.wireframeLinewidth=i.wireframeLinewidth,s.linewidth=i.linewidth,!0===n.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=n}return s}function x(i,r,s,a,o){if(!1===i.visible)return;if(i.layers.test(r.layers)&&(i.isMesh||i.isLine||i.isPoints)&&(i.castShadow||i.receiveShadow&&3===o)&&(!i.frustumCulled||n.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,i.matrixWorld);const n=e.update(i),l=i.material;if(Array.isArray(l)){const e=n.groups;for(let h=0,c=e.length;h<c;h++){const c=e[h],d=l[c.materialIndex];if(d&&d.visible){const e=_(i,d,a,o);i.onBeforeShadow(t,i,r,s,n,e,c),t.renderBufferDirect(s,null,n,e,i,c),i.onAfterShadow(t,i,r,s,n,e,c)}}}else if(l.visible){const e=_(i,l,a,o);i.onBeforeShadow(t,i,r,s,n,e,null),t.renderBufferDirect(s,null,n,e,i,null),i.onAfterShadow(t,i,r,s,n,e,null)}}const l=i.children;for(let t=0,e=l.length;t<e;t++)x(l[t],r,s,a,o)}function M(t){t.target.removeEventListener("dispose",M);for(const e in h){const i=h[e],n=t.target.uuid;if(n in i){i[n].dispose(),delete i[n]}}}this.render=function(e,i,o){if(!1===g.enabled)return;if(!1===g.autoUpdate&&!1===g.needsUpdate)return;if(0===e.length)return;const l=t.getRenderTarget(),h=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),u=t.state;u.setBlending(0),u.buffers.depth.getReversed()?u.buffers.color.setClear(0,0,0,0):u.buffers.color.setClear(1,1,1,1),u.buffers.depth.setTest(!0),u.setScissorTest(!1);const p=3!==v&&3===this.type,f=3===v&&3!==this.type;for(let l=0,h=e.length;l<h;l++){const h=e[l],d=h.shadow;if(void 0===d){console.warn("THREE.WebGLShadowMap:",h,"has no shadow.");continue}if(!1===d.autoUpdate&&!1===d.needsUpdate)continue;r.copy(d.mapSize);const m=d.getFrameExtents();if(r.multiply(m),s.copy(d.mapSize),(r.x>c||r.y>c)&&(r.x>c&&(s.x=Math.floor(c/m.x),r.x=s.x*m.x,d.mapSize.x=s.x),r.y>c&&(s.y=Math.floor(c/m.y),r.y=s.y*m.y,d.mapSize.y=s.y)),null===d.map||!0===p||!0===f){const t=3!==this.type?{minFilter:ot,magFilter:ot}:{};null!==d.map&&d.map.dispose(),d.map=new Ai(r.x,r.y,t),d.map.texture.name=h.name+".shadowMap",d.camera.updateProjectionMatrix()}t.setRenderTarget(d.map),t.clear();const g=d.getViewportCount();for(let t=0;t<g;t++){const 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dt(e,i,n){e?(rt(t.POLYGON_OFFSET_FILL),W===i&&j===n||(t.polygonOffset(i,n),W=i,j=n)):st(t.POLYGON_OFFSET_FILL)}return{buffers:{color:i,depth:n,stencil:r},enable:rt,disable:st,bindFramebuffer:function(e,i){return l[e]!==i&&(t.bindFramebuffer(e,i),l[e]=i,e===t.DRAW_FRAMEBUFFER&&(l[t.FRAMEBUFFER]=i),e===t.FRAMEBUFFER&&(l[t.DRAW_FRAMEBUFFER]=i),!0)},drawBuffers:function(e,i){let n=c,r=!1;if(e){n=h.get(i),void 0===n&&(n=[],h.set(i,n));const s=e.textures;if(n.length!==s.length||n[0]!==t.COLOR_ATTACHMENT0){for(let e=0,i=s.length;e<i;e++)n[e]=t.COLOR_ATTACHMENT0+e;n.length=s.length,r=!0}}else n[0]!==t.BACK&&(n[0]=t.BACK,r=!0);r&&t.drawBuffers(n)},useProgram:function(e){return d!==e&&(t.useProgram(e),d=e,!0)},setBlending:lt,setMaterial:function(e,s){2===e.side?st(t.CULL_FACE):rt(t.CULL_FACE);let 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e=a?Me:fi.getTransfer(s);r===t.FLOAT&&(o=t.RGBA32F),r===t.HALF_FLOAT&&(o=t.RGBA16F),r===t.UNSIGNED_BYTE&&(o=e===Te?t.SRGB8_ALPHA8:t.RGBA8),r===t.UNSIGNED_SHORT_4_4_4_4&&(o=t.RGBA4),r===t.UNSIGNED_SHORT_5_5_5_1&&(o=t.RGB5_A1)}return o!==t.R16F&&o!==t.R32F&&o!==t.RG16F&&o!==t.RG32F&&o!==t.RGBA16F&&o!==t.RGBA32F||e.get("EXT_color_buffer_float"),o}function x(e,i){let n;return e?null===i||i===yt||i===St?n=t.DEPTH24_STENCIL8:i===_t?n=t.DEPTH32F_STENCIL8:i===gt&&(n=t.DEPTH24_STENCIL8,console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. 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OES_texture_float_linear not supported on this device."),t.texParameteri(i,t.TEXTURE_WRAP_S,A[s.wrapS]),t.texParameteri(i,t.TEXTURE_WRAP_T,A[s.wrapT]),i!==t.TEXTURE_3D&&i!==t.TEXTURE_2D_ARRAY||t.texParameteri(i,t.TEXTURE_WRAP_R,A[s.wrapR]),t.texParameteri(i,t.TEXTURE_MAG_FILTER,C[s.magFilter]),t.texParameteri(i,t.TEXTURE_MIN_FILTER,C[s.minFilter]),s.compareFunction&&(t.texParameteri(i,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(i,t.TEXTURE_COMPARE_FUNC,R[s.compareFunction])),!0===e.has("EXT_texture_filter_anisotropic")){if(s.magFilter===ot)return;if(s.minFilter!==ht&&s.minFilter!==ut)return;if(s.type===_t&&!1===e.has("OES_texture_float_linear"))return;if(s.anisotropy>1||n.get(s).__currentAnisotropy){const a=e.get("EXT_texture_filter_anisotropic");t.texParameterf(i,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,r.getMaxAnisotropy())),n.get(s).__currentAnisotropy=s.anisotropy}}}function L(e,i){let n=!1;void 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a=s.__webglTexture,l=z(r);if(r.depthTexture.format===Ct)G(r)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,a,0,l):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,a,0);else{if(r.depthTexture.format!==Rt)throw new Error("Unknown depthTexture format");G(r)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,a,0,l):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,a,0)}}function F(e){const r=n.get(e),s=!0===e.isWebGLCubeRenderTarget;if(r.__boundDepthTexture!==e.depthTexture){const t=e.depthTexture;if(r.__depthDisposeCallback&&r.__depthDisposeCallback(),t){const e=()=>{delete r.__boundDepthTexture,delete r.__depthDisposeCallback,t.removeEventListener("dispose",e)};t.addEventListener("dispose",e),r.__depthDisposeCallback=e}r.__boundDepthTexture=t}if(e.depthTexture&&!r.__autoAllocateDepthBuffer){if(s)throw new Error("target.depthTexture not supported in Cube render 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i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,n=r.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,n),t.framebufferRenderbuffer(t.FRAMEBUFFER,i,t.RENDERBUFFER,n)}}i.bindFramebuffer(t.FRAMEBUFFER,null)}const k=[],B=[];function z(t){return Math.min(r.maxSamples,t.samples)}function G(t){const i=n.get(t);return t.samples>0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==i.__useRenderToTexture}function H(t,e){const i=t.colorSpace,n=t.format,r=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||i!==Se&&i!==be&&(fi.getTransfer(i)===Te?n===At&&r===pt||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",i)),e}function V(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement?(h.width=t.naturalWidth||t.width,h.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof 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c=n.get(h);if(h.version!==c.__version||!0===l){i.activeTexture(t.TEXTURE0+o);const e=fi.getPrimaries(fi.workingColorSpace),n=a.colorSpace===be?null:fi.getPrimaries(a.colorSpace),d=a.colorSpace===be||e===n?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,d);const u=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,f=[];for(let t=0;t<6;t++)f[t]=u||p?p?a.image[t].image:a.image[t]:m(a.image[t],!0,r.maxCubemapSize),f[t]=H(a,f[t]);const y=f[0],x=s.convert(a.format,a.colorSpace),w=s.convert(a.type),S=_(a.internalFormat,x,w,a.colorSpace),M=!0!==a.isVideoTexture,T=void 0===c.__version||!0===l,E=h.dataReady;let A,C=b(a,y);if(P(t.TEXTURE_CUBE_MAP,a),u){M&&T&&i.texStorage2D(t.TEXTURE_CUBE_MAP,C,S,y.width,y.height);for(let e=0;e<6;e++){A=f[e].mipmaps;for(let n=0;n<A.length;n++){const r=A[n];a.format!==At?null!==x?M?E&&i.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,0,0,r.width,r.height,x,r.data):i.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,S,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,0,0,r.width,r.height,x,w,r.data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,S,r.width,r.height,0,x,w,r.data)}}}else{if(A=a.mipmaps,M&&T){A.length>0&&C++;const e=V(f[0]);i.texStorage2D(t.TEXTURE_CUBE_MAP,C,S,e.width,e.height)}for(let e=0;e<6;e++)if(p){M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,f[e].width,f[e].height,x,w,f[e].data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,S,f[e].width,f[e].height,0,x,w,f[e].data);for(let n=0;n<A.length;n++){const r=A[n].image[e].image;M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,0,0,r.width,r.height,x,w,r.data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,S,r.width,r.height,0,x,w,r.data)}}else{M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,x,w,f[e]):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,S,x,w,f[e]);for(let n=0;n<A.length;n++){const r=A[n];M?E&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,0,0,x,w,r.image[e]):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,S,x,w,r.image[e])}}}g(a)&&v(t.TEXTURE_CUBE_MAP),c.__version=h.version,a.onUpdate&&a.onUpdate(a)}e.__version=a.version}(o,e,a):i.bindTexture(t.TEXTURE_CUBE_MAP,o.__webglTexture,t.TEXTURE0+a)},this.rebindTextures=function(e,i,r){const s=n.get(e);void 0!==i&&O(s.__webglFramebuffer,e,e.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),void 0!==r&&F(e)},this.setupRenderTarget=function(e){const r=e.texture,o=n.get(e),l=n.get(r);e.addEventListener("dispose",S);const h=e.textures,c=!0===e.isWebGLCubeRenderTarget,d=h.length>1;if(d||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),c){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let i=0;i<r.mipmaps.length;i++)o.__webglFramebuffer[e][i]=t.createFramebuffer()}else o.__webglFramebuffer[e]=t.createFramebuffer()}else{if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer=[];for(let e=0;e<r.mipmaps.length;e++)o.__webglFramebuffer[e]=t.createFramebuffer()}else o.__webglFramebuffer=t.createFramebuffer();if(d)for(let e=0,i=h.length;e<i;e++){const i=n.get(h[e]);void 0===i.__webglTexture&&(i.__webglTexture=t.createTexture(),a.memory.textures++)}if(e.samples>0&&!1===G(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],i.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let i=0;i<h.length;i++){const n=h[i];o.__webglColorRenderbuffer[i]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,o.__webglColorRenderbuffer[i]);const r=s.convert(n.format,n.colorSpace),a=s.convert(n.type),l=_(n.internalFormat,r,a,n.colorSpace,!0===e.isXRRenderTarget),c=z(e);t.renderbufferStorageMultisample(t.RENDERBUFFER,c,l,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+i,t.RENDERBUFFER,o.__webglColorRenderbuffer[i])}t.bindRenderbuffer(t.RENDERBUFFER,null),e.depthBuffer&&(o.__webglDepthRenderbuffer=t.createRenderbuffer(),N(o.__webglDepthRenderbuffer,e,!0)),i.bindFramebuffer(t.FRAMEBUFFER,null)}}if(c){i.bindTexture(t.TEXTURE_CUBE_MAP,l.__webglTexture),P(t.TEXTURE_CUBE_MAP,r);for(let i=0;i<6;i++)if(r.mipmaps&&r.mipmaps.length>0)for(let n=0;n<r.mipmaps.length;n++)O(o.__webglFramebuffer[i][n],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+i,n);else O(o.__webglFramebuffer[i],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+i,0);g(r)&&v(t.TEXTURE_CUBE_MAP),i.unbindTexture()}else if(d){for(let r=0,s=h.length;r<s;r++){const s=h[r],a=n.get(s);let l=t.TEXTURE_2D;(e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(l=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),i.bindTexture(l,a.__webglTexture),P(l,s),O(o.__webglFramebuffer,e,s,t.COLOR_ATTACHMENT0+r,l,0),g(s)&&v(l)}i.unbindTexture()}else{let n=t.TEXTURE_2D;if((e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(n=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),i.bindTexture(n,l.__webglTexture),P(n,r),r.mipmaps&&r.mipmaps.length>0)for(let i=0;i<r.mipmaps.length;i++)O(o.__webglFramebuffer[i],e,r,t.COLOR_ATTACHMENT0,n,i);else O(o.__webglFramebuffer,e,r,t.COLOR_ATTACHMENT0,n,0);g(r)&&v(n),i.unbindTexture()}e.depthBuffer&&F(e)},this.updateRenderTargetMipmap=function(t){const e=t.textures;for(let r=0,s=e.length;r<s;r++){const s=e[r];if(g(s)){const e=y(t),r=n.get(s).__webglTexture;i.bindTexture(e,r),v(e),i.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(e.samples>0)if(!1===G(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const h=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,c=n.get(e),d=r.length>1;if(d)for(let e=0;e<r.length;e++)i.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),i.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);i.bindFramebuffer(t.READ_FRAMEBUFFER,c.__webglMultisampledFramebuffer);const u=e.texture.mipmaps;u&&u.length>0?i.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglFramebuffer[0]):i.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglFramebuffer);for(let i=0;i<r.length;i++){if(e.resolveDepthBuffer&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&e.resolveStencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),d){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,c.__webglColorRenderbuffer[i]);const e=n.get(r[i]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,s,a,0,0,s,a,o,t.NEAREST),!0===l&&(k.length=0,B.length=0,k.push(t.COLOR_ATTACHMENT0+i),e.depthBuffer&&!1===e.resolveDepthBuffer&&(k.push(h),B.push(h),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,B)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,k))}if(i.bindFramebuffer(t.READ_FRAMEBUFFER,null),i.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),d)for(let e=0;e<r.length;e++){i.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,c.__webglColorRenderbuffer[e]);const s=n.get(r[e]).__webglTexture;i.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,s,0)}i.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglMultisampledFramebuffer)}else if(e.depthBuffer&&!1===e.resolveDepthBuffer&&l){const i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[i])}},this.setupDepthRenderbuffer=F,this.setupFrameBufferTexture=O,this.useMultisampledRTT=G}function wp(t,e){return{convert:function(i,n=""){let r;const s=fi.getTransfer(n);if(i===pt)return t.UNSIGNED_BYTE;if(i===bt)return t.UNSIGNED_SHORT_4_4_4_4;if(i===wt)return t.UNSIGNED_SHORT_5_5_5_1;if(i===Mt)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===ft)return t.BYTE;if(i===mt)return t.SHORT;if(i===gt)return t.UNSIGNED_SHORT;if(i===vt)return t.INT;if(i===yt)return t.UNSIGNED_INT;if(i===_t)return t.FLOAT;if(i===xt)return t.HALF_FLOAT;if(i===Tt)return t.ALPHA;if(i===Et)return t.RGB;if(i===At)return t.RGBA;if(i===Ct)return t.DEPTH_COMPONENT;if(i===Rt)return t.DEPTH_STENCIL;if(i===Pt)return t.RED;if(i===Lt)return t.RED_INTEGER;if(i===It)return t.RG;if(i===Dt)return t.RG_INTEGER;if(i===Ot)return t.RGBA_INTEGER;if(i===Nt||i===Ut||i===Ft||i===kt)if(s===Te){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(i===Nt)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===Ut)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===Ft)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===kt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(i===Nt)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===Ut)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===Ft)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===kt)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(i===Bt||i===zt||i===Gt||i===Ht){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(i===Bt)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===zt)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===Gt)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===Ht)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(i===Vt||i===Wt||i===jt){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(i===Vt||i===Wt)return s===Te?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(i===jt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(i===Xt||i===Yt||i===qt||i===Kt||i===Zt||i===Jt||i===Qt||i===$t||i===te||i===ee||i===ie||i===ne||i===re||i===se){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(i===Xt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===Yt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===qt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===Kt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===Zt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===Jt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===Qt)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===$t)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===te)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===ee)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===ie)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===ne)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===re)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===se)return s===Te?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(i===ae||i===oe||i===le){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(i===ae)return s===Te?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===oe)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===le)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(i===he||i===ce||i===de||i===ue){if(r=e.get("EXT_texture_compression_rgtc"),null===r)return null;if(i===ae)return r.COMPRESSED_RED_RGTC1_EXT;if(i===ce)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===de)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===ue)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return i===St?t.UNSIGNED_INT_24_8:void 0!==t[i]?t[i]:null}}}class Sp extends Mi{constructor(t=null){super(),this.sourceTexture=t,this.isExternalTexture=!0}}class Mp{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e){if(null===this.texture){const i=new Sp(t.texture);t.depthNear===e.depthNear&&t.depthFar===e.depthFar||(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,i=new kr({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Lr(new hl(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class Tp extends Be{constructor(t,e){super();const i=this;let n=null,r=1,s=null,a="local-floor",o=1,l=null,h=null,c=null,d=null,u=null,p=null;const f=new Mp,m={},g=e.getContextAttributes();let v=null,y=null;const _=[],x=[],b=new Je;let w=null;const S=new Vr;S.viewport=new Ti;const M=new Vr;M.viewport=new Ti;const T=[S,M],E=new Gh;let A=null,C=null;function R(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const i=_[e];void 0!==i&&(i.update(t.inputSource,t.frame,l||s),i.dispatchEvent({type:t.type,data:t.inputSource}))}function P(){n.removeEventListener("select",R),n.removeEventListener("selectstart",R),n.removeEventListener("selectend",R),n.removeEventListener("squeeze",R),n.removeEventListener("squeezestart",R),n.removeEventListener("squeezeend",R),n.removeEventListener("end",P),n.removeEventListener("inputsourceschange",L);for(let t=0;t<_.length;t++){const e=x[t];null!==e&&(x[t]=null,_[t].disconnect(e))}A=null,C=null,f.reset();for(const t in m)delete m[t];t.setRenderTarget(v),u=null,d=null,c=null,n=null,y=null,U.stop(),i.isPresenting=!1,t.setPixelRatio(w),t.setSize(b.width,b.height,!1),i.dispatchEvent({type:"sessionend"})}function L(t){for(let e=0;e<t.removed.length;e++){const i=t.removed[e],n=x.indexOf(i);n>=0&&(x[n]=null,_[n].disconnect(i))}for(let e=0;e<t.added.length;e++){const i=t.added[e];let n=x.indexOf(i);if(-1===n){for(let t=0;t<_.length;t++){if(t>=x.length){x.push(i),n=t;break}if(null===x[t]){x[t]=i,n=t;break}}if(-1===n)break}const r=_[n];r&&r.connect(i)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=_[t];return void 0===e&&(e=new Zr,_[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=_[t];return void 0===e&&(e=new Zr,_[t]=e),e.getGripSpace()},this.getHand=function(t){let e=_[t];return void 0===e&&(e=new Zr,_[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==d?d:u},this.getBinding=function(){return c},this.getFrame=function(){return p},this.getSession=function(){return n},this.setSession=async function(h){if(n=h,null!==n){v=t.getRenderTarget(),n.addEventListener("select",R),n.addEventListener("selectstart",R),n.addEventListener("selectend",R),n.addEventListener("squeeze",R),n.addEventListener("squeezestart",R),n.addEventListener("squeezeend",R),n.addEventListener("end",P),n.addEventListener("inputsourceschange",L),!0!==g.xrCompatible&&await e.makeXRCompatible(),w=t.getPixelRatio(),t.getSize(b),"undefined"!=typeof XRWebGLBinding&&(c=new XRWebGLBinding(n,e));if(null!==c&&"createProjectionLayer"in 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e=a+f,i=o+f,r=u-m,s=p+(n-m),c=l*o/i*e,d=h*o/i*e;t.projectionMatrix.makePerspective(r,s,c,d,e,i),t.projectionMatrixInverse.copy(t.projectionMatrix).invert()}}(E,S,M):E.projectionMatrix.copy(S.projectionMatrix),function(t,e,i){null===i?t.matrix.copy(e.matrixWorld):(t.matrix.copy(i.matrixWorld),t.matrix.invert(),t.matrix.multiply(e.matrixWorld));t.matrix.decompose(t.position,t.quaternion,t.scale),t.updateMatrixWorld(!0),t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse),t.isPerspectiveCamera&&(t.fov=2*Ve*Math.atan(1/t.projectionMatrix.elements[5]),t.zoom=1)}(t,E,r)},this.getCamera=function(){return E},this.getFoveation=function(){if(null!==d||null!==u)return o},this.setFoveation=function(t){o=t,null!==d&&(d.fixedFoveation=t),null!==u&&void 0!==u.fixedFoveation&&(u.fixedFoveation=t)},this.hasDepthSensing=function(){return null!==f.texture},this.getDepthSensingMesh=function(){return f.getMesh(E)},this.getCameraTexture=function(t){return m[t]};let N=null;const U=new Yc;U.setAnimationLoop((function(e,r){if(h=r.getViewerPose(l||s),p=r,null!==h){const e=h.views;null!==u&&(t.setRenderTargetFramebuffer(y,u.framebuffer),t.setRenderTarget(y));let i=!1;e.length!==E.cameras.length&&(E.cameras.length=0,i=!0);for(let n=0;n<e.length;n++){const r=e[n];let s=null;if(null!==u)s=u.getViewport(r);else{const e=c.getViewSubImage(d,r);s=e.viewport,0===n&&(t.setRenderTargetTextures(y,e.colorTexture,e.depthStencilTexture),t.setRenderTarget(y))}let a=T[n];void 0===a&&(a=new Vr,a.layers.enable(n),a.viewport=new Ti,T[n]=a),a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale),a.projectionMatrix.fromArray(r.projectionMatrix),a.projectionMatrixInverse.copy(a.projectionMatrix).invert(),a.viewport.set(s.x,s.y,s.width,s.height),0===n&&(E.matrix.copy(a.matrix),E.matrix.decompose(E.position,E.quaternion,E.scale)),!0===i&&E.cameras.push(a)}const r=n.enabledFeatures;if(r&&r.includes("depth-sensing")&&"gpu-optimized"==n.depthUsage&&c){const t=c.getDepthInformation(e[0]);t&&t.isValid&&t.texture&&f.init(t,n.renderState)}if(r&&r.includes("camera-access")&&(t.state.unbindTexture(),c))for(let t=0;t<e.length;t++){const i=e[t].camera;if(i){let t=m[i];t||(t=new Sp,m[i]=t);const e=c.getCameraImage(i);t.sourceTexture=e}}}for(let t=0;t<_.length;t++){const e=x[t],i=_[t];null!==e&&void 0!==i&&i.update(e,r,l||s)}N&&N(e,r),r.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:r}),p=null})),this.setAnimationLoop=function(t){N=t},this.dispose=function(){}}}const Ep=new fn,Ap=new rn;function Cp(t,e){function i(t,e){!0===t.matrixAutoUpdate&&t.updateMatrix(),e.value.copy(t.matrix)}function n(t,n){t.opacity.value=n.opacity,n.color&&t.diffuse.value.copy(n.color),n.emissive&&t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(t.map.value=n.map,i(n.map,t.mapTransform)),n.alphaMap&&(t.alphaMap.value=n.alphaMap,i(n.alphaMap,t.alphaMapTransform)),n.bumpMap&&(t.bumpMap.value=n.bumpMap,i(n.bumpMap,t.bumpMapTransform),t.bumpScale.value=n.bumpScale,1===n.side&&(t.bumpScale.value*=-1)),n.normalMap&&(t.normalMap.value=n.normalMap,i(n.normalMap,t.normalMapTransform),t.normalScale.value.copy(n.normalScale),1===n.side&&t.normalScale.value.negate()),n.displacementMap&&(t.displacementMap.value=n.displacementMap,i(n.displacementMap,t.displacementMapTransform),t.displacementScale.value=n.displacementScale,t.displacementBias.value=n.displacementBias),n.emissiveMap&&(t.emissiveMap.value=n.emissiveMap,i(n.emissiveMap,t.emissiveMapTransform)),n.specularMap&&(t.specularMap.value=n.specularMap,i(n.specularMap,t.specularMapTransform)),n.alphaTest>0&&(t.alphaTest.value=n.alphaTest);const r=e.get(n),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,Ep.copy(a),Ep.x*=-1,Ep.y*=-1,Ep.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(Ep.y*=-1,Ep.z*=-1),t.envMapRotation.value.setFromMatrix4(Ap.makeRotationFromEuler(Ep)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=n.reflectivity,t.ior.value=n.ior,t.refractionRatio.value=n.refractionRatio),n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity,i(n.lightMap,t.lightMapTransform)),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity,i(n.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,i){i.color.getRGB(e.fogColor.value,Ur(t)),i.isFog?(e.fogNear.value=i.near,e.fogFar.value=i.far):i.isFogExp2&&(e.fogDensity.value=i.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?n(t,r):r.isMeshToonMaterial?(n(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(n(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(n(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,i(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,i(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,i(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,i(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,i(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,i(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,i(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),1===e.side&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,i(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,i(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,i(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,i(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,i(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,i(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,i(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(n(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?n(t,r):r.isMeshDistanceMaterial?(n(t,r),function(t,i){const n=e.get(i).light;t.referencePosition.value.setFromMatrixPosition(n.matrixWorld),t.nearDistance.value=n.shadow.camera.near,t.farDistance.value=n.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?n(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,n,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*r,e.map&&(t.map.value=e.map,i(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function 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n=a.indexOf(i.__bindingPointIndex);a.splice(n,1),t.deleteBuffer(r[i.id]),delete r[i.id],delete s[i.id]}return{bind:function(t,e){const i=e.program;n.uniformBlockBinding(t,i)},update:function(i,d){let u=r[i.id];void 0===u&&(!function(t){const e=t.uniforms;let i=0;const n=16;for(let t=0,r=e.length;t<r;t++){const r=Array.isArray(e[t])?e[t]:[e[t]];for(let t=0,e=r.length;t<e;t++){const e=r[t],s=Array.isArray(e.value)?e.value:[e.value];for(let t=0,r=s.length;t<r;t++){const r=h(s[t]),a=i%n,o=a%r.boundary,l=a+o;i+=o,0!==l&&n-l<r.storage&&(i+=n-l),e.__data=new Float32Array(r.storage/Float32Array.BYTES_PER_ELEMENT),e.__offset=i,i+=r.storage}}}const r=i%n;r>0&&(i+=n-r);t.__size=i,t.__cache={}}(i),u=function(e){const i=function(){for(let t=0;t<o;t++)if(-1===a.indexOf(t))return a.push(t),t;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}();e.__bindingPointIndex=i;const n=t.createBuffer(),r=e.__size,s=e.usage;return 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s=e.fog,a=n.isMeshStandardMaterial?e.environment:null,o=null===M?x.outputColorSpace:!0===M.isXRRenderTarget?M.texture.colorSpace:Se,l=(n.isMeshStandardMaterial?it:et).get(n.envMap||a),h=!0===n.vertexColors&&!!i.attributes.color&&4===i.attributes.color.itemSize,c=!!i.attributes.tangent&&(!!n.normalMap||n.anisotropy>0),d=!!i.morphAttributes.position,u=!!i.morphAttributes.normal,p=!!i.morphAttributes.color;let f=0;n.toneMapped&&(null!==M&&!0!==M.isXRRenderTarget||(f=x.toneMapping));const m=i.morphAttributes.position||i.morphAttributes.normal||i.morphAttributes.color,v=void 0!==m?m.length:0,y=$.get(n),_=g.state.lights;if(!0===G&&(!0===H||t!==E)){const e=t===E&&n.id===T;ct.setState(n,t,e)}let b=!1;n.version===y.__version?y.needsLights&&y.lightsStateVersion!==_.state.version||y.outputColorSpace!==o||r.isBatchedMesh&&!1===y.batching?b=!0:r.isBatchedMesh||!0!==y.batching?r.isBatchedMesh&&!0===y.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===y.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===y.instancing?b=!0:r.isInstancedMesh||!0!==y.instancing?r.isSkinnedMesh&&!1===y.skinning?b=!0:r.isSkinnedMesh||!0!==y.skinning?r.isInstancedMesh&&!0===y.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===y.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===y.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===y.instancingMorph&&null!==r.morphTexture||y.envMap!==l||!0===n.fog&&y.fog!==s?b=!0:void 0===y.numClippingPlanes||y.numClippingPlanes===ct.numPlanes&&y.numIntersection===ct.numIntersection?(y.vertexAlphas!==h||y.vertexTangents!==c||y.morphTargets!==d||y.morphNormals!==u||y.morphColors!==p||y.toneMapping!==f||y.morphTargetsCount!==v)&&(b=!0):b=!0:b=!0:b=!0:b=!0:(b=!0,y.__version=n.version);let w=y.currentProgram;!0===b&&(w=qt(n,e,r));let S=!1,A=!1,C=!1;const R=w.getUniforms(),P=y.uniforms;J.useProgram(w.program)&&(S=!0,A=!0,C=!0);n.id!==T&&(T=n.id,A=!0);if(S||E!==t){J.buffers.depth.getReversed()&&!0!==t.reversedDepth&&(t._reversedDepth=!0,t.updateProjectionMatrix()),R.setValue(At,"projectionMatrix",t.projectionMatrix),R.setValue(At,"viewMatrix",t.matrixWorldInverse);const e=R.map.cameraPosition;void 0!==e&&e.setValue(At,W.setFromMatrixPosition(t.matrixWorld)),Z.logarithmicDepthBuffer&&R.setValue(At,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&R.setValue(At,"isOrthographic",!0===t.isOrthographicCamera),E!==t&&(E=t,A=!0,C=!0)}if(r.isSkinnedMesh){R.setOptional(At,r,"bindMatrix"),R.setOptional(At,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),R.setValue(At,"boneTexture",t.boneTexture,tt))}r.isBatchedMesh&&(R.setOptional(At,r,"batchingTexture"),R.setValue(At,"batchingTexture",r._matricesTexture,tt),R.setOptional(At,r,"batchingIdTexture"),R.setValue(At,"batchingIdTexture",r._indirectTexture,tt),R.setOptional(At,r,"batchingColorTexture"),null!==r._colorsTexture&&R.setValue(At,"batchingColorTexture",r._colorsTexture,tt));const L=i.morphAttributes;void 0===L.position&&void 0===L.normal&&void 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I,N;n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Uu.upload(At,Kt(y),P,tt),n.uniformsNeedUpdate=!1);n.isSpriteMaterial&&R.setValue(At,"center",r.center);if(R.setValue(At,"modelViewMatrix",r.modelViewMatrix),R.setValue(At,"normalMatrix",r.normalMatrix),R.setValue(At,"modelMatrix",r.matrixWorld),n.isShaderMaterial||n.isRawShaderMaterial){const t=n.uniformsGroups;for(let e=0,i=t.length;e<i;e++){const i=t[e];Et.update(i,w),Et.bind(i,w)}}return w}(t,e,i,n,r);J.setMaterial(n,a);let l=i.index,h=1;if(!0===n.wireframe){if(l=rt.getWireframeAttribute(i),void 0===l)return;h=2}const c=i.drawRange,d=i.attributes.position;let u=c.start*h,p=(c.start+c.count)*h;null!==s&&(u=Math.max(u,s.start*h),p=Math.min(p,(s.start+s.count)*h)),null!==l?(u=Math.max(u,0),p=Math.min(p,l.count)):null!=d&&(u=Math.max(u,0),p=Math.min(p,d.count));const f=p-u;if(f<0||f===1/0)return;let m;Tt.setup(r,n,o,i,l);let v=vt;if(null!==l&&(m=nt.get(l),v=_t,v.setIndex(m)),r.isMesh)!0===n.wireframe?(J.setLineWidth(n.wireframeLinewidth*q()),v.setMode(At.LINES)):v.setMode(At.TRIANGLES);else if(r.isLine){let t=n.linewidth;void 0===t&&(t=1),J.setLineWidth(t*q()),r.isLineSegments?v.setMode(At.LINES):r.isLineLoop?v.setMode(At.LINE_LOOP):v.setMode(At.LINE_STRIP)}else r.isPoints?v.setMode(At.POINTS):r.isSprite&&v.setMode(At.TRIANGLES);if(r.isBatchedMesh)if(null!==r._multiDrawInstances)ci("THREE.WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. 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v.render(u,f)},this.compile=function(t,e,i=null){null===i&&(i=t),g=ht.get(i),g.init(e),_.push(g),i.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(g.pushLight(t),t.castShadow&&g.pushShadow(t))})),t!==i&&t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(g.pushLight(t),t.castShadow&&g.pushShadow(t))})),g.setupLights();const n=new Set;return t.traverse((function(t){if(!(t.isMesh||t.isPoints||t.isLine||t.isSprite))return;const e=t.material;if(e)if(Array.isArray(e))for(let r=0;r<e.length;r++){const s=e[r];kt(s,i,t),n.add(s)}else kt(e,i,t),n.add(e)})),g=_.pop(),n},this.compileAsync=function(t,e,i=null){const n=this.compile(t,e,i);return new Promise((e=>{function i(){n.forEach((function(t){$.get(t).currentProgram.isReady()&&n.delete(t)})),0!==n.size?setTimeout(i,10):e(t)}null!==K.get("KHR_parallel_shader_compile")?i():setTimeout(i,10)}))};let Bt=null;function zt(){Ht.stop()}function Gt(){Ht.start()}const Ht=new Yc;function Vt(t,e,i,n){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)i=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)g.pushLight(t),t.castShadow&&g.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||z.intersectsSprite(t)){n&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);const e=st.update(t),r=t.material;r.visible&&m.push(t,e,r,i,j.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||z.intersectsObject(t))){const e=st.update(t),r=t.material;if(n&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),j.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),j.copy(e.boundingSphere.center)),j.applyMatrix4(t.matrixWorld).applyMatrix4(V)),Array.isArray(r)){const n=e.groups;for(let s=0,a=n.length;s<a;s++){const a=n[s],o=r[a.materialIndex];o&&o.visible&&m.push(t,e,o,i,j.z,a)}}else r.visible&&m.push(t,e,r,i,j.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)Vt(r[t],e,i,n)}function Wt(t,e,i,n){const r=t.opaque,s=t.transmissive,a=t.transparent;g.setupLightsView(i),!0===G&&ct.setGlobalState(x.clippingPlanes,i),n&&J.viewport(A.copy(n)),r.length>0&&Xt(r,e,i),s.length>0&&Xt(s,e,i),a.length>0&&Xt(a,e,i),J.buffers.depth.setTest(!0),J.buffers.depth.setMask(!0),J.buffers.color.setMask(!0),J.setPolygonOffset(!1)}function jt(t,e,i,n){if(null!==(!0===i.isScene?i.overrideMaterial:null))return;void 0===g.state.transmissionRenderTarget[n.id]&&(g.state.transmissionRenderTarget[n.id]=new Ai(1,1,{generateMipmaps:!0,type:K.has("EXT_color_buffer_half_float")||K.has("EXT_color_buffer_float")?xt:pt,minFilter:ut,samples:4,stencilBuffer:r,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:fi.workingColorSpace}));const s=g.state.transmissionRenderTarget[n.id],a=n.viewport||A;s.setSize(a.z*x.transmissionResolutionScale,a.w*x.transmissionResolutionScale);const o=x.getRenderTarget(),l=x.getActiveCubeFace(),h=x.getActiveMipmapLevel();x.setRenderTarget(s),x.getClearColor(P),L=x.getClearAlpha(),L<1&&x.setClearColor(16777215,.5),x.clear(),Y&&ft.render(i);const c=x.toneMapping;x.toneMapping=0;const d=n.viewport;if(void 0!==n.viewport&&(n.viewport=void 0),g.setupLightsView(n),!0===G&&ct.setGlobalState(x.clippingPlanes,n),Xt(t,i,n),tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s),!1===K.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r<s;r++){const s=e[r],a=s.object,o=s.geometry,l=s.material,h=s.group;if(2===l.side&&a.layers.test(n.layers)){const e=l.side;l.side=1,l.needsUpdate=!0,Yt(a,i,n,o,l,h),l.side=e,l.needsUpdate=!0,t=!0}}!0===t&&(tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s))}x.setRenderTarget(o,l,h),x.setClearColor(P,L),void 0!==d&&(n.viewport=d),x.toneMapping=c}function Xt(t,e,i){const n=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=s.group;let h=s.material;!0===h.allowOverride&&null!==n&&(h=n),a.layers.test(i.layers)&&Yt(a,e,i,o,h,l)}}function Yt(t,e,i,n,r,s){t.onBeforeRender(x,e,i,n,r,s),t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),r.onBeforeRender(x,e,i,n,t,s),!0===r.transparent&&2===r.side&&!1===r.forceSinglePass?(r.side=1,r.needsUpdate=!0,x.renderBufferDirect(i,e,n,r,t,s),r.side=0,r.needsUpdate=!0,x.renderBufferDirect(i,e,n,r,t,s),r.side=2):x.renderBufferDirect(i,e,n,r,t,s),t.onAfterRender(x,e,i,n,r,s)}function qt(t,e,i){!0!==e.isScene&&(e=X);const n=$.get(t),r=g.state.lights,s=g.state.shadowsArray,a=r.state.version,o=at.getParameters(t,r.state,s,e,i),l=at.getProgramCacheKey(o);let h=n.programs;n.environment=t.isMeshStandardMaterial?e.environment:null,n.fog=e.fog,n.envMap=(t.isMeshStandardMaterial?it:et).get(t.envMap||n.environment),n.envMapRotation=null!==n.environment&&null===t.envMap?e.environmentRotation:t.envMapRotation,void 0===h&&(t.addEventListener("dispose",Ft),h=new Map,n.programs=h);let c=h.get(l);if(void 0!==c){if(n.currentProgram===c&&n.lightsStateVersion===a)return Zt(t,o),c}else o.uniforms=at.getUniforms(t),t.onBeforeCompile(o,x),c=at.acquireProgram(o,l),h.set(l,c),n.uniforms=o.uniforms;const d=n.uniforms;return(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(d.clippingPlanes=ct.uniform),Zt(t,o),n.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),n.lightsStateVersion=a,n.needsLights&&(d.ambientLightColor.value=r.state.ambient,d.lightProbe.value=r.state.probe,d.directionalLights.value=r.state.directional,d.directionalLightShadows.value=r.state.directionalShadow,d.spotLights.value=r.state.spot,d.spotLightShadows.value=r.state.spotShadow,d.rectAreaLights.value=r.state.rectArea,d.ltc_1.value=r.state.rectAreaLTC1,d.ltc_2.value=r.state.rectAreaLTC2,d.pointLights.value=r.state.point,d.pointLightShadows.value=r.state.pointShadow,d.hemisphereLights.value=r.state.hemi,d.directionalShadowMap.value=r.state.directionalShadowMap,d.directionalShadowMatrix.value=r.state.directionalShadowMatrix,d.spotShadowMap.value=r.state.spotShadowMap,d.spotLightMatrix.value=r.state.spotLightMatrix,d.spotLightMap.value=r.state.spotLightMap,d.pointShadowMap.value=r.state.pointShadowMap,d.pointShadowMatrix.value=r.state.pointShadowMatrix),n.currentProgram=c,n.uniformsList=null,c}function Kt(t){if(null===t.uniformsList){const e=t.currentProgram.getUniforms();t.uniformsList=Uu.seqWithValue(e.seq,t.uniforms)}return t.uniformsList}function Zt(t,e){const i=$.get(t);i.outputColorSpace=e.outputColorSpace,i.batching=e.batching,i.batchingColor=e.batchingColor,i.instancing=e.instancing,i.instancingColor=e.instancingColor,i.instancingMorph=e.instancingMorph,i.skinning=e.skinning,i.morphTargets=e.morphTargets,i.morphNormals=e.morphNormals,i.morphColors=e.morphColors,i.morphTargetsCount=e.morphTargetsCount,i.numClippingPlanes=e.numClippingPlanes,i.numIntersection=e.numClipIntersection,i.vertexAlphas=e.vertexAlphas,i.vertexTangents=e.vertexTangents,i.toneMapping=e.toneMapping}Ht.setAnimationLoop((function(t){Bt&&Bt(t)})),"undefined"!=typeof self&&Ht.setContext(self),this.setAnimationLoop=function(t){Bt=t,Pt.setAnimationLoop(t),null===t?Ht.stop():Ht.start()},Pt.addEventListener("sessionstart",zt),Pt.addEventListener("sessionend",Gt),this.render=function(t,e){if(void 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n=$.get(t);n.__autoAllocateDepthBuffer=!1===t.resolveDepthBuffer,!1===n.__autoAllocateDepthBuffer&&(n.__useRenderToTexture=!1),$.get(t.texture).__webglTexture=e,$.get(t.depthTexture).__webglTexture=n.__autoAllocateDepthBuffer?void 0:i,n.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(t,e){const i=$.get(t);i.__webglFramebuffer=e,i.__useDefaultFramebuffer=void 0===e};const Jt=At.createFramebuffer();this.setRenderTarget=function(t,e=0,i=0){M=t,w=e,S=i;let n=!0,r=null,s=!1,a=!1;if(t){const o=$.get(t);if(void 0!==o.__useDefaultFramebuffer)J.bindFramebuffer(At.FRAMEBUFFER,null),n=!1;else if(void 0===o.__webglFramebuffer)tt.setupRenderTarget(t);else if(o.__hasExternalTextures)tt.rebindTextures(t,$.get(t.texture).__webglTexture,$.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&$.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is 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n=Math.pow(2,-i),r=Math.floor(t.image.width*n),s=Math.floor(t.image.height*n),a=null!==e?e.x:0,o=null!==e?e.y:0;tt.setTexture2D(t,0),At.copyTexSubImage2D(At.TEXTURE_2D,i,0,0,a,o,r,s),J.unbindTexture()};const Qt=At.createFramebuffer(),$t=At.createFramebuffer();this.copyTextureToTexture=function(t,e,i=null,n=null,r=0,s=null){let a,o,l,h,c,d,u,p,f;null===s&&(0!==r?(ci("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),s=r,r=0):s=0);const m=t.isCompressedTexture?t.mipmaps[s]:t.image;if(null!==i)a=i.max.x-i.min.x,o=i.max.y-i.min.y,l=i.isBox3?i.max.z-i.min.z:1,h=i.min.x,c=i.min.y,d=i.isBox3?i.min.z:0;else{const e=Math.pow(2,-r);a=Math.floor(m.width*e),o=Math.floor(m.height*e),l=t.isDataArrayTexture?m.depth:t.isData3DTexture?Math.floor(m.depth*e):1,h=0,c=0,d=0}null!==n?(u=n.x,p=n.y,f=n.z):(u=0,p=0,f=0);const g=Mt.convert(e.format),v=Mt.convert(e.type);let 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i=$.get(t),n=$.get(e),m=$.get(i.__renderTarget),g=$.get(n.__renderTarget);J.bindFramebuffer(At.READ_FRAMEBUFFER,m.__webglFramebuffer),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,g.__webglFramebuffer);for(let i=0;i<l;i++)M&&(At.framebufferTextureLayer(At.READ_FRAMEBUFFER,At.COLOR_ATTACHMENT0,$.get(t).__webglTexture,r,d+i),At.framebufferTextureLayer(At.DRAW_FRAMEBUFFER,At.COLOR_ATTACHMENT0,$.get(e).__webglTexture,s,f+i)),At.blitFramebuffer(h,c,a,o,u,p,a,o,At.DEPTH_BUFFER_BIT,At.NEAREST);J.bindFramebuffer(At.READ_FRAMEBUFFER,null),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,null)}else if(0!==r||t.isRenderTargetTexture||$.has(t)){const i=$.get(t),n=$.get(e);J.bindFramebuffer(At.READ_FRAMEBUFFER,Qt),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,$t);for(let t=0;t<l;t++)M?At.framebufferTextureLayer(At.READ_FRAMEBUFFER,At.COLOR_ATTACHMENT0,i.__webglTexture,r,d+t):At.framebufferTexture2D(At.READ_FRAMEBUFFER,At.COLOR_ATTACHMENT0,At.TEXTURE_2D,i.__webglTexture,r),T?At.framebufferTextureLayer(At.DRAW_FRAMEBUFFER,At.COLOR_ATTACHMENT0,n.__webglTexture,s,f+t):At.framebufferTexture2D(At.DRAW_FRAMEBUFFER,At.COLOR_ATTACHMENT0,At.TEXTURE_2D,n.__webglTexture,s),0!==r?At.blitFramebuffer(h,c,a,o,u,p,a,o,At.COLOR_BUFFER_BIT,At.NEAREST):T?At.copyTexSubImage3D(y,s,u,p,f+t,h,c,a,o):At.copyTexSubImage2D(y,s,u,p,h,c,a,o);J.bindFramebuffer(At.READ_FRAMEBUFFER,null),J.bindFramebuffer(At.DRAW_FRAMEBUFFER,null)}else 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Lp=Object.freeze({__proto__:null,ACESFilmicToneMapping:4,AddEquation:M,AddOperation:2,AdditiveAnimationBlendMode:xe,AdditiveBlending:2,AgXToneMapping:6,AlphaFormat:Tt,AlwaysCompare:519,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:Sh,AnimationAction:oc,AnimationClip:Kl,AnimationLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new nh(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(i){try{e(r.parse(JSON.parse(i)))}catch(e){n?n(e):console.error(e),r.manager.itemError(t)}}),i,n)}parse(t){const e=[];for(let i=0;i<t.length;i++){const n=Kl.parse(t[i]);e.push(n)}return e}},AnimationMixer:class extends Be{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,s=t._propertyBindings,a=t._interpolants,o=i.uuid,l=this._bindingsByRootAndName;let 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i=e[t];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,i){const n=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=n.length,n.push(t),s.actionByRoot[i]=t}_removeInactiveAction(t){const e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],h=t._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==--i.referenceCount&&this._removeInactiveBinding(i)}}_lendAction(t){const e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackAction(t){const e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_addInactiveBinding(t,e,i){const n=this._bindingsByRootAndName,r=this._bindings;let s=n[e];void 0===s&&(s={},n[e]=s),s[i]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,s=this._bindingsByRootAndName,a=s[n],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[n]}_lendBinding(t){const e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackBinding(t){const e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let i=t[e];return void 0===i&&(i=new Bl(new Float32Array(2),new Float32Array(2),1,lc),i.__cacheIndex=e,t[e]=i),i}_takeBackControlInterpolant(t){const e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r}clipAction(t,e,i){const n=e||this._root,r=n.uuid;let s="string"==typeof t?Kl.findByName(n,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===i&&(i=null!==s?s.blendMode:_e),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===i)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const h=new oc(this,s,e,i);return this._bindAction(h,l),this._addInactiveAction(h,a,r),h}existingAction(t,e){const i=e||this._root,n=i.uuid,r="string"==typeof t?Kl.findByName(i,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[n]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==i;++a){e[a]._update(n,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){const t=r.knownActions;for(let i=0,n=t.length;i!==n;++i){const n=t[i];this._deactivateAction(n);const r=n._cacheIndex,s=e[e.length-1];n._cacheIndex=null,n._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(n)}delete n[i]}}uncacheRoot(t){const e=t.uuid,i=this._actionsByClip;for(const t in i){const n=i[t].actionByRoot[e];void 0!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}const n=this._bindingsByRootAndName[e];if(void 0!==n)for(const t in n){const e=n[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}},AnimationObjectGroup:class{constructor(){this.isAnimationObjectGroup=!0,this.uuid=We(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,i=arguments.length;e!==i;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,i=this._paths,n=this._parsedPaths,r=this._bindings,s=r.length;let a,o=t.length,l=this.nCachedObjects_;for(let h=0,c=arguments.length;h!==c;++h){const c=arguments[h],d=c.uuid;let u=e[d];if(void 0===u){u=o++,e[d]=u,t.push(c);for(let t=0,e=s;t!==e;++t)r[t].push(new ac(c,i[t],n[t]))}else if(u<l){a=t[u];const o=--l,h=t[o];e[h.uuid]=u,t[u]=h,e[d]=o,t[o]=c;for(let t=0,e=s;t!==e;++t){const e=r[t],s=e[o];let a=e[u];e[u]=s,void 0===a&&(a=new ac(c,i[t],n[t])),e[o]=a}}else t[u]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,n=i.length;let r=this.nCachedObjects_;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s],o=a.uuid,l=e[o];if(void 0!==l&&l>=r){const s=r++,h=t[s];e[h.uuid]=l,t[l]=h,e[o]=s,t[s]=a;for(let t=0,e=n;t!==e;++t){const e=i[t],n=e[s],r=e[l];e[l]=n,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,n=i.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<r){const a=--r,o=t[a],h=--s,c=t[h];e[o.uuid]=l,t[l]=o,e[c.uuid]=a,t[a]=c,t.pop();for(let t=0,e=n;t!==e;++t){const e=i[t],n=e[a],r=e[h];e[l]=n,e[a]=r,e.pop()}}else{const r=--s,a=t[r];r>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=n;t!==e;++t){const e=i[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const i=this._bindingsIndicesByPath;let n=i[t];const r=this._bindings;if(void 0!==n)return r[n];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,h=this.nCachedObjects_,c=new Array(l);n=r.length,i[t]=n,s.push(t),a.push(e),r.push(c);for(let i=h,n=o.length;i!==n;++i){const n=o[i];c[i]=new ac(n,t,e)}return c}unsubscribe_(t){const e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){const n=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=i,s[i]=o,s.pop(),r[i]=r[a],r.pop(),n[i]=n[a],n.pop()}}},AnimationUtils:class{static convertArray(t,e){return Il(t,e)}static isTypedArray(t){return Dl(t)}static getKeyframeOrder(t){return Ol(t)}static sortedArray(t,e,i){return Nl(t,e,i)}static flattenJSON(t,e,i,n){Ul(t,e,i,n)}static subclip(t,e,i,n,r=30){return function(t,e,i,n,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],h=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<i||s>=n)){l.push(e.times[t]);for(let i=0;i<o;++i)h.push(e.values[t*o+i])}}0!==l.length&&(e.times=Il(l,e.times.constructor),e.values=Il(h,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s}(t,e,i,n,r)}static makeClipAdditive(t,e=0,i=t,n=30){return function(t,e=0,i=t,n=30){n<=0&&(n=30);const r=i.tracks.length,s=e/n;for(let e=0;e<r;++e){const n=i.tracks[e],r=n.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find((function(t){return t.name===n.name&&t.ValueTypeName===r}));if(void 0===a)continue;let o=0;const l=n.getValueSize();n.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let h=0;const c=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);const d=n.times.length-1;let u;if(s<=n.times[0]){const t=o,e=l-o;u=n.values.slice(t,e)}else if(s>=n.times[d]){const t=d*l+o,e=t+l-o;u=n.values.slice(t,e)}else{const t=n.createInterpolant(),e=o,i=l-o;t.evaluate(s),u=t.resultBuffer.slice(e,i)}"quaternion"===r&&(new Qe).fromArray(u).normalize().conjugate().toArray(u);const p=a.times.length;for(let t=0;t<p;++t){const e=t*c+h;if("quaternion"===r)Qe.multiplyQuaternionsFlat(a.values,e,u,0,a.values,e);else{const t=c-2*h;for(let i=0;i<t;++i)a.values[e+i]-=u[i]}}}return t.blendMode=xe,t}(t,e,i,n)}},ArcCurve:ao,ArrayCamera:Gh,ArrowHelper:class extends Ln{constructor(t=new $e(0,0,1),e=new $e(0,0,0),i=1,n=16776960,r=.2*i,s=.2*r){super(),this.type="ArrowHelper",void 0===Vc&&(Vc=new _r,Vc.setAttribute("position",new dr([0,0,0,0,1,0],3)),Wc=new Za(.5,1,5,1),Wc.translate(0,-.5,0)),this.position.copy(e),this.line=new Pa(Vc,new wa({color:n,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Lr(Wc,new tr({color:n,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(i,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Hc.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Hc,e)}}setLength(t,e=.2*t,i=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}},AttachedBindMode:Z,Audio:qh,AudioAnalyser:class{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let i=0;i<e.length;i++)t+=e[i];return t/e.length}},AudioContext:Fh,AudioListener:class extends Ln{constructor(){super(),this.type="AudioListener",this.context=Fh.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Hh}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Vh,Wh,jh),Xh.set(0,0,-1).applyQuaternion(Wh),Yh.set(0,1,0).applyQuaternion(Wh),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Vh.x,t),e.positionY.linearRampToValueAtTime(Vh.y,t),e.positionZ.linearRampToValueAtTime(Vh.z,t),e.forwardX.linearRampToValueAtTime(Xh.x,t),e.forwardY.linearRampToValueAtTime(Xh.y,t),e.forwardZ.linearRampToValueAtTime(Xh.z,t),e.upX.linearRampToValueAtTime(Yh.x,t),e.upY.linearRampToValueAtTime(Yh.y,t),e.upZ.linearRampToValueAtTime(Yh.z,t)}else e.setPosition(Vh.x,Vh.y,Vh.z),e.setOrientation(Xh.x,Xh.y,Xh.z,Yh.x,Yh.y,Yh.z)}},AudioLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new nh(this.manager);function a(e){n?n(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(t){try{const i=t.slice(0);Fh.getContext().decodeAudioData(i,(function(t){e(t)})).catch(a)}catch(t){a(t)}}),i,n)}},AxesHelper:class extends Oa{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=new _r;i.setAttribute("position",new dr(e,3)),i.setAttribute("color",new dr([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(i,new wa({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,i){const n=new Zn,r=this.geometry.attributes.color.array;return n.set(t),n.toArray(r,0),n.toArray(r,3),n.set(e),n.toArray(r,6),n.toArray(r,9),n.set(i),n.toArray(r,12),n.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BatchedMesh:ba,Bone:Is,BooleanKeyframeTrack:Hl,Box2:class{constructor(t=new Je(1/0,1/0),e=new Je(-1/0,-1/0)){this.isBox2=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const i=_c.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return t.x>=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,_c).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},Box3:Pi,Box3Helper:class extends Oa{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new _r;n.setIndex(new lr(i,1)),n.setAttribute("position",new dr([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(n,new wa({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}dispose(){this.geometry.dispose(),this.material.dispose()}},BoxGeometry:Dr,BoxHelper:class extends Oa{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),r=new _r;r.setIndex(new lr(i,1)),r.setAttribute("position",new lr(n,3)),super(r,new wa({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(){if(void 0!==this.object&&Gc.setFromObject(this.object),Gc.isEmpty())return;const t=Gc.min,e=Gc.max,i=this.geometry.attributes.position,n=i.array;n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=t.x,n[4]=e.y,n[5]=e.z,n[6]=t.x,n[7]=t.y,n[8]=e.z,n[9]=e.x,n[10]=t.y,n[11]=e.z,n[12]=e.x,n[13]=e.y,n[14]=t.z,n[15]=t.x,n[16]=e.y,n[17]=t.z,n[18]=t.x,n[19]=t.y,n[20]=t.z,n[21]=e.x,n[22]=t.y,n[23]=t.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t,e){return super.copy(t,e),this.object=t.object,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BufferAttribute:lr,BufferGeometry:_r,BufferGeometryLoader:Ph,ByteType:ft,Cache:Jl,Camera:Br,CameraHelper:class extends Oa{constructor(t){const e=new _r,i=new wa({color:16777215,vertexColors:!0,toneMapped:!1}),n=[],r=[],s={};function a(t,e){o(t),o(e)}function o(t){n.push(0,0,0),r.push(0,0,0),void 0===s[t]&&(s[t]=[]),s[t].push(n.length/3-1)}a("n1","n2"),a("n2","n4"),a("n4","n3"),a("n3","n1"),a("f1","f2"),a("f2","f4"),a("f4","f3"),a("f3","f1"),a("n1","f1"),a("n2","f2"),a("n3","f3"),a("n4","f4"),a("p","n1"),a("p","n2"),a("p","n3"),a("p","n4"),a("u1","u2"),a("u2","u3"),a("u3","u1"),a("c","t"),a("p","c"),a("cn1","cn2"),a("cn3","cn4"),a("cf1","cf2"),a("cf3","cf4"),e.setAttribute("position",new dr(n,3)),e.setAttribute("color",new dr(r,3)),super(e,i),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update();const l=new Zn(16755200),h=new Zn(16711680),c=new Zn(43775),d=new Zn(16777215),u=new Zn(3355443);this.setColors(l,h,c,d,u)}setColors(t,e,i,n,r){const s=this.geometry.getAttribute("color");return s.setXYZ(0,t.r,t.g,t.b),s.setXYZ(1,t.r,t.g,t.b),s.setXYZ(2,t.r,t.g,t.b),s.setXYZ(3,t.r,t.g,t.b),s.setXYZ(4,t.r,t.g,t.b),s.setXYZ(5,t.r,t.g,t.b),s.setXYZ(6,t.r,t.g,t.b),s.setXYZ(7,t.r,t.g,t.b),s.setXYZ(8,t.r,t.g,t.b),s.setXYZ(9,t.r,t.g,t.b),s.setXYZ(10,t.r,t.g,t.b),s.setXYZ(11,t.r,t.g,t.b),s.setXYZ(12,t.r,t.g,t.b),s.setXYZ(13,t.r,t.g,t.b),s.setXYZ(14,t.r,t.g,t.b),s.setXYZ(15,t.r,t.g,t.b),s.setXYZ(16,t.r,t.g,t.b),s.setXYZ(17,t.r,t.g,t.b),s.setXYZ(18,t.r,t.g,t.b),s.setXYZ(19,t.r,t.g,t.b),s.setXYZ(20,t.r,t.g,t.b),s.setXYZ(21,t.r,t.g,t.b),s.setXYZ(22,t.r,t.g,t.b),s.setXYZ(23,t.r,t.g,t.b),s.setXYZ(24,e.r,e.g,e.b),s.setXYZ(25,e.r,e.g,e.b),s.setXYZ(26,e.r,e.g,e.b),s.setXYZ(27,e.r,e.g,e.b),s.setXYZ(28,e.r,e.g,e.b),s.setXYZ(29,e.r,e.g,e.b),s.setXYZ(30,e.r,e.g,e.b),s.setXYZ(31,e.r,e.g,e.b),s.setXYZ(32,i.r,i.g,i.b),s.setXYZ(33,i.r,i.g,i.b),s.setXYZ(34,i.r,i.g,i.b),s.setXYZ(35,i.r,i.g,i.b),s.setXYZ(36,i.r,i.g,i.b),s.setXYZ(37,i.r,i.g,i.b),s.setXYZ(38,n.r,n.g,n.b),s.setXYZ(39,n.r,n.g,n.b),s.setXYZ(40,r.r,r.g,r.b),s.setXYZ(41,r.r,r.g,r.b),s.setXYZ(42,r.r,r.g,r.b),s.setXYZ(43,r.r,r.g,r.b),s.setXYZ(44,r.r,r.g,r.b),s.setXYZ(45,r.r,r.g,r.b),s.setXYZ(46,r.r,r.g,r.b),s.setXYZ(47,r.r,r.g,r.b),s.setXYZ(48,r.r,r.g,r.b),s.setXYZ(49,r.r,r.g,r.b),s.needsUpdate=!0,this}update(){const t=this.geometry,e=this.pointMap;let i,n;if(Bc.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),!0===this.camera.reversedDepth)i=1,n=0;else if(this.camera.coordinateSystem===Fe)i=-1,n=1;else{if(this.camera.coordinateSystem!==ke)throw new Error("THREE.CameraHelper.update(): Invalid coordinate system: "+this.camera.coordinateSystem);i=0,n=1}zc("c",e,t,Bc,0,0,i),zc("t",e,t,Bc,0,0,n),zc("n1",e,t,Bc,-1,-1,i),zc("n2",e,t,Bc,1,-1,i),zc("n3",e,t,Bc,-1,1,i),zc("n4",e,t,Bc,1,1,i),zc("f1",e,t,Bc,-1,-1,n),zc("f2",e,t,Bc,1,-1,n),zc("f3",e,t,Bc,-1,1,n),zc("f4",e,t,Bc,1,1,n),zc("u1",e,t,Bc,.7,1.1,i),zc("u2",e,t,Bc,-.7,1.1,i),zc("u3",e,t,Bc,0,2,i),zc("cf1",e,t,Bc,-1,0,n),zc("cf2",e,t,Bc,1,0,n),zc("cf3",e,t,Bc,0,-1,n),zc("cf4",e,t,Bc,0,1,n),zc("cn1",e,t,Bc,-1,0,i),zc("cn2",e,t,Bc,1,0,i),zc("cn3",e,t,Bc,0,-1,i),zc("cn4",e,t,Bc,0,1,i),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},CanvasTexture:ja,CapsuleGeometry:Ya,CatmullRomCurve3:po,CineonToneMapping:3,CircleGeometry:qa,ClampToEdgeWrapping:st,Clock:Hh,Color:Zn,ColorKeyframeTrack:Vl,ColorManagement:fi,CompressedArrayTexture:class extends Wa{constructor(t,e,i,n,r,s){super(t,e,i,r,s),this.isCompressedArrayTexture=!0,this.image.depth=n,this.wrapR=st,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}},CompressedCubeTexture:class extends Wa{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,$),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}},CompressedTexture:Wa,CompressedTextureLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=[],a=new Wa,o=new nh(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function h(h){o.load(t[h],(function(t){const i=r.parse(t,!0);s[h]={width:i.width,height:i.height,format:i.format,mipmaps:i.mipmaps},l+=1,6===l&&(1===i.mipmapCount&&(a.minFilter=ct),a.image=s,a.format=i.format,a.needsUpdate=!0,e&&e(a))}),i,n)}if(Array.isArray(t))for(let e=0,i=t.length;e<i;++e)h(e);else o.load(t,(function(t){const i=r.parse(t,!0);if(i.isCubemap){const t=i.mipmaps.length/i.mipmapCount;for(let e=0;e<t;e++){s[e]={mipmaps:[]};for(let t=0;t<i.mipmapCount;t++)s[e].mipmaps.push(i.mipmaps[e*i.mipmapCount+t]),s[e].format=i.format,s[e].width=i.width,s[e].height=i.height}a.image=s}else a.image.width=i.width,a.image.height=i.height,a.mipmaps=i.mipmaps;1===i.mipmapCount&&(a.minFilter=ct),a.format=i.format,a.needsUpdate=!0,e&&e(a)}),i,n);return a}},ConeGeometry:Za,ConstantAlphaFactor:213,ConstantColorFactor:211,Controls:jc,CubeCamera:jr,CubeReflectionMapping:$,CubeRefractionMapping:tt,CubeTexture:Xr,CubeTextureLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=new Xr;r.colorSpace=we;const s=new sh(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(i){s.load(t[i],(function(t){r.images[i]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,n)}for(let e=0;e<t.length;++e)o(e);return r}},CubeUVReflectionMapping:nt,CubicBezierCurve:vo,CubicBezierCurve3:yo,CubicInterpolant:kl,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:ro,CurvePath:To,CustomBlending:5,CustomToneMapping:5,CylinderGeometry:Ka,Cylindrical:class{constructor(t=1,e=0,i=0){this.radius=t,this.theta=e,this.y=i}set(t,e,i){return this.radius=t,this.theta=e,this.y=i,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,i){return this.radius=Math.sqrt(t*t+i*i),this.theta=Math.atan2(t,i),this.y=e,this}clone(){return(new this.constructor).copy(this)}},Data3DTexture:Ri,DataArrayTexture:Ci,DataTexture:Ds,DataTextureLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new Ds,a=new nh(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){let i;try{i=r.parse(t)}catch(t){if(void 0===n)return void console.error(t);n(t)}void 0!==i.image?s.image=i.image:void 0!==i.data&&(s.image.width=i.width,s.image.height=i.height,s.image.data=i.data),s.wrapS=void 0!==i.wrapS?i.wrapS:st,s.wrapT=void 0!==i.wrapT?i.wrapT:st,s.magFilter=void 0!==i.magFilter?i.magFilter:ct,s.minFilter=void 0!==i.minFilter?i.minFilter:ct,s.anisotropy=void 0!==i.anisotropy?i.anisotropy:1,void 0!==i.colorSpace&&(s.colorSpace=i.colorSpace),void 0!==i.flipY&&(s.flipY=i.flipY),void 0!==i.format&&(s.format=i.format),void 0!==i.type&&(s.type=i.type),void 0!==i.mipmaps&&(s.mipmaps=i.mipmaps,s.minFilter=ut),1===i.mipmapCount&&(s.minFilter=ct),void 0!==i.generateMipmaps&&(s.generateMipmaps=i.generateMipmaps),s.needsUpdate=!0,e&&e(s,i)}),i,n),s}},DataUtils:class{static toHalfFloat(t){return nr(t)}static fromHalfFloat(t){return rr(t)}},DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:$l,DepthFormat:Ct,DepthStencilFormat:Rt,DepthTexture:Xa,DetachedBindMode:J,DirectionalLight:wh,DirectionalLightHelper:class extends Ln{constructor(t,e,i){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,this.type="DirectionalLightHelper",void 0===e&&(e=1);let n=new _r;n.setAttribute("position",new dr([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new wa({fog:!1,toneMapped:!1});this.lightPlane=new Pa(n,r),this.add(this.lightPlane),n=new _r,n.setAttribute("position",new dr([0,0,0,0,0,1],3)),this.targetLine=new Pa(n,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),Nc.setFromMatrixPosition(this.light.matrixWorld),Uc.setFromMatrixPosition(this.light.target.matrixWorld),Fc.subVectors(Uc,Nc),this.lightPlane.lookAt(Uc),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Uc),this.targetLine.scale.z=Fc.length()}},DiscreteInterpolant:zl,DodecahedronGeometry:Qa,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicCopyUsage:35050,DynamicDrawUsage:35048,DynamicReadUsage:35049,EdgesGeometry:no,EllipseCurve:so,EqualCompare:514,EqualDepth:4,EqualStencilFunc:514,EquirectangularReflectionMapping:et,EquirectangularRefractionMapping:it,Euler:fn,EventDispatcher:Be,ExtrudeGeometry:rl,FileLoader:nh,Float16BufferAttribute:class extends lr{constructor(t,e,i){super(new Uint16Array(t),e,i),this.isFloat16BufferAttribute=!0}getX(t){let e=rr(this.array[t*this.itemSize]);return this.normalized&&(e=qe(e,this.array)),e}setX(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize]=nr(e),this}getY(t){let e=rr(this.array[t*this.itemSize+1]);return this.normalized&&(e=qe(e,this.array)),e}setY(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize+1]=nr(e),this}getZ(t){let e=rr(this.array[t*this.itemSize+2]);return this.normalized&&(e=qe(e,this.array)),e}setZ(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize+2]=nr(e),this}getW(t){let e=rr(this.array[t*this.itemSize+3]);return this.normalized&&(e=qe(e,this.array)),e}setW(t,e){return this.normalized&&(e=Ke(e,this.array)),this.array[t*this.itemSize+3]=nr(e),this}setXY(t,e,i){return t*=this.itemSize,this.normalized&&(e=Ke(e,this.array),i=Ke(i,this.array)),this.array[t+0]=nr(e),this.array[t+1]=nr(i),this}setXYZ(t,e,i,n){return t*=this.itemSize,this.normalized&&(e=Ke(e,this.array),i=Ke(i,this.array),n=Ke(n,this.array)),this.array[t+0]=nr(e),this.array[t+1]=nr(i),this.array[t+2]=nr(n),this}setXYZW(t,e,i,n,r){return t*=this.itemSize,this.normalized&&(e=Ke(e,this.array),i=Ke(i,this.array),n=Ke(n,this.array),r=Ke(r,this.array)),this.array[t+0]=nr(e),this.array[t+1]=nr(i),this.array[t+2]=nr(n),this.array[t+3]=nr(r),this}},Float32BufferAttribute:dr,FloatType:_t,Fog:Qr,FogExp2:Jr,FramebufferTexture:class extends Mi{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=ot,this.minFilter=ot,this.generateMipmaps=!1,this.needsUpdate=!0}},FrontSide:0,Frustum:$s,FrustumArray:ia,GLBufferAttribute:class{constructor(t,e,i,n,r,s=!1){this.isGLBufferAttribute=!0,this.name="",this.buffer=t,this.type=e,this.itemSize=i,this.elementSize=n,this.count=r,this.normalized=s,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}},GLSL1:"100",GLSL3:Ue,GreaterCompare:516,GreaterDepth:6,GreaterEqualCompare:518,GreaterEqualDepth:5,GreaterEqualStencilFunc:518,GreaterStencilFunc:516,GridHelper:class extends Oa{constructor(t=10,e=10,i=4473924,n=8947848){i=new Zn(i),n=new Zn(n);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,h=0,c=-a;t<=e;t++,c+=s){o.push(-a,0,c,a,0,c),o.push(c,0,-a,c,0,a);const e=t===r?i:n;e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3}const h=new _r;h.setAttribute("position",new dr(o,3)),h.setAttribute("color",new dr(l,3));super(h,new wa({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},Group:qr,HalfFloatType:xt,HemisphereLight:lh,HemisphereLightHelper:class extends Ln{constructor(t,e,i){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,this.type="HemisphereLightHelper";const n=new ll(e);n.rotateY(.5*Math.PI),this.material=new 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lr{constructor(t,e,i){super(new Int16Array(t),e,i)}},Int32BufferAttribute:class extends lr{constructor(t,e,i){super(new Int32Array(t),e,i)}},Int8BufferAttribute:class extends lr{constructor(t,e,i){super(new Int8Array(t),e,i)}},IntType:vt,InterleavedBuffer:ts,InterleavedBufferAttribute:is,Interpolant:Fl,InterpolateDiscrete:pe,InterpolateLinear:fe,InterpolateSmooth:me,InterpolationSamplingMode:{NORMAL:"normal",CENTROID:"centroid",SAMPLE:"sample",FIRST:"first",EITHER:"either"},InterpolationSamplingType:{PERSPECTIVE:"perspective",LINEAR:"linear",FLAT:"flat"},InvertStencilOp:5386,KeepStencilOp:Ee,KeyframeTrack:Gl,LOD:bs,LatheGeometry:ol,Layers:mn,LessCompare:513,LessDepth:2,LessEqualCompare:515,LessEqualDepth:3,LessEqualStencilFunc:515,LessStencilFunc:513,Light:oh,LightProbe:Eh,Line:Pa,Line3:class{constructor(t=new $e,e=new $e){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){xc.subVectors(t,this.start),bc.subVectors(this.end,this.start);const i=bc.dot(bc);let n=bc.dot(xc)/i;return e&&(n=je(n,0,1)),n}closestPointToPoint(t,e,i){const n=this.closestPointToPointParameter(t,e);return this.delta(i).multiplyScalar(n).add(this.start)}distanceSqToLine3(t,e=Tc,i=Ec){const n=1e-8*1e-8;let r,s;const a=this.start,o=t.start,l=this.end,h=t.end;wc.subVectors(l,a),Sc.subVectors(h,o),Mc.subVectors(a,o);const c=wc.dot(wc),d=Sc.dot(Sc),u=Sc.dot(Mc);if(c<=n&&d<=n)return e.copy(a),i.copy(o),e.sub(i),e.dot(e);if(c<=n)r=0,s=u/d,s=je(s,0,1);else{const t=wc.dot(Mc);if(d<=n)s=0,r=je(-t/c,0,1);else{const e=wc.dot(Sc),i=c*d-e*e;r=0!==i?je((e*u-t*d)/i,0,1):0,s=(e*r+u)/d,s<0?(s=0,r=je(-t/c,0,1)):s>1&&(s=1,r=je((e-t)/c,0,1))}}return e.copy(a).add(wc.multiplyScalar(r)),i.copy(o).add(Sc.multiplyScalar(s)),e.sub(i),e.dot(e)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},LineBasicMaterial:wa,LineCurve:_o,LineCurve3:xo,LineDashedMaterial:Ll,LineLoop:Na,LineSegments:Oa,LinearFilter:ct,LinearInterpolant:Bl,LinearMipMapLinearFilter:1008,LinearMipMapNearestFilter:1007,LinearMipmapLinearFilter:ut,LinearMipmapNearestFilter:dt,LinearSRGBColorSpace:Se,LinearToneMapping:1,LinearTransfer:Me,Loader:th,LoaderUtils:Ch,LoadingManager:Ql,LoopOnce:2200,LoopPingPong:2202,LoopRepeat:2201,MOUSE:_,Material:$n,MaterialLoader:Ah,MathUtils:Ze,Matrix2:yc,Matrix3:ii,Matrix4:rn,MaxEquation:104,Mesh:Lr,MeshBasicMaterial:tr,MeshDepthMaterial:Cl,MeshDistanceMaterial:Rl,MeshLambertMaterial:Al,MeshMatcapMaterial:Pl,MeshNormalMaterial:El,MeshPhongMaterial:Ml,MeshPhysicalMaterial:Sl,MeshStandardMaterial:wl,MeshToonMaterial:Tl,MinEquation:103,MirroredRepeatWrapping:at,MixOperation:1,MultiplyBlending:4,MultiplyOperation:0,NearestFilter:ot,NearestMipMapLinearFilter:1005,NearestMipMapNearestFilter:1004,NearestMipmapLinearFilter:ht,NearestMipmapNearestFilter:lt,NeutralToneMapping:7,NeverCompare:512,NeverDepth:0,NeverStencilFunc:512,NoBlending:0,NoColorSpace:be,NoToneMapping:0,NormalAnimationBlendMode:_e,NormalBlending:1,NotEqualCompare:517,NotEqualDepth:7,NotEqualStencilFunc:517,NumberKeyframeTrack:Wl,Object3D:Ln,ObjectLoader:class extends th{constructor(t){super(t)}load(t,e,i,n){const r=this,s=""===this.path?Ch.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||s;const a=new nh(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(i){let s=null;try{s=JSON.parse(i)}catch(e){return void 0!==n&&n(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())return void 0!==n&&n(new Error("THREE.ObjectLoader: Can't load "+t)),void console.error("THREE.ObjectLoader: Can't load "+t);r.parse(s,e)}),i,n)}async loadAsync(t,e){const i=""===this.path?Ch.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||i;const n=new nh(this.manager);n.setPath(this.path),n.setRequestHeader(this.requestHeader),n.setWithCredentials(this.withCredentials);const r=await n.loadAsync(t,e),s=JSON.parse(r),a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(s)}parse(t,e){const i=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),r=this.parseGeometries(t.geometries,n),s=this.parseImages(t.images,(function(){void 0!==e&&e(l)})),a=this.parseTextures(t.textures,s),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,r,o,a,i),h=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,h),this.bindLightTargets(l),void 0!==e){let t=!1;for(const e in s)if(s[e].data instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),n=this.parseGeometries(t.geometries,i),r=await this.parseImagesAsync(t.images),s=this.parseTextures(t.textures,r),a=this.parseMaterials(t.materials,s),o=this.parseObject(t.object,n,a,s,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),this.bindLightTargets(o),o}parseShapes(t){const e={};if(void 0!==t)for(let i=0,n=t.length;i<n;i++){const n=(new Ao).fromJSON(t[i]);e[n.uuid]=n}return e}parseSkeletons(t,e){const i={},n={};if(e.traverse((function(t){t.isBone&&(n[t.uuid]=t)})),void 0!==t)for(let e=0,r=t.length;e<r;e++){const r=(new Us).fromJSON(t[e],n);i[r.uuid]=r}return i}parseGeometries(t,e){const i={};if(void 0!==t){const n=new Ph;for(let r=0,s=t.length;r<s;r++){let s;const a=t[r];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":s=n.parse(a);break;default:a.type in _l?s=_l[a.type].fromJSON(a,e):console.warn(`THREE.ObjectLoader: Unsupported geometry type "${a.type}"`)}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),void 0!==a.userData&&(s.userData=a.userData),i[a.uuid]=s}}return i}parseMaterials(t,e){const i={},n={};if(void 0!==t){const r=new Ah;r.setTextures(e);for(let e=0,s=t.length;e<s;e++){const s=t[e];void 0===i[s.uuid]&&(i[s.uuid]=r.parse(s)),n[s.uuid]=i[s.uuid]}}return n}parseAnimations(t){const e={};if(void 0!==t)for(let i=0;i<t.length;i++){const n=t[i],r=Kl.parse(n);e[r.uuid]=r}return e}parseImages(t,e){const i=this,n={};let r;function s(t){if("string"==typeof t){const e=t;return function(t){return i.manager.itemStart(t),r.load(t,(function(){i.manager.itemEnd(t)}),void 0,(function(){i.manager.itemError(t),i.manager.itemEnd(t)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:i.resourcePath+e)}return t.data?{data:ai(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const i=new Ql(e);r=new sh(i),r.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e<i;e++){const i=t[e],r=i.url;if(Array.isArray(r)){const t=[];for(let e=0,i=r.length;e<i;e++){const i=s(r[e]);null!==i&&(i instanceof HTMLImageElement?t.push(i):t.push(new Ds(i.data,i.width,i.height)))}n[i.uuid]=new xi(t)}else{const t=s(i.url);n[i.uuid]=new xi(t)}}}return n}async parseImagesAsync(t){const e=this,i={};let n;async function r(t){if("string"==typeof t){const i=t,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(i)?i:e.resourcePath+i;return await n.loadAsync(r)}return t.data?{data:ai(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){n=new sh(this.manager),n.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.url;if(Array.isArray(s)){const t=[];for(let e=0,i=s.length;e<i;e++){const i=s[e],n=await r(i);null!==n&&(n instanceof HTMLImageElement?t.push(n):t.push(new Ds(n.data,n.width,n.height)))}i[n.uuid]=new xi(t)}else{const t=await r(n.url);i[n.uuid]=new xi(t)}}}return i}parseTextures(t,e){function i(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const n={};if(void 0!==t)for(let r=0,s=t.length;r<s;r++){const s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);const a=e[s.image],o=a.data;let l;Array.isArray(o)?(l=new Xr,6===o.length&&(l.needsUpdate=!0)):(l=o&&o.data?new Ds:new Mi,o&&(l.needsUpdate=!0)),l.source=a,l.uuid=s.uuid,void 0!==s.name&&(l.name=s.name),void 0!==s.mapping&&(l.mapping=i(s.mapping,Lh)),void 0!==s.channel&&(l.channel=s.channel),void 0!==s.offset&&l.offset.fromArray(s.offset),void 0!==s.repeat&&l.repeat.fromArray(s.repeat),void 0!==s.center&&l.center.fromArray(s.center),void 0!==s.rotation&&(l.rotation=s.rotation),void 0!==s.wrap&&(l.wrapS=i(s.wrap[0],Ih),l.wrapT=i(s.wrap[1],Ih)),void 0!==s.format&&(l.format=s.format),void 0!==s.internalFormat&&(l.internalFormat=s.internalFormat),void 0!==s.type&&(l.type=s.type),void 0!==s.colorSpace&&(l.colorSpace=s.colorSpace),void 0!==s.minFilter&&(l.minFilter=i(s.minFilter,Dh)),void 0!==s.magFilter&&(l.magFilter=i(s.magFilter,Dh)),void 0!==s.anisotropy&&(l.anisotropy=s.anisotropy),void 0!==s.flipY&&(l.flipY=s.flipY),void 0!==s.generateMipmaps&&(l.generateMipmaps=s.generateMipmaps),void 0!==s.premultiplyAlpha&&(l.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(l.unpackAlignment=s.unpackAlignment),void 0!==s.compareFunction&&(l.compareFunction=s.compareFunction),void 0!==s.userData&&(l.userData=s.userData),n[s.uuid]=l}return n}parseObject(t,e,i,n,r){let s,a,o;function l(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function h(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let n=0,r=t.length;n<r;n++){const r=t[n];void 0===i[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(i[r])}return e}return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),i[t]}}function c(t){return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined texture",t),n[t]}switch(t.type){case"Scene":s=new $r,void 0!==t.background&&(Number.isInteger(t.background)?s.background=new Zn(t.background):s.background=c(t.background)),void 0!==t.environment&&(s.environment=c(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new Qr(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new Jr(t.fog.color,t.fog.density)),""!==t.fog.name&&(s.fog.name=t.fog.name)),void 0!==t.backgroundBlurriness&&(s.backgroundBlurriness=t.backgroundBlurriness),void 0!==t.backgroundIntensity&&(s.backgroundIntensity=t.backgroundIntensity),void 0!==t.backgroundRotation&&s.backgroundRotation.fromArray(t.backgroundRotation),void 0!==t.environmentIntensity&&(s.environmentIntensity=t.environmentIntensity),void 0!==t.environmentRotation&&s.environmentRotation.fromArray(t.environmentRotation);break;case"PerspectiveCamera":s=new Vr(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new xh(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new Sh(t.color,t.intensity);break;case"DirectionalLight":s=new wh(t.color,t.intensity),s.target=t.target||"";break;case"PointLight":s=new _h(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new Mh(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new fh(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay),s.target=t.target||"";break;case"HemisphereLight":s=new lh(t.color,t.groundColor,t.intensity);break;case"LightProbe":s=(new Eh).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=h(t.material),s=new Ls(a,o),void 0!==t.bindMode&&(s.bindMode=t.bindMode),void 0!==t.bindMatrix&&s.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(s.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=h(t.material),s=new Lr(a,o);break;case"InstancedMesh":a=l(t.geometry),o=h(t.material);const e=t.count,i=t.instanceMatrix,n=t.instanceColor;s=new js(a,o,e),s.instanceMatrix=new Fs(new Float32Array(i.array),16),void 0!==n&&(s.instanceColor=new Fs(new Float32Array(n.array),n.itemSize));break;case"BatchedMesh":a=l(t.geometry),o=h(t.material),s=new ba(t.maxInstanceCount,t.maxVertexCount,t.maxIndexCount,o),s.geometry=a,s.perObjectFrustumCulled=t.perObjectFrustumCulled,s.sortObjects=t.sortObjects,s._drawRanges=t.drawRanges,s._reservedRanges=t.reservedRanges,s._geometryInfo=t.geometryInfo.map((t=>{let e=null,i=null;return void 0!==t.boundingBox&&(e=(new Pi).fromJSON(t.boundingBox)),void 0!==t.boundingSphere&&(i=(new qi).fromJSON(t.boundingSphere)),{...t,boundingBox:e,boundingSphere:i}})),s._instanceInfo=t.instanceInfo,s._availableInstanceIds=t._availableInstanceIds,s._availableGeometryIds=t._availableGeometryIds,s._nextIndexStart=t.nextIndexStart,s._nextVertexStart=t.nextVertexStart,s._geometryCount=t.geometryCount,s._maxInstanceCount=t.maxInstanceCount,s._maxVertexCount=t.maxVertexCount,s._maxIndexCount=t.maxIndexCount,s._geometryInitialized=t.geometryInitialized,s._matricesTexture=c(t.matricesTexture.uuid),s._indirectTexture=c(t.indirectTexture.uuid),void 0!==t.colorsTexture&&(s._colorsTexture=c(t.colorsTexture.uuid)),void 0!==t.boundingSphere&&(s.boundingSphere=(new qi).fromJSON(t.boundingSphere)),void 0!==t.boundingBox&&(s.boundingBox=(new Pi).fromJSON(t.boundingBox));break;case"LOD":s=new bs;break;case"Line":s=new Pa(l(t.geometry),h(t.material));break;case"LineLoop":s=new Na(l(t.geometry),h(t.material));break;case"LineSegments":s=new Oa(l(t.geometry),h(t.material));break;case"PointCloud":case"Points":s=new Ga(l(t.geometry),h(t.material));break;case"Sprite":s=new vs(h(t.material));break;case"Group":s=new qr;break;case"Bone":s=new Is;break;default:s=new Ln}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(s.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)s.add(this.parseObject(a[t],e,i,n,r))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const i=e[t];s.animations.push(r[i])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(s.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const i=e[t],n=s.getObjectByProperty("uuid",i.object);void 0!==n&&s.addLevel(n,i.distance,i.hysteresis)}}return s}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse((function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const i=e[t.skeleton];void 0===i?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(i,t.bindMatrix)}}))}bindLightTargets(t){t.traverse((function(e){if(e.isDirectionalLight||e.isSpotLight){const i=e.target,n=t.getObjectByProperty("uuid",i);e.target=void 0!==n?n:new Ln}}))}},ObjectSpaceNormalMap:1,OctahedronGeometry:ll,OneFactor:201,OneMinusConstantAlphaFactor:214,OneMinusConstantColorFactor:212,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:I,OneMinusSrcColorFactor:203,OrthographicCamera:xh,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:_d,Path:Eo,PerspectiveCamera:Vr,Plane:Ks,PlaneGeometry:hl,PlaneHelper:class extends Pa{constructor(t,e=1,i=16776960){const n=i,r=new _r;r.setAttribute("position",new dr([1,-1,0,-1,1,0,-1,-1,0,1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new wa({color:n,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new _r;s.setAttribute("position",new dr([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.add(new Lr(s,new tr({color:n,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){this.position.set(0,0,0),this.scale.set(.5*this.size,.5*this.size,1),this.lookAt(this.plane.normal),this.translateZ(-this.plane.constant),super.updateMatrixWorld(t)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}},PointLight:_h,PointLightHelper:class extends Lr{constructor(t,e,i){super(new ul(e,4,2),new tr({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.color=i,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},Points:Ga,PointsMaterial:Ua,PolarGridHelper:class extends Oa{constructor(t=10,e=16,i=8,n=64,r=4473924,s=8947848){r=new Zn(r),s=new Zn(s);const a=[],o=[];if(e>1)for(let i=0;i<e;i++){const n=i/e*(2*Math.PI),l=Math.sin(n)*t,h=Math.cos(n)*t;a.push(0,0,0),a.push(l,0,h);const c=1&i?r:s;o.push(c.r,c.g,c.b),o.push(c.r,c.g,c.b)}for(let e=0;e<i;e++){const l=1&e?r:s,h=t-t/i*e;for(let t=0;t<n;t++){let e=t/n*(2*Math.PI),i=Math.sin(e)*h,r=Math.cos(e)*h;a.push(i,0,r),o.push(l.r,l.g,l.b),e=(t+1)/n*(2*Math.PI),i=Math.sin(e)*h,r=Math.cos(e)*h,a.push(i,0,r),o.push(l.r,l.g,l.b)}}const l=new _r;l.setAttribute("position",new dr(a,3)),l.setAttribute("color",new dr(o,3));super(l,new wa({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},PolyhedronGeometry:Ja,PositionalAudio:class extends qh{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}connect(){return super.connect(),this.panner.connect(this.gain),this}disconnect(){return super.disconnect(),this.panner.disconnect(this.gain),this}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,i){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=i,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(Kh,Zh,Jh),Qh.set(0,0,1).applyQuaternion(Zh);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(Kh.x,t),e.positionY.linearRampToValueAtTime(Kh.y,t),e.positionZ.linearRampToValueAtTime(Kh.z,t),e.orientationX.linearRampToValueAtTime(Qh.x,t),e.orientationY.linearRampToValueAtTime(Qh.y,t),e.orientationZ.linearRampToValueAtTime(Qh.z,t)}else e.setPosition(Kh.x,Kh.y,Kh.z),e.setOrientation(Qh.x,Qh.y,Qh.z)}},PropertyBinding:ac,PropertyMixer:$h,QuadraticBezierCurve:bo,QuadraticBezierCurve3:wo,Quaternion:Qe,QuaternionKeyframeTrack:Xl,QuaternionLinearInterpolant:jl,RED_GREEN_RGTC2_Format:de,RED_RGTC1_Format:he,REVISION:y,RGBADepthPacking:3201,RGBAFormat:At,RGBAIntegerFormat:Ot,RGBA_ASTC_10x10_Format:ne,RGBA_ASTC_10x5_Format:te,RGBA_ASTC_10x6_Format:ee,RGBA_ASTC_10x8_Format:ie,RGBA_ASTC_12x10_Format:re,RGBA_ASTC_12x12_Format:se,RGBA_ASTC_4x4_Format:Xt,RGBA_ASTC_5x4_Format:Yt,RGBA_ASTC_5x5_Format:qt,RGBA_ASTC_6x5_Format:Kt,RGBA_ASTC_6x6_Format:Zt,RGBA_ASTC_8x5_Format:Jt,RGBA_ASTC_8x6_Format:Qt,RGBA_ASTC_8x8_Format:$t,RGBA_BPTC_Format:ae,RGBA_ETC2_EAC_Format:jt,RGBA_PVRTC_2BPPV1_Format:Ht,RGBA_PVRTC_4BPPV1_Format:Gt,RGBA_S3TC_DXT1_Format:Ut,RGBA_S3TC_DXT3_Format:Ft,RGBA_S3TC_DXT5_Format:kt,RGBDepthPacking:3202,RGBFormat:Et,RGBIntegerFormat:1032,RGB_BPTC_SIGNED_Format:oe,RGB_BPTC_UNSIGNED_Format:le,RGB_ETC1_Format:Vt,RGB_ETC2_Format:Wt,RGB_PVRTC_2BPPV1_Format:zt,RGB_PVRTC_4BPPV1_Format:Bt,RGB_S3TC_DXT1_Format:Nt,RGDepthPacking:3203,RGFormat:It,RGIntegerFormat:Dt,RawShaderMaterial:bl,Ray:nn,Raycaster:pc,RectAreaLight:Mh,RedFormat:Pt,RedIntegerFormat:Lt,ReinhardToneMapping:2,RenderTarget:Ei,RenderTarget3D:class extends Ei{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isRenderTarget3D=!0,this.depth=i,this.texture=new Ri(null,t,e,i),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}},RepeatWrapping:rt,ReplaceStencilOp:7681,ReverseSubtractEquation:102,RingGeometry:cl,SIGNED_RED_GREEN_RGTC2_Format:ue,SIGNED_RED_RGTC1_Format:ce,SRGBColorSpace:we,SRGBTransfer:Te,Scene:$r,ShaderChunk:Kc,ShaderLib:Jc,ShaderMaterial:kr,ShadowMaterial:xl,Shape:Ao,ShapeGeometry:dl,ShapePath:class{constructor(){this.type="ShapePath",this.color=new Zn,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new Eo,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,i,n){return this.currentPath.quadraticCurveTo(t,e,i,n),this}bezierCurveTo(t,e,i,n,r,s){return this.currentPath.bezierCurveTo(t,e,i,n,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const i=e.length;let n=!1;for(let r=i-1,s=0;s<i;r=s++){let i=e[r],a=e[s],o=a.x-i.x,l=a.y-i.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(i=e[s],o=-o,a=e[r],l=-l),t.y<i.y||t.y>a.y)continue;if(t.y===i.y){if(t.x===i.x)return!0}else{const e=l*(t.x-i.x)-o*(t.y-i.y);if(0===e)return!0;if(e<0)continue;n=!n}}else{if(t.y!==i.y)continue;if(a.x<=t.x&&t.x<=i.x||i.x<=t.x&&t.x<=a.x)return!0}}return n}const i=el.isClockWise,n=this.subPaths;if(0===n.length)return[];let r,s,a;const o=[];if(1===n.length)return s=n[0],a=new Ao,a.curves=s.curves,o.push(a),o;let l=!i(n[0].getPoints());l=t?!l:l;const h=[],c=[];let d,u,p=[],f=0;c[f]=void 0,p[f]=[];for(let e=0,a=n.length;e<a;e++)s=n[e],d=s.getPoints(),r=i(d),r=t?!r:r,r?(!l&&c[f]&&f++,c[f]={s:new Ao,p:d},c[f].s.curves=s.curves,l&&f++,p[f]=[]):p[f].push({h:s,p:d[0]});if(!c[0])return function(t){const e=[];for(let i=0,n=t.length;i<n;i++){const n=t[i],r=new Ao;r.curves=n.curves,e.push(r)}return e}(n);if(c.length>1){let t=!1,i=0;for(let t=0,e=c.length;t<e;t++)h[t]=[];for(let n=0,r=c.length;n<r;n++){const r=p[n];for(let s=0;s<r.length;s++){const a=r[s];let o=!0;for(let r=0;r<c.length;r++)e(a.p,c[r].p)&&(n!==r&&i++,o?(o=!1,h[r].push(a)):t=!0);o&&h[n].push(a)}}i>0&&!1===t&&(p=h)}for(let t=0,e=c.length;t<e;t++){a=c[t].s,o.push(a),u=p[t];for(let t=0,e=u.length;t<e;t++)a.holes.push(u[t].h)}return o}},ShapeUtils:el,ShortType:mt,Skeleton:Us,SkeletonHelper:class extends Oa{constructor(t){const e=Lc(t),i=new _r,n=[],r=[];for(let t=0;t<e.length;t++){const i=e[t];i.parent&&i.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),r.push(0,0,0),r.push(0,0,0))}i.setAttribute("position",new dr(n,3)),i.setAttribute("color",new dr(r,3));super(i,new wa({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.isSkeletonHelper=!0,this.type="SkeletonHelper",this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1;const s=new Zn(255),a=new Zn(65280);this.setColors(s,a)}updateMatrixWorld(t){const e=this.bones,i=this.geometry,n=i.getAttribute("position");Pc.copy(this.root.matrixWorld).invert();for(let t=0,i=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Rc.multiplyMatrices(Pc,r.matrixWorld),Cc.setFromMatrixPosition(Rc),n.setXYZ(i,Cc.x,Cc.y,Cc.z),Rc.multiplyMatrices(Pc,r.parent.matrixWorld),Cc.setFromMatrixPosition(Rc),n.setXYZ(i+1,Cc.x,Cc.y,Cc.z),i+=2)}i.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}setColors(t,e){const i=this.geometry.getAttribute("color");for(let n=0;n<i.count;n+=2)i.setXYZ(n,t.r,t.g,t.b),i.setXYZ(n+1,e.r,e.g,e.b);return i.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},SkinnedMesh:Ls,Source:xi,Sphere:qi,SphereGeometry:ul,Spherical:vc,SphericalHarmonics3:Th,SplineCurve:So,SpotLight:fh,SpotLightHelper:class extends Ln{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const i=new _r,n=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,i=32;t<i;t++,e++){const r=t/i*Math.PI*2,s=e/i*Math.PI*2;n.push(Math.cos(r),Math.sin(r),1,Math.cos(s),Math.sin(s),1)}i.setAttribute("position",new dr(n,3));const r=new wa({fog:!1,toneMapped:!1});this.cone=new Oa(i,r),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),this.parent?(this.parent.updateWorldMatrix(!0),this.matrix.copy(this.parent.matrixWorld).invert().multiply(this.light.matrixWorld)):this.matrix.copy(this.light.matrixWorld),this.matrixWorld.copy(this.light.matrixWorld);const t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),Ac.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Ac),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}},Sprite:vs,SpriteMaterial:ns,SrcAlphaFactor:L,SrcAlphaSaturateFactor:210,SrcColorFactor:202,StaticCopyUsage:35046,StaticDrawUsage:Ne,StaticReadUsage:35045,StereoCamera:class{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Vr,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Vr,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,zh.copy(t.projectionMatrix);const i=e.eyeSep/2,n=i*e.near/e.focus,r=e.near*Math.tan(He*e.fov*.5)/e.zoom;let s,a;Bh.elements[12]=-i,kh.elements[12]=i,s=-r*e.aspect+n,a=r*e.aspect+n,zh.elements[0]=2*e.near/(a-s),zh.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(zh),s=-r*e.aspect-n,a=r*e.aspect-n,zh.elements[0]=2*e.near/(a-s),zh.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(zh)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Bh),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(kh)}},StreamCopyUsage:35042,StreamDrawUsage:35040,StreamReadUsage:35041,StringKeyframeTrack:Yl,SubtractEquation:101,SubtractiveBlending:3,TOUCH:x,TangentSpaceNormalMap:0,TetrahedronGeometry:pl,Texture:Mi,TextureLoader:ah,TextureUtils:class{static contain(t,e){return function(t,e){const i=t.image&&t.image.width?t.image.width/t.image.height:1;return i>e?(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2):(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0),t}(t,e)}static cover(t,e){return function(t,e){const i=t.image&&t.image.width?t.image.width/t.image.height:1;return i>e?(t.repeat.x=e/i,t.repeat.y=1,t.offset.x=(1-t.repeat.x)/2,t.offset.y=0):(t.repeat.x=1,t.repeat.y=i/e,t.offset.x=0,t.offset.y=(1-t.repeat.y)/2),t}(t,e)}static fill(t){return function(t){return t.repeat.x=1,t.repeat.y=1,t.offset.x=0,t.offset.y=0,t}(t)}static getByteLength(t,e,i,n){return Xc(t,e,i,n)}},Timer:class{constructor(){this._previousTime=0,this._currentTime=0,this._startTime=performance.now(),this._delta=0,this._elapsed=0,this._timescale=1,this._document=null,this._pageVisibilityHandler=null}connect(t){this._document=t,void 0!==t.hidden&&(this._pageVisibilityHandler=gc.bind(this),t.addEventListener("visibilitychange",this._pageVisibilityHandler,!1))}disconnect(){null!==this._pageVisibilityHandler&&(this._document.removeEventListener("visibilitychange",this._pageVisibilityHandler),this._pageVisibilityHandler=null),this._document=null}getDelta(){return this._delta/1e3}getElapsed(){return this._elapsed/1e3}getTimescale(){return this._timescale}setTimescale(t){return this._timescale=t,this}reset(){return this._currentTime=performance.now()-this._startTime,this}dispose(){this.disconnect()}update(t){return null!==this._pageVisibilityHandler&&!0===this._document.hidden?this._delta=0:(this._previousTime=this._currentTime,this._currentTime=(void 0!==t?t:performance.now())-this._startTime,this._delta=(this._currentTime-this._previousTime)*this._timescale,this._elapsed+=this._delta),this}},TimestampQuery:{COMPUTE:"compute",RENDER:"render"},TorusGeometry:fl,TorusKnotGeometry:ml,Triangle:jn,TriangleFanDrawMode:2,TriangleStripDrawMode:1,TrianglesDrawMode:0,TubeGeometry:gl,UVMapping:Q,Uint16BufferAttribute:hr,Uint32BufferAttribute:cr,Uint8BufferAttribute:class extends lr{constructor(t,e,i){super(new Uint8Array(t),e,i)}},Uint8ClampedBufferAttribute:class extends lr{constructor(t,e,i){super(new Uint8ClampedArray(t),e,i)}},Uniform:hc,UniformsGroup:class extends Be{constructor(){super(),this.isUniformsGroup=!0,Object.defineProperty(this,"id",{value:cc++}),this.name="",this.usage=Ne,this.uniforms=[]}add(t){return this.uniforms.push(t),this}remove(t){const e=this.uniforms.indexOf(t);return-1!==e&&this.uniforms.splice(e,1),this}setName(t){return this.name=t,this}setUsage(t){return this.usage=t,this}dispose(){this.dispatchEvent({type:"dispose"})}copy(t){this.name=t.name,this.usage=t.usage;const e=t.uniforms;this.uniforms.length=0;for(let t=0,i=e.length;t<i;t++){const i=Array.isArray(e[t])?e[t]:[e[t]];for(let t=0;t<i.length;t++)this.uniforms.push(i[t].clone())}return this}clone(){return(new this.constructor).copy(this)}},UniformsLib:Zc,UniformsUtils:Fr,UnsignedByteType:pt,UnsignedInt248Type:St,UnsignedInt5999Type:Mt,UnsignedIntType:yt,UnsignedShort4444Type:bt,UnsignedShort5551Type:wt,UnsignedShortType:gt,VSMShadowMap:3,Vector2:Je,Vector3:$e,Vector4:Ti,VectorKeyframeTrack:ql,VideoFrameTexture:class extends Va{constructor(t,e,i,n,r,s,a,o){super({},t,e,i,n,r,s,a,o),this.isVideoFrameTexture=!0}update(){}clone(){return(new this.constructor).copy(this)}setFrame(t){this.image=t,this.needsUpdate=!0}},VideoTexture:Va,WebGL3DRenderTarget:class extends Ai{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGL3DRenderTarget=!0,this.depth=i,this.texture=new Ri(null,t,e,i),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}},WebGLArrayRenderTarget:class extends Ai{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGLArrayRenderTarget=!0,this.depth=i,this.texture=new Ci(null,t,e,i),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}},WebGLCoordinateSystem:Fe,WebGLCubeRenderTarget:Yr,WebGLRenderTarget:Ai,WebGLRenderer:Pp,WebGLUtils:wp,WebGPUCoordinateSystem:ke,WebXRController:Zr,WireframeGeometry:vl,WrapAroundEnding:ye,ZeroCurvatureEnding:ge,ZeroFactor:200,ZeroSlopeEnding:ve,ZeroStencilOp:0,createCanvasElement:li});const Ip=new pc,Dp=new $e,Op=new $e,Np=new Qe,Up={X:new $e(1,0,0),Y:new $e(0,1,0),Z:new $e(0,0,1)},Fp={type:"change"},kp={type:"mouseDown",mode:null},Bp={type:"mouseUp",mode:null},zp={type:"objectChange"};class Gp extends jc{constructor(t,e=null){super(void 0,e);const i=new hf(this);this._root=i;const n=new cf;this._gizmo=n,i.add(n);const r=new df;this._plane=r,i.add(r);const s=this;function a(t,e){let i=e;Object.defineProperty(s,t,{get:function(){return void 0!==i?i:e},set:function(e){i!==e&&(i=e,r[t]=e,n[t]=e,s.dispatchEvent({type:t+"-changed",value:e}),s.dispatchEvent(Fp))}}),s[t]=e,r[t]=e,n[t]=e}a("camera",t),a("object",void 0),a("enabled",!0),a("axis",null),a("mode","translate"),a("translationSnap",null),a("rotationSnap",null),a("scaleSnap",null),a("space","world"),a("size",1),a("dragging",!1),a("showX",!0),a("showY",!0),a("showZ",!0),a("minX",-1/0),a("maxX",1/0),a("minY",-1/0),a("maxY",1/0),a("minZ",-1/0),a("maxZ",1/0);const o=new $e,l=new $e,h=new Qe,c=new Qe,d=new $e,u=new Qe,p=new $e,f=new $e,m=new $e,g=new $e;a("worldPosition",o),a("worldPositionStart",l),a("worldQuaternion",h),a("worldQuaternionStart",c),a("cameraPosition",d),a("cameraQuaternion",u),a("pointStart",p),a("pointEnd",f),a("rotationAxis",m),a("rotationAngle",0),a("eye",g),this._offset=new $e,this._startNorm=new $e,this._endNorm=new $e,this._cameraScale=new $e,this._parentPosition=new $e,this._parentQuaternion=new Qe,this._parentQuaternionInv=new Qe,this._parentScale=new $e,this._worldScaleStart=new $e,this._worldQuaternionInv=new Qe,this._worldScale=new $e,this._positionStart=new $e,this._quaternionStart=new Qe,this._scaleStart=new $e,this._getPointer=Hp.bind(this),this._onPointerDown=Wp.bind(this),this._onPointerHover=Vp.bind(this),this._onPointerMove=jp.bind(this),this._onPointerUp=Xp.bind(this),null!==e&&this.connect(e)}connect(t){super.connect(t),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointermove",this._onPointerHover),this.domElement.addEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerHover),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="auto"}getHelper(){return this._root}pointerHover(t){if(void 0===this.object||!0===this.dragging)return;null!==t&&Ip.setFromCamera(t,this.camera);const e=Yp(this._gizmo.picker[this.mode],Ip);this.axis=e?e.object.name:null}pointerDown(t){if(void 0!==this.object&&!0!==this.dragging&&(null==t||0===t.button)&&null!==this.axis){null!==t&&Ip.setFromCamera(t,this.camera);const e=Yp(this._plane,Ip,!0);e&&(this.object.updateMatrixWorld(),this.object.parent.updateMatrixWorld(),this._positionStart.copy(this.object.position),this._quaternionStart.copy(this.object.quaternion),this._scaleStart.copy(this.object.scale),this.object.matrixWorld.decompose(this.worldPositionStart,this.worldQuaternionStart,this._worldScaleStart),this.pointStart.copy(e.point).sub(this.worldPositionStart)),this.dragging=!0,kp.mode=this.mode,this.dispatchEvent(kp)}}pointerMove(t){const e=this.axis,i=this.mode,n=this.object;let r=this.space;if("scale"===i?r="local":"E"!==e&&"XYZE"!==e&&"XYZ"!==e||(r="world"),void 0===n||null===e||!1===this.dragging||null!==t&&-1!==t.button)return;null!==t&&Ip.setFromCamera(t,this.camera);const s=Yp(this._plane,Ip,!0);if(s){if(this.pointEnd.copy(s.point).sub(this.worldPositionStart),"translate"===i)this._offset.copy(this.pointEnd).sub(this.pointStart),"local"===r&&"XYZ"!==e&&this._offset.applyQuaternion(this._worldQuaternionInv),-1===e.indexOf("X")&&(this._offset.x=0),-1===e.indexOf("Y")&&(this._offset.y=0),-1===e.indexOf("Z")&&(this._offset.z=0),"local"===r&&"XYZ"!==e?this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale):this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale),n.position.copy(this._offset).add(this._positionStart),this.translationSnap&&("local"===r&&(n.position.applyQuaternion(Np.copy(this._quaternionStart).invert()),-1!==e.search("X")&&(n.position.x=Math.round(n.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(n.position.y=Math.round(n.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(n.position.z=Math.round(n.position.z/this.translationSnap)*this.translationSnap),n.position.applyQuaternion(this._quaternionStart)),"world"===r&&(n.parent&&n.position.add(Dp.setFromMatrixPosition(n.parent.matrixWorld)),-1!==e.search("X")&&(n.position.x=Math.round(n.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(n.position.y=Math.round(n.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(n.position.z=Math.round(n.position.z/this.translationSnap)*this.translationSnap),n.parent&&n.position.sub(Dp.setFromMatrixPosition(n.parent.matrixWorld)))),n.position.x=Math.max(this.minX,Math.min(this.maxX,n.position.x)),n.position.y=Math.max(this.minY,Math.min(this.maxY,n.position.y)),n.position.z=Math.max(this.minZ,Math.min(this.maxZ,n.position.z));else if("scale"===i){if(-1!==e.search("XYZ")){let t=this.pointEnd.length()/this.pointStart.length();this.pointEnd.dot(this.pointStart)<0&&(t*=-1),Op.set(t,t,t)}else Dp.copy(this.pointStart),Op.copy(this.pointEnd),Dp.applyQuaternion(this._worldQuaternionInv),Op.applyQuaternion(this._worldQuaternionInv),Op.divide(Dp),-1===e.search("X")&&(Op.x=1),-1===e.search("Y")&&(Op.y=1),-1===e.search("Z")&&(Op.z=1);n.scale.copy(this._scaleStart).multiply(Op),this.scaleSnap&&(-1!==e.search("X")&&(n.scale.x=Math.round(n.scale.x/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Y")&&(n.scale.y=Math.round(n.scale.y/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Z")&&(n.scale.z=Math.round(n.scale.z/this.scaleSnap)*this.scaleSnap||this.scaleSnap))}else if("rotate"===i){this._offset.copy(this.pointEnd).sub(this.pointStart);const t=20/this.worldPosition.distanceTo(Dp.setFromMatrixPosition(this.camera.matrixWorld));let i=!1;"XYZE"===e?(this.rotationAxis.copy(this._offset).cross(this.eye).normalize(),this.rotationAngle=this._offset.dot(Dp.copy(this.rotationAxis).cross(this.eye))*t):"X"!==e&&"Y"!==e&&"Z"!==e||(this.rotationAxis.copy(Up[e]),Dp.copy(Up[e]),"local"===r&&Dp.applyQuaternion(this.worldQuaternion),Dp.cross(this.eye),0===Dp.length()?i=!0:this.rotationAngle=this._offset.dot(Dp.normalize())*t),("E"===e||i)&&(this.rotationAxis.copy(this.eye),this.rotationAngle=this.pointEnd.angleTo(this.pointStart),this._startNorm.copy(this.pointStart).normalize(),this._endNorm.copy(this.pointEnd).normalize(),this.rotationAngle*=this._endNorm.cross(this._startNorm).dot(this.eye)<0?1:-1),this.rotationSnap&&(this.rotationAngle=Math.round(this.rotationAngle/this.rotationSnap)*this.rotationSnap),"local"===r&&"E"!==e&&"XYZE"!==e?(n.quaternion.copy(this._quaternionStart),n.quaternion.multiply(Np.setFromAxisAngle(this.rotationAxis,this.rotationAngle)).normalize()):(this.rotationAxis.applyQuaternion(this._parentQuaternionInv),n.quaternion.copy(Np.setFromAxisAngle(this.rotationAxis,this.rotationAngle)),n.quaternion.multiply(this._quaternionStart).normalize())}this.dispatchEvent(Fp),this.dispatchEvent(zp)}}pointerUp(t){null!==t&&0!==t.button||(this.dragging&&null!==this.axis&&(Bp.mode=this.mode,this.dispatchEvent(Bp)),this.dragging=!1,this.axis=null)}dispose(){this.disconnect(),this._root.dispose()}attach(t){return this.object=t,this._root.visible=!0,this}detach(){return this.object=void 0,this.axis=null,this._root.visible=!1,this}reset(){this.enabled&&this.dragging&&(this.object.position.copy(this._positionStart),this.object.quaternion.copy(this._quaternionStart),this.object.scale.copy(this._scaleStart),this.dispatchEvent(Fp),this.dispatchEvent(zp),this.pointStart.copy(this.pointEnd))}getRaycaster(){return Ip}getMode(){return this.mode}setMode(t){this.mode=t}setTranslationSnap(t){this.translationSnap=t}setRotationSnap(t){this.rotationSnap=t}setScaleSnap(t){this.scaleSnap=t}setSize(t){this.size=t}setSpace(t){this.space=t}setColors(t,e,i,n){const r=this._gizmo.materialLib;r.xAxis.color.set(t),r.yAxis.color.set(e),r.zAxis.color.set(i),r.active.color.set(n),r.xAxisTransparent.color.set(t),r.yAxisTransparent.color.set(e),r.zAxisTransparent.color.set(i),r.activeTransparent.color.set(n),r.xAxis._color&&r.xAxis._color.set(t),r.yAxis._color&&r.yAxis._color.set(e),r.zAxis._color&&r.zAxis._color.set(i),r.active._color&&r.active._color.set(n),r.xAxisTransparent._color&&r.xAxisTransparent._color.set(t),r.yAxisTransparent._color&&r.yAxisTransparent._color.set(e),r.zAxisTransparent._color&&r.zAxisTransparent._color.set(i),r.activeTransparent._color&&r.activeTransparent._color.set(n)}}function Hp(t){if(this.domElement.ownerDocument.pointerLockElement)return{x:0,y:0,button:t.button};{const e=this.domElement.getBoundingClientRect();return{x:(t.clientX-e.left)/e.width*2-1,y:-(t.clientY-e.top)/e.height*2+1,button:t.button}}}function Vp(t){if(this.enabled)switch(t.pointerType){case"mouse":case"pen":this.pointerHover(this._getPointer(t))}}function Wp(t){this.enabled&&(document.pointerLockElement||this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.pointerHover(this._getPointer(t)),this.pointerDown(this._getPointer(t)))}function jp(t){this.enabled&&this.pointerMove(this._getPointer(t))}function Xp(t){this.enabled&&(this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.pointerUp(this._getPointer(t)))}function Yp(t,e,i){const n=e.intersectObject(t,!0);for(let t=0;t<n.length;t++)if(n[t].object.visible||i)return n[t];return!1}const qp=new fn,Kp=new $e(0,1,0),Zp=new $e(0,0,0),Jp=new rn,Qp=new Qe,$p=new Qe,tf=new $e,ef=new rn,nf=new $e(1,0,0),rf=new $e(0,1,0),sf=new $e(0,0,1),af=new $e,of=new $e,lf=new $e;class hf extends Ln{constructor(t){super(),this.isTransformControlsRoot=!0,this.controls=t,this.visible=!1}updateMatrixWorld(t){const e=this.controls;void 0!==e.object&&(e.object.updateMatrixWorld(),null===e.object.parent?console.error("TransformControls: The attached 3D object must be a part of the scene graph."):e.object.parent.matrixWorld.decompose(e._parentPosition,e._parentQuaternion,e._parentScale),e.object.matrixWorld.decompose(e.worldPosition,e.worldQuaternion,e._worldScale),e._parentQuaternionInv.copy(e._parentQuaternion).invert(),e._worldQuaternionInv.copy(e.worldQuaternion).invert()),e.camera.updateMatrixWorld(),e.camera.matrixWorld.decompose(e.cameraPosition,e.cameraQuaternion,e._cameraScale),e.camera.isOrthographicCamera?e.camera.getWorldDirection(e.eye).negate():e.eye.copy(e.cameraPosition).sub(e.worldPosition).normalize(),super.updateMatrixWorld(t)}dispose(){this.traverse((function(t){t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}}class cf extends Ln{constructor(){super(),this.isTransformControlsGizmo=!0,this.type="TransformControlsGizmo";const t=new tr({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),e=new wa({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),i=t.clone();i.opacity=.15;const n=e.clone();n.opacity=.5;const r=t.clone();r.color.setHex(16711680);const s=t.clone();s.color.setHex(65280);const a=t.clone();a.color.setHex(255);const o=t.clone();o.color.setHex(16711680),o.opacity=.5;const l=t.clone();l.color.setHex(65280),l.opacity=.5;const h=t.clone();h.color.setHex(255),h.opacity=.5;const c=t.clone();c.opacity=.25;const d=t.clone();d.color.setHex(16776960),d.opacity=.25;const u=t.clone();u.color.setHex(16776960);const p=t.clone();p.color.setHex(7895160),this.materialLib={xAxis:r,yAxis:s,zAxis:a,active:u,xAxisTransparent:o,yAxisTransparent:l,zAxisTransparent:h,activeTransparent:d};const f=new Ka(0,.04,.1,12);f.translate(0,.05,0);const m=new Dr(.08,.08,.08);m.translate(0,.04,0);const g=new _r;g.setAttribute("position",new dr([0,0,0,1,0,0],3));const v=new Ka(.0075,.0075,.5,3);function y(t,e){const i=new fl(t,.0075,3,64,e*Math.PI*2);return i.rotateY(Math.PI/2),i.rotateX(Math.PI/2),i}v.translate(0,.25,0);const _={X:[[new Lr(f,r),[.5,0,0],[0,0,-Math.PI/2]],[new Lr(f,r),[-.5,0,0],[0,0,Math.PI/2]],[new Lr(v,r),[0,0,0],[0,0,-Math.PI/2]]],Y:[[new Lr(f,s),[0,.5,0]],[new Lr(f,s),[0,-.5,0],[Math.PI,0,0]],[new Lr(v,s)]],Z:[[new Lr(f,a),[0,0,.5],[Math.PI/2,0,0]],[new Lr(f,a),[0,0,-.5],[-Math.PI/2,0,0]],[new Lr(v,a),null,[Math.PI/2,0,0]]],XYZ:[[new Lr(new ll(.1,0),c),[0,0,0]]],XY:[[new Lr(new Dr(.15,.15,.01),h),[.15,.15,0]]],YZ:[[new Lr(new Dr(.15,.15,.01),o),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.15,.15,.01),l),[.15,0,.15],[-Math.PI/2,0,0]]]},x={X:[[new Lr(new Ka(.2,0,.6,4),i),[.3,0,0],[0,0,-Math.PI/2]],[new Lr(new Ka(.2,0,.6,4),i),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new Lr(new Ka(.2,0,.6,4),i),[0,.3,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,-.3,0],[0,0,Math.PI]]],Z:[[new Lr(new Ka(.2,0,.6,4),i),[0,0,.3],[Math.PI/2,0,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,0,-.3],[-Math.PI/2,0,0]]],XYZ:[[new Lr(new ll(.2,0),i)]],XY:[[new Lr(new Dr(.2,.2,.01),i),[.15,.15,0]]],YZ:[[new Lr(new Dr(.2,.2,.01),i),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.2,.2,.01),i),[.15,0,.15],[-Math.PI/2,0,0]]]},b={START:[[new Lr(new ll(.01,2),n),null,null,null,"helper"]],END:[[new Lr(new ll(.01,2),n),null,null,null,"helper"]],DELTA:[[new Pa(function(){const t=new _r;return t.setAttribute("position",new dr([0,0,0,1,1,1],3)),t}(),n),null,null,null,"helper"]],X:[[new Pa(g,n),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pa(g,n),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pa(g,n),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]},w={XYZE:[[new Lr(y(.5,1),p),null,[0,Math.PI/2,0]]],X:[[new Lr(y(.5,.5),r)]],Y:[[new Lr(y(.5,.5),s),null,[0,0,-Math.PI/2]]],Z:[[new Lr(y(.5,.5),a),null,[0,Math.PI/2,0]]],E:[[new Lr(y(.75,1),d),null,[0,Math.PI/2,0]]]},S={AXIS:[[new Pa(g,n),[-1e3,0,0],null,[1e6,1,1],"helper"]]},M={XYZE:[[new Lr(new ul(.25,10,8),i)]],X:[[new Lr(new fl(.5,.1,4,24),i),[0,0,0],[0,-Math.PI/2,-Math.PI/2]]],Y:[[new Lr(new fl(.5,.1,4,24),i),[0,0,0],[Math.PI/2,0,0]]],Z:[[new Lr(new fl(.5,.1,4,24),i),[0,0,0],[0,0,-Math.PI/2]]],E:[[new Lr(new fl(.75,.1,2,24),i)]]},T={X:[[new Lr(m,r),[.5,0,0],[0,0,-Math.PI/2]],[new Lr(v,r),[0,0,0],[0,0,-Math.PI/2]],[new Lr(m,r),[-.5,0,0],[0,0,Math.PI/2]]],Y:[[new Lr(m,s),[0,.5,0]],[new Lr(v,s)],[new Lr(m,s),[0,-.5,0],[0,0,Math.PI]]],Z:[[new Lr(m,a),[0,0,.5],[Math.PI/2,0,0]],[new Lr(v,a),[0,0,0],[Math.PI/2,0,0]],[new Lr(m,a),[0,0,-.5],[-Math.PI/2,0,0]]],XY:[[new Lr(new Dr(.15,.15,.01),h),[.15,.15,0]]],YZ:[[new Lr(new Dr(.15,.15,.01),o),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.15,.15,.01),l),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new Lr(new Dr(.1,.1,.1),c)]]},E={X:[[new Lr(new Ka(.2,0,.6,4),i),[.3,0,0],[0,0,-Math.PI/2]],[new Lr(new Ka(.2,0,.6,4),i),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new Lr(new Ka(.2,0,.6,4),i),[0,.3,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,-.3,0],[0,0,Math.PI]]],Z:[[new Lr(new Ka(.2,0,.6,4),i),[0,0,.3],[Math.PI/2,0,0]],[new Lr(new Ka(.2,0,.6,4),i),[0,0,-.3],[-Math.PI/2,0,0]]],XY:[[new Lr(new Dr(.2,.2,.01),i),[.15,.15,0]]],YZ:[[new Lr(new Dr(.2,.2,.01),i),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new Lr(new Dr(.2,.2,.01),i),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new Lr(new Dr(.2,.2,.2),i),[0,0,0]]]},A={X:[[new Pa(g,n),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pa(g,n),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pa(g,n),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]};function C(t){const e=new Ln;for(const i in t)for(let n=t[i].length;n--;){const r=t[i][n][0].clone(),s=t[i][n][1],a=t[i][n][2],o=t[i][n][3],l=t[i][n][4];r.name=i,r.tag=l,s&&r.position.set(s[0],s[1],s[2]),a&&r.rotation.set(a[0],a[1],a[2]),o&&r.scale.set(o[0],o[1],o[2]),r.updateMatrix();const h=r.geometry.clone();h.applyMatrix4(r.matrix),r.geometry=h,r.renderOrder=1/0,r.position.set(0,0,0),r.rotation.set(0,0,0),r.scale.set(1,1,1),e.add(r)}return e}this.gizmo={},this.picker={},this.helper={},this.add(this.gizmo.translate=C(_)),this.add(this.gizmo.rotate=C(w)),this.add(this.gizmo.scale=C(T)),this.add(this.picker.translate=C(x)),this.add(this.picker.rotate=C(M)),this.add(this.picker.scale=C(E)),this.add(this.helper.translate=C(b)),this.add(this.helper.rotate=C(S)),this.add(this.helper.scale=C(A)),this.picker.translate.visible=!1,this.picker.rotate.visible=!1,this.picker.scale.visible=!1}updateMatrixWorld(t){const e="local"===("scale"===this.mode?"local":this.space)?this.worldQuaternion:$p;this.gizmo.translate.visible="translate"===this.mode,this.gizmo.rotate.visible="rotate"===this.mode,this.gizmo.scale.visible="scale"===this.mode,this.helper.translate.visible="translate"===this.mode,this.helper.rotate.visible="rotate"===this.mode,this.helper.scale.visible="scale"===this.mode;let i=[];i=i.concat(this.picker[this.mode].children),i=i.concat(this.gizmo[this.mode].children),i=i.concat(this.helper[this.mode].children);for(let t=0;t<i.length;t++){const n=i[t];let r;if(n.visible=!0,n.rotation.set(0,0,0),n.position.copy(this.worldPosition),r=this.camera.isOrthographicCamera?(this.camera.top-this.camera.bottom)/this.camera.zoom:this.worldPosition.distanceTo(this.cameraPosition)*Math.min(1.9*Math.tan(Math.PI*this.camera.fov/360)/this.camera.zoom,7),n.scale.set(1,1,1).multiplyScalar(r*this.size/4),"helper"!==n.tag){if(n.quaternion.copy(e),"translate"===this.mode||"scale"===this.mode){const t=.99,i=.2;"X"===n.name&&Math.abs(Kp.copy(nf).applyQuaternion(e).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"Y"===n.name&&Math.abs(Kp.copy(rf).applyQuaternion(e).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"Z"===n.name&&Math.abs(Kp.copy(sf).applyQuaternion(e).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"XY"===n.name&&Math.abs(Kp.copy(sf).applyQuaternion(e).dot(this.eye))<i&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"YZ"===n.name&&Math.abs(Kp.copy(nf).applyQuaternion(e).dot(this.eye))<i&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"XZ"===n.name&&Math.abs(Kp.copy(rf).applyQuaternion(e).dot(this.eye))<i&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1)}else"rotate"===this.mode&&(Qp.copy(e),Kp.copy(this.eye).applyQuaternion(Np.copy(e).invert()),-1!==n.name.search("E")&&n.quaternion.setFromRotationMatrix(Jp.lookAt(this.eye,Zp,rf)),"X"===n.name&&(Np.setFromAxisAngle(nf,Math.atan2(-Kp.y,Kp.z)),Np.multiplyQuaternions(Qp,Np),n.quaternion.copy(Np)),"Y"===n.name&&(Np.setFromAxisAngle(rf,Math.atan2(Kp.x,Kp.z)),Np.multiplyQuaternions(Qp,Np),n.quaternion.copy(Np)),"Z"===n.name&&(Np.setFromAxisAngle(sf,Math.atan2(Kp.y,Kp.x)),Np.multiplyQuaternions(Qp,Np),n.quaternion.copy(Np)));n.visible=n.visible&&(-1===n.name.indexOf("X")||this.showX),n.visible=n.visible&&(-1===n.name.indexOf("Y")||this.showY),n.visible=n.visible&&(-1===n.name.indexOf("Z")||this.showZ),n.visible=n.visible&&(-1===n.name.indexOf("E")||this.showX&&this.showY&&this.showZ),n.material._color=n.material._color||n.material.color.clone(),n.material._opacity=n.material._opacity||n.material.opacity,n.material.color.copy(n.material._color),n.material.opacity=n.material._opacity,this.enabled&&this.axis&&(n.name===this.axis||this.axis.split("").some((function(t){return n.name===t})))&&(n.material.color.copy(this.materialLib.active.color),n.material.opacity=1)}else n.visible=!1,"AXIS"===n.name?(n.visible=!!this.axis,"X"===this.axis&&(Np.setFromEuler(qp.set(0,0,0)),n.quaternion.copy(e).multiply(Np),Math.abs(Kp.copy(nf).applyQuaternion(e).dot(this.eye))>.9&&(n.visible=!1)),"Y"===this.axis&&(Np.setFromEuler(qp.set(0,0,Math.PI/2)),n.quaternion.copy(e).multiply(Np),Math.abs(Kp.copy(rf).applyQuaternion(e).dot(this.eye))>.9&&(n.visible=!1)),"Z"===this.axis&&(Np.setFromEuler(qp.set(0,Math.PI/2,0)),n.quaternion.copy(e).multiply(Np),Math.abs(Kp.copy(sf).applyQuaternion(e).dot(this.eye))>.9&&(n.visible=!1)),"XYZE"===this.axis&&(Np.setFromEuler(qp.set(0,Math.PI/2,0)),Kp.copy(this.rotationAxis),n.quaternion.setFromRotationMatrix(Jp.lookAt(Zp,Kp,rf)),n.quaternion.multiply(Np),n.visible=this.dragging),"E"===this.axis&&(n.visible=!1)):"START"===n.name?(n.position.copy(this.worldPositionStart),n.visible=this.dragging):"END"===n.name?(n.position.copy(this.worldPosition),n.visible=this.dragging):"DELTA"===n.name?(n.position.copy(this.worldPositionStart),n.quaternion.copy(this.worldQuaternionStart),Dp.set(1e-10,1e-10,1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1),Dp.applyQuaternion(this.worldQuaternionStart.clone().invert()),n.scale.copy(Dp),n.visible=this.dragging):(n.quaternion.copy(e),this.dragging?n.position.copy(this.worldPositionStart):n.position.copy(this.worldPosition),this.axis&&(n.visible=-1!==this.axis.search(n.name)))}super.updateMatrixWorld(t)}}class df extends Lr{constructor(){super(new hl(1e5,1e5,2,2),new tr({visible:!1,wireframe:!0,side:2,transparent:!0,opacity:.1,toneMapped:!1})),this.isTransformControlsPlane=!0,this.type="TransformControlsPlane"}updateMatrixWorld(t){let e=this.space;switch(this.position.copy(this.worldPosition),"scale"===this.mode&&(e="local"),af.copy(nf).applyQuaternion("local"===e?this.worldQuaternion:$p),of.copy(rf).applyQuaternion("local"===e?this.worldQuaternion:$p),lf.copy(sf).applyQuaternion("local"===e?this.worldQuaternion:$p),Kp.copy(of),this.mode){case"translate":case"scale":switch(this.axis){case"X":Kp.copy(this.eye).cross(af),tf.copy(af).cross(Kp);break;case"Y":Kp.copy(this.eye).cross(of),tf.copy(of).cross(Kp);break;case"Z":Kp.copy(this.eye).cross(lf),tf.copy(lf).cross(Kp);break;case"XY":tf.copy(lf);break;case"YZ":tf.copy(af);break;case"XZ":Kp.copy(lf),tf.copy(of);break;case"XYZ":case"E":tf.set(0,0,0)}break;default:tf.set(0,0,0)}0===tf.length()?this.quaternion.copy(this.cameraQuaternion):(ef.lookAt(Dp.set(0,0,0),tf,Kp),this.quaternion.setFromRotationMatrix(ef)),super.updateMatrixWorld(t)}}class uf extends Pa{constructor(t,e=1,i=16776960,n=new $e){const r=new _r;r.setAttribute("position",new dr([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new wa({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e,this.offset=n;const s=new _r;s.setAttribute("position",new dr([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.helper=new Lr(s,new tr({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1,side:2})),this.add(this.helper)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}updateMatrixWorld(t){this.position.set(0,0,0),this.lookAt(this.plane.normal),this.position.copy(this.offset),this.translateZ(-(this.offset.dot(this.plane.normal)+this.plane.constant)),this.scale.set(.5*this.size,.5*this.size,1),super.updateMatrixWorld(t)}}const pf={type:"change"},ff={type:"start"},mf={type:"end"},gf=-1,vf=0,yf=1,_f=2,xf=3,bf=4,wf=5,Sf=6;class Mf extends Be{constructor(t,e){super(),this.object=t,this.domElement=e,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new $e,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:_.ROTATE,MIDDLE:_.DOLLY,RIGHT:_.PAN},this.touches={ONE:x.ROTATE,TWO:x.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return r.phi},this.getAzimuthalAngle=function(){return r.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(t){t.addEventListener("keydown",C),this._domElementKeyEvents=t},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",C),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(pf),i.update(),i.state=gf},this.update=function(){const e=new $e,a=(new Qe).setFromUnitVectors(t.up,new $e(0,1,0)),l=a.clone().invert(),h=new $e,c=new Qe,d=new $e,u=2*Math.PI;return function(){const t=i.object.position;e.copy(t).sub(i.target),e.applyQuaternion(a),r.setFromVector3(e),i.autoRotate&&i.state===gf&&o(2*Math.PI/60/60*i.autoRotateSpeed),i.enableDamping?(r.theta+=s.theta*i.dampingFactor,r.phi+=s.phi*i.dampingFactor):(r.theta+=s.theta,r.phi+=s.phi);let p=i.minAzimuthAngle,f=i.maxAzimuthAngle;return isFinite(p)&&isFinite(f)&&(p<-Math.PI?p+=u:p>Math.PI&&(p-=u),f<-Math.PI?f+=u:f>Math.PI&&(f-=u),r.theta=p<=f?Math.max(p,Math.min(f,r.theta)):r.theta>(p+f)/2?Math.max(p,r.theta):Math.min(f,r.theta)),r.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,r.phi)),r.makeSafe(),r.radius*=i.scale,r.radius=Math.max(i.minDistance,Math.min(i.maxDistance,r.radius)),!0===i.enableDamping?i.target.addScaledVector(i.panOffset,i.dampingFactor):i.target.add(i.panOffset),e.setFromSpherical(r),e.applyQuaternion(l),t.copy(i.target).add(e),i.object.lookAt(i.target),!0===i.enableDamping?(s.theta*=1-i.dampingFactor,s.phi*=1-i.dampingFactor,i.panOffset.multiplyScalar(1-i.dampingFactor)):(s.set(0,0,0),i.panOffset.set(0,0,0)),i.scale=1,!!(i.zoomChanged||h.distanceToSquared(i.object.position)>n||8*(1-c.dot(i.object.quaternion))>n||d.distanceToSquared(i.target)>0)&&(i.dispatchEvent(pf),h.copy(i.object.position),c.copy(i.object.quaternion),d.copy(i.target),i.zoomChanged=!1,!0)}}(),this.dispose=function(){i.domElement.removeEventListener("contextmenu",R),i.domElement.removeEventListener("pointerdown",M),i.domElement.removeEventListener("pointercancel",E),i.domElement.removeEventListener("wheel",A),i.domElement.removeEventListener("pointermove",T),i.domElement.removeEventListener("pointerup",E),null!==i._domElementKeyEvents&&(i._domElementKeyEvents.removeEventListener("keydown",C),i._domElementKeyEvents=null)};const i=this;i.state=gf;const n=1e-6,r=new vc,s=new vc;function a(){return Math.pow(.95,i.zoomSpeed)}function o(t){s.theta-=t}function l(t){s.phi-=t}i.scale=1,i.panOffset=new $e,i.zoomChanged=!1,i.rotateStart=new Je,i.rotateEnd=new Je,i.rotateDelta=new Je,i.panStart=new Je,i.panEnd=new Je,i.panDelta=new Je,i.dollyStart=new Je,i.dollyEnd=new Je,i.dollyDelta=new Je,i.dollyScale=0,i.pointers=[],i.pointerPositions={};const h=function(){const t=new $e;return function(e,n){t.setFromMatrixColumn(n,0),t.multiplyScalar(-e),i.panOffset.add(t)}}(),c=function(){const t=new $e;return function(e,n){!0===i.screenSpacePanning?t.setFromMatrixColumn(n,1):(t.setFromMatrixColumn(n,0),t.crossVectors(i.object.up,t)),t.multiplyScalar(e),i.panOffset.add(t)}}(),d=function(){const t=new $e;return function(e,n){const r=i.domElement;if(i.object.isPerspectiveCamera){const s=i.object.position;t.copy(s).sub(i.target);let a=t.length();a*=Math.tan(i.object.fov/2*Math.PI/180),h(2*e*a/r.clientHeight,i.object.matrix),c(2*n*a/r.clientHeight,i.object.matrix)}else i.object.isOrthographicCamera?(h(e*(i.object.right-i.object.left)/i.object.zoom/r.clientWidth,i.object.matrix),c(n*(i.object.top-i.object.bottom)/i.object.zoom/r.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}}();function u(t){i.object.isPerspectiveCamera?i.scale/=t:i.object.isOrthographicCamera?(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom*t)),i.object.updateProjectionMatrix(),i.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function p(t){i.object.isPerspectiveCamera?i.scale*=t:i.object.isOrthographicCamera?(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/t)),i.object.updateProjectionMatrix(),i.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function f(t){i.rotateStart.set(t.clientX,t.clientY)}function m(t){i.panStart.set(t.clientX,t.clientY)}function g(){if(1===i.pointers.length)i.rotateStart.set(i.pointers[0].pageX,i.pointers[0].pageY);else{const t=.5*(i.pointers[0].pageX+i.pointers[1].pageX),e=.5*(i.pointers[0].pageY+i.pointers[1].pageY);i.rotateStart.set(t,e)}}function v(){if(1===i.pointers.length)i.panStart.set(i.pointers[0].pageX,i.pointers[0].pageY);else{const t=.5*(i.pointers[0].pageX+i.pointers[1].pageX),e=.5*(i.pointers[0].pageY+i.pointers[1].pageY);i.panStart.set(t,e)}}function y(){const t=i.pointers[0].pageX-i.pointers[1].pageX,e=i.pointers[0].pageY-i.pointers[1].pageY,n=Math.sqrt(t*t+e*e);i.dollyStart.set(0,n)}function b(t){if(1==i.pointers.length)i.rotateEnd.set(t.pageX,t.pageY);else{const e=L(t),n=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);i.rotateEnd.set(n,r)}i.rotateDelta.subVectors(i.rotateEnd,i.rotateStart).multiplyScalar(i.rotateSpeed);const e=i.domElement;o(2*Math.PI*i.rotateDelta.x/e.clientHeight),l(2*Math.PI*i.rotateDelta.y/e.clientHeight),i.rotateStart.copy(i.rotateEnd)}function w(t){if(1===i.pointers.length)i.panEnd.set(t.pageX,t.pageY);else{const e=L(t),n=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);i.panEnd.set(n,r)}i.panDelta.subVectors(i.panEnd,i.panStart).multiplyScalar(i.panSpeed),d(i.panDelta.x,i.panDelta.y),i.panStart.copy(i.panEnd)}function S(t){const e=L(t),n=t.pageX-e.x,r=t.pageY-e.y,s=Math.sqrt(n*n+r*r);i.dollyEnd.set(0,s),i.dollyDelta.set(0,Math.pow(i.dollyEnd.y/i.dollyStart.y,i.zoomSpeed)),u(i.dollyDelta.y),i.dollyStart.copy(i.dollyEnd)}function M(t){!1!==i.enabled&&(0===i.pointers.length&&(i.domElement.setPointerCapture(t.pointerId),i.domElement.addEventListener("pointermove",T),i.domElement.addEventListener("pointerup",E)),function(t){i.pointers.push(t)}(t),"touch"===t.pointerType?function(t){switch(P(t),i.pointers.length){case 1:switch(i.touches.ONE){case x.ROTATE:if(!1===i.enableRotate)return;g(),i.state=xf;break;case x.PAN:if(!1===i.enablePan)return;v(),i.state=bf;break;default:i.state=gf}break;case 2:switch(i.touches.TWO){case x.DOLLY_PAN:if(!1===i.enableZoom&&!1===i.enablePan)return;i.enableZoom&&y(),i.enablePan&&v(),i.state=wf;break;case x.DOLLY_ROTATE:if(!1===i.enableZoom&&!1===i.enableRotate)return;i.enableZoom&&y(),i.enableRotate&&g(),i.state=Sf;break;default:i.state=gf}break;default:i.state=gf}i.state!==gf&&i.dispatchEvent(ff)}(t):function(t){let e;switch(t.button){case 0:e=i.mouseButtons.LEFT;break;case 1:e=i.mouseButtons.MIDDLE;break;case 2:e=i.mouseButtons.RIGHT;break;default:e=-1}switch(e){case _.DOLLY:if(!1===i.enableZoom)return;!function(t){i.dollyStart.set(t.clientX,t.clientY)}(t),i.state=yf;break;case _.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===i.enablePan)return;m(t),i.state=_f}else{if(!1===i.enableRotate)return;f(t),i.state=vf}break;case _.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===i.enableRotate)return;f(t),i.state=vf}else{if(!1===i.enablePan)return;m(t),i.state=_f}break;default:i.state=gf}i.state!==gf&&i.dispatchEvent(ff)}(t))}function T(t){!1!==i.enabled&&("touch"===t.pointerType?function(t){switch(P(t),i.state){case xf:if(!1===i.enableRotate)return;b(t),i.update();break;case bf:if(!1===i.enablePan)return;w(t),i.update();break;case wf:if(!1===i.enableZoom&&!1===i.enablePan)return;!function(t){i.enableZoom&&S(t),i.enablePan&&w(t)}(t),i.update();break;case Sf:if(!1===i.enableZoom&&!1===i.enableRotate)return;!function(t){i.enableZoom&&S(t),i.enableRotate&&b(t)}(t),i.update();break;default:i.state=gf}}(t):function(t){switch(i.state){case vf:if(!1===i.enableRotate)return;!function(t){i.rotateEnd.set(t.clientX,t.clientY),i.rotateDelta.subVectors(i.rotateEnd,i.rotateStart).multiplyScalar(i.rotateSpeed);const e=i.domElement;o(2*Math.PI*i.rotateDelta.x/e.clientHeight),l(2*Math.PI*i.rotateDelta.y/e.clientHeight),i.rotateStart.copy(i.rotateEnd),i.update()}(t);break;case yf:if(!1===i.enableZoom)return;!function(t){i.dollyEnd.set(t.clientX,t.clientY),i.dollyDelta.subVectors(i.dollyEnd,i.dollyStart),i.dollyDelta.y<0?(i.dollyScale=1/a(),u(a())):i.dollyDelta.y>0&&(i.dollyScale=a(),p(a())),i.dollyStart.copy(i.dollyEnd),i.update()}(t);break;case _f:if(!1===i.enablePan)return;!function(t){i.panEnd.set(t.clientX,t.clientY),i.panDelta.subVectors(i.panEnd,i.panStart).multiplyScalar(i.panSpeed),d(i.panDelta.x,i.panDelta.y),i.panStart.copy(i.panEnd),i.update()}(t)}}(t))}function E(t){!function(t){delete i.pointerPositions[t.pointerId];for(let e=0;e<i.pointers.length;e++)if(i.pointers[e].pointerId==t.pointerId)return void i.pointers.splice(e,1)}(t),0===i.pointers.length&&(i.domElement.releasePointerCapture(t.pointerId),i.domElement.removeEventListener("pointermove",T),i.domElement.removeEventListener("pointerup",E)),i.dispatchEvent(mf),i.state=gf}function A(t){!1!==i.enabled&&!1!==i.enableZoom&&i.state===gf&&(t.preventDefault(),i.dispatchEvent(ff),function(t){i.dollyEnd.set(i.domElement.clientWidth/2,i.domElement.clientHeight/2),i.dollyDelta.set(t.deltaX,t.deltaY),t.deltaY<0?(i.dollyScale=1/a(),p(a())):t.deltaY>0&&(i.dollyScale=a(),u(a())),i.dollyStart.copy(i.dollyEnd),i.update(),0!==t.deltaY&&(i.state=yf,i.dispatchEvent(pf),i.state=gf)}(t),i.dispatchEvent(mf))}function C(t){!1!==i.enabled&&!1!==i.enablePan&&function(t){let e=!1;switch(t.code){case i.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?l(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(0,i.keyPanSpeed),e=!0;break;case i.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?l(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(0,-i.keyPanSpeed),e=!0;break;case i.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?o(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(i.keyPanSpeed,0),e=!0;break;case i.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?o(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):d(-i.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),i.update())}(t)}function R(t){!1!==i.enabled&&t.preventDefault()}function P(t){let e=i.pointerPositions[t.pointerId];void 0===e&&(e=new Je,i.pointerPositions[t.pointerId]=e),e.set(t.pageX,t.pageY)}function L(t){const e=t.pointerId===i.pointers[0].pointerId?i.pointers[1]:i.pointers[0];return i.pointerPositions[e.pointerId]}i.domElement.addEventListener("contextmenu",R),i.domElement.addEventListener("pointerdown",M),i.domElement.addEventListener("pointercancel",E),i.domElement.addEventListener("wheel",A,{passive:!1}),this.update()}}class Tf{constructor(t){this.updateControls=()=>{this.orbit.maxDistance=this.viewer.camera.far,this.orbit.minDistance=this.viewer.camera.near,this.orbit.object=this.viewer.camera,this.orbit.target.copy(this.viewer.target),this.orbit.update()},this.controlsStart=()=>{this.changed=!1},this.controlsChange=()=>{switch(this.viewer.target.copy(this.orbit.target),this.viewer.update(),this.orbit.state){case vf:case xf:this.viewer.emitEvent({type:"orbit"});break;case _f:case bf:this.viewer.emitEvent({type:"pan",x:this.orbit.panEnd.x,y:this.orbit.panEnd.y,dX:this.orbit.panDelta.x,dY:this.orbit.panDelta.y});break;case yf:this.viewer.emitEvent({type:"zoomat",data:this.orbit.dollyScale,x:this.orbit.dollyEnd.x,y:this.orbit.dollyEnd.y})}this.viewer.emitEvent({type:"changecamera"}),this.changed=!0},this.stopContextMenu=t=>{this.changed&&(t.preventDefault(),t.stopPropagation())},this.orbit=new Mf(t.camera,t.canvas),this.orbit.mouseButtons={LEFT:_.ROTATE,MIDDLE:_.PAN,RIGHT:_.PAN},this.orbit.touches={ONE:x.ROTATE,TWO:x.DOLLY_PAN},this.orbit.screenSpacePanning=!0,this.orbit.rotateSpeed=.33,this.orbit.addEventListener("start",this.controlsStart),this.orbit.addEventListener("change",this.controlsChange),this.changed=!1,this.viewer=t,this.viewer.addEventListener("databasechunk",this.updateControls),this.viewer.on("viewposition",this.updateControls),this.viewer.addEventListener("zoom",this.updateControls),this.viewer.addEventListener("drawviewpoint",this.updateControls),this.viewer.addEventListener("contextmenu",this.stopContextMenu),this.updateControls()}initialize(){}dispose(){this.viewer.removeEventListener("databasechunk",this.updateControls),this.viewer.off("viewposition",this.updateControls),this.viewer.removeEventListener("zoom",this.updateControls),this.viewer.removeEventListener("drawviewpoint",this.updateControls),this.viewer.removeEventListener("contextmenu",this.stopContextMenu),this.orbit.removeEventListener("start",this.controlsStart),this.orbit.removeEventListener("change",this.controlsChange),this.orbit.dispose()}}class Ef extends Tf{constructor(t,e,i){super(t),this.transformChange=()=>{this.plane.constant=-this.planeCenter.position.dot(this.plane.normal),this.viewer.update()},this.transformDrag=t=>{this.orbit.enabled=!t.value},this.updatePlaneSize=()=>{this.planeHelper.size=this.viewer.extents.getSize(new $e).length(),this.viewer.update()},this.onDoubleClick=t=>{t.stopPropagation(),this.plane.negate(),this.viewer.update()};const n=t.extents.getSize(new $e).length(),r=t.extents.getCenter(new $e),s=-r.dot(e);this.plane=new Ks(e,s),t.renderer.clippingPlanes||(t.renderer.clippingPlanes=[]),t.renderer.clippingPlanes.push(this.plane),this.planeHelper=new uf(this.plane,n,i,r),this.viewer.helpers.add(this.planeHelper),this.planeCenter=new Ln,this.planeCenter.position.copy(t.extents.getCenter(new $e)),this.viewer.helpers.add(this.planeCenter),this.transform=new Gp(t.camera,t.canvas),this.transform.showX=!!e.x,this.transform.showY=!!e.y,this.transform.showZ=!!e.z,this.transform.attach(this.planeCenter),this.transform.addEventListener("change",this.transformChange),this.transform.addEventListener("dragging-changed",this.transformDrag),this.viewer.helpers.add(this.transform.getHelper()),this.viewer.on("explode",this.updatePlaneSize),this.viewer.on("show",this.updatePlaneSize),this.viewer.on("showall",this.updatePlaneSize),this.viewer.canvas.addEventListener("dblclick",this.onDoubleClick,!0),this.viewer.update()}dispose(){this.viewer.off("explode",this.updatePlaneSize),this.viewer.off("show",this.updatePlaneSize),this.viewer.off("showAll",this.updatePlaneSize),this.viewer.canvas.removeEventListener("dblclick",this.onDoubleClick,!0),this.transform.removeEventListener("change",this.transformChange),this.transform.removeEventListener("dragging-changed",this.transformDrag),this.transform.getHelper().removeFromParent(),this.transform.detach(),this.transform.dispose(),this.planeHelper.removeFromParent(),this.planeHelper.dispose(),this.planeCenter.removeFromParent(),super.dispose()}}class Af extends Ef{constructor(t){super(t,new $e(1,0,0),16711680)}}class Cf extends Ef{constructor(t){super(t,new $e(0,1,0),65280)}}class Rf extends Ef{constructor(t){super(t,new $e(0,0,1),255)}}class Pf extends Tf{constructor(t){super(t),this.onPointerDown=t=>{0===t.button&&(this.line.startPoint=this.snapper.getSnapPoint(t),this.line.render(),this.viewer.canvas.setPointerCapture(t.pointerId),this.orbit.enabled=!this.line.startPoint)},this.onPointerMove=t=>{this.orbit.enabled&&-1!==this.orbit.state||(this.line.endPoint=this.snapper.getSnapPoint(t),this.line.render(),this.line.startPoint&&(this.changed=!0))},this.onPointerUp=t=>{this.line.startPoint&&this.line.endPoint&&this.line.getDistance()>=.01?(this.line=new Of(this.overlay),this.overlay.addLine(this.line)):(this.line.startPoint=void 0,this.line.endPoint=void 0,this.line.render()),this.viewer.canvas.releasePointerCapture(t.pointerId),this.orbit.enabled=!0},this.onPointerCancel=t=>{this.viewer.canvas.dispatchEvent(new PointerEvent("pointerup",t))},this.onPointerLeave=()=>{this.line.endPoint=void 0,this.line.render()},this.renderOverlay=()=>{this.overlay.render()},this.updateSnapper=()=>{this.snapper.update(this.viewer.scene)},this.overlay=new If(t.camera,t.canvas),this.overlay.attach(),this.line=new Of(this.overlay),this.overlay.addLine(this.line),this.snapper=new Lf(t.camera,t.canvas),this.snapper.update(t.scene),this.viewer.canvas.addEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.addEventListener("pointermove",this.onPointerMove),this.viewer.canvas.addEventListener("pointerup",this.onPointerUp),this.viewer.canvas.addEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.addEventListener("pointerleave",this.onPointerLeave),this.viewer.addEventListener("render",this.renderOverlay),this.viewer.addEventListener("hide",this.updateSnapper),this.viewer.addEventListener("isolate",this.updateSnapper),this.viewer.addEventListener("show",this.updateSnapper),this.viewer.addEventListener("showall",this.updateSnapper)}dispose(){this.viewer.canvas.removeEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.removeEventListener("pointermove",this.onPointerMove),this.viewer.canvas.removeEventListener("pointerup",this.onPointerUp),this.viewer.canvas.removeEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.removeEventListener("pointerleave",this.onPointerLeave),this.viewer.removeEventListener("render",this.renderOverlay),this.viewer.removeEventListener("hide",this.updateSnapper),this.viewer.removeEventListener("isolate",this.updateSnapper),this.viewer.removeEventListener("show",this.updateSnapper),this.viewer.removeEventListener("showall",this.updateSnapper),this.overlay.detach(),this.overlay.dispose(),super.dispose()}}class Lf{constructor(t,e){this.objects=[],this.camera=t,this.canvas=e,this.raycaster=new pc}getSnapPoint(t){const e=new Je(t.clientX,t.clientY),i=this.canvas.getBoundingClientRect(),n=(e.x-i.left)/i.width*2-1,r=-(e.y-i.top)/i.height*2+1,s=new Je(n,r);this.raycaster.setFromCamera(s,this.camera),this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}};const a=this.raycaster.intersectObjects(this.objects,!1);if(0!==a.length)return a[0].point}update(t){this.objects=[],t.traverseVisible((t=>this.objects.push(t)))}}class If{constructor(t,e){this.lines=[],this.camera=t,this.canvas=e,this.projector=new jf(t,e)}attach(){this.container=document.createElement("div"),this.container.id="measure-container",this.container.style.background="rgba(0,0,0,0)",this.container.style.position="absolute",this.container.style.top="0px",this.container.style.left="0px",this.container.style.width="100%",this.container.style.height="100%",this.container.style.outline="none",this.container.style.pointerEvents="none",this.container.style.overflow="hidden",this.canvas.parentElement.appendChild(this.container)}dispose(){this.clear()}detach(){this.container.remove(),this.container=void 0}clear(){this.lines.forEach((t=>t.dispose())),this.lines=[]}render(){this.projector.updateProjectionMatrix(),this.lines.forEach((t=>t.render()))}update(){this.lines.forEach((t=>t.update()))}addLine(t){this.lines.push(t)}removeLine(t){this.lines=this.lines.filter((e=>e!==t))}}const Df=new $e;class Of{constructor(t){this.id=Date.now(),this.unit="",this.scale=1,this.size=10,this.lineWidth=2,this.style={border:"2px solid #FFFFFF",background:"#009bff",boxShadow:"0 0 10px rgba(0,0,0,0.5)",color:"white",font:"1rem system-ui"},this.overlay=t,this.elementStartPoint=t.container.appendChild(document.createElement("div")),this.elementEndPoint=t.container.appendChild(document.createElement("div")),this.elementLine=t.container.appendChild(document.createElement("div")),this.elementLabel=t.container.appendChild(document.createElement("div")),this.update()}dispose(){this.elementStartPoint.remove(),this.elementEndPoint.remove(),this.elementLine.remove(),this.elementLabel.remove()}render(){const t=this.overlay.projector;if(this.startPoint){const{point:e,visible:i}=t.projectPoint(this.startPoint);this.elementStartPoint.style.display=i?"block":"none",this.elementStartPoint.style.left=`${e.x}px`,this.elementStartPoint.style.top=`${e.y}px`}else this.elementStartPoint.style.display="none";if(this.endPoint){const{point:e,visible:i}=t.projectPoint(this.endPoint);this.elementEndPoint.style.display=i?"block":"none",this.elementEndPoint.style.left=`${e.x}px`,this.elementEndPoint.style.top=`${e.y}px`}else this.elementEndPoint.style.display="none";if(this.startPoint&&this.endPoint){const{point1:e,point2:i,visible:n}=t.projectLine(this.startPoint,this.endPoint);i.sub(e);const r=i.angle(),s=i.length();this.elementLine.style.display=n?"block":"none",this.elementLine.style.left=`${e.x}px`,this.elementLine.style.top=`${e.y}px`,this.elementLine.style.width=`${s}px`,this.elementLine.style.transform=`translate(0px, ${-this.lineWidth/2}px) rotate(${r}rad)`}else this.elementLine.style.display="none";if(this.startPoint&&this.endPoint){Df.lerpVectors(this.startPoint,this.endPoint,.5);const{point:e,visible:i}=t.projectPoint(Df),n=this.getDistance();this.elementLabel.style.display=i&&n>=.01?"block":"none",this.elementLabel.style.left=`${e.x}px`,this.elementLabel.style.top=`${e.y}px`,this.elementLabel.innerHTML=`${n.toFixed(2)} ${this.unit}`}else this.elementLabel.style.display="none"}update(){this.elementStartPoint.id=`markup-dot-start-${this.id}`,this.elementStartPoint.style.position="absolute",this.elementStartPoint.style.zIndex="2",this.elementStartPoint.style.width=`${this.size}px`,this.elementStartPoint.style.height=`${this.size}px`,this.elementStartPoint.style.border=this.style.border,this.elementStartPoint.style.borderRadius=`${this.size}px`,this.elementStartPoint.style.background=this.style.background,this.elementStartPoint.style.boxShadow=this.style.boxShadow,this.elementStartPoint.style.transform="translate(-50%, -50%)",this.elementEndPoint.id=`markup-dot-end-${this.id}`,this.elementEndPoint.style.position="absolute",this.elementEndPoint.style.zIndex="2",this.elementEndPoint.style.width=`${this.size}px`,this.elementEndPoint.style.height=`${this.size}px`,this.elementEndPoint.style.border=this.style.border,this.elementEndPoint.style.borderRadius=`${this.size}px`,this.elementEndPoint.style.background=this.style.background,this.elementEndPoint.style.boxShadow=this.style.boxShadow,this.elementEndPoint.style.transform="translate(-50%, -50%)",this.elementLine.id=`markup-line-${this.id}`,this.elementLine.style.position="absolute",this.elementLine.style.zIndex="1",this.elementLine.style.height=`${this.lineWidth}px`,this.elementLine.style.background=this.style.background,this.elementLine.style.boxShadow=this.style.boxShadow,this.elementLine.style.transformOrigin=`0px ${this.lineWidth/2}px`,this.elementLabel.id=`markup-label-${this.id}`,this.elementLabel.style.position="absolute",this.elementLabel.style.zIndex="3",this.elementLabel.style.padding="2px",this.elementLabel.style.paddingInline="5px",this.elementLabel.style.borderRadius="5px",this.elementLabel.style.background=this.style.background,this.elementLabel.style.boxShadow=this.style.boxShadow,this.elementLabel.style.color=this.style.color,this.elementLabel.style.font=this.style.font,this.elementLabel.style.transform="translate(-50%, -50%)"}getDistance(){return this.startPoint.distanceTo(this.endPoint)/this.scale}}let Nf,Uf;const Ff=new rn,kf=new rn,Bf=new $e,zf=new Ti,Gf=new Ti,Hf=new Je,Vf=new Je,Wf=new Je;class jf{constructor(t,e){this.camera=t,this.canvas=e}updateProjectionMatrix(){const t=this.canvas.getBoundingClientRect();Nf=t.width/2,Uf=t.height/2,Ff.copy(this.camera.matrixWorldInverse),kf.multiplyMatrices(this.camera.projectionMatrix,Ff)}projectPoint(t){Bf.copy(t).applyMatrix4(kf);const e=Bf.z>=-1&&Bf.z<=1;return Hf.x=(Bf.x+1)*Nf,Hf.y=(1-Bf.y)*Uf,{point:Hf,visible:e}}projectLine(t,e){let i;zf.copy(t).applyMatrix4(kf),Gf.copy(e).applyMatrix4(kf);const n=zf.z+zf.w,r=Gf.z+Gf.w,s=-zf.z+zf.w,a=-Gf.z+Gf.w;if(n>=0&&r>=0&&s>=0&&a>=0)i=!0;else if(n<0&&r<0||s<0&&a<0)i=!1;else{let t=0,e=1;n<0?t=Math.max(t,n/(n-r)):r<0&&(e=Math.min(e,n/(n-r))),s<0?t=Math.max(t,s/(s-a)):a<0&&(e=Math.min(e,s/(s-a))),i=e>=t,i&&(zf.lerp(Gf,t),Gf.lerp(zf,1-e))}return zf.multiplyScalar(1/zf.w),Gf.multiplyScalar(1/Gf.w),Vf.x=(zf.x+1)*Nf,Vf.y=(1-zf.y)*Uf,Wf.x=(Gf.x+1)*Nf,Wf.y=(1-Gf.y)*Uf,{point1:Vf,point2:Wf,visible:i}}}class Xf extends Tf{constructor(t){super(t),this.orbit.mouseButtons={LEFT:_.PAN,MIDDLE:_.PAN,RIGHT:_.PAN}}}class Yf extends jc{constructor(t,e){super(t,e),this.movementSpeed=.2,this.lookSpeed=5,this.multiplier=5,this.moveWheel=0,this.mouseDragOn=!1,this.onPointerDown=t=>{0===t.button&&(this.domElement.setPointerCapture(t.pointerId),this.downPosition.set(t.clientX,t.clientY),this.quaternion.copy(this.object.quaternion),this.mouseDragOn=!0)},this.onPointerMove=t=>{if(!this.mouseDragOn)return;const e=new Je(t.clientX,t.clientY);0!==this.downPosition.distanceTo(e)&&(this.rotateDelta.copy(this.downPosition).sub(e),this.rotateCamera(this.rotateDelta),this.dispatchEvent({type:"change"}))},this.onPointerUp=t=>{this.domElement.releasePointerCapture(t.pointerId),this.mouseDragOn=!1},this.onPointerCancel=t=>{this.domElement.dispatchEvent(new PointerEvent("pointerup",t))},this.onWheel=t=>{this.moveWheel=t.deltaY,this.update()},this.onKeyDown=t=>{switch(t.code){case"NumpadSubtract":case"Minus":this.multiplier>1&&(this.multiplier=this.multiplier-1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"NumpadAdd":case"Equal":this.multiplier<10&&(this.multiplier=this.multiplier+1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"ArrowLeft":case"ArrowRight":case"ArrowUp":case"ArrowDown":case"KeyW":case"KeyS":case"KeyA":case"KeyD":case"KeyQ":case"KeyE":this.moveKeys.add(t.code),this.update()}},this.onKeyUp=t=>{this.moveKeys.delete(t.code)&&this.update()},this.moveKeys=new Set,this.moveClock=new Hh,this.quaternion=t.quaternion.clone(),this.downPosition=new Je(0,0),this.rotateDelta=new Je(0,0),this.domElement.addEventListener("pointerdown",this.onPointerDown),this.domElement.addEventListener("pointermove",this.onPointerMove),this.domElement.addEventListener("pointerup",this.onPointerUp),this.domElement.addEventListener("pointercancel",this.onPointerCancel),this.domElement.addEventListener("wheel",this.onWheel),window.addEventListener("keydown",this.onKeyDown),window.addEventListener("keyup",this.onKeyUp)}dispose(){this.domElement.removeEventListener("pointerdown",this.onPointerDown),this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp),this.domElement.removeEventListener("pointercancel",this.onPointerCancel),this.domElement.removeEventListener("wheel",this.onWheel),window.removeEventListener("keydown",this.onKeyDown),window.removeEventListener("keyup",this.onKeyUp),super.dispose()}update(){if(this.moveKeys.size>0){const t=this.moveClock.getDelta()*this.movementSpeed*this.multiplier;this.moveKeys.has("KeyW")&&this.object.translateZ(-t),this.moveKeys.has("KeyS")&&this.object.translateZ(t),this.moveKeys.has("KeyA")&&this.object.translateX(-t),this.moveKeys.has("KeyD")&&this.object.translateX(t),this.moveKeys.has("KeyQ")&&this.object.translateY(t),this.moveKeys.has("KeyE")&&this.object.translateY(-t);const e=this.lookSpeed+(this.multiplier-1);this.moveKeys.has("ArrowUp")&&this.rotateCamera(this.rotateDelta.add(new Je(0,-e/2))),this.moveKeys.has("ArrowDown")&&this.rotateCamera(this.rotateDelta.add(new Je(0,e/2))),this.moveKeys.has("ArrowLeft")&&this.rotateCamera(this.rotateDelta.add(new Je(e,0))),this.moveKeys.has("ArrowRight")&&this.rotateCamera(this.rotateDelta.add(new Je(-e,0))),this.moveWheel=0,this.dispatchEvent({type:"change"})}if(0!==this.moveWheel){const t=1e-4*this.moveWheel*this.movementSpeed*this.multiplier;this.object.translateZ(-t),this.moveWheel+=-1*Math.sign(this.moveWheel),this.dispatchEvent({type:"change"})}0===this.moveKeys.size&&0===this.moveWheel&&(this.moveClock.stop(),this.moveClock.autoStart=!0)}rotateCamera(t){const e=Math.PI*t.x/this.domElement.clientWidth,i=Math.PI*t.y/this.domElement.clientHeight,n=new Qe;n.setFromAxisAngle(this.object.up,e);const r=new Qe;r.setFromAxisAngle(new $e(1,0,0),i);const s=this.quaternion.clone();s.premultiply(n).multiply(r).normalize(),this.object.setRotationFromQuaternion(s)}}class qf{constructor(t){this.updateControls=()=>{const t=this.viewer.extents.getSize(new $e);this.controls.movementSpeed=Math.min(t.x,t.y,t.z)/2},this.controlsChange=()=>{this.viewer.update(),this.viewer.emitEvent({type:"changecamera"})},this.walkspeedChange=t=>{this.viewer.emitEvent(t)},this.viewerRender=()=>{this.controls.update()},this.viewerZoom=()=>{this.controls.rotateDelta.set(0,0)},this.controls=new Yf(t.camera,t.canvas),this.controls.addEventListener("change",this.controlsChange),this.controls.addEventListener("walkspeedchange",this.walkspeedChange),this.viewer=t,this.viewer.on("render",this.viewerRender),this.viewer.on("zoom",this.viewerZoom),this.updateControls()}dispose(){this.viewer.off("render",this.viewerRender),this.viewer.off("zoom",this.viewerZoom),this.controls.removeEventListener("walkspeedchange",this.walkspeedChange),this.controls.removeEventListener("change",this.controlsChange),this.controls.dispose()}}class Kf extends Tf{constructor(t){super(t),this.orbit.mouseButtons={LEFT:_.DOLLY,MIDDLE:_.PAN,RIGHT:_.PAN}}}const Zf=a("threejs");function Jf(t,e=0){t.models.forEach((t=>t.explode(e))),t.update(),t.emitEvent({type:"explode",data:e})}function Qf(t,e){if(e.isEmpty())return;const i=e.getCenter(new $e),n=e.getBoundingSphere(new qi).radius,r=t.renderer.getSize(new Je),s=r.x/r.y,a=t.camera;if(a.isPerspectiveCamera){const t=new $e(0,0,1).applyQuaternion(a.quaternion).multiplyScalar(n/Math.tan(Ze.DEG2RAD*a.fov*.5));a.position.copy(t).add(i),a.updateMatrixWorld()}if(a.isOrthographicCamera){a.top=n,a.bottom=-n,a.left=a.bottom*s,a.right=a.top*s,a.zoom=1,a.updateProjectionMatrix();const e=new $e(0,0,1).applyQuaternion(a.quaternion).multiplyScalar(3*t.extents.getBoundingSphere(new qi).radius);a.position.copy(e).add(i),a.updateMatrixWorld()}t.target.copy(i),t.update(),t.emitEvent({type:"zoom"})}Zf.registerDragger("Pan",(t=>new Xf(t))),Zf.registerDragger("Orbit",(t=>new Tf(t))),Zf.registerDragger("Zoom",(t=>new Kf(t))),Zf.registerDragger("MeasureLine",(t=>new Pf(t))),Zf.registerDragger("CuttingPlaneXAxis",(t=>new Af(t))),Zf.registerDragger("CuttingPlaneYAxis",(t=>new Cf(t))),Zf.registerDragger("CuttingPlaneZAxis",(t=>new Rf(t))),Zf.registerDragger("Walk",(t=>new qf(t)));const $f={front:new $e(0,0,-1),back:new $e(0,0,1),left:new $e(1,0,0),right:new $e(-1,0,0),bottom:new $e(0,-1,0),top:new $e(0,1,0),se:new $e(-1,1,-1).normalize(),sw:new $e(1,1,-1).normalize(),ne:new $e(-1,1,1).normalize(),nw:new $e(1,1,1).normalize()};function tm(t,e){const i=t.extents.getCenter(new $e),n=2*t.extents.getBoundingSphere(new qi).radius,r=new $e(0,1,0),s=$f[e]||$f.sw,a=(new $e).copy(t.camera.up),o=(new Qe).setFromUnitVectors(r,a),l=(new $e).copy(s).applyQuaternion(o),h=t.camera;h.position.copy(l).multiplyScalar(n).add(i),h.lookAt(i),h.updateMatrixWorld(),t.target.copy(i),t.update(),t.emit({type:"viewposition",data:e}),Qf(t,t.extents)}const em=n("threejs");em.registerCommand("applyModelTransform",(function(t,e){console.warn("applyModelTransform not implemented")})),em.registerCommand("clearMarkup",(function(t){t.clearOverlay()})),em.registerCommand("clearSelected",(function(t){t.getComponent("SelectionComponent").clearSelection(),t.update(),t.emitEvent({type:"select",data:void 0,handles:[]})})),em.registerCommand("clearSlices",(function(t){t.clearSlices()})),em.registerCommand("collect",(function(t){Jf(t,0)})),em.registerCommand("createPreview",(function(t,e="image/jpeg",i=.25){return t.update(!0),t.canvas.toDataURL(e,i)})),em.registerCommand("explode",Jf),em.registerCommand("getDefaultViewPositions",(function(){return Object.keys($f)})),em.registerCommand("getModels",(function(t){return t.models.map((t=>t.handle))})),em.registerCommand("getSelected",(function(t){const e=[];return t.models.forEach((i=>e.push(...i.getHandlesByObjects(t.selected)))),e})),em.registerCommand("hideSelected",(function(t){t.models.forEach((e=>e.hideObjects(t.selected))),t.getComponent("SelectionComponent").clearSelection(),t.update(),t.emitEvent({type:"hide"}),t.emitEvent({type:"select",data:void 0,handles:[]})})),em.registerCommand("isolateSelected",(function(t){t.models.forEach((e=>e.isolateObjects(t.selected))),t.update(),t.emitEvent({type:"isolate"})})),em.registerCommand("regenerateAll",(function(t){t.emit({type:"regenerateall"})})),em.registerCommand("resetView",(function(t){t.executeCommand("setActiveDragger"),t.executeCommand("clearSlices"),t.executeCommand("clearOverlay"),t.executeCommand("setMarkupColor"),t.executeCommand("clearSelected"),t.executeCommand("showAll"),t.executeCommand("explode",0),t.executeCommand("zoomToExtents",!0),t.executeCommand("k3DViewSW"),t.emit({type:"resetview"})})),em.registerCommand("selectModel",(function(t,e){const i=t.getComponent("SelectionComponent");i.clearSelection(),t.models.filter((t=>t.handle===e)).forEach((t=>i.select(t.getObjects(),t))),t.update(),t.emit({type:"select",data:[]})})),em.registerCommand("setActiveDragger",(function(t,e=""){t.setActiveDragger(e)})),em.registerCommand("setDefaultViewPosition",tm),em.registerCommand("setMarkupColor",(function(t,e=255,i=0,n=0){t.markup.setMarkupColor(e,i,n)})),em.registerCommand("setSelected",(function(t,e=[]){const i=t.getComponent("SelectionComponent");i.clearSelection(),t.models.forEach((t=>{const n=t.getObjectsByHandles(e);t.showObjects(n),i.select(n,t)})),t.update(),t.emitEvent({type:"show"}),t.emitEvent({type:"select",data:void 0,handles:e})})),em.registerCommand("showAll",(function(t){t.models.forEach((t=>t.showAllObjects())),t.update(),t.emitEvent({type:"showall"})})),em.registerCommand("zoomToExtents",(function(t){Qf(t,t.extents)})),em.registerCommand("zoomToObjects",(function(t,e=[]){const i=new Set(e),n=[];t.scene.traverseVisible((t=>{var e;i.has(null===(e=t.userData)||void 0===e?void 0:e.handle)&&n.push(t)}));const r=n.reduce(((t,e)=>t.expandByObject(e)),new Pi);r.isEmpty()&&r.copy(t.extents),Qf(t,r)})),em.registerCommand("zoomToSelected",(function(t){const e=t.selected.reduce(((t,e)=>t.expandByObject(e)),new Pi);e.isEmpty()&&e.copy(t.extents),Qf(t,e)})),em.registerCommand("top",(t=>tm(t,"top"))),em.registerCommand("bottom",(t=>tm(t,"bottom"))),em.registerCommand("left",(t=>tm(t,"left"))),em.registerCommand("right",(t=>tm(t,"right"))),em.registerCommand("front",(t=>tm(t,"front"))),em.registerCommand("back",(t=>tm(t,"back"))),em.registerCommand("sw",(t=>tm(t,"sw"))),em.registerCommand("se",(t=>tm(t,"se"))),em.registerCommand("ne",(t=>tm(t,"ne"))),em.registerCommand("nw",(t=>tm(t,"nw"))),em.registerCommandAlias("clearMarkup","clearOverlay"),em.registerCommandAlias("clearSelected","unselect"),em.registerCommandAlias("zoomToExtents","zoomExtents"),em.registerCommandAlias("top","k3DViewTop"),em.registerCommandAlias("bottom","k3DViewBottom"),em.registerCommandAlias("left","k3DViewLeft"),em.registerCommandAlias("right","k3DViewRight"),em.registerCommandAlias("front","k3DViewFront"),em.registerCommandAlias("back","k3DViewBack"),em.registerCommandAlias("se","k3DViewSE"),em.registerCommandAlias("sw","k3DViewSW"),em.registerCommandAlias("ne","k3DViewNE"),em.registerCommandAlias("nw","k3DViewNW");class im{constructor(t){this.syncOptions=()=>{this.backgroundColor.setHex(16777215),this.viewer.renderer.setClearColor(this.backgroundColor)},this.viewer=t,this.backgroundColor=new Zn(16777215),this.viewer.renderer.setClearColor(this.backgroundColor),this.viewer.scene.background=this.backgroundColor,this.viewer.addEventListener("optionschange",this.syncOptions)}dispose(){this.viewer.removeEventListener("optionschange",this.syncOptions),this.viewer.scene.background=void 0}}class nm{constructor(t){this.geometryEnd=()=>{const t=2*this.viewer.extents.getBoundingSphere(new qi).radius,e=this.viewer.renderer.getSize(new Je),i=e.x/e.y;let n;this.viewer.scene.traverse((t=>{t.isCamera&&(n?t.isPerspectiveCamera&&n.isOrthographicCamera&&(n=t):n=t)})),n?(n.isDefaultCamera=!0,n.scale.set(1,1,1),this.viewer.camera=n,this.viewer.renderPass.camera=n,this.viewer.helpersPass.camera=n,this.viewer.ssaaRenderPass.camera=n):n=this.viewer.camera,n.isPerspectiveCamera&&(n.aspect=i,n.near=t/1e3,n.far=1e3*t,n.updateProjectionMatrix()),n.isOrthographicCamera&&(n.left=n.bottom*i,n.right=n.top*i,n.near=0,n.far=1e3*t,n.updateProjectionMatrix()),n.isDefaultCamera||this.viewer.executeCommand("setDefaultViewPosition")},this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd)}}class rm{constructor(t){this.syncExtents=()=>{const t=new Pi;this.viewer.models.forEach((e=>e.getExtents(t))),this.viewer.extents.copy(t),this.viewer.extents.getCenter(this.viewer.target)},this.viewer=t,this.viewer.addEventListener("databasechunk",this.syncExtents),this.viewer.addEventListener("clear",this.syncExtents),this.viewer.on("explode",this.syncExtents),this.viewer.on("hide",this.syncExtents),this.viewer.on("isolate",this.syncExtents),this.viewer.on("show",this.syncExtents),this.viewer.on("showall",this.syncExtents)}dispose(){this.viewer.removeEventListener("databasechunk",this.syncExtents),this.viewer.removeEventListener("clear",this.syncExtents),this.viewer.off("explode",this.syncExtents),this.viewer.off("hide",this.syncExtents),this.viewer.off("isolate",this.syncExtents),this.viewer.off("show",this.syncExtents),this.viewer.off("showall",this.syncExtents)}}class sm{constructor(t){this.geometryEnd=()=>{if(this.ambientLight.removeFromParent(),this.directionalLight.removeFromParent(),this.frontLight.removeFromParent(),this.hemisphereLight.removeFromParent(),this.viewer.extents.isEmpty())return;const t=this.viewer.extents.getCenter(new $e),e=this.viewer.extents.getBoundingSphere(new qi).radius,i=new $e(0,1,0),n=new $e(0,0,-1),r=(new $e).copy(this.viewer.camera.up),s=(new Qe).setFromUnitVectors(i,r),a=(new $e).copy(n).applyQuaternion(s).negate();this.directionalLight.position.copy(r).applyAxisAngle(a,30*-Math.PI/180).multiplyScalar(2*e).add(t),this.directionalLight.target.position.copy(t),this.frontLight.position.copy(a).multiplyScalar(2*e).add(t),this.frontLight.target.position.copy(t),this.hemisphereLight.position.copy(a).multiplyScalar(3*e).add(t),this.viewer.scene.add(this.ambientLight),this.viewer.scene.add(this.directionalLight),this.viewer.scene.add(this.frontLight),this.viewer.scene.add(this.hemisphereLight)},this.viewer=t,this.ambientLight=new Sh(16777215,1.5),this.directionalLight=new wh(16777215,1),this.frontLight=new wh(16777215,1.25),this.hemisphereLight=new lh(16777215,4473924,1.25),this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("clear",this.geometryEnd)}dispose(){this.ambientLight.removeFromParent(),this.ambientLight.dispose(),this.directionalLight.removeFromParent(),this.directionalLight.dispose(),this.frontLight.removeFromParent(),this.frontLight.dispose(),this.hemisphereLight.removeFromParent(),this.hemisphereLight.dispose(),this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("clear",this.geometryEnd)}}class am{constructor(t){this.animate=(t=0)=>{this.requestId=requestAnimationFrame(this.animate),this.viewer.render(t),this.viewer.emitEvent({type:"animate",time:t})},this.viewer=t,this.animate()}dispose(){cancelAnimationFrame(this.requestId)}}class om{constructor(t){this.resizeViewer=t=>{const{width:e,height:i}=t[0].contentRect;e&&i&&this.viewer.setSize(e,i)},this.viewer=t,this.resizeObserver=new ResizeObserver(this.resizeViewer),this.resizeObserver.observe(t.canvas.parentElement)}dispose(){this.resizeObserver.disconnect()}}const lm=new Pi,hm=new $e;class cm extends Rh{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new dr([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new dr([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(t){const e=this.attributes.instanceStart,i=this.attributes.instanceEnd;return void 0!==e&&(e.applyMatrix4(t),i.applyMatrix4(t),e.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const i=new dc(e,6,1);return this.setAttribute("instanceStart",new is(i,3,0)),this.setAttribute("instanceEnd",new is(i,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const i=new dc(e,6,1);return this.setAttribute("instanceColorStart",new is(i,3,0)),this.setAttribute("instanceColorEnd",new is(i,3,3)),this}fromWireframeGeometry(t){return this.setPositions(t.attributes.position.array),this}fromEdgesGeometry(t){return this.setPositions(t.attributes.position.array),this}fromMesh(t){return this.fromWireframeGeometry(new vl(t.geometry)),this}fromLineSegments(t){const e=t.geometry;return this.setPositions(e.attributes.position.array),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Pi);const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;void 0!==t&&void 0!==e&&(this.boundingBox.setFromBufferAttribute(t),lm.setFromBufferAttribute(e),this.boundingBox.union(lm))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new qi),null===this.boundingBox&&this.computeBoundingBox();const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;if(void 0!==t&&void 0!==e){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let n=0;for(let r=0,s=t.count;r<s;r++)hm.fromBufferAttribute(t,r),n=Math.max(n,i.distanceToSquared(hm)),hm.fromBufferAttribute(e,r),n=Math.max(n,i.distanceToSquared(hm));this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}}Zc.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new Je(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Jc.line={uniforms:Fr.merge([Zc.common,Zc.fog,Zc.line]),vertexShader:"\n\t\t#include <common>\n\t\t#include <color_pars_vertex>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\t\t#include <clipping_planes_pars_vertex>\n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tworldStart = start.xyz;\n\t\t\t\tworldEnd = end.xyz;\n\n\t\t\t#else\n\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec3 ndcStart = clipStart.xyz / clipStart.w;\n\t\t\tvec3 ndcEnd = clipEnd.xyz / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd.xy - ndcStart.xy;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tvec3 worldDir = normalize( end.xyz - start.xyz );\n\t\t\t\tvec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );\n\t\t\t\tvec3 worldUp = normalize( cross( worldDir, tmpFwd ) );\n\t\t\t\tvec3 worldFwd = cross( worldDir, worldUp );\n\t\t\t\tworldPos = position.y < 0.5 ? start: end;\n\n\t\t\t\t// height offset\n\t\t\t\tfloat hw = linewidth * 0.5;\n\t\t\t\tworldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;\n\n\t\t\t\t// don't extend the line if we're rendering dashes because we\n\t\t\t\t// won't be rendering the endcaps\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t// cap extension\n\t\t\t\t\tworldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;\n\n\t\t\t\t\t// add width to the box\n\t\t\t\t\tworldPos.xyz += worldFwd * hw;\n\n\t\t\t\t\t// endcaps\n\t\t\t\t\tif ( position.y > 1.0 || position.y < 0.0 ) {\n\n\t\t\t\t\t\tworldPos.xyz -= worldFwd * 2.0 * hw;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t\t// project the worldpos\n\t\t\t\tvec4 clip = projectionMatrix * worldPos;\n\n\t\t\t\t// shift the depth of the projected points so the line\n\t\t\t\t// segments overlap neatly\n\t\t\t\tvec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;\n\t\t\t\tclip.z = clipPose.z * clip.w;\n\n\t\t\t#else\n\n\t\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\t\t\t\t// undo aspect ratio adjustment\n\t\t\t\tdir.x /= aspect;\n\t\t\t\toffset.x /= aspect;\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\t\toffset += - dir;\n\n\t\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\t\toffset += dir;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth;\n\n\t\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\t\toffset /= resolution.y;\n\n\t\t\t\t// select end\n\t\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t\t// back to clip space\n\t\t\t\toffset *= clip.w;\n\n\t\t\t\tclip.xy += offset;\n\n\t\t\t#endif\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <clipping_planes_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}\n\t\t",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\t\tuniform float linewidth;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float dashSize;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#include <common>\n\t\t#include <color_pars_fragment>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\t\t#include <clipping_planes_pars_fragment>\n\n\t\tvec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {\n\n\t\t\tfloat mua;\n\t\t\tfloat mub;\n\n\t\t\tvec3 p13 = p1 - p3;\n\t\t\tvec3 p43 = p4 - p3;\n\n\t\t\tvec3 p21 = p2 - p1;\n\n\t\t\tfloat d1343 = dot( p13, p43 );\n\t\t\tfloat d4321 = dot( p43, p21 );\n\t\t\tfloat d1321 = dot( p13, p21 );\n\t\t\tfloat d4343 = dot( p43, p43 );\n\t\t\tfloat d2121 = dot( p21, p21 );\n\n\t\t\tfloat denom = d2121 * d4343 - d4321 * d4321;\n\n\t\t\tfloat numer = d1343 * d4321 - d1321 * d4343;\n\n\t\t\tmua = numer / denom;\n\t\t\tmua = clamp( mua, 0.0, 1.0 );\n\t\t\tmub = ( d1343 + d4321 * ( mua ) ) / d4343;\n\t\t\tmub = clamp( mub, 0.0, 1.0 );\n\n\t\t\treturn vec2( mua, mub );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tfloat alpha = opacity;\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include <clipping_planes_fragment>\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// Find the closest points on the view ray and the line segment\n\t\t\t\tvec3 rayEnd = normalize( worldPos.xyz ) * 1e5;\n\t\t\t\tvec3 lineDir = worldEnd - worldStart;\n\t\t\t\tvec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );\n\n\t\t\t\tvec3 p1 = worldStart + lineDir * params.x;\n\t\t\t\tvec3 p2 = rayEnd * params.y;\n\t\t\t\tvec3 delta = p1 - p2;\n\t\t\t\tfloat len = length( delta );\n\t\t\t\tfloat norm = len / linewidth;\n\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t\tfloat dnorm = fwidth( norm );\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tif ( norm > 0.5 ) {\n\n\t\t\t\t\t\t\tdiscard;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t#endif\n\n\t\t\t\t#endif\n\n\t\t\t#else\n\n\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\tfloat len2 = a * a + b * b;\n\t\t\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t#else\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t#endif\n\n\t\t\t#include <logdepthbuf_fragment>\n\t\t\t#include <color_fragment>\n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <colorspace_fragment>\n\t\t\t#include <fog_fragment>\n\t\t\t#include <premultiplied_alpha_fragment>\n\n\t\t}\n\t\t"};class dm extends kr{constructor(t){super({type:"LineMaterial",uniforms:Fr.clone(Jc.line.uniforms),vertexShader:Jc.line.vertexShader,fragmentShader:Jc.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(t)}get color(){return this.uniforms.diffuse.value}set color(t){this.uniforms.diffuse.value=t}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(t){!0===t?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(t){this.uniforms.linewidth&&(this.uniforms.linewidth.value=t)}get dashed(){return"USE_DASH"in this.defines}set dashed(t){!0===t!==this.dashed&&(this.needsUpdate=!0),!0===t?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(t){this.uniforms.dashScale.value=t}get dashSize(){return this.uniforms.dashSize.value}set dashSize(t){this.uniforms.dashSize.value=t}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(t){this.uniforms.dashOffset.value=t}get gapSize(){return this.uniforms.gapSize.value}set gapSize(t){this.uniforms.gapSize.value=t}get opacity(){return this.uniforms.opacity.value}set opacity(t){this.uniforms&&(this.uniforms.opacity.value=t)}get resolution(){return this.uniforms.resolution.value}set resolution(t){this.uniforms.resolution.value.copy(t)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(t){this.defines&&(!0===t!==this.alphaToCoverage&&(this.needsUpdate=!0),!0===t?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const um=new $e,pm=new $e,fm=new Ti;class mm extends Lr{constructor(t=new cm,e=new dm({color:16777215*Math.random()})){super(t,e),this.isWireframe=!0,this.type="Wireframe"}computeLineDistances(){const t=this.geometry,e=t.attributes.instanceStart,i=t.attributes.instanceEnd,n=new Float32Array(2*e.count);for(let t=0,r=0,s=e.count;t<s;t++,r+=2)um.fromBufferAttribute(e,t),pm.fromBufferAttribute(i,t),n[r]=0===r?0:n[r-1],n[r+1]=n[r]+um.distanceTo(pm);const r=new dc(n,2,1);return t.setAttribute("instanceDistanceStart",new is(r,1,0)),t.setAttribute("instanceDistanceEnd",new is(r,1,1)),this}onBeforeRender(t){const e=this.material.uniforms;e&&e.resolution&&(t.getViewport(fm),this.material.uniforms.resolution.value.set(fm.z,fm.w))}}class gm{static isBreak(t,e){return isNaN(t[e])||isNaN(t[e+1])||isNaN(t[e+2])||t[e]===1/0||t[e]===-1/0||t[e+1]===1/0||t[e+1]===-1/0||t[e+2]===1/0||t[e+2]===-1/0}static fromIndexedLine(t,e){const i=new cm,n=[];for(let i=0;i<e.length;i+=2){const r=3*e[i],s=3*e[i+1];-1!==e[i]&&-1!==e[i+1]&&n.push(t[r],t[r+1],t[r+2],t[s],t[s+1],t[s+2])}return 0===n.length?null:(i.setPositions(n),i)}static fromNonIndexedLine(t,e){const i=new cm,n=[];if(e)for(let e=0;e<t.length&&!(e+5>=t.length);e+=6)gm.isBreak(t,e)||gm.isBreak(t,e+3)||n.push(t[e],t[e+1],t[e+2],t[e+3],t[e+4],t[e+5]);else{let e=-1;for(let i=0;i<t.length;i+=3)gm.isBreak(t,i)?e=-1:(-1!==e&&n.push(t[e],t[e+1],t[e+2],t[i],t[i+1],t[i+2]),e=i)}return 0===n.length?null:(i.setPositions(n),i)}}class vm{constructor(t){this.geometryEnd=()=>{this.facesMaterial=new Ml({transparent:!0,specular:2236962,shininess:10,reflectivity:.05,polygonOffset:!0,polygonOffsetFactor:1,polygonOffsetUnits:1}),this.edgesMaterial=new dm({linewidth:1.5,resolution:new Je(window.innerWidth,window.innerHeight)}),this.lineMaterial=new wa({transparent:!0,depthTest:!0,depthWrite:!0}),this.lineGlowMaterial=new dm({linewidth:1.5,transparent:!0,opacity:.8,resolution:new Je(window.innerWidth,window.innerHeight)}),this.syncHighlightColors()},this.optionsChange=()=>{this.syncHighlightColors(),this.viewer.update()},this.viewer=t;if(t.canvas.getContext("webgl2")){const e=t.renderer.getSize(new Je);this.renderTarget=new Ai(e.x,e.y,{format:At,stencilBuffer:!1,samples:4,type:pt})}this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("optionschange",this.optionsChange),this.viewer.addEventListener("resize",this.viewerResize),this.geometryEnd()}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("optionschange",this.optionsChange),this.viewer.removeEventListener("resize",this.viewerResize)}highlight(t){const{edgesVisibility:e}=this.viewer.options;Array.isArray(t)||(t=[t]),t.length&&t.filter((t=>!t.userData.isEdge)).forEach((t=>{if(!t.isHighlighted)if(t.isLine||t.isLineSegments){const i=t.geometry.attributes.position.array,n=t.geometry.index?t.geometry.index.array:null,r=n?gm.fromIndexedLine(i,n):gm.fromNonIndexedLine(i,t.isLineSegments),s=new mm(r,this.lineGlowMaterial);s.position.copy(t.position),s.rotation.copy(t.rotation),s.scale.copy(t.scale),s.visible=e,t.parent.add(s),t.userData.highlightWireframe=s,t.userData.originalMaterial=t.material,t.material=this.lineMaterial,t.isHighlighted=!0}else if(t.isMesh){const i=new no(t.geometry,89),n=(new cm).fromEdgesGeometry(i),r=new mm(n,this.edgesMaterial);r.position.copy(t.position),r.rotation.copy(t.rotation),r.scale.copy(t.scale),r.visible=e,t.parent.add(r),t.userData.highlightWireframe=r,t.userData.originalMaterial=t.material,t.material=this.facesMaterial,t.isHighlighted=!0}}))}unhighlight(t){Array.isArray(t)||(t=[t]),t.length&&t.forEach((t=>{t.isHighlighted&&(t.isHighlighted=!1,t.material=t.userData.originalMaterial,t.userData.highlightWireframe.removeFromParent(),delete t.userData.originalMaterial,delete t.userData.highlightWireframe)}))}syncHighlightColors(){const{facesColor:t,facesTransparancy:e,facesOverlap:i}=this.viewer.options,{edgesColor:n,edgesVisibility:r,edgesOverlap:s}=this.viewer.options;this.facesMaterial.color.setRGB(t.r/255,t.g/255,t.b/255),this.facesMaterial.opacity=(255-e)/255,this.facesMaterial.depthTest=!i,this.facesMaterial.depthWrite=!i,this.edgesMaterial.color.setRGB(n.r/255,n.g/255,n.b/255),this.edgesMaterial.depthTest=!s,this.edgesMaterial.depthWrite=!s,this.lineMaterial.color.setRGB(t.r/255,t.g/255,t.b/255),this.lineGlowMaterial.color.setRGB(n.r/255,n.g/255,n.b/255),this.lineGlowMaterial.depthTest=!s,this.lineGlowMaterial.depthWrite=!s,this.viewer.selected.forEach((t=>{const e=t.userData.highlightWireframe;e&&(e.visible=r)}))}viewerResize(t){var e,i,n;null===(e=this.renderTarget)||void 0===e||e.setSize(t.width,t.height),null===(i=this.edgesMaterial)||void 0===i||i.resolution.set(t.width,t.height),null===(n=this.lineGlowMaterial)||void 0===n||n.resolution.set(t.width,t.height)}}class ym{constructor(t){this.onPointerDown=t=>{t.isPrimary&&0===t.button&&this.getMousePosition(t,this.downPosition)},this.onPointerUp=t=>{if(!t.isPrimary)return;const e=this.getMousePosition(t,new Je);if(0!==e.distanceTo(this.downPosition))return;let i=[];if(this.viewer.models.forEach((t=>{const n=t.getVisibleObjects(),r=this.getPointerIntersects(e,n);r.length>0&&i.push({...r[0],model:t})})),i=i.sort(((t,e)=>t.distance-e.distance)),t.shiftKey||this.clearSelection(),i.length>0){const e=i[0].model,n=e.getHandlesByObjects(i[0].object),r=e.getObjectsByHandles(n);t.shiftKey?this.toggleSelection(r,e):this.select(r,e)}this.viewer.update(),this.viewer.emitEvent({type:"select",data:void 0,handles:this.viewer.getSelected()})},this.onDoubleClick=t=>{0===t.button&&this.viewer.executeCommand("zoomToSelected")},this.initHighlighter=()=>{this.highlighter=this.viewer.getComponent("HighlighterComponent")},this.viewer=t,this.raycaster=new pc,this.downPosition=new Je,this.viewer.addEventListener("pointerdown",this.onPointerDown),this.viewer.addEventListener("pointerup",this.onPointerUp),this.viewer.addEventListener("dblclick",this.onDoubleClick),this.viewer.addEventListener("initialize",this.initHighlighter)}dispose(){this.viewer.removeEventListener("pointerdown",this.onPointerDown),this.viewer.removeEventListener("pointerup",this.onPointerUp),this.viewer.removeEventListener("dblclick",this.onDoubleClick),this.viewer.removeEventListener("initialize",this.initHighlighter)}getMousePosition(t,e){return e.set(t.clientX,t.clientY)}getPointerIntersects(t,e){const i=this.viewer.canvas.getBoundingClientRect(),n=(t.x-i.left)/i.width*2-1,r=-(t.y-i.top)/i.height*2+1,s=new Je(n,r);return this.raycaster.setFromCamera(s,this.viewer.camera),this.raycaster.params=this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}},this.raycaster.intersectObjects(e,!1)}select(t,e){e?(Array.isArray(t)||(t=[t]),t.length&&(e.showOriginalObjects(t),this.highlighter.highlight(t),t.forEach((t=>this.viewer.selected.push(t))),t.forEach((t=>t.isSelected=!0)))):this.viewer.models.forEach((e=>this.select(t,e)))}deselect(t,e){e?(Array.isArray(t)||(t=[t]),t.length&&(this.highlighter.unhighlight(t),e.hideOriginalObjects(t),this.viewer.selected=this.viewer.selected.filter((e=>!t.includes(e))),t.forEach((t=>t.isSelected=!1)))):this.viewer.models.forEach((e=>this.select(t,e)))}toggleSelection(t,e){Array.isArray(t)||(t=[t]),t.length&&(t[0].isSelected?this.deselect(t,e):this.select(t,e))}clearSelection(){this.viewer.selected.length&&(this.highlighter.unhighlight(this.viewer.selected),this.viewer.models.forEach((t=>t.hideOriginalObjects(this.viewer.selected))),this.viewer.selected.forEach((t=>t.isSelected=!1)),this.viewer.selected.length=0)}}class _m extends Ln{constructor(t){super(),this.camera=t,this.size=160,this.orthoCamera=new xh(-2,2,2,-2,0,4),this.orthoCamera.position.set(0,0,2);const e=new tr({toneMapped:!1,color:"#dd0000"}),i=new tr({toneMapped:!1,color:"#00dd00"}),n=new tr({toneMapped:!1,color:"#0000dd"}),r=this.getSpriteMaterial(e.color,"X"),s=this.getSpriteMaterial(i.color,"Y"),a=this.getSpriteMaterial(n.color,"Z"),o=new Ka(.01,.01,1,3);o.translate(0,.5,0);const l=new Ka(0,.1,.25,12);l.translate(0,.625,0);const h={X:[[new Lr(l,e),[.5,0,0],[0,0,-Math.PI/2]],[new Lr(o,e),[0,0,0],[0,0,-Math.PI/2]],[new vs(r),[1.55,0,0]]],Y:[[new Lr(l,i),[0,.5,0],null],[new Lr(o,i),null,null],[new vs(s),[0,1.55,0]]],Z:[[new Lr(l,n),[0,0,.5],[Math.PI/2,0,0]],[new Lr(o,n),null,[Math.PI/2,0,0]],[new vs(a),[0,0,1.55]]]};Object.keys(h).forEach((t=>{h[t].forEach((e=>{const i=e[0],n=e[1],r=e[2];i.name=t,n&&i.position.set(n[0],n[1],n[2]),r&&i.rotation.set(r[0],r[1],r[2]),i.updateMatrixWorld(),this.add(i)}))}))}dispose(){this.traverse((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}getSpriteMaterial(t,e){const i=document.createElement("canvas");i.width=64,i.height=64;const n=i.getContext("2d");n.clearRect(0,0,64,64),n.font="24px Arial",n.textAlign="center",n.fillStyle=t.getStyle(),n.fillText(e,32,41);const r=new ja(i);return r.colorSpace=we,new ns({map:r,toneMapped:!1})}render(t){this.quaternion.copy(this.camera.quaternion).invert(),this.updateMatrixWorld();const e=t.autoClear,i=t.clippingPlanes,n=t.getViewport(new Ti);t.autoClear=!1,t.clippingPlanes=[],t.setViewport(this.position.x,this.position.y,this.size,this.size),t.clearDepth(),t.render(this,this.orthoCamera),t.setViewport(n),t.clippingPlanes=i,t.autoClear=e}}class xm{constructor(t){this.geometryEnd=()=>{this.wcsHelper.dispose(),this.wcsHelper=new _m(this.viewer.camera)},this.viewerRender=()=>{this.viewer.options.showWCS&&this.wcsHelper.render(this.viewer.renderer)},this.wcsHelper=new _m(t.camera),this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("drawviewpoint",this.geometryEnd),this.viewer.addEventListener("render",this.viewerRender)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("drawviewpoint",this.geometryEnd),this.viewer.removeEventListener("render",this.viewerRender),this.wcsHelper.dispose()}}const bm=h("threejs");function wm(t,e=!1){const i=null!==t[0].index,n=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),s={},a={},o=t[0].morphTargetsRelative,l=new _r;let h=0;for(let c=0;c<t.length;++c){const d=t[c];let u=0;if(i!==(null!==d.index))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const t in d.attributes){if(!n.has(t))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+'. All geometries must have compatible attributes; make sure "'+t+'" attribute exists among all geometries, or in none of them.'),null;void 0===s[t]&&(s[t]=[]),s[t].push(d.attributes[t]),u++}if(u!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". Make sure all geometries have the same number of attributes."),null;if(o!==d.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const t in d.morphAttributes){if(!r.has(t))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". .morphAttributes must be consistent throughout all geometries."),null;void 0===a[t]&&(a[t]=[]),a[t].push(d.morphAttributes[t])}if(e){let t;if(i)t=d.index.count;else{if(void 0===d.attributes.position)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+c+". The geometry must have either an index or a position attribute"),null;t=d.attributes.position.count}l.addGroup(h,t,c),h+=t}}if(i){let e=0;const i=[];for(let n=0;n<t.length;++n){const r=t[n].index;for(let t=0;t<r.count;++t)i.push(r.getX(t)+e);e+=t[n].attributes.position.count}l.setIndex(i)}for(const t in s){const e=Sm(s[t]);if(!e)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+t+" attribute."),null;l.setAttribute(t,e)}for(const t in a){const e=a[t][0].length;if(0===e)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[t]=[];for(let i=0;i<e;++i){const e=[];for(let n=0;n<a[t].length;++n)e.push(a[t][n][i]);const n=Sm(e);if(!n)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+t+" morphAttribute."),null;l.morphAttributes[t].push(n)}}return l}function Sm(t){let e,i,n,r=-1,s=0;for(let a=0;a<t.length;++a){const o=t[a];if(void 0===e&&(e=o.array.constructor),e!==o.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(void 0===i&&(i=o.itemSize),i!==o.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(void 0===n&&(n=o.normalized),n!==o.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(-1===r&&(r=o.gpuType),r!==o.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes."),null;s+=o.count*i}const a=new e(s),o=new lr(a,i,n);let l=0;for(let e=0;e<t.length;++e){const n=t[e];if(n.isInterleavedBufferAttribute){const t=l/i;for(let e=0,r=n.count;e<r;e++)for(let r=0;r<i;r++){const i=n.getComponent(e,r);o.setComponent(e+t,r,i)}}else a.set(n.array,l);l+=n.count*i}return void 0!==r&&(o.gpuType=r),o}function Mm(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let i=t.getIndex();if(null===i){const e=[],n=t.getAttribute("position");if(void 0===n)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<n.count;t++)e.push(t);t.setIndex(e),i=t.getIndex()}const n=i.count-2,r=[];if(2===e)for(let t=1;t<=n;t++)r.push(i.getX(0)),r.push(i.getX(t)),r.push(i.getX(t+1));else for(let t=0;t<n;t++)t%2==0?(r.push(i.getX(t)),r.push(i.getX(t+1)),r.push(i.getX(t+2))):(r.push(i.getX(t+2)),r.push(i.getX(t+1)),r.push(i.getX(t)));r.length/3!==n&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s.clearGroups(),s}return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),t}bm.registerComponent("ExtentsComponent",(t=>new rm(t))),bm.registerComponent("CameraComponent",(t=>new nm(t))),bm.registerComponent("BackgroundComponent",(t=>new im(t))),bm.registerComponent("LightComponent",(t=>new sm(t))),bm.registerComponent("ResizeCanvasComponent",(t=>new om(t))),bm.registerComponent("RenderLoopComponent",(t=>new am(t))),bm.registerComponent("HighlighterComponent",(t=>new vm(t))),bm.registerComponent("SelectionComponent",(t=>new ym(t))),bm.registerComponent("WCSHelperComponent",(t=>new xm(t)));class Tm extends th{constructor(t){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(t){return new Lm(t)})),this.register((function(t){return new Im(t)})),this.register((function(t){return new Gm(t)})),this.register((function(t){return new Hm(t)})),this.register((function(t){return new Vm(t)})),this.register((function(t){return new Om(t)})),this.register((function(t){return new Nm(t)})),this.register((function(t){return new Um(t)})),this.register((function(t){return new Fm(t)})),this.register((function(t){return new Pm(t)})),this.register((function(t){return new km(t)})),this.register((function(t){return new Dm(t)})),this.register((function(t){return new zm(t)})),this.register((function(t){return new Bm(t)})),this.register((function(t){return new Cm(t)})),this.register((function(t){return new Wm(t)})),this.register((function(t){return new jm(t)}))}load(t,e,i,n){const r=this;let s;if(""!==this.resourcePath)s=this.resourcePath;else if(""!==this.path){const e=Ch.extractUrlBase(t);s=Ch.resolveURL(e,this.path)}else s=Ch.extractUrlBase(t);this.manager.itemStart(t);const a=function(e){n?n(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new nh(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(i){try{r.parse(i,s,(function(i){e(i),r.manager.itemEnd(t)}),a)}catch(t){a(t)}}),i,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,i,n){let r;const s={},a={},o=new TextDecoder;if("string"==typeof t)r=JSON.parse(t);else if(t instanceof ArrayBuffer){if(o.decode(new Uint8Array(t,0,4))===Xm){try{s[Am.KHR_BINARY_GLTF]=new Km(t)}catch(t){return void(n&&n(t))}r=JSON.parse(s[Am.KHR_BINARY_GLTF].content)}else r=JSON.parse(o.decode(t))}else r=t;if(void 0===r.asset||r.asset.version[0]<2)return void(n&&n(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new xg(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t<this.pluginCallbacks.length;t++){const e=this.pluginCallbacks[t](l);e.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),a[e.name]=e,s[e.name]=!0}if(r.extensionsUsed)for(let t=0;t<r.extensionsUsed.length;++t){const e=r.extensionsUsed[t],i=r.extensionsRequired||[];switch(e){case Am.KHR_MATERIALS_UNLIT:s[e]=new Rm;break;case Am.KHR_DRACO_MESH_COMPRESSION:s[e]=new Zm(r,this.dracoLoader);break;case Am.KHR_TEXTURE_TRANSFORM:s[e]=new Jm;break;case Am.KHR_MESH_QUANTIZATION:s[e]=new Qm;break;default:i.indexOf(e)>=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(i,n)}parseAsync(t,e){const i=this;return new Promise((function(n,r){i.parse(t,e,n,r)}))}}function Em(){let t={};return{get:function(e){return t[e]},add:function(e,i){t[e]=i},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const Am={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class Cm{constructor(t){this.parser=t,this.name=Am.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let i=0,n=e.length;i<n;i++){const n=e[i];n.extensions&&n.extensions[this.name]&&void 0!==n.extensions[this.name].light&&t._addNodeRef(this.cache,n.extensions[this.name].light)}}_loadLight(t){const e=this.parser,i="light:"+t;let n=e.cache.get(i);if(n)return n;const r=e.json,s=((r.extensions&&r.extensions[this.name]||{}).lights||[])[t];let a;const o=new Zn(16777215);void 0!==s.color&&o.setRGB(s.color[0],s.color[1],s.color[2],Se);const l=void 0!==s.range?s.range:0;switch(s.type){case"directional":a=new wh(o),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new _h(o),a.distance=l;break;case"spot":a=new fh(o),a.distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,a.angle=s.spot.outerConeAngle,a.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return a.position.set(0,0,0),fg(a,s),void 0!==s.intensity&&(a.intensity=s.intensity),a.name=e.createUniqueName(s.name||"light_"+t),n=Promise.resolve(a),e.cache.add(i,n),n}getDependency(t,e){if("light"===t)return this._loadLight(e)}createNodeAttachment(t){const e=this,i=this.parser,n=i.json.nodes[t],r=(n.extensions&&n.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(t){return i._getNodeRef(e.cache,r,t)}))}}class Rm{constructor(){this.name=Am.KHR_MATERIALS_UNLIT}getMaterialType(){return tr}extendParams(t,e,i){const n=[];t.color=new Zn(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.setRGB(e[0],e[1],e[2],Se),t.opacity=e[3]}void 0!==r.baseColorTexture&&n.push(i.assignTexture(t,"map",r.baseColorTexture,we))}return Promise.all(n)}}class Pm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name].emissiveStrength;return void 0!==n&&(e.emissiveIntensity=n),Promise.resolve()}}class Lm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(i.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(i.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(i.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new Je(t,t)}return Promise.all(r)}}class Im{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_DISPERSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name];return e.dispersion=void 0!==n.dispersion?n.dispersion:0,Promise.resolve()}}class Dm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_IRIDESCENCE}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.iridescenceFactor&&(e.iridescence=s.iridescenceFactor),void 0!==s.iridescenceTexture&&r.push(i.assignTexture(e,"iridescenceMap",s.iridescenceTexture)),void 0!==s.iridescenceIor&&(e.iridescenceIOR=s.iridescenceIor),void 0===e.iridescenceThicknessRange&&(e.iridescenceThicknessRange=[100,400]),void 0!==s.iridescenceThicknessMinimum&&(e.iridescenceThicknessRange[0]=s.iridescenceThicknessMinimum),void 0!==s.iridescenceThicknessMaximum&&(e.iridescenceThicknessRange[1]=s.iridescenceThicknessMaximum),void 0!==s.iridescenceThicknessTexture&&r.push(i.assignTexture(e,"iridescenceThicknessMap",s.iridescenceThicknessTexture)),Promise.all(r)}}class Om{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new Zn(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=n.extensions[this.name];if(void 0!==s.sheenColorFactor){const t=s.sheenColorFactor;e.sheenColor.setRGB(t[0],t[1],t[2],Se)}return void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(i.assignTexture(e,"sheenColorMap",s.sheenColorTexture,we)),void 0!==s.sheenRoughnessTexture&&r.push(i.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class Nm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(i.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class Um{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(i.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||1/0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=(new Zn).setRGB(a[0],a[1],a[2],Se),Promise.all(r)}}class Fm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name];return e.ior=void 0!==n.ior?n.ior:1.5,Promise.resolve()}}class km{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(i.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=(new Zn).setRGB(a[0],a[1],a[2],Se),void 0!==s.specularColorTexture&&r.push(i.assignTexture(e,"specularColorMap",s.specularColorTexture,we)),Promise.all(r)}}class Bm{constructor(t){this.parser=t,this.name=Am.EXT_MATERIALS_BUMP}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return e.bumpScale=void 0!==s.bumpFactor?s.bumpFactor:1,void 0!==s.bumpTexture&&r.push(i.assignTexture(e,"bumpMap",s.bumpTexture)),Promise.all(r)}}class zm{constructor(t){this.parser=t,this.name=Am.KHR_MATERIALS_ANISOTROPY}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Sl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.anisotropyStrength&&(e.anisotropy=s.anisotropyStrength),void 0!==s.anisotropyRotation&&(e.anisotropyRotation=s.anisotropyRotation),void 0!==s.anisotropyTexture&&r.push(i.assignTexture(e,"anisotropyMap",s.anisotropyTexture)),Promise.all(r)}}class Gm{constructor(t){this.parser=t,this.name=Am.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,i=e.json,n=i.textures[t];if(!n.extensions||!n.extensions[this.name])return null;const r=n.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(i.extensionsRequired&&i.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class Hm{constructor(t){this.parser=t,this.name=Am.EXT_TEXTURE_WEBP}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class Vm{constructor(t){this.parser=t,this.name=Am.EXT_TEXTURE_AVIF}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class Wm{constructor(t){this.name=Am.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,i=e.bufferViews[t];if(i.extensions&&i.extensions[this.name]){const t=i.extensions[this.name],n=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return n.then((function(e){const i=t.byteOffset||0,n=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,i,n);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then((function(t){return t.buffer})):r.ready.then((function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e}))}))}return null}}class jm{constructor(t){this.name=Am.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,i=e.nodes[t];if(!i.extensions||!i.extensions[this.name]||void 0===i.mesh)return null;const n=e.meshes[i.mesh];for(const t of n.primitives)if(t.mode!==ig.TRIANGLES&&t.mode!==ig.TRIANGLE_STRIP&&t.mode!==ig.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=i.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then((e=>(a[t]=e,a[t]))));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then((t=>{const e=t.pop(),i=e.isGroup?e.children:[e],n=t[0].count,r=[];for(const t of i){const e=new rn,i=new $e,s=new Qe,o=new $e(1,1,1),l=new js(t.geometry,t.material,n);for(let t=0;t<n;t++)a.TRANSLATION&&i.fromBufferAttribute(a.TRANSLATION,t),a.ROTATION&&s.fromBufferAttribute(a.ROTATION,t),a.SCALE&&o.fromBufferAttribute(a.SCALE,t),l.setMatrixAt(t,e.compose(i,s,o));for(const e in a)if("_COLOR_0"===e){const t=a[e];l.instanceColor=new Fs(t.array,t.itemSize,t.normalized)}else"TRANSLATION"!==e&&"ROTATION"!==e&&"SCALE"!==e&&t.geometry.setAttribute(e,a[e]);Ln.prototype.copy.call(l,t),this.parser.assignFinalMaterial(l),r.push(l)}return e.isGroup?(e.clear(),e.add(...r),e):r[0]})))}}const Xm="glTF",Ym=1313821514,qm=5130562;class Km{constructor(t){this.name=Am.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12),i=new TextDecoder;if(this.header={magic:i.decode(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==Xm)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const n=this.header.length-12,r=new DataView(t,12);let s=0;for(;s<n;){const e=r.getUint32(s,!0);s+=4;const n=r.getUint32(s,!0);if(s+=4,n===Ym){const n=new Uint8Array(t,12+s,e);this.content=i.decode(n)}else if(n===qm){const i=12+s;this.body=t.slice(i,i+e)}s+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class Zm{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=Am.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const i=this.json,n=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const t in s){const e=og[t]||t.toLowerCase();a[e]=s[t]}for(const e in t.attributes){const n=og[e]||e.toLowerCase();if(void 0!==s[e]){const r=i.accessors[t.attributes[e]],s=ng[r.componentType];l[n]=s.name,o[n]=!0===r.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e,i){n.decodeDracoFile(t,(function(t){for(const e in t.attributes){const i=t.attributes[e],n=o[e];void 0!==n&&(i.normalized=n)}e(t)}),a,l,Se,i)}))}))}}class Jm{constructor(){this.name=Am.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&e.texCoord!==t.channel||void 0!==e.offset||void 0!==e.rotation||void 0!==e.scale?(t=t.clone(),void 0!==e.texCoord&&(t.channel=e.texCoord),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0,t):t}}class Qm{constructor(){this.name=Am.KHR_MESH_QUANTIZATION}}class $m extends Fl{constructor(t,e,i,n){super(t,e,i,n)}copySampleValue_(t){const e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n*3+n;for(let t=0;t!==n;t++)e[t]=i[r+t];return e}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,h=n-e,c=(i-e)/h,d=c*c,u=d*c,p=t*l,f=p-l,m=-2*u+3*d,g=u-d,v=1-m,y=g-d+c;for(let t=0;t!==a;t++){const e=s[f+t+a],i=s[f+t+o]*h,n=s[p+t+a],l=s[p+t]*h;r[t]=v*e+y*i+m*n+g*l}return r}}const tg=new Qe;class eg extends $m{interpolate_(t,e,i,n){const r=super.interpolate_(t,e,i,n);return tg.fromArray(r).normalize().toArray(r),r}}const ig={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},ng={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},rg={9728:ot,9729:ct,9984:lt,9985:dt,9986:ht,9987:ut},sg={33071:st,33648:at,10497:rt},ag={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},og={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},lg={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},hg={CUBICSPLINE:void 0,LINEAR:fe,STEP:pe},cg="OPAQUE",dg="MASK",ug="BLEND";function pg(t,e,i){for(const n in i.extensions)void 0===t[n]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[n]=i.extensions[n])}function fg(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function mg(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let i=0,n=e.weights.length;i<n;i++)t.morphTargetInfluences[i]=e.weights[i];if(e.extras&&Array.isArray(e.extras.targetNames)){const i=e.extras.targetNames;if(t.morphTargetInfluences.length===i.length){t.morphTargetDictionary={};for(let e=0,n=i.length;e<n;e++)t.morphTargetDictionary[i[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function gg(t){let e;const i=t.extensions&&t.extensions[Am.KHR_DRACO_MESH_COMPRESSION];if(e=i?"draco:"+i.bufferView+":"+i.indices+":"+vg(i.attributes):t.indices+":"+vg(t.attributes)+":"+t.mode,void 0!==t.targets)for(let i=0,n=t.targets.length;i<n;i++)e+=":"+vg(t.targets[i]);return e}function vg(t){let e="";const i=Object.keys(t).sort();for(let n=0,r=i.length;n<r;n++)e+=i[n]+":"+t[i[n]]+";";return e}function yg(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}const _g=new rn;class xg{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new Em,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let i=!1,n=-1,r=!1,s=-1;if("undefined"!=typeof navigator){const t=navigator.userAgent;i=!0===/^((?!chrome|android).)*safari/i.test(t);const e=t.match(/Version\/(\d+)/);n=i&&e?parseInt(e[1],10):-1,r=t.indexOf("Firefox")>-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||i&&n<17||r&&s<98?this.textureLoader=new ah(this.options.manager):this.textureLoader=new Nh(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new nh(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const i=this,n=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}))).then((function(){return Promise.all([i.getDependencies("scene"),i.getDependencies("animation"),i.getDependencies("camera")])})).then((function(e){const s={scene:e[0][n.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:n.asset,parser:i,userData:{}};return pg(r,s,n),fg(s,n),Promise.all(i._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],i=this.json.meshes||[];for(let i=0,n=e.length;i<n;i++){const n=e[i].joints;for(let e=0,i=n.length;e<i;e++)t[n[e]].isBone=!0}for(let e=0,n=t.length;e<n;e++){const n=t[e];void 0!==n.mesh&&(this._addNodeRef(this.meshCache,n.mesh),void 0!==n.skin&&(i[n.mesh].isSkinnedMesh=!0)),void 0!==n.camera&&this._addNodeRef(this.cameraCache,n.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,i){if(t.refs[e]<=1)return i;const n=i.clone(),r=(t,e)=>{const i=this.associations.get(t);null!=i&&this.associations.set(e,i);for(const[i,n]of t.children.entries())r(n,e.children[i])};return r(i,n),n.name+="_instance_"+t.uses[e]++,n}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let i=0;i<e.length;i++){const n=t(e[i]);if(n)return n}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const i=[];for(let n=0;n<e.length;n++){const r=t(e[n]);r&&i.push(r)}return i}getDependency(t,e){const i=t+":"+e;let n=this.cache.get(i);if(!n){switch(t){case"scene":n=this.loadScene(e);break;case"node":n=this._invokeOne((function(t){return t.loadNode&&t.loadNode(e)}));break;case"mesh":n=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":n=this.loadAccessor(e);break;case"bufferView":n=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":n=this.loadBuffer(e);break;case"material":n=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":n=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":n=this.loadSkin(e);break;case"animation":n=this._invokeOne((function(t){return t.loadAnimation&&t.loadAnimation(e)}));break;case"camera":n=this.loadCamera(e);break;default:if(n=this._invokeOne((function(i){return i!=this&&i.getDependency&&i.getDependency(t,e)})),!n)throw new Error("Unknown type: "+t)}this.cache.add(i,n)}return n}getDependencies(t){let e=this.cache.get(t);if(!e){const i=this,n=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(n.map((function(e,n){return i.getDependency(t,n)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],i=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[Am.KHR_BINARY_GLTF].body);const n=this.options;return new Promise((function(t,r){i.load(Ch.resolveURL(e.uri,n.path),t,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const i=e.byteLength||0,n=e.byteOffset||0;return t.slice(n,n+i)}))}loadAccessor(t){const e=this,i=this.json,n=this.json.accessors[t];if(void 0===n.bufferView&&void 0===n.sparse){const t=ag[n.type],e=ng[n.componentType],i=!0===n.normalized,r=new e(n.count*t);return Promise.resolve(new lr(r,t,i))}const r=[];return void 0!==n.bufferView?r.push(this.getDependency("bufferView",n.bufferView)):r.push(null),void 0!==n.sparse&&(r.push(this.getDependency("bufferView",n.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",n.sparse.values.bufferView))),Promise.all(r).then((function(t){const r=t[0],s=ag[n.type],a=ng[n.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,h=n.byteOffset||0,c=void 0!==n.bufferView?i.bufferViews[n.bufferView].byteStride:void 0,d=!0===n.normalized;let u,p;if(c&&c!==l){const t=Math.floor(h/c),i="InterleavedBuffer:"+n.bufferView+":"+n.componentType+":"+t+":"+n.count;let l=e.cache.get(i);l||(u=new a(r,t*c,n.count*c/o),l=new ts(u,c/o),e.cache.add(i,l)),p=new is(l,s,h%c/o,d)}else u=null===r?new a(n.count*s):new a(r,h,n.count*s),p=new lr(u,s,d);if(void 0!==n.sparse){const e=ag.SCALAR,i=ng[n.sparse.indices.componentType],o=n.sparse.indices.byteOffset||0,l=n.sparse.values.byteOffset||0,h=new i(t[1],o,n.sparse.count*e),c=new a(t[2],l,n.sparse.count*s);null!==r&&(p=new lr(p.array.slice(),p.itemSize,p.normalized)),p.normalized=!1;for(let t=0,e=h.length;t<e;t++){const e=h[t];if(p.setX(e,c[t*s]),s>=2&&p.setY(e,c[t*s+1]),s>=3&&p.setZ(e,c[t*s+2]),s>=4&&p.setW(e,c[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}p.normalized=d}return p}))}loadTexture(t){const e=this.json,i=this.options,n=e.textures[t].source,r=e.images[n];let s=this.textureLoader;if(r.uri){const t=i.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,n,s)}loadTextureImage(t,e,i){const n=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,i).then((function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const i=(r.samplers||{})[s.sampler]||{};return e.magFilter=rg[i.magFilter]||ct,e.minFilter=rg[i.minFilter]||ut,e.wrapS=sg[i.wrapS]||rt,e.wrapT=sg[i.wrapT]||rt,e.generateMipmaps=!e.isCompressedTexture&&e.minFilter!==ot&&e.minFilter!==ct,n.associations.set(e,{textures:t}),e})).catch((function(){return null}));return this.textureCache[o]=l,l}loadImageSource(t,e){const i=this,n=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then((t=>t.clone()));const s=n.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=i.getDependency("bufferView",s.bufferView).then((function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const h=Promise.resolve(o).then((function(t){return new Promise((function(i,n){let s=i;!0===e.isImageBitmapLoader&&(s=function(t){const e=new Mi(t);e.needsUpdate=!0,i(e)}),e.load(Ch.resolveURL(t,r.path),s,void 0,n)}))})).then((function(t){var e;return!0===l&&a.revokeObjectURL(o),fg(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":e.search(/\.ktx2($|\?)/i)>0||0===e.search(/^data\:image\/ktx2/)?"image/ktx2":"image/png"),t})).catch((function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t}));return this.sourceCache[t]=h,h}assignTexture(t,e,i,n){const r=this;return this.getDependency("texture",i.index).then((function(s){if(!s)return null;if(void 0!==i.texCoord&&i.texCoord>0&&((s=s.clone()).channel=i.texCoord),r.extensions[Am.KHR_TEXTURE_TRANSFORM]){const t=void 0!==i.extensions?i.extensions[Am.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[Am.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==n&&(s.colorSpace=n),t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let i=t.material;const n=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new Ua,$n.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,e.sizeAttenuation=!1,this.cache.add(t,e)),i=e}else if(t.isLine){const t="LineBasicMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new wa,$n.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,this.cache.add(t,e)),i=e}if(n||r||s){let t="ClonedMaterial:"+i.uuid+":";n&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=i.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),n&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(i))),i=e}t.material=i}getMaterialType(){return wl}loadMaterial(t){const e=this,i=this.json,n=this.extensions,r=i.materials[t];let s;const a={},o=[];if((r.extensions||{})[Am.KHR_MATERIALS_UNLIT]){const t=n[Am.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const i=r.pbrMetallicRoughness||{};if(a.color=new Zn(1,1,1),a.opacity=1,Array.isArray(i.baseColorFactor)){const t=i.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],Se),a.opacity=t[3]}void 0!==i.baseColorTexture&&o.push(e.assignTexture(a,"map",i.baseColorTexture,we)),a.metalness=void 0!==i.metallicFactor?i.metallicFactor:1,a.roughness=void 0!==i.roughnessFactor?i.roughnessFactor:1,void 0!==i.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",i.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",i.metallicRoughnessTexture))),s=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),o.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)}))))}!0===r.doubleSided&&(a.side=2);const l=r.alphaMode||cg;if(l===ug?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===dg&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==tr&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new Je(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==tr&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==tr){const t=r.emissiveFactor;a.emissive=(new Zn).setRGB(t[0],t[1],t[2],Se)}return void 0!==r.emissiveTexture&&s!==tr&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,we)),Promise.all(o).then((function(){const i=new s(a);return r.name&&(i.name=r.name),fg(i,r),e.associations.set(i,{materials:t}),r.extensions&&pg(n,i,r),i}))}createUniqueName(t){const e=ac.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,i=this.extensions,n=this.primitiveCache;function r(t){return i[Am.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(i){return bg(i,t,e)}))}const s=[];for(let i=0,a=t.length;i<a;i++){const a=t[i],o=gg(a),l=n[o];if(l)s.push(l.promise);else{let t;t=a.extensions&&a.extensions[Am.KHR_DRACO_MESH_COMPRESSION]?r(a):bg(new _r,a,e),n[o]={primitive:a,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(t){const e=this,i=this.json,n=this.extensions,r=i.meshes[t],s=r.primitives,a=[];for(let t=0,e=s.length;t<e;t++){const e=void 0===s[t].material?(void 0===(o=this.cache).DefaultMaterial&&(o.DefaultMaterial=new wl({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),o.DefaultMaterial):this.getDependency("material",s[t].material);a.push(e)}var o;return a.push(e.loadGeometries(s)),Promise.all(a).then((function(i){const a=i.slice(0,i.length-1),o=i[i.length-1],l=[];for(let i=0,h=o.length;i<h;i++){const h=o[i],c=s[i];let d;const u=a[i];if(c.mode===ig.TRIANGLES||c.mode===ig.TRIANGLE_STRIP||c.mode===ig.TRIANGLE_FAN||void 0===c.mode)d=!0===r.isSkinnedMesh?new Ls(h,u):new Lr(h,u),!0===d.isSkinnedMesh&&d.normalizeSkinWeights(),c.mode===ig.TRIANGLE_STRIP?d.geometry=Mm(d.geometry,1):c.mode===ig.TRIANGLE_FAN&&(d.geometry=Mm(d.geometry,2));else if(c.mode===ig.LINES)d=new Oa(h,u);else if(c.mode===ig.LINE_STRIP)d=new Pa(h,u);else if(c.mode===ig.LINE_LOOP)d=new Na(h,u);else{if(c.mode!==ig.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+c.mode);d=new Ga(h,u)}Object.keys(d.geometry.morphAttributes).length>0&&mg(d,r),d.name=e.createUniqueName(r.name||"mesh_"+t),fg(d,r),c.extensions&&pg(n,d,c),e.assignFinalMaterial(d),l.push(d)}for(let i=0,n=l.length;i<n;i++)e.associations.set(l[i],{meshes:t,primitives:i});if(1===l.length)return r.extensions&&pg(n,l[0],r),l[0];const h=new qr;r.extensions&&pg(n,h,r),e.associations.set(h,{meshes:t});for(let t=0,e=l.length;t<e;t++)h.add(l[t]);return h}))}loadCamera(t){let e;const i=this.json.cameras[t],n=i[i.type];if(n)return"perspective"===i.type?e=new Vr(Ze.radToDeg(n.yfov),n.aspectRatio||1,n.znear||1,n.zfar||2e6):"orthographic"===i.type&&(e=new xh(-n.xmag,n.xmag,n.ymag,-n.ymag,n.znear,n.zfar)),i.name&&(e.name=this.createUniqueName(i.name)),fg(e,i),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],i=[];for(let t=0,n=e.joints.length;t<n;t++)i.push(this._loadNodeShallow(e.joints[t]));return void 0!==e.inverseBindMatrices?i.push(this.getDependency("accessor",e.inverseBindMatrices)):i.push(null),Promise.all(i).then((function(t){const i=t.pop(),n=t,r=[],s=[];for(let t=0,a=n.length;t<a;t++){const a=n[t];if(a){r.push(a);const e=new rn;null!==i&&e.fromArray(i.array,16*t),s.push(e)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[t])}return new Us(r,s)}))}loadAnimation(t){const e=this.json,i=this,n=e.animations[t],r=n.name?n.name:"animation_"+t,s=[],a=[],o=[],l=[],h=[];for(let t=0,e=n.channels.length;t<e;t++){const e=n.channels[t],i=n.samplers[e.sampler],r=e.target,c=r.node,d=void 0!==n.parameters?n.parameters[i.input]:i.input,u=void 0!==n.parameters?n.parameters[i.output]:i.output;void 0!==r.node&&(s.push(this.getDependency("node",c)),a.push(this.getDependency("accessor",d)),o.push(this.getDependency("accessor",u)),l.push(i),h.push(r))}return Promise.all([Promise.all(s),Promise.all(a),Promise.all(o),Promise.all(l),Promise.all(h)]).then((function(t){const e=t[0],n=t[1],s=t[2],a=t[3],o=t[4],l=[];for(let t=0,r=e.length;t<r;t++){const r=e[t],h=n[t],c=s[t],d=a[t],u=o[t];if(void 0===r)continue;r.updateMatrix&&r.updateMatrix();const p=i._createAnimationTracks(r,h,c,d,u);if(p)for(let t=0;t<p.length;t++)l.push(p[t])}return new Kl(r,void 0,l)}))}createNodeMesh(t){const e=this.json,i=this,n=e.nodes[t];return void 0===n.mesh?null:i.getDependency("mesh",n.mesh).then((function(t){const e=i._getNodeRef(i.meshCache,n.mesh,t);return void 0!==n.weights&&e.traverse((function(t){if(t.isMesh)for(let e=0,i=n.weights.length;e<i;e++)t.morphTargetInfluences[e]=n.weights[e]})),e}))}loadNode(t){const e=this,i=this.json.nodes[t],n=e._loadNodeShallow(t),r=[],s=i.children||[];for(let t=0,i=s.length;t<i;t++)r.push(e.getDependency("node",s[t]));const a=void 0===i.skin?Promise.resolve(null):e.getDependency("skin",i.skin);return Promise.all([n,Promise.all(r),a]).then((function(t){const e=t[0],i=t[1],n=t[2];null!==n&&e.traverse((function(t){t.isSkinnedMesh&&t.bind(n,_g)}));for(let t=0,n=i.length;t<n;t++)e.add(i[t]);return e}))}_loadNodeShallow(t){const e=this.json,i=this.extensions,n=this;if(void 0!==this.nodeCache[t])return this.nodeCache[t];const r=e.nodes[t],s=r.name?n.createUniqueName(r.name):"",a=[],o=n._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return o&&a.push(o),void 0!==r.camera&&a.push(n.getDependency("camera",r.camera).then((function(t){return n._getNodeRef(n.cameraCache,r.camera,t)}))),n._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){a.push(t)})),this.nodeCache[t]=Promise.all(a).then((function(e){let a;if(a=!0===r.isBone?new Is:e.length>1?new qr:1===e.length?e[0]:new Ln,a!==e[0])for(let t=0,i=e.length;t<i;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),fg(a,r),r.extensions&&pg(i,a,r),void 0!==r.matrix){const t=new rn;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);if(n.associations.has(a)){if(void 0!==r.mesh&&n.meshCache.refs[r.mesh]>1){const t=n.associations.get(a);n.associations.set(a,{...t})}}else n.associations.set(a,{});return n.associations.get(a).nodes=t,a})),this.nodeCache[t]}loadScene(t){const e=this.extensions,i=this.json.scenes[t],n=this,r=new qr;i.name&&(r.name=n.createUniqueName(i.name)),fg(r,i),i.extensions&&pg(e,r,i);const s=i.nodes||[],a=[];for(let t=0,e=s.length;t<e;t++)a.push(n.getDependency("node",s[t]));return Promise.all(a).then((function(t){for(let e=0,i=t.length;e<i;e++)r.add(t[e]);return n.associations=(t=>{const e=new Map;for(const[t,i]of n.associations)(t instanceof $n||t instanceof Mi)&&e.set(t,i);return t.traverse((t=>{const i=n.associations.get(t);null!=i&&e.set(t,i)})),e})(r),r}))}_createAnimationTracks(t,e,i,n,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(lg[r.path]===lg.weights?t.traverse((function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)})):o.push(a),lg[r.path]){case lg.weights:l=Wl;break;case lg.rotation:l=Xl;break;case lg.translation:case lg.scale:l=ql;break;default:if(1===i.itemSize)l=Wl;else l=ql}const h=void 0!==n.interpolation?hg[n.interpolation]:fe,c=this._getArrayFromAccessor(i);for(let t=0,i=o.length;t<i;t++){const i=new l(o[t]+"."+lg[r.path],e.array,c,h);"CUBICSPLINE"===n.interpolation&&this._createCubicSplineTrackInterpolant(i),s.push(i)}return s}_getArrayFromAccessor(t){let e=t.array;if(t.normalized){const t=yg(e.constructor),i=new Float32Array(e.length);for(let n=0,r=e.length;n<r;n++)i[n]=e[n]*t;e=i}return e}_createCubicSplineTrackInterpolant(t){t.createInterpolant=function(t){return new(this instanceof Xl?eg:$m)(this.times,this.values,this.getValueSize()/3,t)},t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function bg(t,e,i){const n=e.attributes,r=[];function s(e,n){return i.getDependency("accessor",e).then((function(e){t.setAttribute(n,e)}))}for(const e in n){const i=og[e]||e.toLowerCase();i in t.attributes||r.push(s(n[e],i))}if(void 0!==e.indices&&!t.index){const n=i.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(n)}return fi.workingColorSpace!==Se&&"COLOR_0"in n&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${fi.workingColorSpace}" not supported.`),fg(t,e),function(t,e,i){const n=e.attributes,r=new Pi;if(void 0===n.POSITION)return;{const t=i.json.accessors[n.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new $e(e[0],e[1],e[2]),new $e(s[0],s[1],s[2])),t.normalized){const e=yg(ng[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new $e,e=new $e;for(let n=0,r=s.length;n<r;n++){const r=s[n];if(void 0!==r.POSITION){const n=i.json.accessors[r.POSITION],s=n.min,a=n.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),n.normalized){const t=yg(ng[n.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}t.boundingBox=r;const a=new qi;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,i),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,i){let n=!1,r=!1,s=!1;for(let t=0,i=e.length;t<i;t++){const i=e[t];if(void 0!==i.POSITION&&(n=!0),void 0!==i.NORMAL&&(r=!0),void 0!==i.COLOR_0&&(s=!0),n&&r&&s)break}if(!n&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let h=0,c=e.length;h<c;h++){const c=e[h];if(n){const e=void 0!==c.POSITION?i.getDependency("accessor",c.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==c.NORMAL?i.getDependency("accessor",c.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==c.COLOR_0?i.getDependency("accessor",c.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const i=e[0],a=e[1],o=e[2];return n&&(t.morphAttributes.position=i),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,i):t}))}class wg extends Ql{constructor(t,e={}){super(),this.path="",this.resourcePath="",this.fileURL="",this.dataURLs=new Map,this.path=e.path||"";const i=e.externalFiles||new Map;"string"==typeof t?(this.fileURL=t,this.resourcePath=Ch.extractUrlBase(t)):(i.forEach(((e,i)=>this.fileURL=e===t?i:this.fileURL)),i.set(this.fileURL,t)),i.forEach(((t,e)=>{let i;i="string"==typeof t?t:URL.createObjectURL(new Blob([t])),this.dataURLs.set(e,i)})),this.setURLModifier((t=>{const e=decodeURI(t).replace(this.path,"").replace(this.resourcePath,"").replace(/^(\.?\/)/,""),i=this.dataURLs.get(e);return null!=i?i:t}))}dispose(){this.dataURLs.forEach(URL.revokeObjectURL)}}class Sg{constructor(t){this.handle="1",this.scene=t}dispose(){this.scene.traverse((function(t){var e;t.geometry&&t.geometry.dispose(),t.material&&(e=t.material,(Array.isArray(e)?e:[e]).forEach((t=>function(t){t.dispose()}(t))))})),this.scene.clear()}getExtents(t){return this.scene.traverseVisible((e=>!e.children.length&&t.expandByObject(e))),t}getObjects(){const t=[];return this.scene.traverse((e=>t.push(e))),t}getVisibleObjects(){const t=[];return this.scene.traverseVisible((e=>t.push(e))),t}hasObject(t){for(;t;){if(t===this.scene)return!0;t=t.parent}return!1}getOwnObjects(t){return Array.isArray(t)||(t=[t]),t.filter((t=>this.hasObject(t)))}getObjectsByHandles(t){const e=new Set(t),i=[];return this.scene.traverse((t=>e.has(t.userData.handle)&&i.push(t))),i}getHandlesByObjects(t){Array.isArray(t)||(t=[t]);const e=new Set;return this.getOwnObjects(t).forEach((t=>e.add(t.userData.handle))),Array.from(e)}hideObjects(t){return Array.isArray(t)||(t=[t]),this.getOwnObjects(t).forEach((t=>t.visible=!1)),this}hideAllObjects(){return this.isolateObjects([])}isolateObjects(t){Array.isArray(t)||(t=[t]);const e=new Set(t);return this.getOwnObjects(t).forEach((t=>t.traverseAncestors((t=>e.add(t))))),this.scene.traverse((t=>t.visible=e.has(t))),this}showObjects(t){return Array.isArray(t)||(t=[t]),this.getOwnObjects(t).forEach((t=>{t.visible=!0,t.traverseAncestors((t=>t.visible=!0))})),this}showAllObjects(){return this.scene.traverse((t=>t.visible=!0)),this}showOriginalObjects(t){return this}hideOriginalObjects(t){return this}explode(t=0,e=4){t/=100,this.scene.userData.explodeDepth||(this.scene.userData.explodeDepth=function t(e,i){let n=i;return e.children.forEach((e=>{const r=t(e,i+1);n<r&&(n=r)})),e.userData.originalPosition=e.position.clone(),e.userData.originalCenter=(new Pi).setFromObject(e).getCenter(new $e),e.userData.isExplodeLocked=i>2&&0===e.children.length,n}(this.scene,1));const i=this.scene.userData.explodeDepth,n=t*i+1,r=0|n,s=n-r;return function i(n,a){if(n.position.copy(n.userData.originalPosition),a>0&&a<=r&&!n.userData.isExplodeLocked){let i=t*e;a===r&&(i*=s);const o=n.parent.userData.originalCenter,l=n.userData.originalCenter.clone().sub(o).multiplyScalar(i);n.position.add(l)}n.children.forEach((t=>i(t,a+1)))}(this.scene,0),this.scene.updateMatrixWorld(),this}}class Mg extends c{constructor(t){super(),this.viewer=t}isSupport(t,e){return("string"==typeof t||t instanceof globalThis.File||t instanceof ArrayBuffer)&&/(gltf|glb)$/i.test(e)}async load(t,e,i){const n=new wg(t,i),r=new Tm(n);r.setPath(n.path),r.setCrossOrigin(i.crossOrigin||r.crossOrigin),r.setWithCredentials(i.withCredentials||r.withCredentials);const s=await r.loadAsync(n.fileURL,(e=>{const{lengthComputable:i,loaded:n,total:r}=e,s=i?n/r:1;this.viewer.emitEvent({type:"geometryprogress",data:s,file:t})}));if(!this.viewer.scene)return this;const a=new Sg(s.scene);return a.loader=this,a.viewer=this.viewer,this.viewer.scene.add(s.scene),this.viewer.models.push(a),this.viewer.syncOptions(),this.viewer.syncOverlay(),this.viewer.update(),this.viewer.emitEvent({type:"databasechunk",data:s.scene,file:t}),this}}class Tg extends Sg{getExtents(t){return t.union(this.gltfLoader.getTotalGeometryExtent())}getObjects(){const t=[];return this.gltfLoader.originalObjects.forEach((e=>{t.push(e)})),t}getVisibleObjects(){return this.gltfLoader.getOriginalObjectForSelect()}hasObject(t){return this.gltfLoader.originalObjects.has(t)}getObjectsByHandles(t){const e=new Set(t),i=[];return e.forEach((t=>{const e=`${this.modelId}_${t}`,n=this.gltfLoader.handleToObjects.get(e)||[];i.push(...Array.from(n))})),i}getHandlesByObjects(t){return super.getHandlesByObjects(t).map((t=>t.split("_").pop()))}hideObjects(t){const e=super.getHandlesByObjects(t);return this.gltfLoader.hideObjects(e),this}isolateObjects(t){const e=super.getHandlesByObjects(t);return this.gltfLoader.isolateObjects(new Set(e)),this}showObjects(t){const e=super.getHandlesByObjects(t);return this.gltfLoader.showObjects(e),this}showAllObjects(){return this.gltfLoader.showAllHiddenObjects(),this}showOriginalObjects(t){return this.gltfLoader.showOriginalObjects(t),this}hideOriginalObjects(t){return this.gltfLoader.hideOriginalObjects(t),this}}const Eg={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Ag=0,Cg=1,Rg=2,Pg=3,Lg=4,Ig=5,Dg=6,Og=31457280;class Ng{constructor(t,e){this.id=`${t}`,this.json=null,this.baseUrl="",this.loadController=e,this.loader=null,this.batchDelay=10,this.maxBatchSize=5242880,this.maxRangesPerRequest=512,this.pendingRequests=[],this.batchTimeout=null,this.textureLoader=new ah,this.materials=new Map,this.textureCache=new Map,this.materialCache=new Map}async initialize(t){this.json=await this.loadController.loadJson(),this.baseUrl=await this.loadController.baseUrl(),this.loader=t}clear(){this.json=null,this.baseUrl="",this.loadController=null,this.pendingRequests=[],this.batchTimeout&&(clearTimeout(this.batchTimeout),this.batchTimeout=null),this.disposeMaterials(),this.textureCache.clear(),this.materials.clear(),this.activeChunkLoads=0,this.chunkQueue=[]}getJson(){return this.json}scheduleRequest(t){return new Promise(((e,i)=>{this.pendingRequests.push({...t,_resolve:e,_reject:i})}))}async flushBufferRequests(){if(!this.pendingRequests||0===this.pendingRequests.length)return;const t=[...this.pendingRequests];this.pendingRequests=[],t.sort(((t,e)=>t.offset-e.offset));const e=[];let i={start:t[0].offset,end:t[0].offset+t[0].length,requests:[t[0]]};for(let n=1;n<t.length;n++){const r=t[n],s=r.offset-i.end,a=Math.max(i.end,r.offset+r.length),o=a-i.start;s<=131072&&o<=Og?(i.end=a,i.requests.push(r)):(e.push(i),i={start:r.offset,end:r.offset+r.length,requests:[r]})}e.push(i);const n=[];for(const t of e){let{start:e,end:i,requests:r}=t;for(;i-e>Og;){let t=0;for(let i=0;i<r.length&&!(r[i].offset+r[i].length-e>Og);i++)t=i;const s=r.slice(0,t+1),a=s[s.length-1].offset+s[s.length-1].length;if(n.push({start:e,end:a,requests:s}),r=r.slice(t+1),r.length>0){e=r[0].offset,i=r[0].offset+r[0].length;for(let t=1;t<r.length;t++)i=Math.max(i,r[t].offset+r[t].length)}}r.length>0&&n.push({start:e,end:i,requests:r})}const r=n.map((async(t,e)=>{await this.loader.waitForChunkSlot();try{const e=t.end-t.start,i=await this.loadController.loadBinaryData([{offset:t.start,length:e}]);for(const e of t.requests){const n=e.offset-t.start;try{e._resolve({buffer:i,relOffset:n,length:e.length})}catch(t){e._reject(t)}}}catch(i){for(const e of t.requests)e._reject(i);console.warn(`Failed to load chunk ${e+1}/${n.length} (${t.start}-${t.end}):`,i)}finally{this.loader.releaseChunkSlot()}}));await Promise.all(r),this.pendingRequests=[]}getBufferView(t,e,i){return this.scheduleRequest({offset:t,length:e,componentType:i})}createTypedArray(t,e,i,n){try{if(!(t&&t instanceof ArrayBuffer))throw new Error("Invalid buffer");let r;switch(n){case 5120:case 5121:r=1;break;case 5122:case 5123:r=2;break;case 5125:case 5126:r=4;break;default:throw new Error(`Unsupported component type: ${n}`)}const s=i/r;if(!Number.isInteger(s))throw new Error(`Invalid length ${i} for component type ${n}`);if(i>t.byteLength)throw new Error(`Buffer too small: need ${i} bytes, but buffer is ${t.byteLength} bytes`);return new(0,Eg[n])(t,e,s)}catch(r){throw"AbortError"!==r.name&&console.error("Error creating typed array:",{bufferSize:t?.byteLength,offset:e,length:i,componentType:n,error:r}),r}}async createBufferAttribute(t){if(!this.json)throw new Error("No GLTF structure loaded");const e=this.json,i=e.accessors[t],n=e.bufferViews[i.bufferView];try{const t=(n.byteOffset||0)+(i.byteOffset||0),e=this.getNumComponents(i.type),r=i.count*e*this.getComponentSize(i.componentType),s=await this.getBufferView(t,r,i.componentType),a=new lr(s,e);return void 0!==i.min&&(a.min=i.min),void 0!==i.max&&(a.max=i.max),a}catch(t){throw"AbortError"!==t.name&&console.error("Error creating buffer attribute:",{error:t,accessor:i,bufferView:n}),t}}getComponentSize(t){switch(t){case 5120:case 5121:return 1;case 5122:case 5123:return 2;case 5125:case 5126:return 4;default:throw new Error(`Unknown component type: ${t}`)}}getNumComponents(t){switch(t){case"SCALAR":return 1;case"VEC2":return 2;case"VEC3":return 3;case"VEC4":case"MAT2":return 4;case"MAT3":return 9;case"MAT4":return 16;default:throw new Error(`Unknown type: ${t}`)}}async loadTextures(){if(!this.json.textures)return;const t=async t=>{const e=this.json.images[t];if(e.uri){if(e.uri.startsWith("data:"))return await this.textureLoader.loadAsync(e.uri);{const t=this.baseUrl+e.uri;return await this.textureLoader.loadAsync(t)}}if(void 0!==e.bufferView){const t=this.json.bufferViews[e.bufferView],i=await this.getBufferView(t.byteOffset||0,t.byteLength,5121),n=new Blob([i],{type:e.mimeType}),r=URL.createObjectURL(n),s=await this.textureLoader.loadAsync(r);return URL.revokeObjectURL(r),s.flipY=!1,s}},e=[];for(let i=0;i<this.json.textures.length;i++)e.push(t(this.json.textures[i].source).then((t=>this.textureCache.set(i,t))));await Promise.all(e)}loadMaterials(){if(!this.json.materials)return this.materials;for(let t=0;t<this.json.materials.length;t++){const e=this.json.materials[t],i=`material_${t}`;this.materialCache.set(i,{mesh:this.createMaterial(e,Lg),points:this.createMaterial(e,Ag),lines:this.createMaterial(e,Cg)}),this.materialCache.get(i).mesh.name=e.name,this.materialCache.get(i).points.name=e.name,this.materialCache.get(i).lines.name=e.name,this.materials.set(t,this.materialCache.get(i).mesh)}return this.materials}createMaterial(t,e=void 0){const i={};if(t.pbrMetallicRoughness){const e=t.pbrMetallicRoughness;e.baseColorFactor&&(i.color=(new Zn).fromArray(e.baseColorFactor),i.opacity=e.baseColorFactor[3],i.opacity<1&&(i.transparent=!0)),e.baseColorTexture&&(i.map=this.textureCache.get(e.baseColorTexture.index))}let n;return t.emissiveFactor&&(i.emissive=(new Zn).fromArray(t.emissiveFactor)),"BLEND"===t.alphaMode&&(i.transparent=!0),t.doubleSided&&(i.side=2),e===Ag?(i.sizeAttenuation=!1,n=new Ua(i),n.sizeAttenuation=!1):e===Cg||e===Pg||e===Rg?n=new wa(i):(i.specular=2236962,i.shininess=10,i.reflectivity=.05,i.polygonOffset=!0,i.polygonOffsetFactor=1,i.polygonOffsetUnits=1,t.normalTexture&&(i.normalMap=this.textureCache.get(t.normalTexture.index)),n=new Ml(i)),n}getCachedMaterial(t,e){const i=`material_${t}`,n=this.materialCache.get(i);return n?e===Ag?n.points:e===Cg||e===Pg||e===Rg?n.lines:n.mesh:null}disposeMaterials(){this.textureCache.forEach((t=>t.dispose())),this.textureCache.clear(),this.materials.forEach((t=>{t.map&&t.map.dispose(),t.lightMap&&t.lightMap.dispose(),t.bumpMap&&t.bumpMap.dispose(),t.normalMap&&t.normalMap.dispose(),t.specularMap&&t.specularMap.dispose(),t.envMap&&t.envMap.dispose(),t.aoMap&&t.aoMap.dispose(),t.metalnessMap&&t.metalnessMap.dispose(),t.roughnessMap&&t.roughnessMap.dispose(),t.emissiveMap&&t.emissiveMap.dispose(),t.dispose()})),this.materials.clear(),this.materialCache.forEach((t=>{t.mesh&&(t.mesh.map&&t.mesh.map.dispose(),t.mesh.lightMap&&t.mesh.lightMap.dispose(),t.mesh.bumpMap&&t.mesh.bumpMap.dispose(),t.mesh.normalMap&&t.mesh.normalMap.dispose(),t.mesh.specularMap&&t.mesh.specularMap.dispose(),t.mesh.envMap&&t.mesh.envMap.dispose(),t.mesh.aoMap&&t.mesh.aoMap.dispose(),t.mesh.metalnessMap&&t.mesh.metalnessMap.dispose(),t.mesh.roughnessMap&&t.mesh.roughnessMap.dispose(),t.mesh.emissiveMap&&t.mesh.emissiveMap.dispose(),t.mesh.dispose()),t.points&&(t.points.map&&t.points.map.dispose(),t.points.dispose()),t.lines&&(t.lines.map&&t.lines.map.dispose(),t.lines.dispose())})),this.materialCache.clear()}estimateNodeSize(t){if(!this.json.meshes)return 0;const e=this.json.meshes[t];if(!e||!e.primitives)return 0;let i=0;for(const t of e.primitives){if(t.attributes)for(const[,e]of Object.entries(t.attributes)){if(void 0===e)continue;const t=this.json.accessors[e];if(!t)continue;const n=this.getNumComponents(t.type),r=this.getComponentSize(t.componentType);i+=t.count*n*r}if(void 0!==t.indices){const e=this.json.accessors[t.indices];if(e){const t=this.getComponentSize(e.componentType);i+=e.count*t}}}return i}}class Ug{constructor(t,e,i){this.camera=t,this.scene=e,this.renderer=i,this.eventHandlers={geometryprogress:[],databasechunk:[],geometryend:[],geometryerror:[],update:[],geometrymemory:[]},this.loadDistance=100,this.unloadDistance=150,this.checkInterval=1e3,this.nodes=new Map,this.loadedMeshes=new Map,this.nodesToLoad=[],this.edgeNodes=[],this.structures=[],this.structureRoots=new Map,this.memoryLimit=this.getAvailableMemory(),this.loadedGeometrySize=0,this.geometryCache=new Map,this.materialCache=new Map,this.textureCache=new Map,this.currentMemoryUsage=0,this.updateMemoryIndicator(),this.loadedMaterials=new Map,this.abortController=new AbortController,this.batchSize=1e4,this.frameDelay=0,this.graphicsObjectLimit=1e4,this.totalLoadedObjects=0,this.lastUpdateTime=0,this.updateInterval=1e3,this.handleToObjects=new Map,this.originalObjects=new Set,this.originalObjectsToSelection=new Set,this.optimizedOriginalMap=new Map,this.mergedMesh=new Set,this.mergedLines=new Set,this.mergedLineSegments=new Set,this.mergedPoints=new Set,this.isolatedObjects=[],
8
8
  //!!window.WebGL2RenderingContext && this.renderer.getContext() instanceof WebGL2RenderingContext
9
- this.useVAO=!1,this.visibleEdges=!0,this.handleToOptimizedObjects=new Map,this.hiddenHandles=new Set,this.newOptimizedObjects=new Set,this.oldOptimizeObjects=new Set,this.maxConcurrentChunks=8,this.activeChunkLoads=0,this.chunkQueue=[]}setVisibleEdges(t){this.visibleEdges=t}getAvailableMemory(){let t=6442450944;try{if(navigator.deviceMemory)t=1024*navigator.deviceMemory*1024*1024;else if(performance.memory){const e=performance.memory.jsHeapSizeLimit;e&&(t=Math.min(t,e))}t=Math.min(t,17179869184),t=Math.max(t,2147483648),console.log(`Available memory set to ${Math.round(t/1073741824)}GB`)}catch(t){console.warn("Error detecting available memory:",t)}return t/3}getAbortController(){return this.abortController}abortLoading(){this.abortController.abort()}updateMemoryIndicator(){this.dispatchEvent("geometrymemory",{currentUsage:this.currentMemoryUsage,limit:this.memoryLimit})}setMemoryLimit(t){}estimateGeometrySize(t){let e=0;return t.traverse((t=>{if(t.geometry){if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");const i=t.geometry;i.attributes&&Object.values(i.attributes).forEach((t=>{t&&t.array&&(e+=t.array.byteLength)})),i.index&&i.index.array&&(e+=i.index.array.byteLength)}})),e}recalculateScene(){const t=[];if(this.scene.traverse((e=>{if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");if(e.geometry&&!this.geometryCache.has(e.geometry.uuid)){const i=this.estimateGeometrySize(e);this.geometryCache.set(e.geometry.uuid,i),t.push({object:e,size:i,distance:e.position.distanceTo(this.camera.position)})}})),this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");t.sort(((t,e)=>e.distance-t.distance));let e=0;for(const i of t)e+=i.size;if(e>this.memoryLimit){console.log(`Memory usage (${Math.round(e/1048576)}MB) exceeds limit`);for(const i of t){if(e<=this.memoryLimit)break;if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");const t=i.object;t.geometry&&(e-=i.size,this.geometryCache.delete(t.geometry.uuid),t.geometry.dispose(),t.visible=!1)}}this.currentMemoryUsage=e,this.updateMemoryIndicator(),console.log(`Final memory usage: ${Math.round(e/1048576)}MB`)}async loadNode(t,e){const i=this.nodes.get(t);if(!i||i.loaded||i.loading)return;i.loading=!0;const n=i.structure.getJson().meshes[i.meshIndex];try{const t=[],r=new Map;for(let e=0;e<n.primitives.length;e++){const s=n.primitives[e],a=[];if(void 0!==s.attributes.POSITION){const t=s.attributes.POSITION,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"position",primIdx:e})}if(void 0!==s.attributes.NORMAL){const t=s.attributes.NORMAL,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"normal",primIdx:e})}if(void 0!==s.attributes.TEXCOORD_0){const t=s.attributes.TEXCOORD_0,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"uv",primIdx:e})}if(void 0!==s.indices){const t=s.indices,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"index",primIdx:e})}r.set(e,a),t.push(...a)}if(0===t.length)return i.loaded=!0,void(i.loading=!1);t.sort(((t,e)=>t.offset-e.offset));const s=t[0].offset,a=Math.max(...t.map((t=>t.offset+t.length)))-s,{buffer:o,relOffset:l}=await i.structure.scheduleRequest({offset:s,length:a,componentType:null});for(const e of t){const t=e.offset-s;e.data=i.structure.createTypedArray(o,l+t,e.length,e.componentType)}for(let t=0;t<n.primitives.length;t++){const e=n.primitives[t],s=new _r,a=r.get(t);if(void 0!==e.attributes.POSITION){const t=a.find((t=>"position"===t.type&&t.accessorIndex===e.attributes.POSITION)),n=i.structure.json.accessors[e.attributes.POSITION],r=i.structure.getNumComponents(n.type);s.setAttribute("position",new lr(t.data,r))}if(void 0!==e.attributes.NORMAL){const t=a.find((t=>"normal"===t.type&&t.accessorIndex===e.attributes.NORMAL)),n=i.structure.json.accessors[e.attributes.NORMAL],r=i.structure.getNumComponents(n.type);s.setAttribute("normal",new lr(t.data,r))}if(void 0!==e.attributes.TEXCOORD_0){const t=a.find((t=>"uv"===t.type&&t.accessorIndex===e.attributes.TEXCOORD_0)),n=i.structure.json.accessors[e.attributes.TEXCOORD_0],r=i.structure.getNumComponents(n.type);s.setAttribute("uv",new lr(t.data,r))}if(void 0!==e.indices){const t=a.find((t=>"index"===t.type&&t.accessorIndex===e.indices));s.setIndex(new lr(t.data,1))}let o,l;if(void 0!==e.material){if(o=i.structure.getCachedMaterial(e.material,e.mode),!o){const t=i.structure.json.materials[e.material];o=i.structure.createMaterial(t,e.mode)}}else o=this.createDefaultMaterial(e.mode);e.mode===Ag?l=new Ga(s,o):e.mode===Lg||e.mode===Ig||e.mode===Dg||void 0===e.mode?(l=new Lr(s,o),e.mode===Ig?l.drawMode=1:e.mode===Dg&&(l.drawMode=2)):e.mode===Cg?l=new Oa(s,o):e.mode===Pg?l=new Pa(s,o):e.mode===Rg&&(l=new Na(s,o)),i.extras&&(l.userData={...l.userData,...i.extras}),n.extras&&(l.userData={...l.userData,...n.extras}),e.extras&&(l.userData={...l.userData,...e.extras}),i.handle?l.userData.handle=i.handle:l.userData.handle=`${i.structure.id}_${l.userData.handle}`,"edges"===l.material.name?l.userData.isEdge=!0:l.userData.isEdge=!1,this.registerObjectWithHandle(l,l.userData.handle),l.position.copy(i.position),s.attributes.normal||s.computeVertexNormals(),o.aoMap&&s.attributes.uv&&s.setAttribute("uv2",s.attributes.uv),i.group?i.group.add(l):this.scene.add(l),i.object=l,this.totalLoadedObjects++,l.visible=this.totalLoadedObjects<this.graphicsObjectLimit}i.loaded=!0,i.loading=!1;const h=this.estimateGeometrySize(i.object);this.geometryCache.set(i.object.uuid,h),this.currentMemoryUsage+=h,e&&e()}catch(e){"AbortError"!==e.name&&console.error(`Error loading node ${t}:`,e),i.loading=!1}}unloadNode(t){const e=this.nodes.get(t);e&&e.loaded&&e.object&&(e.object.parent?e.object.parent.remove(e.object):this.scene.remove(e.object),e.object.traverse((t=>{if(t.geometry){const e=this.geometryCache.get(t.geometry.uuid)||0;this.currentMemoryUsage-=e,this.geometryCache.delete(t.geometry.uuid),t.geometry.dispose()}})),e.object=null,e.loaded=!1,this.updateMemoryIndicator(),console.log(`Unloaded node: ${t}`))}checkDistances(){const t=this.camera.position;this.nodes.forEach(((e,i)=>{const n=t.distanceTo(e.position);e.loaded?n>this.unloadDistance&&this.unloadNode(i):e.loading||n<this.loadDistance&&this.loadNode(i)}))}async loadStructure(t){this.clear();const e=Array.isArray(t)?t:[t];for(const t of e)await t.initialize(this),this.structures.push(t);for(const t of this.structures)try{await t.loadTextures(),await t.loadMaterials()}catch(t){throw console.error("Error loading materials:",t),t}await this.processSceneHierarchy()}async processSceneHierarchy(){if(0===this.structures.length)throw new Error("No GLTF structures loaded");this.nodesToLoad=[];let t=0;for(const e of this.structures){const i=e.getJson();if(!i.scenes||!i.scenes.length){console.warn("No scenes found in GLTF structure");continue}t+=i.buffers[0].byteLength;const n=new qr;n.name=`structure_${e.id}_root`,this.scene.add(n),this.structureRoots.set(e.id,n);const r=i.scenes[i.scene||0];for(const t of r.nodes)await this.processNodeHierarchy(e,t,n)}const e=2*t>this.memoryLimit;this.nodesToLoad.sort(((t,e)=>{const i=this.nodes.get(t),n=this.nodes.get(e);if(!i?.geometryExtents||!n?.geometryExtents)return 0;const r=i.geometryExtents.getSize(new $e),s=n.geometryExtents.getSize(new $e),a=r.x*r.y*r.z;return s.x*s.y*s.z-a})),!e&&this.visibleEdges&&this.nodesToLoad.push(...this.edgeNodes),this.dispatchEvent("databasechunk",{totalNodes:this.nodesToLoad.length,structures:this.structures.map((t=>({id:t.id,nodeCount:this.nodesToLoad.filter((e=>e.startsWith(t.id))).length})))})}async processNodeHierarchy(t,e,i){const n=t.json.nodes[e];let r=null,s=null;if(n.extras?.handle&&(s=`${t.id}_${n.extras.handle}`),void 0!==n.camera){const e=this.loadCamera(t,n.camera,n);return n.extras&&(e.userData={...e.userData,...n.extras}),void this.scene.add(e)}if(this.needsGroupForNode(t,n)){if(r=new qr,r.name=n.name||`node_${e}`,n.extras&&(r.userData={...n.extras},r.userData.handle&&(r.userData.handle=`${t.id}_${r.userData.handle}`)),n.matrix)r.matrix.fromArray(n.matrix),r.matrixAutoUpdate=!1;else if(n.translation||n.rotation||n.scale){const t=n.translation?(new $e).fromArray(n.translation):new $e,e=n.rotation?(new Qe).fromArray(n.rotation):new Qe,i=n.scale?(new $e).fromArray(n.scale):new $e(1,1,1);r.matrix.compose(t,e,i),r.matrixAutoUpdate=!1}i&&i.add(r)}if(void 0!==n.mesh){const a=new rn,o=`${t.id}_${e}`,l=t.json.meshes[n.mesh],h=new Pi;for(const e of l.primitives){const i=t.json.accessors[e.attributes.POSITION];if(i&&i.min&&i.max){const t=new Pi((new $e).fromArray(i.min),(new $e).fromArray(i.max));h.union(t)}}let c=!1;if(void 0!==l.primitives[0].material){const e=t.json.materials[l.primitives[0].material];"edges"===e?.name&&(c=!0)}c?this.edgeNodes.push(o):this.nodesToLoad.push(o),l.extras&&l.extras.handle&&(s=`${t.id}_${l.extras.handle}`),this.nodes.set(o,{position:r?r.position.clone():(new $e).setFromMatrixPosition(a),nodeIndex:e,meshIndex:n.mesh,loaded:!1,loading:!1,object:null,group:r||i,structure:t,extras:n.extras,geometryExtents:h,handle:s})}if(n.children)for(const e of n.children)await this.processNodeHierarchy(t,e,r||i);return r}needsGroupForNode(t,e){const i=e.matrix||e.translation||e.rotation||e.scale,n=void 0!==e.mesh&&t.json.meshes[e.mesh].primitives.length>1;return void 0!==i||n}async processNodes(){const t=this.nodesToLoad;let e=0,i=0;const n=t.length,r=async()=>{if(e++,e-i>1e3){i=e,this.updateMemoryIndicator(),this.dispatchEvent("geometryprogress",{percentage:Math.round(e/n*100),loaded:e,total:n});const t=Date.now();t-this.lastUpdateTime>=this.updateInterval&&(this.dispatchEvent("update"),this.lastUpdateTime=t),await new Promise((t=>{setTimeout(t,0)}))}};try{const i=[];for(const n of t){if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");const t=await this.estimateNodeSize(n);if(this.currentMemoryUsage+t>this.memoryLimit)return console.log(`Memory limit reached after loading ${e} nodes`),this.dispatchEvent("geometryerror",{message:"Memory limit reached"}),this.dispatchEvent("update"),e;i.push(this.loadNode(n,r))}for(const t of this.structures)i.push(t.flushBufferRequests());return await Promise.all(i),this.dispatchEvent("geometryend",{totalLoaded:e,totalNodes:n}),e}catch(t){throw this.dispatchEvent("geometryerror",{error:t}),t}}async loadNodes(){console.time("process nodes"),await this.processNodes(),console.timeEnd("process nodes"),console.time("optimize scene"),await this.optimizeScene(),console.timeEnd("optimize scene")}cleanupPartialLoad(){this.nodesToLoad.forEach((t=>{const e=this.nodes.get(t);e&&e.loading&&this.unloadNode(t)}))}createDefaultMaterial(t=void 0){return t===Ag?new Ua({color:new Zn(8421504),size:.05,sizeAttenuation:!1,alphaTest:.5,transparent:!0,vertexColors:!1,blending:1,depthWrite:!1,depthTest:!0}):t===Cg||t===Pg||t===Rg?new wa({color:8421504,linewidth:1,alphaTest:.1,depthTest:!0,depthWrite:!0,transparent:!0,opacity:1}):new Ml({color:8421504,specular:2236962,shininess:10,side:2})}async estimateNodeSize(t){const e=this.nodes.get(t);return e?await e.structure.estimateNodeSize(e.meshIndex):0}getTotalGeometryExtent(){const t=new Pi;for(const e of this.nodes.values()){if(!e.geometryExtents)continue;if(e.object&&this.hiddenHandles.has(e.object.userData.handle))continue;const i=e.geometryExtents.clone();e.group&&e.group.matrix&&(i.applyMatrix4(e.group.matrix),e.group.parent&&e.group.parent.matrix&&i.applyMatrix4(e.group.parent.matrix)),t.union(i)}return t}loadCamera(t,e,i){const n=t.getJson().cameras[e],r=n[n.type];let s;return"perspective"===n.type?s=new Vr(Ze.radToDeg(r.yfov),r.aspectRatio||1,r.znear||1,r.zfar||2e6):"orthographic"===n.type&&(s=new xh(r.xmag/-2,r.xmag/2,r.ymag/2,r.ymag/-2,r.znear,r.zfar)),i.matrix?(s.matrix.fromArray(i.matrix),s.matrix.decompose(s.position,s.quaternion,s.scale)):(i.translation&&s.position.fromArray(i.translation),i.rotation&&s.quaternion.fromArray(i.rotation),i.scale&&s.scale.fromArray(i.scale)),s}clearNodesToLoad(){this.nodesToLoad=[]}removeOptimization(){this.originalObjects.forEach((t=>t.visible=!0));const t=t=>{t.parent&&t.parent.remove(t),t.geometry&&t.geometry.dispose()};if(this.structureGroups)for(const e of this.structureGroups.values())e.meshes.forEach(t),e.lines.forEach(t),e.lineSegments.forEach(t),e.meshes.clear(),e.lines.clear(),e.lineSegments.clear();this.optimizedOriginalMap.clear(),this.mergedMesh.clear(),this.mergedLines.clear(),this.mergedLineSegments.clear(),this.originalObjects.clear(),this.originalObjectsToSelection.clear()}clear(){this.chunkQueue=[],this.structures.forEach((t=>{t&&t.clear()})),this.structures=[],this.nodes.forEach((t=>{t.object&&(t.object.parent&&t.object.parent.remove(t.object),t.object.geometry&&t.object.geometry.dispose(),t.object.material&&(Array.isArray(t.object.material)?t.object.material.forEach((t=>t.dispose())):t.object.material.dispose()))})),this.nodes.clear(),this.loadedMeshes.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach((t=>t.dispose())):t.material.dispose())})),this.loadedMeshes.clear(),this.structureRoots.forEach((t=>{t&&(t.traverse((t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach((t=>t.dispose())):t.material.dispose())})),t.parent&&t.parent.remove(t))})),this.structureRoots.clear(),this.mergedMesh.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach((t=>t.dispose())):t.material.dispose()),t.parent&&t.parent.remove(t)})),this.mergedMesh.clear(),this.mergedLines.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose(),t.parent&&t.parent.remove(t)})),this.mergedLines.clear(),this.mergedLineSegments.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose(),t.parent&&t.parent.remove(t)})),this.mergedLineSegments.clear(),this.mergedPoints.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose(),t.parent&&t.parent.remove(t)})),this.mergedPoints.clear(),this.geometryCache.clear(),this.materialCache.clear(),this.textureCache.clear(),this.loadedMaterials.clear(),this.nodesToLoad=[],this.handleToObjects.clear(),this.originalObjects.clear(),this.originalObjectsToSelection.clear(),this.optimizedOriginalMap.clear(),this.handleToOptimizedObjects.clear(),this.hiddenHandles.clear(),this.newOptimizedObjects.clear(),this.oldOptimizeObjects.clear(),this.isolatedObjects=[],this.totalLoadedObjects=0,this.lastUpdateTime=0,this.currentMemoryUsage=0,this.loadedGeometrySize=0,this.abortController=new AbortController,this.updateMemoryIndicator()}setStructureTransform(t,e){const i=this.structureRoots.get(t);return!!i&&(i.matrix.copy(e),i.matrix.decompose(i.position,i.quaternion,i.scale),!0)}getStructureRootGroup(t){return this.structureRoots.get(t)}addEventListener(t,e){this.eventHandlers[t]&&this.eventHandlers[t].push(e)}removeEventListener(t,e){this.eventHandlers[t]&&(this.eventHandlers[t]=this.eventHandlers[t].filter((t=>t!==e)))}dispatchEvent(t,e){this.eventHandlers[t]&&this.eventHandlers[t].forEach((t=>t(e)))}registerObjectWithHandle(t,e){if(!e)return;const i=t.userData.handle;this.handleToObjects.has(i)||this.handleToObjects.set(i,new Set),this.handleToObjects.get(i).add(t),t.userData.structureId=t.userData.handle.split("_")[0]}getObjectsByHandle(t){return t?Array.from(this.handleToObjects.get(t)||[]):[]}getHandlesByObjects(t){if(!t.length)return[];const e=new Set;return t.forEach((t=>{this.originalObjects.has(t)&&e.add(t.userData.handle)})),Array.from(e)}getMaterialId(t,e){const i={type:t.type,color:t.color?.getHex(),map:t.map?.uuid,transparent:t.transparent,opacity:t.opacity,side:t.side,index:e?1:0};return JSON.stringify(i)}addToMaterialGroup(t,e,i){const n=t.geometry.attributes.position.count,r=t.geometry.index?t.geometry.index.count:0,s=t.material;let a,o=this.getMaterialId(s,null!==t.geometry.index);if(e.has(o))if(a=e.get(o),a.totalVertices+n>1e5||a.totalIndices+r>1e5){const a={material:s,objects:[t],totalVertices:n,totalIndices:r};o=this.getMaterialId(s,null!==t.geometry.index),e.set(o,a),i.push(a)}else a.objects.push(t),a.totalVertices+=n,a.totalIndices+=r;else a={material:s,objects:[t],totalVertices:n,totalIndices:r},e.set(o,a),i.push(a);this.originalObjects.add(t)}optimizeScene(){this.originalObjects.clear(),this.originalObjectsToSelection.clear();const t=new Map;this.scene.traverse((e=>{if(e.userData.structureId){const i=e.userData.structureId;t.has(i)||t.set(i,{mapMeshes:new Map,mapLines:new Map,mapLineSegments:new Map,mapPoints:new Map,meshes:[],lines:[],lineSegments:[],points:[],rootGroup:this.structureRoots.get(i)});const n=t.get(i);e instanceof Lr?this.addToMaterialGroup(e,n.mapMeshes,n.meshes):e instanceof Oa?this.addToMaterialGroup(e,n.mapLineSegments,n.lineSegments):e instanceof Pa?this.addToMaterialGroup(e,n.mapLines,n.lines):e instanceof Ga&&this.addToMaterialGroup(e,n.mapPoints,n.points)}}));for(const e of t.values())e.mapMeshes.clear(),e.mapLines.clear(),e.mapLineSegments.clear(),e.mapPoints.clear(),this.mergeMeshGroups(e.meshes,e.rootGroup),this.mergeLineGroups(e.lines,e.rootGroup),this.mergeLineSegmentGroups(e.lineSegments,e.rootGroup),this.mergePointsGroups(e.points,e.rootGroup);this.originalObjects.forEach((t=>{t.visible=!1,t instanceof Ga||t.userData.isEdge||this.originalObjectsToSelection.add(t)})),this.dispatchEvent("update")}mergeMeshGroups(t,e){for(const i of t)try{const t=[],n=new Set,r=[];for(const e of i.objects){const i=e.geometry.clone();e.updateWorldMatrix(!0,!1),i.applyMatrix4(e.matrixWorld),t.push(i),r.push(e),n.add(e.userData.handle)}const s=[];if(t.length>0){const n=wm(t);this.useVAO&&this.createVAO(n);const a=new Lr(n,i.material);e.add(a),this.mergedMesh.add(a),this.optimizedOriginalMap.set(a,r),s.push(a),t.forEach((t=>{t.dispose()}))}n.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...s),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,s)}))}catch(t){console.error("Failed to merge meshes for material:",t),i.objects.forEach((t=>{t.visible=!0}))}}mergeLineGroups(t,e){for(const i of t){if(0===i.objects.length)continue;const t=new Set;let n=0;i.objects.map((e=>{t.add(e.userData.handle),n+=e.geometry.attributes.position.count}));const r=new Float32Array(3*n);let s=0;const a=[];let o=0;i.objects.forEach((t=>{const e=t.geometry.attributes.position,i=e.count;t.updateWorldMatrix(!0,!1);const n=t.matrixWorld,l=new $e;for(let t=0;t<i;t++)l.fromBufferAttribute(e,t),l.applyMatrix4(n),r[s++]=l.x,r[s++]=l.y,r[s++]=l.z;for(let t=0;t<i-1;t++)a.push(o+t,o+t+1);o+=i}));const l=new _r;l.setAttribute("position",new lr(r,3)),l.setIndex(a),l.computeBoundingSphere(),l.computeBoundingBox();const h=new Oa(l,i.material),c=[h];this.useVAO&&this.createVAO(h),e.add(h),this.mergedLines.add(h),this.optimizedOriginalMap.set(h,i.objects),t.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...c),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,c)}))}}mergeLineSegmentGroups(t,e){for(const i of t)try{const t=[],n=[],r=new Set;for(const e of i.objects){const i=e.geometry.clone();e.updateWorldMatrix(!0,!1),i.applyMatrix4(e.matrixWorld),t.push(i),n.push(e),r.add(e.userData.handle)}const s=[];if(t.length>0){const r=wm(t,!1),a=new Oa(r,i.material);this.useVAO&&this.createVAO(a),e.add(a),this.mergedLineSegments.add(a),this.optimizedOriginalMap.set(a,n),s.push(a),t.forEach((t=>{t.dispose()}))}r.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...s),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,s)}))}catch(t){console.warn("Failed to merge line segments for material:",t),i.objects.forEach((t=>{t.visible=!0}))}}mergePointsGroups(t,e){for(const i of t)try{const t=[],n=[],r=new Set;for(const e of i.objects){const i=e.geometry.clone();e.updateWorldMatrix(!0,!1),i.applyMatrix4(e.matrixWorld),t.push(i),n.push(e),r.add(e.userData.handle)}const s=[];if(t.length>0){const r=wm(t,!1),a=new Ga(r,i.material);this.useVAO&&this.createVAO(a),e.add(a),this.mergedPoints.add(a),this.optimizedOriginalMap.set(a,n),s.push(a),t.forEach((t=>{t.dispose()}))}r.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...s),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,s)}))}catch(t){console.warn("Failed to merge points for material:",t),i.objects.forEach((t=>{t.visible=!0}))}}mergeInSingleSegment(t,e){const i=[...this.mergedLineSegments,...this.mergedLines].filter((e=>e.userData.structureId===t));if(0!==i.length)try{const n=[],r=i.some((t=>void 0!==t.geometry.attributes.normal));i.forEach((t=>{const e=t.geometry.clone();t.updateWorldMatrix(!0,!1),e.applyMatrix4(t.matrixWorld),r&&!e.attributes.normal&&e.computeVertexNormals(),!r&&e.attributes.normal&&e.deleteAttribute("normal");const i=new Float32Array(3*e.attributes.position.count);for(let e=0;e<i.length;e+=3)i[e]=t.material.color.r,i[e+1]=t.material.color.g,i[e+2]=t.material.color.b;if(e.setAttribute("color",new lr(i,3)),!e.index){const t=[],i=e.attributes.position.count;for(let e=0;e<i-1;e+=2)t.push(e,e+1);e.setIndex(t)}n.push(e)}));const s=wm(n,!1),a=new wa({vertexColors:!0});this.useVAO&&this.createVAO(s);const o=new Oa(s,a);o.userData.structureId=t,e.add(o),this.mergedLineSegments.add(o),i.forEach((t=>{t.parent&&t.parent.remove(t),t.geometry.dispose()}))}catch(t){console.error("Failed to merge geometries:",t),i.forEach((t=>{t.visible=!0,e.add(t)}))}}showOriginalObjects(t){t.forEach((t=>{this.originalObjects.has(t)&&(t.visible=!0)}))}hideOriginalObjects(t){t.forEach((t=>{this.originalObjects.has(t)&&(t.visible=!1)}))}createVAO(t){if(!this.useVAO)return;if(t.attributes?.position?.count<1e3)return;const e=this.renderer.getContext(),i=e.createVertexArray();e.bindVertexArray(i);for(const i in t.attributes){const n=t.attributes[i],r=this.renderer.properties.get(n).buffer;e.bindBuffer(e.ARRAY_BUFFER,r),e.enableVertexAttribArray(n.itemSize),e.vertexAttribPointer(n.itemSize,n.itemSize,e.FLOAT,!1,0,0)}if(t.index){const i=this.renderer.properties.get(t.index).buffer;e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,i)}e.bindVertexArray(null),e.bindBuffer(e.ARRAY_BUFFER,null),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,null),t.vao=i}getOriginalObjectForSelect(){const t=[];for(const e of this.originalObjectsToSelection)this.hiddenHandles.has(e.userData.handle)||t.push(e);return t}isolateObjects(t){0!==this.hiddenHandles.size&&(this.hiddenHandles.clear(),this.syncHiddenObjects());for(const e of this.handleToOptimizedObjects.keys())t.has(e)||this.hiddenHandles.add(e);this.syncHiddenObjects()}showAllHiddenObjects(){this.hiddenHandles.clear(),this.syncHiddenObjects()}hideObjects(t){t.forEach((t=>{this.hiddenHandles.add(t)})),this.syncHiddenObjects()}showObjects(t){t.forEach((t=>{this.hiddenHandles.delete(t)})),this.syncHiddenObjects()}syncHiddenObjects(){if(0!==this.oldOptimizeObjects.size){for(const t of this.oldOptimizeObjects)t.visible=!0;this.oldOptimizeObjects.clear()}if(0!==this.newOptimizedObjects.size){for(const t of this.newOptimizedObjects)t.visible=!1,t.geometry.dispose(),t.parent.remove(t);this.newOptimizedObjects.clear()}0!==this.hiddenHandles.size&&(this.hiddenHandles.forEach((t=>{const e=this.handleToOptimizedObjects.get(t);e&&e.forEach((t=>this.oldOptimizeObjects.add(t)))})),this.oldOptimizeObjects.forEach((t=>{t.visible=!1;const e=this.optimizedOriginalMap.get(t),i=[];e.forEach((t=>{this.hiddenHandles.has(t.userData.handle)||i.push(t)}));const n=i[0];if(n instanceof Lr||n instanceof Oa){const e=i.map((t=>{const e=t.geometry.clone();return t.updateWorldMatrix(!0,!1),e.applyMatrix4(t.matrixWorld),e})),r=wm(e),s=n instanceof Lr?new Lr(r,t.material):new Oa(r,t.material);s.visible=!0,t.parent.add(s),this.newOptimizedObjects.add(s),e.forEach((t=>{t.dispose()}))}else if(n instanceof Pa){let e=0;i.map((t=>{e+=t.geometry.attributes.position.count}));const n=new Float32Array(3*e);let r=0;const s=[];let a=0;i.forEach((t=>{const e=t.geometry.attributes.position,i=e.count;t.updateWorldMatrix(!0,!1);const o=t.matrixWorld,l=new $e;for(let t=0;t<i;t++)l.fromBufferAttribute(e,t),l.applyMatrix4(o),n[r++]=l.x,n[r++]=l.y,n[r++]=l.z;for(let t=0;t<i-1;t++)s.push(a+t,a+t+1);a+=i}));const o=new _r;o.setAttribute("position",new lr(n,3)),o.setIndex(s),o.computeBoundingSphere(),o.computeBoundingBox();const l=new Oa(o,t.material);l.visible=!0,t.parent.add(l),this.newOptimizedObjects.add(l)}})))}getStructureGeometryExtent(t){const e=new Pi;for(const[i,n]of this.nodes.entries()){if(!n.geometryExtents)continue;if(!i.startsWith(t+"_"))continue;if(n.object&&this.hiddenHandles&&this.hiddenHandles.has(n.object.userData.handle))continue;const r=n.geometryExtents.clone();n.group&&n.group.matrix&&(r.applyMatrix4(n.group.matrix),n.group.parent&&n.group.parent.matrix&&r.applyMatrix4(n.group.parent.matrix)),e.union(r)}return e}setMaxConcurrentChunks(t){t<1?console.warn("Max concurrent chunks must be at least 1"):this.maxConcurrentChunks=t}waitForChunkSlot(){return this.activeChunkLoads<this.maxConcurrentChunks?(this.activeChunkLoads++,Promise.resolve()):new Promise((t=>{this.chunkQueue.push(t)}))}releaseChunkSlot(){if(this.activeChunkLoads--,this.chunkQueue.length>0){const t=this.chunkQueue.shift();this.activeChunkLoads++,t()}}}class Fg{constructor(t){this.requestId=0,this.viewer=t}dispose(){this.gltfLoader&&this.gltfLoader.clear()}isSupport(t){return"object"==typeof t&&"string"==typeof t.database&&"function"==typeof t.downloadResource&&"function"==typeof t.downloadResourceRange&&/.gltf$/i.test(t.database)}async load(t,e,i){const n=new qr;this.gltfLoader=new Ug(this.viewer.camera,n,this.viewer.renderer),this.gltfLoader.memoryLimit=this.viewer.options.memoryLimit,this.gltfLoader.setVisibleEdges(this.viewer.options.edgeModel),this.gltfLoader.addEventListener("databasechunk",(e=>{const i=new Tg(n);i.loader=this,i.viewer=this.viewer,i.gltfLoader=this.gltfLoader,i.modelId=t.id,this.viewer.scene.add(n),this.viewer.models.push(i),this.viewer.syncOptions(),this.viewer.syncOverlay(),this.viewer.update(),this.viewer.emitEvent({type:"databasechunk",data:n,file:t.file,model:t})})),this.gltfLoader.addEventListener("geometryprogress",(e=>{const i=e.loaded/e.total;this.viewer.emitEvent({type:"geometryprogress",data:i,file:t.file,model:t})})),this.gltfLoader.addEventListener("geometryerror",(e=>{this.viewer.emitEvent({type:"geometryerror",data:e,file:t.file,model:t})})),this.gltfLoader.addEventListener("update",(t=>{this.viewer.update()}));const r={loadJson:async()=>{const e=await t.downloadResource(t.database,(e=>{this.viewer.emitEvent({type:"geometryprogress",data:e,file:t})}),this.gltfLoader.getAbortController().signal),i=(new TextDecoder).decode(e);return JSON.parse(i)},loadBinaryData:e=>{const i=e.map((t=>({begin:t.offset,end:t.offset+t.length-1,requestId:this.requestId++})));return t.downloadResourceRange(t.geometry[0],void 0,i,void 0,this.gltfLoader.getAbortController().signal)},baseUrl:()=>Promise.resolve(`${t.httpClient.serverUrl}${t.path}/`)},s=new Ng(t.id,r);return await this.gltfLoader.loadStructure(s),await this.gltfLoader.loadNodes(),this}cancel(){this.gltfLoader&&this.gltfLoader.abortLoading()}}const kg=p("threejs");kg.registerLoader("gltf-file",(t=>new Mg(t))),kg.registerLoader("gltf-cloud",(t=>new Fg(t)));const Bg={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform float opacity;\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 texel = texture2D( tDiffuse, vUv );\n\t\t\tgl_FragColor = opacity * texel;\n\n\n\t\t}"};class zg{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const Gg=new xh(-1,1,1,-1,0,1);const Hg=new class extends _r{constructor(){super(),this.setAttribute("position",new dr([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new dr([0,2,0,0,2,0],2))}};class Vg{constructor(t){this._mesh=new Lr(Hg,t)}dispose(){this._mesh.geometry.dispose()}render(t){t.render(this._mesh,Gg)}get material(){return this._mesh.material}set material(t){this._mesh.material=t}}class Wg extends zg{constructor(t,e="tDiffuse"){super(),this.textureID=e,this.uniforms=null,this.material=null,t instanceof kr?(this.uniforms=t.uniforms,this.material=t):t&&(this.uniforms=Fr.clone(t.uniforms),this.material=new kr({name:void 0!==t.name?t.name:"unspecified",defines:Object.assign({},t.defines),uniforms:this.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader})),this._fsQuad=new Vg(this.material)}render(t,e,i){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=i.texture),this._fsQuad.material=this.material,this.renderToScreen?(t.setRenderTarget(null),this._fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),this._fsQuad.render(t))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}class jg extends zg{constructor(t,e){super(),this.scene=t,this.camera=e,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(t,e,i){const n=t.getContext(),r=t.state;let s,a;r.buffers.color.setMask(!1),r.buffers.depth.setMask(!1),r.buffers.color.setLocked(!0),r.buffers.depth.setLocked(!0),this.inverse?(s=0,a=1):(s=1,a=0),r.buffers.stencil.setTest(!0),r.buffers.stencil.setOp(n.REPLACE,n.REPLACE,n.REPLACE),r.buffers.stencil.setFunc(n.ALWAYS,s,4294967295),r.buffers.stencil.setClear(a),r.buffers.stencil.setLocked(!0),t.setRenderTarget(i),this.clear&&t.clear(),t.render(this.scene,this.camera),t.setRenderTarget(e),this.clear&&t.clear(),t.render(this.scene,this.camera),r.buffers.color.setLocked(!1),r.buffers.depth.setLocked(!1),r.buffers.color.setMask(!0),r.buffers.depth.setMask(!0),r.buffers.stencil.setLocked(!1),r.buffers.stencil.setFunc(n.EQUAL,1,4294967295),r.buffers.stencil.setOp(n.KEEP,n.KEEP,n.KEEP),r.buffers.stencil.setLocked(!0)}}class Xg extends zg{constructor(){super(),this.needsSwap=!1}render(t){t.state.buffers.stencil.setLocked(!1),t.state.buffers.stencil.setTest(!1)}}class Yg{constructor(t,e){if(this.renderer=t,this._pixelRatio=t.getPixelRatio(),void 0===e){const i=t.getSize(new Je);this._width=i.width,this._height=i.height,(e=new Ai(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:xt})).texture.name="EffectComposer.rt1"}else this._width=e.width,this._height=e.height;this.renderTarget1=e,this.renderTarget2=e.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],this.copyPass=new Wg(Bg),this.copyPass.material.blending=0,this.clock=new Hh}swapBuffers(){const t=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=t}addPass(t){this.passes.push(t),t.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(t,e){this.passes.splice(e,0,t),t.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(t){const e=this.passes.indexOf(t);-1!==e&&this.passes.splice(e,1)}isLastEnabledPass(t){for(let e=t+1;e<this.passes.length;e++)if(this.passes[e].enabled)return!1;return!0}render(t){void 0===t&&(t=this.clock.getDelta());const e=this.renderer.getRenderTarget();let i=!1;for(let e=0,n=this.passes.length;e<n;e++){const n=this.passes[e];if(!1!==n.enabled){if(n.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(e),n.render(this.renderer,this.writeBuffer,this.readBuffer,t,i),n.needsSwap){if(i){const e=this.renderer.getContext(),i=this.renderer.state.buffers.stencil;i.setFunc(e.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,t),i.setFunc(e.EQUAL,1,4294967295)}this.swapBuffers()}void 0!==jg&&(n instanceof jg?i=!0:n instanceof Xg&&(i=!1))}}this.renderer.setRenderTarget(e)}reset(t){if(void 0===t){const e=this.renderer.getSize(new Je);this._pixelRatio=this.renderer.getPixelRatio(),this._width=e.width,this._height=e.height,(t=this.renderTarget1.clone()).setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=t,this.renderTarget2=t.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(t,e){this._width=t,this._height=e;const i=this._width*this._pixelRatio,n=this._height*this._pixelRatio;this.renderTarget1.setSize(i,n),this.renderTarget2.setSize(i,n);for(let t=0;t<this.passes.length;t++)this.passes[t].setSize(i,n)}setPixelRatio(t){this._pixelRatio=t,this.setSize(this._width,this._height)}dispose(){this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.copyPass.dispose()}}class qg extends zg{constructor(t,e,i=null,n=null,r=null){super(),this.scene=t,this.camera=e,this.overrideMaterial=i,this.clearColor=n,this.clearAlpha=r,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this._oldClearColor=new Zn}render(t,e,i){const n=t.autoClear;let r,s;t.autoClear=!1,null!==this.overrideMaterial&&(s=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),null!==this.clearColor&&(t.getClearColor(this._oldClearColor),t.setClearColor(this.clearColor,t.getClearAlpha())),null!==this.clearAlpha&&(r=t.getClearAlpha(),t.setClearAlpha(this.clearAlpha)),1==this.clearDepth&&t.clearDepth(),t.setRenderTarget(this.renderToScreen?null:i),!0===this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),t.render(this.scene,this.camera),null!==this.clearColor&&t.setClearColor(this._oldClearColor),null!==this.clearAlpha&&t.setClearAlpha(r),null!==this.overrideMaterial&&(this.scene.overrideMaterial=s),t.autoClear=n}}const Kg={name:"FXAAShader",uniforms:{tDiffuse:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform vec2 resolution;\n\t\tvarying vec2 vUv;\n\n\t\t#define EDGE_STEP_COUNT 6\n\t\t#define EDGE_GUESS 8.0\n\t\t#define EDGE_STEPS 1.0, 1.5, 2.0, 2.0, 2.0, 4.0\n\t\tconst float edgeSteps[EDGE_STEP_COUNT] = float[EDGE_STEP_COUNT]( EDGE_STEPS );\n\n\t\tfloat _ContrastThreshold = 0.0312;\n\t\tfloat _RelativeThreshold = 0.063;\n\t\tfloat _SubpixelBlending = 1.0;\n\n\t\tvec4 Sample( sampler2D tex2D, vec2 uv ) {\n\n\t\t\treturn texture( tex2D, uv );\n\n\t\t}\n\n\t\tfloat SampleLuminance( sampler2D tex2D, vec2 uv ) {\n\n\t\t\treturn dot( Sample( tex2D, uv ).rgb, vec3( 0.3, 0.59, 0.11 ) );\n\n\t\t}\n\n\t\tfloat SampleLuminance( sampler2D tex2D, vec2 texSize, vec2 uv, float uOffset, float vOffset ) {\n\n\t\t\tuv += texSize * vec2(uOffset, vOffset);\n\t\t\treturn SampleLuminance(tex2D, uv);\n\n\t\t}\n\n\t\tstruct LuminanceData {\n\n\t\t\tfloat m, n, e, s, w;\n\t\t\tfloat ne, nw, se, sw;\n\t\t\tfloat highest, lowest, contrast;\n\n\t\t};\n\n\t\tLuminanceData SampleLuminanceNeighborhood( sampler2D tex2D, vec2 texSize, vec2 uv ) {\n\n\t\t\tLuminanceData l;\n\t\t\tl.m = SampleLuminance( tex2D, uv );\n\t\t\tl.n = SampleLuminance( tex2D, texSize, uv, 0.0, 1.0 );\n\t\t\tl.e = SampleLuminance( tex2D, texSize, uv, 1.0, 0.0 );\n\t\t\tl.s = SampleLuminance( tex2D, texSize, uv, 0.0, -1.0 );\n\t\t\tl.w = SampleLuminance( tex2D, texSize, uv, -1.0, 0.0 );\n\n\t\t\tl.ne = SampleLuminance( tex2D, texSize, uv, 1.0, 1.0 );\n\t\t\tl.nw = SampleLuminance( tex2D, texSize, uv, -1.0, 1.0 );\n\t\t\tl.se = SampleLuminance( tex2D, texSize, uv, 1.0, -1.0 );\n\t\t\tl.sw = SampleLuminance( tex2D, texSize, uv, -1.0, -1.0 );\n\n\t\t\tl.highest = max( max( max( max( l.n, l.e ), l.s ), l.w ), l.m );\n\t\t\tl.lowest = min( min( min( min( l.n, l.e ), l.s ), l.w ), l.m );\n\t\t\tl.contrast = l.highest - l.lowest;\n\t\t\treturn l;\n\n\t\t}\n\n\t\tbool ShouldSkipPixel( LuminanceData l ) {\n\n\t\t\tfloat threshold = max( _ContrastThreshold, _RelativeThreshold * l.highest );\n\t\t\treturn l.contrast < threshold;\n\n\t\t}\n\n\t\tfloat DeterminePixelBlendFactor( LuminanceData l ) {\n\n\t\t\tfloat f = 2.0 * ( l.n + l.e + l.s + l.w );\n\t\t\tf += l.ne + l.nw + l.se + l.sw;\n\t\t\tf *= 1.0 / 12.0;\n\t\t\tf = abs( f - l.m );\n\t\t\tf = clamp( f / l.contrast, 0.0, 1.0 );\n\n\t\t\tfloat blendFactor = smoothstep( 0.0, 1.0, f );\n\t\t\treturn blendFactor * blendFactor * _SubpixelBlending;\n\n\t\t}\n\n\t\tstruct EdgeData {\n\n\t\t\tbool isHorizontal;\n\t\t\tfloat pixelStep;\n\t\t\tfloat oppositeLuminance, gradient;\n\n\t\t};\n\n\t\tEdgeData DetermineEdge( vec2 texSize, LuminanceData l ) {\n\n\t\t\tEdgeData e;\n\t\t\tfloat horizontal =\n\t\t\t\tabs( l.n + l.s - 2.0 * l.m ) * 2.0 +\n\t\t\t\tabs( l.ne + l.se - 2.0 * l.e ) +\n\t\t\t\tabs( l.nw + l.sw - 2.0 * l.w );\n\t\t\tfloat vertical =\n\t\t\t\tabs( l.e + l.w - 2.0 * l.m ) * 2.0 +\n\t\t\t\tabs( l.ne + l.nw - 2.0 * l.n ) +\n\t\t\t\tabs( l.se + l.sw - 2.0 * l.s );\n\t\t\te.isHorizontal = horizontal >= vertical;\n\n\t\t\tfloat pLuminance = e.isHorizontal ? l.n : l.e;\n\t\t\tfloat nLuminance = e.isHorizontal ? l.s : l.w;\n\t\t\tfloat pGradient = abs( pLuminance - l.m );\n\t\t\tfloat nGradient = abs( nLuminance - l.m );\n\n\t\t\te.pixelStep = e.isHorizontal ? texSize.y : texSize.x;\n\n\t\t\tif (pGradient < nGradient) {\n\n\t\t\t\te.pixelStep = -e.pixelStep;\n\t\t\t\te.oppositeLuminance = nLuminance;\n\t\t\t\te.gradient = nGradient;\n\n\t\t\t} else {\n\n\t\t\t\te.oppositeLuminance = pLuminance;\n\t\t\t\te.gradient = pGradient;\n\n\t\t\t}\n\n\t\t\treturn e;\n\n\t\t}\n\n\t\tfloat DetermineEdgeBlendFactor( sampler2D tex2D, vec2 texSize, LuminanceData l, EdgeData e, vec2 uv ) {\n\n\t\t\tvec2 uvEdge = uv;\n\t\t\tvec2 edgeStep;\n\t\t\tif (e.isHorizontal) {\n\n\t\t\t\tuvEdge.y += e.pixelStep * 0.5;\n\t\t\t\tedgeStep = vec2( texSize.x, 0.0 );\n\n\t\t\t} else {\n\n\t\t\t\tuvEdge.x += e.pixelStep * 0.5;\n\t\t\t\tedgeStep = vec2( 0.0, texSize.y );\n\n\t\t\t}\n\n\t\t\tfloat edgeLuminance = ( l.m + e.oppositeLuminance ) * 0.5;\n\t\t\tfloat gradientThreshold = e.gradient * 0.25;\n\n\t\t\tvec2 puv = uvEdge + edgeStep * edgeSteps[0];\n\t\t\tfloat pLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;\n\t\t\tbool pAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;\n\n\t\t\tfor ( int i = 1; i < EDGE_STEP_COUNT && !pAtEnd; i++ ) {\n\n\t\t\t\tpuv += edgeStep * edgeSteps[i];\n\t\t\t\tpLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;\n\t\t\t\tpAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;\n\n\t\t\t}\n\n\t\t\tif ( !pAtEnd ) {\n\n\t\t\t\tpuv += edgeStep * EDGE_GUESS;\n\n\t\t\t}\n\n\t\t\tvec2 nuv = uvEdge - edgeStep * edgeSteps[0];\n\t\t\tfloat nLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;\n\t\t\tbool nAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;\n\n\t\t\tfor ( int i = 1; i < EDGE_STEP_COUNT && !nAtEnd; i++ ) {\n\n\t\t\t\tnuv -= edgeStep * edgeSteps[i];\n\t\t\t\tnLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;\n\t\t\t\tnAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;\n\n\t\t\t}\n\n\t\t\tif ( !nAtEnd ) {\n\n\t\t\t\tnuv -= edgeStep * EDGE_GUESS;\n\n\t\t\t}\n\n\t\t\tfloat pDistance, nDistance;\n\t\t\tif ( e.isHorizontal ) {\n\n\t\t\t\tpDistance = puv.x - uv.x;\n\t\t\t\tnDistance = uv.x - nuv.x;\n\n\t\t\t} else {\n\n\t\t\t\tpDistance = puv.y - uv.y;\n\t\t\t\tnDistance = uv.y - nuv.y;\n\n\t\t\t}\n\n\t\t\tfloat shortestDistance;\n\t\t\tbool deltaSign;\n\t\t\tif ( pDistance <= nDistance ) {\n\n\t\t\t\tshortestDistance = pDistance;\n\t\t\t\tdeltaSign = pLuminanceDelta >= 0.0;\n\n\t\t\t} else {\n\n\t\t\t\tshortestDistance = nDistance;\n\t\t\t\tdeltaSign = nLuminanceDelta >= 0.0;\n\n\t\t\t}\n\n\t\t\tif ( deltaSign == ( l.m - edgeLuminance >= 0.0 ) ) {\n\n\t\t\t\treturn 0.0;\n\n\t\t\t}\n\n\t\t\treturn 0.5 - shortestDistance / ( pDistance + nDistance );\n\n\t\t}\n\n\t\tvec4 ApplyFXAA( sampler2D tex2D, vec2 texSize, vec2 uv ) {\n\n\t\t\tLuminanceData luminance = SampleLuminanceNeighborhood( tex2D, texSize, uv );\n\t\t\tif ( ShouldSkipPixel( luminance ) ) {\n\n\t\t\t\treturn Sample( tex2D, uv );\n\n\t\t\t}\n\n\t\t\tfloat pixelBlend = DeterminePixelBlendFactor( luminance );\n\t\t\tEdgeData edge = DetermineEdge( texSize, luminance );\n\t\t\tfloat edgeBlend = DetermineEdgeBlendFactor( tex2D, texSize, luminance, edge, uv );\n\t\t\tfloat finalBlend = max( pixelBlend, edgeBlend );\n\n\t\t\tif (edge.isHorizontal) {\n\n\t\t\t\tuv.y += edge.pixelStep * finalBlend;\n\n\t\t\t} else {\n\n\t\t\t\tuv.x += edge.pixelStep * finalBlend;\n\n\t\t\t}\n\n\t\t\treturn Sample( tex2D, uv );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = ApplyFXAA( tDiffuse, resolution.xy, vUv );\n\n\t\t}"};class Zg extends Wg{constructor(){super(Kg)}setSize(t,e){this.material.uniforms.resolution.value.set(1/t,1/e)}}const Jg={defines:{SMAA_THRESHOLD:"0.1"},uniforms:{tDiffuse:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 3 ];\n\n\t\tvoid SMAAEdgeDetectionVS( vec2 texcoord ) {\n\t\t\tvOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -1.0, 0.0, 0.0, 1.0 ); // WebGL port note: Changed sign in W component\n\t\t\tvOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( 1.0, 0.0, 0.0, -1.0 ); // WebGL port note: Changed sign in W component\n\t\t\tvOffset[ 2 ] = texcoord.xyxy + resolution.xyxy * vec4( -2.0, 0.0, 0.0, 2.0 ); // WebGL port note: Changed sign in W component\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\n\t\t\tSMAAEdgeDetectionVS( vUv );\n\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 3 ];\n\n\t\tvec4 SMAAColorEdgeDetectionPS( vec2 texcoord, vec4 offset[3], sampler2D colorTex ) {\n\t\t\tvec2 threshold = vec2( SMAA_THRESHOLD, SMAA_THRESHOLD );\n\n\t\t\t// Calculate color deltas:\n\t\t\tvec4 delta;\n\t\t\tvec3 C = texture2D( colorTex, texcoord ).rgb;\n\n\t\t\tvec3 Cleft = texture2D( colorTex, offset[0].xy ).rgb;\n\t\t\tvec3 t = abs( C - Cleft );\n\t\t\tdelta.x = max( max( t.r, t.g ), t.b );\n\n\t\t\tvec3 Ctop = texture2D( colorTex, offset[0].zw ).rgb;\n\t\t\tt = abs( C - Ctop );\n\t\t\tdelta.y = max( max( t.r, t.g ), t.b );\n\n\t\t\t// We do the usual threshold:\n\t\t\tvec2 edges = step( threshold, delta.xy );\n\n\t\t\t// Then discard if there is no edge:\n\t\t\tif ( dot( edges, vec2( 1.0, 1.0 ) ) == 0.0 )\n\t\t\t\tdiscard;\n\n\t\t\t// Calculate right and bottom deltas:\n\t\t\tvec3 Cright = texture2D( colorTex, offset[1].xy ).rgb;\n\t\t\tt = abs( C - Cright );\n\t\t\tdelta.z = max( max( t.r, t.g ), t.b );\n\n\t\t\tvec3 Cbottom = texture2D( colorTex, offset[1].zw ).rgb;\n\t\t\tt = abs( C - Cbottom );\n\t\t\tdelta.w = max( max( t.r, t.g ), t.b );\n\n\t\t\t// Calculate the maximum delta in the direct neighborhood:\n\t\t\tfloat maxDelta = max( max( max( delta.x, delta.y ), delta.z ), delta.w );\n\n\t\t\t// Calculate left-left and top-top deltas:\n\t\t\tvec3 Cleftleft = texture2D( colorTex, offset[2].xy ).rgb;\n\t\t\tt = abs( C - Cleftleft );\n\t\t\tdelta.z = max( max( t.r, t.g ), t.b );\n\n\t\t\tvec3 Ctoptop = texture2D( colorTex, offset[2].zw ).rgb;\n\t\t\tt = abs( C - Ctoptop );\n\t\t\tdelta.w = max( max( t.r, t.g ), t.b );\n\n\t\t\t// Calculate the final maximum delta:\n\t\t\tmaxDelta = max( max( maxDelta, delta.z ), delta.w );\n\n\t\t\t// Local contrast adaptation in action:\n\t\t\tedges.xy *= step( 0.5 * maxDelta, delta.xy );\n\n\t\t\treturn vec4( edges, 0.0, 0.0 );\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = SMAAColorEdgeDetectionPS( vUv, vOffset, tDiffuse );\n\n\t\t}"},Qg={defines:{SMAA_MAX_SEARCH_STEPS:"8",SMAA_AREATEX_MAX_DISTANCE:"16",SMAA_AREATEX_PIXEL_SIZE:"( 1.0 / vec2( 160.0, 560.0 ) )",SMAA_AREATEX_SUBTEX_SIZE:"( 1.0 / 7.0 )"},uniforms:{tDiffuse:{value:null},tArea:{value:null},tSearch:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 3 ];\n\t\tvarying vec2 vPixcoord;\n\n\t\tvoid SMAABlendingWeightCalculationVS( vec2 texcoord ) {\n\t\t\tvPixcoord = texcoord / resolution;\n\n\t\t\t// We will use these offsets for the searches later on (see @PSEUDO_GATHER4):\n\t\t\tvOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -0.25, 0.125, 1.25, 0.125 ); // WebGL port note: Changed sign in Y and W components\n\t\t\tvOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( -0.125, 0.25, -0.125, -1.25 ); // WebGL port note: Changed sign in Y and W components\n\n\t\t\t// And these for the searches, they indicate the ends of the loops:\n\t\t\tvOffset[ 2 ] = vec4( vOffset[ 0 ].xz, vOffset[ 1 ].yw ) + vec4( -2.0, 2.0, -2.0, 2.0 ) * resolution.xxyy * float( SMAA_MAX_SEARCH_STEPS );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\n\t\t\tSMAABlendingWeightCalculationVS( vUv );\n\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\t#define SMAASampleLevelZeroOffset( tex, coord, offset ) texture2D( tex, coord + float( offset ) * resolution, 0.0 )\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform sampler2D tArea;\n\t\tuniform sampler2D tSearch;\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[3];\n\t\tvarying vec2 vPixcoord;\n\n\t\t#if __VERSION__ == 100\n\t\tvec2 round( vec2 x ) {\n\t\t\treturn sign( x ) * floor( abs( x ) + 0.5 );\n\t\t}\n\t\t#endif\n\n\t\tfloat SMAASearchLength( sampler2D searchTex, vec2 e, float bias, float scale ) {\n\t\t\t// Not required if searchTex accesses are set to point:\n\t\t\t// float2 SEARCH_TEX_PIXEL_SIZE = 1.0 / float2(66.0, 33.0);\n\t\t\t// e = float2(bias, 0.0) + 0.5 * SEARCH_TEX_PIXEL_SIZE +\n\t\t\t// e * float2(scale, 1.0) * float2(64.0, 32.0) * SEARCH_TEX_PIXEL_SIZE;\n\t\t\te.r = bias + e.r * scale;\n\t\t\treturn 255.0 * texture2D( searchTex, e, 0.0 ).r;\n\t\t}\n\n\t\tfloat SMAASearchXLeft( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\t/**\n\t\t\t\t* @PSEUDO_GATHER4\n\t\t\t\t* This texcoord has been offset by (-0.25, -0.125) in the vertex shader to\n\t\t\t\t* sample between edge, thus fetching four edges in a row.\n\t\t\t\t* Sampling with different offsets in each direction allows to disambiguate\n\t\t\t\t* which edges are active from the four fetched ones.\n\t\t\t\t*/\n\t\t\tvec2 e = vec2( 0.0, 1.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord -= vec2( 2.0, 0.0 ) * resolution;\n\t\t\t\tif ( ! ( texcoord.x > end && e.g > 0.8281 && e.r == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\t// We correct the previous (-0.25, -0.125) offset we applied:\n\t\t\ttexcoord.x += 0.25 * resolution.x;\n\n\t\t\t// The searches are bias by 1, so adjust the coords accordingly:\n\t\t\ttexcoord.x += resolution.x;\n\n\t\t\t// Disambiguate the length added by the last step:\n\t\t\ttexcoord.x += 2.0 * resolution.x; // Undo last step\n\t\t\ttexcoord.x -= resolution.x * SMAASearchLength(searchTex, e, 0.0, 0.5);\n\n\t\t\treturn texcoord.x;\n\t\t}\n\n\t\tfloat SMAASearchXRight( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\tvec2 e = vec2( 0.0, 1.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord += vec2( 2.0, 0.0 ) * resolution;\n\t\t\t\tif ( ! ( texcoord.x < end && e.g > 0.8281 && e.r == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\ttexcoord.x -= 0.25 * resolution.x;\n\t\t\ttexcoord.x -= resolution.x;\n\t\t\ttexcoord.x -= 2.0 * resolution.x;\n\t\t\ttexcoord.x += resolution.x * SMAASearchLength( searchTex, e, 0.5, 0.5 );\n\n\t\t\treturn texcoord.x;\n\t\t}\n\n\t\tfloat SMAASearchYUp( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\tvec2 e = vec2( 1.0, 0.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord += vec2( 0.0, 2.0 ) * resolution; // WebGL port note: Changed sign\n\t\t\t\tif ( ! ( texcoord.y > end && e.r > 0.8281 && e.g == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\ttexcoord.y -= 0.25 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y -= resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y -= 2.0 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y += resolution.y * SMAASearchLength( searchTex, e.gr, 0.0, 0.5 ); // WebGL port note: Changed sign\n\n\t\t\treturn texcoord.y;\n\t\t}\n\n\t\tfloat SMAASearchYDown( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\tvec2 e = vec2( 1.0, 0.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord -= vec2( 0.0, 2.0 ) * resolution; // WebGL port note: Changed sign\n\t\t\t\tif ( ! ( texcoord.y < end && e.r > 0.8281 && e.g == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\ttexcoord.y += 0.25 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y += resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y += 2.0 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y -= resolution.y * SMAASearchLength( searchTex, e.gr, 0.5, 0.5 ); // WebGL port note: Changed sign\n\n\t\t\treturn texcoord.y;\n\t\t}\n\n\t\tvec2 SMAAArea( sampler2D areaTex, vec2 dist, float e1, float e2, float offset ) {\n\t\t\t// Rounding prevents precision errors of bilinear filtering:\n\t\t\tvec2 texcoord = float( SMAA_AREATEX_MAX_DISTANCE ) * round( 4.0 * vec2( e1, e2 ) ) + dist;\n\n\t\t\t// We do a scale and bias for mapping to texel space:\n\t\t\ttexcoord = SMAA_AREATEX_PIXEL_SIZE * texcoord + ( 0.5 * SMAA_AREATEX_PIXEL_SIZE );\n\n\t\t\t// Move to proper place, according to the subpixel offset:\n\t\t\ttexcoord.y += SMAA_AREATEX_SUBTEX_SIZE * offset;\n\n\t\t\treturn texture2D( areaTex, texcoord, 0.0 ).rg;\n\t\t}\n\n\t\tvec4 SMAABlendingWeightCalculationPS( vec2 texcoord, vec2 pixcoord, vec4 offset[ 3 ], sampler2D edgesTex, sampler2D areaTex, sampler2D searchTex, ivec4 subsampleIndices ) {\n\t\t\tvec4 weights = vec4( 0.0, 0.0, 0.0, 0.0 );\n\n\t\t\tvec2 e = texture2D( edgesTex, texcoord ).rg;\n\n\t\t\tif ( e.g > 0.0 ) { // Edge at north\n\t\t\t\tvec2 d;\n\n\t\t\t\t// Find the distance to the left:\n\t\t\t\tvec2 coords;\n\t\t\t\tcoords.x = SMAASearchXLeft( edgesTex, searchTex, offset[ 0 ].xy, offset[ 2 ].x );\n\t\t\t\tcoords.y = offset[ 1 ].y; // offset[1].y = texcoord.y - 0.25 * resolution.y (@CROSSING_OFFSET)\n\t\t\t\td.x = coords.x;\n\n\t\t\t\t// Now fetch the left crossing edges, two at a time using bilinear\n\t\t\t\t// filtering. Sampling at -0.25 (see @CROSSING_OFFSET) enables to\n\t\t\t\t// discern what value each edge has:\n\t\t\t\tfloat e1 = texture2D( edgesTex, coords, 0.0 ).r;\n\n\t\t\t\t// Find the distance to the right:\n\t\t\t\tcoords.x = SMAASearchXRight( edgesTex, searchTex, offset[ 0 ].zw, offset[ 2 ].y );\n\t\t\t\td.y = coords.x;\n\n\t\t\t\t// We want the distances to be in pixel units (doing this here allow to\n\t\t\t\t// better interleave arithmetic and memory accesses):\n\t\t\t\td = d / resolution.x - pixcoord.x;\n\n\t\t\t\t// SMAAArea below needs a sqrt, as the areas texture is compressed\n\t\t\t\t// quadratically:\n\t\t\t\tvec2 sqrt_d = sqrt( abs( d ) );\n\n\t\t\t\t// Fetch the right crossing edges:\n\t\t\t\tcoords.y -= 1.0 * resolution.y; // WebGL port note: Added\n\t\t\t\tfloat e2 = SMAASampleLevelZeroOffset( edgesTex, coords, ivec2( 1, 0 ) ).r;\n\n\t\t\t\t// Ok, we know how this pattern looks like, now it is time for getting\n\t\t\t\t// the actual area:\n\t\t\t\tweights.rg = SMAAArea( areaTex, sqrt_d, e1, e2, float( subsampleIndices.y ) );\n\t\t\t}\n\n\t\t\tif ( e.r > 0.0 ) { // Edge at west\n\t\t\t\tvec2 d;\n\n\t\t\t\t// Find the distance to the top:\n\t\t\t\tvec2 coords;\n\n\t\t\t\tcoords.y = SMAASearchYUp( edgesTex, searchTex, offset[ 1 ].xy, offset[ 2 ].z );\n\t\t\t\tcoords.x = offset[ 0 ].x; // offset[1].x = texcoord.x - 0.25 * resolution.x;\n\t\t\t\td.x = coords.y;\n\n\t\t\t\t// Fetch the top crossing edges:\n\t\t\t\tfloat e1 = texture2D( edgesTex, coords, 0.0 ).g;\n\n\t\t\t\t// Find the distance to the bottom:\n\t\t\t\tcoords.y = SMAASearchYDown( edgesTex, searchTex, offset[ 1 ].zw, offset[ 2 ].w );\n\t\t\t\td.y = coords.y;\n\n\t\t\t\t// We want the distances to be in pixel units:\n\t\t\t\td = d / resolution.y - pixcoord.y;\n\n\t\t\t\t// SMAAArea below needs a sqrt, as the areas texture is compressed\n\t\t\t\t// quadratically:\n\t\t\t\tvec2 sqrt_d = sqrt( abs( d ) );\n\n\t\t\t\t// Fetch the bottom crossing edges:\n\t\t\t\tcoords.y -= 1.0 * resolution.y; // WebGL port note: Added\n\t\t\t\tfloat e2 = SMAASampleLevelZeroOffset( edgesTex, coords, ivec2( 0, 1 ) ).g;\n\n\t\t\t\t// Get the area for this direction:\n\t\t\t\tweights.ba = SMAAArea( areaTex, sqrt_d, e1, e2, float( subsampleIndices.x ) );\n\t\t\t}\n\n\t\t\treturn weights;\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = SMAABlendingWeightCalculationPS( vUv, vPixcoord, vOffset, tDiffuse, tArea, tSearch, ivec4( 0.0 ) );\n\n\t\t}"},$g={uniforms:{tDiffuse:{value:null},tColor:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 2 ];\n\n\t\tvoid SMAANeighborhoodBlendingVS( vec2 texcoord ) {\n\t\t\tvOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -1.0, 0.0, 0.0, 1.0 ); // WebGL port note: Changed sign in W component\n\t\t\tvOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( 1.0, 0.0, 0.0, -1.0 ); // WebGL port note: Changed sign in W component\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\n\t\t\tSMAANeighborhoodBlendingVS( vUv );\n\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform sampler2D tColor;\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 2 ];\n\n\t\tvec4 SMAANeighborhoodBlendingPS( vec2 texcoord, vec4 offset[ 2 ], sampler2D colorTex, sampler2D blendTex ) {\n\t\t\t// Fetch the blending weights for current pixel:\n\t\t\tvec4 a;\n\t\t\ta.xz = texture2D( blendTex, texcoord ).xz;\n\t\t\ta.y = texture2D( blendTex, offset[ 1 ].zw ).g;\n\t\t\ta.w = texture2D( blendTex, offset[ 1 ].xy ).a;\n\n\t\t\t// Is there any blending weight with a value greater than 0.0?\n\t\t\tif ( dot(a, vec4( 1.0, 1.0, 1.0, 1.0 )) < 1e-5 ) {\n\t\t\t\treturn texture2D( colorTex, texcoord, 0.0 );\n\t\t\t} else {\n\t\t\t\t// Up to 4 lines can be crossing a pixel (one through each edge). We\n\t\t\t\t// favor blending by choosing the line with the maximum weight for each\n\t\t\t\t// direction:\n\t\t\t\tvec2 offset;\n\t\t\t\toffset.x = a.a > a.b ? a.a : -a.b; // left vs. right\n\t\t\t\toffset.y = a.g > a.r ? -a.g : a.r; // top vs. bottom // WebGL port note: Changed signs\n\n\t\t\t\t// Then we go in the direction that has the maximum weight:\n\t\t\t\tif ( abs( offset.x ) > abs( offset.y )) { // horizontal vs. vertical\n\t\t\t\t\toffset.y = 0.0;\n\t\t\t\t} else {\n\t\t\t\t\toffset.x = 0.0;\n\t\t\t\t}\n\n\t\t\t\t// Fetch the opposite color and lerp by hand:\n\t\t\t\tvec4 C = texture2D( colorTex, texcoord, 0.0 );\n\t\t\t\ttexcoord += sign( offset ) * resolution;\n\t\t\t\tvec4 Cop = texture2D( colorTex, texcoord, 0.0 );\n\t\t\t\tfloat s = abs( offset.x ) > abs( offset.y ) ? abs( offset.x ) : abs( offset.y );\n\n\t\t\t\t// WebGL port note: Added gamma correction\n\t\t\t\tC.xyz = pow(C.xyz, vec3(2.2));\n\t\t\t\tCop.xyz = pow(Cop.xyz, vec3(2.2));\n\t\t\t\tvec4 mixed = mix(C, Cop, s);\n\t\t\t\tmixed.xyz = pow(mixed.xyz, vec3(1.0 / 2.2));\n\n\t\t\t\treturn mixed;\n\t\t\t}\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = SMAANeighborhoodBlendingPS( vUv, vOffset, tColor, tDiffuse );\n\n\t\t}"};class tv extends zg{constructor(){super(),this._edgesRT=new Ai(1,1,{depthBuffer:!1,type:xt}),this._edgesRT.texture.name="SMAAPass.edges",this._weightsRT=new Ai(1,1,{depthBuffer:!1,type:xt}),this._weightsRT.texture.name="SMAAPass.weights";const t=this,e=new Image;e.src=this._getAreaTexture(),e.onload=function(){t._areaTexture.needsUpdate=!0},this._areaTexture=new Mi,this._areaTexture.name="SMAAPass.area",this._areaTexture.image=e,this._areaTexture.minFilter=ct,this._areaTexture.generateMipmaps=!1,this._areaTexture.flipY=!1;const i=new Image;i.src=this._getSearchTexture(),i.onload=function(){t._searchTexture.needsUpdate=!0},this._searchTexture=new Mi,this._searchTexture.name="SMAAPass.search",this._searchTexture.image=i,this._searchTexture.magFilter=ot,this._searchTexture.minFilter=ot,this._searchTexture.generateMipmaps=!1,this._searchTexture.flipY=!1,this._uniformsEdges=Fr.clone(Jg.uniforms),this._materialEdges=new kr({defines:Object.assign({},Jg.defines),uniforms:this._uniformsEdges,vertexShader:Jg.vertexShader,fragmentShader:Jg.fragmentShader}),this._uniformsWeights=Fr.clone(Qg.uniforms),this._uniformsWeights.tDiffuse.value=this._edgesRT.texture,this._uniformsWeights.tArea.value=this._areaTexture,this._uniformsWeights.tSearch.value=this._searchTexture,this._materialWeights=new kr({defines:Object.assign({},Qg.defines),uniforms:this._uniformsWeights,vertexShader:Qg.vertexShader,fragmentShader:Qg.fragmentShader}),this._uniformsBlend=Fr.clone($g.uniforms),this._uniformsBlend.tDiffuse.value=this._weightsRT.texture,this._materialBlend=new kr({uniforms:this._uniformsBlend,vertexShader:$g.vertexShader,fragmentShader:$g.fragmentShader}),this._fsQuad=new Vg(null)}render(t,e,i){this._uniformsEdges.tDiffuse.value=i.texture,this._fsQuad.material=this._materialEdges,t.setRenderTarget(this._edgesRT),this.clear&&t.clear(),this._fsQuad.render(t),this._fsQuad.material=this._materialWeights,t.setRenderTarget(this._weightsRT),this.clear&&t.clear(),this._fsQuad.render(t),this._uniformsBlend.tColor.value=i.texture,this._fsQuad.material=this._materialBlend,this.renderToScreen?(t.setRenderTarget(null),this._fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(),this._fsQuad.render(t))}setSize(t,e){this._edgesRT.setSize(t,e),this._weightsRT.setSize(t,e),this._materialEdges.uniforms.resolution.value.set(1/t,1/e),this._materialWeights.uniforms.resolution.value.set(1/t,1/e),this._materialBlend.uniforms.resolution.value.set(1/t,1/e)}dispose(){this._edgesRT.dispose(),this._weightsRT.dispose(),this._areaTexture.dispose(),this._searchTexture.dispose(),this._materialEdges.dispose(),this._materialWeights.dispose(),this._materialBlend.dispose(),this._fsQuad.dispose()}_getAreaTexture(){return"data:image/png;base64,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"}_getSearchTexture(){return"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEIAAAAhCAAAAABIXyLAAAAAOElEQVRIx2NgGAWjYBSMglEwEICREYRgFBZBqDCSLA2MGPUIVQETE9iNUAqLR5gIeoQKRgwXjwAAGn4AtaFeYLEAAAAASUVORK5CYII="}}class ev extends zg{constructor(t,e,i=0,n=0){super(),this.scenes=Array.isArray(t)?t:[t],this.camera=e,this.sampleLevel=2,this.unbiased=!0,this.stencilBuffer=!1,this.clearColor=i,this.clearAlpha=n,this._sampleRenderTarget=null,this._oldClearColor=new Zn,this._copyUniforms=Fr.clone(Bg.uniforms),this._copyMaterial=new kr({uniforms:this._copyUniforms,vertexShader:Bg.vertexShader,fragmentShader:Bg.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,premultipliedAlpha:!0,blending:2}),this._fsQuad=new Vg(this._copyMaterial)}dispose(){this._sampleRenderTarget&&(this._sampleRenderTarget.dispose(),this._sampleRenderTarget=null),this._copyMaterial.dispose(),this._fsQuad.dispose()}setSize(t,e){this._sampleRenderTarget&&this._sampleRenderTarget.setSize(t,e)}render(t,e,i,n,r){this._sampleRenderTarget||(this._sampleRenderTarget=new Ai(i.width,i.height,{type:xt,stencilBuffer:this.stencilBuffer}),this._sampleRenderTarget.texture.name="SSAAMultiRenderPass.sample");const s=iv[Math.max(0,Math.min(this.sampleLevel,5))],a=t.autoClear;t.autoClear=!1,t.getClearColor(this._oldClearColor);const o=t.getClearAlpha(),l=1/s.length;this._copyUniforms.tDiffuse.value=this._sampleRenderTarget.texture;const h={fullWidth:i.width,fullHeight:i.height,offsetX:0,offsetY:0,width:i.width,height:i.height},c=Object.assign({},this.camera.view);c.enabled&&Object.assign(h,c);for(let i=0;i<s.length;i++){const n=s[i];this.camera.setViewOffset&&this.camera.setViewOffset(h.fullWidth,h.fullHeight,h.offsetX+.0625*n[0],h.offsetY+.0625*n[1],h.width,h.height);let r=l;if(this.unbiased){r+=.03125*((i+.5)/s.length-.5)}this._copyUniforms.opacity.value=r,t.setClearColor(this.clearColor,this.clearAlpha),t.setRenderTarget(this._sampleRenderTarget),t.clear(),this.scenes.forEach((e=>t.render(e,this.camera))),t.setRenderTarget(this.renderToScreen?null:e),0===i&&(t.setClearColor(0,0),t.clear()),this._fsQuad.render(t)}this.camera.setViewOffset&&c.enabled?this.camera.setViewOffset(c.fullWidth,c.fullHeight,c.offsetX,c.offsetY,c.width,c.height):this.camera.clearViewOffset&&this.camera.clearViewOffset(),t.autoClear=a,t.setClearColor(this._oldClearColor,o)}}const iv=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],nv={name:"OutputShader",uniforms:{tDiffuse:{value:null},toneMappingExposure:{value:1}},vertexShader:"\n\t\tprecision highp float;\n\n\t\tuniform mat4 modelViewMatrix;\n\t\tuniform mat4 projectionMatrix;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tprecision highp float;\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\t#include <tonemapping_pars_fragment>\n\t\t#include <colorspace_pars_fragment>\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = texture2D( tDiffuse, vUv );\n\n\t\t\t// tone mapping\n\n\t\t\t#ifdef LINEAR_TONE_MAPPING\n\n\t\t\t\tgl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( REINHARD_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( CINEON_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( ACES_FILMIC_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( AGX_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( NEUTRAL_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( CUSTOM_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );\n\n\t\t\t#endif\n\n\t\t\t// color space\n\n\t\t\t#ifdef SRGB_TRANSFER\n\n\t\t\t\tgl_FragColor = sRGBTransferOETF( gl_FragColor );\n\n\t\t\t#endif\n\n\t\t}"};class rv extends zg{constructor(){super(),this.uniforms=Fr.clone(nv.uniforms),this.material=new bl({name:nv.name,uniforms:this.uniforms,vertexShader:nv.vertexShader,fragmentShader:nv.fragmentShader}),this._fsQuad=new Vg(this.material),this._outputColorSpace=null,this._toneMapping=null}render(t,e,i){this.uniforms.tDiffuse.value=i.texture,this.uniforms.toneMappingExposure.value=t.toneMappingExposure,this._outputColorSpace===t.outputColorSpace&&this._toneMapping===t.toneMapping||(this._outputColorSpace=t.outputColorSpace,this._toneMapping=t.toneMapping,this.material.defines={},fi.getTransfer(this._outputColorSpace)===Te&&(this.material.defines.SRGB_TRANSFER=""),1===this._toneMapping?this.material.defines.LINEAR_TONE_MAPPING="":2===this._toneMapping?this.material.defines.REINHARD_TONE_MAPPING="":3===this._toneMapping?this.material.defines.CINEON_TONE_MAPPING="":4===this._toneMapping?this.material.defines.ACES_FILMIC_TONE_MAPPING="":6===this._toneMapping?this.material.defines.AGX_TONE_MAPPING="":7===this._toneMapping?this.material.defines.NEUTRAL_TONE_MAPPING="":5===this._toneMapping&&(this.material.defines.CUSTOM_TONE_MAPPING=""),this.material.needsUpdate=!0),!0===this.renderToScreen?(t.setRenderTarget(null),this._fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),this._fsQuad.render(t))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}class sv{constructor(){this._listeners={}}addEventListener(t,e){return void 0===this._listeners[t]&&(this._listeners[t]=[]),this._listeners[t].push(e),this}removeEventListener(t,e){if(void 0===this._listeners[t])return this;const i=this._listeners[t].filter((t=>t!==e));return 0!==i.length?this._listeners[t]=i:delete this._listeners[t],this}removeAllListeners(t){return t?delete this._listeners[t]:this._listeners={},this}emitEvent(t){if(void 0===this._listeners[t.type])return!1;return this._listeners[t.type].slice().forEach((e=>e.call(this,t))),!0}on(t,e){return this.addEventListener(t,e)}off(t,e){return this.removeEventListener(t,e)}emit(t,...e){return"string"==typeof t?this.emitEvent({type:t,args:e}):"object"==typeof t&&this.emitEvent(t)}}var av="undefined"!=typeof globalThis?globalThis:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:{};function ov(t){return t&&t.__esModule&&Object.prototype.hasOwnProperty.call(t,"default")?t.default:t}var lv,hv={exports:{}},cv={},dv={},uv={};function pv(){return lv||(lv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t._registerNode=t.Konva=t.glob=void 0;const e=Math.PI/180;t.glob=void 0!==av?av:"undefined"!=typeof window?window:"undefined"!=typeof WorkerGlobalScope?self:{},t.Konva={_global:t.glob,version:"9.3.18",isBrowser:"undefined"!=typeof window&&("[object Window]"==={}.toString.call(window)||"[object global]"==={}.toString.call(window)),isUnminified:/param/.test(function(t){}.toString()),dblClickWindow:400,getAngle:i=>t.Konva.angleDeg?i*e:i,enableTrace:!1,pointerEventsEnabled:!0,autoDrawEnabled:!0,hitOnDragEnabled:!1,capturePointerEventsEnabled:!1,_mouseListenClick:!1,_touchListenClick:!1,_pointerListenClick:!1,_mouseInDblClickWindow:!1,_touchInDblClickWindow:!1,_pointerInDblClickWindow:!1,_mouseDblClickPointerId:null,_touchDblClickPointerId:null,_pointerDblClickPointerId:null,_fixTextRendering:!1,pixelRatio:"undefined"!=typeof window&&window.devicePixelRatio||1,dragDistance:3,angleDeg:!0,showWarnings:!0,dragButtons:[0,1],isDragging:()=>t.Konva.DD.isDragging,isTransforming(){var e;return null===(e=t.Konva.Transformer)||void 0===e?void 0:e.isTransforming()},isDragReady:()=>!!t.Konva.DD.node,releaseCanvasOnDestroy:!0,document:t.glob.document,_injectGlobal(e){t.glob.Konva=e}};t._registerNode=e=>{t.Konva[e.prototype.getClassName()]=e},t.Konva._injectGlobal(t.Konva)}(uv)),uv}var fv,mv={};function gv(){return fv||(fv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Util=t.Transform=void 0;const e=pv();class i{constructor(t=[1,0,0,1,0,0]){this.dirty=!1,this.m=t&&t.slice()||[1,0,0,1,0,0]}reset(){this.m[0]=1,this.m[1]=0,this.m[2]=0,this.m[3]=1,this.m[4]=0,this.m[5]=0}copy(){return new i(this.m)}copyInto(t){t.m[0]=this.m[0],t.m[1]=this.m[1],t.m[2]=this.m[2],t.m[3]=this.m[3],t.m[4]=this.m[4],t.m[5]=this.m[5]}point(t){const e=this.m;return{x:e[0]*t.x+e[2]*t.y+e[4],y:e[1]*t.x+e[3]*t.y+e[5]}}translate(t,e){return this.m[4]+=this.m[0]*t+this.m[2]*e,this.m[5]+=this.m[1]*t+this.m[3]*e,this}scale(t,e){return this.m[0]*=t,this.m[1]*=t,this.m[2]*=e,this.m[3]*=e,this}rotate(t){const e=Math.cos(t),i=Math.sin(t),n=this.m[0]*e+this.m[2]*i,r=this.m[1]*e+this.m[3]*i,s=this.m[0]*-i+this.m[2]*e,a=this.m[1]*-i+this.m[3]*e;return this.m[0]=n,this.m[1]=r,this.m[2]=s,this.m[3]=a,this}getTranslation(){return{x:this.m[4],y:this.m[5]}}skew(t,e){const i=this.m[0]+this.m[2]*e,n=this.m[1]+this.m[3]*e,r=this.m[2]+this.m[0]*t,s=this.m[3]+this.m[1]*t;return this.m[0]=i,this.m[1]=n,this.m[2]=r,this.m[3]=s,this}multiply(t){const e=this.m[0]*t.m[0]+this.m[2]*t.m[1],i=this.m[1]*t.m[0]+this.m[3]*t.m[1],n=this.m[0]*t.m[2]+this.m[2]*t.m[3],r=this.m[1]*t.m[2]+this.m[3]*t.m[3],s=this.m[0]*t.m[4]+this.m[2]*t.m[5]+this.m[4],a=this.m[1]*t.m[4]+this.m[3]*t.m[5]+this.m[5];return this.m[0]=e,this.m[1]=i,this.m[2]=n,this.m[3]=r,this.m[4]=s,this.m[5]=a,this}invert(){const t=1/(this.m[0]*this.m[3]-this.m[1]*this.m[2]),e=this.m[3]*t,i=-this.m[1]*t,n=-this.m[2]*t,r=this.m[0]*t,s=t*(this.m[2]*this.m[5]-this.m[3]*this.m[4]),a=t*(this.m[1]*this.m[4]-this.m[0]*this.m[5]);return this.m[0]=e,this.m[1]=i,this.m[2]=n,this.m[3]=r,this.m[4]=s,this.m[5]=a,this}getMatrix(){return this.m}decompose(){const e=this.m[0],i=this.m[1],n=this.m[2],r=this.m[3],s=e*r-i*n,a={x:this.m[4],y:this.m[5],rotation:0,scaleX:0,scaleY:0,skewX:0,skewY:0};if(0!=e||0!=i){const t=Math.sqrt(e*e+i*i);a.rotation=i>0?Math.acos(e/t):-Math.acos(e/t),a.scaleX=t,a.scaleY=s/t,a.skewX=(e*n+i*r)/s,a.skewY=0}else if(0!=n||0!=r){const t=Math.sqrt(n*n+r*r);a.rotation=Math.PI/2-(r>0?Math.acos(-n/t):-Math.acos(n/t)),a.scaleX=s/t,a.scaleY=t,a.skewX=0,a.skewY=(e*n+i*r)/s}return a.rotation=t.Util._getRotation(a.rotation),a}}t.Transform=i;const n=Math.PI/180,r=180/Math.PI,s="Konva error: 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l=[];const h="undefined"!=typeof requestAnimationFrame&&requestAnimationFrame||function(t){setTimeout(t,60)};t.Util={_isElement:t=>!(!t||1!=t.nodeType),_isFunction:t=>!!(t&&t.constructor&&t.call&&t.apply),_isPlainObject:t=>!!t&&t.constructor===Object,_isArray:t=>"[object Array]"===Object.prototype.toString.call(t),_isNumber:t=>"[object Number]"===Object.prototype.toString.call(t)&&!isNaN(t)&&isFinite(t),_isString:t=>"[object String]"===Object.prototype.toString.call(t),_isBoolean:t=>"[object Boolean]"===Object.prototype.toString.call(t),isObject:t=>t instanceof Object,isValidSelector(t){if("string"!=typeof t)return!1;const e=t[0];return"#"===e||"."===e||e===e.toUpperCase()},_sign:t=>0===t||t>0?1:-1,requestAnimFrame(t){l.push(t),1===l.length&&h((function(){const t=l;l=[],t.forEach((function(t){t()}))}))},createCanvasElement(){const t=document.createElement("canvas");try{t.style=t.style||{}}catch(t){}return t},createImageElement:()=>document.createElement("img"),_isInDocument(t){for(;t=t.parentNode;)if(t==document)return!0;return!1},_urlToImage(e,i){const n=t.Util.createImageElement();n.onload=function(){i(n)},n.src=e},_rgbToHex:(t,e,i)=>((1<<24)+(t<<16)+(e<<8)+i).toString(16).slice(1),_hexToRgb(t){t=t.replace("#","");const e=parseInt(t,16);return{r:e>>16&255,g:e>>8&255,b:255&e}},getRandomColor(){let t=(16777215*Math.random()|0).toString(16);for(;t.length<6;)t="0"+t;return"#"+t},getRGB(t){let e;return t in a?(e=a[t],{r:e[0],g:e[1],b:e[2]}):"#"===t[0]?this._hexToRgb(t.substring(1)):"rgb("===t.substr(0,4)?(e=o.exec(t.replace(/ /g,"")),{r:parseInt(e[1],10),g:parseInt(e[2],10),b:parseInt(e[3],10)}):{r:0,g:0,b:0}},colorToRGBA:e=>(e=e||"black",t.Util._namedColorToRBA(e)||t.Util._hex3ColorToRGBA(e)||t.Util._hex4ColorToRGBA(e)||t.Util._hex6ColorToRGBA(e)||t.Util._hex8ColorToRGBA(e)||t.Util._rgbColorToRGBA(e)||t.Util._rgbaColorToRGBA(e)||t.Util._hslColorToRGBA(e)),_namedColorToRBA(t){const e=a[t.toLowerCase()];return e?{r:e[0],g:e[1],b:e[2],a:1}:null},_rgbColorToRGBA(t){if(0===t.indexOf("rgb(")){const e=(t=t.match(/rgb\(([^)]+)\)/)[1]).split(/ *, */).map(Number);return{r:e[0],g:e[1],b:e[2],a:1}}},_rgbaColorToRGBA(t){if(0===t.indexOf("rgba(")){const e=(t=t.match(/rgba\(([^)]+)\)/)[1]).split(/ *, 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n{constructor(t){super(t),this._context=t._canvas.getContext("2d",{willReadFrequently:!0})}_fill(t){this.save(),this.setAttr("fillStyle",t.colorKey),t._fillFuncHit(this),this.restore()}strokeShape(t){t.hasHitStroke()&&this._stroke(t)}_stroke(t){if(t.hasHitStroke()){const e=t.getStrokeScaleEnabled();if(!e){this.save();const t=this.getCanvas().getPixelRatio();this.setTransform(t,0,0,t,0,0)}this._applyLineCap(t);const i=t.hitStrokeWidth(),n="auto"===i?t.strokeWidth():i;this.setAttr("lineWidth",n),this.setAttr("strokeStyle",t.colorKey),t._strokeFuncHit(this),e||this.restore()}}},Av}function Rv(){if(Tv)return Ev;Tv=1,Object.defineProperty(Ev,"__esModule",{value:!0}),Ev.HitCanvas=Ev.SceneCanvas=Ev.Canvas=void 0;const t=gv(),e=Cv(),i=pv(),n=Sv(),r=wv();let s;let a=class{constructor(e){this.pixelRatio=1,this.width=0,this.height=0,this.isCache=!1;const n=(e||{}).pixelRatio||i.Konva.pixelRatio||function(){if(s)return s;const e=t.Util.createCanvasElement(),n=e.getContext("2d");return s=(i.Konva._global.devicePixelRatio||1)/(n.webkitBackingStorePixelRatio||n.mozBackingStorePixelRatio||n.msBackingStorePixelRatio||n.oBackingStorePixelRatio||n.backingStorePixelRatio||1),t.Util.releaseCanvas(e),s}();this.pixelRatio=n,this._canvas=t.Util.createCanvasElement(),this._canvas.style.padding="0",this._canvas.style.margin="0",this._canvas.style.border="0",this._canvas.style.background="transparent",this._canvas.style.position="absolute",this._canvas.style.top="0",this._canvas.style.left="0"}getContext(){return this.context}getPixelRatio(){return this.pixelRatio}setPixelRatio(t){const e=this.pixelRatio;this.pixelRatio=t,this.setSize(this.getWidth()/e,this.getHeight()/e)}setWidth(t){this.width=this._canvas.width=t*this.pixelRatio,this._canvas.style.width=t+"px";const e=this.pixelRatio;this.getContext()._context.scale(e,e)}setHeight(t){this.height=this._canvas.height=t*this.pixelRatio,this._canvas.style.height=t+"px";const e=this.pixelRatio;this.getContext()._context.scale(e,e)}getWidth(){return this.width}getHeight(){return this.height}setSize(t,e){this.setWidth(t||0),this.setHeight(e||0)}toDataURL(e,i){try{return this._canvas.toDataURL(e,i)}catch(e){try{return this._canvas.toDataURL()}catch(e){return t.Util.error("Unable to get data URL. "+e.message+" For more info read https://konvajs.org/docs/posts/Tainted_Canvas.html."),""}}}};Ev.Canvas=a,n.Factory.addGetterSetter(a,"pixelRatio",void 0,(0,r.getNumberValidator)());Ev.SceneCanvas=class extends a{constructor(t={width:0,height:0,willReadFrequently:!1}){super(t),this.context=new e.SceneContext(this,{willReadFrequently:t.willReadFrequently}),this.setSize(t.width,t.height)}};return Ev.HitCanvas=class extends a{constructor(t={width:0,height:0}){super(t),this.hitCanvas=!0,this.context=new e.HitContext(this),this.setSize(t.width,t.height)}},Ev}var Pv,Lv,Iv={};function Dv(){return Pv||(Pv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.DD=void 0;const e=pv(),i=gv();t.DD={get isDragging(){let e=!1;return t.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&(e=!0)})),e},justDragged:!1,get node(){let e;return t.DD._dragElements.forEach((t=>{e=t.node})),e},_dragElements:new Map,_drag(e){const n=[];t.DD._dragElements.forEach(((t,r)=>{const{node:s}=t,a=s.getStage();a.setPointersPositions(e),void 0===t.pointerId&&(t.pointerId=i.Util._getFirstPointerId(e));const o=a._changedPointerPositions.find((e=>e.id===t.pointerId));if(o){if("dragging"!==t.dragStatus){const i=s.dragDistance();if(Math.max(Math.abs(o.x-t.startPointerPos.x),Math.abs(o.y-t.startPointerPos.y))<i)return;if(s.startDrag({evt:e}),!s.isDragging())return}s._setDragPosition(e,t),n.push(s)}})),n.forEach((t=>{t.fire("dragmove",{type:"dragmove",target:t,evt:e},!0)}))},_endDragBefore(i){const n=[];t.DD._dragElements.forEach((r=>{const{node:s}=r,a=s.getStage();i&&a.setPointersPositions(i);if(!a._changedPointerPositions.find((t=>t.id===r.pointerId)))return;"dragging"!==r.dragStatus&&"stopped"!==r.dragStatus||(t.DD.justDragged=!0,e.Konva._mouseListenClick=!1,e.Konva._touchListenClick=!1,e.Konva._pointerListenClick=!1,r.dragStatus="stopped");const o=r.node.getLayer()||r.node instanceof e.Konva.Stage&&r.node;o&&-1===n.indexOf(o)&&n.push(o)})),n.forEach((t=>{t.draw()}))},_endDragAfter(e){t.DD._dragElements.forEach(((i,n)=>{"stopped"===i.dragStatus&&i.node.fire("dragend",{type:"dragend",target:i.node,evt:e},!0),"dragging"!==i.dragStatus&&t.DD._dragElements.delete(n)}))}},e.Konva.isBrowser&&(window.addEventListener("mouseup",t.DD._endDragBefore,!0),window.addEventListener("touchend",t.DD._endDragBefore,!0),window.addEventListener("touchcancel",t.DD._endDragBefore,!0),window.addEventListener("mousemove",t.DD._drag),window.addEventListener("touchmove",t.DD._drag),window.addEventListener("mouseup",t.DD._endDragAfter,!1),window.addEventListener("touchend",t.DD._endDragAfter,!1),window.addEventListener("touchcancel",t.DD._endDragAfter,!1))}(Iv)),Iv}function Ov(){if(Lv)return _v;Lv=1,Object.defineProperty(_v,"__esModule",{value:!0}),_v.Node=void 0;const t=gv(),e=Sv(),i=Rv(),n=pv(),r=Dv(),s=wv(),a="absoluteOpacity",o="allEventListeners",l="absoluteTransform",h="absoluteScale",c="canvas",d="listening",u="mouseenter",p="mouseleave",f="Shape",m=" ",g="stage",v="transform",y="visible",_=["xChange.konva","yChange.konva","scaleXChange.konva","scaleYChange.konva","skewXChange.konva","skewYChange.konva","rotationChange.konva","offsetXChange.konva","offsetYChange.konva","transformsEnabledChange.konva"].join(m);let x=1,b=class e{constructor(t){this._id=x++,this.eventListeners={},this.attrs={},this.index=0,this._allEventListeners=null,this.parent=null,this._cache=new Map,this._attachedDepsListeners=new Map,this._lastPos=null,this._batchingTransformChange=!1,this._needClearTransformCache=!1,this._filterUpToDate=!1,this._isUnderCache=!1,this._dragEventId=null,this._shouldFireChangeEvents=!1,this.setAttrs(t),this._shouldFireChangeEvents=!0}hasChildren(){return!1}_clearCache(t){t!==v&&t!==l||!this._cache.get(t)?t?this._cache.delete(t):this._cache.clear():this._cache.get(t).dirty=!0}_getCache(t,e){let i=this._cache.get(t);return(void 0===i||(t===v||t===l)&&!0===i.dirty)&&(i=e.call(this),this._cache.set(t,i)),i}_calculate(t,e,i){if(!this._attachedDepsListeners.get(t)){const i=e.map((t=>t+"Change.konva")).join(m);this.on(i,(()=>{this._clearCache(t)})),this._attachedDepsListeners.set(t,!0)}return this._getCache(t,i)}_getCanvasCache(){return this._cache.get(c)}_clearSelfAndDescendantCache(t){this._clearCache(t),t===l&&this.fire("absoluteTransformChange")}clearCache(){if(this._cache.has(c)){const{scene:e,filter:i,hit:n}=this._cache.get(c);t.Util.releaseCanvas(e,i,n),this._cache.delete(c)}return this._clearSelfAndDescendantCache(),this._requestDraw(),this}cache(e){const n=e||{};let r={};void 0!==n.x&&void 0!==n.y&&void 0!==n.width&&void 0!==n.height||(r=this.getClientRect({skipTransform:!0,relativeTo:this.getParent()||void 0}));let s=Math.ceil(n.width||r.width),o=Math.ceil(n.height||r.height),l=n.pixelRatio,d=void 0===n.x?Math.floor(r.x):n.x,u=void 0===n.y?Math.floor(r.y):n.y,p=n.offset||0,f=n.drawBorder||!1,m=n.hitCanvasPixelRatio||1;if(!s||!o)return void t.Util.error("Can not cache the node. Width or height of the node equals 0. Caching is skipped.");s+=2*p+(Math.abs(Math.round(r.x)-d)>.5?1:0),o+=2*p+(Math.abs(Math.round(r.y)-u)>.5?1:0),d-=p,u-=p;const g=new i.SceneCanvas({pixelRatio:l,width:s,height:o}),v=new i.SceneCanvas({pixelRatio:l,width:0,height:0,willReadFrequently:!0}),y=new i.HitCanvas({pixelRatio:m,width:s,height:o}),_=g.getContext(),x=y.getContext();return y.isCache=!0,g.isCache=!0,this._cache.delete(c),this._filterUpToDate=!1,!1===n.imageSmoothingEnabled&&(g.getContext()._context.imageSmoothingEnabled=!1,v.getContext()._context.imageSmoothingEnabled=!1),_.save(),x.save(),_.translate(-d,-u),x.translate(-d,-u),this._isUnderCache=!0,this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this.drawScene(g,this),this.drawHit(y,this),this._isUnderCache=!1,_.restore(),x.restore(),f&&(_.save(),_.beginPath(),_.rect(0,0,s,o),_.closePath(),_.setAttr("strokeStyle","red"),_.setAttr("lineWidth",5),_.stroke(),_.restore()),this._cache.set(c,{scene:g,filter:v,hit:y,x:d,y:u}),this._requestDraw(),this}isCached(){return this._cache.has(c)}getClientRect(t){throw new Error('abstract "getClientRect" method call')}_transformedRect(t,e){const i=[{x:t.x,y:t.y},{x:t.x+t.width,y:t.y},{x:t.x+t.width,y:t.y+t.height},{x:t.x,y:t.y+t.height}];let n=1/0,r=1/0,s=-1/0,a=-1/0;const o=this.getAbsoluteTransform(e);return i.forEach((function(t){const e=o.point(t);void 0===n&&(n=s=e.x,r=a=e.y),n=Math.min(n,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),a=Math.max(a,e.y)})),{x:n,y:r,width:s-n,height:a-r}}_drawCachedSceneCanvas(t){t.save(),t._applyOpacity(this),t._applyGlobalCompositeOperation(this);const e=this._getCanvasCache();t.translate(e.x,e.y);const i=this._getCachedSceneCanvas(),n=i.pixelRatio;t.drawImage(i._canvas,0,0,i.width/n,i.height/n),t.restore()}_drawCachedHitCanvas(t){const e=this._getCanvasCache(),i=e.hit;t.save(),t.translate(e.x,e.y),t.drawImage(i._canvas,0,0,i.width/i.pixelRatio,i.height/i.pixelRatio),t.restore()}_getCachedSceneCanvas(){let e,i,n,r,s=this.filters(),a=this._getCanvasCache(),o=a.scene,l=a.filter,h=l.getContext();if(s){if(!this._filterUpToDate){const a=o.pixelRatio;l.setSize(o.width/o.pixelRatio,o.height/o.pixelRatio);try{for(e=s.length,h.clear(),h.drawImage(o._canvas,0,0,o.getWidth()/a,o.getHeight()/a),i=h.getImageData(0,0,l.getWidth(),l.getHeight()),n=0;n<e;n++)r=s[n],"function"==typeof r?(r.call(this,i),h.putImageData(i,0,0)):t.Util.error("Filter should be type of function, but got "+typeof r+" instead. Please check correct filters")}catch(e){t.Util.error("Unable to apply filter. "+e.message+" This post my help you https://konvajs.org/docs/posts/Tainted_Canvas.html.")}this._filterUpToDate=!0}return l}return o}on(t,e){if(this._cache&&this._cache.delete(o),3===arguments.length)return this._delegate.apply(this,arguments);let i,n,r,s,a,l=t.split(m),h=l.length;for(i=0;i<h;i++)n=l[i],r=n.split("."),s=r[0],a=r[1]||"",this.eventListeners[s]||(this.eventListeners[s]=[]),this.eventListeners[s].push({name:a,handler:e});return this}off(t,e){let i,n,r,s,a,l,h=(t||"").split(m),c=h.length;if(this._cache&&this._cache.delete(o),!t)for(n in this.eventListeners)this._off(n);for(i=0;i<c;i++)if(r=h[i],s=r.split("."),a=s[0],l=s[1],a)this.eventListeners[a]&&this._off(a,l,e);else for(n in this.eventListeners)this._off(n,l,e);return this}dispatchEvent(t){const e={target:this,type:t.type,evt:t};return this.fire(t.type,e),this}addEventListener(t,e){return this.on(t,(function(t){e.call(this,t.evt)})),this}removeEventListener(t){return this.off(t),this}_delegate(e,i,n){const r=this;this.on(e,(function(e){const s=e.target.findAncestors(i,!0,r);for(let i=0;i<s.length;i++)(e=t.Util.cloneObject(e)).currentTarget=s[i],n.call(s[i],e)}))}remove(){return this.isDragging()&&this.stopDrag(),r.DD._dragElements.delete(this._id),this._remove(),this}_clearCaches(){this._clearSelfAndDescendantCache(l),this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this._clearSelfAndDescendantCache(g),this._clearSelfAndDescendantCache(y),this._clearSelfAndDescendantCache(d)}_remove(){this._clearCaches();const t=this.getParent();t&&t.children&&(t.children.splice(this.index,1),t._setChildrenIndices(),this.parent=null)}destroy(){return this.remove(),this.clearCache(),this}getAttr(e){const i="get"+t.Util._capitalize(e);return t.Util._isFunction(this[i])?this[i]():this.attrs[e]}getAncestors(){let t=this.getParent(),e=[];for(;t;)e.push(t),t=t.getParent();return e}getAttrs(){return this.attrs||{}}setAttrs(e){return this._batchTransformChanges((()=>{let i,n;if(!e)return this;for(i in e)"children"!==i&&(n="set"+t.Util._capitalize(i),t.Util._isFunction(this[n])?this[n](e[i]):this._setAttr(i,e[i]))})),this}isListening(){return this._getCache(d,this._isListening)}_isListening(t){if(!this.listening())return!1;const e=this.getParent();return!e||e===t||this===t||e._isListening(t)}isVisible(){return this._getCache(y,this._isVisible)}_isVisible(t){if(!this.visible())return!1;const e=this.getParent();return!e||e===t||this===t||e._isVisible(t)}shouldDrawHit(t,e=!1){if(t)return this._isVisible(t)&&this._isListening(t);const i=this.getLayer();let s=!1;r.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&("Stage"===t.node.nodeType||t.node.getLayer()===i)&&(s=!0)}));const a=!e&&!n.Konva.hitOnDragEnabled&&(s||n.Konva.isTransforming());return this.isListening()&&this.isVisible()&&!a}show(){return this.visible(!0),this}hide(){return this.visible(!1),this}getZIndex(){return this.index||0}getAbsoluteZIndex(){let t,e,i,n,r=this.getDepth(),s=this,a=0;const o=this.getStage();return"Stage"!==s.nodeType&&o&&function o(l){for(t=[],e=l.length,i=0;i<e;i++)n=l[i],a++,n.nodeType!==f&&(t=t.concat(n.getChildren().slice())),n._id===s._id&&(i=e);t.length>0&&t[0].getDepth()<=r&&o(t)}(o.getChildren()),a}getDepth(){let t=0,e=this.parent;for(;e;)t++,e=e.parent;return t}_batchTransformChanges(t){this._batchingTransformChange=!0,t(),this._batchingTransformChange=!1,this._needClearTransformCache&&(this._clearCache(v),this._clearSelfAndDescendantCache(l)),this._needClearTransformCache=!1}setPosition(t){return this._batchTransformChanges((()=>{this.x(t.x),this.y(t.y)})),this}getPosition(){return{x:this.x(),y:this.y()}}getRelativePointerPosition(){const t=this.getStage();if(!t)return null;const e=t.getPointerPosition();if(!e)return null;const i=this.getAbsoluteTransform().copy();return i.invert(),i.point(e)}getAbsolutePosition(e){let i=!1,n=this.parent;for(;n;){if(n.isCached()){i=!0;break}n=n.parent}i&&!e&&(e=!0);const r=this.getAbsoluteTransform(e).getMatrix(),s=new t.Transform,a=this.offset();return s.m=r.slice(),s.translate(a.x,a.y),s.getTranslation()}setAbsolutePosition(t){const{x:e,y:i,...n}=this._clearTransform();this.attrs.x=e,this.attrs.y=i,this._clearCache(v);const r=this._getAbsoluteTransform().copy();return r.invert(),r.translate(t.x,t.y),t={x:this.attrs.x+r.getTranslation().x,y:this.attrs.y+r.getTranslation().y},this._setTransform(n),this.setPosition({x:t.x,y:t.y}),this._clearCache(v),this._clearSelfAndDescendantCache(l),this}_setTransform(t){let e;for(e in t)this.attrs[e]=t[e]}_clearTransform(){const t={x:this.x(),y:this.y(),rotation:this.rotation(),scaleX:this.scaleX(),scaleY:this.scaleY(),offsetX:this.offsetX(),offsetY:this.offsetY(),skewX:this.skewX(),skewY:this.skewY()};return this.attrs.x=0,this.attrs.y=0,this.attrs.rotation=0,this.attrs.scaleX=1,this.attrs.scaleY=1,this.attrs.offsetX=0,this.attrs.offsetY=0,this.attrs.skewX=0,this.attrs.skewY=0,t}move(t){let e=t.x,i=t.y,n=this.x(),r=this.y();return void 0!==e&&(n+=e),void 0!==i&&(r+=i),this.setPosition({x:n,y:r}),this}_eachAncestorReverse(t,e){let i,n,r=[],s=this.getParent();if(!e||e._id!==this._id){for(r.unshift(this);s&&(!e||s._id!==e._id);)r.unshift(s),s=s.parent;for(i=r.length,n=0;n<i;n++)t(r[n])}}rotate(t){return this.rotation(this.rotation()+t),this}moveToTop(){if(!this.parent)return t.Util.warn("Node has no parent. moveToTop function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.push(this),this.parent._setChildrenIndices(),!0)}moveUp(){if(!this.parent)return t.Util.warn("Node has no parent. moveUp function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.splice(e+1,0,this),this.parent._setChildrenIndices(),!0)}moveDown(){if(!this.parent)return t.Util.warn("Node has no parent. moveDown function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.splice(e-1,0,this),this.parent._setChildrenIndices(),!0)}moveToBottom(){if(!this.parent)return t.Util.warn("Node has no parent. moveToBottom function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.unshift(this),this.parent._setChildrenIndices(),!0)}setZIndex(e){if(!this.parent)return t.Util.warn("Node has no parent. zIndex parameter is ignored."),this;(e<0||e>=this.parent.children.length)&&t.Util.warn("Unexpected value "+e+" for zIndex property. zIndex is just index of a node in children of its parent. Expected value is from 0 to "+(this.parent.children.length-1)+".");const i=this.index;return this.parent.children.splice(i,1),this.parent.children.splice(e,0,this),this.parent._setChildrenIndices(),this}getAbsoluteOpacity(){return this._getCache(a,this._getAbsoluteOpacity)}_getAbsoluteOpacity(){let t=this.opacity();const e=this.getParent();return e&&!e._isUnderCache&&(t*=e.getAbsoluteOpacity()),t}moveTo(t){return this.getParent()!==t&&(this._remove(),t.add(this)),this}toObject(){let e,i,n,r,s,a=this.getAttrs();const o={attrs:{},className:this.getClassName()};for(e in a)i=a[e],s=t.Util.isObject(i)&&!t.Util._isPlainObject(i)&&!t.Util._isArray(i),s||(n="function"==typeof this[e]&&this[e],delete a[e],r=n?n.call(this):null,a[e]=i,r!==i&&(o.attrs[e]=i));return t.Util._prepareToStringify(o)}toJSON(){return JSON.stringify(this.toObject())}getParent(){return this.parent}findAncestors(t,e,i){const n=[];e&&this._isMatch(t)&&n.push(this);let r=this.parent;for(;r;){if(r===i)return n;r._isMatch(t)&&n.push(r),r=r.parent}return n}isAncestorOf(t){return!1}findAncestor(t,e,i){return this.findAncestors(t,e,i)[0]}_isMatch(e){if(!e)return!1;if("function"==typeof e)return e(this);let i,n,r=e.replace(/ /g,"").split(","),s=r.length;for(i=0;i<s;i++)if(n=r[i],t.Util.isValidSelector(n)||(t.Util.warn('Selector "'+n+'" is invalid. Allowed selectors examples are "#foo", ".bar" or "Group".'),t.Util.warn('If you have a custom shape with such className, please change it to start with upper letter like "Triangle".'),t.Util.warn("Konva is awesome, right?")),"#"===n.charAt(0)){if(this.id()===n.slice(1))return!0}else if("."===n.charAt(0)){if(this.hasName(n.slice(1)))return!0}else if(this.className===n||this.nodeType===n)return!0;return!1}getLayer(){const t=this.getParent();return t?t.getLayer():null}getStage(){return this._getCache(g,this._getStage)}_getStage(){const t=this.getParent();return t?t.getStage():null}fire(t,e={},i){return e.target=e.target||this,i?this._fireAndBubble(t,e):this._fire(t,e),this}getAbsoluteTransform(t){return t?this._getAbsoluteTransform(t):this._getCache(l,this._getAbsoluteTransform)}_getAbsoluteTransform(e){let i;if(e)return i=new t.Transform,this._eachAncestorReverse((function(t){const e=t.transformsEnabled();"all"===e?i.multiply(t.getTransform()):"position"===e&&i.translate(t.x()-t.offsetX(),t.y()-t.offsetY())}),e),i;{i=this._cache.get(l)||new t.Transform,this.parent?this.parent.getAbsoluteTransform().copyInto(i):i.reset();const e=this.transformsEnabled();if("all"===e)i.multiply(this.getTransform());else if("position"===e){const t=this.attrs.x||0,e=this.attrs.y||0,n=this.attrs.offsetX||0,r=this.attrs.offsetY||0;i.translate(t-n,e-r)}return i.dirty=!1,i}}getAbsoluteScale(t){let e=this;for(;e;)e._isUnderCache&&(t=e),e=e.getParent();const i=this.getAbsoluteTransform(t).decompose();return{x:i.scaleX,y:i.scaleY}}getAbsoluteRotation(){return this.getAbsoluteTransform().decompose().rotation}getTransform(){return this._getCache(v,this._getTransform)}_getTransform(){var e,i;const r=this._cache.get(v)||new t.Transform;r.reset();const s=this.x(),a=this.y(),o=n.Konva.getAngle(this.rotation()),l=null!==(e=this.attrs.scaleX)&&void 0!==e?e:1,h=null!==(i=this.attrs.scaleY)&&void 0!==i?i:1,c=this.attrs.skewX||0,d=this.attrs.skewY||0,u=this.attrs.offsetX||0,p=this.attrs.offsetY||0;return 0===s&&0===a||r.translate(s,a),0!==o&&r.rotate(o),0===c&&0===d||r.skew(c,d),1===l&&1===h||r.scale(l,h),0===u&&0===p||r.translate(-1*u,-1*p),r.dirty=!1,r}clone(e){let i,n,r,s,a,o=t.Util.cloneObject(this.attrs);for(i in e)o[i]=e[i];const l=new this.constructor(o);for(i in this.eventListeners)for(n=this.eventListeners[i],r=n.length,s=0;s<r;s++)a=n[s],a.name.indexOf("konva")<0&&(l.eventListeners[i]||(l.eventListeners[i]=[]),l.eventListeners[i].push(a));return l}_toKonvaCanvas(t){t=t||{};const e=this.getClientRect(),n=this.getStage(),r=void 0!==t.x?t.x:Math.floor(e.x),s=void 0!==t.y?t.y:Math.floor(e.y),a=t.pixelRatio||1,o=new i.SceneCanvas({width:t.width||Math.ceil(e.width)||(n?n.width():0),height:t.height||Math.ceil(e.height)||(n?n.height():0),pixelRatio:a}),l=o.getContext(),h=new i.SceneCanvas({width:o.width/o.pixelRatio+Math.abs(r),height:o.height/o.pixelRatio+Math.abs(s),pixelRatio:o.pixelRatio});return!1===t.imageSmoothingEnabled&&(l._context.imageSmoothingEnabled=!1),l.save(),(r||s)&&l.translate(-1*r,-1*s),this.drawScene(o,void 0,h),l.restore(),o}toCanvas(t){return this._toKonvaCanvas(t)._canvas}toDataURL(t){const e=(t=t||{}).mimeType||null,i=t.quality||null,n=this._toKonvaCanvas(t).toDataURL(e,i);return t.callback&&t.callback(n),n}toImage(e){return new Promise(((i,n)=>{try{const n=null==e?void 0:e.callback;n&&delete e.callback,t.Util._urlToImage(this.toDataURL(e),(function(t){i(t),null==n||n(t)}))}catch(t){n(t)}}))}toBlob(t){return new Promise(((e,i)=>{try{const i=null==t?void 0:t.callback;i&&delete t.callback,this.toCanvas(t).toBlob((t=>{e(t),null==i||i(t)}),null==t?void 0:t.mimeType,null==t?void 0:t.quality)}catch(t){i(t)}}))}setSize(t){return this.width(t.width),this.height(t.height),this}getSize(){return{width:this.width(),height:this.height()}}getClassName(){return this.className||this.nodeType}getType(){return this.nodeType}getDragDistance(){return void 0!==this.attrs.dragDistance?this.attrs.dragDistance:this.parent?this.parent.getDragDistance():n.Konva.dragDistance}_off(t,e,i){let n,r,s,a=this.eventListeners[t];for(n=0;n<a.length;n++)if(r=a[n].name,s=a[n].handler,!("konva"===r&&"konva"!==e||e&&r!==e||i&&i!==s)){if(a.splice(n,1),0===a.length){delete this.eventListeners[t];break}n--}}_fireChangeEvent(t,e,i){this._fire(t+"Change",{oldVal:e,newVal:i})}addName(t){if(!this.hasName(t)){const e=this.name(),i=e?e+" "+t:t;this.name(i)}return this}hasName(t){if(!t)return!1;const e=this.name();if(!e)return!1;return-1!==(e||"").split(/\s/g).indexOf(t)}removeName(t){const e=(this.name()||"").split(/\s/g),i=e.indexOf(t);return-1!==i&&(e.splice(i,1),this.name(e.join(" "))),this}setAttr(e,i){const n=this["set"+t.Util._capitalize(e)];return t.Util._isFunction(n)?n.call(this,i):this._setAttr(e,i),this}_requestDraw(){if(n.Konva.autoDrawEnabled){const t=this.getLayer()||this.getStage();null==t||t.batchDraw()}}_setAttr(e,i){const n=this.attrs[e];(n!==i||t.Util.isObject(i))&&(null==i?delete this.attrs[e]:this.attrs[e]=i,this._shouldFireChangeEvents&&this._fireChangeEvent(e,n,i),this._requestDraw())}_setComponentAttr(t,e,i){let n;void 0!==i&&(n=this.attrs[t],n||(this.attrs[t]=this.getAttr(t)),this.attrs[t][e]=i,this._fireChangeEvent(t,n,i))}_fireAndBubble(t,e,i){e&&this.nodeType===f&&(e.target=this);if(!((t===u||t===p)&&(i&&(this===i||this.isAncestorOf&&this.isAncestorOf(i))||"Stage"===this.nodeType&&!i))){this._fire(t,e);const n=(t===u||t===p)&&i&&i.isAncestorOf&&i.isAncestorOf(this)&&!i.isAncestorOf(this.parent);(e&&!e.cancelBubble||!e)&&this.parent&&this.parent.isListening()&&!n&&(i&&i.parent?this._fireAndBubble.call(this.parent,t,e,i):this._fireAndBubble.call(this.parent,t,e))}}_getProtoListeners(t){var e,i,n;const r=null!==(e=this._cache.get(o))&&void 0!==e?e:{};let s=null==r?void 0:r[t];if(void 0===s){s=[];let e=Object.getPrototypeOf(this);for(;e;){const r=null!==(n=null===(i=e.eventListeners)||void 0===i?void 0:i[t])&&void 0!==n?n:[];s.push(...r),e=Object.getPrototypeOf(e)}r[t]=s,this._cache.set(o,r)}return s}_fire(t,e){(e=e||{}).currentTarget=this,e.type=t;const i=this._getProtoListeners(t);if(i)for(var n=0;n<i.length;n++)i[n].handler.call(this,e);const r=this.eventListeners[t];if(r)for(n=0;n<r.length;n++)r[n].handler.call(this,e)}draw(){return this.drawScene(),this.drawHit(),this}_createDragElement(t){const e=t?t.pointerId:void 0,i=this.getStage(),n=this.getAbsolutePosition();if(!i)return;const s=i._getPointerById(e)||i._changedPointerPositions[0]||n;r.DD._dragElements.set(this._id,{node:this,startPointerPos:s,offset:{x:s.x-n.x,y:s.y-n.y},dragStatus:"ready",pointerId:e})}startDrag(t,e=!0){r.DD._dragElements.has(this._id)||this._createDragElement(t);r.DD._dragElements.get(this._id).dragStatus="dragging",this.fire("dragstart",{type:"dragstart",target:this,evt:t&&t.evt},e)}_setDragPosition(e,i){const n=this.getStage()._getPointerById(i.pointerId);if(!n)return;let r={x:n.x-i.offset.x,y:n.y-i.offset.y};const s=this.dragBoundFunc();if(void 0!==s){const i=s.call(this,r,e);i?r=i:t.Util.warn("dragBoundFunc did not return any value. That is unexpected behavior. You must return new absolute position from dragBoundFunc.")}this._lastPos&&this._lastPos.x===r.x&&this._lastPos.y===r.y||(this.setAbsolutePosition(r),this._requestDraw()),this._lastPos=r}stopDrag(t){const e=r.DD._dragElements.get(this._id);e&&(e.dragStatus="stopped"),r.DD._endDragBefore(t),r.DD._endDragAfter(t)}setDraggable(t){this._setAttr("draggable",t),this._dragChange()}isDragging(){const t=r.DD._dragElements.get(this._id);return!!t&&"dragging"===t.dragStatus}_listenDrag(){this._dragCleanup(),this.on("mousedown.konva touchstart.konva",(function(t){if(!(!(void 0!==t.evt.button)||n.Konva.dragButtons.indexOf(t.evt.button)>=0))return;if(this.isDragging())return;let e=!1;r.DD._dragElements.forEach((t=>{this.isAncestorOf(t.node)&&(e=!0)})),e||this._createDragElement(t)}))}_dragChange(){if(this.attrs.draggable)this._listenDrag();else{this._dragCleanup();if(!this.getStage())return;const t=r.DD._dragElements.get(this._id),e=t&&"dragging"===t.dragStatus,i=t&&"ready"===t.dragStatus;e?this.stopDrag():i&&r.DD._dragElements.delete(this._id)}}_dragCleanup(){this.off("mousedown.konva"),this.off("touchstart.konva")}isClientRectOnScreen(e={x:0,y:0}){const i=this.getStage();if(!i)return!1;const n={x:-e.x,y:-e.y,width:i.width()+2*e.x,height:i.height()+2*e.y};return t.Util.haveIntersection(n,this.getClientRect())}static create(e,i){return t.Util._isString(e)&&(e=JSON.parse(e)),this._createNode(e,i)}static _createNode(i,r){let s,a,o,l=e.prototype.getClassName.call(i),h=i.children;r&&(i.attrs.container=r),n.Konva[l]||(t.Util.warn('Can not find a node with class name "'+l+'". Fallback to "Shape".'),l="Shape");if(s=new(0,n.Konva[l])(i.attrs),h)for(a=h.length,o=0;o<a;o++)s.add(e._createNode(h[o]));return s}};_v.Node=b,b.prototype.nodeType="Node",b.prototype._attrsAffectingSize=[],b.prototype.eventListeners={},b.prototype.on.call(b.prototype,_,(function(){this._batchingTransformChange?this._needClearTransformCache=!0:(this._clearCache(v),this._clearSelfAndDescendantCache(l))})),b.prototype.on.call(b.prototype,"visibleChange.konva",(function(){this._clearSelfAndDescendantCache(y)})),b.prototype.on.call(b.prototype,"listeningChange.konva",(function(){this._clearSelfAndDescendantCache(d)})),b.prototype.on.call(b.prototype,"opacityChange.konva",(function(){this._clearSelfAndDescendantCache(a)}));const w=e.Factory.addGetterSetter;return w(b,"zIndex"),w(b,"absolutePosition"),w(b,"position"),w(b,"x",0,(0,s.getNumberValidator)()),w(b,"y",0,(0,s.getNumberValidator)()),w(b,"globalCompositeOperation","source-over",(0,s.getStringValidator)()),w(b,"opacity",1,(0,s.getNumberValidator)()),w(b,"name","",(0,s.getStringValidator)()),w(b,"id","",(0,s.getStringValidator)()),w(b,"rotation",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"scale",["x","y"]),w(b,"scaleX",1,(0,s.getNumberValidator)()),w(b,"scaleY",1,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"skew",["x","y"]),w(b,"skewX",0,(0,s.getNumberValidator)()),w(b,"skewY",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"offset",["x","y"]),w(b,"offsetX",0,(0,s.getNumberValidator)()),w(b,"offsetY",0,(0,s.getNumberValidator)()),w(b,"dragDistance",void 0,(0,s.getNumberValidator)()),w(b,"width",0,(0,s.getNumberValidator)()),w(b,"height",0,(0,s.getNumberValidator)()),w(b,"listening",!0,(0,s.getBooleanValidator)()),w(b,"preventDefault",!0,(0,s.getBooleanValidator)()),w(b,"filters",void 0,(function(t){return this._filterUpToDate=!1,t})),w(b,"visible",!0,(0,s.getBooleanValidator)()),w(b,"transformsEnabled","all",(0,s.getStringValidator)()),w(b,"size"),w(b,"dragBoundFunc"),w(b,"draggable",!1,(0,s.getBooleanValidator)()),e.Factory.backCompat(b,{rotateDeg:"rotate",setRotationDeg:"setRotation",getRotationDeg:"getRotation"}),_v}var Nv,Uv={};function Fv(){if(Nv)return Uv;Nv=1,Object.defineProperty(Uv,"__esModule",{value:!0}),Uv.Container=void 0;const t=Sv(),e=Ov(),i=wv();let n=class extends e.Node{constructor(){super(...arguments),this.children=[]}getChildren(t){if(!t)return this.children||[];const e=this.children||[],i=[];return e.forEach((function(e){t(e)&&i.push(e)})),i}hasChildren(){return this.getChildren().length>0}removeChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.remove()})),this.children=[],this._requestDraw(),this}destroyChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.destroy()})),this.children=[],this._requestDraw(),this}add(...t){if(0===t.length)return this;if(t.length>1){for(let e=0;e<t.length;e++)this.add(t[e]);return this}const e=t[0];return e.getParent()?(e.moveTo(this),this):(this._validateAdd(e),e.index=this.getChildren().length,e.parent=this,e._clearCaches(),this.getChildren().push(e),this._fire("add",{child:e}),this._requestDraw(),this)}destroy(){return this.hasChildren()&&this.destroyChildren(),super.destroy(),this}find(t){return this._generalFind(t,!1)}findOne(t){const e=this._generalFind(t,!0);return e.length>0?e[0]:void 0}_generalFind(t,e){const i=[];return this._descendants((n=>{const r=n._isMatch(t);return r&&i.push(n),!(!r||!e)})),i}_descendants(t){let e=!1;const i=this.getChildren();for(const n of i){if(e=t(n),e)return!0;if(n.hasChildren()&&(e=n._descendants(t),e))return!0}return!1}toObject(){const t=e.Node.prototype.toObject.call(this);return t.children=[],this.getChildren().forEach((e=>{t.children.push(e.toObject())})),t}isAncestorOf(t){let e=t.getParent();for(;e;){if(e._id===this._id)return!0;e=e.getParent()}return!1}clone(t){const i=e.Node.prototype.clone.call(this,t);return this.getChildren().forEach((function(t){i.add(t.clone())})),i}getAllIntersections(t){const e=[];return this.find("Shape").forEach((i=>{i.isVisible()&&i.intersects(t)&&e.push(i)})),e}_clearSelfAndDescendantCache(t){var e;super._clearSelfAndDescendantCache(t),this.isCached()||null===(e=this.children)||void 0===e||e.forEach((function(e){e._clearSelfAndDescendantCache(t)}))}_setChildrenIndices(){var t;null===(t=this.children)||void 0===t||t.forEach((function(t,e){t.index=e})),this._requestDraw()}drawScene(t,e,i){const n=this.getLayer(),r=t||n&&n.getCanvas(),s=r&&r.getContext(),a=this._getCanvasCache(),o=a&&a.scene,l=r&&r.isCache;if(!this.isVisible()&&!l)return this;if(o){s.save();const t=this.getAbsoluteTransform(e).getMatrix();s.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(s),s.restore()}else this._drawChildren("drawScene",r,e,i);return this}drawHit(t,e){if(!this.shouldDrawHit(e))return this;const i=this.getLayer(),n=t||i&&i.hitCanvas,r=n&&n.getContext(),s=this._getCanvasCache();if(s&&s.hit){r.save();const t=this.getAbsoluteTransform(e).getMatrix();r.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(r),r.restore()}else this._drawChildren("drawHit",n,e);return this}_drawChildren(t,e,i,n){var r;const s=e&&e.getContext(),a=this.clipWidth(),o=this.clipHeight(),l=this.clipFunc(),h="number"==typeof a&&"number"==typeof o||l,c=i===this;if(h){s.save();const t=this.getAbsoluteTransform(i);let e,n=t.getMatrix();if(s.transform(n[0],n[1],n[2],n[3],n[4],n[5]),s.beginPath(),l)e=l.call(this,s,this);else{const t=this.clipX(),e=this.clipY();s.rect(t||0,e||0,a,o)}s.clip.apply(s,e),n=t.copy().invert().getMatrix(),s.transform(n[0],n[1],n[2],n[3],n[4],n[5])}const d=!c&&"source-over"!==this.globalCompositeOperation()&&"drawScene"===t;d&&(s.save(),s._applyGlobalCompositeOperation(this)),null===(r=this.children)||void 0===r||r.forEach((function(r){r[t](e,i,n)})),d&&s.restore(),h&&s.restore()}getClientRect(t={}){var e;const i=t.skipTransform,n=t.relativeTo;let r,s,a,o,l={x:1/0,y:1/0,width:0,height:0};const h=this;null===(e=this.children)||void 0===e||e.forEach((function(e){if(!e.visible())return;const i=e.getClientRect({relativeTo:h,skipShadow:t.skipShadow,skipStroke:t.skipStroke});0===i.width&&0===i.height||(void 0===r?(r=i.x,s=i.y,a=i.x+i.width,o=i.y+i.height):(r=Math.min(r,i.x),s=Math.min(s,i.y),a=Math.max(a,i.x+i.width),o=Math.max(o,i.y+i.height)))}));const c=this.find("Shape");let d=!1;for(let t=0;t<c.length;t++){if(c[t]._isVisible(this)){d=!0;break}}return l=d&&void 0!==r?{x:r,y:s,width:a-r,height:o-s}:{x:0,y:0,width:0,height:0},i?l:this._transformedRect(l,n)}};return Uv.Container=n,t.Factory.addComponentsGetterSetter(n,"clip",["x","y","width","height"]),t.Factory.addGetterSetter(n,"clipX",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipY",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipWidth",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipHeight",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipFunc"),Uv}var kv,Bv,zv={},Gv={};function Hv(){if(kv)return Gv;kv=1,Object.defineProperty(Gv,"__esModule",{value:!0}),Gv.getCapturedShape=function(t){return e.get(t)},Gv.createEvent=n,Gv.hasPointerCapture=function(t,i){return e.get(t)===i},Gv.setPointerCapture=function(t,s){r(t);if(!s.getStage())return;e.set(t,s),i&&s._fire("gotpointercapture",n(new PointerEvent("gotpointercapture")))},Gv.releaseCapture=r;const t=pv(),e=new Map,i=void 0!==t.Konva._global.PointerEvent;function n(t){return{evt:t,pointerId:t.pointerId}}function r(t,r){const s=e.get(t);if(!s)return;const a=s.getStage();a&&a.content,e.delete(t),i&&s._fire("lostpointercapture",n(new PointerEvent("lostpointercapture")))}return Gv}var Vv,Wv,jv={},Xv={};function Yv(){return Vv||(Vv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Shape=t.shapes=void 0;const e=pv(),i=gv(),n=Sv(),r=Ov(),s=wv(),a=pv(),o=Hv(),l="hasShadow",h="shadowRGBA",c="patternImage",d="linearGradient",u="radialGradient";let p;function f(){return p||(p=i.Util.createCanvasElement().getContext("2d"),p)}t.shapes={};class m extends r.Node{constructor(e){let n;for(super(e);n=i.Util.getRandomColor(),!n||n in t.shapes;);this.colorKey=n,t.shapes[n]=this}getContext(){return i.Util.warn("shape.getContext() method is deprecated. Please do not use it."),this.getLayer().getContext()}getCanvas(){return i.Util.warn("shape.getCanvas() method is deprecated. Please do not use it."),this.getLayer().getCanvas()}getSceneFunc(){return this.attrs.sceneFunc||this._sceneFunc}getHitFunc(){return this.attrs.hitFunc||this._hitFunc}hasShadow(){return this._getCache(l,this._hasShadow)}_hasShadow(){return this.shadowEnabled()&&0!==this.shadowOpacity()&&!!(this.shadowColor()||this.shadowBlur()||this.shadowOffsetX()||this.shadowOffsetY())}_getFillPattern(){return this._getCache(c,this.__getFillPattern)}__getFillPattern(){if(this.fillPatternImage()){const t=f().createPattern(this.fillPatternImage(),this.fillPatternRepeat()||"repeat");if(t&&t.setTransform){const n=new i.Transform;n.translate(this.fillPatternX(),this.fillPatternY()),n.rotate(e.Konva.getAngle(this.fillPatternRotation())),n.scale(this.fillPatternScaleX(),this.fillPatternScaleY()),n.translate(-1*this.fillPatternOffsetX(),-1*this.fillPatternOffsetY());const r=n.getMatrix(),s="undefined"==typeof DOMMatrix?{a:r[0],b:r[1],c:r[2],d:r[3],e:r[4],f:r[5]}:new DOMMatrix(r);t.setTransform(s)}return t}}_getLinearGradient(){return this._getCache(d,this.__getLinearGradient)}__getLinearGradient(){const t=this.fillLinearGradientColorStops();if(t){const e=f(),i=this.fillLinearGradientStartPoint(),n=this.fillLinearGradientEndPoint(),r=e.createLinearGradient(i.x,i.y,n.x,n.y);for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}_getRadialGradient(){return this._getCache(u,this.__getRadialGradient)}__getRadialGradient(){const t=this.fillRadialGradientColorStops();if(t){const e=f(),i=this.fillRadialGradientStartPoint(),n=this.fillRadialGradientEndPoint(),r=e.createRadialGradient(i.x,i.y,this.fillRadialGradientStartRadius(),n.x,n.y,this.fillRadialGradientEndRadius());for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}getShadowRGBA(){return this._getCache(h,this._getShadowRGBA)}_getShadowRGBA(){if(!this.hasShadow())return;const t=i.Util.colorToRGBA(this.shadowColor());return t?"rgba("+t.r+","+t.g+","+t.b+","+t.a*(this.shadowOpacity()||1)+")":void 0}hasFill(){return this._calculate("hasFill",["fillEnabled","fill","fillPatternImage","fillLinearGradientColorStops","fillRadialGradientColorStops"],(()=>this.fillEnabled()&&!!(this.fill()||this.fillPatternImage()||this.fillLinearGradientColorStops()||this.fillRadialGradientColorStops())))}hasStroke(){return this._calculate("hasStroke",["strokeEnabled","strokeWidth","stroke","strokeLinearGradientColorStops"],(()=>this.strokeEnabled()&&this.strokeWidth()&&!(!this.stroke()&&!this.strokeLinearGradientColorStops())))}hasHitStroke(){const t=this.hitStrokeWidth();return"auto"===t?this.hasStroke():this.strokeEnabled()&&!!t}intersects(t){const e=this.getStage();if(!e)return!1;const i=e.bufferHitCanvas;i.getContext().clear(),this.drawHit(i,void 0,!0);return i.context.getImageData(Math.round(t.x),Math.round(t.y),1,1).data[3]>0}destroy(){return r.Node.prototype.destroy.call(this),delete t.shapes[this.colorKey],delete this.colorKey,this}_useBufferCanvas(t){var e;if(!(null===(e=this.attrs.perfectDrawEnabled)||void 0===e||e))return!1;const i=t||this.hasFill(),n=this.hasStroke(),r=1!==this.getAbsoluteOpacity();if(i&&n&&r)return!0;const s=this.hasShadow(),a=this.shadowForStrokeEnabled();return!!(i&&n&&s&&a)}setStrokeHitEnabled(t){i.Util.warn("strokeHitEnabled property is deprecated. Please use hitStrokeWidth instead."),t?this.hitStrokeWidth("auto"):this.hitStrokeWidth(0)}getStrokeHitEnabled(){return 0!==this.hitStrokeWidth()}getSelfRect(){const t=this.size();return{x:this._centroid?-t.width/2:0,y:this._centroid?-t.height/2:0,width:t.width,height:t.height}}getClientRect(t={}){let e=!1,i=this.getParent();for(;i;){if(i.isCached()){e=!0;break}i=i.getParent()}const n=t.skipTransform,r=t.relativeTo||e&&this.getStage()||void 0,s=this.getSelfRect(),a=!t.skipStroke&&this.hasStroke()&&this.strokeWidth()||0,o=s.width+a,l=s.height+a,h=!t.skipShadow&&this.hasShadow(),c=h?this.shadowOffsetX():0,d=h?this.shadowOffsetY():0,u=o+Math.abs(c),p=l+Math.abs(d),f=h&&this.shadowBlur()||0,m={width:u+2*f,height:p+2*f,x:-(a/2+f)+Math.min(c,0)+s.x,y:-(a/2+f)+Math.min(d,0)+s.y};return n?m:this._transformedRect(m,r)}drawScene(t,e,i){const n=this.getLayer();let r,s,a=t||n.getCanvas(),o=a.getContext(),l=this._getCanvasCache(),h=this.getSceneFunc(),c=this.hasShadow();const d=a.isCache,u=e===this;if(!this.isVisible()&&!u)return this;if(l){o.save();const t=this.getAbsoluteTransform(e).getMatrix();return o.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(o),o.restore(),this}if(!h)return this;if(o.save(),this._useBufferCanvas()&&!d){r=this.getStage();const t=i||r.bufferCanvas;s=t.getContext(),s.clear(),s.save(),s._applyLineJoin(this);var p=this.getAbsoluteTransform(e).getMatrix();s.transform(p[0],p[1],p[2],p[3],p[4],p[5]),h.call(this,s,this),s.restore();const n=t.pixelRatio;c&&o._applyShadow(this),o._applyOpacity(this),o._applyGlobalCompositeOperation(this),o.drawImage(t._canvas,0,0,t.width/n,t.height/n)}else{if(o._applyLineJoin(this),!u){p=this.getAbsoluteTransform(e).getMatrix();o.transform(p[0],p[1],p[2],p[3],p[4],p[5]),o._applyOpacity(this),o._applyGlobalCompositeOperation(this)}c&&o._applyShadow(this),h.call(this,o,this)}return o.restore(),this}drawHit(t,e,n=!1){if(!this.shouldDrawHit(e,n))return this;const r=this.getLayer(),s=t||r.hitCanvas,a=s&&s.getContext(),o=this.hitFunc()||this.sceneFunc(),l=this._getCanvasCache(),h=l&&l.hit;if(this.colorKey||i.Util.warn("Looks like your canvas has a destroyed shape in it. Do not reuse shape after you destroyed it. If you want to reuse shape you should call remove() instead of destroy()"),h){a.save();const t=this.getAbsoluteTransform(e).getMatrix();return a.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(a),a.restore(),this}if(!o)return this;a.save(),a._applyLineJoin(this);if(!(this===e)){const t=this.getAbsoluteTransform(e).getMatrix();a.transform(t[0],t[1],t[2],t[3],t[4],t[5])}return o.call(this,a,this),a.restore(),this}drawHitFromCache(t=0){const e=this._getCanvasCache(),n=this._getCachedSceneCanvas(),r=e.hit,s=r.getContext(),a=r.getWidth(),o=r.getHeight();s.clear(),s.drawImage(n._canvas,0,0,a,o);try{const e=s.getImageData(0,0,a,o),n=e.data,r=n.length,l=i.Util._hexToRgb(this.colorKey);for(let e=0;e<r;e+=4){n[e+3]>t?(n[e]=l.r,n[e+1]=l.g,n[e+2]=l.b,n[e+3]=255):n[e+3]=0}s.putImageData(e,0,0)}catch(t){i.Util.error("Unable to draw hit graph from cached scene canvas. "+t.message)}return this}hasPointerCapture(t){return o.hasPointerCapture(t,this)}setPointerCapture(t){o.setPointerCapture(t,this)}releaseCapture(t){o.releaseCapture(t,this)}}t.Shape=m,m.prototype._fillFunc=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFunc=function(t){t.stroke()},m.prototype._fillFuncHit=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFuncHit=function(t){t.stroke()},m.prototype._centroid=!1,m.prototype.nodeType="Shape",(0,a._registerNode)(m),m.prototype.eventListeners={},m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowBlurChange.konva shadowOffsetChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(l)})),m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(h)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillPatternImageChange.konva fillPatternRepeatChange.konva fillPatternScaleXChange.konva fillPatternScaleYChange.konva fillPatternOffsetXChange.konva fillPatternOffsetYChange.konva fillPatternXChange.konva fillPatternYChange.konva fillPatternRotationChange.konva",(function(){this._clearCache(c)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillLinearGradientColorStopsChange.konva fillLinearGradientStartPointXChange.konva fillLinearGradientStartPointYChange.konva fillLinearGradientEndPointXChange.konva fillLinearGradientEndPointYChange.konva",(function(){this._clearCache(d)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillRadialGradientColorStopsChange.konva fillRadialGradientStartPointXChange.konva fillRadialGradientStartPointYChange.konva fillRadialGradientEndPointXChange.konva fillRadialGradientEndPointYChange.konva fillRadialGradientStartRadiusChange.konva fillRadialGradientEndRadiusChange.konva",(function(){this._clearCache(u)})),n.Factory.addGetterSetter(m,"stroke",void 0,(0,s.getStringOrGradientValidator)()),n.Factory.addGetterSetter(m,"strokeWidth",2,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillAfterStrokeEnabled",!1),n.Factory.addGetterSetter(m,"hitStrokeWidth","auto",(0,s.getNumberOrAutoValidator)()),n.Factory.addGetterSetter(m,"strokeHitEnabled",!0,(0,s.getBooleanValidator)()),n.Factory.addGetterSetter(m,"perfectDrawEnabled",!0,(0,s.getBooleanValidator)()),n.Factory.addGetterSetter(m,"shadowForStrokeEnabled",!0,(0,s.getBooleanValidator)()),n.Factory.addGetterSetter(m,"lineJoin"),n.Factory.addGetterSetter(m,"lineCap"),n.Factory.addGetterSetter(m,"sceneFunc"),n.Factory.addGetterSetter(m,"hitFunc"),n.Factory.addGetterSetter(m,"dash"),n.Factory.addGetterSetter(m,"dashOffset",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"shadowColor",void 0,(0,s.getStringValidator)()),n.Factory.addGetterSetter(m,"shadowBlur",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"shadowOpacity",1,(0,s.getNumberValidator)()),n.Factory.addComponentsGetterSetter(m,"shadowOffset",["x","y"]),n.Factory.addGetterSetter(m,"shadowOffsetX",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"shadowOffsetY",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternImage"),n.Factory.addGetterSetter(m,"fill",void 0,(0,s.getStringOrGradientValidator)()),n.Factory.addGetterSetter(m,"fillPatternX",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternY",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillLinearGradientColorStops"),n.Factory.addGetterSetter(m,"strokeLinearGradientColorStops"),n.Factory.addGetterSetter(m,"fillRadialGradientStartRadius",0),n.Factory.addGetterSetter(m,"fillRadialGradientEndRadius",0),n.Factory.addGetterSetter(m,"fillRadialGradientColorStops"),n.Factory.addGetterSetter(m,"fillPatternRepeat","repeat"),n.Factory.addGetterSetter(m,"fillEnabled",!0),n.Factory.addGetterSetter(m,"strokeEnabled",!0),n.Factory.addGetterSetter(m,"shadowEnabled",!0),n.Factory.addGetterSetter(m,"dashEnabled",!0),n.Factory.addGetterSetter(m,"strokeScaleEnabled",!0),n.Factory.addGetterSetter(m,"fillPriority","color"),n.Factory.addComponentsGetterSetter(m,"fillPatternOffset",["x","y"]),n.Factory.addGetterSetter(m,"fillPatternOffsetX",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternOffsetY",0,(0,s.getNumberValidator)()),n.Factory.addComponentsGetterSetter(m,"fillPatternScale",["x","y"]),n.Factory.addGetterSetter(m,"fillPatternScaleX",1,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternScaleY",1,(0,s.getNumberValidator)()),n.Factory.addComponentsGetterSetter(m,"fillLinearGradientStartPoint",["x","y"]),n.Factory.addComponentsGetterSetter(m,"strokeLinearGradientStartPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillLinearGradientStartPointX",0),n.Factory.addGetterSetter(m,"strokeLinearGradientStartPointX",0),n.Factory.addGetterSetter(m,"fillLinearGradientStartPointY",0),n.Factory.addGetterSetter(m,"strokeLinearGradientStartPointY",0),n.Factory.addComponentsGetterSetter(m,"fillLinearGradientEndPoint",["x","y"]),n.Factory.addComponentsGetterSetter(m,"strokeLinearGradientEndPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillLinearGradientEndPointX",0),n.Factory.addGetterSetter(m,"strokeLinearGradientEndPointX",0),n.Factory.addGetterSetter(m,"fillLinearGradientEndPointY",0),n.Factory.addGetterSetter(m,"strokeLinearGradientEndPointY",0),n.Factory.addComponentsGetterSetter(m,"fillRadialGradientStartPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillRadialGradientStartPointX",0),n.Factory.addGetterSetter(m,"fillRadialGradientStartPointY",0),n.Factory.addComponentsGetterSetter(m,"fillRadialGradientEndPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillRadialGradientEndPointX",0),n.Factory.addGetterSetter(m,"fillRadialGradientEndPointY",0),n.Factory.addGetterSetter(m,"fillPatternRotation",0),n.Factory.addGetterSetter(m,"fillRule",void 0,(0,s.getStringValidator)()),n.Factory.backCompat(m,{dashArray:"dash",getDashArray:"getDash",setDashArray:"getDash",drawFunc:"sceneFunc",getDrawFunc:"getSceneFunc",setDrawFunc:"setSceneFunc",drawHitFunc:"hitFunc",getDrawHitFunc:"getHitFunc",setDrawHitFunc:"setHitFunc"})}(Xv)),Xv}function qv(){if(Wv)return jv;Wv=1,Object.defineProperty(jv,"__esModule",{value:!0}),jv.Layer=void 0;const t=gv(),e=Fv(),i=Ov(),n=Sv(),r=Rv(),s=wv(),a=Yv(),o=pv(),l=[{x:0,y:0},{x:-1,y:-1},{x:1,y:-1},{x:1,y:1},{x:-1,y:1}],h=l.length;let c=class extends e.Container{constructor(t){super(t),this.canvas=new r.SceneCanvas,this.hitCanvas=new r.HitCanvas({pixelRatio:1}),this._waitingForDraw=!1,this.on("visibleChange.konva",this._checkVisibility),this._checkVisibility(),this.on("imageSmoothingEnabledChange.konva",this._setSmoothEnabled),this._setSmoothEnabled()}createPNGStream(){return this.canvas._canvas.createPNGStream()}getCanvas(){return this.canvas}getNativeCanvasElement(){return this.canvas._canvas}getHitCanvas(){return this.hitCanvas}getContext(){return this.getCanvas().getContext()}clear(t){return this.getContext().clear(t),this.getHitCanvas().getContext().clear(t),this}setZIndex(t){super.setZIndex(t);const e=this.getStage();return e&&e.content&&(e.content.removeChild(this.getNativeCanvasElement()),t<e.children.length-1?e.content.insertBefore(this.getNativeCanvasElement(),e.children[t+1].getCanvas()._canvas):e.content.appendChild(this.getNativeCanvasElement())),this}moveToTop(){i.Node.prototype.moveToTop.call(this);const t=this.getStage();return t&&t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.appendChild(this.getNativeCanvasElement())),!0}moveUp(){if(!i.Node.prototype.moveUp.call(this))return!1;const t=this.getStage();return!(!t||!t.content)&&(t.content.removeChild(this.getNativeCanvasElement()),this.index<t.children.length-1?t.content.insertBefore(this.getNativeCanvasElement(),t.children[this.index+1].getCanvas()._canvas):t.content.appendChild(this.getNativeCanvasElement()),!0)}moveDown(){if(i.Node.prototype.moveDown.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[this.index+1].getCanvas()._canvas))}return!0}return!1}moveToBottom(){if(i.Node.prototype.moveToBottom.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[1].getCanvas()._canvas))}return!0}return!1}getLayer(){return this}remove(){const e=this.getNativeCanvasElement();return i.Node.prototype.remove.call(this),e&&e.parentNode&&t.Util._isInDocument(e)&&e.parentNode.removeChild(e),this}getStage(){return this.parent}setSize({width:t,height:e}){return this.canvas.setSize(t,e),this.hitCanvas.setSize(t,e),this._setSmoothEnabled(),this}_validateAdd(e){const i=e.getType();"Group"!==i&&"Shape"!==i&&t.Util.throw("You may only add groups and shapes to a layer.")}_toKonvaCanvas(t){return(t=t||{}).width=t.width||this.getWidth(),t.height=t.height||this.getHeight(),t.x=void 0!==t.x?t.x:this.x(),t.y=void 0!==t.y?t.y:this.y(),i.Node.prototype._toKonvaCanvas.call(this,t)}_checkVisibility(){const t=this.visible();this.canvas._canvas.style.display=t?"block":"none"}_setSmoothEnabled(){this.getContext()._context.imageSmoothingEnabled=this.imageSmoothingEnabled()}getWidth(){if(this.parent)return this.parent.width()}setWidth(){t.Util.warn('Can not change width of layer. Use "stage.width(value)" function instead.')}getHeight(){if(this.parent)return this.parent.height()}setHeight(){t.Util.warn('Can not change height of layer. Use "stage.height(value)" function instead.')}batchDraw(){return this._waitingForDraw||(this._waitingForDraw=!0,t.Util.requestAnimFrame((()=>{this.draw(),this._waitingForDraw=!1}))),this}getIntersection(t){if(!this.isListening()||!this.isVisible())return null;let e=1,i=!1;for(;;){for(let n=0;n<h;n++){const r=l[n],s=this._getIntersection({x:t.x+r.x*e,y:t.y+r.y*e}),a=s.shape;if(a)return a;if(i=!!s.antialiased,!s.antialiased)break}if(!i)return null;e+=1}}_getIntersection(e){const i=this.hitCanvas.pixelRatio,n=this.hitCanvas.context.getImageData(Math.round(e.x*i),Math.round(e.y*i),1,1).data,r=n[3];if(255===r){const e=t.Util._rgbToHex(n[0],n[1],n[2]),i=a.shapes["#"+e];return i?{shape:i}:{antialiased:!0}}return r>0?{antialiased:!0}:{}}drawScene(t,i){const n=this.getLayer(),r=t||n&&n.getCanvas();return this._fire("beforeDraw",{node:this}),this.clearBeforeDraw()&&r.getContext().clear(),e.Container.prototype.drawScene.call(this,r,i),this._fire("draw",{node:this}),this}drawHit(t,i){const n=this.getLayer(),r=t||n&&n.hitCanvas;return n&&n.clearBeforeDraw()&&n.getHitCanvas().getContext().clear(),e.Container.prototype.drawHit.call(this,r,i),this}enableHitGraph(){return this.hitGraphEnabled(!0),this}disableHitGraph(){return this.hitGraphEnabled(!1),this}setHitGraphEnabled(e){t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening(e)}getHitGraphEnabled(e){return t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening()}toggleHitCanvas(){if(!this.parent||!this.parent.content)return;const t=this.parent;!!this.hitCanvas._canvas.parentNode?t.content.removeChild(this.hitCanvas._canvas):t.content.appendChild(this.hitCanvas._canvas)}destroy(){return t.Util.releaseCanvas(this.getNativeCanvasElement(),this.getHitCanvas()._canvas),super.destroy()}};return jv.Layer=c,c.prototype.nodeType="Layer",(0,o._registerNode)(c),n.Factory.addGetterSetter(c,"imageSmoothingEnabled",!0),n.Factory.addGetterSetter(c,"clearBeforeDraw",!0),n.Factory.addGetterSetter(c,"hitGraphEnabled",!0,(0,s.getBooleanValidator)()),jv}var Kv,Zv={};var Jv,Qv={};function $v(){if(Jv)return Qv;Jv=1,Object.defineProperty(Qv,"__esModule",{value:!0}),Qv.Group=void 0;const t=gv(),e=Fv(),i=pv();let n=class extends e.Container{_validateAdd(e){const i=e.getType();"Group"!==i&&"Shape"!==i&&t.Util.throw("You may only add groups and shapes to groups.")}};return Qv.Group=n,n.prototype.nodeType="Group",(0,i._registerNode)(n),Qv}var ty,ey={};function iy(){if(ty)return ey;ty=1,Object.defineProperty(ey,"__esModule",{value:!0}),ey.Animation=void 0;const t=pv(),e=gv(),i=t.glob.performance&&t.glob.performance.now?function(){return t.glob.performance.now()}:function(){return(new Date).getTime()};let n=class t{constructor(e,n){this.id=t.animIdCounter++,this.frame={time:0,timeDiff:0,lastTime:i(),frameRate:0},this.func=e,this.setLayers(n)}setLayers(t){let e=[];return t&&(e=Array.isArray(t)?t:[t]),this.layers=e,this}getLayers(){return this.layers}addLayer(t){const e=this.layers,i=e.length;for(let n=0;n<i;n++)if(e[n]._id===t._id)return!1;return this.layers.push(t),!0}isRunning(){const e=t.animations,i=e.length;for(let t=0;t<i;t++)if(e[t].id===this.id)return!0;return!1}start(){return this.stop(),this.frame.timeDiff=0,this.frame.lastTime=i(),t._addAnimation(this),this}stop(){return t._removeAnimation(this),this}_updateFrameObject(t){this.frame.timeDiff=t-this.frame.lastTime,this.frame.lastTime=t,this.frame.time+=this.frame.timeDiff,this.frame.frameRate=1e3/this.frame.timeDiff}static _addAnimation(t){this.animations.push(t),this._handleAnimation()}static _removeAnimation(t){const e=t.id,i=this.animations,n=i.length;for(let t=0;t<n;t++)if(i[t].id===e){this.animations.splice(t,1);break}}static _runFrames(){const t={},e=this.animations;for(let n=0;n<e.length;n++){const r=e[n],s=r.layers,a=r.func;r._updateFrameObject(i());const o=s.length;let l;if(l=!a||!1!==a.call(r,r.frame),l)for(let e=0;e<o;e++){const i=s[e];void 0!==i._id&&(t[i._id]=i)}}for(const e in t)t.hasOwnProperty(e)&&t[e].batchDraw()}static _animationLoop(){const i=t;i.animations.length?(i._runFrames(),e.Util.requestAnimFrame(i._animationLoop)):i.animRunning=!1}static _handleAnimation(){this.animRunning||(this.animRunning=!0,e.Util.requestAnimFrame(this._animationLoop))}};return ey.Animation=n,n.animations=[],n.animIdCounter=0,n.animRunning=!1,ey}var ny,ry,sy={};function ay(){return ry||(ry=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Konva=void 0;const e=pv(),i=gv(),n=Ov(),r=Fv(),s=(Bv||(Bv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Stage=t.stages=void 0;const e=gv(),i=Sv(),n=Fv(),r=pv(),s=Rv(),a=Dv(),o=pv(),l=Hv(),h="mouseleave",c="mouseover",d="mouseenter",u="mousemove",p="mousedown",f="mouseup",m="pointermove",g="pointerdown",v="pointerup",y="pointercancel",_="pointerout",x="pointerleave",b="pointerover",w="pointerenter",S="contextmenu",M="touchstart",T="touchend",E="touchmove",A="touchcancel",C="wheel",R=[[d,"_pointerenter"],[p,"_pointerdown"],[u,"_pointermove"],[f,"_pointerup"],[h,"_pointerleave"],[M,"_pointerdown"],[E,"_pointermove"],[T,"_pointerup"],[A,"_pointercancel"],[c,"_pointerover"],[C,"_wheel"],[S,"_contextmenu"],[g,"_pointerdown"],[m,"_pointermove"],[v,"_pointerup"],[y,"_pointercancel"],["lostpointercapture","_lostpointercapture"]],P={mouse:{[_]:"mouseout",[x]:h,[b]:c,[w]:d,[m]:u,[g]:p,[v]:f,[y]:"mousecancel",pointerclick:"click",pointerdblclick:"dblclick"},touch:{[_]:"touchout",[x]:"touchleave",[b]:"touchover",[w]:"touchenter",[m]:E,[g]:M,[v]:T,[y]:A,pointerclick:"tap",pointerdblclick:"dbltap"},pointer:{[_]:_,[x]:x,[b]:b,[w]:w,[m]:m,[g]:g,[v]:v,[y]:y,pointerclick:"pointerclick",pointerdblclick:"pointerdblclick"}},L=t=>t.indexOf("pointer")>=0?"pointer":t.indexOf("touch")>=0?"touch":"mouse",I=t=>{const e=L(t);return"pointer"===e?r.Konva.pointerEventsEnabled&&P.pointer:"touch"===e?P.touch:"mouse"===e?P.mouse:void 0};function D(t={}){return(t.clipFunc||t.clipWidth||t.clipHeight)&&e.Util.warn("Stage does not support clipping. Please use clip for Layers or Groups."),t}t.stages=[];class O extends n.Container{constructor(e){super(D(e)),this._pointerPositions=[],this._changedPointerPositions=[],this._buildDOM(),this._bindContentEvents(),t.stages.push(this),this.on("widthChange.konva heightChange.konva",this._resizeDOM),this.on("visibleChange.konva",this._checkVisibility),this.on("clipWidthChange.konva clipHeightChange.konva clipFuncChange.konva",(()=>{D(this.attrs)})),this._checkVisibility()}_validateAdd(t){const i="Layer"===t.getType(),n="FastLayer"===t.getType();i||n||e.Util.throw("You may only add layers to the stage.")}_checkVisibility(){if(!this.content)return;const t=this.visible()?"":"none";this.content.style.display=t}setContainer(t){if("string"==typeof t){if("."===t.charAt(0)){const e=t.slice(1);t=document.getElementsByClassName(e)[0]}else{var e;e="#"!==t.charAt(0)?t:t.slice(1),t=document.getElementById(e)}if(!t)throw"Can not find container in document with id "+e}return this._setAttr("container",t),this.content&&(this.content.parentElement&&this.content.parentElement.removeChild(this.content),t.appendChild(this.content)),this}shouldDrawHit(){return!0}clear(){const t=this.children,e=t.length;for(let i=0;i<e;i++)t[i].clear();return this}clone(t){return t||(t={}),t.container="undefined"!=typeof document&&document.createElement("div"),n.Container.prototype.clone.call(this,t)}destroy(){super.destroy();const i=this.content;i&&e.Util._isInDocument(i)&&this.container().removeChild(i);const n=t.stages.indexOf(this);return n>-1&&t.stages.splice(n,1),e.Util.releaseCanvas(this.bufferCanvas._canvas,this.bufferHitCanvas._canvas),this}getPointerPosition(){const t=this._pointerPositions[0]||this._changedPointerPositions[0];return t?{x:t.x,y:t.y}:(e.Util.warn("Pointer position is missing and not registered by the stage. Looks like it is outside of the stage container. You can set it manually from event: stage.setPointersPositions(event);"),null)}_getPointerById(t){return this._pointerPositions.find((e=>e.id===t))}getPointersPositions(){return this._pointerPositions}getStage(){return this}getContent(){return this.content}_toKonvaCanvas(t){(t=t||{}).x=t.x||0,t.y=t.y||0,t.width=t.width||this.width(),t.height=t.height||this.height();const e=new s.SceneCanvas({width:t.width,height:t.height,pixelRatio:t.pixelRatio||1}),i=e.getContext()._context,n=this.children;return(t.x||t.y)&&i.translate(-1*t.x,-1*t.y),n.forEach((function(e){if(!e.isVisible())return;const n=e._toKonvaCanvas(t);i.drawImage(n._canvas,t.x,t.y,n.getWidth()/n.getPixelRatio(),n.getHeight()/n.getPixelRatio())})),e}getIntersection(t){if(!t)return null;const e=this.children;for(let i=e.length-1;i>=0;i--){const n=e[i].getIntersection(t);if(n)return n}return null}_resizeDOM(){const t=this.width(),e=this.height();this.content&&(this.content.style.width=t+"px",this.content.style.height=e+"px"),this.bufferCanvas.setSize(t,e),this.bufferHitCanvas.setSize(t,e),this.children.forEach((i=>{i.setSize({width:t,height:e}),i.draw()}))}add(t,...i){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}super.add(t);const n=this.children.length;return n>5&&e.Util.warn("The stage has "+n+" layers. Recommended maximum number of layers is 3-5. Adding more layers into the stage may drop the performance. Rethink your tree structure, you can use Konva.Group."),t.setSize({width:this.width(),height:this.height()}),t.draw(),r.Konva.isBrowser&&this.content.appendChild(t.canvas._canvas),this}getParent(){return null}getLayer(){return null}hasPointerCapture(t){return l.hasPointerCapture(t,this)}setPointerCapture(t){l.setPointerCapture(t,this)}releaseCapture(t){l.releaseCapture(t,this)}getLayers(){return this.children}_bindContentEvents(){r.Konva.isBrowser&&R.forEach((([t,e])=>{this.content.addEventListener(t,(t=>{this[e](t)}),{passive:!1})}))}_pointerenter(t){this.setPointersPositions(t);const e=I(t.type);e&&this._fire(e.pointerenter,{evt:t,target:this,currentTarget:this})}_pointerover(t){this.setPointersPositions(t);const e=I(t.type);e&&this._fire(e.pointerover,{evt:t,target:this,currentTarget:this})}_getTargetShape(t){let e=this[t+"targetShape"];return e&&!e.getStage()&&(e=null),e}_pointerleave(t){const e=I(t.type),i=L(t.type);if(!e)return;this.setPointersPositions(t);const n=this._getTargetShape(i),s=!(r.Konva.isDragging()||r.Konva.isTransforming())||r.Konva.hitOnDragEnabled;n&&s?(n._fireAndBubble(e.pointerout,{evt:t}),n._fireAndBubble(e.pointerleave,{evt:t}),this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this[i+"targetShape"]=null):s&&(this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this._fire(e.pointerout,{evt:t,target:this,currentTarget:this})),this.pointerPos=null,this._pointerPositions=[]}_pointerdown(t){const e=I(t.type),i=L(t.type);if(!e)return;this.setPointersPositions(t);let n=!1;this._changedPointerPositions.forEach((s=>{const o=this.getIntersection(s);if(a.DD.justDragged=!1,r.Konva["_"+i+"ListenClick"]=!0,!o||!o.isListening())return void(this[i+"ClickStartShape"]=void 0);r.Konva.capturePointerEventsEnabled&&o.setPointerCapture(s.id),this[i+"ClickStartShape"]=o,o._fireAndBubble(e.pointerdown,{evt:t,pointerId:s.id}),n=!0;const l=t.type.indexOf("touch")>=0;o.preventDefault()&&t.cancelable&&l&&t.preventDefault()})),n||this._fire(e.pointerdown,{evt:t,target:this,currentTarget:this,pointerId:this._pointerPositions[0].id})}_pointermove(t){const e=I(t.type),i=L(t.type);if(!e)return;if(r.Konva.isDragging()&&a.DD.node.preventDefault()&&t.cancelable&&t.preventDefault(),this.setPointersPositions(t),(r.Konva.isDragging()||r.Konva.isTransforming())&&!r.Konva.hitOnDragEnabled)return;const n={};let s=!1;const o=this._getTargetShape(i);this._changedPointerPositions.forEach((r=>{const a=l.getCapturedShape(r.id)||this.getIntersection(r),h=r.id,c={evt:t,pointerId:h},d=o!==a;if(d&&o&&(o._fireAndBubble(e.pointerout,{...c},a),o._fireAndBubble(e.pointerleave,{...c},a)),a){if(n[a._id])return;n[a._id]=!0}a&&a.isListening()?(s=!0,d&&(a._fireAndBubble(e.pointerover,{...c},o),a._fireAndBubble(e.pointerenter,{...c},o),this[i+"targetShape"]=a),a._fireAndBubble(e.pointermove,{...c})):o&&(this._fire(e.pointerover,{evt:t,target:this,currentTarget:this,pointerId:h}),this[i+"targetShape"]=null)})),s||this._fire(e.pointermove,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id})}_pointerup(t){const e=I(t.type),i=L(t.type);if(!e)return;this.setPointersPositions(t);const n=this[i+"ClickStartShape"],s=this[i+"ClickEndShape"],o={};let h=!1;this._changedPointerPositions.forEach((c=>{const d=l.getCapturedShape(c.id)||this.getIntersection(c);if(d){if(d.releaseCapture(c.id),o[d._id])return;o[d._id]=!0}const u=c.id,p={evt:t,pointerId:u};let f=!1;r.Konva["_"+i+"InDblClickWindow"]?(f=!0,clearTimeout(this[i+"DblTimeout"])):a.DD.justDragged||(r.Konva["_"+i+"InDblClickWindow"]=!0,clearTimeout(this[i+"DblTimeout"])),this[i+"DblTimeout"]=setTimeout((function(){r.Konva["_"+i+"InDblClickWindow"]=!1}),r.Konva.dblClickWindow),d&&d.isListening()?(h=!0,this[i+"ClickEndShape"]=d,d._fireAndBubble(e.pointerup,{...p}),r.Konva["_"+i+"ListenClick"]&&n&&n===d&&(d._fireAndBubble(e.pointerclick,{...p}),f&&s&&s===d&&d._fireAndBubble(e.pointerdblclick,{...p}))):(this[i+"ClickEndShape"]=null,r.Konva["_"+i+"ListenClick"]&&this._fire(e.pointerclick,{evt:t,target:this,currentTarget:this,pointerId:u}),f&&this._fire(e.pointerdblclick,{evt:t,target:this,currentTarget:this,pointerId:u}))})),h||this._fire(e.pointerup,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id}),r.Konva["_"+i+"ListenClick"]=!1,t.cancelable&&"touch"!==i&&"pointer"!==i&&t.preventDefault()}_contextmenu(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(S,{evt:t}):this._fire(S,{evt:t,target:this,currentTarget:this})}_wheel(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(C,{evt:t}):this._fire(C,{evt:t,target:this,currentTarget:this})}_pointercancel(t){this.setPointersPositions(t);const e=l.getCapturedShape(t.pointerId)||this.getIntersection(this.getPointerPosition());e&&e._fireAndBubble(v,l.createEvent(t)),l.releaseCapture(t.pointerId)}_lostpointercapture(t){l.releaseCapture(t.pointerId)}setPointersPositions(t){const i=this._getContentPosition();let n=null,r=null;void 0!==(t=t||window.event).touches?(this._pointerPositions=[],this._changedPointerPositions=[],Array.prototype.forEach.call(t.touches,(t=>{this._pointerPositions.push({id:t.identifier,x:(t.clientX-i.left)/i.scaleX,y:(t.clientY-i.top)/i.scaleY})})),Array.prototype.forEach.call(t.changedTouches||t.touches,(t=>{this._changedPointerPositions.push({id:t.identifier,x:(t.clientX-i.left)/i.scaleX,y:(t.clientY-i.top)/i.scaleY})}))):(n=(t.clientX-i.left)/i.scaleX,r=(t.clientY-i.top)/i.scaleY,this.pointerPos={x:n,y:r},this._pointerPositions=[{x:n,y:r,id:e.Util._getFirstPointerId(t)}],this._changedPointerPositions=[{x:n,y:r,id:e.Util._getFirstPointerId(t)}])}_setPointerPosition(t){e.Util.warn('Method _setPointerPosition is deprecated. Use "stage.setPointersPositions(event)" instead.'),this.setPointersPositions(t)}_getContentPosition(){if(!this.content||!this.content.getBoundingClientRect)return{top:0,left:0,scaleX:1,scaleY:1};const t=this.content.getBoundingClientRect();return{top:t.top,left:t.left,scaleX:t.width/this.content.clientWidth||1,scaleY:t.height/this.content.clientHeight||1}}_buildDOM(){if(this.bufferCanvas=new s.SceneCanvas({width:this.width(),height:this.height()}),this.bufferHitCanvas=new s.HitCanvas({pixelRatio:1,width:this.width(),height:this.height()}),!r.Konva.isBrowser)return;const t=this.container();if(!t)throw"Stage has no container. A container is required.";t.innerHTML="",this.content=document.createElement("div"),this.content.style.position="relative",this.content.style.userSelect="none",this.content.className="konvajs-content",this.content.setAttribute("role","presentation"),t.appendChild(this.content),this._resizeDOM()}cache(){return e.Util.warn("Cache function is not allowed for stage. You may use cache only for layers, groups and shapes."),this}clearCache(){return this}batchDraw(){return this.getChildren().forEach((function(t){t.batchDraw()})),this}}t.Stage=O,O.prototype.nodeType="Stage",(0,o._registerNode)(O),i.Factory.addGetterSetter(O,"container"),r.Konva.isBrowser&&document.addEventListener("visibilitychange",(()=>{t.stages.forEach((t=>{t.batchDraw()}))}))}(zv)),zv),a=qv(),o=function(){if(Kv)return Zv;Kv=1,Object.defineProperty(Zv,"__esModule",{value:!0}),Zv.FastLayer=void 0;const t=gv(),e=qv(),i=pv();let n=class extends e.Layer{constructor(e){super(e),this.listening(!1),t.Util.warn('Konva.Fast layer is deprecated. Please use "new Konva.Layer({ listening: false })" instead.')}};return Zv.FastLayer=n,n.prototype.nodeType="FastLayer",(0,i._registerNode)(n),Zv}(),l=$v(),h=Dv(),c=Yv(),d=iy(),u=(ny||(ny=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Easings=t.Tween=void 0;const e=gv(),i=iy(),n=Ov(),r=pv(),s={node:1,duration:1,easing:1,onFinish:1,yoyo:1},a=["fill","stroke","shadowColor"];let o=0;class l{constructor(t,e,i,n,r,s,a){this.prop=t,this.propFunc=e,this.begin=n,this._pos=n,this.duration=s,this._change=0,this.prevPos=0,this.yoyo=a,this._time=0,this._position=0,this._startTime=0,this._finish=0,this.func=i,this._change=r-this.begin,this.pause()}fire(t){const e=this[t];e&&e()}setTime(t){t>this.duration?this.yoyo?(this._time=this.duration,this.reverse()):this.finish():t<0?this.yoyo?(this._time=0,this.play()):this.reset():(this._time=t,this.update())}getTime(){return this._time}setPosition(t){this.prevPos=this._pos,this.propFunc(t),this._pos=t}getPosition(t){return void 0===t&&(t=this._time),this.func(t,this.begin,this._change,this.duration)}play(){this.state=2,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onPlay")}reverse(){this.state=3,this._time=this.duration-this._time,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onReverse")}seek(t){this.pause(),this._time=t,this.update(),this.fire("onSeek")}reset(){this.pause(),this._time=0,this.update(),this.fire("onReset")}finish(){this.pause(),this._time=this.duration,this.update(),this.fire("onFinish")}update(){this.setPosition(this.getPosition(this._time)),this.fire("onUpdate")}onEnterFrame(){const t=this.getTimer()-this._startTime;2===this.state?this.setTime(t):3===this.state&&this.setTime(this.duration-t)}pause(){this.state=1,this.fire("onPause")}getTimer(){return(new Date).getTime()}}class h{constructor(n){const a=this,c=n.node,d=c._id,u=n.easing||t.Easings.Linear,p=!!n.yoyo;let f,m;f=void 0===n.duration?.3:0===n.duration?.001:n.duration,this.node=c,this._id=o++;const g=c.getLayer()||(c instanceof r.Konva.Stage?c.getLayers():null);for(m in g||e.Util.error("Tween constructor have `node` that is not in a layer. Please add node into layer first."),this.anim=new i.Animation((function(){a.tween.onEnterFrame()}),g),this.tween=new l(m,(function(t){a._tweenFunc(t)}),u,0,1,1e3*f,p),this._addListeners(),h.attrs[d]||(h.attrs[d]={}),h.attrs[d][this._id]||(h.attrs[d][this._id]={}),h.tweens[d]||(h.tweens[d]={}),n)void 0===s[m]&&this._addAttr(m,n[m]);this.reset(),this.onFinish=n.onFinish,this.onReset=n.onReset,this.onUpdate=n.onUpdate}_addAttr(t,i){const n=this.node,r=n._id;let s,o,l,c,d;const u=h.tweens[r][t];u&&delete h.attrs[r][u][t];let p=n.getAttr(t);if(e.Util._isArray(i))if(s=[],o=Math.max(i.length,p.length),"points"===t&&i.length!==p.length&&(i.length>p.length?(c=p,p=e.Util._prepareArrayForTween(p,i,n.closed())):(l=i,i=e.Util._prepareArrayForTween(i,p,n.closed()))),0===t.indexOf("fill"))for(let t=0;t<o;t++)if(t%2==0)s.push(i[t]-p[t]);else{const n=e.Util.colorToRGBA(p[t]);d=e.Util.colorToRGBA(i[t]),p[t]=n,s.push({r:d.r-n.r,g:d.g-n.g,b:d.b-n.b,a:d.a-n.a})}else for(let 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getPointOnEllipticalArc(t,e,i,n,r,s){const a=Math.cos(s),o=Math.sin(s),l=i*Math.cos(r),h=n*Math.sin(r);return{x:t+(l*a-h*o),y:e+(l*o+h*a)}}static parsePathData(t){if(!t)return[];let e=t;const i=["m","M","l","L","v","V","h","H","z","Z","c","C","q","Q","t","T","s","S","a","A"];e=e.replace(new RegExp(" ","g"),",");for(var n=0;n<i.length;n++)e=e.replace(new RegExp(i[n],"g"),"|"+i[n]);const r=e.split("|"),s=[],a=[];let o=0,l=0;const h=/([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/gi;let c;for(n=1;n<r.length;n++){let t=r[n],e=t.charAt(0);for(t=t.slice(1),a.length=0;c=h.exec(t);)a.push(c[0]);const i=[];for(let t=0,e=a.length;t<e;t++){if("00"===a[t]){i.push(0,0);continue}const e=parseFloat(a[t]);isNaN(e)?i.push(0):i.push(e)}for(;i.length>0&&!isNaN(i[0]);){let t="",n=[];const r=o,a=l;var d,u,p,f,m,g,v,y,_,x;switch(e){case"l":o+=i.shift(),l+=i.shift(),t="L",n.push(o,l);break;case"L":o=i.shift(),l=i.shift(),n.push(o,l);break;case"m":var b=i.shift(),w=i.shift();if(o+=b,l+=w,t="M",s.length>2&&"z"===s[s.length-1].command)for(let 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r,s=this.padding(),o=this.fontSize(),u=this.lineHeight()*o,p=this.verticalAlign(),f=this.direction(),m=0,g=this.align(),v=this.getWidth(),y=this.letterSpacing(),_=this.fill(),x=this.textDecoration(),b=-1!==x.indexOf("underline"),w=-1!==x.indexOf("line-through");f=f===l?t.direction:f;let S=u/2,M=d;if(n.Konva._fixTextRendering){const t=this.measureSize("M");M="alphabetic",S=(t.fontBoundingBoxAscent-t.fontBoundingBoxDescent)/2+u/2}var T=0,E=0;for("rtl"===f&&t.setAttr("direction",f),t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",M),t.setAttr("textAlign",c),p===d?m=(this.getHeight()-i*u-2*s)/2:"bottom"===p&&(m=this.getHeight()-i*u-2*s),t.translate(s,m+s),r=0;r<i;r++){T=0,E=0;var A,C,R=e[r],P=R.text,L=R.width,I=R.lastInParagraph;if(t.save(),"right"===g?T+=v-L-2*s:"center"===g&&(T+=(v-L-2*s)/2),b){t.save(),t.beginPath();const e=T,i=S+E+(n.Konva._fixTextRendering?Math.round(o/4):Math.round(o/2));t.moveTo(e,i),A=P.split(" 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e=+this.fontSize(),i=this.lineHeight()*e,n=this.attrs.height,r=n!==o&&void 0!==n,s=n-2*this.padding();return!(this.wrap()!==f)||r&&t+i>s}_tryToAddEllipsisToLastLine(){const t=this.attrs.width,e=t!==o&&void 0!==t,i=t-2*this.padding(),n=this.ellipsis(),r=this.textArr[this.textArr.length-1];if(r&&n){if(e){this._getTextWidth(r.text+"…")<i||(r.text=r.text.slice(0,r.text.length-3))}this.textArr.splice(this.textArr.length-1,1),this._addTextLine(r.text+"…")}}getStrokeScaleEnabled(){return!0}_useBufferCanvas(){const t=-1!==this.textDecoration().indexOf("underline")||-1!==this.textDecoration().indexOf("line-through"),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas()}};return By.Text=_,_.prototype._fillFunc=function(t){t.fillText(this._partialText,this._partialTextX,this._partialTextY)},_.prototype._strokeFunc=function(t){t.setAttr("miterLimit",2),t.strokeText(this._partialText,this._partialTextX,this._partialTextY)},_.prototype.className="Text",_.prototype._attrsAffectingSize=["text","fontSize","padding","wrap","lineHeight","letterSpacing"],(0,s._registerNode)(_),e.Factory.overWriteSetter(_,"width",(0,r.getNumberOrAutoValidator)()),e.Factory.overWriteSetter(_,"height",(0,r.getNumberOrAutoValidator)()),e.Factory.addGetterSetter(_,"direction",l),e.Factory.addGetterSetter(_,"fontFamily","Arial"),e.Factory.addGetterSetter(_,"fontSize",12,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"fontStyle",u),e.Factory.addGetterSetter(_,"fontVariant",u),e.Factory.addGetterSetter(_,"padding",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"align",c),e.Factory.addGetterSetter(_,"verticalAlign","top"),e.Factory.addGetterSetter(_,"lineHeight",1,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"wrap","word"),e.Factory.addGetterSetter(_,"ellipsis",!1,(0,r.getBooleanValidator)()),e.Factory.addGetterSetter(_,"letterSpacing",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"text","",(0,r.getStringValidator)()),e.Factory.addGetterSetter(_,"textDecoration",""),By}var Gy,Hy={};var Vy,Wy={};function jy(){if(Vy)return Wy;Vy=1,Object.defineProperty(Wy,"__esModule",{value:!0}),Wy.Transformer=void 0;const t=gv(),e=Sv(),i=Ov(),n=Yv(),r=Ry(),s=$v(),a=pv(),o=wv(),l=pv(),h="tr-konva",c=["resizeEnabledChange","rotateAnchorOffsetChange","rotateEnabledChange","enabledAnchorsChange","anchorSizeChange","borderEnabledChange","borderStrokeChange","borderStrokeWidthChange","borderDashChange","anchorStrokeChange","anchorStrokeWidthChange","anchorFillChange","anchorCornerRadiusChange","ignoreStrokeChange","anchorStyleFuncChange"].map((t=>t+`.${h}`)).join(" "),d="nodesRect",u=["widthChange","heightChange","scaleXChange","scaleYChange","skewXChange","skewYChange","rotationChange","offsetXChange","offsetYChange","transformsEnabledChange","strokeWidthChange"],p={"top-left":-45,"top-center":0,"top-right":45,"middle-right":-90,"middle-left":90,"bottom-left":-135,"bottom-center":180,"bottom-right":135},f="ontouchstart"in a.Konva._global;const m=["top-left","top-center","top-right","middle-right","middle-left","bottom-left","bottom-center","bottom-right"];function g(t,e,i){const n=i.x+(t.x-i.x)*Math.cos(e)-(t.y-i.y)*Math.sin(e),r=i.y+(t.x-i.x)*Math.sin(e)+(t.y-i.y)*Math.cos(e);return{...t,rotation:t.rotation+e,x:n,y:r}}function v(t,e){const i=function(t){return{x:t.x+t.width/2*Math.cos(t.rotation)+t.height/2*Math.sin(-t.rotation),y:t.y+t.height/2*Math.cos(t.rotation)+t.width/2*Math.sin(t.rotation)}}(t);return g(t,e,i)}let y=0,_=class extends s.Group{constructor(t){super(t),this._movingAnchorName=null,this._transforming=!1,this._createElements(),this._handleMouseMove=this._handleMouseMove.bind(this),this._handleMouseUp=this._handleMouseUp.bind(this),this.update=this.update.bind(this),this.on(c,this.update),this.getNode()&&this.update()}attachTo(t){return this.setNode(t),this}setNode(e){return t.Util.warn("tr.setNode(shape), tr.node(shape) and tr.attachTo(shape) methods are deprecated. Please use tr.nodes(nodesArray) instead."),this.setNodes([e])}getNode(){return this._nodes&&this._nodes[0]}_getEventNamespace(){return h+this._id}setNodes(e=[]){this._nodes&&this._nodes.length&&this.detach();const i=e.filter((e=>!e.isAncestorOf(this)||(t.Util.error("Konva.Transformer cannot be an a child of the node you are trying to attach"),!1)));this._nodes=e=i,1===e.length&&this.useSingleNodeRotation()?this.rotation(e[0].getAbsoluteRotation()):this.rotation(0),this._nodes.forEach((t=>{const e=()=>{1===this.nodes().length&&this.useSingleNodeRotation()&&this.rotation(this.nodes()[0].getAbsoluteRotation()),this._resetTransformCache(),this._transforming||this.isDragging()||this.update()},i=t._attrsAffectingSize.map((t=>t+"Change."+this._getEventNamespace())).join(" ");t.on(i,e),t.on(u.map((t=>t+`.${this._getEventNamespace()}`)).join(" "),e),t.on(`absoluteTransformChange.${this._getEventNamespace()}`,e),this._proxyDrag(t)})),this._resetTransformCache();return!!this.findOne(".top-left")&&this.update(),this}_proxyDrag(t){let e;t.on(`dragstart.${this._getEventNamespace()}`,(i=>{e=t.getAbsolutePosition(),this.isDragging()||t===this.findOne(".back")||this.startDrag(i,!1)})),t.on(`dragmove.${this._getEventNamespace()}`,(i=>{if(!e)return;const n=t.getAbsolutePosition(),r=n.x-e.x,s=n.y-e.y;this.nodes().forEach((e=>{if(e===t)return;if(e.isDragging())return;const n=e.getAbsolutePosition();e.setAbsolutePosition({x:n.x+r,y:n.y+s}),e.startDrag(i)})),e=null}))}getNodes(){return this._nodes||[]}getActiveAnchor(){return this._movingAnchorName}detach(){this._nodes&&this._nodes.forEach((t=>{t.off("."+this._getEventNamespace())})),this._nodes=[],this._resetTransformCache()}_resetTransformCache(){this._clearCache(d),this._clearCache("transform"),this._clearSelfAndDescendantCache("absoluteTransform")}_getNodeRect(){return this._getCache(d,this.__getNodeRect)}__getNodeShape(t,e=this.rotation(),i){const n=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),r=t.getAbsoluteScale(i),s=t.getAbsolutePosition(i),o=n.x*r.x-t.offsetX()*r.x,l=n.y*r.y-t.offsetY()*r.y,h=(a.Konva.getAngle(t.getAbsoluteRotation())+2*Math.PI)%(2*Math.PI);return g({x:s.x+o*Math.cos(h)+l*Math.sin(-h),y:s.y+l*Math.cos(h)+o*Math.sin(h),width:n.width*r.x,height:n.height*r.y,rotation:h},-a.Konva.getAngle(e),{x:0,y:0})}__getNodeRect(){if(!this.getNode())return{x:-1e8,y:-1e8,width:0,height:0,rotation:0};const e=[];this.nodes().map((t=>{const i=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),n=[{x:i.x,y:i.y},{x:i.x+i.width,y:i.y},{x:i.x+i.width,y:i.y+i.height},{x:i.x,y:i.y+i.height}],r=t.getAbsoluteTransform();n.forEach((function(t){const i=r.point(t);e.push(i)}))}));const i=new t.Transform;i.rotate(-a.Konva.getAngle(this.rotation()));let n=1/0,r=1/0,s=-1/0,o=-1/0;e.forEach((function(t){const e=i.point(t);void 0===n&&(n=s=e.x,r=o=e.y),n=Math.min(n,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),o=Math.max(o,e.y)})),i.invert();const l=i.point({x:n,y:r});return{x:l.x,y:l.y,width:s-n,height:o-r,rotation:a.Konva.getAngle(this.rotation())}}getX(){return this._getNodeRect().x}getY(){return this._getNodeRect().y}getWidth(){return this._getNodeRect().width}getHeight(){return this._getNodeRect().height}_createElements(){this._createBack(),m.forEach((t=>{this._createAnchor(t)})),this._createAnchor("rotater")}_createAnchor(e){const i=new r.Rect({stroke:"rgb(0, 161, 255)",fill:"white",strokeWidth:1,name:e+" _anchor",dragDistance:0,draggable:!0,hitStrokeWidth:f?10:"auto"}),n=this;i.on("mousedown touchstart",(function(t){n._handleMouseDown(t)})),i.on("dragstart",(t=>{i.stopDrag(),t.cancelBubble=!0})),i.on("dragend",(t=>{t.cancelBubble=!0})),i.on("mouseenter",(()=>{const n=a.Konva.getAngle(this.rotation()),r=this.rotateAnchorCursor(),s=function(e,i,n){if("rotater"===e)return n;i+=t.Util.degToRad(p[e]||0);const r=(t.Util.radToDeg(i)%360+360)%360;return t.Util._inRange(r,337.5,360)||t.Util._inRange(r,0,22.5)?"ns-resize":t.Util._inRange(r,22.5,67.5)?"nesw-resize":t.Util._inRange(r,67.5,112.5)?"ew-resize":t.Util._inRange(r,112.5,157.5)?"nwse-resize":t.Util._inRange(r,157.5,202.5)?"ns-resize":t.Util._inRange(r,202.5,247.5)?"nesw-resize":t.Util._inRange(r,247.5,292.5)?"ew-resize":t.Util._inRange(r,292.5,337.5)?"nwse-resize":(t.Util.error("Transformer has unknown angle for cursor detection: "+r),"pointer")}(e,n,r);i.getStage().content&&(i.getStage().content.style.cursor=s),this._cursorChange=!0})),i.on("mouseout",(()=>{i.getStage().content&&(i.getStage().content.style.cursor=""),this._cursorChange=!1})),this.add(i)}_createBack(){const e=new n.Shape({name:"back",width:0,height:0,draggable:!0,sceneFunc(e,i){const n=i.getParent(),r=n.padding();e.beginPath(),e.rect(-r,-r,i.width()+2*r,i.height()+2*r),e.moveTo(i.width()/2,-r),n.rotateEnabled()&&n.rotateLineVisible()&&e.lineTo(i.width()/2,-n.rotateAnchorOffset()*t.Util._sign(i.height())-r),e.fillStrokeShape(i)},hitFunc:(t,e)=>{if(!this.shouldOverdrawWholeArea())return;const i=this.padding();t.beginPath(),t.rect(-i,-i,e.width()+2*i,e.height()+2*i),t.fillStrokeShape(e)}});this.add(e),this._proxyDrag(e),e.on("dragstart",(t=>{t.cancelBubble=!0})),e.on("dragmove",(t=>{t.cancelBubble=!0})),e.on("dragend",(t=>{t.cancelBubble=!0})),this.on("dragmove",(t=>{this.update()}))}_handleMouseDown(t){if(this._transforming)return;this._movingAnchorName=t.target.name().split(" ")[0];const e=this._getNodeRect(),i=e.width,n=e.height,r=Math.sqrt(Math.pow(i,2)+Math.pow(n,2));this.sin=Math.abs(n/r),this.cos=Math.abs(i/r),"undefined"!=typeof window&&(window.addEventListener("mousemove",this._handleMouseMove),window.addEventListener("touchmove",this._handleMouseMove),window.addEventListener("mouseup",this._handleMouseUp,!0),window.addEventListener("touchend",this._handleMouseUp,!0)),this._transforming=!0;const s=t.target.getAbsolutePosition(),a=t.target.getStage().getPointerPosition();this._anchorDragOffset={x:a.x-s.x,y:a.y-s.y},y++,this._fire("transformstart",{evt:t.evt,target:this.getNode()}),this._nodes.forEach((e=>{e._fire("transformstart",{evt:t.evt,target:e})}))}_handleMouseMove(t){let e,i,n;const r=this.findOne("."+this._movingAnchorName),s=r.getStage();s.setPointersPositions(t);const o=s.getPointerPosition();let l={x:o.x-this._anchorDragOffset.x,y:o.y-this._anchorDragOffset.y};const h=r.getAbsolutePosition();this.anchorDragBoundFunc()&&(l=this.anchorDragBoundFunc()(h,l,t)),r.setAbsolutePosition(l);const c=r.getAbsolutePosition();if(h.x===c.x&&h.y===c.y)return;if("rotater"===this._movingAnchorName){const n=this._getNodeRect();e=r.x()-n.width/2,i=-r.y()+n.height/2;let s=Math.atan2(-i,e)+Math.PI/2;n.height<0&&(s-=Math.PI);const o=a.Konva.getAngle(this.rotation())+s,l=a.Konva.getAngle(this.rotationSnapTolerance()),h=function(t,e,i){let n=e;for(let r=0;r<t.length;r++){const s=a.Konva.getAngle(t[r]),o=Math.abs(s-e)%(2*Math.PI);Math.min(o,2*Math.PI-o)<i&&(n=s)}return n}(this.rotationSnaps(),o,l),c=v(n,h-n.rotation);return void this._fitNodesInto(c,t)}const d=this.shiftBehavior();let u;u="inverted"===d?this.keepRatio()&&!t.shiftKey:"none"===d?this.keepRatio():this.keepRatio()||t.shiftKey;var p=this.centeredScaling()||t.altKey;if("top-left"===this._movingAnchorName){if(u){var f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-right").x(),y:this.findOne(".bottom-right").y()};n=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(f.y-r.y(),2));var m=this.findOne(".top-left").x()>f.x?-1:1,g=this.findOne(".top-left").y()>f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,this.findOne(".top-left").x(f.x-e),this.findOne(".top-left").y(f.y-i)}}else if("top-center"===this._movingAnchorName)this.findOne(".top-left").y(r.y());else if("top-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-left").x(),y:this.findOne(".bottom-left").y()};n=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(f.y-r.y(),2));m=this.findOne(".top-right").x()<f.x?-1:1,g=this.findOne(".top-right").y()>f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,this.findOne(".top-right").x(f.x+e),this.findOne(".top-right").y(f.y-i)}var y=r.position();this.findOne(".top-left").y(y.y),this.findOne(".bottom-right").x(y.x)}else if("middle-left"===this._movingAnchorName)this.findOne(".top-left").x(r.x());else if("middle-right"===this._movingAnchorName)this.findOne(".bottom-right").x(r.x());else if("bottom-left"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-right").x(),y:this.findOne(".top-right").y()};n=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(r.y()-f.y,2));m=f.x<r.x()?-1:1,g=r.y()<f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,r.x(f.x-e),r.y(f.y+i)}y=r.position(),this.findOne(".top-left").x(y.x),this.findOne(".bottom-right").y(y.y)}else if("bottom-center"===this._movingAnchorName)this.findOne(".bottom-right").y(r.y());else if("bottom-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-left").x(),y:this.findOne(".top-left").y()};n=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(r.y()-f.y,2));m=this.findOne(".bottom-right").x()<f.x?-1:1,g=this.findOne(".bottom-right").y()<f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,this.findOne(".bottom-right").x(f.x+e),this.findOne(".bottom-right").y(f.y+i)}}else console.error(new Error("Wrong position argument of selection resizer: "+this._movingAnchorName));if(p=this.centeredScaling()||t.altKey){const t=this.findOne(".top-left"),e=this.findOne(".bottom-right"),i=t.x(),n=t.y(),r=this.getWidth()-e.x(),s=this.getHeight()-e.y();e.move({x:-i,y:-n}),t.move({x:r,y:s})}const _=this.findOne(".top-left").getAbsolutePosition();e=_.x,i=_.y;const x=this.findOne(".bottom-right").x()-this.findOne(".top-left").x(),b=this.findOne(".bottom-right").y()-this.findOne(".top-left").y();this._fitNodesInto({x:e,y:i,width:x,height:b,rotation:a.Konva.getAngle(this.rotation())},t)}_handleMouseUp(t){this._removeEvents(t)}getAbsoluteTransform(){return this.getTransform()}_removeEvents(t){var e;if(this._transforming){this._transforming=!1,"undefined"!=typeof window&&(window.removeEventListener("mousemove",this._handleMouseMove),window.removeEventListener("touchmove",this._handleMouseMove),window.removeEventListener("mouseup",this._handleMouseUp,!0),window.removeEventListener("touchend",this._handleMouseUp,!0));const i=this.getNode();y--,this._fire("transformend",{evt:t,target:i}),null===(e=this.getLayer())||void 0===e||e.batchDraw(),i&&this._nodes.forEach((e=>{var i;e._fire("transformend",{evt:t,target:e}),null===(i=e.getLayer())||void 0===i||i.batchDraw()})),this._movingAnchorName=null}}_fitNodesInto(e,i){const n=this._getNodeRect();if(t.Util._inRange(e.width,2*-this.padding()-1,1))return void this.update();if(t.Util._inRange(e.height,2*-this.padding()-1,1))return void this.update();const r=new t.Transform;if(r.rotate(a.Konva.getAngle(this.rotation())),this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("left")>=0){const t=r.point({x:2*-this.padding(),y:0});e.x+=t.x,e.y+=t.y,e.width+=2*this.padding(),this._movingAnchorName=this._movingAnchorName.replace("left","right"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y}else if(this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("right")>=0){const t=r.point({x:2*this.padding(),y:0});this._movingAnchorName=this._movingAnchorName.replace("right","left"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.width+=2*this.padding()}if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("top")>=0){const t=r.point({x:0,y:2*-this.padding()});e.x+=t.x,e.y+=t.y,this._movingAnchorName=this._movingAnchorName.replace("top","bottom"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}else if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("bottom")>=0){const t=r.point({x:0,y:2*this.padding()});this._movingAnchorName=this._movingAnchorName.replace("bottom","top"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}if(this.boundBoxFunc()){const i=this.boundBoxFunc()(n,e);i?e=i:t.Util.warn("boundBoxFunc returned falsy. You should return new bound rect from it!")}const s=1e7,o=new t.Transform;o.translate(n.x,n.y),o.rotate(n.rotation),o.scale(n.width/s,n.height/s);const l=new t.Transform,h=e.width/s,c=e.height/s;!1===this.flipEnabled()?(l.translate(e.x,e.y),l.rotate(e.rotation),l.translate(e.width<0?e.width:0,e.height<0?e.height:0),l.scale(Math.abs(h),Math.abs(c))):(l.translate(e.x,e.y),l.rotate(e.rotation),l.scale(h,c));const d=l.multiply(o.invert());this._nodes.forEach((e=>{var i;const n=e.getParent().getAbsoluteTransform(),r=e.getTransform().copy();r.translate(e.offsetX(),e.offsetY());const s=new t.Transform;s.multiply(n.copy().invert()).multiply(d).multiply(n).multiply(r);const a=s.decompose();e.setAttrs(a),null===(i=e.getLayer())||void 0===i||i.batchDraw()})),this.rotation(t.Util._getRotation(e.rotation)),this._nodes.forEach((t=>{this._fire("transform",{evt:i,target:t}),t._fire("transform",{evt:i,target:t})})),this._resetTransformCache(),this.update(),this.getLayer().batchDraw()}forceUpdate(){this._resetTransformCache(),this.update()}_batchChangeChild(t,e){this.findOne(t).setAttrs(e)}update(){var e;const i=this._getNodeRect();this.rotation(t.Util._getRotation(i.rotation));const n=i.width,r=i.height,s=this.enabledAnchors(),a=this.resizeEnabled(),o=this.padding(),l=this.anchorSize(),h=this.find("._anchor");h.forEach((t=>{t.setAttrs({width:l,height:l,offsetX:l/2,offsetY:l/2,stroke:this.anchorStroke(),strokeWidth:this.anchorStrokeWidth(),fill:this.anchorFill(),cornerRadius:this.anchorCornerRadius()})})),this._batchChangeChild(".top-left",{x:0,y:0,offsetX:l/2+o,offsetY:l/2+o,visible:a&&s.indexOf("top-left")>=0}),this._batchChangeChild(".top-center",{x:n/2,y:0,offsetY:l/2+o,visible:a&&s.indexOf("top-center")>=0}),this._batchChangeChild(".top-right",{x:n,y:0,offsetX:l/2-o,offsetY:l/2+o,visible:a&&s.indexOf("top-right")>=0}),this._batchChangeChild(".middle-left",{x:0,y:r/2,offsetX:l/2+o,visible:a&&s.indexOf("middle-left")>=0}),this._batchChangeChild(".middle-right",{x:n,y:r/2,offsetX:l/2-o,visible:a&&s.indexOf("middle-right")>=0}),this._batchChangeChild(".bottom-left",{x:0,y:r,offsetX:l/2+o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-left")>=0}),this._batchChangeChild(".bottom-center",{x:n/2,y:r,offsetY:l/2-o,visible:a&&s.indexOf("bottom-center")>=0}),this._batchChangeChild(".bottom-right",{x:n,y:r,offsetX:l/2-o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-right")>=0}),this._batchChangeChild(".rotater",{x:n/2,y:-this.rotateAnchorOffset()*t.Util._sign(r)-o,visible:this.rotateEnabled()}),this._batchChangeChild(".back",{width:n,height:r,visible:this.borderEnabled(),stroke:this.borderStroke(),strokeWidth:this.borderStrokeWidth(),dash:this.borderDash(),x:0,y:0});const c=this.anchorStyleFunc();c&&h.forEach((t=>{c(t)})),null===(e=this.getLayer())||void 0===e||e.batchDraw()}isTransforming(){return this._transforming}stopTransform(){if(this._transforming){this._removeEvents();const t=this.findOne("."+this._movingAnchorName);t&&t.stopDrag()}}destroy(){return this.getStage()&&this._cursorChange&&this.getStage().content&&(this.getStage().content.style.cursor=""),s.Group.prototype.destroy.call(this),this.detach(),this._removeEvents(),this}toObject(){return i.Node.prototype.toObject.call(this)}clone(t){return i.Node.prototype.clone.call(this,t)}getClientRect(){return this.nodes().length>0?super.getClientRect():{x:0,y:0,width:0,height:0}}};return Wy.Transformer=_,_.isTransforming=()=>y>0,_.prototype.className="Transformer",(0,l._registerNode)(_),e.Factory.addGetterSetter(_,"enabledAnchors",m,(function(e){return e instanceof Array||t.Util.warn("enabledAnchors value should be an array"),e instanceof Array&&e.forEach((function(e){-1===m.indexOf(e)&&t.Util.warn("Unknown anchor name: "+e+". Available names are: "+m.join(", "))})),e||[]})),e.Factory.addGetterSetter(_,"flipEnabled",!0,(0,o.getBooleanValidator)()),e.Factory.addGetterSetter(_,"resizeEnabled",!0),e.Factory.addGetterSetter(_,"anchorSize",10,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"rotateEnabled",!0),e.Factory.addGetterSetter(_,"rotateLineVisible",!0),e.Factory.addGetterSetter(_,"rotationSnaps",[]),e.Factory.addGetterSetter(_,"rotateAnchorOffset",50,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"rotateAnchorCursor","crosshair"),e.Factory.addGetterSetter(_,"rotationSnapTolerance",5,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"borderEnabled",!0),e.Factory.addGetterSetter(_,"anchorStroke","rgb(0, 161, 255)"),e.Factory.addGetterSetter(_,"anchorStrokeWidth",1,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"anchorFill","white"),e.Factory.addGetterSetter(_,"anchorCornerRadius",0,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"borderStroke","rgb(0, 161, 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e=i.Konva.getAngle(this.angle()),n=this.clockwise();t.beginPath(),t.arc(0,0,this.outerRadius(),0,e,n),t.arc(0,0,this.innerRadius(),e,0,!n),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}getSelfRect(){const t=this.innerRadius(),e=this.outerRadius(),n=this.clockwise(),r=i.Konva.getAngle(n?360-this.angle():this.angle()),s=Math.cos(Math.min(r,Math.PI)),a=Math.sin(Math.min(Math.max(Math.PI,r),3*Math.PI/2)),o=Math.sin(Math.min(r,Math.PI/2)),l=s*(s>0?t:e),h=a*(a>0?t:e),c=o*(o>0?e:t);return{x:l,y:n?-1*c:h,width:1*e-l,height:c-h}}};return ly.Arc=s,s.prototype._centroid=!0,s.prototype.className="Arc",s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"angle",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"clockwise",!1,(0,n.getBooleanValidator)()),ly}(),i=function(){if(my)return cy;my=1,Object.defineProperty(cy,"__esModule",{value:!0}),cy.Arrow=void 0;const t=Sv(),e=uy(),i=wv(),n=pv(),r=yy();let s=class extends e.Line{_sceneFunc(t){super._sceneFunc(t);const e=2*Math.PI,i=this.points();let n=i;const s=0!==this.tension()&&i.length>4;s&&(n=this.getTensionPoints());const a=this.pointerLength(),o=i.length;let l,h;if(s){const t=[n[n.length-4],n[n.length-3],n[n.length-2],n[n.length-1],i[o-2],i[o-1]],e=r.Path.calcLength(n[n.length-4],n[n.length-3],"C",t),s=r.Path.getPointOnQuadraticBezier(Math.min(1,1-a/e),t[0],t[1],t[2],t[3],t[4],t[5]);l=i[o-2]-s.x,h=i[o-1]-s.y}else l=i[o-2]-i[o-4],h=i[o-1]-i[o-3];const c=(Math.atan2(h,l)+e)%e,d=this.pointerWidth();this.pointerAtEnding()&&(t.save(),t.beginPath(),t.translate(i[o-2],i[o-1]),t.rotate(c),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t)),this.pointerAtBeginning()&&(t.save(),t.beginPath(),t.translate(i[0],i[1]),s?(l=(n[0]+n[2])/2-i[0],h=(n[1]+n[3])/2-i[1]):(l=i[2]-i[0],h=i[3]-i[1]),t.rotate((Math.atan2(-h,-l)+e)%e),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t))}__fillStroke(t){const e=this.dashEnabled();e&&(this.attrs.dashEnabled=!1,t.setLineDash([])),t.fillStrokeShape(this),e&&(this.attrs.dashEnabled=!0)}getSelfRect(){const t=super.getSelfRect(),e=this.pointerWidth()/2;return{x:t.x,y:t.y-e,width:t.width,height:t.height+2*e}}};return cy.Arrow=s,s.prototype.className="Arrow",(0,n._registerNode)(s),t.Factory.addGetterSetter(s,"pointerLength",10,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerWidth",10,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerAtBeginning",!1),t.Factory.addGetterSetter(s,"pointerAtEnding",!0),cy}(),n=function(){if(_y)return xy;_y=1,Object.defineProperty(xy,"__esModule",{value:!0}),xy.Circle=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.attrs.radius||0,0,2*Math.PI,!1),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius()!==t/2&&this.radius(t/2)}setHeight(t){this.radius()!==t/2&&this.radius(t/2)}};return xy.Circle=r,r.prototype._centroid=!0,r.prototype.className="Circle",r.prototype._attrsAffectingSize=["radius"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,i.getNumberValidator)()),xy}(),r=function(){if(by)return wy;by=1,Object.defineProperty(wy,"__esModule",{value:!0}),wy.Ellipse=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){const e=this.radiusX(),i=this.radiusY();t.beginPath(),t.save(),e!==i&&t.scale(1,i/e),t.arc(0,0,e,0,2*Math.PI,!1),t.restore(),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radiusX()}getHeight(){return 2*this.radiusY()}setWidth(t){this.radiusX(t/2)}setHeight(t){this.radiusY(t/2)}};return wy.Ellipse=r,r.prototype.className="Ellipse",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radiusX","radiusY"],(0,n._registerNode)(r),t.Factory.addComponentsGetterSetter(r,"radius",["x","y"]),t.Factory.addGetterSetter(r,"radiusX",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"radiusY",0,(0,i.getNumberValidator)()),wy}(),s=function(){if(Sy)return My;Sy=1,Object.defineProperty(My,"__esModule",{value:!0}),My.Image=void 0;const t=gv(),e=Sv(),i=Yv(),n=pv(),r=wv();class s extends i.Shape{constructor(t){super(t),this.on("imageChange.konva",(()=>{this._setImageLoad()})),this._setImageLoad()}_setImageLoad(){const t=this.image();t&&t.complete||t&&4===t.readyState||t&&t.addEventListener&&t.addEventListener("load",(()=>{this._requestDraw()}))}_useBufferCanvas(){const t=!!this.cornerRadius(),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas(!0)}_sceneFunc(e){const i=this.getWidth(),n=this.getHeight(),r=this.cornerRadius(),s=this.attrs.image;let a;if(s){const t=this.attrs.cropWidth,e=this.attrs.cropHeight;a=t&&e?[s,this.cropX(),this.cropY(),t,e,0,0,i,n]:[s,0,0,i,n]}(this.hasFill()||this.hasStroke()||r)&&(e.beginPath(),r?t.Util.drawRoundedRectPath(e,i,n,r):e.rect(0,0,i,n),e.closePath(),e.fillStrokeShape(this)),s&&(r&&e.clip(),e.drawImage.apply(e,a))}_hitFunc(e){const i=this.width(),n=this.height(),r=this.cornerRadius();e.beginPath(),r?t.Util.drawRoundedRectPath(e,i,n,r):e.rect(0,0,i,n),e.closePath(),e.fillStrokeShape(this)}getWidth(){var t,e;return null!==(t=this.attrs.width)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.width}getHeight(){var t,e;return null!==(t=this.attrs.height)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.height}static fromURL(e,i,n=null){const r=t.Util.createImageElement();r.onload=function(){const t=new s({image:r});i(t)},r.onerror=n,r.crossOrigin="Anonymous",r.src=e}}return My.Image=s,s.prototype.className="Image",(0,n._registerNode)(s),e.Factory.addGetterSetter(s,"cornerRadius",0,(0,r.getNumberOrArrayOfNumbersValidator)(4)),e.Factory.addGetterSetter(s,"image"),e.Factory.addComponentsGetterSetter(s,"crop",["x","y","width","height"]),e.Factory.addGetterSetter(s,"cropX",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropY",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropWidth",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropHeight",0,(0,r.getNumberValidator)()),My}(),a=function(){if(Ty)return Ey;Ty=1,Object.defineProperty(Ey,"__esModule",{value:!0}),Ey.Tag=Ey.Label=void 0;const t=Sv(),e=Yv(),i=$v(),n=wv(),r=pv(),s=["fontFamily","fontSize","fontStyle","padding","lineHeight","text","width","height","pointerDirection","pointerWidth","pointerHeight"],a="up",o="right",l="down",h="left",c=s.length;let d=class extends i.Group{constructor(t){super(t),this.on("add.konva",(function(t){this._addListeners(t.child),this._sync()}))}getText(){return this.find("Text")[0]}getTag(){return this.find("Tag")[0]}_addListeners(t){let e,i=this;const n=function(){i._sync()};for(e=0;e<c;e++)t.on(s[e]+"Change.konva",n)}getWidth(){return this.getText().width()}getHeight(){return this.getText().height()}_sync(){let t,e,i,n,r,s,c,d=this.getText(),u=this.getTag();if(d&&u){switch(t=d.width(),e=d.height(),i=u.pointerDirection(),n=u.pointerWidth(),c=u.pointerHeight(),r=0,s=0,i){case a:r=t/2,s=-1*c;break;case o:r=t+n,s=e/2;break;case l:r=t/2,s=e+c;break;case h:r=-1*n,s=e/2}u.setAttrs({x:-1*r,y:-1*s,width:t,height:e}),d.setAttrs({x:-1*r,y:-1*s})}}};Ey.Label=d,d.prototype.className="Label",(0,r._registerNode)(d);class u extends e.Shape{_sceneFunc(t){const e=this.width(),i=this.height(),n=this.pointerDirection(),r=this.pointerWidth(),s=this.pointerHeight(),c=this.cornerRadius();let d=0,u=0,p=0,f=0;"number"==typeof c?d=u=p=f=Math.min(c,e/2,i/2):(d=Math.min(c[0]||0,e/2,i/2),u=Math.min(c[1]||0,e/2,i/2),f=Math.min(c[2]||0,e/2,i/2),p=Math.min(c[3]||0,e/2,i/2)),t.beginPath(),t.moveTo(d,0),n===a&&(t.lineTo((e-r)/2,0),t.lineTo(e/2,-1*s),t.lineTo((e+r)/2,0)),t.lineTo(e-u,0),t.arc(e-u,u,u,3*Math.PI/2,0,!1),n===o&&(t.lineTo(e,(i-s)/2),t.lineTo(e+r,i/2),t.lineTo(e,(i+s)/2)),t.lineTo(e,i-f),t.arc(e-f,i-f,f,0,Math.PI/2,!1),n===l&&(t.lineTo((e+r)/2,i),t.lineTo(e/2,i+s),t.lineTo((e-r)/2,i)),t.lineTo(p,i),t.arc(p,i-p,p,Math.PI/2,Math.PI,!1),n===h&&(t.lineTo(0,(i+s)/2),t.lineTo(-1*r,i/2),t.lineTo(0,(i-s)/2)),t.lineTo(0,d),t.arc(d,d,d,Math.PI,3*Math.PI/2,!1),t.closePath(),t.fillStrokeShape(this)}getSelfRect(){let t=0,e=0,i=this.pointerWidth(),n=this.pointerHeight(),r=this.pointerDirection(),s=this.width(),c=this.height();return r===a?(e-=n,c+=n):r===l?c+=n:r===h?(t-=1.5*i,s+=i):r===o&&(s+=1.5*i),{x:t,y:e,width:s,height:c}}}return Ey.Tag=u,u.prototype.className="Tag",(0,r._registerNode)(u),t.Factory.addGetterSetter(u,"pointerDirection","none"),t.Factory.addGetterSetter(u,"pointerWidth",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(u,"pointerHeight",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(u,"cornerRadius",0,(0,n.getNumberOrArrayOfNumbersValidator)(4)),Ey}(),o=uy(),l=yy(),h=Ry(),c=function(){if(Py)return Ly;Py=1,Object.defineProperty(Ly,"__esModule",{value:!0}),Ly.RegularPolygon=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){const e=this._getPoints();t.beginPath(),t.moveTo(e[0].x,e[0].y);for(let i=1;i<e.length;i++)t.lineTo(e[i].x,e[i].y);t.closePath(),t.fillStrokeShape(this)}_getPoints(){const t=this.attrs.sides,e=this.attrs.radius||0,i=[];for(let n=0;n<t;n++)i.push({x:e*Math.sin(2*n*Math.PI/t),y:-1*e*Math.cos(2*n*Math.PI/t)});return i}getSelfRect(){const t=this._getPoints();let e=t[0].x,i=t[0].y,n=t[0].x,r=t[0].y;return t.forEach((t=>{e=Math.min(e,t.x),i=Math.max(i,t.x),n=Math.min(n,t.y),r=Math.max(r,t.y)})),{x:e,y:n,width:i-e,height:r-n}}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius(t/2)}setHeight(t){this.radius(t/2)}};return Ly.RegularPolygon=r,r.prototype.className="RegularPolygon",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radius"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"sides",0,(0,i.getNumberValidator)()),Ly}(),d=function(){if(Iy)return Dy;Iy=1,Object.defineProperty(Dy,"__esModule",{value:!0}),Dy.Ring=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv(),r=2*Math.PI;let s=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.innerRadius(),0,r,!1),t.moveTo(this.outerRadius(),0),t.arc(0,0,this.outerRadius(),r,0,!0),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Dy.Ring=s,s.prototype.className="Ring",s.prototype._centroid=!0,s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,n._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,i.getNumberValidator)()),Dy}(),u=function(){if(Oy)return Ny;Oy=1,Object.defineProperty(Ny,"__esModule",{value:!0}),Ny.Sprite=void 0;const t=Sv(),e=Yv(),i=iy(),n=wv(),r=pv();let s=class extends e.Shape{constructor(t){super(t),this._updated=!0,this.anim=new i.Animation((()=>{const t=this._updated;return this._updated=!1,t})),this.on("animationChange.konva",(function(){this.frameIndex(0)})),this.on("frameIndexChange.konva",(function(){this._updated=!0})),this.on("frameRateChange.konva",(function(){this.anim.isRunning()&&(clearInterval(this.interval),this._setInterval())}))}_sceneFunc(t){const e=this.animation(),i=this.frameIndex(),n=4*i,r=this.animations()[e],s=this.frameOffsets(),a=r[n+0],o=r[n+1],l=r[n+2],h=r[n+3],c=this.image();if((this.hasFill()||this.hasStroke())&&(t.beginPath(),t.rect(0,0,l,h),t.closePath(),t.fillStrokeShape(this)),c)if(s){const n=s[e],r=2*i;t.drawImage(c,a,o,l,h,n[r+0],n[r+1],l,h)}else t.drawImage(c,a,o,l,h,0,0,l,h)}_hitFunc(t){const e=this.animation(),i=this.frameIndex(),n=4*i,r=this.animations()[e],s=this.frameOffsets(),a=r[n+2],o=r[n+3];if(t.beginPath(),s){const n=s[e],r=2*i;t.rect(n[r+0],n[r+1],a,o)}else t.rect(0,0,a,o);t.closePath(),t.fillShape(this)}_useBufferCanvas(){return super._useBufferCanvas(!0)}_setInterval(){const t=this;this.interval=setInterval((function(){t._updateIndex()}),1e3/this.frameRate())}start(){if(this.isRunning())return;const t=this.getLayer();this.anim.setLayers(t),this._setInterval(),this.anim.start()}stop(){this.anim.stop(),clearInterval(this.interval)}isRunning(){return this.anim.isRunning()}_updateIndex(){const t=this.frameIndex(),e=this.animation();t<this.animations()[e].length/4-1?this.frameIndex(t+1):this.frameIndex(0)}};return Ny.Sprite=s,s.prototype.className="Sprite",(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"animation"),t.Factory.addGetterSetter(s,"animations"),t.Factory.addGetterSetter(s,"frameOffsets"),t.Factory.addGetterSetter(s,"image"),t.Factory.addGetterSetter(s,"frameIndex",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"frameRate",17,(0,n.getNumberValidator)()),t.Factory.backCompat(s,{index:"frameIndex",getIndex:"getFrameIndex",setIndex:"setFrameIndex"}),Ny}(),p=function(){if(Uy)return Fy;Uy=1,Object.defineProperty(Fy,"__esModule",{value:!0}),Fy.Star=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){const e=this.innerRadius(),i=this.outerRadius(),n=this.numPoints();t.beginPath(),t.moveTo(0,0-i);for(let r=1;r<2*n;r++){const s=r%2==0?i:e,a=s*Math.sin(r*Math.PI/n),o=-1*s*Math.cos(r*Math.PI/n);t.lineTo(a,o)}t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Fy.Star=r,r.prototype.className="Star",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"numPoints",5,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"innerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"outerRadius",0,(0,i.getNumberValidator)()),Fy}(),f=zy(),m=function(){if(Gy)return Hy;Gy=1,Object.defineProperty(Hy,"__esModule",{value:!0}),Hy.TextPath=void 0;const t=gv(),e=Sv(),i=Yv(),n=yy(),r=zy(),s=wv(),a=pv(),o="normal";function l(t){t.fillText(this.partialText,0,0)}function h(t){t.strokeText(this.partialText,0,0)}let c=class extends i.Shape{constructor(e){super(e),this.dummyCanvas=t.Util.createCanvasElement(),this.dataArray=[],this._readDataAttribute(),this.on("dataChange.konva",(function(){this._readDataAttribute(),this._setTextData()})),this.on("textChange.konva alignChange.konva letterSpacingChange.konva kerningFuncChange.konva fontSizeChange.konva fontFamilyChange.konva",this._setTextData),this._setTextData()}_getTextPathLength(){return n.Path.getPathLength(this.dataArray)}_getPointAtLength(t){return this.attrs.data?t-1>this.pathLength?null:n.Path.getPointAtLengthOfDataArray(t,this.dataArray):null}_readDataAttribute(){this.dataArray=n.Path.parsePathData(this.attrs.data),this.pathLength=this._getTextPathLength()}_sceneFunc(t){t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",this.textBaseline()),t.setAttr("textAlign","left"),t.save();const e=this.textDecoration(),i=this.fill(),n=this.fontSize(),r=this.glyphInfo;"underline"===e&&t.beginPath();for(let i=0;i<r.length;i++){t.save();const s=r[i].p0;t.translate(s.x,s.y),t.rotate(r[i].rotation),this.partialText=r[i].text,t.fillStrokeShape(this),"underline"===e&&(0===i&&t.moveTo(0,n/2+1),t.lineTo(n,n/2+1)),t.restore()}"underline"===e&&(t.strokeStyle=i,t.lineWidth=n/20,t.stroke()),t.restore()}_hitFunc(t){t.beginPath();const e=this.glyphInfo;if(e.length>=1){const i=e[0].p0;t.moveTo(i.x,i.y)}for(let i=0;i<e.length;i++){const n=e[i].p1;t.lineTo(n.x,n.y)}t.setAttr("lineWidth",this.fontSize()),t.setAttr("strokeStyle",this.colorKey),t.stroke()}getTextWidth(){return this.textWidth}getTextHeight(){return t.Util.warn("text.getTextHeight() method is deprecated. Use text.height() - for full height and text.fontSize() - for one line height."),this.textHeight}setText(t){return r.Text.prototype.setText.call(this,t)}_getContextFont(){return r.Text.prototype._getContextFont.call(this)}_getTextSize(t){const e=this.dummyCanvas.getContext("2d");e.save(),e.font=this._getContextFont();const i=e.measureText(t);return e.restore(),{width:i.width,height:parseInt(`${this.fontSize()}`,10)}}_setTextData(){const{width:t,height:e}=this._getTextSize(this.attrs.text);if(this.textWidth=t,this.textHeight=e,this.glyphInfo=[],!this.attrs.data)return null;const i=this.letterSpacing(),s=this.align(),a=this.kerningFunc(),o=Math.max(this.textWidth+((this.attrs.text||"").length-1)*i,0);let l=0;"center"===s&&(l=Math.max(0,this.pathLength/2-o/2)),"right"===s&&(l=Math.max(0,this.pathLength-o));const h=(0,r.stringToArray)(this.text());let c=l;for(let t=0;t<h.length;t++){const e=this._getPointAtLength(c);if(!e)return;let r=this._getTextSize(h[t]).width+i;if(" 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Hy.TextPath=c,c.prototype._fillFunc=l,c.prototype._strokeFunc=h,c.prototype._fillFuncHit=l,c.prototype._strokeFuncHit=h,c.prototype.className="TextPath",c.prototype._attrsAffectingSize=["text","fontSize","data"],(0,a._registerNode)(c),e.Factory.addGetterSetter(c,"data"),e.Factory.addGetterSetter(c,"fontFamily","Arial"),e.Factory.addGetterSetter(c,"fontSize",12,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"fontStyle",o),e.Factory.addGetterSetter(c,"align","left"),e.Factory.addGetterSetter(c,"letterSpacing",0,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"textBaseline","middle"),e.Factory.addGetterSetter(c,"fontVariant",o),e.Factory.addGetterSetter(c,"text",""),e.Factory.addGetterSetter(c,"textDecoration",""),e.Factory.addGetterSetter(c,"kerningFunc",void 0),Hy}(),g=jy(),v=function(){if(Xy)return Yy;Xy=1,Object.defineProperty(Yy,"__esModule",{value:!0}),Yy.Wedge=void 0;const t=Sv(),e=Yv(),i=pv(),n=wv(),r=pv();let s=class extends 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f,m,g,v,y,_,x,b,w;l===o&&(l=255,o=0),c===h&&(c=255,h=0),u===d&&(u=255,d=0),p>0?(m=l+p*(255-l),g=o-p*(o-0),y=c+p*(255-c),_=h-p*(h-0),b=u+p*(255-u),w=d-p*(d-0)):(f=.5*(l+o),m=l+p*(l-f),g=o+p*(o-f),v=.5*(c+h),y=c+p*(c-v),_=h+p*(h-v),x=.5*(u+d),b=u+p*(u-x),w=d+p*(d-x));for(let t=0;t<i;t+=4)e[t+0]=n(e[t+0],o,l,g,m),e[t+1]=n(e[t+1],h,c,_,y),e[t+2]=n(e[t+2],d,u,w,b)},t.Factory.addGetterSetter(e.Node,"enhance",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),r_}(),S=(s_||(s_=1,Object.defineProperty(a_,"__esModule",{value:!0}),a_.Grayscale=void 0,a_.Grayscale=function(t){const e=t.data,i=e.length;for(let t=0;t<i;t+=4){const i=.34*e[t]+.5*e[t+1]+.16*e[t+2];e[t]=i,e[t+1]=i,e[t+2]=i}}),a_),M=function(){if(o_)return l_;o_=1,Object.defineProperty(l_,"__esModule",{value:!0}),l_.HSL=void 0;const t=Sv(),e=Ov(),i=wv();return t.Factory.addGetterSetter(e.Node,"hue",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"saturation",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"luminance",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),l_.HSL=function(t){const e=t.data,i=e.length,n=Math.pow(2,this.saturation()),r=Math.abs(this.hue()+360)%360,s=127*this.luminance(),a=1*n*Math.cos(r*Math.PI/180),o=1*n*Math.sin(r*Math.PI/180),l=.299+.701*a+.167*o,h=.587-.587*a+.33*o,c=.114-.114*a-.497*o,d=.299-.299*a-.328*o,u=.587+.413*a+.035*o,p=.114-.114*a+.293*o,f=.299-.3*a+1.25*o,m=.587-.586*a-1.05*o,g=.114+.886*a-.2*o;let v,y,_,x;for(let t=0;t<i;t+=4)v=e[t+0],y=e[t+1],_=e[t+2],x=e[t+3],e[t+0]=l*v+h*y+c*_+s,e[t+1]=d*v+u*y+p*_+s,e[t+2]=f*v+m*y+g*_+s,e[t+3]=x},l_}(),T=function(){if(h_)return c_;h_=1,Object.defineProperty(c_,"__esModule",{value:!0}),c_.HSV=void 0;const t=Sv(),e=Ov(),i=wv();return c_.HSV=function(t){const 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for(p=0;p<_;p+=1)for(f=0;f<x;f+=1){for(s=0,a=0,o=0,l=0,h=p*g,c=h+g,d=f*g,u=d+g,m=0,i=h;i<c;i+=1)if(!(i>=v))for(n=d;n<u;n+=1)n>=y||(r=4*(v*n+i),s+=b[r+0],a+=b[r+1],o+=b[r+2],l+=b[r+3],m+=1);for(s/=m,a/=m,o/=m,l/=m,i=h;i<c;i+=1)if(!(i>=v))for(n=d;n<u;n+=1)n>=y||(r=4*(v*n+i),b[r+0]=s,b[r+1]=a,b[r+2]=o,b[r+3]=l)}},t.Factory.addGetterSetter(i.Node,"pixelSize",8,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),w_}(),L=function(){if(S_)return M_;S_=1,Object.defineProperty(M_,"__esModule",{value:!0}),M_.Posterize=void 0;const t=Sv(),e=Ov(),i=wv();return M_.Posterize=function(t){const e=Math.round(254*this.levels())+1,i=t.data,n=i.length,r=255/e;for(let t=0;t<n;t+=1)i[t]=Math.floor(i[t]/r)*r},t.Factory.addGetterSetter(e.Node,"levels",.5,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),M_}(),I=function(){if(T_)return E_;T_=1,Object.defineProperty(E_,"__esModule",{value:!0}),E_.RGB=void 0;const t=Sv(),e=Ov(),i=wv();return E_.RGB=function(t){const e=t.data,i=e.length,n=this.red(),r=this.green(),s=this.blue();for(let t=0;t<i;t+=4){const i=(.34*e[t]+.5*e[t+1]+.16*e[t+2])/255;e[t]=i*n,e[t+1]=i*r,e[t+2]=i*s,e[t+3]=e[t+3]}},t.Factory.addGetterSetter(e.Node,"red",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"green",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"blue",0,i.RGBComponent,t.Factory.afterSetFilter),E_}(),D=function(){if(A_)return C_;A_=1,Object.defineProperty(C_,"__esModule",{value:!0}),C_.RGBA=void 0;const t=Sv(),e=Ov(),i=wv();return C_.RGBA=function(t){const e=t.data,i=e.length,n=this.red(),r=this.green(),s=this.blue(),a=this.alpha();for(let t=0;t<i;t+=4){const i=1-a;e[t]=n*a+e[t]*i,e[t+1]=r*a+e[t+1]*i,e[t+2]=s*a+e[t+2]*i}},t.Factory.addGetterSetter(e.Node,"red",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"green",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"blue",0,i.RGBComponent,t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"alpha",1,(function(t){return this._filterUpToDate=!1,t>1?1:t<0?0:t})),C_}(),O=(R_||(R_=1,Object.defineProperty(P_,"__esModule",{value:!0}),P_.Sepia=void 0,P_.Sepia=function(t){const e=t.data,i=e.length;for(let t=0;t<i;t+=4){const i=e[t+0],n=e[t+1],r=e[t+2];e[t+0]=Math.min(255,.393*i+.769*n+.189*r),e[t+1]=Math.min(255,.349*i+.686*n+.168*r),e[t+2]=Math.min(255,.272*i+.534*n+.131*r)}}),P_),N=(L_||(L_=1,Object.defineProperty(I_,"__esModule",{value:!0}),I_.Solarize=void 0,I_.Solarize=function(t){const e=t.data,i=t.width,n=4*i;let r=t.height;do{const t=(r-1)*n;let s=i;do{const i=t+4*(s-1);let n=e[i],r=e[i+1],a=e[i+2];n>127&&(n=255-n),r>127&&(r=255-r),a>127&&(a=255-a),e[i]=n,e[i+1]=r,e[i+2]=a}while(--s)}while(--r)}),I_),U=function(){if(D_)return N_;D_=1,Object.defineProperty(N_,"__esModule",{value:!0}),N_.Threshold=void 0;const t=Sv(),e=Ov(),i=wv();return N_.Threshold=function(t){const e=255*this.threshold(),i=t.data,n=i.length;for(let t=0;t<n;t+=1)i[t]=i[t]<e?0:255},t.Factory.addGetterSetter(e.Node,"threshold",.5,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),N_}();return cv.Konva=t.Konva.Util._assign(t.Konva,{Arc:e.Arc,Arrow:i.Arrow,Circle:n.Circle,Ellipse:r.Ellipse,Image:s.Image,Label:a.Label,Tag:a.Tag,Line:o.Line,Path:l.Path,Rect:h.Rect,RegularPolygon:c.RegularPolygon,Ring:d.Ring,Sprite:u.Sprite,Star:p.Star,Text:f.Text,TextPath:m.TextPath,Transformer:g.Transformer,Wedge:v.Wedge,Filters:{Blur:y.Blur,Brighten:_.Brighten,Contrast:x.Contrast,Emboss:b.Emboss,Enhance:w.Enhance,Grayscale:S.Grayscale,HSL:M.HSL,HSV:T.HSV,Invert:E.Invert,Kaleidoscope:A.Kaleidoscope,Mask:C.Mask,Noise:R.Noise,Pixelate:P.Pixelate,Posterize:L.Posterize,RGB:I.RGB,RGBA:D.RGBA,Sepia:O.Sepia,Solarize:N.Solarize,Threshold:U.Threshold}}),cv}var F_,k_=hv.exports;var B_=ov(function(){if(F_)return hv.exports;F_=1,Object.defineProperty(k_,"__esModule",{value:!0});const t=U_();return hv.exports=t.Konva,hv.exports}());class z_{screenToWorld(t){return{x:t.x,y:t.y,z:0}}worldToScreen(t){return{x:t.x,y:t.y}}getScale(){return{x:1,y:1,z:1}}}class G_{constructor(t,e,i){this.setColor(t,e,i)}asHex(){return"#"+this.HEX}asRGB(){return{r:this.R,g:this.G,b:this.B}}setColor(t,e,i){this.R=t,this.G=e,this.B=i,this.HEX=this.rgbToHex(t,e,i)}rgbToHex(t,e,i){const n=t=>{const e=t.toString(16);return"0"===e?"00":e};return n(t)+n(e)+n(i)}}const H_=new Map([["solid",[]],["dot",[30,30,.001,30]],["dash",[30,30]]]);class V_{constructor(t,e=null,i=new z_){var n,r;if(this._worldTransformer=i,e){this._ref=e;let t=this._ref.getAttr("wcsPoints");if(!t){t=[];const e=this._ref.points();let i;for(let n=0;n<e.length;n+=2)i=this._worldTransformer.screenToWorld({x:e[n],y:e[n+1]}),t.push({x:i.x,y:i.y,z:i.z});this._ref.setAttr("wcsPoints",t)}return}t||(t={}),t.points||(t.points=[{x:0,y:0},{x:100,y:100}]);const s=[],a=[];t.points.forEach((t=>{s.push(t.x,t.y);const e=this._worldTransformer.screenToWorld({x:t.x,y:t.y});a.push({x:e.x,y:e.y,z:e.z})})),this._ref=new B_.Line({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",strokeWidth:null!==(r=t.width)&&void 0!==r?r:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:s,draggable:!0,strokeScaleEnabled:!1,dash:H_.get(t.type)||[]}),this._ref.setAttr("wcsPoints",a),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation)})),this._ref.on("transformend",(()=>{const t=this._ref.getAbsoluteTransform(),e=[],i=this._ref.points();let n;for(let r=0;r<i.length;r+=2){const s=t.point({x:i[r],y:i[r+1]});n=this._worldTransformer.screenToWorld({x:s.x,y:s.y}),e.push({x:n.x,y:n.y,z:n.z})}this._ref.setAttr("wcsPoints",e)})),this._ref.on("dragend",(()=>{const t=this._ref.getAbsoluteTransform(),e=[],i=this._ref.points();let n;for(let r=0;r<i.length;r+=2){const s=t.point({x:i[r],y:i[r+1]});n=this._worldTransformer.screenToWorld({x:s.x,y:s.y}),e.push({x:n.x,y:n.y,z:n.z})}this._ref.setAttr("wcsPoints",e)})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Line"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){return this._ref.points()}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}getLineType(){let t;switch(this._ref.dash()||[]){case H_.get("dot"):t="dot";break;case H_.get("dash"):t="dash";break;default:t="solid"}return t}setLineType(t){const e=H_.get(t);e&&this._ref.dash(e)}addPoints(t){let e=this._ref.points();const i=this._ref.getAttr("wcsPoints");t.forEach((t=>{e=e.concat([t.x,t.y]);const n=this._worldTransformer.screenToWorld(t);i.push(n)})),this._ref.points(e)}updateScreenCoordinates(){const t=this._ref.getAttr("wcsPoints"),e=[];let i=this._ref.getAbsoluteTransform().copy();i=i.invert(),t.forEach((t=>{let n=this._worldTransformer.worldToScreen(t);n=i.point({x:n.x,y:n.y}),e.push(n.x),e.push(n.y)})),this._ref.points([]),this._ref.points(e),this._ref.clearCache()}}class W_{constructor(t,e=null,i=new z_){var n,r,s;if(this.TEXT_FONT_FAMILY="Calibri",this._worldTransformer=i,e){this._ref=e;this._ref.getAttr("wcsStart")||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()}))}else t||(t={}),t.position||(t.position={x:0,y:0}),t.text||(t.text="default"),this._ref=new B_.Text({x:t.position.x,y:t.position.y,text:t.text,fontSize:null!==(n=t.fontSize)&&void 0!==n?n:34,fontFamily:this.TEXT_FONT_FAMILY,fill:null!==(r=t.color)&&void 0!==r?r:"#ff0000",align:"left",draggable:!0,rotation:null!==(s=t.rotation)&&void 0!==s?s:0}),this._ref.width(this._ref.getTextWidth()),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY);r<50&&(r=50),s<Math.round(this.getFontSize())&&(s=Math.round(this.getFontSize())),i&&this._ref.width(r),n&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(i))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t))})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Text"}getColor(){return this._ref.fill()}setColor(t){this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getText(){return this._ref.text()}setText(t){this._ref.text(t)}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}getFontSize(){return this._ref.fontSize()}setFontSize(t){this._ref.fontSize(t)}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart"));let e=this._ref.getStage().getAbsoluteTransform().copy();e=e.invert();const i=e.point(t);this._ref.position({x:i.x,y:i.y})}}class j_{constructor(t,e=null,i=new z_){var n,r,s,a;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!i){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}}else t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(t.width=t.position2.x-t.position.x,t.height=t.position2.y-t.position.y):t.width&&t.height?t.position2={x:t.position.x+t.width,y:t.position.y+t.height}:(t.position2={x:200,y:200},t.width=200,t.height=200),this._ref=new B_.Rect({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",strokeWidth:null!==(r=t.lineWidth)&&void 0!==r?r:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,width:null!==(s=t.width)&&void 0!==s?s:200,height:null!==(a=t.height)&&void 0!==a?a:200,draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.position2.x,y:t.position2.y})),this._ref.on("transform",(t=>{const e=t.target.attrs,i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY);r<50&&(r=50),s<50&&(s=50),i&&this._ref.width(r),n&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(i)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:i.x+this._ref.width(),y:i.y+this._ref.height()}))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.id(this._ref._id.toString())}getPosition(){return this._ref.position()}getWidth(){return this._ref.width()}getHeight(){return this._ref.height()}setWidth(t){this._ref.width(t);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}setHeight(t){this._ref.height(t);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}));const i={x:t+this._ref.width(),y:e+this._ref.y()},n=this._worldTransformer.screenToWorld(i);this._ref.setAttr("wcsEnd",n)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Rectangle"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getStage().getAbsoluteTransform().copy();i=i.invert();const n=i.point(t),r=i.point(e);this._ref.position({x:n.x,y:n.y}),this._ref.width(Math.abs(r.x-n.x)),this._ref.height(Math.abs(r.y-n.y))}}function X_(t,e){return Math.sqrt(Math.pow(e.x-t.x,2)+Math.pow(e.y-t.y,2))}class Y_{constructor(t,e=null,i=new z_){var n,r,s;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsPosition"),i=this._ref.getAttr("wcsRadiusX"),n=this._ref.getAttr("wcsRadiusY");return t||this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),i||this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:e.x()+e.radiusX(),y:e.y()})),void(n||this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()+e.radiusY()})))}t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(null!==(n=t.radius)&&void 0!==n||(t.radius={x:0,y:0}),t.radius.x=X_(t.position,t.position2),t.position3?t.radius.y=X_(t.position,t.position3):t.radius.x=t.radius.y):t.radius||(t.radius={x:25,y:25}),this._ref=new B_.Ellipse({stroke:null!==(r=t.color)&&void 0!==r?r:"#ff0000",strokeWidth:null!==(s=t.lineWidth)&&void 0!==s?s:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,radiusX:t.radius.x,radiusY:t.radius.y,draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:this._ref.x()+t.radius.x,y:this._ref.y()})),this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:this._ref.x(),y:this._ref.y()+t.radius.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.radiusX();i&&(r*=e.scaleX);let s=this._ref.radiusY();n&&(s*=e.scaleY);r<25&&(r=25),s<25&&(s=25),t.evt.ctrlKey||t.evt.shiftKey?i?this._ref.radius({x:r,y:r}):this._ref.radius({x:s,y:s}):this._ref.radius({x:r,y:s}),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(()=>{const t=this._ref.getStage().getAbsoluteTransform(),e=t.point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld(e));const i=t.point({x:this._ref.x()+this._ref.radiusX(),y:this._ref.y()});this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld(i));const n=t.point({x:this._ref.x(),y:this._ref.y()+this._ref.radiusY()});this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld(n))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform(),e=t.point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld(e));const i=t.point({x:this._ref.x()+this._ref.radiusX(),y:this._ref.y()});this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld(i));const n=t.point({x:this._ref.x(),y:this._ref.y()+this._ref.radiusY()});this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld(n))})),this._ref.id(this._ref._id.toString())}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:t,y:e}))}getRadiusX(){return this._ref.radiusX()}setRadiusX(t){this._ref.radiusX(t),this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:this._ref.x()+t,y:this._ref.y()}))}getRadiusY(){return this._ref.radiusY()}setRadiusY(t){this._ref.radiusY(t),this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:this._ref.x(),y:this._ref.y()+t}))}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Ellipse"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsPosition")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsRadiusX")),i=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsRadiusY"));let n=this._ref.getStage().getAbsoluteTransform().copy();n=n.invert();const r=n.point({x:t.x,y:t.y});this._ref.position({x:r.x,y:r.y}),this._ref.radius({x:Math.abs(n.point(e).x-r.x),y:Math.abs(n.point(i).y-r.y)})}}class q_{constructor(t,e=null,i=new z_){var n,r;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");return t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.points()[0],y:e.points()[1]})),void(i||this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:e.points()[2],y:e.points()[3]})))}t||(t={}),t.start||(t.start={x:0,y:0}),t.end||(t.end={x:100,y:100}),this._ref=new B_.Arrow({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",fill:null!==(r=t.color)&&void 0!==r?r:"#ff0000",strokeWidth:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:[t.start.x,t.start.y,t.end.x,t.end.y],draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.start.x,y:t.start.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.end.x,y:t.end.y})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.points(),n=this._ref.getAbsoluteTransform(),r=n.point({x:i[0],y:i[1]}),s=n.point({x:i[2],y:i[3]});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(r)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld(s))})),this._ref.on("dragend",(t=>{const e=this._ref.points(),i=t.target.getAbsoluteTransform(),n=i.point({x:e[0],y:e[1]}),r=i.point({x:e[2],y:e[3]});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(n)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld(r))})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Arrow"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t),this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){const t=this._ref.points();return[{x:t[0],y:t[1]},{x:t[2],y:t[3]}]}setPoints(t){2===t.length&&(this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t[0].x,y:t[0].y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t[1].x,y:t[1].y})),this._ref.points([t[0].x,t[0].y,t[1].x,t[1].y]))}getStartPoint(){const t=this._ref.points();return{x:t[0],y:t[1]}}setStartPoint(t,e){const i=this._ref.points();this._ref.points([t,e,i[2],i[3]]),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}getEndPoint(){const t=this._ref.points();return{x:t[2],y:t[3]}}setEndPoint(t,e){const i=this._ref.points();this._ref.points([i[0],i[1],t,e]),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t,y:e}))}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getAbsoluteTransform().copy();i=i.invert();const n=i.point({x:t.x,y:t.y}),r=i.point({x:e.x,y:e.y});this._ref.points([n.x,n.y,r.x,r.y])}}class K_{constructor(t,e=null,i=new z_){var n,r;if(this._ratio=1,this.EPSILON=1e-5,this.BASE64_HEADER_START="data:image/",this.BASE64_NOT_FOUND="data:image/jpeg;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAACXBIWXMAAADsAAAA7AF5KHG9AAAAGXRFWHRTb2Z0d2FyZQB3d3cuaW5rc2NhcGUub3Jnm+48GgAAAmhJREFUWIXtlr9rVEEQxz+H8RQUJIdeIopYm0vkCg0GBBtbG1NF7Kxt7dR/IGIw/uhTaBNLERURg2kCEUyCYCPi70b0InjGS57FzOZN3r19d+9HJIVfWO52dma/s7Mz8xa2KAaBCWAR+AkECWOmSOIdwC1gtQOpHc+NfQ8wClQ8+1d0vcdH/lQ3bSIRGAZ2pTjAqNovANXIWlXlAXA2zvi2Ln4AjqYgtagYEutENSLvjRoOImFv5iB32Ae8UrLXwFBk3h9ndF0VJnKSO9gTu3yKu5Z1LKnS8YIcABgw5Ks692JZFXcXRJ46Aq6kikCnHNi/mQ50WwVtfaIoBzL3gRk2drSscJ2wrc4VvUoe2wn/41/iBfoVLRnBGnDSY3AAKacy8AmYR+o7K1zCl6wgrgpOAc/MuhvfgMuk+1JGHQgSBcAloKXy78AjYBppJk5/noTulseBMZ23iD/piHFkEdgTQzKk+5wHjmHC3cmBg0BD5xcSTrFXyQPgIWFtDwMvab+2N8DpbhyY1v/3E8gdDgNfVX9SCVZ0/gW4B0wB71S2BpxLcuCM/jaQSHSDEeAX4VMuAG4gTzyHbcAVXXO6GxxwIX+vvxe7JHcYQ07nHqklj96UIW/YhSWzMKcep8VVtf8B1Dw6h4DfhB+sdbgn2R+gnoEc5NR3dZ+3QJ9H74HqXLPCGlJyTfI9y3YCs0owq3OLOpKkLeBI1HhSDT/mdKIPiUCARMTlQx34TMLjtww8IczmO8AJ/N/2JNSQXAiQ671JePePge0+wzJSQq4FFzlaenIvucUAkiQLhC/mLGNZ9xgn5s63BP4CCk0QDtm4BhoAAAAASUVORK5CYII=",this._worldTransformer=i,e){e.src&&e.src.startsWith(this.BASE64_HEADER_START)||(e.src=this.BASE64_NOT_FOUND),e.height()<=this.EPSILON&&e.height(32),e.width()<=this.EPSILON&&e.width(32),this._ref=e,this._canvasImage=e.image(),this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width();const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!i){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}}else t||(t={}),t.position||(t.position={x:0,y:0}),t.src&&t.src.startsWith(this.BASE64_HEADER_START)||(t.src=this.BASE64_NOT_FOUND),t.position2&&(t.width=t.position2.x-t.position.x,t.height=t.position2.y-t.position.y),this._canvasImage=new Image,this._canvasImage.onload=()=>{if(this._ref.image(this._canvasImage),this._ref.height()<=this.EPSILON&&this._ref.height(this._canvasImage.height),this._ref.width()<=this.EPSILON&&this._ref.width(this._canvasImage.width),this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width(),(t.width<=this.EPSILON||t.height<=this.EPSILON)&&(t.maxWidth>=this.EPSILON||t.maxWidth>=this.EPSILON)){const e=t.maxHeight-this._canvasImage.height,i=t.maxWidth-this._canvasImage.width;(e<=this.EPSILON||i<=this.EPSILON)&&(i<=this.EPSILON&&i<e/this._ratio?(this._ref.height(t.maxWidth*this._ratio),this._ref.width(t.maxWidth)):(this._ref.width(t.maxHeight/this._ratio),this._ref.height(t.maxHeight)))}const e=this._worldTransformer.screenToWorld({x:t.position.x+this._ref.width(),y:t.position.y+this._ref.height()});this._ref.setAttr("wcsEnd",e)},this._canvasImage.onerror=()=>{this._canvasImage.onerror=function(){},this._canvasImage.src=this.BASE64_NOT_FOUND},this._canvasImage.src=t.src,this._ref=new B_.Image({x:t.position.x,y:t.position.y,image:this._canvasImage,width:null!==(n=t.width)&&void 0!==n?n:0,height:null!==(r=t.height)&&void 0!==r?r:0,draggable:!0}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY),t.evt.ctrlKey||t.evt.shiftKey?i?(this._ref.width(r),this._ref.height(r*this._ratio)):(this._ref.width(s/this._ratio),this._ref.height(s)):(i&&this._ref.width(r),n&&this._ref.height(s)),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.id(this._ref._id.toString())}getSrc(){return this._canvasImage.src}setSrc(t){this._canvasImage.src=t}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t),this._ref.height(t*this._ratio);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}getHeight(){return this._ref.height()}setHeight(t){this._ref.height(t),this._ref.width(t/this._ratio);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Image"}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}));const i={x:t+this._ref.width(),y:e+this._ref.y()},n=this._worldTransformer.screenToWorld(i);this._ref.setAttr("wcsEnd",n)}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getStage().getAbsoluteTransform().copy();i=i.invert();const n=i.point(t),r=i.point(e);this._ref.position({x:n.x,y:n.y}),this._ref.width(Math.abs(r.x-n.x)),this._ref.height(Math.abs(r.y-n.y))}}class Z_{constructor(t,e=null,i=new z_){var n,r,s,a;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!i){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}return}t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(t.width=t.position2.x-t.position.x,t.height=t.position2.y-t.position.y):t.width&&t.height?t.position2={x:t.position.x+t.width,y:t.position.y+t.height}:(t.position2={x:200,y:200},t.width=200,t.height=200);this._ref=new B_.Shape({x:t.position.x,y:t.position.y,width:null!==(n=t.width)&&void 0!==n?n:200,height:null!==(r=t.height)&&void 0!==r?r:200,stroke:null!==(s=t.color)&&void 0!==s?s:"#ff0000",strokeWidth:null!==(a=t.lineWidth)&&void 0!==a?a:4,draggable:!0,strokeScaleEnabled:!1,globalCompositeOperation:"source-over",sceneFunc:(t,e)=>{const i=this._ref.width(),n=this._ref.height(),r=[{x:0,y:0},{x:0+i,y:0},{x:0+i,y:0+n},{x:0,y:0+n},{x:0,y:0}];function s(s,a){const o={x:(l={x:0,y:0}).x+i/2,y:l.y+n/2};var l;t.beginPath();for(let e=0;e<r.length-1;e++){let i=a;const n=r[e+1].x-r[e].x,l=r[e+1].y-r[e].y,h=Math.sqrt(n*n+l*l),c=Math.floor(h/i);i=a+c/(h%i);let d=r[e].x+n/c/2,u=r[e].y+l/c/2;const p=r[e+1].x,f=r[e+1].y,m=Math.atan((f-u)/(p-d)),g=m+Math.PI,v=d>o.x&&u>o.y;for(let e=0;e<c;e++)v?t.arc(d,u,s,m,g):t.arc(d,u,s,g,m),d+=n/c,u+=l/c}t.closePath(),t.fillStrokeShape(e)}i>=49||n>=49?s(8,15):i>=25||n>=25?s(4,7.5):(t.beginPath(),t.lineTo(r[1].x,r[1].y),t.lineTo(r[2].x,r[2].y),t.lineTo(r[3].x,r[3].y),t.lineTo(r[4].x,r[4].y),t.closePath(),t.fillStrokeShape(e))}}),this._ref.className="Cloud",this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.position2.x,y:t.position2.y})),this._ref.on("transform",(t=>{const e=t.target.attrs,i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY),r<50&&(r=50),s<50&&(s=50),i&&this._ref.width(r),n&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(i)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:i.x+this._ref.width(),y:i.y+this._ref.height()}))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.getSelfRect=()=>({x:-8,y:-8,width:this._ref.width()+16,height:this._ref.height()+16}),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Cloud"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.position({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}));const i={x:t+this._ref.width(),y:e+this._ref.y()},n=this._worldTransformer.screenToWorld(i);this._ref.setAttr("wcsEnd",n)}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}getHeight(){return this._ref.height()}setHeight(t){this._ref.height(t);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getStage().getAbsoluteTransform().copy();i=i.invert();const n=i.point(t),r=i.point(e);this._ref.position({x:n.x,y:n.y}),this._ref.width(Math.abs(r.x-n.x)),this._ref.height(Math.abs(r.y-n.y))}}const J_={SelectMarkup:{name:"SelectMarkup",initializer:null},Line:{name:"Line",initializer:(t,e=null,...i)=>new V_(e,t,...i)},Text:{name:"Text",initializer:(t,e=null,...i)=>new W_(e,t,...i)},Rectangle:{name:"Rect",initializer:(t,e=null,...i)=>new j_(e,t,...i)},Ellipse:{name:"Ellipse",initializer:(t,e=null,...i)=>new Y_(e,t,...i)},Arrow:{name:"Arrow",initializer:(t,e=null,...i)=>new q_(e,t,...i)},Image:{name:"Image",initializer:(t,e=null,...i)=>new K_(e,t,...i)},Cloud:{name:"Cloud",initializer:(t,e=null,...i)=>new Z_(e,t,...i)}};class Q_{constructor(){this._markupIsActive=!1,this._markupColor=new G_(255,0,0),this.lineWidth=4,this.lineType="solid",this.fontSize=34,this.changeActiveDragger=t=>{const e=t.data;this._markupContainer.className=this._container.className.split(" ").filter((t=>!t.startsWith("oda-cursor-"))).filter((t=>t)).concat(`oda-cursor-${e.toLowerCase()}`).join(" "),this.removeTextInput(),this.removeImageInput(),this.enableEditMode(e)},this.resizeContainer=t=>{if(!t||!t[0]||!t[0].contentRect)return;const{width:e,height:i}=t[0].contentRect;e&&i&&this._konvaStage&&(this._konvaStage.width(e),this._konvaStage.height(i),this.getObjects().forEach((t=>{t.updateScreenCoordinates()})))},this.resizeViewer=t=>{const{width:e,height:i}=t;e&&i&&this._konvaStage&&(this._konvaStage.width(e),this._konvaStage.height(i),this.getObjects().forEach((t=>{t.updateScreenCoordinates()})))},this.pan=()=>{this.getObjects().forEach((t=>{t.updateScreenCoordinates()}))},this.zoomAt=()=>{this.getObjects().forEach((t=>{t.updateScreenCoordinates()}))},this.redirectToViewer=t=>{this._viewer&&this._viewer.emit(t)},this.getRelativePointPosition=(t,e)=>{const i=e.getAbsoluteTransform().copy();return i.invert(),i.point(t)},this.getRelativePointerPosition=t=>this.getRelativePointPosition(t.getStage().getPointerPosition(),t)}initialize(t,e,i,n){if(!B_)throw new Error('Markup error: Konva is not initialized. Forgot to add <script src="https://unpkg.com/konva@9/konva.min.js"><\/script> to your page?');this._viewer=i,this._worldTransformer=null!=n?n:new z_,this._container=t,this._markupContainer=document.createElement("div"),this._markupContainer.id="markup-container",this._markupContainer.style.position="absolute",this._markupContainer.style.top="0px",this._markupContainer.style.left="0px",this._markupContainer.style.outline="0px",this._markupContainer.style.pointerEvents="none";this._container.parentElement.appendChild(this._markupContainer),i?this._viewer.addEventListener("resize",this.resizeViewer):this._resizeObserver=new ResizeObserver(function(t,e){let i=null;return(...n)=>{i&&clearTimeout(i),i=setTimeout((()=>{i=null,t(...n)}),e)}}(this.resizeContainer,100)),this._markupColor.setColor(255,0,0),this.initializeKonva(),this._viewer&&(this._viewer.addEventListener("changeactivedragger",this.changeActiveDragger),this._viewer.addEventListener("pan",this.pan),this._viewer.addEventListener("zoomat",this.zoomAt))}dispose(){var t,e;this._viewer&&(this._viewer.removeEventListener("zoomat",this.zoomAt),this._viewer.removeEventListener("pan",this.pan),this._viewer.removeEventListener("changeactivedragger",this.changeActiveDragger)),this.destroyKonva(),null===(t=this._resizeObserver)||void 0===t||t.disconnect(),this._resizeObserver=void 0,null===(e=this._markupContainer)||void 0===e||e.remove(),this._markupContainer=void 0,this._container=void 0,this._viewer=void 0,this._worldTransformer=void 0,this._markupIsActive=!1}syncOverlay(){}clearOverlay(){this.removeTextInput(),this.removeImageInput(),this.clearSelected(),this.getObjects().forEach((t=>t.delete()))}getMarkupColor(){return this._markupColor.asRGB()}setMarkupColor(t,e,i){this._markupColor.setColor(t,e,i),this.redirectToViewer({type:"changemarkupcolor",data:{r:t,g:e,b:i}})}colorizeAllMarkup(t,e,i){this.setMarkupColor(t,e,i);const n=new G_(t,e,i).asHex();this.getObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,n)}))}colorizeSelectedMarkups(t,e,i){const n=new G_(t,e,i).asHex();this.getSelectedObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,n)}))}setViewpoint(t){var e,i,n,r,s,a,o,l;this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._konvaStage.scale({x:1,y:1}),this._konvaStage.position({x:0,y:0});const h=(null===(e=t.custom_fields)||void 0===e?void 0:e.markup_color)||{r:255,g:0,b:0};this.setMarkupColor(h.r,h.g,h.b),null===(i=t.lines)||void 0===i||i.forEach((t=>{const e=[];t.points.forEach((t=>{const i=this._worldTransformer.worldToScreen(t);e.push(i.x),e.push(i.y)})),this.addLine(e,t.color,t.type,t.width,t.id)})),null===(n=t.texts)||void 0===n||n.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addText(t.text,e,t.angle,t.color,t.text_size,t.font_size,t.id)})),null===(r=t.rectangles)||void 0===r||r.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null;this.addRectangle(e,i,t.width,t.height,t.line_width,t.color,t.id)})),null===(s=t.ellipses)||void 0===s||s.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null,n=t.position3?this._worldTransformer.worldToScreen(t.position3):null;this.addEllipse(e,i,n,t.radius,t.line_width,t.color,t.id)})),null===(a=t.arrows)||void 0===a||a.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.start),i=this._worldTransformer.worldToScreen(t.end);this.addArrow(e,i,t.color,t.id)})),null===(o=t.clouds)||void 0===o||o.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null;this.addCloud(e,i,t.width,t.height,t.line_width,t.color,t.id)})),null===(l=t.images)||void 0===l||l.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null;this.addImage(e,i,t.src,t.width,t.height,t.id)}))}getViewpoint(t){return t||(t={}),t.lines=this.getMarkupLines(),t.texts=this.getMarkupTexts(),t.arrows=this.getMarkupArrows(),t.clouds=this.getMarkupClouds(),t.ellipses=this.getMarkupEllipses(),t.images=this.getMarkupImages(),t.rectangles=this.getMarkupRectangles(),t.custom_fields={markup_color:this.getMarkupColor()},t.snapshot={data:this.combineMarkupWithDrawing()},t}enableEditMode(t){return t&&J_[t]?(this._markupMode=t,this._markupContainer.style.pointerEvents="all",this._markupIsActive=!0):(this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._markupContainer.style.pointerEvents="none",this._markupIsActive=!1),this}createObject(t,e){const i=J_[t];if(!i||!i.initializer)throw new Error(`Markup CreateObject - unsupported markup type ${t}`);const n=i.initializer(null,e,this._worldTransformer);return this.addObject(n),n}getObjects(){const t=[];return Object.keys(J_).forEach((e=>{const i=J_[e];this.konvaLayerFind(e).forEach((e=>t.push(i.initializer(e,null,this._worldTransformer))))})),t}getSelectedObjects(){return this._konvaTransformer?this._konvaTransformer.nodes().map((t=>{const e=t.className,i=Object.values(J_).find((t=>t.name===e));return i?i.initializer(t,null,this._worldTransformer):null})).filter((t=>t)):[]}selectObjects(t){if(!this._konvaTransformer)return;const e=this._konvaTransformer.nodes().concat(t.map((t=>t.ref())));this._konvaTransformer.nodes(e)}clearSelected(){this._konvaTransformer&&this._konvaTransformer.nodes([])}addObject(t){"Image"===t.type()?this._groupImages.add(t.ref()):"Text"===t.type()?this._groupTexts.add(t.ref()):this._groupGeometry.add(t.ref())}konvaLayerFind(t){if(!this._konvaLayer)return[];const e=J_[t];return e&&e.initializer?this._konvaLayer.find(e.name).filter((t=>t.parent===this._konvaLayer||t.parent===this._groupImages||t.parent===this._groupGeometry||t.parent===this._groupTexts)):[]}initializeKonva(){const t=new B_.Stage({container:this._markupContainer,width:this._container.clientWidth,height:this._container.clientHeight});this._konvaStage=t;const e=new B_.Layer({pixelRation:window.devicePixelRatio});t.add(e),this._groupImages=new B_.Group,e.add(this._groupImages),this._groupGeometry=new B_.Group,e.add(this._groupGeometry),this._groupTexts=new B_.Group,e.add(this._groupTexts),this._konvaLayer=e;const i=new B_.Transformer({shouldOverdrawWholeArea:!1,keepRatio:!1,flipEnabled:!1});e.add(i),this._konvaTransformer=i;let n,r,s,a=!1;t.on("mousedown touchstart",(e=>{if(!this._markupIsActive||e.target!==t||"Text"===this._markupMode||"Image"===this._markupMode)return;if(e.target===t&&i.nodes().length>0)return void i.nodes([]);const s=this.getRelativePointerPosition(t);r=s,a=["Arrow","Cloud","Ellipse","Line","Rectangle"].some((t=>t===this._markupMode)),"Line"===this._markupMode&&(n=this.addLine([s.x,s.y,s.x,s.y]))})),t.on("mouseup touchend",(()=>{if(this._markupIsActive){if(a){const e=this.getRelativePointerPosition(t),i=r&&e.x===r.x&&e.y===r.y,n=i?r.x:Math.min(r.x,e.x),s=i?r.y:Math.min(r.y,e.y),a=i?200:Math.abs(r.x-e.x),o=i?200:Math.abs(r.y-e.y);i&&("Rectangle"===this._markupMode?this.addRectangle({x:n,y:s},null,a,o):"Ellipse"===this._markupMode?this.addEllipse({x:n,y:s},null,null,{x:a/2,y:o/2}):"Arrow"===this._markupMode?this.addArrow({x:r.x,y:r.y},{x:i?r.x+200:e.x,y:i?s:e.y}):"Cloud"===this._markupMode&&this.addCloud({x:n,y:s},null,Math.max(100,a),Math.max(100,o)))}s=void 0,a=!1}})),t.on("mousemove touchmove",(()=>{if(!this._markupIsActive)return;if(!a)return;const e=this.getRelativePointerPosition(t),i=r&&e.x===r.x&&e.y===r.y,o=i?r.x:Math.min(r.x,e.x),l=i?r.y:Math.min(r.y,e.y),h=i?200:Math.abs(r.x-e.x),c=i?200:Math.abs(r.y-e.y);"Line"===this._markupMode?n.addPoints([{x:e.x,y:e.y}]):"Arrow"===this._markupMode?s?s.setEndPoint(e.x,e.y):s=this.addArrow({x:r.x,y:r.y},{x:e.x,y:e.y}):"Rectangle"===this._markupMode?s?(s.setPosition(o,l),s.setWidth(h),s.setHeight(c)):s=this.addRectangle({x:o,y:l},null,h,c):"Ellipse"===this._markupMode?s?(s.setPosition(o,l),s.setRadiusX(h),s.setRadiusY(c)):s=this.addEllipse({x:o,y:l},null,null,{x:h,y:c}):"Cloud"===this._markupMode&&(s?(s.setPosition(o,l),s.setWidth(Math.max(100,h)),s.setHeight(Math.max(100,c))):s=this.addCloud({x:o,y:l},null,h,c))})),t.on("click tap",(e=>{if(!this._markupIsActive)return;if(e.target===t){if("Text"===this._markupMode){if(this._textInputRef&&this._textInputRef.value)this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle);else if(0===i.nodes().length){const i=this.getRelativePointerPosition(t);this.createTextInput(i,e.evt.pageX,e.evt.pageY,0,null)}}else if("Image"===this._markupMode)if(this._imageInputRef&&this._imageInputRef.value)this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},null,this._imageInputRef.value,0,0,this._imageInputRef.value);else if(0===i.nodes().length){const e=this.getRelativePointerPosition(t);this.createImageInput(e)}return void i.nodes([])}if("Text"===this._markupMode||"SelectMarkup"===this._markupMode){if("Text"===e.target.className&&1===i.nodes().length&&i.nodes()[0]===e.target)return void(this._textInputRef&&this._textInputRef.value?this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle):this.createTextInput({x:e.target.attrs.x,y:e.target.attrs.y},e.evt.pageX,e.evt.pageY,e.target.attrs.rotation,e.target.attrs.text));this.removeTextInput()}if("Image"===this._markupMode||"SelectMarkup"===this._markupMode){if("Image"===e.target.className&&1===i.nodes().length&&i.nodes()[0]===e.target)return void(this._imageInputRef&&this._imageInputRef.value?this.addImage(this._imageInputPos,null,this._imageInputRef.value,0,0):this.createImageInput({x:e.target.attrs.x,y:e.target.attrs.y}));this.removeImageInput()}i.nodes().filter((t=>"Cloud"===t.className||"Image"===t.className)).length>0||"Cloud"===e.target.className||"Image"===e.target.className?i.rotateEnabled(!1):i.rotateEnabled(!0);const n=e.evt.shiftKey||e.evt.ctrlKey||e.evt.metaKey,r=i.nodes().indexOf(e.target)>=0;if(n||r){if(n&&r){const t=i.nodes().slice();t.splice(t.indexOf(e.target),1),i.nodes(t)}else if(n&&!r){const t=i.nodes().concat([e.target]);i.nodes(t)}}else i.nodes([e.target])}));const o=t.container();o.tabIndex=1,o.focus(),o.addEventListener("keydown",(t=>{if(this._markupIsActive)return"Delete"===t.code?(this.getSelectedObjects().forEach((t=>t.delete())),void this.clearSelected()):void t.preventDefault()}))}destroyKonva(){var t;this.removeTextInput(),this.removeImageInput(),this.clearOverlay(),null===(t=this._konvaStage)||void 0===t||t.destroy(),this._groupImages=void 0,this._groupGeometry=void 0,this._groupTexts=void 0,this._konvaLayer=void 0,this._konvaTransformer=void 0,this._konvaStage=void 0}getMarkupLines(){const t=[];return this.konvaLayerFind("Line").forEach((e=>{const i=e.getAttr("wcsPoints");if(!i)return;const n=new V_(null,e,this._worldTransformer),r={id:n.id(),points:i,color:n.getColor()||"#ff0000",type:n.getLineType()||this.lineType,width:n.getLineWidth()||this.lineWidth};t.push(r)})),t}getMarkupTexts(){const t=[];return this.konvaLayerFind("Text").forEach((e=>{const i=this._worldTransformer.getScale(),n=e.getAttr("wcsStart"),r=this._konvaStage.getAbsoluteTransform(),s=new W_(null,e,this._worldTransformer),a={id:s.id(),position:n,text:s.getText(),text_size:.02*i.y,angle:s.getRotation(),color:s.getColor(),font_size:s.getFontSize()*r.getMatrix()[0]};t.push(a)})),t}getMarkupRectangles(){const t=[];return this.konvaLayerFind("Rectangle").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=this._worldTransformer.worldToScreen(i),s=this._worldTransformer.worldToScreen(n),a=new j_(null,e,this._worldTransformer),o={id:a.id(),position:i,position2:n,width:Math.abs(r.x-s.x),height:Math.abs(r.y-s.y),line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}getMarkupEllipses(){const t=[];return this.konvaLayerFind("Ellipse").forEach((e=>{const i=e.getAttr("wcsPosition"),n=e.getAttr("wcsRadiusX"),r=e.getAttr("wcsRadiusY"),s=this._konvaStage.getAbsoluteTransform().getMatrix()[0],a=new Y_(null,e,this._worldTransformer),o={id:a.id(),position:i,position2:n,position3:r,radius:{x:e.getRadiusX()*s,y:e.getRadiusY()*s},line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}getMarkupArrows(){const t=[];return this.konvaLayerFind("Arrow").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=new q_(null,e,this._worldTransformer),s={id:r.id(),start:i,end:n,color:r.getColor()};t.push(s)})),t}getMarkupImages(){const t=[];return this.konvaLayerFind("Image").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=this._konvaStage.getAbsoluteTransform().getMatrix()[0],s=new K_(null,e,this._worldTransformer),a={id:s.id(),position:i,position2:n,src:s.getSrc(),width:s.getWidth()*r,height:s.getHeight()*r};t.push(a)})),t}getMarkupClouds(){const t=[];return this.konvaLayerFind("Cloud").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=this._worldTransformer.worldToScreen(i),s=this._worldTransformer.worldToScreen(n),a=new Z_(null,e,this._worldTransformer),o={id:a.id(),position:i,position2:n,width:Math.abs(r.x-s.x),height:Math.abs(r.y-s.y),line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}combineMarkupWithDrawing(){this.clearSelected();const t=document.createElement("canvas");if(this._konvaStage){t.width=this._konvaStage.width(),t.height=this._konvaStage.height();const e=t.getContext("2d");this._container instanceof HTMLCanvasElement&&e.drawImage(this._container,0,0),e.drawImage(this._konvaStage.toCanvas({pixelRatio:window.devicePixelRatio}),0,0)}return t.toDataURL("image/jpeg",.25)}addLine(t,e,i,n,r){if(!t||0===t.length)return;const s=[];for(let e=0;e<t.length;e+=2)s.push({x:t[e],y:t[e+1]});const a=new V_({points:s,type:i||this.lineType,width:n||this.lineWidth,color:e||this._markupColor.asHex(),id:r},null,this._worldTransformer);return this.addObject(a),a}createTextInput(t,e,i,n,r){this._textInputRef?this.removeTextInput():(this._textInputPos=t,this._textInputAngle=n,this._textInputRef=document.createElement("textarea"),this._textInputRef.style.zIndex="9999",this._textInputRef.style.position="absolute",this._textInputRef.style.display="block",this._textInputRef.style.top=i+"px",this._textInputRef.style.left=e+"px",this._textInputRef.style.fontSize=`${this.fontSize}px`,this._textInputRef.style.color=`${this._markupColor.asHex()}`,this._textInputRef.style.fontFamily="Calibri",this._textInputRef.onkeydown=t=>{"Enter"!==t.key||t.shiftKey||(t.preventDefault(),this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle)),"Escape"===t.key&&(t.preventDefault(),this.removeTextInput())},r&&(this._textInputRef.value=r),document.body.appendChild(this._textInputRef),setTimeout((()=>{this._textInputRef.focus()}),50))}removeTextInput(){var t;null===(t=this._textInputRef)||void 0===t||t.remove(),this._textInputRef=null,this._textInputPos=null,this._textInputAngle=0}createImageInput(t){if(this._imageInputRef)this.removeImageInput();else{const e=t=>new Promise(((e,i)=>{const n=new FileReader;n.readAsDataURL(t),n.onload=()=>{e(n.result)},n.onerror=t=>{i(t)}}));this._imageInputPos=t,this._imageInputRef=document.createElement("input"),this._imageInputRef.style.display="none",this._imageInputRef.type="file",this._imageInputRef.accept="image/png, image/jpeg",this._imageInputRef.onchange=async t=>{const i=t.target.files[0],n=await e(i);this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},null,n.toString(),0,0)},this._imageInputRef.oncancel=()=>{this.removeImageInput()},document.body.appendChild(this._imageInputRef),setTimeout((()=>{this._imageInputRef.click()}),50)}}removeImageInput(){var t;null===(t=this._imageInputRef)||void 0===t||t.remove(),this._imageInputRef=null,this._imageInputPos=null}addText(t,e,i,n,r,s,a){var o;if(!t)return;null===(o=this.getSelectedObjects().at(0))||void 0===o||o.delete(),this.clearSelected(),this.removeTextInput();const l=1e-6;if(r&&r>l&&(!s||s<l)){const t=.02;s=r/(this._worldTransformer.getScale().y/t)/34}const h=new W_({position:{x:e.x,y:e.y},text:t,rotation:i,fontSize:s||this.fontSize,color:n||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(h),h}addRectangle(t,e,i,n,r,s,a){if(!t)return;const o=new j_({position:t,position2:e,width:i,height:n,lineWidth:r||this.lineWidth,color:s||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(o),o}addEllipse(t,e,i,n,r,s,a){if(!t)return;const o=new Y_({position:t,position2:e,position3:i,radius:n,lineWidth:r,color:s||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(o),o}addArrow(t,e,i,n){if(!t||!e)return;const r=new q_({start:t,end:e,color:i||this._markupColor.asHex(),id:n},null,this._worldTransformer);return this.addObject(r),r}addCloud(t,e,i,n,r,s,a){if(!t||!i||!n)return;const o=new Z_({position:t,position2:e,width:i,height:n,color:s||this._markupColor.asHex(),lineWidth:r||this.lineWidth,id:a},null,this._worldTransformer);return this.addObject(o),o}addImage(t,e,i,n,r,s){var a;if(!t||!i)return;null===(a=this.getSelectedObjects().at(0))||void 0===a||a.delete(),this.clearSelected(),this.removeImageInput();const o=new K_({position:t,position2:e,src:i,width:n,height:r,maxWidth:this._konvaStage.width()-t.x,maxHeight:this._konvaStage.height()-t.y,id:s},null,this._worldTransformer);return this.addObject(o),o}}class $_ extends $r{constructor(){super(...arguments),this.oldAutoClear=!1,this.oldClippingPlanes=[]}onBeforeRender(t){this.oldAutoClear=t.autoClear,this.oldClippingPlanes=t.clippingPlanes,t.autoClear=!1,t.clippingPlanes=[]}onAfterRender(t){t.clippingPlanes=this.oldClippingPlanes,t.autoClear=this.oldAutoClear}}"undefined"!=typeof window&&(window.THREE=Lp),t.CANVAS_EVENTS=v,t.CanvasEvents=g,t.Component=class{constructor(t){this.name=""}dispose(){}},t.Dragger=class{constructor(t){this.name=""}dispose(){}},t.GLTFLoadingManager=wg,t.Loader=c,t.Markup=Q_,t.ModelImpl=Sg,t.Options=m,t.Viewer=class extends sv{constructor(t){super(),this._options=new m(this),this.client=t,this.canvasEvents=v,this.canvaseventlistener=t=>this.emit(t),this.loaders=[],this.models=[],this.selected=[],this.extents=new Pi,this.target=new $e,this._activeDragger=null,this._components=[],this.renderTime=0,this.render=this.render.bind(this),this.update=this.update.bind(this),this._markup=new Q_}get options(){return this._options}get draggers(){return[...Zf.getDraggers().keys()]}get components(){return[...bm.getComponents().keys()]}get markup(){return this._markup}initialize(t,e){this.addEventListener("optionschange",(t=>this.syncOptions(t.data))),this.scene=new $r,this.helpers=new $_,this.target=new $e(0,0,0);const i=window.devicePixelRatio,n=t.parentElement.getBoundingClientRect(),r=n.width||1,s=n.height||1,a=r/s;this.camera=new Vr(45,a,.001,1e3),this.camera.up.set(0,1,0),this.camera.position.set(0,0,1),this.camera.lookAt(this.target),this.camera.updateProjectionMatrix(),this.renderer=new Pp({canvas:t,antialias:!0,alpha:!0,preserveDrawingBuffer:!0,powerPreference:"high-performance",logarithmicDepthBuffer:!0}),this.renderer.setPixelRatio(i),this.renderer.setSize(r,s),this.renderer.outputColorSpace=Se,this.renderPass=new qg(this.scene,this.camera),this.helpersPass=new qg(this.helpers,this.camera),this.helpersPass.clear=!1,this.fxaaPass=new Zg,this.smaaPass=new tv,this.ssaaRenderPass=new ev([this.scene,this.helpers],this.camera),this.ssaaRenderPass.unbiased=!0,this.outputPass=new rv,this.composer=new Yg(this.renderer),this.composer.addPass(this.renderPass),this.composer.addPass(this.helpersPass),this.composer.addPass(this.smaaPass),this.composer.addPass(this.fxaaPass),this.composer.addPass(this.ssaaRenderPass),this.composer.addPass(this.outputPass),this.canvas=t,this.canvasEvents.forEach((e=>t.addEventListener(e,this.canvaseventlistener))),this._markup.initialize(this.canvas,this.canvasEvents,this,this);for(const t of bm.getComponents().keys())this._components.push(bm.createComponent(t,this));return this.syncOptions(),this.syncOverlay(),this.renderTime=performance.now(),this.render(this.renderTime),"function"==typeof e&&e(new ProgressEvent("progress",{lengthComputable:!0,loaded:1,total:1})),this.emitEvent({type:"initializeprogress",data:1,loaded:1,total:1}),this.emitEvent({type:"initialize"}),Promise.resolve(this)}dispose(){return this.cancel(),this.clear(),this.emitEvent({type:"dispose"}),this.removeAllListeners(),this.setActiveDragger(),this._components.forEach((t=>t.dispose())),this._components=[],this._markup.dispose(),this.canvas&&(this.canvasEvents.forEach((t=>this.canvas.removeEventListener(t,this.canvaseventlistener))),this.canvas=void 0),this.composer&&this.composer.dispose(),this.renderPass&&this.renderPass.dispose(),this.helpersPass&&this.helpersPass.dispose(),this.fxaaPass&&this.fxaaPass.dispose(),this.smaaPass&&this.smaaPass.dispose(),this.ssaaRenderPass&&this.ssaaRenderPass.dispose(),this.outputPass&&this.outputPass.dispose(),this.renderer&&this.renderer.dispose(),this.scene=void 0,this.helpers=void 0,this.camera=void 0,this.renderer=void 0,this.renderPass=void 0,this.helpersPass=void 0,this.fxaaPass=void 0,this.smaaPass=void 0,this.ssaaRenderPass=void 0,this.outputPass=void 0,this.composer=void 0,this}isInitialized(){return!!this.renderer}update(t=!1){this.renderNeeded=!0,t&&this.render(),this.emitEvent({type:"update",data:t})}render(t,e=!1){var i,n;if(!this.renderer)return;if(!this.renderNeeded&&!e)return;t||(t=performance.now());const r=(t-this.renderTime)/1e3;this.renderTime=t,this.renderNeeded=!1,!0===this.options.antialiasing||"msaa"===this.options.antialiasing?(this.renderer.render(this.scene,this.camera),this.renderer.render(this.helpers,this.camera)):this.composer.render(r),null===(n=null===(i=this._activeDragger)||void 0===i?void 0:i.updatePreview)||void 0===n||n.call(i),this.emitEvent({type:"render",time:t,deltaTime:r})}loadReferences(t){return Promise.resolve(this)}async open(t,e={}){if(!this.renderer)return this;"a"!==e.mode&&"append"!==e.mode&&(this.cancel(),this.clear()),this.emitEvent({type:"open",file:t});let i=t;if(i&&"function"==typeof i.getModels){const e=await i.getModels();i=e.find((t=>t.default))||e[0]||t}if(!i)throw new Error("Format not supported");let n=e.format;n||"string"!=typeof i.type||(n=i.type.split(".").pop()),n||"string"!=typeof t||(n=t.split(".").pop()),!n&&t instanceof globalThis.File&&(n=t.name.split(".").pop());const r=kg.createLoader(this,i,n);if(!r)throw new Error("Format not supported");this.loaders.push(r),this.emitEvent({type:"geometrystart",file:t,model:i});try{await this.loadReferences(i),await r.load(i,n,e)}catch(e){throw this.emitEvent({type:"geometryerror",data:e,file:t,model:i}),e}return this.emitEvent({type:"geometryend",file:t,model:i}),this}openGltfFile(t,e,i={}){return console.warn("Viewer.openGltfFile() has been deprecated since 26.4 and will be removed in a future release, use Viewer.open() instead."),this.open(t,{...i,format:"gltf",externalFiles:e})}loadGltfFile(t,e,i={}){return console.warn("Viewer.loadGltfFile() has been deprecated since 26.4 and will be removed in a future release, use Viewer.open() instead."),this.open(t,{...i,format:"gltf",externalFiles:e,mode:"append"})}cancel(){return this.loaders.forEach((t=>t.cancel())),this.emitEvent({type:"cancel"}),this}clear(){return this.renderer?(this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.loaders.forEach((t=>t.dispose())),this.loaders=[],this.models.forEach((t=>t.dispose())),this.models=[],this.scene.clear(),this.helpers.clear(),this.syncOptions(),this.syncOverlay(),this.update(!0),this.emitEvent({type:"clear"}),this):this}syncOptions(t=this.options){this.renderer&&(this.fxaaPass.enabled="fxaa"===t.antialiasing,this.smaaPass.enabled="smaa"===t.antialiasing,this.ssaaRenderPass.enabled="ssaa"===t.antialiasing,this.renderPass.enabled=!this.ssaaRenderPass.enabled,this.helpersPass.enabled=!this.ssaaRenderPass.enabled,this.update())}syncOverlay(){this.renderer&&(this._markup.syncOverlay(),this.update())}clearOverlay(){this.renderer&&(this._markup.clearOverlay(),this.update())}clearSlices(){this.renderer&&(this.renderer.clippingPlanes=[],this.update())}getSelected(){return this.executeCommand("getSelected")}setSelected(t){this.executeCommand("setSelected",t)}clearSelected(){this.executeCommand("clearSelected")}hideSelected(){this.executeCommand("hideSelected")}isolateSelected(){this.executeCommand("isolateSelected")}showAll(){this.executeCommand("showAll")}explode(t=0){this.executeCommand("explode",t)}collect(){this.executeCommand("collect")}activeDragger(){return this._activeDragger}setActiveDragger(t=""){var e,i;if(!this._activeDragger||this._activeDragger.name!==t){const n=this._activeDragger;let r=null;this._activeDragger&&(this._activeDragger.dispose(),this._activeDragger=null),this.isInitialized()&&(r=Zf.createDragger(t,this),r&&(this._activeDragger=r,null===(i=(e=this._activeDragger).initialize)||void 0===i||i.call(e)));const s=this.canvas;s&&(n&&s.classList.remove(`oda-cursor-${n.name.toLowerCase()}`),r&&s.classList.add(`oda-cursor-${r.name.toLowerCase()}`)),this.emitEvent({type:"changeactivedragger",data:t}),this.update()}return this._activeDragger}resetActiveDragger(){const t=this._activeDragger;t&&(this.setActiveDragger(),this.setActiveDragger(t.name))}getComponent(t){return this._components.find((e=>e.name===t))}is3D(){return!0}screenToWorld(t){if(!this.renderer)return{x:t.x,y:t.y,z:0};const e=this.canvas.getBoundingClientRect(),i=t.x/(e.width/2)-1,n=-t.y/(e.height/2)+1,r=new $e(i,n,-1);return r.unproject(this.camera),{x:r.x,y:r.y,z:r.z}}worldToScreen(t){if(!this.renderer)return{x:t.x,y:t.y};const e=new $e(t.x,t.y,t.z);e.project(this.camera);const i=this.canvas.getBoundingClientRect();return{x:(e.x+1)*(i.width/2),y:(1-e.y)*(i.height/2)}}getScale(){return{x:1,y:1,z:1}}executeCommand(t,...e){return em.executeCommand(t,this,...e)}drawViewpoint(t){var e,i,n;if(!this.renderer)return;const r=({x:t,y:e,z:i})=>new $e(t,e,i),s=null===(e=this._activeDragger)||void 0===e?void 0:e.name;this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.showAll(),this.explode(),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new qi).radius,i=this.renderer.getSize(new Je),n=i.x/i.y,s=new xh;s.top=t.field_height/2,s.bottom=-t.field_height/2,s.left=s.bottom*n,s.right=s.top*n,s.near=0,s.far=1e3*e,s.zoom=t.view_to_world_scale,s.updateProjectionMatrix(),s.up.copy(r(t.up_vector)),s.position.copy(r(t.view_point)),s.lookAt(r(t.direction).add(s.position)),s.updateMatrixWorld(),this.camera=s,this.renderPass.camera=s,this.helpersPass.camera=s,this.ssaaRenderPass.camera=s}})(t.orthogonal_camera),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new qi).radius,i=this.renderer.getSize(new Je),n=i.x/i.y,s=new Vr;s.fov=t.field_of_view,s.aspect=n,s.near=e/1e3,s.far=1e3*e,s.updateProjectionMatrix(),s.up.copy(r(t.up_vector)),s.position.copy(r(t.view_point)),s.lookAt(r(t.direction).add(s.position)),s.updateMatrixWorld(),this.camera=s,this.renderPass.camera=s,this.helpersPass.camera=s,this.ssaaRenderPass.camera=s}})(t.perspective_camera),(t=>{null==t||t.forEach((t=>{const e=new Ks;e.setFromNormalAndCoplanarPoint(r(t.direction),r(t.location)),this.renderer.clippingPlanes.push(e)}))})(t.clipping_planes),(t=>{t&&this.setSelected(t.map((t=>t.handle)))})(t.selection),this._markup.setViewpoint(t),this.target=r(null!==(n=null===(i=t.custom_fields)||void 0===i?void 0:i.camera_target)&&void 0!==n?n:this.target),this.setActiveDragger(s),this.emitEvent({type:"drawviewpoint",data:t}),this.update()}createViewpoint(){if(!this.renderer)return{};const t=({x:t,y:e,z:i})=>({x:t,y:e,z:i}),e={custom_fields:{}};return e.orthogonal_camera=(()=>this.camera.isOrthographicCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new $e)),up_vector:t(this.camera.up),field_width:this.camera.right-this.camera.left,field_height:this.camera.top-this.camera.bottom,view_to_world_scale:this.camera.zoom}:void 0)(),e.perspective_camera=(()=>this.camera.isPerspectiveCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new $e)),up_vector:t(this.camera.up),field_of_view:this.camera.fov}:void 0)(),e.clipping_planes=(()=>{const e=[];return this.renderer.clippingPlanes.forEach((i=>{const n={location:t(i.coplanarPoint(new $e)),direction:t(i.normal)};e.push(n)})),e})(),e.selection=(()=>this.getSelected().map((t=>({handle:t}))))(),e.description=(new Date).toDateString(),this._markup.getViewpoint(e),e.custom_fields.camera_target=t(this.target),this.emitEvent({type:"createviewpoint",data:e}),e}},t.commands=em,t.commandsRegistry=n,t.components=bm,t.componentsRegistry=h,t.defaultOptions=f,t.draggers=Zf,t.draggersRegistry=a,t.loaders=kg,t.loadersRegistry=p}));
9
+ this.useVAO=!1,this.visibleEdges=!0,this.handleToOptimizedObjects=new Map,this.hiddenHandles=new Set,this.newOptimizedObjects=new Set,this.oldOptimizeObjects=new Set,this.maxConcurrentChunks=8,this.activeChunkLoads=0,this.chunkQueue=[]}setVisibleEdges(t){this.visibleEdges=t}getAvailableMemory(){let t=6442450944;try{if(navigator.deviceMemory)t=1024*navigator.deviceMemory*1024*1024;else if(performance.memory){const e=performance.memory.jsHeapSizeLimit;e&&(t=Math.min(t,e))}t=Math.min(t,17179869184),t=Math.max(t,2147483648),console.log(`Available memory set to ${Math.round(t/1073741824)}GB`)}catch(t){console.warn("Error detecting available memory:",t)}return t/3}getAbortController(){return this.abortController}abortLoading(){this.abortController.abort()}updateMemoryIndicator(){this.dispatchEvent("geometrymemory",{currentUsage:this.currentMemoryUsage,limit:this.memoryLimit})}setMemoryLimit(t){}estimateGeometrySize(t){let e=0;return t.traverse((t=>{if(t.geometry){if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");const i=t.geometry;i.attributes&&Object.values(i.attributes).forEach((t=>{t&&t.array&&(e+=t.array.byteLength)})),i.index&&i.index.array&&(e+=i.index.array.byteLength)}})),e}recalculateScene(){const t=[];if(this.scene.traverse((e=>{if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");if(e.geometry&&!this.geometryCache.has(e.geometry.uuid)){const i=this.estimateGeometrySize(e);this.geometryCache.set(e.geometry.uuid,i),t.push({object:e,size:i,distance:e.position.distanceTo(this.camera.position)})}})),this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");t.sort(((t,e)=>e.distance-t.distance));let e=0;for(const i of t)e+=i.size;if(e>this.memoryLimit){console.log(`Memory usage (${Math.round(e/1048576)}MB) exceeds limit`);for(const i of t){if(e<=this.memoryLimit)break;if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");const t=i.object;t.geometry&&(e-=i.size,this.geometryCache.delete(t.geometry.uuid),t.geometry.dispose(),t.visible=!1)}}this.currentMemoryUsage=e,this.updateMemoryIndicator(),console.log(`Final memory usage: ${Math.round(e/1048576)}MB`)}async loadNode(t,e){const i=this.nodes.get(t);if(!i||i.loaded||i.loading)return;i.loading=!0;const n=i.structure.getJson().meshes[i.meshIndex];try{const t=[],r=new Map;for(let e=0;e<n.primitives.length;e++){const s=n.primitives[e],a=[];if(void 0!==s.attributes.POSITION){const t=s.attributes.POSITION,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"position",primIdx:e})}if(void 0!==s.attributes.NORMAL){const t=s.attributes.NORMAL,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"normal",primIdx:e})}if(void 0!==s.attributes.TEXCOORD_0){const t=s.attributes.TEXCOORD_0,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"uv",primIdx:e})}if(void 0!==s.indices){const t=s.indices,n=i.structure.json.accessors[t],r=(i.structure.json.bufferViews[n.bufferView].byteOffset||0)+(n.byteOffset||0),o=i.structure.getNumComponents(n.type),l=n.count*o*i.structure.getComponentSize(n.componentType);a.push({offset:r,length:l,componentType:n.componentType,accessorIndex:t,type:"index",primIdx:e})}r.set(e,a),t.push(...a)}if(0===t.length)return i.loaded=!0,void(i.loading=!1);t.sort(((t,e)=>t.offset-e.offset));const s=t[0].offset,a=Math.max(...t.map((t=>t.offset+t.length)))-s,{buffer:o,relOffset:l}=await i.structure.scheduleRequest({offset:s,length:a,componentType:null});for(const e of t){const t=e.offset-s;e.data=i.structure.createTypedArray(o,l+t,e.length,e.componentType)}for(let t=0;t<n.primitives.length;t++){const e=n.primitives[t],s=new _r,a=r.get(t);if(void 0!==e.attributes.POSITION){const t=a.find((t=>"position"===t.type&&t.accessorIndex===e.attributes.POSITION)),n=i.structure.json.accessors[e.attributes.POSITION],r=i.structure.getNumComponents(n.type);s.setAttribute("position",new lr(t.data,r))}if(void 0!==e.attributes.NORMAL){const t=a.find((t=>"normal"===t.type&&t.accessorIndex===e.attributes.NORMAL)),n=i.structure.json.accessors[e.attributes.NORMAL],r=i.structure.getNumComponents(n.type);s.setAttribute("normal",new lr(t.data,r))}if(void 0!==e.attributes.TEXCOORD_0){const t=a.find((t=>"uv"===t.type&&t.accessorIndex===e.attributes.TEXCOORD_0)),n=i.structure.json.accessors[e.attributes.TEXCOORD_0],r=i.structure.getNumComponents(n.type);s.setAttribute("uv",new lr(t.data,r))}if(void 0!==e.indices){const t=a.find((t=>"index"===t.type&&t.accessorIndex===e.indices));s.setIndex(new lr(t.data,1))}let o,l;if(void 0!==e.material){if(o=i.structure.getCachedMaterial(e.material,e.mode),!o){const t=i.structure.json.materials[e.material];o=i.structure.createMaterial(t,e.mode)}}else o=this.createDefaultMaterial(e.mode);e.mode===Ag?l=new Ga(s,o):e.mode===Lg||e.mode===Ig||e.mode===Dg||void 0===e.mode?(l=new Lr(s,o),e.mode===Ig?l.drawMode=1:e.mode===Dg&&(l.drawMode=2)):e.mode===Cg?l=new Oa(s,o):e.mode===Pg?l=new Pa(s,o):e.mode===Rg&&(l=new Na(s,o)),i.extras&&(l.userData={...l.userData,...i.extras}),n.extras&&(l.userData={...l.userData,...n.extras}),e.extras&&(l.userData={...l.userData,...e.extras}),i.handle?l.userData.handle=i.handle:l.userData.handle=`${i.structure.id}_${l.userData.handle}`,"edges"===l.material.name?l.userData.isEdge=!0:l.userData.isEdge=!1,this.registerObjectWithHandle(l,l.userData.handle),l.position.copy(i.position),s.attributes.normal||s.computeVertexNormals(),o.aoMap&&s.attributes.uv&&s.setAttribute("uv2",s.attributes.uv),i.group?i.group.add(l):this.scene.add(l),i.object=l,this.totalLoadedObjects++,l.visible=this.totalLoadedObjects<this.graphicsObjectLimit}i.loaded=!0,i.loading=!1;const h=this.estimateGeometrySize(i.object);this.geometryCache.set(i.object.uuid,h),this.currentMemoryUsage+=h,e&&e()}catch(e){"AbortError"!==e.name&&console.error(`Error loading node ${t}:`,e),i.loading=!1}}unloadNode(t){const e=this.nodes.get(t);e&&e.loaded&&e.object&&(e.object.parent?e.object.parent.remove(e.object):this.scene.remove(e.object),e.object.traverse((t=>{if(t.geometry){const e=this.geometryCache.get(t.geometry.uuid)||0;this.currentMemoryUsage-=e,this.geometryCache.delete(t.geometry.uuid),t.geometry.dispose()}})),e.object=null,e.loaded=!1,this.updateMemoryIndicator(),console.log(`Unloaded node: ${t}`))}checkDistances(){const t=this.camera.position;this.nodes.forEach(((e,i)=>{const n=t.distanceTo(e.position);e.loaded?n>this.unloadDistance&&this.unloadNode(i):e.loading||n<this.loadDistance&&this.loadNode(i)}))}async loadStructure(t){this.clear();const e=Array.isArray(t)?t:[t];for(const t of e)await t.initialize(this),this.structures.push(t);for(const t of this.structures)try{await t.loadTextures(),await t.loadMaterials()}catch(t){throw console.error("Error loading materials:",t),t}await this.processSceneHierarchy()}async processSceneHierarchy(){if(0===this.structures.length)throw new Error("No GLTF structures loaded");this.nodesToLoad=[];let t=0;for(const e of this.structures){const i=e.getJson();if(!i.scenes||!i.scenes.length){console.warn("No scenes found in GLTF structure");continue}t+=i.buffers[0].byteLength;const n=new qr;n.name=`structure_${e.id}_root`,this.scene.add(n),this.structureRoots.set(e.id,n);const r=i.scenes[i.scene||0];for(const t of r.nodes)await this.processNodeHierarchy(e,t,n)}const e=2*t>this.memoryLimit;this.nodesToLoad.sort(((t,e)=>{const i=this.nodes.get(t),n=this.nodes.get(e);if(!i?.geometryExtents||!n?.geometryExtents)return 0;const r=i.geometryExtents.getSize(new $e),s=n.geometryExtents.getSize(new $e),a=r.x*r.y*r.z;return s.x*s.y*s.z-a})),!e&&this.visibleEdges&&this.nodesToLoad.push(...this.edgeNodes),this.dispatchEvent("databasechunk",{totalNodes:this.nodesToLoad.length,structures:this.structures.map((t=>({id:t.id,nodeCount:this.nodesToLoad.filter((e=>e.startsWith(t.id))).length})))})}async processNodeHierarchy(t,e,i){const n=t.json.nodes[e];let r=null,s=null;if(n.extras?.handle&&(s=`${t.id}_${n.extras.handle}`),void 0!==n.camera){const e=this.loadCamera(t,n.camera,n);return n.extras&&(e.userData={...e.userData,...n.extras}),void this.scene.add(e)}if(this.needsGroupForNode(t,n)){if(r=new qr,r.name=n.name||`node_${e}`,n.extras&&(r.userData={...n.extras},r.userData.handle&&(r.userData.handle=`${t.id}_${r.userData.handle}`)),n.matrix)r.matrix.fromArray(n.matrix),r.matrixAutoUpdate=!1;else if(n.translation||n.rotation||n.scale){const t=n.translation?(new $e).fromArray(n.translation):new $e,e=n.rotation?(new Qe).fromArray(n.rotation):new Qe,i=n.scale?(new $e).fromArray(n.scale):new $e(1,1,1);r.matrix.compose(t,e,i),r.matrixAutoUpdate=!1}i&&i.add(r)}if(void 0!==n.mesh){const a=new rn,o=`${t.id}_${e}`,l=t.json.meshes[n.mesh],h=new Pi;for(const e of l.primitives){const i=t.json.accessors[e.attributes.POSITION];if(i&&i.min&&i.max){const t=new Pi((new $e).fromArray(i.min),(new $e).fromArray(i.max));h.union(t)}}let c=!1;if(void 0!==l.primitives[0].material){const e=t.json.materials[l.primitives[0].material];"edges"===e?.name&&(c=!0)}c?this.edgeNodes.push(o):this.nodesToLoad.push(o),l.extras&&l.extras.handle&&(s=`${t.id}_${l.extras.handle}`),this.nodes.set(o,{position:r?r.position.clone():(new $e).setFromMatrixPosition(a),nodeIndex:e,meshIndex:n.mesh,loaded:!1,loading:!1,object:null,group:r||i,structure:t,extras:n.extras,geometryExtents:h,handle:s})}if(n.children)for(const e of n.children)await this.processNodeHierarchy(t,e,r||i);return r}needsGroupForNode(t,e){const i=e.matrix||e.translation||e.rotation||e.scale,n=void 0!==e.mesh&&t.json.meshes[e.mesh].primitives.length>1;return void 0!==i||n}async processNodes(){const t=this.nodesToLoad;let e=0,i=0;const n=t.length,r=async()=>{if(e++,e-i>1e3){i=e,this.updateMemoryIndicator(),this.dispatchEvent("geometryprogress",{percentage:Math.round(e/n*100),loaded:e,total:n});const t=Date.now();t-this.lastUpdateTime>=this.updateInterval&&(this.dispatchEvent("update"),this.lastUpdateTime=t),await new Promise((t=>{setTimeout(t,0)}))}};try{const i=[];for(const n of t){if(this.abortController.signal.aborted)throw new DOMException("Loading aborted","AbortError");const t=await this.estimateNodeSize(n);if(this.currentMemoryUsage+t>this.memoryLimit)return console.log(`Memory limit reached after loading ${e} nodes`),this.dispatchEvent("geometryerror",{message:"Memory limit reached"}),this.dispatchEvent("update"),e;i.push(this.loadNode(n,r))}for(const t of this.structures)i.push(t.flushBufferRequests());return await Promise.all(i),this.dispatchEvent("geometryend",{totalLoaded:e,totalNodes:n}),e}catch(t){throw this.dispatchEvent("geometryerror",{error:t}),t}}async loadNodes(){console.time("process nodes"),await this.processNodes(),console.timeEnd("process nodes"),console.time("optimize scene"),await this.optimizeScene(),console.timeEnd("optimize scene")}cleanupPartialLoad(){this.nodesToLoad.forEach((t=>{const e=this.nodes.get(t);e&&e.loading&&this.unloadNode(t)}))}createDefaultMaterial(t=void 0){return t===Ag?new Ua({color:new Zn(8421504),size:.05,sizeAttenuation:!1,alphaTest:.5,transparent:!0,vertexColors:!1,blending:1,depthWrite:!1,depthTest:!0}):t===Cg||t===Pg||t===Rg?new wa({color:8421504,linewidth:1,alphaTest:.1,depthTest:!0,depthWrite:!0,transparent:!0,opacity:1}):new Ml({color:8421504,specular:2236962,shininess:10,side:2})}async estimateNodeSize(t){const e=this.nodes.get(t);return e?await e.structure.estimateNodeSize(e.meshIndex):0}getTotalGeometryExtent(){const t=new Pi;for(const e of this.nodes.values()){if(!e.geometryExtents)continue;if(e.object&&this.hiddenHandles.has(e.object.userData.handle))continue;const i=e.geometryExtents.clone();e.group&&e.group.matrix&&(i.applyMatrix4(e.group.matrix),e.group.parent&&e.group.parent.matrix&&i.applyMatrix4(e.group.parent.matrix)),t.union(i)}return t}loadCamera(t,e,i){const n=t.getJson().cameras[e],r=n[n.type];let s;return"perspective"===n.type?s=new Vr(Ze.radToDeg(r.yfov),r.aspectRatio||1,r.znear||1,r.zfar||2e6):"orthographic"===n.type&&(s=new xh(r.xmag/-2,r.xmag/2,r.ymag/2,r.ymag/-2,r.znear,r.zfar)),i.matrix?(s.matrix.fromArray(i.matrix),s.matrix.decompose(s.position,s.quaternion,s.scale)):(i.translation&&s.position.fromArray(i.translation),i.rotation&&s.quaternion.fromArray(i.rotation),i.scale&&s.scale.fromArray(i.scale)),s}clearNodesToLoad(){this.nodesToLoad=[]}removeOptimization(){this.originalObjects.forEach((t=>t.visible=!0));const t=t=>{t.parent&&t.parent.remove(t),t.geometry&&t.geometry.dispose()};if(this.structureGroups)for(const e of this.structureGroups.values())e.meshes.forEach(t),e.lines.forEach(t),e.lineSegments.forEach(t),e.meshes.clear(),e.lines.clear(),e.lineSegments.clear();this.optimizedOriginalMap.clear(),this.mergedMesh.clear(),this.mergedLines.clear(),this.mergedLineSegments.clear(),this.originalObjects.clear(),this.originalObjectsToSelection.clear()}clear(){this.chunkQueue=[],this.structures.forEach((t=>{t&&t.clear()})),this.structures=[],this.nodes.forEach((t=>{t.object&&(t.object.parent&&t.object.parent.remove(t.object),t.object.geometry&&t.object.geometry.dispose(),t.object.material&&(Array.isArray(t.object.material)?t.object.material.forEach((t=>t.dispose())):t.object.material.dispose()))})),this.nodes.clear(),this.loadedMeshes.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach((t=>t.dispose())):t.material.dispose())})),this.loadedMeshes.clear(),this.structureRoots.forEach((t=>{t&&(t.traverse((t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach((t=>t.dispose())):t.material.dispose())})),t.parent&&t.parent.remove(t))})),this.structureRoots.clear(),this.mergedMesh.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach((t=>t.dispose())):t.material.dispose()),t.parent&&t.parent.remove(t)})),this.mergedMesh.clear(),this.mergedLines.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose(),t.parent&&t.parent.remove(t)})),this.mergedLines.clear(),this.mergedLineSegments.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose(),t.parent&&t.parent.remove(t)})),this.mergedLineSegments.clear(),this.mergedPoints.forEach((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose(),t.parent&&t.parent.remove(t)})),this.mergedPoints.clear(),this.geometryCache.clear(),this.materialCache.clear(),this.textureCache.clear(),this.loadedMaterials.clear(),this.nodesToLoad=[],this.handleToObjects.clear(),this.originalObjects.clear(),this.originalObjectsToSelection.clear(),this.optimizedOriginalMap.clear(),this.handleToOptimizedObjects.clear(),this.hiddenHandles.clear(),this.newOptimizedObjects.clear(),this.oldOptimizeObjects.clear(),this.isolatedObjects=[],this.totalLoadedObjects=0,this.lastUpdateTime=0,this.currentMemoryUsage=0,this.loadedGeometrySize=0,this.abortController=new AbortController,this.updateMemoryIndicator()}setStructureTransform(t,e){const i=this.structureRoots.get(t);return!!i&&(i.matrix.copy(e),i.matrix.decompose(i.position,i.quaternion,i.scale),!0)}getStructureRootGroup(t){return this.structureRoots.get(t)}addEventListener(t,e){this.eventHandlers[t]&&this.eventHandlers[t].push(e)}removeEventListener(t,e){this.eventHandlers[t]&&(this.eventHandlers[t]=this.eventHandlers[t].filter((t=>t!==e)))}dispatchEvent(t,e){this.eventHandlers[t]&&this.eventHandlers[t].forEach((t=>t(e)))}registerObjectWithHandle(t,e){if(!e)return;const i=t.userData.handle;this.handleToObjects.has(i)||this.handleToObjects.set(i,new Set),this.handleToObjects.get(i).add(t),t.userData.structureId=t.userData.handle.split("_")[0]}getObjectsByHandle(t){return t?Array.from(this.handleToObjects.get(t)||[]):[]}getHandlesByObjects(t){if(!t.length)return[];const e=new Set;return t.forEach((t=>{this.originalObjects.has(t)&&e.add(t.userData.handle)})),Array.from(e)}getMaterialId(t,e){const i={type:t.type,color:t.color?.getHex(),map:t.map?.uuid,transparent:t.transparent,opacity:t.opacity,side:t.side,index:e?1:0};return JSON.stringify(i)}addToMaterialGroup(t,e,i){const n=t.geometry.attributes.position.count,r=t.geometry.index?t.geometry.index.count:0,s=t.material;let a,o=this.getMaterialId(s,null!==t.geometry.index);if(e.has(o))if(a=e.get(o),a.totalVertices+n>1e5||a.totalIndices+r>1e5){const a={material:s,objects:[t],totalVertices:n,totalIndices:r};o=this.getMaterialId(s,null!==t.geometry.index),e.set(o,a),i.push(a)}else a.objects.push(t),a.totalVertices+=n,a.totalIndices+=r;else a={material:s,objects:[t],totalVertices:n,totalIndices:r},e.set(o,a),i.push(a);this.originalObjects.add(t)}optimizeScene(){this.originalObjects.clear(),this.originalObjectsToSelection.clear();const t=new Map;this.scene.traverse((e=>{if(e.userData.structureId){const i=e.userData.structureId;t.has(i)||t.set(i,{mapMeshes:new Map,mapLines:new Map,mapLineSegments:new Map,mapPoints:new Map,meshes:[],lines:[],lineSegments:[],points:[],rootGroup:this.structureRoots.get(i)});const n=t.get(i);e instanceof Lr?this.addToMaterialGroup(e,n.mapMeshes,n.meshes):e instanceof Oa?this.addToMaterialGroup(e,n.mapLineSegments,n.lineSegments):e instanceof Pa?this.addToMaterialGroup(e,n.mapLines,n.lines):e instanceof Ga&&this.addToMaterialGroup(e,n.mapPoints,n.points)}}));for(const e of t.values())e.mapMeshes.clear(),e.mapLines.clear(),e.mapLineSegments.clear(),e.mapPoints.clear(),this.mergeMeshGroups(e.meshes,e.rootGroup),this.mergeLineGroups(e.lines,e.rootGroup),this.mergeLineSegmentGroups(e.lineSegments,e.rootGroup),this.mergePointsGroups(e.points,e.rootGroup);this.originalObjects.forEach((t=>{t.visible=!1,t instanceof Ga||t.userData.isEdge||this.originalObjectsToSelection.add(t)})),this.dispatchEvent("update")}mergeMeshGroups(t,e){for(const i of t)try{const t=[],n=new Set,r=[];for(const e of i.objects){const i=e.geometry.clone();e.updateWorldMatrix(!0,!1),i.applyMatrix4(e.matrixWorld),t.push(i),r.push(e),n.add(e.userData.handle)}const s=[];if(t.length>0){const n=wm(t);this.useVAO&&this.createVAO(n);const a=new Lr(n,i.material);e.add(a),this.mergedMesh.add(a),this.optimizedOriginalMap.set(a,r),s.push(a),t.forEach((t=>{t.dispose()}))}n.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...s),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,s)}))}catch(t){console.error("Failed to merge meshes for material:",t),i.objects.forEach((t=>{t.visible=!0}))}}mergeLineGroups(t,e){for(const i of t){if(0===i.objects.length)continue;const t=new Set;let n=0;i.objects.map((e=>{t.add(e.userData.handle),n+=e.geometry.attributes.position.count}));const r=new Float32Array(3*n);let s=0;const a=[];let o=0;i.objects.forEach((t=>{const e=t.geometry.attributes.position,i=e.count;t.updateWorldMatrix(!0,!1);const n=t.matrixWorld,l=new $e;for(let t=0;t<i;t++)l.fromBufferAttribute(e,t),l.applyMatrix4(n),r[s++]=l.x,r[s++]=l.y,r[s++]=l.z;for(let t=0;t<i-1;t++)a.push(o+t,o+t+1);o+=i}));const l=new _r;l.setAttribute("position",new lr(r,3)),l.setIndex(a),l.computeBoundingSphere(),l.computeBoundingBox();const h=new Oa(l,i.material),c=[h];this.useVAO&&this.createVAO(h),e.add(h),this.mergedLines.add(h),this.optimizedOriginalMap.set(h,i.objects),t.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...c),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,c)}))}}mergeLineSegmentGroups(t,e){for(const i of t)try{const t=[],n=[],r=new Set;for(const e of i.objects){const i=e.geometry.clone();e.updateWorldMatrix(!0,!1),i.applyMatrix4(e.matrixWorld),t.push(i),n.push(e),r.add(e.userData.handle)}const s=[];if(t.length>0){const r=wm(t,!1),a=new Oa(r,i.material);this.useVAO&&this.createVAO(a),e.add(a),this.mergedLineSegments.add(a),this.optimizedOriginalMap.set(a,n),s.push(a),t.forEach((t=>{t.dispose()}))}r.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...s),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,s)}))}catch(t){console.warn("Failed to merge line segments for material:",t),i.objects.forEach((t=>{t.visible=!0}))}}mergePointsGroups(t,e){for(const i of t)try{const t=[],n=[],r=new Set;for(const e of i.objects){const i=e.geometry.clone();e.updateWorldMatrix(!0,!1),i.applyMatrix4(e.matrixWorld),t.push(i),n.push(e),r.add(e.userData.handle)}const s=[];if(t.length>0){const r=wm(t,!1),a=new Ga(r,i.material);this.useVAO&&this.createVAO(a),e.add(a),this.mergedPoints.add(a),this.optimizedOriginalMap.set(a,n),s.push(a),t.forEach((t=>{t.dispose()}))}r.forEach((t=>{if(this.handleToOptimizedObjects.has(t)){const e=this.handleToOptimizedObjects.get(t);e.push(...s),this.handleToOptimizedObjects.set(t,e)}else this.handleToOptimizedObjects.set(t,s)}))}catch(t){console.warn("Failed to merge points for material:",t),i.objects.forEach((t=>{t.visible=!0}))}}mergeInSingleSegment(t,e){const i=[...this.mergedLineSegments,...this.mergedLines].filter((e=>e.userData.structureId===t));if(0!==i.length)try{const n=[],r=i.some((t=>void 0!==t.geometry.attributes.normal));i.forEach((t=>{const e=t.geometry.clone();t.updateWorldMatrix(!0,!1),e.applyMatrix4(t.matrixWorld),r&&!e.attributes.normal&&e.computeVertexNormals(),!r&&e.attributes.normal&&e.deleteAttribute("normal");const i=new Float32Array(3*e.attributes.position.count);for(let e=0;e<i.length;e+=3)i[e]=t.material.color.r,i[e+1]=t.material.color.g,i[e+2]=t.material.color.b;if(e.setAttribute("color",new lr(i,3)),!e.index){const t=[],i=e.attributes.position.count;for(let e=0;e<i-1;e+=2)t.push(e,e+1);e.setIndex(t)}n.push(e)}));const s=wm(n,!1),a=new wa({vertexColors:!0});this.useVAO&&this.createVAO(s);const o=new Oa(s,a);o.userData.structureId=t,e.add(o),this.mergedLineSegments.add(o),i.forEach((t=>{t.parent&&t.parent.remove(t),t.geometry.dispose()}))}catch(t){console.error("Failed to merge geometries:",t),i.forEach((t=>{t.visible=!0,e.add(t)}))}}showOriginalObjects(t){t.forEach((t=>{this.originalObjects.has(t)&&(t.visible=!0)}))}hideOriginalObjects(t){t.forEach((t=>{this.originalObjects.has(t)&&(t.visible=!1)}))}createVAO(t){if(!this.useVAO)return;if(t.attributes?.position?.count<1e3)return;const e=this.renderer.getContext(),i=e.createVertexArray();e.bindVertexArray(i);for(const i in t.attributes){const n=t.attributes[i],r=this.renderer.properties.get(n).buffer;e.bindBuffer(e.ARRAY_BUFFER,r),e.enableVertexAttribArray(n.itemSize),e.vertexAttribPointer(n.itemSize,n.itemSize,e.FLOAT,!1,0,0)}if(t.index){const i=this.renderer.properties.get(t.index).buffer;e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,i)}e.bindVertexArray(null),e.bindBuffer(e.ARRAY_BUFFER,null),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,null),t.vao=i}getOriginalObjectForSelect(){const t=[];for(const e of this.originalObjectsToSelection)this.hiddenHandles.has(e.userData.handle)||t.push(e);return t}isolateObjects(t){0!==this.hiddenHandles.size&&(this.hiddenHandles.clear(),this.syncHiddenObjects());for(const e of this.handleToOptimizedObjects.keys())t.has(e)||this.hiddenHandles.add(e);this.syncHiddenObjects()}showAllHiddenObjects(){this.hiddenHandles.clear(),this.syncHiddenObjects()}hideObjects(t){t.forEach((t=>{this.hiddenHandles.add(t)})),this.syncHiddenObjects()}showObjects(t){t.forEach((t=>{this.hiddenHandles.delete(t)})),this.syncHiddenObjects()}syncHiddenObjects(){if(0!==this.oldOptimizeObjects.size){for(const t of this.oldOptimizeObjects)t.visible=!0;this.oldOptimizeObjects.clear()}if(0!==this.newOptimizedObjects.size){for(const t of this.newOptimizedObjects)t.visible=!1,t.geometry.dispose(),t.parent.remove(t);this.newOptimizedObjects.clear()}0!==this.hiddenHandles.size&&(this.hiddenHandles.forEach((t=>{const e=this.handleToOptimizedObjects.get(t);e&&e.forEach((t=>this.oldOptimizeObjects.add(t)))})),this.oldOptimizeObjects.forEach((t=>{t.visible=!1;const e=this.optimizedOriginalMap.get(t),i=[];e.forEach((t=>{this.hiddenHandles.has(t.userData.handle)||i.push(t)}));const n=i[0];if(n instanceof Lr||n instanceof Oa){const e=i.map((t=>{const e=t.geometry.clone();return t.updateWorldMatrix(!0,!1),e.applyMatrix4(t.matrixWorld),e})),r=wm(e),s=n instanceof Lr?new Lr(r,t.material):new Oa(r,t.material);s.visible=!0,t.parent.add(s),this.newOptimizedObjects.add(s),e.forEach((t=>{t.dispose()}))}else if(n instanceof Pa){let e=0;i.map((t=>{e+=t.geometry.attributes.position.count}));const n=new Float32Array(3*e);let r=0;const s=[];let a=0;i.forEach((t=>{const e=t.geometry.attributes.position,i=e.count;t.updateWorldMatrix(!0,!1);const o=t.matrixWorld,l=new $e;for(let t=0;t<i;t++)l.fromBufferAttribute(e,t),l.applyMatrix4(o),n[r++]=l.x,n[r++]=l.y,n[r++]=l.z;for(let t=0;t<i-1;t++)s.push(a+t,a+t+1);a+=i}));const o=new _r;o.setAttribute("position",new lr(n,3)),o.setIndex(s),o.computeBoundingSphere(),o.computeBoundingBox();const l=new Oa(o,t.material);l.visible=!0,t.parent.add(l),this.newOptimizedObjects.add(l)}})))}getStructureGeometryExtent(t){const e=new Pi;for(const[i,n]of this.nodes.entries()){if(!n.geometryExtents)continue;if(!i.startsWith(t+"_"))continue;if(n.object&&this.hiddenHandles&&this.hiddenHandles.has(n.object.userData.handle))continue;const r=n.geometryExtents.clone();n.group&&n.group.matrix&&(r.applyMatrix4(n.group.matrix),n.group.parent&&n.group.parent.matrix&&r.applyMatrix4(n.group.parent.matrix)),e.union(r)}return e}setMaxConcurrentChunks(t){t<1?console.warn("Max concurrent chunks must be at least 1"):this.maxConcurrentChunks=t}waitForChunkSlot(){return this.activeChunkLoads<this.maxConcurrentChunks?(this.activeChunkLoads++,Promise.resolve()):new Promise((t=>{this.chunkQueue.push(t)}))}releaseChunkSlot(){if(this.activeChunkLoads--,this.chunkQueue.length>0){const t=this.chunkQueue.shift();this.activeChunkLoads++,t()}}}class Fg{constructor(t){this.requestId=0,this.viewer=t}dispose(){this.gltfLoader&&this.gltfLoader.clear()}isSupport(t){return"object"==typeof t&&"string"==typeof t.database&&"function"==typeof t.downloadResource&&"function"==typeof t.downloadResourceRange&&/.gltf$/i.test(t.database)}async load(t,e,i){const n=new qr;this.gltfLoader=new Ug(this.viewer.camera,n,this.viewer.renderer),this.gltfLoader.memoryLimit=this.viewer.options.memoryLimit,this.gltfLoader.setVisibleEdges(this.viewer.options.edgeModel),this.gltfLoader.addEventListener("databasechunk",(e=>{const i=new Tg(n);i.loader=this,i.viewer=this.viewer,i.gltfLoader=this.gltfLoader,i.modelId=t.id,this.viewer.scene.add(n),this.viewer.models.push(i),this.viewer.syncOptions(),this.viewer.syncOverlay(),this.viewer.update(),this.viewer.emitEvent({type:"databasechunk",data:n,file:t.file,model:t})})),this.gltfLoader.addEventListener("geometryprogress",(e=>{const i=e.loaded/e.total;this.viewer.emitEvent({type:"geometryprogress",data:i,file:t.file,model:t})})),this.gltfLoader.addEventListener("geometryerror",(e=>{this.viewer.emitEvent({type:"geometryerror",data:e,file:t.file,model:t})})),this.gltfLoader.addEventListener("update",(t=>{this.viewer.update()}));const r={loadJson:async()=>{const e=await t.downloadResource(t.database,(e=>{this.viewer.emitEvent({type:"geometryprogress",data:e,file:t})}),this.gltfLoader.getAbortController().signal),i=(new TextDecoder).decode(e);return JSON.parse(i)},loadBinaryData:e=>{const i=e.map((t=>({begin:t.offset,end:t.offset+t.length-1,requestId:this.requestId++})));return t.downloadResourceRange(t.geometry[0],void 0,i,void 0,this.gltfLoader.getAbortController().signal)},baseUrl:()=>Promise.resolve(`${t.httpClient.serverUrl}${t.path}/`)},s=new Ng(t.id,r);return await this.gltfLoader.loadStructure(s),await this.gltfLoader.loadNodes(),this}cancel(){this.gltfLoader&&this.gltfLoader.abortLoading()}}const kg=p("threejs");kg.registerLoader("gltf-file",(t=>new Mg(t))),kg.registerLoader("gltf-cloud",(t=>new Fg(t)));const Bg={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform float opacity;\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 texel = texture2D( tDiffuse, vUv );\n\t\t\tgl_FragColor = opacity * texel;\n\n\n\t\t}"};class zg{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const Gg=new xh(-1,1,1,-1,0,1);const Hg=new class extends _r{constructor(){super(),this.setAttribute("position",new dr([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new dr([0,2,0,0,2,0],2))}};class Vg{constructor(t){this._mesh=new Lr(Hg,t)}dispose(){this._mesh.geometry.dispose()}render(t){t.render(this._mesh,Gg)}get material(){return this._mesh.material}set material(t){this._mesh.material=t}}class Wg extends zg{constructor(t,e="tDiffuse"){super(),this.textureID=e,this.uniforms=null,this.material=null,t instanceof kr?(this.uniforms=t.uniforms,this.material=t):t&&(this.uniforms=Fr.clone(t.uniforms),this.material=new kr({name:void 0!==t.name?t.name:"unspecified",defines:Object.assign({},t.defines),uniforms:this.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader})),this._fsQuad=new Vg(this.material)}render(t,e,i){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=i.texture),this._fsQuad.material=this.material,this.renderToScreen?(t.setRenderTarget(null),this._fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),this._fsQuad.render(t))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}class jg extends zg{constructor(t,e){super(),this.scene=t,this.camera=e,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(t,e,i){const n=t.getContext(),r=t.state;let s,a;r.buffers.color.setMask(!1),r.buffers.depth.setMask(!1),r.buffers.color.setLocked(!0),r.buffers.depth.setLocked(!0),this.inverse?(s=0,a=1):(s=1,a=0),r.buffers.stencil.setTest(!0),r.buffers.stencil.setOp(n.REPLACE,n.REPLACE,n.REPLACE),r.buffers.stencil.setFunc(n.ALWAYS,s,4294967295),r.buffers.stencil.setClear(a),r.buffers.stencil.setLocked(!0),t.setRenderTarget(i),this.clear&&t.clear(),t.render(this.scene,this.camera),t.setRenderTarget(e),this.clear&&t.clear(),t.render(this.scene,this.camera),r.buffers.color.setLocked(!1),r.buffers.depth.setLocked(!1),r.buffers.color.setMask(!0),r.buffers.depth.setMask(!0),r.buffers.stencil.setLocked(!1),r.buffers.stencil.setFunc(n.EQUAL,1,4294967295),r.buffers.stencil.setOp(n.KEEP,n.KEEP,n.KEEP),r.buffers.stencil.setLocked(!0)}}class Xg extends zg{constructor(){super(),this.needsSwap=!1}render(t){t.state.buffers.stencil.setLocked(!1),t.state.buffers.stencil.setTest(!1)}}class Yg{constructor(t,e){if(this.renderer=t,this._pixelRatio=t.getPixelRatio(),void 0===e){const i=t.getSize(new Je);this._width=i.width,this._height=i.height,(e=new Ai(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:xt})).texture.name="EffectComposer.rt1"}else this._width=e.width,this._height=e.height;this.renderTarget1=e,this.renderTarget2=e.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],this.copyPass=new Wg(Bg),this.copyPass.material.blending=0,this.clock=new Hh}swapBuffers(){const t=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=t}addPass(t){this.passes.push(t),t.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(t,e){this.passes.splice(e,0,t),t.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(t){const e=this.passes.indexOf(t);-1!==e&&this.passes.splice(e,1)}isLastEnabledPass(t){for(let e=t+1;e<this.passes.length;e++)if(this.passes[e].enabled)return!1;return!0}render(t){void 0===t&&(t=this.clock.getDelta());const e=this.renderer.getRenderTarget();let i=!1;for(let e=0,n=this.passes.length;e<n;e++){const n=this.passes[e];if(!1!==n.enabled){if(n.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(e),n.render(this.renderer,this.writeBuffer,this.readBuffer,t,i),n.needsSwap){if(i){const e=this.renderer.getContext(),i=this.renderer.state.buffers.stencil;i.setFunc(e.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,t),i.setFunc(e.EQUAL,1,4294967295)}this.swapBuffers()}void 0!==jg&&(n instanceof jg?i=!0:n instanceof Xg&&(i=!1))}}this.renderer.setRenderTarget(e)}reset(t){if(void 0===t){const e=this.renderer.getSize(new Je);this._pixelRatio=this.renderer.getPixelRatio(),this._width=e.width,this._height=e.height,(t=this.renderTarget1.clone()).setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=t,this.renderTarget2=t.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(t,e){this._width=t,this._height=e;const i=this._width*this._pixelRatio,n=this._height*this._pixelRatio;this.renderTarget1.setSize(i,n),this.renderTarget2.setSize(i,n);for(let t=0;t<this.passes.length;t++)this.passes[t].setSize(i,n)}setPixelRatio(t){this._pixelRatio=t,this.setSize(this._width,this._height)}dispose(){this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.copyPass.dispose()}}class qg extends zg{constructor(t,e,i=null,n=null,r=null){super(),this.scene=t,this.camera=e,this.overrideMaterial=i,this.clearColor=n,this.clearAlpha=r,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this._oldClearColor=new Zn}render(t,e,i){const n=t.autoClear;let r,s;t.autoClear=!1,null!==this.overrideMaterial&&(s=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),null!==this.clearColor&&(t.getClearColor(this._oldClearColor),t.setClearColor(this.clearColor,t.getClearAlpha())),null!==this.clearAlpha&&(r=t.getClearAlpha(),t.setClearAlpha(this.clearAlpha)),1==this.clearDepth&&t.clearDepth(),t.setRenderTarget(this.renderToScreen?null:i),!0===this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),t.render(this.scene,this.camera),null!==this.clearColor&&t.setClearColor(this._oldClearColor),null!==this.clearAlpha&&t.setClearAlpha(r),null!==this.overrideMaterial&&(this.scene.overrideMaterial=s),t.autoClear=n}}const Kg={name:"FXAAShader",uniforms:{tDiffuse:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform vec2 resolution;\n\t\tvarying vec2 vUv;\n\n\t\t#define EDGE_STEP_COUNT 6\n\t\t#define EDGE_GUESS 8.0\n\t\t#define EDGE_STEPS 1.0, 1.5, 2.0, 2.0, 2.0, 4.0\n\t\tconst float edgeSteps[EDGE_STEP_COUNT] = float[EDGE_STEP_COUNT]( EDGE_STEPS );\n\n\t\tfloat _ContrastThreshold = 0.0312;\n\t\tfloat _RelativeThreshold = 0.063;\n\t\tfloat _SubpixelBlending = 1.0;\n\n\t\tvec4 Sample( sampler2D tex2D, vec2 uv ) {\n\n\t\t\treturn texture( tex2D, uv );\n\n\t\t}\n\n\t\tfloat SampleLuminance( sampler2D tex2D, vec2 uv ) {\n\n\t\t\treturn dot( Sample( tex2D, uv ).rgb, vec3( 0.3, 0.59, 0.11 ) );\n\n\t\t}\n\n\t\tfloat SampleLuminance( sampler2D tex2D, vec2 texSize, vec2 uv, float uOffset, float vOffset ) {\n\n\t\t\tuv += texSize * vec2(uOffset, vOffset);\n\t\t\treturn SampleLuminance(tex2D, uv);\n\n\t\t}\n\n\t\tstruct LuminanceData {\n\n\t\t\tfloat m, n, e, s, w;\n\t\t\tfloat ne, nw, se, sw;\n\t\t\tfloat highest, lowest, contrast;\n\n\t\t};\n\n\t\tLuminanceData SampleLuminanceNeighborhood( sampler2D tex2D, vec2 texSize, vec2 uv ) {\n\n\t\t\tLuminanceData l;\n\t\t\tl.m = SampleLuminance( tex2D, uv );\n\t\t\tl.n = SampleLuminance( tex2D, texSize, uv, 0.0, 1.0 );\n\t\t\tl.e = SampleLuminance( tex2D, texSize, uv, 1.0, 0.0 );\n\t\t\tl.s = SampleLuminance( tex2D, texSize, uv, 0.0, -1.0 );\n\t\t\tl.w = SampleLuminance( tex2D, texSize, uv, -1.0, 0.0 );\n\n\t\t\tl.ne = SampleLuminance( tex2D, texSize, uv, 1.0, 1.0 );\n\t\t\tl.nw = SampleLuminance( tex2D, texSize, uv, -1.0, 1.0 );\n\t\t\tl.se = SampleLuminance( tex2D, texSize, uv, 1.0, -1.0 );\n\t\t\tl.sw = SampleLuminance( tex2D, texSize, uv, -1.0, -1.0 );\n\n\t\t\tl.highest = max( max( max( max( l.n, l.e ), l.s ), l.w ), l.m );\n\t\t\tl.lowest = min( min( min( min( l.n, l.e ), l.s ), l.w ), l.m );\n\t\t\tl.contrast = l.highest - l.lowest;\n\t\t\treturn l;\n\n\t\t}\n\n\t\tbool ShouldSkipPixel( LuminanceData l ) {\n\n\t\t\tfloat threshold = max( _ContrastThreshold, _RelativeThreshold * l.highest );\n\t\t\treturn l.contrast < threshold;\n\n\t\t}\n\n\t\tfloat DeterminePixelBlendFactor( LuminanceData l ) {\n\n\t\t\tfloat f = 2.0 * ( l.n + l.e + l.s + l.w );\n\t\t\tf += l.ne + l.nw + l.se + l.sw;\n\t\t\tf *= 1.0 / 12.0;\n\t\t\tf = abs( f - l.m );\n\t\t\tf = clamp( f / l.contrast, 0.0, 1.0 );\n\n\t\t\tfloat blendFactor = smoothstep( 0.0, 1.0, f );\n\t\t\treturn blendFactor * blendFactor * _SubpixelBlending;\n\n\t\t}\n\n\t\tstruct EdgeData {\n\n\t\t\tbool isHorizontal;\n\t\t\tfloat pixelStep;\n\t\t\tfloat oppositeLuminance, gradient;\n\n\t\t};\n\n\t\tEdgeData DetermineEdge( vec2 texSize, LuminanceData l ) {\n\n\t\t\tEdgeData e;\n\t\t\tfloat horizontal =\n\t\t\t\tabs( l.n + l.s - 2.0 * l.m ) * 2.0 +\n\t\t\t\tabs( l.ne + l.se - 2.0 * l.e ) +\n\t\t\t\tabs( l.nw + l.sw - 2.0 * l.w );\n\t\t\tfloat vertical =\n\t\t\t\tabs( l.e + l.w - 2.0 * l.m ) * 2.0 +\n\t\t\t\tabs( l.ne + l.nw - 2.0 * l.n ) +\n\t\t\t\tabs( l.se + l.sw - 2.0 * l.s );\n\t\t\te.isHorizontal = horizontal >= vertical;\n\n\t\t\tfloat pLuminance = e.isHorizontal ? l.n : l.e;\n\t\t\tfloat nLuminance = e.isHorizontal ? l.s : l.w;\n\t\t\tfloat pGradient = abs( pLuminance - l.m );\n\t\t\tfloat nGradient = abs( nLuminance - l.m );\n\n\t\t\te.pixelStep = e.isHorizontal ? texSize.y : texSize.x;\n\n\t\t\tif (pGradient < nGradient) {\n\n\t\t\t\te.pixelStep = -e.pixelStep;\n\t\t\t\te.oppositeLuminance = nLuminance;\n\t\t\t\te.gradient = nGradient;\n\n\t\t\t} else {\n\n\t\t\t\te.oppositeLuminance = pLuminance;\n\t\t\t\te.gradient = pGradient;\n\n\t\t\t}\n\n\t\t\treturn e;\n\n\t\t}\n\n\t\tfloat DetermineEdgeBlendFactor( sampler2D tex2D, vec2 texSize, LuminanceData l, EdgeData e, vec2 uv ) {\n\n\t\t\tvec2 uvEdge = uv;\n\t\t\tvec2 edgeStep;\n\t\t\tif (e.isHorizontal) {\n\n\t\t\t\tuvEdge.y += e.pixelStep * 0.5;\n\t\t\t\tedgeStep = vec2( texSize.x, 0.0 );\n\n\t\t\t} else {\n\n\t\t\t\tuvEdge.x += e.pixelStep * 0.5;\n\t\t\t\tedgeStep = vec2( 0.0, texSize.y );\n\n\t\t\t}\n\n\t\t\tfloat edgeLuminance = ( l.m + e.oppositeLuminance ) * 0.5;\n\t\t\tfloat gradientThreshold = e.gradient * 0.25;\n\n\t\t\tvec2 puv = uvEdge + edgeStep * edgeSteps[0];\n\t\t\tfloat pLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;\n\t\t\tbool pAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;\n\n\t\t\tfor ( int i = 1; i < EDGE_STEP_COUNT && !pAtEnd; i++ ) {\n\n\t\t\t\tpuv += edgeStep * edgeSteps[i];\n\t\t\t\tpLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;\n\t\t\t\tpAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;\n\n\t\t\t}\n\n\t\t\tif ( !pAtEnd ) {\n\n\t\t\t\tpuv += edgeStep * EDGE_GUESS;\n\n\t\t\t}\n\n\t\t\tvec2 nuv = uvEdge - edgeStep * edgeSteps[0];\n\t\t\tfloat nLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;\n\t\t\tbool nAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;\n\n\t\t\tfor ( int i = 1; i < EDGE_STEP_COUNT && !nAtEnd; i++ ) {\n\n\t\t\t\tnuv -= edgeStep * edgeSteps[i];\n\t\t\t\tnLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;\n\t\t\t\tnAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;\n\n\t\t\t}\n\n\t\t\tif ( !nAtEnd ) {\n\n\t\t\t\tnuv -= edgeStep * EDGE_GUESS;\n\n\t\t\t}\n\n\t\t\tfloat pDistance, nDistance;\n\t\t\tif ( e.isHorizontal ) {\n\n\t\t\t\tpDistance = puv.x - uv.x;\n\t\t\t\tnDistance = uv.x - nuv.x;\n\n\t\t\t} else {\n\n\t\t\t\tpDistance = puv.y - uv.y;\n\t\t\t\tnDistance = uv.y - nuv.y;\n\n\t\t\t}\n\n\t\t\tfloat shortestDistance;\n\t\t\tbool deltaSign;\n\t\t\tif ( pDistance <= nDistance ) {\n\n\t\t\t\tshortestDistance = pDistance;\n\t\t\t\tdeltaSign = pLuminanceDelta >= 0.0;\n\n\t\t\t} else {\n\n\t\t\t\tshortestDistance = nDistance;\n\t\t\t\tdeltaSign = nLuminanceDelta >= 0.0;\n\n\t\t\t}\n\n\t\t\tif ( deltaSign == ( l.m - edgeLuminance >= 0.0 ) ) {\n\n\t\t\t\treturn 0.0;\n\n\t\t\t}\n\n\t\t\treturn 0.5 - shortestDistance / ( pDistance + nDistance );\n\n\t\t}\n\n\t\tvec4 ApplyFXAA( sampler2D tex2D, vec2 texSize, vec2 uv ) {\n\n\t\t\tLuminanceData luminance = SampleLuminanceNeighborhood( tex2D, texSize, uv );\n\t\t\tif ( ShouldSkipPixel( luminance ) ) {\n\n\t\t\t\treturn Sample( tex2D, uv );\n\n\t\t\t}\n\n\t\t\tfloat pixelBlend = DeterminePixelBlendFactor( luminance );\n\t\t\tEdgeData edge = DetermineEdge( texSize, luminance );\n\t\t\tfloat edgeBlend = DetermineEdgeBlendFactor( tex2D, texSize, luminance, edge, uv );\n\t\t\tfloat finalBlend = max( pixelBlend, edgeBlend );\n\n\t\t\tif (edge.isHorizontal) {\n\n\t\t\t\tuv.y += edge.pixelStep * finalBlend;\n\n\t\t\t} else {\n\n\t\t\t\tuv.x += edge.pixelStep * finalBlend;\n\n\t\t\t}\n\n\t\t\treturn Sample( tex2D, uv );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = ApplyFXAA( tDiffuse, resolution.xy, vUv );\n\n\t\t}"};class Zg extends Wg{constructor(){super(Kg)}setSize(t,e){this.material.uniforms.resolution.value.set(1/t,1/e)}}const Jg={defines:{SMAA_THRESHOLD:"0.1"},uniforms:{tDiffuse:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 3 ];\n\n\t\tvoid SMAAEdgeDetectionVS( vec2 texcoord ) {\n\t\t\tvOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -1.0, 0.0, 0.0, 1.0 ); // WebGL port note: Changed sign in W component\n\t\t\tvOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( 1.0, 0.0, 0.0, -1.0 ); // WebGL port note: Changed sign in W component\n\t\t\tvOffset[ 2 ] = texcoord.xyxy + resolution.xyxy * vec4( -2.0, 0.0, 0.0, 2.0 ); // WebGL port note: Changed sign in W component\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\n\t\t\tSMAAEdgeDetectionVS( vUv );\n\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 3 ];\n\n\t\tvec4 SMAAColorEdgeDetectionPS( vec2 texcoord, vec4 offset[3], sampler2D colorTex ) {\n\t\t\tvec2 threshold = vec2( SMAA_THRESHOLD, SMAA_THRESHOLD );\n\n\t\t\t// Calculate color deltas:\n\t\t\tvec4 delta;\n\t\t\tvec3 C = texture2D( colorTex, texcoord ).rgb;\n\n\t\t\tvec3 Cleft = texture2D( colorTex, offset[0].xy ).rgb;\n\t\t\tvec3 t = abs( C - Cleft );\n\t\t\tdelta.x = max( max( t.r, t.g ), t.b );\n\n\t\t\tvec3 Ctop = texture2D( colorTex, offset[0].zw ).rgb;\n\t\t\tt = abs( C - Ctop );\n\t\t\tdelta.y = max( max( t.r, t.g ), t.b );\n\n\t\t\t// We do the usual threshold:\n\t\t\tvec2 edges = step( threshold, delta.xy );\n\n\t\t\t// Then discard if there is no edge:\n\t\t\tif ( dot( edges, vec2( 1.0, 1.0 ) ) == 0.0 )\n\t\t\t\tdiscard;\n\n\t\t\t// Calculate right and bottom deltas:\n\t\t\tvec3 Cright = texture2D( colorTex, offset[1].xy ).rgb;\n\t\t\tt = abs( C - Cright );\n\t\t\tdelta.z = max( max( t.r, t.g ), t.b );\n\n\t\t\tvec3 Cbottom = texture2D( colorTex, offset[1].zw ).rgb;\n\t\t\tt = abs( C - Cbottom );\n\t\t\tdelta.w = max( max( t.r, t.g ), t.b );\n\n\t\t\t// Calculate the maximum delta in the direct neighborhood:\n\t\t\tfloat maxDelta = max( max( max( delta.x, delta.y ), delta.z ), delta.w );\n\n\t\t\t// Calculate left-left and top-top deltas:\n\t\t\tvec3 Cleftleft = texture2D( colorTex, offset[2].xy ).rgb;\n\t\t\tt = abs( C - Cleftleft );\n\t\t\tdelta.z = max( max( t.r, t.g ), t.b );\n\n\t\t\tvec3 Ctoptop = texture2D( colorTex, offset[2].zw ).rgb;\n\t\t\tt = abs( C - Ctoptop );\n\t\t\tdelta.w = max( max( t.r, t.g ), t.b );\n\n\t\t\t// Calculate the final maximum delta:\n\t\t\tmaxDelta = max( max( maxDelta, delta.z ), delta.w );\n\n\t\t\t// Local contrast adaptation in action:\n\t\t\tedges.xy *= step( 0.5 * maxDelta, delta.xy );\n\n\t\t\treturn vec4( edges, 0.0, 0.0 );\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = SMAAColorEdgeDetectionPS( vUv, vOffset, tDiffuse );\n\n\t\t}"},Qg={defines:{SMAA_MAX_SEARCH_STEPS:"8",SMAA_AREATEX_MAX_DISTANCE:"16",SMAA_AREATEX_PIXEL_SIZE:"( 1.0 / vec2( 160.0, 560.0 ) )",SMAA_AREATEX_SUBTEX_SIZE:"( 1.0 / 7.0 )"},uniforms:{tDiffuse:{value:null},tArea:{value:null},tSearch:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 3 ];\n\t\tvarying vec2 vPixcoord;\n\n\t\tvoid SMAABlendingWeightCalculationVS( vec2 texcoord ) {\n\t\t\tvPixcoord = texcoord / resolution;\n\n\t\t\t// We will use these offsets for the searches later on (see @PSEUDO_GATHER4):\n\t\t\tvOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -0.25, 0.125, 1.25, 0.125 ); // WebGL port note: Changed sign in Y and W components\n\t\t\tvOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( -0.125, 0.25, -0.125, -1.25 ); // WebGL port note: Changed sign in Y and W components\n\n\t\t\t// And these for the searches, they indicate the ends of the loops:\n\t\t\tvOffset[ 2 ] = vec4( vOffset[ 0 ].xz, vOffset[ 1 ].yw ) + vec4( -2.0, 2.0, -2.0, 2.0 ) * resolution.xxyy * float( SMAA_MAX_SEARCH_STEPS );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\n\t\t\tSMAABlendingWeightCalculationVS( vUv );\n\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\t#define SMAASampleLevelZeroOffset( tex, coord, offset ) texture2D( tex, coord + float( offset ) * resolution, 0.0 )\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform sampler2D tArea;\n\t\tuniform sampler2D tSearch;\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[3];\n\t\tvarying vec2 vPixcoord;\n\n\t\t#if __VERSION__ == 100\n\t\tvec2 round( vec2 x ) {\n\t\t\treturn sign( x ) * floor( abs( x ) + 0.5 );\n\t\t}\n\t\t#endif\n\n\t\tfloat SMAASearchLength( sampler2D searchTex, vec2 e, float bias, float scale ) {\n\t\t\t// Not required if searchTex accesses are set to point:\n\t\t\t// float2 SEARCH_TEX_PIXEL_SIZE = 1.0 / float2(66.0, 33.0);\n\t\t\t// e = float2(bias, 0.0) + 0.5 * SEARCH_TEX_PIXEL_SIZE +\n\t\t\t// e * float2(scale, 1.0) * float2(64.0, 32.0) * SEARCH_TEX_PIXEL_SIZE;\n\t\t\te.r = bias + e.r * scale;\n\t\t\treturn 255.0 * texture2D( searchTex, e, 0.0 ).r;\n\t\t}\n\n\t\tfloat SMAASearchXLeft( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\t/**\n\t\t\t\t* @PSEUDO_GATHER4\n\t\t\t\t* This texcoord has been offset by (-0.25, -0.125) in the vertex shader to\n\t\t\t\t* sample between edge, thus fetching four edges in a row.\n\t\t\t\t* Sampling with different offsets in each direction allows to disambiguate\n\t\t\t\t* which edges are active from the four fetched ones.\n\t\t\t\t*/\n\t\t\tvec2 e = vec2( 0.0, 1.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord -= vec2( 2.0, 0.0 ) * resolution;\n\t\t\t\tif ( ! ( texcoord.x > end && e.g > 0.8281 && e.r == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\t// We correct the previous (-0.25, -0.125) offset we applied:\n\t\t\ttexcoord.x += 0.25 * resolution.x;\n\n\t\t\t// The searches are bias by 1, so adjust the coords accordingly:\n\t\t\ttexcoord.x += resolution.x;\n\n\t\t\t// Disambiguate the length added by the last step:\n\t\t\ttexcoord.x += 2.0 * resolution.x; // Undo last step\n\t\t\ttexcoord.x -= resolution.x * SMAASearchLength(searchTex, e, 0.0, 0.5);\n\n\t\t\treturn texcoord.x;\n\t\t}\n\n\t\tfloat SMAASearchXRight( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\tvec2 e = vec2( 0.0, 1.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord += vec2( 2.0, 0.0 ) * resolution;\n\t\t\t\tif ( ! ( texcoord.x < end && e.g > 0.8281 && e.r == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\ttexcoord.x -= 0.25 * resolution.x;\n\t\t\ttexcoord.x -= resolution.x;\n\t\t\ttexcoord.x -= 2.0 * resolution.x;\n\t\t\ttexcoord.x += resolution.x * SMAASearchLength( searchTex, e, 0.5, 0.5 );\n\n\t\t\treturn texcoord.x;\n\t\t}\n\n\t\tfloat SMAASearchYUp( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\tvec2 e = vec2( 1.0, 0.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord += vec2( 0.0, 2.0 ) * resolution; // WebGL port note: Changed sign\n\t\t\t\tif ( ! ( texcoord.y > end && e.r > 0.8281 && e.g == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\ttexcoord.y -= 0.25 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y -= resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y -= 2.0 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y += resolution.y * SMAASearchLength( searchTex, e.gr, 0.0, 0.5 ); // WebGL port note: Changed sign\n\n\t\t\treturn texcoord.y;\n\t\t}\n\n\t\tfloat SMAASearchYDown( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) {\n\t\t\tvec2 e = vec2( 1.0, 0.0 );\n\n\t\t\tfor ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for\n\t\t\t\te = texture2D( edgesTex, texcoord, 0.0 ).rg;\n\t\t\t\ttexcoord -= vec2( 0.0, 2.0 ) * resolution; // WebGL port note: Changed sign\n\t\t\t\tif ( ! ( texcoord.y < end && e.r > 0.8281 && e.g == 0.0 ) ) break;\n\t\t\t}\n\n\t\t\ttexcoord.y += 0.25 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y += resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y += 2.0 * resolution.y; // WebGL port note: Changed sign\n\t\t\ttexcoord.y -= resolution.y * SMAASearchLength( searchTex, e.gr, 0.5, 0.5 ); // WebGL port note: Changed sign\n\n\t\t\treturn texcoord.y;\n\t\t}\n\n\t\tvec2 SMAAArea( sampler2D areaTex, vec2 dist, float e1, float e2, float offset ) {\n\t\t\t// Rounding prevents precision errors of bilinear filtering:\n\t\t\tvec2 texcoord = float( SMAA_AREATEX_MAX_DISTANCE ) * round( 4.0 * vec2( e1, e2 ) ) + dist;\n\n\t\t\t// We do a scale and bias for mapping to texel space:\n\t\t\ttexcoord = SMAA_AREATEX_PIXEL_SIZE * texcoord + ( 0.5 * SMAA_AREATEX_PIXEL_SIZE );\n\n\t\t\t// Move to proper place, according to the subpixel offset:\n\t\t\ttexcoord.y += SMAA_AREATEX_SUBTEX_SIZE * offset;\n\n\t\t\treturn texture2D( areaTex, texcoord, 0.0 ).rg;\n\t\t}\n\n\t\tvec4 SMAABlendingWeightCalculationPS( vec2 texcoord, vec2 pixcoord, vec4 offset[ 3 ], sampler2D edgesTex, sampler2D areaTex, sampler2D searchTex, ivec4 subsampleIndices ) {\n\t\t\tvec4 weights = vec4( 0.0, 0.0, 0.0, 0.0 );\n\n\t\t\tvec2 e = texture2D( edgesTex, texcoord ).rg;\n\n\t\t\tif ( e.g > 0.0 ) { // Edge at north\n\t\t\t\tvec2 d;\n\n\t\t\t\t// Find the distance to the left:\n\t\t\t\tvec2 coords;\n\t\t\t\tcoords.x = SMAASearchXLeft( edgesTex, searchTex, offset[ 0 ].xy, offset[ 2 ].x );\n\t\t\t\tcoords.y = offset[ 1 ].y; // offset[1].y = texcoord.y - 0.25 * resolution.y (@CROSSING_OFFSET)\n\t\t\t\td.x = coords.x;\n\n\t\t\t\t// Now fetch the left crossing edges, two at a time using bilinear\n\t\t\t\t// filtering. Sampling at -0.25 (see @CROSSING_OFFSET) enables to\n\t\t\t\t// discern what value each edge has:\n\t\t\t\tfloat e1 = texture2D( edgesTex, coords, 0.0 ).r;\n\n\t\t\t\t// Find the distance to the right:\n\t\t\t\tcoords.x = SMAASearchXRight( edgesTex, searchTex, offset[ 0 ].zw, offset[ 2 ].y );\n\t\t\t\td.y = coords.x;\n\n\t\t\t\t// We want the distances to be in pixel units (doing this here allow to\n\t\t\t\t// better interleave arithmetic and memory accesses):\n\t\t\t\td = d / resolution.x - pixcoord.x;\n\n\t\t\t\t// SMAAArea below needs a sqrt, as the areas texture is compressed\n\t\t\t\t// quadratically:\n\t\t\t\tvec2 sqrt_d = sqrt( abs( d ) );\n\n\t\t\t\t// Fetch the right crossing edges:\n\t\t\t\tcoords.y -= 1.0 * resolution.y; // WebGL port note: Added\n\t\t\t\tfloat e2 = SMAASampleLevelZeroOffset( edgesTex, coords, ivec2( 1, 0 ) ).r;\n\n\t\t\t\t// Ok, we know how this pattern looks like, now it is time for getting\n\t\t\t\t// the actual area:\n\t\t\t\tweights.rg = SMAAArea( areaTex, sqrt_d, e1, e2, float( subsampleIndices.y ) );\n\t\t\t}\n\n\t\t\tif ( e.r > 0.0 ) { // Edge at west\n\t\t\t\tvec2 d;\n\n\t\t\t\t// Find the distance to the top:\n\t\t\t\tvec2 coords;\n\n\t\t\t\tcoords.y = SMAASearchYUp( edgesTex, searchTex, offset[ 1 ].xy, offset[ 2 ].z );\n\t\t\t\tcoords.x = offset[ 0 ].x; // offset[1].x = texcoord.x - 0.25 * resolution.x;\n\t\t\t\td.x = coords.y;\n\n\t\t\t\t// Fetch the top crossing edges:\n\t\t\t\tfloat e1 = texture2D( edgesTex, coords, 0.0 ).g;\n\n\t\t\t\t// Find the distance to the bottom:\n\t\t\t\tcoords.y = SMAASearchYDown( edgesTex, searchTex, offset[ 1 ].zw, offset[ 2 ].w );\n\t\t\t\td.y = coords.y;\n\n\t\t\t\t// We want the distances to be in pixel units:\n\t\t\t\td = d / resolution.y - pixcoord.y;\n\n\t\t\t\t// SMAAArea below needs a sqrt, as the areas texture is compressed\n\t\t\t\t// quadratically:\n\t\t\t\tvec2 sqrt_d = sqrt( abs( d ) );\n\n\t\t\t\t// Fetch the bottom crossing edges:\n\t\t\t\tcoords.y -= 1.0 * resolution.y; // WebGL port note: Added\n\t\t\t\tfloat e2 = SMAASampleLevelZeroOffset( edgesTex, coords, ivec2( 0, 1 ) ).g;\n\n\t\t\t\t// Get the area for this direction:\n\t\t\t\tweights.ba = SMAAArea( areaTex, sqrt_d, e1, e2, float( subsampleIndices.x ) );\n\t\t\t}\n\n\t\t\treturn weights;\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = SMAABlendingWeightCalculationPS( vUv, vPixcoord, vOffset, tDiffuse, tArea, tSearch, ivec4( 0.0 ) );\n\n\t\t}"},$g={uniforms:{tDiffuse:{value:null},tColor:{value:null},resolution:{value:new Je(1/1024,1/512)}},vertexShader:"\n\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 2 ];\n\n\t\tvoid SMAANeighborhoodBlendingVS( vec2 texcoord ) {\n\t\t\tvOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -1.0, 0.0, 0.0, 1.0 ); // WebGL port note: Changed sign in W component\n\t\t\tvOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( 1.0, 0.0, 0.0, -1.0 ); // WebGL port note: Changed sign in W component\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\n\t\t\tSMAANeighborhoodBlendingVS( vUv );\n\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform sampler2D tColor;\n\t\tuniform vec2 resolution;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 vOffset[ 2 ];\n\n\t\tvec4 SMAANeighborhoodBlendingPS( vec2 texcoord, vec4 offset[ 2 ], sampler2D colorTex, sampler2D blendTex ) {\n\t\t\t// Fetch the blending weights for current pixel:\n\t\t\tvec4 a;\n\t\t\ta.xz = texture2D( blendTex, texcoord ).xz;\n\t\t\ta.y = texture2D( blendTex, offset[ 1 ].zw ).g;\n\t\t\ta.w = texture2D( blendTex, offset[ 1 ].xy ).a;\n\n\t\t\t// Is there any blending weight with a value greater than 0.0?\n\t\t\tif ( dot(a, vec4( 1.0, 1.0, 1.0, 1.0 )) < 1e-5 ) {\n\t\t\t\treturn texture2D( colorTex, texcoord, 0.0 );\n\t\t\t} else {\n\t\t\t\t// Up to 4 lines can be crossing a pixel (one through each edge). We\n\t\t\t\t// favor blending by choosing the line with the maximum weight for each\n\t\t\t\t// direction:\n\t\t\t\tvec2 offset;\n\t\t\t\toffset.x = a.a > a.b ? a.a : -a.b; // left vs. right\n\t\t\t\toffset.y = a.g > a.r ? -a.g : a.r; // top vs. bottom // WebGL port note: Changed signs\n\n\t\t\t\t// Then we go in the direction that has the maximum weight:\n\t\t\t\tif ( abs( offset.x ) > abs( offset.y )) { // horizontal vs. vertical\n\t\t\t\t\toffset.y = 0.0;\n\t\t\t\t} else {\n\t\t\t\t\toffset.x = 0.0;\n\t\t\t\t}\n\n\t\t\t\t// Fetch the opposite color and lerp by hand:\n\t\t\t\tvec4 C = texture2D( colorTex, texcoord, 0.0 );\n\t\t\t\ttexcoord += sign( offset ) * resolution;\n\t\t\t\tvec4 Cop = texture2D( colorTex, texcoord, 0.0 );\n\t\t\t\tfloat s = abs( offset.x ) > abs( offset.y ) ? abs( offset.x ) : abs( offset.y );\n\n\t\t\t\t// WebGL port note: Added gamma correction\n\t\t\t\tC.xyz = pow(C.xyz, vec3(2.2));\n\t\t\t\tCop.xyz = pow(Cop.xyz, vec3(2.2));\n\t\t\t\tvec4 mixed = mix(C, Cop, s);\n\t\t\t\tmixed.xyz = pow(mixed.xyz, vec3(1.0 / 2.2));\n\n\t\t\t\treturn mixed;\n\t\t\t}\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = SMAANeighborhoodBlendingPS( vUv, vOffset, tColor, tDiffuse );\n\n\t\t}"};class tv extends zg{constructor(){super(),this._edgesRT=new Ai(1,1,{depthBuffer:!1,type:xt}),this._edgesRT.texture.name="SMAAPass.edges",this._weightsRT=new Ai(1,1,{depthBuffer:!1,type:xt}),this._weightsRT.texture.name="SMAAPass.weights";const t=this,e=new Image;e.src=this._getAreaTexture(),e.onload=function(){t._areaTexture.needsUpdate=!0},this._areaTexture=new Mi,this._areaTexture.name="SMAAPass.area",this._areaTexture.image=e,this._areaTexture.minFilter=ct,this._areaTexture.generateMipmaps=!1,this._areaTexture.flipY=!1;const i=new Image;i.src=this._getSearchTexture(),i.onload=function(){t._searchTexture.needsUpdate=!0},this._searchTexture=new Mi,this._searchTexture.name="SMAAPass.search",this._searchTexture.image=i,this._searchTexture.magFilter=ot,this._searchTexture.minFilter=ot,this._searchTexture.generateMipmaps=!1,this._searchTexture.flipY=!1,this._uniformsEdges=Fr.clone(Jg.uniforms),this._materialEdges=new kr({defines:Object.assign({},Jg.defines),uniforms:this._uniformsEdges,vertexShader:Jg.vertexShader,fragmentShader:Jg.fragmentShader}),this._uniformsWeights=Fr.clone(Qg.uniforms),this._uniformsWeights.tDiffuse.value=this._edgesRT.texture,this._uniformsWeights.tArea.value=this._areaTexture,this._uniformsWeights.tSearch.value=this._searchTexture,this._materialWeights=new kr({defines:Object.assign({},Qg.defines),uniforms:this._uniformsWeights,vertexShader:Qg.vertexShader,fragmentShader:Qg.fragmentShader}),this._uniformsBlend=Fr.clone($g.uniforms),this._uniformsBlend.tDiffuse.value=this._weightsRT.texture,this._materialBlend=new kr({uniforms:this._uniformsBlend,vertexShader:$g.vertexShader,fragmentShader:$g.fragmentShader}),this._fsQuad=new Vg(null)}render(t,e,i){this._uniformsEdges.tDiffuse.value=i.texture,this._fsQuad.material=this._materialEdges,t.setRenderTarget(this._edgesRT),this.clear&&t.clear(),this._fsQuad.render(t),this._fsQuad.material=this._materialWeights,t.setRenderTarget(this._weightsRT),this.clear&&t.clear(),this._fsQuad.render(t),this._uniformsBlend.tColor.value=i.texture,this._fsQuad.material=this._materialBlend,this.renderToScreen?(t.setRenderTarget(null),this._fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(),this._fsQuad.render(t))}setSize(t,e){this._edgesRT.setSize(t,e),this._weightsRT.setSize(t,e),this._materialEdges.uniforms.resolution.value.set(1/t,1/e),this._materialWeights.uniforms.resolution.value.set(1/t,1/e),this._materialBlend.uniforms.resolution.value.set(1/t,1/e)}dispose(){this._edgesRT.dispose(),this._weightsRT.dispose(),this._areaTexture.dispose(),this._searchTexture.dispose(),this._materialEdges.dispose(),this._materialWeights.dispose(),this._materialBlend.dispose(),this._fsQuad.dispose()}_getAreaTexture(){return"data:image/png;base64,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"}_getSearchTexture(){return"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEIAAAAhCAAAAABIXyLAAAAAOElEQVRIx2NgGAWjYBSMglEwEICREYRgFBZBqDCSLA2MGPUIVQETE9iNUAqLR5gIeoQKRgwXjwAAGn4AtaFeYLEAAAAASUVORK5CYII="}}class ev extends zg{constructor(t,e,i=0,n=0){super(),this.scenes=Array.isArray(t)?t:[t],this.camera=e,this.sampleLevel=2,this.unbiased=!0,this.stencilBuffer=!1,this.clearColor=i,this.clearAlpha=n,this._sampleRenderTarget=null,this._oldClearColor=new Zn,this._copyUniforms=Fr.clone(Bg.uniforms),this._copyMaterial=new kr({uniforms:this._copyUniforms,vertexShader:Bg.vertexShader,fragmentShader:Bg.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,premultipliedAlpha:!0,blending:2}),this._fsQuad=new Vg(this._copyMaterial)}dispose(){this._sampleRenderTarget&&(this._sampleRenderTarget.dispose(),this._sampleRenderTarget=null),this._copyMaterial.dispose(),this._fsQuad.dispose()}setSize(t,e){this._sampleRenderTarget&&this._sampleRenderTarget.setSize(t,e)}render(t,e,i,n,r){this._sampleRenderTarget||(this._sampleRenderTarget=new Ai(i.width,i.height,{type:xt,stencilBuffer:this.stencilBuffer}),this._sampleRenderTarget.texture.name="SSAAMultiRenderPass.sample");const s=iv[Math.max(0,Math.min(this.sampleLevel,5))],a=t.autoClear;t.autoClear=!1,t.getClearColor(this._oldClearColor);const o=t.getClearAlpha(),l=1/s.length;this._copyUniforms.tDiffuse.value=this._sampleRenderTarget.texture;const h={fullWidth:i.width,fullHeight:i.height,offsetX:0,offsetY:0,width:i.width,height:i.height},c=Object.assign({},this.camera.view);c.enabled&&Object.assign(h,c);for(let i=0;i<s.length;i++){const n=s[i];this.camera.setViewOffset&&this.camera.setViewOffset(h.fullWidth,h.fullHeight,h.offsetX+.0625*n[0],h.offsetY+.0625*n[1],h.width,h.height);let r=l;if(this.unbiased){r+=.03125*((i+.5)/s.length-.5)}this._copyUniforms.opacity.value=r,t.setClearColor(this.clearColor,this.clearAlpha),t.setRenderTarget(this._sampleRenderTarget),t.clear(),this.scenes.forEach((e=>t.render(e,this.camera))),t.setRenderTarget(this.renderToScreen?null:e),0===i&&(t.setClearColor(0,0),t.clear()),this._fsQuad.render(t)}this.camera.setViewOffset&&c.enabled?this.camera.setViewOffset(c.fullWidth,c.fullHeight,c.offsetX,c.offsetY,c.width,c.height):this.camera.clearViewOffset&&this.camera.clearViewOffset(),t.autoClear=a,t.setClearColor(this._oldClearColor,o)}}const iv=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],nv={name:"OutputShader",uniforms:{tDiffuse:{value:null},toneMappingExposure:{value:1}},vertexShader:"\n\t\tprecision highp float;\n\n\t\tuniform mat4 modelViewMatrix;\n\t\tuniform mat4 projectionMatrix;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tprecision highp float;\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\t#include <tonemapping_pars_fragment>\n\t\t#include <colorspace_pars_fragment>\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = texture2D( tDiffuse, vUv );\n\n\t\t\t// tone mapping\n\n\t\t\t#ifdef LINEAR_TONE_MAPPING\n\n\t\t\t\tgl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( REINHARD_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( CINEON_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( ACES_FILMIC_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( AGX_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( NEUTRAL_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );\n\n\t\t\t#elif defined( CUSTOM_TONE_MAPPING )\n\n\t\t\t\tgl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );\n\n\t\t\t#endif\n\n\t\t\t// color space\n\n\t\t\t#ifdef SRGB_TRANSFER\n\n\t\t\t\tgl_FragColor = sRGBTransferOETF( gl_FragColor );\n\n\t\t\t#endif\n\n\t\t}"};class rv extends zg{constructor(){super(),this.uniforms=Fr.clone(nv.uniforms),this.material=new bl({name:nv.name,uniforms:this.uniforms,vertexShader:nv.vertexShader,fragmentShader:nv.fragmentShader}),this._fsQuad=new Vg(this.material),this._outputColorSpace=null,this._toneMapping=null}render(t,e,i){this.uniforms.tDiffuse.value=i.texture,this.uniforms.toneMappingExposure.value=t.toneMappingExposure,this._outputColorSpace===t.outputColorSpace&&this._toneMapping===t.toneMapping||(this._outputColorSpace=t.outputColorSpace,this._toneMapping=t.toneMapping,this.material.defines={},fi.getTransfer(this._outputColorSpace)===Te&&(this.material.defines.SRGB_TRANSFER=""),1===this._toneMapping?this.material.defines.LINEAR_TONE_MAPPING="":2===this._toneMapping?this.material.defines.REINHARD_TONE_MAPPING="":3===this._toneMapping?this.material.defines.CINEON_TONE_MAPPING="":4===this._toneMapping?this.material.defines.ACES_FILMIC_TONE_MAPPING="":6===this._toneMapping?this.material.defines.AGX_TONE_MAPPING="":7===this._toneMapping?this.material.defines.NEUTRAL_TONE_MAPPING="":5===this._toneMapping&&(this.material.defines.CUSTOM_TONE_MAPPING=""),this.material.needsUpdate=!0),!0===this.renderToScreen?(t.setRenderTarget(null),this._fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),this._fsQuad.render(t))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}class sv{constructor(){this._listeners={}}addEventListener(t,e){return void 0===this._listeners[t]&&(this._listeners[t]=[]),this._listeners[t].push(e),this}removeEventListener(t,e){if(void 0===this._listeners[t])return this;const i=this._listeners[t].filter((t=>t!==e));return 0!==i.length?this._listeners[t]=i:delete this._listeners[t],this}removeAllListeners(t){return t?delete this._listeners[t]:this._listeners={},this}emitEvent(t){if(void 0===this._listeners[t.type])return!1;return this._listeners[t.type].slice().forEach((e=>e.call(this,t))),!0}on(t,e){return this.addEventListener(t,e)}off(t,e){return this.removeEventListener(t,e)}emit(t,...e){return"string"==typeof t?this.emitEvent({type:t,args:e}):"object"==typeof t&&this.emitEvent(t)}}var av="undefined"!=typeof globalThis?globalThis:"undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:{};function ov(t){return t&&t.__esModule&&Object.prototype.hasOwnProperty.call(t,"default")?t.default:t}var lv,hv={exports:{}},cv={},dv={},uv={};function pv(){return lv||(lv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t._registerNode=t.Konva=t.glob=void 0;const e=Math.PI/180;t.glob=void 0!==av?av:"undefined"!=typeof window?window:"undefined"!=typeof WorkerGlobalScope?self:{},t.Konva={_global:t.glob,version:"9.3.18",isBrowser:"undefined"!=typeof window&&("[object Window]"==={}.toString.call(window)||"[object global]"==={}.toString.call(window)),isUnminified:/param/.test(function(t){}.toString()),dblClickWindow:400,getAngle:i=>t.Konva.angleDeg?i*e:i,enableTrace:!1,pointerEventsEnabled:!0,autoDrawEnabled:!0,hitOnDragEnabled:!1,capturePointerEventsEnabled:!1,_mouseListenClick:!1,_touchListenClick:!1,_pointerListenClick:!1,_mouseInDblClickWindow:!1,_touchInDblClickWindow:!1,_pointerInDblClickWindow:!1,_mouseDblClickPointerId:null,_touchDblClickPointerId:null,_pointerDblClickPointerId:null,_fixTextRendering:!1,pixelRatio:"undefined"!=typeof window&&window.devicePixelRatio||1,dragDistance:3,angleDeg:!0,showWarnings:!0,dragButtons:[0,1],isDragging:()=>t.Konva.DD.isDragging,isTransforming(){var e;return null===(e=t.Konva.Transformer)||void 0===e?void 0:e.isTransforming()},isDragReady:()=>!!t.Konva.DD.node,releaseCanvasOnDestroy:!0,document:t.glob.document,_injectGlobal(e){t.glob.Konva=e}};t._registerNode=e=>{t.Konva[e.prototype.getClassName()]=e},t.Konva._injectGlobal(t.Konva)}(uv)),uv}var fv,mv={};function gv(){return fv||(fv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Util=t.Transform=void 0;const e=pv();class i{constructor(t=[1,0,0,1,0,0]){this.dirty=!1,this.m=t&&t.slice()||[1,0,0,1,0,0]}reset(){this.m[0]=1,this.m[1]=0,this.m[2]=0,this.m[3]=1,this.m[4]=0,this.m[5]=0}copy(){return new i(this.m)}copyInto(t){t.m[0]=this.m[0],t.m[1]=this.m[1],t.m[2]=this.m[2],t.m[3]=this.m[3],t.m[4]=this.m[4],t.m[5]=this.m[5]}point(t){const e=this.m;return{x:e[0]*t.x+e[2]*t.y+e[4],y:e[1]*t.x+e[3]*t.y+e[5]}}translate(t,e){return this.m[4]+=this.m[0]*t+this.m[2]*e,this.m[5]+=this.m[1]*t+this.m[3]*e,this}scale(t,e){return this.m[0]*=t,this.m[1]*=t,this.m[2]*=e,this.m[3]*=e,this}rotate(t){const e=Math.cos(t),i=Math.sin(t),n=this.m[0]*e+this.m[2]*i,r=this.m[1]*e+this.m[3]*i,s=this.m[0]*-i+this.m[2]*e,a=this.m[1]*-i+this.m[3]*e;return this.m[0]=n,this.m[1]=r,this.m[2]=s,this.m[3]=a,this}getTranslation(){return{x:this.m[4],y:this.m[5]}}skew(t,e){const i=this.m[0]+this.m[2]*e,n=this.m[1]+this.m[3]*e,r=this.m[2]+this.m[0]*t,s=this.m[3]+this.m[1]*t;return this.m[0]=i,this.m[1]=n,this.m[2]=r,this.m[3]=s,this}multiply(t){const e=this.m[0]*t.m[0]+this.m[2]*t.m[1],i=this.m[1]*t.m[0]+this.m[3]*t.m[1],n=this.m[0]*t.m[2]+this.m[2]*t.m[3],r=this.m[1]*t.m[2]+this.m[3]*t.m[3],s=this.m[0]*t.m[4]+this.m[2]*t.m[5]+this.m[4],a=this.m[1]*t.m[4]+this.m[3]*t.m[5]+this.m[5];return this.m[0]=e,this.m[1]=i,this.m[2]=n,this.m[3]=r,this.m[4]=s,this.m[5]=a,this}invert(){const t=1/(this.m[0]*this.m[3]-this.m[1]*this.m[2]),e=this.m[3]*t,i=-this.m[1]*t,n=-this.m[2]*t,r=this.m[0]*t,s=t*(this.m[2]*this.m[5]-this.m[3]*this.m[4]),a=t*(this.m[1]*this.m[4]-this.m[0]*this.m[5]);return this.m[0]=e,this.m[1]=i,this.m[2]=n,this.m[3]=r,this.m[4]=s,this.m[5]=a,this}getMatrix(){return this.m}decompose(){const e=this.m[0],i=this.m[1],n=this.m[2],r=this.m[3],s=e*r-i*n,a={x:this.m[4],y:this.m[5],rotation:0,scaleX:0,scaleY:0,skewX:0,skewY:0};if(0!=e||0!=i){const t=Math.sqrt(e*e+i*i);a.rotation=i>0?Math.acos(e/t):-Math.acos(e/t),a.scaleX=t,a.scaleY=s/t,a.skewX=(e*n+i*r)/s,a.skewY=0}else if(0!=n||0!=r){const t=Math.sqrt(n*n+r*r);a.rotation=Math.PI/2-(r>0?Math.acos(-n/t):-Math.acos(n/t)),a.scaleX=s/t,a.scaleY=t,a.skewX=0,a.skewY=(e*n+i*r)/s}return a.rotation=t.Util._getRotation(a.rotation),a}}t.Transform=i;const n=Math.PI/180,r=180/Math.PI,s="Konva error: 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l=[];const h="undefined"!=typeof requestAnimationFrame&&requestAnimationFrame||function(t){setTimeout(t,60)};t.Util={_isElement:t=>!(!t||1!=t.nodeType),_isFunction:t=>!!(t&&t.constructor&&t.call&&t.apply),_isPlainObject:t=>!!t&&t.constructor===Object,_isArray:t=>"[object Array]"===Object.prototype.toString.call(t),_isNumber:t=>"[object Number]"===Object.prototype.toString.call(t)&&!isNaN(t)&&isFinite(t),_isString:t=>"[object String]"===Object.prototype.toString.call(t),_isBoolean:t=>"[object Boolean]"===Object.prototype.toString.call(t),isObject:t=>t instanceof Object,isValidSelector(t){if("string"!=typeof t)return!1;const e=t[0];return"#"===e||"."===e||e===e.toUpperCase()},_sign:t=>0===t||t>0?1:-1,requestAnimFrame(t){l.push(t),1===l.length&&h((function(){const t=l;l=[],t.forEach((function(t){t()}))}))},createCanvasElement(){const t=document.createElement("canvas");try{t.style=t.style||{}}catch(t){}return t},createImageElement:()=>document.createElement("img"),_isInDocument(t){for(;t=t.parentNode;)if(t==document)return!0;return!1},_urlToImage(e,i){const n=t.Util.createImageElement();n.onload=function(){i(n)},n.src=e},_rgbToHex:(t,e,i)=>((1<<24)+(t<<16)+(e<<8)+i).toString(16).slice(1),_hexToRgb(t){t=t.replace("#","");const e=parseInt(t,16);return{r:e>>16&255,g:e>>8&255,b:255&e}},getRandomColor(){let t=(16777215*Math.random()|0).toString(16);for(;t.length<6;)t="0"+t;return"#"+t},getRGB(t){let e;return t in a?(e=a[t],{r:e[0],g:e[1],b:e[2]}):"#"===t[0]?this._hexToRgb(t.substring(1)):"rgb("===t.substr(0,4)?(e=o.exec(t.replace(/ /g,"")),{r:parseInt(e[1],10),g:parseInt(e[2],10),b:parseInt(e[3],10)}):{r:0,g:0,b:0}},colorToRGBA:e=>(e=e||"black",t.Util._namedColorToRBA(e)||t.Util._hex3ColorToRGBA(e)||t.Util._hex4ColorToRGBA(e)||t.Util._hex6ColorToRGBA(e)||t.Util._hex8ColorToRGBA(e)||t.Util._rgbColorToRGBA(e)||t.Util._rgbaColorToRGBA(e)||t.Util._hslColorToRGBA(e)),_namedColorToRBA(t){const e=a[t.toLowerCase()];return e?{r:e[0],g:e[1],b:e[2],a:1}:null},_rgbColorToRGBA(t){if(0===t.indexOf("rgb(")){const e=(t=t.match(/rgb\(([^)]+)\)/)[1]).split(/ *, */).map(Number);return{r:e[0],g:e[1],b:e[2],a:1}}},_rgbaColorToRGBA(t){if(0===t.indexOf("rgba(")){const e=(t=t.match(/rgba\(([^)]+)\)/)[1]).split(/ *, 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n{constructor(t){super(t),this._context=t._canvas.getContext("2d",{willReadFrequently:!0})}_fill(t){this.save(),this.setAttr("fillStyle",t.colorKey),t._fillFuncHit(this),this.restore()}strokeShape(t){t.hasHitStroke()&&this._stroke(t)}_stroke(t){if(t.hasHitStroke()){const e=t.getStrokeScaleEnabled();if(!e){this.save();const t=this.getCanvas().getPixelRatio();this.setTransform(t,0,0,t,0,0)}this._applyLineCap(t);const i=t.hitStrokeWidth(),n="auto"===i?t.strokeWidth():i;this.setAttr("lineWidth",n),this.setAttr("strokeStyle",t.colorKey),t._strokeFuncHit(this),e||this.restore()}}},Av}function Rv(){if(Tv)return Ev;Tv=1,Object.defineProperty(Ev,"__esModule",{value:!0}),Ev.HitCanvas=Ev.SceneCanvas=Ev.Canvas=void 0;const t=gv(),e=Cv(),i=pv(),n=Sv(),r=wv();let s;let a=class{constructor(e){this.pixelRatio=1,this.width=0,this.height=0,this.isCache=!1;const n=(e||{}).pixelRatio||i.Konva.pixelRatio||function(){if(s)return s;const e=t.Util.createCanvasElement(),n=e.getContext("2d");return s=(i.Konva._global.devicePixelRatio||1)/(n.webkitBackingStorePixelRatio||n.mozBackingStorePixelRatio||n.msBackingStorePixelRatio||n.oBackingStorePixelRatio||n.backingStorePixelRatio||1),t.Util.releaseCanvas(e),s}();this.pixelRatio=n,this._canvas=t.Util.createCanvasElement(),this._canvas.style.padding="0",this._canvas.style.margin="0",this._canvas.style.border="0",this._canvas.style.background="transparent",this._canvas.style.position="absolute",this._canvas.style.top="0",this._canvas.style.left="0"}getContext(){return this.context}getPixelRatio(){return this.pixelRatio}setPixelRatio(t){const e=this.pixelRatio;this.pixelRatio=t,this.setSize(this.getWidth()/e,this.getHeight()/e)}setWidth(t){this.width=this._canvas.width=t*this.pixelRatio,this._canvas.style.width=t+"px";const e=this.pixelRatio;this.getContext()._context.scale(e,e)}setHeight(t){this.height=this._canvas.height=t*this.pixelRatio,this._canvas.style.height=t+"px";const e=this.pixelRatio;this.getContext()._context.scale(e,e)}getWidth(){return this.width}getHeight(){return this.height}setSize(t,e){this.setWidth(t||0),this.setHeight(e||0)}toDataURL(e,i){try{return this._canvas.toDataURL(e,i)}catch(e){try{return this._canvas.toDataURL()}catch(e){return t.Util.error("Unable to get data URL. "+e.message+" For more info read https://konvajs.org/docs/posts/Tainted_Canvas.html."),""}}}};Ev.Canvas=a,n.Factory.addGetterSetter(a,"pixelRatio",void 0,(0,r.getNumberValidator)());Ev.SceneCanvas=class extends a{constructor(t={width:0,height:0,willReadFrequently:!1}){super(t),this.context=new e.SceneContext(this,{willReadFrequently:t.willReadFrequently}),this.setSize(t.width,t.height)}};return Ev.HitCanvas=class extends a{constructor(t={width:0,height:0}){super(t),this.hitCanvas=!0,this.context=new e.HitContext(this),this.setSize(t.width,t.height)}},Ev}var Pv,Lv,Iv={};function Dv(){return Pv||(Pv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.DD=void 0;const e=pv(),i=gv();t.DD={get isDragging(){let e=!1;return t.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&(e=!0)})),e},justDragged:!1,get node(){let e;return t.DD._dragElements.forEach((t=>{e=t.node})),e},_dragElements:new Map,_drag(e){const n=[];t.DD._dragElements.forEach(((t,r)=>{const{node:s}=t,a=s.getStage();a.setPointersPositions(e),void 0===t.pointerId&&(t.pointerId=i.Util._getFirstPointerId(e));const o=a._changedPointerPositions.find((e=>e.id===t.pointerId));if(o){if("dragging"!==t.dragStatus){const i=s.dragDistance();if(Math.max(Math.abs(o.x-t.startPointerPos.x),Math.abs(o.y-t.startPointerPos.y))<i)return;if(s.startDrag({evt:e}),!s.isDragging())return}s._setDragPosition(e,t),n.push(s)}})),n.forEach((t=>{t.fire("dragmove",{type:"dragmove",target:t,evt:e},!0)}))},_endDragBefore(i){const n=[];t.DD._dragElements.forEach((r=>{const{node:s}=r,a=s.getStage();i&&a.setPointersPositions(i);if(!a._changedPointerPositions.find((t=>t.id===r.pointerId)))return;"dragging"!==r.dragStatus&&"stopped"!==r.dragStatus||(t.DD.justDragged=!0,e.Konva._mouseListenClick=!1,e.Konva._touchListenClick=!1,e.Konva._pointerListenClick=!1,r.dragStatus="stopped");const o=r.node.getLayer()||r.node instanceof e.Konva.Stage&&r.node;o&&-1===n.indexOf(o)&&n.push(o)})),n.forEach((t=>{t.draw()}))},_endDragAfter(e){t.DD._dragElements.forEach(((i,n)=>{"stopped"===i.dragStatus&&i.node.fire("dragend",{type:"dragend",target:i.node,evt:e},!0),"dragging"!==i.dragStatus&&t.DD._dragElements.delete(n)}))}},e.Konva.isBrowser&&(window.addEventListener("mouseup",t.DD._endDragBefore,!0),window.addEventListener("touchend",t.DD._endDragBefore,!0),window.addEventListener("touchcancel",t.DD._endDragBefore,!0),window.addEventListener("mousemove",t.DD._drag),window.addEventListener("touchmove",t.DD._drag),window.addEventListener("mouseup",t.DD._endDragAfter,!1),window.addEventListener("touchend",t.DD._endDragAfter,!1),window.addEventListener("touchcancel",t.DD._endDragAfter,!1))}(Iv)),Iv}function Ov(){if(Lv)return _v;Lv=1,Object.defineProperty(_v,"__esModule",{value:!0}),_v.Node=void 0;const t=gv(),e=Sv(),i=Rv(),n=pv(),r=Dv(),s=wv(),a="absoluteOpacity",o="allEventListeners",l="absoluteTransform",h="absoluteScale",c="canvas",d="listening",u="mouseenter",p="mouseleave",f="Shape",m=" ",g="stage",v="transform",y="visible",_=["xChange.konva","yChange.konva","scaleXChange.konva","scaleYChange.konva","skewXChange.konva","skewYChange.konva","rotationChange.konva","offsetXChange.konva","offsetYChange.konva","transformsEnabledChange.konva"].join(m);let x=1,b=class e{constructor(t){this._id=x++,this.eventListeners={},this.attrs={},this.index=0,this._allEventListeners=null,this.parent=null,this._cache=new Map,this._attachedDepsListeners=new Map,this._lastPos=null,this._batchingTransformChange=!1,this._needClearTransformCache=!1,this._filterUpToDate=!1,this._isUnderCache=!1,this._dragEventId=null,this._shouldFireChangeEvents=!1,this.setAttrs(t),this._shouldFireChangeEvents=!0}hasChildren(){return!1}_clearCache(t){t!==v&&t!==l||!this._cache.get(t)?t?this._cache.delete(t):this._cache.clear():this._cache.get(t).dirty=!0}_getCache(t,e){let i=this._cache.get(t);return(void 0===i||(t===v||t===l)&&!0===i.dirty)&&(i=e.call(this),this._cache.set(t,i)),i}_calculate(t,e,i){if(!this._attachedDepsListeners.get(t)){const i=e.map((t=>t+"Change.konva")).join(m);this.on(i,(()=>{this._clearCache(t)})),this._attachedDepsListeners.set(t,!0)}return this._getCache(t,i)}_getCanvasCache(){return this._cache.get(c)}_clearSelfAndDescendantCache(t){this._clearCache(t),t===l&&this.fire("absoluteTransformChange")}clearCache(){if(this._cache.has(c)){const{scene:e,filter:i,hit:n}=this._cache.get(c);t.Util.releaseCanvas(e,i,n),this._cache.delete(c)}return this._clearSelfAndDescendantCache(),this._requestDraw(),this}cache(e){const n=e||{};let r={};void 0!==n.x&&void 0!==n.y&&void 0!==n.width&&void 0!==n.height||(r=this.getClientRect({skipTransform:!0,relativeTo:this.getParent()||void 0}));let s=Math.ceil(n.width||r.width),o=Math.ceil(n.height||r.height),l=n.pixelRatio,d=void 0===n.x?Math.floor(r.x):n.x,u=void 0===n.y?Math.floor(r.y):n.y,p=n.offset||0,f=n.drawBorder||!1,m=n.hitCanvasPixelRatio||1;if(!s||!o)return void t.Util.error("Can not cache the node. Width or height of the node equals 0. Caching is skipped.");s+=2*p+(Math.abs(Math.round(r.x)-d)>.5?1:0),o+=2*p+(Math.abs(Math.round(r.y)-u)>.5?1:0),d-=p,u-=p;const g=new i.SceneCanvas({pixelRatio:l,width:s,height:o}),v=new i.SceneCanvas({pixelRatio:l,width:0,height:0,willReadFrequently:!0}),y=new i.HitCanvas({pixelRatio:m,width:s,height:o}),_=g.getContext(),x=y.getContext();return y.isCache=!0,g.isCache=!0,this._cache.delete(c),this._filterUpToDate=!1,!1===n.imageSmoothingEnabled&&(g.getContext()._context.imageSmoothingEnabled=!1,v.getContext()._context.imageSmoothingEnabled=!1),_.save(),x.save(),_.translate(-d,-u),x.translate(-d,-u),this._isUnderCache=!0,this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this.drawScene(g,this),this.drawHit(y,this),this._isUnderCache=!1,_.restore(),x.restore(),f&&(_.save(),_.beginPath(),_.rect(0,0,s,o),_.closePath(),_.setAttr("strokeStyle","red"),_.setAttr("lineWidth",5),_.stroke(),_.restore()),this._cache.set(c,{scene:g,filter:v,hit:y,x:d,y:u}),this._requestDraw(),this}isCached(){return this._cache.has(c)}getClientRect(t){throw new Error('abstract "getClientRect" method call')}_transformedRect(t,e){const i=[{x:t.x,y:t.y},{x:t.x+t.width,y:t.y},{x:t.x+t.width,y:t.y+t.height},{x:t.x,y:t.y+t.height}];let n=1/0,r=1/0,s=-1/0,a=-1/0;const o=this.getAbsoluteTransform(e);return i.forEach((function(t){const e=o.point(t);void 0===n&&(n=s=e.x,r=a=e.y),n=Math.min(n,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),a=Math.max(a,e.y)})),{x:n,y:r,width:s-n,height:a-r}}_drawCachedSceneCanvas(t){t.save(),t._applyOpacity(this),t._applyGlobalCompositeOperation(this);const e=this._getCanvasCache();t.translate(e.x,e.y);const i=this._getCachedSceneCanvas(),n=i.pixelRatio;t.drawImage(i._canvas,0,0,i.width/n,i.height/n),t.restore()}_drawCachedHitCanvas(t){const e=this._getCanvasCache(),i=e.hit;t.save(),t.translate(e.x,e.y),t.drawImage(i._canvas,0,0,i.width/i.pixelRatio,i.height/i.pixelRatio),t.restore()}_getCachedSceneCanvas(){let e,i,n,r,s=this.filters(),a=this._getCanvasCache(),o=a.scene,l=a.filter,h=l.getContext();if(s){if(!this._filterUpToDate){const a=o.pixelRatio;l.setSize(o.width/o.pixelRatio,o.height/o.pixelRatio);try{for(e=s.length,h.clear(),h.drawImage(o._canvas,0,0,o.getWidth()/a,o.getHeight()/a),i=h.getImageData(0,0,l.getWidth(),l.getHeight()),n=0;n<e;n++)r=s[n],"function"==typeof r?(r.call(this,i),h.putImageData(i,0,0)):t.Util.error("Filter should be type of function, but got "+typeof r+" instead. Please check correct filters")}catch(e){t.Util.error("Unable to apply filter. "+e.message+" This post my help you https://konvajs.org/docs/posts/Tainted_Canvas.html.")}this._filterUpToDate=!0}return l}return o}on(t,e){if(this._cache&&this._cache.delete(o),3===arguments.length)return this._delegate.apply(this,arguments);let i,n,r,s,a,l=t.split(m),h=l.length;for(i=0;i<h;i++)n=l[i],r=n.split("."),s=r[0],a=r[1]||"",this.eventListeners[s]||(this.eventListeners[s]=[]),this.eventListeners[s].push({name:a,handler:e});return this}off(t,e){let i,n,r,s,a,l,h=(t||"").split(m),c=h.length;if(this._cache&&this._cache.delete(o),!t)for(n in this.eventListeners)this._off(n);for(i=0;i<c;i++)if(r=h[i],s=r.split("."),a=s[0],l=s[1],a)this.eventListeners[a]&&this._off(a,l,e);else for(n in this.eventListeners)this._off(n,l,e);return this}dispatchEvent(t){const e={target:this,type:t.type,evt:t};return this.fire(t.type,e),this}addEventListener(t,e){return this.on(t,(function(t){e.call(this,t.evt)})),this}removeEventListener(t){return this.off(t),this}_delegate(e,i,n){const r=this;this.on(e,(function(e){const s=e.target.findAncestors(i,!0,r);for(let i=0;i<s.length;i++)(e=t.Util.cloneObject(e)).currentTarget=s[i],n.call(s[i],e)}))}remove(){return this.isDragging()&&this.stopDrag(),r.DD._dragElements.delete(this._id),this._remove(),this}_clearCaches(){this._clearSelfAndDescendantCache(l),this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this._clearSelfAndDescendantCache(g),this._clearSelfAndDescendantCache(y),this._clearSelfAndDescendantCache(d)}_remove(){this._clearCaches();const t=this.getParent();t&&t.children&&(t.children.splice(this.index,1),t._setChildrenIndices(),this.parent=null)}destroy(){return this.remove(),this.clearCache(),this}getAttr(e){const i="get"+t.Util._capitalize(e);return t.Util._isFunction(this[i])?this[i]():this.attrs[e]}getAncestors(){let t=this.getParent(),e=[];for(;t;)e.push(t),t=t.getParent();return e}getAttrs(){return this.attrs||{}}setAttrs(e){return this._batchTransformChanges((()=>{let i,n;if(!e)return this;for(i in e)"children"!==i&&(n="set"+t.Util._capitalize(i),t.Util._isFunction(this[n])?this[n](e[i]):this._setAttr(i,e[i]))})),this}isListening(){return this._getCache(d,this._isListening)}_isListening(t){if(!this.listening())return!1;const e=this.getParent();return!e||e===t||this===t||e._isListening(t)}isVisible(){return this._getCache(y,this._isVisible)}_isVisible(t){if(!this.visible())return!1;const e=this.getParent();return!e||e===t||this===t||e._isVisible(t)}shouldDrawHit(t,e=!1){if(t)return this._isVisible(t)&&this._isListening(t);const i=this.getLayer();let s=!1;r.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&("Stage"===t.node.nodeType||t.node.getLayer()===i)&&(s=!0)}));const a=!e&&!n.Konva.hitOnDragEnabled&&(s||n.Konva.isTransforming());return this.isListening()&&this.isVisible()&&!a}show(){return this.visible(!0),this}hide(){return this.visible(!1),this}getZIndex(){return this.index||0}getAbsoluteZIndex(){let t,e,i,n,r=this.getDepth(),s=this,a=0;const o=this.getStage();return"Stage"!==s.nodeType&&o&&function o(l){for(t=[],e=l.length,i=0;i<e;i++)n=l[i],a++,n.nodeType!==f&&(t=t.concat(n.getChildren().slice())),n._id===s._id&&(i=e);t.length>0&&t[0].getDepth()<=r&&o(t)}(o.getChildren()),a}getDepth(){let t=0,e=this.parent;for(;e;)t++,e=e.parent;return t}_batchTransformChanges(t){this._batchingTransformChange=!0,t(),this._batchingTransformChange=!1,this._needClearTransformCache&&(this._clearCache(v),this._clearSelfAndDescendantCache(l)),this._needClearTransformCache=!1}setPosition(t){return this._batchTransformChanges((()=>{this.x(t.x),this.y(t.y)})),this}getPosition(){return{x:this.x(),y:this.y()}}getRelativePointerPosition(){const t=this.getStage();if(!t)return null;const e=t.getPointerPosition();if(!e)return null;const i=this.getAbsoluteTransform().copy();return i.invert(),i.point(e)}getAbsolutePosition(e){let i=!1,n=this.parent;for(;n;){if(n.isCached()){i=!0;break}n=n.parent}i&&!e&&(e=!0);const r=this.getAbsoluteTransform(e).getMatrix(),s=new t.Transform,a=this.offset();return s.m=r.slice(),s.translate(a.x,a.y),s.getTranslation()}setAbsolutePosition(t){const{x:e,y:i,...n}=this._clearTransform();this.attrs.x=e,this.attrs.y=i,this._clearCache(v);const r=this._getAbsoluteTransform().copy();return r.invert(),r.translate(t.x,t.y),t={x:this.attrs.x+r.getTranslation().x,y:this.attrs.y+r.getTranslation().y},this._setTransform(n),this.setPosition({x:t.x,y:t.y}),this._clearCache(v),this._clearSelfAndDescendantCache(l),this}_setTransform(t){let e;for(e in t)this.attrs[e]=t[e]}_clearTransform(){const t={x:this.x(),y:this.y(),rotation:this.rotation(),scaleX:this.scaleX(),scaleY:this.scaleY(),offsetX:this.offsetX(),offsetY:this.offsetY(),skewX:this.skewX(),skewY:this.skewY()};return this.attrs.x=0,this.attrs.y=0,this.attrs.rotation=0,this.attrs.scaleX=1,this.attrs.scaleY=1,this.attrs.offsetX=0,this.attrs.offsetY=0,this.attrs.skewX=0,this.attrs.skewY=0,t}move(t){let e=t.x,i=t.y,n=this.x(),r=this.y();return void 0!==e&&(n+=e),void 0!==i&&(r+=i),this.setPosition({x:n,y:r}),this}_eachAncestorReverse(t,e){let i,n,r=[],s=this.getParent();if(!e||e._id!==this._id){for(r.unshift(this);s&&(!e||s._id!==e._id);)r.unshift(s),s=s.parent;for(i=r.length,n=0;n<i;n++)t(r[n])}}rotate(t){return this.rotation(this.rotation()+t),this}moveToTop(){if(!this.parent)return t.Util.warn("Node has no parent. moveToTop function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.push(this),this.parent._setChildrenIndices(),!0)}moveUp(){if(!this.parent)return t.Util.warn("Node has no parent. moveUp function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.splice(e+1,0,this),this.parent._setChildrenIndices(),!0)}moveDown(){if(!this.parent)return t.Util.warn("Node has no parent. moveDown function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.splice(e-1,0,this),this.parent._setChildrenIndices(),!0)}moveToBottom(){if(!this.parent)return t.Util.warn("Node has no parent. moveToBottom function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.unshift(this),this.parent._setChildrenIndices(),!0)}setZIndex(e){if(!this.parent)return t.Util.warn("Node has no parent. zIndex parameter is ignored."),this;(e<0||e>=this.parent.children.length)&&t.Util.warn("Unexpected value "+e+" for zIndex property. zIndex is just index of a node in children of its parent. Expected value is from 0 to "+(this.parent.children.length-1)+".");const i=this.index;return this.parent.children.splice(i,1),this.parent.children.splice(e,0,this),this.parent._setChildrenIndices(),this}getAbsoluteOpacity(){return this._getCache(a,this._getAbsoluteOpacity)}_getAbsoluteOpacity(){let t=this.opacity();const e=this.getParent();return e&&!e._isUnderCache&&(t*=e.getAbsoluteOpacity()),t}moveTo(t){return this.getParent()!==t&&(this._remove(),t.add(this)),this}toObject(){let e,i,n,r,s,a=this.getAttrs();const o={attrs:{},className:this.getClassName()};for(e in a)i=a[e],s=t.Util.isObject(i)&&!t.Util._isPlainObject(i)&&!t.Util._isArray(i),s||(n="function"==typeof this[e]&&this[e],delete a[e],r=n?n.call(this):null,a[e]=i,r!==i&&(o.attrs[e]=i));return t.Util._prepareToStringify(o)}toJSON(){return JSON.stringify(this.toObject())}getParent(){return this.parent}findAncestors(t,e,i){const n=[];e&&this._isMatch(t)&&n.push(this);let r=this.parent;for(;r;){if(r===i)return n;r._isMatch(t)&&n.push(r),r=r.parent}return n}isAncestorOf(t){return!1}findAncestor(t,e,i){return this.findAncestors(t,e,i)[0]}_isMatch(e){if(!e)return!1;if("function"==typeof e)return e(this);let i,n,r=e.replace(/ /g,"").split(","),s=r.length;for(i=0;i<s;i++)if(n=r[i],t.Util.isValidSelector(n)||(t.Util.warn('Selector "'+n+'" is invalid. Allowed selectors examples are "#foo", ".bar" or "Group".'),t.Util.warn('If you have a custom shape with such className, please change it to start with upper letter like "Triangle".'),t.Util.warn("Konva is awesome, right?")),"#"===n.charAt(0)){if(this.id()===n.slice(1))return!0}else if("."===n.charAt(0)){if(this.hasName(n.slice(1)))return!0}else if(this.className===n||this.nodeType===n)return!0;return!1}getLayer(){const t=this.getParent();return t?t.getLayer():null}getStage(){return this._getCache(g,this._getStage)}_getStage(){const t=this.getParent();return t?t.getStage():null}fire(t,e={},i){return e.target=e.target||this,i?this._fireAndBubble(t,e):this._fire(t,e),this}getAbsoluteTransform(t){return t?this._getAbsoluteTransform(t):this._getCache(l,this._getAbsoluteTransform)}_getAbsoluteTransform(e){let i;if(e)return i=new t.Transform,this._eachAncestorReverse((function(t){const e=t.transformsEnabled();"all"===e?i.multiply(t.getTransform()):"position"===e&&i.translate(t.x()-t.offsetX(),t.y()-t.offsetY())}),e),i;{i=this._cache.get(l)||new t.Transform,this.parent?this.parent.getAbsoluteTransform().copyInto(i):i.reset();const e=this.transformsEnabled();if("all"===e)i.multiply(this.getTransform());else if("position"===e){const t=this.attrs.x||0,e=this.attrs.y||0,n=this.attrs.offsetX||0,r=this.attrs.offsetY||0;i.translate(t-n,e-r)}return i.dirty=!1,i}}getAbsoluteScale(t){let e=this;for(;e;)e._isUnderCache&&(t=e),e=e.getParent();const i=this.getAbsoluteTransform(t).decompose();return{x:i.scaleX,y:i.scaleY}}getAbsoluteRotation(){return this.getAbsoluteTransform().decompose().rotation}getTransform(){return this._getCache(v,this._getTransform)}_getTransform(){var e,i;const r=this._cache.get(v)||new t.Transform;r.reset();const s=this.x(),a=this.y(),o=n.Konva.getAngle(this.rotation()),l=null!==(e=this.attrs.scaleX)&&void 0!==e?e:1,h=null!==(i=this.attrs.scaleY)&&void 0!==i?i:1,c=this.attrs.skewX||0,d=this.attrs.skewY||0,u=this.attrs.offsetX||0,p=this.attrs.offsetY||0;return 0===s&&0===a||r.translate(s,a),0!==o&&r.rotate(o),0===c&&0===d||r.skew(c,d),1===l&&1===h||r.scale(l,h),0===u&&0===p||r.translate(-1*u,-1*p),r.dirty=!1,r}clone(e){let i,n,r,s,a,o=t.Util.cloneObject(this.attrs);for(i in e)o[i]=e[i];const l=new this.constructor(o);for(i in this.eventListeners)for(n=this.eventListeners[i],r=n.length,s=0;s<r;s++)a=n[s],a.name.indexOf("konva")<0&&(l.eventListeners[i]||(l.eventListeners[i]=[]),l.eventListeners[i].push(a));return l}_toKonvaCanvas(t){t=t||{};const e=this.getClientRect(),n=this.getStage(),r=void 0!==t.x?t.x:Math.floor(e.x),s=void 0!==t.y?t.y:Math.floor(e.y),a=t.pixelRatio||1,o=new i.SceneCanvas({width:t.width||Math.ceil(e.width)||(n?n.width():0),height:t.height||Math.ceil(e.height)||(n?n.height():0),pixelRatio:a}),l=o.getContext(),h=new i.SceneCanvas({width:o.width/o.pixelRatio+Math.abs(r),height:o.height/o.pixelRatio+Math.abs(s),pixelRatio:o.pixelRatio});return!1===t.imageSmoothingEnabled&&(l._context.imageSmoothingEnabled=!1),l.save(),(r||s)&&l.translate(-1*r,-1*s),this.drawScene(o,void 0,h),l.restore(),o}toCanvas(t){return this._toKonvaCanvas(t)._canvas}toDataURL(t){const e=(t=t||{}).mimeType||null,i=t.quality||null,n=this._toKonvaCanvas(t).toDataURL(e,i);return t.callback&&t.callback(n),n}toImage(e){return new Promise(((i,n)=>{try{const n=null==e?void 0:e.callback;n&&delete e.callback,t.Util._urlToImage(this.toDataURL(e),(function(t){i(t),null==n||n(t)}))}catch(t){n(t)}}))}toBlob(t){return new Promise(((e,i)=>{try{const i=null==t?void 0:t.callback;i&&delete t.callback,this.toCanvas(t).toBlob((t=>{e(t),null==i||i(t)}),null==t?void 0:t.mimeType,null==t?void 0:t.quality)}catch(t){i(t)}}))}setSize(t){return this.width(t.width),this.height(t.height),this}getSize(){return{width:this.width(),height:this.height()}}getClassName(){return this.className||this.nodeType}getType(){return this.nodeType}getDragDistance(){return void 0!==this.attrs.dragDistance?this.attrs.dragDistance:this.parent?this.parent.getDragDistance():n.Konva.dragDistance}_off(t,e,i){let n,r,s,a=this.eventListeners[t];for(n=0;n<a.length;n++)if(r=a[n].name,s=a[n].handler,!("konva"===r&&"konva"!==e||e&&r!==e||i&&i!==s)){if(a.splice(n,1),0===a.length){delete this.eventListeners[t];break}n--}}_fireChangeEvent(t,e,i){this._fire(t+"Change",{oldVal:e,newVal:i})}addName(t){if(!this.hasName(t)){const e=this.name(),i=e?e+" "+t:t;this.name(i)}return this}hasName(t){if(!t)return!1;const e=this.name();if(!e)return!1;return-1!==(e||"").split(/\s/g).indexOf(t)}removeName(t){const e=(this.name()||"").split(/\s/g),i=e.indexOf(t);return-1!==i&&(e.splice(i,1),this.name(e.join(" "))),this}setAttr(e,i){const n=this["set"+t.Util._capitalize(e)];return t.Util._isFunction(n)?n.call(this,i):this._setAttr(e,i),this}_requestDraw(){if(n.Konva.autoDrawEnabled){const t=this.getLayer()||this.getStage();null==t||t.batchDraw()}}_setAttr(e,i){const n=this.attrs[e];(n!==i||t.Util.isObject(i))&&(null==i?delete this.attrs[e]:this.attrs[e]=i,this._shouldFireChangeEvents&&this._fireChangeEvent(e,n,i),this._requestDraw())}_setComponentAttr(t,e,i){let n;void 0!==i&&(n=this.attrs[t],n||(this.attrs[t]=this.getAttr(t)),this.attrs[t][e]=i,this._fireChangeEvent(t,n,i))}_fireAndBubble(t,e,i){e&&this.nodeType===f&&(e.target=this);if(!((t===u||t===p)&&(i&&(this===i||this.isAncestorOf&&this.isAncestorOf(i))||"Stage"===this.nodeType&&!i))){this._fire(t,e);const n=(t===u||t===p)&&i&&i.isAncestorOf&&i.isAncestorOf(this)&&!i.isAncestorOf(this.parent);(e&&!e.cancelBubble||!e)&&this.parent&&this.parent.isListening()&&!n&&(i&&i.parent?this._fireAndBubble.call(this.parent,t,e,i):this._fireAndBubble.call(this.parent,t,e))}}_getProtoListeners(t){var e,i,n;const r=null!==(e=this._cache.get(o))&&void 0!==e?e:{};let s=null==r?void 0:r[t];if(void 0===s){s=[];let e=Object.getPrototypeOf(this);for(;e;){const r=null!==(n=null===(i=e.eventListeners)||void 0===i?void 0:i[t])&&void 0!==n?n:[];s.push(...r),e=Object.getPrototypeOf(e)}r[t]=s,this._cache.set(o,r)}return s}_fire(t,e){(e=e||{}).currentTarget=this,e.type=t;const i=this._getProtoListeners(t);if(i)for(var n=0;n<i.length;n++)i[n].handler.call(this,e);const r=this.eventListeners[t];if(r)for(n=0;n<r.length;n++)r[n].handler.call(this,e)}draw(){return this.drawScene(),this.drawHit(),this}_createDragElement(t){const e=t?t.pointerId:void 0,i=this.getStage(),n=this.getAbsolutePosition();if(!i)return;const s=i._getPointerById(e)||i._changedPointerPositions[0]||n;r.DD._dragElements.set(this._id,{node:this,startPointerPos:s,offset:{x:s.x-n.x,y:s.y-n.y},dragStatus:"ready",pointerId:e})}startDrag(t,e=!0){r.DD._dragElements.has(this._id)||this._createDragElement(t);r.DD._dragElements.get(this._id).dragStatus="dragging",this.fire("dragstart",{type:"dragstart",target:this,evt:t&&t.evt},e)}_setDragPosition(e,i){const n=this.getStage()._getPointerById(i.pointerId);if(!n)return;let r={x:n.x-i.offset.x,y:n.y-i.offset.y};const s=this.dragBoundFunc();if(void 0!==s){const i=s.call(this,r,e);i?r=i:t.Util.warn("dragBoundFunc did not return any value. That is unexpected behavior. You must return new absolute position from dragBoundFunc.")}this._lastPos&&this._lastPos.x===r.x&&this._lastPos.y===r.y||(this.setAbsolutePosition(r),this._requestDraw()),this._lastPos=r}stopDrag(t){const e=r.DD._dragElements.get(this._id);e&&(e.dragStatus="stopped"),r.DD._endDragBefore(t),r.DD._endDragAfter(t)}setDraggable(t){this._setAttr("draggable",t),this._dragChange()}isDragging(){const t=r.DD._dragElements.get(this._id);return!!t&&"dragging"===t.dragStatus}_listenDrag(){this._dragCleanup(),this.on("mousedown.konva touchstart.konva",(function(t){if(!(!(void 0!==t.evt.button)||n.Konva.dragButtons.indexOf(t.evt.button)>=0))return;if(this.isDragging())return;let e=!1;r.DD._dragElements.forEach((t=>{this.isAncestorOf(t.node)&&(e=!0)})),e||this._createDragElement(t)}))}_dragChange(){if(this.attrs.draggable)this._listenDrag();else{this._dragCleanup();if(!this.getStage())return;const t=r.DD._dragElements.get(this._id),e=t&&"dragging"===t.dragStatus,i=t&&"ready"===t.dragStatus;e?this.stopDrag():i&&r.DD._dragElements.delete(this._id)}}_dragCleanup(){this.off("mousedown.konva"),this.off("touchstart.konva")}isClientRectOnScreen(e={x:0,y:0}){const i=this.getStage();if(!i)return!1;const n={x:-e.x,y:-e.y,width:i.width()+2*e.x,height:i.height()+2*e.y};return t.Util.haveIntersection(n,this.getClientRect())}static create(e,i){return t.Util._isString(e)&&(e=JSON.parse(e)),this._createNode(e,i)}static _createNode(i,r){let s,a,o,l=e.prototype.getClassName.call(i),h=i.children;r&&(i.attrs.container=r),n.Konva[l]||(t.Util.warn('Can not find a node with class name "'+l+'". Fallback to "Shape".'),l="Shape");if(s=new(0,n.Konva[l])(i.attrs),h)for(a=h.length,o=0;o<a;o++)s.add(e._createNode(h[o]));return s}};_v.Node=b,b.prototype.nodeType="Node",b.prototype._attrsAffectingSize=[],b.prototype.eventListeners={},b.prototype.on.call(b.prototype,_,(function(){this._batchingTransformChange?this._needClearTransformCache=!0:(this._clearCache(v),this._clearSelfAndDescendantCache(l))})),b.prototype.on.call(b.prototype,"visibleChange.konva",(function(){this._clearSelfAndDescendantCache(y)})),b.prototype.on.call(b.prototype,"listeningChange.konva",(function(){this._clearSelfAndDescendantCache(d)})),b.prototype.on.call(b.prototype,"opacityChange.konva",(function(){this._clearSelfAndDescendantCache(a)}));const w=e.Factory.addGetterSetter;return w(b,"zIndex"),w(b,"absolutePosition"),w(b,"position"),w(b,"x",0,(0,s.getNumberValidator)()),w(b,"y",0,(0,s.getNumberValidator)()),w(b,"globalCompositeOperation","source-over",(0,s.getStringValidator)()),w(b,"opacity",1,(0,s.getNumberValidator)()),w(b,"name","",(0,s.getStringValidator)()),w(b,"id","",(0,s.getStringValidator)()),w(b,"rotation",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"scale",["x","y"]),w(b,"scaleX",1,(0,s.getNumberValidator)()),w(b,"scaleY",1,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"skew",["x","y"]),w(b,"skewX",0,(0,s.getNumberValidator)()),w(b,"skewY",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"offset",["x","y"]),w(b,"offsetX",0,(0,s.getNumberValidator)()),w(b,"offsetY",0,(0,s.getNumberValidator)()),w(b,"dragDistance",void 0,(0,s.getNumberValidator)()),w(b,"width",0,(0,s.getNumberValidator)()),w(b,"height",0,(0,s.getNumberValidator)()),w(b,"listening",!0,(0,s.getBooleanValidator)()),w(b,"preventDefault",!0,(0,s.getBooleanValidator)()),w(b,"filters",void 0,(function(t){return this._filterUpToDate=!1,t})),w(b,"visible",!0,(0,s.getBooleanValidator)()),w(b,"transformsEnabled","all",(0,s.getStringValidator)()),w(b,"size"),w(b,"dragBoundFunc"),w(b,"draggable",!1,(0,s.getBooleanValidator)()),e.Factory.backCompat(b,{rotateDeg:"rotate",setRotationDeg:"setRotation",getRotationDeg:"getRotation"}),_v}var Nv,Uv={};function Fv(){if(Nv)return Uv;Nv=1,Object.defineProperty(Uv,"__esModule",{value:!0}),Uv.Container=void 0;const t=Sv(),e=Ov(),i=wv();let n=class extends e.Node{constructor(){super(...arguments),this.children=[]}getChildren(t){if(!t)return this.children||[];const e=this.children||[],i=[];return e.forEach((function(e){t(e)&&i.push(e)})),i}hasChildren(){return this.getChildren().length>0}removeChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.remove()})),this.children=[],this._requestDraw(),this}destroyChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.destroy()})),this.children=[],this._requestDraw(),this}add(...t){if(0===t.length)return this;if(t.length>1){for(let e=0;e<t.length;e++)this.add(t[e]);return this}const e=t[0];return e.getParent()?(e.moveTo(this),this):(this._validateAdd(e),e.index=this.getChildren().length,e.parent=this,e._clearCaches(),this.getChildren().push(e),this._fire("add",{child:e}),this._requestDraw(),this)}destroy(){return this.hasChildren()&&this.destroyChildren(),super.destroy(),this}find(t){return this._generalFind(t,!1)}findOne(t){const e=this._generalFind(t,!0);return e.length>0?e[0]:void 0}_generalFind(t,e){const i=[];return this._descendants((n=>{const r=n._isMatch(t);return r&&i.push(n),!(!r||!e)})),i}_descendants(t){let e=!1;const i=this.getChildren();for(const n of i){if(e=t(n),e)return!0;if(n.hasChildren()&&(e=n._descendants(t),e))return!0}return!1}toObject(){const t=e.Node.prototype.toObject.call(this);return t.children=[],this.getChildren().forEach((e=>{t.children.push(e.toObject())})),t}isAncestorOf(t){let e=t.getParent();for(;e;){if(e._id===this._id)return!0;e=e.getParent()}return!1}clone(t){const i=e.Node.prototype.clone.call(this,t);return this.getChildren().forEach((function(t){i.add(t.clone())})),i}getAllIntersections(t){const e=[];return this.find("Shape").forEach((i=>{i.isVisible()&&i.intersects(t)&&e.push(i)})),e}_clearSelfAndDescendantCache(t){var e;super._clearSelfAndDescendantCache(t),this.isCached()||null===(e=this.children)||void 0===e||e.forEach((function(e){e._clearSelfAndDescendantCache(t)}))}_setChildrenIndices(){var t;null===(t=this.children)||void 0===t||t.forEach((function(t,e){t.index=e})),this._requestDraw()}drawScene(t,e,i){const n=this.getLayer(),r=t||n&&n.getCanvas(),s=r&&r.getContext(),a=this._getCanvasCache(),o=a&&a.scene,l=r&&r.isCache;if(!this.isVisible()&&!l)return this;if(o){s.save();const t=this.getAbsoluteTransform(e).getMatrix();s.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(s),s.restore()}else this._drawChildren("drawScene",r,e,i);return this}drawHit(t,e){if(!this.shouldDrawHit(e))return this;const i=this.getLayer(),n=t||i&&i.hitCanvas,r=n&&n.getContext(),s=this._getCanvasCache();if(s&&s.hit){r.save();const t=this.getAbsoluteTransform(e).getMatrix();r.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(r),r.restore()}else this._drawChildren("drawHit",n,e);return this}_drawChildren(t,e,i,n){var r;const s=e&&e.getContext(),a=this.clipWidth(),o=this.clipHeight(),l=this.clipFunc(),h="number"==typeof a&&"number"==typeof o||l,c=i===this;if(h){s.save();const t=this.getAbsoluteTransform(i);let e,n=t.getMatrix();if(s.transform(n[0],n[1],n[2],n[3],n[4],n[5]),s.beginPath(),l)e=l.call(this,s,this);else{const t=this.clipX(),e=this.clipY();s.rect(t||0,e||0,a,o)}s.clip.apply(s,e),n=t.copy().invert().getMatrix(),s.transform(n[0],n[1],n[2],n[3],n[4],n[5])}const d=!c&&"source-over"!==this.globalCompositeOperation()&&"drawScene"===t;d&&(s.save(),s._applyGlobalCompositeOperation(this)),null===(r=this.children)||void 0===r||r.forEach((function(r){r[t](e,i,n)})),d&&s.restore(),h&&s.restore()}getClientRect(t={}){var e;const i=t.skipTransform,n=t.relativeTo;let r,s,a,o,l={x:1/0,y:1/0,width:0,height:0};const h=this;null===(e=this.children)||void 0===e||e.forEach((function(e){if(!e.visible())return;const i=e.getClientRect({relativeTo:h,skipShadow:t.skipShadow,skipStroke:t.skipStroke});0===i.width&&0===i.height||(void 0===r?(r=i.x,s=i.y,a=i.x+i.width,o=i.y+i.height):(r=Math.min(r,i.x),s=Math.min(s,i.y),a=Math.max(a,i.x+i.width),o=Math.max(o,i.y+i.height)))}));const c=this.find("Shape");let d=!1;for(let t=0;t<c.length;t++){if(c[t]._isVisible(this)){d=!0;break}}return l=d&&void 0!==r?{x:r,y:s,width:a-r,height:o-s}:{x:0,y:0,width:0,height:0},i?l:this._transformedRect(l,n)}};return Uv.Container=n,t.Factory.addComponentsGetterSetter(n,"clip",["x","y","width","height"]),t.Factory.addGetterSetter(n,"clipX",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipY",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipWidth",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipHeight",void 0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(n,"clipFunc"),Uv}var kv,Bv,zv={},Gv={};function Hv(){if(kv)return Gv;kv=1,Object.defineProperty(Gv,"__esModule",{value:!0}),Gv.getCapturedShape=function(t){return e.get(t)},Gv.createEvent=n,Gv.hasPointerCapture=function(t,i){return e.get(t)===i},Gv.setPointerCapture=function(t,s){r(t);if(!s.getStage())return;e.set(t,s),i&&s._fire("gotpointercapture",n(new PointerEvent("gotpointercapture")))},Gv.releaseCapture=r;const t=pv(),e=new Map,i=void 0!==t.Konva._global.PointerEvent;function n(t){return{evt:t,pointerId:t.pointerId}}function r(t,r){const s=e.get(t);if(!s)return;const a=s.getStage();a&&a.content,e.delete(t),i&&s._fire("lostpointercapture",n(new PointerEvent("lostpointercapture")))}return Gv}var Vv,Wv,jv={},Xv={};function Yv(){return Vv||(Vv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Shape=t.shapes=void 0;const e=pv(),i=gv(),n=Sv(),r=Ov(),s=wv(),a=pv(),o=Hv(),l="hasShadow",h="shadowRGBA",c="patternImage",d="linearGradient",u="radialGradient";let p;function f(){return p||(p=i.Util.createCanvasElement().getContext("2d"),p)}t.shapes={};class m extends r.Node{constructor(e){let n;for(super(e);n=i.Util.getRandomColor(),!n||n in t.shapes;);this.colorKey=n,t.shapes[n]=this}getContext(){return i.Util.warn("shape.getContext() method is deprecated. Please do not use it."),this.getLayer().getContext()}getCanvas(){return i.Util.warn("shape.getCanvas() method is deprecated. Please do not use it."),this.getLayer().getCanvas()}getSceneFunc(){return this.attrs.sceneFunc||this._sceneFunc}getHitFunc(){return this.attrs.hitFunc||this._hitFunc}hasShadow(){return this._getCache(l,this._hasShadow)}_hasShadow(){return this.shadowEnabled()&&0!==this.shadowOpacity()&&!!(this.shadowColor()||this.shadowBlur()||this.shadowOffsetX()||this.shadowOffsetY())}_getFillPattern(){return this._getCache(c,this.__getFillPattern)}__getFillPattern(){if(this.fillPatternImage()){const t=f().createPattern(this.fillPatternImage(),this.fillPatternRepeat()||"repeat");if(t&&t.setTransform){const n=new i.Transform;n.translate(this.fillPatternX(),this.fillPatternY()),n.rotate(e.Konva.getAngle(this.fillPatternRotation())),n.scale(this.fillPatternScaleX(),this.fillPatternScaleY()),n.translate(-1*this.fillPatternOffsetX(),-1*this.fillPatternOffsetY());const r=n.getMatrix(),s="undefined"==typeof DOMMatrix?{a:r[0],b:r[1],c:r[2],d:r[3],e:r[4],f:r[5]}:new DOMMatrix(r);t.setTransform(s)}return t}}_getLinearGradient(){return this._getCache(d,this.__getLinearGradient)}__getLinearGradient(){const t=this.fillLinearGradientColorStops();if(t){const e=f(),i=this.fillLinearGradientStartPoint(),n=this.fillLinearGradientEndPoint(),r=e.createLinearGradient(i.x,i.y,n.x,n.y);for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}_getRadialGradient(){return this._getCache(u,this.__getRadialGradient)}__getRadialGradient(){const t=this.fillRadialGradientColorStops();if(t){const e=f(),i=this.fillRadialGradientStartPoint(),n=this.fillRadialGradientEndPoint(),r=e.createRadialGradient(i.x,i.y,this.fillRadialGradientStartRadius(),n.x,n.y,this.fillRadialGradientEndRadius());for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}getShadowRGBA(){return this._getCache(h,this._getShadowRGBA)}_getShadowRGBA(){if(!this.hasShadow())return;const t=i.Util.colorToRGBA(this.shadowColor());return t?"rgba("+t.r+","+t.g+","+t.b+","+t.a*(this.shadowOpacity()||1)+")":void 0}hasFill(){return this._calculate("hasFill",["fillEnabled","fill","fillPatternImage","fillLinearGradientColorStops","fillRadialGradientColorStops"],(()=>this.fillEnabled()&&!!(this.fill()||this.fillPatternImage()||this.fillLinearGradientColorStops()||this.fillRadialGradientColorStops())))}hasStroke(){return this._calculate("hasStroke",["strokeEnabled","strokeWidth","stroke","strokeLinearGradientColorStops"],(()=>this.strokeEnabled()&&this.strokeWidth()&&!(!this.stroke()&&!this.strokeLinearGradientColorStops())))}hasHitStroke(){const t=this.hitStrokeWidth();return"auto"===t?this.hasStroke():this.strokeEnabled()&&!!t}intersects(t){const e=this.getStage();if(!e)return!1;const i=e.bufferHitCanvas;i.getContext().clear(),this.drawHit(i,void 0,!0);return i.context.getImageData(Math.round(t.x),Math.round(t.y),1,1).data[3]>0}destroy(){return r.Node.prototype.destroy.call(this),delete t.shapes[this.colorKey],delete this.colorKey,this}_useBufferCanvas(t){var e;if(!(null===(e=this.attrs.perfectDrawEnabled)||void 0===e||e))return!1;const i=t||this.hasFill(),n=this.hasStroke(),r=1!==this.getAbsoluteOpacity();if(i&&n&&r)return!0;const s=this.hasShadow(),a=this.shadowForStrokeEnabled();return!!(i&&n&&s&&a)}setStrokeHitEnabled(t){i.Util.warn("strokeHitEnabled property is deprecated. Please use hitStrokeWidth instead."),t?this.hitStrokeWidth("auto"):this.hitStrokeWidth(0)}getStrokeHitEnabled(){return 0!==this.hitStrokeWidth()}getSelfRect(){const t=this.size();return{x:this._centroid?-t.width/2:0,y:this._centroid?-t.height/2:0,width:t.width,height:t.height}}getClientRect(t={}){let e=!1,i=this.getParent();for(;i;){if(i.isCached()){e=!0;break}i=i.getParent()}const n=t.skipTransform,r=t.relativeTo||e&&this.getStage()||void 0,s=this.getSelfRect(),a=!t.skipStroke&&this.hasStroke()&&this.strokeWidth()||0,o=s.width+a,l=s.height+a,h=!t.skipShadow&&this.hasShadow(),c=h?this.shadowOffsetX():0,d=h?this.shadowOffsetY():0,u=o+Math.abs(c),p=l+Math.abs(d),f=h&&this.shadowBlur()||0,m={width:u+2*f,height:p+2*f,x:-(a/2+f)+Math.min(c,0)+s.x,y:-(a/2+f)+Math.min(d,0)+s.y};return n?m:this._transformedRect(m,r)}drawScene(t,e,i){const n=this.getLayer();let r,s,a=t||n.getCanvas(),o=a.getContext(),l=this._getCanvasCache(),h=this.getSceneFunc(),c=this.hasShadow();const d=a.isCache,u=e===this;if(!this.isVisible()&&!u)return this;if(l){o.save();const t=this.getAbsoluteTransform(e).getMatrix();return o.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(o),o.restore(),this}if(!h)return this;if(o.save(),this._useBufferCanvas()&&!d){r=this.getStage();const t=i||r.bufferCanvas;s=t.getContext(),s.clear(),s.save(),s._applyLineJoin(this);var p=this.getAbsoluteTransform(e).getMatrix();s.transform(p[0],p[1],p[2],p[3],p[4],p[5]),h.call(this,s,this),s.restore();const n=t.pixelRatio;c&&o._applyShadow(this),o._applyOpacity(this),o._applyGlobalCompositeOperation(this),o.drawImage(t._canvas,0,0,t.width/n,t.height/n)}else{if(o._applyLineJoin(this),!u){p=this.getAbsoluteTransform(e).getMatrix();o.transform(p[0],p[1],p[2],p[3],p[4],p[5]),o._applyOpacity(this),o._applyGlobalCompositeOperation(this)}c&&o._applyShadow(this),h.call(this,o,this)}return o.restore(),this}drawHit(t,e,n=!1){if(!this.shouldDrawHit(e,n))return this;const r=this.getLayer(),s=t||r.hitCanvas,a=s&&s.getContext(),o=this.hitFunc()||this.sceneFunc(),l=this._getCanvasCache(),h=l&&l.hit;if(this.colorKey||i.Util.warn("Looks like your canvas has a destroyed shape in it. Do not reuse shape after you destroyed it. If you want to reuse shape you should call remove() instead of destroy()"),h){a.save();const t=this.getAbsoluteTransform(e).getMatrix();return a.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(a),a.restore(),this}if(!o)return this;a.save(),a._applyLineJoin(this);if(!(this===e)){const t=this.getAbsoluteTransform(e).getMatrix();a.transform(t[0],t[1],t[2],t[3],t[4],t[5])}return o.call(this,a,this),a.restore(),this}drawHitFromCache(t=0){const e=this._getCanvasCache(),n=this._getCachedSceneCanvas(),r=e.hit,s=r.getContext(),a=r.getWidth(),o=r.getHeight();s.clear(),s.drawImage(n._canvas,0,0,a,o);try{const e=s.getImageData(0,0,a,o),n=e.data,r=n.length,l=i.Util._hexToRgb(this.colorKey);for(let e=0;e<r;e+=4){n[e+3]>t?(n[e]=l.r,n[e+1]=l.g,n[e+2]=l.b,n[e+3]=255):n[e+3]=0}s.putImageData(e,0,0)}catch(t){i.Util.error("Unable to draw hit graph from cached scene canvas. "+t.message)}return this}hasPointerCapture(t){return o.hasPointerCapture(t,this)}setPointerCapture(t){o.setPointerCapture(t,this)}releaseCapture(t){o.releaseCapture(t,this)}}t.Shape=m,m.prototype._fillFunc=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFunc=function(t){t.stroke()},m.prototype._fillFuncHit=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFuncHit=function(t){t.stroke()},m.prototype._centroid=!1,m.prototype.nodeType="Shape",(0,a._registerNode)(m),m.prototype.eventListeners={},m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowBlurChange.konva shadowOffsetChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(l)})),m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(h)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillPatternImageChange.konva fillPatternRepeatChange.konva fillPatternScaleXChange.konva fillPatternScaleYChange.konva fillPatternOffsetXChange.konva fillPatternOffsetYChange.konva fillPatternXChange.konva fillPatternYChange.konva fillPatternRotationChange.konva",(function(){this._clearCache(c)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillLinearGradientColorStopsChange.konva fillLinearGradientStartPointXChange.konva fillLinearGradientStartPointYChange.konva fillLinearGradientEndPointXChange.konva fillLinearGradientEndPointYChange.konva",(function(){this._clearCache(d)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillRadialGradientColorStopsChange.konva fillRadialGradientStartPointXChange.konva fillRadialGradientStartPointYChange.konva fillRadialGradientEndPointXChange.konva fillRadialGradientEndPointYChange.konva fillRadialGradientStartRadiusChange.konva fillRadialGradientEndRadiusChange.konva",(function(){this._clearCache(u)})),n.Factory.addGetterSetter(m,"stroke",void 0,(0,s.getStringOrGradientValidator)()),n.Factory.addGetterSetter(m,"strokeWidth",2,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillAfterStrokeEnabled",!1),n.Factory.addGetterSetter(m,"hitStrokeWidth","auto",(0,s.getNumberOrAutoValidator)()),n.Factory.addGetterSetter(m,"strokeHitEnabled",!0,(0,s.getBooleanValidator)()),n.Factory.addGetterSetter(m,"perfectDrawEnabled",!0,(0,s.getBooleanValidator)()),n.Factory.addGetterSetter(m,"shadowForStrokeEnabled",!0,(0,s.getBooleanValidator)()),n.Factory.addGetterSetter(m,"lineJoin"),n.Factory.addGetterSetter(m,"lineCap"),n.Factory.addGetterSetter(m,"sceneFunc"),n.Factory.addGetterSetter(m,"hitFunc"),n.Factory.addGetterSetter(m,"dash"),n.Factory.addGetterSetter(m,"dashOffset",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"shadowColor",void 0,(0,s.getStringValidator)()),n.Factory.addGetterSetter(m,"shadowBlur",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"shadowOpacity",1,(0,s.getNumberValidator)()),n.Factory.addComponentsGetterSetter(m,"shadowOffset",["x","y"]),n.Factory.addGetterSetter(m,"shadowOffsetX",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"shadowOffsetY",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternImage"),n.Factory.addGetterSetter(m,"fill",void 0,(0,s.getStringOrGradientValidator)()),n.Factory.addGetterSetter(m,"fillPatternX",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternY",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillLinearGradientColorStops"),n.Factory.addGetterSetter(m,"strokeLinearGradientColorStops"),n.Factory.addGetterSetter(m,"fillRadialGradientStartRadius",0),n.Factory.addGetterSetter(m,"fillRadialGradientEndRadius",0),n.Factory.addGetterSetter(m,"fillRadialGradientColorStops"),n.Factory.addGetterSetter(m,"fillPatternRepeat","repeat"),n.Factory.addGetterSetter(m,"fillEnabled",!0),n.Factory.addGetterSetter(m,"strokeEnabled",!0),n.Factory.addGetterSetter(m,"shadowEnabled",!0),n.Factory.addGetterSetter(m,"dashEnabled",!0),n.Factory.addGetterSetter(m,"strokeScaleEnabled",!0),n.Factory.addGetterSetter(m,"fillPriority","color"),n.Factory.addComponentsGetterSetter(m,"fillPatternOffset",["x","y"]),n.Factory.addGetterSetter(m,"fillPatternOffsetX",0,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternOffsetY",0,(0,s.getNumberValidator)()),n.Factory.addComponentsGetterSetter(m,"fillPatternScale",["x","y"]),n.Factory.addGetterSetter(m,"fillPatternScaleX",1,(0,s.getNumberValidator)()),n.Factory.addGetterSetter(m,"fillPatternScaleY",1,(0,s.getNumberValidator)()),n.Factory.addComponentsGetterSetter(m,"fillLinearGradientStartPoint",["x","y"]),n.Factory.addComponentsGetterSetter(m,"strokeLinearGradientStartPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillLinearGradientStartPointX",0),n.Factory.addGetterSetter(m,"strokeLinearGradientStartPointX",0),n.Factory.addGetterSetter(m,"fillLinearGradientStartPointY",0),n.Factory.addGetterSetter(m,"strokeLinearGradientStartPointY",0),n.Factory.addComponentsGetterSetter(m,"fillLinearGradientEndPoint",["x","y"]),n.Factory.addComponentsGetterSetter(m,"strokeLinearGradientEndPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillLinearGradientEndPointX",0),n.Factory.addGetterSetter(m,"strokeLinearGradientEndPointX",0),n.Factory.addGetterSetter(m,"fillLinearGradientEndPointY",0),n.Factory.addGetterSetter(m,"strokeLinearGradientEndPointY",0),n.Factory.addComponentsGetterSetter(m,"fillRadialGradientStartPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillRadialGradientStartPointX",0),n.Factory.addGetterSetter(m,"fillRadialGradientStartPointY",0),n.Factory.addComponentsGetterSetter(m,"fillRadialGradientEndPoint",["x","y"]),n.Factory.addGetterSetter(m,"fillRadialGradientEndPointX",0),n.Factory.addGetterSetter(m,"fillRadialGradientEndPointY",0),n.Factory.addGetterSetter(m,"fillPatternRotation",0),n.Factory.addGetterSetter(m,"fillRule",void 0,(0,s.getStringValidator)()),n.Factory.backCompat(m,{dashArray:"dash",getDashArray:"getDash",setDashArray:"getDash",drawFunc:"sceneFunc",getDrawFunc:"getSceneFunc",setDrawFunc:"setSceneFunc",drawHitFunc:"hitFunc",getDrawHitFunc:"getHitFunc",setDrawHitFunc:"setHitFunc"})}(Xv)),Xv}function qv(){if(Wv)return jv;Wv=1,Object.defineProperty(jv,"__esModule",{value:!0}),jv.Layer=void 0;const t=gv(),e=Fv(),i=Ov(),n=Sv(),r=Rv(),s=wv(),a=Yv(),o=pv(),l=[{x:0,y:0},{x:-1,y:-1},{x:1,y:-1},{x:1,y:1},{x:-1,y:1}],h=l.length;let c=class extends e.Container{constructor(t){super(t),this.canvas=new r.SceneCanvas,this.hitCanvas=new r.HitCanvas({pixelRatio:1}),this._waitingForDraw=!1,this.on("visibleChange.konva",this._checkVisibility),this._checkVisibility(),this.on("imageSmoothingEnabledChange.konva",this._setSmoothEnabled),this._setSmoothEnabled()}createPNGStream(){return this.canvas._canvas.createPNGStream()}getCanvas(){return this.canvas}getNativeCanvasElement(){return this.canvas._canvas}getHitCanvas(){return this.hitCanvas}getContext(){return this.getCanvas().getContext()}clear(t){return this.getContext().clear(t),this.getHitCanvas().getContext().clear(t),this}setZIndex(t){super.setZIndex(t);const e=this.getStage();return e&&e.content&&(e.content.removeChild(this.getNativeCanvasElement()),t<e.children.length-1?e.content.insertBefore(this.getNativeCanvasElement(),e.children[t+1].getCanvas()._canvas):e.content.appendChild(this.getNativeCanvasElement())),this}moveToTop(){i.Node.prototype.moveToTop.call(this);const t=this.getStage();return t&&t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.appendChild(this.getNativeCanvasElement())),!0}moveUp(){if(!i.Node.prototype.moveUp.call(this))return!1;const t=this.getStage();return!(!t||!t.content)&&(t.content.removeChild(this.getNativeCanvasElement()),this.index<t.children.length-1?t.content.insertBefore(this.getNativeCanvasElement(),t.children[this.index+1].getCanvas()._canvas):t.content.appendChild(this.getNativeCanvasElement()),!0)}moveDown(){if(i.Node.prototype.moveDown.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[this.index+1].getCanvas()._canvas))}return!0}return!1}moveToBottom(){if(i.Node.prototype.moveToBottom.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[1].getCanvas()._canvas))}return!0}return!1}getLayer(){return this}remove(){const e=this.getNativeCanvasElement();return i.Node.prototype.remove.call(this),e&&e.parentNode&&t.Util._isInDocument(e)&&e.parentNode.removeChild(e),this}getStage(){return this.parent}setSize({width:t,height:e}){return this.canvas.setSize(t,e),this.hitCanvas.setSize(t,e),this._setSmoothEnabled(),this}_validateAdd(e){const i=e.getType();"Group"!==i&&"Shape"!==i&&t.Util.throw("You may only add groups and shapes to a layer.")}_toKonvaCanvas(t){return(t=t||{}).width=t.width||this.getWidth(),t.height=t.height||this.getHeight(),t.x=void 0!==t.x?t.x:this.x(),t.y=void 0!==t.y?t.y:this.y(),i.Node.prototype._toKonvaCanvas.call(this,t)}_checkVisibility(){const t=this.visible();this.canvas._canvas.style.display=t?"block":"none"}_setSmoothEnabled(){this.getContext()._context.imageSmoothingEnabled=this.imageSmoothingEnabled()}getWidth(){if(this.parent)return this.parent.width()}setWidth(){t.Util.warn('Can not change width of layer. Use "stage.width(value)" function instead.')}getHeight(){if(this.parent)return this.parent.height()}setHeight(){t.Util.warn('Can not change height of layer. Use "stage.height(value)" function instead.')}batchDraw(){return this._waitingForDraw||(this._waitingForDraw=!0,t.Util.requestAnimFrame((()=>{this.draw(),this._waitingForDraw=!1}))),this}getIntersection(t){if(!this.isListening()||!this.isVisible())return null;let e=1,i=!1;for(;;){for(let n=0;n<h;n++){const r=l[n],s=this._getIntersection({x:t.x+r.x*e,y:t.y+r.y*e}),a=s.shape;if(a)return a;if(i=!!s.antialiased,!s.antialiased)break}if(!i)return null;e+=1}}_getIntersection(e){const i=this.hitCanvas.pixelRatio,n=this.hitCanvas.context.getImageData(Math.round(e.x*i),Math.round(e.y*i),1,1).data,r=n[3];if(255===r){const e=t.Util._rgbToHex(n[0],n[1],n[2]),i=a.shapes["#"+e];return i?{shape:i}:{antialiased:!0}}return r>0?{antialiased:!0}:{}}drawScene(t,i){const n=this.getLayer(),r=t||n&&n.getCanvas();return this._fire("beforeDraw",{node:this}),this.clearBeforeDraw()&&r.getContext().clear(),e.Container.prototype.drawScene.call(this,r,i),this._fire("draw",{node:this}),this}drawHit(t,i){const n=this.getLayer(),r=t||n&&n.hitCanvas;return n&&n.clearBeforeDraw()&&n.getHitCanvas().getContext().clear(),e.Container.prototype.drawHit.call(this,r,i),this}enableHitGraph(){return this.hitGraphEnabled(!0),this}disableHitGraph(){return this.hitGraphEnabled(!1),this}setHitGraphEnabled(e){t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening(e)}getHitGraphEnabled(e){return t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening()}toggleHitCanvas(){if(!this.parent||!this.parent.content)return;const t=this.parent;!!this.hitCanvas._canvas.parentNode?t.content.removeChild(this.hitCanvas._canvas):t.content.appendChild(this.hitCanvas._canvas)}destroy(){return t.Util.releaseCanvas(this.getNativeCanvasElement(),this.getHitCanvas()._canvas),super.destroy()}};return jv.Layer=c,c.prototype.nodeType="Layer",(0,o._registerNode)(c),n.Factory.addGetterSetter(c,"imageSmoothingEnabled",!0),n.Factory.addGetterSetter(c,"clearBeforeDraw",!0),n.Factory.addGetterSetter(c,"hitGraphEnabled",!0,(0,s.getBooleanValidator)()),jv}var Kv,Zv={};var Jv,Qv={};function $v(){if(Jv)return Qv;Jv=1,Object.defineProperty(Qv,"__esModule",{value:!0}),Qv.Group=void 0;const t=gv(),e=Fv(),i=pv();let n=class extends e.Container{_validateAdd(e){const i=e.getType();"Group"!==i&&"Shape"!==i&&t.Util.throw("You may only add groups and shapes to groups.")}};return Qv.Group=n,n.prototype.nodeType="Group",(0,i._registerNode)(n),Qv}var ty,ey={};function iy(){if(ty)return ey;ty=1,Object.defineProperty(ey,"__esModule",{value:!0}),ey.Animation=void 0;const t=pv(),e=gv(),i=t.glob.performance&&t.glob.performance.now?function(){return t.glob.performance.now()}:function(){return(new Date).getTime()};let n=class t{constructor(e,n){this.id=t.animIdCounter++,this.frame={time:0,timeDiff:0,lastTime:i(),frameRate:0},this.func=e,this.setLayers(n)}setLayers(t){let e=[];return t&&(e=Array.isArray(t)?t:[t]),this.layers=e,this}getLayers(){return this.layers}addLayer(t){const e=this.layers,i=e.length;for(let n=0;n<i;n++)if(e[n]._id===t._id)return!1;return this.layers.push(t),!0}isRunning(){const e=t.animations,i=e.length;for(let t=0;t<i;t++)if(e[t].id===this.id)return!0;return!1}start(){return this.stop(),this.frame.timeDiff=0,this.frame.lastTime=i(),t._addAnimation(this),this}stop(){return t._removeAnimation(this),this}_updateFrameObject(t){this.frame.timeDiff=t-this.frame.lastTime,this.frame.lastTime=t,this.frame.time+=this.frame.timeDiff,this.frame.frameRate=1e3/this.frame.timeDiff}static _addAnimation(t){this.animations.push(t),this._handleAnimation()}static _removeAnimation(t){const e=t.id,i=this.animations,n=i.length;for(let t=0;t<n;t++)if(i[t].id===e){this.animations.splice(t,1);break}}static _runFrames(){const t={},e=this.animations;for(let n=0;n<e.length;n++){const r=e[n],s=r.layers,a=r.func;r._updateFrameObject(i());const o=s.length;let l;if(l=!a||!1!==a.call(r,r.frame),l)for(let e=0;e<o;e++){const i=s[e];void 0!==i._id&&(t[i._id]=i)}}for(const e in t)t.hasOwnProperty(e)&&t[e].batchDraw()}static _animationLoop(){const i=t;i.animations.length?(i._runFrames(),e.Util.requestAnimFrame(i._animationLoop)):i.animRunning=!1}static _handleAnimation(){this.animRunning||(this.animRunning=!0,e.Util.requestAnimFrame(this._animationLoop))}};return ey.Animation=n,n.animations=[],n.animIdCounter=0,n.animRunning=!1,ey}var ny,ry,sy={};function ay(){return ry||(ry=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Konva=void 0;const e=pv(),i=gv(),n=Ov(),r=Fv(),s=(Bv||(Bv=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Stage=t.stages=void 0;const e=gv(),i=Sv(),n=Fv(),r=pv(),s=Rv(),a=Dv(),o=pv(),l=Hv(),h="mouseleave",c="mouseover",d="mouseenter",u="mousemove",p="mousedown",f="mouseup",m="pointermove",g="pointerdown",v="pointerup",y="pointercancel",_="pointerout",x="pointerleave",b="pointerover",w="pointerenter",S="contextmenu",M="touchstart",T="touchend",E="touchmove",A="touchcancel",C="wheel",R=[[d,"_pointerenter"],[p,"_pointerdown"],[u,"_pointermove"],[f,"_pointerup"],[h,"_pointerleave"],[M,"_pointerdown"],[E,"_pointermove"],[T,"_pointerup"],[A,"_pointercancel"],[c,"_pointerover"],[C,"_wheel"],[S,"_contextmenu"],[g,"_pointerdown"],[m,"_pointermove"],[v,"_pointerup"],[y,"_pointercancel"],["lostpointercapture","_lostpointercapture"]],P={mouse:{[_]:"mouseout",[x]:h,[b]:c,[w]:d,[m]:u,[g]:p,[v]:f,[y]:"mousecancel",pointerclick:"click",pointerdblclick:"dblclick"},touch:{[_]:"touchout",[x]:"touchleave",[b]:"touchover",[w]:"touchenter",[m]:E,[g]:M,[v]:T,[y]:A,pointerclick:"tap",pointerdblclick:"dbltap"},pointer:{[_]:_,[x]:x,[b]:b,[w]:w,[m]:m,[g]:g,[v]:v,[y]:y,pointerclick:"pointerclick",pointerdblclick:"pointerdblclick"}},L=t=>t.indexOf("pointer")>=0?"pointer":t.indexOf("touch")>=0?"touch":"mouse",I=t=>{const e=L(t);return"pointer"===e?r.Konva.pointerEventsEnabled&&P.pointer:"touch"===e?P.touch:"mouse"===e?P.mouse:void 0};function D(t={}){return(t.clipFunc||t.clipWidth||t.clipHeight)&&e.Util.warn("Stage does not support clipping. Please use clip for Layers or Groups."),t}t.stages=[];class O extends n.Container{constructor(e){super(D(e)),this._pointerPositions=[],this._changedPointerPositions=[],this._buildDOM(),this._bindContentEvents(),t.stages.push(this),this.on("widthChange.konva heightChange.konva",this._resizeDOM),this.on("visibleChange.konva",this._checkVisibility),this.on("clipWidthChange.konva clipHeightChange.konva clipFuncChange.konva",(()=>{D(this.attrs)})),this._checkVisibility()}_validateAdd(t){const i="Layer"===t.getType(),n="FastLayer"===t.getType();i||n||e.Util.throw("You may only add layers to the stage.")}_checkVisibility(){if(!this.content)return;const t=this.visible()?"":"none";this.content.style.display=t}setContainer(t){if("string"==typeof t){if("."===t.charAt(0)){const e=t.slice(1);t=document.getElementsByClassName(e)[0]}else{var e;e="#"!==t.charAt(0)?t:t.slice(1),t=document.getElementById(e)}if(!t)throw"Can not find container in document with id "+e}return this._setAttr("container",t),this.content&&(this.content.parentElement&&this.content.parentElement.removeChild(this.content),t.appendChild(this.content)),this}shouldDrawHit(){return!0}clear(){const t=this.children,e=t.length;for(let i=0;i<e;i++)t[i].clear();return this}clone(t){return t||(t={}),t.container="undefined"!=typeof document&&document.createElement("div"),n.Container.prototype.clone.call(this,t)}destroy(){super.destroy();const i=this.content;i&&e.Util._isInDocument(i)&&this.container().removeChild(i);const n=t.stages.indexOf(this);return n>-1&&t.stages.splice(n,1),e.Util.releaseCanvas(this.bufferCanvas._canvas,this.bufferHitCanvas._canvas),this}getPointerPosition(){const t=this._pointerPositions[0]||this._changedPointerPositions[0];return t?{x:t.x,y:t.y}:(e.Util.warn("Pointer position is missing and not registered by the stage. Looks like it is outside of the stage container. You can set it manually from event: stage.setPointersPositions(event);"),null)}_getPointerById(t){return this._pointerPositions.find((e=>e.id===t))}getPointersPositions(){return this._pointerPositions}getStage(){return this}getContent(){return this.content}_toKonvaCanvas(t){(t=t||{}).x=t.x||0,t.y=t.y||0,t.width=t.width||this.width(),t.height=t.height||this.height();const e=new s.SceneCanvas({width:t.width,height:t.height,pixelRatio:t.pixelRatio||1}),i=e.getContext()._context,n=this.children;return(t.x||t.y)&&i.translate(-1*t.x,-1*t.y),n.forEach((function(e){if(!e.isVisible())return;const n=e._toKonvaCanvas(t);i.drawImage(n._canvas,t.x,t.y,n.getWidth()/n.getPixelRatio(),n.getHeight()/n.getPixelRatio())})),e}getIntersection(t){if(!t)return null;const e=this.children;for(let i=e.length-1;i>=0;i--){const n=e[i].getIntersection(t);if(n)return n}return null}_resizeDOM(){const t=this.width(),e=this.height();this.content&&(this.content.style.width=t+"px",this.content.style.height=e+"px"),this.bufferCanvas.setSize(t,e),this.bufferHitCanvas.setSize(t,e),this.children.forEach((i=>{i.setSize({width:t,height:e}),i.draw()}))}add(t,...i){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}super.add(t);const n=this.children.length;return n>5&&e.Util.warn("The stage has "+n+" layers. Recommended maximum number of layers is 3-5. Adding more layers into the stage may drop the performance. Rethink your tree structure, you can use Konva.Group."),t.setSize({width:this.width(),height:this.height()}),t.draw(),r.Konva.isBrowser&&this.content.appendChild(t.canvas._canvas),this}getParent(){return null}getLayer(){return null}hasPointerCapture(t){return l.hasPointerCapture(t,this)}setPointerCapture(t){l.setPointerCapture(t,this)}releaseCapture(t){l.releaseCapture(t,this)}getLayers(){return this.children}_bindContentEvents(){r.Konva.isBrowser&&R.forEach((([t,e])=>{this.content.addEventListener(t,(t=>{this[e](t)}),{passive:!1})}))}_pointerenter(t){this.setPointersPositions(t);const e=I(t.type);e&&this._fire(e.pointerenter,{evt:t,target:this,currentTarget:this})}_pointerover(t){this.setPointersPositions(t);const e=I(t.type);e&&this._fire(e.pointerover,{evt:t,target:this,currentTarget:this})}_getTargetShape(t){let e=this[t+"targetShape"];return e&&!e.getStage()&&(e=null),e}_pointerleave(t){const e=I(t.type),i=L(t.type);if(!e)return;this.setPointersPositions(t);const n=this._getTargetShape(i),s=!(r.Konva.isDragging()||r.Konva.isTransforming())||r.Konva.hitOnDragEnabled;n&&s?(n._fireAndBubble(e.pointerout,{evt:t}),n._fireAndBubble(e.pointerleave,{evt:t}),this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this[i+"targetShape"]=null):s&&(this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this._fire(e.pointerout,{evt:t,target:this,currentTarget:this})),this.pointerPos=null,this._pointerPositions=[]}_pointerdown(t){const e=I(t.type),i=L(t.type);if(!e)return;this.setPointersPositions(t);let n=!1;this._changedPointerPositions.forEach((s=>{const o=this.getIntersection(s);if(a.DD.justDragged=!1,r.Konva["_"+i+"ListenClick"]=!0,!o||!o.isListening())return void(this[i+"ClickStartShape"]=void 0);r.Konva.capturePointerEventsEnabled&&o.setPointerCapture(s.id),this[i+"ClickStartShape"]=o,o._fireAndBubble(e.pointerdown,{evt:t,pointerId:s.id}),n=!0;const l=t.type.indexOf("touch")>=0;o.preventDefault()&&t.cancelable&&l&&t.preventDefault()})),n||this._fire(e.pointerdown,{evt:t,target:this,currentTarget:this,pointerId:this._pointerPositions[0].id})}_pointermove(t){const e=I(t.type),i=L(t.type);if(!e)return;if(r.Konva.isDragging()&&a.DD.node.preventDefault()&&t.cancelable&&t.preventDefault(),this.setPointersPositions(t),(r.Konva.isDragging()||r.Konva.isTransforming())&&!r.Konva.hitOnDragEnabled)return;const n={};let s=!1;const o=this._getTargetShape(i);this._changedPointerPositions.forEach((r=>{const a=l.getCapturedShape(r.id)||this.getIntersection(r),h=r.id,c={evt:t,pointerId:h},d=o!==a;if(d&&o&&(o._fireAndBubble(e.pointerout,{...c},a),o._fireAndBubble(e.pointerleave,{...c},a)),a){if(n[a._id])return;n[a._id]=!0}a&&a.isListening()?(s=!0,d&&(a._fireAndBubble(e.pointerover,{...c},o),a._fireAndBubble(e.pointerenter,{...c},o),this[i+"targetShape"]=a),a._fireAndBubble(e.pointermove,{...c})):o&&(this._fire(e.pointerover,{evt:t,target:this,currentTarget:this,pointerId:h}),this[i+"targetShape"]=null)})),s||this._fire(e.pointermove,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id})}_pointerup(t){const e=I(t.type),i=L(t.type);if(!e)return;this.setPointersPositions(t);const n=this[i+"ClickStartShape"],s=this[i+"ClickEndShape"],o={};let h=!1;this._changedPointerPositions.forEach((c=>{const d=l.getCapturedShape(c.id)||this.getIntersection(c);if(d){if(d.releaseCapture(c.id),o[d._id])return;o[d._id]=!0}const u=c.id,p={evt:t,pointerId:u};let f=!1;r.Konva["_"+i+"InDblClickWindow"]?(f=!0,clearTimeout(this[i+"DblTimeout"])):a.DD.justDragged||(r.Konva["_"+i+"InDblClickWindow"]=!0,clearTimeout(this[i+"DblTimeout"])),this[i+"DblTimeout"]=setTimeout((function(){r.Konva["_"+i+"InDblClickWindow"]=!1}),r.Konva.dblClickWindow),d&&d.isListening()?(h=!0,this[i+"ClickEndShape"]=d,d._fireAndBubble(e.pointerup,{...p}),r.Konva["_"+i+"ListenClick"]&&n&&n===d&&(d._fireAndBubble(e.pointerclick,{...p}),f&&s&&s===d&&d._fireAndBubble(e.pointerdblclick,{...p}))):(this[i+"ClickEndShape"]=null,r.Konva["_"+i+"ListenClick"]&&this._fire(e.pointerclick,{evt:t,target:this,currentTarget:this,pointerId:u}),f&&this._fire(e.pointerdblclick,{evt:t,target:this,currentTarget:this,pointerId:u}))})),h||this._fire(e.pointerup,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id}),r.Konva["_"+i+"ListenClick"]=!1,t.cancelable&&"touch"!==i&&"pointer"!==i&&t.preventDefault()}_contextmenu(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(S,{evt:t}):this._fire(S,{evt:t,target:this,currentTarget:this})}_wheel(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(C,{evt:t}):this._fire(C,{evt:t,target:this,currentTarget:this})}_pointercancel(t){this.setPointersPositions(t);const e=l.getCapturedShape(t.pointerId)||this.getIntersection(this.getPointerPosition());e&&e._fireAndBubble(v,l.createEvent(t)),l.releaseCapture(t.pointerId)}_lostpointercapture(t){l.releaseCapture(t.pointerId)}setPointersPositions(t){const i=this._getContentPosition();let n=null,r=null;void 0!==(t=t||window.event).touches?(this._pointerPositions=[],this._changedPointerPositions=[],Array.prototype.forEach.call(t.touches,(t=>{this._pointerPositions.push({id:t.identifier,x:(t.clientX-i.left)/i.scaleX,y:(t.clientY-i.top)/i.scaleY})})),Array.prototype.forEach.call(t.changedTouches||t.touches,(t=>{this._changedPointerPositions.push({id:t.identifier,x:(t.clientX-i.left)/i.scaleX,y:(t.clientY-i.top)/i.scaleY})}))):(n=(t.clientX-i.left)/i.scaleX,r=(t.clientY-i.top)/i.scaleY,this.pointerPos={x:n,y:r},this._pointerPositions=[{x:n,y:r,id:e.Util._getFirstPointerId(t)}],this._changedPointerPositions=[{x:n,y:r,id:e.Util._getFirstPointerId(t)}])}_setPointerPosition(t){e.Util.warn('Method _setPointerPosition is deprecated. Use "stage.setPointersPositions(event)" instead.'),this.setPointersPositions(t)}_getContentPosition(){if(!this.content||!this.content.getBoundingClientRect)return{top:0,left:0,scaleX:1,scaleY:1};const t=this.content.getBoundingClientRect();return{top:t.top,left:t.left,scaleX:t.width/this.content.clientWidth||1,scaleY:t.height/this.content.clientHeight||1}}_buildDOM(){if(this.bufferCanvas=new s.SceneCanvas({width:this.width(),height:this.height()}),this.bufferHitCanvas=new s.HitCanvas({pixelRatio:1,width:this.width(),height:this.height()}),!r.Konva.isBrowser)return;const t=this.container();if(!t)throw"Stage has no container. A container is required.";t.innerHTML="",this.content=document.createElement("div"),this.content.style.position="relative",this.content.style.userSelect="none",this.content.className="konvajs-content",this.content.setAttribute("role","presentation"),t.appendChild(this.content),this._resizeDOM()}cache(){return e.Util.warn("Cache function is not allowed for stage. You may use cache only for layers, groups and shapes."),this}clearCache(){return this}batchDraw(){return this.getChildren().forEach((function(t){t.batchDraw()})),this}}t.Stage=O,O.prototype.nodeType="Stage",(0,o._registerNode)(O),i.Factory.addGetterSetter(O,"container"),r.Konva.isBrowser&&document.addEventListener("visibilitychange",(()=>{t.stages.forEach((t=>{t.batchDraw()}))}))}(zv)),zv),a=qv(),o=function(){if(Kv)return Zv;Kv=1,Object.defineProperty(Zv,"__esModule",{value:!0}),Zv.FastLayer=void 0;const t=gv(),e=qv(),i=pv();let n=class extends e.Layer{constructor(e){super(e),this.listening(!1),t.Util.warn('Konva.Fast layer is deprecated. Please use "new Konva.Layer({ listening: false })" instead.')}};return Zv.FastLayer=n,n.prototype.nodeType="FastLayer",(0,i._registerNode)(n),Zv}(),l=$v(),h=Dv(),c=Yv(),d=iy(),u=(ny||(ny=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Easings=t.Tween=void 0;const e=gv(),i=iy(),n=Ov(),r=pv(),s={node:1,duration:1,easing:1,onFinish:1,yoyo:1},a=["fill","stroke","shadowColor"];let o=0;class l{constructor(t,e,i,n,r,s,a){this.prop=t,this.propFunc=e,this.begin=n,this._pos=n,this.duration=s,this._change=0,this.prevPos=0,this.yoyo=a,this._time=0,this._position=0,this._startTime=0,this._finish=0,this.func=i,this._change=r-this.begin,this.pause()}fire(t){const e=this[t];e&&e()}setTime(t){t>this.duration?this.yoyo?(this._time=this.duration,this.reverse()):this.finish():t<0?this.yoyo?(this._time=0,this.play()):this.reset():(this._time=t,this.update())}getTime(){return this._time}setPosition(t){this.prevPos=this._pos,this.propFunc(t),this._pos=t}getPosition(t){return void 0===t&&(t=this._time),this.func(t,this.begin,this._change,this.duration)}play(){this.state=2,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onPlay")}reverse(){this.state=3,this._time=this.duration-this._time,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onReverse")}seek(t){this.pause(),this._time=t,this.update(),this.fire("onSeek")}reset(){this.pause(),this._time=0,this.update(),this.fire("onReset")}finish(){this.pause(),this._time=this.duration,this.update(),this.fire("onFinish")}update(){this.setPosition(this.getPosition(this._time)),this.fire("onUpdate")}onEnterFrame(){const t=this.getTimer()-this._startTime;2===this.state?this.setTime(t):3===this.state&&this.setTime(this.duration-t)}pause(){this.state=1,this.fire("onPause")}getTimer(){return(new Date).getTime()}}class h{constructor(n){const a=this,c=n.node,d=c._id,u=n.easing||t.Easings.Linear,p=!!n.yoyo;let f,m;f=void 0===n.duration?.3:0===n.duration?.001:n.duration,this.node=c,this._id=o++;const g=c.getLayer()||(c instanceof r.Konva.Stage?c.getLayers():null);for(m in g||e.Util.error("Tween constructor have `node` that is not in a layer. Please add node into layer first."),this.anim=new i.Animation((function(){a.tween.onEnterFrame()}),g),this.tween=new l(m,(function(t){a._tweenFunc(t)}),u,0,1,1e3*f,p),this._addListeners(),h.attrs[d]||(h.attrs[d]={}),h.attrs[d][this._id]||(h.attrs[d][this._id]={}),h.tweens[d]||(h.tweens[d]={}),n)void 0===s[m]&&this._addAttr(m,n[m]);this.reset(),this.onFinish=n.onFinish,this.onReset=n.onReset,this.onUpdate=n.onUpdate}_addAttr(t,i){const n=this.node,r=n._id;let s,o,l,c,d;const u=h.tweens[r][t];u&&delete h.attrs[r][u][t];let p=n.getAttr(t);if(e.Util._isArray(i))if(s=[],o=Math.max(i.length,p.length),"points"===t&&i.length!==p.length&&(i.length>p.length?(c=p,p=e.Util._prepareArrayForTween(p,i,n.closed())):(l=i,i=e.Util._prepareArrayForTween(i,p,n.closed()))),0===t.indexOf("fill"))for(let t=0;t<o;t++)if(t%2==0)s.push(i[t]-p[t]);else{const n=e.Util.colorToRGBA(p[t]);d=e.Util.colorToRGBA(i[t]),p[t]=n,s.push({r:d.r-n.r,g:d.g-n.g,b:d.b-n.b,a:d.a-n.a})}else for(let 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getPointOnEllipticalArc(t,e,i,n,r,s){const a=Math.cos(s),o=Math.sin(s),l=i*Math.cos(r),h=n*Math.sin(r);return{x:t+(l*a-h*o),y:e+(l*o+h*a)}}static parsePathData(t){if(!t)return[];let e=t;const i=["m","M","l","L","v","V","h","H","z","Z","c","C","q","Q","t","T","s","S","a","A"];e=e.replace(new RegExp(" ","g"),",");for(var n=0;n<i.length;n++)e=e.replace(new RegExp(i[n],"g"),"|"+i[n]);const r=e.split("|"),s=[],a=[];let o=0,l=0;const h=/([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/gi;let c;for(n=1;n<r.length;n++){let t=r[n],e=t.charAt(0);for(t=t.slice(1),a.length=0;c=h.exec(t);)a.push(c[0]);const i=[];for(let t=0,e=a.length;t<e;t++){if("00"===a[t]){i.push(0,0);continue}const e=parseFloat(a[t]);isNaN(e)?i.push(0):i.push(e)}for(;i.length>0&&!isNaN(i[0]);){let t="",n=[];const r=o,a=l;var d,u,p,f,m,g,v,y,_,x;switch(e){case"l":o+=i.shift(),l+=i.shift(),t="L",n.push(o,l);break;case"L":o=i.shift(),l=i.shift(),n.push(o,l);break;case"m":var b=i.shift(),w=i.shift();if(o+=b,l+=w,t="M",s.length>2&&"z"===s[s.length-1].command)for(let 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r,s=this.padding(),o=this.fontSize(),u=this.lineHeight()*o,p=this.verticalAlign(),f=this.direction(),m=0,g=this.align(),v=this.getWidth(),y=this.letterSpacing(),_=this.fill(),x=this.textDecoration(),b=-1!==x.indexOf("underline"),w=-1!==x.indexOf("line-through");f=f===l?t.direction:f;let S=u/2,M=d;if(n.Konva._fixTextRendering){const t=this.measureSize("M");M="alphabetic",S=(t.fontBoundingBoxAscent-t.fontBoundingBoxDescent)/2+u/2}var T=0,E=0;for("rtl"===f&&t.setAttr("direction",f),t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",M),t.setAttr("textAlign",c),p===d?m=(this.getHeight()-i*u-2*s)/2:"bottom"===p&&(m=this.getHeight()-i*u-2*s),t.translate(s,m+s),r=0;r<i;r++){T=0,E=0;var A,C,R=e[r],P=R.text,L=R.width,I=R.lastInParagraph;if(t.save(),"right"===g?T+=v-L-2*s:"center"===g&&(T+=(v-L-2*s)/2),b){t.save(),t.beginPath();const e=T,i=S+E+(n.Konva._fixTextRendering?Math.round(o/4):Math.round(o/2));t.moveTo(e,i),A=P.split(" 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e=+this.fontSize(),i=this.lineHeight()*e,n=this.attrs.height,r=n!==o&&void 0!==n,s=n-2*this.padding();return!(this.wrap()!==f)||r&&t+i>s}_tryToAddEllipsisToLastLine(){const t=this.attrs.width,e=t!==o&&void 0!==t,i=t-2*this.padding(),n=this.ellipsis(),r=this.textArr[this.textArr.length-1];if(r&&n){if(e){this._getTextWidth(r.text+"…")<i||(r.text=r.text.slice(0,r.text.length-3))}this.textArr.splice(this.textArr.length-1,1),this._addTextLine(r.text+"…")}}getStrokeScaleEnabled(){return!0}_useBufferCanvas(){const t=-1!==this.textDecoration().indexOf("underline")||-1!==this.textDecoration().indexOf("line-through"),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas()}};return By.Text=_,_.prototype._fillFunc=function(t){t.fillText(this._partialText,this._partialTextX,this._partialTextY)},_.prototype._strokeFunc=function(t){t.setAttr("miterLimit",2),t.strokeText(this._partialText,this._partialTextX,this._partialTextY)},_.prototype.className="Text",_.prototype._attrsAffectingSize=["text","fontSize","padding","wrap","lineHeight","letterSpacing"],(0,s._registerNode)(_),e.Factory.overWriteSetter(_,"width",(0,r.getNumberOrAutoValidator)()),e.Factory.overWriteSetter(_,"height",(0,r.getNumberOrAutoValidator)()),e.Factory.addGetterSetter(_,"direction",l),e.Factory.addGetterSetter(_,"fontFamily","Arial"),e.Factory.addGetterSetter(_,"fontSize",12,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"fontStyle",u),e.Factory.addGetterSetter(_,"fontVariant",u),e.Factory.addGetterSetter(_,"padding",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"align",c),e.Factory.addGetterSetter(_,"verticalAlign","top"),e.Factory.addGetterSetter(_,"lineHeight",1,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"wrap","word"),e.Factory.addGetterSetter(_,"ellipsis",!1,(0,r.getBooleanValidator)()),e.Factory.addGetterSetter(_,"letterSpacing",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(_,"text","",(0,r.getStringValidator)()),e.Factory.addGetterSetter(_,"textDecoration",""),By}var Gy,Hy={};var Vy,Wy={};function jy(){if(Vy)return Wy;Vy=1,Object.defineProperty(Wy,"__esModule",{value:!0}),Wy.Transformer=void 0;const t=gv(),e=Sv(),i=Ov(),n=Yv(),r=Ry(),s=$v(),a=pv(),o=wv(),l=pv(),h="tr-konva",c=["resizeEnabledChange","rotateAnchorOffsetChange","rotateEnabledChange","enabledAnchorsChange","anchorSizeChange","borderEnabledChange","borderStrokeChange","borderStrokeWidthChange","borderDashChange","anchorStrokeChange","anchorStrokeWidthChange","anchorFillChange","anchorCornerRadiusChange","ignoreStrokeChange","anchorStyleFuncChange"].map((t=>t+`.${h}`)).join(" "),d="nodesRect",u=["widthChange","heightChange","scaleXChange","scaleYChange","skewXChange","skewYChange","rotationChange","offsetXChange","offsetYChange","transformsEnabledChange","strokeWidthChange"],p={"top-left":-45,"top-center":0,"top-right":45,"middle-right":-90,"middle-left":90,"bottom-left":-135,"bottom-center":180,"bottom-right":135},f="ontouchstart"in a.Konva._global;const m=["top-left","top-center","top-right","middle-right","middle-left","bottom-left","bottom-center","bottom-right"];function g(t,e,i){const n=i.x+(t.x-i.x)*Math.cos(e)-(t.y-i.y)*Math.sin(e),r=i.y+(t.x-i.x)*Math.sin(e)+(t.y-i.y)*Math.cos(e);return{...t,rotation:t.rotation+e,x:n,y:r}}function v(t,e){const i=function(t){return{x:t.x+t.width/2*Math.cos(t.rotation)+t.height/2*Math.sin(-t.rotation),y:t.y+t.height/2*Math.cos(t.rotation)+t.width/2*Math.sin(t.rotation)}}(t);return g(t,e,i)}let y=0,_=class extends s.Group{constructor(t){super(t),this._movingAnchorName=null,this._transforming=!1,this._createElements(),this._handleMouseMove=this._handleMouseMove.bind(this),this._handleMouseUp=this._handleMouseUp.bind(this),this.update=this.update.bind(this),this.on(c,this.update),this.getNode()&&this.update()}attachTo(t){return this.setNode(t),this}setNode(e){return t.Util.warn("tr.setNode(shape), tr.node(shape) and tr.attachTo(shape) methods are deprecated. Please use tr.nodes(nodesArray) instead."),this.setNodes([e])}getNode(){return this._nodes&&this._nodes[0]}_getEventNamespace(){return h+this._id}setNodes(e=[]){this._nodes&&this._nodes.length&&this.detach();const i=e.filter((e=>!e.isAncestorOf(this)||(t.Util.error("Konva.Transformer cannot be an a child of the node you are trying to attach"),!1)));this._nodes=e=i,1===e.length&&this.useSingleNodeRotation()?this.rotation(e[0].getAbsoluteRotation()):this.rotation(0),this._nodes.forEach((t=>{const e=()=>{1===this.nodes().length&&this.useSingleNodeRotation()&&this.rotation(this.nodes()[0].getAbsoluteRotation()),this._resetTransformCache(),this._transforming||this.isDragging()||this.update()},i=t._attrsAffectingSize.map((t=>t+"Change."+this._getEventNamespace())).join(" ");t.on(i,e),t.on(u.map((t=>t+`.${this._getEventNamespace()}`)).join(" "),e),t.on(`absoluteTransformChange.${this._getEventNamespace()}`,e),this._proxyDrag(t)})),this._resetTransformCache();return!!this.findOne(".top-left")&&this.update(),this}_proxyDrag(t){let e;t.on(`dragstart.${this._getEventNamespace()}`,(i=>{e=t.getAbsolutePosition(),this.isDragging()||t===this.findOne(".back")||this.startDrag(i,!1)})),t.on(`dragmove.${this._getEventNamespace()}`,(i=>{if(!e)return;const n=t.getAbsolutePosition(),r=n.x-e.x,s=n.y-e.y;this.nodes().forEach((e=>{if(e===t)return;if(e.isDragging())return;const n=e.getAbsolutePosition();e.setAbsolutePosition({x:n.x+r,y:n.y+s}),e.startDrag(i)})),e=null}))}getNodes(){return this._nodes||[]}getActiveAnchor(){return this._movingAnchorName}detach(){this._nodes&&this._nodes.forEach((t=>{t.off("."+this._getEventNamespace())})),this._nodes=[],this._resetTransformCache()}_resetTransformCache(){this._clearCache(d),this._clearCache("transform"),this._clearSelfAndDescendantCache("absoluteTransform")}_getNodeRect(){return this._getCache(d,this.__getNodeRect)}__getNodeShape(t,e=this.rotation(),i){const n=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),r=t.getAbsoluteScale(i),s=t.getAbsolutePosition(i),o=n.x*r.x-t.offsetX()*r.x,l=n.y*r.y-t.offsetY()*r.y,h=(a.Konva.getAngle(t.getAbsoluteRotation())+2*Math.PI)%(2*Math.PI);return g({x:s.x+o*Math.cos(h)+l*Math.sin(-h),y:s.y+l*Math.cos(h)+o*Math.sin(h),width:n.width*r.x,height:n.height*r.y,rotation:h},-a.Konva.getAngle(e),{x:0,y:0})}__getNodeRect(){if(!this.getNode())return{x:-1e8,y:-1e8,width:0,height:0,rotation:0};const e=[];this.nodes().map((t=>{const i=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),n=[{x:i.x,y:i.y},{x:i.x+i.width,y:i.y},{x:i.x+i.width,y:i.y+i.height},{x:i.x,y:i.y+i.height}],r=t.getAbsoluteTransform();n.forEach((function(t){const i=r.point(t);e.push(i)}))}));const i=new t.Transform;i.rotate(-a.Konva.getAngle(this.rotation()));let n=1/0,r=1/0,s=-1/0,o=-1/0;e.forEach((function(t){const e=i.point(t);void 0===n&&(n=s=e.x,r=o=e.y),n=Math.min(n,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),o=Math.max(o,e.y)})),i.invert();const l=i.point({x:n,y:r});return{x:l.x,y:l.y,width:s-n,height:o-r,rotation:a.Konva.getAngle(this.rotation())}}getX(){return this._getNodeRect().x}getY(){return this._getNodeRect().y}getWidth(){return this._getNodeRect().width}getHeight(){return this._getNodeRect().height}_createElements(){this._createBack(),m.forEach((t=>{this._createAnchor(t)})),this._createAnchor("rotater")}_createAnchor(e){const i=new r.Rect({stroke:"rgb(0, 161, 255)",fill:"white",strokeWidth:1,name:e+" _anchor",dragDistance:0,draggable:!0,hitStrokeWidth:f?10:"auto"}),n=this;i.on("mousedown touchstart",(function(t){n._handleMouseDown(t)})),i.on("dragstart",(t=>{i.stopDrag(),t.cancelBubble=!0})),i.on("dragend",(t=>{t.cancelBubble=!0})),i.on("mouseenter",(()=>{const n=a.Konva.getAngle(this.rotation()),r=this.rotateAnchorCursor(),s=function(e,i,n){if("rotater"===e)return n;i+=t.Util.degToRad(p[e]||0);const r=(t.Util.radToDeg(i)%360+360)%360;return t.Util._inRange(r,337.5,360)||t.Util._inRange(r,0,22.5)?"ns-resize":t.Util._inRange(r,22.5,67.5)?"nesw-resize":t.Util._inRange(r,67.5,112.5)?"ew-resize":t.Util._inRange(r,112.5,157.5)?"nwse-resize":t.Util._inRange(r,157.5,202.5)?"ns-resize":t.Util._inRange(r,202.5,247.5)?"nesw-resize":t.Util._inRange(r,247.5,292.5)?"ew-resize":t.Util._inRange(r,292.5,337.5)?"nwse-resize":(t.Util.error("Transformer has unknown angle for cursor detection: "+r),"pointer")}(e,n,r);i.getStage().content&&(i.getStage().content.style.cursor=s),this._cursorChange=!0})),i.on("mouseout",(()=>{i.getStage().content&&(i.getStage().content.style.cursor=""),this._cursorChange=!1})),this.add(i)}_createBack(){const e=new n.Shape({name:"back",width:0,height:0,draggable:!0,sceneFunc(e,i){const n=i.getParent(),r=n.padding();e.beginPath(),e.rect(-r,-r,i.width()+2*r,i.height()+2*r),e.moveTo(i.width()/2,-r),n.rotateEnabled()&&n.rotateLineVisible()&&e.lineTo(i.width()/2,-n.rotateAnchorOffset()*t.Util._sign(i.height())-r),e.fillStrokeShape(i)},hitFunc:(t,e)=>{if(!this.shouldOverdrawWholeArea())return;const i=this.padding();t.beginPath(),t.rect(-i,-i,e.width()+2*i,e.height()+2*i),t.fillStrokeShape(e)}});this.add(e),this._proxyDrag(e),e.on("dragstart",(t=>{t.cancelBubble=!0})),e.on("dragmove",(t=>{t.cancelBubble=!0})),e.on("dragend",(t=>{t.cancelBubble=!0})),this.on("dragmove",(t=>{this.update()}))}_handleMouseDown(t){if(this._transforming)return;this._movingAnchorName=t.target.name().split(" ")[0];const e=this._getNodeRect(),i=e.width,n=e.height,r=Math.sqrt(Math.pow(i,2)+Math.pow(n,2));this.sin=Math.abs(n/r),this.cos=Math.abs(i/r),"undefined"!=typeof window&&(window.addEventListener("mousemove",this._handleMouseMove),window.addEventListener("touchmove",this._handleMouseMove),window.addEventListener("mouseup",this._handleMouseUp,!0),window.addEventListener("touchend",this._handleMouseUp,!0)),this._transforming=!0;const s=t.target.getAbsolutePosition(),a=t.target.getStage().getPointerPosition();this._anchorDragOffset={x:a.x-s.x,y:a.y-s.y},y++,this._fire("transformstart",{evt:t.evt,target:this.getNode()}),this._nodes.forEach((e=>{e._fire("transformstart",{evt:t.evt,target:e})}))}_handleMouseMove(t){let e,i,n;const r=this.findOne("."+this._movingAnchorName),s=r.getStage();s.setPointersPositions(t);const o=s.getPointerPosition();let l={x:o.x-this._anchorDragOffset.x,y:o.y-this._anchorDragOffset.y};const h=r.getAbsolutePosition();this.anchorDragBoundFunc()&&(l=this.anchorDragBoundFunc()(h,l,t)),r.setAbsolutePosition(l);const c=r.getAbsolutePosition();if(h.x===c.x&&h.y===c.y)return;if("rotater"===this._movingAnchorName){const n=this._getNodeRect();e=r.x()-n.width/2,i=-r.y()+n.height/2;let s=Math.atan2(-i,e)+Math.PI/2;n.height<0&&(s-=Math.PI);const o=a.Konva.getAngle(this.rotation())+s,l=a.Konva.getAngle(this.rotationSnapTolerance()),h=function(t,e,i){let n=e;for(let r=0;r<t.length;r++){const s=a.Konva.getAngle(t[r]),o=Math.abs(s-e)%(2*Math.PI);Math.min(o,2*Math.PI-o)<i&&(n=s)}return n}(this.rotationSnaps(),o,l),c=v(n,h-n.rotation);return void this._fitNodesInto(c,t)}const d=this.shiftBehavior();let u;u="inverted"===d?this.keepRatio()&&!t.shiftKey:"none"===d?this.keepRatio():this.keepRatio()||t.shiftKey;var p=this.centeredScaling()||t.altKey;if("top-left"===this._movingAnchorName){if(u){var f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-right").x(),y:this.findOne(".bottom-right").y()};n=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(f.y-r.y(),2));var m=this.findOne(".top-left").x()>f.x?-1:1,g=this.findOne(".top-left").y()>f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,this.findOne(".top-left").x(f.x-e),this.findOne(".top-left").y(f.y-i)}}else if("top-center"===this._movingAnchorName)this.findOne(".top-left").y(r.y());else if("top-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-left").x(),y:this.findOne(".bottom-left").y()};n=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(f.y-r.y(),2));m=this.findOne(".top-right").x()<f.x?-1:1,g=this.findOne(".top-right").y()>f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,this.findOne(".top-right").x(f.x+e),this.findOne(".top-right").y(f.y-i)}var y=r.position();this.findOne(".top-left").y(y.y),this.findOne(".bottom-right").x(y.x)}else if("middle-left"===this._movingAnchorName)this.findOne(".top-left").x(r.x());else if("middle-right"===this._movingAnchorName)this.findOne(".bottom-right").x(r.x());else if("bottom-left"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-right").x(),y:this.findOne(".top-right").y()};n=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(r.y()-f.y,2));m=f.x<r.x()?-1:1,g=r.y()<f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,r.x(f.x-e),r.y(f.y+i)}y=r.position(),this.findOne(".top-left").x(y.x),this.findOne(".bottom-right").y(y.y)}else if("bottom-center"===this._movingAnchorName)this.findOne(".bottom-right").y(r.y());else if("bottom-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-left").x(),y:this.findOne(".top-left").y()};n=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(r.y()-f.y,2));m=this.findOne(".bottom-right").x()<f.x?-1:1,g=this.findOne(".bottom-right").y()<f.y?-1:1;e=n*this.cos*m,i=n*this.sin*g,this.findOne(".bottom-right").x(f.x+e),this.findOne(".bottom-right").y(f.y+i)}}else console.error(new Error("Wrong position argument of selection resizer: "+this._movingAnchorName));if(p=this.centeredScaling()||t.altKey){const t=this.findOne(".top-left"),e=this.findOne(".bottom-right"),i=t.x(),n=t.y(),r=this.getWidth()-e.x(),s=this.getHeight()-e.y();e.move({x:-i,y:-n}),t.move({x:r,y:s})}const _=this.findOne(".top-left").getAbsolutePosition();e=_.x,i=_.y;const x=this.findOne(".bottom-right").x()-this.findOne(".top-left").x(),b=this.findOne(".bottom-right").y()-this.findOne(".top-left").y();this._fitNodesInto({x:e,y:i,width:x,height:b,rotation:a.Konva.getAngle(this.rotation())},t)}_handleMouseUp(t){this._removeEvents(t)}getAbsoluteTransform(){return this.getTransform()}_removeEvents(t){var e;if(this._transforming){this._transforming=!1,"undefined"!=typeof window&&(window.removeEventListener("mousemove",this._handleMouseMove),window.removeEventListener("touchmove",this._handleMouseMove),window.removeEventListener("mouseup",this._handleMouseUp,!0),window.removeEventListener("touchend",this._handleMouseUp,!0));const i=this.getNode();y--,this._fire("transformend",{evt:t,target:i}),null===(e=this.getLayer())||void 0===e||e.batchDraw(),i&&this._nodes.forEach((e=>{var i;e._fire("transformend",{evt:t,target:e}),null===(i=e.getLayer())||void 0===i||i.batchDraw()})),this._movingAnchorName=null}}_fitNodesInto(e,i){const n=this._getNodeRect();if(t.Util._inRange(e.width,2*-this.padding()-1,1))return void this.update();if(t.Util._inRange(e.height,2*-this.padding()-1,1))return void this.update();const r=new t.Transform;if(r.rotate(a.Konva.getAngle(this.rotation())),this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("left")>=0){const t=r.point({x:2*-this.padding(),y:0});e.x+=t.x,e.y+=t.y,e.width+=2*this.padding(),this._movingAnchorName=this._movingAnchorName.replace("left","right"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y}else if(this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("right")>=0){const t=r.point({x:2*this.padding(),y:0});this._movingAnchorName=this._movingAnchorName.replace("right","left"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.width+=2*this.padding()}if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("top")>=0){const t=r.point({x:0,y:2*-this.padding()});e.x+=t.x,e.y+=t.y,this._movingAnchorName=this._movingAnchorName.replace("top","bottom"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}else if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("bottom")>=0){const t=r.point({x:0,y:2*this.padding()});this._movingAnchorName=this._movingAnchorName.replace("bottom","top"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}if(this.boundBoxFunc()){const i=this.boundBoxFunc()(n,e);i?e=i:t.Util.warn("boundBoxFunc returned falsy. You should return new bound rect from it!")}const s=1e7,o=new t.Transform;o.translate(n.x,n.y),o.rotate(n.rotation),o.scale(n.width/s,n.height/s);const l=new t.Transform,h=e.width/s,c=e.height/s;!1===this.flipEnabled()?(l.translate(e.x,e.y),l.rotate(e.rotation),l.translate(e.width<0?e.width:0,e.height<0?e.height:0),l.scale(Math.abs(h),Math.abs(c))):(l.translate(e.x,e.y),l.rotate(e.rotation),l.scale(h,c));const d=l.multiply(o.invert());this._nodes.forEach((e=>{var i;const n=e.getParent().getAbsoluteTransform(),r=e.getTransform().copy();r.translate(e.offsetX(),e.offsetY());const s=new t.Transform;s.multiply(n.copy().invert()).multiply(d).multiply(n).multiply(r);const a=s.decompose();e.setAttrs(a),null===(i=e.getLayer())||void 0===i||i.batchDraw()})),this.rotation(t.Util._getRotation(e.rotation)),this._nodes.forEach((t=>{this._fire("transform",{evt:i,target:t}),t._fire("transform",{evt:i,target:t})})),this._resetTransformCache(),this.update(),this.getLayer().batchDraw()}forceUpdate(){this._resetTransformCache(),this.update()}_batchChangeChild(t,e){this.findOne(t).setAttrs(e)}update(){var e;const i=this._getNodeRect();this.rotation(t.Util._getRotation(i.rotation));const n=i.width,r=i.height,s=this.enabledAnchors(),a=this.resizeEnabled(),o=this.padding(),l=this.anchorSize(),h=this.find("._anchor");h.forEach((t=>{t.setAttrs({width:l,height:l,offsetX:l/2,offsetY:l/2,stroke:this.anchorStroke(),strokeWidth:this.anchorStrokeWidth(),fill:this.anchorFill(),cornerRadius:this.anchorCornerRadius()})})),this._batchChangeChild(".top-left",{x:0,y:0,offsetX:l/2+o,offsetY:l/2+o,visible:a&&s.indexOf("top-left")>=0}),this._batchChangeChild(".top-center",{x:n/2,y:0,offsetY:l/2+o,visible:a&&s.indexOf("top-center")>=0}),this._batchChangeChild(".top-right",{x:n,y:0,offsetX:l/2-o,offsetY:l/2+o,visible:a&&s.indexOf("top-right")>=0}),this._batchChangeChild(".middle-left",{x:0,y:r/2,offsetX:l/2+o,visible:a&&s.indexOf("middle-left")>=0}),this._batchChangeChild(".middle-right",{x:n,y:r/2,offsetX:l/2-o,visible:a&&s.indexOf("middle-right")>=0}),this._batchChangeChild(".bottom-left",{x:0,y:r,offsetX:l/2+o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-left")>=0}),this._batchChangeChild(".bottom-center",{x:n/2,y:r,offsetY:l/2-o,visible:a&&s.indexOf("bottom-center")>=0}),this._batchChangeChild(".bottom-right",{x:n,y:r,offsetX:l/2-o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-right")>=0}),this._batchChangeChild(".rotater",{x:n/2,y:-this.rotateAnchorOffset()*t.Util._sign(r)-o,visible:this.rotateEnabled()}),this._batchChangeChild(".back",{width:n,height:r,visible:this.borderEnabled(),stroke:this.borderStroke(),strokeWidth:this.borderStrokeWidth(),dash:this.borderDash(),x:0,y:0});const c=this.anchorStyleFunc();c&&h.forEach((t=>{c(t)})),null===(e=this.getLayer())||void 0===e||e.batchDraw()}isTransforming(){return this._transforming}stopTransform(){if(this._transforming){this._removeEvents();const t=this.findOne("."+this._movingAnchorName);t&&t.stopDrag()}}destroy(){return this.getStage()&&this._cursorChange&&this.getStage().content&&(this.getStage().content.style.cursor=""),s.Group.prototype.destroy.call(this),this.detach(),this._removeEvents(),this}toObject(){return i.Node.prototype.toObject.call(this)}clone(t){return i.Node.prototype.clone.call(this,t)}getClientRect(){return this.nodes().length>0?super.getClientRect():{x:0,y:0,width:0,height:0}}};return Wy.Transformer=_,_.isTransforming=()=>y>0,_.prototype.className="Transformer",(0,l._registerNode)(_),e.Factory.addGetterSetter(_,"enabledAnchors",m,(function(e){return e instanceof Array||t.Util.warn("enabledAnchors value should be an array"),e instanceof Array&&e.forEach((function(e){-1===m.indexOf(e)&&t.Util.warn("Unknown anchor name: "+e+". Available names are: "+m.join(", "))})),e||[]})),e.Factory.addGetterSetter(_,"flipEnabled",!0,(0,o.getBooleanValidator)()),e.Factory.addGetterSetter(_,"resizeEnabled",!0),e.Factory.addGetterSetter(_,"anchorSize",10,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"rotateEnabled",!0),e.Factory.addGetterSetter(_,"rotateLineVisible",!0),e.Factory.addGetterSetter(_,"rotationSnaps",[]),e.Factory.addGetterSetter(_,"rotateAnchorOffset",50,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"rotateAnchorCursor","crosshair"),e.Factory.addGetterSetter(_,"rotationSnapTolerance",5,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"borderEnabled",!0),e.Factory.addGetterSetter(_,"anchorStroke","rgb(0, 161, 255)"),e.Factory.addGetterSetter(_,"anchorStrokeWidth",1,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"anchorFill","white"),e.Factory.addGetterSetter(_,"anchorCornerRadius",0,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(_,"borderStroke","rgb(0, 161, 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e=i.Konva.getAngle(this.angle()),n=this.clockwise();t.beginPath(),t.arc(0,0,this.outerRadius(),0,e,n),t.arc(0,0,this.innerRadius(),e,0,!n),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}getSelfRect(){const t=this.innerRadius(),e=this.outerRadius(),n=this.clockwise(),r=i.Konva.getAngle(n?360-this.angle():this.angle()),s=Math.cos(Math.min(r,Math.PI)),a=Math.sin(Math.min(Math.max(Math.PI,r),3*Math.PI/2)),o=Math.sin(Math.min(r,Math.PI/2)),l=s*(s>0?t:e),h=a*(a>0?t:e),c=o*(o>0?e:t);return{x:l,y:n?-1*c:h,width:1*e-l,height:c-h}}};return ly.Arc=s,s.prototype._centroid=!0,s.prototype.className="Arc",s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"angle",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"clockwise",!1,(0,n.getBooleanValidator)()),ly}(),i=function(){if(my)return cy;my=1,Object.defineProperty(cy,"__esModule",{value:!0}),cy.Arrow=void 0;const t=Sv(),e=uy(),i=wv(),n=pv(),r=yy();let s=class extends e.Line{_sceneFunc(t){super._sceneFunc(t);const e=2*Math.PI,i=this.points();let n=i;const s=0!==this.tension()&&i.length>4;s&&(n=this.getTensionPoints());const a=this.pointerLength(),o=i.length;let l,h;if(s){const t=[n[n.length-4],n[n.length-3],n[n.length-2],n[n.length-1],i[o-2],i[o-1]],e=r.Path.calcLength(n[n.length-4],n[n.length-3],"C",t),s=r.Path.getPointOnQuadraticBezier(Math.min(1,1-a/e),t[0],t[1],t[2],t[3],t[4],t[5]);l=i[o-2]-s.x,h=i[o-1]-s.y}else l=i[o-2]-i[o-4],h=i[o-1]-i[o-3];const c=(Math.atan2(h,l)+e)%e,d=this.pointerWidth();this.pointerAtEnding()&&(t.save(),t.beginPath(),t.translate(i[o-2],i[o-1]),t.rotate(c),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t)),this.pointerAtBeginning()&&(t.save(),t.beginPath(),t.translate(i[0],i[1]),s?(l=(n[0]+n[2])/2-i[0],h=(n[1]+n[3])/2-i[1]):(l=i[2]-i[0],h=i[3]-i[1]),t.rotate((Math.atan2(-h,-l)+e)%e),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t))}__fillStroke(t){const e=this.dashEnabled();e&&(this.attrs.dashEnabled=!1,t.setLineDash([])),t.fillStrokeShape(this),e&&(this.attrs.dashEnabled=!0)}getSelfRect(){const t=super.getSelfRect(),e=this.pointerWidth()/2;return{x:t.x,y:t.y-e,width:t.width,height:t.height+2*e}}};return cy.Arrow=s,s.prototype.className="Arrow",(0,n._registerNode)(s),t.Factory.addGetterSetter(s,"pointerLength",10,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerWidth",10,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerAtBeginning",!1),t.Factory.addGetterSetter(s,"pointerAtEnding",!0),cy}(),n=function(){if(_y)return xy;_y=1,Object.defineProperty(xy,"__esModule",{value:!0}),xy.Circle=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.attrs.radius||0,0,2*Math.PI,!1),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius()!==t/2&&this.radius(t/2)}setHeight(t){this.radius()!==t/2&&this.radius(t/2)}};return xy.Circle=r,r.prototype._centroid=!0,r.prototype.className="Circle",r.prototype._attrsAffectingSize=["radius"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,i.getNumberValidator)()),xy}(),r=function(){if(by)return wy;by=1,Object.defineProperty(wy,"__esModule",{value:!0}),wy.Ellipse=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){const e=this.radiusX(),i=this.radiusY();t.beginPath(),t.save(),e!==i&&t.scale(1,i/e),t.arc(0,0,e,0,2*Math.PI,!1),t.restore(),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radiusX()}getHeight(){return 2*this.radiusY()}setWidth(t){this.radiusX(t/2)}setHeight(t){this.radiusY(t/2)}};return wy.Ellipse=r,r.prototype.className="Ellipse",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radiusX","radiusY"],(0,n._registerNode)(r),t.Factory.addComponentsGetterSetter(r,"radius",["x","y"]),t.Factory.addGetterSetter(r,"radiusX",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"radiusY",0,(0,i.getNumberValidator)()),wy}(),s=function(){if(Sy)return My;Sy=1,Object.defineProperty(My,"__esModule",{value:!0}),My.Image=void 0;const t=gv(),e=Sv(),i=Yv(),n=pv(),r=wv();class s extends i.Shape{constructor(t){super(t),this.on("imageChange.konva",(()=>{this._setImageLoad()})),this._setImageLoad()}_setImageLoad(){const t=this.image();t&&t.complete||t&&4===t.readyState||t&&t.addEventListener&&t.addEventListener("load",(()=>{this._requestDraw()}))}_useBufferCanvas(){const t=!!this.cornerRadius(),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas(!0)}_sceneFunc(e){const i=this.getWidth(),n=this.getHeight(),r=this.cornerRadius(),s=this.attrs.image;let a;if(s){const t=this.attrs.cropWidth,e=this.attrs.cropHeight;a=t&&e?[s,this.cropX(),this.cropY(),t,e,0,0,i,n]:[s,0,0,i,n]}(this.hasFill()||this.hasStroke()||r)&&(e.beginPath(),r?t.Util.drawRoundedRectPath(e,i,n,r):e.rect(0,0,i,n),e.closePath(),e.fillStrokeShape(this)),s&&(r&&e.clip(),e.drawImage.apply(e,a))}_hitFunc(e){const i=this.width(),n=this.height(),r=this.cornerRadius();e.beginPath(),r?t.Util.drawRoundedRectPath(e,i,n,r):e.rect(0,0,i,n),e.closePath(),e.fillStrokeShape(this)}getWidth(){var t,e;return null!==(t=this.attrs.width)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.width}getHeight(){var t,e;return null!==(t=this.attrs.height)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.height}static fromURL(e,i,n=null){const r=t.Util.createImageElement();r.onload=function(){const t=new s({image:r});i(t)},r.onerror=n,r.crossOrigin="Anonymous",r.src=e}}return My.Image=s,s.prototype.className="Image",(0,n._registerNode)(s),e.Factory.addGetterSetter(s,"cornerRadius",0,(0,r.getNumberOrArrayOfNumbersValidator)(4)),e.Factory.addGetterSetter(s,"image"),e.Factory.addComponentsGetterSetter(s,"crop",["x","y","width","height"]),e.Factory.addGetterSetter(s,"cropX",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropY",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropWidth",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropHeight",0,(0,r.getNumberValidator)()),My}(),a=function(){if(Ty)return Ey;Ty=1,Object.defineProperty(Ey,"__esModule",{value:!0}),Ey.Tag=Ey.Label=void 0;const t=Sv(),e=Yv(),i=$v(),n=wv(),r=pv(),s=["fontFamily","fontSize","fontStyle","padding","lineHeight","text","width","height","pointerDirection","pointerWidth","pointerHeight"],a="up",o="right",l="down",h="left",c=s.length;let d=class extends i.Group{constructor(t){super(t),this.on("add.konva",(function(t){this._addListeners(t.child),this._sync()}))}getText(){return this.find("Text")[0]}getTag(){return this.find("Tag")[0]}_addListeners(t){let e,i=this;const n=function(){i._sync()};for(e=0;e<c;e++)t.on(s[e]+"Change.konva",n)}getWidth(){return this.getText().width()}getHeight(){return this.getText().height()}_sync(){let t,e,i,n,r,s,c,d=this.getText(),u=this.getTag();if(d&&u){switch(t=d.width(),e=d.height(),i=u.pointerDirection(),n=u.pointerWidth(),c=u.pointerHeight(),r=0,s=0,i){case a:r=t/2,s=-1*c;break;case o:r=t+n,s=e/2;break;case l:r=t/2,s=e+c;break;case h:r=-1*n,s=e/2}u.setAttrs({x:-1*r,y:-1*s,width:t,height:e}),d.setAttrs({x:-1*r,y:-1*s})}}};Ey.Label=d,d.prototype.className="Label",(0,r._registerNode)(d);class u extends e.Shape{_sceneFunc(t){const e=this.width(),i=this.height(),n=this.pointerDirection(),r=this.pointerWidth(),s=this.pointerHeight(),c=this.cornerRadius();let d=0,u=0,p=0,f=0;"number"==typeof c?d=u=p=f=Math.min(c,e/2,i/2):(d=Math.min(c[0]||0,e/2,i/2),u=Math.min(c[1]||0,e/2,i/2),f=Math.min(c[2]||0,e/2,i/2),p=Math.min(c[3]||0,e/2,i/2)),t.beginPath(),t.moveTo(d,0),n===a&&(t.lineTo((e-r)/2,0),t.lineTo(e/2,-1*s),t.lineTo((e+r)/2,0)),t.lineTo(e-u,0),t.arc(e-u,u,u,3*Math.PI/2,0,!1),n===o&&(t.lineTo(e,(i-s)/2),t.lineTo(e+r,i/2),t.lineTo(e,(i+s)/2)),t.lineTo(e,i-f),t.arc(e-f,i-f,f,0,Math.PI/2,!1),n===l&&(t.lineTo((e+r)/2,i),t.lineTo(e/2,i+s),t.lineTo((e-r)/2,i)),t.lineTo(p,i),t.arc(p,i-p,p,Math.PI/2,Math.PI,!1),n===h&&(t.lineTo(0,(i+s)/2),t.lineTo(-1*r,i/2),t.lineTo(0,(i-s)/2)),t.lineTo(0,d),t.arc(d,d,d,Math.PI,3*Math.PI/2,!1),t.closePath(),t.fillStrokeShape(this)}getSelfRect(){let t=0,e=0,i=this.pointerWidth(),n=this.pointerHeight(),r=this.pointerDirection(),s=this.width(),c=this.height();return r===a?(e-=n,c+=n):r===l?c+=n:r===h?(t-=1.5*i,s+=i):r===o&&(s+=1.5*i),{x:t,y:e,width:s,height:c}}}return Ey.Tag=u,u.prototype.className="Tag",(0,r._registerNode)(u),t.Factory.addGetterSetter(u,"pointerDirection","none"),t.Factory.addGetterSetter(u,"pointerWidth",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(u,"pointerHeight",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(u,"cornerRadius",0,(0,n.getNumberOrArrayOfNumbersValidator)(4)),Ey}(),o=uy(),l=yy(),h=Ry(),c=function(){if(Py)return Ly;Py=1,Object.defineProperty(Ly,"__esModule",{value:!0}),Ly.RegularPolygon=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){const e=this._getPoints();t.beginPath(),t.moveTo(e[0].x,e[0].y);for(let i=1;i<e.length;i++)t.lineTo(e[i].x,e[i].y);t.closePath(),t.fillStrokeShape(this)}_getPoints(){const t=this.attrs.sides,e=this.attrs.radius||0,i=[];for(let n=0;n<t;n++)i.push({x:e*Math.sin(2*n*Math.PI/t),y:-1*e*Math.cos(2*n*Math.PI/t)});return i}getSelfRect(){const t=this._getPoints();let e=t[0].x,i=t[0].y,n=t[0].x,r=t[0].y;return t.forEach((t=>{e=Math.min(e,t.x),i=Math.max(i,t.x),n=Math.min(n,t.y),r=Math.max(r,t.y)})),{x:e,y:n,width:i-e,height:r-n}}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius(t/2)}setHeight(t){this.radius(t/2)}};return Ly.RegularPolygon=r,r.prototype.className="RegularPolygon",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radius"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"sides",0,(0,i.getNumberValidator)()),Ly}(),d=function(){if(Iy)return Dy;Iy=1,Object.defineProperty(Dy,"__esModule",{value:!0}),Dy.Ring=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv(),r=2*Math.PI;let s=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.innerRadius(),0,r,!1),t.moveTo(this.outerRadius(),0),t.arc(0,0,this.outerRadius(),r,0,!0),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Dy.Ring=s,s.prototype.className="Ring",s.prototype._centroid=!0,s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,n._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,i.getNumberValidator)()),Dy}(),u=function(){if(Oy)return Ny;Oy=1,Object.defineProperty(Ny,"__esModule",{value:!0}),Ny.Sprite=void 0;const t=Sv(),e=Yv(),i=iy(),n=wv(),r=pv();let s=class extends e.Shape{constructor(t){super(t),this._updated=!0,this.anim=new i.Animation((()=>{const t=this._updated;return this._updated=!1,t})),this.on("animationChange.konva",(function(){this.frameIndex(0)})),this.on("frameIndexChange.konva",(function(){this._updated=!0})),this.on("frameRateChange.konva",(function(){this.anim.isRunning()&&(clearInterval(this.interval),this._setInterval())}))}_sceneFunc(t){const e=this.animation(),i=this.frameIndex(),n=4*i,r=this.animations()[e],s=this.frameOffsets(),a=r[n+0],o=r[n+1],l=r[n+2],h=r[n+3],c=this.image();if((this.hasFill()||this.hasStroke())&&(t.beginPath(),t.rect(0,0,l,h),t.closePath(),t.fillStrokeShape(this)),c)if(s){const n=s[e],r=2*i;t.drawImage(c,a,o,l,h,n[r+0],n[r+1],l,h)}else t.drawImage(c,a,o,l,h,0,0,l,h)}_hitFunc(t){const e=this.animation(),i=this.frameIndex(),n=4*i,r=this.animations()[e],s=this.frameOffsets(),a=r[n+2],o=r[n+3];if(t.beginPath(),s){const n=s[e],r=2*i;t.rect(n[r+0],n[r+1],a,o)}else t.rect(0,0,a,o);t.closePath(),t.fillShape(this)}_useBufferCanvas(){return super._useBufferCanvas(!0)}_setInterval(){const t=this;this.interval=setInterval((function(){t._updateIndex()}),1e3/this.frameRate())}start(){if(this.isRunning())return;const t=this.getLayer();this.anim.setLayers(t),this._setInterval(),this.anim.start()}stop(){this.anim.stop(),clearInterval(this.interval)}isRunning(){return this.anim.isRunning()}_updateIndex(){const t=this.frameIndex(),e=this.animation();t<this.animations()[e].length/4-1?this.frameIndex(t+1):this.frameIndex(0)}};return Ny.Sprite=s,s.prototype.className="Sprite",(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"animation"),t.Factory.addGetterSetter(s,"animations"),t.Factory.addGetterSetter(s,"frameOffsets"),t.Factory.addGetterSetter(s,"image"),t.Factory.addGetterSetter(s,"frameIndex",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"frameRate",17,(0,n.getNumberValidator)()),t.Factory.backCompat(s,{index:"frameIndex",getIndex:"getFrameIndex",setIndex:"setFrameIndex"}),Ny}(),p=function(){if(Uy)return Fy;Uy=1,Object.defineProperty(Fy,"__esModule",{value:!0}),Fy.Star=void 0;const t=Sv(),e=Yv(),i=wv(),n=pv();let r=class extends e.Shape{_sceneFunc(t){const e=this.innerRadius(),i=this.outerRadius(),n=this.numPoints();t.beginPath(),t.moveTo(0,0-i);for(let r=1;r<2*n;r++){const s=r%2==0?i:e,a=s*Math.sin(r*Math.PI/n),o=-1*s*Math.cos(r*Math.PI/n);t.lineTo(a,o)}t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Fy.Star=r,r.prototype.className="Star",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"numPoints",5,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"innerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(r,"outerRadius",0,(0,i.getNumberValidator)()),Fy}(),f=zy(),m=function(){if(Gy)return Hy;Gy=1,Object.defineProperty(Hy,"__esModule",{value:!0}),Hy.TextPath=void 0;const t=gv(),e=Sv(),i=Yv(),n=yy(),r=zy(),s=wv(),a=pv(),o="normal";function l(t){t.fillText(this.partialText,0,0)}function h(t){t.strokeText(this.partialText,0,0)}let c=class extends i.Shape{constructor(e){super(e),this.dummyCanvas=t.Util.createCanvasElement(),this.dataArray=[],this._readDataAttribute(),this.on("dataChange.konva",(function(){this._readDataAttribute(),this._setTextData()})),this.on("textChange.konva alignChange.konva letterSpacingChange.konva kerningFuncChange.konva fontSizeChange.konva fontFamilyChange.konva",this._setTextData),this._setTextData()}_getTextPathLength(){return n.Path.getPathLength(this.dataArray)}_getPointAtLength(t){return this.attrs.data?t-1>this.pathLength?null:n.Path.getPointAtLengthOfDataArray(t,this.dataArray):null}_readDataAttribute(){this.dataArray=n.Path.parsePathData(this.attrs.data),this.pathLength=this._getTextPathLength()}_sceneFunc(t){t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",this.textBaseline()),t.setAttr("textAlign","left"),t.save();const e=this.textDecoration(),i=this.fill(),n=this.fontSize(),r=this.glyphInfo;"underline"===e&&t.beginPath();for(let i=0;i<r.length;i++){t.save();const s=r[i].p0;t.translate(s.x,s.y),t.rotate(r[i].rotation),this.partialText=r[i].text,t.fillStrokeShape(this),"underline"===e&&(0===i&&t.moveTo(0,n/2+1),t.lineTo(n,n/2+1)),t.restore()}"underline"===e&&(t.strokeStyle=i,t.lineWidth=n/20,t.stroke()),t.restore()}_hitFunc(t){t.beginPath();const e=this.glyphInfo;if(e.length>=1){const i=e[0].p0;t.moveTo(i.x,i.y)}for(let i=0;i<e.length;i++){const n=e[i].p1;t.lineTo(n.x,n.y)}t.setAttr("lineWidth",this.fontSize()),t.setAttr("strokeStyle",this.colorKey),t.stroke()}getTextWidth(){return this.textWidth}getTextHeight(){return t.Util.warn("text.getTextHeight() method is deprecated. Use text.height() - for full height and text.fontSize() - for one line height."),this.textHeight}setText(t){return r.Text.prototype.setText.call(this,t)}_getContextFont(){return r.Text.prototype._getContextFont.call(this)}_getTextSize(t){const e=this.dummyCanvas.getContext("2d");e.save(),e.font=this._getContextFont();const i=e.measureText(t);return e.restore(),{width:i.width,height:parseInt(`${this.fontSize()}`,10)}}_setTextData(){const{width:t,height:e}=this._getTextSize(this.attrs.text);if(this.textWidth=t,this.textHeight=e,this.glyphInfo=[],!this.attrs.data)return null;const i=this.letterSpacing(),s=this.align(),a=this.kerningFunc(),o=Math.max(this.textWidth+((this.attrs.text||"").length-1)*i,0);let l=0;"center"===s&&(l=Math.max(0,this.pathLength/2-o/2)),"right"===s&&(l=Math.max(0,this.pathLength-o));const h=(0,r.stringToArray)(this.text());let c=l;for(let t=0;t<h.length;t++){const e=this._getPointAtLength(c);if(!e)return;let r=this._getTextSize(h[t]).width+i;if(" 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Hy.TextPath=c,c.prototype._fillFunc=l,c.prototype._strokeFunc=h,c.prototype._fillFuncHit=l,c.prototype._strokeFuncHit=h,c.prototype.className="TextPath",c.prototype._attrsAffectingSize=["text","fontSize","data"],(0,a._registerNode)(c),e.Factory.addGetterSetter(c,"data"),e.Factory.addGetterSetter(c,"fontFamily","Arial"),e.Factory.addGetterSetter(c,"fontSize",12,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"fontStyle",o),e.Factory.addGetterSetter(c,"align","left"),e.Factory.addGetterSetter(c,"letterSpacing",0,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"textBaseline","middle"),e.Factory.addGetterSetter(c,"fontVariant",o),e.Factory.addGetterSetter(c,"text",""),e.Factory.addGetterSetter(c,"textDecoration",""),e.Factory.addGetterSetter(c,"kerningFunc",void 0),Hy}(),g=jy(),v=function(){if(Xy)return Yy;Xy=1,Object.defineProperty(Yy,"__esModule",{value:!0}),Yy.Wedge=void 0;const t=Sv(),e=Yv(),i=pv(),n=wv(),r=pv();let s=class extends 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f,m,g,v,y,_,x,b,w;l===o&&(l=255,o=0),c===h&&(c=255,h=0),u===d&&(u=255,d=0),p>0?(m=l+p*(255-l),g=o-p*(o-0),y=c+p*(255-c),_=h-p*(h-0),b=u+p*(255-u),w=d-p*(d-0)):(f=.5*(l+o),m=l+p*(l-f),g=o+p*(o-f),v=.5*(c+h),y=c+p*(c-v),_=h+p*(h-v),x=.5*(u+d),b=u+p*(u-x),w=d+p*(d-x));for(let t=0;t<i;t+=4)e[t+0]=n(e[t+0],o,l,g,m),e[t+1]=n(e[t+1],h,c,_,y),e[t+2]=n(e[t+2],d,u,w,b)},t.Factory.addGetterSetter(e.Node,"enhance",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),r_}(),S=(s_||(s_=1,Object.defineProperty(a_,"__esModule",{value:!0}),a_.Grayscale=void 0,a_.Grayscale=function(t){const e=t.data,i=e.length;for(let t=0;t<i;t+=4){const i=.34*e[t]+.5*e[t+1]+.16*e[t+2];e[t]=i,e[t+1]=i,e[t+2]=i}}),a_),M=function(){if(o_)return l_;o_=1,Object.defineProperty(l_,"__esModule",{value:!0}),l_.HSL=void 0;const t=Sv(),e=Ov(),i=wv();return t.Factory.addGetterSetter(e.Node,"hue",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"saturation",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"luminance",0,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),l_.HSL=function(t){const e=t.data,i=e.length,n=Math.pow(2,this.saturation()),r=Math.abs(this.hue()+360)%360,s=127*this.luminance(),a=1*n*Math.cos(r*Math.PI/180),o=1*n*Math.sin(r*Math.PI/180),l=.299+.701*a+.167*o,h=.587-.587*a+.33*o,c=.114-.114*a-.497*o,d=.299-.299*a-.328*o,u=.587+.413*a+.035*o,p=.114-.114*a+.293*o,f=.299-.3*a+1.25*o,m=.587-.586*a-1.05*o,g=.114+.886*a-.2*o;let v,y,_,x;for(let t=0;t<i;t+=4)v=e[t+0],y=e[t+1],_=e[t+2],x=e[t+3],e[t+0]=l*v+h*y+c*_+s,e[t+1]=d*v+u*y+p*_+s,e[t+2]=f*v+m*y+g*_+s,e[t+3]=x},l_}(),T=function(){if(h_)return c_;h_=1,Object.defineProperty(c_,"__esModule",{value:!0}),c_.HSV=void 0;const t=Sv(),e=Ov(),i=wv();return c_.HSV=function(t){const 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for(p=0;p<_;p+=1)for(f=0;f<x;f+=1){for(s=0,a=0,o=0,l=0,h=p*g,c=h+g,d=f*g,u=d+g,m=0,i=h;i<c;i+=1)if(!(i>=v))for(n=d;n<u;n+=1)n>=y||(r=4*(v*n+i),s+=b[r+0],a+=b[r+1],o+=b[r+2],l+=b[r+3],m+=1);for(s/=m,a/=m,o/=m,l/=m,i=h;i<c;i+=1)if(!(i>=v))for(n=d;n<u;n+=1)n>=y||(r=4*(v*n+i),b[r+0]=s,b[r+1]=a,b[r+2]=o,b[r+3]=l)}},t.Factory.addGetterSetter(i.Node,"pixelSize",8,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),w_}(),L=function(){if(S_)return M_;S_=1,Object.defineProperty(M_,"__esModule",{value:!0}),M_.Posterize=void 0;const t=Sv(),e=Ov(),i=wv();return M_.Posterize=function(t){const e=Math.round(254*this.levels())+1,i=t.data,n=i.length,r=255/e;for(let t=0;t<n;t+=1)i[t]=Math.floor(i[t]/r)*r},t.Factory.addGetterSetter(e.Node,"levels",.5,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),M_}(),I=function(){if(T_)return E_;T_=1,Object.defineProperty(E_,"__esModule",{value:!0}),E_.RGB=void 0;const t=Sv(),e=Ov(),i=wv();return E_.RGB=function(t){const e=t.data,i=e.length,n=this.red(),r=this.green(),s=this.blue();for(let t=0;t<i;t+=4){const i=(.34*e[t]+.5*e[t+1]+.16*e[t+2])/255;e[t]=i*n,e[t+1]=i*r,e[t+2]=i*s,e[t+3]=e[t+3]}},t.Factory.addGetterSetter(e.Node,"red",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"green",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"blue",0,i.RGBComponent,t.Factory.afterSetFilter),E_}(),D=function(){if(A_)return C_;A_=1,Object.defineProperty(C_,"__esModule",{value:!0}),C_.RGBA=void 0;const t=Sv(),e=Ov(),i=wv();return C_.RGBA=function(t){const e=t.data,i=e.length,n=this.red(),r=this.green(),s=this.blue(),a=this.alpha();for(let t=0;t<i;t+=4){const i=1-a;e[t]=n*a+e[t]*i,e[t+1]=r*a+e[t+1]*i,e[t+2]=s*a+e[t+2]*i}},t.Factory.addGetterSetter(e.Node,"red",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"green",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"blue",0,i.RGBComponent,t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"alpha",1,(function(t){return this._filterUpToDate=!1,t>1?1:t<0?0:t})),C_}(),O=(R_||(R_=1,Object.defineProperty(P_,"__esModule",{value:!0}),P_.Sepia=void 0,P_.Sepia=function(t){const e=t.data,i=e.length;for(let t=0;t<i;t+=4){const i=e[t+0],n=e[t+1],r=e[t+2];e[t+0]=Math.min(255,.393*i+.769*n+.189*r),e[t+1]=Math.min(255,.349*i+.686*n+.168*r),e[t+2]=Math.min(255,.272*i+.534*n+.131*r)}}),P_),N=(L_||(L_=1,Object.defineProperty(I_,"__esModule",{value:!0}),I_.Solarize=void 0,I_.Solarize=function(t){const e=t.data,i=t.width,n=4*i;let r=t.height;do{const t=(r-1)*n;let s=i;do{const i=t+4*(s-1);let n=e[i],r=e[i+1],a=e[i+2];n>127&&(n=255-n),r>127&&(r=255-r),a>127&&(a=255-a),e[i]=n,e[i+1]=r,e[i+2]=a}while(--s)}while(--r)}),I_),U=function(){if(D_)return N_;D_=1,Object.defineProperty(N_,"__esModule",{value:!0}),N_.Threshold=void 0;const t=Sv(),e=Ov(),i=wv();return N_.Threshold=function(t){const e=255*this.threshold(),i=t.data,n=i.length;for(let t=0;t<n;t+=1)i[t]=i[t]<e?0:255},t.Factory.addGetterSetter(e.Node,"threshold",.5,(0,i.getNumberValidator)(),t.Factory.afterSetFilter),N_}();return cv.Konva=t.Konva.Util._assign(t.Konva,{Arc:e.Arc,Arrow:i.Arrow,Circle:n.Circle,Ellipse:r.Ellipse,Image:s.Image,Label:a.Label,Tag:a.Tag,Line:o.Line,Path:l.Path,Rect:h.Rect,RegularPolygon:c.RegularPolygon,Ring:d.Ring,Sprite:u.Sprite,Star:p.Star,Text:f.Text,TextPath:m.TextPath,Transformer:g.Transformer,Wedge:v.Wedge,Filters:{Blur:y.Blur,Brighten:_.Brighten,Contrast:x.Contrast,Emboss:b.Emboss,Enhance:w.Enhance,Grayscale:S.Grayscale,HSL:M.HSL,HSV:T.HSV,Invert:E.Invert,Kaleidoscope:A.Kaleidoscope,Mask:C.Mask,Noise:R.Noise,Pixelate:P.Pixelate,Posterize:L.Posterize,RGB:I.RGB,RGBA:D.RGBA,Sepia:O.Sepia,Solarize:N.Solarize,Threshold:U.Threshold}}),cv}var F_,k_=hv.exports;var B_=ov(function(){if(F_)return hv.exports;F_=1,Object.defineProperty(k_,"__esModule",{value:!0});const t=U_();return hv.exports=t.Konva,hv.exports}());class z_{screenToWorld(t){return{x:t.x,y:t.y,z:0}}worldToScreen(t){return{x:t.x,y:t.y}}getScale(){return{x:1,y:1,z:1}}}class G_{constructor(t,e,i){this.setColor(t,e,i)}asHex(){return"#"+this.HEX}asRGB(){return{r:this.R,g:this.G,b:this.B}}setColor(t,e,i){this.R=t,this.G=e,this.B=i,this.HEX=this.rgbToHex(t,e,i)}rgbToHex(t,e,i){const n=t=>{const e=t.toString(16);return"0"===e?"00":e};return n(t)+n(e)+n(i)}}const H_=new Map([["solid",[]],["dot",[30,30,.001,30]],["dash",[30,30]]]);class V_{constructor(t,e=null,i=new z_){var n,r;if(this._worldTransformer=i,e){this._ref=e;let t=this._ref.getAttr("wcsPoints");if(!t){t=[];const e=this._ref.points();let i;for(let n=0;n<e.length;n+=2)i=this._worldTransformer.screenToWorld({x:e[n],y:e[n+1]}),t.push({x:i.x,y:i.y,z:i.z});this._ref.setAttr("wcsPoints",t)}return}t||(t={}),t.points||(t.points=[{x:0,y:0},{x:100,y:100}]);const s=[],a=[];t.points.forEach((t=>{s.push(t.x,t.y);const e=this._worldTransformer.screenToWorld({x:t.x,y:t.y});a.push({x:e.x,y:e.y,z:e.z})})),this._ref=new B_.Line({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",strokeWidth:null!==(r=t.width)&&void 0!==r?r:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:s,draggable:!0,strokeScaleEnabled:!1,dash:H_.get(t.type)||[]}),this._ref.setAttr("wcsPoints",a),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation)})),this._ref.on("transformend",(()=>{const t=this._ref.getAbsoluteTransform(),e=[],i=this._ref.points();let n;for(let r=0;r<i.length;r+=2){const s=t.point({x:i[r],y:i[r+1]});n=this._worldTransformer.screenToWorld({x:s.x,y:s.y}),e.push({x:n.x,y:n.y,z:n.z})}this._ref.setAttr("wcsPoints",e)})),this._ref.on("dragend",(()=>{const t=this._ref.getAbsoluteTransform(),e=[],i=this._ref.points();let n;for(let r=0;r<i.length;r+=2){const s=t.point({x:i[r],y:i[r+1]});n=this._worldTransformer.screenToWorld({x:s.x,y:s.y}),e.push({x:n.x,y:n.y,z:n.z})}this._ref.setAttr("wcsPoints",e)})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Line"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){return this._ref.points()}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}getLineType(){let t;switch(this._ref.dash()||[]){case H_.get("dot"):t="dot";break;case H_.get("dash"):t="dash";break;default:t="solid"}return t}setLineType(t){const e=H_.get(t);e&&this._ref.dash(e)}addPoints(t){let e=this._ref.points();const i=this._ref.getAttr("wcsPoints");t.forEach((t=>{e=e.concat([t.x,t.y]);const n=this._worldTransformer.screenToWorld(t);i.push(n)})),this._ref.points(e)}updateScreenCoordinates(){const t=this._ref.getAttr("wcsPoints"),e=[];let i=this._ref.getAbsoluteTransform().copy();i=i.invert(),t.forEach((t=>{let n=this._worldTransformer.worldToScreen(t);n=i.point({x:n.x,y:n.y}),e.push(n.x),e.push(n.y)})),this._ref.points([]),this._ref.points(e),this._ref.clearCache()}}class W_{constructor(t,e=null,i=new z_){var n,r,s;if(this.TEXT_FONT_FAMILY="Calibri",this._worldTransformer=i,e){this._ref=e;this._ref.getAttr("wcsStart")||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()}))}else t||(t={}),t.position||(t.position={x:0,y:0}),t.text||(t.text="default"),this._ref=new B_.Text({x:t.position.x,y:t.position.y,text:t.text,fontSize:null!==(n=t.fontSize)&&void 0!==n?n:34,fontFamily:this.TEXT_FONT_FAMILY,fill:null!==(r=t.color)&&void 0!==r?r:"#ff0000",align:"left",draggable:!0,rotation:null!==(s=t.rotation)&&void 0!==s?s:0}),this._ref.width(this._ref.getTextWidth()),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY);r<50&&(r=50),s<Math.round(this.getFontSize())&&(s=Math.round(this.getFontSize())),i&&this._ref.width(r),n&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(i))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t))})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Text"}getColor(){return this._ref.fill()}setColor(t){this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getText(){return this._ref.text()}setText(t){this._ref.text(t)}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}getFontSize(){return this._ref.fontSize()}setFontSize(t){this._ref.fontSize(t)}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart"));let e=this._ref.getStage().getAbsoluteTransform().copy();e=e.invert();const i=e.point(t);this._ref.position({x:i.x,y:i.y})}}class j_{constructor(t,e=null,i=new z_){var n,r,s,a;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!i){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}}else t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(t.width=t.position2.x-t.position.x,t.height=t.position2.y-t.position.y):t.width&&t.height?t.position2={x:t.position.x+t.width,y:t.position.y+t.height}:(t.position2={x:200,y:200},t.width=200,t.height=200),this._ref=new B_.Rect({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",strokeWidth:null!==(r=t.lineWidth)&&void 0!==r?r:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,width:null!==(s=t.width)&&void 0!==s?s:200,height:null!==(a=t.height)&&void 0!==a?a:200,draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.position2.x,y:t.position2.y})),this._ref.on("transform",(t=>{const e=t.target.attrs,i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY);r<50&&(r=50),s<50&&(s=50),i&&this._ref.width(r),n&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(i)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:i.x+this._ref.width(),y:i.y+this._ref.height()}))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.id(this._ref._id.toString())}getPosition(){return this._ref.position()}getWidth(){return this._ref.width()}getHeight(){return this._ref.height()}setWidth(t){this._ref.width(t);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}setHeight(t){this._ref.height(t);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}));const i={x:t+this._ref.width(),y:e+this._ref.y()},n=this._worldTransformer.screenToWorld(i);this._ref.setAttr("wcsEnd",n)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Rectangle"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getStage().getAbsoluteTransform().copy();i=i.invert();const n=i.point(t),r=i.point(e);this._ref.position({x:n.x,y:n.y}),this._ref.width(Math.abs(r.x-n.x)),this._ref.height(Math.abs(r.y-n.y))}}function X_(t,e){return Math.sqrt(Math.pow(e.x-t.x,2)+Math.pow(e.y-t.y,2))}class Y_{constructor(t,e=null,i=new z_){var n,r,s;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsPosition"),i=this._ref.getAttr("wcsRadiusX"),n=this._ref.getAttr("wcsRadiusY");return t||this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),i||this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:e.x()+e.radiusX(),y:e.y()})),void(n||this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()+e.radiusY()})))}t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(null!==(n=t.radius)&&void 0!==n||(t.radius={x:0,y:0}),t.radius.x=X_(t.position,t.position2),t.position3?t.radius.y=X_(t.position,t.position3):t.radius.x=t.radius.y):t.radius||(t.radius={x:25,y:25}),this._ref=new B_.Ellipse({stroke:null!==(r=t.color)&&void 0!==r?r:"#ff0000",strokeWidth:null!==(s=t.lineWidth)&&void 0!==s?s:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,radiusX:t.radius.x,radiusY:t.radius.y,draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:this._ref.x()+t.radius.x,y:this._ref.y()})),this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:this._ref.x(),y:this._ref.y()+t.radius.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.radiusX();i&&(r*=e.scaleX);let s=this._ref.radiusY();n&&(s*=e.scaleY);r<25&&(r=25),s<25&&(s=25),t.evt.ctrlKey||t.evt.shiftKey?i?this._ref.radius({x:r,y:r}):this._ref.radius({x:s,y:s}):this._ref.radius({x:r,y:s}),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(()=>{const t=this._ref.getStage().getAbsoluteTransform(),e=t.point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld(e));const i=t.point({x:this._ref.x()+this._ref.radiusX(),y:this._ref.y()});this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld(i));const n=t.point({x:this._ref.x(),y:this._ref.y()+this._ref.radiusY()});this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld(n))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform(),e=t.point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld(e));const i=t.point({x:this._ref.x()+this._ref.radiusX(),y:this._ref.y()});this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld(i));const n=t.point({x:this._ref.x(),y:this._ref.y()+this._ref.radiusY()});this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld(n))})),this._ref.id(this._ref._id.toString())}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:t,y:e}))}getRadiusX(){return this._ref.radiusX()}setRadiusX(t){this._ref.radiusX(t),this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:this._ref.x()+t,y:this._ref.y()}))}getRadiusY(){return this._ref.radiusY()}setRadiusY(t){this._ref.radiusY(t),this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:this._ref.x(),y:this._ref.y()+t}))}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Ellipse"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsPosition")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsRadiusX")),i=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsRadiusY"));let n=this._ref.getStage().getAbsoluteTransform().copy();n=n.invert();const r=n.point({x:t.x,y:t.y});this._ref.position({x:r.x,y:r.y}),this._ref.radius({x:Math.abs(n.point(e).x-r.x),y:Math.abs(n.point(i).y-r.y)})}}class q_{constructor(t,e=null,i=new z_){var n,r;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");return t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.points()[0],y:e.points()[1]})),void(i||this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:e.points()[2],y:e.points()[3]})))}t||(t={}),t.start||(t.start={x:0,y:0}),t.end||(t.end={x:100,y:100}),this._ref=new B_.Arrow({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",fill:null!==(r=t.color)&&void 0!==r?r:"#ff0000",strokeWidth:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:[t.start.x,t.start.y,t.end.x,t.end.y],draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.start.x,y:t.start.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.end.x,y:t.end.y})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.points(),n=this._ref.getAbsoluteTransform(),r=n.point({x:i[0],y:i[1]}),s=n.point({x:i[2],y:i[3]});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(r)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld(s))})),this._ref.on("dragend",(t=>{const e=this._ref.points(),i=t.target.getAbsoluteTransform(),n=i.point({x:e[0],y:e[1]}),r=i.point({x:e[2],y:e[3]});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(n)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld(r))})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Arrow"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t),this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){const t=this._ref.points();return[{x:t[0],y:t[1]},{x:t[2],y:t[3]}]}setPoints(t){2===t.length&&(this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t[0].x,y:t[0].y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t[1].x,y:t[1].y})),this._ref.points([t[0].x,t[0].y,t[1].x,t[1].y]))}getStartPoint(){const t=this._ref.points();return{x:t[0],y:t[1]}}setStartPoint(t,e){const i=this._ref.points();this._ref.points([t,e,i[2],i[3]]),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}getEndPoint(){const t=this._ref.points();return{x:t[2],y:t[3]}}setEndPoint(t,e){const i=this._ref.points();this._ref.points([i[0],i[1],t,e]),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t,y:e}))}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getAbsoluteTransform().copy();i=i.invert();const n=i.point({x:t.x,y:t.y}),r=i.point({x:e.x,y:e.y});this._ref.points([n.x,n.y,r.x,r.y])}}class K_{constructor(t,e=null,i=new z_){var n,r;if(this._ratio=1,this.EPSILON=1e-5,this.BASE64_HEADER_START="data:image/",this.BASE64_NOT_FOUND="data:image/jpeg;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAACXBIWXMAAADsAAAA7AF5KHG9AAAAGXRFWHRTb2Z0d2FyZQB3d3cuaW5rc2NhcGUub3Jnm+48GgAAAmhJREFUWIXtlr9rVEEQxz+H8RQUJIdeIopYm0vkCg0GBBtbG1NF7Kxt7dR/IGIw/uhTaBNLERURg2kCEUyCYCPi70b0InjGS57FzOZN3r19d+9HJIVfWO52dma/s7Mz8xa2KAaBCWAR+AkECWOmSOIdwC1gtQOpHc+NfQ8wClQ8+1d0vcdH/lQ3bSIRGAZ2pTjAqNovANXIWlXlAXA2zvi2Ln4AjqYgtagYEutENSLvjRoOImFv5iB32Ae8UrLXwFBk3h9ndF0VJnKSO9gTu3yKu5Z1LKnS8YIcABgw5Ks692JZFXcXRJ46Aq6kikCnHNi/mQ50WwVtfaIoBzL3gRk2drSscJ2wrc4VvUoe2wn/41/iBfoVLRnBGnDSY3AAKacy8AmYR+o7K1zCl6wgrgpOAc/MuhvfgMuk+1JGHQgSBcAloKXy78AjYBppJk5/noTulseBMZ23iD/piHFkEdgTQzKk+5wHjmHC3cmBg0BD5xcSTrFXyQPgIWFtDwMvab+2N8DpbhyY1v/3E8gdDgNfVX9SCVZ0/gW4B0wB71S2BpxLcuCM/jaQSHSDEeAX4VMuAG4gTzyHbcAVXXO6GxxwIX+vvxe7JHcYQ07nHqklj96UIW/YhSWzMKcep8VVtf8B1Dw6h4DfhB+sdbgn2R+gnoEc5NR3dZ+3QJ9H74HqXLPCGlJyTfI9y3YCs0owq3OLOpKkLeBI1HhSDT/mdKIPiUCARMTlQx34TMLjtww8IczmO8AJ/N/2JNSQXAiQ671JePePge0+wzJSQq4FFzlaenIvucUAkiQLhC/mLGNZ9xgn5s63BP4CCk0QDtm4BhoAAAAASUVORK5CYII=",this._worldTransformer=i,e){e.src&&e.src.startsWith(this.BASE64_HEADER_START)||(e.src=this.BASE64_NOT_FOUND),e.height()<=this.EPSILON&&e.height(32),e.width()<=this.EPSILON&&e.width(32),this._ref=e,this._canvasImage=e.image(),this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width();const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!i){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}}else t||(t={}),t.position||(t.position={x:0,y:0}),t.src&&t.src.startsWith(this.BASE64_HEADER_START)||(t.src=this.BASE64_NOT_FOUND),t.position2&&(t.width=t.position2.x-t.position.x,t.height=t.position2.y-t.position.y),this._canvasImage=new Image,this._canvasImage.onload=()=>{if(this._ref.image(this._canvasImage),this._ref.height()<=this.EPSILON&&this._ref.height(this._canvasImage.height),this._ref.width()<=this.EPSILON&&this._ref.width(this._canvasImage.width),this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width(),(t.width<=this.EPSILON||t.height<=this.EPSILON)&&(t.maxWidth>=this.EPSILON||t.maxWidth>=this.EPSILON)){const e=t.maxHeight-this._canvasImage.height,i=t.maxWidth-this._canvasImage.width;(e<=this.EPSILON||i<=this.EPSILON)&&(i<=this.EPSILON&&i<e/this._ratio?(this._ref.height(t.maxWidth*this._ratio),this._ref.width(t.maxWidth)):(this._ref.width(t.maxHeight/this._ratio),this._ref.height(t.maxHeight)))}const e=this._worldTransformer.screenToWorld({x:t.position.x+this._ref.width(),y:t.position.y+this._ref.height()});this._ref.setAttr("wcsEnd",e)},this._canvasImage.onerror=()=>{this._canvasImage.onerror=function(){},this._canvasImage.src=this.BASE64_NOT_FOUND},this._canvasImage.src=t.src,this._ref=new B_.Image({x:t.position.x,y:t.position.y,image:this._canvasImage,width:null!==(n=t.width)&&void 0!==n?n:0,height:null!==(r=t.height)&&void 0!==r?r:0,draggable:!0}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY),t.evt.ctrlKey||t.evt.shiftKey?i?(this._ref.width(r),this._ref.height(r*this._ratio)):(this._ref.width(s/this._ratio),this._ref.height(s)):(i&&this._ref.width(r),n&&this._ref.height(s)),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.id(this._ref._id.toString())}getSrc(){return this._canvasImage.src}setSrc(t){this._canvasImage.src=t}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t),this._ref.height(t*this._ratio);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}getHeight(){return this._ref.height()}setHeight(t){this._ref.height(t),this._ref.width(t/this._ratio);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Image"}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}));const i={x:t+this._ref.width(),y:e+this._ref.y()},n=this._worldTransformer.screenToWorld(i);this._ref.setAttr("wcsEnd",n)}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getStage().getAbsoluteTransform().copy();i=i.invert();const n=i.point(t),r=i.point(e);this._ref.position({x:n.x,y:n.y}),this._ref.width(Math.abs(r.x-n.x)),this._ref.height(Math.abs(r.y-n.y))}}class Z_{constructor(t,e=null,i=new z_){var n,r,s,a;if(this._worldTransformer=i,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),i=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!i){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}return}t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(t.width=t.position2.x-t.position.x,t.height=t.position2.y-t.position.y):t.width&&t.height?t.position2={x:t.position.x+t.width,y:t.position.y+t.height}:(t.position2={x:200,y:200},t.width=200,t.height=200);this._ref=new B_.Shape({x:t.position.x,y:t.position.y,width:null!==(n=t.width)&&void 0!==n?n:200,height:null!==(r=t.height)&&void 0!==r?r:200,stroke:null!==(s=t.color)&&void 0!==s?s:"#ff0000",strokeWidth:null!==(a=t.lineWidth)&&void 0!==a?a:4,draggable:!0,strokeScaleEnabled:!1,globalCompositeOperation:"source-over",sceneFunc:(t,e)=>{const i=this._ref.width(),n=this._ref.height(),r=[{x:0,y:0},{x:0+i,y:0},{x:0+i,y:0+n},{x:0,y:0+n},{x:0,y:0}];function s(s,a){const o={x:(l={x:0,y:0}).x+i/2,y:l.y+n/2};var l;t.beginPath();for(let e=0;e<r.length-1;e++){let i=a;const n=r[e+1].x-r[e].x,l=r[e+1].y-r[e].y,h=Math.sqrt(n*n+l*l),c=Math.floor(h/i);i=a+c/(h%i);let d=r[e].x+n/c/2,u=r[e].y+l/c/2;const p=r[e+1].x,f=r[e+1].y,m=Math.atan((f-u)/(p-d)),g=m+Math.PI,v=d>o.x&&u>o.y;for(let e=0;e<c;e++)v?t.arc(d,u,s,m,g):t.arc(d,u,s,g,m),d+=n/c,u+=l/c}t.closePath(),t.fillStrokeShape(e)}i>=49||n>=49?s(8,15):i>=25||n>=25?s(4,7.5):(t.beginPath(),t.lineTo(r[1].x,r[1].y),t.lineTo(r[2].x,r[2].y),t.lineTo(r[3].x,r[3].y),t.lineTo(r[4].x,r[4].y),t.closePath(),t.fillStrokeShape(e))}}),this._ref.className="Cloud",this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.position2.x,y:t.position2.y})),this._ref.on("transform",(t=>{const e=t.target.attrs,i=Math.abs(e.scaleX-1)>1e-5,n=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();i&&(r*=e.scaleX);let s=this._ref.height();n&&(s*=e.scaleY),r<50&&(r=50),s<50&&(s=50),i&&this._ref.width(r),n&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const i=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(i)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:i.x+this._ref.width(),y:i.y+this._ref.height()}))})),this._ref.on("dragend",(()=>{const t=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(t)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x+this._ref.width(),y:t.y+this._ref.height()}))})),this._ref.getSelfRect=()=>({x:-8,y:-8,width:this._ref.width()+16,height:this._ref.height()+16}),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Cloud"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.position({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}));const i={x:t+this._ref.width(),y:e+this._ref.y()},n=this._worldTransformer.screenToWorld(i);this._ref.setAttr("wcsEnd",n)}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}getHeight(){return this._ref.height()}setHeight(t){this._ref.height(t);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},i=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",i)}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}updateScreenCoordinates(){const t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd"));let i=this._ref.getStage().getAbsoluteTransform().copy();i=i.invert();const n=i.point(t),r=i.point(e);this._ref.position({x:n.x,y:n.y}),this._ref.width(Math.abs(r.x-n.x)),this._ref.height(Math.abs(r.y-n.y))}}const J_={SelectMarkup:{name:"SelectMarkup",initializer:null},Line:{name:"Line",initializer:(t,e=null,...i)=>new V_(e,t,...i)},Text:{name:"Text",initializer:(t,e=null,...i)=>new W_(e,t,...i)},Rectangle:{name:"Rect",initializer:(t,e=null,...i)=>new j_(e,t,...i)},Ellipse:{name:"Ellipse",initializer:(t,e=null,...i)=>new Y_(e,t,...i)},Arrow:{name:"Arrow",initializer:(t,e=null,...i)=>new q_(e,t,...i)},Image:{name:"Image",initializer:(t,e=null,...i)=>new K_(e,t,...i)},Cloud:{name:"Cloud",initializer:(t,e=null,...i)=>new Z_(e,t,...i)}};class Q_{constructor(){this._markupIsActive=!1,this._markupColor=new G_(255,0,0),this.lineWidth=4,this.lineType="solid",this.fontSize=34,this.changeActiveDragger=t=>{const e=t.data;this._markupContainer.className=this._container.className.split(" ").filter((t=>!t.startsWith("oda-cursor-"))).filter((t=>t)).concat(`oda-cursor-${e.toLowerCase()}`).join(" "),this.removeTextInput(),this.removeImageInput(),this.enableEditMode(e)},this.resizeContainer=t=>{if(!t||!t[0]||!t[0].contentRect)return;const{width:e,height:i}=t[0].contentRect;e&&i&&this._konvaStage&&(this._konvaStage.width(e),this._konvaStage.height(i),this.getObjects().forEach((t=>{t.updateScreenCoordinates()})))},this.resizeViewer=t=>{const{width:e,height:i}=t;e&&i&&this._konvaStage&&(this._konvaStage.width(e),this._konvaStage.height(i),this.getObjects().forEach((t=>{t.updateScreenCoordinates()})))},this.pan=()=>{this.getObjects().forEach((t=>{t.updateScreenCoordinates()}))},this.zoomAt=()=>{this.getObjects().forEach((t=>{t.updateScreenCoordinates()}))},this.redirectToViewer=t=>{this._viewer&&this._viewer.emit(t)},this.getRelativePointPosition=(t,e)=>{const i=e.getAbsoluteTransform().copy();return i.invert(),i.point(t)},this.getRelativePointerPosition=t=>this.getRelativePointPosition(t.getStage().getPointerPosition(),t)}initialize(t,e,i,n){if(!B_)throw new Error('Markup error: Konva is not initialized. Forgot to add <script src="https://unpkg.com/konva@9/konva.min.js"><\/script> to your page?');this._viewer=i,this._worldTransformer=null!=n?n:new z_,this._container=t,this._markupContainer=document.createElement("div"),this._markupContainer.id="markup-container",this._markupContainer.style.position="absolute",this._markupContainer.style.top="0px",this._markupContainer.style.left="0px",this._markupContainer.style.outline="0px",this._markupContainer.style.pointerEvents="none";this._container.parentElement.appendChild(this._markupContainer),i?this._viewer.addEventListener("resize",this.resizeViewer):this._resizeObserver=new ResizeObserver(function(t,e){let i=null;return(...n)=>{i&&clearTimeout(i),i=setTimeout((()=>{i=null,t(...n)}),e)}}(this.resizeContainer,100)),this._markupColor.setColor(255,0,0),this.initializeKonva(),this._viewer&&(this._viewer.addEventListener("changeactivedragger",this.changeActiveDragger),this._viewer.addEventListener("pan",this.pan),this._viewer.addEventListener("zoomat",this.zoomAt))}dispose(){var t,e;this._viewer&&(this._viewer.removeEventListener("zoomat",this.zoomAt),this._viewer.removeEventListener("pan",this.pan),this._viewer.removeEventListener("changeactivedragger",this.changeActiveDragger)),this.destroyKonva(),null===(t=this._resizeObserver)||void 0===t||t.disconnect(),this._resizeObserver=void 0,null===(e=this._markupContainer)||void 0===e||e.remove(),this._markupContainer=void 0,this._container=void 0,this._viewer=void 0,this._worldTransformer=void 0,this._markupIsActive=!1}syncOverlay(){}clearOverlay(){this.removeTextInput(),this.removeImageInput(),this.clearSelected(),this.getObjects().forEach((t=>t.delete()))}getMarkupColor(){return this._markupColor.asRGB()}setMarkupColor(t,e,i){this._markupColor.setColor(t,e,i),this.redirectToViewer({type:"changemarkupcolor",data:{r:t,g:e,b:i}})}colorizeAllMarkup(t,e,i){this.setMarkupColor(t,e,i);const n=new G_(t,e,i).asHex();this.getObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,n)}))}colorizeSelectedMarkups(t,e,i){const n=new G_(t,e,i).asHex();this.getSelectedObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,n)}))}setViewpoint(t){var e,i,n,r,s,a,o,l;this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._konvaStage.scale({x:1,y:1}),this._konvaStage.position({x:0,y:0});const h=(null===(e=t.custom_fields)||void 0===e?void 0:e.markup_color)||{r:255,g:0,b:0};this.setMarkupColor(h.r,h.g,h.b),null===(i=t.lines)||void 0===i||i.forEach((t=>{const e=[];t.points.forEach((t=>{const i=this._worldTransformer.worldToScreen(t);e.push(i.x),e.push(i.y)})),this.addLine(e,t.color,t.type,t.width,t.id)})),null===(n=t.texts)||void 0===n||n.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addText(t.text,e,t.angle,t.color,t.text_size,t.font_size,t.id)})),null===(r=t.rectangles)||void 0===r||r.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null;this.addRectangle(e,i,t.width,t.height,t.line_width,t.color,t.id)})),null===(s=t.ellipses)||void 0===s||s.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null,n=t.position3?this._worldTransformer.worldToScreen(t.position3):null;this.addEllipse(e,i,n,t.radius,t.line_width,t.color,t.id)})),null===(a=t.arrows)||void 0===a||a.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.start),i=this._worldTransformer.worldToScreen(t.end);this.addArrow(e,i,t.color,t.id)})),null===(o=t.clouds)||void 0===o||o.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null;this.addCloud(e,i,t.width,t.height,t.line_width,t.color,t.id)})),null===(l=t.images)||void 0===l||l.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position),i=t.position2?this._worldTransformer.worldToScreen(t.position2):null;this.addImage(e,i,t.src,t.width,t.height,t.id)}))}getViewpoint(t){return t||(t={}),t.lines=this.getMarkupLines(),t.texts=this.getMarkupTexts(),t.arrows=this.getMarkupArrows(),t.clouds=this.getMarkupClouds(),t.ellipses=this.getMarkupEllipses(),t.images=this.getMarkupImages(),t.rectangles=this.getMarkupRectangles(),t.custom_fields={markup_color:this.getMarkupColor()},t.snapshot={data:this.combineMarkupWithDrawing()},t}enableEditMode(t){return t&&J_[t]?(this._markupMode=t,this._markupContainer.style.pointerEvents="all",this._markupIsActive=!0):(this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._markupContainer.style.pointerEvents="none",this._markupIsActive=!1),this}createObject(t,e){const i=J_[t];if(!i||!i.initializer)throw new Error(`Markup CreateObject - unsupported markup type ${t}`);const n=i.initializer(null,e,this._worldTransformer);return this.addObject(n),n}getObjects(){const t=[];return Object.keys(J_).forEach((e=>{const i=J_[e];this.konvaLayerFind(e).forEach((e=>t.push(i.initializer(e,null,this._worldTransformer))))})),t}getSelectedObjects(){return this._konvaTransformer?this._konvaTransformer.nodes().map((t=>{const e=t.className,i=Object.values(J_).find((t=>t.name===e));return i?i.initializer(t,null,this._worldTransformer):null})).filter((t=>t)):[]}selectObjects(t){if(!this._konvaTransformer)return;const e=this._konvaTransformer.nodes().concat(t.map((t=>t.ref())));this._konvaTransformer.nodes(e)}clearSelected(){this._konvaTransformer&&this._konvaTransformer.nodes([])}addObject(t){"Image"===t.type()?this._groupImages.add(t.ref()):"Text"===t.type()?this._groupTexts.add(t.ref()):this._groupGeometry.add(t.ref())}konvaLayerFind(t){if(!this._konvaLayer)return[];const e=J_[t];return e&&e.initializer?this._konvaLayer.find(e.name).filter((t=>t.parent===this._konvaLayer||t.parent===this._groupImages||t.parent===this._groupGeometry||t.parent===this._groupTexts)):[]}initializeKonva(){const t=new B_.Stage({container:this._markupContainer,width:this._container.clientWidth,height:this._container.clientHeight});this._konvaStage=t;const e=new B_.Layer({pixelRation:window.devicePixelRatio});t.add(e),this._groupImages=new B_.Group,e.add(this._groupImages),this._groupGeometry=new B_.Group,e.add(this._groupGeometry),this._groupTexts=new B_.Group,e.add(this._groupTexts),this._konvaLayer=e;const i=new B_.Transformer({shouldOverdrawWholeArea:!1,keepRatio:!1,flipEnabled:!1});e.add(i),this._konvaTransformer=i;let n,r,s,a=!1;t.on("mousedown touchstart",(e=>{if(!this._markupIsActive||e.target!==t||"Text"===this._markupMode||"Image"===this._markupMode)return;if(e.target===t&&i.nodes().length>0)return void i.nodes([]);const s=this.getRelativePointerPosition(t);r=s,a=["Arrow","Cloud","Ellipse","Line","Rectangle"].some((t=>t===this._markupMode)),"Line"===this._markupMode&&(n=this.addLine([s.x,s.y,s.x,s.y]))})),t.on("mouseup touchend",(()=>{if(this._markupIsActive){if(a){const e=this.getRelativePointerPosition(t),i=r&&e.x===r.x&&e.y===r.y,n=i?r.x:Math.min(r.x,e.x),s=i?r.y:Math.min(r.y,e.y),a=i?200:Math.abs(r.x-e.x),o=i?200:Math.abs(r.y-e.y);i&&("Rectangle"===this._markupMode?this.addRectangle({x:n,y:s},null,a,o):"Ellipse"===this._markupMode?this.addEllipse({x:n,y:s},null,null,{x:a/2,y:o/2}):"Arrow"===this._markupMode?this.addArrow({x:r.x,y:r.y},{x:i?r.x+200:e.x,y:i?s:e.y}):"Cloud"===this._markupMode&&this.addCloud({x:n,y:s},null,Math.max(100,a),Math.max(100,o)))}s=void 0,a=!1}})),t.on("mousemove touchmove",(()=>{if(!this._markupIsActive)return;if(!a)return;const e=this.getRelativePointerPosition(t),i=r&&e.x===r.x&&e.y===r.y,o=i?r.x:Math.min(r.x,e.x),l=i?r.y:Math.min(r.y,e.y),h=i?200:Math.abs(r.x-e.x),c=i?200:Math.abs(r.y-e.y);"Line"===this._markupMode?n.addPoints([{x:e.x,y:e.y}]):"Arrow"===this._markupMode?s?s.setEndPoint(e.x,e.y):s=this.addArrow({x:r.x,y:r.y},{x:e.x,y:e.y}):"Rectangle"===this._markupMode?s?(s.setPosition(o,l),s.setWidth(h),s.setHeight(c)):s=this.addRectangle({x:o,y:l},null,h,c):"Ellipse"===this._markupMode?s?(s.setPosition(o,l),s.setRadiusX(h),s.setRadiusY(c)):s=this.addEllipse({x:o,y:l},null,null,{x:h,y:c}):"Cloud"===this._markupMode&&(s?(s.setPosition(o,l),s.setWidth(Math.max(100,h)),s.setHeight(Math.max(100,c))):s=this.addCloud({x:o,y:l},null,h,c))})),t.on("click tap",(e=>{if(!this._markupIsActive)return;if(e.target===t){if("Text"===this._markupMode){if(this._textInputRef&&this._textInputRef.value)this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle);else if(0===i.nodes().length){const i=this.getRelativePointerPosition(t);this.createTextInput(i,e.evt.pageX,e.evt.pageY,0,null)}}else if("Image"===this._markupMode)if(this._imageInputRef&&this._imageInputRef.value)this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},null,this._imageInputRef.value,0,0,this._imageInputRef.value);else if(0===i.nodes().length){const e=this.getRelativePointerPosition(t);this.createImageInput(e)}return void i.nodes([])}if("Text"===this._markupMode||"SelectMarkup"===this._markupMode){if("Text"===e.target.className&&1===i.nodes().length&&i.nodes()[0]===e.target)return void(this._textInputRef&&this._textInputRef.value?this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle):this.createTextInput({x:e.target.attrs.x,y:e.target.attrs.y},e.evt.pageX,e.evt.pageY,e.target.attrs.rotation,e.target.attrs.text));this.removeTextInput()}if("Image"===this._markupMode||"SelectMarkup"===this._markupMode){if("Image"===e.target.className&&1===i.nodes().length&&i.nodes()[0]===e.target)return void(this._imageInputRef&&this._imageInputRef.value?this.addImage(this._imageInputPos,null,this._imageInputRef.value,0,0):this.createImageInput({x:e.target.attrs.x,y:e.target.attrs.y}));this.removeImageInput()}i.nodes().filter((t=>"Cloud"===t.className||"Image"===t.className)).length>0||"Cloud"===e.target.className||"Image"===e.target.className?i.rotateEnabled(!1):i.rotateEnabled(!0);const n=e.evt.shiftKey||e.evt.ctrlKey||e.evt.metaKey,r=i.nodes().indexOf(e.target)>=0;if(n||r){if(n&&r){const t=i.nodes().slice();t.splice(t.indexOf(e.target),1),i.nodes(t)}else if(n&&!r){const t=i.nodes().concat([e.target]);i.nodes(t)}}else i.nodes([e.target])}));const o=t.container();o.tabIndex=1,o.focus(),o.addEventListener("keydown",(t=>{if(this._markupIsActive)return"Delete"===t.code?(this.getSelectedObjects().forEach((t=>t.delete())),void this.clearSelected()):void t.preventDefault()}))}destroyKonva(){var t;this.removeTextInput(),this.removeImageInput(),this.clearOverlay(),null===(t=this._konvaStage)||void 0===t||t.destroy(),this._groupImages=void 0,this._groupGeometry=void 0,this._groupTexts=void 0,this._konvaLayer=void 0,this._konvaTransformer=void 0,this._konvaStage=void 0}getMarkupLines(){const t=[];return this.konvaLayerFind("Line").forEach((e=>{const i=e.getAttr("wcsPoints");if(!i)return;const n=new V_(null,e,this._worldTransformer),r={id:n.id(),points:i,color:n.getColor()||"#ff0000",type:n.getLineType()||this.lineType,width:n.getLineWidth()||this.lineWidth};t.push(r)})),t}getMarkupTexts(){const t=[];return this.konvaLayerFind("Text").forEach((e=>{const i=this._worldTransformer.getScale(),n=e.getAttr("wcsStart"),r=this._konvaStage.getAbsoluteTransform(),s=new W_(null,e,this._worldTransformer),a={id:s.id(),position:n,text:s.getText(),text_size:.02*i.y,angle:s.getRotation(),color:s.getColor(),font_size:s.getFontSize()*r.getMatrix()[0]};t.push(a)})),t}getMarkupRectangles(){const t=[];return this.konvaLayerFind("Rectangle").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=this._worldTransformer.worldToScreen(i),s=this._worldTransformer.worldToScreen(n),a=new j_(null,e,this._worldTransformer),o={id:a.id(),position:i,position2:n,width:Math.abs(r.x-s.x),height:Math.abs(r.y-s.y),line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}getMarkupEllipses(){const t=[];return this.konvaLayerFind("Ellipse").forEach((e=>{const i=e.getAttr("wcsPosition"),n=e.getAttr("wcsRadiusX"),r=e.getAttr("wcsRadiusY"),s=this._konvaStage.getAbsoluteTransform().getMatrix()[0],a=new Y_(null,e,this._worldTransformer),o={id:a.id(),position:i,position2:n,position3:r,radius:{x:e.getRadiusX()*s,y:e.getRadiusY()*s},line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}getMarkupArrows(){const t=[];return this.konvaLayerFind("Arrow").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=new q_(null,e,this._worldTransformer),s={id:r.id(),start:i,end:n,color:r.getColor()};t.push(s)})),t}getMarkupImages(){const t=[];return this.konvaLayerFind("Image").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=this._konvaStage.getAbsoluteTransform().getMatrix()[0],s=new K_(null,e,this._worldTransformer),a={id:s.id(),position:i,position2:n,src:s.getSrc(),width:s.getWidth()*r,height:s.getHeight()*r};t.push(a)})),t}getMarkupClouds(){const t=[];return this.konvaLayerFind("Cloud").forEach((e=>{const i=e.getAttr("wcsStart"),n=e.getAttr("wcsEnd"),r=this._worldTransformer.worldToScreen(i),s=this._worldTransformer.worldToScreen(n),a=new Z_(null,e,this._worldTransformer),o={id:a.id(),position:i,position2:n,width:Math.abs(r.x-s.x),height:Math.abs(r.y-s.y),line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}combineMarkupWithDrawing(){this.clearSelected();const t=document.createElement("canvas");if(this._konvaStage){t.width=this._konvaStage.width(),t.height=this._konvaStage.height();const e=t.getContext("2d");this._container instanceof HTMLCanvasElement&&e.drawImage(this._container,0,0),e.drawImage(this._konvaStage.toCanvas({pixelRatio:window.devicePixelRatio}),0,0)}return t.toDataURL("image/jpeg",.25)}addLine(t,e,i,n,r){if(!t||0===t.length)return;const s=[];for(let e=0;e<t.length;e+=2)s.push({x:t[e],y:t[e+1]});const a=new V_({points:s,type:i||this.lineType,width:n||this.lineWidth,color:e||this._markupColor.asHex(),id:r},null,this._worldTransformer);return this.addObject(a),a}createTextInput(t,e,i,n,r){this._textInputRef?this.removeTextInput():(this._textInputPos=t,this._textInputAngle=n,this._textInputRef=document.createElement("textarea"),this._textInputRef.style.zIndex="9999",this._textInputRef.style.position="absolute",this._textInputRef.style.display="block",this._textInputRef.style.top=i+"px",this._textInputRef.style.left=e+"px",this._textInputRef.style.fontSize=`${this.fontSize}px`,this._textInputRef.style.color=`${this._markupColor.asHex()}`,this._textInputRef.style.fontFamily="Calibri",this._textInputRef.onkeydown=t=>{"Enter"!==t.key||t.shiftKey||(t.preventDefault(),this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle)),"Escape"===t.key&&(t.preventDefault(),this.removeTextInput())},r&&(this._textInputRef.value=r),document.body.appendChild(this._textInputRef),setTimeout((()=>{this._textInputRef.focus()}),50))}removeTextInput(){var t;null===(t=this._textInputRef)||void 0===t||t.remove(),this._textInputRef=null,this._textInputPos=null,this._textInputAngle=0}createImageInput(t){if(this._imageInputRef)this.removeImageInput();else{const e=t=>new Promise(((e,i)=>{const n=new FileReader;n.readAsDataURL(t),n.onload=()=>{e(n.result)},n.onerror=t=>{i(t)}}));this._imageInputPos=t,this._imageInputRef=document.createElement("input"),this._imageInputRef.style.display="none",this._imageInputRef.type="file",this._imageInputRef.accept="image/png, image/jpeg",this._imageInputRef.onchange=async t=>{const i=t.target.files[0],n=await e(i);this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},null,n.toString(),0,0)},this._imageInputRef.oncancel=()=>{this.removeImageInput()},document.body.appendChild(this._imageInputRef),setTimeout((()=>{this._imageInputRef.click()}),50)}}removeImageInput(){var t;null===(t=this._imageInputRef)||void 0===t||t.remove(),this._imageInputRef=null,this._imageInputPos=null}addText(t,e,i,n,r,s,a){var o;if(!t)return;null===(o=this.getSelectedObjects().at(0))||void 0===o||o.delete(),this.clearSelected(),this.removeTextInput();const l=1e-6;if(r&&r>l&&(!s||s<l)){const t=.02;s=r/(this._worldTransformer.getScale().y/t)/34}const h=new W_({position:{x:e.x,y:e.y},text:t,rotation:i,fontSize:s||this.fontSize,color:n||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(h),h}addRectangle(t,e,i,n,r,s,a){if(!t)return;const o=new j_({position:t,position2:e,width:i,height:n,lineWidth:r||this.lineWidth,color:s||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(o),o}addEllipse(t,e,i,n,r,s,a){if(!t)return;const o=new Y_({position:t,position2:e,position3:i,radius:n,lineWidth:r,color:s||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(o),o}addArrow(t,e,i,n){if(!t||!e)return;const r=new q_({start:t,end:e,color:i||this._markupColor.asHex(),id:n},null,this._worldTransformer);return this.addObject(r),r}addCloud(t,e,i,n,r,s,a){if(!t||!i||!n)return;const o=new Z_({position:t,position2:e,width:i,height:n,color:s||this._markupColor.asHex(),lineWidth:r||this.lineWidth,id:a},null,this._worldTransformer);return this.addObject(o),o}addImage(t,e,i,n,r,s){var a;if(!t||!i)return;null===(a=this.getSelectedObjects().at(0))||void 0===a||a.delete(),this.clearSelected(),this.removeImageInput();const o=new K_({position:t,position2:e,src:i,width:n,height:r,maxWidth:this._konvaStage.width()-t.x,maxHeight:this._konvaStage.height()-t.y,id:s},null,this._worldTransformer);return this.addObject(o),o}}class $_ extends $r{constructor(){super(...arguments),this.oldAutoClear=!1,this.oldClippingPlanes=[]}onBeforeRender(t){this.oldAutoClear=t.autoClear,this.oldClippingPlanes=t.clippingPlanes,t.autoClear=!1,t.clippingPlanes=[]}onAfterRender(t){t.clippingPlanes=this.oldClippingPlanes,t.autoClear=this.oldAutoClear}}"undefined"!=typeof window&&(window.THREE=Lp),t.CANVAS_EVENTS=v,t.CanvasEvents=g,t.Component=class{constructor(t){this.name=""}dispose(){}},t.Dragger=class{constructor(t){this.name=""}dispose(){}},t.GLTFLoadingManager=wg,t.Loader=c,t.Markup=Q_,t.ModelImpl=Sg,t.Options=m,t.Viewer=class extends sv{constructor(t){super(),this._options=new m(this),this.client=t,this.canvasEvents=v,this.canvaseventlistener=t=>this.emit(t),this.loaders=[],this.models=[],this.selected=[],this.extents=new Pi,this.target=new $e,this._activeDragger=null,this._components=[],this._renderTime=0,this.render=this.render.bind(this),this.update=this.update.bind(this),this._markup=new Q_}get options(){return this._options}get draggers(){return[...Zf.getDraggers().keys()]}get components(){return[...bm.getComponents().keys()]}get markup(){return this._markup}initialize(t,e){this.addEventListener("optionschange",(t=>this.syncOptions(t.data))),this.scene=new $r,this.helpers=new $_,this.target=new $e(0,0,0);const i=window.devicePixelRatio,n=t.parentElement.getBoundingClientRect(),r=n.width||1,s=n.height||1,a=r/s;this.camera=new Vr(45,a,.001,1e3),this.camera.up.set(0,1,0),this.camera.position.set(0,0,1),this.camera.lookAt(this.target),this.camera.updateProjectionMatrix(),this.renderer=new Pp({canvas:t,antialias:!0,alpha:!0,preserveDrawingBuffer:!0,powerPreference:"high-performance",logarithmicDepthBuffer:!0}),this.renderer.setPixelRatio(i),this.renderer.setSize(r,s),this.renderer.outputColorSpace=Se,this.renderPass=new qg(this.scene,this.camera),this.helpersPass=new qg(this.helpers,this.camera),this.helpersPass.clear=!1,this.fxaaPass=new Zg,this.smaaPass=new tv,this.ssaaRenderPass=new ev([this.scene,this.helpers],this.camera),this.ssaaRenderPass.unbiased=!0,this.outputPass=new rv,this.composer=new Yg(this.renderer),this.composer.addPass(this.renderPass),this.composer.addPass(this.helpersPass),this.composer.addPass(this.smaaPass),this.composer.addPass(this.fxaaPass),this.composer.addPass(this.ssaaRenderPass),this.composer.addPass(this.outputPass),this.composer.setSize(r,s),this.canvas=t,this.canvasEvents.forEach((e=>t.addEventListener(e,this.canvaseventlistener))),this._markup.initialize(this.canvas,this.canvasEvents,this,this);for(const t of bm.getComponents().keys())this._components.push(bm.createComponent(t,this));return this.syncOptions(),this.syncOverlay(),this._renderTime=performance.now(),this.render(this._renderTime),"function"==typeof e&&e(new ProgressEvent("progress",{lengthComputable:!0,loaded:1,total:1})),this.emitEvent({type:"initializeprogress",data:1,loaded:1,total:1}),this.emitEvent({type:"initialize"}),Promise.resolve(this)}dispose(){return this.cancel(),this.clear(),this.emitEvent({type:"dispose"}),this.removeAllListeners(),this.setActiveDragger(),this._components.forEach((t=>t.dispose())),this._components=[],this._markup.dispose(),this.canvas&&(this.canvasEvents.forEach((t=>this.canvas.removeEventListener(t,this.canvaseventlistener))),this.canvas=void 0),this.composer&&this.composer.dispose(),this.renderPass&&this.renderPass.dispose(),this.helpersPass&&this.helpersPass.dispose(),this.fxaaPass&&this.fxaaPass.dispose(),this.smaaPass&&this.smaaPass.dispose(),this.ssaaRenderPass&&this.ssaaRenderPass.dispose(),this.outputPass&&this.outputPass.dispose(),this.renderer&&this.renderer.dispose(),this.scene=void 0,this.helpers=void 0,this.camera=void 0,this.renderer=void 0,this.renderPass=void 0,this.helpersPass=void 0,this.fxaaPass=void 0,this.smaaPass=void 0,this.ssaaRenderPass=void 0,this.outputPass=void 0,this.composer=void 0,this}isInitialized(){return!!this.renderer}setSize(t,e,i=!0){if(!this.renderer)return;const n=this.camera,r=t/e;n.isPerspectiveCamera&&(n.aspect=r,n.updateProjectionMatrix()),n.isOrthographicCamera&&(n.left=n.bottom*r,n.right=n.top*r,n.updateProjectionMatrix()),this.renderer.setSize(t,e,i),this.composer.setSize(t,e),this.update(!0),this.emitEvent({type:"resize",width:t,height:e})}update(t=!1){this._renderNeeded=!0,t&&this.render(),this.emitEvent({type:"update",data:t})}render(t,e=!1){var i,n;if(!this.renderer)return;if(!this._renderNeeded&&!e)return;t||(t=performance.now());const r=(t-this._renderTime)/1e3;this._renderTime=t,this._renderNeeded=!1,!0===this.options.antialiasing||"msaa"===this.options.antialiasing?(this.renderer.render(this.scene,this.camera),this.renderer.render(this.helpers,this.camera)):this.composer.render(r),null===(n=null===(i=this._activeDragger)||void 0===i?void 0:i.updatePreview)||void 0===n||n.call(i),this.emitEvent({type:"render",time:t,deltaTime:r})}loadReferences(t){return Promise.resolve(this)}async open(t,e={}){if(!this.renderer)return this;"a"!==e.mode&&"append"!==e.mode&&(this.cancel(),this.clear()),this.emitEvent({type:"open",file:t});let i=t;if(i&&"function"==typeof i.getModels){const e=await i.getModels();i=e.find((t=>t.default))||e[0]||t}if(!i)throw new Error("Format not supported");let n=e.format;n||"string"!=typeof i.type||(n=i.type.split(".").pop()),n||"string"!=typeof t||(n=t.split(".").pop()),!n&&t instanceof globalThis.File&&(n=t.name.split(".").pop());const r=kg.createLoader(this,i,n);if(!r)throw new Error("Format not supported");this.loaders.push(r),this.emitEvent({type:"geometrystart",file:t,model:i});try{await this.loadReferences(i),await r.load(i,n,e)}catch(e){throw this.emitEvent({type:"geometryerror",data:e,file:t,model:i}),e}return this.emitEvent({type:"geometryend",file:t,model:i}),this}openGltfFile(t,e,i={}){return console.warn("Viewer.openGltfFile() has been deprecated since 26.4 and will be removed in a future release, use Viewer.open() instead."),this.open(t,{...i,format:"gltf",externalFiles:e})}loadGltfFile(t,e,i={}){return console.warn("Viewer.loadGltfFile() has been deprecated since 26.4 and will be removed in a future release, use Viewer.open() instead."),this.open(t,{...i,format:"gltf",externalFiles:e,mode:"append"})}cancel(){return this.loaders.forEach((t=>t.cancel())),this.emitEvent({type:"cancel"}),this}clear(){return this.renderer?(this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.loaders.forEach((t=>t.dispose())),this.loaders=[],this.models.forEach((t=>t.dispose())),this.models=[],this.scene.clear(),this.helpers.clear(),this.syncOptions(),this.syncOverlay(),this.update(!0),this.emitEvent({type:"clear"}),this):this}syncOptions(t=this.options){this.renderer&&(this.fxaaPass.enabled="fxaa"===t.antialiasing,this.smaaPass.enabled="smaa"===t.antialiasing,this.ssaaRenderPass.enabled="ssaa"===t.antialiasing,this.renderPass.enabled=!this.ssaaRenderPass.enabled,this.helpersPass.enabled=!this.ssaaRenderPass.enabled,this.update())}syncOverlay(){this.renderer&&(this._markup.syncOverlay(),this.update())}clearOverlay(){this.renderer&&(this._markup.clearOverlay(),this.update())}clearSlices(){this.renderer&&(this.renderer.clippingPlanes=[],this.update())}getSelected(){return this.executeCommand("getSelected")}setSelected(t){this.executeCommand("setSelected",t)}clearSelected(){this.executeCommand("clearSelected")}hideSelected(){this.executeCommand("hideSelected")}isolateSelected(){this.executeCommand("isolateSelected")}showAll(){this.executeCommand("showAll")}explode(t=0){this.executeCommand("explode",t)}collect(){this.executeCommand("collect")}activeDragger(){return this._activeDragger}setActiveDragger(t=""){var e,i;if(!this._activeDragger||this._activeDragger.name!==t){const n=this._activeDragger;let r=null;this._activeDragger&&(this._activeDragger.dispose(),this._activeDragger=null),this.isInitialized()&&(r=Zf.createDragger(t,this),r&&(this._activeDragger=r,null===(i=(e=this._activeDragger).initialize)||void 0===i||i.call(e)));const s=this.canvas;s&&(n&&s.classList.remove(`oda-cursor-${n.name.toLowerCase()}`),r&&s.classList.add(`oda-cursor-${r.name.toLowerCase()}`)),this.emitEvent({type:"changeactivedragger",data:t}),this.update()}return this._activeDragger}resetActiveDragger(){const t=this._activeDragger;t&&(this.setActiveDragger(),this.setActiveDragger(t.name))}getComponent(t){return this._components.find((e=>e.name===t))}is3D(){return!0}screenToWorld(t){if(!this.renderer)return{x:t.x,y:t.y,z:0};const e=this.canvas.getBoundingClientRect(),i=t.x/(e.width/2)-1,n=-t.y/(e.height/2)+1,r=new $e(i,n,-1);return r.unproject(this.camera),{x:r.x,y:r.y,z:r.z}}worldToScreen(t){if(!this.renderer)return{x:t.x,y:t.y};const e=new $e(t.x,t.y,t.z);e.project(this.camera);const i=this.canvas.getBoundingClientRect();return{x:(e.x+1)*(i.width/2),y:(1-e.y)*(i.height/2)}}getScale(){return{x:1,y:1,z:1}}executeCommand(t,...e){return em.executeCommand(t,this,...e)}drawViewpoint(t){var e,i,n;if(!this.renderer)return;const r=({x:t,y:e,z:i})=>new $e(t,e,i),s=null===(e=this._activeDragger)||void 0===e?void 0:e.name;this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.showAll(),this.explode(),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new qi).radius,i=this.renderer.getSize(new Je),n=i.x/i.y,s=new xh;s.top=t.field_height/2,s.bottom=-t.field_height/2,s.left=s.bottom*n,s.right=s.top*n,s.near=0,s.far=1e3*e,s.zoom=t.view_to_world_scale,s.updateProjectionMatrix(),s.up.copy(r(t.up_vector)),s.position.copy(r(t.view_point)),s.lookAt(r(t.direction).add(s.position)),s.updateMatrixWorld(),this.camera=s,this.renderPass.camera=s,this.helpersPass.camera=s,this.ssaaRenderPass.camera=s}})(t.orthogonal_camera),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new qi).radius,i=this.renderer.getSize(new Je),n=i.x/i.y,s=new Vr;s.fov=t.field_of_view,s.aspect=n,s.near=e/1e3,s.far=1e3*e,s.updateProjectionMatrix(),s.up.copy(r(t.up_vector)),s.position.copy(r(t.view_point)),s.lookAt(r(t.direction).add(s.position)),s.updateMatrixWorld(),this.camera=s,this.renderPass.camera=s,this.helpersPass.camera=s,this.ssaaRenderPass.camera=s}})(t.perspective_camera),(t=>{null==t||t.forEach((t=>{const e=new Ks;e.setFromNormalAndCoplanarPoint(r(t.direction),r(t.location)),this.renderer.clippingPlanes.push(e)}))})(t.clipping_planes),(t=>{t&&this.setSelected(t.map((t=>t.handle)))})(t.selection),this._markup.setViewpoint(t),this.target=r(null!==(n=null===(i=t.custom_fields)||void 0===i?void 0:i.camera_target)&&void 0!==n?n:this.target),this.setActiveDragger(s),this.emitEvent({type:"drawviewpoint",data:t}),this.update()}createViewpoint(){if(!this.renderer)return{};const t=({x:t,y:e,z:i})=>({x:t,y:e,z:i}),e={custom_fields:{}};return e.orthogonal_camera=(()=>this.camera.isOrthographicCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new $e)),up_vector:t(this.camera.up),field_width:this.camera.right-this.camera.left,field_height:this.camera.top-this.camera.bottom,view_to_world_scale:this.camera.zoom}:void 0)(),e.perspective_camera=(()=>this.camera.isPerspectiveCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new $e)),up_vector:t(this.camera.up),field_of_view:this.camera.fov}:void 0)(),e.clipping_planes=(()=>{const e=[];return this.renderer.clippingPlanes.forEach((i=>{const n={location:t(i.coplanarPoint(new $e)),direction:t(i.normal)};e.push(n)})),e})(),e.selection=(()=>this.getSelected().map((t=>({handle:t}))))(),e.description=(new Date).toDateString(),this._markup.getViewpoint(e),e.custom_fields.camera_target=t(this.target),this.emitEvent({type:"createviewpoint",data:e}),e}},t.commands=em,t.commandsRegistry=n,t.components=bm,t.componentsRegistry=h,t.defaultOptions=f,t.draggers=Zf,t.draggersRegistry=a,t.loaders=kg,t.loadersRegistry=p}));