@inweb/viewer-three 26.4.0 → 26.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/viewer-three.js +672 -138
- package/dist/viewer-three.js.map +1 -1
- package/dist/viewer-three.min.js +3 -3
- package/package.json +5 -5
package/dist/viewer-three.min.js
CHANGED
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@@ -1,12 +1,12 @@
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1
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r{constructor(){this._draggers=new Map}registerDragger(t,e){this._draggers.set(t,e)}registerDraggerAlias(t,e){const n=this.getDragger(t);n&&this.registerDragger(e,(t=>n(t)))}getDragger(t){return this._draggers.get(t)}getDraggers(){const t=new Map;return this._draggers.forEach(((e,n)=>t.set(n,e))),t}createDragger(t,e){const n=this.getDragger(t);if(!n)return null;const i=n(e);return i.name=t,i}}const s=new Map;function a(t=""){let e=s.get(t);return e||(e=new r,s.set(t,e)),e}class o{constructor(){this._components=new Map}registerComponent(t,e){this._components.set(t,e)}registerComponentAlias(t,e){const n=this.getComponent(t);n&&this.registerComponent(e,(t=>n(t)))}getComponent(t){return this._components.get(t)}getComponents(){const t=new Map;return this._components.forEach(((e,n)=>t.set(n,e))),t}createComponent(t,e){const n=this.getComponent(t);if(!n)return null;const i=n(e);return i.name=t,i}}const l=new Map;function h(t=""){let e=l.get(t);return e||(e=new o,l.set(t,e)),e}function c(){return{showWCS:!0,cameraAnimation:!0,antialiasing:!0,groundShadow:!1,shadows:!1,cameraAxisXSpeed:4,cameraAxisYSpeed:1,ambientOcclusion:!1,enableStreamingMode:!0,enablePartialMode:!1,memoryLimit:3294967296,cuttingPlaneFillColor:{red:255,green:152,blue:0},edgesColor:{r:255,g:152,b:0},facesColor:{r:255,g:152,b:0},edgesVisibility:!0,edgesOverlap:!0,facesOverlap:!1,facesTransparancy:200,enableCustomHighlight:!0,sceneGraph:!1,edgeModel:!0,reverseZoomWheel:!1,enableZoomWheel:!0,enableGestures:!0,geometryType:"vsfx",rulerUnit:"Default"}}class d{constructor(t){this._emitter=t,this._data={showWCS:!0,cameraAnimation:!0,antialiasing:!0,groundShadow:!1,shadows:!1,cameraAxisXSpeed:4,cameraAxisYSpeed:1,ambientOcclusion:!1,enableStreamingMode:!0,enablePartialMode:!1,memoryLimit:3294967296,cuttingPlaneFillColor:{red:255,green:152,blue:0},edgesColor:{r:255,g:152,b:0},facesColor:{r:255,g:152,b:0},edgesVisibility:!0,edgesOverlap:!0,facesOverlap:!1,facesTransparancy:200,enableCustomHighlight:!0,sceneGraph:!1,edgeModel:!0,reverseZoomWheel:!1,enableZoomWheel:!0,enableGestures:!0,geometryType:"vsfx",rulerUnit:"Default"},this.loadFromStorage()}static defaults(){return{showWCS:!0,cameraAnimation:!0,antialiasing:!0,groundShadow:!1,shadows:!1,cameraAxisXSpeed:4,cameraAxisYSpeed:1,ambientOcclusion:!1,enableStreamingMode:!0,enablePartialMode:!1,memoryLimit:3294967296,cuttingPlaneFillColor:{red:255,green:152,blue:0},edgesColor:{r:255,g:152,b:0},facesColor:{r:255,g:152,b:0},edgesVisibility:!0,edgesOverlap:!0,facesOverlap:!1,facesTransparancy:200,enableCustomHighlight:!0,sceneGraph:!1,edgeModel:!0,reverseZoomWheel:!1,enableZoomWheel:!0,enableGestures:!0,geometryType:"vsfx",rulerUnit:"Default"}}notifierChangeEvent(){console.warn("Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead."),this.change()}change(){void 0!==this._emitter&&(this.saveToStorage(),this._emitter.emit({type:"optionschange",data:this}))}saveToStorage(){if("undefined"!=typeof window)try{localStorage.setItem("od-client-settings",JSON.stringify(this.data))}catch(t){console.error("Cannot save client settings.",t)}}loadFromStorage(){if("undefined"!=typeof window)try{const t=localStorage.getItem("od-client-settings");if(t){const e=JSON.parse(t);this.data={...e}}}catch(t){console.error("Cannot load client settings.",t)}}resetToDefaults(t){if(void 0!==t){const e=d.defaults(),n=t.reduce(((t,n)=>(t[n]=e[n],t)),{});this.data={...this.data,...n}}else this.data={...this.data,...d.defaults()}}get data(){return this._data}set data(t){const e=!!t.enableStreamingMode&&t.enablePartialMode,n=!e&&t.sceneGraph;this._data={...d.defaults(),...this._data,...t,enablePartialMode:e,sceneGraph:n},this.change()}get showWCS(){return this._data.showWCS}set showWCS(t){this._data.showWCS=t,this.change()}get cameraAnimation(){return this._data.cameraAnimation}set cameraAnimation(t){this._data.cameraAnimation=t,this.change()}get antialiasing(){return this._data.antialiasing}set antialiasing(t){this._data.antialiasing=t,this.change()}get groundShadow(){return this._data.groundShadow}set 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cuttingPlaneFillColor(){return this._data.cuttingPlaneFillColor}set cuttingPlaneFillColor(t){this._data.cuttingPlaneFillColor=t,this.change()}get edgesColor(){return this._data.edgesColor}set edgesColor(t){this._data.edgesColor=t,this.change()}get facesColor(){return this._data.facesColor}set facesColor(t){this._data.facesColor=t,this.change()}get edgesVisibility(){return this._data.edgesVisibility}set edgesVisibility(t){this._data.edgesVisibility=t,this.change()}get edgesOverlap(){return this._data.edgesOverlap}set edgesOverlap(t){this._data.edgesOverlap=t,this.change()}get facesOverlap(){return this._data.facesOverlap}set facesOverlap(t){this._data.facesOverlap=t,this.change()}get facesTransparancy(){return this._data.facesTransparancy}set facesTransparancy(t){this._data.facesTransparancy=t,this.change()}get enableCustomHighlight(){return this._data.enableCustomHighlight}set enableCustomHighlight(t){this._data.enableCustomHighlight=t,this.change()}get sceneGraph(){return 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i{constructor(t){super(t),this._context=t._canvas.getContext("2d",{willReadFrequently:!0})}_fill(t){this.save(),this.setAttr("fillStyle",t.colorKey),t._fillFuncHit(this),this.restore()}strokeShape(t){t.hasHitStroke()&&this._stroke(t)}_stroke(t){if(t.hasHitStroke()){const e=t.getStrokeScaleEnabled();if(!e){this.save();const t=this.getCanvas().getPixelRatio();this.setTransform(t,0,0,t,0,0)}this._applyLineCap(t);const n=t.hitStrokeWidth(),i="auto"===n?t.strokeWidth():n;this.setAttr("lineWidth",i),this.setAttr("strokeStyle",t.colorKey),t._strokeFuncHit(this),e||this.restore()}}},U}function F(){if(D)return N;D=1,Object.defineProperty(N,"__esModule",{value:!0}),N.HitCanvas=N.SceneCanvas=N.Canvas=void 0;const t=w(),e=O(),n=S(),i=L(),r=P();let s;let a=class{constructor(e){this.pixelRatio=1,this.width=0,this.height=0,this.isCache=!1;const i=(e||{}).pixelRatio||n.Konva.pixelRatio||function(){if(s)return s;const e=t.Util.createCanvasElement(),i=e.getContext("2d");return 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e=this.pixelRatio;this.getContext()._context.scale(e,e)}getWidth(){return this.width}getHeight(){return this.height}setSize(t,e){this.setWidth(t||0),this.setHeight(e||0)}toDataURL(e,n){try{return this._canvas.toDataURL(e,n)}catch(e){try{return this._canvas.toDataURL()}catch(e){return t.Util.error("Unable to get data URL. "+e.message+" For more info read https://konvajs.org/docs/posts/Tainted_Canvas.html."),""}}}};N.Canvas=a,i.Factory.addGetterSetter(a,"pixelRatio",void 0,(0,r.getNumberValidator)());N.SceneCanvas=class extends a{constructor(t={width:0,height:0,willReadFrequently:!1}){super(t),this.context=new e.SceneContext(this,{willReadFrequently:t.willReadFrequently}),this.setSize(t.width,t.height)}};return N.HitCanvas=class extends a{constructor(t={width:0,height:0}){super(t),this.hitCanvas=!0,this.context=new e.HitContext(this),this.setSize(t.width,t.height)}},N}var k,B,z={};function G(){return k||(k=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.DD=void 0;const e=S(),n=w();t.DD={get isDragging(){let e=!1;return t.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&(e=!0)})),e},justDragged:!1,get node(){let e;return t.DD._dragElements.forEach((t=>{e=t.node})),e},_dragElements:new Map,_drag(e){const i=[];t.DD._dragElements.forEach(((t,r)=>{const{node:s}=t,a=s.getStage();a.setPointersPositions(e),void 0===t.pointerId&&(t.pointerId=n.Util._getFirstPointerId(e));const o=a._changedPointerPositions.find((e=>e.id===t.pointerId));if(o){if("dragging"!==t.dragStatus){const n=s.dragDistance();if(Math.max(Math.abs(o.x-t.startPointerPos.x),Math.abs(o.y-t.startPointerPos.y))<n)return;if(s.startDrag({evt:e}),!s.isDragging())return}s._setDragPosition(e,t),i.push(s)}})),i.forEach((t=>{t.fire("dragmove",{type:"dragmove",target:t,evt:e},!0)}))},_endDragBefore(n){const i=[];t.DD._dragElements.forEach((r=>{const{node:s}=r,a=s.getStage();n&&a.setPointersPositions(n);if(!a._changedPointerPositions.find((t=>t.id===r.pointerId)))return;"dragging"!==r.dragStatus&&"stopped"!==r.dragStatus||(t.DD.justDragged=!0,e.Konva._mouseListenClick=!1,e.Konva._touchListenClick=!1,e.Konva._pointerListenClick=!1,r.dragStatus="stopped");const o=r.node.getLayer()||r.node instanceof e.Konva.Stage&&r.node;o&&-1===i.indexOf(o)&&i.push(o)})),i.forEach((t=>{t.draw()}))},_endDragAfter(e){t.DD._dragElements.forEach(((n,i)=>{"stopped"===n.dragStatus&&n.node.fire("dragend",{type:"dragend",target:n.node,evt:e},!0),"dragging"!==n.dragStatus&&t.DD._dragElements.delete(i)}))}},e.Konva.isBrowser&&(window.addEventListener("mouseup",t.DD._endDragBefore,!0),window.addEventListener("touchend",t.DD._endDragBefore,!0),window.addEventListener("touchcancel",t.DD._endDragBefore,!0),window.addEventListener("mousemove",t.DD._drag),window.addEventListener("touchmove",t.DD._drag),window.addEventListener("mouseup",t.DD._endDragAfter,!1),window.addEventListener("touchend",t.DD._endDragAfter,!1),window.addEventListener("touchcancel",t.DD._endDragAfter,!1))}(z)),z}function H(){if(B)return A;B=1,Object.defineProperty(A,"__esModule",{value:!0}),A.Node=void 0;const t=w(),e=L(),n=F(),i=S(),r=G(),s=P(),a="absoluteOpacity",o="allEventListeners",l="absoluteTransform",h="absoluteScale",c="canvas",d="listening",u="mouseenter",p="mouseleave",f="Shape",m=" ",g="stage",_="transform",v="visible",y=["xChange.konva","yChange.konva","scaleXChange.konva","scaleYChange.konva","skewXChange.konva","skewYChange.konva","rotationChange.konva","offsetXChange.konva","offsetYChange.konva","transformsEnabledChange.konva"].join(m);let x=1,b=class e{constructor(t){this._id=x++,this.eventListeners={},this.attrs={},this.index=0,this._allEventListeners=null,this.parent=null,this._cache=new Map,this._attachedDepsListeners=new Map,this._lastPos=null,this._batchingTransformChange=!1,this._needClearTransformCache=!1,this._filterUpToDate=!1,this._isUnderCache=!1,this._dragEventId=null,this._shouldFireChangeEvents=!1,this.setAttrs(t),this._shouldFireChangeEvents=!0}hasChildren(){return!1}_clearCache(t){t!==_&&t!==l||!this._cache.get(t)?t?this._cache.delete(t):this._cache.clear():this._cache.get(t).dirty=!0}_getCache(t,e){let n=this._cache.get(t);return(void 0===n||(t===_||t===l)&&!0===n.dirty)&&(n=e.call(this),this._cache.set(t,n)),n}_calculate(t,e,n){if(!this._attachedDepsListeners.get(t)){const n=e.map((t=>t+"Change.konva")).join(m);this.on(n,(()=>{this._clearCache(t)})),this._attachedDepsListeners.set(t,!0)}return this._getCache(t,n)}_getCanvasCache(){return this._cache.get(c)}_clearSelfAndDescendantCache(t){this._clearCache(t),t===l&&this.fire("absoluteTransformChange")}clearCache(){if(this._cache.has(c)){const{scene:e,filter:n,hit:i}=this._cache.get(c);t.Util.releaseCanvas(e,n,i),this._cache.delete(c)}return this._clearSelfAndDescendantCache(),this._requestDraw(),this}cache(e){const i=e||{};let r={};void 0!==i.x&&void 0!==i.y&&void 0!==i.width&&void 0!==i.height||(r=this.getClientRect({skipTransform:!0,relativeTo:this.getParent()||void 0}));let s=Math.ceil(i.width||r.width),o=Math.ceil(i.height||r.height),l=i.pixelRatio,d=void 0===i.x?Math.floor(r.x):i.x,u=void 0===i.y?Math.floor(r.y):i.y,p=i.offset||0,f=i.drawBorder||!1,m=i.hitCanvasPixelRatio||1;if(!s||!o)return void t.Util.error("Can not cache the node. Width or height of the node equals 0. Caching is skipped.");s+=2*p+(Math.abs(Math.round(r.x)-d)>.5?1:0),o+=2*p+(Math.abs(Math.round(r.y)-u)>.5?1:0),d-=p,u-=p;const g=new n.SceneCanvas({pixelRatio:l,width:s,height:o}),_=new n.SceneCanvas({pixelRatio:l,width:0,height:0,willReadFrequently:!0}),v=new n.HitCanvas({pixelRatio:m,width:s,height:o}),y=g.getContext(),x=v.getContext();return v.isCache=!0,g.isCache=!0,this._cache.delete(c),this._filterUpToDate=!1,!1===i.imageSmoothingEnabled&&(g.getContext()._context.imageSmoothingEnabled=!1,_.getContext()._context.imageSmoothingEnabled=!1),y.save(),x.save(),y.translate(-d,-u),x.translate(-d,-u),this._isUnderCache=!0,this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this.drawScene(g,this),this.drawHit(v,this),this._isUnderCache=!1,y.restore(),x.restore(),f&&(y.save(),y.beginPath(),y.rect(0,0,s,o),y.closePath(),y.setAttr("strokeStyle","red"),y.setAttr("lineWidth",5),y.stroke(),y.restore()),this._cache.set(c,{scene:g,filter:_,hit:v,x:d,y:u}),this._requestDraw(),this}isCached(){return this._cache.has(c)}getClientRect(t){throw new Error('abstract "getClientRect" method call')}_transformedRect(t,e){const n=[{x:t.x,y:t.y},{x:t.x+t.width,y:t.y},{x:t.x+t.width,y:t.y+t.height},{x:t.x,y:t.y+t.height}];let i=1/0,r=1/0,s=-1/0,a=-1/0;const o=this.getAbsoluteTransform(e);return n.forEach((function(t){const e=o.point(t);void 0===i&&(i=s=e.x,r=a=e.y),i=Math.min(i,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),a=Math.max(a,e.y)})),{x:i,y:r,width:s-i,height:a-r}}_drawCachedSceneCanvas(t){t.save(),t._applyOpacity(this),t._applyGlobalCompositeOperation(this);const e=this._getCanvasCache();t.translate(e.x,e.y);const n=this._getCachedSceneCanvas(),i=n.pixelRatio;t.drawImage(n._canvas,0,0,n.width/i,n.height/i),t.restore()}_drawCachedHitCanvas(t){const e=this._getCanvasCache(),n=e.hit;t.save(),t.translate(e.x,e.y),t.drawImage(n._canvas,0,0,n.width/n.pixelRatio,n.height/n.pixelRatio),t.restore()}_getCachedSceneCanvas(){let e,n,i,r,s=this.filters(),a=this._getCanvasCache(),o=a.scene,l=a.filter,h=l.getContext();if(s){if(!this._filterUpToDate){const a=o.pixelRatio;l.setSize(o.width/o.pixelRatio,o.height/o.pixelRatio);try{for(e=s.length,h.clear(),h.drawImage(o._canvas,0,0,o.getWidth()/a,o.getHeight()/a),n=h.getImageData(0,0,l.getWidth(),l.getHeight()),i=0;i<e;i++)r=s[i],"function"==typeof r?(r.call(this,n),h.putImageData(n,0,0)):t.Util.error("Filter should be type of function, but got "+typeof r+" instead. Please check correct filters")}catch(e){t.Util.error("Unable to apply filter. "+e.message+" This post my help you https://konvajs.org/docs/posts/Tainted_Canvas.html.")}this._filterUpToDate=!0}return l}return o}on(t,e){if(this._cache&&this._cache.delete(o),3===arguments.length)return this._delegate.apply(this,arguments);let n,i,r,s,a,l=t.split(m),h=l.length;for(n=0;n<h;n++)i=l[n],r=i.split("."),s=r[0],a=r[1]||"",this.eventListeners[s]||(this.eventListeners[s]=[]),this.eventListeners[s].push({name:a,handler:e});return this}off(t,e){let n,i,r,s,a,l,h=(t||"").split(m),c=h.length;if(this._cache&&this._cache.delete(o),!t)for(i in this.eventListeners)this._off(i);for(n=0;n<c;n++)if(r=h[n],s=r.split("."),a=s[0],l=s[1],a)this.eventListeners[a]&&this._off(a,l,e);else for(i in this.eventListeners)this._off(i,l,e);return this}dispatchEvent(t){const e={target:this,type:t.type,evt:t};return this.fire(t.type,e),this}addEventListener(t,e){return this.on(t,(function(t){e.call(this,t.evt)})),this}removeEventListener(t){return this.off(t),this}_delegate(e,n,i){const r=this;this.on(e,(function(e){const s=e.target.findAncestors(n,!0,r);for(let n=0;n<s.length;n++)(e=t.Util.cloneObject(e)).currentTarget=s[n],i.call(s[n],e)}))}remove(){return this.isDragging()&&this.stopDrag(),r.DD._dragElements.delete(this._id),this._remove(),this}_clearCaches(){this._clearSelfAndDescendantCache(l),this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this._clearSelfAndDescendantCache(g),this._clearSelfAndDescendantCache(v),this._clearSelfAndDescendantCache(d)}_remove(){this._clearCaches();const t=this.getParent();t&&t.children&&(t.children.splice(this.index,1),t._setChildrenIndices(),this.parent=null)}destroy(){return this.remove(),this.clearCache(),this}getAttr(e){const n="get"+t.Util._capitalize(e);return t.Util._isFunction(this[n])?this[n]():this.attrs[e]}getAncestors(){let t=this.getParent(),e=[];for(;t;)e.push(t),t=t.getParent();return e}getAttrs(){return this.attrs||{}}setAttrs(e){return this._batchTransformChanges((()=>{let n,i;if(!e)return this;for(n in e)"children"!==n&&(i="set"+t.Util._capitalize(n),t.Util._isFunction(this[i])?this[i](e[n]):this._setAttr(n,e[n]))})),this}isListening(){return this._getCache(d,this._isListening)}_isListening(t){if(!this.listening())return!1;const e=this.getParent();return!e||e===t||this===t||e._isListening(t)}isVisible(){return this._getCache(v,this._isVisible)}_isVisible(t){if(!this.visible())return!1;const e=this.getParent();return!e||e===t||this===t||e._isVisible(t)}shouldDrawHit(t,e=!1){if(t)return this._isVisible(t)&&this._isListening(t);const n=this.getLayer();let s=!1;r.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&("Stage"===t.node.nodeType||t.node.getLayer()===n)&&(s=!0)}));const a=!e&&!i.Konva.hitOnDragEnabled&&(s||i.Konva.isTransforming());return this.isListening()&&this.isVisible()&&!a}show(){return this.visible(!0),this}hide(){return this.visible(!1),this}getZIndex(){return this.index||0}getAbsoluteZIndex(){let t,e,n,i,r=this.getDepth(),s=this,a=0;const o=this.getStage();return"Stage"!==s.nodeType&&o&&function o(l){for(t=[],e=l.length,n=0;n<e;n++)i=l[n],a++,i.nodeType!==f&&(t=t.concat(i.getChildren().slice())),i._id===s._id&&(n=e);t.length>0&&t[0].getDepth()<=r&&o(t)}(o.getChildren()),a}getDepth(){let t=0,e=this.parent;for(;e;)t++,e=e.parent;return t}_batchTransformChanges(t){this._batchingTransformChange=!0,t(),this._batchingTransformChange=!1,this._needClearTransformCache&&(this._clearCache(_),this._clearSelfAndDescendantCache(l)),this._needClearTransformCache=!1}setPosition(t){return this._batchTransformChanges((()=>{this.x(t.x),this.y(t.y)})),this}getPosition(){return{x:this.x(),y:this.y()}}getRelativePointerPosition(){const t=this.getStage();if(!t)return null;const e=t.getPointerPosition();if(!e)return null;const n=this.getAbsoluteTransform().copy();return n.invert(),n.point(e)}getAbsolutePosition(e){let n=!1,i=this.parent;for(;i;){if(i.isCached()){n=!0;break}i=i.parent}n&&!e&&(e=!0);const r=this.getAbsoluteTransform(e).getMatrix(),s=new t.Transform,a=this.offset();return s.m=r.slice(),s.translate(a.x,a.y),s.getTranslation()}setAbsolutePosition(t){const{x:e,y:n,...i}=this._clearTransform();this.attrs.x=e,this.attrs.y=n,this._clearCache(_);const r=this._getAbsoluteTransform().copy();return r.invert(),r.translate(t.x,t.y),t={x:this.attrs.x+r.getTranslation().x,y:this.attrs.y+r.getTranslation().y},this._setTransform(i),this.setPosition({x:t.x,y:t.y}),this._clearCache(_),this._clearSelfAndDescendantCache(l),this}_setTransform(t){let e;for(e in t)this.attrs[e]=t[e]}_clearTransform(){const t={x:this.x(),y:this.y(),rotation:this.rotation(),scaleX:this.scaleX(),scaleY:this.scaleY(),offsetX:this.offsetX(),offsetY:this.offsetY(),skewX:this.skewX(),skewY:this.skewY()};return this.attrs.x=0,this.attrs.y=0,this.attrs.rotation=0,this.attrs.scaleX=1,this.attrs.scaleY=1,this.attrs.offsetX=0,this.attrs.offsetY=0,this.attrs.skewX=0,this.attrs.skewY=0,t}move(t){let e=t.x,n=t.y,i=this.x(),r=this.y();return void 0!==e&&(i+=e),void 0!==n&&(r+=n),this.setPosition({x:i,y:r}),this}_eachAncestorReverse(t,e){let n,i,r=[],s=this.getParent();if(!e||e._id!==this._id){for(r.unshift(this);s&&(!e||s._id!==e._id);)r.unshift(s),s=s.parent;for(n=r.length,i=0;i<n;i++)t(r[i])}}rotate(t){return this.rotation(this.rotation()+t),this}moveToTop(){if(!this.parent)return t.Util.warn("Node has no parent. moveToTop function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.push(this),this.parent._setChildrenIndices(),!0)}moveUp(){if(!this.parent)return t.Util.warn("Node has no parent. moveUp function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.splice(e+1,0,this),this.parent._setChildrenIndices(),!0)}moveDown(){if(!this.parent)return t.Util.warn("Node has no parent. moveDown function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.splice(e-1,0,this),this.parent._setChildrenIndices(),!0)}moveToBottom(){if(!this.parent)return t.Util.warn("Node has no parent. moveToBottom function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.unshift(this),this.parent._setChildrenIndices(),!0)}setZIndex(e){if(!this.parent)return t.Util.warn("Node has no parent. zIndex parameter is ignored."),this;(e<0||e>=this.parent.children.length)&&t.Util.warn("Unexpected value "+e+" for zIndex property. zIndex is just index of a node in children of its parent. Expected value is from 0 to "+(this.parent.children.length-1)+".");const n=this.index;return this.parent.children.splice(n,1),this.parent.children.splice(e,0,this),this.parent._setChildrenIndices(),this}getAbsoluteOpacity(){return this._getCache(a,this._getAbsoluteOpacity)}_getAbsoluteOpacity(){let t=this.opacity();const e=this.getParent();return e&&!e._isUnderCache&&(t*=e.getAbsoluteOpacity()),t}moveTo(t){return this.getParent()!==t&&(this._remove(),t.add(this)),this}toObject(){let e,n,i,r,s,a=this.getAttrs();const o={attrs:{},className:this.getClassName()};for(e in a)n=a[e],s=t.Util.isObject(n)&&!t.Util._isPlainObject(n)&&!t.Util._isArray(n),s||(i="function"==typeof this[e]&&this[e],delete a[e],r=i?i.call(this):null,a[e]=n,r!==n&&(o.attrs[e]=n));return t.Util._prepareToStringify(o)}toJSON(){return JSON.stringify(this.toObject())}getParent(){return this.parent}findAncestors(t,e,n){const i=[];e&&this._isMatch(t)&&i.push(this);let r=this.parent;for(;r;){if(r===n)return i;r._isMatch(t)&&i.push(r),r=r.parent}return i}isAncestorOf(t){return!1}findAncestor(t,e,n){return this.findAncestors(t,e,n)[0]}_isMatch(e){if(!e)return!1;if("function"==typeof e)return e(this);let n,i,r=e.replace(/ /g,"").split(","),s=r.length;for(n=0;n<s;n++)if(i=r[n],t.Util.isValidSelector(i)||(t.Util.warn('Selector "'+i+'" is invalid. Allowed selectors examples are "#foo", ".bar" or "Group".'),t.Util.warn('If you have a custom shape with such className, please change it to start with upper letter like "Triangle".'),t.Util.warn("Konva is awesome, right?")),"#"===i.charAt(0)){if(this.id()===i.slice(1))return!0}else if("."===i.charAt(0)){if(this.hasName(i.slice(1)))return!0}else if(this.className===i||this.nodeType===i)return!0;return!1}getLayer(){const t=this.getParent();return t?t.getLayer():null}getStage(){return this._getCache(g,this._getStage)}_getStage(){const t=this.getParent();return t?t.getStage():null}fire(t,e={},n){return e.target=e.target||this,n?this._fireAndBubble(t,e):this._fire(t,e),this}getAbsoluteTransform(t){return t?this._getAbsoluteTransform(t):this._getCache(l,this._getAbsoluteTransform)}_getAbsoluteTransform(e){let n;if(e)return n=new t.Transform,this._eachAncestorReverse((function(t){const e=t.transformsEnabled();"all"===e?n.multiply(t.getTransform()):"position"===e&&n.translate(t.x()-t.offsetX(),t.y()-t.offsetY())}),e),n;{n=this._cache.get(l)||new t.Transform,this.parent?this.parent.getAbsoluteTransform().copyInto(n):n.reset();const e=this.transformsEnabled();if("all"===e)n.multiply(this.getTransform());else if("position"===e){const t=this.attrs.x||0,e=this.attrs.y||0,i=this.attrs.offsetX||0,r=this.attrs.offsetY||0;n.translate(t-i,e-r)}return n.dirty=!1,n}}getAbsoluteScale(t){let e=this;for(;e;)e._isUnderCache&&(t=e),e=e.getParent();const n=this.getAbsoluteTransform(t).decompose();return{x:n.scaleX,y:n.scaleY}}getAbsoluteRotation(){return this.getAbsoluteTransform().decompose().rotation}getTransform(){return this._getCache(_,this._getTransform)}_getTransform(){var e,n;const r=this._cache.get(_)||new t.Transform;r.reset();const s=this.x(),a=this.y(),o=i.Konva.getAngle(this.rotation()),l=null!==(e=this.attrs.scaleX)&&void 0!==e?e:1,h=null!==(n=this.attrs.scaleY)&&void 0!==n?n:1,c=this.attrs.skewX||0,d=this.attrs.skewY||0,u=this.attrs.offsetX||0,p=this.attrs.offsetY||0;return 0===s&&0===a||r.translate(s,a),0!==o&&r.rotate(o),0===c&&0===d||r.skew(c,d),1===l&&1===h||r.scale(l,h),0===u&&0===p||r.translate(-1*u,-1*p),r.dirty=!1,r}clone(e){let n,i,r,s,a,o=t.Util.cloneObject(this.attrs);for(n in e)o[n]=e[n];const l=new this.constructor(o);for(n in this.eventListeners)for(i=this.eventListeners[n],r=i.length,s=0;s<r;s++)a=i[s],a.name.indexOf("konva")<0&&(l.eventListeners[n]||(l.eventListeners[n]=[]),l.eventListeners[n].push(a));return l}_toKonvaCanvas(t){t=t||{};const e=this.getClientRect(),i=this.getStage(),r=void 0!==t.x?t.x:Math.floor(e.x),s=void 0!==t.y?t.y:Math.floor(e.y),a=t.pixelRatio||1,o=new n.SceneCanvas({width:t.width||Math.ceil(e.width)||(i?i.width():0),height:t.height||Math.ceil(e.height)||(i?i.height():0),pixelRatio:a}),l=o.getContext(),h=new n.SceneCanvas({width:o.width/o.pixelRatio+Math.abs(r),height:o.height/o.pixelRatio+Math.abs(s),pixelRatio:o.pixelRatio});return!1===t.imageSmoothingEnabled&&(l._context.imageSmoothingEnabled=!1),l.save(),(r||s)&&l.translate(-1*r,-1*s),this.drawScene(o,void 0,h),l.restore(),o}toCanvas(t){return this._toKonvaCanvas(t)._canvas}toDataURL(t){const e=(t=t||{}).mimeType||null,n=t.quality||null,i=this._toKonvaCanvas(t).toDataURL(e,n);return t.callback&&t.callback(i),i}toImage(e){return new Promise(((n,i)=>{try{const i=null==e?void 0:e.callback;i&&delete e.callback,t.Util._urlToImage(this.toDataURL(e),(function(t){n(t),null==i||i(t)}))}catch(t){i(t)}}))}toBlob(t){return new Promise(((e,n)=>{try{const n=null==t?void 0:t.callback;n&&delete t.callback,this.toCanvas(t).toBlob((t=>{e(t),null==n||n(t)}),null==t?void 0:t.mimeType,null==t?void 0:t.quality)}catch(t){n(t)}}))}setSize(t){return this.width(t.width),this.height(t.height),this}getSize(){return{width:this.width(),height:this.height()}}getClassName(){return this.className||this.nodeType}getType(){return this.nodeType}getDragDistance(){return void 0!==this.attrs.dragDistance?this.attrs.dragDistance:this.parent?this.parent.getDragDistance():i.Konva.dragDistance}_off(t,e,n){let i,r,s,a=this.eventListeners[t];for(i=0;i<a.length;i++)if(r=a[i].name,s=a[i].handler,!("konva"===r&&"konva"!==e||e&&r!==e||n&&n!==s)){if(a.splice(i,1),0===a.length){delete this.eventListeners[t];break}i--}}_fireChangeEvent(t,e,n){this._fire(t+"Change",{oldVal:e,newVal:n})}addName(t){if(!this.hasName(t)){const e=this.name(),n=e?e+" "+t:t;this.name(n)}return this}hasName(t){if(!t)return!1;const e=this.name();if(!e)return!1;return-1!==(e||"").split(/\s/g).indexOf(t)}removeName(t){const e=(this.name()||"").split(/\s/g),n=e.indexOf(t);return-1!==n&&(e.splice(n,1),this.name(e.join(" "))),this}setAttr(e,n){const i=this["set"+t.Util._capitalize(e)];return t.Util._isFunction(i)?i.call(this,n):this._setAttr(e,n),this}_requestDraw(){if(i.Konva.autoDrawEnabled){const t=this.getLayer()||this.getStage();null==t||t.batchDraw()}}_setAttr(e,n){const i=this.attrs[e];(i!==n||t.Util.isObject(n))&&(null==n?delete this.attrs[e]:this.attrs[e]=n,this._shouldFireChangeEvents&&this._fireChangeEvent(e,i,n),this._requestDraw())}_setComponentAttr(t,e,n){let i;void 0!==n&&(i=this.attrs[t],i||(this.attrs[t]=this.getAttr(t)),this.attrs[t][e]=n,this._fireChangeEvent(t,i,n))}_fireAndBubble(t,e,n){e&&this.nodeType===f&&(e.target=this);if(!((t===u||t===p)&&(n&&(this===n||this.isAncestorOf&&this.isAncestorOf(n))||"Stage"===this.nodeType&&!n))){this._fire(t,e);const i=(t===u||t===p)&&n&&n.isAncestorOf&&n.isAncestorOf(this)&&!n.isAncestorOf(this.parent);(e&&!e.cancelBubble||!e)&&this.parent&&this.parent.isListening()&&!i&&(n&&n.parent?this._fireAndBubble.call(this.parent,t,e,n):this._fireAndBubble.call(this.parent,t,e))}}_getProtoListeners(t){var e,n,i;const r=null!==(e=this._cache.get(o))&&void 0!==e?e:{};let s=null==r?void 0:r[t];if(void 0===s){s=[];let e=Object.getPrototypeOf(this);for(;e;){const r=null!==(i=null===(n=e.eventListeners)||void 0===n?void 0:n[t])&&void 0!==i?i:[];s.push(...r),e=Object.getPrototypeOf(e)}r[t]=s,this._cache.set(o,r)}return s}_fire(t,e){(e=e||{}).currentTarget=this,e.type=t;const n=this._getProtoListeners(t);if(n)for(var i=0;i<n.length;i++)n[i].handler.call(this,e);const r=this.eventListeners[t];if(r)for(i=0;i<r.length;i++)r[i].handler.call(this,e)}draw(){return this.drawScene(),this.drawHit(),this}_createDragElement(t){const e=t?t.pointerId:void 0,n=this.getStage(),i=this.getAbsolutePosition();if(!n)return;const s=n._getPointerById(e)||n._changedPointerPositions[0]||i;r.DD._dragElements.set(this._id,{node:this,startPointerPos:s,offset:{x:s.x-i.x,y:s.y-i.y},dragStatus:"ready",pointerId:e})}startDrag(t,e=!0){r.DD._dragElements.has(this._id)||this._createDragElement(t);r.DD._dragElements.get(this._id).dragStatus="dragging",this.fire("dragstart",{type:"dragstart",target:this,evt:t&&t.evt},e)}_setDragPosition(e,n){const i=this.getStage()._getPointerById(n.pointerId);if(!i)return;let r={x:i.x-n.offset.x,y:i.y-n.offset.y};const s=this.dragBoundFunc();if(void 0!==s){const n=s.call(this,r,e);n?r=n:t.Util.warn("dragBoundFunc did not return any value. That is unexpected behavior. You must return new absolute position from dragBoundFunc.")}this._lastPos&&this._lastPos.x===r.x&&this._lastPos.y===r.y||(this.setAbsolutePosition(r),this._requestDraw()),this._lastPos=r}stopDrag(t){const e=r.DD._dragElements.get(this._id);e&&(e.dragStatus="stopped"),r.DD._endDragBefore(t),r.DD._endDragAfter(t)}setDraggable(t){this._setAttr("draggable",t),this._dragChange()}isDragging(){const t=r.DD._dragElements.get(this._id);return!!t&&"dragging"===t.dragStatus}_listenDrag(){this._dragCleanup(),this.on("mousedown.konva touchstart.konva",(function(t){if(!(!(void 0!==t.evt.button)||i.Konva.dragButtons.indexOf(t.evt.button)>=0))return;if(this.isDragging())return;let e=!1;r.DD._dragElements.forEach((t=>{this.isAncestorOf(t.node)&&(e=!0)})),e||this._createDragElement(t)}))}_dragChange(){if(this.attrs.draggable)this._listenDrag();else{this._dragCleanup();if(!this.getStage())return;const t=r.DD._dragElements.get(this._id),e=t&&"dragging"===t.dragStatus,n=t&&"ready"===t.dragStatus;e?this.stopDrag():n&&r.DD._dragElements.delete(this._id)}}_dragCleanup(){this.off("mousedown.konva"),this.off("touchstart.konva")}isClientRectOnScreen(e={x:0,y:0}){const n=this.getStage();if(!n)return!1;const i={x:-e.x,y:-e.y,width:n.width()+2*e.x,height:n.height()+2*e.y};return t.Util.haveIntersection(i,this.getClientRect())}static create(e,n){return t.Util._isString(e)&&(e=JSON.parse(e)),this._createNode(e,n)}static _createNode(n,r){let s,a,o,l=e.prototype.getClassName.call(n),h=n.children;r&&(n.attrs.container=r),i.Konva[l]||(t.Util.warn('Can not find a node with class name "'+l+'". Fallback to "Shape".'),l="Shape");if(s=new(0,i.Konva[l])(n.attrs),h)for(a=h.length,o=0;o<a;o++)s.add(e._createNode(h[o]));return s}};A.Node=b,b.prototype.nodeType="Node",b.prototype._attrsAffectingSize=[],b.prototype.eventListeners={},b.prototype.on.call(b.prototype,y,(function(){this._batchingTransformChange?this._needClearTransformCache=!0:(this._clearCache(_),this._clearSelfAndDescendantCache(l))})),b.prototype.on.call(b.prototype,"visibleChange.konva",(function(){this._clearSelfAndDescendantCache(v)})),b.prototype.on.call(b.prototype,"listeningChange.konva",(function(){this._clearSelfAndDescendantCache(d)})),b.prototype.on.call(b.prototype,"opacityChange.konva",(function(){this._clearSelfAndDescendantCache(a)}));const M=e.Factory.addGetterSetter;return M(b,"zIndex"),M(b,"absolutePosition"),M(b,"position"),M(b,"x",0,(0,s.getNumberValidator)()),M(b,"y",0,(0,s.getNumberValidator)()),M(b,"globalCompositeOperation","source-over",(0,s.getStringValidator)()),M(b,"opacity",1,(0,s.getNumberValidator)()),M(b,"name","",(0,s.getStringValidator)()),M(b,"id","",(0,s.getStringValidator)()),M(b,"rotation",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"scale",["x","y"]),M(b,"scaleX",1,(0,s.getNumberValidator)()),M(b,"scaleY",1,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"skew",["x","y"]),M(b,"skewX",0,(0,s.getNumberValidator)()),M(b,"skewY",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(b,"offset",["x","y"]),M(b,"offsetX",0,(0,s.getNumberValidator)()),M(b,"offsetY",0,(0,s.getNumberValidator)()),M(b,"dragDistance",void 0,(0,s.getNumberValidator)()),M(b,"width",0,(0,s.getNumberValidator)()),M(b,"height",0,(0,s.getNumberValidator)()),M(b,"listening",!0,(0,s.getBooleanValidator)()),M(b,"preventDefault",!0,(0,s.getBooleanValidator)()),M(b,"filters",void 0,(function(t){return this._filterUpToDate=!1,t})),M(b,"visible",!0,(0,s.getBooleanValidator)()),M(b,"transformsEnabled","all",(0,s.getStringValidator)()),M(b,"size"),M(b,"dragBoundFunc"),M(b,"draggable",!1,(0,s.getBooleanValidator)()),e.Factory.backCompat(b,{rotateDeg:"rotate",setRotationDeg:"setRotation",getRotationDeg:"getRotation"}),A}var V,W={};function X(){if(V)return W;V=1,Object.defineProperty(W,"__esModule",{value:!0}),W.Container=void 0;const t=L(),e=H(),n=P();let i=class extends e.Node{constructor(){super(...arguments),this.children=[]}getChildren(t){if(!t)return this.children||[];const e=this.children||[],n=[];return e.forEach((function(e){t(e)&&n.push(e)})),n}hasChildren(){return this.getChildren().length>0}removeChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.remove()})),this.children=[],this._requestDraw(),this}destroyChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.destroy()})),this.children=[],this._requestDraw(),this}add(...t){if(0===t.length)return this;if(t.length>1){for(let e=0;e<t.length;e++)this.add(t[e]);return this}const e=t[0];return e.getParent()?(e.moveTo(this),this):(this._validateAdd(e),e.index=this.getChildren().length,e.parent=this,e._clearCaches(),this.getChildren().push(e),this._fire("add",{child:e}),this._requestDraw(),this)}destroy(){return this.hasChildren()&&this.destroyChildren(),super.destroy(),this}find(t){return this._generalFind(t,!1)}findOne(t){const e=this._generalFind(t,!0);return e.length>0?e[0]:void 0}_generalFind(t,e){const n=[];return this._descendants((i=>{const r=i._isMatch(t);return r&&n.push(i),!(!r||!e)})),n}_descendants(t){let e=!1;const n=this.getChildren();for(const i of n){if(e=t(i),e)return!0;if(i.hasChildren()&&(e=i._descendants(t),e))return!0}return!1}toObject(){const t=e.Node.prototype.toObject.call(this);return t.children=[],this.getChildren().forEach((e=>{t.children.push(e.toObject())})),t}isAncestorOf(t){let e=t.getParent();for(;e;){if(e._id===this._id)return!0;e=e.getParent()}return!1}clone(t){const n=e.Node.prototype.clone.call(this,t);return this.getChildren().forEach((function(t){n.add(t.clone())})),n}getAllIntersections(t){const e=[];return this.find("Shape").forEach((n=>{n.isVisible()&&n.intersects(t)&&e.push(n)})),e}_clearSelfAndDescendantCache(t){var e;super._clearSelfAndDescendantCache(t),this.isCached()||null===(e=this.children)||void 0===e||e.forEach((function(e){e._clearSelfAndDescendantCache(t)}))}_setChildrenIndices(){var t;null===(t=this.children)||void 0===t||t.forEach((function(t,e){t.index=e})),this._requestDraw()}drawScene(t,e,n){const i=this.getLayer(),r=t||i&&i.getCanvas(),s=r&&r.getContext(),a=this._getCanvasCache(),o=a&&a.scene,l=r&&r.isCache;if(!this.isVisible()&&!l)return this;if(o){s.save();const t=this.getAbsoluteTransform(e).getMatrix();s.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(s),s.restore()}else this._drawChildren("drawScene",r,e,n);return this}drawHit(t,e){if(!this.shouldDrawHit(e))return this;const n=this.getLayer(),i=t||n&&n.hitCanvas,r=i&&i.getContext(),s=this._getCanvasCache();if(s&&s.hit){r.save();const t=this.getAbsoluteTransform(e).getMatrix();r.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(r),r.restore()}else this._drawChildren("drawHit",i,e);return this}_drawChildren(t,e,n,i){var r;const s=e&&e.getContext(),a=this.clipWidth(),o=this.clipHeight(),l=this.clipFunc(),h="number"==typeof a&&"number"==typeof o||l,c=n===this;if(h){s.save();const t=this.getAbsoluteTransform(n);let e,i=t.getMatrix();if(s.transform(i[0],i[1],i[2],i[3],i[4],i[5]),s.beginPath(),l)e=l.call(this,s,this);else{const t=this.clipX(),e=this.clipY();s.rect(t||0,e||0,a,o)}s.clip.apply(s,e),i=t.copy().invert().getMatrix(),s.transform(i[0],i[1],i[2],i[3],i[4],i[5])}const d=!c&&"source-over"!==this.globalCompositeOperation()&&"drawScene"===t;d&&(s.save(),s._applyGlobalCompositeOperation(this)),null===(r=this.children)||void 0===r||r.forEach((function(r){r[t](e,n,i)})),d&&s.restore(),h&&s.restore()}getClientRect(t={}){var e;const n=t.skipTransform,i=t.relativeTo;let r,s,a,o,l={x:1/0,y:1/0,width:0,height:0};const h=this;null===(e=this.children)||void 0===e||e.forEach((function(e){if(!e.visible())return;const n=e.getClientRect({relativeTo:h,skipShadow:t.skipShadow,skipStroke:t.skipStroke});0===n.width&&0===n.height||(void 0===r?(r=n.x,s=n.y,a=n.x+n.width,o=n.y+n.height):(r=Math.min(r,n.x),s=Math.min(s,n.y),a=Math.max(a,n.x+n.width),o=Math.max(o,n.y+n.height)))}));const c=this.find("Shape");let d=!1;for(let t=0;t<c.length;t++){if(c[t]._isVisible(this)){d=!0;break}}return l=d&&void 0!==r?{x:r,y:s,width:a-r,height:o-s}:{x:0,y:0,width:0,height:0},n?l:this._transformedRect(l,i)}};return W.Container=i,t.Factory.addComponentsGetterSetter(i,"clip",["x","y","width","height"]),t.Factory.addGetterSetter(i,"clipX",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipY",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipWidth",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipHeight",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipFunc"),W}var j,Y,q={},K={};function Z(){if(j)return K;j=1,Object.defineProperty(K,"__esModule",{value:!0}),K.getCapturedShape=function(t){return e.get(t)},K.createEvent=i,K.hasPointerCapture=function(t,n){return e.get(t)===n},K.setPointerCapture=function(t,s){r(t);if(!s.getStage())return;e.set(t,s),n&&s._fire("gotpointercapture",i(new PointerEvent("gotpointercapture")))},K.releaseCapture=r;const t=S(),e=new Map,n=void 0!==t.Konva._global.PointerEvent;function i(t){return{evt:t,pointerId:t.pointerId}}function r(t,r){const s=e.get(t);if(!s)return;const a=s.getStage();a&&a.content,e.delete(t),n&&s._fire("lostpointercapture",i(new PointerEvent("lostpointercapture")))}return K}var Q,J,$={},tt={};function et(){return Q||(Q=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Shape=t.shapes=void 0;const e=S(),n=w(),i=L(),r=H(),s=P(),a=S(),o=Z(),l="hasShadow",h="shadowRGBA",c="patternImage",d="linearGradient",u="radialGradient";let p;function f(){return p||(p=n.Util.createCanvasElement().getContext("2d"),p)}t.shapes={};class m extends r.Node{constructor(e){let i;for(super(e);i=n.Util.getRandomColor(),!i||i in t.shapes;);this.colorKey=i,t.shapes[i]=this}getContext(){return n.Util.warn("shape.getContext() method is deprecated. Please do not use it."),this.getLayer().getContext()}getCanvas(){return n.Util.warn("shape.getCanvas() method is deprecated. Please do not use it."),this.getLayer().getCanvas()}getSceneFunc(){return this.attrs.sceneFunc||this._sceneFunc}getHitFunc(){return this.attrs.hitFunc||this._hitFunc}hasShadow(){return this._getCache(l,this._hasShadow)}_hasShadow(){return this.shadowEnabled()&&0!==this.shadowOpacity()&&!!(this.shadowColor()||this.shadowBlur()||this.shadowOffsetX()||this.shadowOffsetY())}_getFillPattern(){return this._getCache(c,this.__getFillPattern)}__getFillPattern(){if(this.fillPatternImage()){const t=f().createPattern(this.fillPatternImage(),this.fillPatternRepeat()||"repeat");if(t&&t.setTransform){const i=new n.Transform;i.translate(this.fillPatternX(),this.fillPatternY()),i.rotate(e.Konva.getAngle(this.fillPatternRotation())),i.scale(this.fillPatternScaleX(),this.fillPatternScaleY()),i.translate(-1*this.fillPatternOffsetX(),-1*this.fillPatternOffsetY());const r=i.getMatrix(),s="undefined"==typeof DOMMatrix?{a:r[0],b:r[1],c:r[2],d:r[3],e:r[4],f:r[5]}:new DOMMatrix(r);t.setTransform(s)}return t}}_getLinearGradient(){return this._getCache(d,this.__getLinearGradient)}__getLinearGradient(){const t=this.fillLinearGradientColorStops();if(t){const e=f(),n=this.fillLinearGradientStartPoint(),i=this.fillLinearGradientEndPoint(),r=e.createLinearGradient(n.x,n.y,i.x,i.y);for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}_getRadialGradient(){return this._getCache(u,this.__getRadialGradient)}__getRadialGradient(){const t=this.fillRadialGradientColorStops();if(t){const e=f(),n=this.fillRadialGradientStartPoint(),i=this.fillRadialGradientEndPoint(),r=e.createRadialGradient(n.x,n.y,this.fillRadialGradientStartRadius(),i.x,i.y,this.fillRadialGradientEndRadius());for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}getShadowRGBA(){return this._getCache(h,this._getShadowRGBA)}_getShadowRGBA(){if(!this.hasShadow())return;const t=n.Util.colorToRGBA(this.shadowColor());return t?"rgba("+t.r+","+t.g+","+t.b+","+t.a*(this.shadowOpacity()||1)+")":void 0}hasFill(){return this._calculate("hasFill",["fillEnabled","fill","fillPatternImage","fillLinearGradientColorStops","fillRadialGradientColorStops"],(()=>this.fillEnabled()&&!!(this.fill()||this.fillPatternImage()||this.fillLinearGradientColorStops()||this.fillRadialGradientColorStops())))}hasStroke(){return this._calculate("hasStroke",["strokeEnabled","strokeWidth","stroke","strokeLinearGradientColorStops"],(()=>this.strokeEnabled()&&this.strokeWidth()&&!(!this.stroke()&&!this.strokeLinearGradientColorStops())))}hasHitStroke(){const t=this.hitStrokeWidth();return"auto"===t?this.hasStroke():this.strokeEnabled()&&!!t}intersects(t){const e=this.getStage();if(!e)return!1;const n=e.bufferHitCanvas;n.getContext().clear(),this.drawHit(n,void 0,!0);return n.context.getImageData(Math.round(t.x),Math.round(t.y),1,1).data[3]>0}destroy(){return r.Node.prototype.destroy.call(this),delete t.shapes[this.colorKey],delete this.colorKey,this}_useBufferCanvas(t){var e;if(!(null===(e=this.attrs.perfectDrawEnabled)||void 0===e||e))return!1;const n=t||this.hasFill(),i=this.hasStroke(),r=1!==this.getAbsoluteOpacity();if(n&&i&&r)return!0;const s=this.hasShadow(),a=this.shadowForStrokeEnabled();return!!(n&&i&&s&&a)}setStrokeHitEnabled(t){n.Util.warn("strokeHitEnabled property is deprecated. Please use hitStrokeWidth instead."),t?this.hitStrokeWidth("auto"):this.hitStrokeWidth(0)}getStrokeHitEnabled(){return 0!==this.hitStrokeWidth()}getSelfRect(){const t=this.size();return{x:this._centroid?-t.width/2:0,y:this._centroid?-t.height/2:0,width:t.width,height:t.height}}getClientRect(t={}){let e=!1,n=this.getParent();for(;n;){if(n.isCached()){e=!0;break}n=n.getParent()}const i=t.skipTransform,r=t.relativeTo||e&&this.getStage()||void 0,s=this.getSelfRect(),a=!t.skipStroke&&this.hasStroke()&&this.strokeWidth()||0,o=s.width+a,l=s.height+a,h=!t.skipShadow&&this.hasShadow(),c=h?this.shadowOffsetX():0,d=h?this.shadowOffsetY():0,u=o+Math.abs(c),p=l+Math.abs(d),f=h&&this.shadowBlur()||0,m={width:u+2*f,height:p+2*f,x:-(a/2+f)+Math.min(c,0)+s.x,y:-(a/2+f)+Math.min(d,0)+s.y};return i?m:this._transformedRect(m,r)}drawScene(t,e,n){const i=this.getLayer();let r,s,a=t||i.getCanvas(),o=a.getContext(),l=this._getCanvasCache(),h=this.getSceneFunc(),c=this.hasShadow();const d=a.isCache,u=e===this;if(!this.isVisible()&&!u)return this;if(l){o.save();const t=this.getAbsoluteTransform(e).getMatrix();return o.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(o),o.restore(),this}if(!h)return this;if(o.save(),this._useBufferCanvas()&&!d){r=this.getStage();const t=n||r.bufferCanvas;s=t.getContext(),s.clear(),s.save(),s._applyLineJoin(this);var p=this.getAbsoluteTransform(e).getMatrix();s.transform(p[0],p[1],p[2],p[3],p[4],p[5]),h.call(this,s,this),s.restore();const i=t.pixelRatio;c&&o._applyShadow(this),o._applyOpacity(this),o._applyGlobalCompositeOperation(this),o.drawImage(t._canvas,0,0,t.width/i,t.height/i)}else{if(o._applyLineJoin(this),!u){p=this.getAbsoluteTransform(e).getMatrix();o.transform(p[0],p[1],p[2],p[3],p[4],p[5]),o._applyOpacity(this),o._applyGlobalCompositeOperation(this)}c&&o._applyShadow(this),h.call(this,o,this)}return o.restore(),this}drawHit(t,e,i=!1){if(!this.shouldDrawHit(e,i))return this;const r=this.getLayer(),s=t||r.hitCanvas,a=s&&s.getContext(),o=this.hitFunc()||this.sceneFunc(),l=this._getCanvasCache(),h=l&&l.hit;if(this.colorKey||n.Util.warn("Looks like your canvas has a destroyed shape in it. Do not reuse shape after you destroyed it. If you want to reuse shape you should call remove() instead of destroy()"),h){a.save();const t=this.getAbsoluteTransform(e).getMatrix();return a.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(a),a.restore(),this}if(!o)return this;a.save(),a._applyLineJoin(this);if(!(this===e)){const t=this.getAbsoluteTransform(e).getMatrix();a.transform(t[0],t[1],t[2],t[3],t[4],t[5])}return o.call(this,a,this),a.restore(),this}drawHitFromCache(t=0){const e=this._getCanvasCache(),i=this._getCachedSceneCanvas(),r=e.hit,s=r.getContext(),a=r.getWidth(),o=r.getHeight();s.clear(),s.drawImage(i._canvas,0,0,a,o);try{const e=s.getImageData(0,0,a,o),i=e.data,r=i.length,l=n.Util._hexToRgb(this.colorKey);for(let e=0;e<r;e+=4){i[e+3]>t?(i[e]=l.r,i[e+1]=l.g,i[e+2]=l.b,i[e+3]=255):i[e+3]=0}s.putImageData(e,0,0)}catch(t){n.Util.error("Unable to draw hit graph from cached scene canvas. "+t.message)}return this}hasPointerCapture(t){return o.hasPointerCapture(t,this)}setPointerCapture(t){o.setPointerCapture(t,this)}releaseCapture(t){o.releaseCapture(t,this)}}t.Shape=m,m.prototype._fillFunc=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFunc=function(t){t.stroke()},m.prototype._fillFuncHit=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFuncHit=function(t){t.stroke()},m.prototype._centroid=!1,m.prototype.nodeType="Shape",(0,a._registerNode)(m),m.prototype.eventListeners={},m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowBlurChange.konva shadowOffsetChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(l)})),m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(h)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillPatternImageChange.konva fillPatternRepeatChange.konva fillPatternScaleXChange.konva fillPatternScaleYChange.konva fillPatternOffsetXChange.konva fillPatternOffsetYChange.konva fillPatternXChange.konva fillPatternYChange.konva fillPatternRotationChange.konva",(function(){this._clearCache(c)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillLinearGradientColorStopsChange.konva fillLinearGradientStartPointXChange.konva fillLinearGradientStartPointYChange.konva fillLinearGradientEndPointXChange.konva fillLinearGradientEndPointYChange.konva",(function(){this._clearCache(d)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillRadialGradientColorStopsChange.konva fillRadialGradientStartPointXChange.konva fillRadialGradientStartPointYChange.konva fillRadialGradientEndPointXChange.konva fillRadialGradientEndPointYChange.konva fillRadialGradientStartRadiusChange.konva fillRadialGradientEndRadiusChange.konva",(function(){this._clearCache(u)})),i.Factory.addGetterSetter(m,"stroke",void 0,(0,s.getStringOrGradientValidator)()),i.Factory.addGetterSetter(m,"strokeWidth",2,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillAfterStrokeEnabled",!1),i.Factory.addGetterSetter(m,"hitStrokeWidth","auto",(0,s.getNumberOrAutoValidator)()),i.Factory.addGetterSetter(m,"strokeHitEnabled",!0,(0,s.getBooleanValidator)()),i.Factory.addGetterSetter(m,"perfectDrawEnabled",!0,(0,s.getBooleanValidator)()),i.Factory.addGetterSetter(m,"shadowForStrokeEnabled",!0,(0,s.getBooleanValidator)()),i.Factory.addGetterSetter(m,"lineJoin"),i.Factory.addGetterSetter(m,"lineCap"),i.Factory.addGetterSetter(m,"sceneFunc"),i.Factory.addGetterSetter(m,"hitFunc"),i.Factory.addGetterSetter(m,"dash"),i.Factory.addGetterSetter(m,"dashOffset",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"shadowColor",void 0,(0,s.getStringValidator)()),i.Factory.addGetterSetter(m,"shadowBlur",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"shadowOpacity",1,(0,s.getNumberValidator)()),i.Factory.addComponentsGetterSetter(m,"shadowOffset",["x","y"]),i.Factory.addGetterSetter(m,"shadowOffsetX",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"shadowOffsetY",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternImage"),i.Factory.addGetterSetter(m,"fill",void 0,(0,s.getStringOrGradientValidator)()),i.Factory.addGetterSetter(m,"fillPatternX",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternY",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillLinearGradientColorStops"),i.Factory.addGetterSetter(m,"strokeLinearGradientColorStops"),i.Factory.addGetterSetter(m,"fillRadialGradientStartRadius",0),i.Factory.addGetterSetter(m,"fillRadialGradientEndRadius",0),i.Factory.addGetterSetter(m,"fillRadialGradientColorStops"),i.Factory.addGetterSetter(m,"fillPatternRepeat","repeat"),i.Factory.addGetterSetter(m,"fillEnabled",!0),i.Factory.addGetterSetter(m,"strokeEnabled",!0),i.Factory.addGetterSetter(m,"shadowEnabled",!0),i.Factory.addGetterSetter(m,"dashEnabled",!0),i.Factory.addGetterSetter(m,"strokeScaleEnabled",!0),i.Factory.addGetterSetter(m,"fillPriority","color"),i.Factory.addComponentsGetterSetter(m,"fillPatternOffset",["x","y"]),i.Factory.addGetterSetter(m,"fillPatternOffsetX",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternOffsetY",0,(0,s.getNumberValidator)()),i.Factory.addComponentsGetterSetter(m,"fillPatternScale",["x","y"]),i.Factory.addGetterSetter(m,"fillPatternScaleX",1,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternScaleY",1,(0,s.getNumberValidator)()),i.Factory.addComponentsGetterSetter(m,"fillLinearGradientStartPoint",["x","y"]),i.Factory.addComponentsGetterSetter(m,"strokeLinearGradientStartPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillLinearGradientStartPointX",0),i.Factory.addGetterSetter(m,"strokeLinearGradientStartPointX",0),i.Factory.addGetterSetter(m,"fillLinearGradientStartPointY",0),i.Factory.addGetterSetter(m,"strokeLinearGradientStartPointY",0),i.Factory.addComponentsGetterSetter(m,"fillLinearGradientEndPoint",["x","y"]),i.Factory.addComponentsGetterSetter(m,"strokeLinearGradientEndPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillLinearGradientEndPointX",0),i.Factory.addGetterSetter(m,"strokeLinearGradientEndPointX",0),i.Factory.addGetterSetter(m,"fillLinearGradientEndPointY",0),i.Factory.addGetterSetter(m,"strokeLinearGradientEndPointY",0),i.Factory.addComponentsGetterSetter(m,"fillRadialGradientStartPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillRadialGradientStartPointX",0),i.Factory.addGetterSetter(m,"fillRadialGradientStartPointY",0),i.Factory.addComponentsGetterSetter(m,"fillRadialGradientEndPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillRadialGradientEndPointX",0),i.Factory.addGetterSetter(m,"fillRadialGradientEndPointY",0),i.Factory.addGetterSetter(m,"fillPatternRotation",0),i.Factory.addGetterSetter(m,"fillRule",void 0,(0,s.getStringValidator)()),i.Factory.backCompat(m,{dashArray:"dash",getDashArray:"getDash",setDashArray:"getDash",drawFunc:"sceneFunc",getDrawFunc:"getSceneFunc",setDrawFunc:"setSceneFunc",drawHitFunc:"hitFunc",getDrawHitFunc:"getHitFunc",setDrawHitFunc:"setHitFunc"})}(tt)),tt}function nt(){if(J)return $;J=1,Object.defineProperty($,"__esModule",{value:!0}),$.Layer=void 0;const t=w(),e=X(),n=H(),i=L(),r=F(),s=P(),a=et(),o=S(),l=[{x:0,y:0},{x:-1,y:-1},{x:1,y:-1},{x:1,y:1},{x:-1,y:1}],h=l.length;let c=class extends e.Container{constructor(t){super(t),this.canvas=new r.SceneCanvas,this.hitCanvas=new r.HitCanvas({pixelRatio:1}),this._waitingForDraw=!1,this.on("visibleChange.konva",this._checkVisibility),this._checkVisibility(),this.on("imageSmoothingEnabledChange.konva",this._setSmoothEnabled),this._setSmoothEnabled()}createPNGStream(){return this.canvas._canvas.createPNGStream()}getCanvas(){return this.canvas}getNativeCanvasElement(){return this.canvas._canvas}getHitCanvas(){return this.hitCanvas}getContext(){return this.getCanvas().getContext()}clear(t){return this.getContext().clear(t),this.getHitCanvas().getContext().clear(t),this}setZIndex(t){super.setZIndex(t);const e=this.getStage();return e&&e.content&&(e.content.removeChild(this.getNativeCanvasElement()),t<e.children.length-1?e.content.insertBefore(this.getNativeCanvasElement(),e.children[t+1].getCanvas()._canvas):e.content.appendChild(this.getNativeCanvasElement())),this}moveToTop(){n.Node.prototype.moveToTop.call(this);const t=this.getStage();return t&&t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.appendChild(this.getNativeCanvasElement())),!0}moveUp(){if(!n.Node.prototype.moveUp.call(this))return!1;const t=this.getStage();return!(!t||!t.content)&&(t.content.removeChild(this.getNativeCanvasElement()),this.index<t.children.length-1?t.content.insertBefore(this.getNativeCanvasElement(),t.children[this.index+1].getCanvas()._canvas):t.content.appendChild(this.getNativeCanvasElement()),!0)}moveDown(){if(n.Node.prototype.moveDown.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[this.index+1].getCanvas()._canvas))}return!0}return!1}moveToBottom(){if(n.Node.prototype.moveToBottom.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[1].getCanvas()._canvas))}return!0}return!1}getLayer(){return this}remove(){const e=this.getNativeCanvasElement();return n.Node.prototype.remove.call(this),e&&e.parentNode&&t.Util._isInDocument(e)&&e.parentNode.removeChild(e),this}getStage(){return this.parent}setSize({width:t,height:e}){return this.canvas.setSize(t,e),this.hitCanvas.setSize(t,e),this._setSmoothEnabled(),this}_validateAdd(e){const n=e.getType();"Group"!==n&&"Shape"!==n&&t.Util.throw("You may only add groups and shapes to a layer.")}_toKonvaCanvas(t){return(t=t||{}).width=t.width||this.getWidth(),t.height=t.height||this.getHeight(),t.x=void 0!==t.x?t.x:this.x(),t.y=void 0!==t.y?t.y:this.y(),n.Node.prototype._toKonvaCanvas.call(this,t)}_checkVisibility(){const t=this.visible();this.canvas._canvas.style.display=t?"block":"none"}_setSmoothEnabled(){this.getContext()._context.imageSmoothingEnabled=this.imageSmoothingEnabled()}getWidth(){if(this.parent)return this.parent.width()}setWidth(){t.Util.warn('Can not change width of layer. Use "stage.width(value)" function instead.')}getHeight(){if(this.parent)return this.parent.height()}setHeight(){t.Util.warn('Can not change height of layer. Use "stage.height(value)" function instead.')}batchDraw(){return this._waitingForDraw||(this._waitingForDraw=!0,t.Util.requestAnimFrame((()=>{this.draw(),this._waitingForDraw=!1}))),this}getIntersection(t){if(!this.isListening()||!this.isVisible())return null;let e=1,n=!1;for(;;){for(let i=0;i<h;i++){const r=l[i],s=this._getIntersection({x:t.x+r.x*e,y:t.y+r.y*e}),a=s.shape;if(a)return a;if(n=!!s.antialiased,!s.antialiased)break}if(!n)return null;e+=1}}_getIntersection(e){const n=this.hitCanvas.pixelRatio,i=this.hitCanvas.context.getImageData(Math.round(e.x*n),Math.round(e.y*n),1,1).data,r=i[3];if(255===r){const e=t.Util._rgbToHex(i[0],i[1],i[2]),n=a.shapes["#"+e];return n?{shape:n}:{antialiased:!0}}return r>0?{antialiased:!0}:{}}drawScene(t,n){const i=this.getLayer(),r=t||i&&i.getCanvas();return this._fire("beforeDraw",{node:this}),this.clearBeforeDraw()&&r.getContext().clear(),e.Container.prototype.drawScene.call(this,r,n),this._fire("draw",{node:this}),this}drawHit(t,n){const i=this.getLayer(),r=t||i&&i.hitCanvas;return i&&i.clearBeforeDraw()&&i.getHitCanvas().getContext().clear(),e.Container.prototype.drawHit.call(this,r,n),this}enableHitGraph(){return this.hitGraphEnabled(!0),this}disableHitGraph(){return this.hitGraphEnabled(!1),this}setHitGraphEnabled(e){t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening(e)}getHitGraphEnabled(e){return t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening()}toggleHitCanvas(){if(!this.parent||!this.parent.content)return;const t=this.parent;!!this.hitCanvas._canvas.parentNode?t.content.removeChild(this.hitCanvas._canvas):t.content.appendChild(this.hitCanvas._canvas)}destroy(){return t.Util.releaseCanvas(this.getNativeCanvasElement(),this.getHitCanvas()._canvas),super.destroy()}};return $.Layer=c,c.prototype.nodeType="Layer",(0,o._registerNode)(c),i.Factory.addGetterSetter(c,"imageSmoothingEnabled",!0),i.Factory.addGetterSetter(c,"clearBeforeDraw",!0),i.Factory.addGetterSetter(c,"hitGraphEnabled",!0,(0,s.getBooleanValidator)()),$}var it,rt={};var st,at={};function ot(){if(st)return at;st=1,Object.defineProperty(at,"__esModule",{value:!0}),at.Group=void 0;const t=w(),e=X(),n=S();class i extends e.Container{_validateAdd(e){const n=e.getType();"Group"!==n&&"Shape"!==n&&t.Util.throw("You may only add groups and shapes to groups.")}}return at.Group=i,i.prototype.nodeType="Group",(0,n._registerNode)(i),at}var lt,ht={};function ct(){if(lt)return ht;lt=1,Object.defineProperty(ht,"__esModule",{value:!0}),ht.Animation=void 0;const t=S(),e=w(),n=t.glob.performance&&t.glob.performance.now?function(){return t.glob.performance.now()}:function(){return(new Date).getTime()};let i=class t{constructor(e,i){this.id=t.animIdCounter++,this.frame={time:0,timeDiff:0,lastTime:n(),frameRate:0},this.func=e,this.setLayers(i)}setLayers(t){let e=[];return t&&(e=Array.isArray(t)?t:[t]),this.layers=e,this}getLayers(){return this.layers}addLayer(t){const e=this.layers,n=e.length;for(let i=0;i<n;i++)if(e[i]._id===t._id)return!1;return this.layers.push(t),!0}isRunning(){const e=t.animations,n=e.length;for(let t=0;t<n;t++)if(e[t].id===this.id)return!0;return!1}start(){return this.stop(),this.frame.timeDiff=0,this.frame.lastTime=n(),t._addAnimation(this),this}stop(){return t._removeAnimation(this),this}_updateFrameObject(t){this.frame.timeDiff=t-this.frame.lastTime,this.frame.lastTime=t,this.frame.time+=this.frame.timeDiff,this.frame.frameRate=1e3/this.frame.timeDiff}static _addAnimation(t){this.animations.push(t),this._handleAnimation()}static _removeAnimation(t){const e=t.id,n=this.animations,i=n.length;for(let t=0;t<i;t++)if(n[t].id===e){this.animations.splice(t,1);break}}static _runFrames(){const t={},e=this.animations;for(let i=0;i<e.length;i++){const r=e[i],s=r.layers,a=r.func;r._updateFrameObject(n());const o=s.length;let l;if(l=!a||!1!==a.call(r,r.frame),l)for(let e=0;e<o;e++){const n=s[e];void 0!==n._id&&(t[n._id]=n)}}for(const e in t)t.hasOwnProperty(e)&&t[e].batchDraw()}static _animationLoop(){const n=t;n.animations.length?(n._runFrames(),e.Util.requestAnimFrame(n._animationLoop)):n.animRunning=!1}static _handleAnimation(){this.animRunning||(this.animRunning=!0,e.Util.requestAnimFrame(this._animationLoop))}};return ht.Animation=i,i.animations=[],i.animIdCounter=0,i.animRunning=!1,ht}var dt,ut,pt={};function ft(){return ut||(ut=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Konva=void 0;const e=S(),n=w(),i=H(),r=X(),s=(Y||(Y=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Stage=t.stages=void 0;const e=w(),n=L(),i=X(),r=S(),s=F(),a=G(),o=S(),l=Z(),h="mouseleave",c="mouseover",d="mouseenter",u="mousemove",p="mousedown",f="mouseup",m="pointermove",g="pointerdown",_="pointerup",v="pointercancel",y="pointerout",x="pointerleave",b="pointerover",M="pointerenter",E="contextmenu",T="touchstart",A="touchend",C="touchmove",R="touchcancel",P="wheel",I=[[d,"_pointerenter"],[p,"_pointerdown"],[u,"_pointermove"],[f,"_pointerup"],[h,"_pointerleave"],[T,"_pointerdown"],[C,"_pointermove"],[A,"_pointerup"],[R,"_pointercancel"],[c,"_pointerover"],[P,"_wheel"],[E,"_contextmenu"],[g,"_pointerdown"],[m,"_pointermove"],[_,"_pointerup"],[v,"_pointercancel"],["lostpointercapture","_lostpointercapture"]],D={mouse:{[y]:"mouseout",[x]:h,[b]:c,[M]:d,[m]:u,[g]:p,[_]:f,[v]:"mousecancel",pointerclick:"click",pointerdblclick:"dblclick"},touch:{[y]:"touchout",[x]:"touchleave",[b]:"touchover",[M]:"touchenter",[m]:C,[g]:T,[_]:A,[v]:R,pointerclick:"tap",pointerdblclick:"dbltap"},pointer:{[y]:y,[x]:x,[b]:b,[M]:M,[m]:m,[g]:g,[_]:_,[v]:v,pointerclick:"pointerclick",pointerdblclick:"pointerdblclick"}},N=t=>t.indexOf("pointer")>=0?"pointer":t.indexOf("touch")>=0?"touch":"mouse",U=t=>{const e=N(t);return"pointer"===e?r.Konva.pointerEventsEnabled&&D.pointer:"touch"===e?D.touch:"mouse"===e?D.mouse:void 0};function O(t={}){return(t.clipFunc||t.clipWidth||t.clipHeight)&&e.Util.warn("Stage does not support clipping. Please use clip for Layers or Groups."),t}t.stages=[];class k extends i.Container{constructor(e){super(O(e)),this._pointerPositions=[],this._changedPointerPositions=[],this._buildDOM(),this._bindContentEvents(),t.stages.push(this),this.on("widthChange.konva heightChange.konva",this._resizeDOM),this.on("visibleChange.konva",this._checkVisibility),this.on("clipWidthChange.konva clipHeightChange.konva clipFuncChange.konva",(()=>{O(this.attrs)})),this._checkVisibility()}_validateAdd(t){const n="Layer"===t.getType(),i="FastLayer"===t.getType();n||i||e.Util.throw("You may only add layers to the stage.")}_checkVisibility(){if(!this.content)return;const t=this.visible()?"":"none";this.content.style.display=t}setContainer(t){if("string"==typeof t){if("."===t.charAt(0)){const e=t.slice(1);t=document.getElementsByClassName(e)[0]}else{var e;e="#"!==t.charAt(0)?t:t.slice(1),t=document.getElementById(e)}if(!t)throw"Can not find container in document with id "+e}return this._setAttr("container",t),this.content&&(this.content.parentElement&&this.content.parentElement.removeChild(this.content),t.appendChild(this.content)),this}shouldDrawHit(){return!0}clear(){const t=this.children,e=t.length;for(let n=0;n<e;n++)t[n].clear();return this}clone(t){return t||(t={}),t.container="undefined"!=typeof document&&document.createElement("div"),i.Container.prototype.clone.call(this,t)}destroy(){super.destroy();const n=this.content;n&&e.Util._isInDocument(n)&&this.container().removeChild(n);const i=t.stages.indexOf(this);return i>-1&&t.stages.splice(i,1),e.Util.releaseCanvas(this.bufferCanvas._canvas,this.bufferHitCanvas._canvas),this}getPointerPosition(){const t=this._pointerPositions[0]||this._changedPointerPositions[0];return t?{x:t.x,y:t.y}:(e.Util.warn("Pointer position is missing and not registered by the stage. Looks like it is outside of the stage container. You can set it manually from event: stage.setPointersPositions(event);"),null)}_getPointerById(t){return this._pointerPositions.find((e=>e.id===t))}getPointersPositions(){return this._pointerPositions}getStage(){return this}getContent(){return this.content}_toKonvaCanvas(t){(t=t||{}).x=t.x||0,t.y=t.y||0,t.width=t.width||this.width(),t.height=t.height||this.height();const e=new s.SceneCanvas({width:t.width,height:t.height,pixelRatio:t.pixelRatio||1}),n=e.getContext()._context,i=this.children;return(t.x||t.y)&&n.translate(-1*t.x,-1*t.y),i.forEach((function(e){if(!e.isVisible())return;const i=e._toKonvaCanvas(t);n.drawImage(i._canvas,t.x,t.y,i.getWidth()/i.getPixelRatio(),i.getHeight()/i.getPixelRatio())})),e}getIntersection(t){if(!t)return null;const e=this.children;for(let n=e.length-1;n>=0;n--){const i=e[n].getIntersection(t);if(i)return i}return null}_resizeDOM(){const t=this.width(),e=this.height();this.content&&(this.content.style.width=t+"px",this.content.style.height=e+"px"),this.bufferCanvas.setSize(t,e),this.bufferHitCanvas.setSize(t,e),this.children.forEach((n=>{n.setSize({width:t,height:e}),n.draw()}))}add(t,...n){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}super.add(t);const i=this.children.length;return i>5&&e.Util.warn("The stage has "+i+" layers. Recommended maximum number of layers is 3-5. Adding more layers into the stage may drop the performance. Rethink your tree structure, you can use Konva.Group."),t.setSize({width:this.width(),height:this.height()}),t.draw(),r.Konva.isBrowser&&this.content.appendChild(t.canvas._canvas),this}getParent(){return null}getLayer(){return null}hasPointerCapture(t){return l.hasPointerCapture(t,this)}setPointerCapture(t){l.setPointerCapture(t,this)}releaseCapture(t){l.releaseCapture(t,this)}getLayers(){return this.children}_bindContentEvents(){r.Konva.isBrowser&&I.forEach((([t,e])=>{this.content.addEventListener(t,(t=>{this[e](t)}),{passive:!1})}))}_pointerenter(t){this.setPointersPositions(t);const e=U(t.type);e&&this._fire(e.pointerenter,{evt:t,target:this,currentTarget:this})}_pointerover(t){this.setPointersPositions(t);const e=U(t.type);e&&this._fire(e.pointerover,{evt:t,target:this,currentTarget:this})}_getTargetShape(t){let e=this[t+"targetShape"];return e&&!e.getStage()&&(e=null),e}_pointerleave(t){const e=U(t.type),n=N(t.type);if(!e)return;this.setPointersPositions(t);const i=this._getTargetShape(n),s=!(r.Konva.isDragging()||r.Konva.isTransforming())||r.Konva.hitOnDragEnabled;i&&s?(i._fireAndBubble(e.pointerout,{evt:t}),i._fireAndBubble(e.pointerleave,{evt:t}),this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this[n+"targetShape"]=null):s&&(this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this._fire(e.pointerout,{evt:t,target:this,currentTarget:this})),this.pointerPos=null,this._pointerPositions=[]}_pointerdown(t){const e=U(t.type),n=N(t.type);if(!e)return;this.setPointersPositions(t);let i=!1;this._changedPointerPositions.forEach((s=>{const o=this.getIntersection(s);if(a.DD.justDragged=!1,r.Konva["_"+n+"ListenClick"]=!0,!o||!o.isListening())return void(this[n+"ClickStartShape"]=void 0);r.Konva.capturePointerEventsEnabled&&o.setPointerCapture(s.id),this[n+"ClickStartShape"]=o,o._fireAndBubble(e.pointerdown,{evt:t,pointerId:s.id}),i=!0;const l=t.type.indexOf("touch")>=0;o.preventDefault()&&t.cancelable&&l&&t.preventDefault()})),i||this._fire(e.pointerdown,{evt:t,target:this,currentTarget:this,pointerId:this._pointerPositions[0].id})}_pointermove(t){const e=U(t.type),n=N(t.type);if(!e)return;if(r.Konva.isDragging()&&a.DD.node.preventDefault()&&t.cancelable&&t.preventDefault(),this.setPointersPositions(t),(r.Konva.isDragging()||r.Konva.isTransforming())&&!r.Konva.hitOnDragEnabled)return;const i={};let s=!1;const o=this._getTargetShape(n);this._changedPointerPositions.forEach((r=>{const a=l.getCapturedShape(r.id)||this.getIntersection(r),h=r.id,c={evt:t,pointerId:h},d=o!==a;if(d&&o&&(o._fireAndBubble(e.pointerout,{...c},a),o._fireAndBubble(e.pointerleave,{...c},a)),a){if(i[a._id])return;i[a._id]=!0}a&&a.isListening()?(s=!0,d&&(a._fireAndBubble(e.pointerover,{...c},o),a._fireAndBubble(e.pointerenter,{...c},o),this[n+"targetShape"]=a),a._fireAndBubble(e.pointermove,{...c})):o&&(this._fire(e.pointerover,{evt:t,target:this,currentTarget:this,pointerId:h}),this[n+"targetShape"]=null)})),s||this._fire(e.pointermove,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id})}_pointerup(t){const e=U(t.type),n=N(t.type);if(!e)return;this.setPointersPositions(t);const i=this[n+"ClickStartShape"],s=this[n+"ClickEndShape"],o={};let h=!1;this._changedPointerPositions.forEach((c=>{const d=l.getCapturedShape(c.id)||this.getIntersection(c);if(d){if(d.releaseCapture(c.id),o[d._id])return;o[d._id]=!0}const u=c.id,p={evt:t,pointerId:u};let f=!1;r.Konva["_"+n+"InDblClickWindow"]?(f=!0,clearTimeout(this[n+"DblTimeout"])):a.DD.justDragged||(r.Konva["_"+n+"InDblClickWindow"]=!0,clearTimeout(this[n+"DblTimeout"])),this[n+"DblTimeout"]=setTimeout((function(){r.Konva["_"+n+"InDblClickWindow"]=!1}),r.Konva.dblClickWindow),d&&d.isListening()?(h=!0,this[n+"ClickEndShape"]=d,d._fireAndBubble(e.pointerup,{...p}),r.Konva["_"+n+"ListenClick"]&&i&&i===d&&(d._fireAndBubble(e.pointerclick,{...p}),f&&s&&s===d&&d._fireAndBubble(e.pointerdblclick,{...p}))):(this[n+"ClickEndShape"]=null,r.Konva["_"+n+"ListenClick"]&&this._fire(e.pointerclick,{evt:t,target:this,currentTarget:this,pointerId:u}),f&&this._fire(e.pointerdblclick,{evt:t,target:this,currentTarget:this,pointerId:u}))})),h||this._fire(e.pointerup,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id}),r.Konva["_"+n+"ListenClick"]=!1,t.cancelable&&"touch"!==n&&"pointer"!==n&&t.preventDefault()}_contextmenu(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(E,{evt:t}):this._fire(E,{evt:t,target:this,currentTarget:this})}_wheel(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(P,{evt:t}):this._fire(P,{evt:t,target:this,currentTarget:this})}_pointercancel(t){this.setPointersPositions(t);const e=l.getCapturedShape(t.pointerId)||this.getIntersection(this.getPointerPosition());e&&e._fireAndBubble(_,l.createEvent(t)),l.releaseCapture(t.pointerId)}_lostpointercapture(t){l.releaseCapture(t.pointerId)}setPointersPositions(t){const n=this._getContentPosition();let i=null,r=null;void 0!==(t=t||window.event).touches?(this._pointerPositions=[],this._changedPointerPositions=[],Array.prototype.forEach.call(t.touches,(t=>{this._pointerPositions.push({id:t.identifier,x:(t.clientX-n.left)/n.scaleX,y:(t.clientY-n.top)/n.scaleY})})),Array.prototype.forEach.call(t.changedTouches||t.touches,(t=>{this._changedPointerPositions.push({id:t.identifier,x:(t.clientX-n.left)/n.scaleX,y:(t.clientY-n.top)/n.scaleY})}))):(i=(t.clientX-n.left)/n.scaleX,r=(t.clientY-n.top)/n.scaleY,this.pointerPos={x:i,y:r},this._pointerPositions=[{x:i,y:r,id:e.Util._getFirstPointerId(t)}],this._changedPointerPositions=[{x:i,y:r,id:e.Util._getFirstPointerId(t)}])}_setPointerPosition(t){e.Util.warn('Method _setPointerPosition is deprecated. Use "stage.setPointersPositions(event)" instead.'),this.setPointersPositions(t)}_getContentPosition(){if(!this.content||!this.content.getBoundingClientRect)return{top:0,left:0,scaleX:1,scaleY:1};const t=this.content.getBoundingClientRect();return{top:t.top,left:t.left,scaleX:t.width/this.content.clientWidth||1,scaleY:t.height/this.content.clientHeight||1}}_buildDOM(){if(this.bufferCanvas=new s.SceneCanvas({width:this.width(),height:this.height()}),this.bufferHitCanvas=new s.HitCanvas({pixelRatio:1,width:this.width(),height:this.height()}),!r.Konva.isBrowser)return;const t=this.container();if(!t)throw"Stage has no container. A container is required.";t.innerHTML="",this.content=document.createElement("div"),this.content.style.position="relative",this.content.style.userSelect="none",this.content.className="konvajs-content",this.content.setAttribute("role","presentation"),t.appendChild(this.content),this._resizeDOM()}cache(){return e.Util.warn("Cache function is not allowed for stage. You may use cache only for layers, groups and shapes."),this}clearCache(){return this}batchDraw(){return this.getChildren().forEach((function(t){t.batchDraw()})),this}}t.Stage=k,k.prototype.nodeType="Stage",(0,o._registerNode)(k),n.Factory.addGetterSetter(k,"container"),r.Konva.isBrowser&&document.addEventListener("visibilitychange",(()=>{t.stages.forEach((t=>{t.batchDraw()}))}))}(q)),q),a=nt(),o=function(){if(it)return rt;it=1,Object.defineProperty(rt,"__esModule",{value:!0}),rt.FastLayer=void 0;const t=w(),e=nt(),n=S();let i=class extends e.Layer{constructor(e){super(e),this.listening(!1),t.Util.warn('Konva.Fast layer is deprecated. Please use "new Konva.Layer({ listening: false })" instead.')}};return rt.FastLayer=i,i.prototype.nodeType="FastLayer",(0,n._registerNode)(i),rt}(),l=ot(),h=G(),c=et(),d=ct(),u=(dt||(dt=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Easings=t.Tween=void 0;const e=w(),n=ct(),i=H(),r=S(),s={node:1,duration:1,easing:1,onFinish:1,yoyo:1},a=["fill","stroke","shadowColor"];let o=0;class l{constructor(t,e,n,i,r,s,a){this.prop=t,this.propFunc=e,this.begin=i,this._pos=i,this.duration=s,this._change=0,this.prevPos=0,this.yoyo=a,this._time=0,this._position=0,this._startTime=0,this._finish=0,this.func=n,this._change=r-this.begin,this.pause()}fire(t){const e=this[t];e&&e()}setTime(t){t>this.duration?this.yoyo?(this._time=this.duration,this.reverse()):this.finish():t<0?this.yoyo?(this._time=0,this.play()):this.reset():(this._time=t,this.update())}getTime(){return this._time}setPosition(t){this.prevPos=this._pos,this.propFunc(t),this._pos=t}getPosition(t){return void 0===t&&(t=this._time),this.func(t,this.begin,this._change,this.duration)}play(){this.state=2,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onPlay")}reverse(){this.state=3,this._time=this.duration-this._time,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onReverse")}seek(t){this.pause(),this._time=t,this.update(),this.fire("onSeek")}reset(){this.pause(),this._time=0,this.update(),this.fire("onReset")}finish(){this.pause(),this._time=this.duration,this.update(),this.fire("onFinish")}update(){this.setPosition(this.getPosition(this._time)),this.fire("onUpdate")}onEnterFrame(){const t=this.getTimer()-this._startTime;2===this.state?this.setTime(t):3===this.state&&this.setTime(this.duration-t)}pause(){this.state=1,this.fire("onPause")}getTimer(){return(new Date).getTime()}}class h{constructor(i){const a=this,c=i.node,d=c._id,u=i.easing||t.Easings.Linear,p=!!i.yoyo;let f,m;f=void 0===i.duration?.3:0===i.duration?.001:i.duration,this.node=c,this._id=o++;const g=c.getLayer()||(c instanceof r.Konva.Stage?c.getLayers():null);for(m in g||e.Util.error("Tween constructor have `node` that is not in a layer. Please add node into layer first."),this.anim=new n.Animation((function(){a.tween.onEnterFrame()}),g),this.tween=new l(m,(function(t){a._tweenFunc(t)}),u,0,1,1e3*f,p),this._addListeners(),h.attrs[d]||(h.attrs[d]={}),h.attrs[d][this._id]||(h.attrs[d][this._id]={}),h.tweens[d]||(h.tweens[d]={}),i)void 0===s[m]&&this._addAttr(m,i[m]);this.reset(),this.onFinish=i.onFinish,this.onReset=i.onReset,this.onUpdate=i.onUpdate}_addAttr(t,n){const i=this.node,r=i._id;let s,o,l,c,d;const u=h.tweens[r][t];u&&delete h.attrs[r][u][t];let p=i.getAttr(t);if(e.Util._isArray(n))if(s=[],o=Math.max(n.length,p.length),"points"===t&&n.length!==p.length&&(n.length>p.length?(c=p,p=e.Util._prepareArrayForTween(p,n,i.closed())):(l=n,n=e.Util._prepareArrayForTween(n,p,i.closed()))),0===t.indexOf("fill"))for(let t=0;t<o;t++)if(t%2==0)s.push(n[t]-p[t]);else{const i=e.Util.colorToRGBA(p[t]);d=e.Util.colorToRGBA(n[t]),p[t]=i,s.push({r:d.r-i.r,g:d.g-i.g,b:d.b-i.b,a:d.a-i.a})}else for(let 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getPointOnEllipticalArc(t,e,n,i,r,s){const a=Math.cos(s),o=Math.sin(s),l=n*Math.cos(r),h=i*Math.sin(r);return{x:t+(l*a-h*o),y:e+(l*o+h*a)}}static parsePathData(t){if(!t)return[];let e=t;const n=["m","M","l","L","v","V","h","H","z","Z","c","C","q","Q","t","T","s","S","a","A"];e=e.replace(new RegExp(" ","g"),",");for(var i=0;i<n.length;i++)e=e.replace(new RegExp(n[i],"g"),"|"+n[i]);const r=e.split("|"),s=[],a=[];let o=0,l=0;const h=/([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/gi;let c;for(i=1;i<r.length;i++){let t=r[i],e=t.charAt(0);for(t=t.slice(1),a.length=0;c=h.exec(t);)a.push(c[0]);const n=[];for(let t=0,e=a.length;t<e;t++){if("00"===a[t]){n.push(0,0);continue}const e=parseFloat(a[t]);isNaN(e)?n.push(0):n.push(e)}for(;n.length>0&&!isNaN(n[0]);){let t="",i=[];const r=o,a=l;var d,u,p,f,m,g,_,v,y,x;switch(e){case"l":o+=n.shift(),l+=n.shift(),t="L",i.push(o,l);break;case"L":o=n.shift(),l=n.shift(),i.push(o,l);break;case"m":var S=n.shift(),b=n.shift();if(o+=S,l+=b,t="M",s.length>2&&"z"===s[s.length-1].command)for(let t=s.length-2;t>=0;t--)if("M"===s[t].command){o=s[t].points[0]+S,l=s[t].points[1]+b;break}i.push(o,l),e="l";break;case"M":o=n.shift(),l=n.shift(),t="M",i.push(o,l),e="L";break;case"h":o+=n.shift(),t="L",i.push(o,l);break;case"H":o=n.shift(),t="L",i.push(o,l);break;case"v":l+=n.shift(),t="L",i.push(o,l);break;case"V":l=n.shift(),t="L",i.push(o,l);break;case"C":i.push(n.shift(),n.shift(),n.shift(),n.shift()),o=n.shift(),l=n.shift(),i.push(o,l);break;case"c":i.push(o+n.shift(),l+n.shift(),o+n.shift(),l+n.shift()),o+=n.shift(),l+=n.shift(),t="C",i.push(o,l);break;case"S":u=o,p=l,"C"===(d=s[s.length-1]).command&&(u=o+(o-d.points[2]),p=l+(l-d.points[3])),i.push(u,p,n.shift(),n.shift()),o=n.shift(),l=n.shift(),t="C",i.push(o,l);break;case"s":u=o,p=l,"C"===(d=s[s.length-1]).command&&(u=o+(o-d.points[2]),p=l+(l-d.points[3])),i.push(u,p,o+n.shift(),l+n.shift()),o+=n.shift(),l+=n.shift(),t="C",i.push(o,l);break;case"Q":i.push(n.shift(),n.shift()),o=n.shift(),l=n.shift(),i.push(o,l);break;case"q":i.push(o+n.shift(),l+n.shift()),o+=n.shift(),l+=n.shift(),t="Q",i.push(o,l);break;case"T":u=o,p=l,"Q"===(d=s[s.length-1]).command&&(u=o+(o-d.points[0]),p=l+(l-d.points[1])),o=n.shift(),l=n.shift(),t="Q",i.push(u,p,o,l);break;case"t":u=o,p=l,"Q"===(d=s[s.length-1]).command&&(u=o+(o-d.points[0]),p=l+(l-d.points[1])),o+=n.shift(),l+=n.shift(),t="Q",i.push(u,p,o,l);break;case"A":f=n.shift(),m=n.shift(),g=n.shift(),_=n.shift(),v=n.shift(),y=o,x=l,o=n.shift(),l=n.shift(),t="A",i=this.convertEndpointToCenterParameterization(y,x,o,l,_,v,f,m,g);break;case"a":f=n.shift(),m=n.shift(),g=n.shift(),_=n.shift(),v=n.shift(),y=o,x=l,o+=n.shift(),l+=n.shift(),t="A",i=this.convertEndpointToCenterParameterization(y,x,o,l,_,v,f,m,g)}s.push({command:t||e,points:i,start:{x:r,y:a},pathLength:this.calcLength(r,a,t||e,i)})}"z"!==e&&"Z"!==e||s.push({command:"z",points:[],start:void 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h=l*(Math.PI/180),c=Math.cos(h)*(t-n)/2+Math.sin(h)*(e-i)/2,d=-1*Math.sin(h)*(t-n)/2+Math.cos(h)*(e-i)/2,u=c*c/(a*a)+d*d/(o*o);u>1&&(a*=Math.sqrt(u),o*=Math.sqrt(u));let p=Math.sqrt((a*a*(o*o)-a*a*(d*d)-o*o*(c*c))/(a*a*(d*d)+o*o*(c*c)));r===s&&(p*=-1),isNaN(p)&&(p=0);const f=p*a*d/o,m=p*-o*c/a,g=(t+n)/2+Math.cos(h)*f-Math.sin(h)*m,_=(e+i)/2+Math.sin(h)*f+Math.cos(h)*m,v=function(t){return Math.sqrt(t[0]*t[0]+t[1]*t[1])},y=function(t,e){return(t[0]*e[0]+t[1]*e[1])/(v(t)*v(e))},x=function(t,e){return(t[0]*e[1]<t[1]*e[0]?-1:1)*Math.acos(y(t,e))},S=x([1,0],[(c-f)/a,(d-m)/o]),b=[(c-f)/a,(d-m)/o],M=[(-1*c-f)/a,(-1*d-m)/o];let w=x(b,M);return y(b,M)<=-1&&(w=Math.PI),y(b,M)>=1&&(w=0),0===s&&w>0&&(w-=2*Math.PI),1===s&&w<0&&(w+=2*Math.PI),[g,_,a,o,S,w,h,s]}};return wt.Path=r,r.prototype.className="Path",r.prototype._attrsAffectingSize=["data"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"data"),wt}var At,Ct={};var Rt,Pt={};var Lt,It={};var Dt,Nt={};var Ut,Ot={};function Ft(){if(Ut)return Ot;Ut=1,Object.defineProperty(Ot,"__esModule",{value:!0}),Ot.Rect=void 0;const t=L(),e=et(),n=S(),i=w(),r=P();let s=class extends e.Shape{_sceneFunc(t){const e=this.cornerRadius(),n=this.width(),r=this.height();t.beginPath(),e?i.Util.drawRoundedRectPath(t,n,r,e):t.rect(0,0,n,r),t.closePath(),t.fillStrokeShape(this)}};return Ot.Rect=s,s.prototype.className="Rect",(0,n._registerNode)(s),t.Factory.addGetterSetter(s,"cornerRadius",0,(0,r.getNumberOrArrayOfNumbersValidator)(4)),Ot}var kt,Bt={};var zt,Gt={};var Ht,Vt={};var Wt,Xt={};var jt,Yt={};function qt(){if(jt)return Yt;jt=1,Object.defineProperty(Yt,"__esModule",{value:!0}),Yt.Text=void 0,Yt.stringToArray=a;const t=w(),e=L(),n=et(),i=S(),r=P(),s=S();function a(t){return[...t].reduce(((t,e,n,i)=>{if(/\p{Emoji}/u.test(e)){const r=i[n+1];r&&/\p{Emoji_Modifier}|\u200D/u.test(r)?(t.push(e+r),i[n+1]=""):t.push(e)}else/\p{Regional_Indicator}{2}/u.test(e+(i[n+1]||""))?t.push(e+i[n+1]):n>0&&/\p{Mn}|\p{Me}|\p{Mc}/u.test(e)?t[t.length-1]+=e:e&&t.push(e);return t}),[])}const o="auto",l="inherit",h="justify",c="left",d="middle",u="normal",p=" ",f="none",m=["direction","fontFamily","fontSize","fontStyle","fontVariant","padding","align","verticalAlign","lineHeight","text","width","height","wrap","ellipsis","letterSpacing"],g=m.length;let _;function v(){return _||(_=t.Util.createCanvasElement().getContext("2d"),_)}let y=class extends n.Shape{constructor(t){super(function(t){return(t=t||{}).fillLinearGradientColorStops||t.fillRadialGradientColorStops||t.fillPatternImage||(t.fill=t.fill||"black"),t}(t)),this._partialTextX=0,this._partialTextY=0;for(let t=0;t<g;t++)this.on(m[t]+"Change.konva",this._setTextData);this._setTextData()}_sceneFunc(t){const e=this.textArr,n=e.length;if(!this.text())return;let r,s=this.padding(),o=this.fontSize(),u=this.lineHeight()*o,p=this.verticalAlign(),f=this.direction(),m=0,g=this.align(),_=this.getWidth(),v=this.letterSpacing(),y=this.fill(),x=this.textDecoration(),S=-1!==x.indexOf("underline"),b=-1!==x.indexOf("line-through");f=f===l?t.direction:f;let M=u/2,w=d;if(i.Konva._fixTextRendering){const t=this.measureSize("M");w="alphabetic",M=(t.fontBoundingBoxAscent-t.fontBoundingBoxDescent)/2+u/2}var E=0,T=0;for("rtl"===f&&t.setAttr("direction",f),t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",w),t.setAttr("textAlign",c),p===d?m=(this.getHeight()-n*u-2*s)/2:"bottom"===p&&(m=this.getHeight()-n*u-2*s),t.translate(s,m+s),r=0;r<n;r++){E=0,T=0;var A,C,R=e[r],P=R.text,L=R.width,I=R.lastInParagraph;if(t.save(),"right"===g?E+=_-L-2*s:"center"===g&&(E+=(_-L-2*s)/2),S){t.save(),t.beginPath();const e=E,n=M+T+(i.Konva._fixTextRendering?Math.round(o/4):Math.round(o/2));t.moveTo(e,n),A=P.split(" 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n=t.Util._isString(e)?e:null==e?"":e+"";return this._setAttr("text",n),this}getWidth(){return this.attrs.width===o||void 0===this.attrs.width?this.getTextWidth()+2*this.padding():this.attrs.width}getHeight(){return this.attrs.height===o||void 0===this.attrs.height?this.fontSize()*this.textArr.length*this.lineHeight()+2*this.padding():this.attrs.height}getTextWidth(){return this.textWidth}getTextHeight(){return t.Util.warn("text.getTextHeight() method is deprecated. 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0!==c?c:72.80000305175781*m,ideographicBaseline:null!==(d=u.ideographicBaseline)&&void 0!==d?d:-21*m,width:u.width,height:f}}_getContextFont(){return this.fontStyle()+p+this.fontVariant()+p+(this.fontSize()+"px ")+this.fontFamily().split(",").map((t=>{const e=(t=t.trim()).indexOf(" ")>=0,n=t.indexOf('"')>=0||t.indexOf("'")>=0;return e&&!n&&(t=`"${t}"`),t})).join(", ")}_addTextLine(t){this.align()===h&&(t=t.trim());const e=this._getTextWidth(t);return this.textArr.push({text:t,width:e,lastInParagraph:!1})}_getTextWidth(t){const e=this.letterSpacing(),n=t.length;return v().measureText(t).width+e*n}_setTextData(){let t=this.text().split("\n"),e=+this.fontSize(),n=0,i=this.lineHeight()*e,r=this.attrs.width,s=this.attrs.height,l=r!==o&&void 0!==r,h=s!==o&&void 0!==s,c=this.padding(),d=r-2*c,u=s-2*c,m=0,g=this.wrap(),_="char"!==g&&g!==f,y=this.ellipsis();this.textArr=[],v().font=this._getContextFont();const x=y?this._getTextWidth("…"):0;for(let e=0,r=t.length;e<r;++e){let s=t[e],o=this._getTextWidth(s);if(l&&o>d)for(;s.length>0;){let t=0,e=a(s).length,r="",l=0;for(;t<e;){const n=t+e>>>1,i=a(s).slice(0,n+1).join(""),o=this._getTextWidth(i)+x;o<=d?(t=n+1,r=i,l=o):e=n}if(!r)break;if(_){const e=a(s),n=a(r),i=e[n.length];let o;if((i===p||"-"===i)&&l<=d)o=n.length;else{const t=n.lastIndexOf(p),e=n.lastIndexOf("-");o=Math.max(t,e)+1}o>0&&(t=o,r=e.slice(0,t).join(""),l=this._getTextWidth(r))}r=r.trimRight(),this._addTextLine(r),n=Math.max(n,l),m+=i;if(this._shouldHandleEllipsis(m)){this._tryToAddEllipsisToLastLine();break}if(s=a(s).slice(t).join("").trimLeft(),s.length>0&&(o=this._getTextWidth(s),o<=d)){this._addTextLine(s),m+=i,n=Math.max(n,o);break}}else this._addTextLine(s),m+=i,n=Math.max(n,o),this._shouldHandleEllipsis(m)&&e<r-1&&this._tryToAddEllipsisToLastLine();if(this.textArr[this.textArr.length-1]&&(this.textArr[this.textArr.length-1].lastInParagraph=!0),h&&m+i>u)break}this.textHeight=e,this.textWidth=n}_shouldHandleEllipsis(t){const e=+this.fontSize(),n=this.lineHeight()*e,i=this.attrs.height,r=i!==o&&void 0!==i,s=i-2*this.padding();return!(this.wrap()!==f)||r&&t+n>s}_tryToAddEllipsisToLastLine(){const t=this.attrs.width,e=t!==o&&void 0!==t,n=t-2*this.padding(),i=this.ellipsis(),r=this.textArr[this.textArr.length-1];if(r&&i){if(e){this._getTextWidth(r.text+"…")<n||(r.text=r.text.slice(0,r.text.length-3))}this.textArr.splice(this.textArr.length-1,1),this._addTextLine(r.text+"…")}}getStrokeScaleEnabled(){return!0}_useBufferCanvas(){const t=-1!==this.textDecoration().indexOf("underline")||-1!==this.textDecoration().indexOf("line-through"),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas()}};return Yt.Text=y,y.prototype._fillFunc=function(t){t.fillText(this._partialText,this._partialTextX,this._partialTextY)},y.prototype._strokeFunc=function(t){t.setAttr("miterLimit",2),t.strokeText(this._partialText,this._partialTextX,this._partialTextY)},y.prototype.className="Text",y.prototype._attrsAffectingSize=["text","fontSize","padding","wrap","lineHeight","letterSpacing"],(0,s._registerNode)(y),e.Factory.overWriteSetter(y,"width",(0,r.getNumberOrAutoValidator)()),e.Factory.overWriteSetter(y,"height",(0,r.getNumberOrAutoValidator)()),e.Factory.addGetterSetter(y,"direction",l),e.Factory.addGetterSetter(y,"fontFamily","Arial"),e.Factory.addGetterSetter(y,"fontSize",12,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"fontStyle",u),e.Factory.addGetterSetter(y,"fontVariant",u),e.Factory.addGetterSetter(y,"padding",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"align",c),e.Factory.addGetterSetter(y,"verticalAlign","top"),e.Factory.addGetterSetter(y,"lineHeight",1,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"wrap","word"),e.Factory.addGetterSetter(y,"ellipsis",!1,(0,r.getBooleanValidator)()),e.Factory.addGetterSetter(y,"letterSpacing",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"text","",(0,r.getStringValidator)()),e.Factory.addGetterSetter(y,"textDecoration",""),Yt}var Kt,Zt={};var Qt,Jt={};function $t(){if(Qt)return Jt;Qt=1,Object.defineProperty(Jt,"__esModule",{value:!0}),Jt.Transformer=void 0;const t=w(),e=L(),n=H(),i=et(),r=Ft(),s=ot(),a=S(),o=P(),l=S(),h="tr-konva",c=["resizeEnabledChange","rotateAnchorOffsetChange","rotateEnabledChange","enabledAnchorsChange","anchorSizeChange","borderEnabledChange","borderStrokeChange","borderStrokeWidthChange","borderDashChange","anchorStrokeChange","anchorStrokeWidthChange","anchorFillChange","anchorCornerRadiusChange","ignoreStrokeChange","anchorStyleFuncChange"].map((t=>t+`.${h}`)).join(" "),d="nodesRect",u=["widthChange","heightChange","scaleXChange","scaleYChange","skewXChange","skewYChange","rotationChange","offsetXChange","offsetYChange","transformsEnabledChange","strokeWidthChange"],p={"top-left":-45,"top-center":0,"top-right":45,"middle-right":-90,"middle-left":90,"bottom-left":-135,"bottom-center":180,"bottom-right":135},f="ontouchstart"in a.Konva._global;const m=["top-left","top-center","top-right","middle-right","middle-left","bottom-left","bottom-center","bottom-right"];function g(t,e,n){const i=n.x+(t.x-n.x)*Math.cos(e)-(t.y-n.y)*Math.sin(e),r=n.y+(t.x-n.x)*Math.sin(e)+(t.y-n.y)*Math.cos(e);return{...t,rotation:t.rotation+e,x:i,y:r}}function _(t,e){const n=function(t){return{x:t.x+t.width/2*Math.cos(t.rotation)+t.height/2*Math.sin(-t.rotation),y:t.y+t.height/2*Math.cos(t.rotation)+t.width/2*Math.sin(t.rotation)}}(t);return g(t,e,n)}let v=0,y=class extends s.Group{constructor(t){super(t),this._movingAnchorName=null,this._transforming=!1,this._createElements(),this._handleMouseMove=this._handleMouseMove.bind(this),this._handleMouseUp=this._handleMouseUp.bind(this),this.update=this.update.bind(this),this.on(c,this.update),this.getNode()&&this.update()}attachTo(t){return this.setNode(t),this}setNode(e){return t.Util.warn("tr.setNode(shape), tr.node(shape) and tr.attachTo(shape) methods are deprecated. Please use tr.nodes(nodesArray) instead."),this.setNodes([e])}getNode(){return this._nodes&&this._nodes[0]}_getEventNamespace(){return h+this._id}setNodes(e=[]){this._nodes&&this._nodes.length&&this.detach();const n=e.filter((e=>!e.isAncestorOf(this)||(t.Util.error("Konva.Transformer cannot be an a child of the node you are trying to attach"),!1)));this._nodes=e=n,1===e.length&&this.useSingleNodeRotation()?this.rotation(e[0].getAbsoluteRotation()):this.rotation(0),this._nodes.forEach((t=>{const e=()=>{1===this.nodes().length&&this.useSingleNodeRotation()&&this.rotation(this.nodes()[0].getAbsoluteRotation()),this._resetTransformCache(),this._transforming||this.isDragging()||this.update()},n=t._attrsAffectingSize.map((t=>t+"Change."+this._getEventNamespace())).join(" ");t.on(n,e),t.on(u.map((t=>t+`.${this._getEventNamespace()}`)).join(" "),e),t.on(`absoluteTransformChange.${this._getEventNamespace()}`,e),this._proxyDrag(t)})),this._resetTransformCache();return!!this.findOne(".top-left")&&this.update(),this}_proxyDrag(t){let e;t.on(`dragstart.${this._getEventNamespace()}`,(n=>{e=t.getAbsolutePosition(),this.isDragging()||t===this.findOne(".back")||this.startDrag(n,!1)})),t.on(`dragmove.${this._getEventNamespace()}`,(n=>{if(!e)return;const i=t.getAbsolutePosition(),r=i.x-e.x,s=i.y-e.y;this.nodes().forEach((e=>{if(e===t)return;if(e.isDragging())return;const i=e.getAbsolutePosition();e.setAbsolutePosition({x:i.x+r,y:i.y+s}),e.startDrag(n)})),e=null}))}getNodes(){return this._nodes||[]}getActiveAnchor(){return this._movingAnchorName}detach(){this._nodes&&this._nodes.forEach((t=>{t.off("."+this._getEventNamespace())})),this._nodes=[],this._resetTransformCache()}_resetTransformCache(){this._clearCache(d),this._clearCache("transform"),this._clearSelfAndDescendantCache("absoluteTransform")}_getNodeRect(){return this._getCache(d,this.__getNodeRect)}__getNodeShape(t,e=this.rotation(),n){const i=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),r=t.getAbsoluteScale(n),s=t.getAbsolutePosition(n),o=i.x*r.x-t.offsetX()*r.x,l=i.y*r.y-t.offsetY()*r.y,h=(a.Konva.getAngle(t.getAbsoluteRotation())+2*Math.PI)%(2*Math.PI);return g({x:s.x+o*Math.cos(h)+l*Math.sin(-h),y:s.y+l*Math.cos(h)+o*Math.sin(h),width:i.width*r.x,height:i.height*r.y,rotation:h},-a.Konva.getAngle(e),{x:0,y:0})}__getNodeRect(){if(!this.getNode())return{x:-1e8,y:-1e8,width:0,height:0,rotation:0};const e=[];this.nodes().map((t=>{const n=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),i=[{x:n.x,y:n.y},{x:n.x+n.width,y:n.y},{x:n.x+n.width,y:n.y+n.height},{x:n.x,y:n.y+n.height}],r=t.getAbsoluteTransform();i.forEach((function(t){const n=r.point(t);e.push(n)}))}));const n=new t.Transform;n.rotate(-a.Konva.getAngle(this.rotation()));let i=1/0,r=1/0,s=-1/0,o=-1/0;e.forEach((function(t){const e=n.point(t);void 0===i&&(i=s=e.x,r=o=e.y),i=Math.min(i,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),o=Math.max(o,e.y)})),n.invert();const l=n.point({x:i,y:r});return{x:l.x,y:l.y,width:s-i,height:o-r,rotation:a.Konva.getAngle(this.rotation())}}getX(){return this._getNodeRect().x}getY(){return this._getNodeRect().y}getWidth(){return this._getNodeRect().width}getHeight(){return this._getNodeRect().height}_createElements(){this._createBack(),m.forEach((t=>{this._createAnchor(t)})),this._createAnchor("rotater")}_createAnchor(e){const n=new r.Rect({stroke:"rgb(0, 161, 255)",fill:"white",strokeWidth:1,name:e+" _anchor",dragDistance:0,draggable:!0,hitStrokeWidth:f?10:"auto"}),i=this;n.on("mousedown touchstart",(function(t){i._handleMouseDown(t)})),n.on("dragstart",(t=>{n.stopDrag(),t.cancelBubble=!0})),n.on("dragend",(t=>{t.cancelBubble=!0})),n.on("mouseenter",(()=>{const i=a.Konva.getAngle(this.rotation()),r=this.rotateAnchorCursor(),s=function(e,n,i){if("rotater"===e)return i;n+=t.Util.degToRad(p[e]||0);const r=(t.Util.radToDeg(n)%360+360)%360;return t.Util._inRange(r,337.5,360)||t.Util._inRange(r,0,22.5)?"ns-resize":t.Util._inRange(r,22.5,67.5)?"nesw-resize":t.Util._inRange(r,67.5,112.5)?"ew-resize":t.Util._inRange(r,112.5,157.5)?"nwse-resize":t.Util._inRange(r,157.5,202.5)?"ns-resize":t.Util._inRange(r,202.5,247.5)?"nesw-resize":t.Util._inRange(r,247.5,292.5)?"ew-resize":t.Util._inRange(r,292.5,337.5)?"nwse-resize":(t.Util.error("Transformer has unknown angle for cursor detection: "+r),"pointer")}(e,i,r);n.getStage().content&&(n.getStage().content.style.cursor=s),this._cursorChange=!0})),n.on("mouseout",(()=>{n.getStage().content&&(n.getStage().content.style.cursor=""),this._cursorChange=!1})),this.add(n)}_createBack(){const e=new i.Shape({name:"back",width:0,height:0,draggable:!0,sceneFunc(e,n){const i=n.getParent(),r=i.padding();e.beginPath(),e.rect(-r,-r,n.width()+2*r,n.height()+2*r),e.moveTo(n.width()/2,-r),i.rotateEnabled()&&i.rotateLineVisible()&&e.lineTo(n.width()/2,-i.rotateAnchorOffset()*t.Util._sign(n.height())-r),e.fillStrokeShape(n)},hitFunc:(t,e)=>{if(!this.shouldOverdrawWholeArea())return;const n=this.padding();t.beginPath(),t.rect(-n,-n,e.width()+2*n,e.height()+2*n),t.fillStrokeShape(e)}});this.add(e),this._proxyDrag(e),e.on("dragstart",(t=>{t.cancelBubble=!0})),e.on("dragmove",(t=>{t.cancelBubble=!0})),e.on("dragend",(t=>{t.cancelBubble=!0})),this.on("dragmove",(t=>{this.update()}))}_handleMouseDown(t){if(this._transforming)return;this._movingAnchorName=t.target.name().split(" ")[0];const e=this._getNodeRect(),n=e.width,i=e.height,r=Math.sqrt(Math.pow(n,2)+Math.pow(i,2));this.sin=Math.abs(i/r),this.cos=Math.abs(n/r),"undefined"!=typeof window&&(window.addEventListener("mousemove",this._handleMouseMove),window.addEventListener("touchmove",this._handleMouseMove),window.addEventListener("mouseup",this._handleMouseUp,!0),window.addEventListener("touchend",this._handleMouseUp,!0)),this._transforming=!0;const s=t.target.getAbsolutePosition(),a=t.target.getStage().getPointerPosition();this._anchorDragOffset={x:a.x-s.x,y:a.y-s.y},v++,this._fire("transformstart",{evt:t.evt,target:this.getNode()}),this._nodes.forEach((e=>{e._fire("transformstart",{evt:t.evt,target:e})}))}_handleMouseMove(t){let e,n,i;const r=this.findOne("."+this._movingAnchorName),s=r.getStage();s.setPointersPositions(t);const o=s.getPointerPosition();let l={x:o.x-this._anchorDragOffset.x,y:o.y-this._anchorDragOffset.y};const h=r.getAbsolutePosition();this.anchorDragBoundFunc()&&(l=this.anchorDragBoundFunc()(h,l,t)),r.setAbsolutePosition(l);const c=r.getAbsolutePosition();if(h.x===c.x&&h.y===c.y)return;if("rotater"===this._movingAnchorName){const i=this._getNodeRect();e=r.x()-i.width/2,n=-r.y()+i.height/2;let s=Math.atan2(-n,e)+Math.PI/2;i.height<0&&(s-=Math.PI);const o=a.Konva.getAngle(this.rotation())+s,l=a.Konva.getAngle(this.rotationSnapTolerance()),h=function(t,e,n){let i=e;for(let r=0;r<t.length;r++){const s=a.Konva.getAngle(t[r]),o=Math.abs(s-e)%(2*Math.PI);Math.min(o,2*Math.PI-o)<n&&(i=s)}return i}(this.rotationSnaps(),o,l),c=_(i,h-i.rotation);return void this._fitNodesInto(c,t)}const d=this.shiftBehavior();let u;u="inverted"===d?this.keepRatio()&&!t.shiftKey:"none"===d?this.keepRatio():this.keepRatio()||t.shiftKey;var p=this.centeredScaling()||t.altKey;if("top-left"===this._movingAnchorName){if(u){var f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-right").x(),y:this.findOne(".bottom-right").y()};i=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(f.y-r.y(),2));var m=this.findOne(".top-left").x()>f.x?-1:1,g=this.findOne(".top-left").y()>f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,this.findOne(".top-left").x(f.x-e),this.findOne(".top-left").y(f.y-n)}}else if("top-center"===this._movingAnchorName)this.findOne(".top-left").y(r.y());else if("top-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-left").x(),y:this.findOne(".bottom-left").y()};i=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(f.y-r.y(),2));m=this.findOne(".top-right").x()<f.x?-1:1,g=this.findOne(".top-right").y()>f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,this.findOne(".top-right").x(f.x+e),this.findOne(".top-right").y(f.y-n)}var v=r.position();this.findOne(".top-left").y(v.y),this.findOne(".bottom-right").x(v.x)}else if("middle-left"===this._movingAnchorName)this.findOne(".top-left").x(r.x());else if("middle-right"===this._movingAnchorName)this.findOne(".bottom-right").x(r.x());else if("bottom-left"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-right").x(),y:this.findOne(".top-right").y()};i=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(r.y()-f.y,2));m=f.x<r.x()?-1:1,g=r.y()<f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,r.x(f.x-e),r.y(f.y+n)}v=r.position(),this.findOne(".top-left").x(v.x),this.findOne(".bottom-right").y(v.y)}else if("bottom-center"===this._movingAnchorName)this.findOne(".bottom-right").y(r.y());else if("bottom-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-left").x(),y:this.findOne(".top-left").y()};i=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(r.y()-f.y,2));m=this.findOne(".bottom-right").x()<f.x?-1:1,g=this.findOne(".bottom-right").y()<f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,this.findOne(".bottom-right").x(f.x+e),this.findOne(".bottom-right").y(f.y+n)}}else console.error(new Error("Wrong position argument of selection resizer: "+this._movingAnchorName));if(p=this.centeredScaling()||t.altKey){const t=this.findOne(".top-left"),e=this.findOne(".bottom-right"),n=t.x(),i=t.y(),r=this.getWidth()-e.x(),s=this.getHeight()-e.y();e.move({x:-n,y:-i}),t.move({x:r,y:s})}const y=this.findOne(".top-left").getAbsolutePosition();e=y.x,n=y.y;const x=this.findOne(".bottom-right").x()-this.findOne(".top-left").x(),S=this.findOne(".bottom-right").y()-this.findOne(".top-left").y();this._fitNodesInto({x:e,y:n,width:x,height:S,rotation:a.Konva.getAngle(this.rotation())},t)}_handleMouseUp(t){this._removeEvents(t)}getAbsoluteTransform(){return this.getTransform()}_removeEvents(t){var e;if(this._transforming){this._transforming=!1,"undefined"!=typeof window&&(window.removeEventListener("mousemove",this._handleMouseMove),window.removeEventListener("touchmove",this._handleMouseMove),window.removeEventListener("mouseup",this._handleMouseUp,!0),window.removeEventListener("touchend",this._handleMouseUp,!0));const n=this.getNode();v--,this._fire("transformend",{evt:t,target:n}),null===(e=this.getLayer())||void 0===e||e.batchDraw(),n&&this._nodes.forEach((e=>{var n;e._fire("transformend",{evt:t,target:e}),null===(n=e.getLayer())||void 0===n||n.batchDraw()})),this._movingAnchorName=null}}_fitNodesInto(e,n){const i=this._getNodeRect();if(t.Util._inRange(e.width,2*-this.padding()-1,1))return void this.update();if(t.Util._inRange(e.height,2*-this.padding()-1,1))return void this.update();const r=new t.Transform;if(r.rotate(a.Konva.getAngle(this.rotation())),this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("left")>=0){const t=r.point({x:2*-this.padding(),y:0});e.x+=t.x,e.y+=t.y,e.width+=2*this.padding(),this._movingAnchorName=this._movingAnchorName.replace("left","right"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y}else if(this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("right")>=0){const t=r.point({x:2*this.padding(),y:0});this._movingAnchorName=this._movingAnchorName.replace("right","left"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.width+=2*this.padding()}if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("top")>=0){const t=r.point({x:0,y:2*-this.padding()});e.x+=t.x,e.y+=t.y,this._movingAnchorName=this._movingAnchorName.replace("top","bottom"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}else if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("bottom")>=0){const t=r.point({x:0,y:2*this.padding()});this._movingAnchorName=this._movingAnchorName.replace("bottom","top"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}if(this.boundBoxFunc()){const n=this.boundBoxFunc()(i,e);n?e=n:t.Util.warn("boundBoxFunc returned falsy. You should return new bound rect from it!")}const s=1e7,o=new t.Transform;o.translate(i.x,i.y),o.rotate(i.rotation),o.scale(i.width/s,i.height/s);const l=new t.Transform,h=e.width/s,c=e.height/s;!1===this.flipEnabled()?(l.translate(e.x,e.y),l.rotate(e.rotation),l.translate(e.width<0?e.width:0,e.height<0?e.height:0),l.scale(Math.abs(h),Math.abs(c))):(l.translate(e.x,e.y),l.rotate(e.rotation),l.scale(h,c));const d=l.multiply(o.invert());this._nodes.forEach((e=>{var n;const i=e.getParent().getAbsoluteTransform(),r=e.getTransform().copy();r.translate(e.offsetX(),e.offsetY());const s=new t.Transform;s.multiply(i.copy().invert()).multiply(d).multiply(i).multiply(r);const a=s.decompose();e.setAttrs(a),null===(n=e.getLayer())||void 0===n||n.batchDraw()})),this.rotation(t.Util._getRotation(e.rotation)),this._nodes.forEach((t=>{this._fire("transform",{evt:n,target:t}),t._fire("transform",{evt:n,target:t})})),this._resetTransformCache(),this.update(),this.getLayer().batchDraw()}forceUpdate(){this._resetTransformCache(),this.update()}_batchChangeChild(t,e){this.findOne(t).setAttrs(e)}update(){var e;const n=this._getNodeRect();this.rotation(t.Util._getRotation(n.rotation));const i=n.width,r=n.height,s=this.enabledAnchors(),a=this.resizeEnabled(),o=this.padding(),l=this.anchorSize(),h=this.find("._anchor");h.forEach((t=>{t.setAttrs({width:l,height:l,offsetX:l/2,offsetY:l/2,stroke:this.anchorStroke(),strokeWidth:this.anchorStrokeWidth(),fill:this.anchorFill(),cornerRadius:this.anchorCornerRadius()})})),this._batchChangeChild(".top-left",{x:0,y:0,offsetX:l/2+o,offsetY:l/2+o,visible:a&&s.indexOf("top-left")>=0}),this._batchChangeChild(".top-center",{x:i/2,y:0,offsetY:l/2+o,visible:a&&s.indexOf("top-center")>=0}),this._batchChangeChild(".top-right",{x:i,y:0,offsetX:l/2-o,offsetY:l/2+o,visible:a&&s.indexOf("top-right")>=0}),this._batchChangeChild(".middle-left",{x:0,y:r/2,offsetX:l/2+o,visible:a&&s.indexOf("middle-left")>=0}),this._batchChangeChild(".middle-right",{x:i,y:r/2,offsetX:l/2-o,visible:a&&s.indexOf("middle-right")>=0}),this._batchChangeChild(".bottom-left",{x:0,y:r,offsetX:l/2+o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-left")>=0}),this._batchChangeChild(".bottom-center",{x:i/2,y:r,offsetY:l/2-o,visible:a&&s.indexOf("bottom-center")>=0}),this._batchChangeChild(".bottom-right",{x:i,y:r,offsetX:l/2-o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-right")>=0}),this._batchChangeChild(".rotater",{x:i/2,y:-this.rotateAnchorOffset()*t.Util._sign(r)-o,visible:this.rotateEnabled()}),this._batchChangeChild(".back",{width:i,height:r,visible:this.borderEnabled(),stroke:this.borderStroke(),strokeWidth:this.borderStrokeWidth(),dash:this.borderDash(),x:0,y:0});const c=this.anchorStyleFunc();c&&h.forEach((t=>{c(t)})),null===(e=this.getLayer())||void 0===e||e.batchDraw()}isTransforming(){return this._transforming}stopTransform(){if(this._transforming){this._removeEvents();const t=this.findOne("."+this._movingAnchorName);t&&t.stopDrag()}}destroy(){return this.getStage()&&this._cursorChange&&this.getStage().content&&(this.getStage().content.style.cursor=""),s.Group.prototype.destroy.call(this),this.detach(),this._removeEvents(),this}toObject(){return n.Node.prototype.toObject.call(this)}clone(t){return n.Node.prototype.clone.call(this,t)}getClientRect(){return this.nodes().length>0?super.getClientRect():{x:0,y:0,width:0,height:0}}};return Jt.Transformer=y,y.isTransforming=()=>v>0,y.prototype.className="Transformer",(0,l._registerNode)(y),e.Factory.addGetterSetter(y,"enabledAnchors",m,(function(e){return e instanceof Array||t.Util.warn("enabledAnchors value should be an array"),e instanceof Array&&e.forEach((function(e){-1===m.indexOf(e)&&t.Util.warn("Unknown anchor name: "+e+". Available names are: "+m.join(", "))})),e||[]})),e.Factory.addGetterSetter(y,"flipEnabled",!0,(0,o.getBooleanValidator)()),e.Factory.addGetterSetter(y,"resizeEnabled",!0),e.Factory.addGetterSetter(y,"anchorSize",10,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"rotateEnabled",!0),e.Factory.addGetterSetter(y,"rotateLineVisible",!0),e.Factory.addGetterSetter(y,"rotationSnaps",[]),e.Factory.addGetterSetter(y,"rotateAnchorOffset",50,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"rotateAnchorCursor","crosshair"),e.Factory.addGetterSetter(y,"rotationSnapTolerance",5,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"borderEnabled",!0),e.Factory.addGetterSetter(y,"anchorStroke","rgb(0, 161, 255)"),e.Factory.addGetterSetter(y,"anchorStrokeWidth",1,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"anchorFill","white"),e.Factory.addGetterSetter(y,"anchorCornerRadius",0,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"borderStroke","rgb(0, 161, 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ie.Blur=function(t){const e=Math.round(this.blurRadius());e>0&&function(t,e){const n=t.data,a=t.width,o=t.height;let l,h,c,d,u,p,f,m,g,_,v,y,x,S,b,M,w,E,T,A,C,R,P,L;const I=e+e+1,D=a-1,N=o-1,U=e+1,O=U*(U+1)/2,F=new i,k=r[e],B=s[e];let z=null,G=F,H=null,V=null;for(c=1;c<I;c++)G=G.next=new 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e=n.Konva.getAngle(this.angle()),i=this.clockwise();t.beginPath(),t.arc(0,0,this.outerRadius(),0,e,i),t.arc(0,0,this.innerRadius(),e,0,!i),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}getSelfRect(){const t=this.innerRadius(),e=this.outerRadius(),i=this.clockwise(),r=n.Konva.getAngle(i?360-this.angle():this.angle()),s=Math.cos(Math.min(r,Math.PI)),a=Math.sin(Math.min(Math.max(Math.PI,r),3*Math.PI/2)),o=Math.sin(Math.min(r,Math.PI/2)),l=s*(s>0?t:e),h=a*(a>0?t:e),c=o*(o>0?e:t);return{x:l,y:i?-1*c:h,width:1*e-l,height:c-h}}};return gt.Arc=s,s.prototype._centroid=!0,s.prototype.className="Arc",s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"angle",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"clockwise",!1,(0,i.getBooleanValidator)()),gt}(),n=function(){if(Mt)return vt;Mt=1,Object.defineProperty(vt,"__esModule",{value:!0}),vt.Arrow=void 0;const t=L(),e=xt(),n=P(),i=S(),r=Tt();let s=class extends e.Line{_sceneFunc(t){super._sceneFunc(t);const e=2*Math.PI,n=this.points();let i=n;const s=0!==this.tension()&&n.length>4;s&&(i=this.getTensionPoints());const a=this.pointerLength(),o=n.length;let l,h;if(s){const t=[i[i.length-4],i[i.length-3],i[i.length-2],i[i.length-1],n[o-2],n[o-1]],e=r.Path.calcLength(i[i.length-4],i[i.length-3],"C",t),s=r.Path.getPointOnQuadraticBezier(Math.min(1,1-a/e),t[0],t[1],t[2],t[3],t[4],t[5]);l=n[o-2]-s.x,h=n[o-1]-s.y}else l=n[o-2]-n[o-4],h=n[o-1]-n[o-3];const c=(Math.atan2(h,l)+e)%e,d=this.pointerWidth();this.pointerAtEnding()&&(t.save(),t.beginPath(),t.translate(n[o-2],n[o-1]),t.rotate(c),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t)),this.pointerAtBeginning()&&(t.save(),t.beginPath(),t.translate(n[0],n[1]),s?(l=(i[0]+i[2])/2-n[0],h=(i[1]+i[3])/2-n[1]):(l=n[2]-n[0],h=n[3]-n[1]),t.rotate((Math.atan2(-h,-l)+e)%e),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t))}__fillStroke(t){const e=this.dashEnabled();e&&(this.attrs.dashEnabled=!1,t.setLineDash([])),t.fillStrokeShape(this),e&&(this.attrs.dashEnabled=!0)}getSelfRect(){const t=super.getSelfRect(),e=this.pointerWidth()/2;return{x:t.x,y:t.y-e,width:t.width,height:t.height+2*e}}};return vt.Arrow=s,s.prototype.className="Arrow",(0,i._registerNode)(s),t.Factory.addGetterSetter(s,"pointerLength",10,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerWidth",10,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerAtBeginning",!1),t.Factory.addGetterSetter(s,"pointerAtEnding",!0),vt}(),i=function(){if(At)return Ct;At=1,Object.defineProperty(Ct,"__esModule",{value:!0}),Ct.Circle=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.attrs.radius||0,0,2*Math.PI,!1),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius()!==t/2&&this.radius(t/2)}setHeight(t){this.radius()!==t/2&&this.radius(t/2)}};return Ct.Circle=r,r.prototype._centroid=!0,r.prototype.className="Circle",r.prototype._attrsAffectingSize=["radius"],(0,i._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,n.getNumberValidator)()),Ct}(),r=function(){if(Rt)return Pt;Rt=1,Object.defineProperty(Pt,"__esModule",{value:!0}),Pt.Ellipse=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){const e=this.radiusX(),n=this.radiusY();t.beginPath(),t.save(),e!==n&&t.scale(1,n/e),t.arc(0,0,e,0,2*Math.PI,!1),t.restore(),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radiusX()}getHeight(){return 2*this.radiusY()}setWidth(t){this.radiusX(t/2)}setHeight(t){this.radiusY(t/2)}};return Pt.Ellipse=r,r.prototype.className="Ellipse",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radiusX","radiusY"],(0,i._registerNode)(r),t.Factory.addComponentsGetterSetter(r,"radius",["x","y"]),t.Factory.addGetterSetter(r,"radiusX",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"radiusY",0,(0,n.getNumberValidator)()),Pt}(),s=function(){if(Lt)return It;Lt=1,Object.defineProperty(It,"__esModule",{value:!0}),It.Image=void 0;const t=w(),e=L(),n=et(),i=S(),r=P();class s extends n.Shape{constructor(t){super(t),this.on("imageChange.konva",(()=>{this._setImageLoad()})),this._setImageLoad()}_setImageLoad(){const t=this.image();t&&t.complete||t&&4===t.readyState||t&&t.addEventListener&&t.addEventListener("load",(()=>{this._requestDraw()}))}_useBufferCanvas(){const t=!!this.cornerRadius(),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas(!0)}_sceneFunc(e){const n=this.getWidth(),i=this.getHeight(),r=this.cornerRadius(),s=this.attrs.image;let a;if(s){const t=this.attrs.cropWidth,e=this.attrs.cropHeight;a=t&&e?[s,this.cropX(),this.cropY(),t,e,0,0,n,i]:[s,0,0,n,i]}(this.hasFill()||this.hasStroke()||r)&&(e.beginPath(),r?t.Util.drawRoundedRectPath(e,n,i,r):e.rect(0,0,n,i),e.closePath(),e.fillStrokeShape(this)),s&&(r&&e.clip(),e.drawImage.apply(e,a))}_hitFunc(e){const n=this.width(),i=this.height(),r=this.cornerRadius();e.beginPath(),r?t.Util.drawRoundedRectPath(e,n,i,r):e.rect(0,0,n,i),e.closePath(),e.fillStrokeShape(this)}getWidth(){var t,e;return null!==(t=this.attrs.width)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.width}getHeight(){var t,e;return null!==(t=this.attrs.height)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.height}static fromURL(e,n,i=null){const r=t.Util.createImageElement();r.onload=function(){const t=new s({image:r});n(t)},r.onerror=i,r.crossOrigin="Anonymous",r.src=e}}return It.Image=s,s.prototype.className="Image",(0,i._registerNode)(s),e.Factory.addGetterSetter(s,"cornerRadius",0,(0,r.getNumberOrArrayOfNumbersValidator)(4)),e.Factory.addGetterSetter(s,"image"),e.Factory.addComponentsGetterSetter(s,"crop",["x","y","width","height"]),e.Factory.addGetterSetter(s,"cropX",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropY",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropWidth",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropHeight",0,(0,r.getNumberValidator)()),It}(),a=function(){if(Dt)return Nt;Dt=1,Object.defineProperty(Nt,"__esModule",{value:!0}),Nt.Tag=Nt.Label=void 0;const t=L(),e=et(),n=ot(),i=P(),r=S(),s=["fontFamily","fontSize","fontStyle","padding","lineHeight","text","width","height","pointerDirection","pointerWidth","pointerHeight"],a="up",o="right",l="down",h="left",c=s.length;let d=class extends n.Group{constructor(t){super(t),this.on("add.konva",(function(t){this._addListeners(t.child),this._sync()}))}getText(){return this.find("Text")[0]}getTag(){return this.find("Tag")[0]}_addListeners(t){let e,n=this;const i=function(){n._sync()};for(e=0;e<c;e++)t.on(s[e]+"Change.konva",i)}getWidth(){return this.getText().width()}getHeight(){return this.getText().height()}_sync(){let t,e,n,i,r,s,c,d=this.getText(),u=this.getTag();if(d&&u){switch(t=d.width(),e=d.height(),n=u.pointerDirection(),i=u.pointerWidth(),c=u.pointerHeight(),r=0,s=0,n){case a:r=t/2,s=-1*c;break;case o:r=t+i,s=e/2;break;case l:r=t/2,s=e+c;break;case h:r=-1*i,s=e/2}u.setAttrs({x:-1*r,y:-1*s,width:t,height:e}),d.setAttrs({x:-1*r,y:-1*s})}}};Nt.Label=d,d.prototype.className="Label",(0,r._registerNode)(d);class u extends e.Shape{_sceneFunc(t){const e=this.width(),n=this.height(),i=this.pointerDirection(),r=this.pointerWidth(),s=this.pointerHeight(),c=this.cornerRadius();let d=0,u=0,p=0,f=0;"number"==typeof c?d=u=p=f=Math.min(c,e/2,n/2):(d=Math.min(c[0]||0,e/2,n/2),u=Math.min(c[1]||0,e/2,n/2),f=Math.min(c[2]||0,e/2,n/2),p=Math.min(c[3]||0,e/2,n/2)),t.beginPath(),t.moveTo(d,0),i===a&&(t.lineTo((e-r)/2,0),t.lineTo(e/2,-1*s),t.lineTo((e+r)/2,0)),t.lineTo(e-u,0),t.arc(e-u,u,u,3*Math.PI/2,0,!1),i===o&&(t.lineTo(e,(n-s)/2),t.lineTo(e+r,n/2),t.lineTo(e,(n+s)/2)),t.lineTo(e,n-f),t.arc(e-f,n-f,f,0,Math.PI/2,!1),i===l&&(t.lineTo((e+r)/2,n),t.lineTo(e/2,n+s),t.lineTo((e-r)/2,n)),t.lineTo(p,n),t.arc(p,n-p,p,Math.PI/2,Math.PI,!1),i===h&&(t.lineTo(0,(n+s)/2),t.lineTo(-1*r,n/2),t.lineTo(0,(n-s)/2)),t.lineTo(0,d),t.arc(d,d,d,Math.PI,3*Math.PI/2,!1),t.closePath(),t.fillStrokeShape(this)}getSelfRect(){let t=0,e=0,n=this.pointerWidth(),i=this.pointerHeight(),r=this.pointerDirection(),s=this.width(),c=this.height();return r===a?(e-=i,c+=i):r===l?c+=i:r===h?(t-=1.5*n,s+=n):r===o&&(s+=1.5*n),{x:t,y:e,width:s,height:c}}}return Nt.Tag=u,u.prototype.className="Tag",(0,r._registerNode)(u),t.Factory.addGetterSetter(u,"pointerDirection","none"),t.Factory.addGetterSetter(u,"pointerWidth",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(u,"pointerHeight",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(u,"cornerRadius",0,(0,i.getNumberOrArrayOfNumbersValidator)(4)),Nt}(),o=xt(),l=Tt(),h=Ft(),c=function(){if(kt)return Bt;kt=1,Object.defineProperty(Bt,"__esModule",{value:!0}),Bt.RegularPolygon=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){const e=this._getPoints();t.beginPath(),t.moveTo(e[0].x,e[0].y);for(let n=1;n<e.length;n++)t.lineTo(e[n].x,e[n].y);t.closePath(),t.fillStrokeShape(this)}_getPoints(){const t=this.attrs.sides,e=this.attrs.radius||0,n=[];for(let i=0;i<t;i++)n.push({x:e*Math.sin(2*i*Math.PI/t),y:-1*e*Math.cos(2*i*Math.PI/t)});return n}getSelfRect(){const t=this._getPoints();let e=t[0].x,n=t[0].y,i=t[0].x,r=t[0].y;return t.forEach((t=>{e=Math.min(e,t.x),n=Math.max(n,t.x),i=Math.min(i,t.y),r=Math.max(r,t.y)})),{x:e,y:i,width:n-e,height:r-i}}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius(t/2)}setHeight(t){this.radius(t/2)}};return Bt.RegularPolygon=r,r.prototype.className="RegularPolygon",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radius"],(0,i._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"sides",0,(0,n.getNumberValidator)()),Bt}(),d=function(){if(zt)return Gt;zt=1,Object.defineProperty(Gt,"__esModule",{value:!0}),Gt.Ring=void 0;const t=L(),e=et(),n=P(),i=S(),r=2*Math.PI;let s=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.innerRadius(),0,r,!1),t.moveTo(this.outerRadius(),0),t.arc(0,0,this.outerRadius(),r,0,!0),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Gt.Ring=s,s.prototype.className="Ring",s.prototype._centroid=!0,s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,i._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,n.getNumberValidator)()),Gt}(),u=function(){if(Ht)return Vt;Ht=1,Object.defineProperty(Vt,"__esModule",{value:!0}),Vt.Sprite=void 0;const t=L(),e=et(),n=ct(),i=P(),r=S();class s extends e.Shape{constructor(t){super(t),this._updated=!0,this.anim=new n.Animation((()=>{const t=this._updated;return this._updated=!1,t})),this.on("animationChange.konva",(function(){this.frameIndex(0)})),this.on("frameIndexChange.konva",(function(){this._updated=!0})),this.on("frameRateChange.konva",(function(){this.anim.isRunning()&&(clearInterval(this.interval),this._setInterval())}))}_sceneFunc(t){const e=this.animation(),n=this.frameIndex(),i=4*n,r=this.animations()[e],s=this.frameOffsets(),a=r[i+0],o=r[i+1],l=r[i+2],h=r[i+3],c=this.image();if((this.hasFill()||this.hasStroke())&&(t.beginPath(),t.rect(0,0,l,h),t.closePath(),t.fillStrokeShape(this)),c)if(s){const i=s[e],r=2*n;t.drawImage(c,a,o,l,h,i[r+0],i[r+1],l,h)}else t.drawImage(c,a,o,l,h,0,0,l,h)}_hitFunc(t){const e=this.animation(),n=this.frameIndex(),i=4*n,r=this.animations()[e],s=this.frameOffsets(),a=r[i+2],o=r[i+3];if(t.beginPath(),s){const i=s[e],r=2*n;t.rect(i[r+0],i[r+1],a,o)}else t.rect(0,0,a,o);t.closePath(),t.fillShape(this)}_useBufferCanvas(){return super._useBufferCanvas(!0)}_setInterval(){const t=this;this.interval=setInterval((function(){t._updateIndex()}),1e3/this.frameRate())}start(){if(this.isRunning())return;const t=this.getLayer();this.anim.setLayers(t),this._setInterval(),this.anim.start()}stop(){this.anim.stop(),clearInterval(this.interval)}isRunning(){return this.anim.isRunning()}_updateIndex(){const t=this.frameIndex(),e=this.animation();t<this.animations()[e].length/4-1?this.frameIndex(t+1):this.frameIndex(0)}}return Vt.Sprite=s,s.prototype.className="Sprite",(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"animation"),t.Factory.addGetterSetter(s,"animations"),t.Factory.addGetterSetter(s,"frameOffsets"),t.Factory.addGetterSetter(s,"image"),t.Factory.addGetterSetter(s,"frameIndex",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"frameRate",17,(0,i.getNumberValidator)()),t.Factory.backCompat(s,{index:"frameIndex",getIndex:"getFrameIndex",setIndex:"setFrameIndex"}),Vt}(),p=function(){if(Wt)return Xt;Wt=1,Object.defineProperty(Xt,"__esModule",{value:!0}),Xt.Star=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){const e=this.innerRadius(),n=this.outerRadius(),i=this.numPoints();t.beginPath(),t.moveTo(0,0-n);for(let r=1;r<2*i;r++){const s=r%2==0?n:e,a=s*Math.sin(r*Math.PI/i),o=-1*s*Math.cos(r*Math.PI/i);t.lineTo(a,o)}t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Xt.Star=r,r.prototype.className="Star",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,i._registerNode)(r),t.Factory.addGetterSetter(r,"numPoints",5,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"innerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"outerRadius",0,(0,n.getNumberValidator)()),Xt}(),f=qt(),m=function(){if(Kt)return Zt;Kt=1,Object.defineProperty(Zt,"__esModule",{value:!0}),Zt.TextPath=void 0;const t=w(),e=L(),n=et(),i=Tt(),r=qt(),s=P(),a=S(),o="normal";function l(t){t.fillText(this.partialText,0,0)}function h(t){t.strokeText(this.partialText,0,0)}let c=class extends n.Shape{constructor(e){super(e),this.dummyCanvas=t.Util.createCanvasElement(),this.dataArray=[],this._readDataAttribute(),this.on("dataChange.konva",(function(){this._readDataAttribute(),this._setTextData()})),this.on("textChange.konva alignChange.konva letterSpacingChange.konva kerningFuncChange.konva fontSizeChange.konva fontFamilyChange.konva",this._setTextData),this._setTextData()}_getTextPathLength(){return i.Path.getPathLength(this.dataArray)}_getPointAtLength(t){return this.attrs.data?t-1>this.pathLength?null:i.Path.getPointAtLengthOfDataArray(t,this.dataArray):null}_readDataAttribute(){this.dataArray=i.Path.parsePathData(this.attrs.data),this.pathLength=this._getTextPathLength()}_sceneFunc(t){t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",this.textBaseline()),t.setAttr("textAlign","left"),t.save();const e=this.textDecoration(),n=this.fill(),i=this.fontSize(),r=this.glyphInfo;"underline"===e&&t.beginPath();for(let n=0;n<r.length;n++){t.save();const s=r[n].p0;t.translate(s.x,s.y),t.rotate(r[n].rotation),this.partialText=r[n].text,t.fillStrokeShape(this),"underline"===e&&(0===n&&t.moveTo(0,i/2+1),t.lineTo(i,i/2+1)),t.restore()}"underline"===e&&(t.strokeStyle=n,t.lineWidth=i/20,t.stroke()),t.restore()}_hitFunc(t){t.beginPath();const e=this.glyphInfo;if(e.length>=1){const n=e[0].p0;t.moveTo(n.x,n.y)}for(let n=0;n<e.length;n++){const i=e[n].p1;t.lineTo(i.x,i.y)}t.setAttr("lineWidth",this.fontSize()),t.setAttr("strokeStyle",this.colorKey),t.stroke()}getTextWidth(){return this.textWidth}getTextHeight(){return t.Util.warn("text.getTextHeight() method is deprecated. Use text.height() - for full height and text.fontSize() - for one line height."),this.textHeight}setText(t){return r.Text.prototype.setText.call(this,t)}_getContextFont(){return r.Text.prototype._getContextFont.call(this)}_getTextSize(t){const e=this.dummyCanvas.getContext("2d");e.save(),e.font=this._getContextFont();const n=e.measureText(t);return e.restore(),{width:n.width,height:parseInt(`${this.fontSize()}`,10)}}_setTextData(){const{width:t,height:e}=this._getTextSize(this.attrs.text);if(this.textWidth=t,this.textHeight=e,this.glyphInfo=[],!this.attrs.data)return null;const n=this.letterSpacing(),s=this.align(),a=this.kerningFunc(),o=Math.max(this.textWidth+((this.attrs.text||"").length-1)*n,0);let l=0;"center"===s&&(l=Math.max(0,this.pathLength/2-o/2)),"right"===s&&(l=Math.max(0,this.pathLength-o));const h=(0,r.stringToArray)(this.text());let c=l;for(let t=0;t<h.length;t++){const e=this._getPointAtLength(c);if(!e)return;let r=this._getTextSize(h[t]).width+n;if(" "===h[t]&&"justify"===s){const t=this.text().split(" ").length-1;r+=(this.pathLength-o)/t}const l=this._getPointAtLength(c+r);if(!l)return;const d=i.Path.getLineLength(e.x,e.y,l.x,l.y);let u=0;if(a)try{u=a(h[t-1],h[t])*this.fontSize()}catch(t){u=0}e.x+=u,l.x+=u,this.textWidth+=u;const p=i.Path.getPointOnLine(u+d/2,e.x,e.y,l.x,l.y),f=Math.atan2(l.y-e.y,l.x-e.x);this.glyphInfo.push({transposeX:p.x,transposeY:p.y,text:h[t],rotation:f,p0:e,p1:l}),c+=r}}getSelfRect(){if(!this.glyphInfo.length)return{x:0,y:0,width:0,height:0};const t=[];this.glyphInfo.forEach((function(e){t.push(e.p0.x),t.push(e.p0.y),t.push(e.p1.x),t.push(e.p1.y)}));let e,n,i=t[0]||0,r=t[0]||0,s=t[1]||0,a=t[1]||0;for(let o=0;o<t.length/2;o++)e=t[2*o],n=t[2*o+1],i=Math.min(i,e),r=Math.max(r,e),s=Math.min(s,n),a=Math.max(a,n);const o=this.fontSize();return{x:i-o/2,y:s-o/2,width:r-i+o,height:a-s+o}}destroy(){return t.Util.releaseCanvas(this.dummyCanvas),super.destroy()}};return Zt.TextPath=c,c.prototype._fillFunc=l,c.prototype._strokeFunc=h,c.prototype._fillFuncHit=l,c.prototype._strokeFuncHit=h,c.prototype.className="TextPath",c.prototype._attrsAffectingSize=["text","fontSize","data"],(0,a._registerNode)(c),e.Factory.addGetterSetter(c,"data"),e.Factory.addGetterSetter(c,"fontFamily","Arial"),e.Factory.addGetterSetter(c,"fontSize",12,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"fontStyle",o),e.Factory.addGetterSetter(c,"align","left"),e.Factory.addGetterSetter(c,"letterSpacing",0,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"textBaseline","middle"),e.Factory.addGetterSetter(c,"fontVariant",o),e.Factory.addGetterSetter(c,"text",""),e.Factory.addGetterSetter(c,"textDecoration",""),e.Factory.addGetterSetter(c,"kerningFunc",void 0),Zt}(),g=$t(),_=function(){if(te)return ee;te=1,Object.defineProperty(ee,"__esModule",{value:!0}),ee.Wedge=void 0;const t=L(),e=et(),n=S(),i=P(),r=S();let s=class extends 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f,m,g,_,v,y,x,S,b;l===o&&(l=255,o=0),c===h&&(c=255,h=0),u===d&&(u=255,d=0),p>0?(m=l+p*(255-l),g=o-p*(o-0),v=c+p*(255-c),y=h-p*(h-0),S=u+p*(255-u),b=d-p*(d-0)):(f=.5*(l+o),m=l+p*(l-f),g=o+p*(o-f),_=.5*(c+h),v=c+p*(c-_),y=h+p*(h-_),x=.5*(u+d),S=u+p*(u-x),b=d+p*(d-x));for(let t=0;t<n;t+=4)e[t+0]=i(e[t+0],o,l,g,m),e[t+1]=i(e[t+1],h,c,y,v),e[t+2]=i(e[t+2],d,u,b,S)},t.Factory.addGetterSetter(e.Node,"enhance",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),ue}(),T=(pe||(pe=1,Object.defineProperty(fe,"__esModule",{value:!0}),fe.Grayscale=void 0,fe.Grayscale=function(t){const e=t.data,n=e.length;for(let t=0;t<n;t+=4){const n=.34*e[t]+.5*e[t+1]+.16*e[t+2];e[t]=n,e[t+1]=n,e[t+2]=n}}),fe),A=function(){if(me)return ge;me=1,Object.defineProperty(ge,"__esModule",{value:!0}),ge.HSL=void 0;const t=L(),e=H(),n=P();return 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this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"green",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"blue",0,n.RGBComponent,t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"alpha",1,(function(t){return this._filterUpToDate=!1,t>1?1:t<0?0:t})),Oe}(),B=(Fe||(Fe=1,Object.defineProperty(ke,"__esModule",{value:!0}),ke.Sepia=void 0,ke.Sepia=function(t){const e=t.data,n=e.length;for(let t=0;t<n;t+=4){const n=e[t+0],i=e[t+1],r=e[t+2];e[t+0]=Math.min(255,.393*n+.769*i+.189*r),e[t+1]=Math.min(255,.349*n+.686*i+.168*r),e[t+2]=Math.min(255,.272*n+.534*i+.131*r)}}),ke),z=(Be||(Be=1,Object.defineProperty(ze,"__esModule",{value:!0}),ze.Solarize=void 0,ze.Solarize=function(t){const e=t.data,n=t.width,i=4*n;let r=t.height;do{const t=(r-1)*i;let s=n;do{const n=t+4*(s-1);let 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v.Konva=t.Konva.Util._assign(t.Konva,{Arc:e.Arc,Arrow:n.Arrow,Circle:i.Circle,Ellipse:r.Ellipse,Image:s.Image,Label:a.Label,Tag:a.Tag,Line:o.Line,Path:l.Path,Rect:h.Rect,RegularPolygon:c.RegularPolygon,Ring:d.Ring,Sprite:u.Sprite,Star:p.Star,Text:f.Text,TextPath:m.TextPath,Transformer:g.Transformer,Wedge:_.Wedge,Filters:{Blur:y.Blur,Brighten:x.Brighten,Contrast:b.Contrast,Emboss:M.Emboss,Enhance:E.Enhance,Grayscale:T.Grayscale,HSL:A.HSL,HSV:C.HSV,Invert:R.Invert,Kaleidoscope:I.Kaleidoscope,Mask:D.Mask,Noise:N.Noise,Pixelate:U.Pixelate,Posterize:O.Posterize,RGB:F.RGB,RGBA:k.RGBA,Sepia:B.Sepia,Solarize:z.Solarize,Threshold:G.Threshold}}),v}var Xe,je=_.exports;var Ye=m(function(){if(Xe)return _.exports;Xe=1,Object.defineProperty(je,"__esModule",{value:!0});const t=We();return _.exports=t.Konva,_.exports}());class qe{screenToWorld(t){return{x:t.x,y:t.y,z:0}}worldToScreen(t){return{x:t.x,y:t.y}}getScale(){return{x:1,y:1,z:1}}}class Ke{constructor(t,e,n){this.setColor(t,e,n)}asHex(){return"#"+this.HEX}asRGB(){return{r:this.R,g:this.G,b:this.B}}setColor(t,e,n){this.R=t,this.G=e,this.B=n,this.HEX=this.rgbToHex(t,e,n)}rgbToHex(t,e,n){const i=t=>{const e=t.toString(16);return"0"===e?"00":e};return i(t)+i(e)+i(n)}}const Ze=new Map([["solid",[]],["dot",[30,30,.001,30]],["dash",[30,30]]]);class Qe{constructor(t,e=null){var n,i;if(e)return void(this._ref=e);t||(t={}),t.points||(t.points=[{x:0,y:0},{x:100,y:100}]);const r=[];t.points.forEach((t=>r.push(t.x,t.y))),this._ref=new Ye.Line({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",strokeWidth:null!==(i=t.width)&&void 0!==i?i:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:r,draggable:!0,strokeScaleEnabled:!1,dash:Ze.get(t.type)||[]}),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation)})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Line"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){return this._ref.points()}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}getLineType(){let t;switch(this._ref.dash()||[]){case Ze.get("dot"):t="dot";break;case Ze.get("dash"):t="dash";break;default:t="solid"}return t}setLineType(t){const e=Ze.get(t);e&&this._ref.dash(e)}addPoints(t){let e=this._ref.points();t.forEach((t=>{e=e.concat([t.x,t.y])})),this._ref.points(e)}}class Je{constructor(t,e=null){var n,i,r;this.TEXT_FONT_FAMILY="Calibri",e?this._ref=e:(t||(t={}),t.position||(t.position={x:0,y:0}),t.text||(t.text="default"),this._ref=new Ye.Text({x:t.position.x,y:t.position.y,text:t.text,fontSize:null!==(n=t.fontSize)&&void 0!==n?n:34,fontFamily:this.TEXT_FONT_FAMILY,fill:null!==(i=t.color)&&void 0!==i?i:"#ff0000",align:"left",draggable:!0,rotation:null!==(r=t.rotation)&&void 0!==r?r:0}),this._ref.width(this._ref.getTextWidth()),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY);r<50&&(r=50),s<Math.round(this.getFontSize())&&(s=Math.round(this.getFontSize())),n&&this._ref.width(r),i&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.id(this._ref._id.toString()))}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Text"}getColor(){return this._ref.fill()}setColor(t){this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getText(){return this._ref.text()}setText(t){this._ref.text(t)}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e})}getFontSize(){return this._ref.fontSize()}setFontSize(t){this._ref.fontSize(t)}}class $e{constructor(t,e=null){var n,i,r,s;e?this._ref=e:(t||(t={}),t.position||(t.position={x:0,y:0}),this._ref=new Ye.Rect({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",strokeWidth:null!==(i=t.lineWidth)&&void 0!==i?i:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,width:null!==(r=t.width)&&void 0!==r?r:200,height:null!==(s=t.height)&&void 0!==s?s:200,draggable:!0,strokeScaleEnabled:!1}),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY);r<50&&(r=50),s<50&&(s=50),n&&this._ref.width(r),i&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.id(this._ref._id.toString()))}getPosition(){return this._ref.position()}getWidth(){return this._ref.width()}getHeigth(){return this._ref.height()}setWidth(t){this._ref.width(t)}setHeight(t){this._ref.height(t)}setPosition(t,e){this._ref.setPosition({x:t,y:e})}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Rectangle"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}}class tn{constructor(t,e=null){var n,i;e?this._ref=e:(t||(t={}),t.position||(t.position={x:0,y:0}),t.radius||(t.radius={x:25,y:25}),this._ref=new Ye.Ellipse({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",strokeWidth:null!==(i=t.lineWidth)&&void 0!==i?i:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,radiusX:t.radius.x,radiusY:t.radius.y,draggable:!0,strokeScaleEnabled:!1}),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.radiusX();n&&(r*=e.scaleX);let s=this._ref.radiusY();i&&(s*=e.scaleY);r<25&&(r=25),s<25&&(s=25),t.evt.ctrlKey||t.evt.shiftKey?n?this._ref.radius({x:r,y:r}):this._ref.radius({x:s,y:s}):this._ref.radius({x:r,y:s}),this._ref.scale({x:1,y:1})})),this._ref.id(this._ref._id.toString()))}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.setPosition({x:t,y:e})}getRadiusX(){return this._ref.radiusX()}setRadiusX(t){this._ref.radiusX(t)}getRadiusY(){return this._ref.radiusY()}setRadiusY(t){this._ref.radiusY(t)}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Ellipse"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}}class en{constructor(t,e=null){var n,i;e?this._ref=e:(t||(t={}),t.start||(t.start={x:0,y:0}),t.end||(t.end={x:100,y:100}),this._ref=new Ye.Arrow({stroke:null!==(n=t.color)&&void 0!==n?n:"#ff0000",fill:null!==(i=t.color)&&void 0!==i?i:"#ff0000",strokeWidth:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:[t.start.x,t.start.y,t.end.x,t.end.y],draggable:!0,strokeScaleEnabled:!1}),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation)})),this._ref.id(this._ref._id.toString()))}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Arrow"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t),this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){const t=this._ref.points();return[{x:t[0],y:t[1]},{x:t[2],y:t[3]}]}setPoints(t){2===t.length&&this._ref.points([t[0].x,t[0].y,t[1].x,t[1].y])}getStartPoint(){const t=this._ref.points();return{x:t[0],y:t[1]}}setStartPoint(t,e){const n=this._ref.points();this._ref.points([t,e,n[2],n[3]])}getEndPoint(){const t=this._ref.points();return{x:t[2],y:t[3]}}setEndPoint(t,e){const n=this._ref.points();this._ref.points([n[0],n[1],t,e])}}class nn{constructor(t,e=null){var n,i;if(this._ratio=1,this.EPSILON=1e-5,this.BASE64_HEADER_START="data:image/",this.BASE64_NOT_FOUND="data:image/jpeg;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAACXBIWXMAAADsAAAA7AF5KHG9AAAAGXRFWHRTb2Z0d2FyZQB3d3cuaW5rc2NhcGUub3Jnm+48GgAAAmhJREFUWIXtlr9rVEEQxz+H8RQUJIdeIopYm0vkCg0GBBtbG1NF7Kxt7dR/IGIw/uhTaBNLERURg2kCEUyCYCPi70b0InjGS57FzOZN3r19d+9HJIVfWO52dma/s7Mz8xa2KAaBCWAR+AkECWOmSOIdwC1gtQOpHc+NfQ8wClQ8+1d0vcdH/lQ3bSIRGAZ2pTjAqNovANXIWlXlAXA2zvi2Ln4AjqYgtagYEutENSLvjRoOImFv5iB32Ae8UrLXwFBk3h9ndF0VJnKSO9gTu3yKu5Z1LKnS8YIcABgw5Ks692JZFXcXRJ46Aq6kikCnHNi/mQ50WwVtfaIoBzL3gRk2drSscJ2wrc4VvUoe2wn/41/iBfoVLRnBGnDSY3AAKacy8AmYR+o7K1zCl6wgrgpOAc/MuhvfgMuk+1JGHQgSBcAloKXy78AjYBppJk5/noTulseBMZ23iD/piHFkEdgTQzKk+5wHjmHC3cmBg0BD5xcSTrFXyQPgIWFtDwMvab+2N8DpbhyY1v/3E8gdDgNfVX9SCVZ0/gW4B0wB71S2BpxLcuCM/jaQSHSDEeAX4VMuAG4gTzyHbcAVXXO6GxxwIX+vvxe7JHcYQ07nHqklj96UIW/YhSWzMKcep8VVtf8B1Dw6h4DfhB+sdbgn2R+gnoEc5NR3dZ+3QJ9H74HqXLPCGlJyTfI9y3YCs0owq3OLOpKkLeBI1HhSDT/mdKIPiUCARMTlQx34TMLjtww8IczmO8AJ/N/2JNSQXAiQ671JePePge0+wzJSQq4FFzlaenIvucUAkiQLhC/mLGNZ9xgn5s63BP4CCk0QDtm4BhoAAAAASUVORK5CYII=",e)return e.src&&e.src.startsWith(this.BASE64_HEADER_START)||(e.src=this.BASE64_NOT_FOUND),e.height()<=this.EPSILON&&e.height(32),e.width()<=this.EPSILON&&e.width(32),this._ref=e,this._canvasImage=e.image(),void(this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width());t||(t={}),t.position||(t.position={x:0,y:0}),t.src&&t.src.startsWith(this.BASE64_HEADER_START)||(t.src=this.BASE64_NOT_FOUND),this._canvasImage=new Image,this._canvasImage.onload=()=>{if(this._ref.image(this._canvasImage),this._ref.height()<=this.EPSILON&&this._ref.height(this._canvasImage.height),this._ref.width()<=this.EPSILON&&this._ref.width(this._canvasImage.width),this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width(),(t.width<=this.EPSILON||t.height<=this.EPSILON)&&(t.maxWidth>=this.EPSILON||t.maxWidth>=this.EPSILON)){const e=t.maxHeight-this._canvasImage.height,n=t.maxWidth-this._canvasImage.width;(e<=this.EPSILON||n<=this.EPSILON)&&(n<=this.EPSILON&&n<e/this._ratio?(this._ref.height(t.maxWidth*this._ratio),this._ref.width(t.maxWidth)):(this._ref.width(t.maxHeight/this._ratio),this._ref.height(t.maxHeight)))}},this._canvasImage.onerror=()=>{this._canvasImage.onerror=function(){},this._canvasImage.src=this.BASE64_NOT_FOUND},this._canvasImage.src=t.src,this._ref=new Ye.Image({x:t.position.x,y:t.position.y,image:this._canvasImage,width:null!==(n=t.width)&&void 0!==n?n:0,height:null!==(i=t.height)&&void 0!==i?i:0,draggable:!0}),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY),t.evt.ctrlKey||t.evt.shiftKey?n?(this._ref.width(r),this._ref.height(r*this._ratio)):(this._ref.width(s/this._ratio),this._ref.height(s)):(n&&this._ref.width(r),i&&this._ref.height(s)),this._ref.scale({x:1,y:1})})),this._ref.id(this._ref._id.toString())}getSrc(){return this._canvasImage.src}setSrc(t){this._canvasImage.src=t}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t),this._ref.height(t*this._ratio)}getHeight(){return this._ref.height()}setHeight(t){this._ref.height(t),this._ref.width(t/this._ratio)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Image"}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e})}}class rn{constructor(t,e=null){var n,i,r,s;if(e)return void(this._ref=e);t||(t={}),t.position||(t.position={x:0,y:0});const a=16;this._ref=new Ye.Shape({x:t.position.x,y:t.position.y,width:null!==(n=t.width)&&void 0!==n?n:200,height:null!==(i=t.height)&&void 0!==i?i:200,stroke:null!==(r=t.color)&&void 0!==r?r:"#ff0000",strokeWidth:null!==(s=t.lineWidth)&&void 0!==s?s:4,draggable:!0,strokeScaleEnabled:!1,globalCompositeOperation:"source-over",sceneFunc:(t,e)=>{const n=[{x:0,y:0},{x:0+this._ref.width(),y:0},{x:0+this._ref.width(),y:0+this._ref.height()},{x:0,y:0+this._ref.height()},{x:0,y:0}],i=(r={x:0,y:0},s=this._ref.width(),o=this._ref.height(),{x:r.x+s/2,y:r.y+o/2});var r,s,o;t.beginPath();for(let e=0;e<n.length-1;e++){let r=30;const s=n[e+1].x-n[e].x,o=n[e+1].y-n[e].y,l=Math.sqrt(s*s+o*o),h=Math.floor(l/r);r=30+h/(l%r);let c=n[e].x+s/h/2,d=n[e].y+o/h/2;const u=n[e+1].x,p=n[e+1].y,f=Math.atan((p-d)/(u-c)),m=f+Math.PI,g=c>i.x&&d>i.y;for(let e=0;e<h;e++)g?t.arc(c,d,a,f,m):t.arc(c,d,a,m,f),c+=s/h,d+=o/h}t.closePath(),t.fillStrokeShape(e)}}),this._ref.className="Cloud",this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY);r<100&&(r=100),s<100&&(s=100),n&&this._ref.width(r),i&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.getSelfRect=()=>({x:-16,y:-16,width:this._ref.width()+32,height:this._ref.height()+32}),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Cloud"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.position({x:t,y:e})}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t)}getHeigth(){return this._ref.height()}setHeight(t){this._ref.height(t)}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}}const sn={SelectMarkup:{name:"SelectMarkup",initializer:null},Line:{name:"Line",initializer:(t,e=null)=>new Qe(e,t)},Text:{name:"Text",initializer:(t,e=null)=>new Je(e,t)},Rectangle:{name:"Rect",initializer:(t,e=null)=>new $e(e,t)},Ellipse:{name:"Ellipse",initializer:(t,e=null)=>new tn(e,t)},Arrow:{name:"Arrow",initializer:(t,e=null)=>new en(e,t)},Image:{name:"Image",initializer:(t,e=null)=>new nn(e,t)},Cloud:{name:"Cloud",initializer:(t,e=null)=>new rn(e,t)}};class an{constructor(){this._containerEvents=[],this._markupIsActive=!1,this._markupColor=new Ke(255,0,0),this.lineWidth=4,this.lineType="solid",this.fontSize=34,this.changeActiveDragger=t=>{const e=t.data;this._markupContainer.className=this._container.className.split(" ").filter((t=>!t.startsWith("oda-cursor-"))).filter((t=>t)).concat(`oda-cursor-${e.toLowerCase()}`).join(" "),this.removeTextInput(),this.removeImageInput(),this.enableEditMode(e)},this.resizeContainer=t=>{const{width:e,height:n}=t[0].contentRect;e&&n&&this._konvaStage&&(this._konvaStage.width(e),this._konvaStage.height(n))},this.pan=t=>{const e={x:this._konvaStage.x()+t.dX,y:this._konvaStage.y()+t.dY};this._konvaStage.position(e)},this.zoomAt=t=>{const e=this._konvaStage.scaleX()*t.data;this._konvaStage.scale({x:e,y:e});const n={x:t.x-(t.x-this._konvaStage.x())*t.data,y:t.y-(t.y-this._konvaStage.y())*t.data};this._konvaStage.position(n)},this.redirectToViewer=t=>{this._viewer&&this._viewer.emit(t)},this.getRelativePointPosition=(t,e)=>{const n=e.getAbsoluteTransform().copy();return n.invert(),n.point(t)},this.getRelativePointerPosition=t=>this.getRelativePointPosition(t.getStage().getPointerPosition(),t)}initialize(t,e,n,i){if(!Ye)throw new Error('Markup error: Konva is not initialized. Forgot to add <script src="https://unpkg.com/konva@9/konva.min.js"><\/script> to your page?');this._viewer=n,this._worldTransformer=null!=i?i:new qe,this._container=t,this._containerEvents=null!=e?e:[],this._markupContainer=document.createElement("div"),this._markupContainer.id="markup-container",this._markupContainer.style.position="absolute",this._markupContainer.style.top="0px",this._markupContainer.style.left="0px",this._markupContainer.style.outline="0px",this._markupContainer.style.pointerEvents="none";const r=this._container.parentElement;r.appendChild(this._markupContainer),this._resizeObserver=new ResizeObserver(this.resizeContainer),this._resizeObserver.observe(r),this._markupColor.setColor(255,0,0),this.initializeKonva(),this._viewer&&(this._viewer.addEventListener("changeactivedragger",this.changeActiveDragger),this._viewer.addEventListener("pan",this.pan),this._viewer.addEventListener("zoomat",this.zoomAt))}dispose(){var t,e;this._viewer&&(this._viewer.removeEventListener("zoomat",this.zoomAt),this._viewer.removeEventListener("pan",this.pan),this._viewer.removeEventListener("changeactivedragger",this.changeActiveDragger)),this.destroyKonva(),null===(t=this._resizeObserver)||void 0===t||t.disconnect(),this._resizeObserver=void 0,null===(e=this._markupContainer)||void 0===e||e.remove(),this._markupContainer=void 0,this._container=void 0,this._viewer=void 0,this._worldTransformer=void 0,this._markupIsActive=!1}syncOverlay(){}clearOverlay(){this.removeTextInput(),this.removeImageInput(),this.clearSelected(),this.getObjects().forEach((t=>t.delete()))}getMarkupColor(){return this._markupColor.asRGB()}setMarkupColor(t,e,n){this._markupColor.setColor(t,e,n),this.redirectToViewer({type:"changemarkupcolor",data:{r:t,g:e,b:n}})}colorizeAllMarkup(t,e,n){const i=new Ke(t,e,n).asHex();this.getObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,i)}))}colorizeSelectedMarkups(t,e,n){const i=new Ke(t,e,n).asHex();this.getSelectedObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,i)}))}setViewpoint(t){var e,n,i,r,s,a,o,l;this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._konvaStage.scale({x:1,y:1}),this._konvaStage.position({x:0,y:0});const h=(null===(e=t.custom_fields)||void 0===e?void 0:e.markup_color)||{r:255,g:0,b:0};this.setMarkupColor(h.r,h.g,h.b),null===(n=t.lines)||void 0===n||n.forEach((t=>{const e=[];t.points.forEach((t=>{const n=this._worldTransformer.worldToScreen(t);e.push(n.x),e.push(n.y)})),this.addLine(e,t.color,t.type,t.width,t.id)})),null===(i=t.texts)||void 0===i||i.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addText(t.text,e,t.angle,t.color,t.text_size,t.font_size,t.id)})),null===(r=t.rectangles)||void 0===r||r.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addRectangle(e,t.width,t.height,t.line_width,t.color,t.id)})),null===(s=t.ellipses)||void 0===s||s.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addEllipse(e,t.radius,t.line_width,t.color,t.id)})),null===(a=t.arrows)||void 0===a||a.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.start),n=this._worldTransformer.worldToScreen(t.end);this.addArrow(e,n,t.color,t.id)})),null===(o=t.clouds)||void 0===o||o.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addCloud(e,t.width,t.height,t.line_width,t.color,t.id)})),null===(l=t.images)||void 0===l||l.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addImage(e,t.src,t.width,t.height,t.id)}))}getViewpoint(t){return t||(t={}),t.lines=this.getMarkupLines(),t.texts=this.getMarkupTexts(),t.arrows=this.getMarkupArrows(),t.clouds=this.getMarkupClouds(),t.ellipses=this.getMarkupEllipses(),t.images=this.getMarkupImages(),t.rectangles=this.getMarkupRectangles(),t.custom_fields={markup_color:this.getMarkupColor()},t.snapshot={data:this.combineMarkupWithDrawing()},t}enableEditMode(t){return t&&sn[t]?(this._markupMode=t,this._markupContainer.style.pointerEvents="all",this._markupIsActive=!0):(this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._markupContainer.style.pointerEvents="none",this._markupIsActive=!1),this}createObject(t,e){const n=sn[t];if(!n||!n.initializer)throw new Error(`Markup CreateObject - unsupported markup type ${t}`);const i=n.initializer(null,e);return this.addObject(i),i}getObjects(){const t=[];return Object.keys(sn).forEach((e=>{const n=sn[e];this.konvaLayerFind(e).forEach((e=>t.push(n.initializer(e))))})),t}getSelectedObjects(){return this._konvaTransformer?this._konvaTransformer.nodes().map((t=>{const e=t.className,n=Object.values(sn).find((t=>t.name===e));return n?n.initializer(t):null})).filter((t=>t)):[]}selectObjects(t){if(!this._konvaTransformer)return;const e=this._konvaTransformer.nodes().concat(t.map((t=>t.ref())));this._konvaTransformer.nodes(e)}clearSelected(){this._konvaTransformer&&this._konvaTransformer.nodes([])}addObject(t){"Image"===t.type()?this._groupImages.add(t.ref()):"Text"===t.type()?this._groupTexts.add(t.ref()):this._groupGeometry.add(t.ref())}konvaLayerFind(t){if(!this._konvaLayer)return[];const e=sn[t];return e&&e.initializer?this._konvaLayer.find(e.name).filter((t=>t.parent===this._konvaLayer||t.parent===this._groupImages||t.parent===this._groupGeometry||t.parent===this._groupTexts)):[]}initializeKonva(){const t=new Ye.Stage({container:this._markupContainer,width:this._container.clientWidth,height:this._container.clientHeight});this._konvaStage=t;const e=new Ye.Layer({pixelRation:window.devicePixelRatio});t.add(e),this._groupImages=new Ye.Group,e.add(this._groupImages),this._groupGeometry=new Ye.Group,e.add(this._groupGeometry),this._groupTexts=new Ye.Group,e.add(this._groupTexts),this._konvaLayer=e;const n=new Ye.Transformer({shouldOverdrawWholeArea:!1,keepRatio:!1,flipEnabled:!1});e.add(n),this._konvaTransformer=n;let i,r,s,a=!1;t.on("mousedown touchstart",(e=>{if(!this._markupIsActive||e.target!==t||"Text"===this._markupMode||"Image"===this._markupMode)return;if(e.target===t&&n.nodes().length>0)return void n.nodes([]);const s=this.getRelativePointerPosition(t);r=s,a=["Arrow","Cloud","Ellipse","Line","Rectangle"].some((t=>t===this._markupMode)),"Line"===this._markupMode&&(i=this.addLine([s.x,s.y,s.x,s.y]))})),t.on("mouseup touchend",(e=>{if(this._markupIsActive){if(a){const e=this.getRelativePointerPosition(t),n=r&&e.x===r.x&&e.y===r.y,i=n?r.x:Math.min(r.x,e.x),s=n?r.y:Math.min(r.y,e.y),a=n?200:Math.abs(r.x-e.x),o=n?200:Math.abs(r.y-e.y);n&&("Rectangle"===this._markupMode?this.addRectangle({x:i,y:s},a,o):"Ellipse"===this._markupMode?this.addEllipse({x:i,y:s},{x:a/2,y:o/2}):"Arrow"===this._markupMode?this.addArrow({x:r.x,y:r.y},{x:n?r.x+200:e.x,y:n?s:e.y}):"Cloud"===this._markupMode&&this.addCloud({x:i,y:s},Math.max(100,a),Math.max(100,o)))}s=void 0,a=!1}})),t.on("mousemove touchmove",(e=>{if(!this._markupIsActive)return;if(!a)return;const n=this.getRelativePointerPosition(t),o=r&&n.x===r.x&&n.y===r.y,l=o?r.x:Math.min(r.x,n.x),h=o?r.y:Math.min(r.y,n.y),c=o?200:Math.abs(r.x-n.x),d=o?200:Math.abs(r.y-n.y);"Line"===this._markupMode?i.addPoints([{x:n.x,y:n.y}]):"Arrow"===this._markupMode?s?s.setEndPoint(n.x,n.y):s=this.addArrow({x:r.x,y:r.y},{x:n.x,y:n.y}):"Rectangle"===this._markupMode?s?(s.setPosition(l,h),s.setWidth(c),s.setHeight(d)):s=this.addRectangle({x:l,y:h},c,d):"Ellipse"===this._markupMode?s?(s.setPosition(l,h),s.setRadiusX(c),s.setRadiusY(d)):s=this.addEllipse({x:l,y:h},{x:c,y:d}):"Cloud"===this._markupMode&&(s?(s.setPosition(l,h),s.setWidth(Math.max(100,c)),s.setHeight(Math.max(100,d))):s=this.addCloud({x:l,y:h},c,d))})),t.on("click tap",(e=>{if(!this._markupIsActive)return;if(e.target===t){if("Text"===this._markupMode){if(this._textInputRef&&this._textInputRef.value)this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle);else if(0===n.nodes().length){const n=this.getRelativePointerPosition(t);this.createTextInput(n,e.evt.pageX,e.evt.pageY,0,null)}}else if("Image"===this._markupMode)if(this._imageInputRef&&this._imageInputRef.value)this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},this._imageInputRef.value,0,0,this._imageInputRef.value);else if(0===n.nodes().length){const e=this.getRelativePointerPosition(t);this.createImageInput(e)}return void n.nodes([])}if("Text"===this._markupMode||"SelectMarkup"===this._markupMode){if("Text"===e.target.className&&1===n.nodes().length&&n.nodes()[0]===e.target)return void(this._textInputRef&&this._textInputRef.value?this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle):this.createTextInput({x:e.target.attrs.x,y:e.target.attrs.y},e.evt.pageX,e.evt.pageY,e.target.attrs.rotation,e.target.attrs.text));this.removeTextInput()}if("Image"===this._markupMode||"SelectMarkup"===this._markupMode){if("Image"===e.target.className&&1===n.nodes().length&&n.nodes()[0]===e.target)return void(this._imageInputRef&&this._imageInputRef.value?this.addImage(this._imageInputPos,this._imageInputRef.value,0,0):this.createImageInput({x:e.target.attrs.x,y:e.target.attrs.y}));this.removeImageInput()}n.nodes().filter((t=>"Cloud"===t.className||"Image"===t.className)).length>0||"Cloud"===e.target.className||"Image"===e.target.className?n.rotateEnabled(!1):n.rotateEnabled(!0);const i=e.evt.shiftKey||e.evt.ctrlKey||e.evt.metaKey,r=n.nodes().indexOf(e.target)>=0;if(i||r){if(i&&r){const t=n.nodes().slice();t.splice(t.indexOf(e.target),1),n.nodes(t)}else if(i&&!r){const t=n.nodes().concat([e.target]);n.nodes(t)}}else n.nodes([e.target])}));const o=t.container();o.tabIndex=1,o.focus(),o.addEventListener("keydown",(t=>{if(this._markupIsActive)return"Delete"===t.code?(this.getSelectedObjects().forEach((t=>t.delete())),void this.clearSelected()):void t.preventDefault()}))}destroyKonva(){var t;this.removeTextInput(),this.removeImageInput(),this.clearOverlay(),null===(t=this._konvaStage)||void 0===t||t.destroy(),this._groupImages=void 0,this._groupGeometry=void 0,this._groupTexts=void 0,this._konvaLayer=void 0,this._konvaTransformer=void 0,this._konvaStage=void 0}getMarkupLines(){const t=[];return this.konvaLayerFind("Line").forEach((e=>{const n=e.points();if(!n)return;const i=[],r=e.getAbsoluteTransform();for(let t=0;t<n.length;t+=2){const e=r.point({x:n[t],y:n[t+1]}),s=this._worldTransformer.screenToWorld(e);i.push(s)}const s=new Qe(null,e),a={id:s.id(),points:i,color:s.getColor()||"#ff0000",type:s.getLineType()||this.lineType,width:s.getLineWidth()||this.lineWidth};t.push(a)})),t}getMarkupTexts(){const t=[];return this.konvaLayerFind("Text").forEach((e=>{const n=this._worldTransformer.getScale(),i=e.position(),r=this._konvaStage.getAbsoluteTransform(),s=r.point({x:i.x,y:i.y}),a=this._worldTransformer.screenToWorld(s),o=new Je(null,e),l={id:o.id(),position:a,text:o.getText(),text_size:.02*n.y,angle:o.getRotation(),color:o.getColor(),font_size:o.getFontSize()*r.getMatrix()[0]};t.push(l)})),t}getMarkupRectangles(){const t=[];return this.konvaLayerFind("Rectangle").forEach((e=>{const n=e.position(),i=this._konvaStage.getAbsoluteTransform(),r=i.point({x:n.x,y:n.y}),s=this._worldTransformer.screenToWorld(r),a=i.getMatrix()[0],o=new $e(null,e),l={id:o.id(),position:s,width:o.getWidth()*a,height:o.getHeigth()*a,line_width:o.getLineWidth(),color:o.getColor()};t.push(l)})),t}getMarkupEllipses(){const t=[];return this.konvaLayerFind("Ellipse").forEach((e=>{const n=e.position(),i=this._konvaStage.getAbsoluteTransform(),r=i.point({x:n.x,y:n.y}),s=this._worldTransformer.screenToWorld(r),a=i.getMatrix()[0],o=new tn(null,e),l={id:o.id(),position:s,radius:{x:e.getRadiusX()*a,y:e.getRadiusY()*a},line_width:o.getLineWidth(),color:o.getColor()};t.push(l)})),t}getMarkupArrows(){const t=[];return this.konvaLayerFind("Arrow").forEach((e=>{const n=e.getAbsoluteTransform(),i=n.point({x:e.points()[0],y:e.points()[1]}),r=this._worldTransformer.screenToWorld(i),s=n.point({x:e.points()[2],y:e.points()[3]}),a=this._worldTransformer.screenToWorld(s),o=new en(null,e),l={id:o.id(),start:r,end:a,color:o.getColor()};t.push(l)})),t}getMarkupImages(){const t=[];return this.konvaLayerFind("Image").forEach((e=>{const n=e.position(),i=this._konvaStage.getAbsoluteTransform(),r=i.point({x:n.x,y:n.y}),s=this._worldTransformer.screenToWorld(r),a=i.getMatrix()[0],o=new nn(null,e),l={id:o.id(),position:s,src:o.getSrc(),width:o.getWidth()*a,height:o.getHeight()*a};t.push(l)})),t}getMarkupClouds(){const t=[];return this.konvaLayerFind("Cloud").forEach((e=>{const n=e.position(),i=this._konvaStage.getAbsoluteTransform(),r=i.point({x:n.x,y:n.y}),s=this._worldTransformer.screenToWorld(r),a=i.getMatrix()[0],o=new rn(null,e),l={id:o.id(),position:s,width:o.getWidth()*a,height:o.getHeigth()*a,line_width:o.getLineWidth(),color:o.getColor()};t.push(l)})),t}combineMarkupWithDrawing(){this.clearSelected();const t=document.createElement("canvas");if(this._konvaStage){t.width=this._konvaStage.width(),t.height=this._konvaStage.height();const e=t.getContext("2d");this._container instanceof HTMLCanvasElement&&e.drawImage(this._container,0,0),e.drawImage(this._konvaStage.toCanvas({pixelRatio:window.devicePixelRatio}),0,0)}return t.toDataURL("image/jpeg",.25)}addLine(t,e,n,i,r){if(!t||0===t.length)return;const s=[];for(let e=0;e<t.length;e+=2)s.push({x:t[e],y:t[e+1]});const a=new Qe({points:s,type:n||this.lineType,width:i||this.lineWidth,color:e||this._markupColor.asHex(),id:r});return this.addObject(a),a}createTextInput(t,e,n,i,r){this._textInputRef?this.removeTextInput():(this._textInputPos=t,this._textInputAngle=i,this._textInputRef=document.createElement("textarea"),this._textInputRef.style.zIndex="9999",this._textInputRef.style.position="absolute",this._textInputRef.style.display="block",this._textInputRef.style.top=n+"px",this._textInputRef.style.left=e+"px",this._textInputRef.style.fontSize=`${this.fontSize}px`,this._textInputRef.style.color=`${this._markupColor.asHex()}`,this._textInputRef.style.fontFamily="Calibri",this._textInputRef.onkeydown=t=>{"Enter"!==t.key||t.shiftKey||(t.preventDefault(),this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle)),"Escape"===t.key&&(t.preventDefault(),this.removeTextInput())},r&&(this._textInputRef.value=r),document.body.appendChild(this._textInputRef),setTimeout((()=>{this._textInputRef.focus()}),50))}removeTextInput(){var t;null===(t=this._textInputRef)||void 0===t||t.remove(),this._textInputRef=null,this._textInputPos=null,this._textInputAngle=0}createImageInput(t){if(this._imageInputRef)this.removeImageInput();else{const e=t=>new Promise(((e,n)=>{const i=new FileReader;i.readAsDataURL(t),i.onload=()=>{e(i.result)},i.onerror=t=>{n(t)}}));this._imageInputPos=t,this._imageInputRef=document.createElement("input"),this._imageInputRef.style.display="none",this._imageInputRef.type="file",this._imageInputRef.accept="image/png, image/jpeg",this._imageInputRef.onchange=async t=>{const n=t.target.files[0],i=await e(n);this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},i.toString(),0,0)},this._imageInputRef.oncancel=t=>{this.removeImageInput()},document.body.appendChild(this._imageInputRef),setTimeout((()=>{this._imageInputRef.click()}),50)}}removeImageInput(){var t;null===(t=this._imageInputRef)||void 0===t||t.remove(),this._imageInputRef=null,this._imageInputPos=null}addText(t,e,n,i,r,s,a){var o;if(!t)return;null===(o=this.getSelectedObjects().at(0))||void 0===o||o.delete(),this.clearSelected(),this.removeTextInput();const l=1e-6;if(r&&r>l&&(!s||s<l)){const t=.02;s=r/(this._worldTransformer.getScale().y/t)/34}const h=new Je({position:{x:e.x,y:e.y},text:t,rotation:n,fontSize:s||this.fontSize,color:i||this._markupColor.asHex(),id:a});return this.addObject(h),h}addRectangle(t,e,n,i,r,s){if(!t)return;const a=new $e({position:t,width:e,height:n,lineWidth:i||this.lineWidth,color:r||this._markupColor.asHex(),id:s});return this.addObject(a),a}addEllipse(t,e,n,i,r){if(!t)return;const s=new tn({position:t,radius:e,lineWidth:n,color:i||this._markupColor.asHex(),id:r});return this.addObject(s),s}addArrow(t,e,n,i){if(!t||!e)return;const r=new en({start:t,end:e,color:n||this._markupColor.asHex(),id:i});return this.addObject(r),r}addCloud(t,e,n,i,r,s){if(!t||!e||!n)return;const a=new rn({position:t,width:e,height:n,color:r||this._markupColor.asHex(),lineWidth:i||this.lineWidth,id:s});return this.addObject(a),a}addImage(t,e,n,i,r){var s;if(!t||!e)return;null===(s=this.getSelectedObjects().at(0))||void 0===s||s.delete(),this.clearSelected(),this.removeImageInput();const a=new nn({position:t,src:e,width:n,height:i,maxWidth:this._konvaStage.width()-t.x,maxHeight:this._konvaStage.height()-t.y,id:r});return this.addObject(a),a}}
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1
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+
!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e(((t="undefined"!=typeof globalThis?globalThis:t||self).ODA=t.ODA||{},t.ODA.Three=t.ODA.Three||{}))}(this,(function(t){"use strict";class e{constructor(){this._commands=new Map}registerCommand(t,e,n,i){this._commands.set(t,{id:t,handler:e,thisArg:i,description:n})}registerCommandAlias(t,e){this.registerCommand(e,((e,...n)=>this.executeCommand(t,e,...n)))}getCommand(t){return this._commands.get(t)}getCommands(){const t=new Map;return this._commands.forEach(((e,n)=>t.set(n,e))),t}executeCommand(t,e,...n){const i=this._commands.get(t);if(!i){if(e){if(e.draggers.includes(t))return e.setActiveDragger(t)}return void console.warn(`Command '${t}' not found`)}const{handler:r,thisArg:s}=i,a=r.apply(s,[e,...n]);return null==e||e.emit({type:"command",data:t,args:n}),a}}const n=new Map;function i(t=""){let i=n.get(t);return i||(i=new e,n.set(t,i)),i}class r{constructor(){this._draggers=new Map}registerDragger(t,e){this._draggers.set(t,e)}registerDraggerAlias(t,e){const n=this.getDragger(t);n&&this.registerDragger(e,(t=>n(t)))}getDragger(t){return this._draggers.get(t)}getDraggers(){const t=new Map;return this._draggers.forEach(((e,n)=>t.set(n,e))),t}createDragger(t,e){const n=this.getDragger(t);if(!n)return null;const i=n(e);return i.name=t,i}}const s=new Map;function a(t=""){let e=s.get(t);return e||(e=new r,s.set(t,e)),e}class o{constructor(){this._components=new Map}registerComponent(t,e){this._components.set(t,e)}registerComponentAlias(t,e){const n=this.getComponent(t);n&&this.registerComponent(e,(t=>n(t)))}getComponent(t){return this._components.get(t)}getComponents(){const t=new Map;return this._components.forEach(((e,n)=>t.set(n,e))),t}createComponent(t,e){const n=this.getComponent(t);if(!n)return null;const i=n(e);return i.name=t,i}}const l=new Map;function h(t=""){let e=l.get(t);return e||(e=new o,l.set(t,e)),e}function c(){return{showWCS:!0,cameraAnimation:!0,antialiasing:!0,groundShadow:!1,shadows:!1,cameraAxisXSpeed:4,cameraAxisYSpeed:1,ambientOcclusion:!1,enableStreamingMode:!0,enablePartialMode:!1,memoryLimit:3294967296,cuttingPlaneFillColor:{red:255,green:152,blue:0},edgesColor:{r:255,g:152,b:0},facesColor:{r:255,g:152,b:0},edgesVisibility:!0,edgesOverlap:!0,facesOverlap:!1,facesTransparancy:200,enableCustomHighlight:!0,sceneGraph:!1,edgeModel:!0,reverseZoomWheel:!1,enableZoomWheel:!0,enableGestures:!0,geometryType:"vsfx",rulerUnit:"Default"}}class d{constructor(t){this._emitter=t,this._data={showWCS:!0,cameraAnimation:!0,antialiasing:!0,groundShadow:!1,shadows:!1,cameraAxisXSpeed:4,cameraAxisYSpeed:1,ambientOcclusion:!1,enableStreamingMode:!0,enablePartialMode:!1,memoryLimit:3294967296,cuttingPlaneFillColor:{red:255,green:152,blue:0},edgesColor:{r:255,g:152,b:0},facesColor:{r:255,g:152,b:0},edgesVisibility:!0,edgesOverlap:!0,facesOverlap:!1,facesTransparancy:200,enableCustomHighlight:!0,sceneGraph:!1,edgeModel:!0,reverseZoomWheel:!1,enableZoomWheel:!0,enableGestures:!0,geometryType:"vsfx",rulerUnit:"Default"},this.loadFromStorage()}static defaults(){return{showWCS:!0,cameraAnimation:!0,antialiasing:!0,groundShadow:!1,shadows:!1,cameraAxisXSpeed:4,cameraAxisYSpeed:1,ambientOcclusion:!1,enableStreamingMode:!0,enablePartialMode:!1,memoryLimit:3294967296,cuttingPlaneFillColor:{red:255,green:152,blue:0},edgesColor:{r:255,g:152,b:0},facesColor:{r:255,g:152,b:0},edgesVisibility:!0,edgesOverlap:!0,facesOverlap:!1,facesTransparancy:200,enableCustomHighlight:!0,sceneGraph:!1,edgeModel:!0,reverseZoomWheel:!1,enableZoomWheel:!0,enableGestures:!0,geometryType:"vsfx",rulerUnit:"Default"}}notifierChangeEvent(){console.warn("Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead."),this.change()}change(){void 0!==this._emitter&&(this.saveToStorage(),this._emitter.emit({type:"optionschange",data:this}))}saveToStorage(){if("undefined"!=typeof window)try{localStorage.setItem("od-client-settings",JSON.stringify(this.data))}catch(t){console.error("Cannot save client settings.",t)}}loadFromStorage(){if("undefined"!=typeof window)try{const t=localStorage.getItem("od-client-settings");if(t){const e=JSON.parse(t);this.data={...e}}}catch(t){console.error("Cannot load client settings.",t)}}resetToDefaults(t){if(void 0!==t){const e=d.defaults(),n=t.reduce(((t,n)=>(t[n]=e[n],t)),{});this.data={...this.data,...n}}else this.data={...this.data,...d.defaults()}}get data(){return this._data}set data(t){const e=!!t.enableStreamingMode&&t.enablePartialMode,n=!e&&t.sceneGraph;this._data={...d.defaults(),...this._data,...t,enablePartialMode:e,sceneGraph:n},this.change()}get showWCS(){return this._data.showWCS}set showWCS(t){this._data.showWCS=t,this.change()}get cameraAnimation(){return this._data.cameraAnimation}set cameraAnimation(t){this._data.cameraAnimation=t,this.change()}get antialiasing(){return this._data.antialiasing}set antialiasing(t){this._data.antialiasing=t,this.change()}get groundShadow(){return this._data.groundShadow}set groundShadow(t){this._data.groundShadow=t,this.change()}get shadows(){return this._data.shadows}set shadows(t){this._data.shadows=t,this.change()}get cameraAxisXSpeed(){return this._data.cameraAxisXSpeed}set cameraAxisXSpeed(t){this._data.cameraAxisXSpeed=t,this.change()}get cameraAxisYSpeed(){return this._data.cameraAxisYSpeed}set cameraAxisYSpeed(t){this.cameraAxisYSpeed=t,this.change()}get ambientOcclusion(){return this._data.ambientOcclusion}set ambientOcclusion(t){this._data.ambientOcclusion=t,this.change()}get enableStreamingMode(){return this._data.enableStreamingMode}set enableStreamingMode(t){this._data.enableStreamingMode=t,t||(this._data.enablePartialMode=!1),this.change()}get enablePartialMode(){return this._data.enablePartialMode}set enablePartialMode(t){this._data.enablePartialMode=t,t&&(this._data.enableStreamingMode=!0,this._data.sceneGraph=!1),this.change()}get memoryLimit(){return this._data.memoryLimit}set memoryLimit(t){this._data.memoryLimit=t,this.change()}get cuttingPlaneFillColor(){return this._data.cuttingPlaneFillColor}set cuttingPlaneFillColor(t){this._data.cuttingPlaneFillColor=t,this.change()}get edgesColor(){return this._data.edgesColor}set edgesColor(t){this._data.edgesColor=t,this.change()}get facesColor(){return this._data.facesColor}set facesColor(t){this._data.facesColor=t,this.change()}get edgesVisibility(){return this._data.edgesVisibility}set edgesVisibility(t){this._data.edgesVisibility=t,this.change()}get edgesOverlap(){return this._data.edgesOverlap}set edgesOverlap(t){this._data.edgesOverlap=t,this.change()}get facesOverlap(){return this._data.facesOverlap}set facesOverlap(t){this._data.facesOverlap=t,this.change()}get facesTransparancy(){return this._data.facesTransparancy}set facesTransparancy(t){this._data.facesTransparancy=t,this.change()}get enableCustomHighlight(){return this._data.enableCustomHighlight}set enableCustomHighlight(t){this._data.enableCustomHighlight=t,this.change()}get sceneGraph(){return 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s=(n.Konva._global.devicePixelRatio||1)/(i.webkitBackingStorePixelRatio||i.mozBackingStorePixelRatio||i.msBackingStorePixelRatio||i.oBackingStorePixelRatio||i.backingStorePixelRatio||1),t.Util.releaseCanvas(e),s}();this.pixelRatio=i,this._canvas=t.Util.createCanvasElement(),this._canvas.style.padding="0",this._canvas.style.margin="0",this._canvas.style.border="0",this._canvas.style.background="transparent",this._canvas.style.position="absolute",this._canvas.style.top="0",this._canvas.style.left="0"}getContext(){return this.context}getPixelRatio(){return this.pixelRatio}setPixelRatio(t){const e=this.pixelRatio;this.pixelRatio=t,this.setSize(this.getWidth()/e,this.getHeight()/e)}setWidth(t){this.width=this._canvas.width=t*this.pixelRatio,this._canvas.style.width=t+"px";const e=this.pixelRatio;this.getContext()._context.scale(e,e)}setHeight(t){this.height=this._canvas.height=t*this.pixelRatio,this._canvas.style.height=t+"px";const e=this.pixelRatio;this.getContext()._context.scale(e,e)}getWidth(){return this.width}getHeight(){return this.height}setSize(t,e){this.setWidth(t||0),this.setHeight(e||0)}toDataURL(e,n){try{return this._canvas.toDataURL(e,n)}catch(e){try{return this._canvas.toDataURL()}catch(e){return t.Util.error("Unable to get data URL. "+e.message+" For more info read https://konvajs.org/docs/posts/Tainted_Canvas.html."),""}}}};N.Canvas=a,i.Factory.addGetterSetter(a,"pixelRatio",void 0,(0,r.getNumberValidator)());N.SceneCanvas=class extends a{constructor(t={width:0,height:0,willReadFrequently:!1}){super(t),this.context=new e.SceneContext(this,{willReadFrequently:t.willReadFrequently}),this.setSize(t.width,t.height)}};return N.HitCanvas=class extends a{constructor(t={width:0,height:0}){super(t),this.hitCanvas=!0,this.context=new e.HitContext(this),this.setSize(t.width,t.height)}},N}var k,B,z={};function G(){return k||(k=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.DD=void 0;const e=S(),n=M();t.DD={get isDragging(){let e=!1;return t.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&(e=!0)})),e},justDragged:!1,get node(){let e;return t.DD._dragElements.forEach((t=>{e=t.node})),e},_dragElements:new Map,_drag(e){const i=[];t.DD._dragElements.forEach(((t,r)=>{const{node:s}=t,a=s.getStage();a.setPointersPositions(e),void 0===t.pointerId&&(t.pointerId=n.Util._getFirstPointerId(e));const o=a._changedPointerPositions.find((e=>e.id===t.pointerId));if(o){if("dragging"!==t.dragStatus){const n=s.dragDistance();if(Math.max(Math.abs(o.x-t.startPointerPos.x),Math.abs(o.y-t.startPointerPos.y))<n)return;if(s.startDrag({evt:e}),!s.isDragging())return}s._setDragPosition(e,t),i.push(s)}})),i.forEach((t=>{t.fire("dragmove",{type:"dragmove",target:t,evt:e},!0)}))},_endDragBefore(n){const i=[];t.DD._dragElements.forEach((r=>{const{node:s}=r,a=s.getStage();n&&a.setPointersPositions(n);if(!a._changedPointerPositions.find((t=>t.id===r.pointerId)))return;"dragging"!==r.dragStatus&&"stopped"!==r.dragStatus||(t.DD.justDragged=!0,e.Konva._mouseListenClick=!1,e.Konva._touchListenClick=!1,e.Konva._pointerListenClick=!1,r.dragStatus="stopped");const o=r.node.getLayer()||r.node instanceof e.Konva.Stage&&r.node;o&&-1===i.indexOf(o)&&i.push(o)})),i.forEach((t=>{t.draw()}))},_endDragAfter(e){t.DD._dragElements.forEach(((n,i)=>{"stopped"===n.dragStatus&&n.node.fire("dragend",{type:"dragend",target:n.node,evt:e},!0),"dragging"!==n.dragStatus&&t.DD._dragElements.delete(i)}))}},e.Konva.isBrowser&&(window.addEventListener("mouseup",t.DD._endDragBefore,!0),window.addEventListener("touchend",t.DD._endDragBefore,!0),window.addEventListener("touchcancel",t.DD._endDragBefore,!0),window.addEventListener("mousemove",t.DD._drag),window.addEventListener("touchmove",t.DD._drag),window.addEventListener("mouseup",t.DD._endDragAfter,!1),window.addEventListener("touchend",t.DD._endDragAfter,!1),window.addEventListener("touchcancel",t.DD._endDragAfter,!1))}(z)),z}function H(){if(B)return A;B=1,Object.defineProperty(A,"__esModule",{value:!0}),A.Node=void 0;const t=M(),e=L(),n=F(),i=S(),r=G(),s=P(),a="absoluteOpacity",o="allEventListeners",l="absoluteTransform",h="absoluteScale",c="canvas",d="listening",u="mouseenter",p="mouseleave",f="Shape",m=" ",g="stage",_="transform",v="visible",y=["xChange.konva","yChange.konva","scaleXChange.konva","scaleYChange.konva","skewXChange.konva","skewYChange.konva","rotationChange.konva","offsetXChange.konva","offsetYChange.konva","transformsEnabledChange.konva"].join(m);let x=1,w=class e{constructor(t){this._id=x++,this.eventListeners={},this.attrs={},this.index=0,this._allEventListeners=null,this.parent=null,this._cache=new Map,this._attachedDepsListeners=new Map,this._lastPos=null,this._batchingTransformChange=!1,this._needClearTransformCache=!1,this._filterUpToDate=!1,this._isUnderCache=!1,this._dragEventId=null,this._shouldFireChangeEvents=!1,this.setAttrs(t),this._shouldFireChangeEvents=!0}hasChildren(){return!1}_clearCache(t){t!==_&&t!==l||!this._cache.get(t)?t?this._cache.delete(t):this._cache.clear():this._cache.get(t).dirty=!0}_getCache(t,e){let n=this._cache.get(t);return(void 0===n||(t===_||t===l)&&!0===n.dirty)&&(n=e.call(this),this._cache.set(t,n)),n}_calculate(t,e,n){if(!this._attachedDepsListeners.get(t)){const n=e.map((t=>t+"Change.konva")).join(m);this.on(n,(()=>{this._clearCache(t)})),this._attachedDepsListeners.set(t,!0)}return this._getCache(t,n)}_getCanvasCache(){return this._cache.get(c)}_clearSelfAndDescendantCache(t){this._clearCache(t),t===l&&this.fire("absoluteTransformChange")}clearCache(){if(this._cache.has(c)){const{scene:e,filter:n,hit:i}=this._cache.get(c);t.Util.releaseCanvas(e,n,i),this._cache.delete(c)}return this._clearSelfAndDescendantCache(),this._requestDraw(),this}cache(e){const i=e||{};let r={};void 0!==i.x&&void 0!==i.y&&void 0!==i.width&&void 0!==i.height||(r=this.getClientRect({skipTransform:!0,relativeTo:this.getParent()||void 0}));let s=Math.ceil(i.width||r.width),o=Math.ceil(i.height||r.height),l=i.pixelRatio,d=void 0===i.x?Math.floor(r.x):i.x,u=void 0===i.y?Math.floor(r.y):i.y,p=i.offset||0,f=i.drawBorder||!1,m=i.hitCanvasPixelRatio||1;if(!s||!o)return void t.Util.error("Can not cache the node. Width or height of the node equals 0. Caching is skipped.");s+=2*p+(Math.abs(Math.round(r.x)-d)>.5?1:0),o+=2*p+(Math.abs(Math.round(r.y)-u)>.5?1:0),d-=p,u-=p;const g=new n.SceneCanvas({pixelRatio:l,width:s,height:o}),_=new n.SceneCanvas({pixelRatio:l,width:0,height:0,willReadFrequently:!0}),v=new n.HitCanvas({pixelRatio:m,width:s,height:o}),y=g.getContext(),x=v.getContext();return v.isCache=!0,g.isCache=!0,this._cache.delete(c),this._filterUpToDate=!1,!1===i.imageSmoothingEnabled&&(g.getContext()._context.imageSmoothingEnabled=!1,_.getContext()._context.imageSmoothingEnabled=!1),y.save(),x.save(),y.translate(-d,-u),x.translate(-d,-u),this._isUnderCache=!0,this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this.drawScene(g,this),this.drawHit(v,this),this._isUnderCache=!1,y.restore(),x.restore(),f&&(y.save(),y.beginPath(),y.rect(0,0,s,o),y.closePath(),y.setAttr("strokeStyle","red"),y.setAttr("lineWidth",5),y.stroke(),y.restore()),this._cache.set(c,{scene:g,filter:_,hit:v,x:d,y:u}),this._requestDraw(),this}isCached(){return this._cache.has(c)}getClientRect(t){throw new Error('abstract "getClientRect" method call')}_transformedRect(t,e){const n=[{x:t.x,y:t.y},{x:t.x+t.width,y:t.y},{x:t.x+t.width,y:t.y+t.height},{x:t.x,y:t.y+t.height}];let i=1/0,r=1/0,s=-1/0,a=-1/0;const o=this.getAbsoluteTransform(e);return n.forEach((function(t){const e=o.point(t);void 0===i&&(i=s=e.x,r=a=e.y),i=Math.min(i,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),a=Math.max(a,e.y)})),{x:i,y:r,width:s-i,height:a-r}}_drawCachedSceneCanvas(t){t.save(),t._applyOpacity(this),t._applyGlobalCompositeOperation(this);const e=this._getCanvasCache();t.translate(e.x,e.y);const n=this._getCachedSceneCanvas(),i=n.pixelRatio;t.drawImage(n._canvas,0,0,n.width/i,n.height/i),t.restore()}_drawCachedHitCanvas(t){const e=this._getCanvasCache(),n=e.hit;t.save(),t.translate(e.x,e.y),t.drawImage(n._canvas,0,0,n.width/n.pixelRatio,n.height/n.pixelRatio),t.restore()}_getCachedSceneCanvas(){let e,n,i,r,s=this.filters(),a=this._getCanvasCache(),o=a.scene,l=a.filter,h=l.getContext();if(s){if(!this._filterUpToDate){const a=o.pixelRatio;l.setSize(o.width/o.pixelRatio,o.height/o.pixelRatio);try{for(e=s.length,h.clear(),h.drawImage(o._canvas,0,0,o.getWidth()/a,o.getHeight()/a),n=h.getImageData(0,0,l.getWidth(),l.getHeight()),i=0;i<e;i++)r=s[i],"function"==typeof r?(r.call(this,n),h.putImageData(n,0,0)):t.Util.error("Filter should be type of function, but got "+typeof r+" instead. Please check correct filters")}catch(e){t.Util.error("Unable to apply filter. "+e.message+" This post my help you https://konvajs.org/docs/posts/Tainted_Canvas.html.")}this._filterUpToDate=!0}return l}return o}on(t,e){if(this._cache&&this._cache.delete(o),3===arguments.length)return this._delegate.apply(this,arguments);let n,i,r,s,a,l=t.split(m),h=l.length;for(n=0;n<h;n++)i=l[n],r=i.split("."),s=r[0],a=r[1]||"",this.eventListeners[s]||(this.eventListeners[s]=[]),this.eventListeners[s].push({name:a,handler:e});return this}off(t,e){let n,i,r,s,a,l,h=(t||"").split(m),c=h.length;if(this._cache&&this._cache.delete(o),!t)for(i in this.eventListeners)this._off(i);for(n=0;n<c;n++)if(r=h[n],s=r.split("."),a=s[0],l=s[1],a)this.eventListeners[a]&&this._off(a,l,e);else for(i in this.eventListeners)this._off(i,l,e);return this}dispatchEvent(t){const e={target:this,type:t.type,evt:t};return this.fire(t.type,e),this}addEventListener(t,e){return this.on(t,(function(t){e.call(this,t.evt)})),this}removeEventListener(t){return this.off(t),this}_delegate(e,n,i){const r=this;this.on(e,(function(e){const s=e.target.findAncestors(n,!0,r);for(let n=0;n<s.length;n++)(e=t.Util.cloneObject(e)).currentTarget=s[n],i.call(s[n],e)}))}remove(){return this.isDragging()&&this.stopDrag(),r.DD._dragElements.delete(this._id),this._remove(),this}_clearCaches(){this._clearSelfAndDescendantCache(l),this._clearSelfAndDescendantCache(a),this._clearSelfAndDescendantCache(h),this._clearSelfAndDescendantCache(g),this._clearSelfAndDescendantCache(v),this._clearSelfAndDescendantCache(d)}_remove(){this._clearCaches();const t=this.getParent();t&&t.children&&(t.children.splice(this.index,1),t._setChildrenIndices(),this.parent=null)}destroy(){return this.remove(),this.clearCache(),this}getAttr(e){const n="get"+t.Util._capitalize(e);return t.Util._isFunction(this[n])?this[n]():this.attrs[e]}getAncestors(){let t=this.getParent(),e=[];for(;t;)e.push(t),t=t.getParent();return e}getAttrs(){return this.attrs||{}}setAttrs(e){return this._batchTransformChanges((()=>{let n,i;if(!e)return this;for(n in e)"children"!==n&&(i="set"+t.Util._capitalize(n),t.Util._isFunction(this[i])?this[i](e[n]):this._setAttr(n,e[n]))})),this}isListening(){return this._getCache(d,this._isListening)}_isListening(t){if(!this.listening())return!1;const e=this.getParent();return!e||e===t||this===t||e._isListening(t)}isVisible(){return this._getCache(v,this._isVisible)}_isVisible(t){if(!this.visible())return!1;const e=this.getParent();return!e||e===t||this===t||e._isVisible(t)}shouldDrawHit(t,e=!1){if(t)return this._isVisible(t)&&this._isListening(t);const n=this.getLayer();let s=!1;r.DD._dragElements.forEach((t=>{"dragging"===t.dragStatus&&("Stage"===t.node.nodeType||t.node.getLayer()===n)&&(s=!0)}));const a=!e&&!i.Konva.hitOnDragEnabled&&(s||i.Konva.isTransforming());return this.isListening()&&this.isVisible()&&!a}show(){return this.visible(!0),this}hide(){return this.visible(!1),this}getZIndex(){return this.index||0}getAbsoluteZIndex(){let t,e,n,i,r=this.getDepth(),s=this,a=0;const o=this.getStage();return"Stage"!==s.nodeType&&o&&function o(l){for(t=[],e=l.length,n=0;n<e;n++)i=l[n],a++,i.nodeType!==f&&(t=t.concat(i.getChildren().slice())),i._id===s._id&&(n=e);t.length>0&&t[0].getDepth()<=r&&o(t)}(o.getChildren()),a}getDepth(){let t=0,e=this.parent;for(;e;)t++,e=e.parent;return t}_batchTransformChanges(t){this._batchingTransformChange=!0,t(),this._batchingTransformChange=!1,this._needClearTransformCache&&(this._clearCache(_),this._clearSelfAndDescendantCache(l)),this._needClearTransformCache=!1}setPosition(t){return this._batchTransformChanges((()=>{this.x(t.x),this.y(t.y)})),this}getPosition(){return{x:this.x(),y:this.y()}}getRelativePointerPosition(){const t=this.getStage();if(!t)return null;const e=t.getPointerPosition();if(!e)return null;const n=this.getAbsoluteTransform().copy();return n.invert(),n.point(e)}getAbsolutePosition(e){let n=!1,i=this.parent;for(;i;){if(i.isCached()){n=!0;break}i=i.parent}n&&!e&&(e=!0);const r=this.getAbsoluteTransform(e).getMatrix(),s=new t.Transform,a=this.offset();return s.m=r.slice(),s.translate(a.x,a.y),s.getTranslation()}setAbsolutePosition(t){const{x:e,y:n,...i}=this._clearTransform();this.attrs.x=e,this.attrs.y=n,this._clearCache(_);const r=this._getAbsoluteTransform().copy();return r.invert(),r.translate(t.x,t.y),t={x:this.attrs.x+r.getTranslation().x,y:this.attrs.y+r.getTranslation().y},this._setTransform(i),this.setPosition({x:t.x,y:t.y}),this._clearCache(_),this._clearSelfAndDescendantCache(l),this}_setTransform(t){let e;for(e in t)this.attrs[e]=t[e]}_clearTransform(){const t={x:this.x(),y:this.y(),rotation:this.rotation(),scaleX:this.scaleX(),scaleY:this.scaleY(),offsetX:this.offsetX(),offsetY:this.offsetY(),skewX:this.skewX(),skewY:this.skewY()};return this.attrs.x=0,this.attrs.y=0,this.attrs.rotation=0,this.attrs.scaleX=1,this.attrs.scaleY=1,this.attrs.offsetX=0,this.attrs.offsetY=0,this.attrs.skewX=0,this.attrs.skewY=0,t}move(t){let e=t.x,n=t.y,i=this.x(),r=this.y();return void 0!==e&&(i+=e),void 0!==n&&(r+=n),this.setPosition({x:i,y:r}),this}_eachAncestorReverse(t,e){let n,i,r=[],s=this.getParent();if(!e||e._id!==this._id){for(r.unshift(this);s&&(!e||s._id!==e._id);)r.unshift(s),s=s.parent;for(n=r.length,i=0;i<n;i++)t(r[i])}}rotate(t){return this.rotation(this.rotation()+t),this}moveToTop(){if(!this.parent)return t.Util.warn("Node has no parent. moveToTop function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.push(this),this.parent._setChildrenIndices(),!0)}moveUp(){if(!this.parent)return t.Util.warn("Node has no parent. moveUp function is ignored."),!1;const e=this.index;return e<this.parent.getChildren().length-1&&(this.parent.children.splice(e,1),this.parent.children.splice(e+1,0,this),this.parent._setChildrenIndices(),!0)}moveDown(){if(!this.parent)return t.Util.warn("Node has no parent. moveDown function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.splice(e-1,0,this),this.parent._setChildrenIndices(),!0)}moveToBottom(){if(!this.parent)return t.Util.warn("Node has no parent. moveToBottom function is ignored."),!1;const e=this.index;return e>0&&(this.parent.children.splice(e,1),this.parent.children.unshift(this),this.parent._setChildrenIndices(),!0)}setZIndex(e){if(!this.parent)return t.Util.warn("Node has no parent. zIndex parameter is ignored."),this;(e<0||e>=this.parent.children.length)&&t.Util.warn("Unexpected value "+e+" for zIndex property. zIndex is just index of a node in children of its parent. Expected value is from 0 to "+(this.parent.children.length-1)+".");const n=this.index;return this.parent.children.splice(n,1),this.parent.children.splice(e,0,this),this.parent._setChildrenIndices(),this}getAbsoluteOpacity(){return this._getCache(a,this._getAbsoluteOpacity)}_getAbsoluteOpacity(){let t=this.opacity();const e=this.getParent();return e&&!e._isUnderCache&&(t*=e.getAbsoluteOpacity()),t}moveTo(t){return this.getParent()!==t&&(this._remove(),t.add(this)),this}toObject(){let e,n,i,r,s,a=this.getAttrs();const o={attrs:{},className:this.getClassName()};for(e in a)n=a[e],s=t.Util.isObject(n)&&!t.Util._isPlainObject(n)&&!t.Util._isArray(n),s||(i="function"==typeof this[e]&&this[e],delete a[e],r=i?i.call(this):null,a[e]=n,r!==n&&(o.attrs[e]=n));return t.Util._prepareToStringify(o)}toJSON(){return JSON.stringify(this.toObject())}getParent(){return this.parent}findAncestors(t,e,n){const i=[];e&&this._isMatch(t)&&i.push(this);let r=this.parent;for(;r;){if(r===n)return i;r._isMatch(t)&&i.push(r),r=r.parent}return i}isAncestorOf(t){return!1}findAncestor(t,e,n){return this.findAncestors(t,e,n)[0]}_isMatch(e){if(!e)return!1;if("function"==typeof e)return e(this);let n,i,r=e.replace(/ /g,"").split(","),s=r.length;for(n=0;n<s;n++)if(i=r[n],t.Util.isValidSelector(i)||(t.Util.warn('Selector "'+i+'" is invalid. Allowed selectors examples are "#foo", ".bar" or "Group".'),t.Util.warn('If you have a custom shape with such className, please change it to start with upper letter like "Triangle".'),t.Util.warn("Konva is awesome, right?")),"#"===i.charAt(0)){if(this.id()===i.slice(1))return!0}else if("."===i.charAt(0)){if(this.hasName(i.slice(1)))return!0}else if(this.className===i||this.nodeType===i)return!0;return!1}getLayer(){const t=this.getParent();return t?t.getLayer():null}getStage(){return this._getCache(g,this._getStage)}_getStage(){const t=this.getParent();return t?t.getStage():null}fire(t,e={},n){return e.target=e.target||this,n?this._fireAndBubble(t,e):this._fire(t,e),this}getAbsoluteTransform(t){return t?this._getAbsoluteTransform(t):this._getCache(l,this._getAbsoluteTransform)}_getAbsoluteTransform(e){let n;if(e)return n=new t.Transform,this._eachAncestorReverse((function(t){const e=t.transformsEnabled();"all"===e?n.multiply(t.getTransform()):"position"===e&&n.translate(t.x()-t.offsetX(),t.y()-t.offsetY())}),e),n;{n=this._cache.get(l)||new t.Transform,this.parent?this.parent.getAbsoluteTransform().copyInto(n):n.reset();const e=this.transformsEnabled();if("all"===e)n.multiply(this.getTransform());else if("position"===e){const t=this.attrs.x||0,e=this.attrs.y||0,i=this.attrs.offsetX||0,r=this.attrs.offsetY||0;n.translate(t-i,e-r)}return n.dirty=!1,n}}getAbsoluteScale(t){let e=this;for(;e;)e._isUnderCache&&(t=e),e=e.getParent();const n=this.getAbsoluteTransform(t).decompose();return{x:n.scaleX,y:n.scaleY}}getAbsoluteRotation(){return this.getAbsoluteTransform().decompose().rotation}getTransform(){return this._getCache(_,this._getTransform)}_getTransform(){var e,n;const r=this._cache.get(_)||new t.Transform;r.reset();const s=this.x(),a=this.y(),o=i.Konva.getAngle(this.rotation()),l=null!==(e=this.attrs.scaleX)&&void 0!==e?e:1,h=null!==(n=this.attrs.scaleY)&&void 0!==n?n:1,c=this.attrs.skewX||0,d=this.attrs.skewY||0,u=this.attrs.offsetX||0,p=this.attrs.offsetY||0;return 0===s&&0===a||r.translate(s,a),0!==o&&r.rotate(o),0===c&&0===d||r.skew(c,d),1===l&&1===h||r.scale(l,h),0===u&&0===p||r.translate(-1*u,-1*p),r.dirty=!1,r}clone(e){let n,i,r,s,a,o=t.Util.cloneObject(this.attrs);for(n in e)o[n]=e[n];const l=new this.constructor(o);for(n in this.eventListeners)for(i=this.eventListeners[n],r=i.length,s=0;s<r;s++)a=i[s],a.name.indexOf("konva")<0&&(l.eventListeners[n]||(l.eventListeners[n]=[]),l.eventListeners[n].push(a));return l}_toKonvaCanvas(t){t=t||{};const e=this.getClientRect(),i=this.getStage(),r=void 0!==t.x?t.x:Math.floor(e.x),s=void 0!==t.y?t.y:Math.floor(e.y),a=t.pixelRatio||1,o=new n.SceneCanvas({width:t.width||Math.ceil(e.width)||(i?i.width():0),height:t.height||Math.ceil(e.height)||(i?i.height():0),pixelRatio:a}),l=o.getContext(),h=new n.SceneCanvas({width:o.width/o.pixelRatio+Math.abs(r),height:o.height/o.pixelRatio+Math.abs(s),pixelRatio:o.pixelRatio});return!1===t.imageSmoothingEnabled&&(l._context.imageSmoothingEnabled=!1),l.save(),(r||s)&&l.translate(-1*r,-1*s),this.drawScene(o,void 0,h),l.restore(),o}toCanvas(t){return this._toKonvaCanvas(t)._canvas}toDataURL(t){const e=(t=t||{}).mimeType||null,n=t.quality||null,i=this._toKonvaCanvas(t).toDataURL(e,n);return t.callback&&t.callback(i),i}toImage(e){return new Promise(((n,i)=>{try{const i=null==e?void 0:e.callback;i&&delete e.callback,t.Util._urlToImage(this.toDataURL(e),(function(t){n(t),null==i||i(t)}))}catch(t){i(t)}}))}toBlob(t){return new Promise(((e,n)=>{try{const n=null==t?void 0:t.callback;n&&delete t.callback,this.toCanvas(t).toBlob((t=>{e(t),null==n||n(t)}),null==t?void 0:t.mimeType,null==t?void 0:t.quality)}catch(t){n(t)}}))}setSize(t){return this.width(t.width),this.height(t.height),this}getSize(){return{width:this.width(),height:this.height()}}getClassName(){return this.className||this.nodeType}getType(){return this.nodeType}getDragDistance(){return void 0!==this.attrs.dragDistance?this.attrs.dragDistance:this.parent?this.parent.getDragDistance():i.Konva.dragDistance}_off(t,e,n){let i,r,s,a=this.eventListeners[t];for(i=0;i<a.length;i++)if(r=a[i].name,s=a[i].handler,!("konva"===r&&"konva"!==e||e&&r!==e||n&&n!==s)){if(a.splice(i,1),0===a.length){delete this.eventListeners[t];break}i--}}_fireChangeEvent(t,e,n){this._fire(t+"Change",{oldVal:e,newVal:n})}addName(t){if(!this.hasName(t)){const e=this.name(),n=e?e+" "+t:t;this.name(n)}return this}hasName(t){if(!t)return!1;const e=this.name();if(!e)return!1;return-1!==(e||"").split(/\s/g).indexOf(t)}removeName(t){const e=(this.name()||"").split(/\s/g),n=e.indexOf(t);return-1!==n&&(e.splice(n,1),this.name(e.join(" "))),this}setAttr(e,n){const i=this["set"+t.Util._capitalize(e)];return t.Util._isFunction(i)?i.call(this,n):this._setAttr(e,n),this}_requestDraw(){if(i.Konva.autoDrawEnabled){const t=this.getLayer()||this.getStage();null==t||t.batchDraw()}}_setAttr(e,n){const i=this.attrs[e];(i!==n||t.Util.isObject(n))&&(null==n?delete this.attrs[e]:this.attrs[e]=n,this._shouldFireChangeEvents&&this._fireChangeEvent(e,i,n),this._requestDraw())}_setComponentAttr(t,e,n){let i;void 0!==n&&(i=this.attrs[t],i||(this.attrs[t]=this.getAttr(t)),this.attrs[t][e]=n,this._fireChangeEvent(t,i,n))}_fireAndBubble(t,e,n){e&&this.nodeType===f&&(e.target=this);if(!((t===u||t===p)&&(n&&(this===n||this.isAncestorOf&&this.isAncestorOf(n))||"Stage"===this.nodeType&&!n))){this._fire(t,e);const i=(t===u||t===p)&&n&&n.isAncestorOf&&n.isAncestorOf(this)&&!n.isAncestorOf(this.parent);(e&&!e.cancelBubble||!e)&&this.parent&&this.parent.isListening()&&!i&&(n&&n.parent?this._fireAndBubble.call(this.parent,t,e,n):this._fireAndBubble.call(this.parent,t,e))}}_getProtoListeners(t){var e,n,i;const r=null!==(e=this._cache.get(o))&&void 0!==e?e:{};let s=null==r?void 0:r[t];if(void 0===s){s=[];let e=Object.getPrototypeOf(this);for(;e;){const r=null!==(i=null===(n=e.eventListeners)||void 0===n?void 0:n[t])&&void 0!==i?i:[];s.push(...r),e=Object.getPrototypeOf(e)}r[t]=s,this._cache.set(o,r)}return s}_fire(t,e){(e=e||{}).currentTarget=this,e.type=t;const n=this._getProtoListeners(t);if(n)for(var i=0;i<n.length;i++)n[i].handler.call(this,e);const r=this.eventListeners[t];if(r)for(i=0;i<r.length;i++)r[i].handler.call(this,e)}draw(){return this.drawScene(),this.drawHit(),this}_createDragElement(t){const e=t?t.pointerId:void 0,n=this.getStage(),i=this.getAbsolutePosition();if(!n)return;const s=n._getPointerById(e)||n._changedPointerPositions[0]||i;r.DD._dragElements.set(this._id,{node:this,startPointerPos:s,offset:{x:s.x-i.x,y:s.y-i.y},dragStatus:"ready",pointerId:e})}startDrag(t,e=!0){r.DD._dragElements.has(this._id)||this._createDragElement(t);r.DD._dragElements.get(this._id).dragStatus="dragging",this.fire("dragstart",{type:"dragstart",target:this,evt:t&&t.evt},e)}_setDragPosition(e,n){const i=this.getStage()._getPointerById(n.pointerId);if(!i)return;let r={x:i.x-n.offset.x,y:i.y-n.offset.y};const s=this.dragBoundFunc();if(void 0!==s){const n=s.call(this,r,e);n?r=n:t.Util.warn("dragBoundFunc did not return any value. That is unexpected behavior. You must return new absolute position from dragBoundFunc.")}this._lastPos&&this._lastPos.x===r.x&&this._lastPos.y===r.y||(this.setAbsolutePosition(r),this._requestDraw()),this._lastPos=r}stopDrag(t){const e=r.DD._dragElements.get(this._id);e&&(e.dragStatus="stopped"),r.DD._endDragBefore(t),r.DD._endDragAfter(t)}setDraggable(t){this._setAttr("draggable",t),this._dragChange()}isDragging(){const t=r.DD._dragElements.get(this._id);return!!t&&"dragging"===t.dragStatus}_listenDrag(){this._dragCleanup(),this.on("mousedown.konva touchstart.konva",(function(t){if(!(!(void 0!==t.evt.button)||i.Konva.dragButtons.indexOf(t.evt.button)>=0))return;if(this.isDragging())return;let e=!1;r.DD._dragElements.forEach((t=>{this.isAncestorOf(t.node)&&(e=!0)})),e||this._createDragElement(t)}))}_dragChange(){if(this.attrs.draggable)this._listenDrag();else{this._dragCleanup();if(!this.getStage())return;const t=r.DD._dragElements.get(this._id),e=t&&"dragging"===t.dragStatus,n=t&&"ready"===t.dragStatus;e?this.stopDrag():n&&r.DD._dragElements.delete(this._id)}}_dragCleanup(){this.off("mousedown.konva"),this.off("touchstart.konva")}isClientRectOnScreen(e={x:0,y:0}){const n=this.getStage();if(!n)return!1;const i={x:-e.x,y:-e.y,width:n.width()+2*e.x,height:n.height()+2*e.y};return t.Util.haveIntersection(i,this.getClientRect())}static create(e,n){return t.Util._isString(e)&&(e=JSON.parse(e)),this._createNode(e,n)}static _createNode(n,r){let s,a,o,l=e.prototype.getClassName.call(n),h=n.children;r&&(n.attrs.container=r),i.Konva[l]||(t.Util.warn('Can not find a node with class name "'+l+'". Fallback to "Shape".'),l="Shape");if(s=new(0,i.Konva[l])(n.attrs),h)for(a=h.length,o=0;o<a;o++)s.add(e._createNode(h[o]));return s}};A.Node=w,w.prototype.nodeType="Node",w.prototype._attrsAffectingSize=[],w.prototype.eventListeners={},w.prototype.on.call(w.prototype,y,(function(){this._batchingTransformChange?this._needClearTransformCache=!0:(this._clearCache(_),this._clearSelfAndDescendantCache(l))})),w.prototype.on.call(w.prototype,"visibleChange.konva",(function(){this._clearSelfAndDescendantCache(v)})),w.prototype.on.call(w.prototype,"listeningChange.konva",(function(){this._clearSelfAndDescendantCache(d)})),w.prototype.on.call(w.prototype,"opacityChange.konva",(function(){this._clearSelfAndDescendantCache(a)}));const b=e.Factory.addGetterSetter;return b(w,"zIndex"),b(w,"absolutePosition"),b(w,"position"),b(w,"x",0,(0,s.getNumberValidator)()),b(w,"y",0,(0,s.getNumberValidator)()),b(w,"globalCompositeOperation","source-over",(0,s.getStringValidator)()),b(w,"opacity",1,(0,s.getNumberValidator)()),b(w,"name","",(0,s.getStringValidator)()),b(w,"id","",(0,s.getStringValidator)()),b(w,"rotation",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(w,"scale",["x","y"]),b(w,"scaleX",1,(0,s.getNumberValidator)()),b(w,"scaleY",1,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(w,"skew",["x","y"]),b(w,"skewX",0,(0,s.getNumberValidator)()),b(w,"skewY",0,(0,s.getNumberValidator)()),e.Factory.addComponentsGetterSetter(w,"offset",["x","y"]),b(w,"offsetX",0,(0,s.getNumberValidator)()),b(w,"offsetY",0,(0,s.getNumberValidator)()),b(w,"dragDistance",void 0,(0,s.getNumberValidator)()),b(w,"width",0,(0,s.getNumberValidator)()),b(w,"height",0,(0,s.getNumberValidator)()),b(w,"listening",!0,(0,s.getBooleanValidator)()),b(w,"preventDefault",!0,(0,s.getBooleanValidator)()),b(w,"filters",void 0,(function(t){return this._filterUpToDate=!1,t})),b(w,"visible",!0,(0,s.getBooleanValidator)()),b(w,"transformsEnabled","all",(0,s.getStringValidator)()),b(w,"size"),b(w,"dragBoundFunc"),b(w,"draggable",!1,(0,s.getBooleanValidator)()),e.Factory.backCompat(w,{rotateDeg:"rotate",setRotationDeg:"setRotation",getRotationDeg:"getRotation"}),A}var V,W={};function X(){if(V)return W;V=1,Object.defineProperty(W,"__esModule",{value:!0}),W.Container=void 0;const t=L(),e=H(),n=P();let i=class extends e.Node{constructor(){super(...arguments),this.children=[]}getChildren(t){if(!t)return this.children||[];const e=this.children||[],n=[];return e.forEach((function(e){t(e)&&n.push(e)})),n}hasChildren(){return this.getChildren().length>0}removeChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.remove()})),this.children=[],this._requestDraw(),this}destroyChildren(){return this.getChildren().forEach((t=>{t.parent=null,t.index=0,t.destroy()})),this.children=[],this._requestDraw(),this}add(...t){if(0===t.length)return this;if(t.length>1){for(let e=0;e<t.length;e++)this.add(t[e]);return this}const e=t[0];return e.getParent()?(e.moveTo(this),this):(this._validateAdd(e),e.index=this.getChildren().length,e.parent=this,e._clearCaches(),this.getChildren().push(e),this._fire("add",{child:e}),this._requestDraw(),this)}destroy(){return this.hasChildren()&&this.destroyChildren(),super.destroy(),this}find(t){return this._generalFind(t,!1)}findOne(t){const e=this._generalFind(t,!0);return e.length>0?e[0]:void 0}_generalFind(t,e){const n=[];return this._descendants((i=>{const r=i._isMatch(t);return r&&n.push(i),!(!r||!e)})),n}_descendants(t){let e=!1;const n=this.getChildren();for(const i of n){if(e=t(i),e)return!0;if(i.hasChildren()&&(e=i._descendants(t),e))return!0}return!1}toObject(){const t=e.Node.prototype.toObject.call(this);return t.children=[],this.getChildren().forEach((e=>{t.children.push(e.toObject())})),t}isAncestorOf(t){let e=t.getParent();for(;e;){if(e._id===this._id)return!0;e=e.getParent()}return!1}clone(t){const n=e.Node.prototype.clone.call(this,t);return this.getChildren().forEach((function(t){n.add(t.clone())})),n}getAllIntersections(t){const e=[];return this.find("Shape").forEach((n=>{n.isVisible()&&n.intersects(t)&&e.push(n)})),e}_clearSelfAndDescendantCache(t){var e;super._clearSelfAndDescendantCache(t),this.isCached()||null===(e=this.children)||void 0===e||e.forEach((function(e){e._clearSelfAndDescendantCache(t)}))}_setChildrenIndices(){var t;null===(t=this.children)||void 0===t||t.forEach((function(t,e){t.index=e})),this._requestDraw()}drawScene(t,e,n){const i=this.getLayer(),r=t||i&&i.getCanvas(),s=r&&r.getContext(),a=this._getCanvasCache(),o=a&&a.scene,l=r&&r.isCache;if(!this.isVisible()&&!l)return this;if(o){s.save();const t=this.getAbsoluteTransform(e).getMatrix();s.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(s),s.restore()}else this._drawChildren("drawScene",r,e,n);return this}drawHit(t,e){if(!this.shouldDrawHit(e))return this;const n=this.getLayer(),i=t||n&&n.hitCanvas,r=i&&i.getContext(),s=this._getCanvasCache();if(s&&s.hit){r.save();const t=this.getAbsoluteTransform(e).getMatrix();r.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(r),r.restore()}else this._drawChildren("drawHit",i,e);return this}_drawChildren(t,e,n,i){var r;const s=e&&e.getContext(),a=this.clipWidth(),o=this.clipHeight(),l=this.clipFunc(),h="number"==typeof a&&"number"==typeof o||l,c=n===this;if(h){s.save();const t=this.getAbsoluteTransform(n);let e,i=t.getMatrix();if(s.transform(i[0],i[1],i[2],i[3],i[4],i[5]),s.beginPath(),l)e=l.call(this,s,this);else{const t=this.clipX(),e=this.clipY();s.rect(t||0,e||0,a,o)}s.clip.apply(s,e),i=t.copy().invert().getMatrix(),s.transform(i[0],i[1],i[2],i[3],i[4],i[5])}const d=!c&&"source-over"!==this.globalCompositeOperation()&&"drawScene"===t;d&&(s.save(),s._applyGlobalCompositeOperation(this)),null===(r=this.children)||void 0===r||r.forEach((function(r){r[t](e,n,i)})),d&&s.restore(),h&&s.restore()}getClientRect(t={}){var e;const n=t.skipTransform,i=t.relativeTo;let r,s,a,o,l={x:1/0,y:1/0,width:0,height:0};const h=this;null===(e=this.children)||void 0===e||e.forEach((function(e){if(!e.visible())return;const n=e.getClientRect({relativeTo:h,skipShadow:t.skipShadow,skipStroke:t.skipStroke});0===n.width&&0===n.height||(void 0===r?(r=n.x,s=n.y,a=n.x+n.width,o=n.y+n.height):(r=Math.min(r,n.x),s=Math.min(s,n.y),a=Math.max(a,n.x+n.width),o=Math.max(o,n.y+n.height)))}));const c=this.find("Shape");let d=!1;for(let t=0;t<c.length;t++){if(c[t]._isVisible(this)){d=!0;break}}return l=d&&void 0!==r?{x:r,y:s,width:a-r,height:o-s}:{x:0,y:0,width:0,height:0},n?l:this._transformedRect(l,i)}};return W.Container=i,t.Factory.addComponentsGetterSetter(i,"clip",["x","y","width","height"]),t.Factory.addGetterSetter(i,"clipX",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipY",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipWidth",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipHeight",void 0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(i,"clipFunc"),W}var j,Y,q={},K={};function Z(){if(j)return K;j=1,Object.defineProperty(K,"__esModule",{value:!0}),K.getCapturedShape=function(t){return e.get(t)},K.createEvent=i,K.hasPointerCapture=function(t,n){return e.get(t)===n},K.setPointerCapture=function(t,s){r(t);if(!s.getStage())return;e.set(t,s),n&&s._fire("gotpointercapture",i(new PointerEvent("gotpointercapture")))},K.releaseCapture=r;const t=S(),e=new Map,n=void 0!==t.Konva._global.PointerEvent;function i(t){return{evt:t,pointerId:t.pointerId}}function r(t,r){const s=e.get(t);if(!s)return;const a=s.getStage();a&&a.content,e.delete(t),n&&s._fire("lostpointercapture",i(new PointerEvent("lostpointercapture")))}return K}var Q,J,$={},tt={};function et(){return Q||(Q=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Shape=t.shapes=void 0;const e=S(),n=M(),i=L(),r=H(),s=P(),a=S(),o=Z(),l="hasShadow",h="shadowRGBA",c="patternImage",d="linearGradient",u="radialGradient";let p;function f(){return p||(p=n.Util.createCanvasElement().getContext("2d"),p)}t.shapes={};class m extends r.Node{constructor(e){let i;for(super(e);i=n.Util.getRandomColor(),!i||i in t.shapes;);this.colorKey=i,t.shapes[i]=this}getContext(){return n.Util.warn("shape.getContext() method is deprecated. Please do not use it."),this.getLayer().getContext()}getCanvas(){return n.Util.warn("shape.getCanvas() method is deprecated. Please do not use it."),this.getLayer().getCanvas()}getSceneFunc(){return this.attrs.sceneFunc||this._sceneFunc}getHitFunc(){return this.attrs.hitFunc||this._hitFunc}hasShadow(){return this._getCache(l,this._hasShadow)}_hasShadow(){return this.shadowEnabled()&&0!==this.shadowOpacity()&&!!(this.shadowColor()||this.shadowBlur()||this.shadowOffsetX()||this.shadowOffsetY())}_getFillPattern(){return this._getCache(c,this.__getFillPattern)}__getFillPattern(){if(this.fillPatternImage()){const t=f().createPattern(this.fillPatternImage(),this.fillPatternRepeat()||"repeat");if(t&&t.setTransform){const i=new n.Transform;i.translate(this.fillPatternX(),this.fillPatternY()),i.rotate(e.Konva.getAngle(this.fillPatternRotation())),i.scale(this.fillPatternScaleX(),this.fillPatternScaleY()),i.translate(-1*this.fillPatternOffsetX(),-1*this.fillPatternOffsetY());const r=i.getMatrix(),s="undefined"==typeof DOMMatrix?{a:r[0],b:r[1],c:r[2],d:r[3],e:r[4],f:r[5]}:new DOMMatrix(r);t.setTransform(s)}return t}}_getLinearGradient(){return this._getCache(d,this.__getLinearGradient)}__getLinearGradient(){const t=this.fillLinearGradientColorStops();if(t){const e=f(),n=this.fillLinearGradientStartPoint(),i=this.fillLinearGradientEndPoint(),r=e.createLinearGradient(n.x,n.y,i.x,i.y);for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}_getRadialGradient(){return this._getCache(u,this.__getRadialGradient)}__getRadialGradient(){const t=this.fillRadialGradientColorStops();if(t){const e=f(),n=this.fillRadialGradientStartPoint(),i=this.fillRadialGradientEndPoint(),r=e.createRadialGradient(n.x,n.y,this.fillRadialGradientStartRadius(),i.x,i.y,this.fillRadialGradientEndRadius());for(let e=0;e<t.length;e+=2)r.addColorStop(t[e],t[e+1]);return r}}getShadowRGBA(){return this._getCache(h,this._getShadowRGBA)}_getShadowRGBA(){if(!this.hasShadow())return;const t=n.Util.colorToRGBA(this.shadowColor());return t?"rgba("+t.r+","+t.g+","+t.b+","+t.a*(this.shadowOpacity()||1)+")":void 0}hasFill(){return this._calculate("hasFill",["fillEnabled","fill","fillPatternImage","fillLinearGradientColorStops","fillRadialGradientColorStops"],(()=>this.fillEnabled()&&!!(this.fill()||this.fillPatternImage()||this.fillLinearGradientColorStops()||this.fillRadialGradientColorStops())))}hasStroke(){return this._calculate("hasStroke",["strokeEnabled","strokeWidth","stroke","strokeLinearGradientColorStops"],(()=>this.strokeEnabled()&&this.strokeWidth()&&!(!this.stroke()&&!this.strokeLinearGradientColorStops())))}hasHitStroke(){const t=this.hitStrokeWidth();return"auto"===t?this.hasStroke():this.strokeEnabled()&&!!t}intersects(t){const e=this.getStage();if(!e)return!1;const n=e.bufferHitCanvas;n.getContext().clear(),this.drawHit(n,void 0,!0);return n.context.getImageData(Math.round(t.x),Math.round(t.y),1,1).data[3]>0}destroy(){return r.Node.prototype.destroy.call(this),delete t.shapes[this.colorKey],delete this.colorKey,this}_useBufferCanvas(t){var e;if(!(null===(e=this.attrs.perfectDrawEnabled)||void 0===e||e))return!1;const n=t||this.hasFill(),i=this.hasStroke(),r=1!==this.getAbsoluteOpacity();if(n&&i&&r)return!0;const s=this.hasShadow(),a=this.shadowForStrokeEnabled();return!!(n&&i&&s&&a)}setStrokeHitEnabled(t){n.Util.warn("strokeHitEnabled property is deprecated. Please use hitStrokeWidth instead."),t?this.hitStrokeWidth("auto"):this.hitStrokeWidth(0)}getStrokeHitEnabled(){return 0!==this.hitStrokeWidth()}getSelfRect(){const t=this.size();return{x:this._centroid?-t.width/2:0,y:this._centroid?-t.height/2:0,width:t.width,height:t.height}}getClientRect(t={}){let e=!1,n=this.getParent();for(;n;){if(n.isCached()){e=!0;break}n=n.getParent()}const i=t.skipTransform,r=t.relativeTo||e&&this.getStage()||void 0,s=this.getSelfRect(),a=!t.skipStroke&&this.hasStroke()&&this.strokeWidth()||0,o=s.width+a,l=s.height+a,h=!t.skipShadow&&this.hasShadow(),c=h?this.shadowOffsetX():0,d=h?this.shadowOffsetY():0,u=o+Math.abs(c),p=l+Math.abs(d),f=h&&this.shadowBlur()||0,m={width:u+2*f,height:p+2*f,x:-(a/2+f)+Math.min(c,0)+s.x,y:-(a/2+f)+Math.min(d,0)+s.y};return i?m:this._transformedRect(m,r)}drawScene(t,e,n){const i=this.getLayer();let r,s,a=t||i.getCanvas(),o=a.getContext(),l=this._getCanvasCache(),h=this.getSceneFunc(),c=this.hasShadow();const d=a.isCache,u=e===this;if(!this.isVisible()&&!u)return this;if(l){o.save();const t=this.getAbsoluteTransform(e).getMatrix();return o.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedSceneCanvas(o),o.restore(),this}if(!h)return this;if(o.save(),this._useBufferCanvas()&&!d){r=this.getStage();const t=n||r.bufferCanvas;s=t.getContext(),s.clear(),s.save(),s._applyLineJoin(this);var p=this.getAbsoluteTransform(e).getMatrix();s.transform(p[0],p[1],p[2],p[3],p[4],p[5]),h.call(this,s,this),s.restore();const i=t.pixelRatio;c&&o._applyShadow(this),o._applyOpacity(this),o._applyGlobalCompositeOperation(this),o.drawImage(t._canvas,0,0,t.width/i,t.height/i)}else{if(o._applyLineJoin(this),!u){p=this.getAbsoluteTransform(e).getMatrix();o.transform(p[0],p[1],p[2],p[3],p[4],p[5]),o._applyOpacity(this),o._applyGlobalCompositeOperation(this)}c&&o._applyShadow(this),h.call(this,o,this)}return o.restore(),this}drawHit(t,e,i=!1){if(!this.shouldDrawHit(e,i))return this;const r=this.getLayer(),s=t||r.hitCanvas,a=s&&s.getContext(),o=this.hitFunc()||this.sceneFunc(),l=this._getCanvasCache(),h=l&&l.hit;if(this.colorKey||n.Util.warn("Looks like your canvas has a destroyed shape in it. Do not reuse shape after you destroyed it. If you want to reuse shape you should call remove() instead of destroy()"),h){a.save();const t=this.getAbsoluteTransform(e).getMatrix();return a.transform(t[0],t[1],t[2],t[3],t[4],t[5]),this._drawCachedHitCanvas(a),a.restore(),this}if(!o)return this;a.save(),a._applyLineJoin(this);if(!(this===e)){const t=this.getAbsoluteTransform(e).getMatrix();a.transform(t[0],t[1],t[2],t[3],t[4],t[5])}return o.call(this,a,this),a.restore(),this}drawHitFromCache(t=0){const e=this._getCanvasCache(),i=this._getCachedSceneCanvas(),r=e.hit,s=r.getContext(),a=r.getWidth(),o=r.getHeight();s.clear(),s.drawImage(i._canvas,0,0,a,o);try{const e=s.getImageData(0,0,a,o),i=e.data,r=i.length,l=n.Util._hexToRgb(this.colorKey);for(let e=0;e<r;e+=4){i[e+3]>t?(i[e]=l.r,i[e+1]=l.g,i[e+2]=l.b,i[e+3]=255):i[e+3]=0}s.putImageData(e,0,0)}catch(t){n.Util.error("Unable to draw hit graph from cached scene canvas. "+t.message)}return this}hasPointerCapture(t){return o.hasPointerCapture(t,this)}setPointerCapture(t){o.setPointerCapture(t,this)}releaseCapture(t){o.releaseCapture(t,this)}}t.Shape=m,m.prototype._fillFunc=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFunc=function(t){t.stroke()},m.prototype._fillFuncHit=function(t){const e=this.attrs.fillRule;e?t.fill(e):t.fill()},m.prototype._strokeFuncHit=function(t){t.stroke()},m.prototype._centroid=!1,m.prototype.nodeType="Shape",(0,a._registerNode)(m),m.prototype.eventListeners={},m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowBlurChange.konva shadowOffsetChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(l)})),m.prototype.on.call(m.prototype,"shadowColorChange.konva shadowOpacityChange.konva shadowEnabledChange.konva",(function(){this._clearCache(h)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillPatternImageChange.konva fillPatternRepeatChange.konva fillPatternScaleXChange.konva fillPatternScaleYChange.konva fillPatternOffsetXChange.konva fillPatternOffsetYChange.konva fillPatternXChange.konva fillPatternYChange.konva fillPatternRotationChange.konva",(function(){this._clearCache(c)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillLinearGradientColorStopsChange.konva fillLinearGradientStartPointXChange.konva fillLinearGradientStartPointYChange.konva fillLinearGradientEndPointXChange.konva fillLinearGradientEndPointYChange.konva",(function(){this._clearCache(d)})),m.prototype.on.call(m.prototype,"fillPriorityChange.konva fillRadialGradientColorStopsChange.konva fillRadialGradientStartPointXChange.konva fillRadialGradientStartPointYChange.konva fillRadialGradientEndPointXChange.konva fillRadialGradientEndPointYChange.konva fillRadialGradientStartRadiusChange.konva fillRadialGradientEndRadiusChange.konva",(function(){this._clearCache(u)})),i.Factory.addGetterSetter(m,"stroke",void 0,(0,s.getStringOrGradientValidator)()),i.Factory.addGetterSetter(m,"strokeWidth",2,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillAfterStrokeEnabled",!1),i.Factory.addGetterSetter(m,"hitStrokeWidth","auto",(0,s.getNumberOrAutoValidator)()),i.Factory.addGetterSetter(m,"strokeHitEnabled",!0,(0,s.getBooleanValidator)()),i.Factory.addGetterSetter(m,"perfectDrawEnabled",!0,(0,s.getBooleanValidator)()),i.Factory.addGetterSetter(m,"shadowForStrokeEnabled",!0,(0,s.getBooleanValidator)()),i.Factory.addGetterSetter(m,"lineJoin"),i.Factory.addGetterSetter(m,"lineCap"),i.Factory.addGetterSetter(m,"sceneFunc"),i.Factory.addGetterSetter(m,"hitFunc"),i.Factory.addGetterSetter(m,"dash"),i.Factory.addGetterSetter(m,"dashOffset",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"shadowColor",void 0,(0,s.getStringValidator)()),i.Factory.addGetterSetter(m,"shadowBlur",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"shadowOpacity",1,(0,s.getNumberValidator)()),i.Factory.addComponentsGetterSetter(m,"shadowOffset",["x","y"]),i.Factory.addGetterSetter(m,"shadowOffsetX",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"shadowOffsetY",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternImage"),i.Factory.addGetterSetter(m,"fill",void 0,(0,s.getStringOrGradientValidator)()),i.Factory.addGetterSetter(m,"fillPatternX",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternY",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillLinearGradientColorStops"),i.Factory.addGetterSetter(m,"strokeLinearGradientColorStops"),i.Factory.addGetterSetter(m,"fillRadialGradientStartRadius",0),i.Factory.addGetterSetter(m,"fillRadialGradientEndRadius",0),i.Factory.addGetterSetter(m,"fillRadialGradientColorStops"),i.Factory.addGetterSetter(m,"fillPatternRepeat","repeat"),i.Factory.addGetterSetter(m,"fillEnabled",!0),i.Factory.addGetterSetter(m,"strokeEnabled",!0),i.Factory.addGetterSetter(m,"shadowEnabled",!0),i.Factory.addGetterSetter(m,"dashEnabled",!0),i.Factory.addGetterSetter(m,"strokeScaleEnabled",!0),i.Factory.addGetterSetter(m,"fillPriority","color"),i.Factory.addComponentsGetterSetter(m,"fillPatternOffset",["x","y"]),i.Factory.addGetterSetter(m,"fillPatternOffsetX",0,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternOffsetY",0,(0,s.getNumberValidator)()),i.Factory.addComponentsGetterSetter(m,"fillPatternScale",["x","y"]),i.Factory.addGetterSetter(m,"fillPatternScaleX",1,(0,s.getNumberValidator)()),i.Factory.addGetterSetter(m,"fillPatternScaleY",1,(0,s.getNumberValidator)()),i.Factory.addComponentsGetterSetter(m,"fillLinearGradientStartPoint",["x","y"]),i.Factory.addComponentsGetterSetter(m,"strokeLinearGradientStartPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillLinearGradientStartPointX",0),i.Factory.addGetterSetter(m,"strokeLinearGradientStartPointX",0),i.Factory.addGetterSetter(m,"fillLinearGradientStartPointY",0),i.Factory.addGetterSetter(m,"strokeLinearGradientStartPointY",0),i.Factory.addComponentsGetterSetter(m,"fillLinearGradientEndPoint",["x","y"]),i.Factory.addComponentsGetterSetter(m,"strokeLinearGradientEndPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillLinearGradientEndPointX",0),i.Factory.addGetterSetter(m,"strokeLinearGradientEndPointX",0),i.Factory.addGetterSetter(m,"fillLinearGradientEndPointY",0),i.Factory.addGetterSetter(m,"strokeLinearGradientEndPointY",0),i.Factory.addComponentsGetterSetter(m,"fillRadialGradientStartPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillRadialGradientStartPointX",0),i.Factory.addGetterSetter(m,"fillRadialGradientStartPointY",0),i.Factory.addComponentsGetterSetter(m,"fillRadialGradientEndPoint",["x","y"]),i.Factory.addGetterSetter(m,"fillRadialGradientEndPointX",0),i.Factory.addGetterSetter(m,"fillRadialGradientEndPointY",0),i.Factory.addGetterSetter(m,"fillPatternRotation",0),i.Factory.addGetterSetter(m,"fillRule",void 0,(0,s.getStringValidator)()),i.Factory.backCompat(m,{dashArray:"dash",getDashArray:"getDash",setDashArray:"getDash",drawFunc:"sceneFunc",getDrawFunc:"getSceneFunc",setDrawFunc:"setSceneFunc",drawHitFunc:"hitFunc",getDrawHitFunc:"getHitFunc",setDrawHitFunc:"setHitFunc"})}(tt)),tt}function nt(){if(J)return $;J=1,Object.defineProperty($,"__esModule",{value:!0}),$.Layer=void 0;const t=M(),e=X(),n=H(),i=L(),r=F(),s=P(),a=et(),o=S(),l=[{x:0,y:0},{x:-1,y:-1},{x:1,y:-1},{x:1,y:1},{x:-1,y:1}],h=l.length;let c=class extends e.Container{constructor(t){super(t),this.canvas=new r.SceneCanvas,this.hitCanvas=new r.HitCanvas({pixelRatio:1}),this._waitingForDraw=!1,this.on("visibleChange.konva",this._checkVisibility),this._checkVisibility(),this.on("imageSmoothingEnabledChange.konva",this._setSmoothEnabled),this._setSmoothEnabled()}createPNGStream(){return this.canvas._canvas.createPNGStream()}getCanvas(){return this.canvas}getNativeCanvasElement(){return this.canvas._canvas}getHitCanvas(){return this.hitCanvas}getContext(){return this.getCanvas().getContext()}clear(t){return this.getContext().clear(t),this.getHitCanvas().getContext().clear(t),this}setZIndex(t){super.setZIndex(t);const e=this.getStage();return e&&e.content&&(e.content.removeChild(this.getNativeCanvasElement()),t<e.children.length-1?e.content.insertBefore(this.getNativeCanvasElement(),e.children[t+1].getCanvas()._canvas):e.content.appendChild(this.getNativeCanvasElement())),this}moveToTop(){n.Node.prototype.moveToTop.call(this);const t=this.getStage();return t&&t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.appendChild(this.getNativeCanvasElement())),!0}moveUp(){if(!n.Node.prototype.moveUp.call(this))return!1;const t=this.getStage();return!(!t||!t.content)&&(t.content.removeChild(this.getNativeCanvasElement()),this.index<t.children.length-1?t.content.insertBefore(this.getNativeCanvasElement(),t.children[this.index+1].getCanvas()._canvas):t.content.appendChild(this.getNativeCanvasElement()),!0)}moveDown(){if(n.Node.prototype.moveDown.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[this.index+1].getCanvas()._canvas))}return!0}return!1}moveToBottom(){if(n.Node.prototype.moveToBottom.call(this)){const t=this.getStage();if(t){const e=t.children;t.content&&(t.content.removeChild(this.getNativeCanvasElement()),t.content.insertBefore(this.getNativeCanvasElement(),e[1].getCanvas()._canvas))}return!0}return!1}getLayer(){return this}remove(){const e=this.getNativeCanvasElement();return n.Node.prototype.remove.call(this),e&&e.parentNode&&t.Util._isInDocument(e)&&e.parentNode.removeChild(e),this}getStage(){return this.parent}setSize({width:t,height:e}){return this.canvas.setSize(t,e),this.hitCanvas.setSize(t,e),this._setSmoothEnabled(),this}_validateAdd(e){const n=e.getType();"Group"!==n&&"Shape"!==n&&t.Util.throw("You may only add groups and shapes to a layer.")}_toKonvaCanvas(t){return(t=t||{}).width=t.width||this.getWidth(),t.height=t.height||this.getHeight(),t.x=void 0!==t.x?t.x:this.x(),t.y=void 0!==t.y?t.y:this.y(),n.Node.prototype._toKonvaCanvas.call(this,t)}_checkVisibility(){const t=this.visible();this.canvas._canvas.style.display=t?"block":"none"}_setSmoothEnabled(){this.getContext()._context.imageSmoothingEnabled=this.imageSmoothingEnabled()}getWidth(){if(this.parent)return this.parent.width()}setWidth(){t.Util.warn('Can not change width of layer. Use "stage.width(value)" function instead.')}getHeight(){if(this.parent)return this.parent.height()}setHeight(){t.Util.warn('Can not change height of layer. Use "stage.height(value)" function instead.')}batchDraw(){return this._waitingForDraw||(this._waitingForDraw=!0,t.Util.requestAnimFrame((()=>{this.draw(),this._waitingForDraw=!1}))),this}getIntersection(t){if(!this.isListening()||!this.isVisible())return null;let e=1,n=!1;for(;;){for(let i=0;i<h;i++){const r=l[i],s=this._getIntersection({x:t.x+r.x*e,y:t.y+r.y*e}),a=s.shape;if(a)return a;if(n=!!s.antialiased,!s.antialiased)break}if(!n)return null;e+=1}}_getIntersection(e){const n=this.hitCanvas.pixelRatio,i=this.hitCanvas.context.getImageData(Math.round(e.x*n),Math.round(e.y*n),1,1).data,r=i[3];if(255===r){const e=t.Util._rgbToHex(i[0],i[1],i[2]),n=a.shapes["#"+e];return n?{shape:n}:{antialiased:!0}}return r>0?{antialiased:!0}:{}}drawScene(t,n){const i=this.getLayer(),r=t||i&&i.getCanvas();return this._fire("beforeDraw",{node:this}),this.clearBeforeDraw()&&r.getContext().clear(),e.Container.prototype.drawScene.call(this,r,n),this._fire("draw",{node:this}),this}drawHit(t,n){const i=this.getLayer(),r=t||i&&i.hitCanvas;return i&&i.clearBeforeDraw()&&i.getHitCanvas().getContext().clear(),e.Container.prototype.drawHit.call(this,r,n),this}enableHitGraph(){return this.hitGraphEnabled(!0),this}disableHitGraph(){return this.hitGraphEnabled(!1),this}setHitGraphEnabled(e){t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening(e)}getHitGraphEnabled(e){return t.Util.warn("hitGraphEnabled method is deprecated. Please use layer.listening() instead."),this.listening()}toggleHitCanvas(){if(!this.parent||!this.parent.content)return;const t=this.parent;!!this.hitCanvas._canvas.parentNode?t.content.removeChild(this.hitCanvas._canvas):t.content.appendChild(this.hitCanvas._canvas)}destroy(){return t.Util.releaseCanvas(this.getNativeCanvasElement(),this.getHitCanvas()._canvas),super.destroy()}};return $.Layer=c,c.prototype.nodeType="Layer",(0,o._registerNode)(c),i.Factory.addGetterSetter(c,"imageSmoothingEnabled",!0),i.Factory.addGetterSetter(c,"clearBeforeDraw",!0),i.Factory.addGetterSetter(c,"hitGraphEnabled",!0,(0,s.getBooleanValidator)()),$}var it,rt={};var st,at={};function ot(){if(st)return at;st=1,Object.defineProperty(at,"__esModule",{value:!0}),at.Group=void 0;const t=M(),e=X(),n=S();class i extends e.Container{_validateAdd(e){const n=e.getType();"Group"!==n&&"Shape"!==n&&t.Util.throw("You may only add groups and shapes to groups.")}}return at.Group=i,i.prototype.nodeType="Group",(0,n._registerNode)(i),at}var lt,ht={};function ct(){if(lt)return ht;lt=1,Object.defineProperty(ht,"__esModule",{value:!0}),ht.Animation=void 0;const t=S(),e=M(),n=t.glob.performance&&t.glob.performance.now?function(){return t.glob.performance.now()}:function(){return(new Date).getTime()};let i=class t{constructor(e,i){this.id=t.animIdCounter++,this.frame={time:0,timeDiff:0,lastTime:n(),frameRate:0},this.func=e,this.setLayers(i)}setLayers(t){let e=[];return t&&(e=Array.isArray(t)?t:[t]),this.layers=e,this}getLayers(){return this.layers}addLayer(t){const e=this.layers,n=e.length;for(let i=0;i<n;i++)if(e[i]._id===t._id)return!1;return this.layers.push(t),!0}isRunning(){const e=t.animations,n=e.length;for(let t=0;t<n;t++)if(e[t].id===this.id)return!0;return!1}start(){return this.stop(),this.frame.timeDiff=0,this.frame.lastTime=n(),t._addAnimation(this),this}stop(){return t._removeAnimation(this),this}_updateFrameObject(t){this.frame.timeDiff=t-this.frame.lastTime,this.frame.lastTime=t,this.frame.time+=this.frame.timeDiff,this.frame.frameRate=1e3/this.frame.timeDiff}static _addAnimation(t){this.animations.push(t),this._handleAnimation()}static _removeAnimation(t){const e=t.id,n=this.animations,i=n.length;for(let t=0;t<i;t++)if(n[t].id===e){this.animations.splice(t,1);break}}static _runFrames(){const t={},e=this.animations;for(let i=0;i<e.length;i++){const r=e[i],s=r.layers,a=r.func;r._updateFrameObject(n());const o=s.length;let l;if(l=!a||!1!==a.call(r,r.frame),l)for(let e=0;e<o;e++){const n=s[e];void 0!==n._id&&(t[n._id]=n)}}for(const e in t)t.hasOwnProperty(e)&&t[e].batchDraw()}static _animationLoop(){const n=t;n.animations.length?(n._runFrames(),e.Util.requestAnimFrame(n._animationLoop)):n.animRunning=!1}static _handleAnimation(){this.animRunning||(this.animRunning=!0,e.Util.requestAnimFrame(this._animationLoop))}};return ht.Animation=i,i.animations=[],i.animIdCounter=0,i.animRunning=!1,ht}var dt,ut,pt={};function ft(){return ut||(ut=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Konva=void 0;const e=S(),n=M(),i=H(),r=X(),s=(Y||(Y=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Stage=t.stages=void 0;const e=M(),n=L(),i=X(),r=S(),s=F(),a=G(),o=S(),l=Z(),h="mouseleave",c="mouseover",d="mouseenter",u="mousemove",p="mousedown",f="mouseup",m="pointermove",g="pointerdown",_="pointerup",v="pointercancel",y="pointerout",x="pointerleave",w="pointerover",b="pointerenter",E="contextmenu",T="touchstart",A="touchend",C="touchmove",R="touchcancel",P="wheel",I=[[d,"_pointerenter"],[p,"_pointerdown"],[u,"_pointermove"],[f,"_pointerup"],[h,"_pointerleave"],[T,"_pointerdown"],[C,"_pointermove"],[A,"_pointerup"],[R,"_pointercancel"],[c,"_pointerover"],[P,"_wheel"],[E,"_contextmenu"],[g,"_pointerdown"],[m,"_pointermove"],[_,"_pointerup"],[v,"_pointercancel"],["lostpointercapture","_lostpointercapture"]],D={mouse:{[y]:"mouseout",[x]:h,[w]:c,[b]:d,[m]:u,[g]:p,[_]:f,[v]:"mousecancel",pointerclick:"click",pointerdblclick:"dblclick"},touch:{[y]:"touchout",[x]:"touchleave",[w]:"touchover",[b]:"touchenter",[m]:C,[g]:T,[_]:A,[v]:R,pointerclick:"tap",pointerdblclick:"dbltap"},pointer:{[y]:y,[x]:x,[w]:w,[b]:b,[m]:m,[g]:g,[_]:_,[v]:v,pointerclick:"pointerclick",pointerdblclick:"pointerdblclick"}},N=t=>t.indexOf("pointer")>=0?"pointer":t.indexOf("touch")>=0?"touch":"mouse",U=t=>{const e=N(t);return"pointer"===e?r.Konva.pointerEventsEnabled&&D.pointer:"touch"===e?D.touch:"mouse"===e?D.mouse:void 0};function O(t={}){return(t.clipFunc||t.clipWidth||t.clipHeight)&&e.Util.warn("Stage does not support clipping. Please use clip for Layers or Groups."),t}t.stages=[];class k extends i.Container{constructor(e){super(O(e)),this._pointerPositions=[],this._changedPointerPositions=[],this._buildDOM(),this._bindContentEvents(),t.stages.push(this),this.on("widthChange.konva heightChange.konva",this._resizeDOM),this.on("visibleChange.konva",this._checkVisibility),this.on("clipWidthChange.konva clipHeightChange.konva clipFuncChange.konva",(()=>{O(this.attrs)})),this._checkVisibility()}_validateAdd(t){const n="Layer"===t.getType(),i="FastLayer"===t.getType();n||i||e.Util.throw("You may only add layers to the stage.")}_checkVisibility(){if(!this.content)return;const t=this.visible()?"":"none";this.content.style.display=t}setContainer(t){if("string"==typeof t){if("."===t.charAt(0)){const e=t.slice(1);t=document.getElementsByClassName(e)[0]}else{var e;e="#"!==t.charAt(0)?t:t.slice(1),t=document.getElementById(e)}if(!t)throw"Can not find container in document with id "+e}return this._setAttr("container",t),this.content&&(this.content.parentElement&&this.content.parentElement.removeChild(this.content),t.appendChild(this.content)),this}shouldDrawHit(){return!0}clear(){const t=this.children,e=t.length;for(let n=0;n<e;n++)t[n].clear();return this}clone(t){return t||(t={}),t.container="undefined"!=typeof document&&document.createElement("div"),i.Container.prototype.clone.call(this,t)}destroy(){super.destroy();const n=this.content;n&&e.Util._isInDocument(n)&&this.container().removeChild(n);const i=t.stages.indexOf(this);return i>-1&&t.stages.splice(i,1),e.Util.releaseCanvas(this.bufferCanvas._canvas,this.bufferHitCanvas._canvas),this}getPointerPosition(){const t=this._pointerPositions[0]||this._changedPointerPositions[0];return t?{x:t.x,y:t.y}:(e.Util.warn("Pointer position is missing and not registered by the stage. Looks like it is outside of the stage container. You can set it manually from event: stage.setPointersPositions(event);"),null)}_getPointerById(t){return this._pointerPositions.find((e=>e.id===t))}getPointersPositions(){return this._pointerPositions}getStage(){return this}getContent(){return this.content}_toKonvaCanvas(t){(t=t||{}).x=t.x||0,t.y=t.y||0,t.width=t.width||this.width(),t.height=t.height||this.height();const e=new s.SceneCanvas({width:t.width,height:t.height,pixelRatio:t.pixelRatio||1}),n=e.getContext()._context,i=this.children;return(t.x||t.y)&&n.translate(-1*t.x,-1*t.y),i.forEach((function(e){if(!e.isVisible())return;const i=e._toKonvaCanvas(t);n.drawImage(i._canvas,t.x,t.y,i.getWidth()/i.getPixelRatio(),i.getHeight()/i.getPixelRatio())})),e}getIntersection(t){if(!t)return null;const e=this.children;for(let n=e.length-1;n>=0;n--){const i=e[n].getIntersection(t);if(i)return i}return null}_resizeDOM(){const t=this.width(),e=this.height();this.content&&(this.content.style.width=t+"px",this.content.style.height=e+"px"),this.bufferCanvas.setSize(t,e),this.bufferHitCanvas.setSize(t,e),this.children.forEach((n=>{n.setSize({width:t,height:e}),n.draw()}))}add(t,...n){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}super.add(t);const i=this.children.length;return i>5&&e.Util.warn("The stage has "+i+" layers. Recommended maximum number of layers is 3-5. Adding more layers into the stage may drop the performance. Rethink your tree structure, you can use Konva.Group."),t.setSize({width:this.width(),height:this.height()}),t.draw(),r.Konva.isBrowser&&this.content.appendChild(t.canvas._canvas),this}getParent(){return null}getLayer(){return null}hasPointerCapture(t){return l.hasPointerCapture(t,this)}setPointerCapture(t){l.setPointerCapture(t,this)}releaseCapture(t){l.releaseCapture(t,this)}getLayers(){return this.children}_bindContentEvents(){r.Konva.isBrowser&&I.forEach((([t,e])=>{this.content.addEventListener(t,(t=>{this[e](t)}),{passive:!1})}))}_pointerenter(t){this.setPointersPositions(t);const e=U(t.type);e&&this._fire(e.pointerenter,{evt:t,target:this,currentTarget:this})}_pointerover(t){this.setPointersPositions(t);const e=U(t.type);e&&this._fire(e.pointerover,{evt:t,target:this,currentTarget:this})}_getTargetShape(t){let e=this[t+"targetShape"];return e&&!e.getStage()&&(e=null),e}_pointerleave(t){const e=U(t.type),n=N(t.type);if(!e)return;this.setPointersPositions(t);const i=this._getTargetShape(n),s=!(r.Konva.isDragging()||r.Konva.isTransforming())||r.Konva.hitOnDragEnabled;i&&s?(i._fireAndBubble(e.pointerout,{evt:t}),i._fireAndBubble(e.pointerleave,{evt:t}),this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this[n+"targetShape"]=null):s&&(this._fire(e.pointerleave,{evt:t,target:this,currentTarget:this}),this._fire(e.pointerout,{evt:t,target:this,currentTarget:this})),this.pointerPos=null,this._pointerPositions=[]}_pointerdown(t){const e=U(t.type),n=N(t.type);if(!e)return;this.setPointersPositions(t);let i=!1;this._changedPointerPositions.forEach((s=>{const o=this.getIntersection(s);if(a.DD.justDragged=!1,r.Konva["_"+n+"ListenClick"]=!0,!o||!o.isListening())return void(this[n+"ClickStartShape"]=void 0);r.Konva.capturePointerEventsEnabled&&o.setPointerCapture(s.id),this[n+"ClickStartShape"]=o,o._fireAndBubble(e.pointerdown,{evt:t,pointerId:s.id}),i=!0;const l=t.type.indexOf("touch")>=0;o.preventDefault()&&t.cancelable&&l&&t.preventDefault()})),i||this._fire(e.pointerdown,{evt:t,target:this,currentTarget:this,pointerId:this._pointerPositions[0].id})}_pointermove(t){const e=U(t.type),n=N(t.type);if(!e)return;if(r.Konva.isDragging()&&a.DD.node.preventDefault()&&t.cancelable&&t.preventDefault(),this.setPointersPositions(t),(r.Konva.isDragging()||r.Konva.isTransforming())&&!r.Konva.hitOnDragEnabled)return;const i={};let s=!1;const o=this._getTargetShape(n);this._changedPointerPositions.forEach((r=>{const a=l.getCapturedShape(r.id)||this.getIntersection(r),h=r.id,c={evt:t,pointerId:h},d=o!==a;if(d&&o&&(o._fireAndBubble(e.pointerout,{...c},a),o._fireAndBubble(e.pointerleave,{...c},a)),a){if(i[a._id])return;i[a._id]=!0}a&&a.isListening()?(s=!0,d&&(a._fireAndBubble(e.pointerover,{...c},o),a._fireAndBubble(e.pointerenter,{...c},o),this[n+"targetShape"]=a),a._fireAndBubble(e.pointermove,{...c})):o&&(this._fire(e.pointerover,{evt:t,target:this,currentTarget:this,pointerId:h}),this[n+"targetShape"]=null)})),s||this._fire(e.pointermove,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id})}_pointerup(t){const e=U(t.type),n=N(t.type);if(!e)return;this.setPointersPositions(t);const i=this[n+"ClickStartShape"],s=this[n+"ClickEndShape"],o={};let h=!1;this._changedPointerPositions.forEach((c=>{const d=l.getCapturedShape(c.id)||this.getIntersection(c);if(d){if(d.releaseCapture(c.id),o[d._id])return;o[d._id]=!0}const u=c.id,p={evt:t,pointerId:u};let f=!1;r.Konva["_"+n+"InDblClickWindow"]?(f=!0,clearTimeout(this[n+"DblTimeout"])):a.DD.justDragged||(r.Konva["_"+n+"InDblClickWindow"]=!0,clearTimeout(this[n+"DblTimeout"])),this[n+"DblTimeout"]=setTimeout((function(){r.Konva["_"+n+"InDblClickWindow"]=!1}),r.Konva.dblClickWindow),d&&d.isListening()?(h=!0,this[n+"ClickEndShape"]=d,d._fireAndBubble(e.pointerup,{...p}),r.Konva["_"+n+"ListenClick"]&&i&&i===d&&(d._fireAndBubble(e.pointerclick,{...p}),f&&s&&s===d&&d._fireAndBubble(e.pointerdblclick,{...p}))):(this[n+"ClickEndShape"]=null,r.Konva["_"+n+"ListenClick"]&&this._fire(e.pointerclick,{evt:t,target:this,currentTarget:this,pointerId:u}),f&&this._fire(e.pointerdblclick,{evt:t,target:this,currentTarget:this,pointerId:u}))})),h||this._fire(e.pointerup,{evt:t,target:this,currentTarget:this,pointerId:this._changedPointerPositions[0].id}),r.Konva["_"+n+"ListenClick"]=!1,t.cancelable&&"touch"!==n&&"pointer"!==n&&t.preventDefault()}_contextmenu(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(E,{evt:t}):this._fire(E,{evt:t,target:this,currentTarget:this})}_wheel(t){this.setPointersPositions(t);const e=this.getIntersection(this.getPointerPosition());e&&e.isListening()?e._fireAndBubble(P,{evt:t}):this._fire(P,{evt:t,target:this,currentTarget:this})}_pointercancel(t){this.setPointersPositions(t);const e=l.getCapturedShape(t.pointerId)||this.getIntersection(this.getPointerPosition());e&&e._fireAndBubble(_,l.createEvent(t)),l.releaseCapture(t.pointerId)}_lostpointercapture(t){l.releaseCapture(t.pointerId)}setPointersPositions(t){const n=this._getContentPosition();let i=null,r=null;void 0!==(t=t||window.event).touches?(this._pointerPositions=[],this._changedPointerPositions=[],Array.prototype.forEach.call(t.touches,(t=>{this._pointerPositions.push({id:t.identifier,x:(t.clientX-n.left)/n.scaleX,y:(t.clientY-n.top)/n.scaleY})})),Array.prototype.forEach.call(t.changedTouches||t.touches,(t=>{this._changedPointerPositions.push({id:t.identifier,x:(t.clientX-n.left)/n.scaleX,y:(t.clientY-n.top)/n.scaleY})}))):(i=(t.clientX-n.left)/n.scaleX,r=(t.clientY-n.top)/n.scaleY,this.pointerPos={x:i,y:r},this._pointerPositions=[{x:i,y:r,id:e.Util._getFirstPointerId(t)}],this._changedPointerPositions=[{x:i,y:r,id:e.Util._getFirstPointerId(t)}])}_setPointerPosition(t){e.Util.warn('Method _setPointerPosition is deprecated. Use "stage.setPointersPositions(event)" instead.'),this.setPointersPositions(t)}_getContentPosition(){if(!this.content||!this.content.getBoundingClientRect)return{top:0,left:0,scaleX:1,scaleY:1};const t=this.content.getBoundingClientRect();return{top:t.top,left:t.left,scaleX:t.width/this.content.clientWidth||1,scaleY:t.height/this.content.clientHeight||1}}_buildDOM(){if(this.bufferCanvas=new s.SceneCanvas({width:this.width(),height:this.height()}),this.bufferHitCanvas=new s.HitCanvas({pixelRatio:1,width:this.width(),height:this.height()}),!r.Konva.isBrowser)return;const t=this.container();if(!t)throw"Stage has no container. A container is required.";t.innerHTML="",this.content=document.createElement("div"),this.content.style.position="relative",this.content.style.userSelect="none",this.content.className="konvajs-content",this.content.setAttribute("role","presentation"),t.appendChild(this.content),this._resizeDOM()}cache(){return e.Util.warn("Cache function is not allowed for stage. You may use cache only for layers, groups and shapes."),this}clearCache(){return this}batchDraw(){return this.getChildren().forEach((function(t){t.batchDraw()})),this}}t.Stage=k,k.prototype.nodeType="Stage",(0,o._registerNode)(k),n.Factory.addGetterSetter(k,"container"),r.Konva.isBrowser&&document.addEventListener("visibilitychange",(()=>{t.stages.forEach((t=>{t.batchDraw()}))}))}(q)),q),a=nt(),o=function(){if(it)return rt;it=1,Object.defineProperty(rt,"__esModule",{value:!0}),rt.FastLayer=void 0;const t=M(),e=nt(),n=S();let i=class extends e.Layer{constructor(e){super(e),this.listening(!1),t.Util.warn('Konva.Fast layer is deprecated. Please use "new Konva.Layer({ listening: false })" instead.')}};return rt.FastLayer=i,i.prototype.nodeType="FastLayer",(0,n._registerNode)(i),rt}(),l=ot(),h=G(),c=et(),d=ct(),u=(dt||(dt=1,function(t){Object.defineProperty(t,"__esModule",{value:!0}),t.Easings=t.Tween=void 0;const e=M(),n=ct(),i=H(),r=S(),s={node:1,duration:1,easing:1,onFinish:1,yoyo:1},a=["fill","stroke","shadowColor"];let o=0;class l{constructor(t,e,n,i,r,s,a){this.prop=t,this.propFunc=e,this.begin=i,this._pos=i,this.duration=s,this._change=0,this.prevPos=0,this.yoyo=a,this._time=0,this._position=0,this._startTime=0,this._finish=0,this.func=n,this._change=r-this.begin,this.pause()}fire(t){const e=this[t];e&&e()}setTime(t){t>this.duration?this.yoyo?(this._time=this.duration,this.reverse()):this.finish():t<0?this.yoyo?(this._time=0,this.play()):this.reset():(this._time=t,this.update())}getTime(){return this._time}setPosition(t){this.prevPos=this._pos,this.propFunc(t),this._pos=t}getPosition(t){return void 0===t&&(t=this._time),this.func(t,this.begin,this._change,this.duration)}play(){this.state=2,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onPlay")}reverse(){this.state=3,this._time=this.duration-this._time,this._startTime=this.getTimer()-this._time,this.onEnterFrame(),this.fire("onReverse")}seek(t){this.pause(),this._time=t,this.update(),this.fire("onSeek")}reset(){this.pause(),this._time=0,this.update(),this.fire("onReset")}finish(){this.pause(),this._time=this.duration,this.update(),this.fire("onFinish")}update(){this.setPosition(this.getPosition(this._time)),this.fire("onUpdate")}onEnterFrame(){const t=this.getTimer()-this._startTime;2===this.state?this.setTime(t):3===this.state&&this.setTime(this.duration-t)}pause(){this.state=1,this.fire("onPause")}getTimer(){return(new Date).getTime()}}class h{constructor(i){const a=this,c=i.node,d=c._id,u=i.easing||t.Easings.Linear,p=!!i.yoyo;let f,m;f=void 0===i.duration?.3:0===i.duration?.001:i.duration,this.node=c,this._id=o++;const g=c.getLayer()||(c instanceof r.Konva.Stage?c.getLayers():null);for(m in g||e.Util.error("Tween constructor have `node` that is not in a layer. Please add node into layer first."),this.anim=new n.Animation((function(){a.tween.onEnterFrame()}),g),this.tween=new l(m,(function(t){a._tweenFunc(t)}),u,0,1,1e3*f,p),this._addListeners(),h.attrs[d]||(h.attrs[d]={}),h.attrs[d][this._id]||(h.attrs[d][this._id]={}),h.tweens[d]||(h.tweens[d]={}),i)void 0===s[m]&&this._addAttr(m,i[m]);this.reset(),this.onFinish=i.onFinish,this.onReset=i.onReset,this.onUpdate=i.onUpdate}_addAttr(t,n){const i=this.node,r=i._id;let s,o,l,c,d;const u=h.tweens[r][t];u&&delete h.attrs[r][u][t];let p=i.getAttr(t);if(e.Util._isArray(n))if(s=[],o=Math.max(n.length,p.length),"points"===t&&n.length!==p.length&&(n.length>p.length?(c=p,p=e.Util._prepareArrayForTween(p,n,i.closed())):(l=n,n=e.Util._prepareArrayForTween(n,p,i.closed()))),0===t.indexOf("fill"))for(let t=0;t<o;t++)if(t%2==0)s.push(n[t]-p[t]);else{const i=e.Util.colorToRGBA(p[t]);d=e.Util.colorToRGBA(n[t]),p[t]=i,s.push({r:d.r-i.r,g:d.g-i.g,b:d.b-i.b,a:d.a-i.a})}else for(let 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getPointOnEllipticalArc(t,e,n,i,r,s){const a=Math.cos(s),o=Math.sin(s),l=n*Math.cos(r),h=i*Math.sin(r);return{x:t+(l*a-h*o),y:e+(l*o+h*a)}}static parsePathData(t){if(!t)return[];let e=t;const n=["m","M","l","L","v","V","h","H","z","Z","c","C","q","Q","t","T","s","S","a","A"];e=e.replace(new RegExp(" ","g"),",");for(var i=0;i<n.length;i++)e=e.replace(new RegExp(n[i],"g"),"|"+n[i]);const r=e.split("|"),s=[],a=[];let o=0,l=0;const h=/([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/gi;let c;for(i=1;i<r.length;i++){let t=r[i],e=t.charAt(0);for(t=t.slice(1),a.length=0;c=h.exec(t);)a.push(c[0]);const n=[];for(let t=0,e=a.length;t<e;t++){if("00"===a[t]){n.push(0,0);continue}const e=parseFloat(a[t]);isNaN(e)?n.push(0):n.push(e)}for(;n.length>0&&!isNaN(n[0]);){let t="",i=[];const r=o,a=l;var d,u,p,f,m,g,_,v,y,x;switch(e){case"l":o+=n.shift(),l+=n.shift(),t="L",i.push(o,l);break;case"L":o=n.shift(),l=n.shift(),i.push(o,l);break;case"m":var S=n.shift(),w=n.shift();if(o+=S,l+=w,t="M",s.length>2&&"z"===s[s.length-1].command)for(let t=s.length-2;t>=0;t--)if("M"===s[t].command){o=s[t].points[0]+S,l=s[t].points[1]+w;break}i.push(o,l),e="l";break;case"M":o=n.shift(),l=n.shift(),t="M",i.push(o,l),e="L";break;case"h":o+=n.shift(),t="L",i.push(o,l);break;case"H":o=n.shift(),t="L",i.push(o,l);break;case"v":l+=n.shift(),t="L",i.push(o,l);break;case"V":l=n.shift(),t="L",i.push(o,l);break;case"C":i.push(n.shift(),n.shift(),n.shift(),n.shift()),o=n.shift(),l=n.shift(),i.push(o,l);break;case"c":i.push(o+n.shift(),l+n.shift(),o+n.shift(),l+n.shift()),o+=n.shift(),l+=n.shift(),t="C",i.push(o,l);break;case"S":u=o,p=l,"C"===(d=s[s.length-1]).command&&(u=o+(o-d.points[2]),p=l+(l-d.points[3])),i.push(u,p,n.shift(),n.shift()),o=n.shift(),l=n.shift(),t="C",i.push(o,l);break;case"s":u=o,p=l,"C"===(d=s[s.length-1]).command&&(u=o+(o-d.points[2]),p=l+(l-d.points[3])),i.push(u,p,o+n.shift(),l+n.shift()),o+=n.shift(),l+=n.shift(),t="C",i.push(o,l);break;case"Q":i.push(n.shift(),n.shift()),o=n.shift(),l=n.shift(),i.push(o,l);break;case"q":i.push(o+n.shift(),l+n.shift()),o+=n.shift(),l+=n.shift(),t="Q",i.push(o,l);break;case"T":u=o,p=l,"Q"===(d=s[s.length-1]).command&&(u=o+(o-d.points[0]),p=l+(l-d.points[1])),o=n.shift(),l=n.shift(),t="Q",i.push(u,p,o,l);break;case"t":u=o,p=l,"Q"===(d=s[s.length-1]).command&&(u=o+(o-d.points[0]),p=l+(l-d.points[1])),o+=n.shift(),l+=n.shift(),t="Q",i.push(u,p,o,l);break;case"A":f=n.shift(),m=n.shift(),g=n.shift(),_=n.shift(),v=n.shift(),y=o,x=l,o=n.shift(),l=n.shift(),t="A",i=this.convertEndpointToCenterParameterization(y,x,o,l,_,v,f,m,g);break;case"a":f=n.shift(),m=n.shift(),g=n.shift(),_=n.shift(),v=n.shift(),y=o,x=l,o+=n.shift(),l+=n.shift(),t="A",i=this.convertEndpointToCenterParameterization(y,x,o,l,_,v,f,m,g)}s.push({command:t||e,points:i,start:{x:r,y:a},pathLength:this.calcLength(r,a,t||e,i)})}"z"!==e&&"Z"!==e||s.push({command:"z",points:[],start:void 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h=l*(Math.PI/180),c=Math.cos(h)*(t-n)/2+Math.sin(h)*(e-i)/2,d=-1*Math.sin(h)*(t-n)/2+Math.cos(h)*(e-i)/2,u=c*c/(a*a)+d*d/(o*o);u>1&&(a*=Math.sqrt(u),o*=Math.sqrt(u));let p=Math.sqrt((a*a*(o*o)-a*a*(d*d)-o*o*(c*c))/(a*a*(d*d)+o*o*(c*c)));r===s&&(p*=-1),isNaN(p)&&(p=0);const f=p*a*d/o,m=p*-o*c/a,g=(t+n)/2+Math.cos(h)*f-Math.sin(h)*m,_=(e+i)/2+Math.sin(h)*f+Math.cos(h)*m,v=function(t){return Math.sqrt(t[0]*t[0]+t[1]*t[1])},y=function(t,e){return(t[0]*e[0]+t[1]*e[1])/(v(t)*v(e))},x=function(t,e){return(t[0]*e[1]<t[1]*e[0]?-1:1)*Math.acos(y(t,e))},S=x([1,0],[(c-f)/a,(d-m)/o]),w=[(c-f)/a,(d-m)/o],b=[(-1*c-f)/a,(-1*d-m)/o];let M=x(w,b);return y(w,b)<=-1&&(M=Math.PI),y(w,b)>=1&&(M=0),0===s&&M>0&&(M-=2*Math.PI),1===s&&M<0&&(M+=2*Math.PI),[g,_,a,o,S,M,h,s]}};return Mt.Path=r,r.prototype.className="Path",r.prototype._attrsAffectingSize=["data"],(0,n._registerNode)(r),t.Factory.addGetterSetter(r,"data"),Mt}var At,Ct={};var Rt,Pt={};var Lt,It={};var Dt,Nt={};var Ut,Ot={};function Ft(){if(Ut)return Ot;Ut=1,Object.defineProperty(Ot,"__esModule",{value:!0}),Ot.Rect=void 0;const t=L(),e=et(),n=S(),i=M(),r=P();let s=class extends e.Shape{_sceneFunc(t){const e=this.cornerRadius(),n=this.width(),r=this.height();t.beginPath(),e?i.Util.drawRoundedRectPath(t,n,r,e):t.rect(0,0,n,r),t.closePath(),t.fillStrokeShape(this)}};return Ot.Rect=s,s.prototype.className="Rect",(0,n._registerNode)(s),t.Factory.addGetterSetter(s,"cornerRadius",0,(0,r.getNumberOrArrayOfNumbersValidator)(4)),Ot}var kt,Bt={};var zt,Gt={};var Ht,Vt={};var Wt,Xt={};var jt,Yt={};function qt(){if(jt)return Yt;jt=1,Object.defineProperty(Yt,"__esModule",{value:!0}),Yt.Text=void 0,Yt.stringToArray=a;const t=M(),e=L(),n=et(),i=S(),r=P(),s=S();function a(t){return[...t].reduce(((t,e,n,i)=>{if(/\p{Emoji}/u.test(e)){const r=i[n+1];r&&/\p{Emoji_Modifier}|\u200D/u.test(r)?(t.push(e+r),i[n+1]=""):t.push(e)}else/\p{Regional_Indicator}{2}/u.test(e+(i[n+1]||""))?t.push(e+i[n+1]):n>0&&/\p{Mn}|\p{Me}|\p{Mc}/u.test(e)?t[t.length-1]+=e:e&&t.push(e);return t}),[])}const o="auto",l="inherit",h="justify",c="left",d="middle",u="normal",p=" ",f="none",m=["direction","fontFamily","fontSize","fontStyle","fontVariant","padding","align","verticalAlign","lineHeight","text","width","height","wrap","ellipsis","letterSpacing"],g=m.length;let _;function v(){return _||(_=t.Util.createCanvasElement().getContext("2d"),_)}let y=class extends n.Shape{constructor(t){super(function(t){return(t=t||{}).fillLinearGradientColorStops||t.fillRadialGradientColorStops||t.fillPatternImage||(t.fill=t.fill||"black"),t}(t)),this._partialTextX=0,this._partialTextY=0;for(let t=0;t<g;t++)this.on(m[t]+"Change.konva",this._setTextData);this._setTextData()}_sceneFunc(t){const e=this.textArr,n=e.length;if(!this.text())return;let r,s=this.padding(),o=this.fontSize(),u=this.lineHeight()*o,p=this.verticalAlign(),f=this.direction(),m=0,g=this.align(),_=this.getWidth(),v=this.letterSpacing(),y=this.fill(),x=this.textDecoration(),S=-1!==x.indexOf("underline"),w=-1!==x.indexOf("line-through");f=f===l?t.direction:f;let b=u/2,M=d;if(i.Konva._fixTextRendering){const t=this.measureSize("M");M="alphabetic",b=(t.fontBoundingBoxAscent-t.fontBoundingBoxDescent)/2+u/2}var E=0,T=0;for("rtl"===f&&t.setAttr("direction",f),t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",M),t.setAttr("textAlign",c),p===d?m=(this.getHeight()-n*u-2*s)/2:"bottom"===p&&(m=this.getHeight()-n*u-2*s),t.translate(s,m+s),r=0;r<n;r++){E=0,T=0;var A,C,R=e[r],P=R.text,L=R.width,I=R.lastInParagraph;if(t.save(),"right"===g?E+=_-L-2*s:"center"===g&&(E+=(_-L-2*s)/2),S){t.save(),t.beginPath();const e=E,n=b+T+(i.Konva._fixTextRendering?Math.round(o/4):Math.round(o/2));t.moveTo(e,n),A=P.split(" 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n=t.Util._isString(e)?e:null==e?"":e+"";return this._setAttr("text",n),this}getWidth(){return this.attrs.width===o||void 0===this.attrs.width?this.getTextWidth()+2*this.padding():this.attrs.width}getHeight(){return this.attrs.height===o||void 0===this.attrs.height?this.fontSize()*this.textArr.length*this.lineHeight()+2*this.padding():this.attrs.height}getTextWidth(){return this.textWidth}getTextHeight(){return t.Util.warn("text.getTextHeight() method is deprecated. Use text.height() - for full height and text.fontSize() - for one line height."),this.textHeight}measureSize(t){var e,n,i,r,s,a,o,l,h,c,d;let u,p=v(),f=this.fontSize();p.save(),p.font=this._getContextFont(),u=p.measureText(t),p.restore();const m=f/100;return{actualBoundingBoxAscent:null!==(e=u.actualBoundingBoxAscent)&&void 0!==e?e:71.58203125*m,actualBoundingBoxDescent:null!==(n=u.actualBoundingBoxDescent)&&void 0!==n?n:0,actualBoundingBoxLeft:null!==(i=u.actualBoundingBoxLeft)&&void 0!==i?i:-7.421875*m,actualBoundingBoxRight:null!==(r=u.actualBoundingBoxRight)&&void 0!==r?r:75.732421875*m,alphabeticBaseline:null!==(s=u.alphabeticBaseline)&&void 0!==s?s:0,emHeightAscent:null!==(a=u.emHeightAscent)&&void 0!==a?a:100*m,emHeightDescent:null!==(o=u.emHeightDescent)&&void 0!==o?o:-20*m,fontBoundingBoxAscent:null!==(l=u.fontBoundingBoxAscent)&&void 0!==l?l:91*m,fontBoundingBoxDescent:null!==(h=u.fontBoundingBoxDescent)&&void 0!==h?h:21*m,hangingBaseline:null!==(c=u.hangingBaseline)&&void 0!==c?c:72.80000305175781*m,ideographicBaseline:null!==(d=u.ideographicBaseline)&&void 0!==d?d:-21*m,width:u.width,height:f}}_getContextFont(){return this.fontStyle()+p+this.fontVariant()+p+(this.fontSize()+"px ")+this.fontFamily().split(",").map((t=>{const e=(t=t.trim()).indexOf(" ")>=0,n=t.indexOf('"')>=0||t.indexOf("'")>=0;return e&&!n&&(t=`"${t}"`),t})).join(", ")}_addTextLine(t){this.align()===h&&(t=t.trim());const e=this._getTextWidth(t);return this.textArr.push({text:t,width:e,lastInParagraph:!1})}_getTextWidth(t){const e=this.letterSpacing(),n=t.length;return v().measureText(t).width+e*n}_setTextData(){let t=this.text().split("\n"),e=+this.fontSize(),n=0,i=this.lineHeight()*e,r=this.attrs.width,s=this.attrs.height,l=r!==o&&void 0!==r,h=s!==o&&void 0!==s,c=this.padding(),d=r-2*c,u=s-2*c,m=0,g=this.wrap(),_="char"!==g&&g!==f,y=this.ellipsis();this.textArr=[],v().font=this._getContextFont();const x=y?this._getTextWidth("…"):0;for(let e=0,r=t.length;e<r;++e){let s=t[e],o=this._getTextWidth(s);if(l&&o>d)for(;s.length>0;){let t=0,e=a(s).length,r="",l=0;for(;t<e;){const n=t+e>>>1,i=a(s).slice(0,n+1).join(""),o=this._getTextWidth(i)+x;o<=d?(t=n+1,r=i,l=o):e=n}if(!r)break;if(_){const e=a(s),n=a(r),i=e[n.length];let o;if((i===p||"-"===i)&&l<=d)o=n.length;else{const t=n.lastIndexOf(p),e=n.lastIndexOf("-");o=Math.max(t,e)+1}o>0&&(t=o,r=e.slice(0,t).join(""),l=this._getTextWidth(r))}r=r.trimRight(),this._addTextLine(r),n=Math.max(n,l),m+=i;if(this._shouldHandleEllipsis(m)){this._tryToAddEllipsisToLastLine();break}if(s=a(s).slice(t).join("").trimLeft(),s.length>0&&(o=this._getTextWidth(s),o<=d)){this._addTextLine(s),m+=i,n=Math.max(n,o);break}}else this._addTextLine(s),m+=i,n=Math.max(n,o),this._shouldHandleEllipsis(m)&&e<r-1&&this._tryToAddEllipsisToLastLine();if(this.textArr[this.textArr.length-1]&&(this.textArr[this.textArr.length-1].lastInParagraph=!0),h&&m+i>u)break}this.textHeight=e,this.textWidth=n}_shouldHandleEllipsis(t){const e=+this.fontSize(),n=this.lineHeight()*e,i=this.attrs.height,r=i!==o&&void 0!==i,s=i-2*this.padding();return!(this.wrap()!==f)||r&&t+n>s}_tryToAddEllipsisToLastLine(){const t=this.attrs.width,e=t!==o&&void 0!==t,n=t-2*this.padding(),i=this.ellipsis(),r=this.textArr[this.textArr.length-1];if(r&&i){if(e){this._getTextWidth(r.text+"…")<n||(r.text=r.text.slice(0,r.text.length-3))}this.textArr.splice(this.textArr.length-1,1),this._addTextLine(r.text+"…")}}getStrokeScaleEnabled(){return!0}_useBufferCanvas(){const t=-1!==this.textDecoration().indexOf("underline")||-1!==this.textDecoration().indexOf("line-through"),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas()}};return Yt.Text=y,y.prototype._fillFunc=function(t){t.fillText(this._partialText,this._partialTextX,this._partialTextY)},y.prototype._strokeFunc=function(t){t.setAttr("miterLimit",2),t.strokeText(this._partialText,this._partialTextX,this._partialTextY)},y.prototype.className="Text",y.prototype._attrsAffectingSize=["text","fontSize","padding","wrap","lineHeight","letterSpacing"],(0,s._registerNode)(y),e.Factory.overWriteSetter(y,"width",(0,r.getNumberOrAutoValidator)()),e.Factory.overWriteSetter(y,"height",(0,r.getNumberOrAutoValidator)()),e.Factory.addGetterSetter(y,"direction",l),e.Factory.addGetterSetter(y,"fontFamily","Arial"),e.Factory.addGetterSetter(y,"fontSize",12,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"fontStyle",u),e.Factory.addGetterSetter(y,"fontVariant",u),e.Factory.addGetterSetter(y,"padding",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"align",c),e.Factory.addGetterSetter(y,"verticalAlign","top"),e.Factory.addGetterSetter(y,"lineHeight",1,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"wrap","word"),e.Factory.addGetterSetter(y,"ellipsis",!1,(0,r.getBooleanValidator)()),e.Factory.addGetterSetter(y,"letterSpacing",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(y,"text","",(0,r.getStringValidator)()),e.Factory.addGetterSetter(y,"textDecoration",""),Yt}var Kt,Zt={};var Qt,Jt={};function $t(){if(Qt)return Jt;Qt=1,Object.defineProperty(Jt,"__esModule",{value:!0}),Jt.Transformer=void 0;const t=M(),e=L(),n=H(),i=et(),r=Ft(),s=ot(),a=S(),o=P(),l=S(),h="tr-konva",c=["resizeEnabledChange","rotateAnchorOffsetChange","rotateEnabledChange","enabledAnchorsChange","anchorSizeChange","borderEnabledChange","borderStrokeChange","borderStrokeWidthChange","borderDashChange","anchorStrokeChange","anchorStrokeWidthChange","anchorFillChange","anchorCornerRadiusChange","ignoreStrokeChange","anchorStyleFuncChange"].map((t=>t+`.${h}`)).join(" "),d="nodesRect",u=["widthChange","heightChange","scaleXChange","scaleYChange","skewXChange","skewYChange","rotationChange","offsetXChange","offsetYChange","transformsEnabledChange","strokeWidthChange"],p={"top-left":-45,"top-center":0,"top-right":45,"middle-right":-90,"middle-left":90,"bottom-left":-135,"bottom-center":180,"bottom-right":135},f="ontouchstart"in a.Konva._global;const m=["top-left","top-center","top-right","middle-right","middle-left","bottom-left","bottom-center","bottom-right"];function g(t,e,n){const i=n.x+(t.x-n.x)*Math.cos(e)-(t.y-n.y)*Math.sin(e),r=n.y+(t.x-n.x)*Math.sin(e)+(t.y-n.y)*Math.cos(e);return{...t,rotation:t.rotation+e,x:i,y:r}}function _(t,e){const n=function(t){return{x:t.x+t.width/2*Math.cos(t.rotation)+t.height/2*Math.sin(-t.rotation),y:t.y+t.height/2*Math.cos(t.rotation)+t.width/2*Math.sin(t.rotation)}}(t);return g(t,e,n)}let v=0,y=class extends s.Group{constructor(t){super(t),this._movingAnchorName=null,this._transforming=!1,this._createElements(),this._handleMouseMove=this._handleMouseMove.bind(this),this._handleMouseUp=this._handleMouseUp.bind(this),this.update=this.update.bind(this),this.on(c,this.update),this.getNode()&&this.update()}attachTo(t){return this.setNode(t),this}setNode(e){return t.Util.warn("tr.setNode(shape), tr.node(shape) and tr.attachTo(shape) methods are deprecated. Please use tr.nodes(nodesArray) instead."),this.setNodes([e])}getNode(){return this._nodes&&this._nodes[0]}_getEventNamespace(){return h+this._id}setNodes(e=[]){this._nodes&&this._nodes.length&&this.detach();const n=e.filter((e=>!e.isAncestorOf(this)||(t.Util.error("Konva.Transformer cannot be an a child of the node you are trying to attach"),!1)));this._nodes=e=n,1===e.length&&this.useSingleNodeRotation()?this.rotation(e[0].getAbsoluteRotation()):this.rotation(0),this._nodes.forEach((t=>{const e=()=>{1===this.nodes().length&&this.useSingleNodeRotation()&&this.rotation(this.nodes()[0].getAbsoluteRotation()),this._resetTransformCache(),this._transforming||this.isDragging()||this.update()},n=t._attrsAffectingSize.map((t=>t+"Change."+this._getEventNamespace())).join(" ");t.on(n,e),t.on(u.map((t=>t+`.${this._getEventNamespace()}`)).join(" "),e),t.on(`absoluteTransformChange.${this._getEventNamespace()}`,e),this._proxyDrag(t)})),this._resetTransformCache();return!!this.findOne(".top-left")&&this.update(),this}_proxyDrag(t){let e;t.on(`dragstart.${this._getEventNamespace()}`,(n=>{e=t.getAbsolutePosition(),this.isDragging()||t===this.findOne(".back")||this.startDrag(n,!1)})),t.on(`dragmove.${this._getEventNamespace()}`,(n=>{if(!e)return;const i=t.getAbsolutePosition(),r=i.x-e.x,s=i.y-e.y;this.nodes().forEach((e=>{if(e===t)return;if(e.isDragging())return;const i=e.getAbsolutePosition();e.setAbsolutePosition({x:i.x+r,y:i.y+s}),e.startDrag(n)})),e=null}))}getNodes(){return this._nodes||[]}getActiveAnchor(){return this._movingAnchorName}detach(){this._nodes&&this._nodes.forEach((t=>{t.off("."+this._getEventNamespace())})),this._nodes=[],this._resetTransformCache()}_resetTransformCache(){this._clearCache(d),this._clearCache("transform"),this._clearSelfAndDescendantCache("absoluteTransform")}_getNodeRect(){return this._getCache(d,this.__getNodeRect)}__getNodeShape(t,e=this.rotation(),n){const i=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),r=t.getAbsoluteScale(n),s=t.getAbsolutePosition(n),o=i.x*r.x-t.offsetX()*r.x,l=i.y*r.y-t.offsetY()*r.y,h=(a.Konva.getAngle(t.getAbsoluteRotation())+2*Math.PI)%(2*Math.PI);return g({x:s.x+o*Math.cos(h)+l*Math.sin(-h),y:s.y+l*Math.cos(h)+o*Math.sin(h),width:i.width*r.x,height:i.height*r.y,rotation:h},-a.Konva.getAngle(e),{x:0,y:0})}__getNodeRect(){if(!this.getNode())return{x:-1e8,y:-1e8,width:0,height:0,rotation:0};const e=[];this.nodes().map((t=>{const n=t.getClientRect({skipTransform:!0,skipShadow:!0,skipStroke:this.ignoreStroke()}),i=[{x:n.x,y:n.y},{x:n.x+n.width,y:n.y},{x:n.x+n.width,y:n.y+n.height},{x:n.x,y:n.y+n.height}],r=t.getAbsoluteTransform();i.forEach((function(t){const n=r.point(t);e.push(n)}))}));const n=new t.Transform;n.rotate(-a.Konva.getAngle(this.rotation()));let i=1/0,r=1/0,s=-1/0,o=-1/0;e.forEach((function(t){const e=n.point(t);void 0===i&&(i=s=e.x,r=o=e.y),i=Math.min(i,e.x),r=Math.min(r,e.y),s=Math.max(s,e.x),o=Math.max(o,e.y)})),n.invert();const l=n.point({x:i,y:r});return{x:l.x,y:l.y,width:s-i,height:o-r,rotation:a.Konva.getAngle(this.rotation())}}getX(){return this._getNodeRect().x}getY(){return this._getNodeRect().y}getWidth(){return this._getNodeRect().width}getHeight(){return this._getNodeRect().height}_createElements(){this._createBack(),m.forEach((t=>{this._createAnchor(t)})),this._createAnchor("rotater")}_createAnchor(e){const n=new r.Rect({stroke:"rgb(0, 161, 255)",fill:"white",strokeWidth:1,name:e+" _anchor",dragDistance:0,draggable:!0,hitStrokeWidth:f?10:"auto"}),i=this;n.on("mousedown touchstart",(function(t){i._handleMouseDown(t)})),n.on("dragstart",(t=>{n.stopDrag(),t.cancelBubble=!0})),n.on("dragend",(t=>{t.cancelBubble=!0})),n.on("mouseenter",(()=>{const i=a.Konva.getAngle(this.rotation()),r=this.rotateAnchorCursor(),s=function(e,n,i){if("rotater"===e)return i;n+=t.Util.degToRad(p[e]||0);const r=(t.Util.radToDeg(n)%360+360)%360;return t.Util._inRange(r,337.5,360)||t.Util._inRange(r,0,22.5)?"ns-resize":t.Util._inRange(r,22.5,67.5)?"nesw-resize":t.Util._inRange(r,67.5,112.5)?"ew-resize":t.Util._inRange(r,112.5,157.5)?"nwse-resize":t.Util._inRange(r,157.5,202.5)?"ns-resize":t.Util._inRange(r,202.5,247.5)?"nesw-resize":t.Util._inRange(r,247.5,292.5)?"ew-resize":t.Util._inRange(r,292.5,337.5)?"nwse-resize":(t.Util.error("Transformer has unknown angle for cursor detection: "+r),"pointer")}(e,i,r);n.getStage().content&&(n.getStage().content.style.cursor=s),this._cursorChange=!0})),n.on("mouseout",(()=>{n.getStage().content&&(n.getStage().content.style.cursor=""),this._cursorChange=!1})),this.add(n)}_createBack(){const e=new i.Shape({name:"back",width:0,height:0,draggable:!0,sceneFunc(e,n){const i=n.getParent(),r=i.padding();e.beginPath(),e.rect(-r,-r,n.width()+2*r,n.height()+2*r),e.moveTo(n.width()/2,-r),i.rotateEnabled()&&i.rotateLineVisible()&&e.lineTo(n.width()/2,-i.rotateAnchorOffset()*t.Util._sign(n.height())-r),e.fillStrokeShape(n)},hitFunc:(t,e)=>{if(!this.shouldOverdrawWholeArea())return;const n=this.padding();t.beginPath(),t.rect(-n,-n,e.width()+2*n,e.height()+2*n),t.fillStrokeShape(e)}});this.add(e),this._proxyDrag(e),e.on("dragstart",(t=>{t.cancelBubble=!0})),e.on("dragmove",(t=>{t.cancelBubble=!0})),e.on("dragend",(t=>{t.cancelBubble=!0})),this.on("dragmove",(t=>{this.update()}))}_handleMouseDown(t){if(this._transforming)return;this._movingAnchorName=t.target.name().split(" ")[0];const e=this._getNodeRect(),n=e.width,i=e.height,r=Math.sqrt(Math.pow(n,2)+Math.pow(i,2));this.sin=Math.abs(i/r),this.cos=Math.abs(n/r),"undefined"!=typeof window&&(window.addEventListener("mousemove",this._handleMouseMove),window.addEventListener("touchmove",this._handleMouseMove),window.addEventListener("mouseup",this._handleMouseUp,!0),window.addEventListener("touchend",this._handleMouseUp,!0)),this._transforming=!0;const s=t.target.getAbsolutePosition(),a=t.target.getStage().getPointerPosition();this._anchorDragOffset={x:a.x-s.x,y:a.y-s.y},v++,this._fire("transformstart",{evt:t.evt,target:this.getNode()}),this._nodes.forEach((e=>{e._fire("transformstart",{evt:t.evt,target:e})}))}_handleMouseMove(t){let e,n,i;const r=this.findOne("."+this._movingAnchorName),s=r.getStage();s.setPointersPositions(t);const o=s.getPointerPosition();let l={x:o.x-this._anchorDragOffset.x,y:o.y-this._anchorDragOffset.y};const h=r.getAbsolutePosition();this.anchorDragBoundFunc()&&(l=this.anchorDragBoundFunc()(h,l,t)),r.setAbsolutePosition(l);const c=r.getAbsolutePosition();if(h.x===c.x&&h.y===c.y)return;if("rotater"===this._movingAnchorName){const i=this._getNodeRect();e=r.x()-i.width/2,n=-r.y()+i.height/2;let s=Math.atan2(-n,e)+Math.PI/2;i.height<0&&(s-=Math.PI);const o=a.Konva.getAngle(this.rotation())+s,l=a.Konva.getAngle(this.rotationSnapTolerance()),h=function(t,e,n){let i=e;for(let r=0;r<t.length;r++){const s=a.Konva.getAngle(t[r]),o=Math.abs(s-e)%(2*Math.PI);Math.min(o,2*Math.PI-o)<n&&(i=s)}return i}(this.rotationSnaps(),o,l),c=_(i,h-i.rotation);return void this._fitNodesInto(c,t)}const d=this.shiftBehavior();let u;u="inverted"===d?this.keepRatio()&&!t.shiftKey:"none"===d?this.keepRatio():this.keepRatio()||t.shiftKey;var p=this.centeredScaling()||t.altKey;if("top-left"===this._movingAnchorName){if(u){var f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-right").x(),y:this.findOne(".bottom-right").y()};i=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(f.y-r.y(),2));var m=this.findOne(".top-left").x()>f.x?-1:1,g=this.findOne(".top-left").y()>f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,this.findOne(".top-left").x(f.x-e),this.findOne(".top-left").y(f.y-n)}}else if("top-center"===this._movingAnchorName)this.findOne(".top-left").y(r.y());else if("top-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".bottom-left").x(),y:this.findOne(".bottom-left").y()};i=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(f.y-r.y(),2));m=this.findOne(".top-right").x()<f.x?-1:1,g=this.findOne(".top-right").y()>f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,this.findOne(".top-right").x(f.x+e),this.findOne(".top-right").y(f.y-n)}var v=r.position();this.findOne(".top-left").y(v.y),this.findOne(".bottom-right").x(v.x)}else if("middle-left"===this._movingAnchorName)this.findOne(".top-left").x(r.x());else if("middle-right"===this._movingAnchorName)this.findOne(".bottom-right").x(r.x());else if("bottom-left"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-right").x(),y:this.findOne(".top-right").y()};i=Math.sqrt(Math.pow(f.x-r.x(),2)+Math.pow(r.y()-f.y,2));m=f.x<r.x()?-1:1,g=r.y()<f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,r.x(f.x-e),r.y(f.y+n)}v=r.position(),this.findOne(".top-left").x(v.x),this.findOne(".bottom-right").y(v.y)}else if("bottom-center"===this._movingAnchorName)this.findOne(".bottom-right").y(r.y());else if("bottom-right"===this._movingAnchorName){if(u){f=p?{x:this.width()/2,y:this.height()/2}:{x:this.findOne(".top-left").x(),y:this.findOne(".top-left").y()};i=Math.sqrt(Math.pow(r.x()-f.x,2)+Math.pow(r.y()-f.y,2));m=this.findOne(".bottom-right").x()<f.x?-1:1,g=this.findOne(".bottom-right").y()<f.y?-1:1;e=i*this.cos*m,n=i*this.sin*g,this.findOne(".bottom-right").x(f.x+e),this.findOne(".bottom-right").y(f.y+n)}}else console.error(new Error("Wrong position argument of selection resizer: "+this._movingAnchorName));if(p=this.centeredScaling()||t.altKey){const t=this.findOne(".top-left"),e=this.findOne(".bottom-right"),n=t.x(),i=t.y(),r=this.getWidth()-e.x(),s=this.getHeight()-e.y();e.move({x:-n,y:-i}),t.move({x:r,y:s})}const y=this.findOne(".top-left").getAbsolutePosition();e=y.x,n=y.y;const x=this.findOne(".bottom-right").x()-this.findOne(".top-left").x(),S=this.findOne(".bottom-right").y()-this.findOne(".top-left").y();this._fitNodesInto({x:e,y:n,width:x,height:S,rotation:a.Konva.getAngle(this.rotation())},t)}_handleMouseUp(t){this._removeEvents(t)}getAbsoluteTransform(){return this.getTransform()}_removeEvents(t){var e;if(this._transforming){this._transforming=!1,"undefined"!=typeof window&&(window.removeEventListener("mousemove",this._handleMouseMove),window.removeEventListener("touchmove",this._handleMouseMove),window.removeEventListener("mouseup",this._handleMouseUp,!0),window.removeEventListener("touchend",this._handleMouseUp,!0));const n=this.getNode();v--,this._fire("transformend",{evt:t,target:n}),null===(e=this.getLayer())||void 0===e||e.batchDraw(),n&&this._nodes.forEach((e=>{var n;e._fire("transformend",{evt:t,target:e}),null===(n=e.getLayer())||void 0===n||n.batchDraw()})),this._movingAnchorName=null}}_fitNodesInto(e,n){const i=this._getNodeRect();if(t.Util._inRange(e.width,2*-this.padding()-1,1))return void this.update();if(t.Util._inRange(e.height,2*-this.padding()-1,1))return void this.update();const r=new t.Transform;if(r.rotate(a.Konva.getAngle(this.rotation())),this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("left")>=0){const t=r.point({x:2*-this.padding(),y:0});e.x+=t.x,e.y+=t.y,e.width+=2*this.padding(),this._movingAnchorName=this._movingAnchorName.replace("left","right"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y}else if(this._movingAnchorName&&e.width<0&&this._movingAnchorName.indexOf("right")>=0){const t=r.point({x:2*this.padding(),y:0});this._movingAnchorName=this._movingAnchorName.replace("right","left"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.width+=2*this.padding()}if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("top")>=0){const t=r.point({x:0,y:2*-this.padding()});e.x+=t.x,e.y+=t.y,this._movingAnchorName=this._movingAnchorName.replace("top","bottom"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}else if(this._movingAnchorName&&e.height<0&&this._movingAnchorName.indexOf("bottom")>=0){const t=r.point({x:0,y:2*this.padding()});this._movingAnchorName=this._movingAnchorName.replace("bottom","top"),this._anchorDragOffset.x-=t.x,this._anchorDragOffset.y-=t.y,e.height+=2*this.padding()}if(this.boundBoxFunc()){const n=this.boundBoxFunc()(i,e);n?e=n:t.Util.warn("boundBoxFunc returned falsy. You should return new bound rect from it!")}const s=1e7,o=new t.Transform;o.translate(i.x,i.y),o.rotate(i.rotation),o.scale(i.width/s,i.height/s);const l=new t.Transform,h=e.width/s,c=e.height/s;!1===this.flipEnabled()?(l.translate(e.x,e.y),l.rotate(e.rotation),l.translate(e.width<0?e.width:0,e.height<0?e.height:0),l.scale(Math.abs(h),Math.abs(c))):(l.translate(e.x,e.y),l.rotate(e.rotation),l.scale(h,c));const d=l.multiply(o.invert());this._nodes.forEach((e=>{var n;const i=e.getParent().getAbsoluteTransform(),r=e.getTransform().copy();r.translate(e.offsetX(),e.offsetY());const s=new t.Transform;s.multiply(i.copy().invert()).multiply(d).multiply(i).multiply(r);const a=s.decompose();e.setAttrs(a),null===(n=e.getLayer())||void 0===n||n.batchDraw()})),this.rotation(t.Util._getRotation(e.rotation)),this._nodes.forEach((t=>{this._fire("transform",{evt:n,target:t}),t._fire("transform",{evt:n,target:t})})),this._resetTransformCache(),this.update(),this.getLayer().batchDraw()}forceUpdate(){this._resetTransformCache(),this.update()}_batchChangeChild(t,e){this.findOne(t).setAttrs(e)}update(){var e;const n=this._getNodeRect();this.rotation(t.Util._getRotation(n.rotation));const i=n.width,r=n.height,s=this.enabledAnchors(),a=this.resizeEnabled(),o=this.padding(),l=this.anchorSize(),h=this.find("._anchor");h.forEach((t=>{t.setAttrs({width:l,height:l,offsetX:l/2,offsetY:l/2,stroke:this.anchorStroke(),strokeWidth:this.anchorStrokeWidth(),fill:this.anchorFill(),cornerRadius:this.anchorCornerRadius()})})),this._batchChangeChild(".top-left",{x:0,y:0,offsetX:l/2+o,offsetY:l/2+o,visible:a&&s.indexOf("top-left")>=0}),this._batchChangeChild(".top-center",{x:i/2,y:0,offsetY:l/2+o,visible:a&&s.indexOf("top-center")>=0}),this._batchChangeChild(".top-right",{x:i,y:0,offsetX:l/2-o,offsetY:l/2+o,visible:a&&s.indexOf("top-right")>=0}),this._batchChangeChild(".middle-left",{x:0,y:r/2,offsetX:l/2+o,visible:a&&s.indexOf("middle-left")>=0}),this._batchChangeChild(".middle-right",{x:i,y:r/2,offsetX:l/2-o,visible:a&&s.indexOf("middle-right")>=0}),this._batchChangeChild(".bottom-left",{x:0,y:r,offsetX:l/2+o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-left")>=0}),this._batchChangeChild(".bottom-center",{x:i/2,y:r,offsetY:l/2-o,visible:a&&s.indexOf("bottom-center")>=0}),this._batchChangeChild(".bottom-right",{x:i,y:r,offsetX:l/2-o,offsetY:l/2-o,visible:a&&s.indexOf("bottom-right")>=0}),this._batchChangeChild(".rotater",{x:i/2,y:-this.rotateAnchorOffset()*t.Util._sign(r)-o,visible:this.rotateEnabled()}),this._batchChangeChild(".back",{width:i,height:r,visible:this.borderEnabled(),stroke:this.borderStroke(),strokeWidth:this.borderStrokeWidth(),dash:this.borderDash(),x:0,y:0});const c=this.anchorStyleFunc();c&&h.forEach((t=>{c(t)})),null===(e=this.getLayer())||void 0===e||e.batchDraw()}isTransforming(){return this._transforming}stopTransform(){if(this._transforming){this._removeEvents();const t=this.findOne("."+this._movingAnchorName);t&&t.stopDrag()}}destroy(){return this.getStage()&&this._cursorChange&&this.getStage().content&&(this.getStage().content.style.cursor=""),s.Group.prototype.destroy.call(this),this.detach(),this._removeEvents(),this}toObject(){return n.Node.prototype.toObject.call(this)}clone(t){return n.Node.prototype.clone.call(this,t)}getClientRect(){return this.nodes().length>0?super.getClientRect():{x:0,y:0,width:0,height:0}}};return Jt.Transformer=y,y.isTransforming=()=>v>0,y.prototype.className="Transformer",(0,l._registerNode)(y),e.Factory.addGetterSetter(y,"enabledAnchors",m,(function(e){return e instanceof Array||t.Util.warn("enabledAnchors value should be an array"),e instanceof Array&&e.forEach((function(e){-1===m.indexOf(e)&&t.Util.warn("Unknown anchor name: "+e+". Available names are: "+m.join(", "))})),e||[]})),e.Factory.addGetterSetter(y,"flipEnabled",!0,(0,o.getBooleanValidator)()),e.Factory.addGetterSetter(y,"resizeEnabled",!0),e.Factory.addGetterSetter(y,"anchorSize",10,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"rotateEnabled",!0),e.Factory.addGetterSetter(y,"rotateLineVisible",!0),e.Factory.addGetterSetter(y,"rotationSnaps",[]),e.Factory.addGetterSetter(y,"rotateAnchorOffset",50,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"rotateAnchorCursor","crosshair"),e.Factory.addGetterSetter(y,"rotationSnapTolerance",5,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"borderEnabled",!0),e.Factory.addGetterSetter(y,"anchorStroke","rgb(0, 161, 255)"),e.Factory.addGetterSetter(y,"anchorStrokeWidth",1,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"anchorFill","white"),e.Factory.addGetterSetter(y,"anchorCornerRadius",0,(0,o.getNumberValidator)()),e.Factory.addGetterSetter(y,"borderStroke","rgb(0, 161, 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ie.Blur=function(t){const e=Math.round(this.blurRadius());e>0&&function(t,e){const n=t.data,a=t.width,o=t.height;let l,h,c,d,u,p,f,m,g,_,v,y,x,S,w,b,M,E,T,A,C,R,P,L;const I=e+e+1,D=a-1,N=o-1,U=e+1,O=U*(U+1)/2,F=new i,k=r[e],B=s[e];let z=null,G=F,H=null,V=null;for(c=1;c<I;c++)G=G.next=new 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e=n.Konva.getAngle(this.angle()),i=this.clockwise();t.beginPath(),t.arc(0,0,this.outerRadius(),0,e,i),t.arc(0,0,this.innerRadius(),e,0,!i),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}getSelfRect(){const t=this.innerRadius(),e=this.outerRadius(),i=this.clockwise(),r=n.Konva.getAngle(i?360-this.angle():this.angle()),s=Math.cos(Math.min(r,Math.PI)),a=Math.sin(Math.min(Math.max(Math.PI,r),3*Math.PI/2)),o=Math.sin(Math.min(r,Math.PI/2)),l=s*(s>0?t:e),h=a*(a>0?t:e),c=o*(o>0?e:t);return{x:l,y:i?-1*c:h,width:1*e-l,height:c-h}}};return gt.Arc=s,s.prototype._centroid=!0,s.prototype.className="Arc",s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"angle",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"clockwise",!1,(0,i.getBooleanValidator)()),gt}(),n=function(){if(bt)return vt;bt=1,Object.defineProperty(vt,"__esModule",{value:!0}),vt.Arrow=void 0;const t=L(),e=xt(),n=P(),i=S(),r=Tt();let s=class extends e.Line{_sceneFunc(t){super._sceneFunc(t);const e=2*Math.PI,n=this.points();let i=n;const s=0!==this.tension()&&n.length>4;s&&(i=this.getTensionPoints());const a=this.pointerLength(),o=n.length;let l,h;if(s){const t=[i[i.length-4],i[i.length-3],i[i.length-2],i[i.length-1],n[o-2],n[o-1]],e=r.Path.calcLength(i[i.length-4],i[i.length-3],"C",t),s=r.Path.getPointOnQuadraticBezier(Math.min(1,1-a/e),t[0],t[1],t[2],t[3],t[4],t[5]);l=n[o-2]-s.x,h=n[o-1]-s.y}else l=n[o-2]-n[o-4],h=n[o-1]-n[o-3];const c=(Math.atan2(h,l)+e)%e,d=this.pointerWidth();this.pointerAtEnding()&&(t.save(),t.beginPath(),t.translate(n[o-2],n[o-1]),t.rotate(c),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t)),this.pointerAtBeginning()&&(t.save(),t.beginPath(),t.translate(n[0],n[1]),s?(l=(i[0]+i[2])/2-n[0],h=(i[1]+i[3])/2-n[1]):(l=n[2]-n[0],h=n[3]-n[1]),t.rotate((Math.atan2(-h,-l)+e)%e),t.moveTo(0,0),t.lineTo(-a,d/2),t.lineTo(-a,-d/2),t.closePath(),t.restore(),this.__fillStroke(t))}__fillStroke(t){const e=this.dashEnabled();e&&(this.attrs.dashEnabled=!1,t.setLineDash([])),t.fillStrokeShape(this),e&&(this.attrs.dashEnabled=!0)}getSelfRect(){const t=super.getSelfRect(),e=this.pointerWidth()/2;return{x:t.x,y:t.y-e,width:t.width,height:t.height+2*e}}};return vt.Arrow=s,s.prototype.className="Arrow",(0,i._registerNode)(s),t.Factory.addGetterSetter(s,"pointerLength",10,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerWidth",10,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"pointerAtBeginning",!1),t.Factory.addGetterSetter(s,"pointerAtEnding",!0),vt}(),i=function(){if(At)return Ct;At=1,Object.defineProperty(Ct,"__esModule",{value:!0}),Ct.Circle=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.attrs.radius||0,0,2*Math.PI,!1),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius()!==t/2&&this.radius(t/2)}setHeight(t){this.radius()!==t/2&&this.radius(t/2)}};return Ct.Circle=r,r.prototype._centroid=!0,r.prototype.className="Circle",r.prototype._attrsAffectingSize=["radius"],(0,i._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,n.getNumberValidator)()),Ct}(),r=function(){if(Rt)return Pt;Rt=1,Object.defineProperty(Pt,"__esModule",{value:!0}),Pt.Ellipse=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){const e=this.radiusX(),n=this.radiusY();t.beginPath(),t.save(),e!==n&&t.scale(1,n/e),t.arc(0,0,e,0,2*Math.PI,!1),t.restore(),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.radiusX()}getHeight(){return 2*this.radiusY()}setWidth(t){this.radiusX(t/2)}setHeight(t){this.radiusY(t/2)}};return Pt.Ellipse=r,r.prototype.className="Ellipse",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radiusX","radiusY"],(0,i._registerNode)(r),t.Factory.addComponentsGetterSetter(r,"radius",["x","y"]),t.Factory.addGetterSetter(r,"radiusX",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"radiusY",0,(0,n.getNumberValidator)()),Pt}(),s=function(){if(Lt)return It;Lt=1,Object.defineProperty(It,"__esModule",{value:!0}),It.Image=void 0;const t=M(),e=L(),n=et(),i=S(),r=P();class s extends n.Shape{constructor(t){super(t),this.on("imageChange.konva",(()=>{this._setImageLoad()})),this._setImageLoad()}_setImageLoad(){const t=this.image();t&&t.complete||t&&4===t.readyState||t&&t.addEventListener&&t.addEventListener("load",(()=>{this._requestDraw()}))}_useBufferCanvas(){const t=!!this.cornerRadius(),e=this.hasShadow();return!(!t||!e)||super._useBufferCanvas(!0)}_sceneFunc(e){const n=this.getWidth(),i=this.getHeight(),r=this.cornerRadius(),s=this.attrs.image;let a;if(s){const t=this.attrs.cropWidth,e=this.attrs.cropHeight;a=t&&e?[s,this.cropX(),this.cropY(),t,e,0,0,n,i]:[s,0,0,n,i]}(this.hasFill()||this.hasStroke()||r)&&(e.beginPath(),r?t.Util.drawRoundedRectPath(e,n,i,r):e.rect(0,0,n,i),e.closePath(),e.fillStrokeShape(this)),s&&(r&&e.clip(),e.drawImage.apply(e,a))}_hitFunc(e){const n=this.width(),i=this.height(),r=this.cornerRadius();e.beginPath(),r?t.Util.drawRoundedRectPath(e,n,i,r):e.rect(0,0,n,i),e.closePath(),e.fillStrokeShape(this)}getWidth(){var t,e;return null!==(t=this.attrs.width)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.width}getHeight(){var t,e;return null!==(t=this.attrs.height)&&void 0!==t?t:null===(e=this.image())||void 0===e?void 0:e.height}static fromURL(e,n,i=null){const r=t.Util.createImageElement();r.onload=function(){const t=new s({image:r});n(t)},r.onerror=i,r.crossOrigin="Anonymous",r.src=e}}return It.Image=s,s.prototype.className="Image",(0,i._registerNode)(s),e.Factory.addGetterSetter(s,"cornerRadius",0,(0,r.getNumberOrArrayOfNumbersValidator)(4)),e.Factory.addGetterSetter(s,"image"),e.Factory.addComponentsGetterSetter(s,"crop",["x","y","width","height"]),e.Factory.addGetterSetter(s,"cropX",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropY",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropWidth",0,(0,r.getNumberValidator)()),e.Factory.addGetterSetter(s,"cropHeight",0,(0,r.getNumberValidator)()),It}(),a=function(){if(Dt)return Nt;Dt=1,Object.defineProperty(Nt,"__esModule",{value:!0}),Nt.Tag=Nt.Label=void 0;const t=L(),e=et(),n=ot(),i=P(),r=S(),s=["fontFamily","fontSize","fontStyle","padding","lineHeight","text","width","height","pointerDirection","pointerWidth","pointerHeight"],a="up",o="right",l="down",h="left",c=s.length;let d=class extends n.Group{constructor(t){super(t),this.on("add.konva",(function(t){this._addListeners(t.child),this._sync()}))}getText(){return this.find("Text")[0]}getTag(){return this.find("Tag")[0]}_addListeners(t){let e,n=this;const i=function(){n._sync()};for(e=0;e<c;e++)t.on(s[e]+"Change.konva",i)}getWidth(){return this.getText().width()}getHeight(){return this.getText().height()}_sync(){let t,e,n,i,r,s,c,d=this.getText(),u=this.getTag();if(d&&u){switch(t=d.width(),e=d.height(),n=u.pointerDirection(),i=u.pointerWidth(),c=u.pointerHeight(),r=0,s=0,n){case a:r=t/2,s=-1*c;break;case o:r=t+i,s=e/2;break;case l:r=t/2,s=e+c;break;case h:r=-1*i,s=e/2}u.setAttrs({x:-1*r,y:-1*s,width:t,height:e}),d.setAttrs({x:-1*r,y:-1*s})}}};Nt.Label=d,d.prototype.className="Label",(0,r._registerNode)(d);class u extends e.Shape{_sceneFunc(t){const e=this.width(),n=this.height(),i=this.pointerDirection(),r=this.pointerWidth(),s=this.pointerHeight(),c=this.cornerRadius();let d=0,u=0,p=0,f=0;"number"==typeof c?d=u=p=f=Math.min(c,e/2,n/2):(d=Math.min(c[0]||0,e/2,n/2),u=Math.min(c[1]||0,e/2,n/2),f=Math.min(c[2]||0,e/2,n/2),p=Math.min(c[3]||0,e/2,n/2)),t.beginPath(),t.moveTo(d,0),i===a&&(t.lineTo((e-r)/2,0),t.lineTo(e/2,-1*s),t.lineTo((e+r)/2,0)),t.lineTo(e-u,0),t.arc(e-u,u,u,3*Math.PI/2,0,!1),i===o&&(t.lineTo(e,(n-s)/2),t.lineTo(e+r,n/2),t.lineTo(e,(n+s)/2)),t.lineTo(e,n-f),t.arc(e-f,n-f,f,0,Math.PI/2,!1),i===l&&(t.lineTo((e+r)/2,n),t.lineTo(e/2,n+s),t.lineTo((e-r)/2,n)),t.lineTo(p,n),t.arc(p,n-p,p,Math.PI/2,Math.PI,!1),i===h&&(t.lineTo(0,(n+s)/2),t.lineTo(-1*r,n/2),t.lineTo(0,(n-s)/2)),t.lineTo(0,d),t.arc(d,d,d,Math.PI,3*Math.PI/2,!1),t.closePath(),t.fillStrokeShape(this)}getSelfRect(){let t=0,e=0,n=this.pointerWidth(),i=this.pointerHeight(),r=this.pointerDirection(),s=this.width(),c=this.height();return r===a?(e-=i,c+=i):r===l?c+=i:r===h?(t-=1.5*n,s+=n):r===o&&(s+=1.5*n),{x:t,y:e,width:s,height:c}}}return Nt.Tag=u,u.prototype.className="Tag",(0,r._registerNode)(u),t.Factory.addGetterSetter(u,"pointerDirection","none"),t.Factory.addGetterSetter(u,"pointerWidth",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(u,"pointerHeight",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(u,"cornerRadius",0,(0,i.getNumberOrArrayOfNumbersValidator)(4)),Nt}(),o=xt(),l=Tt(),h=Ft(),c=function(){if(kt)return Bt;kt=1,Object.defineProperty(Bt,"__esModule",{value:!0}),Bt.RegularPolygon=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){const e=this._getPoints();t.beginPath(),t.moveTo(e[0].x,e[0].y);for(let n=1;n<e.length;n++)t.lineTo(e[n].x,e[n].y);t.closePath(),t.fillStrokeShape(this)}_getPoints(){const t=this.attrs.sides,e=this.attrs.radius||0,n=[];for(let i=0;i<t;i++)n.push({x:e*Math.sin(2*i*Math.PI/t),y:-1*e*Math.cos(2*i*Math.PI/t)});return n}getSelfRect(){const t=this._getPoints();let e=t[0].x,n=t[0].y,i=t[0].x,r=t[0].y;return t.forEach((t=>{e=Math.min(e,t.x),n=Math.max(n,t.x),i=Math.min(i,t.y),r=Math.max(r,t.y)})),{x:e,y:i,width:n-e,height:r-i}}getWidth(){return 2*this.radius()}getHeight(){return 2*this.radius()}setWidth(t){this.radius(t/2)}setHeight(t){this.radius(t/2)}};return Bt.RegularPolygon=r,r.prototype.className="RegularPolygon",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["radius"],(0,i._registerNode)(r),t.Factory.addGetterSetter(r,"radius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"sides",0,(0,n.getNumberValidator)()),Bt}(),d=function(){if(zt)return Gt;zt=1,Object.defineProperty(Gt,"__esModule",{value:!0}),Gt.Ring=void 0;const t=L(),e=et(),n=P(),i=S(),r=2*Math.PI;let s=class extends e.Shape{_sceneFunc(t){t.beginPath(),t.arc(0,0,this.innerRadius(),0,r,!1),t.moveTo(this.outerRadius(),0),t.arc(0,0,this.outerRadius(),r,0,!0),t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Gt.Ring=s,s.prototype.className="Ring",s.prototype._centroid=!0,s.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,i._registerNode)(s),t.Factory.addGetterSetter(s,"innerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(s,"outerRadius",0,(0,n.getNumberValidator)()),Gt}(),u=function(){if(Ht)return Vt;Ht=1,Object.defineProperty(Vt,"__esModule",{value:!0}),Vt.Sprite=void 0;const t=L(),e=et(),n=ct(),i=P(),r=S();class s extends e.Shape{constructor(t){super(t),this._updated=!0,this.anim=new n.Animation((()=>{const t=this._updated;return this._updated=!1,t})),this.on("animationChange.konva",(function(){this.frameIndex(0)})),this.on("frameIndexChange.konva",(function(){this._updated=!0})),this.on("frameRateChange.konva",(function(){this.anim.isRunning()&&(clearInterval(this.interval),this._setInterval())}))}_sceneFunc(t){const e=this.animation(),n=this.frameIndex(),i=4*n,r=this.animations()[e],s=this.frameOffsets(),a=r[i+0],o=r[i+1],l=r[i+2],h=r[i+3],c=this.image();if((this.hasFill()||this.hasStroke())&&(t.beginPath(),t.rect(0,0,l,h),t.closePath(),t.fillStrokeShape(this)),c)if(s){const i=s[e],r=2*n;t.drawImage(c,a,o,l,h,i[r+0],i[r+1],l,h)}else t.drawImage(c,a,o,l,h,0,0,l,h)}_hitFunc(t){const e=this.animation(),n=this.frameIndex(),i=4*n,r=this.animations()[e],s=this.frameOffsets(),a=r[i+2],o=r[i+3];if(t.beginPath(),s){const i=s[e],r=2*n;t.rect(i[r+0],i[r+1],a,o)}else t.rect(0,0,a,o);t.closePath(),t.fillShape(this)}_useBufferCanvas(){return super._useBufferCanvas(!0)}_setInterval(){const t=this;this.interval=setInterval((function(){t._updateIndex()}),1e3/this.frameRate())}start(){if(this.isRunning())return;const t=this.getLayer();this.anim.setLayers(t),this._setInterval(),this.anim.start()}stop(){this.anim.stop(),clearInterval(this.interval)}isRunning(){return this.anim.isRunning()}_updateIndex(){const t=this.frameIndex(),e=this.animation();t<this.animations()[e].length/4-1?this.frameIndex(t+1):this.frameIndex(0)}}return Vt.Sprite=s,s.prototype.className="Sprite",(0,r._registerNode)(s),t.Factory.addGetterSetter(s,"animation"),t.Factory.addGetterSetter(s,"animations"),t.Factory.addGetterSetter(s,"frameOffsets"),t.Factory.addGetterSetter(s,"image"),t.Factory.addGetterSetter(s,"frameIndex",0,(0,i.getNumberValidator)()),t.Factory.addGetterSetter(s,"frameRate",17,(0,i.getNumberValidator)()),t.Factory.backCompat(s,{index:"frameIndex",getIndex:"getFrameIndex",setIndex:"setFrameIndex"}),Vt}(),p=function(){if(Wt)return Xt;Wt=1,Object.defineProperty(Xt,"__esModule",{value:!0}),Xt.Star=void 0;const t=L(),e=et(),n=P(),i=S();let r=class extends e.Shape{_sceneFunc(t){const e=this.innerRadius(),n=this.outerRadius(),i=this.numPoints();t.beginPath(),t.moveTo(0,0-n);for(let r=1;r<2*i;r++){const s=r%2==0?n:e,a=s*Math.sin(r*Math.PI/i),o=-1*s*Math.cos(r*Math.PI/i);t.lineTo(a,o)}t.closePath(),t.fillStrokeShape(this)}getWidth(){return 2*this.outerRadius()}getHeight(){return 2*this.outerRadius()}setWidth(t){this.outerRadius(t/2)}setHeight(t){this.outerRadius(t/2)}};return Xt.Star=r,r.prototype.className="Star",r.prototype._centroid=!0,r.prototype._attrsAffectingSize=["innerRadius","outerRadius"],(0,i._registerNode)(r),t.Factory.addGetterSetter(r,"numPoints",5,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"innerRadius",0,(0,n.getNumberValidator)()),t.Factory.addGetterSetter(r,"outerRadius",0,(0,n.getNumberValidator)()),Xt}(),f=qt(),m=function(){if(Kt)return Zt;Kt=1,Object.defineProperty(Zt,"__esModule",{value:!0}),Zt.TextPath=void 0;const t=M(),e=L(),n=et(),i=Tt(),r=qt(),s=P(),a=S(),o="normal";function l(t){t.fillText(this.partialText,0,0)}function h(t){t.strokeText(this.partialText,0,0)}let c=class extends n.Shape{constructor(e){super(e),this.dummyCanvas=t.Util.createCanvasElement(),this.dataArray=[],this._readDataAttribute(),this.on("dataChange.konva",(function(){this._readDataAttribute(),this._setTextData()})),this.on("textChange.konva alignChange.konva letterSpacingChange.konva kerningFuncChange.konva fontSizeChange.konva fontFamilyChange.konva",this._setTextData),this._setTextData()}_getTextPathLength(){return i.Path.getPathLength(this.dataArray)}_getPointAtLength(t){return this.attrs.data?t-1>this.pathLength?null:i.Path.getPointAtLengthOfDataArray(t,this.dataArray):null}_readDataAttribute(){this.dataArray=i.Path.parsePathData(this.attrs.data),this.pathLength=this._getTextPathLength()}_sceneFunc(t){t.setAttr("font",this._getContextFont()),t.setAttr("textBaseline",this.textBaseline()),t.setAttr("textAlign","left"),t.save();const e=this.textDecoration(),n=this.fill(),i=this.fontSize(),r=this.glyphInfo;"underline"===e&&t.beginPath();for(let n=0;n<r.length;n++){t.save();const s=r[n].p0;t.translate(s.x,s.y),t.rotate(r[n].rotation),this.partialText=r[n].text,t.fillStrokeShape(this),"underline"===e&&(0===n&&t.moveTo(0,i/2+1),t.lineTo(i,i/2+1)),t.restore()}"underline"===e&&(t.strokeStyle=n,t.lineWidth=i/20,t.stroke()),t.restore()}_hitFunc(t){t.beginPath();const e=this.glyphInfo;if(e.length>=1){const n=e[0].p0;t.moveTo(n.x,n.y)}for(let n=0;n<e.length;n++){const i=e[n].p1;t.lineTo(i.x,i.y)}t.setAttr("lineWidth",this.fontSize()),t.setAttr("strokeStyle",this.colorKey),t.stroke()}getTextWidth(){return this.textWidth}getTextHeight(){return t.Util.warn("text.getTextHeight() method is deprecated. Use text.height() - for full height and text.fontSize() - for one line height."),this.textHeight}setText(t){return r.Text.prototype.setText.call(this,t)}_getContextFont(){return r.Text.prototype._getContextFont.call(this)}_getTextSize(t){const e=this.dummyCanvas.getContext("2d");e.save(),e.font=this._getContextFont();const n=e.measureText(t);return e.restore(),{width:n.width,height:parseInt(`${this.fontSize()}`,10)}}_setTextData(){const{width:t,height:e}=this._getTextSize(this.attrs.text);if(this.textWidth=t,this.textHeight=e,this.glyphInfo=[],!this.attrs.data)return null;const n=this.letterSpacing(),s=this.align(),a=this.kerningFunc(),o=Math.max(this.textWidth+((this.attrs.text||"").length-1)*n,0);let l=0;"center"===s&&(l=Math.max(0,this.pathLength/2-o/2)),"right"===s&&(l=Math.max(0,this.pathLength-o));const h=(0,r.stringToArray)(this.text());let c=l;for(let t=0;t<h.length;t++){const e=this._getPointAtLength(c);if(!e)return;let r=this._getTextSize(h[t]).width+n;if(" "===h[t]&&"justify"===s){const t=this.text().split(" ").length-1;r+=(this.pathLength-o)/t}const l=this._getPointAtLength(c+r);if(!l)return;const d=i.Path.getLineLength(e.x,e.y,l.x,l.y);let u=0;if(a)try{u=a(h[t-1],h[t])*this.fontSize()}catch(t){u=0}e.x+=u,l.x+=u,this.textWidth+=u;const p=i.Path.getPointOnLine(u+d/2,e.x,e.y,l.x,l.y),f=Math.atan2(l.y-e.y,l.x-e.x);this.glyphInfo.push({transposeX:p.x,transposeY:p.y,text:h[t],rotation:f,p0:e,p1:l}),c+=r}}getSelfRect(){if(!this.glyphInfo.length)return{x:0,y:0,width:0,height:0};const t=[];this.glyphInfo.forEach((function(e){t.push(e.p0.x),t.push(e.p0.y),t.push(e.p1.x),t.push(e.p1.y)}));let e,n,i=t[0]||0,r=t[0]||0,s=t[1]||0,a=t[1]||0;for(let o=0;o<t.length/2;o++)e=t[2*o],n=t[2*o+1],i=Math.min(i,e),r=Math.max(r,e),s=Math.min(s,n),a=Math.max(a,n);const o=this.fontSize();return{x:i-o/2,y:s-o/2,width:r-i+o,height:a-s+o}}destroy(){return t.Util.releaseCanvas(this.dummyCanvas),super.destroy()}};return Zt.TextPath=c,c.prototype._fillFunc=l,c.prototype._strokeFunc=h,c.prototype._fillFuncHit=l,c.prototype._strokeFuncHit=h,c.prototype.className="TextPath",c.prototype._attrsAffectingSize=["text","fontSize","data"],(0,a._registerNode)(c),e.Factory.addGetterSetter(c,"data"),e.Factory.addGetterSetter(c,"fontFamily","Arial"),e.Factory.addGetterSetter(c,"fontSize",12,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"fontStyle",o),e.Factory.addGetterSetter(c,"align","left"),e.Factory.addGetterSetter(c,"letterSpacing",0,(0,s.getNumberValidator)()),e.Factory.addGetterSetter(c,"textBaseline","middle"),e.Factory.addGetterSetter(c,"fontVariant",o),e.Factory.addGetterSetter(c,"text",""),e.Factory.addGetterSetter(c,"textDecoration",""),e.Factory.addGetterSetter(c,"kerningFunc",void 0),Zt}(),g=$t(),_=function(){if(te)return ee;te=1,Object.defineProperty(ee,"__esModule",{value:!0}),ee.Wedge=void 0;const t=L(),e=et(),n=S(),i=P(),r=S();let s=class extends 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e=10*this.embossStrength(),i=255*this.embossWhiteLevel(),r=this.embossDirection(),s=this.embossBlend(),a=t.data,o=t.width,l=t.height,h=4*o;let c=0,d=0,u=l;switch(r){case"top-left":c=-1,d=-1;break;case"top":c=-1,d=0;break;case"top-right":c=-1,d=1;break;case"right":c=0,d=1;break;case"bottom-right":c=1,d=1;break;case"bottom":c=1,d=0;break;case"bottom-left":c=1,d=-1;break;case"left":c=0,d=-1;break;default:n.Util.error("Unknown emboss direction: "+r)}do{const t=(u-1)*h;let n=c;u+n<1&&(n=0),u+n>l&&(n=0);const r=(u-1+n)*o*4;let p=o;do{const n=t+4*(p-1);let l=d;p+l<1&&(l=0),p+l>o&&(l=0);const h=r+4*(p-1+l),c=a[n]-a[h],u=a[n+1]-a[h+1],f=a[n+2]-a[h+2];let m=c;const g=m>0?m:-m;if((u>0?u:-u)>g&&(m=u),(f>0?f:-f)>g&&(m=f),m*=e,s){const t=a[n]+m,e=a[n+1]+m,i=a[n+2]+m;a[n]=t>255?255:t<0?0:t,a[n+1]=e>255?255:e<0?0:e,a[n+2]=i>255?255:i<0?0:i}else{let 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f,m,g,_,v,y,x,S,w;l===o&&(l=255,o=0),c===h&&(c=255,h=0),u===d&&(u=255,d=0),p>0?(m=l+p*(255-l),g=o-p*(o-0),v=c+p*(255-c),y=h-p*(h-0),S=u+p*(255-u),w=d-p*(d-0)):(f=.5*(l+o),m=l+p*(l-f),g=o+p*(o-f),_=.5*(c+h),v=c+p*(c-_),y=h+p*(h-_),x=.5*(u+d),S=u+p*(u-x),w=d+p*(d-x));for(let t=0;t<n;t+=4)e[t+0]=i(e[t+0],o,l,g,m),e[t+1]=i(e[t+1],h,c,y,v),e[t+2]=i(e[t+2],d,u,w,S)},t.Factory.addGetterSetter(e.Node,"enhance",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),ue}(),T=(pe||(pe=1,Object.defineProperty(fe,"__esModule",{value:!0}),fe.Grayscale=void 0,fe.Grayscale=function(t){const e=t.data,n=e.length;for(let t=0;t<n;t+=4){const n=.34*e[t]+.5*e[t+1]+.16*e[t+2];e[t]=n,e[t+1]=n,e[t+2]=n}}),fe),A=function(){if(me)return ge;me=1,Object.defineProperty(ge,"__esModule",{value:!0}),ge.HSL=void 0;const t=L(),e=H(),n=P();return t.Factory.addGetterSetter(e.Node,"hue",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"saturation",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"luminance",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),ge.HSL=function(t){const e=t.data,n=e.length,i=Math.pow(2,this.saturation()),r=Math.abs(this.hue()+360)%360,s=127*this.luminance(),a=1*i*Math.cos(r*Math.PI/180),o=1*i*Math.sin(r*Math.PI/180),l=.299+.701*a+.167*o,h=.587-.587*a+.33*o,c=.114-.114*a-.497*o,d=.299-.299*a-.328*o,u=.587+.413*a+.035*o,p=.114-.114*a+.293*o,f=.299-.3*a+1.25*o,m=.587-.586*a-1.05*o,g=.114+.886*a-.2*o;let _,v,y,x;for(let t=0;t<n;t+=4)_=e[t+0],v=e[t+1],y=e[t+2],x=e[t+3],e[t+0]=l*_+h*v+c*y+s,e[t+1]=d*_+u*v+p*y+s,e[t+2]=f*_+m*v+g*y+s,e[t+3]=x},ge}(),C=function(){if(_e)return ve;_e=1,Object.defineProperty(ve,"__esModule",{value:!0}),ve.HSV=void 0;const t=L(),e=H(),n=P();return ve.HSV=function(t){const e=t.data,n=e.length,i=Math.pow(2,this.value()),r=Math.pow(2,this.saturation()),s=Math.abs(this.hue()+360)%360,a=i*r*Math.cos(s*Math.PI/180),o=i*r*Math.sin(s*Math.PI/180),l=.299*i+.701*a+.167*o,h=.587*i-.587*a+.33*o,c=.114*i-.114*a-.497*o,d=.299*i-.299*a-.328*o,u=.587*i+.413*a+.035*o,p=.114*i-.114*a+.293*o,f=.299*i-.3*a+1.25*o,m=.587*i-.586*a-1.05*o,g=.114*i+.886*a-.2*o;let _,v,y,x;for(let t=0;t<n;t+=4)_=e[t+0],v=e[t+1],y=e[t+2],x=e[t+3],e[t+0]=l*_+h*v+c*y,e[t+1]=d*_+u*v+p*y,e[t+2]=f*_+m*v+g*y,e[t+3]=x},t.Factory.addGetterSetter(e.Node,"hue",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"saturation",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"value",0,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),ve}(),R=(ye||(ye=1,Object.defineProperty(xe,"__esModule",{value:!0}),xe.Invert=void 0,xe.Invert=function(t){const e=t.data,n=e.length;for(let 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this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"green",0,(function(t){return this._filterUpToDate=!1,t>255?255:t<0?0:Math.round(t)})),t.Factory.addGetterSetter(e.Node,"blue",0,n.RGBComponent,t.Factory.afterSetFilter),t.Factory.addGetterSetter(e.Node,"alpha",1,(function(t){return this._filterUpToDate=!1,t>1?1:t<0?0:t})),Oe}(),B=(Fe||(Fe=1,Object.defineProperty(ke,"__esModule",{value:!0}),ke.Sepia=void 0,ke.Sepia=function(t){const e=t.data,n=e.length;for(let t=0;t<n;t+=4){const n=e[t+0],i=e[t+1],r=e[t+2];e[t+0]=Math.min(255,.393*n+.769*i+.189*r),e[t+1]=Math.min(255,.349*n+.686*i+.168*r),e[t+2]=Math.min(255,.272*n+.534*i+.131*r)}}),ke),z=(Be||(Be=1,Object.defineProperty(ze,"__esModule",{value:!0}),ze.Solarize=void 0,ze.Solarize=function(t){const e=t.data,n=t.width,i=4*n;let r=t.height;do{const t=(r-1)*i;let s=n;do{const n=t+4*(s-1);let i=e[n],r=e[n+1],a=e[n+2];i>127&&(i=255-i),r>127&&(r=255-r),a>127&&(a=255-a),e[n]=i,e[n+1]=r,e[n+2]=a}while(--s)}while(--r)}),ze),G=function(){if(Ge)return Ve;Ge=1,Object.defineProperty(Ve,"__esModule",{value:!0}),Ve.Threshold=void 0;const t=L(),e=H(),n=P();return Ve.Threshold=function(t){const e=255*this.threshold(),n=t.data,i=n.length;for(let t=0;t<i;t+=1)n[t]=n[t]<e?0:255},t.Factory.addGetterSetter(e.Node,"threshold",.5,(0,n.getNumberValidator)(),t.Factory.afterSetFilter),Ve}();return v.Konva=t.Konva.Util._assign(t.Konva,{Arc:e.Arc,Arrow:n.Arrow,Circle:i.Circle,Ellipse:r.Ellipse,Image:s.Image,Label:a.Label,Tag:a.Tag,Line:o.Line,Path:l.Path,Rect:h.Rect,RegularPolygon:c.RegularPolygon,Ring:d.Ring,Sprite:u.Sprite,Star:p.Star,Text:f.Text,TextPath:m.TextPath,Transformer:g.Transformer,Wedge:_.Wedge,Filters:{Blur:y.Blur,Brighten:x.Brighten,Contrast:w.Contrast,Emboss:b.Emboss,Enhance:E.Enhance,Grayscale:T.Grayscale,HSL:A.HSL,HSV:C.HSV,Invert:R.Invert,Kaleidoscope:I.Kaleidoscope,Mask:D.Mask,Noise:N.Noise,Pixelate:U.Pixelate,Posterize:O.Posterize,RGB:F.RGB,RGBA:k.RGBA,Sepia:B.Sepia,Solarize:z.Solarize,Threshold:G.Threshold}}),v}var Xe,je=_.exports;var Ye=m(function(){if(Xe)return _.exports;Xe=1,Object.defineProperty(je,"__esModule",{value:!0});const t=We();return _.exports=t.Konva,_.exports}());class qe{screenToWorld(t){return{x:t.x,y:t.y,z:0}}worldToScreen(t){return{x:t.x,y:t.y}}getScale(){return{x:1,y:1,z:1}}}class Ke{constructor(t,e,n){this.setColor(t,e,n)}asHex(){return"#"+this.HEX}asRGB(){return{r:this.R,g:this.G,b:this.B}}setColor(t,e,n){this.R=t,this.G=e,this.B=n,this.HEX=this.rgbToHex(t,e,n)}rgbToHex(t,e,n){const i=t=>{const e=t.toString(16);return"0"===e?"00":e};return i(t)+i(e)+i(n)}}const Ze=new Map([["solid",[]],["dot",[30,30,.001,30]],["dash",[30,30]]]);class Qe{constructor(t,e=null,n=new qe){var i,r;if(this._worldTransformer=n,e){this._ref=e;let t=this._ref.getAttr("wcsPoints");if(!t){t=[];let e,n=this._ref.points();for(let i=0;i<n.length;i+=2)e=this._worldTransformer.screenToWorld({x:n[i],y:n[i+1]}),t.push({x:e.x,y:e.y,z:e.z});this._ref.setAttr("wcsPoints",t)}return}t||(t={}),t.points||(t.points=[{x:0,y:0},{x:100,y:100}]);const s=[],a=[];t.points.forEach((t=>{s.push(t.x,t.y);let e=this._worldTransformer.screenToWorld({x:t.x,y:t.y});a.push({x:e.x,y:e.y,z:e.z})})),this._ref=new Ye.Line({stroke:null!==(i=t.color)&&void 0!==i?i:"#ff0000",strokeWidth:null!==(r=t.width)&&void 0!==r?r:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:s,draggable:!0,strokeScaleEnabled:!1,dash:Ze.get(t.type)||[]}),this._ref.setAttr("wcsPoints",a),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation)})),this._ref.on("transformend",(t=>{const e=this._ref.getAbsoluteTransform();let n,i=[],r=this._ref.points();for(let t=0;t<r.length;t+=2){const s=e.point({x:r[t],y:r[t+1]});n=this._worldTransformer.screenToWorld({x:s.x,y:s.y}),i.push({x:n.x,y:n.y,z:n.z})}this._ref.setAttr("wcsPoints",i)})),this._ref.on("dragend",(t=>{const e=this._ref.getAbsoluteTransform();let n,i=[],r=this._ref.points();for(let t=0;t<r.length;t+=2){const s=e.point({x:r[t],y:r[t+1]});n=this._worldTransformer.screenToWorld({x:s.x,y:s.y}),i.push({x:n.x,y:n.y,z:n.z})}this._ref.setAttr("wcsPoints",i)})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Line"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){return this._ref.points()}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}getLineType(){let t;switch(this._ref.dash()||[]){case Ze.get("dot"):t="dot";break;case Ze.get("dash"):t="dash";break;default:t="solid"}return t}setLineType(t){const e=Ze.get(t);e&&this._ref.dash(e)}addPoints(t){let e=this._ref.points(),n=this._ref.getAttr("wcsPoints");t.forEach((t=>{e=e.concat([t.x,t.y]);let i=this._worldTransformer.screenToWorld(t);n.push(i)})),this._ref.points(e)}updateScreenCoordinates(){let t=this._ref.getAttr("wcsPoints"),e=[],n=this._ref.getAbsoluteTransform().copy();n=n.invert(),t.forEach((t=>{let i=this._worldTransformer.worldToScreen(t);i=n.point({x:i.x,y:i.y}),e.push(i.x),e.push(i.y)})),this._ref.points([]),this._ref.points(e),this._ref.clearCache()}}class Je{constructor(t,e=null,n=new qe){var i,r,s;if(this.TEXT_FONT_FAMILY="Calibri",this._worldTransformer=n,e){this._ref=e;this._ref.getAttr("wcsStart")||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()}))}else t||(t={}),t.position||(t.position={x:0,y:0}),t.text||(t.text="default"),this._ref=new Ye.Text({x:t.position.x,y:t.position.y,text:t.text,fontSize:null!==(i=t.fontSize)&&void 0!==i?i:34,fontFamily:this.TEXT_FONT_FAMILY,fill:null!==(r=t.color)&&void 0!==r?r:"#ff0000",align:"left",draggable:!0,rotation:null!==(s=t.rotation)&&void 0!==s?s:0}),this._ref.width(this._ref.getTextWidth()),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY);r<50&&(r=50),s<Math.round(this.getFontSize())&&(s=Math.round(this.getFontSize())),n&&this._ref.width(r),i&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(n))})),this._ref.on("dragend",(t=>{const e=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(e))})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Text"}getColor(){return this._ref.fill()}setColor(t){this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getText(){return this._ref.text()}setText(t){this._ref.text(t)}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}getFontSize(){return this._ref.fontSize()}setFontSize(t){this._ref.fontSize(t)}updateScreenCoordinates(){let t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._ref.getStage().getAbsoluteTransform().copy();e=e.invert();const n=e.point(t);this._ref.position({x:n.x,y:n.y})}}class $e{constructor(t,e=null,n=new qe){var i,r,s,a;if(this._worldTransformer=n,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),n=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!n){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}}else t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(t.width=t.position.x-t.position2.x,t.height=t.position.y-t.position2.y):t.width&&t.height?t.position2={x:t.position.x+t.width,y:t.position.y+t.height}:(t.position2={x:200,y:200},t.width=200,t.height=200),this._ref=new Ye.Rect({stroke:null!==(i=t.color)&&void 0!==i?i:"#ff0000",strokeWidth:null!==(r=t.lineWidth)&&void 0!==r?r:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,width:null!==(s=t.width)&&void 0!==s?s:200,height:null!==(a=t.height)&&void 0!==a?a:200,draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.position2.x,y:t.position2.y})),this._ref.on("transform",(t=>{const e=t.target.attrs,n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY);r<50&&(r=50),s<50&&(s=50),n&&this._ref.width(r),i&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(n)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:n.x+this._ref.width(),y:n.y+this._ref.height()}))})),this._ref.on("dragend",(t=>{const e=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(e)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:e.x+this._ref.width(),y:e.y+this._ref.height()}))})),this._ref.id(this._ref._id.toString())}getPosition(){return this._ref.position()}getWidth(){return this._ref.width()}getHeigth(){return this._ref.height()}setWidth(t){this._ref.width(t);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},n=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",n)}setHeight(t){this._ref.height(t);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},n=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",n)}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Rectangle"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}setLineWidth(t){this._ref.strokeWidth(t)}getLineWidth(){return this._ref.strokeWidth()}updateScreenCoordinates(){let t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd")),n=this._ref.getStage().getAbsoluteTransform().copy();n=n.invert();const i=n.point(t),r=n.point(e);this._ref.position({x:i.x,y:i.y}),this._ref.width(Math.abs(r.x-i.x)),this._ref.height(Math.abs(r.y-i.y))}}class tn{constructor(t,e=null,n=new qe){var i,r;if(this._worldTransformer=n,e){this._ref=e;const t=this._ref.getAttr("wcsPosition"),n=this._ref.getAttr("wcsRadiusX"),i=this._ref.getAttr("wcsRadiusY");return t||this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),n||this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:e.x()+e.radiusX(),y:e.y()})),void(i||this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()+e.radiusY()})))}t||(t={}),t.position||(t.position={x:0,y:0}),t.radius||(t.radius={x:25,y:25}),this._ref=new Ye.Ellipse({stroke:null!==(i=t.color)&&void 0!==i?i:"#ff0000",strokeWidth:null!==(r=t.lineWidth)&&void 0!==r?r:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",x:t.position.x,y:t.position.y,radiusX:t.radius.x,radiusY:t.radius.y,draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:this._ref.x()+t.radius.x,y:this._ref.y()})),this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:this._ref.x(),y:this._ref.y()+t.radius.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.radiusX();n&&(r*=e.scaleX);let s=this._ref.radiusY();i&&(s*=e.scaleY);r<25&&(r=25),s<25&&(s=25),t.evt.ctrlKey||t.evt.shiftKey?n?this._ref.radius({x:r,y:r}):this._ref.radius({x:s,y:s}):this._ref.radius({x:r,y:s}),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=this._ref.getStage().getAbsoluteTransform(),n=e.point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld(n));const i=e.point({x:this._ref.x()+this._ref.radiusX(),y:this._ref.y()});this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld(i));const r=e.point({x:this._ref.x(),y:this._ref.y()+this._ref.radiusY()});this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld(r))})),this._ref.on("dragend",(t=>{const e=this._ref.getStage().getAbsoluteTransform(),n=e.point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld(n));const i=e.point({x:this._ref.x()+this._ref.radiusX(),y:this._ref.y()});this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld(i));const r=e.point({x:this._ref.x(),y:this._ref.y()+this._ref.radiusY()});this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld(r))})),this._ref.id(this._ref._id.toString())}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsPosition",this._worldTransformer.screenToWorld({x:t,y:e}))}getRadiusX(){return this._ref.radiusX()}setRadiusX(t){this._ref.radiusX(t),this._ref.setAttr("wcsRadiusX",this._worldTransformer.screenToWorld({x:this._ref.x()+t,y:this._ref.y()}))}getRadiusY(){return this._ref.radiusY()}setRadiusY(t){this._ref.radiusY(t),this._ref.setAttr("wcsRadiusY",this._worldTransformer.screenToWorld({x:this._ref.x(),y:this._ref.y()+t}))}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Ellipse"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}updateScreenCoordinates(){let t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsPosition")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsRadiusX")),n=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsRadiusY")),i=this._ref.getStage().getAbsoluteTransform().copy();i=i.invert();const r=i.point({x:t.x,y:t.y});this._ref.position({x:r.x,y:r.y}),this._ref.radius({x:Math.abs(i.point(e).x-r.x),y:Math.abs(i.point(n).y-r.y)})}}class en{constructor(t,e=null,n=new qe){var i,r;if(this._worldTransformer=n,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),n=this._ref.getAttr("wcsEnd");return t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.points()[0],y:e.points()[1]})),void(n||this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:e.points()[2],y:e.points()[3]})))}t||(t={}),t.start||(t.start={x:0,y:0}),t.end||(t.end={x:100,y:100}),this._ref=new Ye.Arrow({stroke:null!==(i=t.color)&&void 0!==i?i:"#ff0000",fill:null!==(r=t.color)&&void 0!==r?r:"#ff0000",strokeWidth:4,globalCompositeOperation:"source-over",lineCap:"round",lineJoin:"round",points:[t.start.x,t.start.y,t.end.x,t.end.y],draggable:!0,strokeScaleEnabled:!1}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.start.x,y:t.start.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.end.x,y:t.end.y})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=this._ref.points(),i=this._ref.getAbsoluteTransform(),r=i.point({x:n[0],y:n[1]}),s=i.point({x:n[2],y:n[3]});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(r)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld(s))})),this._ref.on("dragend",(t=>{const e=this._ref.points(),n=t.target.getAbsoluteTransform(),i=n.point({x:e[0],y:e[1]}),r=n.point({x:e[2],y:e[3]});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(i)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld(r))})),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Arrow"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t),this._ref.fill(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPoints(){const t=this._ref.points();return[{x:t[0],y:t[1]},{x:t[2],y:t[3]}]}setPoints(t){2===t.length&&(this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t[0].x,y:t[0].y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t[1].x,y:t[1].y})),this._ref.points([t[0].x,t[0].y,t[1].x,t[1].y]))}getStartPoint(){const t=this._ref.points();return{x:t[0],y:t[1]}}setStartPoint(t,e){const n=this._ref.points();this._ref.points([t,e,n[2],n[3]]),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}getEndPoint(){const t=this._ref.points();return{x:t[2],y:t[3]}}setEndPoint(t,e){const n=this._ref.points();this._ref.points([n[0],n[1],t,e]),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t,y:e}))}updateScreenCoordinates(){let t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd")),n=this._ref.getAbsoluteTransform().copy();n=n.invert();const i=n.point({x:t.x,y:t.y}),r=n.point({x:e.x,y:e.y});this._ref.points([i.x,i.y,r.x,r.y])}}class nn{constructor(t,e=null,n=new qe){var i,r;if(this._ratio=1,this.EPSILON=1e-5,this.BASE64_HEADER_START="data:image/",this.BASE64_NOT_FOUND="data:image/jpeg;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAACXBIWXMAAADsAAAA7AF5KHG9AAAAGXRFWHRTb2Z0d2FyZQB3d3cuaW5rc2NhcGUub3Jnm+48GgAAAmhJREFUWIXtlr9rVEEQxz+H8RQUJIdeIopYm0vkCg0GBBtbG1NF7Kxt7dR/IGIw/uhTaBNLERURg2kCEUyCYCPi70b0InjGS57FzOZN3r19d+9HJIVfWO52dma/s7Mz8xa2KAaBCWAR+AkECWOmSOIdwC1gtQOpHc+NfQ8wClQ8+1d0vcdH/lQ3bSIRGAZ2pTjAqNovANXIWlXlAXA2zvi2Ln4AjqYgtagYEutENSLvjRoOImFv5iB32Ae8UrLXwFBk3h9ndF0VJnKSO9gTu3yKu5Z1LKnS8YIcABgw5Ks692JZFXcXRJ46Aq6kikCnHNi/mQ50WwVtfaIoBzL3gRk2drSscJ2wrc4VvUoe2wn/41/iBfoVLRnBGnDSY3AAKacy8AmYR+o7K1zCl6wgrgpOAc/MuhvfgMuk+1JGHQgSBcAloKXy78AjYBppJk5/noTulseBMZ23iD/piHFkEdgTQzKk+5wHjmHC3cmBg0BD5xcSTrFXyQPgIWFtDwMvab+2N8DpbhyY1v/3E8gdDgNfVX9SCVZ0/gW4B0wB71S2BpxLcuCM/jaQSHSDEeAX4VMuAG4gTzyHbcAVXXO6GxxwIX+vvxe7JHcYQ07nHqklj96UIW/YhSWzMKcep8VVtf8B1Dw6h4DfhB+sdbgn2R+gnoEc5NR3dZ+3QJ9H74HqXLPCGlJyTfI9y3YCs0owq3OLOpKkLeBI1HhSDT/mdKIPiUCARMTlQx34TMLjtww8IczmO8AJ/N/2JNSQXAiQ671JePePge0+wzJSQq4FFzlaenIvucUAkiQLhC/mLGNZ9xgn5s63BP4CCk0QDtm4BhoAAAAASUVORK5CYII=",this._worldTransformer=n,e){e.src&&e.src.startsWith(this.BASE64_HEADER_START)||(e.src=this.BASE64_NOT_FOUND),e.height()<=this.EPSILON&&e.height(32),e.width()<=this.EPSILON&&e.width(32),this._ref=e,this._canvasImage=e.image(),this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width();this._ref.getAttr("wcsStart")||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()}))}else t||(t={}),t.position||(t.position={x:0,y:0}),t.src&&t.src.startsWith(this.BASE64_HEADER_START)||(t.src=this.BASE64_NOT_FOUND),this._canvasImage=new Image,this._canvasImage.onload=()=>{if(this._ref.image(this._canvasImage),this._ref.height()<=this.EPSILON&&this._ref.height(this._canvasImage.height),this._ref.width()<=this.EPSILON&&this._ref.width(this._canvasImage.width),this._ratio=this._ref.height()<=this.EPSILON||this._ref.width()<=this.EPSILON?1:this._ref.height()/this._ref.width(),(t.width<=this.EPSILON||t.height<=this.EPSILON)&&(t.maxWidth>=this.EPSILON||t.maxWidth>=this.EPSILON)){const e=t.maxHeight-this._canvasImage.height,n=t.maxWidth-this._canvasImage.width;(e<=this.EPSILON||n<=this.EPSILON)&&(n<=this.EPSILON&&n<e/this._ratio?(this._ref.height(t.maxWidth*this._ratio),this._ref.width(t.maxWidth)):(this._ref.width(t.maxHeight/this._ratio),this._ref.height(t.maxHeight)))}},this._canvasImage.onerror=()=>{this._canvasImage.onerror=function(){},this._canvasImage.src=this.BASE64_NOT_FOUND},this._canvasImage.src=t.src,this._ref=new Ye.Image({x:t.position.x,y:t.position.y,image:this._canvasImage,width:null!==(i=t.width)&&void 0!==i?i:0,height:null!==(r=t.height)&&void 0!==r?r:0,draggable:!0}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.on("transform",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY),t.evt.ctrlKey||t.evt.shiftKey?n?(this._ref.width(r),this._ref.height(r*this._ratio)):(this._ref.width(s/this._ratio),this._ref.height(s)):(n&&this._ref.width(r),i&&this._ref.height(s)),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(e))})),this._ref.on("dragend",(t=>{const e=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(e))})),this._ref.id(this._ref._id.toString())}getSrc(){return this._canvasImage.src}setSrc(t){this._canvasImage.src=t}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t),this._ref.height(t*this._ratio)}getHeight(){return this._ref.height()}setHeight(t){this._ref.height(t),this._ref.width(t/this._ratio)}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Image"}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.getPosition()}setPosition(t,e){this._ref.setPosition({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}updateScreenCoordinates(){let t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._ref.getStage().getAbsoluteTransform().copy();e=e.invert();const n=e.point(t);this._ref.position({x:n.x,y:n.y})}}class rn{constructor(t,e=null,n=new qe){var i,r,s,a;if(this._worldTransformer=n,e){this._ref=e;const t=this._ref.getAttr("wcsStart"),n=this._ref.getAttr("wcsEnd");if(t||this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:e.x(),y:e.y()})),!n){const t={x:e.x()+e.width(),y:e.y()+e.height()};this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.x,y:t.y}))}return}t||(t={}),t.position||(t.position={x:0,y:0}),t.position2?(t.width=t.position.x-t.position2.x,t.height=t.position.y-t.position2.y):t.width&&t.height?t.position2={x:t.position.x+t.width,y:t.position.y+t.height}:(t.position2={x:200,y:200},t.width=200,t.height=200);const o=16;this._ref=new Ye.Shape({x:t.position.x,y:t.position.y,width:null!==(i=t.width)&&void 0!==i?i:200,height:null!==(r=t.height)&&void 0!==r?r:200,stroke:null!==(s=t.color)&&void 0!==s?s:"#ff0000",strokeWidth:null!==(a=t.lineWidth)&&void 0!==a?a:4,draggable:!0,strokeScaleEnabled:!1,globalCompositeOperation:"source-over",sceneFunc:(t,e)=>{const n=[{x:0,y:0},{x:0+this._ref.width(),y:0},{x:0+this._ref.width(),y:0+this._ref.height()},{x:0,y:0+this._ref.height()},{x:0,y:0}],i=(r={x:0,y:0},s=this._ref.width(),a=this._ref.height(),{x:r.x+s/2,y:r.y+a/2});var r,s,a;t.beginPath();for(let e=0;e<n.length-1;e++){let r=30;const s=n[e+1].x-n[e].x,a=n[e+1].y-n[e].y,l=Math.sqrt(s*s+a*a),h=Math.floor(l/r);r=30+h/(l%r);let c=n[e].x+s/h/2,d=n[e].y+a/h/2;const u=n[e+1].x,p=n[e+1].y,f=Math.atan((p-d)/(u-c)),m=f+Math.PI,g=c>i.x&&d>i.y;for(let e=0;e<h;e++)g?t.arc(c,d,o,f,m):t.arc(c,d,o,m,f),c+=s/h,d+=a/h}t.closePath(),t.fillStrokeShape(e)}}),this._ref.className="Cloud",this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t.position.x,y:t.position.y})),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:t.position2.x,y:t.position2.y})),this._ref.on("transform",(t=>{const e=t.target.attrs,n=Math.abs(e.scaleX-1)>1e-5,i=Math.abs(e.scaleY-1)>1e-5;let r=this._ref.width();n&&(r*=e.scaleX);let s=this._ref.height();i&&(s*=e.scaleY);r<100&&(r=100),s<100&&(s=100),n&&this._ref.width(r),i&&this._ref.height(s),this._ref.scale({x:1,y:1})})),this._ref.on("transformend",(t=>{const e=t.target.attrs;e.rotation!==this._ref.rotation()&&this._ref.rotation(e.rotation);const n=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(n)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:n.x+this._ref.width(),y:n.y+this._ref.height()}))})),this._ref.on("dragend",(t=>{const e=this._ref.getStage().getAbsoluteTransform().point({x:this._ref.x(),y:this._ref.y()});this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld(e)),this._ref.setAttr("wcsEnd",this._worldTransformer.screenToWorld({x:e.x+this._ref.width(),y:e.y+this._ref.height()}))})),this._ref.getSelfRect=()=>({x:-16,y:-16,width:this._ref.width()+32,height:this._ref.height()+32}),this._ref.id(this._ref._id.toString())}ref(){return this._ref}id(){return this._ref.id()}enableMouseEditing(t){this._ref.draggable(t)}type(){return"Cloud"}getColor(){return this._ref.stroke()}setColor(t){this._ref.stroke(t)}getRotation(){return this._ref.rotation()}setRotation(t){this._ref.rotation(t)}getZIndex(){return this._ref.zIndex()}setZIndex(t){this._ref.zIndex(t)}delete(){this._ref.destroy(),this._ref=null}getPosition(){return this._ref.position()}setPosition(t,e){this._ref.position({x:t,y:e}),this._ref.setAttr("wcsStart",this._worldTransformer.screenToWorld({x:t,y:e}))}getWidth(){return this._ref.width()}setWidth(t){this._ref.width(t);const e={x:this._ref.x()+t,y:this._ref.y()+this._ref.height()},n=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",n)}getHeigth(){return this._ref.height()}setHeight(t){this._ref.height(t);const e={x:this._ref.x()+this._ref.width(),y:this._ref.y()+t},n=this._worldTransformer.screenToWorld(e);this._ref.setAttr("wcsEnd",n)}getLineWidth(){return this._ref.strokeWidth()}setLineWidth(t){this._ref.strokeWidth(t)}updateScreenCoordinates(){let t=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsStart")),e=this._worldTransformer.worldToScreen(this._ref.getAttr("wcsEnd")),n=this._ref.getStage().getAbsoluteTransform().copy();n=n.invert();const i=n.point(t),r=n.point(e);this._ref.position({x:i.x,y:i.y}),this._ref.width(Math.abs(r.x-i.x)),this._ref.height(Math.abs(r.y-i.y))}}const sn={SelectMarkup:{name:"SelectMarkup",initializer:null},Line:{name:"Line",initializer:(t,e=null,...n)=>new Qe(e,t,...n)},Text:{name:"Text",initializer:(t,e=null,...n)=>new Je(e,t,...n)},Rectangle:{name:"Rect",initializer:(t,e=null,...n)=>new $e(e,t,...n)},Ellipse:{name:"Ellipse",initializer:(t,e=null,...n)=>new tn(e,t,...n)},Arrow:{name:"Arrow",initializer:(t,e=null,...n)=>new en(e,t,...n)},Image:{name:"Image",initializer:(t,e=null,...n)=>new nn(e,t,...n)},Cloud:{name:"Cloud",initializer:(t,e=null,...n)=>new rn(e,t,...n)}};class an{constructor(){this._markupIsActive=!1,this._markupColor=new Ke(255,0,0),this.lineWidth=4,this.lineType="solid",this.fontSize=34,this.changeActiveDragger=t=>{const e=t.data;this._markupContainer.className=this._container.className.split(" ").filter((t=>!t.startsWith("oda-cursor-"))).filter((t=>t)).concat(`oda-cursor-${e.toLowerCase()}`).join(" "),this.removeTextInput(),this.removeImageInput(),this.enableEditMode(e)},this.resizeContainer=t=>{const{width:e,height:n}=t[0].contentRect;e&&n&&this._konvaStage&&(this._konvaStage.width(e),this._konvaStage.height(n),this.getObjects().forEach((t=>{t.updateScreenCoordinates()})))},this.resizeViewer=t=>{const{width:e,height:n}=t;e&&n&&this._konvaStage&&(this._konvaStage.width(e),this._konvaStage.height(n),this.getObjects().forEach((t=>{t.updateScreenCoordinates()})))},this.pan=t=>{this.getObjects().forEach((t=>{t.updateScreenCoordinates()}))},this.zoomAt=t=>{this.getObjects().forEach((t=>{t.updateScreenCoordinates()}))},this.redirectToViewer=t=>{this._viewer&&this._viewer.emit(t)},this.getRelativePointPosition=(t,e)=>{const n=e.getAbsoluteTransform().copy();return n.invert(),n.point(t)},this.getRelativePointerPosition=t=>this.getRelativePointPosition(t.getStage().getPointerPosition(),t)}initialize(t,e,n,i){if(!Ye)throw new Error('Markup error: Konva is not initialized. Forgot to add <script src="https://unpkg.com/konva@9/konva.min.js"><\/script> to your page?');this._viewer=n,this._worldTransformer=null!=i?i:new qe,this._container=t,this._markupContainer=document.createElement("div"),this._markupContainer.id="markup-container",this._markupContainer.style.position="absolute",this._markupContainer.style.top="0px",this._markupContainer.style.left="0px",this._markupContainer.style.outline="0px",this._markupContainer.style.pointerEvents="none";this._container.parentElement.appendChild(this._markupContainer),n?this._viewer.addEventListener("resize",this.resizeViewer):this._resizeObserver=new ResizeObserver(function(t,e){let n=null;return(...i)=>{n&&clearTimeout(n),n=setTimeout((()=>{n=null,t(...i)}),e)}}(this.resizeContainer,100)),this._markupColor.setColor(255,0,0),this.initializeKonva(),this._viewer&&(this._viewer.addEventListener("changeactivedragger",this.changeActiveDragger),this._viewer.addEventListener("pan",this.pan),this._viewer.addEventListener("zoomat",this.zoomAt))}dispose(){var t,e;this._viewer&&(this._viewer.removeEventListener("zoomat",this.zoomAt),this._viewer.removeEventListener("pan",this.pan),this._viewer.removeEventListener("changeactivedragger",this.changeActiveDragger)),this.destroyKonva(),null===(t=this._resizeObserver)||void 0===t||t.disconnect(),this._resizeObserver=void 0,null===(e=this._markupContainer)||void 0===e||e.remove(),this._markupContainer=void 0,this._container=void 0,this._viewer=void 0,this._worldTransformer=void 0,this._markupIsActive=!1}syncOverlay(){}clearOverlay(){this.removeTextInput(),this.removeImageInput(),this.clearSelected(),this.getObjects().forEach((t=>t.delete()))}getMarkupColor(){return this._markupColor.asRGB()}setMarkupColor(t,e,n){this._markupColor.setColor(t,e,n),this.redirectToViewer({type:"changemarkupcolor",data:{r:t,g:e,b:n}})}colorizeAllMarkup(t,e,n){const i=new Ke(t,e,n).asHex();this.getObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,i)}))}colorizeSelectedMarkups(t,e,n){const i=new Ke(t,e,n).asHex();this.getSelectedObjects().filter((t=>{var e;return null===(e=t.setColor)||void 0===e?void 0:e.call(t,i)}))}setViewpoint(t){var e,n,i,r,s,a,o,l;this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._konvaStage.scale({x:1,y:1}),this._konvaStage.position({x:0,y:0});const h=(null===(e=t.custom_fields)||void 0===e?void 0:e.markup_color)||{r:255,g:0,b:0};this.setMarkupColor(h.r,h.g,h.b),null===(n=t.lines)||void 0===n||n.forEach((t=>{const e=[];t.points.forEach((t=>{const n=this._worldTransformer.worldToScreen(t);e.push(n.x),e.push(n.y)})),this.addLine(e,t.color,t.type,t.width,t.id)})),null===(i=t.texts)||void 0===i||i.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addText(t.text,e,t.angle,t.color,t.text_size,t.font_size,t.id)})),null===(r=t.rectangles)||void 0===r||r.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addRectangle(e,null,t.width,t.height,t.line_width,t.color,t.id)})),null===(s=t.ellipses)||void 0===s||s.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addEllipse(e,t.radius,t.line_width,t.color,t.id)})),null===(a=t.arrows)||void 0===a||a.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.start),n=this._worldTransformer.worldToScreen(t.end);this.addArrow(e,n,t.color,t.id)})),null===(o=t.clouds)||void 0===o||o.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addCloud(e,null,t.width,t.height,t.line_width,t.color,t.id)})),null===(l=t.images)||void 0===l||l.forEach((t=>{const e=this._worldTransformer.worldToScreen(t.position);this.addImage(e,t.src,t.width,t.height,t.id)}))}getViewpoint(t){return t||(t={}),t.lines=this.getMarkupLines(),t.texts=this.getMarkupTexts(),t.arrows=this.getMarkupArrows(),t.clouds=this.getMarkupClouds(),t.ellipses=this.getMarkupEllipses(),t.images=this.getMarkupImages(),t.rectangles=this.getMarkupRectangles(),t.custom_fields={markup_color:this.getMarkupColor()},t.snapshot={data:this.combineMarkupWithDrawing()},t}enableEditMode(t){return t&&sn[t]?(this._markupMode=t,this._markupContainer.style.pointerEvents="all",this._markupIsActive=!0):(this.clearSelected(),this.removeTextInput(),this.removeImageInput(),this._markupContainer.style.pointerEvents="none",this._markupIsActive=!1),this}createObject(t,e){const n=sn[t];if(!n||!n.initializer)throw new Error(`Markup CreateObject - unsupported markup type ${t}`);const i=n.initializer(null,e,this._worldTransformer);return this.addObject(i),i}getObjects(){const t=[];return Object.keys(sn).forEach((e=>{const n=sn[e];this.konvaLayerFind(e).forEach((e=>t.push(n.initializer(e,null,this._worldTransformer))))})),t}getSelectedObjects(){return this._konvaTransformer?this._konvaTransformer.nodes().map((t=>{const e=t.className,n=Object.values(sn).find((t=>t.name===e));return n?n.initializer(t,null,this._worldTransformer):null})).filter((t=>t)):[]}selectObjects(t){if(!this._konvaTransformer)return;const e=this._konvaTransformer.nodes().concat(t.map((t=>t.ref())));this._konvaTransformer.nodes(e)}clearSelected(){this._konvaTransformer&&this._konvaTransformer.nodes([])}addObject(t){"Image"===t.type()?this._groupImages.add(t.ref()):"Text"===t.type()?this._groupTexts.add(t.ref()):this._groupGeometry.add(t.ref())}konvaLayerFind(t){if(!this._konvaLayer)return[];const e=sn[t];return e&&e.initializer?this._konvaLayer.find(e.name).filter((t=>t.parent===this._konvaLayer||t.parent===this._groupImages||t.parent===this._groupGeometry||t.parent===this._groupTexts)):[]}initializeKonva(){const t=new Ye.Stage({container:this._markupContainer,width:this._container.clientWidth,height:this._container.clientHeight});this._konvaStage=t;const e=new Ye.Layer({pixelRation:window.devicePixelRatio});t.add(e),this._groupImages=new Ye.Group,e.add(this._groupImages),this._groupGeometry=new Ye.Group,e.add(this._groupGeometry),this._groupTexts=new Ye.Group,e.add(this._groupTexts),this._konvaLayer=e;const n=new Ye.Transformer({shouldOverdrawWholeArea:!1,keepRatio:!1,flipEnabled:!1});e.add(n),this._konvaTransformer=n;let i,r,s,a=!1;t.on("mousedown touchstart",(e=>{if(!this._markupIsActive||e.target!==t||"Text"===this._markupMode||"Image"===this._markupMode)return;if(e.target===t&&n.nodes().length>0)return void n.nodes([]);const s=this.getRelativePointerPosition(t);r=s,a=["Arrow","Cloud","Ellipse","Line","Rectangle"].some((t=>t===this._markupMode)),"Line"===this._markupMode&&(i=this.addLine([s.x,s.y,s.x,s.y]))})),t.on("mouseup touchend",(e=>{if(this._markupIsActive){if(a){const e=this.getRelativePointerPosition(t),n=r&&e.x===r.x&&e.y===r.y,i=n?r.x:Math.min(r.x,e.x),s=n?r.y:Math.min(r.y,e.y),a=n?200:Math.abs(r.x-e.x),o=n?200:Math.abs(r.y-e.y);n&&("Rectangle"===this._markupMode?this.addRectangle({x:i,y:s},null,a,o):"Ellipse"===this._markupMode?this.addEllipse({x:i,y:s},{x:a/2,y:o/2}):"Arrow"===this._markupMode?this.addArrow({x:r.x,y:r.y},{x:n?r.x+200:e.x,y:n?s:e.y}):"Cloud"===this._markupMode&&this.addCloud({x:i,y:s},null,Math.max(100,a),Math.max(100,o)))}s=void 0,a=!1}})),t.on("mousemove touchmove",(e=>{if(!this._markupIsActive)return;if(!a)return;const n=this.getRelativePointerPosition(t),o=r&&n.x===r.x&&n.y===r.y,l=o?r.x:Math.min(r.x,n.x),h=o?r.y:Math.min(r.y,n.y),c=o?200:Math.abs(r.x-n.x),d=o?200:Math.abs(r.y-n.y);"Line"===this._markupMode?i.addPoints([{x:n.x,y:n.y}]):"Arrow"===this._markupMode?s?s.setEndPoint(n.x,n.y):s=this.addArrow({x:r.x,y:r.y},{x:n.x,y:n.y}):"Rectangle"===this._markupMode?s?(s.setPosition(l,h),s.setWidth(c),s.setHeight(d)):s=this.addRectangle({x:l,y:h},null,c,d):"Ellipse"===this._markupMode?s?(s.setPosition(l,h),s.setRadiusX(c),s.setRadiusY(d)):s=this.addEllipse({x:l,y:h},{x:c,y:d}):"Cloud"===this._markupMode&&(s?(s.setPosition(l,h),s.setWidth(Math.max(100,c)),s.setHeight(Math.max(100,d))):s=this.addCloud({x:l,y:h},null,c,d))})),t.on("click tap",(e=>{if(!this._markupIsActive)return;if(e.target===t){if("Text"===this._markupMode){if(this._textInputRef&&this._textInputRef.value)this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle);else if(0===n.nodes().length){const n=this.getRelativePointerPosition(t);this.createTextInput(n,e.evt.pageX,e.evt.pageY,0,null)}}else if("Image"===this._markupMode)if(this._imageInputRef&&this._imageInputRef.value)this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},this._imageInputRef.value,0,0,this._imageInputRef.value);else if(0===n.nodes().length){const e=this.getRelativePointerPosition(t);this.createImageInput(e)}return void n.nodes([])}if("Text"===this._markupMode||"SelectMarkup"===this._markupMode){if("Text"===e.target.className&&1===n.nodes().length&&n.nodes()[0]===e.target)return void(this._textInputRef&&this._textInputRef.value?this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle):this.createTextInput({x:e.target.attrs.x,y:e.target.attrs.y},e.evt.pageX,e.evt.pageY,e.target.attrs.rotation,e.target.attrs.text));this.removeTextInput()}if("Image"===this._markupMode||"SelectMarkup"===this._markupMode){if("Image"===e.target.className&&1===n.nodes().length&&n.nodes()[0]===e.target)return void(this._imageInputRef&&this._imageInputRef.value?this.addImage(this._imageInputPos,this._imageInputRef.value,0,0):this.createImageInput({x:e.target.attrs.x,y:e.target.attrs.y}));this.removeImageInput()}n.nodes().filter((t=>"Cloud"===t.className||"Image"===t.className)).length>0||"Cloud"===e.target.className||"Image"===e.target.className?n.rotateEnabled(!1):n.rotateEnabled(!0);const i=e.evt.shiftKey||e.evt.ctrlKey||e.evt.metaKey,r=n.nodes().indexOf(e.target)>=0;if(i||r){if(i&&r){const t=n.nodes().slice();t.splice(t.indexOf(e.target),1),n.nodes(t)}else if(i&&!r){const t=n.nodes().concat([e.target]);n.nodes(t)}}else n.nodes([e.target])}));const o=t.container();o.tabIndex=1,o.focus(),o.addEventListener("keydown",(t=>{if(this._markupIsActive)return"Delete"===t.code?(this.getSelectedObjects().forEach((t=>t.delete())),void this.clearSelected()):void t.preventDefault()}))}destroyKonva(){var t;this.removeTextInput(),this.removeImageInput(),this.clearOverlay(),null===(t=this._konvaStage)||void 0===t||t.destroy(),this._groupImages=void 0,this._groupGeometry=void 0,this._groupTexts=void 0,this._konvaLayer=void 0,this._konvaTransformer=void 0,this._konvaStage=void 0}getMarkupLines(){const t=[];return this.konvaLayerFind("Line").forEach((e=>{const n=e.getAttr("wcsPoints");if(!n)return;const i=new Qe(null,e,this._worldTransformer),r={id:i.id(),points:n,color:i.getColor()||"#ff0000",type:i.getLineType()||this.lineType,width:i.getLineWidth()||this.lineWidth};t.push(r)})),t}getMarkupTexts(){const t=[];return this.konvaLayerFind("Text").forEach((e=>{const n=this._worldTransformer.getScale(),i=e.getAttr("wcsStart"),r=this._konvaStage.getAbsoluteTransform(),s=new Je(null,e,this._worldTransformer),a={id:s.id(),position:i,text:s.getText(),text_size:.02*n.y,angle:s.getRotation(),color:s.getColor(),font_size:s.getFontSize()*r.getMatrix()[0]};t.push(a)})),t}getMarkupRectangles(){const t=[];return this.konvaLayerFind("Rectangle").forEach((e=>{const n=e.getAttr("wcsStart"),i=e.getAttr("wcsEnd"),r=this._worldTransformer.worldToScreen(n),s=this._worldTransformer.worldToScreen(i),a=new $e(null,e,this._worldTransformer),o={id:a.id(),position:n,width:Math.abs(r.x-s.x),height:Math.abs(r.y-s.y),line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}getMarkupEllipses(){const t=[];return this.konvaLayerFind("Ellipse").forEach((e=>{const n=e.getAttr("wcsPosition"),i=this._konvaStage.getAbsoluteTransform().getMatrix()[0],r=new tn(null,e,this._worldTransformer),s={id:r.id(),position:n,radius:{x:e.getRadiusX()*i,y:e.getRadiusY()*i},line_width:r.getLineWidth(),color:r.getColor()};t.push(s)})),t}getMarkupArrows(){const t=[];return this.konvaLayerFind("Arrow").forEach((e=>{const n=e.getAttr("wcsStart"),i=e.getAttr("wcsEnd"),r=new en(null,e,this._worldTransformer),s={id:r.id(),start:n,end:i,color:r.getColor()};t.push(s)})),t}getMarkupImages(){const t=[];return this.konvaLayerFind("Image").forEach((e=>{const n=e.getAttr("wcsStart"),i=this._konvaStage.getAbsoluteTransform().getMatrix()[0],r=new nn(null,e,this._worldTransformer),s={id:r.id(),position:n,src:r.getSrc(),width:r.getWidth()*i,height:r.getHeight()*i};t.push(s)})),t}getMarkupClouds(){const t=[];return this.konvaLayerFind("Cloud").forEach((e=>{const n=e.getAttr("wcsStart"),i=e.getAttr("wcsEnd"),r=this._worldTransformer.worldToScreen(n),s=this._worldTransformer.worldToScreen(i),a=new rn(null,e,this._worldTransformer),o={id:a.id(),position:n,width:Math.abs(r.x-s.x),height:Math.abs(r.y-s.y),line_width:a.getLineWidth(),color:a.getColor()};t.push(o)})),t}combineMarkupWithDrawing(){this.clearSelected();const t=document.createElement("canvas");if(this._konvaStage){t.width=this._konvaStage.width(),t.height=this._konvaStage.height();const e=t.getContext("2d");this._container instanceof HTMLCanvasElement&&e.drawImage(this._container,0,0),e.drawImage(this._konvaStage.toCanvas({pixelRatio:window.devicePixelRatio}),0,0)}return t.toDataURL("image/jpeg",.25)}addLine(t,e,n,i,r){if(!t||0===t.length)return;const s=[];for(let e=0;e<t.length;e+=2)s.push({x:t[e],y:t[e+1]});const a=new Qe({points:s,type:n||this.lineType,width:i||this.lineWidth,color:e||this._markupColor.asHex(),id:r},null,this._worldTransformer);return this.addObject(a),a}createTextInput(t,e,n,i,r){this._textInputRef?this.removeTextInput():(this._textInputPos=t,this._textInputAngle=i,this._textInputRef=document.createElement("textarea"),this._textInputRef.style.zIndex="9999",this._textInputRef.style.position="absolute",this._textInputRef.style.display="block",this._textInputRef.style.top=n+"px",this._textInputRef.style.left=e+"px",this._textInputRef.style.fontSize=`${this.fontSize}px`,this._textInputRef.style.color=`${this._markupColor.asHex()}`,this._textInputRef.style.fontFamily="Calibri",this._textInputRef.onkeydown=t=>{"Enter"!==t.key||t.shiftKey||(t.preventDefault(),this.addText(this._textInputRef.value,this._textInputPos,this._textInputAngle)),"Escape"===t.key&&(t.preventDefault(),this.removeTextInput())},r&&(this._textInputRef.value=r),document.body.appendChild(this._textInputRef),setTimeout((()=>{this._textInputRef.focus()}),50))}removeTextInput(){var t;null===(t=this._textInputRef)||void 0===t||t.remove(),this._textInputRef=null,this._textInputPos=null,this._textInputAngle=0}createImageInput(t){if(this._imageInputRef)this.removeImageInput();else{const e=t=>new Promise(((e,n)=>{const i=new FileReader;i.readAsDataURL(t),i.onload=()=>{e(i.result)},i.onerror=t=>{n(t)}}));this._imageInputPos=t,this._imageInputRef=document.createElement("input"),this._imageInputRef.style.display="none",this._imageInputRef.type="file",this._imageInputRef.accept="image/png, image/jpeg",this._imageInputRef.onchange=async t=>{const n=t.target.files[0],i=await e(n);this.addImage({x:this._imageInputPos.x,y:this._imageInputPos.y},i.toString(),0,0)},this._imageInputRef.oncancel=t=>{this.removeImageInput()},document.body.appendChild(this._imageInputRef),setTimeout((()=>{this._imageInputRef.click()}),50)}}removeImageInput(){var t;null===(t=this._imageInputRef)||void 0===t||t.remove(),this._imageInputRef=null,this._imageInputPos=null}addText(t,e,n,i,r,s,a){var o;if(!t)return;null===(o=this.getSelectedObjects().at(0))||void 0===o||o.delete(),this.clearSelected(),this.removeTextInput();const l=1e-6;if(r&&r>l&&(!s||s<l)){const t=.02;s=r/(this._worldTransformer.getScale().y/t)/34}const h=new Je({position:{x:e.x,y:e.y},text:t,rotation:n,fontSize:s||this.fontSize,color:i||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(h),h}addRectangle(t,e,n,i,r,s,a){if(!t)return;const o=new $e({position:t,position2:e,width:n,height:i,lineWidth:r||this.lineWidth,color:s||this._markupColor.asHex(),id:a},null,this._worldTransformer);return this.addObject(o),o}addEllipse(t,e,n,i,r){if(!t)return;const s=new tn({position:t,radius:e,lineWidth:n,color:i||this._markupColor.asHex(),id:r},null,this._worldTransformer);return this.addObject(s),s}addArrow(t,e,n,i){if(!t||!e)return;const r=new en({start:t,end:e,color:n||this._markupColor.asHex(),id:i},null,this._worldTransformer);return this.addObject(r),r}addCloud(t,e,n,i,r,s,a){if(!t||!n||!i)return;const o=new rn({position:t,position2:e,width:n,height:i,color:s||this._markupColor.asHex(),lineWidth:r||this.lineWidth,id:a},null,this._worldTransformer);return this.addObject(o),o}addImage(t,e,n,i,r){var s;if(!t||!e)return;null===(s=this.getSelectedObjects().at(0))||void 0===s||s.delete(),this.clearSelected(),this.removeImageInput();const a=new nn({position:t,src:e,width:n,height:i,maxWidth:this._konvaStage.width()-t.x,maxHeight:this._konvaStage.height()-t.y,id:r},null,this._worldTransformer);return this.addObject(a),a}}
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/**
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3
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* @license
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* Copyright 2010-2025 Three.js Authors
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* SPDX-License-Identifier: MIT
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-
*/const on="173",ln=0,hn=1,cn=2,dn=0,un=1,pn=2,fn=3,mn=0,gn=1,_n=2,vn=100,yn=101,xn=102,Sn=200,bn=201,Mn=202,wn=203,En=204,Tn=205,An=206,Cn=207,Rn=208,Pn=209,Ln=210,In=211,Dn=212,Nn=213,Un=214,On=0,Fn=1,kn=2,Bn=3,zn=4,Gn=5,Hn=6,Vn=7,Wn="attached",Xn=301,jn=302,Yn=306,qn=1e3,Kn=1001,Zn=1002,Qn=1003,Jn=1004,$n=1005,ti=1006,ei=1007,ni=1008,ii=1009,ri=1010,si=1011,ai=1012,oi=1013,li=1014,hi=1015,ci=1016,di=1017,ui=1018,pi=1020,fi=35902,mi=1023,gi=1026,_i=1027,vi=1028,yi=1029,xi=1031,Si=1033,bi=33776,Mi=33777,wi=33778,Ei=33779,Ti=35840,Ai=35841,Ci=35842,Ri=35843,Pi=36196,Li=37492,Ii=37496,Di=37808,Ni=37809,Ui=37810,Oi=37811,Fi=37812,ki=37813,Bi=37814,zi=37815,Gi=37816,Hi=37817,Vi=37818,Wi=37819,Xi=37820,ji=37821,Yi=36492,qi=36494,Ki=36495,Zi=36284,Qi=36285,Ji=36286,$i=2300,tr=2301,er=2302,nr="",ir="srgb",rr="srgb-linear",sr="linear",ar="srgb",or=7680,lr=512,hr=513,cr=514,dr=515,ur=516,pr=517,fr=518,mr=519,gr=35044,_r="300 es",vr=2e3,yr=2001;class xr{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){const n=this._listeners;return void 0!==n&&(void 0!==n[t]&&-1!==n[t].indexOf(e))}removeEventListener(t,e){const n=this._listeners;if(void 0===n)return;const i=n[t];if(void 0!==i){const t=i.indexOf(e);-1!==t&&i.splice(t,1)}}dispatchEvent(t){const e=this._listeners;if(void 0===e)return;const n=e[t.type];if(void 0!==n){t.target=this;const e=n.slice(0);for(let n=0,i=e.length;n<i;n++)e[n].call(this,t);t.target=null}}}const Sr=["00","01","02","03","04","05","06","07","08","09","0a","0b","0c","0d","0e","0f","10","11","12","13","14","15","16","17","18","19","1a","1b","1c","1d","1e","1f","20","21","22","23","24","25","26","27","28","29","2a","2b","2c","2d","2e","2f","30","31","32","33","34","35","36","37","38","39","3a","3b","3c","3d","3e","3f","40","41","42","43","44","45","46","47","48","49","4a","4b","4c","4d","4e","4f","50","51","52","53","54","55","56","57","58","59","5a","5b","5c","5d","5e","5f","60","61","62","63","64","65","66","67","68","69","6a","6b","6c","6d","6e","6f","70","71","72","73","74","75","76","77","78","79","7a","7b","7c","7d","7e","7f","80","81","82","83","84","85","86","87","88","89","8a","8b","8c","8d","8e","8f","90","91","92","93","94","95","96","97","98","99","9a","9b","9c","9d","9e","9f","a0","a1","a2","a3","a4","a5","a6","a7","a8","a9","aa","ab","ac","ad","ae","af","b0","b1","b2","b3","b4","b5","b6","b7","b8","b9","ba","bb","bc","bd","be","bf","c0","c1","c2","c3","c4","c5","c6","c7","c8","c9","ca","cb","cc","cd","ce","cf","d0","d1","d2","d3","d4","d5","d6","d7","d8","d9","da","db","dc","dd","de","df","e0","e1","e2","e3","e4","e5","e6","e7","e8","e9","ea","eb","ec","ed","ee","ef","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9","fa","fb","fc","fd","fe","ff"];let br=1234567;const Mr=Math.PI/180,wr=180/Math.PI;function Er(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(Sr[255&t]+Sr[t>>8&255]+Sr[t>>16&255]+Sr[t>>24&255]+"-"+Sr[255&e]+Sr[e>>8&255]+"-"+Sr[e>>16&15|64]+Sr[e>>24&255]+"-"+Sr[63&n|128]+Sr[n>>8&255]+"-"+Sr[n>>16&255]+Sr[n>>24&255]+Sr[255&i]+Sr[i>>8&255]+Sr[i>>16&255]+Sr[i>>24&255]).toLowerCase()}function Tr(t,e,n){return Math.max(e,Math.min(n,t))}function Ar(t,e){return(t%e+e)%e}function Cr(t,e,n){return(1-n)*t+n*e}function Rr(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return t/4294967295;case Uint16Array:return t/65535;case Uint8Array:return t/255;case Int32Array:return Math.max(t/2147483647,-1);case Int16Array:return Math.max(t/32767,-1);case Int8Array:return Math.max(t/127,-1);default:throw new Error("Invalid component type.")}}function Pr(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return Math.round(4294967295*t);case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int32Array:return Math.round(2147483647*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}}const Lr={DEG2RAD:Mr,RAD2DEG:wr,generateUUID:Er,clamp:Tr,euclideanModulo:Ar,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:Cr,damp:function(t,e,n,i){return Cr(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(Ar(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){void 0!==t&&(br=t);let e=br+=1831565813;return e=Math.imul(e^e>>>15,1|e),e^=e+Math.imul(e^e>>>7,61|e),((e^e>>>14)>>>0)/4294967296},degToRad:function(t){return t*Mr},radToDeg:function(t){return t*wr},isPowerOfTwo:function(t){return!(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),h=s((e+i)/2),c=a((e+i)/2),d=s((e-i)/2),u=a((e-i)/2),p=s((i-e)/2),f=a((i-e)/2);switch(r){case"XYX":t.set(o*c,l*d,l*u,o*h);break;case"YZY":t.set(l*u,o*c,l*d,o*h);break;case"ZXZ":t.set(l*d,l*u,o*c,o*h);break;case"XZX":t.set(o*c,l*f,l*p,o*h);break;case"YXY":t.set(l*p,o*c,l*f,o*h);break;case"ZYZ":t.set(l*f,l*p,o*c,o*h);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Pr,denormalize:Rr};class Ir{constructor(t=0,e=0){Ir.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return 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this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Tr(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Dr{constructor(t,e,n,i,r,s,a,o,l){Dr.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l)}set(t,e,n,i,r,s,a,o,l){const h=this.elements;return h[0]=t,h[1]=i,h[2]=a,h[3]=e,h[4]=r,h[5]=o,h[6]=n,h[7]=s,h[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],h=n[4],c=n[7],d=n[2],u=n[5],p=n[8],f=i[0],m=i[3],g=i[6],_=i[1],v=i[4],y=i[7],x=i[2],S=i[5],b=i[8];return r[0]=s*f+a*_+o*x,r[3]=s*m+a*v+o*S,r[6]=s*g+a*y+o*b,r[1]=l*f+h*_+c*x,r[4]=l*m+h*v+c*S,r[7]=l*g+h*y+c*b,r[2]=d*f+u*_+p*x,r[5]=d*m+u*v+p*S,r[8]=d*g+u*y+p*b,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8];return e*s*h-e*a*l-n*r*h+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=h*s-a*l,d=a*o-h*r,u=l*r-s*o,p=e*c+n*d+i*u;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const f=1/p;return t[0]=c*f,t[1]=(i*l-h*n)*f,t[2]=(a*n-i*s)*f,t[3]=d*f,t[4]=(h*e-i*o)*f,t[5]=(i*r-a*e)*f,t[6]=u*f,t[7]=(n*o-l*e)*f,t[8]=(s*e-n*r)*f,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(Nr.makeScale(t,e)),this}rotate(t){return this.premultiply(Nr.makeRotation(-t)),this}translate(t,e){return this.premultiply(Nr.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,n,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const Nr=new Dr;function Ur(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}function Or(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function Fr(){const t=Or("canvas");return t.style.display="block",t}const kr={};function Br(t){t in kr||(kr[t]=!0,console.warn(t))}const zr=(new Dr).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Gr=(new Dr).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Hr(){const t={enabled:!0,workingColorSpace:rr,spaces:{},convert:function(t,e,n){return!1!==this.enabled&&e!==n&&e&&n?(this.spaces[e].transfer===ar&&(t.r=Wr(t.r),t.g=Wr(t.g),t.b=Wr(t.b)),this.spaces[e].primaries!==this.spaces[n].primaries&&(t.applyMatrix3(this.spaces[e].toXYZ),t.applyMatrix3(this.spaces[n].fromXYZ)),this.spaces[n].transfer===ar&&(t.r=Xr(t.r),t.g=Xr(t.g),t.b=Xr(t.b)),t):t},fromWorkingColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this.workingColorSpace)},getPrimaries:function(t){return this.spaces[t].primaries},getTransfer:function(t){return t===nr?sr:this.spaces[t].transfer},getLuminanceCoefficients:function(t,e=this.workingColorSpace){return t.fromArray(this.spaces[e].luminanceCoefficients)},define:function(t){Object.assign(this.spaces,t)},_getMatrix:function(t,e,n){return t.copy(this.spaces[e].toXYZ).multiply(this.spaces[n].fromXYZ)},_getDrawingBufferColorSpace:function(t){return this.spaces[t].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(t=this.workingColorSpace){return this.spaces[t].workingColorSpaceConfig.unpackColorSpace}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[rr]:{primaries:e,whitePoint:i,transfer:sr,toXYZ:zr,fromXYZ:Gr,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:ir},outputColorSpaceConfig:{drawingBufferColorSpace:ir}},[ir]:{primaries:e,whitePoint:i,transfer:ar,toXYZ:zr,fromXYZ:Gr,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:ir}}}),t}const Vr=Hr();function Wr(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Xr(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let jr;class Yr{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===jr&&(jr=Or("canvas")),jr.width=t.width,jr.height=t.height;const n=jr.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=jr}return e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=Or("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*Wr(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*Wr(e[t]/255)):e[t]=Wr(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}let qr=0;class Kr{constructor(t=null){this.isSource=!0,Object.defineProperty(this,"id",{value:qr++}),this.uuid=Er(),this.data=t,this.dataReady=!0,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(Zr(i[e].image)):t.push(Zr(i[e]))}else t=Zr(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function Zr(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?Yr.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Qr=0;class Jr extends xr{constructor(t=Jr.DEFAULT_IMAGE,e=Jr.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,o=1009,l=Jr.DEFAULT_ANISOTROPY,h=""){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Qr++}),this.uuid=Er(),this.name="",this.source=new Kr(t),this.mipmaps=[],this.mapping=e,this.channel=0,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new Ir(0,0),this.repeat=new Ir(1,1),this.center=new Ir(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Dr,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=h,this.userData={},this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.pmremVersion=0}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.renderTarget=t.renderTarget,this.isRenderTargetTexture=t.isRenderTargetTexture,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case qn:t.x=t.x-Math.floor(t.x);break;case Kn:t.x=t.x<0?0:1;break;case Zn:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case qn:t.y=t.y-Math.floor(t.y);break;case Kn:t.y=t.y<0?0:1;break;case Zn:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}Jr.DEFAULT_IMAGE=null,Jr.DEFAULT_MAPPING=300,Jr.DEFAULT_ANISOTROPY=1;class $r{constructor(t=0,e=0,n=0,i=1){$r.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],h=o[4],c=o[8],d=o[1],u=o[5],p=o[9],f=o[2],m=o[6],g=o[10];if(Math.abs(h-d)<s&&Math.abs(c-f)<s&&Math.abs(p-m)<s){if(Math.abs(h+d)<a&&Math.abs(c+f)<a&&Math.abs(p+m)<a&&Math.abs(l+u+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(u+1)/2,_=(g+1)/2,v=(h+d)/4,y=(c+f)/4,x=(p+m)/4;return t>o&&t>_?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=v/n,r=y/n):o>_?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=v/i,r=x/i):_<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(_),n=y/r,i=x/r),this.set(n,i,r,e),this}let _=Math.sqrt((m-p)*(m-p)+(c-f)*(c-f)+(d-h)*(d-h));return Math.abs(_)<.001&&(_=1),this.x=(m-p)/_,this.y=(c-f)/_,this.z=(d-h)/_,this.w=Math.acos((l+u+g-1)/2),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this.w=e[15],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Tr(this.x,t.x,e.x),this.y=Tr(this.y,t.y,e.y),this.z=Tr(this.z,t.z,e.z),this.w=Tr(this.w,t.w,e.w),this}clampScalar(t,e){return this.x=Tr(this.x,t,e),this.y=Tr(this.y,t,e),this.z=Tr(this.z,t,e),this.w=Tr(this.w,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Tr(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class ts extends xr{constructor(t=1,e=1,n={}){super(),this.isRenderTarget=!0,this.width=t,this.height=e,this.depth=1,this.scissor=new $r(0,0,t,e),this.scissorTest=!1,this.viewport=new $r(0,0,t,e);const i={width:t,height:e,depth:1};n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:ti,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1},n);const r=new Jr(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace);r.flipY=!1,r.generateMipmaps=n.generateMipmaps,r.internalFormat=n.internalFormat,this.textures=[];const s=n.count;for(let t=0;t<s;t++)this.textures[t]=r.clone(),this.textures[t].isRenderTargetTexture=!0,this.textures[t].renderTarget=this;this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples}get texture(){return this.textures[0]}set texture(t){this.textures[0]=t}set depthTexture(t){null!==this._depthTexture&&(this._depthTexture.renderTarget=null),null!==t&&(t.renderTarget=this),this._depthTexture=t}get depthTexture(){return this._depthTexture}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.textures.length;i<r;i++)this.textures[i].image.width=t,this.textures[i].image.height=e,this.textures[i].image.depth=n;this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,n=t.textures.length;e<n;e++)this.textures[e]=t.textures[e].clone(),this.textures[e].isRenderTargetTexture=!0,this.textures[e].renderTarget=this;const e=Object.assign({},t.texture.image);return this.texture.source=new Kr(e),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.resolveDepthBuffer=t.resolveDepthBuffer,this.resolveStencilBuffer=t.resolveStencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class es extends ts{constructor(t=1,e=1,n={}){super(t,e,n),this.isWebGLRenderTarget=!0}}class ns extends Jr{constructor(t=null,e=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=Qn,this.minFilter=Qn,this.wrapR=Kn,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class is extends Jr{constructor(t=null,e=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=Qn,this.minFilter=Qn,this.wrapR=Kn,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class rs{constructor(t=0,e=0,n=0,i=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=n,this._w=i}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],h=n[i+2],c=n[i+3];const d=r[s+0],u=r[s+1],p=r[s+2],f=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=d,t[e+1]=u,t[e+2]=p,void(t[e+3]=f);if(c!==f||o!==d||l!==u||h!==p){let t=1-a;const e=o*d+l*u+h*p+c*f,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+d*r,l=l*t+u*r,h=h*t+p*r,c=c*t+f*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],h=n[i+3],c=r[s],d=r[s+1],u=r[s+2],p=r[s+3];return t[e]=a*p+h*c+o*u-l*d,t[e+1]=o*p+h*d+l*c-a*u,t[e+2]=l*p+h*u+a*d-o*c,t[e+3]=h*p-a*c-o*d-l*u,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),h=a(i/2),c=a(r/2),d=o(n/2),u=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"YXZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"ZXY":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"ZYX":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"YZX":this._x=d*h*c+l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c-d*u*p;break;case"XZY":this._x=d*h*c-l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c+d*u*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],d=n+a+c;if(d>0){const t=.5/Math.sqrt(d+1);this._w=.25/t,this._x=(h-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>c){const t=2*Math.sqrt(1+n-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-n-c);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Tr(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,h=e._w;return this._x=n*h+s*a+i*l-r*o,this._y=i*h+s*o+r*a-n*l,this._z=r*h+s*l+n*o-i*a,this._w=s*h-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),h=Math.atan2(l,a),c=Math.sin((1-e)*h)/l,d=Math.sin(e*h)/l;return this._w=s*c+this._w*d,this._x=n*c+this._x*d,this._y=i*c+this._y*d,this._z=r*c+this._z*d,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(t),i*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class ss{constructor(t=0,e=0,n=0){ss.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(os.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(os.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*i-a*n),h=2*(a*e-r*i),c=2*(r*n-s*e);return this.x=e+o*l+s*c-a*h,this.y=n+o*h+a*l-r*c,this.z=i+o*c+r*h-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Tr(this.x,t.x,e.x),this.y=Tr(this.y,t.y,e.y),this.z=Tr(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=Tr(this.x,t,e),this.y=Tr(this.y,t,e),this.z=Tr(this.z,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Tr(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return as.copy(this).projectOnVector(t),this.sub(as)}reflect(t){return this.sub(as.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Tr(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,n=Math.sqrt(1-e*e);return this.x=n*Math.cos(t),this.y=e,this.z=n*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const as=new ss,os=new rs;class ls{constructor(t=new ss(1/0,1/0,1/0),e=new ss(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e+=3)this.expandByPoint(cs.fromArray(t,e));return this}setFromBufferAttribute(t){this.makeEmpty();for(let e=0,n=t.count;e<n;e++)this.expandByPoint(cs.fromBufferAttribute(t,e));return this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=cs.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n){const i=n.getAttribute("position");if(!0===e&&void 0!==i&&!0!==t.isInstancedMesh)for(let e=0,n=i.count;e<n;e++)!0===t.isMesh?t.getVertexPosition(e,cs):cs.fromBufferAttribute(i,e),cs.applyMatrix4(t.matrixWorld),this.expandByPoint(cs);else void 0!==t.boundingBox?(null===t.boundingBox&&t.computeBoundingBox(),ds.copy(t.boundingBox)):(null===n.boundingBox&&n.computeBoundingBox(),ds.copy(n.boundingBox)),ds.applyMatrix4(t.matrixWorld),this.union(ds)}const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return t.x>=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,cs),cs.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(vs),ys.subVectors(this.max,vs),us.subVectors(t.a,vs),ps.subVectors(t.b,vs),fs.subVectors(t.c,vs),ms.subVectors(ps,us),gs.subVectors(fs,ps),_s.subVectors(us,fs);let e=[0,-ms.z,ms.y,0,-gs.z,gs.y,0,-_s.z,_s.y,ms.z,0,-ms.x,gs.z,0,-gs.x,_s.z,0,-_s.x,-ms.y,ms.x,0,-gs.y,gs.x,0,-_s.y,_s.x,0];return!!bs(e,us,ps,fs,ys)&&(e=[1,0,0,0,1,0,0,0,1],!!bs(e,us,ps,fs,ys)&&(xs.crossVectors(ms,gs),e=[xs.x,xs.y,xs.z],bs(e,us,ps,fs,ys)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,cs).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(cs).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(hs[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),hs[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),hs[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),hs[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),hs[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),hs[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),hs[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),hs[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(hs)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const hs=[new ss,new ss,new ss,new ss,new ss,new ss,new ss,new ss],cs=new ss,ds=new ls,us=new ss,ps=new ss,fs=new ss,ms=new ss,gs=new ss,_s=new ss,vs=new ss,ys=new ss,xs=new ss,Ss=new ss;function bs(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){Ss.fromArray(t,s);const a=r.x*Math.abs(Ss.x)+r.y*Math.abs(Ss.y)+r.z*Math.abs(Ss.z),o=e.dot(Ss),l=n.dot(Ss),h=i.dot(Ss);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const Ms=new ls,ws=new ss,Es=new ss;class Ts{constructor(t=new ss,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Ms.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;ws.subVectors(t,this.center);const e=ws.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(ws,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(Es.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(ws.copy(t.center).add(Es)),this.expandByPoint(ws.copy(t.center).sub(Es))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const As=new ss,Cs=new ss,Rs=new ss,Ps=new ss,Ls=new ss,Is=new ss,Ds=new ss;class Ns{constructor(t=new ss,e=new ss(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,As)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=As.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(As.copy(this.origin).addScaledVector(this.direction,e),As.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){Cs.copy(t).add(e).multiplyScalar(.5),Rs.copy(e).sub(t).normalize(),Ps.copy(this.origin).sub(Cs);const r=.5*t.distanceTo(e),s=-this.direction.dot(Rs),a=Ps.dot(this.direction),o=-Ps.dot(Rs),l=Ps.lengthSq(),h=Math.abs(1-s*s);let c,d,u,p;if(h>0)if(c=s*o-a,d=s*a-o,p=r*h,c>=0)if(d>=-p)if(d<=p){const t=1/h;c*=t,d*=t,u=c*(c+s*d+2*a)+d*(s*c+d+2*o)+l}else d=r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d=-r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d<=-p?(c=Math.max(0,-(-s*r+a)),d=c>0?-r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l):d<=p?(c=0,d=Math.min(Math.max(-r,-o),r),u=d*(d+2*o)+l):(c=Math.max(0,-(s*r+a)),d=c>0?r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l);else d=s>0?-r:r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,c),i&&i.copy(Cs).addScaledVector(Rs,d),u}intersectSphere(t,e){As.subVectors(t.center,this.origin);const n=As.dot(this.direction),i=As.dot(As)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,d=this.origin;return l>=0?(n=(t.min.x-d.x)*l,i=(t.max.x-d.x)*l):(n=(t.max.x-d.x)*l,i=(t.min.x-d.x)*l),h>=0?(r=(t.min.y-d.y)*h,s=(t.max.y-d.y)*h):(r=(t.max.y-d.y)*h,s=(t.min.y-d.y)*h),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s<i||isNaN(i))&&(i=s),c>=0?(a=(t.min.z-d.z)*c,o=(t.max.z-d.z)*c):(a=(t.max.z-d.z)*c,o=(t.min.z-d.z)*c),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,As)}intersectTriangle(t,e,n,i,r){Ls.subVectors(e,t),Is.subVectors(n,t),Ds.crossVectors(Ls,Is);let s,a=this.direction.dot(Ds);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Ps.subVectors(this.origin,t);const o=s*this.direction.dot(Is.crossVectors(Ps,Is));if(o<0)return null;const l=s*this.direction.dot(Ls.cross(Ps));if(l<0)return null;if(o+l>a)return null;const h=-s*Ps.dot(Ds);return h<0?null:this.at(h/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Us{constructor(t,e,n,i,r,s,a,o,l,h,c,d,u,p,f,m){Us.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,h,c,d,u,p,f,m)}set(t,e,n,i,r,s,a,o,l,h,c,d,u,p,f,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=d,g[3]=u,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Us).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/Os.setFromMatrixColumn(t,0).length(),r=1/Os.setFromMatrixColumn(t,1).length(),s=1/Os.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),h=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*c,e[5]=s*h,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t-r*a,e[4]=-s*c,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*h,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*c,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=r-t*c,e[8]=i*c+n,e[1]=c,e[5]=s*h,e[9]=-a*h,e[2]=-l*h,e[6]=n*c+i,e[10]=t-r*c}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+r,e[5]=s*h,e[9]=n*c-i,e[2]=i*c-n,e[6]=a*h,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ks,t,Bs)}lookAt(t,e,n){const i=this.elements;return Hs.subVectors(t,e),0===Hs.lengthSq()&&(Hs.z=1),Hs.normalize(),zs.crossVectors(n,Hs),0===zs.lengthSq()&&(1===Math.abs(n.z)?Hs.x+=1e-4:Hs.z+=1e-4,Hs.normalize(),zs.crossVectors(n,Hs)),zs.normalize(),Gs.crossVectors(Hs,zs),i[0]=zs.x,i[4]=Gs.x,i[8]=Hs.x,i[1]=zs.y,i[5]=Gs.y,i[9]=Hs.y,i[2]=zs.z,i[6]=Gs.z,i[10]=Hs.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],h=n[1],c=n[5],d=n[9],u=n[13],p=n[2],f=n[6],m=n[10],g=n[14],_=n[3],v=n[7],y=n[11],x=n[15],S=i[0],b=i[4],M=i[8],w=i[12],E=i[1],T=i[5],A=i[9],C=i[13],R=i[2],P=i[6],L=i[10],I=i[14],D=i[3],N=i[7],U=i[11],O=i[15];return r[0]=s*S+a*E+o*R+l*D,r[4]=s*b+a*T+o*P+l*N,r[8]=s*M+a*A+o*L+l*U,r[12]=s*w+a*C+o*I+l*O,r[1]=h*S+c*E+d*R+u*D,r[5]=h*b+c*T+d*P+u*N,r[9]=h*M+c*A+d*L+u*U,r[13]=h*w+c*C+d*I+u*O,r[2]=p*S+f*E+m*R+g*D,r[6]=p*b+f*T+m*P+g*N,r[10]=p*M+f*A+m*L+g*U,r[14]=p*w+f*C+m*I+g*O,r[3]=_*S+v*E+y*R+x*D,r[7]=_*b+v*T+y*P+x*N,r[11]=_*M+v*A+y*L+x*U,r[15]=_*w+v*C+y*I+x*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],d=t[10],u=t[14];return t[3]*(+r*o*c-i*l*c-r*a*d+n*l*d+i*a*u-n*o*u)+t[7]*(+e*o*u-e*l*d+r*s*d-i*s*u+i*l*h-r*o*h)+t[11]*(+e*l*c-e*a*u-r*s*c+n*s*u+r*a*h-n*l*h)+t[15]*(-i*a*h-e*o*c+e*a*d+i*s*c-n*s*d+n*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],d=t[10],u=t[11],p=t[12],f=t[13],m=t[14],g=t[15],_=c*m*l-f*d*l+f*o*u-a*m*u-c*o*g+a*d*g,v=p*d*l-h*m*l-p*o*u+s*m*u+h*o*g-s*d*g,y=h*f*l-p*c*l+p*a*u-s*f*u-h*a*g+s*c*g,x=p*c*o-h*f*o-p*a*d+s*f*d+h*a*m-s*c*m,S=e*_+n*v+i*y+r*x;if(0===S)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const b=1/S;return t[0]=_*b,t[1]=(f*d*r-c*m*r-f*i*u+n*m*u+c*i*g-n*d*g)*b,t[2]=(a*m*r-f*o*r+f*i*l-n*m*l-a*i*g+n*o*g)*b,t[3]=(c*o*r-a*d*r-c*i*l+n*d*l+a*i*u-n*o*u)*b,t[4]=v*b,t[5]=(h*m*r-p*d*r+p*i*u-e*m*u-h*i*g+e*d*g)*b,t[6]=(p*o*r-s*m*r-p*i*l+e*m*l+s*i*g-e*o*g)*b,t[7]=(s*d*r-h*o*r+h*i*l-e*d*l-s*i*u+e*o*u)*b,t[8]=y*b,t[9]=(p*c*r-h*f*r-p*n*u+e*f*u+h*n*g-e*c*g)*b,t[10]=(s*f*r-p*a*r+p*n*l-e*f*l-s*n*g+e*a*g)*b,t[11]=(h*a*r-s*c*r-h*n*l+e*c*l+s*n*u-e*a*u)*b,t[12]=x*b,t[13]=(h*f*i-p*c*i+p*n*d-e*f*d-h*n*m+e*c*m)*b,t[14]=(p*a*i-s*f*i-p*n*o+e*f*o+s*n*m-e*a*m)*b,t[15]=(s*c*i-h*a*i+h*n*o-e*c*o-s*n*d+e*a*d)*b,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,h=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,h*a+n,h*o-i*s,0,l*o-i*a,h*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,h=s+s,c=a+a,d=r*l,u=r*h,p=r*c,f=s*h,m=s*c,g=a*c,_=o*l,v=o*h,y=o*c,x=n.x,S=n.y,b=n.z;return i[0]=(1-(f+g))*x,i[1]=(u+y)*x,i[2]=(p-v)*x,i[3]=0,i[4]=(u-y)*S,i[5]=(1-(d+g))*S,i[6]=(m+_)*S,i[7]=0,i[8]=(p+v)*b,i[9]=(m-_)*b,i[10]=(1-(d+f))*b,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=Os.set(i[0],i[1],i[2]).length();const s=Os.set(i[4],i[5],i[6]).length(),a=Os.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],Fs.copy(this);const o=1/r,l=1/s,h=1/a;return Fs.elements[0]*=o,Fs.elements[1]*=o,Fs.elements[2]*=o,Fs.elements[4]*=l,Fs.elements[5]*=l,Fs.elements[6]*=l,Fs.elements[8]*=h,Fs.elements[9]*=h,Fs.elements[10]*=h,e.setFromRotationMatrix(Fs),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),h=2*r/(n-i),c=(e+t)/(e-t),d=(n+i)/(n-i);let u,p;if(a===vr)u=-(s+r)/(s-r),p=-2*s*r/(s-r);else{if(a!==yr)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);u=-s/(s-r),p=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=c,o[12]=0,o[1]=0,o[5]=h,o[9]=d,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3){const o=this.elements,l=1/(e-t),h=1/(n-i),c=1/(s-r),d=(e+t)*l,u=(n+i)*h;let p,f;if(a===vr)p=(s+r)*c,f=-2*c;else{if(a!==yr)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=r*c,f=-1*c}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-d,o[1]=0,o[5]=2*h,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=f,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const Os=new ss,Fs=new Us,ks=new ss(0,0,0),Bs=new ss(1,1,1),zs=new ss,Gs=new ss,Hs=new ss,Vs=new Us,Ws=new rs;class Xs{constructor(t=0,e=0,n=0,i=Xs.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],h=i[9],c=i[2],d=i[6],u=i[10];switch(e){case"XYZ":this._y=Math.asin(Tr(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,u),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(d,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Tr(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,u),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(Tr(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-c,u),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Tr(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(d,u),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Tr(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(a,u));break;case"XZY":this._z=Math.asin(-Tr(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(d,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-h,u),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return Vs.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Vs,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Ws.setFromEuler(this),this.setFromQuaternion(Ws,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Xs.DEFAULT_ORDER="XYZ";class js{constructor(){this.mask=1}set(t){this.mask=1<<t>>>0}enable(t){this.mask|=1<<t}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t}disable(t){this.mask&=~(1<<t)}disableAll(){this.mask=0}test(t){return!!(this.mask&t.mask)}isEnabled(t){return!!(this.mask&1<<t)}}let Ys=0;const qs=new ss,Ks=new rs,Zs=new Us,Qs=new ss,Js=new ss,$s=new ss,ta=new rs,ea=new ss(1,0,0),na=new ss(0,1,0),ia=new ss(0,0,1),ra={type:"added"},sa={type:"removed"},aa={type:"childadded",child:null},oa={type:"childremoved",child:null};class la extends xr{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Ys++}),this.uuid=Er(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=la.DEFAULT_UP.clone();const t=new ss,e=new Xs,n=new rs,i=new ss(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new Us},normalMatrix:{value:new Dr}}),this.matrix=new Us,this.matrixWorld=new Us,this.matrixAutoUpdate=la.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=la.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new js,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Ks.setFromAxisAngle(t,e),this.quaternion.multiply(Ks),this}rotateOnWorldAxis(t,e){return Ks.setFromAxisAngle(t,e),this.quaternion.premultiply(Ks),this}rotateX(t){return this.rotateOnAxis(ea,t)}rotateY(t){return this.rotateOnAxis(na,t)}rotateZ(t){return this.rotateOnAxis(ia,t)}translateOnAxis(t,e){return qs.copy(t).applyQuaternion(this.quaternion),this.position.add(qs.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(ea,t)}translateY(t){return this.translateOnAxis(na,t)}translateZ(t){return this.translateOnAxis(ia,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(Zs.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?Qs.copy(t):Qs.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Js.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Zs.lookAt(Js,Qs,this.up):Zs.lookAt(Qs,Js,this.up),this.quaternion.setFromRotationMatrix(Zs),i&&(Zs.extractRotation(i.matrixWorld),Ks.setFromRotationMatrix(Zs),this.quaternion.premultiply(Ks.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(t.removeFromParent(),t.parent=this,this.children.push(t),t.dispatchEvent(ra),aa.child=t,this.dispatchEvent(aa),aa.child=null):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(sa),oa.child=t,this.dispatchEvent(oa),oa.child=null),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),Zs.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Zs.multiply(t.parent.matrixWorld)),t.applyMatrix4(Zs),t.removeFromParent(),t.parent=this,this.children.push(t),t.updateWorldMatrix(!1,!0),t.dispatchEvent(ra),aa.child=t,this.dispatchEvent(aa),aa.child=null,this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getObjectsByProperty(t,e,n=[]){this[t]===e&&n.push(this);const i=this.children;for(let r=0,s=i.length;r<s;r++)i[r].getObjectsByProperty(t,e,n);return n}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Js,t,$s),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Js,ta,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++){e[n].updateMatrixWorld(t)}}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++){t[e].updateWorldMatrix(!1,!0)}}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),h=s(t.animations),c=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),h.length>0&&(n.animations=h),c.length>0&&(n.nodes=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}la.DEFAULT_UP=new ss(0,1,0),la.DEFAULT_MATRIX_AUTO_UPDATE=!0,la.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const ha=new ss,ca=new ss,da=new ss,ua=new ss,pa=new ss,fa=new ss,ma=new ss,ga=new ss,_a=new ss,va=new ss,ya=new $r,xa=new $r,Sa=new $r;class ba{constructor(t=new ss,e=new ss,n=new ss){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),ha.subVectors(t,e),i.cross(ha);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){ha.subVectors(i,e),ca.subVectors(n,e),da.subVectors(t,e);const s=ha.dot(ha),a=ha.dot(ca),o=ha.dot(da),l=ca.dot(ca),h=ca.dot(da),c=s*l-a*a;if(0===c)return r.set(0,0,0),null;const d=1/c,u=(l*o-a*h)*d,p=(s*h-a*o)*d;return r.set(1-u-p,p,u)}static containsPoint(t,e,n,i){return null!==this.getBarycoord(t,e,n,i,ua)&&(ua.x>=0&&ua.y>=0&&ua.x+ua.y<=1)}static getInterpolation(t,e,n,i,r,s,a,o){return null===this.getBarycoord(t,e,n,i,ua)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,ua.x),o.addScaledVector(s,ua.y),o.addScaledVector(a,ua.z),o)}static getInterpolatedAttribute(t,e,n,i,r,s){return ya.setScalar(0),xa.setScalar(0),Sa.setScalar(0),ya.fromBufferAttribute(t,e),xa.fromBufferAttribute(t,n),Sa.fromBufferAttribute(t,i),s.setScalar(0),s.addScaledVector(ya,r.x),s.addScaledVector(xa,r.y),s.addScaledVector(Sa,r.z),s}static isFrontFacing(t,e,n,i){return ha.subVectors(n,e),ca.subVectors(t,e),ha.cross(ca).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return ha.subVectors(this.c,this.b),ca.subVectors(this.a,this.b),.5*ha.cross(ca).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return ba.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return ba.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,n,i,r){return ba.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return ba.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return ba.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;pa.subVectors(i,n),fa.subVectors(r,n),ga.subVectors(t,n);const o=pa.dot(ga),l=fa.dot(ga);if(o<=0&&l<=0)return e.copy(n);_a.subVectors(t,i);const h=pa.dot(_a),c=fa.dot(_a);if(h>=0&&c<=h)return e.copy(i);const d=o*c-h*l;if(d<=0&&o>=0&&h<=0)return s=o/(o-h),e.copy(n).addScaledVector(pa,s);va.subVectors(t,r);const u=pa.dot(va),p=fa.dot(va);if(p>=0&&u<=p)return e.copy(r);const f=u*l-o*p;if(f<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(fa,a);const m=h*p-u*c;if(m<=0&&c-h>=0&&u-p>=0)return ma.subVectors(r,i),a=(c-h)/(c-h+(u-p)),e.copy(i).addScaledVector(ma,a);const g=1/(m+f+d);return s=f*g,a=d*g,e.copy(n).addScaledVector(pa,s).addScaledVector(fa,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Ma={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},wa={h:0,s:0,l:0},Ea={h:0,s:0,l:0};function Ta(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class Aa{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=ir){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Vr.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=Vr.workingColorSpace){return this.r=t,this.g=e,this.b=n,Vr.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=Vr.workingColorSpace){if(t=Ar(t,1),e=Tr(e,0,1),n=Tr(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Ta(r,i,t+1/3),this.g=Ta(r,i,t),this.b=Ta(r,i,t-1/3)}return Vr.toWorkingColorSpace(this,i),this}setStyle(t,e=ir){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=ir){const n=Ma[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Wr(t.r),this.g=Wr(t.g),this.b=Wr(t.b),this}copyLinearToSRGB(t){return this.r=Xr(t.r),this.g=Xr(t.g),this.b=Xr(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=ir){return Vr.fromWorkingColorSpace(Ca.copy(this),t),65536*Math.round(Tr(255*Ca.r,0,255))+256*Math.round(Tr(255*Ca.g,0,255))+Math.round(Tr(255*Ca.b,0,255))}getHexString(t=ir){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Vr.workingColorSpace){Vr.fromWorkingColorSpace(Ca.copy(this),e);const n=Ca.r,i=Ca.g,r=Ca.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const h=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=h<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i<r?6:0);break;case i:o=(r-n)/t+2;break;case r:o=(n-i)/t+4}o/=6}return t.h=o,t.s=l,t.l=h,t}getRGB(t,e=Vr.workingColorSpace){return Vr.fromWorkingColorSpace(Ca.copy(this),e),t.r=Ca.r,t.g=Ca.g,t.b=Ca.b,t}getStyle(t=ir){Vr.fromWorkingColorSpace(Ca.copy(this),t);const e=Ca.r,n=Ca.g,i=Ca.b;return t!==ir?`color(${t} ${e.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})`:`rgb(${Math.round(255*e)},${Math.round(255*n)},${Math.round(255*i)})`}offsetHSL(t,e,n){return this.getHSL(wa),this.setHSL(wa.h+t,wa.s+e,wa.l+n)}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(wa),t.getHSL(Ea);const n=Cr(wa.h,Ea.h,e),i=Cr(wa.s,Ea.s,e),r=Cr(wa.l,Ea.l,e);return this.setHSL(n,i,r),this}setFromVector3(t){return this.r=t.x,this.g=t.y,this.b=t.z,this}applyMatrix3(t){const e=this.r,n=this.g,i=this.b,r=t.elements;return this.r=r[0]*e+r[3]*n+r[6]*i,this.g=r[1]*e+r[4]*n+r[7]*i,this.b=r[2]*e+r[5]*n+r[8]*i,this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const Ca=new Aa;Aa.NAMES=Ma;let Ra=0;class Pa extends xr{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Ra++}),this.uuid=Er(),this.name="",this.type="Material",this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=vn,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Aa(0,0,0),this.blendAlpha=0,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=or,this.stencilZFail=or,this.stencilZPass=or,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),204!==this.blendSrc&&(n.blendSrc=this.blendSrc),205!==this.blendDst&&(n.blendDst=this.blendDst),this.blendEquation!==vn&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==or&&(n.stencilFail=this.stencilFail),this.stencilZFail!==or&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==or&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class La extends Pa{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Aa(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Xs,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const Ia=new ss,Da=new Ir;let Na=0;class Ua{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:Na++}),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=gr,this.updateRanges=[],this.gpuType=hi,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)Da.fromBufferAttribute(this,e),Da.applyMatrix3(t),this.setXY(e,Da.x,Da.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.applyMatrix3(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.applyMatrix4(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.applyNormalMatrix(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.transformDirection(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}set(t,e=0){return this.array.set(t,e),this}getComponent(t,e){let n=this.array[t*this.itemSize+e];return this.normalized&&(n=Rr(n,this.array)),n}setComponent(t,e,n){return this.normalized&&(n=Pr(n,this.array)),this.array[t*this.itemSize+e]=n,this}getX(t){let e=this.array[t*this.itemSize];return this.normalized&&(e=Rr(e,this.array)),e}setX(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize]=e,this}getY(t){let e=this.array[t*this.itemSize+1];return this.normalized&&(e=Rr(e,this.array)),e}setY(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize+1]=e,this}getZ(t){let e=this.array[t*this.itemSize+2];return this.normalized&&(e=Rr(e,this.array)),e}setZ(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize+2]=e,this}getW(t){let e=this.array[t*this.itemSize+3];return this.normalized&&(e=Rr(e,this.array)),e}setW(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array)),this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array),r=Pr(r,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==gr&&(t.usage=this.usage),t}}class Oa extends Ua{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class Fa extends Ua{constructor(t,e,n){super(new Uint32Array(t),e,n)}}class ka extends Ua{constructor(t,e,n){super(new Float32Array(t),e,n)}}let Ba=0;const za=new Us,Ga=new la,Ha=new ss,Va=new ls,Wa=new ls,Xa=new ss;class ja extends xr{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Ba++}),this.uuid=Er(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(Ur(t)?Fa:Oa)(t,1):this.index=t,this}setIndirect(t){return this.indirect=t,this}getIndirect(){return this.indirect}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new Dr).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return za.makeRotationFromQuaternion(t),this.applyMatrix4(za),this}rotateX(t){return za.makeRotationX(t),this.applyMatrix4(za),this}rotateY(t){return za.makeRotationY(t),this.applyMatrix4(za),this}rotateZ(t){return za.makeRotationZ(t),this.applyMatrix4(za),this}translate(t,e,n){return za.makeTranslation(t,e,n),this.applyMatrix4(za),this}scale(t,e,n){return za.makeScale(t,e,n),this.applyMatrix4(za),this}lookAt(t){return Ga.lookAt(t),Ga.updateMatrix(),this.applyMatrix4(Ga.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Ha).negate(),this.translate(Ha.x,Ha.y,Ha.z),this}setFromPoints(t){const e=this.getAttribute("position");if(void 0===e){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}this.setAttribute("position",new ka(e,3))}else{const n=Math.min(t.length,e.count);for(let i=0;i<n;i++){const n=t[i];e.setXYZ(i,n.x,n.y,n.z||0)}t.length>e.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new ls);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new ss(-1/0,-1/0,-1/0),new ss(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Va.setFromBufferAttribute(n),this.morphTargetsRelative?(Xa.addVectors(this.boundingBox.min,Va.min),this.boundingBox.expandByPoint(Xa),Xa.addVectors(this.boundingBox.max,Va.max),this.boundingBox.expandByPoint(Xa)):(this.boundingBox.expandByPoint(Va.min),this.boundingBox.expandByPoint(Va.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Ts);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),void this.boundingSphere.set(new ss,1/0);if(t){const n=this.boundingSphere.center;if(Va.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Wa.setFromBufferAttribute(n),this.morphTargetsRelative?(Xa.addVectors(Va.min,Wa.min),Va.expandByPoint(Xa),Xa.addVectors(Va.max,Wa.max),Va.expandByPoint(Xa)):(Va.expandByPoint(Wa.min),Va.expandByPoint(Wa.max))}Va.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)Xa.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(Xa));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)Xa.fromBufferAttribute(s,e),a&&(Ha.fromBufferAttribute(t,e),Xa.add(Ha)),i=Math.max(i,n.distanceToSquared(Xa))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=e.position,i=e.normal,r=e.uv;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new Ua(new Float32Array(4*n.count),4));const s=this.getAttribute("tangent"),a=[],o=[];for(let t=0;t<n.count;t++)a[t]=new ss,o[t]=new ss;const l=new ss,h=new ss,c=new ss,d=new Ir,u=new Ir,p=new Ir,f=new ss,m=new ss;function g(t,e,i){l.fromBufferAttribute(n,t),h.fromBufferAttribute(n,e),c.fromBufferAttribute(n,i),d.fromBufferAttribute(r,t),u.fromBufferAttribute(r,e),p.fromBufferAttribute(r,i),h.sub(l),c.sub(l),u.sub(d),p.sub(d);const s=1/(u.x*p.y-p.x*u.y);isFinite(s)&&(f.copy(h).multiplyScalar(p.y).addScaledVector(c,-u.y).multiplyScalar(s),m.copy(c).multiplyScalar(u.x).addScaledVector(h,-p.x).multiplyScalar(s),a[t].add(f),a[e].add(f),a[i].add(f),o[t].add(m),o[e].add(m),o[i].add(m))}let _=this.groups;0===_.length&&(_=[{start:0,count:t.count}]);for(let e=0,n=_.length;e<n;++e){const n=_[e],i=n.start;for(let e=i,r=i+n.count;e<r;e+=3)g(t.getX(e+0),t.getX(e+1),t.getX(e+2))}const v=new ss,y=new ss,x=new ss,S=new ss;function b(t){x.fromBufferAttribute(i,t),S.copy(x);const e=a[t];v.copy(e),v.sub(x.multiplyScalar(x.dot(e))).normalize(),y.crossVectors(S,e);const n=y.dot(o[t])<0?-1:1;s.setXYZW(t,v.x,v.y,v.z,n)}for(let e=0,n=_.length;e<n;++e){const n=_[e],i=n.start;for(let e=i,r=i+n.count;e<r;e+=3)b(t.getX(e+0)),b(t.getX(e+1)),b(t.getX(e+2))}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new Ua(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new ss,r=new ss,s=new ss,a=new ss,o=new ss,l=new ss,h=new ss,c=new ss;if(t)for(let d=0,u=t.count;d<u;d+=3){const u=t.getX(d+0),p=t.getX(d+1),f=t.getX(d+2);i.fromBufferAttribute(e,u),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,f),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),a.fromBufferAttribute(n,u),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,f),a.add(h),o.add(h),l.add(h),n.setXYZ(u,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(f,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),n.setXYZ(t+0,h.x,h.y,h.z),n.setXYZ(t+1,h.x,h.y,h.z),n.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)Xa.fromBufferAttribute(t,e),Xa.normalize(),t.setXYZ(e,Xa.x,Xa.y,Xa.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new Ua(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new ja,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const Ya=new Us,qa=new Ns,Ka=new Ts,Za=new ss,Qa=new ss,Ja=new ss,$a=new ss,to=new ss,eo=new ss,no=new ss,io=new ss;class ro extends la{constructor(t=new ja,e=new La){super(),this.isMesh=!0,this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}getVertexPosition(t,e){const n=this.geometry,i=n.attributes.position,r=n.morphAttributes.position,s=n.morphTargetsRelative;e.fromBufferAttribute(i,t);const a=this.morphTargetInfluences;if(r&&a){eo.set(0,0,0);for(let n=0,i=r.length;n<i;n++){const i=a[n],o=r[n];0!==i&&(to.fromBufferAttribute(o,t),s?eo.addScaledVector(to,i):eo.addScaledVector(to.sub(e),i))}e.add(eo)}return e}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0!==i){if(null===n.boundingSphere&&n.computeBoundingSphere(),Ka.copy(n.boundingSphere),Ka.applyMatrix4(r),qa.copy(t.ray).recast(t.near),!1===Ka.containsPoint(qa.origin)){if(null===qa.intersectSphere(Ka,Za))return;if(qa.origin.distanceToSquared(Za)>(t.far-t.near)**2)return}Ya.copy(r).invert(),qa.copy(t.ray).applyMatrix4(Ya),null!==n.boundingBox&&!1===qa.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,qa)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,h=r.attributes.uv1,c=r.attributes.normal,d=r.groups,u=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=d.length;r<o;r++){const o=d[r],p=s[o.materialIndex];for(let r=Math.max(o.start,u.start),s=Math.min(a.count,Math.min(o.start+o.count,u.start+u.count));r<s;r+=3){i=so(this,p,t,n,l,h,c,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=o.materialIndex,e.push(i))}}else{for(let r=Math.max(0,u.start),o=Math.min(a.count,u.start+u.count);r<o;r+=3){i=so(this,s,t,n,l,h,c,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}else if(void 0!==o)if(Array.isArray(s))for(let r=0,a=d.length;r<a;r++){const a=d[r],p=s[a.materialIndex];for(let r=Math.max(a.start,u.start),s=Math.min(o.count,Math.min(a.start+a.count,u.start+u.count));r<s;r+=3){i=so(this,p,t,n,l,h,c,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=a.materialIndex,e.push(i))}}else{for(let r=Math.max(0,u.start),a=Math.min(o.count,u.start+u.count);r<a;r+=3){i=so(this,s,t,n,l,h,c,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}}}function so(t,e,n,i,r,s,a,o,l,h){t.getVertexPosition(o,Qa),t.getVertexPosition(l,Ja),t.getVertexPosition(h,$a);const c=function(t,e,n,i,r,s,a,o){let l;if(l=1===e.side?i.intersectTriangle(a,s,r,!0,o):i.intersectTriangle(r,s,a,0===e.side,o),null===l)return null;io.copy(o),io.applyMatrix4(t.matrixWorld);const h=n.ray.origin.distanceTo(io);return h<n.near||h>n.far?null:{distance:h,point:io.clone(),object:t}}(t,e,n,i,Qa,Ja,$a,no);if(c){const t=new ss;ba.getBarycoord(no,Qa,Ja,$a,t),r&&(c.uv=ba.getInterpolatedAttribute(r,o,l,h,t,new Ir)),s&&(c.uv1=ba.getInterpolatedAttribute(s,o,l,h,t,new Ir)),a&&(c.normal=ba.getInterpolatedAttribute(a,o,l,h,t,new ss),c.normal.dot(i.direction)>0&&c.normal.multiplyScalar(-1));const e={a:o,b:l,c:h,normal:new ss,materialIndex:0};ba.getNormal(Qa,Ja,$a,e.normal),c.face=e,c.barycoord=t}return c}class ao extends ja{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],h=[],c=[];let d=0,u=0;function p(t,e,n,i,r,s,p,f,m,g,_){const v=s/m,y=p/g,x=s/2,S=p/2,b=f/2,M=m+1,w=g+1;let E=0,T=0;const A=new ss;for(let s=0;s<w;s++){const a=s*y-S;for(let o=0;o<M;o++){const d=o*v-x;A[t]=d*i,A[e]=a*r,A[n]=b,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=f>0?1:-1,h.push(A.x,A.y,A.z),c.push(o/m),c.push(1-s/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<m;e++){const n=d+e+M*t,i=d+e+M*(t+1),r=d+(e+1)+M*(t+1),s=d+(e+1)+M*t;o.push(n,i,s),o.push(i,r,s),T+=6}a.addGroup(u,T,_),u+=T,d+=E}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new ka(l,3)),this.setAttribute("normal",new ka(h,3)),this.setAttribute("uv",new ka(c,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new ao(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function oo(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function lo(t){const e={};for(let n=0;n<t.length;n++){const i=oo(t[n]);for(const t in i)e[t]=i[t]}return e}function ho(t){const e=t.getRenderTarget();return null===e?t.outputColorSpace:!0===e.isXRRenderTarget?e.texture.colorSpace:Vr.workingColorSpace}const co={clone:oo,merge:lo};class uo extends Pa{constructor(t){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&this.setValues(t)}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=oo(t.uniforms),this.uniformsGroups=function(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}(t.uniformsGroups),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.fog=t.fog,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class po extends la{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Us,this.projectionMatrix=new Us,this.projectionMatrixInverse=new Us,this.coordinateSystem=vr}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const fo=new ss,mo=new Ir,go=new Ir;class _o extends po{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*wr*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Mr*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*wr*Math.atan(Math.tan(.5*Mr*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,n){fo.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(fo.x,fo.y).multiplyScalar(-t/fo.z),fo.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(fo.x,fo.y).multiplyScalar(-t/fo.z)}getViewSize(t,e){return this.getViewBounds(t,mo,go),e.subVectors(go,mo)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Mr*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const vo=-90;class yo extends la{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new _o(vo,1,t,e);i.layers=this.layers,this.add(i);const r=new _o(vo,1,t,e);r.layers=this.layers,this.add(r);const s=new _o(vo,1,t,e);s.layers=this.layers,this.add(s);const a=new _o(vo,1,t,e);a.layers=this.layers,this.add(a);const o=new _o(vo,1,t,e);o.layers=this.layers,this.add(o);const l=new _o(vo,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===vr)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==yr)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,h]=this.children,c=t.getRenderTarget(),d=t.getActiveCubeFace(),u=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const f=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=f,t.setRenderTarget(n,5,i),t.render(e,h),t.setRenderTarget(c,d,u),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class xo extends Jr{constructor(t,e,n,i,r,s,a,o,l,h){super(t=void 0!==t?t:[],e=void 0!==e?e:Xn,n,i,r,s,a,o,l,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class So extends es{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new xo(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:ti}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new ao(5,5,5),r=new uo({name:"CubemapFromEquirect",uniforms:oo(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new ro(i,r),a=e.minFilter;e.minFilter===ni&&(e.minFilter=ti);return new yo(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}class bo extends la{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Mo={type:"move"};class wo{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new bo,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new bo,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ss,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ss),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new bo,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ss,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ss),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const n of t.hand.values())this._getHandJoint(e,n)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n),r=this._getHandJoint(l,i);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,h=.005;l.inputState.pinching&&a>o+h?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-h&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Mo)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new bo;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class Eo extends la{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Xs,this.environmentIntensity=1,this.environmentRotation=new Xs,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class To{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=gr,this.updateRanges=[],this.version=0,this.uuid=Er()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Er()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Er()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const Ao=new ss;class Co{constructor(t,e,n,i=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)Ao.fromBufferAttribute(this,e),Ao.applyMatrix4(t),this.setXYZ(e,Ao.x,Ao.y,Ao.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Ao.fromBufferAttribute(this,e),Ao.applyNormalMatrix(t),this.setXYZ(e,Ao.x,Ao.y,Ao.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Ao.fromBufferAttribute(this,e),Ao.transformDirection(t),this.setXYZ(e,Ao.x,Ao.y,Ao.z);return this}getComponent(t,e){let n=this.array[t*this.data.stride+this.offset+e];return this.normalized&&(n=Rr(n,this.array)),n}setComponent(t,e,n){return this.normalized&&(n=Pr(n,this.array)),this.data.array[t*this.data.stride+this.offset+e]=n,this}setX(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){let e=this.data.array[t*this.data.stride+this.offset];return this.normalized&&(e=Rr(e,this.array)),e}getY(t){let e=this.data.array[t*this.data.stride+this.offset+1];return this.normalized&&(e=Rr(e,this.array)),e}getZ(t){let e=this.data.array[t*this.data.stride+this.offset+2];return this.normalized&&(e=Rr(e,this.array)),e}getW(t){let e=this.data.array[t*this.data.stride+this.offset+3];return this.normalized&&(e=Rr(e,this.array)),e}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array),r=Pr(r,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new Ua(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new Co(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class Ro extends Pa{constructor(t){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new Aa(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}let Po;const Lo=new ss,Io=new ss,Do=new ss,No=new Ir,Uo=new Ir,Oo=new Us,Fo=new ss,ko=new ss,Bo=new ss,zo=new Ir,Go=new Ir,Ho=new Ir;class Vo extends la{constructor(t=new Ro){if(super(),this.isSprite=!0,this.type="Sprite",void 0===Po){Po=new ja;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new To(t,5);Po.setIndex([0,1,2,0,2,3]),Po.setAttribute("position",new Co(e,3,0,!1)),Po.setAttribute("uv",new Co(e,2,3,!1))}this.geometry=Po,this.material=t,this.center=new Ir(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),Io.setFromMatrixScale(this.matrixWorld),Oo.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Do.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Io.multiplyScalar(-Do.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;Wo(Fo.set(-.5,-.5,0),Do,s,Io,i,r),Wo(ko.set(.5,-.5,0),Do,s,Io,i,r),Wo(Bo.set(.5,.5,0),Do,s,Io,i,r),zo.set(0,0),Go.set(1,0),Ho.set(1,1);let a=t.ray.intersectTriangle(Fo,ko,Bo,!1,Lo);if(null===a&&(Wo(ko.set(-.5,.5,0),Do,s,Io,i,r),Go.set(0,1),a=t.ray.intersectTriangle(Fo,Bo,ko,!1,Lo),null===a))return;const o=t.ray.origin.distanceTo(Lo);o<t.near||o>t.far||e.push({distance:o,point:Lo.clone(),uv:ba.getInterpolation(Lo,Fo,ko,Bo,zo,Go,Ho,new Ir),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Wo(t,e,n,i,r,s){No.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Uo.x=s*No.x-r*No.y,Uo.y=r*No.x+s*No.y):Uo.copy(No),t.copy(e),t.x+=Uo.x,t.y+=Uo.y,t.applyMatrix4(Oo)}const Xo=new ss,jo=new $r,Yo=new $r,qo=new ss,Ko=new Us,Zo=new ss,Qo=new Ts,Jo=new Us,$o=new Ns;class tl extends ro{constructor(t,e){super(t,e),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=Wn,this.bindMatrix=new Us,this.bindMatrixInverse=new Us,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const t=this.geometry;null===this.boundingBox&&(this.boundingBox=new ls),this.boundingBox.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Zo),this.boundingBox.expandByPoint(Zo)}computeBoundingSphere(){const t=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new Ts),this.boundingSphere.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Zo),this.boundingSphere.expandByPoint(Zo)}copy(t,e){return super.copy(t,e),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}raycast(t,e){const n=this.material,i=this.matrixWorld;void 0!==n&&(null===this.boundingSphere&&this.computeBoundingSphere(),Qo.copy(this.boundingSphere),Qo.applyMatrix4(i),!1!==t.ray.intersectsSphere(Qo)&&(Jo.copy(i).invert(),$o.copy(t.ray).applyMatrix4(Jo),null!==this.boundingBox&&!1===$o.intersectsBox(this.boundingBox)||this._computeIntersections(t,e,$o)))}getVertexPosition(t,e){return super.getVertexPosition(t,e),this.applyBoneTransform(t,e),e}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new $r,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.fromBufferAttribute(e,n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),this.bindMode===Wn?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(t,e){const n=this.skeleton,i=this.geometry;jo.fromBufferAttribute(i.attributes.skinIndex,t),Yo.fromBufferAttribute(i.attributes.skinWeight,t),Xo.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=Yo.getComponent(t);if(0!==i){const r=jo.getComponent(t);Ko.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(qo.copy(Xo).applyMatrix4(Ko),i)}}return e.applyMatrix4(this.bindMatrixInverse)}}class el extends la{constructor(){super(),this.isBone=!0,this.type="Bone"}}class nl extends Jr{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,h=1003,c,d){super(null,s,a,o,l,h,i,r,c,d),this.isDataTexture=!0,this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const il=new Us,rl=new Us;class sl{constructor(t=[],e=[]){this.uuid=Er(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new Us)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new Us;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:rl;il.multiplyMatrices(r,e[i]),il.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new sl(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=4*Math.ceil(t/4),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new nl(e,t,t,mi,hi);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new el),this.bones.push(r),this.boneInverses.push((new Us).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class al extends Ua{constructor(t,e,n,i=1){super(t,e,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}const ol=new Us,ll=new Us,hl=[],cl=new ls,dl=new Us,ul=new ro,pl=new Ts;class fl extends ro{constructor(t,e,n){super(t,e),this.isInstancedMesh=!0,this.instanceMatrix=new al(new Float32Array(16*n),16),this.instanceColor=null,this.morphTexture=null,this.count=n,this.boundingBox=null,this.boundingSphere=null;for(let t=0;t<n;t++)this.setMatrixAt(t,dl)}computeBoundingBox(){const t=this.geometry,e=this.count;null===this.boundingBox&&(this.boundingBox=new ls),null===t.boundingBox&&t.computeBoundingBox(),this.boundingBox.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,ol),cl.copy(t.boundingBox).applyMatrix4(ol),this.boundingBox.union(cl)}computeBoundingSphere(){const t=this.geometry,e=this.count;null===this.boundingSphere&&(this.boundingSphere=new Ts),null===t.boundingSphere&&t.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,ol),pl.copy(t.boundingSphere).applyMatrix4(ol),this.boundingSphere.union(pl)}copy(t,e){return super.copy(t,e),this.instanceMatrix.copy(t.instanceMatrix),null!==t.morphTexture&&(this.morphTexture=t.morphTexture.clone()),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}getMorphAt(t,e){const n=e.morphTargetInfluences,i=this.morphTexture.source.data.data,r=t*(n.length+1)+1;for(let t=0;t<n.length;t++)n[t]=i[r+t]}raycast(t,e){const n=this.matrixWorld,i=this.count;if(ul.geometry=this.geometry,ul.material=this.material,void 0!==ul.material&&(null===this.boundingSphere&&this.computeBoundingSphere(),pl.copy(this.boundingSphere),pl.applyMatrix4(n),!1!==t.ray.intersectsSphere(pl)))for(let r=0;r<i;r++){this.getMatrixAt(r,ol),ll.multiplyMatrices(n,ol),ul.matrixWorld=ll,ul.raycast(t,hl);for(let t=0,n=hl.length;t<n;t++){const n=hl[t];n.instanceId=r,n.object=this,e.push(n)}hl.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new al(new Float32Array(3*this.instanceMatrix.count).fill(1),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}setMorphAt(t,e){const n=e.morphTargetInfluences,i=n.length+1;null===this.morphTexture&&(this.morphTexture=new nl(new Float32Array(i*this.count),i,this.count,vi,hi));const r=this.morphTexture.source.data.data;let s=0;for(let t=0;t<n.length;t++)s+=n[t];const a=this.geometry.morphTargetsRelative?1:1-s,o=i*t;r[o]=a,r.set(n,o+1)}updateMorphTargets(){}dispose(){return this.dispatchEvent({type:"dispose"}),null!==this.morphTexture&&(this.morphTexture.dispose(),this.morphTexture=null),this}}const ml=new ss,gl=new ss,_l=new Dr;class vl{constructor(t=new ss(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=ml.subVectors(n,e).cross(gl.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(ml),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||_l.getNormalMatrix(t),i=this.coplanarPoint(ml).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const yl=new Ts,xl=new ss;class Sl{constructor(t=new vl,e=new vl,n=new vl,i=new vl,r=new vl,s=new vl){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3){const n=this.planes,i=t.elements,r=i[0],s=i[1],a=i[2],o=i[3],l=i[4],h=i[5],c=i[6],d=i[7],u=i[8],p=i[9],f=i[10],m=i[11],g=i[12],_=i[13],v=i[14],y=i[15];if(n[0].setComponents(o-r,d-l,m-u,y-g).normalize(),n[1].setComponents(o+r,d+l,m+u,y+g).normalize(),n[2].setComponents(o+s,d+h,m+p,y+_).normalize(),n[3].setComponents(o-s,d-h,m-p,y-_).normalize(),n[4].setComponents(o-a,d-c,m-f,y-v).normalize(),e===vr)n[5].setComponents(o+a,d+c,m+f,y+v).normalize();else{if(e!==yr)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(a,c,f,v).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),yl.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),yl.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(yl)}intersectsSprite(t){return yl.center.set(0,0,0),yl.radius=.7071067811865476,yl.applyMatrix4(t.matrixWorld),this.intersectsSphere(yl)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(xl.x=i.normal.x>0?t.max.x:t.min.x,xl.y=i.normal.y>0?t.max.y:t.min.y,xl.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(xl)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}class bl extends Pa{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Aa(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const Ml=new ss,wl=new ss,El=new Us,Tl=new Ns,Al=new Ts,Cl=new ss,Rl=new ss;class Pl extends la{constructor(t=new ja,e=new bl){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)Ml.fromBufferAttribute(e,t-1),wl.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=Ml.distanceTo(wl);t.setAttribute("lineDistance",new ka(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Al.copy(n.boundingSphere),Al.applyMatrix4(i),Al.radius+=r,!1===t.ray.intersectsSphere(Al))return;El.copy(i).invert(),Tl.copy(t.ray).applyMatrix4(El);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=this.isLineSegments?2:1,h=n.index,c=n.attributes.position;if(null!==h){const n=Math.max(0,s.start),i=Math.min(h.count,s.start+s.count);for(let r=n,s=i-1;r<s;r+=l){const n=h.getX(r),i=h.getX(r+1),s=Ll(this,t,Tl,o,n,i,r);s&&e.push(s)}if(this.isLineLoop){const r=h.getX(i-1),s=h.getX(n),a=Ll(this,t,Tl,o,r,s,i-1);a&&e.push(a)}}else{const n=Math.max(0,s.start),i=Math.min(c.count,s.start+s.count);for(let r=n,s=i-1;r<s;r+=l){const n=Ll(this,t,Tl,o,r,r+1,r);n&&e.push(n)}if(this.isLineLoop){const r=Ll(this,t,Tl,o,i-1,n,i-1);r&&e.push(r)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function Ll(t,e,n,i,r,s,a){const o=t.geometry.attributes.position;Ml.fromBufferAttribute(o,r),wl.fromBufferAttribute(o,s);if(n.distanceSqToSegment(Ml,wl,Cl,Rl)>i)return;Cl.applyMatrix4(t.matrixWorld);const l=e.ray.origin.distanceTo(Cl);return l<e.near||l>e.far?void 0:{distance:l,point:Rl.clone().applyMatrix4(t.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:t}}const Il=new ss,Dl=new ss;class Nl extends Pl{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)Il.fromBufferAttribute(e,t),Dl.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+Il.distanceTo(Dl);t.setAttribute("lineDistance",new ka(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class Ul extends Pl{constructor(t,e){super(t,e),this.isLineLoop=!0,this.type="LineLoop"}}class Ol extends Pa{constructor(t){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new Aa(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}const Fl=new Us,kl=new Ns,Bl=new Ts,zl=new ss;class Gl extends la{constructor(t=new ja,e=new Ol){super(),this.isPoints=!0,this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Bl.copy(n.boundingSphere),Bl.applyMatrix4(i),Bl.radius+=r,!1===t.ray.intersectsSphere(Bl))return;Fl.copy(i).invert(),kl.copy(t.ray).applyMatrix4(Fl);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=n.index,h=n.attributes.position;if(null!==l){for(let n=Math.max(0,s.start),r=Math.min(l.count,s.start+s.count);n<r;n++){const r=l.getX(n);zl.fromBufferAttribute(h,r),Hl(zl,r,o,i,t,e,this)}}else{for(let n=Math.max(0,s.start),r=Math.min(h.count,s.start+s.count);n<r;n++)zl.fromBufferAttribute(h,n),Hl(zl,n,o,i,t,e,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function Hl(t,e,n,i,r,s,a){const o=kl.distanceSqToPoint(t);if(o<n){const n=new ss;kl.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class Vl extends Jr{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Wl extends Jr{constructor(t,e,n,i,r,s,a,o,l,h=1026){if(h!==gi&&h!==_i)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&h===gi&&(n=li),void 0===n&&h===_i&&(n=pi),super(null,i,r,s,a,o,h,n,l),this.isDepthTexture=!0,this.image={width:t,height:e},this.magFilter=void 0!==a?a:Qn,this.minFilter=void 0!==o?o:Qn,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class Xl extends ja{constructor(t=1,e=1,n=1,i=32,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const h=[],c=[],d=[],u=[];let p=0;const f=[],m=n/2;let g=0;function _(n){const r=p,s=new Ir,f=new ss;let _=0;const v=!0===n?t:e,y=!0===n?1:-1;for(let t=1;t<=i;t++)c.push(0,m*y,0),d.push(0,y,0),u.push(.5,.5),p++;const x=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);f.x=v*r,f.y=m*y,f.z=v*n,c.push(f.x,f.y,f.z),d.push(0,y,0),s.x=.5*n+.5,s.y=.5*r*y+.5,u.push(s.x,s.y),p++}for(let t=0;t<i;t++){const e=r+t,i=x+t;!0===n?h.push(i,i+1,e):h.push(i+1,i,e),_+=3}l.addGroup(g,_,!0===n?1:2),g+=_}!function(){const s=new ss,_=new ss;let v=0;const y=(e-t)/n;for(let l=0;l<=r;l++){const h=[],g=l/r,v=g*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*o+a,l=Math.sin(r),f=Math.cos(r);_.x=v*l,_.y=-g*n+m,_.z=v*f,c.push(_.x,_.y,_.z),s.set(l,y,f).normalize(),d.push(s.x,s.y,s.z),u.push(e,1-g),h.push(p++)}f.push(h)}for(let n=0;n<i;n++)for(let i=0;i<r;i++){const s=f[i][n],a=f[i+1][n],o=f[i+1][n+1],l=f[i][n+1];(t>0||0!==i)&&(h.push(s,a,l),v+=3),(e>0||i!==r-1)&&(h.push(a,o,l),v+=3)}l.addGroup(g,v,0),g+=v}(),!1===s&&(t>0&&_(!0),e>0&&_(!1)),this.setIndex(h),this.setAttribute("position",new ka(c,3)),this.setAttribute("normal",new ka(d,3)),this.setAttribute("uv",new ka(u,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Xl(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class jl extends ja{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t<r;t++)for(let e=0;e<2*(r-t)-1;e++){const n=Math.floor(e/2);e%2==0?(o(s[t][n+1]),o(s[t+1][n]),o(s[t][n])):(o(s[t][n+1]),o(s[t+1][n+1]),o(s[t+1][n]))}}function o(t){r.push(t.x,t.y,t.z)}function l(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function h(t,e,n,i){i<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=i/2/Math.PI+.5)}function c(t){return Math.atan2(t.z,-t.x)}!function(t){const n=new ss,i=new ss,r=new ss;for(let s=0;s<e.length;s+=3)l(e[s+0],n),l(e[s+1],i),l(e[s+2],r),a(n,i,r,t)}(i),function(t){const e=new ss;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new ss;for(let n=0;n<r.length;n+=3){t.x=r[n+0],t.y=r[n+1],t.z=r[n+2];const i=c(t)/2/Math.PI+.5,a=(e=t,Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5);s.push(i,1-a)}var e;(function(){const t=new ss,e=new ss,n=new ss,i=new ss,a=new Ir,o=new Ir,l=new Ir;for(let d=0,u=0;d<r.length;d+=9,u+=6){t.set(r[d+0],r[d+1],r[d+2]),e.set(r[d+3],r[d+4],r[d+5]),n.set(r[d+6],r[d+7],r[d+8]),a.set(s[u+0],s[u+1]),o.set(s[u+2],s[u+3]),l.set(s[u+4],s[u+5]),i.copy(t).add(e).add(n).divideScalar(3);const p=c(i);h(a,u+0,t,p),h(o,u+2,e,p),h(l,u+4,n,p)}})(),function(){for(let t=0;t<s.length;t+=6){const e=s[t+0],n=s[t+2],i=s[t+4],r=Math.max(e,n,i),a=Math.min(e,n,i);r>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new ka(r,3)),this.setAttribute("normal",new ka(r.slice(),3)),this.setAttribute("uv",new ka(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new jl(t.vertices,t.indices,t.radius,t.details)}}class Yl extends jl{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Yl(t.radius,t.detail)}}class ql extends ja{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,h=o+1,c=t/a,d=e/o,u=[],p=[],f=[],m=[];for(let t=0;t<h;t++){const e=t*d-s;for(let n=0;n<l;n++){const i=n*c-r;p.push(i,-e,0),f.push(0,0,1),m.push(n/a),m.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;u.push(n,i,s),u.push(i,r,s)}this.setIndex(u),this.setAttribute("position",new ka(p,3)),this.setAttribute("normal",new ka(f,3)),this.setAttribute("uv",new ka(m,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new ql(t.width,t.height,t.widthSegments,t.heightSegments)}}class Kl extends ja{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const h=[],c=new ss,d=new ss,u=[],p=[],f=[],m=[];for(let u=0;u<=n;u++){const g=[],_=u/n;let v=0;0===u&&0===s?v=.5/e:u===n&&o===Math.PI&&(v=-.5/e);for(let n=0;n<=e;n++){const o=n/e;c.x=-t*Math.cos(i+o*r)*Math.sin(s+_*a),c.y=t*Math.cos(s+_*a),c.z=t*Math.sin(i+o*r)*Math.sin(s+_*a),p.push(c.x,c.y,c.z),d.copy(c).normalize(),f.push(d.x,d.y,d.z),m.push(o+v,1-_),g.push(l++)}h.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=h[t][i+1],r=h[t][i],a=h[t+1][i],l=h[t+1][i+1];(0!==t||s>0)&&u.push(e,r,l),(t!==n-1||o<Math.PI)&&u.push(r,a,l)}this.setIndex(u),this.setAttribute("position",new ka(p,3)),this.setAttribute("normal",new ka(f,3)),this.setAttribute("uv",new ka(m,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Kl(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class Zl extends ja{constructor(t=1,e=.4,n=12,i=48,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const s=[],a=[],o=[],l=[],h=new ss,c=new ss,d=new ss;for(let s=0;s<=n;s++)for(let u=0;u<=i;u++){const p=u/i*r,f=s/n*Math.PI*2;c.x=(t+e*Math.cos(f))*Math.cos(p),c.y=(t+e*Math.cos(f))*Math.sin(p),c.z=e*Math.sin(f),a.push(c.x,c.y,c.z),h.x=t*Math.cos(p),h.y=t*Math.sin(p),d.subVectors(c,h).normalize(),o.push(d.x,d.y,d.z),l.push(u/i),l.push(s/n)}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*t+e-1,r=(i+1)*(t-1)+e-1,a=(i+1)*(t-1)+e,o=(i+1)*t+e;s.push(n,r,o),s.push(r,a,o)}this.setIndex(s),this.setAttribute("position",new ka(a,3)),this.setAttribute("normal",new ka(o,3)),this.setAttribute("uv",new ka(l,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Zl(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class Ql extends Pa{constructor(t){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new Aa(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Aa(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ir(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Xs,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Jl extends Ql{constructor(t){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new Ir(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return Tr(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new Aa(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new Aa(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new Aa(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(t)}get anisotropy(){return this._anisotropy}set anisotropy(t){this._anisotropy>0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class $l extends Pa{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class th extends Pa{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function eh(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function nh(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n}function ih(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function rh(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}class sh{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===i)return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class ah extends sh{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:2400,endingEnd:2400}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:r=t,a=2*e-n;break;case 2402:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case 2401:s=t,o=2*n-e;break;case 2402:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),h=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*h,this._offsetNext=s*h}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=this._offsetPrev,c=this._offsetNext,d=this._weightPrev,u=this._weightNext,p=(n-e)/(i-e),f=p*p,m=f*p,g=-d*m+2*d*f-d*p,_=(1+d)*m+(-1.5-2*d)*f+(-.5+d)*p+1,v=(-1-u)*m+(1.5+u)*f+.5*p,y=u*m-u*f;for(let t=0;t!==a;++t)r[t]=g*s[h+t]+_*s[l+t]+v*s[o+t]+y*s[c+t];return r}}class oh extends sh{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=(n-e)/(i-e),c=1-h;for(let t=0;t!==a;++t)r[t]=s[l+t]*c+s[o+t]*h;return r}}class lh extends sh{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class hh{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=eh(e,this.TimeBufferType),this.values=eh(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:eh(t.times,Array),values:eh(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new lh(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new oh(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new ah(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case $i:e=this.InterpolantFactoryMethodDiscrete;break;case tr:e=this.InterpolantFactoryMethodLinear;break;case er:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return $i;case this.InterpolantFactoryMethodLinear:return tr;case this.InterpolantFactoryMethodSmooth:return er}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&(a=i,ArrayBuffer.isView(a)&&!(a instanceof DataView)))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}var a;return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===er,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}hh.prototype.TimeBufferType=Float32Array,hh.prototype.ValueBufferType=Float32Array,hh.prototype.DefaultInterpolation=tr;class ch extends hh{constructor(t,e,n){super(t,e,n)}}ch.prototype.ValueTypeName="bool",ch.prototype.ValueBufferType=Array,ch.prototype.DefaultInterpolation=$i,ch.prototype.InterpolantFactoryMethodLinear=void 0,ch.prototype.InterpolantFactoryMethodSmooth=void 0;class dh extends hh{}dh.prototype.ValueTypeName="color";class uh extends hh{}uh.prototype.ValueTypeName="number";class ph extends sh{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)rs.slerpFlat(r,0,s,l-a,s,l,o);return r}}class fh extends hh{InterpolantFactoryMethodLinear(t){return new ph(this.times,this.values,this.getValueSize(),t)}}fh.prototype.ValueTypeName="quaternion",fh.prototype.InterpolantFactoryMethodSmooth=void 0;class mh extends hh{constructor(t,e,n){super(t,e,n)}}mh.prototype.ValueTypeName="string",mh.prototype.ValueBufferType=Array,mh.prototype.DefaultInterpolation=$i,mh.prototype.InterpolantFactoryMethodLinear=void 0,mh.prototype.InterpolantFactoryMethodSmooth=void 0;class gh extends hh{}gh.prototype.ValueTypeName="vector";class _h{constructor(t="",e=-1,n=[],i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=Er(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(vh(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(hh.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=nh(a);a=ih(a,1,l),o=ih(o,1,l),i||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new uh(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.name.match(r);if(s&&s.length>1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];rh(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],s=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),s.push(i.morphTarget===n?1:0)}i.push(new uh(".morphTargetInfluence["+n+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";n(gh,s+".position",r,"pos",i),n(fh,s+".quaternion",r,"rot",i),n(gh,s+".scale",r,"scl",i)}}if(0===i.length)return null;return new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function vh(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return uh;case"vector":case"vector2":case"vector3":case"vector4":return gh;case"color":return dh;case"quaternion":return fh;case"bool":case"boolean":return ch;case"string":return mh}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];rh(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const yh={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class xh{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}}const Sh=new xh;class bh{constructor(t){this.manager=void 0!==t?t:Sh,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}bh.DEFAULT_MATERIAL_NAME="__DEFAULT";const Mh={};class wh extends Error{constructor(t,e){super(t),this.response=e}}class Eh extends bh{constructor(t){super(t)}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=yh.get(t);if(void 0!==r)return this.manager.itemStart(t),setTimeout((()=>{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==Mh[t])return void Mh[t].push({onLoad:e,onProgress:n,onError:i});Mh[t]=[],Mh[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=Mh[t],i=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onProgress&&e.onProgress(i)}t.enqueue(r),e()}}),(e=>{t.error(e)}))}()}});return new Response(l)}throw new wh(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{yh.add(t,e);const n=Mh[t];delete Mh[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onLoad&&i.onLoad(e)}})).catch((e=>{const n=Mh[t];if(void 0===n)throw this.manager.itemError(t),e;delete Mh[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class Th extends bh{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=yh.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=Or("img");function o(){h(),yh.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){h(),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}function h(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class Ah extends bh{constructor(t){super(t)}load(t,e,n,i){const r=new Jr,s=new Th(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class Ch extends la{constructor(t,e=1){super(),this.isLight=!0,this.type="Light",this.color=new Aa(t),this.intensity=e}dispose(){}copy(t,e){return super.copy(t,e),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),void 0!==this.target&&(e.object.target=this.target.uuid),e}}const Rh=new Us,Ph=new ss,Lh=new ss;class Ih{constructor(t){this.camera=t,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Ir(512,512),this.map=null,this.mapPass=null,this.matrix=new Us,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Sl,this._frameExtents=new Ir(1,1),this._viewportCount=1,this._viewports=[new $r(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;Ph.setFromMatrixPosition(t.matrixWorld),e.position.copy(Ph),Lh.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(Lh),e.updateMatrixWorld(),Rh.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Rh),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(Rh)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.intensity=t.intensity,this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 1!==this.intensity&&(t.intensity=this.intensity),0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class Dh extends Ih{constructor(){super(new _o(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(t){const e=this.camera,n=2*wr*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}class Nh extends Ch{constructor(t,e,n=0,i=Math.PI/3,r=0,s=2){super(t,e),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(la.DEFAULT_UP),this.updateMatrix(),this.target=new la,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.map=null,this.shadow=new Dh}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}const Uh=new Us,Oh=new ss,Fh=new ss;class kh extends Ih{constructor(){super(new _o(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Ir(4,2),this._viewportCount=6,this._viewports=[new $r(2,1,1,1),new $r(0,1,1,1),new $r(3,1,1,1),new $r(1,1,1,1),new $r(3,0,1,1),new $r(1,0,1,1)],this._cubeDirections=[new ss(1,0,0),new ss(-1,0,0),new ss(0,0,1),new ss(0,0,-1),new ss(0,1,0),new ss(0,-1,0)],this._cubeUps=[new ss(0,1,0),new ss(0,1,0),new ss(0,1,0),new ss(0,1,0),new ss(0,0,1),new ss(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),Oh.setFromMatrixPosition(t.matrixWorld),n.position.copy(Oh),Fh.copy(n.position),Fh.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(Fh),n.updateMatrixWorld(),i.makeTranslation(-Oh.x,-Oh.y,-Oh.z),Uh.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Uh)}}class Bh extends Ch{constructor(t,e,n=0,i=2){super(t,e),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new kh}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}class zh extends po{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}class Gh extends Ih{constructor(){super(new zh(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class Hh extends Ch{constructor(t,e){super(t,e),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(la.DEFAULT_UP),this.updateMatrix(),this.target=new la,this.shadow=new Gh}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}class Vh{static decodeText(t){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class Wh extends bh{constructor(t){super(t),this.isImageBitmapLoader=!0,"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=yh.get(t);if(void 0!==s)return r.manager.itemStart(t),s.then?void s.then((n=>{e&&e(n),r.manager.itemEnd(t)})).catch((t=>{i&&i(t)})):(setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){return yh.add(t,n),e&&e(n),r.manager.itemEnd(t),n})).catch((function(e){i&&i(e),yh.remove(t),r.manager.itemError(t),r.manager.itemEnd(t)}));yh.add(t,o),r.manager.itemStart(t)}}class Xh extends _o{constructor(t=[]){super(),this.isArrayCamera=!0,this.cameras=t,this.index=0}}class jh{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Yh(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=Yh();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function Yh(){return performance.now()}const qh="\\[\\]\\.:\\/",Kh=new RegExp("["+qh+"]","g"),Zh="[^"+qh+"]",Qh="[^"+qh.replace("\\.","")+"]",Jh=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",Zh)+/(WCOD+)?/.source.replace("WCOD",Qh)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Zh)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Zh)+"$"),$h=["material","materials","bones","map"];class tc{constructor(t,e,n){this.path=e,this.parsedPath=n||tc.parseTrackName(e),this.node=tc.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new tc.Composite(t,e,n):new tc(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(Kh,"")}static parseTrackName(t){const e=Jh.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==$h.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=tc.findNode(this.rootNode,e.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.map)return void console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);t=t.material.map;break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,!0===t.isMaterial?a=this.Versioning.NeedsUpdate:!0===t.isObject3D&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}tc.Composite=class{constructor(t,e,n){const i=n||tc.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},tc.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},tc.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},tc.prototype.GetterByBindingType=[tc.prototype._getValue_direct,tc.prototype._getValue_array,tc.prototype._getValue_arrayElement,tc.prototype._getValue_toArray],tc.prototype.SetterByBindingTypeAndVersioning=[[tc.prototype._setValue_direct,tc.prototype._setValue_direct_setNeedsUpdate,tc.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[tc.prototype._setValue_array,tc.prototype._setValue_array_setNeedsUpdate,tc.prototype._setValue_array_setMatrixWorldNeedsUpdate],[tc.prototype._setValue_arrayElement,tc.prototype._setValue_arrayElement_setNeedsUpdate,tc.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[tc.prototype._setValue_fromArray,tc.prototype._setValue_fromArray_setNeedsUpdate,tc.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];const ec=new Us;class nc{constructor(t,e,n=0,i=1/0){this.ray=new Ns(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new js,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}setFromXRController(t){return ec.identity().extractRotation(t.matrixWorld),this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(ec),this}intersectObject(t,e=!0,n=[]){return rc(t,this,n,e),n.sort(ic),n}intersectObjects(t,e=!0,n=[]){for(let i=0,r=t.length;i<r;i++)rc(t[i],this,n,e);return n.sort(ic),n}}function ic(t,e){return t.distance-e.distance}function rc(t,e,n,i){let r=!0;if(t.layers.test(e.layers)){!1===t.raycast(e,n)&&(r=!1)}if(!0===r&&!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)rc(i[t],e,n,!0)}}class sc{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Tr(this.phi,t,Math.PI-t),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(Tr(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}class ac extends xr{constructor(t,e=null){super(),this.object=t,this.domElement=e,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(){}disconnect(){}dispose(){}update(){}}function oc(t,e,n,i){const r=function(t){switch(t){case ii:case ri:return{byteLength:1,components:1};case ai:case si:case ci:return{byteLength:2,components:1};case di:case ui:return{byteLength:2,components:4};case li:case oi:case hi:return{byteLength:4,components:1};case fi:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}(i);switch(n){case 1021:case 1024:return t*e;case 1025:return t*e*2;case vi:case yi:return t*e/r.components*r.byteLength;case 1030:case xi:return t*e*2/r.components*r.byteLength;case 1022:return t*e*3/r.components*r.byteLength;case mi:case Si:return t*e*4/r.components*r.byteLength;case bi:case Mi:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case wi:case Ei:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case Ai:case Ri:return Math.max(t,16)*Math.max(e,8)/4;case Ti:case Ci:return Math.max(t,8)*Math.max(e,8)/2;case Pi:case Li:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Ii:case Di:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case Ni:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case Ui:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case Oi:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case Fi:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case ki:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case Bi:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case zi:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case Gi:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case Hi:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case Vi:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case Wi:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case Xi:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case ji:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case Yi:case qi:case Ki:return Math.ceil(t/4)*Math.ceil(e/4)*16;case 36283:case Zi:return Math.ceil(t/4)*Math.ceil(e/4)*8;case Qi:case Ji:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}
|
|
6
|
+
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wr=1234567;const br=Math.PI/180,Mr=180/Math.PI;function Er(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(Sr[255&t]+Sr[t>>8&255]+Sr[t>>16&255]+Sr[t>>24&255]+"-"+Sr[255&e]+Sr[e>>8&255]+"-"+Sr[e>>16&15|64]+Sr[e>>24&255]+"-"+Sr[63&n|128]+Sr[n>>8&255]+"-"+Sr[n>>16&255]+Sr[n>>24&255]+Sr[255&i]+Sr[i>>8&255]+Sr[i>>16&255]+Sr[i>>24&255]).toLowerCase()}function Tr(t,e,n){return Math.max(e,Math.min(n,t))}function Ar(t,e){return(t%e+e)%e}function Cr(t,e,n){return(1-n)*t+n*e}function Rr(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return t/4294967295;case Uint16Array:return t/65535;case Uint8Array:return t/255;case Int32Array:return Math.max(t/2147483647,-1);case Int16Array:return Math.max(t/32767,-1);case Int8Array:return Math.max(t/127,-1);default:throw new Error("Invalid component type.")}}function Pr(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return Math.round(4294967295*t);case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int32Array:return Math.round(2147483647*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}}const Lr={DEG2RAD:br,RAD2DEG:Mr,generateUUID:Er,clamp:Tr,euclideanModulo:Ar,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:Cr,damp:function(t,e,n,i){return Cr(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(Ar(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){void 0!==t&&(wr=t);let 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Ir{constructor(t=0,e=0){Ir.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Tr(this.x,t.x,e.x),this.y=Tr(this.y,t.y,e.y),this}clampScalar(t,e){return this.x=Tr(this.x,t,e),this.y=Tr(this.y,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Tr(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Tr(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Dr{constructor(t,e,n,i,r,s,a,o,l){Dr.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l)}set(t,e,n,i,r,s,a,o,l){const h=this.elements;return h[0]=t,h[1]=i,h[2]=a,h[3]=e,h[4]=r,h[5]=o,h[6]=n,h[7]=s,h[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],h=n[4],c=n[7],d=n[2],u=n[5],p=n[8],f=i[0],m=i[3],g=i[6],_=i[1],v=i[4],y=i[7],x=i[2],S=i[5],w=i[8];return r[0]=s*f+a*_+o*x,r[3]=s*m+a*v+o*S,r[6]=s*g+a*y+o*w,r[1]=l*f+h*_+c*x,r[4]=l*m+h*v+c*S,r[7]=l*g+h*y+c*w,r[2]=d*f+u*_+p*x,r[5]=d*m+u*v+p*S,r[8]=d*g+u*y+p*w,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8];return e*s*h-e*a*l-n*r*h+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=h*s-a*l,d=a*o-h*r,u=l*r-s*o,p=e*c+n*d+i*u;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const f=1/p;return t[0]=c*f,t[1]=(i*l-h*n)*f,t[2]=(a*n-i*s)*f,t[3]=d*f,t[4]=(h*e-i*o)*f,t[5]=(i*r-a*e)*f,t[6]=u*f,t[7]=(n*o-l*e)*f,t[8]=(s*e-n*r)*f,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(Nr.makeScale(t,e)),this}rotate(t){return this.premultiply(Nr.makeRotation(-t)),this}translate(t,e){return this.premultiply(Nr.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,n,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const Nr=new Dr;function Ur(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}function Or(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function Fr(){const t=Or("canvas");return t.style.display="block",t}const kr={};function Br(t){t in kr||(kr[t]=!0,console.warn(t))}const zr=(new Dr).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Gr=(new Dr).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Hr(){const t={enabled:!0,workingColorSpace:rr,spaces:{},convert:function(t,e,n){return!1!==this.enabled&&e!==n&&e&&n?(this.spaces[e].transfer===ar&&(t.r=Wr(t.r),t.g=Wr(t.g),t.b=Wr(t.b)),this.spaces[e].primaries!==this.spaces[n].primaries&&(t.applyMatrix3(this.spaces[e].toXYZ),t.applyMatrix3(this.spaces[n].fromXYZ)),this.spaces[n].transfer===ar&&(t.r=Xr(t.r),t.g=Xr(t.g),t.b=Xr(t.b)),t):t},fromWorkingColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this.workingColorSpace)},getPrimaries:function(t){return this.spaces[t].primaries},getTransfer:function(t){return t===nr?sr:this.spaces[t].transfer},getLuminanceCoefficients:function(t,e=this.workingColorSpace){return t.fromArray(this.spaces[e].luminanceCoefficients)},define:function(t){Object.assign(this.spaces,t)},_getMatrix:function(t,e,n){return t.copy(this.spaces[e].toXYZ).multiply(this.spaces[n].fromXYZ)},_getDrawingBufferColorSpace:function(t){return this.spaces[t].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(t=this.workingColorSpace){return this.spaces[t].workingColorSpaceConfig.unpackColorSpace}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[rr]:{primaries:e,whitePoint:i,transfer:sr,toXYZ:zr,fromXYZ:Gr,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:ir},outputColorSpaceConfig:{drawingBufferColorSpace:ir}},[ir]:{primaries:e,whitePoint:i,transfer:ar,toXYZ:zr,fromXYZ:Gr,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:ir}}}),t}const Vr=Hr();function Wr(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Xr(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let jr;class Yr{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===jr&&(jr=Or("canvas")),jr.width=t.width,jr.height=t.height;const n=jr.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=jr}return e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=Or("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*Wr(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*Wr(e[t]/255)):e[t]=Wr(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}let qr=0;class Kr{constructor(t=null){this.isSource=!0,Object.defineProperty(this,"id",{value:qr++}),this.uuid=Er(),this.data=t,this.dataReady=!0,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(Zr(i[e].image)):t.push(Zr(i[e]))}else t=Zr(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function Zr(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?Yr.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Qr=0;class Jr extends xr{constructor(t=Jr.DEFAULT_IMAGE,e=Jr.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,o=1009,l=Jr.DEFAULT_ANISOTROPY,h=""){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Qr++}),this.uuid=Er(),this.name="",this.source=new Kr(t),this.mipmaps=[],this.mapping=e,this.channel=0,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new Ir(0,0),this.repeat=new Ir(1,1),this.center=new Ir(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Dr,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=h,this.userData={},this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.pmremVersion=0}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.renderTarget=t.renderTarget,this.isRenderTargetTexture=t.isRenderTargetTexture,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case qn:t.x=t.x-Math.floor(t.x);break;case Kn:t.x=t.x<0?0:1;break;case Zn:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case qn:t.y=t.y-Math.floor(t.y);break;case Kn:t.y=t.y<0?0:1;break;case Zn:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}Jr.DEFAULT_IMAGE=null,Jr.DEFAULT_MAPPING=300,Jr.DEFAULT_ANISOTROPY=1;class $r{constructor(t=0,e=0,n=0,i=1){$r.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],h=o[4],c=o[8],d=o[1],u=o[5],p=o[9],f=o[2],m=o[6],g=o[10];if(Math.abs(h-d)<s&&Math.abs(c-f)<s&&Math.abs(p-m)<s){if(Math.abs(h+d)<a&&Math.abs(c+f)<a&&Math.abs(p+m)<a&&Math.abs(l+u+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(u+1)/2,_=(g+1)/2,v=(h+d)/4,y=(c+f)/4,x=(p+m)/4;return t>o&&t>_?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=v/n,r=y/n):o>_?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=v/i,r=x/i):_<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(_),n=y/r,i=x/r),this.set(n,i,r,e),this}let _=Math.sqrt((m-p)*(m-p)+(c-f)*(c-f)+(d-h)*(d-h));return Math.abs(_)<.001&&(_=1),this.x=(m-p)/_,this.y=(c-f)/_,this.z=(d-h)/_,this.w=Math.acos((l+u+g-1)/2),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this.w=e[15],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Tr(this.x,t.x,e.x),this.y=Tr(this.y,t.y,e.y),this.z=Tr(this.z,t.z,e.z),this.w=Tr(this.w,t.w,e.w),this}clampScalar(t,e){return this.x=Tr(this.x,t,e),this.y=Tr(this.y,t,e),this.z=Tr(this.z,t,e),this.w=Tr(this.w,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Tr(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class ts extends xr{constructor(t=1,e=1,n={}){super(),this.isRenderTarget=!0,this.width=t,this.height=e,this.depth=1,this.scissor=new $r(0,0,t,e),this.scissorTest=!1,this.viewport=new $r(0,0,t,e);const i={width:t,height:e,depth:1};n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:ti,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1},n);const r=new Jr(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace);r.flipY=!1,r.generateMipmaps=n.generateMipmaps,r.internalFormat=n.internalFormat,this.textures=[];const s=n.count;for(let t=0;t<s;t++)this.textures[t]=r.clone(),this.textures[t].isRenderTargetTexture=!0,this.textures[t].renderTarget=this;this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples}get texture(){return this.textures[0]}set texture(t){this.textures[0]=t}set depthTexture(t){null!==this._depthTexture&&(this._depthTexture.renderTarget=null),null!==t&&(t.renderTarget=this),this._depthTexture=t}get depthTexture(){return this._depthTexture}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.textures.length;i<r;i++)this.textures[i].image.width=t,this.textures[i].image.height=e,this.textures[i].image.depth=n;this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,n=t.textures.length;e<n;e++)this.textures[e]=t.textures[e].clone(),this.textures[e].isRenderTargetTexture=!0,this.textures[e].renderTarget=this;const e=Object.assign({},t.texture.image);return this.texture.source=new Kr(e),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.resolveDepthBuffer=t.resolveDepthBuffer,this.resolveStencilBuffer=t.resolveStencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class es extends ts{constructor(t=1,e=1,n={}){super(t,e,n),this.isWebGLRenderTarget=!0}}class ns extends Jr{constructor(t=null,e=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=Qn,this.minFilter=Qn,this.wrapR=Kn,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class is extends Jr{constructor(t=null,e=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=Qn,this.minFilter=Qn,this.wrapR=Kn,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class rs{constructor(t=0,e=0,n=0,i=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=n,this._w=i}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],h=n[i+2],c=n[i+3];const d=r[s+0],u=r[s+1],p=r[s+2],f=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=d,t[e+1]=u,t[e+2]=p,void(t[e+3]=f);if(c!==f||o!==d||l!==u||h!==p){let t=1-a;const e=o*d+l*u+h*p+c*f,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+d*r,l=l*t+u*r,h=h*t+p*r,c=c*t+f*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],h=n[i+3],c=r[s],d=r[s+1],u=r[s+2],p=r[s+3];return t[e]=a*p+h*c+o*u-l*d,t[e+1]=o*p+h*d+l*c-a*u,t[e+2]=l*p+h*u+a*d-o*c,t[e+3]=h*p-a*c-o*d-l*u,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),h=a(i/2),c=a(r/2),d=o(n/2),u=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"YXZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"ZXY":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"ZYX":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"YZX":this._x=d*h*c+l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c-d*u*p;break;case"XZY":this._x=d*h*c-l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c+d*u*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],d=n+a+c;if(d>0){const t=.5/Math.sqrt(d+1);this._w=.25/t,this._x=(h-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>c){const t=2*Math.sqrt(1+n-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-n-c);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Tr(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,h=e._w;return this._x=n*h+s*a+i*l-r*o,this._y=i*h+s*o+r*a-n*l,this._z=r*h+s*l+n*o-i*a,this._w=s*h-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),h=Math.atan2(l,a),c=Math.sin((1-e)*h)/l,d=Math.sin(e*h)/l;return this._w=s*c+this._w*d,this._x=n*c+this._x*d,this._y=i*c+this._y*d,this._z=r*c+this._z*d,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(t),i*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class ss{constructor(t=0,e=0,n=0){ss.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(os.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(os.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*i-a*n),h=2*(a*e-r*i),c=2*(r*n-s*e);return this.x=e+o*l+s*c-a*h,this.y=n+o*h+a*l-r*c,this.z=i+o*c+r*h-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Tr(this.x,t.x,e.x),this.y=Tr(this.y,t.y,e.y),this.z=Tr(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=Tr(this.x,t,e),this.y=Tr(this.y,t,e),this.z=Tr(this.z,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Tr(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return as.copy(this).projectOnVector(t),this.sub(as)}reflect(t){return this.sub(as.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Tr(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,n=Math.sqrt(1-e*e);return this.x=n*Math.cos(t),this.y=e,this.z=n*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const as=new ss,os=new rs;class ls{constructor(t=new ss(1/0,1/0,1/0),e=new ss(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e+=3)this.expandByPoint(cs.fromArray(t,e));return this}setFromBufferAttribute(t){this.makeEmpty();for(let e=0,n=t.count;e<n;e++)this.expandByPoint(cs.fromBufferAttribute(t,e));return this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=cs.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n){const i=n.getAttribute("position");if(!0===e&&void 0!==i&&!0!==t.isInstancedMesh)for(let e=0,n=i.count;e<n;e++)!0===t.isMesh?t.getVertexPosition(e,cs):cs.fromBufferAttribute(i,e),cs.applyMatrix4(t.matrixWorld),this.expandByPoint(cs);else void 0!==t.boundingBox?(null===t.boundingBox&&t.computeBoundingBox(),ds.copy(t.boundingBox)):(null===n.boundingBox&&n.computeBoundingBox(),ds.copy(n.boundingBox)),ds.applyMatrix4(t.matrixWorld),this.union(ds)}const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return t.x>=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,cs),cs.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(vs),ys.subVectors(this.max,vs),us.subVectors(t.a,vs),ps.subVectors(t.b,vs),fs.subVectors(t.c,vs),ms.subVectors(ps,us),gs.subVectors(fs,ps),_s.subVectors(us,fs);let e=[0,-ms.z,ms.y,0,-gs.z,gs.y,0,-_s.z,_s.y,ms.z,0,-ms.x,gs.z,0,-gs.x,_s.z,0,-_s.x,-ms.y,ms.x,0,-gs.y,gs.x,0,-_s.y,_s.x,0];return!!ws(e,us,ps,fs,ys)&&(e=[1,0,0,0,1,0,0,0,1],!!ws(e,us,ps,fs,ys)&&(xs.crossVectors(ms,gs),e=[xs.x,xs.y,xs.z],ws(e,us,ps,fs,ys)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,cs).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(cs).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(hs[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),hs[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),hs[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),hs[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),hs[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),hs[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),hs[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),hs[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(hs)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const hs=[new ss,new ss,new ss,new ss,new ss,new ss,new ss,new ss],cs=new ss,ds=new ls,us=new ss,ps=new ss,fs=new ss,ms=new ss,gs=new ss,_s=new ss,vs=new ss,ys=new ss,xs=new ss,Ss=new ss;function ws(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){Ss.fromArray(t,s);const a=r.x*Math.abs(Ss.x)+r.y*Math.abs(Ss.y)+r.z*Math.abs(Ss.z),o=e.dot(Ss),l=n.dot(Ss),h=i.dot(Ss);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const bs=new ls,Ms=new ss,Es=new ss;class Ts{constructor(t=new ss,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):bs.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Ms.subVectors(t,this.center);const e=Ms.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(Ms,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(Es.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Ms.copy(t.center).add(Es)),this.expandByPoint(Ms.copy(t.center).sub(Es))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const As=new ss,Cs=new ss,Rs=new ss,Ps=new ss,Ls=new ss,Is=new ss,Ds=new ss;class Ns{constructor(t=new ss,e=new ss(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,As)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=As.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(As.copy(this.origin).addScaledVector(this.direction,e),As.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){Cs.copy(t).add(e).multiplyScalar(.5),Rs.copy(e).sub(t).normalize(),Ps.copy(this.origin).sub(Cs);const r=.5*t.distanceTo(e),s=-this.direction.dot(Rs),a=Ps.dot(this.direction),o=-Ps.dot(Rs),l=Ps.lengthSq(),h=Math.abs(1-s*s);let c,d,u,p;if(h>0)if(c=s*o-a,d=s*a-o,p=r*h,c>=0)if(d>=-p)if(d<=p){const t=1/h;c*=t,d*=t,u=c*(c+s*d+2*a)+d*(s*c+d+2*o)+l}else d=r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d=-r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d<=-p?(c=Math.max(0,-(-s*r+a)),d=c>0?-r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l):d<=p?(c=0,d=Math.min(Math.max(-r,-o),r),u=d*(d+2*o)+l):(c=Math.max(0,-(s*r+a)),d=c>0?r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l);else d=s>0?-r:r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,c),i&&i.copy(Cs).addScaledVector(Rs,d),u}intersectSphere(t,e){As.subVectors(t.center,this.origin);const n=As.dot(this.direction),i=As.dot(As)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,d=this.origin;return l>=0?(n=(t.min.x-d.x)*l,i=(t.max.x-d.x)*l):(n=(t.max.x-d.x)*l,i=(t.min.x-d.x)*l),h>=0?(r=(t.min.y-d.y)*h,s=(t.max.y-d.y)*h):(r=(t.max.y-d.y)*h,s=(t.min.y-d.y)*h),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s<i||isNaN(i))&&(i=s),c>=0?(a=(t.min.z-d.z)*c,o=(t.max.z-d.z)*c):(a=(t.max.z-d.z)*c,o=(t.min.z-d.z)*c),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,As)}intersectTriangle(t,e,n,i,r){Ls.subVectors(e,t),Is.subVectors(n,t),Ds.crossVectors(Ls,Is);let s,a=this.direction.dot(Ds);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Ps.subVectors(this.origin,t);const o=s*this.direction.dot(Is.crossVectors(Ps,Is));if(o<0)return null;const l=s*this.direction.dot(Ls.cross(Ps));if(l<0)return null;if(o+l>a)return null;const h=-s*Ps.dot(Ds);return h<0?null:this.at(h/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Us{constructor(t,e,n,i,r,s,a,o,l,h,c,d,u,p,f,m){Us.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,h,c,d,u,p,f,m)}set(t,e,n,i,r,s,a,o,l,h,c,d,u,p,f,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=d,g[3]=u,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Us).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/Os.setFromMatrixColumn(t,0).length(),r=1/Os.setFromMatrixColumn(t,1).length(),s=1/Os.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),h=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*c,e[5]=s*h,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t-r*a,e[4]=-s*c,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*h,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*c,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=r-t*c,e[8]=i*c+n,e[1]=c,e[5]=s*h,e[9]=-a*h,e[2]=-l*h,e[6]=n*c+i,e[10]=t-r*c}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+r,e[5]=s*h,e[9]=n*c-i,e[2]=i*c-n,e[6]=a*h,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ks,t,Bs)}lookAt(t,e,n){const i=this.elements;return Hs.subVectors(t,e),0===Hs.lengthSq()&&(Hs.z=1),Hs.normalize(),zs.crossVectors(n,Hs),0===zs.lengthSq()&&(1===Math.abs(n.z)?Hs.x+=1e-4:Hs.z+=1e-4,Hs.normalize(),zs.crossVectors(n,Hs)),zs.normalize(),Gs.crossVectors(Hs,zs),i[0]=zs.x,i[4]=Gs.x,i[8]=Hs.x,i[1]=zs.y,i[5]=Gs.y,i[9]=Hs.y,i[2]=zs.z,i[6]=Gs.z,i[10]=Hs.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],h=n[1],c=n[5],d=n[9],u=n[13],p=n[2],f=n[6],m=n[10],g=n[14],_=n[3],v=n[7],y=n[11],x=n[15],S=i[0],w=i[4],b=i[8],M=i[12],E=i[1],T=i[5],A=i[9],C=i[13],R=i[2],P=i[6],L=i[10],I=i[14],D=i[3],N=i[7],U=i[11],O=i[15];return r[0]=s*S+a*E+o*R+l*D,r[4]=s*w+a*T+o*P+l*N,r[8]=s*b+a*A+o*L+l*U,r[12]=s*M+a*C+o*I+l*O,r[1]=h*S+c*E+d*R+u*D,r[5]=h*w+c*T+d*P+u*N,r[9]=h*b+c*A+d*L+u*U,r[13]=h*M+c*C+d*I+u*O,r[2]=p*S+f*E+m*R+g*D,r[6]=p*w+f*T+m*P+g*N,r[10]=p*b+f*A+m*L+g*U,r[14]=p*M+f*C+m*I+g*O,r[3]=_*S+v*E+y*R+x*D,r[7]=_*w+v*T+y*P+x*N,r[11]=_*b+v*A+y*L+x*U,r[15]=_*M+v*C+y*I+x*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],d=t[10],u=t[14];return t[3]*(+r*o*c-i*l*c-r*a*d+n*l*d+i*a*u-n*o*u)+t[7]*(+e*o*u-e*l*d+r*s*d-i*s*u+i*l*h-r*o*h)+t[11]*(+e*l*c-e*a*u-r*s*c+n*s*u+r*a*h-n*l*h)+t[15]*(-i*a*h-e*o*c+e*a*d+i*s*c-n*s*d+n*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],d=t[10],u=t[11],p=t[12],f=t[13],m=t[14],g=t[15],_=c*m*l-f*d*l+f*o*u-a*m*u-c*o*g+a*d*g,v=p*d*l-h*m*l-p*o*u+s*m*u+h*o*g-s*d*g,y=h*f*l-p*c*l+p*a*u-s*f*u-h*a*g+s*c*g,x=p*c*o-h*f*o-p*a*d+s*f*d+h*a*m-s*c*m,S=e*_+n*v+i*y+r*x;if(0===S)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const w=1/S;return t[0]=_*w,t[1]=(f*d*r-c*m*r-f*i*u+n*m*u+c*i*g-n*d*g)*w,t[2]=(a*m*r-f*o*r+f*i*l-n*m*l-a*i*g+n*o*g)*w,t[3]=(c*o*r-a*d*r-c*i*l+n*d*l+a*i*u-n*o*u)*w,t[4]=v*w,t[5]=(h*m*r-p*d*r+p*i*u-e*m*u-h*i*g+e*d*g)*w,t[6]=(p*o*r-s*m*r-p*i*l+e*m*l+s*i*g-e*o*g)*w,t[7]=(s*d*r-h*o*r+h*i*l-e*d*l-s*i*u+e*o*u)*w,t[8]=y*w,t[9]=(p*c*r-h*f*r-p*n*u+e*f*u+h*n*g-e*c*g)*w,t[10]=(s*f*r-p*a*r+p*n*l-e*f*l-s*n*g+e*a*g)*w,t[11]=(h*a*r-s*c*r-h*n*l+e*c*l+s*n*u-e*a*u)*w,t[12]=x*w,t[13]=(h*f*i-p*c*i+p*n*d-e*f*d-h*n*m+e*c*m)*w,t[14]=(p*a*i-s*f*i-p*n*o+e*f*o+s*n*m-e*a*m)*w,t[15]=(s*c*i-h*a*i+h*n*o-e*c*o-s*n*d+e*a*d)*w,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,h=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,h*a+n,h*o-i*s,0,l*o-i*a,h*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,h=s+s,c=a+a,d=r*l,u=r*h,p=r*c,f=s*h,m=s*c,g=a*c,_=o*l,v=o*h,y=o*c,x=n.x,S=n.y,w=n.z;return i[0]=(1-(f+g))*x,i[1]=(u+y)*x,i[2]=(p-v)*x,i[3]=0,i[4]=(u-y)*S,i[5]=(1-(d+g))*S,i[6]=(m+_)*S,i[7]=0,i[8]=(p+v)*w,i[9]=(m-_)*w,i[10]=(1-(d+f))*w,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=Os.set(i[0],i[1],i[2]).length();const s=Os.set(i[4],i[5],i[6]).length(),a=Os.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],Fs.copy(this);const o=1/r,l=1/s,h=1/a;return Fs.elements[0]*=o,Fs.elements[1]*=o,Fs.elements[2]*=o,Fs.elements[4]*=l,Fs.elements[5]*=l,Fs.elements[6]*=l,Fs.elements[8]*=h,Fs.elements[9]*=h,Fs.elements[10]*=h,e.setFromRotationMatrix(Fs),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),h=2*r/(n-i),c=(e+t)/(e-t),d=(n+i)/(n-i);let u,p;if(a===vr)u=-(s+r)/(s-r),p=-2*s*r/(s-r);else{if(a!==yr)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);u=-s/(s-r),p=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=c,o[12]=0,o[1]=0,o[5]=h,o[9]=d,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3){const o=this.elements,l=1/(e-t),h=1/(n-i),c=1/(s-r),d=(e+t)*l,u=(n+i)*h;let p,f;if(a===vr)p=(s+r)*c,f=-2*c;else{if(a!==yr)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=r*c,f=-1*c}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-d,o[1]=0,o[5]=2*h,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=f,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const Os=new ss,Fs=new Us,ks=new ss(0,0,0),Bs=new ss(1,1,1),zs=new ss,Gs=new ss,Hs=new ss,Vs=new Us,Ws=new rs;class Xs{constructor(t=0,e=0,n=0,i=Xs.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],h=i[9],c=i[2],d=i[6],u=i[10];switch(e){case"XYZ":this._y=Math.asin(Tr(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,u),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(d,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Tr(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,u),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(Tr(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-c,u),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Tr(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(d,u),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Tr(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(a,u));break;case"XZY":this._z=Math.asin(-Tr(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(d,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-h,u),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return Vs.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Vs,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Ws.setFromEuler(this),this.setFromQuaternion(Ws,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Xs.DEFAULT_ORDER="XYZ";class js{constructor(){this.mask=1}set(t){this.mask=1<<t>>>0}enable(t){this.mask|=1<<t}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t}disable(t){this.mask&=~(1<<t)}disableAll(){this.mask=0}test(t){return!!(this.mask&t.mask)}isEnabled(t){return!!(this.mask&1<<t)}}let Ys=0;const qs=new ss,Ks=new rs,Zs=new Us,Qs=new ss,Js=new ss,$s=new ss,ta=new rs,ea=new ss(1,0,0),na=new ss(0,1,0),ia=new ss(0,0,1),ra={type:"added"},sa={type:"removed"},aa={type:"childadded",child:null},oa={type:"childremoved",child:null};class la extends xr{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Ys++}),this.uuid=Er(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=la.DEFAULT_UP.clone();const t=new ss,e=new Xs,n=new rs,i=new ss(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new Us},normalMatrix:{value:new Dr}}),this.matrix=new Us,this.matrixWorld=new Us,this.matrixAutoUpdate=la.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=la.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new js,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Ks.setFromAxisAngle(t,e),this.quaternion.multiply(Ks),this}rotateOnWorldAxis(t,e){return Ks.setFromAxisAngle(t,e),this.quaternion.premultiply(Ks),this}rotateX(t){return this.rotateOnAxis(ea,t)}rotateY(t){return this.rotateOnAxis(na,t)}rotateZ(t){return this.rotateOnAxis(ia,t)}translateOnAxis(t,e){return qs.copy(t).applyQuaternion(this.quaternion),this.position.add(qs.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(ea,t)}translateY(t){return this.translateOnAxis(na,t)}translateZ(t){return this.translateOnAxis(ia,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(Zs.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?Qs.copy(t):Qs.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Js.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Zs.lookAt(Js,Qs,this.up):Zs.lookAt(Qs,Js,this.up),this.quaternion.setFromRotationMatrix(Zs),i&&(Zs.extractRotation(i.matrixWorld),Ks.setFromRotationMatrix(Zs),this.quaternion.premultiply(Ks.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(t.removeFromParent(),t.parent=this,this.children.push(t),t.dispatchEvent(ra),aa.child=t,this.dispatchEvent(aa),aa.child=null):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(sa),oa.child=t,this.dispatchEvent(oa),oa.child=null),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),Zs.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Zs.multiply(t.parent.matrixWorld)),t.applyMatrix4(Zs),t.removeFromParent(),t.parent=this,this.children.push(t),t.updateWorldMatrix(!1,!0),t.dispatchEvent(ra),aa.child=t,this.dispatchEvent(aa),aa.child=null,this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getObjectsByProperty(t,e,n=[]){this[t]===e&&n.push(this);const i=this.children;for(let r=0,s=i.length;r<s;r++)i[r].getObjectsByProperty(t,e,n);return n}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Js,t,$s),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Js,ta,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++){e[n].updateMatrixWorld(t)}}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++){t[e].updateWorldMatrix(!1,!0)}}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),null!==this.boundingBox&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),h=s(t.animations),c=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),h.length>0&&(n.animations=h),c.length>0&&(n.nodes=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}la.DEFAULT_UP=new ss(0,1,0),la.DEFAULT_MATRIX_AUTO_UPDATE=!0,la.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const ha=new ss,ca=new ss,da=new ss,ua=new ss,pa=new ss,fa=new ss,ma=new ss,ga=new ss,_a=new ss,va=new ss,ya=new $r,xa=new $r,Sa=new $r;class wa{constructor(t=new ss,e=new ss,n=new ss){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),ha.subVectors(t,e),i.cross(ha);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){ha.subVectors(i,e),ca.subVectors(n,e),da.subVectors(t,e);const s=ha.dot(ha),a=ha.dot(ca),o=ha.dot(da),l=ca.dot(ca),h=ca.dot(da),c=s*l-a*a;if(0===c)return r.set(0,0,0),null;const d=1/c,u=(l*o-a*h)*d,p=(s*h-a*o)*d;return r.set(1-u-p,p,u)}static containsPoint(t,e,n,i){return null!==this.getBarycoord(t,e,n,i,ua)&&(ua.x>=0&&ua.y>=0&&ua.x+ua.y<=1)}static getInterpolation(t,e,n,i,r,s,a,o){return null===this.getBarycoord(t,e,n,i,ua)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,ua.x),o.addScaledVector(s,ua.y),o.addScaledVector(a,ua.z),o)}static getInterpolatedAttribute(t,e,n,i,r,s){return ya.setScalar(0),xa.setScalar(0),Sa.setScalar(0),ya.fromBufferAttribute(t,e),xa.fromBufferAttribute(t,n),Sa.fromBufferAttribute(t,i),s.setScalar(0),s.addScaledVector(ya,r.x),s.addScaledVector(xa,r.y),s.addScaledVector(Sa,r.z),s}static isFrontFacing(t,e,n,i){return ha.subVectors(n,e),ca.subVectors(t,e),ha.cross(ca).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return ha.subVectors(this.c,this.b),ca.subVectors(this.a,this.b),.5*ha.cross(ca).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return wa.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return wa.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,n,i,r){return wa.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return wa.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return wa.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;pa.subVectors(i,n),fa.subVectors(r,n),ga.subVectors(t,n);const o=pa.dot(ga),l=fa.dot(ga);if(o<=0&&l<=0)return e.copy(n);_a.subVectors(t,i);const h=pa.dot(_a),c=fa.dot(_a);if(h>=0&&c<=h)return e.copy(i);const d=o*c-h*l;if(d<=0&&o>=0&&h<=0)return s=o/(o-h),e.copy(n).addScaledVector(pa,s);va.subVectors(t,r);const u=pa.dot(va),p=fa.dot(va);if(p>=0&&u<=p)return e.copy(r);const f=u*l-o*p;if(f<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(fa,a);const m=h*p-u*c;if(m<=0&&c-h>=0&&u-p>=0)return ma.subVectors(r,i),a=(c-h)/(c-h+(u-p)),e.copy(i).addScaledVector(ma,a);const g=1/(m+f+d);return s=f*g,a=d*g,e.copy(n).addScaledVector(pa,s).addScaledVector(fa,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const ba={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ma={h:0,s:0,l:0},Ea={h:0,s:0,l:0};function Ta(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class Aa{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=ir){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Vr.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=Vr.workingColorSpace){return this.r=t,this.g=e,this.b=n,Vr.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=Vr.workingColorSpace){if(t=Ar(t,1),e=Tr(e,0,1),n=Tr(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Ta(r,i,t+1/3),this.g=Ta(r,i,t),this.b=Ta(r,i,t-1/3)}return Vr.toWorkingColorSpace(this,i),this}setStyle(t,e=ir){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=ir){const n=ba[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Wr(t.r),this.g=Wr(t.g),this.b=Wr(t.b),this}copyLinearToSRGB(t){return this.r=Xr(t.r),this.g=Xr(t.g),this.b=Xr(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=ir){return Vr.fromWorkingColorSpace(Ca.copy(this),t),65536*Math.round(Tr(255*Ca.r,0,255))+256*Math.round(Tr(255*Ca.g,0,255))+Math.round(Tr(255*Ca.b,0,255))}getHexString(t=ir){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Vr.workingColorSpace){Vr.fromWorkingColorSpace(Ca.copy(this),e);const n=Ca.r,i=Ca.g,r=Ca.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const h=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=h<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i<r?6:0);break;case i:o=(r-n)/t+2;break;case r:o=(n-i)/t+4}o/=6}return t.h=o,t.s=l,t.l=h,t}getRGB(t,e=Vr.workingColorSpace){return Vr.fromWorkingColorSpace(Ca.copy(this),e),t.r=Ca.r,t.g=Ca.g,t.b=Ca.b,t}getStyle(t=ir){Vr.fromWorkingColorSpace(Ca.copy(this),t);const e=Ca.r,n=Ca.g,i=Ca.b;return t!==ir?`color(${t} ${e.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})`:`rgb(${Math.round(255*e)},${Math.round(255*n)},${Math.round(255*i)})`}offsetHSL(t,e,n){return this.getHSL(Ma),this.setHSL(Ma.h+t,Ma.s+e,Ma.l+n)}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(Ma),t.getHSL(Ea);const n=Cr(Ma.h,Ea.h,e),i=Cr(Ma.s,Ea.s,e),r=Cr(Ma.l,Ea.l,e);return this.setHSL(n,i,r),this}setFromVector3(t){return this.r=t.x,this.g=t.y,this.b=t.z,this}applyMatrix3(t){const e=this.r,n=this.g,i=this.b,r=t.elements;return this.r=r[0]*e+r[3]*n+r[6]*i,this.g=r[1]*e+r[4]*n+r[7]*i,this.b=r[2]*e+r[5]*n+r[8]*i,this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const Ca=new Aa;Aa.NAMES=ba;let Ra=0;class Pa extends xr{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Ra++}),this.uuid=Er(),this.name="",this.type="Material",this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=vn,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Aa(0,0,0),this.blendAlpha=0,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=or,this.stencilZFail=or,this.stencilZPass=or,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),204!==this.blendSrc&&(n.blendSrc=this.blendSrc),205!==this.blendDst&&(n.blendDst=this.blendDst),this.blendEquation!==vn&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==or&&(n.stencilFail=this.stencilFail),this.stencilZFail!==or&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==or&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class La extends Pa{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Aa(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Xs,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const Ia=new ss,Da=new Ir;let Na=0;class Ua{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:Na++}),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=gr,this.updateRanges=[],this.gpuType=hi,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)Da.fromBufferAttribute(this,e),Da.applyMatrix3(t),this.setXY(e,Da.x,Da.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.applyMatrix3(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.applyMatrix4(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.applyNormalMatrix(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Ia.fromBufferAttribute(this,e),Ia.transformDirection(t),this.setXYZ(e,Ia.x,Ia.y,Ia.z);return this}set(t,e=0){return this.array.set(t,e),this}getComponent(t,e){let n=this.array[t*this.itemSize+e];return this.normalized&&(n=Rr(n,this.array)),n}setComponent(t,e,n){return this.normalized&&(n=Pr(n,this.array)),this.array[t*this.itemSize+e]=n,this}getX(t){let e=this.array[t*this.itemSize];return this.normalized&&(e=Rr(e,this.array)),e}setX(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize]=e,this}getY(t){let e=this.array[t*this.itemSize+1];return this.normalized&&(e=Rr(e,this.array)),e}setY(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize+1]=e,this}getZ(t){let e=this.array[t*this.itemSize+2];return this.normalized&&(e=Rr(e,this.array)),e}setZ(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize+2]=e,this}getW(t){let e=this.array[t*this.itemSize+3];return this.normalized&&(e=Rr(e,this.array)),e}setW(t,e){return this.normalized&&(e=Pr(e,this.array)),this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array)),this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array),r=Pr(r,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==gr&&(t.usage=this.usage),t}}class Oa extends Ua{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class Fa extends Ua{constructor(t,e,n){super(new Uint32Array(t),e,n)}}class ka extends Ua{constructor(t,e,n){super(new Float32Array(t),e,n)}}let Ba=0;const za=new Us,Ga=new la,Ha=new ss,Va=new ls,Wa=new ls,Xa=new ss;class ja extends xr{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Ba++}),this.uuid=Er(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(Ur(t)?Fa:Oa)(t,1):this.index=t,this}setIndirect(t){return this.indirect=t,this}getIndirect(){return this.indirect}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new Dr).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return za.makeRotationFromQuaternion(t),this.applyMatrix4(za),this}rotateX(t){return za.makeRotationX(t),this.applyMatrix4(za),this}rotateY(t){return za.makeRotationY(t),this.applyMatrix4(za),this}rotateZ(t){return za.makeRotationZ(t),this.applyMatrix4(za),this}translate(t,e,n){return za.makeTranslation(t,e,n),this.applyMatrix4(za),this}scale(t,e,n){return za.makeScale(t,e,n),this.applyMatrix4(za),this}lookAt(t){return Ga.lookAt(t),Ga.updateMatrix(),this.applyMatrix4(Ga.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Ha).negate(),this.translate(Ha.x,Ha.y,Ha.z),this}setFromPoints(t){const e=this.getAttribute("position");if(void 0===e){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}this.setAttribute("position",new ka(e,3))}else{const n=Math.min(t.length,e.count);for(let i=0;i<n;i++){const n=t[i];e.setXYZ(i,n.x,n.y,n.z||0)}t.length>e.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new ls);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new ss(-1/0,-1/0,-1/0),new ss(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Va.setFromBufferAttribute(n),this.morphTargetsRelative?(Xa.addVectors(this.boundingBox.min,Va.min),this.boundingBox.expandByPoint(Xa),Xa.addVectors(this.boundingBox.max,Va.max),this.boundingBox.expandByPoint(Xa)):(this.boundingBox.expandByPoint(Va.min),this.boundingBox.expandByPoint(Va.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Ts);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),void this.boundingSphere.set(new ss,1/0);if(t){const n=this.boundingSphere.center;if(Va.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Wa.setFromBufferAttribute(n),this.morphTargetsRelative?(Xa.addVectors(Va.min,Wa.min),Va.expandByPoint(Xa),Xa.addVectors(Va.max,Wa.max),Va.expandByPoint(Xa)):(Va.expandByPoint(Wa.min),Va.expandByPoint(Wa.max))}Va.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)Xa.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(Xa));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)Xa.fromBufferAttribute(s,e),a&&(Ha.fromBufferAttribute(t,e),Xa.add(Ha)),i=Math.max(i,n.distanceToSquared(Xa))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=e.position,i=e.normal,r=e.uv;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new Ua(new Float32Array(4*n.count),4));const s=this.getAttribute("tangent"),a=[],o=[];for(let t=0;t<n.count;t++)a[t]=new ss,o[t]=new ss;const l=new ss,h=new ss,c=new ss,d=new Ir,u=new Ir,p=new Ir,f=new ss,m=new ss;function g(t,e,i){l.fromBufferAttribute(n,t),h.fromBufferAttribute(n,e),c.fromBufferAttribute(n,i),d.fromBufferAttribute(r,t),u.fromBufferAttribute(r,e),p.fromBufferAttribute(r,i),h.sub(l),c.sub(l),u.sub(d),p.sub(d);const s=1/(u.x*p.y-p.x*u.y);isFinite(s)&&(f.copy(h).multiplyScalar(p.y).addScaledVector(c,-u.y).multiplyScalar(s),m.copy(c).multiplyScalar(u.x).addScaledVector(h,-p.x).multiplyScalar(s),a[t].add(f),a[e].add(f),a[i].add(f),o[t].add(m),o[e].add(m),o[i].add(m))}let _=this.groups;0===_.length&&(_=[{start:0,count:t.count}]);for(let e=0,n=_.length;e<n;++e){const n=_[e],i=n.start;for(let e=i,r=i+n.count;e<r;e+=3)g(t.getX(e+0),t.getX(e+1),t.getX(e+2))}const v=new ss,y=new ss,x=new ss,S=new ss;function w(t){x.fromBufferAttribute(i,t),S.copy(x);const e=a[t];v.copy(e),v.sub(x.multiplyScalar(x.dot(e))).normalize(),y.crossVectors(S,e);const n=y.dot(o[t])<0?-1:1;s.setXYZW(t,v.x,v.y,v.z,n)}for(let e=0,n=_.length;e<n;++e){const n=_[e],i=n.start;for(let e=i,r=i+n.count;e<r;e+=3)w(t.getX(e+0)),w(t.getX(e+1)),w(t.getX(e+2))}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new Ua(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new ss,r=new ss,s=new ss,a=new ss,o=new ss,l=new ss,h=new ss,c=new ss;if(t)for(let d=0,u=t.count;d<u;d+=3){const u=t.getX(d+0),p=t.getX(d+1),f=t.getX(d+2);i.fromBufferAttribute(e,u),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,f),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),a.fromBufferAttribute(n,u),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,f),a.add(h),o.add(h),l.add(h),n.setXYZ(u,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(f,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),n.setXYZ(t+0,h.x,h.y,h.z),n.setXYZ(t+1,h.x,h.y,h.z),n.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)Xa.fromBufferAttribute(t,e),Xa.normalize(),t.setXYZ(e,Xa.x,Xa.y,Xa.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new Ua(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new ja,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const Ya=new Us,qa=new Ns,Ka=new Ts,Za=new ss,Qa=new ss,Ja=new ss,$a=new ss,to=new ss,eo=new ss,no=new ss,io=new ss;class ro extends la{constructor(t=new ja,e=new La){super(),this.isMesh=!0,this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}getVertexPosition(t,e){const n=this.geometry,i=n.attributes.position,r=n.morphAttributes.position,s=n.morphTargetsRelative;e.fromBufferAttribute(i,t);const a=this.morphTargetInfluences;if(r&&a){eo.set(0,0,0);for(let n=0,i=r.length;n<i;n++){const i=a[n],o=r[n];0!==i&&(to.fromBufferAttribute(o,t),s?eo.addScaledVector(to,i):eo.addScaledVector(to.sub(e),i))}e.add(eo)}return e}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0!==i){if(null===n.boundingSphere&&n.computeBoundingSphere(),Ka.copy(n.boundingSphere),Ka.applyMatrix4(r),qa.copy(t.ray).recast(t.near),!1===Ka.containsPoint(qa.origin)){if(null===qa.intersectSphere(Ka,Za))return;if(qa.origin.distanceToSquared(Za)>(t.far-t.near)**2)return}Ya.copy(r).invert(),qa.copy(t.ray).applyMatrix4(Ya),null!==n.boundingBox&&!1===qa.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,qa)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,h=r.attributes.uv1,c=r.attributes.normal,d=r.groups,u=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=d.length;r<o;r++){const o=d[r],p=s[o.materialIndex];for(let r=Math.max(o.start,u.start),s=Math.min(a.count,Math.min(o.start+o.count,u.start+u.count));r<s;r+=3){i=so(this,p,t,n,l,h,c,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=o.materialIndex,e.push(i))}}else{for(let r=Math.max(0,u.start),o=Math.min(a.count,u.start+u.count);r<o;r+=3){i=so(this,s,t,n,l,h,c,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}else if(void 0!==o)if(Array.isArray(s))for(let r=0,a=d.length;r<a;r++){const a=d[r],p=s[a.materialIndex];for(let r=Math.max(a.start,u.start),s=Math.min(o.count,Math.min(a.start+a.count,u.start+u.count));r<s;r+=3){i=so(this,p,t,n,l,h,c,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=a.materialIndex,e.push(i))}}else{for(let r=Math.max(0,u.start),a=Math.min(o.count,u.start+u.count);r<a;r+=3){i=so(this,s,t,n,l,h,c,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}}}function so(t,e,n,i,r,s,a,o,l,h){t.getVertexPosition(o,Qa),t.getVertexPosition(l,Ja),t.getVertexPosition(h,$a);const c=function(t,e,n,i,r,s,a,o){let l;if(l=1===e.side?i.intersectTriangle(a,s,r,!0,o):i.intersectTriangle(r,s,a,0===e.side,o),null===l)return null;io.copy(o),io.applyMatrix4(t.matrixWorld);const h=n.ray.origin.distanceTo(io);return h<n.near||h>n.far?null:{distance:h,point:io.clone(),object:t}}(t,e,n,i,Qa,Ja,$a,no);if(c){const t=new ss;wa.getBarycoord(no,Qa,Ja,$a,t),r&&(c.uv=wa.getInterpolatedAttribute(r,o,l,h,t,new Ir)),s&&(c.uv1=wa.getInterpolatedAttribute(s,o,l,h,t,new Ir)),a&&(c.normal=wa.getInterpolatedAttribute(a,o,l,h,t,new ss),c.normal.dot(i.direction)>0&&c.normal.multiplyScalar(-1));const e={a:o,b:l,c:h,normal:new ss,materialIndex:0};wa.getNormal(Qa,Ja,$a,e.normal),c.face=e,c.barycoord=t}return c}class ao extends ja{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],h=[],c=[];let d=0,u=0;function p(t,e,n,i,r,s,p,f,m,g,_){const v=s/m,y=p/g,x=s/2,S=p/2,w=f/2,b=m+1,M=g+1;let E=0,T=0;const A=new ss;for(let s=0;s<M;s++){const a=s*y-S;for(let o=0;o<b;o++){const d=o*v-x;A[t]=d*i,A[e]=a*r,A[n]=w,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=f>0?1:-1,h.push(A.x,A.y,A.z),c.push(o/m),c.push(1-s/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<m;e++){const n=d+e+b*t,i=d+e+b*(t+1),r=d+(e+1)+b*(t+1),s=d+(e+1)+b*t;o.push(n,i,s),o.push(i,r,s),T+=6}a.addGroup(u,T,_),u+=T,d+=E}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new ka(l,3)),this.setAttribute("normal",new ka(h,3)),this.setAttribute("uv",new ka(c,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new ao(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function oo(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function lo(t){const e={};for(let n=0;n<t.length;n++){const i=oo(t[n]);for(const t in i)e[t]=i[t]}return e}function ho(t){const e=t.getRenderTarget();return null===e?t.outputColorSpace:!0===e.isXRRenderTarget?e.texture.colorSpace:Vr.workingColorSpace}const co={clone:oo,merge:lo};class uo extends Pa{constructor(t){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&this.setValues(t)}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=oo(t.uniforms),this.uniformsGroups=function(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}(t.uniformsGroups),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.fog=t.fog,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class po extends la{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Us,this.projectionMatrix=new Us,this.projectionMatrixInverse=new Us,this.coordinateSystem=vr}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const fo=new ss,mo=new Ir,go=new Ir;class _o extends po{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*Mr*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*br*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*Mr*Math.atan(Math.tan(.5*br*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,n){fo.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(fo.x,fo.y).multiplyScalar(-t/fo.z),fo.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(fo.x,fo.y).multiplyScalar(-t/fo.z)}getViewSize(t,e){return this.getViewBounds(t,mo,go),e.subVectors(go,mo)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*br*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const vo=-90;class yo extends la{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new _o(vo,1,t,e);i.layers=this.layers,this.add(i);const r=new _o(vo,1,t,e);r.layers=this.layers,this.add(r);const s=new _o(vo,1,t,e);s.layers=this.layers,this.add(s);const a=new _o(vo,1,t,e);a.layers=this.layers,this.add(a);const o=new _o(vo,1,t,e);o.layers=this.layers,this.add(o);const l=new _o(vo,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===vr)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==yr)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,h]=this.children,c=t.getRenderTarget(),d=t.getActiveCubeFace(),u=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const f=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=f,t.setRenderTarget(n,5,i),t.render(e,h),t.setRenderTarget(c,d,u),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class xo extends Jr{constructor(t,e,n,i,r,s,a,o,l,h){super(t=void 0!==t?t:[],e=void 0!==e?e:Xn,n,i,r,s,a,o,l,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class So extends es{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new xo(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:ti}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new ao(5,5,5),r=new uo({name:"CubemapFromEquirect",uniforms:oo(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new ro(i,r),a=e.minFilter;e.minFilter===ni&&(e.minFilter=ti);return new yo(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}class wo extends la{constructor(){super(),this.isGroup=!0,this.type="Group"}}const bo={type:"move"};class Mo{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new wo,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new wo,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ss,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ss),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new wo,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ss,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ss),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const n of t.hand.values())this._getHandJoint(e,n)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n),r=this._getHandJoint(l,i);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,h=.005;l.inputState.pinching&&a>o+h?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-h&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(bo)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new wo;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class Eo extends la{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Xs,this.environmentIntensity=1,this.environmentRotation=new Xs,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class To{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=gr,this.updateRanges=[],this.version=0,this.uuid=Er()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Er()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Er()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const Ao=new ss;class Co{constructor(t,e,n,i=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)Ao.fromBufferAttribute(this,e),Ao.applyMatrix4(t),this.setXYZ(e,Ao.x,Ao.y,Ao.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Ao.fromBufferAttribute(this,e),Ao.applyNormalMatrix(t),this.setXYZ(e,Ao.x,Ao.y,Ao.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Ao.fromBufferAttribute(this,e),Ao.transformDirection(t),this.setXYZ(e,Ao.x,Ao.y,Ao.z);return this}getComponent(t,e){let n=this.array[t*this.data.stride+this.offset+e];return this.normalized&&(n=Rr(n,this.array)),n}setComponent(t,e,n){return this.normalized&&(n=Pr(n,this.array)),this.data.array[t*this.data.stride+this.offset+e]=n,this}setX(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.normalized&&(e=Pr(e,this.array)),this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){let e=this.data.array[t*this.data.stride+this.offset];return this.normalized&&(e=Rr(e,this.array)),e}getY(t){let e=this.data.array[t*this.data.stride+this.offset+1];return this.normalized&&(e=Rr(e,this.array)),e}getZ(t){let e=this.data.array[t*this.data.stride+this.offset+2];return this.normalized&&(e=Rr(e,this.array)),e}getW(t){let e=this.data.array[t*this.data.stride+this.offset+3];return this.normalized&&(e=Rr(e,this.array)),e}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.normalized&&(e=Pr(e,this.array),n=Pr(n,this.array),i=Pr(i,this.array),r=Pr(r,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new Ua(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new Co(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class Ro extends Pa{constructor(t){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new Aa(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}let Po;const Lo=new ss,Io=new ss,Do=new ss,No=new Ir,Uo=new Ir,Oo=new Us,Fo=new ss,ko=new ss,Bo=new ss,zo=new Ir,Go=new Ir,Ho=new Ir;class Vo extends la{constructor(t=new Ro){if(super(),this.isSprite=!0,this.type="Sprite",void 0===Po){Po=new ja;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new To(t,5);Po.setIndex([0,1,2,0,2,3]),Po.setAttribute("position",new Co(e,3,0,!1)),Po.setAttribute("uv",new Co(e,2,3,!1))}this.geometry=Po,this.material=t,this.center=new Ir(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),Io.setFromMatrixScale(this.matrixWorld),Oo.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Do.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Io.multiplyScalar(-Do.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;Wo(Fo.set(-.5,-.5,0),Do,s,Io,i,r),Wo(ko.set(.5,-.5,0),Do,s,Io,i,r),Wo(Bo.set(.5,.5,0),Do,s,Io,i,r),zo.set(0,0),Go.set(1,0),Ho.set(1,1);let a=t.ray.intersectTriangle(Fo,ko,Bo,!1,Lo);if(null===a&&(Wo(ko.set(-.5,.5,0),Do,s,Io,i,r),Go.set(0,1),a=t.ray.intersectTriangle(Fo,Bo,ko,!1,Lo),null===a))return;const o=t.ray.origin.distanceTo(Lo);o<t.near||o>t.far||e.push({distance:o,point:Lo.clone(),uv:wa.getInterpolation(Lo,Fo,ko,Bo,zo,Go,Ho,new Ir),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Wo(t,e,n,i,r,s){No.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Uo.x=s*No.x-r*No.y,Uo.y=r*No.x+s*No.y):Uo.copy(No),t.copy(e),t.x+=Uo.x,t.y+=Uo.y,t.applyMatrix4(Oo)}const Xo=new ss,jo=new $r,Yo=new $r,qo=new ss,Ko=new Us,Zo=new ss,Qo=new Ts,Jo=new Us,$o=new Ns;class tl extends ro{constructor(t,e){super(t,e),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=Wn,this.bindMatrix=new Us,this.bindMatrixInverse=new Us,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const t=this.geometry;null===this.boundingBox&&(this.boundingBox=new ls),this.boundingBox.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Zo),this.boundingBox.expandByPoint(Zo)}computeBoundingSphere(){const t=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new Ts),this.boundingSphere.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Zo),this.boundingSphere.expandByPoint(Zo)}copy(t,e){return super.copy(t,e),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}raycast(t,e){const n=this.material,i=this.matrixWorld;void 0!==n&&(null===this.boundingSphere&&this.computeBoundingSphere(),Qo.copy(this.boundingSphere),Qo.applyMatrix4(i),!1!==t.ray.intersectsSphere(Qo)&&(Jo.copy(i).invert(),$o.copy(t.ray).applyMatrix4(Jo),null!==this.boundingBox&&!1===$o.intersectsBox(this.boundingBox)||this._computeIntersections(t,e,$o)))}getVertexPosition(t,e){return super.getVertexPosition(t,e),this.applyBoneTransform(t,e),e}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new $r,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.fromBufferAttribute(e,n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),this.bindMode===Wn?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(t,e){const n=this.skeleton,i=this.geometry;jo.fromBufferAttribute(i.attributes.skinIndex,t),Yo.fromBufferAttribute(i.attributes.skinWeight,t),Xo.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=Yo.getComponent(t);if(0!==i){const r=jo.getComponent(t);Ko.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(qo.copy(Xo).applyMatrix4(Ko),i)}}return e.applyMatrix4(this.bindMatrixInverse)}}class el extends la{constructor(){super(),this.isBone=!0,this.type="Bone"}}class nl extends Jr{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,h=1003,c,d){super(null,s,a,o,l,h,i,r,c,d),this.isDataTexture=!0,this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const il=new Us,rl=new Us;class sl{constructor(t=[],e=[]){this.uuid=Er(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new Us)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new Us;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:rl;il.multiplyMatrices(r,e[i]),il.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new sl(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=4*Math.ceil(t/4),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new nl(e,t,t,mi,hi);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new el),this.bones.push(r),this.boneInverses.push((new Us).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class al extends Ua{constructor(t,e,n,i=1){super(t,e,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}const ol=new Us,ll=new Us,hl=[],cl=new ls,dl=new Us,ul=new ro,pl=new Ts;class fl extends ro{constructor(t,e,n){super(t,e),this.isInstancedMesh=!0,this.instanceMatrix=new al(new Float32Array(16*n),16),this.instanceColor=null,this.morphTexture=null,this.count=n,this.boundingBox=null,this.boundingSphere=null;for(let t=0;t<n;t++)this.setMatrixAt(t,dl)}computeBoundingBox(){const t=this.geometry,e=this.count;null===this.boundingBox&&(this.boundingBox=new ls),null===t.boundingBox&&t.computeBoundingBox(),this.boundingBox.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,ol),cl.copy(t.boundingBox).applyMatrix4(ol),this.boundingBox.union(cl)}computeBoundingSphere(){const t=this.geometry,e=this.count;null===this.boundingSphere&&(this.boundingSphere=new Ts),null===t.boundingSphere&&t.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,ol),pl.copy(t.boundingSphere).applyMatrix4(ol),this.boundingSphere.union(pl)}copy(t,e){return super.copy(t,e),this.instanceMatrix.copy(t.instanceMatrix),null!==t.morphTexture&&(this.morphTexture=t.morphTexture.clone()),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}getMorphAt(t,e){const n=e.morphTargetInfluences,i=this.morphTexture.source.data.data,r=t*(n.length+1)+1;for(let t=0;t<n.length;t++)n[t]=i[r+t]}raycast(t,e){const n=this.matrixWorld,i=this.count;if(ul.geometry=this.geometry,ul.material=this.material,void 0!==ul.material&&(null===this.boundingSphere&&this.computeBoundingSphere(),pl.copy(this.boundingSphere),pl.applyMatrix4(n),!1!==t.ray.intersectsSphere(pl)))for(let r=0;r<i;r++){this.getMatrixAt(r,ol),ll.multiplyMatrices(n,ol),ul.matrixWorld=ll,ul.raycast(t,hl);for(let t=0,n=hl.length;t<n;t++){const n=hl[t];n.instanceId=r,n.object=this,e.push(n)}hl.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new al(new Float32Array(3*this.instanceMatrix.count).fill(1),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}setMorphAt(t,e){const n=e.morphTargetInfluences,i=n.length+1;null===this.morphTexture&&(this.morphTexture=new nl(new Float32Array(i*this.count),i,this.count,vi,hi));const r=this.morphTexture.source.data.data;let s=0;for(let t=0;t<n.length;t++)s+=n[t];const a=this.geometry.morphTargetsRelative?1:1-s,o=i*t;r[o]=a,r.set(n,o+1)}updateMorphTargets(){}dispose(){return this.dispatchEvent({type:"dispose"}),null!==this.morphTexture&&(this.morphTexture.dispose(),this.morphTexture=null),this}}const ml=new ss,gl=new ss,_l=new Dr;class vl{constructor(t=new ss(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=ml.subVectors(n,e).cross(gl.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(ml),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||_l.getNormalMatrix(t),i=this.coplanarPoint(ml).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const yl=new Ts,xl=new ss;class Sl{constructor(t=new vl,e=new vl,n=new vl,i=new vl,r=new vl,s=new vl){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3){const n=this.planes,i=t.elements,r=i[0],s=i[1],a=i[2],o=i[3],l=i[4],h=i[5],c=i[6],d=i[7],u=i[8],p=i[9],f=i[10],m=i[11],g=i[12],_=i[13],v=i[14],y=i[15];if(n[0].setComponents(o-r,d-l,m-u,y-g).normalize(),n[1].setComponents(o+r,d+l,m+u,y+g).normalize(),n[2].setComponents(o+s,d+h,m+p,y+_).normalize(),n[3].setComponents(o-s,d-h,m-p,y-_).normalize(),n[4].setComponents(o-a,d-c,m-f,y-v).normalize(),e===vr)n[5].setComponents(o+a,d+c,m+f,y+v).normalize();else{if(e!==yr)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(a,c,f,v).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),yl.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),yl.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(yl)}intersectsSprite(t){return yl.center.set(0,0,0),yl.radius=.7071067811865476,yl.applyMatrix4(t.matrixWorld),this.intersectsSphere(yl)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(xl.x=i.normal.x>0?t.max.x:t.min.x,xl.y=i.normal.y>0?t.max.y:t.min.y,xl.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(xl)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}class wl extends Pa{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Aa(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const bl=new ss,Ml=new ss,El=new Us,Tl=new Ns,Al=new Ts,Cl=new ss,Rl=new ss;class Pl extends la{constructor(t=new ja,e=new wl){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)bl.fromBufferAttribute(e,t-1),Ml.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=bl.distanceTo(Ml);t.setAttribute("lineDistance",new ka(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Al.copy(n.boundingSphere),Al.applyMatrix4(i),Al.radius+=r,!1===t.ray.intersectsSphere(Al))return;El.copy(i).invert(),Tl.copy(t.ray).applyMatrix4(El);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=this.isLineSegments?2:1,h=n.index,c=n.attributes.position;if(null!==h){const n=Math.max(0,s.start),i=Math.min(h.count,s.start+s.count);for(let r=n,s=i-1;r<s;r+=l){const n=h.getX(r),i=h.getX(r+1),s=Ll(this,t,Tl,o,n,i,r);s&&e.push(s)}if(this.isLineLoop){const r=h.getX(i-1),s=h.getX(n),a=Ll(this,t,Tl,o,r,s,i-1);a&&e.push(a)}}else{const n=Math.max(0,s.start),i=Math.min(c.count,s.start+s.count);for(let r=n,s=i-1;r<s;r+=l){const n=Ll(this,t,Tl,o,r,r+1,r);n&&e.push(n)}if(this.isLineLoop){const r=Ll(this,t,Tl,o,i-1,n,i-1);r&&e.push(r)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function Ll(t,e,n,i,r,s,a){const o=t.geometry.attributes.position;bl.fromBufferAttribute(o,r),Ml.fromBufferAttribute(o,s);if(n.distanceSqToSegment(bl,Ml,Cl,Rl)>i)return;Cl.applyMatrix4(t.matrixWorld);const l=e.ray.origin.distanceTo(Cl);return l<e.near||l>e.far?void 0:{distance:l,point:Rl.clone().applyMatrix4(t.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:t}}const Il=new ss,Dl=new ss;class Nl extends Pl{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)Il.fromBufferAttribute(e,t),Dl.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+Il.distanceTo(Dl);t.setAttribute("lineDistance",new ka(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class Ul extends Pl{constructor(t,e){super(t,e),this.isLineLoop=!0,this.type="LineLoop"}}class Ol extends Pa{constructor(t){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new Aa(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}const Fl=new Us,kl=new Ns,Bl=new Ts,zl=new ss;class Gl extends la{constructor(t=new ja,e=new Ol){super(),this.isPoints=!0,this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Bl.copy(n.boundingSphere),Bl.applyMatrix4(i),Bl.radius+=r,!1===t.ray.intersectsSphere(Bl))return;Fl.copy(i).invert(),kl.copy(t.ray).applyMatrix4(Fl);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=n.index,h=n.attributes.position;if(null!==l){for(let n=Math.max(0,s.start),r=Math.min(l.count,s.start+s.count);n<r;n++){const r=l.getX(n);zl.fromBufferAttribute(h,r),Hl(zl,r,o,i,t,e,this)}}else{for(let n=Math.max(0,s.start),r=Math.min(h.count,s.start+s.count);n<r;n++)zl.fromBufferAttribute(h,n),Hl(zl,n,o,i,t,e,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function Hl(t,e,n,i,r,s,a){const o=kl.distanceSqToPoint(t);if(o<n){const n=new ss;kl.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class Vl extends Jr{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class Wl extends Jr{constructor(t,e,n,i,r,s,a,o,l,h=1026){if(h!==gi&&h!==_i)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&h===gi&&(n=li),void 0===n&&h===_i&&(n=pi),super(null,i,r,s,a,o,h,n,l),this.isDepthTexture=!0,this.image={width:t,height:e},this.magFilter=void 0!==a?a:Qn,this.minFilter=void 0!==o?o:Qn,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class Xl extends ja{constructor(t=1,e=1,n=1,i=32,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const h=[],c=[],d=[],u=[];let p=0;const f=[],m=n/2;let g=0;function _(n){const r=p,s=new Ir,f=new ss;let _=0;const v=!0===n?t:e,y=!0===n?1:-1;for(let t=1;t<=i;t++)c.push(0,m*y,0),d.push(0,y,0),u.push(.5,.5),p++;const x=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);f.x=v*r,f.y=m*y,f.z=v*n,c.push(f.x,f.y,f.z),d.push(0,y,0),s.x=.5*n+.5,s.y=.5*r*y+.5,u.push(s.x,s.y),p++}for(let t=0;t<i;t++){const e=r+t,i=x+t;!0===n?h.push(i,i+1,e):h.push(i+1,i,e),_+=3}l.addGroup(g,_,!0===n?1:2),g+=_}!function(){const s=new ss,_=new ss;let v=0;const y=(e-t)/n;for(let l=0;l<=r;l++){const h=[],g=l/r,v=g*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*o+a,l=Math.sin(r),f=Math.cos(r);_.x=v*l,_.y=-g*n+m,_.z=v*f,c.push(_.x,_.y,_.z),s.set(l,y,f).normalize(),d.push(s.x,s.y,s.z),u.push(e,1-g),h.push(p++)}f.push(h)}for(let n=0;n<i;n++)for(let i=0;i<r;i++){const s=f[i][n],a=f[i+1][n],o=f[i+1][n+1],l=f[i][n+1];(t>0||0!==i)&&(h.push(s,a,l),v+=3),(e>0||i!==r-1)&&(h.push(a,o,l),v+=3)}l.addGroup(g,v,0),g+=v}(),!1===s&&(t>0&&_(!0),e>0&&_(!1)),this.setIndex(h),this.setAttribute("position",new ka(c,3)),this.setAttribute("normal",new ka(d,3)),this.setAttribute("uv",new ka(u,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Xl(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class jl extends ja{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t<r;t++)for(let e=0;e<2*(r-t)-1;e++){const n=Math.floor(e/2);e%2==0?(o(s[t][n+1]),o(s[t+1][n]),o(s[t][n])):(o(s[t][n+1]),o(s[t+1][n+1]),o(s[t+1][n]))}}function o(t){r.push(t.x,t.y,t.z)}function l(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function h(t,e,n,i){i<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=i/2/Math.PI+.5)}function c(t){return Math.atan2(t.z,-t.x)}!function(t){const n=new ss,i=new ss,r=new ss;for(let s=0;s<e.length;s+=3)l(e[s+0],n),l(e[s+1],i),l(e[s+2],r),a(n,i,r,t)}(i),function(t){const e=new ss;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new ss;for(let n=0;n<r.length;n+=3){t.x=r[n+0],t.y=r[n+1],t.z=r[n+2];const i=c(t)/2/Math.PI+.5,a=(e=t,Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5);s.push(i,1-a)}var e;(function(){const t=new ss,e=new ss,n=new ss,i=new ss,a=new Ir,o=new Ir,l=new Ir;for(let d=0,u=0;d<r.length;d+=9,u+=6){t.set(r[d+0],r[d+1],r[d+2]),e.set(r[d+3],r[d+4],r[d+5]),n.set(r[d+6],r[d+7],r[d+8]),a.set(s[u+0],s[u+1]),o.set(s[u+2],s[u+3]),l.set(s[u+4],s[u+5]),i.copy(t).add(e).add(n).divideScalar(3);const p=c(i);h(a,u+0,t,p),h(o,u+2,e,p),h(l,u+4,n,p)}})(),function(){for(let t=0;t<s.length;t+=6){const e=s[t+0],n=s[t+2],i=s[t+4],r=Math.max(e,n,i),a=Math.min(e,n,i);r>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new ka(r,3)),this.setAttribute("normal",new ka(r.slice(),3)),this.setAttribute("uv",new ka(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new jl(t.vertices,t.indices,t.radius,t.details)}}class Yl extends jl{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Yl(t.radius,t.detail)}}class ql extends ja{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,h=o+1,c=t/a,d=e/o,u=[],p=[],f=[],m=[];for(let t=0;t<h;t++){const e=t*d-s;for(let n=0;n<l;n++){const i=n*c-r;p.push(i,-e,0),f.push(0,0,1),m.push(n/a),m.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;u.push(n,i,s),u.push(i,r,s)}this.setIndex(u),this.setAttribute("position",new ka(p,3)),this.setAttribute("normal",new ka(f,3)),this.setAttribute("uv",new ka(m,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new ql(t.width,t.height,t.widthSegments,t.heightSegments)}}class Kl extends ja{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const h=[],c=new ss,d=new ss,u=[],p=[],f=[],m=[];for(let u=0;u<=n;u++){const g=[],_=u/n;let v=0;0===u&&0===s?v=.5/e:u===n&&o===Math.PI&&(v=-.5/e);for(let n=0;n<=e;n++){const o=n/e;c.x=-t*Math.cos(i+o*r)*Math.sin(s+_*a),c.y=t*Math.cos(s+_*a),c.z=t*Math.sin(i+o*r)*Math.sin(s+_*a),p.push(c.x,c.y,c.z),d.copy(c).normalize(),f.push(d.x,d.y,d.z),m.push(o+v,1-_),g.push(l++)}h.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=h[t][i+1],r=h[t][i],a=h[t+1][i],l=h[t+1][i+1];(0!==t||s>0)&&u.push(e,r,l),(t!==n-1||o<Math.PI)&&u.push(r,a,l)}this.setIndex(u),this.setAttribute("position",new ka(p,3)),this.setAttribute("normal",new ka(f,3)),this.setAttribute("uv",new ka(m,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Kl(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class Zl extends ja{constructor(t=1,e=.4,n=12,i=48,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const s=[],a=[],o=[],l=[],h=new ss,c=new ss,d=new ss;for(let s=0;s<=n;s++)for(let u=0;u<=i;u++){const p=u/i*r,f=s/n*Math.PI*2;c.x=(t+e*Math.cos(f))*Math.cos(p),c.y=(t+e*Math.cos(f))*Math.sin(p),c.z=e*Math.sin(f),a.push(c.x,c.y,c.z),h.x=t*Math.cos(p),h.y=t*Math.sin(p),d.subVectors(c,h).normalize(),o.push(d.x,d.y,d.z),l.push(u/i),l.push(s/n)}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*t+e-1,r=(i+1)*(t-1)+e-1,a=(i+1)*(t-1)+e,o=(i+1)*t+e;s.push(n,r,o),s.push(r,a,o)}this.setIndex(s),this.setAttribute("position",new ka(a,3)),this.setAttribute("normal",new ka(o,3)),this.setAttribute("uv",new ka(l,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Zl(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class Ql extends Pa{constructor(t){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new Aa(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Aa(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ir(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Xs,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Jl extends Ql{constructor(t){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new Ir(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return Tr(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new Aa(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new Aa(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new Aa(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(t)}get anisotropy(){return this._anisotropy}set anisotropy(t){this._anisotropy>0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class $l extends Pa{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class th extends Pa{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function eh(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function nh(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n}function ih(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function rh(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}class sh{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===i)return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class ah extends sh{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:2400,endingEnd:2400}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:r=t,a=2*e-n;break;case 2402:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case 2401:s=t,o=2*n-e;break;case 2402:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),h=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*h,this._offsetNext=s*h}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=this._offsetPrev,c=this._offsetNext,d=this._weightPrev,u=this._weightNext,p=(n-e)/(i-e),f=p*p,m=f*p,g=-d*m+2*d*f-d*p,_=(1+d)*m+(-1.5-2*d)*f+(-.5+d)*p+1,v=(-1-u)*m+(1.5+u)*f+.5*p,y=u*m-u*f;for(let t=0;t!==a;++t)r[t]=g*s[h+t]+_*s[l+t]+v*s[o+t]+y*s[c+t];return r}}class oh extends sh{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=(n-e)/(i-e),c=1-h;for(let t=0;t!==a;++t)r[t]=s[l+t]*c+s[o+t]*h;return r}}class lh extends sh{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class hh{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=eh(e,this.TimeBufferType),this.values=eh(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:eh(t.times,Array),values:eh(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new lh(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new oh(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new ah(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case $i:e=this.InterpolantFactoryMethodDiscrete;break;case tr:e=this.InterpolantFactoryMethodLinear;break;case er:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return $i;case this.InterpolantFactoryMethodLinear:return tr;case this.InterpolantFactoryMethodSmooth:return er}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&(a=i,ArrayBuffer.isView(a)&&!(a instanceof DataView)))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}var a;return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===er,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}hh.prototype.TimeBufferType=Float32Array,hh.prototype.ValueBufferType=Float32Array,hh.prototype.DefaultInterpolation=tr;class ch extends hh{constructor(t,e,n){super(t,e,n)}}ch.prototype.ValueTypeName="bool",ch.prototype.ValueBufferType=Array,ch.prototype.DefaultInterpolation=$i,ch.prototype.InterpolantFactoryMethodLinear=void 0,ch.prototype.InterpolantFactoryMethodSmooth=void 0;class dh extends hh{}dh.prototype.ValueTypeName="color";class uh extends hh{}uh.prototype.ValueTypeName="number";class ph extends sh{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)rs.slerpFlat(r,0,s,l-a,s,l,o);return r}}class fh extends hh{InterpolantFactoryMethodLinear(t){return new ph(this.times,this.values,this.getValueSize(),t)}}fh.prototype.ValueTypeName="quaternion",fh.prototype.InterpolantFactoryMethodSmooth=void 0;class mh extends hh{constructor(t,e,n){super(t,e,n)}}mh.prototype.ValueTypeName="string",mh.prototype.ValueBufferType=Array,mh.prototype.DefaultInterpolation=$i,mh.prototype.InterpolantFactoryMethodLinear=void 0,mh.prototype.InterpolantFactoryMethodSmooth=void 0;class gh extends hh{}gh.prototype.ValueTypeName="vector";class _h{constructor(t="",e=-1,n=[],i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=Er(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(vh(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(hh.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=nh(a);a=ih(a,1,l),o=ih(o,1,l),i||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new uh(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.name.match(r);if(s&&s.length>1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];rh(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],s=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),s.push(i.morphTarget===n?1:0)}i.push(new uh(".morphTargetInfluence["+n+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";n(gh,s+".position",r,"pos",i),n(fh,s+".quaternion",r,"rot",i),n(gh,s+".scale",r,"scl",i)}}if(0===i.length)return null;return new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function vh(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return uh;case"vector":case"vector2":case"vector3":case"vector4":return gh;case"color":return dh;case"quaternion":return fh;case"bool":case"boolean":return ch;case"string":return mh}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];rh(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const yh={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class xh{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}}const Sh=new xh;class wh{constructor(t){this.manager=void 0!==t?t:Sh,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}wh.DEFAULT_MATERIAL_NAME="__DEFAULT";const bh={};class Mh extends Error{constructor(t,e){super(t),this.response=e}}class Eh extends wh{constructor(t){super(t)}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=yh.get(t);if(void 0!==r)return this.manager.itemStart(t),setTimeout((()=>{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==bh[t])return void bh[t].push({onLoad:e,onProgress:n,onError:i});bh[t]=[],bh[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=bh[t],i=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onProgress&&e.onProgress(i)}t.enqueue(r),e()}}),(e=>{t.error(e)}))}()}});return new Response(l)}throw new Mh(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{yh.add(t,e);const n=bh[t];delete bh[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onLoad&&i.onLoad(e)}})).catch((e=>{const n=bh[t];if(void 0===n)throw this.manager.itemError(t),e;delete bh[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class Th extends wh{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=yh.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=Or("img");function o(){h(),yh.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){h(),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}function h(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class Ah extends wh{constructor(t){super(t)}load(t,e,n,i){const r=new Jr,s=new Th(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class Ch extends la{constructor(t,e=1){super(),this.isLight=!0,this.type="Light",this.color=new Aa(t),this.intensity=e}dispose(){}copy(t,e){return super.copy(t,e),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),void 0!==this.target&&(e.object.target=this.target.uuid),e}}const Rh=new Us,Ph=new ss,Lh=new ss;class Ih{constructor(t){this.camera=t,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Ir(512,512),this.map=null,this.mapPass=null,this.matrix=new Us,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Sl,this._frameExtents=new Ir(1,1),this._viewportCount=1,this._viewports=[new $r(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;Ph.setFromMatrixPosition(t.matrixWorld),e.position.copy(Ph),Lh.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(Lh),e.updateMatrixWorld(),Rh.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Rh),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(Rh)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.intensity=t.intensity,this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 1!==this.intensity&&(t.intensity=this.intensity),0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class Dh extends Ih{constructor(){super(new _o(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(t){const e=this.camera,n=2*Mr*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}class Nh extends Ch{constructor(t,e,n=0,i=Math.PI/3,r=0,s=2){super(t,e),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(la.DEFAULT_UP),this.updateMatrix(),this.target=new la,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.map=null,this.shadow=new Dh}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}const Uh=new Us,Oh=new ss,Fh=new ss;class kh extends Ih{constructor(){super(new _o(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Ir(4,2),this._viewportCount=6,this._viewports=[new $r(2,1,1,1),new $r(0,1,1,1),new $r(3,1,1,1),new $r(1,1,1,1),new $r(3,0,1,1),new $r(1,0,1,1)],this._cubeDirections=[new ss(1,0,0),new ss(-1,0,0),new ss(0,0,1),new ss(0,0,-1),new ss(0,1,0),new ss(0,-1,0)],this._cubeUps=[new ss(0,1,0),new ss(0,1,0),new ss(0,1,0),new ss(0,1,0),new ss(0,0,1),new ss(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),Oh.setFromMatrixPosition(t.matrixWorld),n.position.copy(Oh),Fh.copy(n.position),Fh.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(Fh),n.updateMatrixWorld(),i.makeTranslation(-Oh.x,-Oh.y,-Oh.z),Uh.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Uh)}}class Bh extends Ch{constructor(t,e,n=0,i=2){super(t,e),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new kh}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}class zh extends po{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}class Gh extends Ih{constructor(){super(new zh(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class Hh extends Ch{constructor(t,e){super(t,e),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(la.DEFAULT_UP),this.updateMatrix(),this.target=new la,this.shadow=new Gh}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}class Vh{static decodeText(t){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class Wh extends wh{constructor(t){super(t),this.isImageBitmapLoader=!0,"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=yh.get(t);if(void 0!==s)return r.manager.itemStart(t),s.then?void s.then((n=>{e&&e(n),r.manager.itemEnd(t)})).catch((t=>{i&&i(t)})):(setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){return yh.add(t,n),e&&e(n),r.manager.itemEnd(t),n})).catch((function(e){i&&i(e),yh.remove(t),r.manager.itemError(t),r.manager.itemEnd(t)}));yh.add(t,o),r.manager.itemStart(t)}}class Xh extends _o{constructor(t=[]){super(),this.isArrayCamera=!0,this.cameras=t,this.index=0}}class jh{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Yh(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=Yh();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function Yh(){return performance.now()}const qh="\\[\\]\\.:\\/",Kh=new RegExp("["+qh+"]","g"),Zh="[^"+qh+"]",Qh="[^"+qh.replace("\\.","")+"]",Jh=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",Zh)+/(WCOD+)?/.source.replace("WCOD",Qh)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Zh)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Zh)+"$"),$h=["material","materials","bones","map"];class tc{constructor(t,e,n){this.path=e,this.parsedPath=n||tc.parseTrackName(e),this.node=tc.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new tc.Composite(t,e,n):new tc(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(Kh,"")}static parseTrackName(t){const e=Jh.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==$h.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=tc.findNode(this.rootNode,e.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.map)return void console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);t=t.material.map;break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,!0===t.isMaterial?a=this.Versioning.NeedsUpdate:!0===t.isObject3D&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}tc.Composite=class{constructor(t,e,n){const i=n||tc.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},tc.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},tc.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},tc.prototype.GetterByBindingType=[tc.prototype._getValue_direct,tc.prototype._getValue_array,tc.prototype._getValue_arrayElement,tc.prototype._getValue_toArray],tc.prototype.SetterByBindingTypeAndVersioning=[[tc.prototype._setValue_direct,tc.prototype._setValue_direct_setNeedsUpdate,tc.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[tc.prototype._setValue_array,tc.prototype._setValue_array_setNeedsUpdate,tc.prototype._setValue_array_setMatrixWorldNeedsUpdate],[tc.prototype._setValue_arrayElement,tc.prototype._setValue_arrayElement_setNeedsUpdate,tc.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[tc.prototype._setValue_fromArray,tc.prototype._setValue_fromArray_setNeedsUpdate,tc.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];const ec=new Us;class nc{constructor(t,e,n=0,i=1/0){this.ray=new Ns(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new js,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}setFromXRController(t){return ec.identity().extractRotation(t.matrixWorld),this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(ec),this}intersectObject(t,e=!0,n=[]){return rc(t,this,n,e),n.sort(ic),n}intersectObjects(t,e=!0,n=[]){for(let i=0,r=t.length;i<r;i++)rc(t[i],this,n,e);return n.sort(ic),n}}function ic(t,e){return t.distance-e.distance}function rc(t,e,n,i){let r=!0;if(t.layers.test(e.layers)){!1===t.raycast(e,n)&&(r=!1)}if(!0===r&&!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)rc(i[t],e,n,!0)}}class sc{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Tr(this.phi,t,Math.PI-t),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(Tr(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}class ac extends xr{constructor(t,e=null){super(),this.object=t,this.domElement=e,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(){}disconnect(){}dispose(){}update(){}}function oc(t,e,n,i){const r=function(t){switch(t){case ii:case ri:return{byteLength:1,components:1};case ai:case si:case ci:return{byteLength:2,components:1};case di:case ui:return{byteLength:2,components:4};case li:case oi:case hi:return{byteLength:4,components:1};case fi:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}(i);switch(n){case 1021:case 1024:return t*e;case 1025:return t*e*2;case vi:case yi:return t*e/r.components*r.byteLength;case 1030:case xi:return t*e*2/r.components*r.byteLength;case 1022:return t*e*3/r.components*r.byteLength;case mi:case Si:return t*e*4/r.components*r.byteLength;case wi:case bi:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Mi:case Ei:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case Ai:case Ri:return Math.max(t,16)*Math.max(e,8)/4;case Ti:case Ci:return Math.max(t,8)*Math.max(e,8)/2;case Pi:case Li:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Ii:case Di:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case Ni:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case Ui:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case Oi:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case Fi:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case ki:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case Bi:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case zi:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case Gi:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case Hi:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case Vi:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case Wi:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case Xi:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case ji:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case Yi:case qi:case Ki:return Math.ceil(t/4)*Math.ceil(e/4)*16;case 36283:case Zi:return Math.ceil(t/4)*Math.ceil(e/4)*8;case Qi:case Ji:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}
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/**
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* @license
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9
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* Copyright 2010-2025 Three.js Authors
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* SPDX-License-Identifier: MIT
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*/
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-
function lc(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function hc(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=e.get(n);i&&(t.deleteBuffer(i.buffer),e.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const t=e.get(n);return void((!t||t.version<n.version)&&e.set(n,{buffer:n.buffer,type:n.type,bytesPerElement:n.elementSize,version:n.version}))}const r=e.get(n);if(void 0===r)e.set(n,function(e,n){const i=e.array,r=e.usage,s=i.byteLength,a=t.createBuffer();let o;if(t.bindBuffer(n,a),t.bufferData(n,i,r),e.onUploadCallback(),i instanceof Float32Array)o=t.FLOAT;else if(i instanceof Uint16Array)o=e.isFloat16BufferAttribute?t.HALF_FLOAT:t.UNSIGNED_SHORT;else if(i instanceof Int16Array)o=t.SHORT;else if(i instanceof Uint32Array)o=t.UNSIGNED_INT;else if(i instanceof Int32Array)o=t.INT;else if(i instanceof Int8Array)o=t.BYTE;else if(i instanceof Uint8Array)o=t.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+i);o=t.UNSIGNED_BYTE}return{buffer:a,type:o,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,size:s}}(n,i));else if(r.version<n.version){if(r.size!==n.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(e,n,i){const r=n.array,s=n.updateRanges;if(t.bindBuffer(i,e),0===s.length)t.bufferSubData(i,0,r);else{s.sort(((t,e)=>t.start-e.start));let e=0;for(let t=1;t<s.length;t++){const n=s[e],i=s[t];i.start<=n.start+n.count+1?n.count=Math.max(n.count,i.start+i.count-n.start):(++e,s[e]=i)}s.length=e+1;for(let e=0,n=s.length;e<n;e++){const n=s[e];t.bufferSubData(i,n.start*r.BYTES_PER_ELEMENT,r,n.start,n.count)}n.clearUpdateRanges()}n.onUploadCallback()}(r.buffer,n,i),r.version=n.version}}}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:on}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=on);const cc={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\t#ifdef ALPHA_TO_COVERAGE\n\tdiffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\n\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\tif ( diffuseColor.a < alphaTest ) discard;\n\t#endif\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n\t#if ! defined( GL_ANGLE_multi_draw )\n\t#define gl_DrawID _gl_DrawID\n\tuniform int _gl_DrawID;\n\t#endif\n\tuniform highp sampler2D batchingTexture;\n\tuniform highp usampler2D batchingIdTexture;\n\tmat4 getBatchingMatrix( const in float i ) {\n\t\tint size = textureSize( batchingTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n\tfloat getIndirectIndex( const in int i ) {\n\t\tint size = textureSize( batchingIdTexture, 0 ).x;\n\t\tint x = i % size;\n\t\tint y = i / size;\n\t\treturn float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\n\t}\n#endif\n#ifdef USE_BATCHING_COLOR\n\tuniform sampler2D batchingColorTexture;\n\tvec3 getBatchingColor( const in float i ) {\n\t\tint size = textureSize( batchingColorTexture, 0 ).x;\n\t\tint j = int( i );\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\treturn texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\n\t}\n#endif",batching_vertex:"#ifdef USE_BATCHING\n\tmat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}"},dc={common:{diffuse:{value:new Aa(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new Dr},alphaMap:{value:null},alphaMapTransform:{value:new Dr},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new Dr}},envmap:{envMap:{value:null},envMapRotation:{value:new Dr},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new Dr}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new Dr}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new Dr},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new Dr},normalScale:{value:new Ir(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new Dr},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new Dr}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new Dr}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new Dr}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Aa(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Aa(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new Dr},alphaTest:{value:0},uvTransform:{value:new Dr}},sprite:{diffuse:{value:new Aa(16777215)},opacity:{value:1},center:{value:new Ir(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new Dr},alphaMap:{value:null},alphaMapTransform:{value:new Dr},alphaTest:{value:0}}},uc={basic:{uniforms:lo([dc.common,dc.specularmap,dc.envmap,dc.aomap,dc.lightmap,dc.fog]),vertexShader:cc.meshbasic_vert,fragmentShader:cc.meshbasic_frag},lambert:{uniforms:lo([dc.common,dc.specularmap,dc.envmap,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)}}]),vertexShader:cc.meshlambert_vert,fragmentShader:cc.meshlambert_frag},phong:{uniforms:lo([dc.common,dc.specularmap,dc.envmap,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)},specular:{value:new Aa(1118481)},shininess:{value:30}}]),vertexShader:cc.meshphong_vert,fragmentShader:cc.meshphong_frag},standard:{uniforms:lo([dc.common,dc.envmap,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.roughnessmap,dc.metalnessmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:cc.meshphysical_vert,fragmentShader:cc.meshphysical_frag},toon:{uniforms:lo([dc.common,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.gradientmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)}}]),vertexShader:cc.meshtoon_vert,fragmentShader:cc.meshtoon_frag},matcap:{uniforms:lo([dc.common,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.fog,{matcap:{value:null}}]),vertexShader:cc.meshmatcap_vert,fragmentShader:cc.meshmatcap_frag},points:{uniforms:lo([dc.points,dc.fog]),vertexShader:cc.points_vert,fragmentShader:cc.points_frag},dashed:{uniforms:lo([dc.common,dc.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:cc.linedashed_vert,fragmentShader:cc.linedashed_frag},depth:{uniforms:lo([dc.common,dc.displacementmap]),vertexShader:cc.depth_vert,fragmentShader:cc.depth_frag},normal:{uniforms:lo([dc.common,dc.bumpmap,dc.normalmap,dc.displacementmap,{opacity:{value:1}}]),vertexShader:cc.meshnormal_vert,fragmentShader:cc.meshnormal_frag},sprite:{uniforms:lo([dc.sprite,dc.fog]),vertexShader:cc.sprite_vert,fragmentShader:cc.sprite_frag},background:{uniforms:{uvTransform:{value:new Dr},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:cc.background_vert,fragmentShader:cc.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new Dr}},vertexShader:cc.backgroundCube_vert,fragmentShader:cc.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:cc.cube_vert,fragmentShader:cc.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:cc.equirect_vert,fragmentShader:cc.equirect_frag},distanceRGBA:{uniforms:lo([dc.common,dc.displacementmap,{referencePosition:{value:new ss},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:cc.distanceRGBA_vert,fragmentShader:cc.distanceRGBA_frag},shadow:{uniforms:lo([dc.lights,dc.fog,{color:{value:new Aa(0)},opacity:{value:1}}]),vertexShader:cc.shadow_vert,fragmentShader:cc.shadow_frag}};uc.physical={uniforms:lo([uc.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new Dr},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new Dr},clearcoatNormalScale:{value:new Ir(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new Dr},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new Dr},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new Dr},sheen:{value:0},sheenColor:{value:new Aa(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new Dr},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new Dr},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new Dr},transmissionSamplerSize:{value:new Ir},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new Dr},attenuationDistance:{value:0},attenuationColor:{value:new Aa(0)},specularColor:{value:new Aa(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new Dr},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new Dr},anisotropyVector:{value:new Ir},anisotropyMap:{value:null},anisotropyMapTransform:{value:new Dr}}]),vertexShader:cc.meshphysical_vert,fragmentShader:cc.meshphysical_frag};const pc={r:0,b:0,g:0},fc=new Xs,mc=new Us;function gc(t,e,n,i,r,s,a){const o=new Aa(0);let l,h,c=!0===s?0:1,d=null,u=0,p=null;function f(t){let i=!0===t.isScene?t.background:null;if(i&&i.isTexture){i=(t.backgroundBlurriness>0?n:e).get(i)}return i}function m(e,n){e.getRGB(pc,ho(t)),i.buffers.color.setClear(pc.r,pc.g,pc.b,n,a)}return{getClearColor:function(){return o},setClearColor:function(t,e=1){o.set(t),c=e,m(o,c)},getClearAlpha:function(){return c},setClearAlpha:function(t){c=t,m(o,c)},render:function(e){let n=!1;const r=f(e);null===r?m(o,c):r&&r.isColor&&(m(r,1),n=!0);const s=t.xr.getEnvironmentBlendMode();"additive"===s?i.buffers.color.setClear(0,0,0,1,a):"alpha-blend"===s&&i.buffers.color.setClear(0,0,0,0,a),(t.autoClear||n)&&(i.buffers.depth.setTest(!0),i.buffers.depth.setMask(!0),i.buffers.color.setMask(!0),t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil))},addToRenderList:function(e,n){const i=f(n);i&&(i.isCubeTexture||i.mapping===Yn)?(void 0===h&&(h=new ro(new ao(1,1,1),new 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s=r,a=!1;function o(e){return t.bindVertexArray(e)}function l(e){return t.deleteVertexArray(e)}function h(t){const e=[],i=[],r=[];for(let t=0;t<n;t++)e[t]=0,i[t]=0,r[t]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:e,enabledAttributes:i,attributeDivisors:r,object:t,attributes:{},index:null}}function c(){const t=s.newAttributes;for(let e=0,n=t.length;e<n;e++)t[e]=0}function d(t){u(t,0)}function u(e,n){const i=s.newAttributes,r=s.enabledAttributes,a=s.attributeDivisors;i[e]=1,0===r[e]&&(t.enableVertexAttribArray(e),r[e]=1),a[e]!==n&&(t.vertexAttribDivisor(e,n),a[e]=n)}function p(){const e=s.newAttributes,n=s.enabledAttributes;for(let i=0,r=n.length;i<r;i++)n[i]!==e[i]&&(t.disableVertexAttribArray(i),n[i]=0)}function f(e,n,i,r,s,a,o){!0===o?t.vertexAttribIPointer(e,n,i,s,a):t.vertexAttribPointer(e,n,i,r,s,a)}function m(){g(),a=!0,s!==r&&(s=r,o(s.object))}function g(){r.geometry=null,r.program=null,r.wireframe=!1}return{setup:function(n,r,l,m,g){let _=!1;const 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e=0;e<t.length;e++)r(t[e],s[e],o[e]);else{l.multiDrawArraysInstancedWEBGL(i,t,0,s,0,o,0,a);let e=0;for(let t=0;t<a;t++)e+=s[t]*o[t];n.update(e,i,1)}}}function yc(t,e,n,i){let r;function s(e){if("highp"===e){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let a=void 0!==n.precision?n.precision:"highp";const o=s(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=!0===n.logarithmicDepthBuffer,h=!0===n.reverseDepthBuffer&&e.has("EXT_clip_control"),c=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),d=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS);return{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==r)return r;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");r=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:s,textureFormatReadable:function(e){return e===mi||i.convert(e)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){const r=n===ci&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(n!==ii&&i.convert(n)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)&&n!==hi&&!r)},precision:a,logarithmicDepthBuffer:l,reverseDepthBuffer:h,maxTextures:c,maxVertexTextures:d,maxTextureSize:t.getParameter(t.MAX_TEXTURE_SIZE),maxCubemapSize:t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:t.getParameter(t.MAX_VERTEX_ATTRIBS),maxVertexUniforms:t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:t.getParameter(t.MAX_VARYING_VECTORS),maxFragmentUniforms:t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),vertexTextures:d>0,maxSamples:t.getParameter(t.MAX_SAMPLES)}}function xc(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new vl,o=new Dr,l={value:null,needsUpdate:!1};function h(t,n,i,r){const s=null!==t?t.length:0;let h=null;if(0!==s){if(h=l.value,!0!==r||null===h){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===h||h.length<e)&&(h=new Float32Array(e));for(let e=0,n=i;e!==s;++e,n+=4)a.copy(t[e]).applyMatrix4(r,o),a.normal.toArray(h,n),h[n+3]=a.constant}l.value=h,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e){const n=0!==t.length||e||0!==i||r;return r=e,i=t.length,n},this.beginShadows=function(){s=!0,h(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(t,e){n=h(t,e,0)},this.setState=function(a,o,c){const d=a.clippingPlanes,u=a.clipIntersection,p=a.clipShadows,f=t.get(a);if(!r||null===d||0===d.length||s&&!p)s?h(null):function(){l.value!==n&&(l.value=n,l.needsUpdate=i>0);e.numPlanes=i,e.numIntersection=0}();else{const t=s?0:i,e=4*t;let r=f.clippingState||null;l.value=r,r=h(d,o,e,c);for(let t=0;t!==e;++t)r[t]=n[t];f.clippingState=r,this.numIntersection=u?this.numPlanes:0,this.numPlanes+=t}}}function Sc(t){let e=new WeakMap;function n(t,e){return 303===e?t.mapping=Xn:304===e&&(t.mapping=jn),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(303===s||304===s){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new So(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}const bc=[.125,.215,.35,.446,.526,.582],Mc=20,wc=new zh,Ec=new Aa;let Tc=null,Ac=0,Cc=0,Rc=!1;const Pc=(1+Math.sqrt(5))/2,Lc=1/Pc,Ic=[new ss(-Pc,Lc,0),new ss(Pc,Lc,0),new ss(-Lc,0,Pc),new ss(Lc,0,Pc),new ss(0,Pc,-Lc),new ss(0,Pc,Lc),new ss(-1,1,-1),new ss(1,1,-1),new ss(-1,1,1),new ss(1,1,1)];class Dc{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Tc=this._renderer.getRenderTarget(),Ac=this._renderer.getActiveCubeFace(),Cc=this._renderer.getActiveMipmapLevel(),Rc=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Fc(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Oc(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(Tc,Ac,Cc),this._renderer.xr.enabled=Rc,t.scissorTest=!1,Uc(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===Xn||t.mapping===jn?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),Tc=this._renderer.getRenderTarget(),Ac=this._renderer.getActiveCubeFace(),Cc=this._renderer.getActiveMipmapLevel(),Rc=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,n={magFilter:ti,minFilter:ti,generateMipmaps:!1,type:ci,format:mi,colorSpace:rr,depthBuffer:!1},i=Nc(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=Nc(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+bc.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=bc[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),h=-l,c=1+l,d=[h,h,c,h,c,c,h,h,c,c,h,c],u=6,p=6,f=3,m=2,g=1,_=new Float32Array(f*p*u),v=new Float32Array(m*p*u),y=new Float32Array(g*p*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];_.set(i,f*p*t),v.set(d,m*p*t);const r=[t,t,t,t,t,t];y.set(r,g*p*t)}const x=new ja;x.setAttribute("position",new Ua(_,f)),x.setAttribute("uv",new Ua(v,m)),x.setAttribute("faceIndex",new Ua(y,g)),e.push(x),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Mc),r=new ss(0,1,0),s=new uo({name:"SphericalGaussianBlur",defines:{n:Mc,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:kc(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new ro(this._lodPlanes[0],t);this._renderer.compile(e,wc)}_sceneToCubeUV(t,e,n,i){const r=new _o(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(Ec),o.toneMapping=0,o.autoClear=!1;const c=new La({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),d=new ro(new ao,c);let u=!1;const p=t.background;p?p.isColor&&(c.color.copy(p),t.background=null,u=!0):(c.color.copy(Ec),u=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;Uc(i,n*l,e>2?l:0,l,l),o.setRenderTarget(i),u&&o.render(d,r),o.render(t,r)}d.geometry.dispose(),d.material.dispose(),o.toneMapping=h,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const n=this._renderer,i=t.mapping===Xn||t.mapping===jn;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Fc()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Oc());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new ro(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;Uc(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,wc)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;const i=this._lodPlanes.length;for(let e=1;e<i;e++){const n=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),r=Ic[(i-e-1)%Ic.length];this._blur(t,e-1,e,n,r)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new ro(this._lodPlanes[i],l),c=l.uniforms,d=this._sizeLods[n]-1,u=isFinite(r)?Math.PI/(2*d):2*Math.PI/39,p=r/u,f=isFinite(r)?1+Math.floor(3*p):Mc;f>Mc&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let t=0;t<Mc;++t){const e=t/p,n=Math.exp(-e*e/2);m.push(n),0===t?g+=n:t<f&&(g+=2*n)}for(let t=0;t<m.length;t++)m[t]=m[t]/g;c.envMap.value=t.texture,c.samples.value=f,c.weights.value=m,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:_}=this;c.dTheta.value=u,c.mipInt.value=_-n;const v=this._sizeLods[i];Uc(e,3*v*(i>_-4?i-_+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(e),o.render(h,wc)}}function Nc(t,e,n){const i=new es(t,e,n);return i.texture.mapping=Yn,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Uc(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Oc(){return new uo({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:kc(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Fc(){return new uo({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:kc(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function kc(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Bc(t){let e=new WeakMap,n=null;function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=303===s||304===s,o=s===Xn||s===jn;if(a||o){let s=e.get(r);const l=void 0!==s?s.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===n&&(n=new Dc(t)),s=a?n.fromEquirectangular(r,s):n.fromCubemap(r,s),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),s.texture;if(void 0!==s)return s.texture;{const l=r.image;return a&&l&&l.height>0||o&&l&&function(t){let e=0;const n=6;for(let i=0;i<n;i++)void 0!==t[i]&&e++;return e===n}(l)?(null===n&&(n=new Dc(t)),s=a?n.fromEquirectangular(r):n.fromCubemap(r),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),r.addEventListener("dispose",i),s.texture):null}}}return r},dispose:function(){e=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function zc(t){const e={};function n(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,i}return{has:function(t){return null!==n(t)},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(t){const e=n(t);return null===e&&Br("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function Gc(t,e,n,i){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),i.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(t){const n=[],i=t.index,r=t.attributes.position;let a=0;if(null!==i){const t=i.array;a=i.version;for(let e=0,i=t.length;e<i;e+=3){const i=t[e+0],r=t[e+1],s=t[e+2];n.push(i,r,r,s,s,i)}}else{if(void 0===r)return;{const t=r.array;a=r.version;for(let e=0,i=t.length/3-1;e<i;e+=3){const 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e=f[t.type];let n;if(e){const t=uc[e];n=co.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=c.length;t<e;t++){const e=c[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new gu(t,n,e,s),c.push(i)),i},releaseProgram:function(t){if(0==--t.usedTimes){const e=c.indexOf(t);c[e]=c[c.length-1],c.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:c,dispose:function(){l.dispose()}}}function Su(){let t=new WeakMap;return{has:function(e){return t.has(e)},get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function bu(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function Mu(t,e){return 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Cu(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Ru(t){const e=new Tu,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ir};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ir,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)i.probe.push(new ss);const r=new ss,s=new Us,a=new Us;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)i.probe[t].set(0,0,0);let l=0,h=0,c=0,d=0,u=0,p=0,f=0,m=0,g=0,_=0,v=0;r.sort(Cu);for(let t=0,y=r.length;t<y;t++){const y=r[t],x=y.color,S=y.intensity,b=y.distance,M=y.shadow&&y.shadow.map?y.shadow.map.texture:null;if(y.isAmbientLight)s+=x.r*S,a+=x.g*S,o+=x.b*S;else if(y.isLightProbe){for(let t=0;t<9;t++)i.probe[t].addScaledVector(y.sh.coefficients[t],S);v++}else if(y.isDirectionalLight){const t=e.get(y);if(t.color.copy(y.color).multiplyScalar(y.intensity),y.castShadow){const t=y.shadow,e=n.get(y);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,i.directionalShadow[l]=e,i.directionalShadowMap[l]=M,i.directionalShadowMatrix[l]=y.shadow.matrix,p++}i.directional[l]=t,l++}else if(y.isSpotLight){const t=e.get(y);t.position.setFromMatrixPosition(y.matrixWorld),t.color.copy(x).multiplyScalar(S),t.distance=b,t.coneCos=Math.cos(y.angle),t.penumbraCos=Math.cos(y.angle*(1-y.penumbra)),t.decay=y.decay,i.spot[c]=t;const r=y.shadow;if(y.map&&(i.spotLightMap[g]=y.map,g++,r.updateMatrices(y),y.castShadow&&_++),i.spotLightMatrix[c]=r.matrix,y.castShadow){const t=n.get(y);t.shadowIntensity=r.intensity,t.shadowBias=r.bias,t.shadowNormalBias=r.normalBias,t.shadowRadius=r.radius,t.shadowMapSize=r.mapSize,i.spotShadow[c]=t,i.spotShadowMap[c]=M,m++}c++}else if(y.isRectAreaLight){const t=e.get(y);t.color.copy(x).multiplyScalar(S),t.halfWidth.set(.5*y.width,0,0),t.halfHeight.set(0,.5*y.height,0),i.rectArea[d]=t,d++}else if(y.isPointLight){const t=e.get(y);if(t.color.copy(y.color).multiplyScalar(y.intensity),t.distance=y.distance,t.decay=y.decay,y.castShadow){const t=y.shadow,e=n.get(y);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,e.shadowCameraNear=t.camera.near,e.shadowCameraFar=t.camera.far,i.pointShadow[h]=e,i.pointShadowMap[h]=M,i.pointShadowMatrix[h]=y.shadow.matrix,f++}i.point[h]=t,h++}else if(y.isHemisphereLight){const 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n.compressedTexImage3D(t.TEXTURE_2D_ARRAY,e,M,b.width,b.height,p.depth,0,b.data,0,0);else console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else E?A&&n.texSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,b.width,b.height,p.depth,f,v,b.data):n.texImage3D(t.TEXTURE_2D_ARRAY,e,M,b.width,b.height,p.depth,0,f,v,b.data)}else{E&&T&&n.texStorage2D(t.TEXTURE_2D,C,M,w[0].width,w[0].height);for(let e=0,i=w.length;e<i;e++)b=w[e],a.format!==mi?null!==f?E?A&&n.compressedTexSubImage2D(t.TEXTURE_2D,e,0,0,b.width,b.height,f,b.data):n.compressedTexImage2D(t.TEXTURE_2D,e,M,b.width,b.height,0,b.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):E?A&&n.texSubImage2D(t.TEXTURE_2D,e,0,0,b.width,b.height,f,v,b.data):n.texImage2D(t.TEXTURE_2D,e,M,b.width,b.height,0,f,v,b.data)}else 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i=h[n];o.__webglColorRenderbuffer[n]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,o.__webglColorRenderbuffer[n]);const r=s.convert(i.format,i.colorSpace),a=s.convert(i.type),l=y(i.internalFormat,r,a,i.colorSpace,!0===e.isXRRenderTarget),c=k(e);t.renderbufferStorageMultisample(t.RENDERBUFFER,c,l,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+n,t.RENDERBUFFER,o.__webglColorRenderbuffer[n])}t.bindRenderbuffer(t.RENDERBUFFER,null),e.depthBuffer&&(o.__webglDepthRenderbuffer=t.createRenderbuffer(),N(o.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(c){n.bindTexture(t.TEXTURE_CUBE_MAP,l.__webglTexture),P(t.TEXTURE_CUBE_MAP,r);for(let n=0;n<6;n++)if(r.mipmaps&&r.mipmaps.length>0)for(let i=0;i<r.mipmaps.length;i++)D(o.__webglFramebuffer[n][i],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+n,i);else 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e=v(t),r=i.get(s).__webglTexture;n.bindTexture(e,r),_(e),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(e.samples>0)if(!1===B(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const h=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,c=i.get(e),d=r.length>1;if(d)for(let e=0;e<r.length;e++)n.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,c.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglFramebuffer);for(let n=0;n<r.length;n++){if(e.resolveDepthBuffer&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&e.resolveStencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),d){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,c.__webglColorRenderbuffer[n]);const e=i.get(r[n]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,s,a,0,0,s,a,o,t.NEAREST),!0===l&&(O.length=0,F.length=0,O.push(t.COLOR_ATTACHMENT0+n),e.depthBuffer&&!1===e.resolveDepthBuffer&&(O.push(h),F.push(h),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,F)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,O))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),d)for(let e=0;e<r.length;e++){n.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,c.__webglColorRenderbuffer[e]);const s=i.get(r[e]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,s,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglMultisampledFramebuffer)}else if(e.depthBuffer&&!1===e.resolveDepthBuffer&&l){const n=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[n])}},this.setupDepthRenderbuffer=U,this.setupFrameBufferTexture=D,this.useMultisampledRTT=B}function Ou(t,e){return{convert:function(n,i=""){let r;const s=Vr.getTransfer(i);if(n===ii)return t.UNSIGNED_BYTE;if(n===di)return t.UNSIGNED_SHORT_4_4_4_4;if(n===ui)return t.UNSIGNED_SHORT_5_5_5_1;if(n===fi)return t.UNSIGNED_INT_5_9_9_9_REV;if(n===ri)return t.BYTE;if(n===si)return t.SHORT;if(n===ai)return t.UNSIGNED_SHORT;if(n===oi)return t.INT;if(n===li)return t.UNSIGNED_INT;if(n===hi)return t.FLOAT;if(n===ci)return t.HALF_FLOAT;if(1021===n)return t.ALPHA;if(1022===n)return t.RGB;if(n===mi)return t.RGBA;if(1024===n)return t.LUMINANCE;if(1025===n)return t.LUMINANCE_ALPHA;if(n===gi)return t.DEPTH_COMPONENT;if(n===_i)return t.DEPTH_STENCIL;if(n===vi)return t.RED;if(n===yi)return t.RED_INTEGER;if(1030===n)return t.RG;if(n===xi)return t.RG_INTEGER;if(n===Si)return t.RGBA_INTEGER;if(n===bi||n===Mi||n===wi||n===Ei)if(s===ar){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(n===bi)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===Mi)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===wi)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===Ei)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(n===bi)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===Mi)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===wi)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===Ei)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(n===Ti||n===Ai||n===Ci||n===Ri){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(n===Ti)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===Ai)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===Ci)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===Ri)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(n===Pi||n===Li||n===Ii){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(n===Pi||n===Li)return s===ar?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(n===Ii)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(n===Di||n===Ni||n===Ui||n===Oi||n===Fi||n===ki||n===Bi||n===zi||n===Gi||n===Hi||n===Vi||n===Wi||n===Xi||n===ji){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(n===Di)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===Ni)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===Ui)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===Oi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===Fi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===ki)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===Bi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===zi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===Gi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===Hi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===Vi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===Wi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===Xi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===ji)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(n===Yi||n===qi||n===Ki){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(n===Yi)return s===ar?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===qi)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===Ki)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(36283===n||n===Zi||n===Qi||n===Ji){if(r=e.get("EXT_texture_compression_rgtc"),null===r)return null;if(n===Yi)return r.COMPRESSED_RED_RGTC1_EXT;if(n===Zi)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===Qi)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===Ji)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return n===pi?t.UNSIGNED_INT_24_8:void 0!==t[n]?t[n]:null}}}class Fu{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,n){if(null===this.texture){const i=new Jr;t.properties.get(i).__webglTexture=e.texture,e.depthNear===n.depthNear&&e.depthFar===n.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,n=new uo({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new ro(new ql(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class ku extends xr{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,h=null,c=null,d=null,u=null,p=null;const f=new Fu,m=e.getContextAttributes();let g=null,_=null;const v=[],y=[],x=new Ir;let S=null;const b=new _o;b.viewport=new $r;const M=new _o;M.viewport=new $r;const w=[b,M],E=new Xh;let T=null,A=null;function C(t){const e=y.indexOf(t.inputSource);if(-1===e)return;const n=v[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function R(){i.removeEventListener("select",C),i.removeEventListener("selectstart",C),i.removeEventListener("selectend",C),i.removeEventListener("squeeze",C),i.removeEventListener("squeezestart",C),i.removeEventListener("squeezeend",C),i.removeEventListener("end",R),i.removeEventListener("inputsourceschange",P);for(let t=0;t<v.length;t++){const e=y[t];null!==e&&(y[t]=null,v[t].disconnect(e))}T=null,A=null,f.reset(),t.setRenderTarget(g),u=null,d=null,c=null,i=null,_=null,U.stop(),n.isPresenting=!1,t.setPixelRatio(S),t.setSize(x.width,x.height,!1),n.dispatchEvent({type:"sessionend"})}function P(t){for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=y.indexOf(n);i>=0&&(y[i]=null,v[i].disconnect(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e];let i=y.indexOf(n);if(-1===i){for(let t=0;t<v.length;t++){if(t>=y.length){y.push(n),i=t;break}if(null===y[t]){y[t]=n,i=t;break}}if(-1===i)break}const r=v[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=v[t];return void 0===e&&(e=new wo,v[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=v[t];return void 0===e&&(e=new wo,v[t]=e),e.getGripSpace()},this.getHand=function(t){let e=v[t];return void 0===e&&(e=new wo,v[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==d?d:u},this.getBinding=function(){return c},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(h){if(i=h,null!==i){g=t.getRenderTarget(),i.addEventListener("select",C),i.addEventListener("selectstart",C),i.addEventListener("selectend",C),i.addEventListener("squeeze",C),i.addEventListener("squeezestart",C),i.addEventListener("squeezeend",C),i.addEventListener("end",R),i.addEventListener("inputsourceschange",P),!0!==m.xrCompatible&&await e.makeXRCompatible(),S=t.getPixelRatio(),t.getSize(x);if("undefined"!=typeof XRWebGLBinding&&"createProjectionLayer"in XRWebGLBinding.prototype){let n=null,s=null,a=null;m.depth&&(a=m.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,n=m.stencil?_i:gi,s=m.stencil?pi:li);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};c=new XRWebGLBinding(i,e),d=c.createProjectionLayer(o),i.updateRenderState({layers:[d]}),t.setPixelRatio(1),t.setSize(d.textureWidth,d.textureHeight,!1),_=new es(d.textureWidth,d.textureHeight,{format:mi,type:ii,depthTexture:new Wl(d.textureWidth,d.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:m.stencil,colorSpace:t.outputColorSpace,samples:m.antialias?4:0,resolveDepthBuffer:!1===d.ignoreDepthValues})}else{const n={antialias:m.antialias,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:r};u=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:u}),t.setPixelRatio(1),t.setSize(u.framebufferWidth,u.framebufferHeight,!1),_=new es(u.framebufferWidth,u.framebufferHeight,{format:mi,type:ii,colorSpace:t.outputColorSpace,stencilBuffer:m.stencil})}_.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await i.requestReferenceSpace(a),U.setContext(i),U.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode},this.getDepthTexture=function(){return f.getDepthTexture()};const L=new ss,I=new ss;function D(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;let e=t.near,n=t.far;null!==f.texture&&(f.depthNear>0&&(e=f.depthNear),f.depthFar>0&&(n=f.depthFar)),E.near=M.near=b.near=e,E.far=M.far=b.far=n,T===E.near&&A===E.far||(i.updateRenderState({depthNear:E.near,depthFar:E.far}),T=E.near,A=E.far),b.layers.mask=2|t.layers.mask,M.layers.mask=4|t.layers.mask,E.layers.mask=b.layers.mask|M.layers.mask;const r=t.parent,s=E.cameras;D(E,r);for(let t=0;t<s.length;t++)D(s[t],r);2===s.length?function(t,e,n){L.setFromMatrixPosition(e.matrixWorld),I.setFromMatrixPosition(n.matrixWorld);const i=L.distanceTo(I),r=e.projectionMatrix.elements,s=n.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],h=(r[9]-1)/r[5],c=(r[8]-1)/r[0],d=(s[8]+1)/s[0],u=a*c,p=a*d,f=i/(-c+d),m=f*-c;if(e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert(),-1===r[10])t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse);else{const e=a+f,n=o+f,r=u-m,s=p+(i-m),c=l*o/n*e,d=h*o/n*e;t.projectionMatrix.makePerspective(r,s,c,d,e,n),t.projectionMatrixInverse.copy(t.projectionMatrix).invert()}}(E,b,M):E.projectionMatrix.copy(b.projectionMatrix),function(t,e,n){null===n?t.matrix.copy(e.matrixWorld):(t.matrix.copy(n.matrixWorld),t.matrix.invert(),t.matrix.multiply(e.matrixWorld));t.matrix.decompose(t.position,t.quaternion,t.scale),t.updateMatrixWorld(!0),t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse),t.isPerspectiveCamera&&(t.fov=2*wr*Math.atan(1/t.projectionMatrix.elements[5]),t.zoom=1)}(t,E,r)},this.getCamera=function(){return E},this.getFoveation=function(){if(null!==d||null!==u)return o},this.setFoveation=function(t){o=t,null!==d&&(d.fixedFoveation=t),null!==u&&void 0!==u.fixedFoveation&&(u.fixedFoveation=t)},this.hasDepthSensing=function(){return null!==f.texture},this.getDepthSensingMesh=function(){return f.getMesh(E)};let N=null;const U=new lc;U.setAnimationLoop((function(e,r){if(h=r.getViewerPose(l||s),p=r,null!==h){const e=h.views;null!==u&&(t.setRenderTargetFramebuffer(_,u.framebuffer),t.setRenderTarget(_));let n=!1;e.length!==E.cameras.length&&(E.cameras.length=0,n=!0);for(let i=0;i<e.length;i++){const r=e[i];let s=null;if(null!==u)s=u.getViewport(r);else{const e=c.getViewSubImage(d,r);s=e.viewport,0===i&&(t.setRenderTargetTextures(_,e.colorTexture,d.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(_))}let a=w[i];void 0===a&&(a=new _o,a.layers.enable(i),a.viewport=new $r,w[i]=a),a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale),a.projectionMatrix.fromArray(r.projectionMatrix),a.projectionMatrixInverse.copy(a.projectionMatrix).invert(),a.viewport.set(s.x,s.y,s.width,s.height),0===i&&(E.matrix.copy(a.matrix),E.matrix.decompose(E.position,E.quaternion,E.scale)),!0===n&&E.cameras.push(a)}const r=i.enabledFeatures;if(r&&r.includes("depth-sensing")&&"gpu-optimized"==i.depthUsage&&c){const n=c.getDepthInformation(e[0]);n&&n.isValid&&n.texture&&f.init(t,n,i.renderState)}}for(let t=0;t<v.length;t++){const e=y[t],n=v[t];null!==e&&void 0!==n&&n.update(e,r,l||s)}N&&N(e,r),r.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:r}),p=null})),this.setAnimationLoop=function(t){N=t},this.dispose=function(){}}}const Bu=new Xs,zu=new Us;function Gu(t,e){function n(t,e){!0===t.matrixAutoUpdate&&t.updateMatrix(),e.value.copy(t.matrix)}function i(t,i){t.opacity.value=i.opacity,i.color&&t.diffuse.value.copy(i.color),i.emissive&&t.emissive.value.copy(i.emissive).multiplyScalar(i.emissiveIntensity),i.map&&(t.map.value=i.map,n(i.map,t.mapTransform)),i.alphaMap&&(t.alphaMap.value=i.alphaMap,n(i.alphaMap,t.alphaMapTransform)),i.bumpMap&&(t.bumpMap.value=i.bumpMap,n(i.bumpMap,t.bumpMapTransform),t.bumpScale.value=i.bumpScale,1===i.side&&(t.bumpScale.value*=-1)),i.normalMap&&(t.normalMap.value=i.normalMap,n(i.normalMap,t.normalMapTransform),t.normalScale.value.copy(i.normalScale),1===i.side&&t.normalScale.value.negate()),i.displacementMap&&(t.displacementMap.value=i.displacementMap,n(i.displacementMap,t.displacementMapTransform),t.displacementScale.value=i.displacementScale,t.displacementBias.value=i.displacementBias),i.emissiveMap&&(t.emissiveMap.value=i.emissiveMap,n(i.emissiveMap,t.emissiveMapTransform)),i.specularMap&&(t.specularMap.value=i.specularMap,n(i.specularMap,t.specularMapTransform)),i.alphaTest>0&&(t.alphaTest.value=i.alphaTest);const 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i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function 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0===v.numClippingPlanes||v.numClippingPlanes===ct.numPlanes&&v.numIntersection===ct.numIntersection?(v.vertexAlphas!==h||v.vertexTangents!==c||v.morphTargets!==d||v.morphNormals!==u||v.morphColors!==p||v.toneMapping!==f||v.morphTargetsCount!==_)&&(S=!0):S=!0:S=!0:S=!0:S=!0:(S=!0,v.__version=i.version);let b=v.currentProgram;!0===S&&(b=Ft(i,e,r));let T=!1,A=!1,C=!1;const R=b.getUniforms(),P=v.uniforms;Q.useProgram(b.program)&&(T=!0,A=!0,C=!0);i.id!==w&&(w=i.id,A=!0);if(T||E!==t){Q.buffers.depth.getReversed()?(H.copy(t.projectionMatrix),function(t){const e=t.elements;e[2]=.5*e[2]+.5*e[3],e[6]=.5*e[6]+.5*e[7],e[10]=.5*e[10]+.5*e[11],e[14]=.5*e[14]+.5*e[15]}(H),function(t){const e=t.elements;-1===e[11]?(e[10]=-e[10]-1,e[14]=-e[14]):(e[10]=-e[10],e[14]=1-e[14])}(H),R.setValue(yt,"projectionMatrix",H)):R.setValue(yt,"projectionMatrix",t.projectionMatrix),R.setValue(yt,"viewMatrix",t.matrixWorldInverse);const e=R.map.cameraPosition;void 0!==e&&e.setValue(yt,W.setFromMatrixPosition(t.matrixWorld)),Z.logarithmicDepthBuffer&&R.setValue(yt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&R.setValue(yt,"isOrthographic",!0===t.isOrthographicCamera),E!==t&&(E=t,A=!0,C=!0)}if(r.isSkinnedMesh){R.setOptional(yt,r,"bindMatrix"),R.setOptional(yt,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),R.setValue(yt,"boneTexture",t.boneTexture,tt))}r.isBatchedMesh&&(R.setOptional(yt,r,"batchingTexture"),R.setValue(yt,"batchingTexture",r._matricesTexture,tt),R.setOptional(yt,r,"batchingIdTexture"),R.setValue(yt,"batchingIdTexture",r._indirectTexture,tt),R.setOptional(yt,r,"batchingColorTexture"),null!==r._colorsTexture&&R.setValue(yt,"batchingColorTexture",r._colorsTexture,tt));const L=n.morphAttributes;void 0===L.position&&void 0===L.normal&&void 0===L.color||pt.update(r,n,b);(A||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,R.setValue(yt,"receiveShadow",r.receiveShadow));i.isMeshGouraudMaterial&&null!==i.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);i.isMeshStandardMaterial&&null===i.envMap&&null!==e.environment&&(P.envMapIntensity.value=e.environmentIntensity);A&&(R.setValue(yt,"toneMappingExposure",y.toneMappingExposure),v.needsLights&&(U=C,(N=P).ambientLightColor.needsUpdate=U,N.lightProbe.needsUpdate=U,N.directionalLights.needsUpdate=U,N.directionalLightShadows.needsUpdate=U,N.pointLights.needsUpdate=U,N.pointLightShadows.needsUpdate=U,N.spotLights.needsUpdate=U,N.spotLightShadows.needsUpdate=U,N.rectAreaLights.needsUpdate=U,N.hemisphereLights.needsUpdate=U),s&&!0===i.fog&&ot.refreshFogUniforms(P,s),ot.refreshMaterialUniforms(P,i,D,I,g.state.transmissionRenderTarget[t.id]),Zd.upload(yt,kt(v),P,tt));var N,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(Zd.upload(yt,kt(v),P,tt),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&R.setValue(yt,"center",r.center);if(R.setValue(yt,"modelViewMatrix",r.modelViewMatrix),R.setValue(yt,"normalMatrix",r.normalMatrix),R.setValue(yt,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e<n;e++){const n=t[e];vt.update(n,b),vt.bind(n,b)}}return b}(t,e,n,i,r);Q.setMaterial(i,a);let l=n.index,h=1;if(!0===i.wireframe){if(l=rt.getWireframeAttribute(n),void 0===l)return;h=2}const c=n.drawRange,d=n.attributes.position;let u=c.start*h,p=(c.start+c.count)*h;null!==s&&(u=Math.max(u,s.start*h),p=Math.min(p,(s.start+s.count)*h)),null!==l?(u=Math.max(u,0),p=Math.min(p,l.count)):null!=d&&(u=Math.max(u,0),p=Math.min(p,d.count));const f=p-u;if(f<0||f===1/0)return;let m;_t.setup(r,i,o,n,l);let _=ft;if(null!==l&&(m=it.get(l),_=mt,_.setIndex(m)),r.isMesh)!0===i.wireframe?(Q.setLineWidth(i.wireframeLinewidth*q()),_.setMode(yt.LINES)):_.setMode(yt.TRIANGLES);else if(r.isLine){let t=i.linewidth;void 0===t&&(t=1),Q.setLineWidth(t*q()),r.isLineSegments?_.setMode(yt.LINES):r.isLineLoop?_.setMode(yt.LINE_LOOP):_.setMode(yt.LINE_STRIP)}else r.isPoints?_.setMode(yt.POINTS):r.isSprite&&_.setMode(yt.TRIANGLES);if(r.isBatchedMesh)if(null!==r._multiDrawInstances)_.renderMultiDrawInstances(r._multiDrawStarts,r._multiDrawCounts,r._multiDrawCount,r._multiDrawInstances);else if(K.get("WEBGL_multi_draw"))_.renderMultiDraw(r._multiDrawStarts,r._multiDrawCounts,r._multiDrawCount);else{const t=r._multiDrawStarts,e=r._multiDrawCounts,n=r._multiDrawCount,s=l?it.get(l).bytesPerElement:1,a=$.get(i).currentProgram.getUniforms();for(let i=0;i<n;i++)a.setValue(yt,"_gl_DrawID",i),_.render(t[i]/s,e[i])}else if(r.isInstancedMesh)_.renderInstances(u,f,r.count);else if(n.isInstancedBufferGeometry){const t=void 0!==n._maxInstanceCount?n._maxInstanceCount:1/0,e=Math.min(n.instanceCount,t);_.renderInstances(u,f,e)}else _.render(u,f)},this.compile=function(t,e,n=null){null===n&&(n=t),g=ht.get(n),g.init(e),v.push(g),n.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(g.pushLight(t),t.castShadow&&g.pushShadow(t))})),t!==n&&t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(g.pushLight(t),t.castShadow&&g.pushShadow(t))})),g.setupLights();const i=new Set;return t.traverse((function(t){if(!(t.isMesh||t.isPoints||t.isLine||t.isSprite))return;const e=t.material;if(e)if(Array.isArray(e))for(let r=0;r<e.length;r++){const s=e[r];At(s,n,t),i.add(s)}else At(e,n,t),i.add(e)})),v.pop(),g=null,i},this.compileAsync=function(t,e,n=null){const i=this.compile(t,e,n);return new Promise((e=>{function n(){i.forEach((function(t){$.get(t).currentProgram.isReady()&&i.delete(t)})),0!==i.size?setTimeout(n,10):e(t)}null!==K.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)}))};let Ct=null;function Rt(){Lt.stop()}function Pt(){Lt.start()}const Lt=new lc;function It(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)g.pushLight(t),t.castShadow&&g.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||B.intersectsSprite(t)){i&&X.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);const e=st.update(t),r=t.material;r.visible&&m.push(t,e,r,n,X.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||B.intersectsObject(t))){const e=st.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),X.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),X.copy(e.boundingSphere.center)),X.applyMatrix4(t.matrixWorld).applyMatrix4(V)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&m.push(t,e,o,n,X.z,a)}}else r.visible&&m.push(t,e,r,n,X.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)It(r[t],e,n,i)}function Dt(t,e,n,i){const r=t.opaque,s=t.transmissive,a=t.transparent;g.setupLightsView(n),!0===z&&ct.setGlobalState(y.clippingPlanes,n),i&&Q.viewport(T.copy(i)),r.length>0&&Ut(r,e,n),s.length>0&&Ut(s,e,n),a.length>0&&Ut(a,e,n),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1)}function Nt(t,e,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;void 0===g.state.transmissionRenderTarget[i.id]&&(g.state.transmissionRenderTarget[i.id]=new es(1,1,{generateMipmaps:!0,type:K.has("EXT_color_buffer_half_float")||K.has("EXT_color_buffer_float")?ci:ii,minFilter:ni,samples:4,stencilBuffer:r,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:Vr.workingColorSpace}));const s=g.state.transmissionRenderTarget[i.id],a=i.viewport||T;s.setSize(a.z*y.transmissionResolutionScale,a.w*y.transmissionResolutionScale);const o=y.getRenderTarget();y.setRenderTarget(s),y.getClearColor(R),P=y.getClearAlpha(),P<1&&y.setClearColor(16777215,.5),y.clear(),Y&&ut.render(n);const l=y.toneMapping;y.toneMapping=0;const h=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),g.setupLightsView(i),!0===z&&ct.setGlobalState(y.clippingPlanes,i),Ut(t,n,i),tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s),!1===K.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r<s;r++){const s=e[r],a=s.object,o=s.geometry,l=s.material,h=s.group;if(2===l.side&&a.layers.test(i.layers)){const e=l.side;l.side=1,l.needsUpdate=!0,Ot(a,n,i,o,l,h),l.side=e,l.needsUpdate=!0,t=!0}}!0===t&&(tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s))}y.setRenderTarget(o),y.setClearColor(R,P),void 0!==h&&(i.viewport=h),y.toneMapping=l}function Ut(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=null===i?s.material:i,h=s.group;a.layers.test(n.layers)&&Ot(a,e,n,o,l,h)}}function Ot(t,e,n,i,r,s){t.onBeforeRender(y,e,n,i,r,s),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),r.onBeforeRender(y,e,n,i,t,s),!0===r.transparent&&2===r.side&&!1===r.forceSinglePass?(r.side=1,r.needsUpdate=!0,y.renderBufferDirect(n,e,i,r,t,s),r.side=0,r.needsUpdate=!0,y.renderBufferDirect(n,e,i,r,t,s),r.side=2):y.renderBufferDirect(n,e,i,r,t,s),t.onAfterRender(y,e,n,i,r,s)}function Ft(t,e,n){!0!==e.isScene&&(e=j);const i=$.get(t),r=g.state.lights,s=g.state.shadowsArray,a=r.state.version,o=at.getParameters(t,r.state,s,e,n),l=at.getProgramCacheKey(o);let h=i.programs;i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.envMap=(t.isMeshStandardMaterial?nt:et).get(t.envMap||i.environment),i.envMapRotation=null!==i.environment&&null===t.envMap?e.environmentRotation:t.envMapRotation,void 0===h&&(t.addEventListener("dispose",Tt),h=new Map,i.programs=h);let c=h.get(l);if(void 0!==c){if(i.currentProgram===c&&i.lightsStateVersion===a)return Bt(t,o),c}else o.uniforms=at.getUniforms(t),t.onBeforeCompile(o,y),c=at.acquireProgram(o,l),h.set(l,c),i.uniforms=o.uniforms;const d=i.uniforms;return(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(d.clippingPlanes=ct.uniform),Bt(t,o),i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(d.ambientLightColor.value=r.state.ambient,d.lightProbe.value=r.state.probe,d.directionalLights.value=r.state.directional,d.directionalLightShadows.value=r.state.directionalShadow,d.spotLights.value=r.state.spot,d.spotLightShadows.value=r.state.spotShadow,d.rectAreaLights.value=r.state.rectArea,d.ltc_1.value=r.state.rectAreaLTC1,d.ltc_2.value=r.state.rectAreaLTC2,d.pointLights.value=r.state.point,d.pointLightShadows.value=r.state.pointShadow,d.hemisphereLights.value=r.state.hemi,d.directionalShadowMap.value=r.state.directionalShadowMap,d.directionalShadowMatrix.value=r.state.directionalShadowMatrix,d.spotShadowMap.value=r.state.spotShadowMap,d.spotLightMatrix.value=r.state.spotLightMatrix,d.spotLightMap.value=r.state.spotLightMap,d.pointShadowMap.value=r.state.pointShadowMap,d.pointShadowMatrix.value=r.state.pointShadowMatrix),i.currentProgram=c,i.uniformsList=null,c}function kt(t){if(null===t.uniformsList){const e=t.currentProgram.getUniforms();t.uniformsList=Zd.seqWithValue(e.seq,t.uniforms)}return t.uniformsList}function Bt(t,e){const n=$.get(t);n.outputColorSpace=e.outputColorSpace,n.batching=e.batching,n.batchingColor=e.batchingColor,n.instancing=e.instancing,n.instancingColor=e.instancingColor,n.instancingMorph=e.instancingMorph,n.skinning=e.skinning,n.morphTargets=e.morphTargets,n.morphNormals=e.morphNormals,n.morphColors=e.morphColors,n.morphTargetsCount=e.morphTargetsCount,n.numClippingPlanes=e.numClippingPlanes,n.numIntersection=e.numClipIntersection,n.vertexAlphas=e.vertexAlphas,n.vertexTangents=e.vertexTangents,n.toneMapping=e.toneMapping}Lt.setAnimationLoop((function(t){Ct&&Ct(t)})),"undefined"!=typeof self&&Lt.setContext(self),this.setAnimationLoop=function(t){Ct=t,bt.setAnimationLoop(t),null===t?Lt.stop():Lt.start()},bt.addEventListener("sessionstart",Rt),bt.addEventListener("sessionend",Pt),this.render=function(t,e){if(void 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i=$.get(t);i.__hasExternalTextures=!0,i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===K.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(t,e){const n=$.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e};const zt=yt.createFramebuffer();this.setRenderTarget=function(t,e=0,n=0){M=t,S=e,b=n;let i=!0,r=null,s=!1,a=!1;if(t){const o=$.get(t);if(void 0!==o.__useDefaultFramebuffer)Q.bindFramebuffer(yt.FRAMEBUFFER,null),i=!1;else if(void 0===o.__webglFramebuffer)tt.setupRenderTarget(t);else if(o.__hasExternalTextures)tt.rebindTextures(t,$.get(t.texture).__webglTexture,$.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&$.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new 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e=$.get(t.texture);yt.framebufferTexture2D(yt.FRAMEBUFFER,yt.COLOR_ATTACHMENT0,yt.TEXTURE_2D,e.__webglTexture,n)}w=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(yt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!Z.textureFormatReadable(o))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!Z.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&yt.readPixels(e,n,i,r,gt.convert(o),gt.convert(l),s)}finally{const t=null!==M?$.get(M).__webglFramebuffer:null;Q.bindFramebuffer(yt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){const a=t.texture,l=a.format,h=a.type;if(!Z.textureFormatReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!Z.textureTypeReadable(h))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r){Q.bindFramebuffer(yt.FRAMEBUFFER,o);const t=yt.createBuffer();yt.bindBuffer(yt.PIXEL_PACK_BUFFER,t),yt.bufferData(yt.PIXEL_PACK_BUFFER,s.byteLength,yt.STREAM_READ),yt.readPixels(e,n,i,r,gt.convert(l),gt.convert(h),0);const a=null!==M?$.get(M).__webglFramebuffer:null;Q.bindFramebuffer(yt.FRAMEBUFFER,a);const c=yt.fenceSync(yt.SYNC_GPU_COMMANDS_COMPLETE,0);return yt.flush(),await function(t,e,n){return new Promise((function(i,r){setTimeout((function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:i()}}),n)}))}(yt,c,4),yt.bindBuffer(yt.PIXEL_PACK_BUFFER,t),yt.getBufferSubData(yt.PIXEL_PACK_BUFFER,0,s),yt.deleteBuffer(t),yt.deleteSync(c),s}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(t,e=null,n=0){!0!==t.isTexture&&(Br("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),s=Math.floor(t.image.height*i),a=null!==e?e.x:0,o=null!==e?e.y:0;tt.setTexture2D(t,0),yt.copyTexSubImage2D(yt.TEXTURE_2D,n,0,0,a,o,r,s),Q.unbindTexture()};const Gt=yt.createFramebuffer(),Ht=yt.createFramebuffer();this.copyTextureToTexture=function(t,e,n=null,i=null,r=0,s=null){let a,o,l,h,c,d,u,p,f;!0!==t.isTexture&&(Br("WebGLRenderer: copyTextureToTexture function signature has changed."),i=arguments[0]||null,t=arguments[1],e=arguments[2],s=arguments[3]||0,n=null),null===s&&(0!==r?(Br("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),s=r,r=0):s=0);const m=t.isCompressedTexture?t.mipmaps[s]:t.image;if(null!==n)a=n.max.x-n.min.x,o=n.max.y-n.min.y,l=n.isBox3?n.max.z-n.min.z:1,h=n.min.x,c=n.min.y,d=n.isBox3?n.min.z:0;else{const e=Math.pow(2,-r);a=Math.floor(m.width*e),o=Math.floor(m.height*e),l=t.isDataArrayTexture?m.depth:t.isData3DTexture?Math.floor(m.depth*e):1,h=0,c=0,d=0}null!==i?(u=i.x,p=i.y,f=i.z):(u=0,p=0,f=0);const g=gt.convert(e.format),_=gt.convert(e.type);let v;e.isData3DTexture?(tt.setTexture3D(e,0),v=yt.TEXTURE_3D):e.isDataArrayTexture||e.isCompressedArrayTexture?(tt.setTexture2DArray(e,0),v=yt.TEXTURE_2D_ARRAY):(tt.setTexture2D(e,0),v=yt.TEXTURE_2D),yt.pixelStorei(yt.UNPACK_FLIP_Y_WEBGL,e.flipY),yt.pixelStorei(yt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),yt.pixelStorei(yt.UNPACK_ALIGNMENT,e.unpackAlignment);const y=yt.getParameter(yt.UNPACK_ROW_LENGTH),x=yt.getParameter(yt.UNPACK_IMAGE_HEIGHT),S=yt.getParameter(yt.UNPACK_SKIP_PIXELS),b=yt.getParameter(yt.UNPACK_SKIP_ROWS),M=yt.getParameter(yt.UNPACK_SKIP_IMAGES);yt.pixelStorei(yt.UNPACK_ROW_LENGTH,m.width),yt.pixelStorei(yt.UNPACK_IMAGE_HEIGHT,m.height),yt.pixelStorei(yt.UNPACK_SKIP_PIXELS,h),yt.pixelStorei(yt.UNPACK_SKIP_ROWS,c),yt.pixelStorei(yt.UNPACK_SKIP_IMAGES,d);const w=t.isDataArrayTexture||t.isData3DTexture,E=e.isDataArrayTexture||e.isData3DTexture;if(t.isDepthTexture){const n=$.get(t),i=$.get(e),m=$.get(n.__renderTarget),g=$.get(i.__renderTarget);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,m.__webglFramebuffer),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,g.__webglFramebuffer);for(let n=0;n<l;n++)w&&(yt.framebufferTextureLayer(yt.READ_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,$.get(t).__webglTexture,r,d+n),yt.framebufferTextureLayer(yt.DRAW_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,$.get(e).__webglTexture,s,f+n)),yt.blitFramebuffer(h,c,a,o,u,p,a,o,yt.DEPTH_BUFFER_BIT,yt.NEAREST);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,null),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,null)}else if(0!==r||t.isRenderTargetTexture||$.has(t)){const n=$.get(t),i=$.get(e);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,Gt),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,Ht);for(let t=0;t<l;t++)w?yt.framebufferTextureLayer(yt.READ_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,n.__webglTexture,r,d+t):yt.framebufferTexture2D(yt.READ_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,yt.TEXTURE_2D,n.__webglTexture,r),E?yt.framebufferTextureLayer(yt.DRAW_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,i.__webglTexture,s,f+t):yt.framebufferTexture2D(yt.DRAW_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,yt.TEXTURE_2D,i.__webglTexture,s),0!==r?yt.blitFramebuffer(h,c,a,o,u,p,a,o,yt.COLOR_BUFFER_BIT,yt.NEAREST):E?yt.copyTexSubImage3D(v,s,u,p,f+t,h,c,a,o):yt.copyTexSubImage2D(v,s,u,p,h,c,a,o);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,null),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,null)}else E?t.isDataTexture||t.isData3DTexture?yt.texSubImage3D(v,s,u,p,f,a,o,l,g,_,m.data):e.isCompressedArrayTexture?yt.compressedTexSubImage3D(v,s,u,p,f,a,o,l,g,m.data):yt.texSubImage3D(v,s,u,p,f,a,o,l,g,_,m):t.isDataTexture?yt.texSubImage2D(yt.TEXTURE_2D,s,u,p,a,o,g,_,m.data):t.isCompressedTexture?yt.compressedTexSubImage2D(yt.TEXTURE_2D,s,u,p,m.width,m.height,g,m.data):yt.texSubImage2D(yt.TEXTURE_2D,s,u,p,a,o,g,_,m);yt.pixelStorei(yt.UNPACK_ROW_LENGTH,y),yt.pixelStorei(yt.UNPACK_IMAGE_HEIGHT,x),yt.pixelStorei(yt.UNPACK_SKIP_PIXELS,S),yt.pixelStorei(yt.UNPACK_SKIP_ROWS,b),yt.pixelStorei(yt.UNPACK_SKIP_IMAGES,M),0===s&&e.generateMipmaps&&yt.generateMipmap(v),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n=null,i=null,r=0){return!0!==t.isTexture&&(Br("WebGLRenderer: copyTextureToTexture3D function signature has changed."),n=arguments[0]||null,i=arguments[1]||null,t=arguments[2],e=arguments[3],r=arguments[4]||0),Br('WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use "copyTextureToTexture" instead.'),this.copyTextureToTexture(t,e,n,i,r)},this.initRenderTarget=function(t){void 0===$.get(t).__webglFramebuffer&&tt.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?tt.setTextureCube(t,0):t.isData3DTexture?tt.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?tt.setTexture2DArray(t,0):tt.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){S=0,b=0,M=null,Q.reset(),_t.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return vr}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorspace=Vr._getDrawingBufferColorSpace(t),e.unpackColorSpace=Vr._getUnpackColorSpace()}}const Wu=new nc,Xu=new ss,ju=new ss,Yu=new rs,qu={X:new ss(1,0,0),Y:new ss(0,1,0),Z:new ss(0,0,1)},Ku={type:"change"},Zu={type:"mouseDown",mode:null},Qu={type:"mouseUp",mode:null},Ju={type:"objectChange"};class $u extends ac{constructor(t,e=null){super(void 0,e);const n=new xp(this);this._root=n;const i=new Sp;this._gizmo=i,n.add(i);const r=new bp;this._plane=r,n.add(r);const s=this;function a(t,e){let n=e;Object.defineProperty(s,t,{get:function(){return void 0!==n?n:e},set:function(e){n!==e&&(n=e,r[t]=e,i[t]=e,s.dispatchEvent({type:t+"-changed",value:e}),s.dispatchEvent(Ku))}}),s[t]=e,r[t]=e,i[t]=e}a("camera",t),a("object",void 0),a("enabled",!0),a("axis",null),a("mode","translate"),a("translationSnap",null),a("rotationSnap",null),a("scaleSnap",null),a("space","world"),a("size",1),a("dragging",!1),a("showX",!0),a("showY",!0),a("showZ",!0),a("minX",-1/0),a("maxX",1/0),a("minY",-1/0),a("maxY",1/0),a("minZ",-1/0),a("maxZ",1/0);const o=new ss,l=new ss,h=new rs,c=new rs,d=new ss,u=new rs,p=new ss,f=new ss,m=new ss,g=new ss;a("worldPosition",o),a("worldPositionStart",l),a("worldQuaternion",h),a("worldQuaternionStart",c),a("cameraPosition",d),a("cameraQuaternion",u),a("pointStart",p),a("pointEnd",f),a("rotationAxis",m),a("rotationAngle",0),a("eye",g),this._offset=new ss,this._startNorm=new ss,this._endNorm=new ss,this._cameraScale=new ss,this._parentPosition=new ss,this._parentQuaternion=new rs,this._parentQuaternionInv=new rs,this._parentScale=new ss,this._worldScaleStart=new ss,this._worldQuaternionInv=new rs,this._worldScale=new ss,this._positionStart=new ss,this._quaternionStart=new rs,this._scaleStart=new ss,this._getPointer=tp.bind(this),this._onPointerDown=np.bind(this),this._onPointerHover=ep.bind(this),this._onPointerMove=ip.bind(this),this._onPointerUp=rp.bind(this),null!==e&&this.connect()}connect(){this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointermove",this._onPointerHover),this.domElement.addEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerHover),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="auto"}getHelper(){return this._root}pointerHover(t){if(void 0===this.object||!0===this.dragging)return;null!==t&&Wu.setFromCamera(t,this.camera);const e=sp(this._gizmo.picker[this.mode],Wu);this.axis=e?e.object.name:null}pointerDown(t){if(void 0!==this.object&&!0!==this.dragging&&(null==t||0===t.button)&&null!==this.axis){null!==t&&Wu.setFromCamera(t,this.camera);const e=sp(this._plane,Wu,!0);e&&(this.object.updateMatrixWorld(),this.object.parent.updateMatrixWorld(),this._positionStart.copy(this.object.position),this._quaternionStart.copy(this.object.quaternion),this._scaleStart.copy(this.object.scale),this.object.matrixWorld.decompose(this.worldPositionStart,this.worldQuaternionStart,this._worldScaleStart),this.pointStart.copy(e.point).sub(this.worldPositionStart)),this.dragging=!0,Zu.mode=this.mode,this.dispatchEvent(Zu)}}pointerMove(t){const e=this.axis,n=this.mode,i=this.object;let r=this.space;if("scale"===n?r="local":"E"!==e&&"XYZE"!==e&&"XYZ"!==e||(r="world"),void 0===i||null===e||!1===this.dragging||null!==t&&-1!==t.button)return;null!==t&&Wu.setFromCamera(t,this.camera);const s=sp(this._plane,Wu,!0);if(s){if(this.pointEnd.copy(s.point).sub(this.worldPositionStart),"translate"===n)this._offset.copy(this.pointEnd).sub(this.pointStart),"local"===r&&"XYZ"!==e&&this._offset.applyQuaternion(this._worldQuaternionInv),-1===e.indexOf("X")&&(this._offset.x=0),-1===e.indexOf("Y")&&(this._offset.y=0),-1===e.indexOf("Z")&&(this._offset.z=0),"local"===r&&"XYZ"!==e?this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale):this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale),i.position.copy(this._offset).add(this._positionStart),this.translationSnap&&("local"===r&&(i.position.applyQuaternion(Yu.copy(this._quaternionStart).invert()),-1!==e.search("X")&&(i.position.x=Math.round(i.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(i.position.y=Math.round(i.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(i.position.z=Math.round(i.position.z/this.translationSnap)*this.translationSnap),i.position.applyQuaternion(this._quaternionStart)),"world"===r&&(i.parent&&i.position.add(Xu.setFromMatrixPosition(i.parent.matrixWorld)),-1!==e.search("X")&&(i.position.x=Math.round(i.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(i.position.y=Math.round(i.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(i.position.z=Math.round(i.position.z/this.translationSnap)*this.translationSnap),i.parent&&i.position.sub(Xu.setFromMatrixPosition(i.parent.matrixWorld)))),i.position.x=Math.max(this.minX,Math.min(this.maxX,i.position.x)),i.position.y=Math.max(this.minY,Math.min(this.maxY,i.position.y)),i.position.z=Math.max(this.minZ,Math.min(this.maxZ,i.position.z));else if("scale"===n){if(-1!==e.search("XYZ")){let t=this.pointEnd.length()/this.pointStart.length();this.pointEnd.dot(this.pointStart)<0&&(t*=-1),ju.set(t,t,t)}else Xu.copy(this.pointStart),ju.copy(this.pointEnd),Xu.applyQuaternion(this._worldQuaternionInv),ju.applyQuaternion(this._worldQuaternionInv),ju.divide(Xu),-1===e.search("X")&&(ju.x=1),-1===e.search("Y")&&(ju.y=1),-1===e.search("Z")&&(ju.z=1);i.scale.copy(this._scaleStart).multiply(ju),this.scaleSnap&&(-1!==e.search("X")&&(i.scale.x=Math.round(i.scale.x/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Y")&&(i.scale.y=Math.round(i.scale.y/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Z")&&(i.scale.z=Math.round(i.scale.z/this.scaleSnap)*this.scaleSnap||this.scaleSnap))}else if("rotate"===n){this._offset.copy(this.pointEnd).sub(this.pointStart);const t=20/this.worldPosition.distanceTo(Xu.setFromMatrixPosition(this.camera.matrixWorld));let n=!1;"XYZE"===e?(this.rotationAxis.copy(this._offset).cross(this.eye).normalize(),this.rotationAngle=this._offset.dot(Xu.copy(this.rotationAxis).cross(this.eye))*t):"X"!==e&&"Y"!==e&&"Z"!==e||(this.rotationAxis.copy(qu[e]),Xu.copy(qu[e]),"local"===r&&Xu.applyQuaternion(this.worldQuaternion),Xu.cross(this.eye),0===Xu.length()?n=!0:this.rotationAngle=this._offset.dot(Xu.normalize())*t),("E"===e||n)&&(this.rotationAxis.copy(this.eye),this.rotationAngle=this.pointEnd.angleTo(this.pointStart),this._startNorm.copy(this.pointStart).normalize(),this._endNorm.copy(this.pointEnd).normalize(),this.rotationAngle*=this._endNorm.cross(this._startNorm).dot(this.eye)<0?1:-1),this.rotationSnap&&(this.rotationAngle=Math.round(this.rotationAngle/this.rotationSnap)*this.rotationSnap),"local"===r&&"E"!==e&&"XYZE"!==e?(i.quaternion.copy(this._quaternionStart),i.quaternion.multiply(Yu.setFromAxisAngle(this.rotationAxis,this.rotationAngle)).normalize()):(this.rotationAxis.applyQuaternion(this._parentQuaternionInv),i.quaternion.copy(Yu.setFromAxisAngle(this.rotationAxis,this.rotationAngle)),i.quaternion.multiply(this._quaternionStart).normalize())}this.dispatchEvent(Ku),this.dispatchEvent(Ju)}}pointerUp(t){null!==t&&0!==t.button||(this.dragging&&null!==this.axis&&(Qu.mode=this.mode,this.dispatchEvent(Qu)),this.dragging=!1,this.axis=null)}dispose(){this.disconnect(),this._root.dispose()}attach(t){return this.object=t,this._root.visible=!0,this}detach(){return this.object=void 0,this.axis=null,this._root.visible=!1,this}reset(){this.enabled&&this.dragging&&(this.object.position.copy(this._positionStart),this.object.quaternion.copy(this._quaternionStart),this.object.scale.copy(this._scaleStart),this.dispatchEvent(Ku),this.dispatchEvent(Ju),this.pointStart.copy(this.pointEnd))}getRaycaster(){return Wu}getMode(){return this.mode}setMode(t){this.mode=t}setTranslationSnap(t){this.translationSnap=t}setRotationSnap(t){this.rotationSnap=t}setScaleSnap(t){this.scaleSnap=t}setSize(t){this.size=t}setSpace(t){this.space=t}}function tp(t){if(this.domElement.ownerDocument.pointerLockElement)return{x:0,y:0,button:t.button};{const e=this.domElement.getBoundingClientRect();return{x:(t.clientX-e.left)/e.width*2-1,y:-(t.clientY-e.top)/e.height*2+1,button:t.button}}}function ep(t){if(this.enabled)switch(t.pointerType){case"mouse":case"pen":this.pointerHover(this._getPointer(t))}}function np(t){this.enabled&&(document.pointerLockElement||this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.pointerHover(this._getPointer(t)),this.pointerDown(this._getPointer(t)))}function ip(t){this.enabled&&this.pointerMove(this._getPointer(t))}function rp(t){this.enabled&&(this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.pointerUp(this._getPointer(t)))}function sp(t,e,n){const i=e.intersectObject(t,!0);for(let t=0;t<i.length;t++)if(i[t].object.visible||n)return i[t];return!1}const ap=new Xs,op=new ss(0,1,0),lp=new ss(0,0,0),hp=new Us,cp=new rs,dp=new rs,up=new ss,pp=new Us,fp=new ss(1,0,0),mp=new ss(0,1,0),gp=new ss(0,0,1),_p=new ss,vp=new ss,yp=new ss;class xp extends la{constructor(t){super(),this.isTransformControlsRoot=!0,this.controls=t,this.visible=!1}updateMatrixWorld(t){const e=this.controls;void 0!==e.object&&(e.object.updateMatrixWorld(),null===e.object.parent?console.error("TransformControls: The attached 3D object must be a part of the scene graph."):e.object.parent.matrixWorld.decompose(e._parentPosition,e._parentQuaternion,e._parentScale),e.object.matrixWorld.decompose(e.worldPosition,e.worldQuaternion,e._worldScale),e._parentQuaternionInv.copy(e._parentQuaternion).invert(),e._worldQuaternionInv.copy(e.worldQuaternion).invert()),e.camera.updateMatrixWorld(),e.camera.matrixWorld.decompose(e.cameraPosition,e.cameraQuaternion,e._cameraScale),e.camera.isOrthographicCamera?e.camera.getWorldDirection(e.eye).negate():e.eye.copy(e.cameraPosition).sub(e.worldPosition).normalize(),super.updateMatrixWorld(t)}dispose(){this.traverse((function(t){t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}}class Sp extends la{constructor(){super(),this.isTransformControlsGizmo=!0,this.type="TransformControlsGizmo";const t=new La({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),e=new bl({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),n=t.clone();n.opacity=.15;const i=e.clone();i.opacity=.5;const r=t.clone();r.color.setHex(16711680);const s=t.clone();s.color.setHex(65280);const a=t.clone();a.color.setHex(255);const o=t.clone();o.color.setHex(16711680),o.opacity=.5;const l=t.clone();l.color.setHex(65280),l.opacity=.5;const h=t.clone();h.color.setHex(255),h.opacity=.5;const c=t.clone();c.opacity=.25;const d=t.clone();d.color.setHex(16776960),d.opacity=.25;t.clone().color.setHex(16776960);const u=t.clone();u.color.setHex(7895160);const p=new Xl(0,.04,.1,12);p.translate(0,.05,0);const f=new ao(.08,.08,.08);f.translate(0,.04,0);const m=new ja;m.setAttribute("position",new ka([0,0,0,1,0,0],3));const g=new Xl(.0075,.0075,.5,3);function _(t,e){const n=new Zl(t,.0075,3,64,e*Math.PI*2);return n.rotateY(Math.PI/2),n.rotateX(Math.PI/2),n}g.translate(0,.25,0);const v={X:[[new ro(p,r),[.5,0,0],[0,0,-Math.PI/2]],[new ro(p,r),[-.5,0,0],[0,0,Math.PI/2]],[new ro(g,r),[0,0,0],[0,0,-Math.PI/2]]],Y:[[new ro(p,s),[0,.5,0]],[new ro(p,s),[0,-.5,0],[Math.PI,0,0]],[new ro(g,s)]],Z:[[new ro(p,a),[0,0,.5],[Math.PI/2,0,0]],[new ro(p,a),[0,0,-.5],[-Math.PI/2,0,0]],[new ro(g,a),null,[Math.PI/2,0,0]]],XYZ:[[new ro(new Yl(.1,0),c.clone()),[0,0,0]]],XY:[[new ro(new ao(.15,.15,.01),h.clone()),[.15,.15,0]]],YZ:[[new ro(new ao(.15,.15,.01),o.clone()),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.15,.15,.01),l.clone()),[.15,0,.15],[-Math.PI/2,0,0]]]},y={X:[[new ro(new Xl(.2,0,.6,4),n),[.3,0,0],[0,0,-Math.PI/2]],[new ro(new Xl(.2,0,.6,4),n),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new ro(new Xl(.2,0,.6,4),n),[0,.3,0]],[new ro(new Xl(.2,0,.6,4),n),[0,-.3,0],[0,0,Math.PI]]],Z:[[new ro(new Xl(.2,0,.6,4),n),[0,0,.3],[Math.PI/2,0,0]],[new ro(new Xl(.2,0,.6,4),n),[0,0,-.3],[-Math.PI/2,0,0]]],XYZ:[[new ro(new Yl(.2,0),n)]],XY:[[new ro(new ao(.2,.2,.01),n),[.15,.15,0]]],YZ:[[new ro(new ao(.2,.2,.01),n),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.2,.2,.01),n),[.15,0,.15],[-Math.PI/2,0,0]]]},x={START:[[new ro(new Yl(.01,2),i),null,null,null,"helper"]],END:[[new ro(new Yl(.01,2),i),null,null,null,"helper"]],DELTA:[[new Pl(function(){const t=new ja;return t.setAttribute("position",new ka([0,0,0,1,1,1],3)),t}(),i),null,null,null,"helper"]],X:[[new Pl(m,i.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pl(m,i.clone()),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pl(m,i.clone()),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]},S={XYZE:[[new ro(_(.5,1),u),null,[0,Math.PI/2,0]]],X:[[new ro(_(.5,.5),r)]],Y:[[new ro(_(.5,.5),s),null,[0,0,-Math.PI/2]]],Z:[[new ro(_(.5,.5),a),null,[0,Math.PI/2,0]]],E:[[new ro(_(.75,1),d),null,[0,Math.PI/2,0]]]},b={AXIS:[[new Pl(m,i.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]]},M={XYZE:[[new ro(new Kl(.25,10,8),n)]],X:[[new ro(new Zl(.5,.1,4,24),n),[0,0,0],[0,-Math.PI/2,-Math.PI/2]]],Y:[[new ro(new Zl(.5,.1,4,24),n),[0,0,0],[Math.PI/2,0,0]]],Z:[[new ro(new Zl(.5,.1,4,24),n),[0,0,0],[0,0,-Math.PI/2]]],E:[[new ro(new Zl(.75,.1,2,24),n)]]},w={X:[[new ro(f,r),[.5,0,0],[0,0,-Math.PI/2]],[new ro(g,r),[0,0,0],[0,0,-Math.PI/2]],[new ro(f,r),[-.5,0,0],[0,0,Math.PI/2]]],Y:[[new ro(f,s),[0,.5,0]],[new ro(g,s)],[new ro(f,s),[0,-.5,0],[0,0,Math.PI]]],Z:[[new ro(f,a),[0,0,.5],[Math.PI/2,0,0]],[new ro(g,a),[0,0,0],[Math.PI/2,0,0]],[new ro(f,a),[0,0,-.5],[-Math.PI/2,0,0]]],XY:[[new ro(new ao(.15,.15,.01),h),[.15,.15,0]]],YZ:[[new ro(new ao(.15,.15,.01),o),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.15,.15,.01),l),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new ro(new ao(.1,.1,.1),c.clone())]]},E={X:[[new ro(new Xl(.2,0,.6,4),n),[.3,0,0],[0,0,-Math.PI/2]],[new ro(new Xl(.2,0,.6,4),n),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new ro(new Xl(.2,0,.6,4),n),[0,.3,0]],[new ro(new Xl(.2,0,.6,4),n),[0,-.3,0],[0,0,Math.PI]]],Z:[[new ro(new Xl(.2,0,.6,4),n),[0,0,.3],[Math.PI/2,0,0]],[new ro(new Xl(.2,0,.6,4),n),[0,0,-.3],[-Math.PI/2,0,0]]],XY:[[new ro(new ao(.2,.2,.01),n),[.15,.15,0]]],YZ:[[new ro(new ao(.2,.2,.01),n),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.2,.2,.01),n),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new ro(new ao(.2,.2,.2),n),[0,0,0]]]},T={X:[[new Pl(m,i.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pl(m,i.clone()),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pl(m,i.clone()),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]};function A(t){const e=new la;for(const n in t)for(let i=t[n].length;i--;){const r=t[n][i][0].clone(),s=t[n][i][1],a=t[n][i][2],o=t[n][i][3],l=t[n][i][4];r.name=n,r.tag=l,s&&r.position.set(s[0],s[1],s[2]),a&&r.rotation.set(a[0],a[1],a[2]),o&&r.scale.set(o[0],o[1],o[2]),r.updateMatrix();const h=r.geometry.clone();h.applyMatrix4(r.matrix),r.geometry=h,r.renderOrder=1/0,r.position.set(0,0,0),r.rotation.set(0,0,0),r.scale.set(1,1,1),e.add(r)}return e}this.gizmo={},this.picker={},this.helper={},this.add(this.gizmo.translate=A(v)),this.add(this.gizmo.rotate=A(S)),this.add(this.gizmo.scale=A(w)),this.add(this.picker.translate=A(y)),this.add(this.picker.rotate=A(M)),this.add(this.picker.scale=A(E)),this.add(this.helper.translate=A(x)),this.add(this.helper.rotate=A(b)),this.add(this.helper.scale=A(T)),this.picker.translate.visible=!1,this.picker.rotate.visible=!1,this.picker.scale.visible=!1}updateMatrixWorld(t){const e="local"===("scale"===this.mode?"local":this.space)?this.worldQuaternion:dp;this.gizmo.translate.visible="translate"===this.mode,this.gizmo.rotate.visible="rotate"===this.mode,this.gizmo.scale.visible="scale"===this.mode,this.helper.translate.visible="translate"===this.mode,this.helper.rotate.visible="rotate"===this.mode,this.helper.scale.visible="scale"===this.mode;let n=[];n=n.concat(this.picker[this.mode].children),n=n.concat(this.gizmo[this.mode].children),n=n.concat(this.helper[this.mode].children);for(let t=0;t<n.length;t++){const i=n[t];let r;if(i.visible=!0,i.rotation.set(0,0,0),i.position.copy(this.worldPosition),r=this.camera.isOrthographicCamera?(this.camera.top-this.camera.bottom)/this.camera.zoom:this.worldPosition.distanceTo(this.cameraPosition)*Math.min(1.9*Math.tan(Math.PI*this.camera.fov/360)/this.camera.zoom,7),i.scale.set(1,1,1).multiplyScalar(r*this.size/4),"helper"!==i.tag){if(i.quaternion.copy(e),"translate"===this.mode||"scale"===this.mode){const t=.99,n=.2;"X"===i.name&&Math.abs(op.copy(fp).applyQuaternion(e).dot(this.eye))>t&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"Y"===i.name&&Math.abs(op.copy(mp).applyQuaternion(e).dot(this.eye))>t&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"Z"===i.name&&Math.abs(op.copy(gp).applyQuaternion(e).dot(this.eye))>t&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"XY"===i.name&&Math.abs(op.copy(gp).applyQuaternion(e).dot(this.eye))<n&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"YZ"===i.name&&Math.abs(op.copy(fp).applyQuaternion(e).dot(this.eye))<n&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"XZ"===i.name&&Math.abs(op.copy(mp).applyQuaternion(e).dot(this.eye))<n&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1)}else"rotate"===this.mode&&(cp.copy(e),op.copy(this.eye).applyQuaternion(Yu.copy(e).invert()),-1!==i.name.search("E")&&i.quaternion.setFromRotationMatrix(hp.lookAt(this.eye,lp,mp)),"X"===i.name&&(Yu.setFromAxisAngle(fp,Math.atan2(-op.y,op.z)),Yu.multiplyQuaternions(cp,Yu),i.quaternion.copy(Yu)),"Y"===i.name&&(Yu.setFromAxisAngle(mp,Math.atan2(op.x,op.z)),Yu.multiplyQuaternions(cp,Yu),i.quaternion.copy(Yu)),"Z"===i.name&&(Yu.setFromAxisAngle(gp,Math.atan2(op.y,op.x)),Yu.multiplyQuaternions(cp,Yu),i.quaternion.copy(Yu)));i.visible=i.visible&&(-1===i.name.indexOf("X")||this.showX),i.visible=i.visible&&(-1===i.name.indexOf("Y")||this.showY),i.visible=i.visible&&(-1===i.name.indexOf("Z")||this.showZ),i.visible=i.visible&&(-1===i.name.indexOf("E")||this.showX&&this.showY&&this.showZ),i.material._color=i.material._color||i.material.color.clone(),i.material._opacity=i.material._opacity||i.material.opacity,i.material.color.copy(i.material._color),i.material.opacity=i.material._opacity,this.enabled&&this.axis&&(i.name===this.axis||this.axis.split("").some((function(t){return i.name===t})))&&(i.material.color.setHex(16776960),i.material.opacity=1)}else i.visible=!1,"AXIS"===i.name?(i.visible=!!this.axis,"X"===this.axis&&(Yu.setFromEuler(ap.set(0,0,0)),i.quaternion.copy(e).multiply(Yu),Math.abs(op.copy(fp).applyQuaternion(e).dot(this.eye))>.9&&(i.visible=!1)),"Y"===this.axis&&(Yu.setFromEuler(ap.set(0,0,Math.PI/2)),i.quaternion.copy(e).multiply(Yu),Math.abs(op.copy(mp).applyQuaternion(e).dot(this.eye))>.9&&(i.visible=!1)),"Z"===this.axis&&(Yu.setFromEuler(ap.set(0,Math.PI/2,0)),i.quaternion.copy(e).multiply(Yu),Math.abs(op.copy(gp).applyQuaternion(e).dot(this.eye))>.9&&(i.visible=!1)),"XYZE"===this.axis&&(Yu.setFromEuler(ap.set(0,Math.PI/2,0)),op.copy(this.rotationAxis),i.quaternion.setFromRotationMatrix(hp.lookAt(lp,op,mp)),i.quaternion.multiply(Yu),i.visible=this.dragging),"E"===this.axis&&(i.visible=!1)):"START"===i.name?(i.position.copy(this.worldPositionStart),i.visible=this.dragging):"END"===i.name?(i.position.copy(this.worldPosition),i.visible=this.dragging):"DELTA"===i.name?(i.position.copy(this.worldPositionStart),i.quaternion.copy(this.worldQuaternionStart),Xu.set(1e-10,1e-10,1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1),Xu.applyQuaternion(this.worldQuaternionStart.clone().invert()),i.scale.copy(Xu),i.visible=this.dragging):(i.quaternion.copy(e),this.dragging?i.position.copy(this.worldPositionStart):i.position.copy(this.worldPosition),this.axis&&(i.visible=-1!==this.axis.search(i.name)))}super.updateMatrixWorld(t)}}class bp extends ro{constructor(){super(new ql(1e5,1e5,2,2),new La({visible:!1,wireframe:!0,side:2,transparent:!0,opacity:.1,toneMapped:!1})),this.isTransformControlsPlane=!0,this.type="TransformControlsPlane"}updateMatrixWorld(t){let e=this.space;switch(this.position.copy(this.worldPosition),"scale"===this.mode&&(e="local"),_p.copy(fp).applyQuaternion("local"===e?this.worldQuaternion:dp),vp.copy(mp).applyQuaternion("local"===e?this.worldQuaternion:dp),yp.copy(gp).applyQuaternion("local"===e?this.worldQuaternion:dp),op.copy(vp),this.mode){case"translate":case"scale":switch(this.axis){case"X":op.copy(this.eye).cross(_p),up.copy(_p).cross(op);break;case"Y":op.copy(this.eye).cross(vp),up.copy(vp).cross(op);break;case"Z":op.copy(this.eye).cross(yp),up.copy(yp).cross(op);break;case"XY":up.copy(yp);break;case"YZ":up.copy(_p);break;case"XZ":op.copy(yp),up.copy(vp);break;case"XYZ":case"E":up.set(0,0,0)}break;default:up.set(0,0,0)}0===up.length()?this.quaternion.copy(this.cameraQuaternion):(pp.lookAt(Xu.set(0,0,0),up,op),this.quaternion.setFromRotationMatrix(pp)),super.updateMatrixWorld(t)}}class Mp extends Pl{constructor(t,e=1,n=16776960,i=new ss){const r=new ja;r.setAttribute("position",new ka([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new bl({color:n,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e,this.offset=i;const s=new ja;s.setAttribute("position",new ka([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.helper=new ro(s,new La({color:n,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1,side:2})),this.add(this.helper)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}updateMatrixWorld(t){this.position.set(0,0,0),this.lookAt(this.plane.normal),this.position.copy(this.offset),this.translateZ(-(this.offset.dot(this.plane.normal)+this.plane.constant)),this.scale.set(.5*this.size,.5*this.size,1),super.updateMatrixWorld(t)}}const wp={type:"change"},Ep={type:"start"},Tp={type:"end"},Ap=-1,Cp=0,Rp=1,Pp=2,Lp=3,Ip=4,Dp=5,Np=6;class Up extends xr{constructor(t,e){super(),this.object=t,this.domElement=e,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new ss,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:ln,MIDDLE:hn,RIGHT:cn},this.touches={ONE:dn,TWO:pn},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return r.phi},this.getAzimuthalAngle=function(){return r.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(t){t.addEventListener("keydown",T),this._domElementKeyEvents=t},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",T),this._domElementKeyEvents=null},this.saveState=function(){n.target0.copy(n.target),n.position0.copy(n.object.position),n.zoom0=n.object.zoom},this.reset=function(){n.target.copy(n.target0),n.object.position.copy(n.position0),n.object.zoom=n.zoom0,n.object.updateProjectionMatrix(),n.dispatchEvent(wp),n.update(),n.state=Ap},this.update=function(){const e=new ss,a=(new rs).setFromUnitVectors(t.up,new ss(0,1,0)),l=a.clone().invert(),h=new ss,c=new rs,d=new ss,u=2*Math.PI;return function(){const t=n.object.position;e.copy(t).sub(n.target),e.applyQuaternion(a),r.setFromVector3(e),n.autoRotate&&n.state===Ap&&o(2*Math.PI/60/60*n.autoRotateSpeed),n.enableDamping?(r.theta+=s.theta*n.dampingFactor,r.phi+=s.phi*n.dampingFactor):(r.theta+=s.theta,r.phi+=s.phi);let p=n.minAzimuthAngle,f=n.maxAzimuthAngle;return isFinite(p)&&isFinite(f)&&(p<-Math.PI?p+=u:p>Math.PI&&(p-=u),f<-Math.PI?f+=u:f>Math.PI&&(f-=u),r.theta=p<=f?Math.max(p,Math.min(f,r.theta)):r.theta>(p+f)/2?Math.max(p,r.theta):Math.min(f,r.theta)),r.phi=Math.max(n.minPolarAngle,Math.min(n.maxPolarAngle,r.phi)),r.makeSafe(),r.radius*=n.scale,r.radius=Math.max(n.minDistance,Math.min(n.maxDistance,r.radius)),!0===n.enableDamping?n.target.addScaledVector(n.panOffset,n.dampingFactor):n.target.add(n.panOffset),e.setFromSpherical(r),e.applyQuaternion(l),t.copy(n.target).add(e),n.object.lookAt(n.target),!0===n.enableDamping?(s.theta*=1-n.dampingFactor,s.phi*=1-n.dampingFactor,n.panOffset.multiplyScalar(1-n.dampingFactor)):(s.set(0,0,0),n.panOffset.set(0,0,0)),n.scale=1,!!(n.zoomChanged||h.distanceToSquared(n.object.position)>i||8*(1-c.dot(n.object.quaternion))>i||d.distanceToSquared(n.target)>0)&&(n.dispatchEvent(wp),h.copy(n.object.position),c.copy(n.object.quaternion),d.copy(n.target),n.zoomChanged=!1,!0)}}(),this.dispose=function(){n.domElement.removeEventListener("contextmenu",A),n.domElement.removeEventListener("pointerdown",b),n.domElement.removeEventListener("pointercancel",w),n.domElement.removeEventListener("wheel",E),n.domElement.removeEventListener("pointermove",M),n.domElement.removeEventListener("pointerup",w),null!==n._domElementKeyEvents&&(n._domElementKeyEvents.removeEventListener("keydown",T),n._domElementKeyEvents=null)};const n=this;n.state=Ap;const i=1e-6,r=new sc,s=new sc;function a(){return Math.pow(.95,n.zoomSpeed)}function o(t){s.theta-=t}function l(t){s.phi-=t}n.scale=1,n.panOffset=new ss,n.zoomChanged=!1,n.rotateStart=new Ir,n.rotateEnd=new Ir,n.rotateDelta=new Ir,n.panStart=new Ir,n.panEnd=new Ir,n.panDelta=new Ir,n.dollyStart=new Ir,n.dollyEnd=new Ir,n.dollyDelta=new Ir,n.dollyScale=0,n.pointers=[],n.pointerPositions={};const h=function(){const t=new ss;return function(e,i){t.setFromMatrixColumn(i,0),t.multiplyScalar(-e),n.panOffset.add(t)}}(),c=function(){const t=new ss;return function(e,i){!0===n.screenSpacePanning?t.setFromMatrixColumn(i,1):(t.setFromMatrixColumn(i,0),t.crossVectors(n.object.up,t)),t.multiplyScalar(e),n.panOffset.add(t)}}(),d=function(){const t=new ss;return function(e,i){const r=n.domElement;if(n.object.isPerspectiveCamera){const s=n.object.position;t.copy(s).sub(n.target);let a=t.length();a*=Math.tan(n.object.fov/2*Math.PI/180),h(2*e*a/r.clientHeight,n.object.matrix),c(2*i*a/r.clientHeight,n.object.matrix)}else n.object.isOrthographicCamera?(h(e*(n.object.right-n.object.left)/n.object.zoom/r.clientWidth,n.object.matrix),c(i*(n.object.top-n.object.bottom)/n.object.zoom/r.clientHeight,n.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),n.enablePan=!1)}}();function u(t){n.object.isPerspectiveCamera?n.scale/=t:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom*t)),n.object.updateProjectionMatrix(),n.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),n.enableZoom=!1)}function p(t){n.object.isPerspectiveCamera?n.scale*=t:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom/t)),n.object.updateProjectionMatrix(),n.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),n.enableZoom=!1)}function f(t){n.rotateStart.set(t.clientX,t.clientY)}function m(t){n.panStart.set(t.clientX,t.clientY)}function g(){if(1===n.pointers.length)n.rotateStart.set(n.pointers[0].pageX,n.pointers[0].pageY);else{const t=.5*(n.pointers[0].pageX+n.pointers[1].pageX),e=.5*(n.pointers[0].pageY+n.pointers[1].pageY);n.rotateStart.set(t,e)}}function _(){if(1===n.pointers.length)n.panStart.set(n.pointers[0].pageX,n.pointers[0].pageY);else{const t=.5*(n.pointers[0].pageX+n.pointers[1].pageX),e=.5*(n.pointers[0].pageY+n.pointers[1].pageY);n.panStart.set(t,e)}}function v(){const t=n.pointers[0].pageX-n.pointers[1].pageX,e=n.pointers[0].pageY-n.pointers[1].pageY,i=Math.sqrt(t*t+e*e);n.dollyStart.set(0,i)}function y(t){if(1==n.pointers.length)n.rotateEnd.set(t.pageX,t.pageY);else{const e=R(t),i=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);n.rotateEnd.set(i,r)}n.rotateDelta.subVectors(n.rotateEnd,n.rotateStart).multiplyScalar(n.rotateSpeed);const e=n.domElement;o(2*Math.PI*n.rotateDelta.x/e.clientHeight),l(2*Math.PI*n.rotateDelta.y/e.clientHeight),n.rotateStart.copy(n.rotateEnd)}function x(t){if(1===n.pointers.length)n.panEnd.set(t.pageX,t.pageY);else{const e=R(t),i=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);n.panEnd.set(i,r)}n.panDelta.subVectors(n.panEnd,n.panStart).multiplyScalar(n.panSpeed),d(n.panDelta.x,n.panDelta.y),n.panStart.copy(n.panEnd)}function S(t){const e=R(t),i=t.pageX-e.x,r=t.pageY-e.y,s=Math.sqrt(i*i+r*r);n.dollyEnd.set(0,s),n.dollyDelta.set(0,Math.pow(n.dollyEnd.y/n.dollyStart.y,n.zoomSpeed)),u(n.dollyDelta.y),n.dollyStart.copy(n.dollyEnd)}function b(t){!1!==n.enabled&&(0===n.pointers.length&&(n.domElement.setPointerCapture(t.pointerId),n.domElement.addEventListener("pointermove",M),n.domElement.addEventListener("pointerup",w)),function(t){n.pointers.push(t)}(t),"touch"===t.pointerType?function(t){switch(C(t),n.pointers.length){case 1:switch(n.touches.ONE){case dn:if(!1===n.enableRotate)return;g(),n.state=Lp;break;case un:if(!1===n.enablePan)return;_(),n.state=Ip;break;default:n.state=Ap}break;case 2:switch(n.touches.TWO){case pn:if(!1===n.enableZoom&&!1===n.enablePan)return;n.enableZoom&&v(),n.enablePan&&_(),n.state=Dp;break;case fn:if(!1===n.enableZoom&&!1===n.enableRotate)return;n.enableZoom&&v(),n.enableRotate&&g(),n.state=Np;break;default:n.state=Ap}break;default:n.state=Ap}n.state!==Ap&&n.dispatchEvent(Ep)}(t):function(t){let e;switch(t.button){case 0:e=n.mouseButtons.LEFT;break;case 1:e=n.mouseButtons.MIDDLE;break;case 2:e=n.mouseButtons.RIGHT;break;default:e=-1}switch(e){case hn:if(!1===n.enableZoom)return;!function(t){n.dollyStart.set(t.clientX,t.clientY)}(t),n.state=Rp;break;case ln:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===n.enablePan)return;m(t),n.state=Pp}else{if(!1===n.enableRotate)return;f(t),n.state=Cp}break;case cn:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===n.enableRotate)return;f(t),n.state=Cp}else{if(!1===n.enablePan)return;m(t),n.state=Pp}break;default:n.state=Ap}n.state!==Ap&&n.dispatchEvent(Ep)}(t))}function M(t){!1!==n.enabled&&("touch"===t.pointerType?function(t){switch(C(t),n.state){case Lp:if(!1===n.enableRotate)return;y(t),n.update();break;case Ip:if(!1===n.enablePan)return;x(t),n.update();break;case Dp:if(!1===n.enableZoom&&!1===n.enablePan)return;!function(t){n.enableZoom&&S(t),n.enablePan&&x(t)}(t),n.update();break;case Np:if(!1===n.enableZoom&&!1===n.enableRotate)return;!function(t){n.enableZoom&&S(t),n.enableRotate&&y(t)}(t),n.update();break;default:n.state=Ap}}(t):function(t){switch(n.state){case Cp:if(!1===n.enableRotate)return;!function(t){n.rotateEnd.set(t.clientX,t.clientY),n.rotateDelta.subVectors(n.rotateEnd,n.rotateStart).multiplyScalar(n.rotateSpeed);const e=n.domElement;o(2*Math.PI*n.rotateDelta.x/e.clientHeight),l(2*Math.PI*n.rotateDelta.y/e.clientHeight),n.rotateStart.copy(n.rotateEnd),n.update()}(t);break;case Rp:if(!1===n.enableZoom)return;!function(t){n.dollyEnd.set(t.clientX,t.clientY),n.dollyDelta.subVectors(n.dollyEnd,n.dollyStart),n.dollyDelta.y<0?(n.dollyScale=1/a(),u(a())):n.dollyDelta.y>0&&(n.dollyScale=a(),p(a())),n.dollyStart.copy(n.dollyEnd),n.update()}(t);break;case Pp:if(!1===n.enablePan)return;!function(t){n.panEnd.set(t.clientX,t.clientY),n.panDelta.subVectors(n.panEnd,n.panStart).multiplyScalar(n.panSpeed),d(n.panDelta.x,n.panDelta.y),n.panStart.copy(n.panEnd),n.update()}(t)}}(t))}function w(t){!function(t){delete n.pointerPositions[t.pointerId];for(let e=0;e<n.pointers.length;e++)if(n.pointers[e].pointerId==t.pointerId)return void n.pointers.splice(e,1)}(t),0===n.pointers.length&&(n.domElement.releasePointerCapture(t.pointerId),n.domElement.removeEventListener("pointermove",M),n.domElement.removeEventListener("pointerup",w)),n.dispatchEvent(Tp),n.state=Ap}function E(t){!1!==n.enabled&&!1!==n.enableZoom&&n.state===Ap&&(t.preventDefault(),n.dispatchEvent(Ep),function(t){n.dollyEnd.set(n.domElement.clientWidth/2,n.domElement.clientHeight/2),n.dollyDelta.set(t.deltaX,t.deltaY),t.deltaY<0?(n.dollyScale=1/a(),p(a())):t.deltaY>0&&(n.dollyScale=a(),u(a())),n.dollyStart.copy(n.dollyEnd),n.update(),0!==t.deltaY&&(n.state=Rp,n.dispatchEvent(wp),n.state=Ap)}(t),n.dispatchEvent(Tp))}function T(t){!1!==n.enabled&&!1!==n.enablePan&&function(t){let e=!1;switch(t.code){case n.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?l(2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(0,n.keyPanSpeed),e=!0;break;case n.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?l(-2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(0,-n.keyPanSpeed),e=!0;break;case n.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?o(2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(n.keyPanSpeed,0),e=!0;break;case n.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?o(-2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(-n.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),n.update())}(t)}function A(t){!1!==n.enabled&&t.preventDefault()}function C(t){let e=n.pointerPositions[t.pointerId];void 0===e&&(e=new Ir,n.pointerPositions[t.pointerId]=e),e.set(t.pageX,t.pageY)}function R(t){const e=t.pointerId===n.pointers[0].pointerId?n.pointers[1]:n.pointers[0];return n.pointerPositions[e.pointerId]}n.domElement.addEventListener("contextmenu",A),n.domElement.addEventListener("pointerdown",b),n.domElement.addEventListener("pointercancel",w),n.domElement.addEventListener("wheel",E,{passive:!1}),this.update()}}class Op{constructor(t){this.updateControls=()=>{this.orbit.maxDistance=this.viewer.camera.far,this.orbit.minDistance=this.viewer.camera.near,this.orbit.object=this.viewer.camera,this.orbit.target.copy(this.viewer.target),this.orbit.update()},this.controlsStart=()=>{this.changed=!1},this.controlsChange=()=>{switch(this.viewer.target.copy(this.orbit.target),this.viewer.update(),this.orbit.state){case Pp:case Ip:this.viewer.emitEvent({type:"pan",x:this.orbit.panEnd.x,y:this.orbit.panEnd.y,dX:this.orbit.panDelta.x,dY:this.orbit.panDelta.y});break;case Rp:this.viewer.emitEvent({type:"zoomat",data:this.orbit.dollyScale,x:this.orbit.dollyEnd.x,y:this.orbit.dollyEnd.y})}this.changed=!0},this.stopContextMenu=t=>{this.changed&&(t.preventDefault(),t.stopPropagation())},this.orbit=new Up(t.camera,t.canvas),this.orbit.mouseButtons={LEFT:ln,MIDDLE:cn,RIGHT:cn},this.orbit.touches={ONE:dn,TWO:pn},this.orbit.screenSpacePanning=!0,this.orbit.rotateSpeed=.33,this.orbit.addEventListener("start",this.controlsStart),this.orbit.addEventListener("change",this.controlsChange),this.changed=!1,this.viewer=t,this.viewer.addEventListener("databasechunk",this.updateControls),this.viewer.on("viewposition",this.updateControls),this.viewer.addEventListener("zoom",this.updateControls),this.viewer.addEventListener("drawviewpoint",this.updateControls),this.viewer.addEventListener("contextmenu",this.stopContextMenu),this.updateControls()}initialize(){}dispose(){this.viewer.removeEventListener("databasechunk",this.updateControls),this.viewer.off("viewposition",this.updateControls),this.viewer.removeEventListener("zoom",this.updateControls),this.viewer.removeEventListener("drawviewpoint",this.updateControls),this.viewer.removeEventListener("contextmenu",this.stopContextMenu),this.orbit.removeEventListener("start",this.controlsStart),this.orbit.removeEventListener("change",this.controlsChange),this.orbit.dispose()}}class Fp extends Op{constructor(t,e,n){super(t),this.transformChange=()=>{this.plane.constant=-this.planeCenter.position.dot(this.plane.normal),this.viewer.update()},this.transformDrag=t=>{this.orbit.enabled=!t.value},this.viewerExplode=()=>{this.planeHelper.size=this.viewer.extents.getSize(new ss).length(),this.viewer.update()},this.onDoubleClick=t=>{t.stopPropagation(),this.plane.negate(),this.viewer.update()};const i=t.extents.getSize(new ss).length(),r=t.extents.getCenter(new ss),s=-r.dot(e);this.plane=new vl(e,s),t.renderer.clippingPlanes||(t.renderer.clippingPlanes=[]),t.renderer.clippingPlanes.push(this.plane),this.planeHelper=new Mp(this.plane,i,n,r),this.viewer.helpers.add(this.planeHelper),this.planeCenter=new la,this.planeCenter.position.copy(t.extents.getCenter(new ss)),this.viewer.helpers.add(this.planeCenter),this.transform=new $u(t.camera,t.canvas),this.transform.showX=!!e.x,this.transform.showY=!!e.y,this.transform.showZ=!!e.z,this.transform.attach(this.planeCenter),this.transform.addEventListener("change",this.transformChange),this.transform.addEventListener("dragging-changed",this.transformDrag),this.viewer.helpers.add(this.transform.getHelper()),this.viewer.on("explode",this.viewerExplode),this.viewer.canvas.addEventListener("dblclick",this.onDoubleClick,!0),this.viewer.update()}dispose(){this.viewer.off("explode",this.viewerExplode),this.viewer.canvas.removeEventListener("dblclick",this.onDoubleClick,!0),this.transform.removeEventListener("change",this.transformChange),this.transform.removeEventListener("dragging-changed",this.transformDrag),this.transform.getHelper().removeFromParent(),this.transform.detach(),this.transform.dispose(),this.planeHelper.removeFromParent(),this.planeHelper.dispose(),this.planeCenter.removeFromParent(),super.dispose()}}class kp extends Fp{constructor(t){super(t,new ss(1,0,0),16711680)}}class Bp extends Fp{constructor(t){super(t,new ss(0,1,0),65280)}}class zp extends Fp{constructor(t){super(t,new ss(0,0,1),255)}}class Gp extends Op{constructor(t){super(t),this.onPointerDown=t=>{0===t.button&&(this.line.startPoint=this.snapper.getSnapPoint(t),this.line.render(),this.viewer.canvas.setPointerCapture(t.pointerId),this.orbit.enabled=!this.line.startPoint)},this.onPointerMove=t=>{this.orbit.enabled&&-1!==this.orbit.state||(this.line.endPoint=this.snapper.getSnapPoint(t),this.line.render(),this.line.startPoint&&(this.changed=!0))},this.onPointerUp=t=>{this.line.startPoint&&this.line.endPoint&&this.line.getDistance()>=.01?(this.line=new Xp(this.overlay),this.overlay.addLine(this.line)):(this.line.startPoint=void 0,this.line.endPoint=void 0,this.line.render()),this.viewer.canvas.releasePointerCapture(t.pointerId),this.orbit.enabled=!0},this.onPointerCancel=t=>{this.viewer.canvas.dispatchEvent(new PointerEvent("pointerup",t))},this.onPointerLeave=()=>{this.line.endPoint=void 0,this.line.render()},this.renderOverlay=()=>{this.overlay.render()},this.updateSnapper=()=>{this.snapper.update(this.viewer.scene)},this.overlay=new Vp(t.camera,t.canvas),this.overlay.attach(),this.line=new Xp(this.overlay),this.overlay.addLine(this.line),this.snapper=new Hp(t.camera,t.canvas),this.snapper.update(t.scene),this.viewer.canvas.addEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.addEventListener("pointermove",this.onPointerMove),this.viewer.canvas.addEventListener("pointerup",this.onPointerUp),this.viewer.canvas.addEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.addEventListener("pointerleave",this.onPointerLeave),this.viewer.addEventListener("render",this.renderOverlay),this.viewer.addEventListener("hide",this.updateSnapper),this.viewer.addEventListener("isolate",this.updateSnapper),this.viewer.addEventListener("showall",this.updateSnapper)}dispose(){this.viewer.canvas.removeEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.removeEventListener("pointermove",this.onPointerMove),this.viewer.canvas.removeEventListener("pointerup",this.onPointerUp),this.viewer.canvas.removeEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.removeEventListener("pointerleave",this.onPointerLeave),this.viewer.removeEventListener("render",this.renderOverlay),this.viewer.removeEventListener("hide",this.updateSnapper),this.viewer.removeEventListener("isolate",this.updateSnapper),this.viewer.removeEventListener("showall",this.updateSnapper),this.overlay.detach(),this.overlay.dispose(),super.dispose()}}class Hp{constructor(t,e){this.objects=[],this.camera=t,this.canvas=e,this.raycaster=new nc}getSnapPoint(t){const e=new Ir(t.clientX,t.clientY),n=this.canvas.getBoundingClientRect(),i=(e.x-n.left)/n.width*2-1,r=-(e.y-n.top)/n.height*2+1,s=new Ir(i,r);this.raycaster.setFromCamera(s,this.camera),this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}};const a=this.raycaster.intersectObjects(this.objects,!1);if(0!==a.length)return a[0].point}update(t){this.objects=[],t.traverseVisible((t=>this.objects.push(t)))}}class Vp{constructor(t,e){this.lines=[],this.camera=t,this.canvas=e,this.projector=new nf(t,e)}attach(){this.container=document.createElement("div"),this.container.id="measure-container",this.container.style.background="rgba(0,0,0,0)",this.container.style.position="absolute",this.container.style.top="0px",this.container.style.left="0px",this.container.style.width="100%",this.container.style.height="100%",this.container.style.outline="none",this.container.style.pointerEvents="none",this.container.style.overflow="hidden",this.canvas.parentElement.appendChild(this.container)}dispose(){this.clear()}detach(){this.container.remove(),this.container=void 0}clear(){this.lines.forEach((t=>t.dispose())),this.lines=[]}render(){this.projector.updateProjectionMatrix(),this.lines.forEach((t=>t.render()))}update(){this.lines.forEach((t=>t.update()))}addLine(t){this.lines.push(t)}removeLine(t){this.lines=this.lines.filter((e=>e!==t))}}const Wp=new ss;class Xp{constructor(t){this.id=Date.now(),this.unit="",this.scale=1,this.size=10,this.lineWidth=2,this.style={border:"2px solid #FFFFFF",background:"#009bff",boxShadow:"0 0 10px rgba(0,0,0,0.5)",color:"white",font:"1rem system-ui"},this.overlay=t,this.elementStartPoint=t.container.appendChild(document.createElement("div")),this.elementEndPoint=t.container.appendChild(document.createElement("div")),this.elementLine=t.container.appendChild(document.createElement("div")),this.elementLabel=t.container.appendChild(document.createElement("div")),this.update()}dispose(){this.elementStartPoint.remove(),this.elementEndPoint.remove(),this.elementLine.remove(),this.elementLabel.remove()}render(){const t=this.overlay.projector;if(this.startPoint){const{point:e,visible:n}=t.projectPoint(this.startPoint);this.elementStartPoint.style.display=n?"block":"none",this.elementStartPoint.style.left=`${e.x}px`,this.elementStartPoint.style.top=`${e.y}px`}else this.elementStartPoint.style.display="none";if(this.endPoint){const{point:e,visible:n}=t.projectPoint(this.endPoint);this.elementEndPoint.style.display=n?"block":"none",this.elementEndPoint.style.left=`${e.x}px`,this.elementEndPoint.style.top=`${e.y}px`}else this.elementEndPoint.style.display="none";if(this.startPoint&&this.endPoint){const{point1:e,point2:n,visible:i}=t.projectLine(this.startPoint,this.endPoint);n.sub(e);const r=n.angle(),s=n.length();this.elementLine.style.display=i?"block":"none",this.elementLine.style.left=`${e.x}px`,this.elementLine.style.top=`${e.y}px`,this.elementLine.style.width=`${s}px`,this.elementLine.style.transform=`translate(0px, ${-this.lineWidth/2}px) rotate(${r}rad)`}else this.elementLine.style.display="none";if(this.startPoint&&this.endPoint){Wp.lerpVectors(this.startPoint,this.endPoint,.5);const{point:e,visible:n}=t.projectPoint(Wp),i=this.getDistance();this.elementLabel.style.display=n&&i>=.01?"block":"none",this.elementLabel.style.left=`${e.x}px`,this.elementLabel.style.top=`${e.y}px`,this.elementLabel.innerHTML=`${i.toFixed(2)} ${this.unit}`}else this.elementLabel.style.display="none"}update(){this.elementStartPoint.id=`markup-dot-start-${this.id}`,this.elementStartPoint.style.position="absolute",this.elementStartPoint.style.zIndex="2",this.elementStartPoint.style.width=`${this.size}px`,this.elementStartPoint.style.height=`${this.size}px`,this.elementStartPoint.style.border=this.style.border,this.elementStartPoint.style.borderRadius=`${this.size}px`,this.elementStartPoint.style.background=this.style.background,this.elementStartPoint.style.boxShadow=this.style.boxShadow,this.elementStartPoint.style.transform="translate(-50%, -50%)",this.elementEndPoint.id=`markup-dot-end-${this.id}`,this.elementEndPoint.style.position="absolute",this.elementEndPoint.style.zIndex="2",this.elementEndPoint.style.width=`${this.size}px`,this.elementEndPoint.style.height=`${this.size}px`,this.elementEndPoint.style.border=this.style.border,this.elementEndPoint.style.borderRadius=`${this.size}px`,this.elementEndPoint.style.background=this.style.background,this.elementEndPoint.style.boxShadow=this.style.boxShadow,this.elementEndPoint.style.transform="translate(-50%, -50%)",this.elementLine.id=`markup-line-${this.id}`,this.elementLine.style.position="absolute",this.elementLine.style.zIndex="1",this.elementLine.style.height=`${this.lineWidth}px`,this.elementLine.style.background=this.style.background,this.elementLine.style.boxShadow=this.style.boxShadow,this.elementLine.style.transformOrigin=`0px ${this.lineWidth/2}px`,this.elementLabel.id=`markup-label-${this.id}`,this.elementLabel.style.position="absolute",this.elementLabel.style.zIndex="3",this.elementLabel.style.padding="2px",this.elementLabel.style.paddingInline="5px",this.elementLabel.style.borderRadius="5px",this.elementLabel.style.background=this.style.background,this.elementLabel.style.boxShadow=this.style.boxShadow,this.elementLabel.style.color=this.style.color,this.elementLabel.style.font=this.style.font,this.elementLabel.style.transform="translate(-50%, -50%)"}getDistance(){return this.startPoint.distanceTo(this.endPoint)/this.scale}}let jp,Yp;const qp=new Us,Kp=new Us,Zp=new ss,Qp=new $r,Jp=new $r,$p=new Ir,tf=new Ir,ef=new Ir;class nf{constructor(t,e){this.camera=t,this.canvas=e}updateProjectionMatrix(){const t=this.canvas.getBoundingClientRect();jp=t.width/2,Yp=t.height/2,qp.copy(this.camera.matrixWorldInverse),Kp.multiplyMatrices(this.camera.projectionMatrix,qp)}projectPoint(t){Zp.copy(t).applyMatrix4(Kp);const e=Zp.z>=-1&&Zp.z<=1;return $p.x=(Zp.x+1)*jp,$p.y=(1-Zp.y)*Yp,{point:$p,visible:e}}projectLine(t,e){let n;Qp.copy(t).applyMatrix4(Kp),Jp.copy(e).applyMatrix4(Kp);const i=Qp.z+Qp.w,r=Jp.z+Jp.w,s=-Qp.z+Qp.w,a=-Jp.z+Jp.w;if(i>=0&&r>=0&&s>=0&&a>=0)n=!0;else if(i<0&&r<0||s<0&&a<0)n=!1;else{let t=0,e=1;i<0?t=Math.max(t,i/(i-r)):r<0&&(e=Math.min(e,i/(i-r))),s<0?t=Math.max(t,s/(s-a)):a<0&&(e=Math.min(e,s/(s-a))),n=e>=t,n&&(Qp.lerp(Jp,t),Jp.lerp(Qp,1-e))}return Qp.multiplyScalar(1/Qp.w),Jp.multiplyScalar(1/Jp.w),tf.x=(Qp.x+1)*jp,tf.y=(1-Qp.y)*Yp,ef.x=(Jp.x+1)*jp,ef.y=(1-Jp.y)*Yp,{point1:tf,point2:ef,visible:n}}}class rf extends Op{constructor(t){super(t),this.orbit.mouseButtons={LEFT:cn,MIDDLE:cn,RIGHT:cn}}}class sf extends ac{constructor(t,e){super(t,e),this.movementSpeed=.2,this.lookSpeed=5,this.multiplier=5,this.moveWheel=0,this.mouseDragOn=!1,this.onPointerDown=t=>{0===t.button&&(this.domElement.setPointerCapture(t.pointerId),this.downPosition.set(t.clientX,t.clientY),this.quaternion.copy(this.object.quaternion),this.mouseDragOn=!0)},this.onPointerMove=t=>{if(!this.mouseDragOn)return;const e=new Ir(t.clientX,t.clientY);0!==this.downPosition.distanceTo(e)&&(this.rotateDelta.copy(this.downPosition).sub(e),this.rotateCamera(this.rotateDelta),this.dispatchEvent({type:"change"}))},this.onPointerUp=t=>{this.domElement.releasePointerCapture(t.pointerId),this.mouseDragOn=!1},this.onPointerCancel=t=>{this.domElement.dispatchEvent(new PointerEvent("pointerup",t))},this.onWheel=t=>{this.moveWheel=t.deltaY,this.update()},this.onKeyDown=t=>{switch(t.code){case"NumpadSubtract":case"Minus":this.multiplier>1&&(this.multiplier=this.multiplier-1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"NumpadAdd":case"Equal":this.multiplier<10&&(this.multiplier=this.multiplier+1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"ArrowLeft":case"ArrowRight":case"ArrowUp":case"ArrowDown":case"KeyW":case"KeyS":case"KeyA":case"KeyD":case"KeyQ":case"KeyE":this.moveKeys.add(t.code),this.update()}},this.onKeyUp=t=>{this.moveKeys.delete(t.code)&&this.update()},this.moveKeys=new Set,this.moveClock=new jh,this.quaternion=t.quaternion.clone(),this.downPosition=new Ir(0,0),this.rotateDelta=new Ir(0,0),this.domElement.addEventListener("pointerdown",this.onPointerDown),this.domElement.addEventListener("pointermove",this.onPointerMove),this.domElement.addEventListener("pointerup",this.onPointerUp),this.domElement.addEventListener("pointercancel",this.onPointerCancel),this.domElement.addEventListener("wheel",this.onWheel),window.addEventListener("keydown",this.onKeyDown),window.addEventListener("keyup",this.onKeyUp)}dispose(){this.domElement.removeEventListener("pointerdown",this.onPointerDown),this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp),this.domElement.removeEventListener("pointercancel",this.onPointerCancel),this.domElement.removeEventListener("wheel",this.onWheel),window.removeEventListener("keydown",this.onKeyDown),window.removeEventListener("keyup",this.onKeyUp),super.dispose()}update(){if(this.moveKeys.size>0){const t=this.moveClock.getDelta()*this.movementSpeed*this.multiplier;this.moveKeys.has("KeyW")&&this.object.translateZ(-t),this.moveKeys.has("KeyS")&&this.object.translateZ(t),this.moveKeys.has("KeyA")&&this.object.translateX(-t),this.moveKeys.has("KeyD")&&this.object.translateX(t),this.moveKeys.has("KeyQ")&&this.object.translateY(t),this.moveKeys.has("KeyE")&&this.object.translateY(-t);const e=this.lookSpeed+(this.multiplier-1);this.moveKeys.has("ArrowUp")&&this.rotateCamera(this.rotateDelta.add(new Ir(0,-e/2))),this.moveKeys.has("ArrowDown")&&this.rotateCamera(this.rotateDelta.add(new Ir(0,e/2))),this.moveKeys.has("ArrowLeft")&&this.rotateCamera(this.rotateDelta.add(new Ir(e,0))),this.moveKeys.has("ArrowRight")&&this.rotateCamera(this.rotateDelta.add(new Ir(-e,0))),this.moveWheel=0,this.dispatchEvent({type:"change"})}if(0!==this.moveWheel){const t=1e-4*this.moveWheel*this.movementSpeed*this.multiplier;this.object.translateZ(-t),this.moveWheel+=-1*Math.sign(this.moveWheel),this.dispatchEvent({type:"change"})}0===this.moveKeys.size&&0===this.moveWheel&&(this.moveClock.stop(),this.moveClock.autoStart=!0)}rotateCamera(t){const e=Math.PI*t.x/this.domElement.clientWidth,n=Math.PI*t.y/this.domElement.clientHeight,i=new rs;i.setFromAxisAngle(this.object.up,e);const r=new rs;r.setFromAxisAngle(new ss(1,0,0),n);const s=this.quaternion.clone();s.premultiply(i).multiply(r).normalize(),this.object.setRotationFromQuaternion(s)}}class af{constructor(t){this.updateControls=()=>{const t=this.viewer.extents.getSize(new ss);this.controls.movementSpeed=Math.min(t.x,t.y,t.z)/2},this.controlsChange=()=>{this.viewer.update()},this.walkspeedChange=t=>{this.viewer.emitEvent(t)},this.viewerRender=()=>{this.controls.update()},this.viewerZoom=()=>{this.controls.rotateDelta.set(0,0)},this.controls=new sf(t.camera,t.canvas),this.controls.addEventListener("change",this.controlsChange),this.controls.addEventListener("walkspeedchange",this.walkspeedChange),this.viewer=t,this.viewer.on("render",this.viewerRender),this.viewer.on("zoom",this.viewerZoom),this.updateControls()}dispose(){this.viewer.off("render",this.viewerRender),this.viewer.off("zoom",this.viewerZoom),this.controls.removeEventListener("walkspeedchange",this.walkspeedChange),this.controls.removeEventListener("change",this.controlsChange),this.controls.dispose()}}class of extends Op{constructor(t){super(t),this.orbit.mouseButtons={LEFT:hn,MIDDLE:cn,RIGHT:cn}}}const lf=a("threejs");function hf(t,e){let n=e;return t.children.forEach((t=>{const i=hf(t,e+1);n<i&&(n=i)})),t.originalPosition=t.position.clone(),t.originalCenter=(new ls).setFromObject(t).getCenter(new ss),t.isExplodeLocked=e>2&&0===t.children.length,n}function cf(t,e=0,n=4){e/=100,t.explodeDepth||(t.explodeDepth=hf(t,1));const i=t.explodeDepth,r=e*i+1,s=0|r,a=r-s;!function t(i,r){if(i.position.copy(i.originalPosition),r>0&&r<=s&&!i.isExplodeLocked){let t=e*n;r===s&&(t*=a);const o=i.parent.originalCenter,l=i.originalCenter.clone().sub(o).multiplyScalar(t);i.position.add(l)}i.children.forEach((e=>t(e,r+1)))}(t,0)}function df(t,e=0){t.models.forEach((t=>cf(t.scene,e))),t.scene.updateMatrixWorld(),t.update(),t.emitEvent({type:"explode",data:e})}function uf(t,e){if(e.isEmpty())return;const n=e.getCenter(new ss),i=e.getBoundingSphere(new Ts),r=t.renderer.getSize(new Ir),s=r.x/r.y,a=t.camera;if(a.isPerspectiveCamera){const t=new ss(0,0,1);t.applyQuaternion(a.quaternion),t.multiplyScalar(i.radius/Math.tan(Lr.DEG2RAD*a.fov*.5)),a.position.copy(n).add(t),a.updateMatrixWorld()}if(a.isOrthographicCamera){a.top=i.radius,a.bottom=-i.radius,a.left=a.bottom*s,a.right=a.top*s,a.zoom=1,a.updateProjectionMatrix();const e=new ss(0,0,1);e.applyQuaternion(a.quaternion),e.multiplyScalar(3*t.extents.getBoundingSphere(new Ts).radius),a.position.copy(n).add(e),a.updateMatrixWorld()}t.target.copy(n),t.update(),t.emitEvent({type:"zoom"})}lf.registerDragger("Pan",(t=>new rf(t))),lf.registerDragger("Orbit",(t=>new Op(t))),lf.registerDragger("Zoom",(t=>new of(t))),lf.registerDragger("MeasureLine",(t=>new Gp(t))),lf.registerDragger("CuttingPlaneXAxis",(t=>new kp(t))),lf.registerDragger("CuttingPlaneYAxis",(t=>new Bp(t))),lf.registerDragger("CuttingPlaneZAxis",(t=>new zp(t))),lf.registerDragger("Walk",(t=>new af(t)));const pf={top:new ss(0,0,1),bottom:new ss(0,0,-1),left:new ss(-1,0,0),right:new ss(1,0,0),front:new ss(0,-1,0),back:new ss(0,1,0),sw:new ss(-.5,-.5,1).normalize(),se:new ss(.5,-.5,1).normalize(),ne:new ss(.5,.5,1).normalize(),nw:new ss(-.5,.5,1).normalize()};function ff(t,e){const n=pf[e]||pf.sw,i=t.extents.getCenter(new ss),r=t.extents.getBoundingSphere(new Ts),s=n.clone().multiplyScalar(r.radius),a=t.camera;a.position.copy(i).add(s),a.lookAt(i),a.updateMatrixWorld(),t.target.copy(i),t.update(),t.emit({type:"viewposition",data:e}),uf(t,t.extents)}class mf{constructor(t){this.onPointerDown=t=>{t.isPrimary&&0===t.button&&this.getMousePosition(t,this.downPosition)},this.onPointerUp=t=>{if(!t.isPrimary)return;const e=this.getMousePosition(t,new Ir);if(0!==this.downPosition.distanceTo(e))return;const n=this.getPointerIntersects(e);this.clearSelection(),n.length>0&&this.select(n[0].object),this.viewer.update(),this.viewer.emitEvent({type:"select",data:void 0,handles:this.viewer.getSelected()})},this.onDoubleClick=t=>{0===t.button&&this.viewer.executeCommand("zoomToSelected")},this.optionsChange=()=>{const{facesColor:t,facesTransparancy:e}=this.viewer.options;this.facesMaterial.color.setRGB(t.r/255,t.g/255,t.b/255),this.facesMaterial.opacity=(255-e)/255,this.viewer.update()},this.viewer=t,this.raycaster=new nc,this.downPosition=new Ir;const{facesColor:e,facesTransparancy:n}=this.viewer.options;this.facesMaterial=new La,this.facesMaterial.color.setRGB(e.r/255,e.g/255,e.b/255),this.facesMaterial.opacity=(255-n)/255,this.facesMaterial.transparent=!0,this.viewer.addEventListener("pointerdown",this.onPointerDown),this.viewer.addEventListener("pointerup",this.onPointerUp),this.viewer.addEventListener("dblclick",this.onDoubleClick),this.viewer.addEventListener("optionschange",this.optionsChange)}dispose(){this.facesMaterial.dispose(),this.viewer.removeEventListener("pointerdown",this.onPointerDown),this.viewer.removeEventListener("pointerup",this.onPointerUp),this.viewer.removeEventListener("dblclick",this.onDoubleClick),this.viewer.removeEventListener("optionschange",this.optionsChange)}getMousePosition(t,e){return e.set(t.clientX,t.clientY)}getPointerIntersects(t){const e=this.viewer.canvas.getBoundingClientRect(),n=(t.x-e.left)/e.width*2-1,i=-(t.y-e.top)/e.height*2+1,r=new Ir(n,i);this.raycaster.setFromCamera(r,this.viewer.camera);const s=[];return this.viewer.scene.traverseVisible((t=>s.push(t))),this.raycaster.params=this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}},this.raycaster.intersectObjects(s,!1)}select(t){t.isSelected||(t.isSelected=!0,t.originalMaterial=t.material,t.material=this.facesMaterial,this.viewer.selected.push(t))}clearSelection(){this.viewer.selected.forEach((t=>{t.isSelected=!1,t.material=t.originalMaterial})),this.viewer.selected.length=0}}const gf=i("threejs");gf.registerCommand("applyModelTransform",(function(t,e){console.warn("applyModelTransform not implemented")})),gf.registerCommand("clearMarkup",(function(t){t.clearOverlay()})),gf.registerCommand("clearSelected",(function(t){const e=t.getComponent("SelectionComponent");e&&(e.clearSelection(),t.update(),t.emitEvent({type:"select",data:void 0,handles:[]}))})),gf.registerCommand("clearSlices",(function(t){t.clearSlices()})),gf.registerCommand("createPreview",(function(t,e="image/jpeg",n=.25){return t.update(!0),t.canvas.toDataURL(e,n)})),gf.registerCommand("explode",df),gf.registerCommand("collect",(function(t){df(t,0)})),gf.registerCommand("getDefaultViewPositions",(function(){return Object.keys(pf)})),gf.registerCommand("getModels",(function(t){return t.models.map((t=>{var e;return(null===(e=t.userData)||void 0===e?void 0:e.handle)||""})).filter((t=>t))})),gf.registerCommand("getSelected",(function(t){return t.selected.map((t=>{var e;return null===(e=t.userData)||void 0===e?void 0:e.handle})).filter((t=>t))})),gf.registerCommand("hideSelected",(function(t){t.selected.forEach((t=>t.visible=!1));const e=new mf(t);e.clearSelection(),e.dispose(),t.update(),t.emitEvent({type:"hide"}),t.emitEvent({type:"select",data:void 0,handles:[]})})),gf.registerCommand("isolateSelected",(function(t){const e=new Set;t.selected.forEach((t=>{e.add(t),t.traverseAncestors((t=>e.add(t)))})),t.scene.traverse((t=>t.visible=e.has(t))),t.update(),t.emitEvent({type:"isolate"})})),gf.registerCommand("regenerateAll",(function(t){t.emit({type:"regenerateall"})})),gf.registerCommand("resetView",(function(t){t.executeCommand("setActiveDragger"),t.executeCommand("clearSlices"),t.executeCommand("clearOverlay"),t.executeCommand("setMarkupColor"),t.executeCommand("clearSelected"),t.executeCommand("showAll"),t.executeCommand("explode",0),t.executeCommand("zoomToExtents",!0),t.executeCommand("k3DViewSW"),t.emit({type:"resetview"})})),gf.registerCommand("selectModel",(function(t,e){console.warn("selectModel not implemented"),t.emit({type:"select",data:[]})})),gf.registerCommand("setActiveDragger",(function(t,e=""){t.setActiveDragger(e)})),gf.registerCommand("setDefaultViewPosition",ff),gf.registerCommand("setMarkupColor",(function(t,e=255,n=0,i=0){t.markup.setMarkupColor(e,n,i)})),gf.registerCommand("setSelected",(function(t,e=[]){const n=new Set(e),i=[];t.scene.traverseVisible((t=>{var e;n.has(null===(e=t.userData)||void 0===e?void 0:e.handle)&&i.push(t)}));const r=t.getComponent("SelectionComponent");r&&(r.clearSelection(),i.forEach((t=>r.select(t))),t.update(),t.emitEvent({type:"select",data:void 0,handles:e}))})),gf.registerCommand("showAll",(function(t){t.scene.traverse((t=>t.visible=!0)),t.update(),t.emitEvent({type:"showall"})})),gf.registerCommand("zoomToExtents",(function(t){uf(t,t.extents)})),gf.registerCommand("zoomToObjects",(function(t,e=[]){const n=new Set(e),i=[];t.scene.traverseVisible((t=>{var e;n.has(null===(e=t.userData)||void 0===e?void 0:e.handle)&&i.push(t)}));const r=i.reduce(((t,e)=>t.expandByObject(e)),new ls);r.isEmpty()&&r.copy(t.extents),uf(t,r)})),gf.registerCommand("zoomToSelected",(function(t){const e=t.selected.reduce(((t,e)=>t.expandByObject(e)),new ls);e.isEmpty()&&e.copy(t.extents),uf(t,e)})),gf.registerCommand("top",(t=>ff(t,"top"))),gf.registerCommand("bottom",(t=>ff(t,"bottom"))),gf.registerCommand("left",(t=>ff(t,"left"))),gf.registerCommand("right",(t=>ff(t,"right"))),gf.registerCommand("front",(t=>ff(t,"front"))),gf.registerCommand("back",(t=>ff(t,"back"))),gf.registerCommand("sw",(t=>ff(t,"sw"))),gf.registerCommand("se",(t=>ff(t,"se"))),gf.registerCommand("ne",(t=>ff(t,"ne"))),gf.registerCommand("nw",(t=>ff(t,"nw"))),gf.registerCommandAlias("clearMarkup","clearOverlay"),gf.registerCommandAlias("clearSelected","unselect"),gf.registerCommandAlias("zoomToExtents","zoomExtents"),gf.registerCommandAlias("top","k3DViewTop"),gf.registerCommandAlias("bottom","k3DViewBottom"),gf.registerCommandAlias("left","k3DViewLeft"),gf.registerCommandAlias("right","k3DViewRight"),gf.registerCommandAlias("front","k3DViewFront"),gf.registerCommandAlias("back","k3DViewBack"),gf.registerCommandAlias("se","k3DViewSE"),gf.registerCommandAlias("sw","k3DViewSW"),gf.registerCommandAlias("ne","k3DViewNE"),gf.registerCommandAlias("nw","k3DViewNW");class _f extends Eo{constructor(){super();const t=new ao;t.deleteAttribute("uv");const e=new Ql({side:1}),n=new Ql,i=new Bh(16777215,900,28,2);i.position.set(.418,16.199,.3),this.add(i);const r=new ro(t,e);r.position.set(-.757,13.219,.717),r.scale.set(31.713,28.305,28.591),this.add(r);const s=new ro(t,n);s.position.set(-10.906,2.009,1.846),s.rotation.set(0,-.195,0),s.scale.set(2.328,7.905,4.651),this.add(s);const a=new ro(t,n);a.position.set(-5.607,-.754,-.758),a.rotation.set(0,.994,0),a.scale.set(1.97,1.534,3.955),this.add(a);const o=new ro(t,n);o.position.set(6.167,.857,7.803),o.rotation.set(0,.561,0),o.scale.set(3.927,6.285,3.687),this.add(o);const l=new ro(t,n);l.position.set(-2.017,.018,6.124),l.rotation.set(0,.333,0),l.scale.set(2.002,4.566,2.064),this.add(l);const h=new ro(t,n);h.position.set(2.291,-.756,-2.621),h.rotation.set(0,-.286,0),h.scale.set(1.546,1.552,1.496),this.add(h);const c=new ro(t,n);c.position.set(-2.193,-.369,-5.547),c.rotation.set(0,.516,0),c.scale.set(3.875,3.487,2.986),this.add(c);const d=new ro(t,vf(50));d.position.set(-16.116,14.37,8.208),d.scale.set(.1,2.428,2.739),this.add(d);const u=new ro(t,vf(50));u.position.set(-16.109,18.021,-8.207),u.scale.set(.1,2.425,2.751),this.add(u);const p=new ro(t,vf(17));p.position.set(14.904,12.198,-1.832),p.scale.set(.15,4.265,6.331),this.add(p);const f=new ro(t,vf(43));f.position.set(-.462,8.89,14.52),f.scale.set(4.38,5.441,.088),this.add(f);const m=new ro(t,vf(20));m.position.set(3.235,11.486,-12.541),m.scale.set(2.5,2,.1),this.add(m);const g=new ro(t,vf(100));g.position.set(0,20,0),g.scale.set(1,.1,1),this.add(g)}dispose(){const t=new Set;this.traverse((e=>{e.isMesh&&(t.add(e.geometry),t.add(e.material))}));for(const e of t)e.dispose()}}function vf(t){const e=new La;return e.color.setScalar(t),e}class yf{constructor(t){this.syncOptions=()=>{this.backgroundColor.setHex(16777215)},this.viewer=t,this.backgroundColor=new Aa(16777215);const e=new _f,n=new Dc(this.viewer.renderer);this.viewer.renderer.setClearColor(this.backgroundColor),this.viewer.scene.background=this.backgroundColor,this.viewer.scene.environment=n.fromScene(e).texture,this.viewer.addEventListener("optionschange",this.syncOptions),e.dispose()}dispose(){this.viewer.removeEventListener("optionschange",this.syncOptions),this.viewer.scene.environment=void 0,this.viewer.scene.background=void 0}}class xf{constructor(t){this.geometryEnd=()=>{const t=2*this.viewer.extents.getBoundingSphere(new Ts).radius,e=this.viewer.renderer.getSize(new Ir),n=e.x/e.y;let i;this.viewer.scene.traverse((t=>{t.isCamera&&(i?t.isPerspectiveCamera&&i.isOrthographicCamera&&(i=t):i=t)})),i&&(this.viewer.camera=i.clone(),this.viewer.camera.up.set(0,0,1),this.viewer.camera.scale.set(1,1,1));const r=this.viewer.camera;r.isPerspectiveCamera&&(r.aspect=n,r.near=t/100,r.far=100*t,r.updateProjectionMatrix()),r.isOrthographicCamera&&(r.left=r.bottom*n,r.right=r.top*n,r.near=0,r.far=100*t,r.updateProjectionMatrix()),i||this.viewer.executeCommand("setDefaultViewPosition")},this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd)}}class Sf{constructor(t){this.syncExtents=()=>{const t=new ls;this.viewer.scene.traverseVisible((e=>!e.children.length&&t.expandByObject(e))),this.viewer.extents.copy(t),this.viewer.target.copy(t.getCenter(new ss))},this.viewer=t,this.viewer.addEventListener("databasechunk",this.syncExtents),this.viewer.addEventListener("clear",this.syncExtents),this.viewer.on("explode",this.syncExtents),this.viewer.on("isolate",this.syncExtents),this.viewer.on("hide",this.syncExtents),this.viewer.on("showall",this.syncExtents)}dispose(){this.viewer.removeEventListener("databasechunk",this.syncExtents),this.viewer.removeEventListener("clear",this.syncExtents),this.viewer.off("explode",this.syncExtents),this.viewer.off("isolate",this.syncExtents),this.viewer.off("hide",this.syncExtents),this.viewer.off("showall",this.syncExtents)}}class bf{constructor(t){this.animate=(t=0)=>{this.requestId=requestAnimationFrame(this.animate),this.viewer.render(t)},this.viewer=t,this.animate()}dispose(){cancelAnimationFrame(this.requestId)}}class Mf{constructor(t){this.resizeViewer=t=>{const{width:e,height:n}=t[0].contentRect;if(!e||!n)return;const i=this.viewer.camera,r=e/n;i.isPerspectiveCamera&&(i.aspect=r,i.updateProjectionMatrix()),i.isOrthographicCamera&&(i.left=i.bottom*r,i.right=i.top*r,i.updateProjectionMatrix()),this.viewer.renderer.setSize(e,n,!0),this.viewer.update(!0),this.viewer.emitEvent({type:"resize",width:e,height:n})},this.viewer=t,this.resizeObserver=new ResizeObserver(this.resizeViewer),this.resizeObserver.observe(t.canvas.parentElement)}dispose(){this.resizeObserver.disconnect()}}class wf extends la{constructor(t){super(),this.camera=t,this.size=160,this.orthoCamera=new zh(-2,2,2,-2,0,4),this.orthoCamera.position.set(0,0,2);const e=new La({toneMapped:!1,color:"#aa0000"}),n=new La({toneMapped:!1,color:"#00aa00"}),i=new La({toneMapped:!1,color:"#0000aa"}),r=this.getSpriteMaterial(e.color,"X"),s=this.getSpriteMaterial(n.color,"Y"),a=this.getSpriteMaterial(i.color,"Z"),o=new Xl(.01,.01,1,3);o.translate(0,.5,0);const l=new Xl(0,.1,.25,12);l.translate(0,.625,0);const h={X:[[new ro(l,e),[.5,0,0],[0,0,-Math.PI/2]],[new ro(o,e),[0,0,0],[0,0,-Math.PI/2]],[new Vo(r),[1.55,0,0]]],Y:[[new ro(l,n),[0,.5,0],null],[new ro(o,n),null,null],[new Vo(s),[0,1.55,0]]],Z:[[new ro(l,i),[0,0,.5],[Math.PI/2,0,0]],[new ro(o,i),null,[Math.PI/2,0,0]],[new Vo(a),[0,0,1.55]]]};Object.keys(h).forEach((t=>{h[t].forEach((e=>{const n=e[0],i=e[1],r=e[2];n.name=t,i&&n.position.set(i[0],i[1],i[2]),r&&n.rotation.set(r[0],r[1],r[2]),n.updateMatrixWorld(),this.add(n)}))}))}dispose(){this.traverse((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}getSpriteMaterial(t,e){const n=document.createElement("canvas");n.width=64,n.height=64;const i=n.getContext("2d");i.clearRect(0,0,64,64),i.font="24px Arial",i.textAlign="center",i.fillStyle=t.getStyle(),i.fillText(e,32,41);const r=new Vl(n);return r.colorSpace=ir,new Ro({map:r,toneMapped:!1})}render(t){this.quaternion.copy(this.camera.quaternion).invert(),this.updateMatrixWorld();const e=t.clippingPlanes,n=t.getViewport(new $r);t.setViewport(this.position.x,this.position.y,this.size,this.size),t.clippingPlanes=[],t.clearDepth(),t.render(this,this.orthoCamera),t.setViewport(n),t.clippingPlanes=e}}class Ef{constructor(t){this.geometryEnd=()=>{this.wcsHelper.dispose(),this.wcsHelper=new wf(this.viewer.camera)},this.viewerRender=()=>{this.viewer.options.showWCS&&this.wcsHelper.render(this.viewer.renderer)},this.wcsHelper=new wf(t.camera),this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("drawviewpoint",this.geometryEnd),this.viewer.addEventListener("render",this.viewerRender)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("drawviewpoint",this.geometryEnd),this.viewer.removeEventListener("render",this.viewerRender),this.wcsHelper.dispose()}}const Tf=h("threejs");function Af(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let n=t.getIndex();if(null===n){const e=[],i=t.getAttribute("position");if(void 0===i)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<i.count;t++)e.push(t);t.setIndex(e),n=t.getIndex()}const i=n.count-2,r=[];if(2===e)for(let t=1;t<=i;t++)r.push(n.getX(0)),r.push(n.getX(t)),r.push(n.getX(t+1));else for(let t=0;t<i;t++)t%2==0?(r.push(n.getX(t)),r.push(n.getX(t+1)),r.push(n.getX(t+2))):(r.push(n.getX(t+2)),r.push(n.getX(t+1)),r.push(n.getX(t)));r.length/3!==i&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s.clearGroups(),s}return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),t}Tf.registerComponent("ExtentsComponent",(t=>new Sf(t))),Tf.registerComponent("CameraComponent",(t=>new xf(t))),Tf.registerComponent("BackgroundComponent",(t=>new yf(t))),Tf.registerComponent("ResizeCanvasComponent",(t=>new Mf(t))),Tf.registerComponent("RenderLoopComponent",(t=>new bf(t))),Tf.registerComponent("SelectionComponent",(t=>new mf(t))),Tf.registerComponent("WCSHelperComponent",(t=>new Ef(t)));class Cf extends bh{constructor(t){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(t){return new Nf(t)})),this.register((function(t){return new Uf(t)})),this.register((function(t){return new Wf(t)})),this.register((function(t){return new Xf(t)})),this.register((function(t){return new jf(t)})),this.register((function(t){return new Ff(t)})),this.register((function(t){return new kf(t)})),this.register((function(t){return new Bf(t)})),this.register((function(t){return new zf(t)})),this.register((function(t){return new Df(t)})),this.register((function(t){return new Gf(t)})),this.register((function(t){return new Of(t)})),this.register((function(t){return new Vf(t)})),this.register((function(t){return new Hf(t)})),this.register((function(t){return new Lf(t)})),this.register((function(t){return new Yf(t)})),this.register((function(t){return new qf(t)}))}load(t,e,n,i){const r=this;let s;if(""!==this.resourcePath)s=this.resourcePath;else if(""!==this.path){const e=Vh.extractUrlBase(t);s=Vh.resolveURL(e,this.path)}else s=Vh.extractUrlBase(t);this.manager.itemStart(t);const a=function(e){i?i(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new Eh(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(n){try{r.parse(n,s,(function(n){e(n),r.manager.itemEnd(t)}),a)}catch(t){a(t)}}),n,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,n,i){let r;const s={},a={},o=new TextDecoder;if("string"==typeof t)r=JSON.parse(t);else if(t instanceof ArrayBuffer){if(o.decode(new Uint8Array(t,0,4))===Kf){try{s[Pf.KHR_BINARY_GLTF]=new Jf(t)}catch(t){return void(i&&i(t))}r=JSON.parse(s[Pf.KHR_BINARY_GLTF].content)}else r=JSON.parse(o.decode(t))}else r=t;if(void 0===r.asset||r.asset.version[0]<2)return void(i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new Mm(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t<this.pluginCallbacks.length;t++){const e=this.pluginCallbacks[t](l);e.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),a[e.name]=e,s[e.name]=!0}if(r.extensionsUsed)for(let t=0;t<r.extensionsUsed.length;++t){const e=r.extensionsUsed[t],n=r.extensionsRequired||[];switch(e){case Pf.KHR_MATERIALS_UNLIT:s[e]=new If;break;case Pf.KHR_DRACO_MESH_COMPRESSION:s[e]=new $f(r,this.dracoLoader);break;case Pf.KHR_TEXTURE_TRANSFORM:s[e]=new tm;break;case Pf.KHR_MESH_QUANTIZATION:s[e]=new em;break;default:n.indexOf(e)>=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(n,i)}parseAsync(t,e){const n=this;return new Promise((function(i,r){n.parse(t,e,i,r)}))}}function Rf(){let t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const Pf={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class Lf{constructor(t){this.parser=t,this.name=Pf.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&t._addNodeRef(this.cache,i.extensions[this.name].light)}}_loadLight(t){const e=this.parser,n="light:"+t;let i=e.cache.get(n);if(i)return i;const r=e.json,s=((r.extensions&&r.extensions[this.name]||{}).lights||[])[t];let a;const o=new Aa(16777215);void 0!==s.color&&o.setRGB(s.color[0],s.color[1],s.color[2],rr);const l=void 0!==s.range?s.range:0;switch(s.type){case"directional":a=new Hh(o),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new Bh(o),a.distance=l;break;case"spot":a=new Nh(o),a.distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,a.angle=s.spot.outerConeAngle,a.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return a.position.set(0,0,0),_m(a,s),void 0!==s.intensity&&(a.intensity=s.intensity),a.name=e.createUniqueName(s.name||"light_"+t),i=Promise.resolve(a),e.cache.add(n,i),i}getDependency(t,e){if("light"===t)return this._loadLight(e)}createNodeAttachment(t){const e=this,n=this.parser,i=n.json.nodes[t],r=(i.extensions&&i.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(t){return n._getNodeRef(e.cache,r,t)}))}}class If{constructor(){this.name=Pf.KHR_MATERIALS_UNLIT}getMaterialType(){return La}extendParams(t,e,n){const i=[];t.color=new Aa(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.setRGB(e[0],e[1],e[2],rr),t.opacity=e[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(t,"map",r.baseColorTexture,ir))}return Promise.all(i)}}class Df{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name].emissiveStrength;return void 0!==i&&(e.emissiveIntensity=i),Promise.resolve()}}class Nf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(n.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(n.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new Ir(t,t)}return Promise.all(r)}}class Uf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_DISPERSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.dispersion=void 0!==i.dispersion?i.dispersion:0,Promise.resolve()}}class Of{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_IRIDESCENCE}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.iridescenceFactor&&(e.iridescence=s.iridescenceFactor),void 0!==s.iridescenceTexture&&r.push(n.assignTexture(e,"iridescenceMap",s.iridescenceTexture)),void 0!==s.iridescenceIor&&(e.iridescenceIOR=s.iridescenceIor),void 0===e.iridescenceThicknessRange&&(e.iridescenceThicknessRange=[100,400]),void 0!==s.iridescenceThicknessMinimum&&(e.iridescenceThicknessRange[0]=s.iridescenceThicknessMinimum),void 0!==s.iridescenceThicknessMaximum&&(e.iridescenceThicknessRange[1]=s.iridescenceThicknessMaximum),void 0!==s.iridescenceThicknessTexture&&r.push(n.assignTexture(e,"iridescenceThicknessMap",s.iridescenceThicknessTexture)),Promise.all(r)}}class Ff{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new Aa(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=i.extensions[this.name];if(void 0!==s.sheenColorFactor){const t=s.sheenColorFactor;e.sheenColor.setRGB(t[0],t[1],t[2],rr)}return void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(n.assignTexture(e,"sheenColorMap",s.sheenColorTexture,ir)),void 0!==s.sheenRoughnessTexture&&r.push(n.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class kf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(n.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class Bf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(n.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||1/0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=(new Aa).setRGB(a[0],a[1],a[2],rr),Promise.all(r)}}class zf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.ior=void 0!==i.ior?i.ior:1.5,Promise.resolve()}}class Gf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(n.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=(new Aa).setRGB(a[0],a[1],a[2],rr),void 0!==s.specularColorTexture&&r.push(n.assignTexture(e,"specularColorMap",s.specularColorTexture,ir)),Promise.all(r)}}class Hf{constructor(t){this.parser=t,this.name=Pf.EXT_MATERIALS_BUMP}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return e.bumpScale=void 0!==s.bumpFactor?s.bumpFactor:1,void 0!==s.bumpTexture&&r.push(n.assignTexture(e,"bumpMap",s.bumpTexture)),Promise.all(r)}}class Vf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_ANISOTROPY}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.anisotropyStrength&&(e.anisotropy=s.anisotropyStrength),void 0!==s.anisotropyRotation&&(e.anisotropyRotation=s.anisotropyRotation),void 0!==s.anisotropyTexture&&r.push(n.assignTexture(e,"anisotropyMap",s.anisotropyTexture)),Promise.all(r)}}class Wf{constructor(t){this.parser=t,this.name=Pf.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class Xf{constructor(t){this.parser=t,this.name=Pf.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return n.loadTextureImage(t,s.source,o);if(i.extensionsRequired&&i.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class jf{constructor(t){this.parser=t,this.name=Pf.EXT_TEXTURE_AVIF,this.isSupported=null}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return n.loadTextureImage(t,s.source,o);if(i.extensionsRequired&&i.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: AVIF required by asset but unsupported.");return n.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class Yf{constructor(t){this.name=Pf.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,n=e.bufferViews[t];if(n.extensions&&n.extensions[this.name]){const t=n.extensions[this.name],i=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return i.then((function(e){const n=t.byteOffset||0,i=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,n,i);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then((function(t){return t.buffer})):r.ready.then((function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e}))}))}return null}}class qf{constructor(t){this.name=Pf.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,n=e.nodes[t];if(!n.extensions||!n.extensions[this.name]||void 0===n.mesh)return null;const i=e.meshes[n.mesh];for(const t of i.primitives)if(t.mode!==sm.TRIANGLES&&t.mode!==sm.TRIANGLE_STRIP&&t.mode!==sm.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=n.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then((e=>(a[t]=e,a[t]))));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then((t=>{const e=t.pop(),n=e.isGroup?e.children:[e],i=t[0].count,r=[];for(const t of n){const e=new Us,n=new ss,s=new rs,o=new ss(1,1,1),l=new fl(t.geometry,t.material,i);for(let t=0;t<i;t++)a.TRANSLATION&&n.fromBufferAttribute(a.TRANSLATION,t),a.ROTATION&&s.fromBufferAttribute(a.ROTATION,t),a.SCALE&&o.fromBufferAttribute(a.SCALE,t),l.setMatrixAt(t,e.compose(n,s,o));for(const e in a)if("_COLOR_0"===e){const t=a[e];l.instanceColor=new al(t.array,t.itemSize,t.normalized)}else"TRANSLATION"!==e&&"ROTATION"!==e&&"SCALE"!==e&&t.geometry.setAttribute(e,a[e]);la.prototype.copy.call(l,t),this.parser.assignFinalMaterial(l),r.push(l)}return e.isGroup?(e.clear(),e.add(...r),e):r[0]})))}}const Kf="glTF",Zf=1313821514,Qf=5130562;class Jf{constructor(t){this.name=Pf.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12),n=new TextDecoder;if(this.header={magic:n.decode(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==Kf)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const i=this.header.length-12,r=new DataView(t,12);let s=0;for(;s<i;){const e=r.getUint32(s,!0);s+=4;const i=r.getUint32(s,!0);if(s+=4,i===Zf){const i=new Uint8Array(t,12+s,e);this.content=n.decode(i)}else if(i===Qf){const n=12+s;this.body=t.slice(n,n+e)}s+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class $f{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=Pf.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const t in s){const e=cm[t]||t.toLowerCase();a[e]=s[t]}for(const e in t.attributes){const i=cm[e]||e.toLowerCase();if(void 0!==s[e]){const r=n.accessors[t.attributes[e]],s=am[r.componentType];l[i]=s.name,o[i]=!0===r.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e,n){i.decodeDracoFile(t,(function(t){for(const e in t.attributes){const n=t.attributes[e],i=o[e];void 0!==i&&(n.normalized=i)}e(t)}),a,l,rr,n)}))}))}}class tm{constructor(){this.name=Pf.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&e.texCoord!==t.channel||void 0!==e.offset||void 0!==e.rotation||void 0!==e.scale?(t=t.clone(),void 0!==e.texCoord&&(t.channel=e.texCoord),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0,t):t}}class em{constructor(){this.name=Pf.KHR_MESH_QUANTIZATION}}class nm extends sh{constructor(t,e,n,i){super(t,e,n,i)}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i;for(let t=0;t!==i;t++)e[t]=n[r+t];return e}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,h=i-e,c=(n-e)/h,d=c*c,u=d*c,p=t*l,f=p-l,m=-2*u+3*d,g=u-d,_=1-m,v=g-d+c;for(let t=0;t!==a;t++){const e=s[f+t+a],n=s[f+t+o]*h,i=s[p+t+a],l=s[p+t]*h;r[t]=_*e+v*n+m*i+g*l}return r}}const im=new rs;class rm extends nm{interpolate_(t,e,n,i){const r=super.interpolate_(t,e,n,i);return im.fromArray(r).normalize().toArray(r),r}}const sm={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},am={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},om={9728:Qn,9729:ti,9984:1004,9985:ei,9986:$n,9987:ni},lm={33071:Kn,33648:Zn,10497:qn},hm={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},cm={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},dm={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},um={CUBICSPLINE:void 0,LINEAR:tr,STEP:$i},pm="OPAQUE",fm="MASK",mm="BLEND";function gm(t,e,n){for(const i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function _m(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function vm(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let n=0,i=e.weights.length;n<i;n++)t.morphTargetInfluences[n]=e.weights[n];if(e.extras&&Array.isArray(e.extras.targetNames)){const n=e.extras.targetNames;if(t.morphTargetInfluences.length===n.length){t.morphTargetDictionary={};for(let e=0,i=n.length;e<i;e++)t.morphTargetDictionary[n[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function ym(t){let e;const n=t.extensions&&t.extensions[Pf.KHR_DRACO_MESH_COMPRESSION];if(e=n?"draco:"+n.bufferView+":"+n.indices+":"+xm(n.attributes):t.indices+":"+xm(t.attributes)+":"+t.mode,void 0!==t.targets)for(let n=0,i=t.targets.length;n<i;n++)e+=":"+xm(t.targets[n]);return e}function xm(t){let e="";const n=Object.keys(t).sort();for(let i=0,r=n.length;i<r;i++)e+=n[i]+":"+t[n[i]]+";";return e}function Sm(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}const bm=new Us;class Mm{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new Rf,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let n=!1,i=-1,r=!1,s=-1;if("undefined"!=typeof navigator){const t=navigator.userAgent;n=!0===/^((?!chrome|android).)*safari/i.test(t);const e=t.match(/Version\/(\d+)/);i=n&&e?parseInt(e[1],10):-1,r=t.indexOf("Firefox")>-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||n&&i<17||r&&s<98?this.textureLoader=new Ah(this.options.manager):this.textureLoader=new Wh(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new Eh(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}))).then((function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])})).then((function(e){const s={scene:e[0][i.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:i.asset,parser:n,userData:{}};return gm(r,s,i),_m(s,i),Promise.all(n._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],n=this.json.meshes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n].joints;for(let e=0,n=i.length;e<n;e++)t[i[e]].isBone=!0}for(let e=0,i=t.length;e<i;e++){const i=t[e];void 0!==i.mesh&&(this._addNodeRef(this.meshCache,i.mesh),void 0!==i.skin&&(n[i.mesh].isSkinnedMesh=!0)),void 0!==i.camera&&this._addNodeRef(this.cameraCache,i.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,n){if(t.refs[e]<=1)return n;const i=n.clone(),r=(t,e)=>{const n=this.associations.get(t);null!=n&&this.associations.set(e,n);for(const[n,i]of t.children.entries())r(i,e.children[n])};return r(n,i),i.name+="_instance_"+t.uses[e]++,i}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let n=0;n<e.length;n++){const i=t(e[n]);if(i)return i}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const n=[];for(let i=0;i<e.length;i++){const r=t(e[i]);r&&n.push(r)}return n}getDependency(t,e){const n=t+":"+e;let i=this.cache.get(n);if(!i){switch(t){case"scene":i=this.loadScene(e);break;case"node":i=this._invokeOne((function(t){return t.loadNode&&t.loadNode(e)}));break;case"mesh":i=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":i=this.loadAccessor(e);break;case"bufferView":i=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":i=this.loadBuffer(e);break;case"material":i=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":i=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":i=this.loadSkin(e);break;case"animation":i=this._invokeOne((function(t){return t.loadAnimation&&t.loadAnimation(e)}));break;case"camera":i=this.loadCamera(e);break;default:if(i=this._invokeOne((function(n){return n!=this&&n.getDependency&&n.getDependency(t,e)})),!i)throw new Error("Unknown type: "+t)}this.cache.add(n,i)}return i}getDependencies(t){let e=this.cache.get(t);if(!e){const n=this,i=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(i.map((function(e,i){return n.getDependency(t,i)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],n=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[Pf.KHR_BINARY_GLTF].body);const i=this.options;return new Promise((function(t,r){n.load(Vh.resolveURL(e.uri,i.path),t,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const n=e.byteLength||0,i=e.byteOffset||0;return t.slice(i,i+n)}))}loadAccessor(t){const e=this,n=this.json,i=this.json.accessors[t];if(void 0===i.bufferView&&void 0===i.sparse){const t=hm[i.type],e=am[i.componentType],n=!0===i.normalized,r=new e(i.count*t);return Promise.resolve(new Ua(r,t,n))}const r=[];return void 0!==i.bufferView?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),void 0!==i.sparse&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then((function(t){const r=t[0],s=hm[i.type],a=am[i.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,h=i.byteOffset||0,c=void 0!==i.bufferView?n.bufferViews[i.bufferView].byteStride:void 0,d=!0===i.normalized;let u,p;if(c&&c!==l){const t=Math.floor(h/c),n="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+t+":"+i.count;let l=e.cache.get(n);l||(u=new a(r,t*c,i.count*c/o),l=new To(u,c/o),e.cache.add(n,l)),p=new Co(l,s,h%c/o,d)}else u=null===r?new a(i.count*s):new a(r,h,i.count*s),p=new Ua(u,s,d);if(void 0!==i.sparse){const e=hm.SCALAR,n=am[i.sparse.indices.componentType],o=i.sparse.indices.byteOffset||0,l=i.sparse.values.byteOffset||0,h=new n(t[1],o,i.sparse.count*e),c=new a(t[2],l,i.sparse.count*s);null!==r&&(p=new Ua(p.array.slice(),p.itemSize,p.normalized)),p.normalized=!1;for(let t=0,e=h.length;t<e;t++){const e=h[t];if(p.setX(e,c[t*s]),s>=2&&p.setY(e,c[t*s+1]),s>=3&&p.setZ(e,c[t*s+2]),s>=4&&p.setW(e,c[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}p.normalized=d}return p}))}loadTexture(t){const e=this.json,n=this.options,i=e.textures[t].source,r=e.images[i];let s=this.textureLoader;if(r.uri){const t=n.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,i,s)}loadTextureImage(t,e,n){const i=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,n).then((function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const n=(r.samplers||{})[s.sampler]||{};return e.magFilter=om[n.magFilter]||ti,e.minFilter=om[n.minFilter]||ni,e.wrapS=lm[n.wrapS]||qn,e.wrapT=lm[n.wrapT]||qn,e.generateMipmaps=!e.isCompressedTexture&&e.minFilter!==Qn&&e.minFilter!==ti,i.associations.set(e,{textures:t}),e})).catch((function(){return null}));return this.textureCache[o]=l,l}loadImageSource(t,e){const n=this,i=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then((t=>t.clone()));const s=i.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=n.getDependency("bufferView",s.bufferView).then((function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const h=Promise.resolve(o).then((function(t){return new Promise((function(n,i){let s=n;!0===e.isImageBitmapLoader&&(s=function(t){const e=new Jr(t);e.needsUpdate=!0,n(e)}),e.load(Vh.resolveURL(t,r.path),s,void 0,i)}))})).then((function(t){var e;return!0===l&&a.revokeObjectURL(o),_m(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":e.search(/\.ktx2($|\?)/i)>0||0===e.search(/^data\:image\/ktx2/)?"image/ktx2":"image/png"),t})).catch((function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t}));return this.sourceCache[t]=h,h}assignTexture(t,e,n,i){const r=this;return this.getDependency("texture",n.index).then((function(s){if(!s)return null;if(void 0!==n.texCoord&&n.texCoord>0&&((s=s.clone()).channel=n.texCoord),r.extensions[Pf.KHR_TEXTURE_TRANSFORM]){const t=void 0!==n.extensions?n.extensions[Pf.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[Pf.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==i&&(s.colorSpace=i),t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let n=t.material;const i=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new Ol,Pa.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,e.sizeAttenuation=!1,this.cache.add(t,e)),n=e}else if(t.isLine){const t="LineBasicMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new bl,Pa.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,this.cache.add(t,e)),n=e}if(i||r||s){let t="ClonedMaterial:"+n.uuid+":";i&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=n.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),i&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(n))),n=e}t.material=n}getMaterialType(){return Ql}loadMaterial(t){const e=this,n=this.json,i=this.extensions,r=n.materials[t];let s;const a={},o=[];if((r.extensions||{})[Pf.KHR_MATERIALS_UNLIT]){const t=i[Pf.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const n=r.pbrMetallicRoughness||{};if(a.color=new Aa(1,1,1),a.opacity=1,Array.isArray(n.baseColorFactor)){const t=n.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],rr),a.opacity=t[3]}void 0!==n.baseColorTexture&&o.push(e.assignTexture(a,"map",n.baseColorTexture,ir)),a.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,a.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",n.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",n.metallicRoughnessTexture))),s=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),o.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)}))))}!0===r.doubleSided&&(a.side=2);const l=r.alphaMode||pm;if(l===mm?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===fm&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==La&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new Ir(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==La&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==La){const t=r.emissiveFactor;a.emissive=(new Aa).setRGB(t[0],t[1],t[2],rr)}return void 0!==r.emissiveTexture&&s!==La&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,ir)),Promise.all(o).then((function(){const n=new s(a);return r.name&&(n.name=r.name),_m(n,r),e.associations.set(n,{materials:t}),r.extensions&&gm(i,n,r),n}))}createUniqueName(t){const e=tc.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,n=this.extensions,i=this.primitiveCache;function r(t){return n[Pf.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(n){return wm(n,t,e)}))}const s=[];for(let n=0,a=t.length;n<a;n++){const a=t[n],o=ym(a),l=i[o];if(l)s.push(l.promise);else{let t;t=a.extensions&&a.extensions[Pf.KHR_DRACO_MESH_COMPRESSION]?r(a):wm(new ja,a,e),i[o]={primitive:a,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(t){const e=this,n=this.json,i=this.extensions,r=n.meshes[t],s=r.primitives,a=[];for(let t=0,e=s.length;t<e;t++){const e=void 0===s[t].material?(void 0===(o=this.cache).DefaultMaterial&&(o.DefaultMaterial=new Ql({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),o.DefaultMaterial):this.getDependency("material",s[t].material);a.push(e)}var o;return a.push(e.loadGeometries(s)),Promise.all(a).then((function(n){const a=n.slice(0,n.length-1),o=n[n.length-1],l=[];for(let n=0,h=o.length;n<h;n++){const h=o[n],c=s[n];let d;const u=a[n];if(c.mode===sm.TRIANGLES||c.mode===sm.TRIANGLE_STRIP||c.mode===sm.TRIANGLE_FAN||void 0===c.mode)d=!0===r.isSkinnedMesh?new tl(h,u):new ro(h,u),!0===d.isSkinnedMesh&&d.normalizeSkinWeights(),c.mode===sm.TRIANGLE_STRIP?d.geometry=Af(d.geometry,1):c.mode===sm.TRIANGLE_FAN&&(d.geometry=Af(d.geometry,2));else if(c.mode===sm.LINES)d=new Nl(h,u);else if(c.mode===sm.LINE_STRIP)d=new Pl(h,u);else if(c.mode===sm.LINE_LOOP)d=new Ul(h,u);else{if(c.mode!==sm.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+c.mode);d=new Gl(h,u)}Object.keys(d.geometry.morphAttributes).length>0&&vm(d,r),d.name=e.createUniqueName(r.name||"mesh_"+t),_m(d,r),c.extensions&&gm(i,d,c),e.assignFinalMaterial(d),l.push(d)}for(let n=0,i=l.length;n<i;n++)e.associations.set(l[n],{meshes:t,primitives:n});if(1===l.length)return r.extensions&&gm(i,l[0],r),l[0];const h=new bo;r.extensions&&gm(i,h,r),e.associations.set(h,{meshes:t});for(let t=0,e=l.length;t<e;t++)h.add(l[t]);return h}))}loadCamera(t){let e;const n=this.json.cameras[t],i=n[n.type];if(i)return"perspective"===n.type?e=new _o(Lr.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):"orthographic"===n.type&&(e=new zh(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(e.name=this.createUniqueName(n.name)),_m(e,n),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],n=[];for(let t=0,i=e.joints.length;t<i;t++)n.push(this._loadNodeShallow(e.joints[t]));return void 0!==e.inverseBindMatrices?n.push(this.getDependency("accessor",e.inverseBindMatrices)):n.push(null),Promise.all(n).then((function(t){const n=t.pop(),i=t,r=[],s=[];for(let t=0,a=i.length;t<a;t++){const a=i[t];if(a){r.push(a);const e=new Us;null!==n&&e.fromArray(n.array,16*t),s.push(e)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[t])}return new sl(r,s)}))}loadAnimation(t){const e=this.json,n=this,i=e.animations[t],r=i.name?i.name:"animation_"+t,s=[],a=[],o=[],l=[],h=[];for(let t=0,e=i.channels.length;t<e;t++){const e=i.channels[t],n=i.samplers[e.sampler],r=e.target,c=r.node,d=void 0!==i.parameters?i.parameters[n.input]:n.input,u=void 0!==i.parameters?i.parameters[n.output]:n.output;void 0!==r.node&&(s.push(this.getDependency("node",c)),a.push(this.getDependency("accessor",d)),o.push(this.getDependency("accessor",u)),l.push(n),h.push(r))}return Promise.all([Promise.all(s),Promise.all(a),Promise.all(o),Promise.all(l),Promise.all(h)]).then((function(t){const e=t[0],i=t[1],s=t[2],a=t[3],o=t[4],l=[];for(let t=0,r=e.length;t<r;t++){const r=e[t],h=i[t],c=s[t],d=a[t],u=o[t];if(void 0===r)continue;r.updateMatrix&&r.updateMatrix();const p=n._createAnimationTracks(r,h,c,d,u);if(p)for(let t=0;t<p.length;t++)l.push(p[t])}return new _h(r,void 0,l)}))}createNodeMesh(t){const e=this.json,n=this,i=e.nodes[t];return void 0===i.mesh?null:n.getDependency("mesh",i.mesh).then((function(t){const e=n._getNodeRef(n.meshCache,i.mesh,t);return void 0!==i.weights&&e.traverse((function(t){if(t.isMesh)for(let e=0,n=i.weights.length;e<n;e++)t.morphTargetInfluences[e]=i.weights[e]})),e}))}loadNode(t){const e=this,n=this.json.nodes[t],i=e._loadNodeShallow(t),r=[],s=n.children||[];for(let t=0,n=s.length;t<n;t++)r.push(e.getDependency("node",s[t]));const a=void 0===n.skin?Promise.resolve(null):e.getDependency("skin",n.skin);return Promise.all([i,Promise.all(r),a]).then((function(t){const e=t[0],n=t[1],i=t[2];null!==i&&e.traverse((function(t){t.isSkinnedMesh&&t.bind(i,bm)}));for(let t=0,i=n.length;t<i;t++)e.add(n[t]);return e}))}_loadNodeShallow(t){const e=this.json,n=this.extensions,i=this;if(void 0!==this.nodeCache[t])return this.nodeCache[t];const r=e.nodes[t],s=r.name?i.createUniqueName(r.name):"",a=[],o=i._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return o&&a.push(o),void 0!==r.camera&&a.push(i.getDependency("camera",r.camera).then((function(t){return i._getNodeRef(i.cameraCache,r.camera,t)}))),i._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){a.push(t)})),this.nodeCache[t]=Promise.all(a).then((function(e){let a;if(a=!0===r.isBone?new el:e.length>1?new bo:1===e.length?e[0]:new la,a!==e[0])for(let t=0,n=e.length;t<n;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),_m(a,r),r.extensions&&gm(n,a,r),void 0!==r.matrix){const t=new Us;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);return i.associations.has(a)||i.associations.set(a,{}),i.associations.get(a).nodes=t,a})),this.nodeCache[t]}loadScene(t){const e=this.extensions,n=this.json.scenes[t],i=this,r=new bo;n.name&&(r.name=i.createUniqueName(n.name)),_m(r,n),n.extensions&&gm(e,r,n);const s=n.nodes||[],a=[];for(let t=0,e=s.length;t<e;t++)a.push(i.getDependency("node",s[t]));return Promise.all(a).then((function(t){for(let e=0,n=t.length;e<n;e++)r.add(t[e]);return i.associations=(t=>{const e=new Map;for(const[t,n]of i.associations)(t instanceof Pa||t instanceof Jr)&&e.set(t,n);return t.traverse((t=>{const n=i.associations.get(t);null!=n&&e.set(t,n)})),e})(r),r}))}_createAnimationTracks(t,e,n,i,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(dm[r.path]===dm.weights?t.traverse((function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)})):o.push(a),dm[r.path]){case dm.weights:l=uh;break;case dm.rotation:l=fh;break;case dm.position:case dm.scale:l=gh;break;default:if(1===n.itemSize)l=uh;else l=gh}const h=void 0!==i.interpolation?um[i.interpolation]:tr,c=this._getArrayFromAccessor(n);for(let t=0,n=o.length;t<n;t++){const n=new l(o[t]+"."+dm[r.path],e.array,c,h);"CUBICSPLINE"===i.interpolation&&this._createCubicSplineTrackInterpolant(n),s.push(n)}return s}_getArrayFromAccessor(t){let e=t.array;if(t.normalized){const t=Sm(e.constructor),n=new Float32Array(e.length);for(let i=0,r=e.length;i<r;i++)n[i]=e[i]*t;e=n}return e}_createCubicSplineTrackInterpolant(t){t.createInterpolant=function(t){return new(this instanceof fh?rm:nm)(this.times,this.values,this.getValueSize()/3,t)},t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function wm(t,e,n){const i=e.attributes,r=[];function s(e,i){return n.getDependency("accessor",e).then((function(e){t.setAttribute(i,e)}))}for(const e in i){const n=cm[e]||e.toLowerCase();n in t.attributes||r.push(s(i[e],n))}if(void 0!==e.indices&&!t.index){const i=n.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(i)}return Vr.workingColorSpace!==rr&&"COLOR_0"in i&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${Vr.workingColorSpace}" not supported.`),_m(t,e),function(t,e,n){const i=e.attributes,r=new ls;if(void 0===i.POSITION)return;{const t=n.json.accessors[i.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new ss(e[0],e[1],e[2]),new ss(s[0],s[1],s[2])),t.normalized){const e=Sm(am[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new ss,e=new ss;for(let i=0,r=s.length;i<r;i++){const r=s[i];if(void 0!==r.POSITION){const i=n.json.accessors[r.POSITION],s=i.min,a=i.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),i.normalized){const t=Sm(am[i.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}t.boundingBox=r;const a=new Ts;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,n),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,n){let i=!1,r=!1,s=!1;for(let t=0,n=e.length;t<n;t++){const n=e[t];if(void 0!==n.POSITION&&(i=!0),void 0!==n.NORMAL&&(r=!0),void 0!==n.COLOR_0&&(s=!0),i&&r&&s)break}if(!i&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let h=0,c=e.length;h<c;h++){const c=e[h];if(i){const e=void 0!==c.POSITION?n.getDependency("accessor",c.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==c.NORMAL?n.getDependency("accessor",c.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==c.COLOR_0?n.getDependency("accessor",c.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const n=e[0],a=e[1],o=e[2];return i&&(t.morphAttributes.position=n),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,n):t}))}class Em extends xh{constructor(t,e=new Map,n={}){super(),this.path="",this.resourcePath="",this.fileURL="",this.dataURLs=new Map,this.path=n.path||"","string"==typeof t?(this.fileURL=t,this.resourcePath=Vh.extractUrlBase(t)):(e.forEach(((e,n)=>this.fileURL=e===t?n:this.fileURL)),e.set(this.fileURL,t)),e.forEach(((t,e)=>{let n;n="string"==typeof t?t:URL.createObjectURL(new Blob([t])),this.dataURLs.set(e,n)})),this.setURLModifier((t=>{const e=decodeURI(t).replace(this.path,"").replace(this.resourcePath,"").replace(/^(\.?\/)/,""),n=this.dataURLs.get(e);return null!=n?n:t}))}dispose(){this.dataURLs.forEach(URL.revokeObjectURL)}}class Tm{constructor(){this._listeners={}}addEventListener(t,e){return void 0===this._listeners[t]&&(this._listeners[t]=[]),this._listeners[t].push(e),this}removeEventListener(t,e){if(void 0===this._listeners[t])return this;const n=this._listeners[t].filter((t=>t!==e));return 0!==n.length?this._listeners[t]=n:delete this._listeners[t],this}removeAllListeners(t){return t?delete this._listeners[t]:this._listeners={},this}emitEvent(t){if(void 0===this._listeners[t.type])return!1;return this._listeners[t.type].slice().forEach((e=>e.call(this,t))),!0}on(t,e){return this.addEventListener(t,e)}off(t,e){return this.removeEventListener(t,e)}emit(t,...e){return"string"==typeof t?this.emitEvent({type:t,args:e}):"object"==typeof t&&this.emitEvent(t)}}t.CANVAS_EVENTS=p,t.CanvasEvents=u,t.Component=class{constructor(t){this.name=""}dispose(){}},t.Dragger=class{constructor(t){this.name=""}dispose(){}},t.Markup=an,t.Options=d,t.Viewer=class extends Tm{constructor(t){super(),this._options=new d(this),this.client=t,this.canvasEvents=p,this.canvaseventlistener=t=>this.emit(t),this.models=[],this.selected=[],this.extents=new ls,this.target=new ss,this._activeDragger=null,this._components=[],this.renderTime=0,this.render=this.render.bind(this),this.update=this.update.bind(this),this._markup=new an}get options(){return this._options}get draggers(){return[...lf.getDraggers().keys()]}get components(){return[...Tf.getComponents().keys()]}get markup(){return this._markup}initialize(t,e){this.addEventListener("optionschange",(t=>this.syncOptions(t.data))),this.scene=new Eo,this.helpers=new Eo;const n=t.parentElement.getBoundingClientRect(),i=n.width||1,r=n.height||1,s=i/r;this.camera=new _o(45,s,.01,1e3),this.camera.up.set(0,0,1),this.renderer=new Vu({canvas:t,antialias:!0,preserveDrawingBuffer:!0}),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(i,r),this.renderer.toneMapping=1,this.canvas=t,this.canvasEvents.forEach((e=>t.addEventListener(e,this.canvaseventlistener))),this._markup.initialize(this.canvas,this.canvasEvents,this,this);for(const t of Tf.getComponents().keys())this._components.push(Tf.createComponent(t,this));return this.syncOptions(),this.syncOverlay(),this.renderTime=performance.now(),this.render(this.renderTime),"function"==typeof e&&e(new ProgressEvent("progress",{lengthComputable:!0,loaded:1,total:1})),this.emitEvent({type:"initializeprogress",data:1,loaded:1,total:1}),this.emitEvent({type:"initialize"}),Promise.resolve(this)}dispose(){return this.cancel(),this.emitEvent({type:"dispose"}),this._components.forEach((t=>t.dispose())),this._components=[],this.setActiveDragger(),this.removeAllListeners(),this.clear(),this._markup.dispose(),this.canvas&&(this.canvasEvents.forEach((t=>this.canvas.removeEventListener(t,this.canvaseventlistener))),this.canvas=void 0),this.renderer&&this.renderer.dispose(),this.renderer=void 0,this.camera=void 0,this.scene=void 0,this.helpers=void 0,this}isInitialized(){return!!this.renderer}render(t){var e,n;if(!this.renderNeeded)return;if(!this.renderer)return;this.renderNeeded=!1,this.renderer.setViewport(0,0,this.canvas.offsetWidth,this.canvas.offsetHeight),this.renderer.autoClear=!0,this.renderer.render(this.scene,this.camera);const i=this.renderer.clippingPlanes;this.renderer.clippingPlanes=[],this.renderer.autoClear=!1,this.renderer.render(this.helpers,this.camera),this.renderer.clippingPlanes=i,null===(n=null===(e=this._activeDragger)||void 0===e?void 0:e.updatePreview)||void 0===n||n.call(e);const r=(t-this.renderTime)/1e3;this.renderTime=t,this.emitEvent({type:"render",time:t,deltaTime:r})}update(t=!1){this.renderNeeded=!0,t&&this.render(performance.now()),this.emitEvent({type:"update",data:t})}syncOptions(t=this.options){}loadReferences(t){return Promise.resolve(this)}async open(t){if(!this.renderer)return this;let e;if(this.cancel(),this.clear(),this.emitEvent({type:"open",file:t,model:t}),t){const n=await t.getModels()||[];e=n.find((t=>t.default))||n[0]}if(!e)throw new Error("No default model found");const n=e.database.split(".").pop();if("gltf"!==n)throw new Error(`Unknown geometry type: ${n}`);const i=`${e.httpClient.serverUrl}${e.path}/${e.database}`,r={requestHeader:e.httpClient.headers};return await this.loadReferences(e),await this.loadGltfFile(i,void 0,r),this}cancel(){return this.emitEvent({type:"cancel"}),this}openGltfFile(t,e=new Map,n={}){return this.renderer?(this.cancel(),this.clear(),this.emitEvent({type:"open"}),this.loadGltfFile(t,e,n)):Promise.resolve(this)}async loadGltfFile(t,e=new Map,n={}){const i=new Em(t,e,n);try{this.emitEvent({type:"geometrystart"});const t=new Cf(i);t.setPath(i.path),t.setRequestHeader(n.requestHeader),t.setCrossOrigin(n.crossOrigin||t.crossOrigin),t.setWithCredentials(n.withCredentials||t.withCredentials);const e=await t.loadAsync(i.fileURL,(t=>{const{lengthComputable:e,loaded:n,total:i}=t,r=e?n/i:1;this.emitEvent({type:"geometryprogress",data:r})}));if(!this.scene)return this;if(!e.scene)throw new Error("No glTF scene found");this.models.push(e),this.scene.add(e.scene),this.syncOptions(),this.syncOverlay(),this.update(),this.emitEvent({type:"databasechunk"}),this.emitEvent({type:"geometryend",data:e.scene})}catch(t){throw this.emitEvent({type:"geometryerror",data:t}),t}finally{i.dispose()}return this}clear(){if(!this.renderer)return this;function t(t){var e;t.geometry&&t.geometry.dispose(),t.material&&(e=t.material,(Array.isArray(e)?e:[e]).forEach((t=>{t.dispose()})))}return this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.helpers.traverse(t),this.helpers.clear(),this.models.forEach((e=>e.scene.traverse(t))),this.models.forEach((t=>t.scene.removeFromParent())),this.models=[],this.scene.clear(),this.syncOptions(),this.syncOverlay(),this.update(!0),this.emitEvent({type:"clear"}),this}syncOverlay(){this.renderer&&(this._markup.syncOverlay(),this.update())}clearOverlay(){this.renderer&&(this._markup.clearOverlay(),this.update())}clearSlices(){this.renderer&&(this.renderer.clippingPlanes=[],this.update())}getSelected(){return this.executeCommand("getSelected")}setSelected(t){this.executeCommand("setSelected",t)}clearSelected(){this.executeCommand("clearSelected")}hideSelected(){this.executeCommand("hideSelected")}isolateSelected(){this.executeCommand("isolateSelected")}showAll(){this.executeCommand("showAll")}explode(t=0){this.executeCommand("explode",t)}collect(){this.executeCommand("collect")}activeDragger(){return this._activeDragger}setActiveDragger(t=""){var e,n;if(!this._activeDragger||this._activeDragger.name!==t){const i=this._activeDragger;let r=null;this._activeDragger&&(this._activeDragger.dispose(),this._activeDragger=null),this.isInitialized()&&(r=lf.createDragger(t,this),r&&(this._activeDragger=r,null===(n=(e=this._activeDragger).initialize)||void 0===n||n.call(e)));const s=this.canvas;s&&(i&&s.classList.remove(`oda-cursor-${i.name.toLowerCase()}`),r&&s.classList.add(`oda-cursor-${r.name.toLowerCase()}`)),this.emitEvent({type:"changeactivedragger",data:t}),this.update()}return this._activeDragger}resetActiveDragger(){const t=this._activeDragger;t&&(this.setActiveDragger(),this.setActiveDragger(t.name))}is3D(){return!0}screenToWorld(t){if(!this.renderer)return{x:t.x,y:t.y,z:0};const e=this.canvas.getBoundingClientRect(),n=t.x/(e.width/2)-1,i=-t.y/(e.height/2)+1,r=new ss(n,i,-1);return r.unproject(this.camera),{x:r.x,y:r.y,z:r.z}}worldToScreen(t){if(!this.renderer)return{x:t.x,y:t.y};const e=new ss(t.x,t.y,t.z);e.project(this.camera);const n=this.canvas.getBoundingClientRect();return{x:(e.x+1)*(n.width/2),y:(1-e.y)*(n.height/2)}}getScale(){return{x:1,y:1,z:1}}executeCommand(t,...e){return gf.executeCommand(t,this,...e)}getComponent(t){return this._components.find((e=>e.name===t))}drawViewpoint(t){var e,n,i;if(!this.renderer)return;const r=({x:t,y:e,z:n})=>new ss(t,e,n),s=null===(e=this._activeDragger)||void 0===e?void 0:e.name;this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.showAll(),this.explode(),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new Ts).radius,n=this.renderer.getSize(new Ir),i=n.x/n.y;this.camera=new zh,this.camera.top=t.field_height/2,this.camera.bottom=-t.field_height/2,this.camera.left=this.camera.bottom*i,this.camera.right=this.camera.top*i,this.camera.near=0,this.camera.far=100*e,this.camera.zoom=t.view_to_world_scale,this.camera.updateProjectionMatrix(),this.camera.up.copy(r(t.up_vector)),this.camera.position.copy(r(t.view_point)),this.camera.lookAt(r(t.direction).add(this.camera.position)),this.camera.updateMatrixWorld()}})(t.orthogonal_camera),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new Ts).radius,n=this.renderer.getSize(new Ir),i=n.x/n.y;this.camera=new _o,this.camera.fov=t.field_of_view,this.camera.aspect=i,this.camera.near=e/100,this.camera.far=100*e,this.camera.updateProjectionMatrix(),this.camera.up.copy(r(t.up_vector)),this.camera.position.copy(r(t.view_point)),this.camera.lookAt(r(t.direction).add(this.camera.position)),this.camera.updateMatrixWorld()}})(t.perspective_camera),(t=>{null==t||t.forEach((t=>{const e=new vl;e.setFromNormalAndCoplanarPoint(r(t.direction),r(t.location)),this.renderer.clippingPlanes.push(e)}))})(t.clipping_planes),(t=>{t&&this.setSelected(t.map((t=>t.handle)))})(t.selection),this._markup.setViewpoint(t),this.target=r(null!==(i=null===(n=t.custom_fields)||void 0===n?void 0:n.camera_target)&&void 0!==i?i:this.target),this.setActiveDragger(s),this.emitEvent({type:"drawviewpoint",data:t}),this.update()}createViewpoint(){if(!this.renderer)return{};const t=({x:t,y:e,z:n})=>({x:t,y:e,z:n}),e={custom_fields:{}};return e.orthogonal_camera=(()=>this.camera.isOrthographicCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new ss)),up_vector:t(this.camera.up),field_width:this.camera.right-this.camera.left,field_height:this.camera.top-this.camera.bottom,view_to_world_scale:this.camera.zoom}:void 0)(),e.perspective_camera=(()=>this.camera.isPerspectiveCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new ss)),up_vector:t(this.camera.up),field_of_view:this.camera.fov}:void 0)(),e.clipping_planes=(()=>{const e=[];return this.renderer.clippingPlanes.forEach((n=>{const i={location:t(n.coplanarPoint(new ss)),direction:t(n.normal)};e.push(i)})),e})(),e.selection=(()=>this.getSelected().map((t=>({handle:t}))))(),e.description=(new Date).toDateString(),this._markup.getViewpoint(e),e.custom_fields.camera_target=t(this.target),this.emitEvent({type:"createviewpoint",data:e}),e}},t.commands=gf,t.commandsRegistry=i,t.components=Tf,t.componentsRegistry=h,t.defaultOptions=c,t.draggers=lf,t.draggersRegistry=a}));
|
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12
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+
function lc(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function hc(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=e.get(n);i&&(t.deleteBuffer(i.buffer),e.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const t=e.get(n);return void((!t||t.version<n.version)&&e.set(n,{buffer:n.buffer,type:n.type,bytesPerElement:n.elementSize,version:n.version}))}const r=e.get(n);if(void 0===r)e.set(n,function(e,n){const i=e.array,r=e.usage,s=i.byteLength,a=t.createBuffer();let o;if(t.bindBuffer(n,a),t.bufferData(n,i,r),e.onUploadCallback(),i instanceof Float32Array)o=t.FLOAT;else if(i instanceof Uint16Array)o=e.isFloat16BufferAttribute?t.HALF_FLOAT:t.UNSIGNED_SHORT;else if(i instanceof Int16Array)o=t.SHORT;else if(i instanceof Uint32Array)o=t.UNSIGNED_INT;else if(i instanceof Int32Array)o=t.INT;else if(i instanceof Int8Array)o=t.BYTE;else if(i instanceof Uint8Array)o=t.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+i);o=t.UNSIGNED_BYTE}return{buffer:a,type:o,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,size:s}}(n,i));else if(r.version<n.version){if(r.size!==n.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(e,n,i){const r=n.array,s=n.updateRanges;if(t.bindBuffer(i,e),0===s.length)t.bufferSubData(i,0,r);else{s.sort(((t,e)=>t.start-e.start));let e=0;for(let t=1;t<s.length;t++){const n=s[e],i=s[t];i.start<=n.start+n.count+1?n.count=Math.max(n.count,i.start+i.count-n.start):(++e,s[e]=i)}s.length=e+1;for(let e=0,n=s.length;e<n;e++){const n=s[e];t.bufferSubData(i,n.start*r.BYTES_PER_ELEMENT,r,n.start,n.count)}n.clearUpdateRanges()}n.onUploadCallback()}(r.buffer,n,i),r.version=n.version}}}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:on}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=on);const cc={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\t#ifdef ALPHA_TO_COVERAGE\n\tdiffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\n\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\tif ( diffuseColor.a < alphaTest ) discard;\n\t#endif\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n\t#if ! defined( GL_ANGLE_multi_draw )\n\t#define gl_DrawID _gl_DrawID\n\tuniform int _gl_DrawID;\n\t#endif\n\tuniform highp sampler2D batchingTexture;\n\tuniform highp usampler2D batchingIdTexture;\n\tmat4 getBatchingMatrix( const in float i ) {\n\t\tint size = textureSize( batchingTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n\tfloat getIndirectIndex( const in int i ) {\n\t\tint size = textureSize( batchingIdTexture, 0 ).x;\n\t\tint x = i % size;\n\t\tint y = i / size;\n\t\treturn float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\n\t}\n#endif\n#ifdef USE_BATCHING_COLOR\n\tuniform sampler2D batchingColorTexture;\n\tvec3 getBatchingColor( const in float i ) {\n\t\tint size = textureSize( batchingColorTexture, 0 ).x;\n\t\tint j = int( i );\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\treturn texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\n\t}\n#endif",batching_vertex:"#ifdef USE_BATCHING\n\tmat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}"},dc={common:{diffuse:{value:new Aa(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new Dr},alphaMap:{value:null},alphaMapTransform:{value:new Dr},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new Dr}},envmap:{envMap:{value:null},envMapRotation:{value:new Dr},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new Dr}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new Dr}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new Dr},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new Dr},normalScale:{value:new Ir(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new Dr},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new Dr}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new Dr}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new Dr}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Aa(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Aa(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new Dr},alphaTest:{value:0},uvTransform:{value:new Dr}},sprite:{diffuse:{value:new Aa(16777215)},opacity:{value:1},center:{value:new Ir(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new Dr},alphaMap:{value:null},alphaMapTransform:{value:new Dr},alphaTest:{value:0}}},uc={basic:{uniforms:lo([dc.common,dc.specularmap,dc.envmap,dc.aomap,dc.lightmap,dc.fog]),vertexShader:cc.meshbasic_vert,fragmentShader:cc.meshbasic_frag},lambert:{uniforms:lo([dc.common,dc.specularmap,dc.envmap,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)}}]),vertexShader:cc.meshlambert_vert,fragmentShader:cc.meshlambert_frag},phong:{uniforms:lo([dc.common,dc.specularmap,dc.envmap,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)},specular:{value:new Aa(1118481)},shininess:{value:30}}]),vertexShader:cc.meshphong_vert,fragmentShader:cc.meshphong_frag},standard:{uniforms:lo([dc.common,dc.envmap,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.roughnessmap,dc.metalnessmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:cc.meshphysical_vert,fragmentShader:cc.meshphysical_frag},toon:{uniforms:lo([dc.common,dc.aomap,dc.lightmap,dc.emissivemap,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.gradientmap,dc.fog,dc.lights,{emissive:{value:new Aa(0)}}]),vertexShader:cc.meshtoon_vert,fragmentShader:cc.meshtoon_frag},matcap:{uniforms:lo([dc.common,dc.bumpmap,dc.normalmap,dc.displacementmap,dc.fog,{matcap:{value:null}}]),vertexShader:cc.meshmatcap_vert,fragmentShader:cc.meshmatcap_frag},points:{uniforms:lo([dc.points,dc.fog]),vertexShader:cc.points_vert,fragmentShader:cc.points_frag},dashed:{uniforms:lo([dc.common,dc.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:cc.linedashed_vert,fragmentShader:cc.linedashed_frag},depth:{uniforms:lo([dc.common,dc.displacementmap]),vertexShader:cc.depth_vert,fragmentShader:cc.depth_frag},normal:{uniforms:lo([dc.common,dc.bumpmap,dc.normalmap,dc.displacementmap,{opacity:{value:1}}]),vertexShader:cc.meshnormal_vert,fragmentShader:cc.meshnormal_frag},sprite:{uniforms:lo([dc.sprite,dc.fog]),vertexShader:cc.sprite_vert,fragmentShader:cc.sprite_frag},background:{uniforms:{uvTransform:{value:new Dr},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:cc.background_vert,fragmentShader:cc.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new Dr}},vertexShader:cc.backgroundCube_vert,fragmentShader:cc.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:cc.cube_vert,fragmentShader:cc.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:cc.equirect_vert,fragmentShader:cc.equirect_frag},distanceRGBA:{uniforms:lo([dc.common,dc.displacementmap,{referencePosition:{value:new ss},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:cc.distanceRGBA_vert,fragmentShader:cc.distanceRGBA_frag},shadow:{uniforms:lo([dc.lights,dc.fog,{color:{value:new Aa(0)},opacity:{value:1}}]),vertexShader:cc.shadow_vert,fragmentShader:cc.shadow_frag}};uc.physical={uniforms:lo([uc.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new Dr},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new Dr},clearcoatNormalScale:{value:new Ir(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new Dr},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new Dr},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new Dr},sheen:{value:0},sheenColor:{value:new Aa(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new Dr},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new Dr},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new Dr},transmissionSamplerSize:{value:new Ir},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new Dr},attenuationDistance:{value:0},attenuationColor:{value:new Aa(0)},specularColor:{value:new Aa(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new Dr},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new Dr},anisotropyVector:{value:new Ir},anisotropyMap:{value:null},anisotropyMapTransform:{value:new Dr}}]),vertexShader:cc.meshphysical_vert,fragmentShader:cc.meshphysical_frag};const pc={r:0,b:0,g:0},fc=new Xs,mc=new Us;function gc(t,e,n,i,r,s,a){const o=new Aa(0);let l,h,c=!0===s?0:1,d=null,u=0,p=null;function f(t){let i=!0===t.isScene?t.background:null;if(i&&i.isTexture){i=(t.backgroundBlurriness>0?n:e).get(i)}return i}function m(e,n){e.getRGB(pc,ho(t)),i.buffers.color.setClear(pc.r,pc.g,pc.b,n,a)}return{getClearColor:function(){return o},setClearColor:function(t,e=1){o.set(t),c=e,m(o,c)},getClearAlpha:function(){return c},setClearAlpha:function(t){c=t,m(o,c)},render:function(e){let n=!1;const r=f(e);null===r?m(o,c):r&&r.isColor&&(m(r,1),n=!0);const s=t.xr.getEnvironmentBlendMode();"additive"===s?i.buffers.color.setClear(0,0,0,1,a):"alpha-blend"===s&&i.buffers.color.setClear(0,0,0,0,a),(t.autoClear||n)&&(i.buffers.depth.setTest(!0),i.buffers.depth.setMask(!0),i.buffers.color.setMask(!0),t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil))},addToRenderList:function(e,n){const i=f(n);i&&(i.isCubeTexture||i.mapping===Yn)?(void 0===h&&(h=new ro(new ao(1,1,1),new 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r;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");r=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:s,textureFormatReadable:function(e){return e===mi||i.convert(e)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){const r=n===ci&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(n!==ii&&i.convert(n)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)&&n!==hi&&!r)},precision:a,logarithmicDepthBuffer:l,reverseDepthBuffer:h,maxTextures:c,maxVertexTextures:d,maxTextureSize:t.getParameter(t.MAX_TEXTURE_SIZE),maxCubemapSize:t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:t.getParameter(t.MAX_VERTEX_ATTRIBS),maxVertexUniforms:t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:t.getParameter(t.MAX_VARYING_VECTORS),maxFragmentUniforms:t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),vertexTextures:d>0,maxSamples:t.getParameter(t.MAX_SAMPLES)}}function xc(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new vl,o=new Dr,l={value:null,needsUpdate:!1};function h(t,n,i,r){const s=null!==t?t.length:0;let h=null;if(0!==s){if(h=l.value,!0!==r||null===h){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===h||h.length<e)&&(h=new Float32Array(e));for(let 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n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(303===s||304===s){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new So(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}const wc=[.125,.215,.35,.446,.526,.582],bc=20,Mc=new zh,Ec=new Aa;let Tc=null,Ac=0,Cc=0,Rc=!1;const Pc=(1+Math.sqrt(5))/2,Lc=1/Pc,Ic=[new ss(-Pc,Lc,0),new ss(Pc,Lc,0),new ss(-Lc,0,Pc),new ss(Lc,0,Pc),new ss(0,Pc,-Lc),new ss(0,Pc,Lc),new ss(-1,1,-1),new ss(1,1,-1),new ss(-1,1,1),new ss(1,1,1)];class Dc{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Tc=this._renderer.getRenderTarget(),Ac=this._renderer.getActiveCubeFace(),Cc=this._renderer.getActiveMipmapLevel(),Rc=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Fc(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Oc(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(Tc,Ac,Cc),this._renderer.xr.enabled=Rc,t.scissorTest=!1,Uc(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===Xn||t.mapping===jn?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),Tc=this._renderer.getRenderTarget(),Ac=this._renderer.getActiveCubeFace(),Cc=this._renderer.getActiveMipmapLevel(),Rc=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,n={magFilter:ti,minFilter:ti,generateMipmaps:!1,type:ci,format:mi,colorSpace:rr,depthBuffer:!1},i=Nc(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=Nc(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+wc.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=wc[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),h=-l,c=1+l,d=[h,h,c,h,c,c,h,h,c,c,h,c],u=6,p=6,f=3,m=2,g=1,_=new Float32Array(f*p*u),v=new Float32Array(m*p*u),y=new Float32Array(g*p*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];_.set(i,f*p*t),v.set(d,m*p*t);const r=[t,t,t,t,t,t];y.set(r,g*p*t)}const x=new ja;x.setAttribute("position",new Ua(_,f)),x.setAttribute("uv",new Ua(v,m)),x.setAttribute("faceIndex",new Ua(y,g)),e.push(x),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(bc),r=new ss(0,1,0),s=new uo({name:"SphericalGaussianBlur",defines:{n:bc,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:kc(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new ro(this._lodPlanes[0],t);this._renderer.compile(e,Mc)}_sceneToCubeUV(t,e,n,i){const r=new _o(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(Ec),o.toneMapping=0,o.autoClear=!1;const c=new La({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),d=new ro(new ao,c);let u=!1;const p=t.background;p?p.isColor&&(c.color.copy(p),t.background=null,u=!0):(c.color.copy(Ec),u=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;Uc(i,n*l,e>2?l:0,l,l),o.setRenderTarget(i),u&&o.render(d,r),o.render(t,r)}d.geometry.dispose(),d.material.dispose(),o.toneMapping=h,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const n=this._renderer,i=t.mapping===Xn||t.mapping===jn;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Fc()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Oc());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new ro(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;Uc(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,Mc)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;const i=this._lodPlanes.length;for(let e=1;e<i;e++){const n=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),r=Ic[(i-e-1)%Ic.length];this._blur(t,e-1,e,n,r)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new ro(this._lodPlanes[i],l),c=l.uniforms,d=this._sizeLods[n]-1,u=isFinite(r)?Math.PI/(2*d):2*Math.PI/39,p=r/u,f=isFinite(r)?1+Math.floor(3*p):bc;f>bc&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let t=0;t<bc;++t){const e=t/p,n=Math.exp(-e*e/2);m.push(n),0===t?g+=n:t<f&&(g+=2*n)}for(let t=0;t<m.length;t++)m[t]=m[t]/g;c.envMap.value=t.texture,c.samples.value=f,c.weights.value=m,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:_}=this;c.dTheta.value=u,c.mipInt.value=_-n;const v=this._sizeLods[i];Uc(e,3*v*(i>_-4?i-_+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(e),o.render(h,Mc)}}function Nc(t,e,n){const i=new es(t,e,n);return i.texture.mapping=Yn,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Uc(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Oc(){return new uo({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:kc(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Fc(){return new uo({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:kc(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function kc(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Bc(t){let e=new WeakMap,n=null;function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=303===s||304===s,o=s===Xn||s===jn;if(a||o){let s=e.get(r);const l=void 0!==s?s.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===n&&(n=new Dc(t)),s=a?n.fromEquirectangular(r,s):n.fromCubemap(r,s),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),s.texture;if(void 0!==s)return s.texture;{const l=r.image;return a&&l&&l.height>0||o&&l&&function(t){let e=0;const n=6;for(let i=0;i<n;i++)void 0!==t[i]&&e++;return e===n}(l)?(null===n&&(n=new Dc(t)),s=a?n.fromEquirectangular(r):n.fromCubemap(r),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),r.addEventListener("dispose",i),s.texture):null}}}return r},dispose:function(){e=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function zc(t){const e={};function n(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,i}return{has:function(t){return null!==n(t)},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(t){const e=n(t);return null===e&&Br("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function Gc(t,e,n,i){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),i.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(t){const n=[],i=t.index,r=t.attributes.position;let a=0;if(null!==i){const t=i.array;a=i.version;for(let e=0,i=t.length;e<i;e+=3){const i=t[e+0],r=t[e+1],s=t[e+2];n.push(i,r,r,s,s,i)}}else{if(void 0===r)return;{const t=r.array;a=r.version;for(let e=0,i=t.length/3-1;e<i;e+=3){const t=e+0,i=e+1,r=e+2;n.push(t,i,i,r,r,t)}}}const o=new(Ur(n)?Fa:Oa)(n,1);o.version=a;const l=s.get(t);l&&e.remove(l),s.set(t,o)}return{get:function(t,e){return!0===r[e.id]||(e.addEventListener("dispose",a),r[e.id]=!0,n.memory.geometries++),e},update:function(n){const i=n.attributes;for(const n in i)e.update(i[n],t.ARRAY_BUFFER)},getWireframeAttribute:function(t){const e=s.get(t);if(e){const n=t.index;null!==n&&e.version<n.version&&o(t)}else o(t);return s.get(t)}}}function Hc(t,e,n){let i,r,s;function a(e,a,o){0!==o&&(t.drawElementsInstanced(i,a,r,e*s,o),n.update(a,i,o))}this.setMode=function(t){i=t},this.setIndex=function(t){r=t.type,s=t.bytesPerElement},this.render=function(e,a){t.drawElements(i,a,r,e*s),n.update(a,i,1)},this.renderInstances=a,this.renderMultiDraw=function(t,s,a){if(0===a)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(i,s,0,r,t,0,a);let o=0;for(let t=0;t<a;t++)o+=s[t];n.update(o,i,1)},this.renderMultiDrawInstances=function(t,o,l,h){if(0===l)return;const c=e.get("WEBGL_multi_draw");if(null===c)for(let e=0;e<t.length;e++)a(t[e]/s,o[e],h[e]);else{c.multiDrawElementsInstancedWEBGL(i,o,0,r,t,0,h,0,l);let e=0;for(let t=0;t<l;t++)e+=o[t]*h[t];n.update(e,i,1)}}}function Vc(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(n,i,r){switch(e.calls++,i){case t.TRIANGLES:e.triangles+=r*(n/3);break;case t.LINES:e.lines+=r*(n/2);break;case t.LINE_STRIP:e.lines+=r*(n-1);break;case t.LINE_LOOP:e.lines+=r*n;break;case t.POINTS:e.points+=r*n;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",i)}}}}function Wc(t,e,n){const i=new WeakMap,r=new $r;return{update:function(s,a,o){const l=s.morphTargetInfluences,h=a.morphAttributes.position||a.morphAttributes.normal||a.morphAttributes.color,c=void 0!==h?h.length:0;let d=i.get(a);if(void 0===d||d.count!==c){void 0!==d&&d.texture.dispose();const u=void 0!==a.morphAttributes.position,p=void 0!==a.morphAttributes.normal,f=void 0!==a.morphAttributes.color,m=a.morphAttributes.position||[],g=a.morphAttributes.normal||[],_=a.morphAttributes.color||[];let v=0;!0===u&&(v=1),!0===p&&(v=2),!0===f&&(v=3);let y=a.attributes.position.count*v,x=1;y>e.maxTextureSize&&(x=Math.ceil(y/e.maxTextureSize),y=e.maxTextureSize);const S=new Float32Array(y*x*4*c),w=new ns(S,y,x,c);w.type=hi,w.needsUpdate=!0;const b=4*v;for(let E=0;E<c;E++){const T=m[E],A=g[E],C=_[E],R=y*x*4*E;for(let P=0;P<T.count;P++){const L=P*b;!0===u&&(r.fromBufferAttribute(T,P),S[R+L+0]=r.x,S[R+L+1]=r.y,S[R+L+2]=r.z,S[R+L+3]=0),!0===p&&(r.fromBufferAttribute(A,P),S[R+L+4]=r.x,S[R+L+5]=r.y,S[R+L+6]=r.z,S[R+L+7]=0),!0===f&&(r.fromBufferAttribute(C,P),S[R+L+8]=r.x,S[R+L+9]=r.y,S[R+L+10]=r.z,S[R+L+11]=4===C.itemSize?r.w:1)}}function M(){w.dispose(),i.delete(a),a.removeEventListener("dispose",M)}d={count:c,texture:w,size:new Ir(y,x)},i.set(a,d),a.addEventListener("dispose",M)}if(!0===s.isInstancedMesh&&null!==s.morphTexture)o.getUniforms().setValue(t,"morphTexture",s.morphTexture,n);else{let I=0;for(let N=0;N<l.length;N++)I+=l[N];const D=a.morphTargetsRelative?1:1-I;o.getUniforms().setValue(t,"morphTargetBaseInfluence",D),o.getUniforms().setValue(t,"morphTargetInfluences",l)}o.getUniforms().setValue(t,"morphTargetsTexture",d.texture,n),o.getUniforms().setValue(t,"morphTargetsTextureSize",d.size)}}}function Xc(t,e,n,i){let r=new WeakMap;function s(t){const e=t.target;e.removeEventListener("dispose",s),n.remove(e.instanceMatrix),null!==e.instanceColor&&n.remove(e.instanceColor)}return{update:function(a){const o=i.render.frame,l=a.geometry,h=e.get(a,l);if(r.get(h)!==o&&(e.update(h),r.set(h,o)),a.isInstancedMesh&&(!1===a.hasEventListener("dispose",s)&&a.addEventListener("dispose",s),r.get(a)!==o&&(n.update(a.instanceMatrix,t.ARRAY_BUFFER),null!==a.instanceColor&&n.update(a.instanceColor,t.ARRAY_BUFFER),r.set(a,o))),a.isSkinnedMesh){const t=a.skeleton;r.get(t)!==o&&(t.update(),r.set(t,o))}return h},dispose:function(){r=new WeakMap}}}const jc=new Jr,Yc=new Wl(1,1),qc=new ns,Kc=new is,Zc=new xo,Qc=[],Jc=[],$c=new Float32Array(16),td=new Float32Array(9),ed=new Float32Array(4);function nd(t,e,n){const i=t[0];if(i<=0||i>0)return t;const r=e*n;let s=Qc[r];if(void 0===s&&(s=new Float32Array(r),Qc[r]=s),0!==e){i.toArray(s,0);for(let i=1,r=0;i!==e;++i)r+=n,t[i].toArray(s,r)}return s}function id(t,e){if(t.length!==e.length)return!1;for(let n=0,i=t.length;n<i;n++)if(t[n]!==e[n])return!1;return!0}function rd(t,e){for(let n=0,i=e.length;n<i;n++)t[n]=e[n]}function sd(t,e){let n=Jc[e];void 0===n&&(n=new Int32Array(e),Jc[e]=n);for(let i=0;i!==e;++i)n[i]=t.allocateTextureUnit();return n}function ad(t,e){const n=this.cache;n[0]!==e&&(t.uniform1f(this.addr,e),n[0]=e)}function od(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y||(t.uniform2f(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(id(n,e))return;t.uniform2fv(this.addr,e),rd(n,e)}}function ld(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z||(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(void 0!==e.r)n[0]===e.r&&n[1]===e.g&&n[2]===e.b||(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(id(n,e))return;t.uniform3fv(this.addr,e),rd(n,e)}}function hd(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z&&n[3]===e.w||(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(id(n,e))return;t.uniform4fv(this.addr,e),rd(n,e)}}function cd(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(id(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),rd(n,e)}else{if(id(n,i))return;ed.set(i),t.uniformMatrix2fv(this.addr,!1,ed),rd(n,i)}}function dd(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(id(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),rd(n,e)}else{if(id(n,i))return;td.set(i),t.uniformMatrix3fv(this.addr,!1,td),rd(n,i)}}function ud(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(id(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),rd(n,e)}else{if(id(n,i))return;$c.set(i),t.uniformMatrix4fv(this.addr,!1,$c),rd(n,i)}}function pd(t,e){const n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function fd(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y||(t.uniform2i(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(id(n,e))return;t.uniform2iv(this.addr,e),rd(n,e)}}function md(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z||(t.uniform3i(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(id(n,e))return;t.uniform3iv(this.addr,e),rd(n,e)}}function gd(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z&&n[3]===e.w||(t.uniform4i(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(id(n,e))return;t.uniform4iv(this.addr,e),rd(n,e)}}function _d(t,e){const n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function vd(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y||(t.uniform2ui(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(id(n,e))return;t.uniform2uiv(this.addr,e),rd(n,e)}}function yd(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z||(t.uniform3ui(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(id(n,e))return;t.uniform3uiv(this.addr,e),rd(n,e)}}function xd(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z&&n[3]===e.w||(t.uniform4ui(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(id(n,e))return;t.uniform4uiv(this.addr,e),rd(n,e)}}function Sd(t,e,n){const i=this.cache,r=n.allocateTextureUnit();let s;i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),this.type===t.SAMPLER_2D_SHADOW?(Yc.compareFunction=515,s=Yc):s=jc,n.setTexture2D(e||s,r)}function wd(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(e||Kc,r)}function bd(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTextureCube(e||Zc,r)}function Md(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||qc,r)}function Ed(t,e){t.uniform1fv(this.addr,e)}function Td(t,e){const n=nd(e,this.size,2);t.uniform2fv(this.addr,n)}function Ad(t,e){const n=nd(e,this.size,3);t.uniform3fv(this.addr,n)}function 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e=f[t.type];let n;if(e){const t=uc[e];n=co.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=c.length;t<e;t++){const e=c[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new gu(t,n,e,s),c.push(i)),i},releaseProgram:function(t){if(0==--t.usedTimes){const e=c.indexOf(t);c[e]=c[c.length-1],c.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:c,dispose:function(){l.dispose()}}}function Su(){let t=new WeakMap;return{has:function(e){return t.has(e)},get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function wu(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function bu(t,e){return 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Cu(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Ru(t){const e=new Tu,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ir};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ir,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)i.probe.push(new ss);const r=new ss,s=new Us,a=new Us;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)i.probe[t].set(0,0,0);let l=0,h=0,c=0,d=0,u=0,p=0,f=0,m=0,g=0,_=0,v=0;r.sort(Cu);for(let t=0,y=r.length;t<y;t++){const y=r[t],x=y.color,S=y.intensity,w=y.distance,b=y.shadow&&y.shadow.map?y.shadow.map.texture:null;if(y.isAmbientLight)s+=x.r*S,a+=x.g*S,o+=x.b*S;else if(y.isLightProbe){for(let 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t=n.get(y);t.shadowIntensity=r.intensity,t.shadowBias=r.bias,t.shadowNormalBias=r.normalBias,t.shadowRadius=r.radius,t.shadowMapSize=r.mapSize,i.spotShadow[c]=t,i.spotShadowMap[c]=b,m++}c++}else if(y.isRectAreaLight){const t=e.get(y);t.color.copy(x).multiplyScalar(S),t.halfWidth.set(.5*y.width,0,0),t.halfHeight.set(0,.5*y.height,0),i.rectArea[d]=t,d++}else if(y.isPointLight){const t=e.get(y);if(t.color.copy(y.color).multiplyScalar(y.intensity),t.distance=y.distance,t.decay=y.decay,y.castShadow){const t=y.shadow,e=n.get(y);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,e.shadowCameraNear=t.camera.near,e.shadowCameraFar=t.camera.far,i.pointShadow[h]=e,i.pointShadowMap[h]=b,i.pointShadowMatrix[h]=y.shadow.matrix,f++}i.point[h]=t,h++}else if(y.isHemisphereLight){const t=e.get(y);t.skyColor.copy(y.color).multiplyScalar(S),t.groundColor.copy(y.groundColor).multiplyScalar(S),i.hemi[u]=t,u++}}d>0&&(!0===t.has("OES_texture_float_linear")?(i.rectAreaLTC1=dc.LTC_FLOAT_1,i.rectAreaLTC2=dc.LTC_FLOAT_2):(i.rectAreaLTC1=dc.LTC_HALF_1,i.rectAreaLTC2=dc.LTC_HALF_2)),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=o;const y=i.hash;y.directionalLength===l&&y.pointLength===h&&y.spotLength===c&&y.rectAreaLength===d&&y.hemiLength===u&&y.numDirectionalShadows===p&&y.numPointShadows===f&&y.numSpotShadows===m&&y.numSpotMaps===g&&y.numLightProbes===v||(i.directional.length=l,i.spot.length=c,i.rectArea.length=d,i.point.length=h,i.hemi.length=u,i.directionalShadow.length=p,i.directionalShadowMap.length=p,i.pointShadow.length=f,i.pointShadowMap.length=f,i.spotShadow.length=m,i.spotShadowMap.length=m,i.directionalShadowMatrix.length=p,i.pointShadowMatrix.length=f,i.spotLightMatrix.length=m+g-_,i.spotLightMap.length=g,i.numSpotLightShadowsWithMaps=_,i.numLightProbes=v,y.directionalLength=l,y.pointLength=h,y.spotLength=c,y.rectAreaLength=d,y.hemiLength=u,y.numDirectionalShadows=p,y.numPointShadows=f,y.numSpotShadows=m,y.numSpotMaps=g,y.numLightProbes=v,i.version=Au++)},setupView:function(t,e){let n=0,o=0,l=0,h=0,c=0;const d=e.matrixWorldInverse;for(let e=0,u=t.length;e<u;e++){const 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if(M.length>0){if(E&&T){const e=G(M[0]);n.texStorage2D(t.TEXTURE_2D,C,b,e.width,e.height)}for(let e=0,i=M.length;e<i;e++)w=M[e],E?A&&n.texSubImage2D(t.TEXTURE_2D,e,0,0,f,v,w):n.texImage2D(t.TEXTURE_2D,e,b,f,v,w);a.generateMipmaps=!1}else if(E){if(T){const e=G(p);n.texStorage2D(t.TEXTURE_2D,C,b,e.width,e.height)}A&&n.texSubImage2D(t.TEXTURE_2D,0,0,0,f,v,p)}else n.texImage2D(t.TEXTURE_2D,0,b,f,v,p);g(a)&&_(l),d.__version=c.version,a.onUpdate&&a.onUpdate(a)}e.__version=a.version}function D(e,r,a,l,h,c){const d=s.convert(a.format,a.colorSpace),u=s.convert(a.type),p=y(a.internalFormat,d,u,a.colorSpace),f=i.get(r),m=i.get(a);if(m.__renderTarget=r,!f.__hasExternalTextures){const 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r=A[i];a.format!==mi?null!==x?M?T&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,0,0,r.width,r.height,x,r.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,b,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):M?T&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,0,0,r.width,r.height,x,w,r.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,b,r.width,r.height,0,x,w,r.data)}}}else{if(A=a.mipmaps,M&&E){A.length>0&&C++;const e=G(f[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,C,b,e.width,e.height)}for(let e=0;e<6;e++)if(p){M?T&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,f[e].width,f[e].height,x,w,f[e].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,f[e].width,f[e].height,0,x,w,f[e].data);for(let i=0;i<A.length;i++){const r=A[i].image[e].image;M?T&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,0,0,r.width,r.height,x,w,r.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,b,r.width,r.height,0,x,w,r.data)}}else{M?T&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,x,w,f[e]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,x,w,f[e]);for(let i=0;i<A.length;i++){const r=A[i];M?T&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,0,0,x,w,r.image[e]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,b,x,w,r.image[e])}}}g(a)&&_(t.TEXTURE_CUBE_MAP),c.__version=h.version,a.onUpdate&&a.onUpdate(a)}e.__version=a.version}(o,e,a):n.bindTexture(t.TEXTURE_CUBE_MAP,o.__webglTexture,t.TEXTURE0+a)},this.rebindTextures=function(e,n,r){const s=i.get(e);void 0!==n&&D(s.__webglFramebuffer,e,e.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),void 0!==r&&U(e)},this.setupRenderTarget=function(e){const r=e.texture,o=i.get(e),l=i.get(r);e.addEventListener("dispose",b);const h=e.textures,c=!0===e.isWebGLCubeRenderTarget,d=h.length>1;if(d||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),c){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let n=0;n<r.mipmaps.length;n++)o.__webglFramebuffer[e][n]=t.createFramebuffer()}else o.__webglFramebuffer[e]=t.createFramebuffer()}else{if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer=[];for(let e=0;e<r.mipmaps.length;e++)o.__webglFramebuffer[e]=t.createFramebuffer()}else o.__webglFramebuffer=t.createFramebuffer();if(d)for(let e=0,n=h.length;e<n;e++){const n=i.get(h[e]);void 0===n.__webglTexture&&(n.__webglTexture=t.createTexture(),a.memory.textures++)}if(e.samples>0&&!1===B(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n<h.length;n++){const i=h[n];o.__webglColorRenderbuffer[n]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,o.__webglColorRenderbuffer[n]);const r=s.convert(i.format,i.colorSpace),a=s.convert(i.type),l=y(i.internalFormat,r,a,i.colorSpace,!0===e.isXRRenderTarget),c=k(e);t.renderbufferStorageMultisample(t.RENDERBUFFER,c,l,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+n,t.RENDERBUFFER,o.__webglColorRenderbuffer[n])}t.bindRenderbuffer(t.RENDERBUFFER,null),e.depthBuffer&&(o.__webglDepthRenderbuffer=t.createRenderbuffer(),N(o.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(c){n.bindTexture(t.TEXTURE_CUBE_MAP,l.__webglTexture),P(t.TEXTURE_CUBE_MAP,r);for(let n=0;n<6;n++)if(r.mipmaps&&r.mipmaps.length>0)for(let i=0;i<r.mipmaps.length;i++)D(o.__webglFramebuffer[n][i],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+n,i);else D(o.__webglFramebuffer[n],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+n,0);g(r)&&_(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(d){for(let r=0,s=h.length;r<s;r++){const s=h[r],a=i.get(s);n.bindTexture(t.TEXTURE_2D,a.__webglTexture),P(t.TEXTURE_2D,s),D(o.__webglFramebuffer,e,s,t.COLOR_ATTACHMENT0+r,t.TEXTURE_2D,0),g(s)&&_(t.TEXTURE_2D)}n.unbindTexture()}else{let i=t.TEXTURE_2D;if((e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(i=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(i,l.__webglTexture),P(i,r),r.mipmaps&&r.mipmaps.length>0)for(let n=0;n<r.mipmaps.length;n++)D(o.__webglFramebuffer[n],e,r,t.COLOR_ATTACHMENT0,i,n);else D(o.__webglFramebuffer,e,r,t.COLOR_ATTACHMENT0,i,0);g(r)&&_(i),n.unbindTexture()}e.depthBuffer&&U(e)},this.updateRenderTargetMipmap=function(t){const e=t.textures;for(let r=0,s=e.length;r<s;r++){const s=e[r];if(g(s)){const e=v(t),r=i.get(s).__webglTexture;n.bindTexture(e,r),_(e),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(e.samples>0)if(!1===B(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const h=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,c=i.get(e),d=r.length>1;if(d)for(let e=0;e<r.length;e++)n.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,c.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglFramebuffer);for(let n=0;n<r.length;n++){if(e.resolveDepthBuffer&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&e.resolveStencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),d){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,c.__webglColorRenderbuffer[n]);const e=i.get(r[n]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,s,a,0,0,s,a,o,t.NEAREST),!0===l&&(O.length=0,F.length=0,O.push(t.COLOR_ATTACHMENT0+n),e.depthBuffer&&!1===e.resolveDepthBuffer&&(O.push(h),F.push(h),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,F)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,O))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),d)for(let e=0;e<r.length;e++){n.bindFramebuffer(t.FRAMEBUFFER,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,c.__webglColorRenderbuffer[e]);const s=i.get(r[e]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,c.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,s,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,c.__webglMultisampledFramebuffer)}else if(e.depthBuffer&&!1===e.resolveDepthBuffer&&l){const n=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[n])}},this.setupDepthRenderbuffer=U,this.setupFrameBufferTexture=D,this.useMultisampledRTT=B}function Ou(t,e){return{convert:function(n,i=""){let r;const s=Vr.getTransfer(i);if(n===ii)return t.UNSIGNED_BYTE;if(n===di)return t.UNSIGNED_SHORT_4_4_4_4;if(n===ui)return t.UNSIGNED_SHORT_5_5_5_1;if(n===fi)return t.UNSIGNED_INT_5_9_9_9_REV;if(n===ri)return t.BYTE;if(n===si)return t.SHORT;if(n===ai)return t.UNSIGNED_SHORT;if(n===oi)return t.INT;if(n===li)return t.UNSIGNED_INT;if(n===hi)return t.FLOAT;if(n===ci)return t.HALF_FLOAT;if(1021===n)return t.ALPHA;if(1022===n)return t.RGB;if(n===mi)return t.RGBA;if(1024===n)return t.LUMINANCE;if(1025===n)return t.LUMINANCE_ALPHA;if(n===gi)return t.DEPTH_COMPONENT;if(n===_i)return t.DEPTH_STENCIL;if(n===vi)return t.RED;if(n===yi)return t.RED_INTEGER;if(1030===n)return t.RG;if(n===xi)return t.RG_INTEGER;if(n===Si)return t.RGBA_INTEGER;if(n===wi||n===bi||n===Mi||n===Ei)if(s===ar){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(n===wi)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===bi)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===Mi)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===Ei)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(n===wi)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===bi)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===Mi)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===Ei)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(n===Ti||n===Ai||n===Ci||n===Ri){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(n===Ti)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===Ai)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===Ci)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===Ri)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(n===Pi||n===Li||n===Ii){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(n===Pi||n===Li)return s===ar?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(n===Ii)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(n===Di||n===Ni||n===Ui||n===Oi||n===Fi||n===ki||n===Bi||n===zi||n===Gi||n===Hi||n===Vi||n===Wi||n===Xi||n===ji){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(n===Di)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===Ni)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===Ui)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===Oi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===Fi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===ki)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===Bi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===zi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===Gi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===Hi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===Vi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===Wi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===Xi)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===ji)return s===ar?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(n===Yi||n===qi||n===Ki){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(n===Yi)return s===ar?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===qi)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===Ki)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(36283===n||n===Zi||n===Qi||n===Ji){if(r=e.get("EXT_texture_compression_rgtc"),null===r)return null;if(n===Yi)return r.COMPRESSED_RED_RGTC1_EXT;if(n===Zi)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===Qi)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===Ji)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return n===pi?t.UNSIGNED_INT_24_8:void 0!==t[n]?t[n]:null}}}class Fu{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,n){if(null===this.texture){const i=new Jr;t.properties.get(i).__webglTexture=e.texture,e.depthNear===n.depthNear&&e.depthFar===n.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,n=new uo({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new ro(new ql(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class ku extends xr{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,h=null,c=null,d=null,u=null,p=null;const f=new Fu,m=e.getContextAttributes();let g=null,_=null;const v=[],y=[],x=new Ir;let S=null;const w=new _o;w.viewport=new $r;const b=new _o;b.viewport=new $r;const M=[w,b],E=new Xh;let T=null,A=null;function C(t){const e=y.indexOf(t.inputSource);if(-1===e)return;const n=v[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function R(){i.removeEventListener("select",C),i.removeEventListener("selectstart",C),i.removeEventListener("selectend",C),i.removeEventListener("squeeze",C),i.removeEventListener("squeezestart",C),i.removeEventListener("squeezeend",C),i.removeEventListener("end",R),i.removeEventListener("inputsourceschange",P);for(let t=0;t<v.length;t++){const e=y[t];null!==e&&(y[t]=null,v[t].disconnect(e))}T=null,A=null,f.reset(),t.setRenderTarget(g),u=null,d=null,c=null,i=null,_=null,U.stop(),n.isPresenting=!1,t.setPixelRatio(S),t.setSize(x.width,x.height,!1),n.dispatchEvent({type:"sessionend"})}function P(t){for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=y.indexOf(n);i>=0&&(y[i]=null,v[i].disconnect(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e];let i=y.indexOf(n);if(-1===i){for(let t=0;t<v.length;t++){if(t>=y.length){y.push(n),i=t;break}if(null===y[t]){y[t]=n,i=t;break}}if(-1===i)break}const r=v[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=v[t];return void 0===e&&(e=new Mo,v[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=v[t];return void 0===e&&(e=new Mo,v[t]=e),e.getGripSpace()},this.getHand=function(t){let e=v[t];return void 0===e&&(e=new Mo,v[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==d?d:u},this.getBinding=function(){return c},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(h){if(i=h,null!==i){g=t.getRenderTarget(),i.addEventListener("select",C),i.addEventListener("selectstart",C),i.addEventListener("selectend",C),i.addEventListener("squeeze",C),i.addEventListener("squeezestart",C),i.addEventListener("squeezeend",C),i.addEventListener("end",R),i.addEventListener("inputsourceschange",P),!0!==m.xrCompatible&&await e.makeXRCompatible(),S=t.getPixelRatio(),t.getSize(x);if("undefined"!=typeof XRWebGLBinding&&"createProjectionLayer"in XRWebGLBinding.prototype){let n=null,s=null,a=null;m.depth&&(a=m.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,n=m.stencil?_i:gi,s=m.stencil?pi:li);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};c=new XRWebGLBinding(i,e),d=c.createProjectionLayer(o),i.updateRenderState({layers:[d]}),t.setPixelRatio(1),t.setSize(d.textureWidth,d.textureHeight,!1),_=new es(d.textureWidth,d.textureHeight,{format:mi,type:ii,depthTexture:new Wl(d.textureWidth,d.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:m.stencil,colorSpace:t.outputColorSpace,samples:m.antialias?4:0,resolveDepthBuffer:!1===d.ignoreDepthValues})}else{const n={antialias:m.antialias,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:r};u=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:u}),t.setPixelRatio(1),t.setSize(u.framebufferWidth,u.framebufferHeight,!1),_=new es(u.framebufferWidth,u.framebufferHeight,{format:mi,type:ii,colorSpace:t.outputColorSpace,stencilBuffer:m.stencil})}_.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await i.requestReferenceSpace(a),U.setContext(i),U.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode},this.getDepthTexture=function(){return f.getDepthTexture()};const L=new ss,I=new ss;function D(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;let e=t.near,n=t.far;null!==f.texture&&(f.depthNear>0&&(e=f.depthNear),f.depthFar>0&&(n=f.depthFar)),E.near=b.near=w.near=e,E.far=b.far=w.far=n,T===E.near&&A===E.far||(i.updateRenderState({depthNear:E.near,depthFar:E.far}),T=E.near,A=E.far),w.layers.mask=2|t.layers.mask,b.layers.mask=4|t.layers.mask,E.layers.mask=w.layers.mask|b.layers.mask;const r=t.parent,s=E.cameras;D(E,r);for(let t=0;t<s.length;t++)D(s[t],r);2===s.length?function(t,e,n){L.setFromMatrixPosition(e.matrixWorld),I.setFromMatrixPosition(n.matrixWorld);const i=L.distanceTo(I),r=e.projectionMatrix.elements,s=n.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],h=(r[9]-1)/r[5],c=(r[8]-1)/r[0],d=(s[8]+1)/s[0],u=a*c,p=a*d,f=i/(-c+d),m=f*-c;if(e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert(),-1===r[10])t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse);else{const e=a+f,n=o+f,r=u-m,s=p+(i-m),c=l*o/n*e,d=h*o/n*e;t.projectionMatrix.makePerspective(r,s,c,d,e,n),t.projectionMatrixInverse.copy(t.projectionMatrix).invert()}}(E,w,b):E.projectionMatrix.copy(w.projectionMatrix),function(t,e,n){null===n?t.matrix.copy(e.matrixWorld):(t.matrix.copy(n.matrixWorld),t.matrix.invert(),t.matrix.multiply(e.matrixWorld));t.matrix.decompose(t.position,t.quaternion,t.scale),t.updateMatrixWorld(!0),t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse),t.isPerspectiveCamera&&(t.fov=2*Mr*Math.atan(1/t.projectionMatrix.elements[5]),t.zoom=1)}(t,E,r)},this.getCamera=function(){return E},this.getFoveation=function(){if(null!==d||null!==u)return o},this.setFoveation=function(t){o=t,null!==d&&(d.fixedFoveation=t),null!==u&&void 0!==u.fixedFoveation&&(u.fixedFoveation=t)},this.hasDepthSensing=function(){return null!==f.texture},this.getDepthSensingMesh=function(){return f.getMesh(E)};let N=null;const U=new lc;U.setAnimationLoop((function(e,r){if(h=r.getViewerPose(l||s),p=r,null!==h){const e=h.views;null!==u&&(t.setRenderTargetFramebuffer(_,u.framebuffer),t.setRenderTarget(_));let n=!1;e.length!==E.cameras.length&&(E.cameras.length=0,n=!0);for(let i=0;i<e.length;i++){const r=e[i];let s=null;if(null!==u)s=u.getViewport(r);else{const e=c.getViewSubImage(d,r);s=e.viewport,0===i&&(t.setRenderTargetTextures(_,e.colorTexture,d.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(_))}let a=M[i];void 0===a&&(a=new _o,a.layers.enable(i),a.viewport=new $r,M[i]=a),a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale),a.projectionMatrix.fromArray(r.projectionMatrix),a.projectionMatrixInverse.copy(a.projectionMatrix).invert(),a.viewport.set(s.x,s.y,s.width,s.height),0===i&&(E.matrix.copy(a.matrix),E.matrix.decompose(E.position,E.quaternion,E.scale)),!0===n&&E.cameras.push(a)}const r=i.enabledFeatures;if(r&&r.includes("depth-sensing")&&"gpu-optimized"==i.depthUsage&&c){const n=c.getDepthInformation(e[0]);n&&n.isValid&&n.texture&&f.init(t,n,i.renderState)}}for(let t=0;t<v.length;t++){const e=y[t],n=v[t];null!==e&&void 0!==n&&n.update(e,r,l||s)}N&&N(e,r),r.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:r}),p=null})),this.setAnimationLoop=function(t){N=t},this.dispose=function(){}}}const Bu=new Xs,zu=new Us;function Gu(t,e){function n(t,e){!0===t.matrixAutoUpdate&&t.updateMatrix(),e.value.copy(t.matrix)}function i(t,i){t.opacity.value=i.opacity,i.color&&t.diffuse.value.copy(i.color),i.emissive&&t.emissive.value.copy(i.emissive).multiplyScalar(i.emissiveIntensity),i.map&&(t.map.value=i.map,n(i.map,t.mapTransform)),i.alphaMap&&(t.alphaMap.value=i.alphaMap,n(i.alphaMap,t.alphaMapTransform)),i.bumpMap&&(t.bumpMap.value=i.bumpMap,n(i.bumpMap,t.bumpMapTransform),t.bumpScale.value=i.bumpScale,1===i.side&&(t.bumpScale.value*=-1)),i.normalMap&&(t.normalMap.value=i.normalMap,n(i.normalMap,t.normalMapTransform),t.normalScale.value.copy(i.normalScale),1===i.side&&t.normalScale.value.negate()),i.displacementMap&&(t.displacementMap.value=i.displacementMap,n(i.displacementMap,t.displacementMapTransform),t.displacementScale.value=i.displacementScale,t.displacementBias.value=i.displacementBias),i.emissiveMap&&(t.emissiveMap.value=i.emissiveMap,n(i.emissiveMap,t.emissiveMapTransform)),i.specularMap&&(t.specularMap.value=i.specularMap,n(i.specularMap,t.specularMapTransform)),i.alphaTest>0&&(t.alphaTest.value=i.alphaTest);const r=e.get(i),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,Bu.copy(a),Bu.x*=-1,Bu.y*=-1,Bu.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(Bu.y*=-1,Bu.z*=-1),t.envMapRotation.value.setFromMatrix4(zu.makeRotationFromEuler(Bu)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=i.reflectivity,t.ior.value=i.ior,t.refractionRatio.value=i.refractionRatio),i.lightMap&&(t.lightMap.value=i.lightMap,t.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,t.lightMapTransform)),i.aoMap&&(t.aoMap.value=i.aoMap,t.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,ho(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(t,r):r.isMeshToonMaterial?(i(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(i(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(i(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,n(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,n(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,n(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,n(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,n(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,n(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,n(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),1===e.side&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,n(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,n(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,n(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,n(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,n(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,n(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,n(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(i(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?i(t,r):r.isMeshDistanceMaterial?(i(t,r),function(t,n){const i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function 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i=a.indexOf(n.__bindingPointIndex);a.splice(i,1),t.deleteBuffer(r[n.id]),delete r[n.id],delete s[n.id]}return{bind:function(t,e){const n=e.program;i.uniformBlockBinding(t,n)},update:function(n,d){let u=r[n.id];void 0===u&&(!function(t){const e=t.uniforms;let n=0;const i=16;for(let t=0,r=e.length;t<r;t++){const r=Array.isArray(e[t])?e[t]:[e[t]];for(let t=0,e=r.length;t<e;t++){const e=r[t],s=Array.isArray(e.value)?e.value:[e.value];for(let t=0,r=s.length;t<r;t++){const r=h(s[t]),a=n%i,o=a%r.boundary,l=a+o;n+=o,0!==l&&i-l<r.storage&&(n+=i-l),e.__data=new Float32Array(r.storage/Float32Array.BYTES_PER_ELEMENT),e.__offset=n,n+=r.storage}}}const r=n%i;r>0&&(n+=i-r);t.__size=n,t.__cache={}}(n),u=function(e){const n=function(){for(let t=0;t<o;t++)if(-1===a.indexOf(t))return a.push(t),t;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}();e.__bindingPointIndex=n;const i=t.createBuffer(),r=e.__size,s=e.usage;return 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N,U;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(Zd.upload(yt,kt(v),P,tt),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&R.setValue(yt,"center",r.center);if(R.setValue(yt,"modelViewMatrix",r.modelViewMatrix),R.setValue(yt,"normalMatrix",r.normalMatrix),R.setValue(yt,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e<n;e++){const n=t[e];vt.update(n,w),vt.bind(n,w)}}return w}(t,e,n,i,r);Q.setMaterial(i,a);let l=n.index,h=1;if(!0===i.wireframe){if(l=rt.getWireframeAttribute(n),void 0===l)return;h=2}const c=n.drawRange,d=n.attributes.position;let u=c.start*h,p=(c.start+c.count)*h;null!==s&&(u=Math.max(u,s.start*h),p=Math.min(p,(s.start+s.count)*h)),null!==l?(u=Math.max(u,0),p=Math.min(p,l.count)):null!=d&&(u=Math.max(u,0),p=Math.min(p,d.count));const f=p-u;if(f<0||f===1/0)return;let m;_t.setup(r,i,o,n,l);let 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n(){i.forEach((function(t){$.get(t).currentProgram.isReady()&&i.delete(t)})),0!==i.size?setTimeout(n,10):e(t)}null!==K.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)}))};let Ct=null;function Rt(){Lt.stop()}function Pt(){Lt.start()}const Lt=new lc;function It(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)g.pushLight(t),t.castShadow&&g.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||B.intersectsSprite(t)){i&&X.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);const e=st.update(t),r=t.material;r.visible&&m.push(t,e,r,n,X.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||B.intersectsObject(t))){const e=st.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),X.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),X.copy(e.boundingSphere.center)),X.applyMatrix4(t.matrixWorld).applyMatrix4(V)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&m.push(t,e,o,n,X.z,a)}}else r.visible&&m.push(t,e,r,n,X.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)It(r[t],e,n,i)}function Dt(t,e,n,i){const r=t.opaque,s=t.transmissive,a=t.transparent;g.setupLightsView(n),!0===z&&ct.setGlobalState(y.clippingPlanes,n),i&&Q.viewport(T.copy(i)),r.length>0&&Ut(r,e,n),s.length>0&&Ut(s,e,n),a.length>0&&Ut(a,e,n),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1)}function Nt(t,e,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;void 0===g.state.transmissionRenderTarget[i.id]&&(g.state.transmissionRenderTarget[i.id]=new es(1,1,{generateMipmaps:!0,type:K.has("EXT_color_buffer_half_float")||K.has("EXT_color_buffer_float")?ci:ii,minFilter:ni,samples:4,stencilBuffer:r,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:Vr.workingColorSpace}));const s=g.state.transmissionRenderTarget[i.id],a=i.viewport||T;s.setSize(a.z*y.transmissionResolutionScale,a.w*y.transmissionResolutionScale);const o=y.getRenderTarget();y.setRenderTarget(s),y.getClearColor(R),P=y.getClearAlpha(),P<1&&y.setClearColor(16777215,.5),y.clear(),Y&&ut.render(n);const l=y.toneMapping;y.toneMapping=0;const h=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),g.setupLightsView(i),!0===z&&ct.setGlobalState(y.clippingPlanes,i),Ut(t,n,i),tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s),!1===K.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r<s;r++){const s=e[r],a=s.object,o=s.geometry,l=s.material,h=s.group;if(2===l.side&&a.layers.test(i.layers)){const e=l.side;l.side=1,l.needsUpdate=!0,Ot(a,n,i,o,l,h),l.side=e,l.needsUpdate=!0,t=!0}}!0===t&&(tt.updateMultisampleRenderTarget(s),tt.updateRenderTargetMipmap(s))}y.setRenderTarget(o),y.setClearColor(R,P),void 0!==h&&(i.viewport=h),y.toneMapping=l}function Ut(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=null===i?s.material:i,h=s.group;a.layers.test(n.layers)&&Ot(a,e,n,o,l,h)}}function Ot(t,e,n,i,r,s){t.onBeforeRender(y,e,n,i,r,s),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),r.onBeforeRender(y,e,n,i,t,s),!0===r.transparent&&2===r.side&&!1===r.forceSinglePass?(r.side=1,r.needsUpdate=!0,y.renderBufferDirect(n,e,i,r,t,s),r.side=0,r.needsUpdate=!0,y.renderBufferDirect(n,e,i,r,t,s),r.side=2):y.renderBufferDirect(n,e,i,r,t,s),t.onAfterRender(y,e,n,i,r,s)}function Ft(t,e,n){!0!==e.isScene&&(e=j);const i=$.get(t),r=g.state.lights,s=g.state.shadowsArray,a=r.state.version,o=at.getParameters(t,r.state,s,e,n),l=at.getProgramCacheKey(o);let h=i.programs;i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.envMap=(t.isMeshStandardMaterial?nt:et).get(t.envMap||i.environment),i.envMapRotation=null!==i.environment&&null===t.envMap?e.environmentRotation:t.envMapRotation,void 0===h&&(t.addEventListener("dispose",Tt),h=new Map,i.programs=h);let c=h.get(l);if(void 0!==c){if(i.currentProgram===c&&i.lightsStateVersion===a)return Bt(t,o),c}else o.uniforms=at.getUniforms(t),t.onBeforeCompile(o,y),c=at.acquireProgram(o,l),h.set(l,c),i.uniforms=o.uniforms;const d=i.uniforms;return(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(d.clippingPlanes=ct.uniform),Bt(t,o),i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(d.ambientLightColor.value=r.state.ambient,d.lightProbe.value=r.state.probe,d.directionalLights.value=r.state.directional,d.directionalLightShadows.value=r.state.directionalShadow,d.spotLights.value=r.state.spot,d.spotLightShadows.value=r.state.spotShadow,d.rectAreaLights.value=r.state.rectArea,d.ltc_1.value=r.state.rectAreaLTC1,d.ltc_2.value=r.state.rectAreaLTC2,d.pointLights.value=r.state.point,d.pointLightShadows.value=r.state.pointShadow,d.hemisphereLights.value=r.state.hemi,d.directionalShadowMap.value=r.state.directionalShadowMap,d.directionalShadowMatrix.value=r.state.directionalShadowMatrix,d.spotShadowMap.value=r.state.spotShadowMap,d.spotLightMatrix.value=r.state.spotLightMatrix,d.spotLightMap.value=r.state.spotLightMap,d.pointShadowMap.value=r.state.pointShadowMap,d.pointShadowMatrix.value=r.state.pointShadowMatrix),i.currentProgram=c,i.uniformsList=null,c}function 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e=$.get(t.texture);yt.framebufferTexture2D(yt.FRAMEBUFFER,yt.COLOR_ATTACHMENT0,yt.TEXTURE_2D,e.__webglTexture,n)}M=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(yt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!Z.textureFormatReadable(o))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!Z.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&yt.readPixels(e,n,i,r,gt.convert(o),gt.convert(l),s)}finally{const t=null!==b?$.get(b).__webglFramebuffer:null;Q.bindFramebuffer(yt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){const a=t.texture,l=a.format,h=a.type;if(!Z.textureFormatReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!Z.textureTypeReadable(h))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r){Q.bindFramebuffer(yt.FRAMEBUFFER,o);const t=yt.createBuffer();yt.bindBuffer(yt.PIXEL_PACK_BUFFER,t),yt.bufferData(yt.PIXEL_PACK_BUFFER,s.byteLength,yt.STREAM_READ),yt.readPixels(e,n,i,r,gt.convert(l),gt.convert(h),0);const a=null!==b?$.get(b).__webglFramebuffer:null;Q.bindFramebuffer(yt.FRAMEBUFFER,a);const c=yt.fenceSync(yt.SYNC_GPU_COMMANDS_COMPLETE,0);return yt.flush(),await function(t,e,n){return new Promise((function(i,r){setTimeout((function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:i()}}),n)}))}(yt,c,4),yt.bindBuffer(yt.PIXEL_PACK_BUFFER,t),yt.getBufferSubData(yt.PIXEL_PACK_BUFFER,0,s),yt.deleteBuffer(t),yt.deleteSync(c),s}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(t,e=null,n=0){!0!==t.isTexture&&(Br("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),s=Math.floor(t.image.height*i),a=null!==e?e.x:0,o=null!==e?e.y:0;tt.setTexture2D(t,0),yt.copyTexSubImage2D(yt.TEXTURE_2D,n,0,0,a,o,r,s),Q.unbindTexture()};const Gt=yt.createFramebuffer(),Ht=yt.createFramebuffer();this.copyTextureToTexture=function(t,e,n=null,i=null,r=0,s=null){let a,o,l,h,c,d,u,p,f;!0!==t.isTexture&&(Br("WebGLRenderer: copyTextureToTexture function signature has changed."),i=arguments[0]||null,t=arguments[1],e=arguments[2],s=arguments[3]||0,n=null),null===s&&(0!==r?(Br("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),s=r,r=0):s=0);const m=t.isCompressedTexture?t.mipmaps[s]:t.image;if(null!==n)a=n.max.x-n.min.x,o=n.max.y-n.min.y,l=n.isBox3?n.max.z-n.min.z:1,h=n.min.x,c=n.min.y,d=n.isBox3?n.min.z:0;else{const e=Math.pow(2,-r);a=Math.floor(m.width*e),o=Math.floor(m.height*e),l=t.isDataArrayTexture?m.depth:t.isData3DTexture?Math.floor(m.depth*e):1,h=0,c=0,d=0}null!==i?(u=i.x,p=i.y,f=i.z):(u=0,p=0,f=0);const g=gt.convert(e.format),_=gt.convert(e.type);let v;e.isData3DTexture?(tt.setTexture3D(e,0),v=yt.TEXTURE_3D):e.isDataArrayTexture||e.isCompressedArrayTexture?(tt.setTexture2DArray(e,0),v=yt.TEXTURE_2D_ARRAY):(tt.setTexture2D(e,0),v=yt.TEXTURE_2D),yt.pixelStorei(yt.UNPACK_FLIP_Y_WEBGL,e.flipY),yt.pixelStorei(yt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),yt.pixelStorei(yt.UNPACK_ALIGNMENT,e.unpackAlignment);const y=yt.getParameter(yt.UNPACK_ROW_LENGTH),x=yt.getParameter(yt.UNPACK_IMAGE_HEIGHT),S=yt.getParameter(yt.UNPACK_SKIP_PIXELS),w=yt.getParameter(yt.UNPACK_SKIP_ROWS),b=yt.getParameter(yt.UNPACK_SKIP_IMAGES);yt.pixelStorei(yt.UNPACK_ROW_LENGTH,m.width),yt.pixelStorei(yt.UNPACK_IMAGE_HEIGHT,m.height),yt.pixelStorei(yt.UNPACK_SKIP_PIXELS,h),yt.pixelStorei(yt.UNPACK_SKIP_ROWS,c),yt.pixelStorei(yt.UNPACK_SKIP_IMAGES,d);const M=t.isDataArrayTexture||t.isData3DTexture,E=e.isDataArrayTexture||e.isData3DTexture;if(t.isDepthTexture){const n=$.get(t),i=$.get(e),m=$.get(n.__renderTarget),g=$.get(i.__renderTarget);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,m.__webglFramebuffer),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,g.__webglFramebuffer);for(let n=0;n<l;n++)M&&(yt.framebufferTextureLayer(yt.READ_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,$.get(t).__webglTexture,r,d+n),yt.framebufferTextureLayer(yt.DRAW_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,$.get(e).__webglTexture,s,f+n)),yt.blitFramebuffer(h,c,a,o,u,p,a,o,yt.DEPTH_BUFFER_BIT,yt.NEAREST);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,null),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,null)}else if(0!==r||t.isRenderTargetTexture||$.has(t)){const n=$.get(t),i=$.get(e);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,Gt),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,Ht);for(let t=0;t<l;t++)M?yt.framebufferTextureLayer(yt.READ_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,n.__webglTexture,r,d+t):yt.framebufferTexture2D(yt.READ_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,yt.TEXTURE_2D,n.__webglTexture,r),E?yt.framebufferTextureLayer(yt.DRAW_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,i.__webglTexture,s,f+t):yt.framebufferTexture2D(yt.DRAW_FRAMEBUFFER,yt.COLOR_ATTACHMENT0,yt.TEXTURE_2D,i.__webglTexture,s),0!==r?yt.blitFramebuffer(h,c,a,o,u,p,a,o,yt.COLOR_BUFFER_BIT,yt.NEAREST):E?yt.copyTexSubImage3D(v,s,u,p,f+t,h,c,a,o):yt.copyTexSubImage2D(v,s,u,p,h,c,a,o);Q.bindFramebuffer(yt.READ_FRAMEBUFFER,null),Q.bindFramebuffer(yt.DRAW_FRAMEBUFFER,null)}else E?t.isDataTexture||t.isData3DTexture?yt.texSubImage3D(v,s,u,p,f,a,o,l,g,_,m.data):e.isCompressedArrayTexture?yt.compressedTexSubImage3D(v,s,u,p,f,a,o,l,g,m.data):yt.texSubImage3D(v,s,u,p,f,a,o,l,g,_,m):t.isDataTexture?yt.texSubImage2D(yt.TEXTURE_2D,s,u,p,a,o,g,_,m.data):t.isCompressedTexture?yt.compressedTexSubImage2D(yt.TEXTURE_2D,s,u,p,m.width,m.height,g,m.data):yt.texSubImage2D(yt.TEXTURE_2D,s,u,p,a,o,g,_,m);yt.pixelStorei(yt.UNPACK_ROW_LENGTH,y),yt.pixelStorei(yt.UNPACK_IMAGE_HEIGHT,x),yt.pixelStorei(yt.UNPACK_SKIP_PIXELS,S),yt.pixelStorei(yt.UNPACK_SKIP_ROWS,w),yt.pixelStorei(yt.UNPACK_SKIP_IMAGES,b),0===s&&e.generateMipmaps&&yt.generateMipmap(v),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n=null,i=null,r=0){return!0!==t.isTexture&&(Br("WebGLRenderer: copyTextureToTexture3D function signature has changed."),n=arguments[0]||null,i=arguments[1]||null,t=arguments[2],e=arguments[3],r=arguments[4]||0),Br('WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use "copyTextureToTexture" instead.'),this.copyTextureToTexture(t,e,n,i,r)},this.initRenderTarget=function(t){void 0===$.get(t).__webglFramebuffer&&tt.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?tt.setTextureCube(t,0):t.isData3DTexture?tt.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?tt.setTexture2DArray(t,0):tt.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){S=0,w=0,b=null,Q.reset(),_t.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return vr}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorspace=Vr._getDrawingBufferColorSpace(t),e.unpackColorSpace=Vr._getUnpackColorSpace()}}const Wu=new nc,Xu=new ss,ju=new ss,Yu=new rs,qu={X:new ss(1,0,0),Y:new ss(0,1,0),Z:new ss(0,0,1)},Ku={type:"change"},Zu={type:"mouseDown",mode:null},Qu={type:"mouseUp",mode:null},Ju={type:"objectChange"};class $u extends ac{constructor(t,e=null){super(void 0,e);const n=new xp(this);this._root=n;const i=new Sp;this._gizmo=i,n.add(i);const r=new wp;this._plane=r,n.add(r);const s=this;function a(t,e){let n=e;Object.defineProperty(s,t,{get:function(){return void 0!==n?n:e},set:function(e){n!==e&&(n=e,r[t]=e,i[t]=e,s.dispatchEvent({type:t+"-changed",value:e}),s.dispatchEvent(Ku))}}),s[t]=e,r[t]=e,i[t]=e}a("camera",t),a("object",void 0),a("enabled",!0),a("axis",null),a("mode","translate"),a("translationSnap",null),a("rotationSnap",null),a("scaleSnap",null),a("space","world"),a("size",1),a("dragging",!1),a("showX",!0),a("showY",!0),a("showZ",!0),a("minX",-1/0),a("maxX",1/0),a("minY",-1/0),a("maxY",1/0),a("minZ",-1/0),a("maxZ",1/0);const o=new ss,l=new ss,h=new rs,c=new rs,d=new ss,u=new rs,p=new ss,f=new ss,m=new ss,g=new ss;a("worldPosition",o),a("worldPositionStart",l),a("worldQuaternion",h),a("worldQuaternionStart",c),a("cameraPosition",d),a("cameraQuaternion",u),a("pointStart",p),a("pointEnd",f),a("rotationAxis",m),a("rotationAngle",0),a("eye",g),this._offset=new ss,this._startNorm=new ss,this._endNorm=new ss,this._cameraScale=new ss,this._parentPosition=new ss,this._parentQuaternion=new rs,this._parentQuaternionInv=new rs,this._parentScale=new ss,this._worldScaleStart=new ss,this._worldQuaternionInv=new rs,this._worldScale=new ss,this._positionStart=new ss,this._quaternionStart=new rs,this._scaleStart=new ss,this._getPointer=tp.bind(this),this._onPointerDown=np.bind(this),this._onPointerHover=ep.bind(this),this._onPointerMove=ip.bind(this),this._onPointerUp=rp.bind(this),null!==e&&this.connect()}connect(){this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointermove",this._onPointerHover),this.domElement.addEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerHover),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.style.touchAction="auto"}getHelper(){return this._root}pointerHover(t){if(void 0===this.object||!0===this.dragging)return;null!==t&&Wu.setFromCamera(t,this.camera);const e=sp(this._gizmo.picker[this.mode],Wu);this.axis=e?e.object.name:null}pointerDown(t){if(void 0!==this.object&&!0!==this.dragging&&(null==t||0===t.button)&&null!==this.axis){null!==t&&Wu.setFromCamera(t,this.camera);const e=sp(this._plane,Wu,!0);e&&(this.object.updateMatrixWorld(),this.object.parent.updateMatrixWorld(),this._positionStart.copy(this.object.position),this._quaternionStart.copy(this.object.quaternion),this._scaleStart.copy(this.object.scale),this.object.matrixWorld.decompose(this.worldPositionStart,this.worldQuaternionStart,this._worldScaleStart),this.pointStart.copy(e.point).sub(this.worldPositionStart)),this.dragging=!0,Zu.mode=this.mode,this.dispatchEvent(Zu)}}pointerMove(t){const e=this.axis,n=this.mode,i=this.object;let r=this.space;if("scale"===n?r="local":"E"!==e&&"XYZE"!==e&&"XYZ"!==e||(r="world"),void 0===i||null===e||!1===this.dragging||null!==t&&-1!==t.button)return;null!==t&&Wu.setFromCamera(t,this.camera);const s=sp(this._plane,Wu,!0);if(s){if(this.pointEnd.copy(s.point).sub(this.worldPositionStart),"translate"===n)this._offset.copy(this.pointEnd).sub(this.pointStart),"local"===r&&"XYZ"!==e&&this._offset.applyQuaternion(this._worldQuaternionInv),-1===e.indexOf("X")&&(this._offset.x=0),-1===e.indexOf("Y")&&(this._offset.y=0),-1===e.indexOf("Z")&&(this._offset.z=0),"local"===r&&"XYZ"!==e?this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale):this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale),i.position.copy(this._offset).add(this._positionStart),this.translationSnap&&("local"===r&&(i.position.applyQuaternion(Yu.copy(this._quaternionStart).invert()),-1!==e.search("X")&&(i.position.x=Math.round(i.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(i.position.y=Math.round(i.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(i.position.z=Math.round(i.position.z/this.translationSnap)*this.translationSnap),i.position.applyQuaternion(this._quaternionStart)),"world"===r&&(i.parent&&i.position.add(Xu.setFromMatrixPosition(i.parent.matrixWorld)),-1!==e.search("X")&&(i.position.x=Math.round(i.position.x/this.translationSnap)*this.translationSnap),-1!==e.search("Y")&&(i.position.y=Math.round(i.position.y/this.translationSnap)*this.translationSnap),-1!==e.search("Z")&&(i.position.z=Math.round(i.position.z/this.translationSnap)*this.translationSnap),i.parent&&i.position.sub(Xu.setFromMatrixPosition(i.parent.matrixWorld)))),i.position.x=Math.max(this.minX,Math.min(this.maxX,i.position.x)),i.position.y=Math.max(this.minY,Math.min(this.maxY,i.position.y)),i.position.z=Math.max(this.minZ,Math.min(this.maxZ,i.position.z));else if("scale"===n){if(-1!==e.search("XYZ")){let t=this.pointEnd.length()/this.pointStart.length();this.pointEnd.dot(this.pointStart)<0&&(t*=-1),ju.set(t,t,t)}else Xu.copy(this.pointStart),ju.copy(this.pointEnd),Xu.applyQuaternion(this._worldQuaternionInv),ju.applyQuaternion(this._worldQuaternionInv),ju.divide(Xu),-1===e.search("X")&&(ju.x=1),-1===e.search("Y")&&(ju.y=1),-1===e.search("Z")&&(ju.z=1);i.scale.copy(this._scaleStart).multiply(ju),this.scaleSnap&&(-1!==e.search("X")&&(i.scale.x=Math.round(i.scale.x/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Y")&&(i.scale.y=Math.round(i.scale.y/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==e.search("Z")&&(i.scale.z=Math.round(i.scale.z/this.scaleSnap)*this.scaleSnap||this.scaleSnap))}else if("rotate"===n){this._offset.copy(this.pointEnd).sub(this.pointStart);const t=20/this.worldPosition.distanceTo(Xu.setFromMatrixPosition(this.camera.matrixWorld));let n=!1;"XYZE"===e?(this.rotationAxis.copy(this._offset).cross(this.eye).normalize(),this.rotationAngle=this._offset.dot(Xu.copy(this.rotationAxis).cross(this.eye))*t):"X"!==e&&"Y"!==e&&"Z"!==e||(this.rotationAxis.copy(qu[e]),Xu.copy(qu[e]),"local"===r&&Xu.applyQuaternion(this.worldQuaternion),Xu.cross(this.eye),0===Xu.length()?n=!0:this.rotationAngle=this._offset.dot(Xu.normalize())*t),("E"===e||n)&&(this.rotationAxis.copy(this.eye),this.rotationAngle=this.pointEnd.angleTo(this.pointStart),this._startNorm.copy(this.pointStart).normalize(),this._endNorm.copy(this.pointEnd).normalize(),this.rotationAngle*=this._endNorm.cross(this._startNorm).dot(this.eye)<0?1:-1),this.rotationSnap&&(this.rotationAngle=Math.round(this.rotationAngle/this.rotationSnap)*this.rotationSnap),"local"===r&&"E"!==e&&"XYZE"!==e?(i.quaternion.copy(this._quaternionStart),i.quaternion.multiply(Yu.setFromAxisAngle(this.rotationAxis,this.rotationAngle)).normalize()):(this.rotationAxis.applyQuaternion(this._parentQuaternionInv),i.quaternion.copy(Yu.setFromAxisAngle(this.rotationAxis,this.rotationAngle)),i.quaternion.multiply(this._quaternionStart).normalize())}this.dispatchEvent(Ku),this.dispatchEvent(Ju)}}pointerUp(t){null!==t&&0!==t.button||(this.dragging&&null!==this.axis&&(Qu.mode=this.mode,this.dispatchEvent(Qu)),this.dragging=!1,this.axis=null)}dispose(){this.disconnect(),this._root.dispose()}attach(t){return this.object=t,this._root.visible=!0,this}detach(){return this.object=void 0,this.axis=null,this._root.visible=!1,this}reset(){this.enabled&&this.dragging&&(this.object.position.copy(this._positionStart),this.object.quaternion.copy(this._quaternionStart),this.object.scale.copy(this._scaleStart),this.dispatchEvent(Ku),this.dispatchEvent(Ju),this.pointStart.copy(this.pointEnd))}getRaycaster(){return Wu}getMode(){return this.mode}setMode(t){this.mode=t}setTranslationSnap(t){this.translationSnap=t}setRotationSnap(t){this.rotationSnap=t}setScaleSnap(t){this.scaleSnap=t}setSize(t){this.size=t}setSpace(t){this.space=t}}function tp(t){if(this.domElement.ownerDocument.pointerLockElement)return{x:0,y:0,button:t.button};{const e=this.domElement.getBoundingClientRect();return{x:(t.clientX-e.left)/e.width*2-1,y:-(t.clientY-e.top)/e.height*2+1,button:t.button}}}function ep(t){if(this.enabled)switch(t.pointerType){case"mouse":case"pen":this.pointerHover(this._getPointer(t))}}function np(t){this.enabled&&(document.pointerLockElement||this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.pointerHover(this._getPointer(t)),this.pointerDown(this._getPointer(t)))}function ip(t){this.enabled&&this.pointerMove(this._getPointer(t))}function rp(t){this.enabled&&(this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.pointerUp(this._getPointer(t)))}function sp(t,e,n){const i=e.intersectObject(t,!0);for(let t=0;t<i.length;t++)if(i[t].object.visible||n)return i[t];return!1}const ap=new Xs,op=new ss(0,1,0),lp=new ss(0,0,0),hp=new Us,cp=new rs,dp=new rs,up=new ss,pp=new Us,fp=new ss(1,0,0),mp=new ss(0,1,0),gp=new ss(0,0,1),_p=new ss,vp=new ss,yp=new ss;class xp extends la{constructor(t){super(),this.isTransformControlsRoot=!0,this.controls=t,this.visible=!1}updateMatrixWorld(t){const e=this.controls;void 0!==e.object&&(e.object.updateMatrixWorld(),null===e.object.parent?console.error("TransformControls: The attached 3D object must be a part of the scene graph."):e.object.parent.matrixWorld.decompose(e._parentPosition,e._parentQuaternion,e._parentScale),e.object.matrixWorld.decompose(e.worldPosition,e.worldQuaternion,e._worldScale),e._parentQuaternionInv.copy(e._parentQuaternion).invert(),e._worldQuaternionInv.copy(e.worldQuaternion).invert()),e.camera.updateMatrixWorld(),e.camera.matrixWorld.decompose(e.cameraPosition,e.cameraQuaternion,e._cameraScale),e.camera.isOrthographicCamera?e.camera.getWorldDirection(e.eye).negate():e.eye.copy(e.cameraPosition).sub(e.worldPosition).normalize(),super.updateMatrixWorld(t)}dispose(){this.traverse((function(t){t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}}class Sp extends la{constructor(){super(),this.isTransformControlsGizmo=!0,this.type="TransformControlsGizmo";const t=new La({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),e=new wl({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),n=t.clone();n.opacity=.15;const i=e.clone();i.opacity=.5;const r=t.clone();r.color.setHex(16711680);const s=t.clone();s.color.setHex(65280);const a=t.clone();a.color.setHex(255);const o=t.clone();o.color.setHex(16711680),o.opacity=.5;const l=t.clone();l.color.setHex(65280),l.opacity=.5;const h=t.clone();h.color.setHex(255),h.opacity=.5;const c=t.clone();c.opacity=.25;const d=t.clone();d.color.setHex(16776960),d.opacity=.25;t.clone().color.setHex(16776960);const u=t.clone();u.color.setHex(7895160);const p=new Xl(0,.04,.1,12);p.translate(0,.05,0);const f=new ao(.08,.08,.08);f.translate(0,.04,0);const m=new ja;m.setAttribute("position",new ka([0,0,0,1,0,0],3));const g=new Xl(.0075,.0075,.5,3);function _(t,e){const n=new Zl(t,.0075,3,64,e*Math.PI*2);return n.rotateY(Math.PI/2),n.rotateX(Math.PI/2),n}g.translate(0,.25,0);const v={X:[[new ro(p,r),[.5,0,0],[0,0,-Math.PI/2]],[new ro(p,r),[-.5,0,0],[0,0,Math.PI/2]],[new ro(g,r),[0,0,0],[0,0,-Math.PI/2]]],Y:[[new ro(p,s),[0,.5,0]],[new ro(p,s),[0,-.5,0],[Math.PI,0,0]],[new ro(g,s)]],Z:[[new ro(p,a),[0,0,.5],[Math.PI/2,0,0]],[new ro(p,a),[0,0,-.5],[-Math.PI/2,0,0]],[new ro(g,a),null,[Math.PI/2,0,0]]],XYZ:[[new ro(new Yl(.1,0),c.clone()),[0,0,0]]],XY:[[new ro(new ao(.15,.15,.01),h.clone()),[.15,.15,0]]],YZ:[[new ro(new ao(.15,.15,.01),o.clone()),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.15,.15,.01),l.clone()),[.15,0,.15],[-Math.PI/2,0,0]]]},y={X:[[new ro(new Xl(.2,0,.6,4),n),[.3,0,0],[0,0,-Math.PI/2]],[new ro(new Xl(.2,0,.6,4),n),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new ro(new Xl(.2,0,.6,4),n),[0,.3,0]],[new ro(new Xl(.2,0,.6,4),n),[0,-.3,0],[0,0,Math.PI]]],Z:[[new ro(new Xl(.2,0,.6,4),n),[0,0,.3],[Math.PI/2,0,0]],[new ro(new Xl(.2,0,.6,4),n),[0,0,-.3],[-Math.PI/2,0,0]]],XYZ:[[new ro(new Yl(.2,0),n)]],XY:[[new ro(new ao(.2,.2,.01),n),[.15,.15,0]]],YZ:[[new ro(new ao(.2,.2,.01),n),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.2,.2,.01),n),[.15,0,.15],[-Math.PI/2,0,0]]]},x={START:[[new ro(new Yl(.01,2),i),null,null,null,"helper"]],END:[[new ro(new Yl(.01,2),i),null,null,null,"helper"]],DELTA:[[new Pl(function(){const t=new ja;return t.setAttribute("position",new ka([0,0,0,1,1,1],3)),t}(),i),null,null,null,"helper"]],X:[[new Pl(m,i.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pl(m,i.clone()),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pl(m,i.clone()),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]},S={XYZE:[[new ro(_(.5,1),u),null,[0,Math.PI/2,0]]],X:[[new ro(_(.5,.5),r)]],Y:[[new ro(_(.5,.5),s),null,[0,0,-Math.PI/2]]],Z:[[new ro(_(.5,.5),a),null,[0,Math.PI/2,0]]],E:[[new ro(_(.75,1),d),null,[0,Math.PI/2,0]]]},w={AXIS:[[new Pl(m,i.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]]},b={XYZE:[[new ro(new Kl(.25,10,8),n)]],X:[[new ro(new Zl(.5,.1,4,24),n),[0,0,0],[0,-Math.PI/2,-Math.PI/2]]],Y:[[new ro(new Zl(.5,.1,4,24),n),[0,0,0],[Math.PI/2,0,0]]],Z:[[new ro(new Zl(.5,.1,4,24),n),[0,0,0],[0,0,-Math.PI/2]]],E:[[new ro(new Zl(.75,.1,2,24),n)]]},M={X:[[new ro(f,r),[.5,0,0],[0,0,-Math.PI/2]],[new ro(g,r),[0,0,0],[0,0,-Math.PI/2]],[new ro(f,r),[-.5,0,0],[0,0,Math.PI/2]]],Y:[[new ro(f,s),[0,.5,0]],[new ro(g,s)],[new ro(f,s),[0,-.5,0],[0,0,Math.PI]]],Z:[[new ro(f,a),[0,0,.5],[Math.PI/2,0,0]],[new ro(g,a),[0,0,0],[Math.PI/2,0,0]],[new ro(f,a),[0,0,-.5],[-Math.PI/2,0,0]]],XY:[[new ro(new ao(.15,.15,.01),h),[.15,.15,0]]],YZ:[[new ro(new ao(.15,.15,.01),o),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.15,.15,.01),l),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new ro(new ao(.1,.1,.1),c.clone())]]},E={X:[[new ro(new Xl(.2,0,.6,4),n),[.3,0,0],[0,0,-Math.PI/2]],[new ro(new Xl(.2,0,.6,4),n),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new ro(new Xl(.2,0,.6,4),n),[0,.3,0]],[new ro(new Xl(.2,0,.6,4),n),[0,-.3,0],[0,0,Math.PI]]],Z:[[new ro(new Xl(.2,0,.6,4),n),[0,0,.3],[Math.PI/2,0,0]],[new ro(new Xl(.2,0,.6,4),n),[0,0,-.3],[-Math.PI/2,0,0]]],XY:[[new ro(new ao(.2,.2,.01),n),[.15,.15,0]]],YZ:[[new ro(new ao(.2,.2,.01),n),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new ro(new ao(.2,.2,.01),n),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new ro(new ao(.2,.2,.2),n),[0,0,0]]]},T={X:[[new Pl(m,i.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new Pl(m,i.clone()),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new Pl(m,i.clone()),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]};function A(t){const e=new la;for(const n in t)for(let i=t[n].length;i--;){const r=t[n][i][0].clone(),s=t[n][i][1],a=t[n][i][2],o=t[n][i][3],l=t[n][i][4];r.name=n,r.tag=l,s&&r.position.set(s[0],s[1],s[2]),a&&r.rotation.set(a[0],a[1],a[2]),o&&r.scale.set(o[0],o[1],o[2]),r.updateMatrix();const h=r.geometry.clone();h.applyMatrix4(r.matrix),r.geometry=h,r.renderOrder=1/0,r.position.set(0,0,0),r.rotation.set(0,0,0),r.scale.set(1,1,1),e.add(r)}return e}this.gizmo={},this.picker={},this.helper={},this.add(this.gizmo.translate=A(v)),this.add(this.gizmo.rotate=A(S)),this.add(this.gizmo.scale=A(M)),this.add(this.picker.translate=A(y)),this.add(this.picker.rotate=A(b)),this.add(this.picker.scale=A(E)),this.add(this.helper.translate=A(x)),this.add(this.helper.rotate=A(w)),this.add(this.helper.scale=A(T)),this.picker.translate.visible=!1,this.picker.rotate.visible=!1,this.picker.scale.visible=!1}updateMatrixWorld(t){const e="local"===("scale"===this.mode?"local":this.space)?this.worldQuaternion:dp;this.gizmo.translate.visible="translate"===this.mode,this.gizmo.rotate.visible="rotate"===this.mode,this.gizmo.scale.visible="scale"===this.mode,this.helper.translate.visible="translate"===this.mode,this.helper.rotate.visible="rotate"===this.mode,this.helper.scale.visible="scale"===this.mode;let n=[];n=n.concat(this.picker[this.mode].children),n=n.concat(this.gizmo[this.mode].children),n=n.concat(this.helper[this.mode].children);for(let t=0;t<n.length;t++){const i=n[t];let r;if(i.visible=!0,i.rotation.set(0,0,0),i.position.copy(this.worldPosition),r=this.camera.isOrthographicCamera?(this.camera.top-this.camera.bottom)/this.camera.zoom:this.worldPosition.distanceTo(this.cameraPosition)*Math.min(1.9*Math.tan(Math.PI*this.camera.fov/360)/this.camera.zoom,7),i.scale.set(1,1,1).multiplyScalar(r*this.size/4),"helper"!==i.tag){if(i.quaternion.copy(e),"translate"===this.mode||"scale"===this.mode){const t=.99,n=.2;"X"===i.name&&Math.abs(op.copy(fp).applyQuaternion(e).dot(this.eye))>t&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"Y"===i.name&&Math.abs(op.copy(mp).applyQuaternion(e).dot(this.eye))>t&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"Z"===i.name&&Math.abs(op.copy(gp).applyQuaternion(e).dot(this.eye))>t&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"XY"===i.name&&Math.abs(op.copy(gp).applyQuaternion(e).dot(this.eye))<n&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"YZ"===i.name&&Math.abs(op.copy(fp).applyQuaternion(e).dot(this.eye))<n&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1),"XZ"===i.name&&Math.abs(op.copy(mp).applyQuaternion(e).dot(this.eye))<n&&(i.scale.set(1e-10,1e-10,1e-10),i.visible=!1)}else"rotate"===this.mode&&(cp.copy(e),op.copy(this.eye).applyQuaternion(Yu.copy(e).invert()),-1!==i.name.search("E")&&i.quaternion.setFromRotationMatrix(hp.lookAt(this.eye,lp,mp)),"X"===i.name&&(Yu.setFromAxisAngle(fp,Math.atan2(-op.y,op.z)),Yu.multiplyQuaternions(cp,Yu),i.quaternion.copy(Yu)),"Y"===i.name&&(Yu.setFromAxisAngle(mp,Math.atan2(op.x,op.z)),Yu.multiplyQuaternions(cp,Yu),i.quaternion.copy(Yu)),"Z"===i.name&&(Yu.setFromAxisAngle(gp,Math.atan2(op.y,op.x)),Yu.multiplyQuaternions(cp,Yu),i.quaternion.copy(Yu)));i.visible=i.visible&&(-1===i.name.indexOf("X")||this.showX),i.visible=i.visible&&(-1===i.name.indexOf("Y")||this.showY),i.visible=i.visible&&(-1===i.name.indexOf("Z")||this.showZ),i.visible=i.visible&&(-1===i.name.indexOf("E")||this.showX&&this.showY&&this.showZ),i.material._color=i.material._color||i.material.color.clone(),i.material._opacity=i.material._opacity||i.material.opacity,i.material.color.copy(i.material._color),i.material.opacity=i.material._opacity,this.enabled&&this.axis&&(i.name===this.axis||this.axis.split("").some((function(t){return i.name===t})))&&(i.material.color.setHex(16776960),i.material.opacity=1)}else i.visible=!1,"AXIS"===i.name?(i.visible=!!this.axis,"X"===this.axis&&(Yu.setFromEuler(ap.set(0,0,0)),i.quaternion.copy(e).multiply(Yu),Math.abs(op.copy(fp).applyQuaternion(e).dot(this.eye))>.9&&(i.visible=!1)),"Y"===this.axis&&(Yu.setFromEuler(ap.set(0,0,Math.PI/2)),i.quaternion.copy(e).multiply(Yu),Math.abs(op.copy(mp).applyQuaternion(e).dot(this.eye))>.9&&(i.visible=!1)),"Z"===this.axis&&(Yu.setFromEuler(ap.set(0,Math.PI/2,0)),i.quaternion.copy(e).multiply(Yu),Math.abs(op.copy(gp).applyQuaternion(e).dot(this.eye))>.9&&(i.visible=!1)),"XYZE"===this.axis&&(Yu.setFromEuler(ap.set(0,Math.PI/2,0)),op.copy(this.rotationAxis),i.quaternion.setFromRotationMatrix(hp.lookAt(lp,op,mp)),i.quaternion.multiply(Yu),i.visible=this.dragging),"E"===this.axis&&(i.visible=!1)):"START"===i.name?(i.position.copy(this.worldPositionStart),i.visible=this.dragging):"END"===i.name?(i.position.copy(this.worldPosition),i.visible=this.dragging):"DELTA"===i.name?(i.position.copy(this.worldPositionStart),i.quaternion.copy(this.worldQuaternionStart),Xu.set(1e-10,1e-10,1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1),Xu.applyQuaternion(this.worldQuaternionStart.clone().invert()),i.scale.copy(Xu),i.visible=this.dragging):(i.quaternion.copy(e),this.dragging?i.position.copy(this.worldPositionStart):i.position.copy(this.worldPosition),this.axis&&(i.visible=-1!==this.axis.search(i.name)))}super.updateMatrixWorld(t)}}class wp extends ro{constructor(){super(new ql(1e5,1e5,2,2),new La({visible:!1,wireframe:!0,side:2,transparent:!0,opacity:.1,toneMapped:!1})),this.isTransformControlsPlane=!0,this.type="TransformControlsPlane"}updateMatrixWorld(t){let e=this.space;switch(this.position.copy(this.worldPosition),"scale"===this.mode&&(e="local"),_p.copy(fp).applyQuaternion("local"===e?this.worldQuaternion:dp),vp.copy(mp).applyQuaternion("local"===e?this.worldQuaternion:dp),yp.copy(gp).applyQuaternion("local"===e?this.worldQuaternion:dp),op.copy(vp),this.mode){case"translate":case"scale":switch(this.axis){case"X":op.copy(this.eye).cross(_p),up.copy(_p).cross(op);break;case"Y":op.copy(this.eye).cross(vp),up.copy(vp).cross(op);break;case"Z":op.copy(this.eye).cross(yp),up.copy(yp).cross(op);break;case"XY":up.copy(yp);break;case"YZ":up.copy(_p);break;case"XZ":op.copy(yp),up.copy(vp);break;case"XYZ":case"E":up.set(0,0,0)}break;default:up.set(0,0,0)}0===up.length()?this.quaternion.copy(this.cameraQuaternion):(pp.lookAt(Xu.set(0,0,0),up,op),this.quaternion.setFromRotationMatrix(pp)),super.updateMatrixWorld(t)}}class bp extends Pl{constructor(t,e=1,n=16776960,i=new ss){const r=new ja;r.setAttribute("position",new ka([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new wl({color:n,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e,this.offset=i;const s=new ja;s.setAttribute("position",new ka([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.helper=new ro(s,new La({color:n,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1,side:2})),this.add(this.helper)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}updateMatrixWorld(t){this.position.set(0,0,0),this.lookAt(this.plane.normal),this.position.copy(this.offset),this.translateZ(-(this.offset.dot(this.plane.normal)+this.plane.constant)),this.scale.set(.5*this.size,.5*this.size,1),super.updateMatrixWorld(t)}}const Mp={type:"change"},Ep={type:"start"},Tp={type:"end"},Ap=-1,Cp=0,Rp=1,Pp=2,Lp=3,Ip=4,Dp=5,Np=6;class Up extends xr{constructor(t,e){super(),this.object=t,this.domElement=e,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new ss,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:ln,MIDDLE:hn,RIGHT:cn},this.touches={ONE:dn,TWO:pn},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return r.phi},this.getAzimuthalAngle=function(){return r.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(t){t.addEventListener("keydown",T),this._domElementKeyEvents=t},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",T),this._domElementKeyEvents=null},this.saveState=function(){n.target0.copy(n.target),n.position0.copy(n.object.position),n.zoom0=n.object.zoom},this.reset=function(){n.target.copy(n.target0),n.object.position.copy(n.position0),n.object.zoom=n.zoom0,n.object.updateProjectionMatrix(),n.dispatchEvent(Mp),n.update(),n.state=Ap},this.update=function(){const e=new ss,a=(new rs).setFromUnitVectors(t.up,new ss(0,1,0)),l=a.clone().invert(),h=new ss,c=new rs,d=new ss,u=2*Math.PI;return function(){const t=n.object.position;e.copy(t).sub(n.target),e.applyQuaternion(a),r.setFromVector3(e),n.autoRotate&&n.state===Ap&&o(2*Math.PI/60/60*n.autoRotateSpeed),n.enableDamping?(r.theta+=s.theta*n.dampingFactor,r.phi+=s.phi*n.dampingFactor):(r.theta+=s.theta,r.phi+=s.phi);let p=n.minAzimuthAngle,f=n.maxAzimuthAngle;return isFinite(p)&&isFinite(f)&&(p<-Math.PI?p+=u:p>Math.PI&&(p-=u),f<-Math.PI?f+=u:f>Math.PI&&(f-=u),r.theta=p<=f?Math.max(p,Math.min(f,r.theta)):r.theta>(p+f)/2?Math.max(p,r.theta):Math.min(f,r.theta)),r.phi=Math.max(n.minPolarAngle,Math.min(n.maxPolarAngle,r.phi)),r.makeSafe(),r.radius*=n.scale,r.radius=Math.max(n.minDistance,Math.min(n.maxDistance,r.radius)),!0===n.enableDamping?n.target.addScaledVector(n.panOffset,n.dampingFactor):n.target.add(n.panOffset),e.setFromSpherical(r),e.applyQuaternion(l),t.copy(n.target).add(e),n.object.lookAt(n.target),!0===n.enableDamping?(s.theta*=1-n.dampingFactor,s.phi*=1-n.dampingFactor,n.panOffset.multiplyScalar(1-n.dampingFactor)):(s.set(0,0,0),n.panOffset.set(0,0,0)),n.scale=1,!!(n.zoomChanged||h.distanceToSquared(n.object.position)>i||8*(1-c.dot(n.object.quaternion))>i||d.distanceToSquared(n.target)>0)&&(n.dispatchEvent(Mp),h.copy(n.object.position),c.copy(n.object.quaternion),d.copy(n.target),n.zoomChanged=!1,!0)}}(),this.dispose=function(){n.domElement.removeEventListener("contextmenu",A),n.domElement.removeEventListener("pointerdown",w),n.domElement.removeEventListener("pointercancel",M),n.domElement.removeEventListener("wheel",E),n.domElement.removeEventListener("pointermove",b),n.domElement.removeEventListener("pointerup",M),null!==n._domElementKeyEvents&&(n._domElementKeyEvents.removeEventListener("keydown",T),n._domElementKeyEvents=null)};const n=this;n.state=Ap;const i=1e-6,r=new sc,s=new sc;function a(){return Math.pow(.95,n.zoomSpeed)}function o(t){s.theta-=t}function l(t){s.phi-=t}n.scale=1,n.panOffset=new ss,n.zoomChanged=!1,n.rotateStart=new Ir,n.rotateEnd=new Ir,n.rotateDelta=new Ir,n.panStart=new Ir,n.panEnd=new Ir,n.panDelta=new Ir,n.dollyStart=new Ir,n.dollyEnd=new Ir,n.dollyDelta=new Ir,n.dollyScale=0,n.pointers=[],n.pointerPositions={};const h=function(){const t=new ss;return function(e,i){t.setFromMatrixColumn(i,0),t.multiplyScalar(-e),n.panOffset.add(t)}}(),c=function(){const t=new ss;return function(e,i){!0===n.screenSpacePanning?t.setFromMatrixColumn(i,1):(t.setFromMatrixColumn(i,0),t.crossVectors(n.object.up,t)),t.multiplyScalar(e),n.panOffset.add(t)}}(),d=function(){const t=new ss;return function(e,i){const r=n.domElement;if(n.object.isPerspectiveCamera){const s=n.object.position;t.copy(s).sub(n.target);let a=t.length();a*=Math.tan(n.object.fov/2*Math.PI/180),h(2*e*a/r.clientHeight,n.object.matrix),c(2*i*a/r.clientHeight,n.object.matrix)}else n.object.isOrthographicCamera?(h(e*(n.object.right-n.object.left)/n.object.zoom/r.clientWidth,n.object.matrix),c(i*(n.object.top-n.object.bottom)/n.object.zoom/r.clientHeight,n.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),n.enablePan=!1)}}();function u(t){n.object.isPerspectiveCamera?n.scale/=t:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom*t)),n.object.updateProjectionMatrix(),n.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),n.enableZoom=!1)}function p(t){n.object.isPerspectiveCamera?n.scale*=t:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom/t)),n.object.updateProjectionMatrix(),n.zoomChanged=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),n.enableZoom=!1)}function f(t){n.rotateStart.set(t.clientX,t.clientY)}function m(t){n.panStart.set(t.clientX,t.clientY)}function g(){if(1===n.pointers.length)n.rotateStart.set(n.pointers[0].pageX,n.pointers[0].pageY);else{const t=.5*(n.pointers[0].pageX+n.pointers[1].pageX),e=.5*(n.pointers[0].pageY+n.pointers[1].pageY);n.rotateStart.set(t,e)}}function _(){if(1===n.pointers.length)n.panStart.set(n.pointers[0].pageX,n.pointers[0].pageY);else{const t=.5*(n.pointers[0].pageX+n.pointers[1].pageX),e=.5*(n.pointers[0].pageY+n.pointers[1].pageY);n.panStart.set(t,e)}}function v(){const t=n.pointers[0].pageX-n.pointers[1].pageX,e=n.pointers[0].pageY-n.pointers[1].pageY,i=Math.sqrt(t*t+e*e);n.dollyStart.set(0,i)}function y(t){if(1==n.pointers.length)n.rotateEnd.set(t.pageX,t.pageY);else{const e=R(t),i=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);n.rotateEnd.set(i,r)}n.rotateDelta.subVectors(n.rotateEnd,n.rotateStart).multiplyScalar(n.rotateSpeed);const e=n.domElement;o(2*Math.PI*n.rotateDelta.x/e.clientHeight),l(2*Math.PI*n.rotateDelta.y/e.clientHeight),n.rotateStart.copy(n.rotateEnd)}function x(t){if(1===n.pointers.length)n.panEnd.set(t.pageX,t.pageY);else{const e=R(t),i=.5*(t.pageX+e.x),r=.5*(t.pageY+e.y);n.panEnd.set(i,r)}n.panDelta.subVectors(n.panEnd,n.panStart).multiplyScalar(n.panSpeed),d(n.panDelta.x,n.panDelta.y),n.panStart.copy(n.panEnd)}function S(t){const e=R(t),i=t.pageX-e.x,r=t.pageY-e.y,s=Math.sqrt(i*i+r*r);n.dollyEnd.set(0,s),n.dollyDelta.set(0,Math.pow(n.dollyEnd.y/n.dollyStart.y,n.zoomSpeed)),u(n.dollyDelta.y),n.dollyStart.copy(n.dollyEnd)}function w(t){!1!==n.enabled&&(0===n.pointers.length&&(n.domElement.setPointerCapture(t.pointerId),n.domElement.addEventListener("pointermove",b),n.domElement.addEventListener("pointerup",M)),function(t){n.pointers.push(t)}(t),"touch"===t.pointerType?function(t){switch(C(t),n.pointers.length){case 1:switch(n.touches.ONE){case dn:if(!1===n.enableRotate)return;g(),n.state=Lp;break;case un:if(!1===n.enablePan)return;_(),n.state=Ip;break;default:n.state=Ap}break;case 2:switch(n.touches.TWO){case pn:if(!1===n.enableZoom&&!1===n.enablePan)return;n.enableZoom&&v(),n.enablePan&&_(),n.state=Dp;break;case fn:if(!1===n.enableZoom&&!1===n.enableRotate)return;n.enableZoom&&v(),n.enableRotate&&g(),n.state=Np;break;default:n.state=Ap}break;default:n.state=Ap}n.state!==Ap&&n.dispatchEvent(Ep)}(t):function(t){let e;switch(t.button){case 0:e=n.mouseButtons.LEFT;break;case 1:e=n.mouseButtons.MIDDLE;break;case 2:e=n.mouseButtons.RIGHT;break;default:e=-1}switch(e){case hn:if(!1===n.enableZoom)return;!function(t){n.dollyStart.set(t.clientX,t.clientY)}(t),n.state=Rp;break;case ln:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===n.enablePan)return;m(t),n.state=Pp}else{if(!1===n.enableRotate)return;f(t),n.state=Cp}break;case cn:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===n.enableRotate)return;f(t),n.state=Cp}else{if(!1===n.enablePan)return;m(t),n.state=Pp}break;default:n.state=Ap}n.state!==Ap&&n.dispatchEvent(Ep)}(t))}function b(t){!1!==n.enabled&&("touch"===t.pointerType?function(t){switch(C(t),n.state){case Lp:if(!1===n.enableRotate)return;y(t),n.update();break;case Ip:if(!1===n.enablePan)return;x(t),n.update();break;case Dp:if(!1===n.enableZoom&&!1===n.enablePan)return;!function(t){n.enableZoom&&S(t),n.enablePan&&x(t)}(t),n.update();break;case Np:if(!1===n.enableZoom&&!1===n.enableRotate)return;!function(t){n.enableZoom&&S(t),n.enableRotate&&y(t)}(t),n.update();break;default:n.state=Ap}}(t):function(t){switch(n.state){case Cp:if(!1===n.enableRotate)return;!function(t){n.rotateEnd.set(t.clientX,t.clientY),n.rotateDelta.subVectors(n.rotateEnd,n.rotateStart).multiplyScalar(n.rotateSpeed);const e=n.domElement;o(2*Math.PI*n.rotateDelta.x/e.clientHeight),l(2*Math.PI*n.rotateDelta.y/e.clientHeight),n.rotateStart.copy(n.rotateEnd),n.update()}(t);break;case Rp:if(!1===n.enableZoom)return;!function(t){n.dollyEnd.set(t.clientX,t.clientY),n.dollyDelta.subVectors(n.dollyEnd,n.dollyStart),n.dollyDelta.y<0?(n.dollyScale=1/a(),u(a())):n.dollyDelta.y>0&&(n.dollyScale=a(),p(a())),n.dollyStart.copy(n.dollyEnd),n.update()}(t);break;case Pp:if(!1===n.enablePan)return;!function(t){n.panEnd.set(t.clientX,t.clientY),n.panDelta.subVectors(n.panEnd,n.panStart).multiplyScalar(n.panSpeed),d(n.panDelta.x,n.panDelta.y),n.panStart.copy(n.panEnd),n.update()}(t)}}(t))}function M(t){!function(t){delete n.pointerPositions[t.pointerId];for(let e=0;e<n.pointers.length;e++)if(n.pointers[e].pointerId==t.pointerId)return void n.pointers.splice(e,1)}(t),0===n.pointers.length&&(n.domElement.releasePointerCapture(t.pointerId),n.domElement.removeEventListener("pointermove",b),n.domElement.removeEventListener("pointerup",M)),n.dispatchEvent(Tp),n.state=Ap}function E(t){!1!==n.enabled&&!1!==n.enableZoom&&n.state===Ap&&(t.preventDefault(),n.dispatchEvent(Ep),function(t){n.dollyEnd.set(n.domElement.clientWidth/2,n.domElement.clientHeight/2),n.dollyDelta.set(t.deltaX,t.deltaY),t.deltaY<0?(n.dollyScale=1/a(),p(a())):t.deltaY>0&&(n.dollyScale=a(),u(a())),n.dollyStart.copy(n.dollyEnd),n.update(),0!==t.deltaY&&(n.state=Rp,n.dispatchEvent(Mp),n.state=Ap)}(t),n.dispatchEvent(Tp))}function T(t){!1!==n.enabled&&!1!==n.enablePan&&function(t){let e=!1;switch(t.code){case n.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?l(2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(0,n.keyPanSpeed),e=!0;break;case n.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?l(-2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(0,-n.keyPanSpeed),e=!0;break;case n.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?o(2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(n.keyPanSpeed,0),e=!0;break;case n.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?o(-2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):d(-n.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),n.update())}(t)}function A(t){!1!==n.enabled&&t.preventDefault()}function C(t){let e=n.pointerPositions[t.pointerId];void 0===e&&(e=new Ir,n.pointerPositions[t.pointerId]=e),e.set(t.pageX,t.pageY)}function R(t){const e=t.pointerId===n.pointers[0].pointerId?n.pointers[1]:n.pointers[0];return n.pointerPositions[e.pointerId]}n.domElement.addEventListener("contextmenu",A),n.domElement.addEventListener("pointerdown",w),n.domElement.addEventListener("pointercancel",M),n.domElement.addEventListener("wheel",E,{passive:!1}),this.update()}}class Op{constructor(t){this.updateControls=()=>{this.orbit.maxDistance=this.viewer.camera.far,this.orbit.minDistance=this.viewer.camera.near,this.orbit.object=this.viewer.camera,this.orbit.target.copy(this.viewer.target),this.orbit.update()},this.controlsStart=()=>{this.changed=!1},this.controlsChange=()=>{switch(this.viewer.target.copy(this.orbit.target),this.viewer.update(),this.orbit.state){case Pp:case Ip:this.viewer.emitEvent({type:"pan",x:this.orbit.panEnd.x,y:this.orbit.panEnd.y,dX:this.orbit.panDelta.x,dY:this.orbit.panDelta.y});break;case Rp:this.viewer.emitEvent({type:"zoomat",data:this.orbit.dollyScale,x:this.orbit.dollyEnd.x,y:this.orbit.dollyEnd.y})}this.changed=!0},this.stopContextMenu=t=>{this.changed&&(t.preventDefault(),t.stopPropagation())},this.orbit=new Up(t.camera,t.canvas),this.orbit.mouseButtons={LEFT:ln,MIDDLE:cn,RIGHT:cn},this.orbit.touches={ONE:dn,TWO:pn},this.orbit.screenSpacePanning=!0,this.orbit.rotateSpeed=.33,this.orbit.addEventListener("start",this.controlsStart),this.orbit.addEventListener("change",this.controlsChange),this.changed=!1,this.viewer=t,this.viewer.addEventListener("databasechunk",this.updateControls),this.viewer.on("viewposition",this.updateControls),this.viewer.addEventListener("zoom",this.updateControls),this.viewer.addEventListener("drawviewpoint",this.updateControls),this.viewer.addEventListener("contextmenu",this.stopContextMenu),this.updateControls()}initialize(){}dispose(){this.viewer.removeEventListener("databasechunk",this.updateControls),this.viewer.off("viewposition",this.updateControls),this.viewer.removeEventListener("zoom",this.updateControls),this.viewer.removeEventListener("drawviewpoint",this.updateControls),this.viewer.removeEventListener("contextmenu",this.stopContextMenu),this.orbit.removeEventListener("start",this.controlsStart),this.orbit.removeEventListener("change",this.controlsChange),this.orbit.dispose()}}class Fp extends Op{constructor(t,e,n){super(t),this.transformChange=()=>{this.plane.constant=-this.planeCenter.position.dot(this.plane.normal),this.viewer.update()},this.transformDrag=t=>{this.orbit.enabled=!t.value},this.viewerExplode=()=>{this.planeHelper.size=this.viewer.extents.getSize(new ss).length(),this.viewer.update()},this.onDoubleClick=t=>{t.stopPropagation(),this.plane.negate(),this.viewer.update()};const i=t.extents.getSize(new ss).length(),r=t.extents.getCenter(new ss),s=-r.dot(e);this.plane=new vl(e,s),t.renderer.clippingPlanes||(t.renderer.clippingPlanes=[]),t.renderer.clippingPlanes.push(this.plane),this.planeHelper=new bp(this.plane,i,n,r),this.viewer.helpers.add(this.planeHelper),this.planeCenter=new la,this.planeCenter.position.copy(t.extents.getCenter(new ss)),this.viewer.helpers.add(this.planeCenter),this.transform=new $u(t.camera,t.canvas),this.transform.showX=!!e.x,this.transform.showY=!!e.y,this.transform.showZ=!!e.z,this.transform.attach(this.planeCenter),this.transform.addEventListener("change",this.transformChange),this.transform.addEventListener("dragging-changed",this.transformDrag),this.viewer.helpers.add(this.transform.getHelper()),this.viewer.on("explode",this.viewerExplode),this.viewer.canvas.addEventListener("dblclick",this.onDoubleClick,!0),this.viewer.update()}dispose(){this.viewer.off("explode",this.viewerExplode),this.viewer.canvas.removeEventListener("dblclick",this.onDoubleClick,!0),this.transform.removeEventListener("change",this.transformChange),this.transform.removeEventListener("dragging-changed",this.transformDrag),this.transform.getHelper().removeFromParent(),this.transform.detach(),this.transform.dispose(),this.planeHelper.removeFromParent(),this.planeHelper.dispose(),this.planeCenter.removeFromParent(),super.dispose()}}class kp extends Fp{constructor(t){super(t,new ss(1,0,0),16711680)}}class Bp extends Fp{constructor(t){super(t,new ss(0,1,0),65280)}}class zp extends Fp{constructor(t){super(t,new ss(0,0,1),255)}}class Gp extends Op{constructor(t){super(t),this.onPointerDown=t=>{0===t.button&&(this.line.startPoint=this.snapper.getSnapPoint(t),this.line.render(),this.viewer.canvas.setPointerCapture(t.pointerId),this.orbit.enabled=!this.line.startPoint)},this.onPointerMove=t=>{this.orbit.enabled&&-1!==this.orbit.state||(this.line.endPoint=this.snapper.getSnapPoint(t),this.line.render(),this.line.startPoint&&(this.changed=!0))},this.onPointerUp=t=>{this.line.startPoint&&this.line.endPoint&&this.line.getDistance()>=.01?(this.line=new Xp(this.overlay),this.overlay.addLine(this.line)):(this.line.startPoint=void 0,this.line.endPoint=void 0,this.line.render()),this.viewer.canvas.releasePointerCapture(t.pointerId),this.orbit.enabled=!0},this.onPointerCancel=t=>{this.viewer.canvas.dispatchEvent(new PointerEvent("pointerup",t))},this.onPointerLeave=()=>{this.line.endPoint=void 0,this.line.render()},this.renderOverlay=()=>{this.overlay.render()},this.updateSnapper=()=>{this.snapper.update(this.viewer.scene)},this.overlay=new Vp(t.camera,t.canvas),this.overlay.attach(),this.line=new Xp(this.overlay),this.overlay.addLine(this.line),this.snapper=new Hp(t.camera,t.canvas),this.snapper.update(t.scene),this.viewer.canvas.addEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.addEventListener("pointermove",this.onPointerMove),this.viewer.canvas.addEventListener("pointerup",this.onPointerUp),this.viewer.canvas.addEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.addEventListener("pointerleave",this.onPointerLeave),this.viewer.addEventListener("render",this.renderOverlay),this.viewer.addEventListener("hide",this.updateSnapper),this.viewer.addEventListener("isolate",this.updateSnapper),this.viewer.addEventListener("showall",this.updateSnapper)}dispose(){this.viewer.canvas.removeEventListener("pointerdown",this.onPointerDown),this.viewer.canvas.removeEventListener("pointermove",this.onPointerMove),this.viewer.canvas.removeEventListener("pointerup",this.onPointerUp),this.viewer.canvas.removeEventListener("pointercancel",this.onPointerCancel),this.viewer.canvas.removeEventListener("pointerleave",this.onPointerLeave),this.viewer.removeEventListener("render",this.renderOverlay),this.viewer.removeEventListener("hide",this.updateSnapper),this.viewer.removeEventListener("isolate",this.updateSnapper),this.viewer.removeEventListener("showall",this.updateSnapper),this.overlay.detach(),this.overlay.dispose(),super.dispose()}}class Hp{constructor(t,e){this.objects=[],this.camera=t,this.canvas=e,this.raycaster=new nc}getSnapPoint(t){const e=new Ir(t.clientX,t.clientY),n=this.canvas.getBoundingClientRect(),i=(e.x-n.left)/n.width*2-1,r=-(e.y-n.top)/n.height*2+1,s=new Ir(i,r);this.raycaster.setFromCamera(s,this.camera),this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}};const a=this.raycaster.intersectObjects(this.objects,!1);if(0!==a.length)return a[0].point}update(t){this.objects=[],t.traverseVisible((t=>this.objects.push(t)))}}class Vp{constructor(t,e){this.lines=[],this.camera=t,this.canvas=e,this.projector=new nf(t,e)}attach(){this.container=document.createElement("div"),this.container.id="measure-container",this.container.style.background="rgba(0,0,0,0)",this.container.style.position="absolute",this.container.style.top="0px",this.container.style.left="0px",this.container.style.width="100%",this.container.style.height="100%",this.container.style.outline="none",this.container.style.pointerEvents="none",this.container.style.overflow="hidden",this.canvas.parentElement.appendChild(this.container)}dispose(){this.clear()}detach(){this.container.remove(),this.container=void 0}clear(){this.lines.forEach((t=>t.dispose())),this.lines=[]}render(){this.projector.updateProjectionMatrix(),this.lines.forEach((t=>t.render()))}update(){this.lines.forEach((t=>t.update()))}addLine(t){this.lines.push(t)}removeLine(t){this.lines=this.lines.filter((e=>e!==t))}}const Wp=new ss;class Xp{constructor(t){this.id=Date.now(),this.unit="",this.scale=1,this.size=10,this.lineWidth=2,this.style={border:"2px solid #FFFFFF",background:"#009bff",boxShadow:"0 0 10px rgba(0,0,0,0.5)",color:"white",font:"1rem system-ui"},this.overlay=t,this.elementStartPoint=t.container.appendChild(document.createElement("div")),this.elementEndPoint=t.container.appendChild(document.createElement("div")),this.elementLine=t.container.appendChild(document.createElement("div")),this.elementLabel=t.container.appendChild(document.createElement("div")),this.update()}dispose(){this.elementStartPoint.remove(),this.elementEndPoint.remove(),this.elementLine.remove(),this.elementLabel.remove()}render(){const t=this.overlay.projector;if(this.startPoint){const{point:e,visible:n}=t.projectPoint(this.startPoint);this.elementStartPoint.style.display=n?"block":"none",this.elementStartPoint.style.left=`${e.x}px`,this.elementStartPoint.style.top=`${e.y}px`}else this.elementStartPoint.style.display="none";if(this.endPoint){const{point:e,visible:n}=t.projectPoint(this.endPoint);this.elementEndPoint.style.display=n?"block":"none",this.elementEndPoint.style.left=`${e.x}px`,this.elementEndPoint.style.top=`${e.y}px`}else this.elementEndPoint.style.display="none";if(this.startPoint&&this.endPoint){const{point1:e,point2:n,visible:i}=t.projectLine(this.startPoint,this.endPoint);n.sub(e);const r=n.angle(),s=n.length();this.elementLine.style.display=i?"block":"none",this.elementLine.style.left=`${e.x}px`,this.elementLine.style.top=`${e.y}px`,this.elementLine.style.width=`${s}px`,this.elementLine.style.transform=`translate(0px, ${-this.lineWidth/2}px) rotate(${r}rad)`}else this.elementLine.style.display="none";if(this.startPoint&&this.endPoint){Wp.lerpVectors(this.startPoint,this.endPoint,.5);const{point:e,visible:n}=t.projectPoint(Wp),i=this.getDistance();this.elementLabel.style.display=n&&i>=.01?"block":"none",this.elementLabel.style.left=`${e.x}px`,this.elementLabel.style.top=`${e.y}px`,this.elementLabel.innerHTML=`${i.toFixed(2)} ${this.unit}`}else this.elementLabel.style.display="none"}update(){this.elementStartPoint.id=`markup-dot-start-${this.id}`,this.elementStartPoint.style.position="absolute",this.elementStartPoint.style.zIndex="2",this.elementStartPoint.style.width=`${this.size}px`,this.elementStartPoint.style.height=`${this.size}px`,this.elementStartPoint.style.border=this.style.border,this.elementStartPoint.style.borderRadius=`${this.size}px`,this.elementStartPoint.style.background=this.style.background,this.elementStartPoint.style.boxShadow=this.style.boxShadow,this.elementStartPoint.style.transform="translate(-50%, -50%)",this.elementEndPoint.id=`markup-dot-end-${this.id}`,this.elementEndPoint.style.position="absolute",this.elementEndPoint.style.zIndex="2",this.elementEndPoint.style.width=`${this.size}px`,this.elementEndPoint.style.height=`${this.size}px`,this.elementEndPoint.style.border=this.style.border,this.elementEndPoint.style.borderRadius=`${this.size}px`,this.elementEndPoint.style.background=this.style.background,this.elementEndPoint.style.boxShadow=this.style.boxShadow,this.elementEndPoint.style.transform="translate(-50%, -50%)",this.elementLine.id=`markup-line-${this.id}`,this.elementLine.style.position="absolute",this.elementLine.style.zIndex="1",this.elementLine.style.height=`${this.lineWidth}px`,this.elementLine.style.background=this.style.background,this.elementLine.style.boxShadow=this.style.boxShadow,this.elementLine.style.transformOrigin=`0px ${this.lineWidth/2}px`,this.elementLabel.id=`markup-label-${this.id}`,this.elementLabel.style.position="absolute",this.elementLabel.style.zIndex="3",this.elementLabel.style.padding="2px",this.elementLabel.style.paddingInline="5px",this.elementLabel.style.borderRadius="5px",this.elementLabel.style.background=this.style.background,this.elementLabel.style.boxShadow=this.style.boxShadow,this.elementLabel.style.color=this.style.color,this.elementLabel.style.font=this.style.font,this.elementLabel.style.transform="translate(-50%, -50%)"}getDistance(){return this.startPoint.distanceTo(this.endPoint)/this.scale}}let jp,Yp;const qp=new Us,Kp=new Us,Zp=new ss,Qp=new $r,Jp=new $r,$p=new Ir,tf=new Ir,ef=new Ir;class nf{constructor(t,e){this.camera=t,this.canvas=e}updateProjectionMatrix(){const t=this.canvas.getBoundingClientRect();jp=t.width/2,Yp=t.height/2,qp.copy(this.camera.matrixWorldInverse),Kp.multiplyMatrices(this.camera.projectionMatrix,qp)}projectPoint(t){Zp.copy(t).applyMatrix4(Kp);const e=Zp.z>=-1&&Zp.z<=1;return $p.x=(Zp.x+1)*jp,$p.y=(1-Zp.y)*Yp,{point:$p,visible:e}}projectLine(t,e){let n;Qp.copy(t).applyMatrix4(Kp),Jp.copy(e).applyMatrix4(Kp);const i=Qp.z+Qp.w,r=Jp.z+Jp.w,s=-Qp.z+Qp.w,a=-Jp.z+Jp.w;if(i>=0&&r>=0&&s>=0&&a>=0)n=!0;else if(i<0&&r<0||s<0&&a<0)n=!1;else{let t=0,e=1;i<0?t=Math.max(t,i/(i-r)):r<0&&(e=Math.min(e,i/(i-r))),s<0?t=Math.max(t,s/(s-a)):a<0&&(e=Math.min(e,s/(s-a))),n=e>=t,n&&(Qp.lerp(Jp,t),Jp.lerp(Qp,1-e))}return Qp.multiplyScalar(1/Qp.w),Jp.multiplyScalar(1/Jp.w),tf.x=(Qp.x+1)*jp,tf.y=(1-Qp.y)*Yp,ef.x=(Jp.x+1)*jp,ef.y=(1-Jp.y)*Yp,{point1:tf,point2:ef,visible:n}}}class rf extends Op{constructor(t){super(t),this.orbit.mouseButtons={LEFT:cn,MIDDLE:cn,RIGHT:cn}}}class sf extends ac{constructor(t,e){super(t,e),this.movementSpeed=.2,this.lookSpeed=5,this.multiplier=5,this.moveWheel=0,this.mouseDragOn=!1,this.onPointerDown=t=>{0===t.button&&(this.domElement.setPointerCapture(t.pointerId),this.downPosition.set(t.clientX,t.clientY),this.quaternion.copy(this.object.quaternion),this.mouseDragOn=!0)},this.onPointerMove=t=>{if(!this.mouseDragOn)return;const e=new Ir(t.clientX,t.clientY);0!==this.downPosition.distanceTo(e)&&(this.rotateDelta.copy(this.downPosition).sub(e),this.rotateCamera(this.rotateDelta),this.dispatchEvent({type:"change"}))},this.onPointerUp=t=>{this.domElement.releasePointerCapture(t.pointerId),this.mouseDragOn=!1},this.onPointerCancel=t=>{this.domElement.dispatchEvent(new PointerEvent("pointerup",t))},this.onWheel=t=>{this.moveWheel=t.deltaY,this.update()},this.onKeyDown=t=>{switch(t.code){case"NumpadSubtract":case"Minus":this.multiplier>1&&(this.multiplier=this.multiplier-1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"NumpadAdd":case"Equal":this.multiplier<10&&(this.multiplier=this.multiplier+1,this.dispatchEvent({type:"walkspeedchange",data:this.multiplier}));break;case"ArrowLeft":case"ArrowRight":case"ArrowUp":case"ArrowDown":case"KeyW":case"KeyS":case"KeyA":case"KeyD":case"KeyQ":case"KeyE":this.moveKeys.add(t.code),this.update()}},this.onKeyUp=t=>{this.moveKeys.delete(t.code)&&this.update()},this.moveKeys=new Set,this.moveClock=new jh,this.quaternion=t.quaternion.clone(),this.downPosition=new Ir(0,0),this.rotateDelta=new Ir(0,0),this.domElement.addEventListener("pointerdown",this.onPointerDown),this.domElement.addEventListener("pointermove",this.onPointerMove),this.domElement.addEventListener("pointerup",this.onPointerUp),this.domElement.addEventListener("pointercancel",this.onPointerCancel),this.domElement.addEventListener("wheel",this.onWheel),window.addEventListener("keydown",this.onKeyDown),window.addEventListener("keyup",this.onKeyUp)}dispose(){this.domElement.removeEventListener("pointerdown",this.onPointerDown),this.domElement.removeEventListener("pointermove",this.onPointerMove),this.domElement.removeEventListener("pointerup",this.onPointerUp),this.domElement.removeEventListener("pointercancel",this.onPointerCancel),this.domElement.removeEventListener("wheel",this.onWheel),window.removeEventListener("keydown",this.onKeyDown),window.removeEventListener("keyup",this.onKeyUp),super.dispose()}update(){if(this.moveKeys.size>0){const t=this.moveClock.getDelta()*this.movementSpeed*this.multiplier;this.moveKeys.has("KeyW")&&this.object.translateZ(-t),this.moveKeys.has("KeyS")&&this.object.translateZ(t),this.moveKeys.has("KeyA")&&this.object.translateX(-t),this.moveKeys.has("KeyD")&&this.object.translateX(t),this.moveKeys.has("KeyQ")&&this.object.translateY(t),this.moveKeys.has("KeyE")&&this.object.translateY(-t);const e=this.lookSpeed+(this.multiplier-1);this.moveKeys.has("ArrowUp")&&this.rotateCamera(this.rotateDelta.add(new Ir(0,-e/2))),this.moveKeys.has("ArrowDown")&&this.rotateCamera(this.rotateDelta.add(new Ir(0,e/2))),this.moveKeys.has("ArrowLeft")&&this.rotateCamera(this.rotateDelta.add(new Ir(e,0))),this.moveKeys.has("ArrowRight")&&this.rotateCamera(this.rotateDelta.add(new Ir(-e,0))),this.moveWheel=0,this.dispatchEvent({type:"change"})}if(0!==this.moveWheel){const t=1e-4*this.moveWheel*this.movementSpeed*this.multiplier;this.object.translateZ(-t),this.moveWheel+=-1*Math.sign(this.moveWheel),this.dispatchEvent({type:"change"})}0===this.moveKeys.size&&0===this.moveWheel&&(this.moveClock.stop(),this.moveClock.autoStart=!0)}rotateCamera(t){const e=Math.PI*t.x/this.domElement.clientWidth,n=Math.PI*t.y/this.domElement.clientHeight,i=new rs;i.setFromAxisAngle(this.object.up,e);const r=new rs;r.setFromAxisAngle(new ss(1,0,0),n);const s=this.quaternion.clone();s.premultiply(i).multiply(r).normalize(),this.object.setRotationFromQuaternion(s)}}class af{constructor(t){this.updateControls=()=>{const t=this.viewer.extents.getSize(new ss);this.controls.movementSpeed=Math.min(t.x,t.y,t.z)/2},this.controlsChange=()=>{this.viewer.update()},this.walkspeedChange=t=>{this.viewer.emitEvent(t)},this.viewerRender=()=>{this.controls.update()},this.viewerZoom=()=>{this.controls.rotateDelta.set(0,0)},this.controls=new sf(t.camera,t.canvas),this.controls.addEventListener("change",this.controlsChange),this.controls.addEventListener("walkspeedchange",this.walkspeedChange),this.viewer=t,this.viewer.on("render",this.viewerRender),this.viewer.on("zoom",this.viewerZoom),this.updateControls()}dispose(){this.viewer.off("render",this.viewerRender),this.viewer.off("zoom",this.viewerZoom),this.controls.removeEventListener("walkspeedchange",this.walkspeedChange),this.controls.removeEventListener("change",this.controlsChange),this.controls.dispose()}}class of extends Op{constructor(t){super(t),this.orbit.mouseButtons={LEFT:hn,MIDDLE:cn,RIGHT:cn}}}const lf=a("threejs");function hf(t,e){let n=e;return t.children.forEach((t=>{const i=hf(t,e+1);n<i&&(n=i)})),t.originalPosition=t.position.clone(),t.originalCenter=(new ls).setFromObject(t).getCenter(new ss),t.isExplodeLocked=e>2&&0===t.children.length,n}function cf(t,e=0,n=4){e/=100,t.explodeDepth||(t.explodeDepth=hf(t,1));const i=t.explodeDepth,r=e*i+1,s=0|r,a=r-s;!function t(i,r){if(i.position.copy(i.originalPosition),r>0&&r<=s&&!i.isExplodeLocked){let t=e*n;r===s&&(t*=a);const o=i.parent.originalCenter,l=i.originalCenter.clone().sub(o).multiplyScalar(t);i.position.add(l)}i.children.forEach((e=>t(e,r+1)))}(t,0)}function df(t,e=0){t.models.forEach((t=>cf(t.scene,e))),t.scene.updateMatrixWorld(),t.update(),t.emitEvent({type:"explode",data:e})}function uf(t,e){if(e.isEmpty())return;const n=e.getCenter(new ss),i=e.getBoundingSphere(new Ts),r=t.renderer.getSize(new Ir),s=r.x/r.y,a=t.camera;if(a.isPerspectiveCamera){const t=new ss(0,0,1);t.applyQuaternion(a.quaternion),t.multiplyScalar(i.radius/Math.tan(Lr.DEG2RAD*a.fov*.5)),a.position.copy(n).add(t),a.updateMatrixWorld()}if(a.isOrthographicCamera){a.top=i.radius,a.bottom=-i.radius,a.left=a.bottom*s,a.right=a.top*s,a.zoom=1,a.updateProjectionMatrix();const e=new ss(0,0,1);e.applyQuaternion(a.quaternion),e.multiplyScalar(3*t.extents.getBoundingSphere(new Ts).radius),a.position.copy(n).add(e),a.updateMatrixWorld()}t.target.copy(n),t.update(),t.emitEvent({type:"zoom"})}lf.registerDragger("Pan",(t=>new rf(t))),lf.registerDragger("Orbit",(t=>new Op(t))),lf.registerDragger("Zoom",(t=>new of(t))),lf.registerDragger("MeasureLine",(t=>new Gp(t))),lf.registerDragger("CuttingPlaneXAxis",(t=>new kp(t))),lf.registerDragger("CuttingPlaneYAxis",(t=>new Bp(t))),lf.registerDragger("CuttingPlaneZAxis",(t=>new zp(t))),lf.registerDragger("Walk",(t=>new af(t)));const pf={top:new ss(0,0,1),bottom:new ss(0,0,-1),left:new ss(-1,0,0),right:new ss(1,0,0),front:new ss(0,-1,0),back:new ss(0,1,0),sw:new ss(-.5,-.5,1).normalize(),se:new ss(.5,-.5,1).normalize(),ne:new ss(.5,.5,1).normalize(),nw:new ss(-.5,.5,1).normalize()};function ff(t,e){const n=pf[e]||pf.sw,i=t.extents.getCenter(new ss),r=t.extents.getBoundingSphere(new Ts),s=n.clone().multiplyScalar(r.radius),a=t.camera;a.position.copy(i).add(s),a.lookAt(i),a.updateMatrixWorld(),t.target.copy(i),t.update(),t.emit({type:"viewposition",data:e}),uf(t,t.extents)}class mf{constructor(t){this.onPointerDown=t=>{t.isPrimary&&0===t.button&&this.getMousePosition(t,this.downPosition)},this.onPointerUp=t=>{if(!t.isPrimary)return;const e=this.getMousePosition(t,new Ir);if(0!==this.downPosition.distanceTo(e))return;const n=this.getPointerIntersects(e);this.clearSelection(),n.length>0&&this.select(n[0].object),this.viewer.update(),this.viewer.emitEvent({type:"select",data:void 0,handles:this.viewer.getSelected()})},this.onDoubleClick=t=>{0===t.button&&this.viewer.executeCommand("zoomToSelected")},this.optionsChange=()=>{const{facesColor:t,facesTransparancy:e}=this.viewer.options;this.facesMaterial.color.setRGB(t.r/255,t.g/255,t.b/255),this.facesMaterial.opacity=(255-e)/255,this.viewer.update()},this.viewer=t,this.raycaster=new nc,this.downPosition=new Ir;const{facesColor:e,facesTransparancy:n}=this.viewer.options;this.facesMaterial=new La,this.facesMaterial.color.setRGB(e.r/255,e.g/255,e.b/255),this.facesMaterial.opacity=(255-n)/255,this.facesMaterial.transparent=!0,this.viewer.addEventListener("pointerdown",this.onPointerDown),this.viewer.addEventListener("pointerup",this.onPointerUp),this.viewer.addEventListener("dblclick",this.onDoubleClick),this.viewer.addEventListener("optionschange",this.optionsChange)}dispose(){this.facesMaterial.dispose(),this.viewer.removeEventListener("pointerdown",this.onPointerDown),this.viewer.removeEventListener("pointerup",this.onPointerUp),this.viewer.removeEventListener("dblclick",this.onDoubleClick),this.viewer.removeEventListener("optionschange",this.optionsChange)}getMousePosition(t,e){return e.set(t.clientX,t.clientY)}getPointerIntersects(t){const e=this.viewer.canvas.getBoundingClientRect(),n=(t.x-e.left)/e.width*2-1,i=-(t.y-e.top)/e.height*2+1,r=new Ir(n,i);this.raycaster.setFromCamera(r,this.viewer.camera);const s=[];return this.viewer.scene.traverseVisible((t=>s.push(t))),this.raycaster.params=this.raycaster.params={Mesh:{},Line:{threshold:.25},Line2:{threshold:.25},LOD:{},Points:{threshold:.1},Sprite:{}},this.raycaster.intersectObjects(s,!1)}select(t){t.isSelected||(t.isSelected=!0,t.originalMaterial=t.material,t.material=this.facesMaterial,this.viewer.selected.push(t))}clearSelection(){this.viewer.selected.forEach((t=>{t.isSelected=!1,t.material=t.originalMaterial})),this.viewer.selected.length=0}}const gf=i("threejs");gf.registerCommand("applyModelTransform",(function(t,e){console.warn("applyModelTransform not implemented")})),gf.registerCommand("clearMarkup",(function(t){t.clearOverlay()})),gf.registerCommand("clearSelected",(function(t){const e=t.getComponent("SelectionComponent");e&&(e.clearSelection(),t.update(),t.emitEvent({type:"select",data:void 0,handles:[]}))})),gf.registerCommand("clearSlices",(function(t){t.clearSlices()})),gf.registerCommand("createPreview",(function(t,e="image/jpeg",n=.25){return t.update(!0),t.canvas.toDataURL(e,n)})),gf.registerCommand("explode",df),gf.registerCommand("collect",(function(t){df(t,0)})),gf.registerCommand("getDefaultViewPositions",(function(){return Object.keys(pf)})),gf.registerCommand("getModels",(function(t){return t.models.map((t=>{var e;return(null===(e=t.userData)||void 0===e?void 0:e.handle)||""})).filter((t=>t))})),gf.registerCommand("getSelected",(function(t){return t.selected.map((t=>{var e;return null===(e=t.userData)||void 0===e?void 0:e.handle})).filter((t=>t))})),gf.registerCommand("hideSelected",(function(t){t.selected.forEach((t=>t.visible=!1));const e=new mf(t);e.clearSelection(),e.dispose(),t.update(),t.emitEvent({type:"hide"}),t.emitEvent({type:"select",data:void 0,handles:[]})})),gf.registerCommand("isolateSelected",(function(t){const e=new Set;t.selected.forEach((t=>{e.add(t),t.traverseAncestors((t=>e.add(t)))})),t.scene.traverse((t=>t.visible=e.has(t))),t.update(),t.emitEvent({type:"isolate"})})),gf.registerCommand("regenerateAll",(function(t){t.emit({type:"regenerateall"})})),gf.registerCommand("resetView",(function(t){t.executeCommand("setActiveDragger"),t.executeCommand("clearSlices"),t.executeCommand("clearOverlay"),t.executeCommand("setMarkupColor"),t.executeCommand("clearSelected"),t.executeCommand("showAll"),t.executeCommand("explode",0),t.executeCommand("zoomToExtents",!0),t.executeCommand("k3DViewSW"),t.emit({type:"resetview"})})),gf.registerCommand("selectModel",(function(t,e){console.warn("selectModel not implemented"),t.emit({type:"select",data:[]})})),gf.registerCommand("setActiveDragger",(function(t,e=""){t.setActiveDragger(e)})),gf.registerCommand("setDefaultViewPosition",ff),gf.registerCommand("setMarkupColor",(function(t,e=255,n=0,i=0){t.markup.setMarkupColor(e,n,i)})),gf.registerCommand("setSelected",(function(t,e=[]){const n=new Set(e),i=[];t.scene.traverseVisible((t=>{var e;n.has(null===(e=t.userData)||void 0===e?void 0:e.handle)&&i.push(t)}));const r=t.getComponent("SelectionComponent");r&&(r.clearSelection(),i.forEach((t=>r.select(t))),t.update(),t.emitEvent({type:"select",data:void 0,handles:e}))})),gf.registerCommand("showAll",(function(t){t.scene.traverse((t=>t.visible=!0)),t.update(),t.emitEvent({type:"showall"})})),gf.registerCommand("zoomToExtents",(function(t){uf(t,t.extents)})),gf.registerCommand("zoomToObjects",(function(t,e=[]){const n=new Set(e),i=[];t.scene.traverseVisible((t=>{var e;n.has(null===(e=t.userData)||void 0===e?void 0:e.handle)&&i.push(t)}));const r=i.reduce(((t,e)=>t.expandByObject(e)),new ls);r.isEmpty()&&r.copy(t.extents),uf(t,r)})),gf.registerCommand("zoomToSelected",(function(t){const e=t.selected.reduce(((t,e)=>t.expandByObject(e)),new ls);e.isEmpty()&&e.copy(t.extents),uf(t,e)})),gf.registerCommand("top",(t=>ff(t,"top"))),gf.registerCommand("bottom",(t=>ff(t,"bottom"))),gf.registerCommand("left",(t=>ff(t,"left"))),gf.registerCommand("right",(t=>ff(t,"right"))),gf.registerCommand("front",(t=>ff(t,"front"))),gf.registerCommand("back",(t=>ff(t,"back"))),gf.registerCommand("sw",(t=>ff(t,"sw"))),gf.registerCommand("se",(t=>ff(t,"se"))),gf.registerCommand("ne",(t=>ff(t,"ne"))),gf.registerCommand("nw",(t=>ff(t,"nw"))),gf.registerCommandAlias("clearMarkup","clearOverlay"),gf.registerCommandAlias("clearSelected","unselect"),gf.registerCommandAlias("zoomToExtents","zoomExtents"),gf.registerCommandAlias("top","k3DViewTop"),gf.registerCommandAlias("bottom","k3DViewBottom"),gf.registerCommandAlias("left","k3DViewLeft"),gf.registerCommandAlias("right","k3DViewRight"),gf.registerCommandAlias("front","k3DViewFront"),gf.registerCommandAlias("back","k3DViewBack"),gf.registerCommandAlias("se","k3DViewSE"),gf.registerCommandAlias("sw","k3DViewSW"),gf.registerCommandAlias("ne","k3DViewNE"),gf.registerCommandAlias("nw","k3DViewNW");class _f extends Eo{constructor(){super();const t=new ao;t.deleteAttribute("uv");const e=new Ql({side:1}),n=new Ql,i=new Bh(16777215,900,28,2);i.position.set(.418,16.199,.3),this.add(i);const r=new ro(t,e);r.position.set(-.757,13.219,.717),r.scale.set(31.713,28.305,28.591),this.add(r);const s=new ro(t,n);s.position.set(-10.906,2.009,1.846),s.rotation.set(0,-.195,0),s.scale.set(2.328,7.905,4.651),this.add(s);const a=new ro(t,n);a.position.set(-5.607,-.754,-.758),a.rotation.set(0,.994,0),a.scale.set(1.97,1.534,3.955),this.add(a);const o=new ro(t,n);o.position.set(6.167,.857,7.803),o.rotation.set(0,.561,0),o.scale.set(3.927,6.285,3.687),this.add(o);const l=new ro(t,n);l.position.set(-2.017,.018,6.124),l.rotation.set(0,.333,0),l.scale.set(2.002,4.566,2.064),this.add(l);const h=new ro(t,n);h.position.set(2.291,-.756,-2.621),h.rotation.set(0,-.286,0),h.scale.set(1.546,1.552,1.496),this.add(h);const c=new ro(t,n);c.position.set(-2.193,-.369,-5.547),c.rotation.set(0,.516,0),c.scale.set(3.875,3.487,2.986),this.add(c);const d=new ro(t,vf(50));d.position.set(-16.116,14.37,8.208),d.scale.set(.1,2.428,2.739),this.add(d);const u=new ro(t,vf(50));u.position.set(-16.109,18.021,-8.207),u.scale.set(.1,2.425,2.751),this.add(u);const p=new ro(t,vf(17));p.position.set(14.904,12.198,-1.832),p.scale.set(.15,4.265,6.331),this.add(p);const f=new ro(t,vf(43));f.position.set(-.462,8.89,14.52),f.scale.set(4.38,5.441,.088),this.add(f);const m=new ro(t,vf(20));m.position.set(3.235,11.486,-12.541),m.scale.set(2.5,2,.1),this.add(m);const g=new ro(t,vf(100));g.position.set(0,20,0),g.scale.set(1,.1,1),this.add(g)}dispose(){const t=new Set;this.traverse((e=>{e.isMesh&&(t.add(e.geometry),t.add(e.material))}));for(const e of t)e.dispose()}}function vf(t){const e=new La;return e.color.setScalar(t),e}class yf{constructor(t){this.syncOptions=()=>{this.backgroundColor.setHex(16777215)},this.viewer=t,this.backgroundColor=new Aa(16777215);const e=new _f,n=new Dc(this.viewer.renderer);this.viewer.renderer.setClearColor(this.backgroundColor),this.viewer.scene.background=this.backgroundColor,this.viewer.scene.environment=n.fromScene(e).texture,this.viewer.addEventListener("optionschange",this.syncOptions),e.dispose()}dispose(){this.viewer.removeEventListener("optionschange",this.syncOptions),this.viewer.scene.environment=void 0,this.viewer.scene.background=void 0}}class xf{constructor(t){this.geometryEnd=()=>{const t=2*this.viewer.extents.getBoundingSphere(new Ts).radius,e=this.viewer.renderer.getSize(new Ir),n=e.x/e.y;let i;this.viewer.scene.traverse((t=>{t.isCamera&&(i?t.isPerspectiveCamera&&i.isOrthographicCamera&&(i=t):i=t)})),i&&(this.viewer.camera=i.clone(),this.viewer.camera.up.set(0,0,1),this.viewer.camera.scale.set(1,1,1));const r=this.viewer.camera;r.isPerspectiveCamera&&(r.aspect=n,r.near=t/100,r.far=100*t,r.updateProjectionMatrix()),r.isOrthographicCamera&&(r.left=r.bottom*n,r.right=r.top*n,r.near=0,r.far=100*t,r.updateProjectionMatrix()),i||this.viewer.executeCommand("setDefaultViewPosition")},this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd)}}class Sf{constructor(t){this.syncExtents=()=>{const t=new ls;this.viewer.scene.traverseVisible((e=>!e.children.length&&t.expandByObject(e))),this.viewer.extents.copy(t),this.viewer.target.copy(t.getCenter(new ss))},this.viewer=t,this.viewer.addEventListener("databasechunk",this.syncExtents),this.viewer.addEventListener("clear",this.syncExtents),this.viewer.on("explode",this.syncExtents),this.viewer.on("isolate",this.syncExtents),this.viewer.on("hide",this.syncExtents),this.viewer.on("showall",this.syncExtents)}dispose(){this.viewer.removeEventListener("databasechunk",this.syncExtents),this.viewer.removeEventListener("clear",this.syncExtents),this.viewer.off("explode",this.syncExtents),this.viewer.off("isolate",this.syncExtents),this.viewer.off("hide",this.syncExtents),this.viewer.off("showall",this.syncExtents)}}class wf{constructor(t){this.animate=(t=0)=>{this.requestId=requestAnimationFrame(this.animate),this.viewer.render(t)},this.viewer=t,this.animate()}dispose(){cancelAnimationFrame(this.requestId)}}class bf{constructor(t){this.resizeViewer=t=>{const{width:e,height:n}=t[0].contentRect;if(!e||!n)return;const i=this.viewer.camera,r=e/n;i.isPerspectiveCamera&&(i.aspect=r,i.updateProjectionMatrix()),i.isOrthographicCamera&&(i.left=i.bottom*r,i.right=i.top*r,i.updateProjectionMatrix()),this.viewer.renderer.setSize(e,n,!0),this.viewer.update(!0),this.viewer.emitEvent({type:"resize",width:e,height:n})},this.viewer=t,this.resizeObserver=new ResizeObserver(this.resizeViewer),this.resizeObserver.observe(t.canvas.parentElement)}dispose(){this.resizeObserver.disconnect()}}class Mf extends la{constructor(t){super(),this.camera=t,this.size=160,this.orthoCamera=new zh(-2,2,2,-2,0,4),this.orthoCamera.position.set(0,0,2);const e=new La({toneMapped:!1,color:"#aa0000"}),n=new La({toneMapped:!1,color:"#00aa00"}),i=new La({toneMapped:!1,color:"#0000aa"}),r=this.getSpriteMaterial(e.color,"X"),s=this.getSpriteMaterial(n.color,"Y"),a=this.getSpriteMaterial(i.color,"Z"),o=new Xl(.01,.01,1,3);o.translate(0,.5,0);const l=new Xl(0,.1,.25,12);l.translate(0,.625,0);const h={X:[[new ro(l,e),[.5,0,0],[0,0,-Math.PI/2]],[new ro(o,e),[0,0,0],[0,0,-Math.PI/2]],[new Vo(r),[1.55,0,0]]],Y:[[new ro(l,n),[0,.5,0],null],[new ro(o,n),null,null],[new Vo(s),[0,1.55,0]]],Z:[[new ro(l,i),[0,0,.5],[Math.PI/2,0,0]],[new ro(o,i),null,[Math.PI/2,0,0]],[new Vo(a),[0,0,1.55]]]};Object.keys(h).forEach((t=>{h[t].forEach((e=>{const n=e[0],i=e[1],r=e[2];n.name=t,i&&n.position.set(i[0],i[1],i[2]),r&&n.rotation.set(r[0],r[1],r[2]),n.updateMatrixWorld(),this.add(n)}))}))}dispose(){this.traverse((t=>{t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()}))}getSpriteMaterial(t,e){const n=document.createElement("canvas");n.width=64,n.height=64;const i=n.getContext("2d");i.clearRect(0,0,64,64),i.font="24px Arial",i.textAlign="center",i.fillStyle=t.getStyle(),i.fillText(e,32,41);const r=new Vl(n);return r.colorSpace=ir,new Ro({map:r,toneMapped:!1})}render(t){this.quaternion.copy(this.camera.quaternion).invert(),this.updateMatrixWorld();const e=t.clippingPlanes,n=t.getViewport(new $r);t.setViewport(this.position.x,this.position.y,this.size,this.size),t.clippingPlanes=[],t.clearDepth(),t.render(this,this.orthoCamera),t.setViewport(n),t.clippingPlanes=e}}class Ef{constructor(t){this.geometryEnd=()=>{this.wcsHelper.dispose(),this.wcsHelper=new Mf(this.viewer.camera)},this.viewerRender=()=>{this.viewer.options.showWCS&&this.wcsHelper.render(this.viewer.renderer)},this.wcsHelper=new Mf(t.camera),this.viewer=t,this.viewer.addEventListener("databasechunk",this.geometryEnd),this.viewer.addEventListener("drawviewpoint",this.geometryEnd),this.viewer.addEventListener("render",this.viewerRender)}dispose(){this.viewer.removeEventListener("databasechunk",this.geometryEnd),this.viewer.removeEventListener("drawviewpoint",this.geometryEnd),this.viewer.removeEventListener("render",this.viewerRender),this.wcsHelper.dispose()}}const Tf=h("threejs");function Af(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let n=t.getIndex();if(null===n){const e=[],i=t.getAttribute("position");if(void 0===i)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<i.count;t++)e.push(t);t.setIndex(e),n=t.getIndex()}const i=n.count-2,r=[];if(2===e)for(let t=1;t<=i;t++)r.push(n.getX(0)),r.push(n.getX(t)),r.push(n.getX(t+1));else for(let t=0;t<i;t++)t%2==0?(r.push(n.getX(t)),r.push(n.getX(t+1)),r.push(n.getX(t+2))):(r.push(n.getX(t+2)),r.push(n.getX(t+1)),r.push(n.getX(t)));r.length/3!==i&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s.clearGroups(),s}return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),t}Tf.registerComponent("ExtentsComponent",(t=>new Sf(t))),Tf.registerComponent("CameraComponent",(t=>new xf(t))),Tf.registerComponent("BackgroundComponent",(t=>new yf(t))),Tf.registerComponent("ResizeCanvasComponent",(t=>new bf(t))),Tf.registerComponent("RenderLoopComponent",(t=>new wf(t))),Tf.registerComponent("SelectionComponent",(t=>new mf(t))),Tf.registerComponent("WCSHelperComponent",(t=>new Ef(t)));class Cf extends wh{constructor(t){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(t){return new Nf(t)})),this.register((function(t){return new Uf(t)})),this.register((function(t){return new Wf(t)})),this.register((function(t){return new Xf(t)})),this.register((function(t){return new jf(t)})),this.register((function(t){return new Ff(t)})),this.register((function(t){return new kf(t)})),this.register((function(t){return new Bf(t)})),this.register((function(t){return new zf(t)})),this.register((function(t){return new Df(t)})),this.register((function(t){return new Gf(t)})),this.register((function(t){return new Of(t)})),this.register((function(t){return new Vf(t)})),this.register((function(t){return new Hf(t)})),this.register((function(t){return new Lf(t)})),this.register((function(t){return new Yf(t)})),this.register((function(t){return new qf(t)}))}load(t,e,n,i){const r=this;let s;if(""!==this.resourcePath)s=this.resourcePath;else if(""!==this.path){const e=Vh.extractUrlBase(t);s=Vh.resolveURL(e,this.path)}else s=Vh.extractUrlBase(t);this.manager.itemStart(t);const a=function(e){i?i(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new Eh(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(n){try{r.parse(n,s,(function(n){e(n),r.manager.itemEnd(t)}),a)}catch(t){a(t)}}),n,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,n,i){let r;const s={},a={},o=new TextDecoder;if("string"==typeof t)r=JSON.parse(t);else if(t instanceof ArrayBuffer){if(o.decode(new Uint8Array(t,0,4))===Kf){try{s[Pf.KHR_BINARY_GLTF]=new Jf(t)}catch(t){return void(i&&i(t))}r=JSON.parse(s[Pf.KHR_BINARY_GLTF].content)}else r=JSON.parse(o.decode(t))}else r=t;if(void 0===r.asset||r.asset.version[0]<2)return void(i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new bm(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t<this.pluginCallbacks.length;t++){const e=this.pluginCallbacks[t](l);e.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),a[e.name]=e,s[e.name]=!0}if(r.extensionsUsed)for(let t=0;t<r.extensionsUsed.length;++t){const e=r.extensionsUsed[t],n=r.extensionsRequired||[];switch(e){case Pf.KHR_MATERIALS_UNLIT:s[e]=new If;break;case Pf.KHR_DRACO_MESH_COMPRESSION:s[e]=new $f(r,this.dracoLoader);break;case Pf.KHR_TEXTURE_TRANSFORM:s[e]=new tm;break;case Pf.KHR_MESH_QUANTIZATION:s[e]=new em;break;default:n.indexOf(e)>=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(n,i)}parseAsync(t,e){const n=this;return new Promise((function(i,r){n.parse(t,e,i,r)}))}}function Rf(){let t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const Pf={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class Lf{constructor(t){this.parser=t,this.name=Pf.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&t._addNodeRef(this.cache,i.extensions[this.name].light)}}_loadLight(t){const e=this.parser,n="light:"+t;let i=e.cache.get(n);if(i)return i;const r=e.json,s=((r.extensions&&r.extensions[this.name]||{}).lights||[])[t];let a;const o=new Aa(16777215);void 0!==s.color&&o.setRGB(s.color[0],s.color[1],s.color[2],rr);const l=void 0!==s.range?s.range:0;switch(s.type){case"directional":a=new Hh(o),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new Bh(o),a.distance=l;break;case"spot":a=new Nh(o),a.distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,a.angle=s.spot.outerConeAngle,a.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return a.position.set(0,0,0),_m(a,s),void 0!==s.intensity&&(a.intensity=s.intensity),a.name=e.createUniqueName(s.name||"light_"+t),i=Promise.resolve(a),e.cache.add(n,i),i}getDependency(t,e){if("light"===t)return this._loadLight(e)}createNodeAttachment(t){const e=this,n=this.parser,i=n.json.nodes[t],r=(i.extensions&&i.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(t){return n._getNodeRef(e.cache,r,t)}))}}class If{constructor(){this.name=Pf.KHR_MATERIALS_UNLIT}getMaterialType(){return La}extendParams(t,e,n){const i=[];t.color=new Aa(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.setRGB(e[0],e[1],e[2],rr),t.opacity=e[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(t,"map",r.baseColorTexture,ir))}return Promise.all(i)}}class Df{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name].emissiveStrength;return void 0!==i&&(e.emissiveIntensity=i),Promise.resolve()}}class Nf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(n.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(n.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new Ir(t,t)}return Promise.all(r)}}class Uf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_DISPERSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.dispersion=void 0!==i.dispersion?i.dispersion:0,Promise.resolve()}}class Of{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_IRIDESCENCE}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.iridescenceFactor&&(e.iridescence=s.iridescenceFactor),void 0!==s.iridescenceTexture&&r.push(n.assignTexture(e,"iridescenceMap",s.iridescenceTexture)),void 0!==s.iridescenceIor&&(e.iridescenceIOR=s.iridescenceIor),void 0===e.iridescenceThicknessRange&&(e.iridescenceThicknessRange=[100,400]),void 0!==s.iridescenceThicknessMinimum&&(e.iridescenceThicknessRange[0]=s.iridescenceThicknessMinimum),void 0!==s.iridescenceThicknessMaximum&&(e.iridescenceThicknessRange[1]=s.iridescenceThicknessMaximum),void 0!==s.iridescenceThicknessTexture&&r.push(n.assignTexture(e,"iridescenceThicknessMap",s.iridescenceThicknessTexture)),Promise.all(r)}}class Ff{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new Aa(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=i.extensions[this.name];if(void 0!==s.sheenColorFactor){const t=s.sheenColorFactor;e.sheenColor.setRGB(t[0],t[1],t[2],rr)}return void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(n.assignTexture(e,"sheenColorMap",s.sheenColorTexture,ir)),void 0!==s.sheenRoughnessTexture&&r.push(n.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class kf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(n.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class Bf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(n.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||1/0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=(new Aa).setRGB(a[0],a[1],a[2],rr),Promise.all(r)}}class zf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.ior=void 0!==i.ior?i.ior:1.5,Promise.resolve()}}class Gf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(n.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=(new Aa).setRGB(a[0],a[1],a[2],rr),void 0!==s.specularColorTexture&&r.push(n.assignTexture(e,"specularColorMap",s.specularColorTexture,ir)),Promise.all(r)}}class Hf{constructor(t){this.parser=t,this.name=Pf.EXT_MATERIALS_BUMP}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return e.bumpScale=void 0!==s.bumpFactor?s.bumpFactor:1,void 0!==s.bumpTexture&&r.push(n.assignTexture(e,"bumpMap",s.bumpTexture)),Promise.all(r)}}class Vf{constructor(t){this.parser=t,this.name=Pf.KHR_MATERIALS_ANISOTROPY}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Jl:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.anisotropyStrength&&(e.anisotropy=s.anisotropyStrength),void 0!==s.anisotropyRotation&&(e.anisotropyRotation=s.anisotropyRotation),void 0!==s.anisotropyTexture&&r.push(n.assignTexture(e,"anisotropyMap",s.anisotropyTexture)),Promise.all(r)}}class Wf{constructor(t){this.parser=t,this.name=Pf.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class Xf{constructor(t){this.parser=t,this.name=Pf.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return n.loadTextureImage(t,s.source,o);if(i.extensionsRequired&&i.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class jf{constructor(t){this.parser=t,this.name=Pf.EXT_TEXTURE_AVIF,this.isSupported=null}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return n.loadTextureImage(t,s.source,o);if(i.extensionsRequired&&i.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: AVIF required by asset but unsupported.");return n.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class Yf{constructor(t){this.name=Pf.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,n=e.bufferViews[t];if(n.extensions&&n.extensions[this.name]){const t=n.extensions[this.name],i=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return i.then((function(e){const n=t.byteOffset||0,i=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,n,i);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then((function(t){return t.buffer})):r.ready.then((function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e}))}))}return null}}class qf{constructor(t){this.name=Pf.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,n=e.nodes[t];if(!n.extensions||!n.extensions[this.name]||void 0===n.mesh)return null;const i=e.meshes[n.mesh];for(const t of i.primitives)if(t.mode!==sm.TRIANGLES&&t.mode!==sm.TRIANGLE_STRIP&&t.mode!==sm.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=n.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then((e=>(a[t]=e,a[t]))));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then((t=>{const e=t.pop(),n=e.isGroup?e.children:[e],i=t[0].count,r=[];for(const t of n){const e=new Us,n=new ss,s=new rs,o=new ss(1,1,1),l=new fl(t.geometry,t.material,i);for(let t=0;t<i;t++)a.TRANSLATION&&n.fromBufferAttribute(a.TRANSLATION,t),a.ROTATION&&s.fromBufferAttribute(a.ROTATION,t),a.SCALE&&o.fromBufferAttribute(a.SCALE,t),l.setMatrixAt(t,e.compose(n,s,o));for(const e in a)if("_COLOR_0"===e){const t=a[e];l.instanceColor=new al(t.array,t.itemSize,t.normalized)}else"TRANSLATION"!==e&&"ROTATION"!==e&&"SCALE"!==e&&t.geometry.setAttribute(e,a[e]);la.prototype.copy.call(l,t),this.parser.assignFinalMaterial(l),r.push(l)}return e.isGroup?(e.clear(),e.add(...r),e):r[0]})))}}const Kf="glTF",Zf=1313821514,Qf=5130562;class Jf{constructor(t){this.name=Pf.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12),n=new TextDecoder;if(this.header={magic:n.decode(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==Kf)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const i=this.header.length-12,r=new DataView(t,12);let s=0;for(;s<i;){const e=r.getUint32(s,!0);s+=4;const i=r.getUint32(s,!0);if(s+=4,i===Zf){const i=new Uint8Array(t,12+s,e);this.content=n.decode(i)}else if(i===Qf){const n=12+s;this.body=t.slice(n,n+e)}s+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class $f{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=Pf.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const t in s){const e=cm[t]||t.toLowerCase();a[e]=s[t]}for(const e in t.attributes){const i=cm[e]||e.toLowerCase();if(void 0!==s[e]){const r=n.accessors[t.attributes[e]],s=am[r.componentType];l[i]=s.name,o[i]=!0===r.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e,n){i.decodeDracoFile(t,(function(t){for(const e in t.attributes){const n=t.attributes[e],i=o[e];void 0!==i&&(n.normalized=i)}e(t)}),a,l,rr,n)}))}))}}class tm{constructor(){this.name=Pf.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&e.texCoord!==t.channel||void 0!==e.offset||void 0!==e.rotation||void 0!==e.scale?(t=t.clone(),void 0!==e.texCoord&&(t.channel=e.texCoord),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0,t):t}}class em{constructor(){this.name=Pf.KHR_MESH_QUANTIZATION}}class nm extends sh{constructor(t,e,n,i){super(t,e,n,i)}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i;for(let t=0;t!==i;t++)e[t]=n[r+t];return e}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,h=i-e,c=(n-e)/h,d=c*c,u=d*c,p=t*l,f=p-l,m=-2*u+3*d,g=u-d,_=1-m,v=g-d+c;for(let t=0;t!==a;t++){const e=s[f+t+a],n=s[f+t+o]*h,i=s[p+t+a],l=s[p+t]*h;r[t]=_*e+v*n+m*i+g*l}return r}}const im=new rs;class rm extends nm{interpolate_(t,e,n,i){const r=super.interpolate_(t,e,n,i);return im.fromArray(r).normalize().toArray(r),r}}const sm={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},am={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},om={9728:Qn,9729:ti,9984:1004,9985:ei,9986:$n,9987:ni},lm={33071:Kn,33648:Zn,10497:qn},hm={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},cm={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},dm={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},um={CUBICSPLINE:void 0,LINEAR:tr,STEP:$i},pm="OPAQUE",fm="MASK",mm="BLEND";function gm(t,e,n){for(const i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function _m(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function vm(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let n=0,i=e.weights.length;n<i;n++)t.morphTargetInfluences[n]=e.weights[n];if(e.extras&&Array.isArray(e.extras.targetNames)){const n=e.extras.targetNames;if(t.morphTargetInfluences.length===n.length){t.morphTargetDictionary={};for(let e=0,i=n.length;e<i;e++)t.morphTargetDictionary[n[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function ym(t){let e;const n=t.extensions&&t.extensions[Pf.KHR_DRACO_MESH_COMPRESSION];if(e=n?"draco:"+n.bufferView+":"+n.indices+":"+xm(n.attributes):t.indices+":"+xm(t.attributes)+":"+t.mode,void 0!==t.targets)for(let n=0,i=t.targets.length;n<i;n++)e+=":"+xm(t.targets[n]);return e}function xm(t){let e="";const n=Object.keys(t).sort();for(let i=0,r=n.length;i<r;i++)e+=n[i]+":"+t[n[i]]+";";return e}function Sm(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}const wm=new Us;class bm{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new Rf,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let n=!1,i=-1,r=!1,s=-1;if("undefined"!=typeof navigator){const t=navigator.userAgent;n=!0===/^((?!chrome|android).)*safari/i.test(t);const e=t.match(/Version\/(\d+)/);i=n&&e?parseInt(e[1],10):-1,r=t.indexOf("Firefox")>-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||n&&i<17||r&&s<98?this.textureLoader=new Ah(this.options.manager):this.textureLoader=new Wh(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new Eh(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}))).then((function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])})).then((function(e){const s={scene:e[0][i.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:i.asset,parser:n,userData:{}};return gm(r,s,i),_m(s,i),Promise.all(n._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],n=this.json.meshes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n].joints;for(let e=0,n=i.length;e<n;e++)t[i[e]].isBone=!0}for(let e=0,i=t.length;e<i;e++){const i=t[e];void 0!==i.mesh&&(this._addNodeRef(this.meshCache,i.mesh),void 0!==i.skin&&(n[i.mesh].isSkinnedMesh=!0)),void 0!==i.camera&&this._addNodeRef(this.cameraCache,i.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,n){if(t.refs[e]<=1)return n;const i=n.clone(),r=(t,e)=>{const n=this.associations.get(t);null!=n&&this.associations.set(e,n);for(const[n,i]of t.children.entries())r(i,e.children[n])};return r(n,i),i.name+="_instance_"+t.uses[e]++,i}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let n=0;n<e.length;n++){const i=t(e[n]);if(i)return i}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const n=[];for(let i=0;i<e.length;i++){const r=t(e[i]);r&&n.push(r)}return n}getDependency(t,e){const n=t+":"+e;let i=this.cache.get(n);if(!i){switch(t){case"scene":i=this.loadScene(e);break;case"node":i=this._invokeOne((function(t){return t.loadNode&&t.loadNode(e)}));break;case"mesh":i=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":i=this.loadAccessor(e);break;case"bufferView":i=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":i=this.loadBuffer(e);break;case"material":i=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":i=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":i=this.loadSkin(e);break;case"animation":i=this._invokeOne((function(t){return t.loadAnimation&&t.loadAnimation(e)}));break;case"camera":i=this.loadCamera(e);break;default:if(i=this._invokeOne((function(n){return n!=this&&n.getDependency&&n.getDependency(t,e)})),!i)throw new Error("Unknown type: "+t)}this.cache.add(n,i)}return i}getDependencies(t){let e=this.cache.get(t);if(!e){const n=this,i=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(i.map((function(e,i){return n.getDependency(t,i)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],n=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[Pf.KHR_BINARY_GLTF].body);const i=this.options;return new Promise((function(t,r){n.load(Vh.resolveURL(e.uri,i.path),t,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const n=e.byteLength||0,i=e.byteOffset||0;return t.slice(i,i+n)}))}loadAccessor(t){const e=this,n=this.json,i=this.json.accessors[t];if(void 0===i.bufferView&&void 0===i.sparse){const t=hm[i.type],e=am[i.componentType],n=!0===i.normalized,r=new e(i.count*t);return Promise.resolve(new Ua(r,t,n))}const r=[];return void 0!==i.bufferView?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),void 0!==i.sparse&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then((function(t){const r=t[0],s=hm[i.type],a=am[i.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,h=i.byteOffset||0,c=void 0!==i.bufferView?n.bufferViews[i.bufferView].byteStride:void 0,d=!0===i.normalized;let u,p;if(c&&c!==l){const t=Math.floor(h/c),n="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+t+":"+i.count;let l=e.cache.get(n);l||(u=new a(r,t*c,i.count*c/o),l=new To(u,c/o),e.cache.add(n,l)),p=new Co(l,s,h%c/o,d)}else u=null===r?new a(i.count*s):new a(r,h,i.count*s),p=new Ua(u,s,d);if(void 0!==i.sparse){const e=hm.SCALAR,n=am[i.sparse.indices.componentType],o=i.sparse.indices.byteOffset||0,l=i.sparse.values.byteOffset||0,h=new n(t[1],o,i.sparse.count*e),c=new a(t[2],l,i.sparse.count*s);null!==r&&(p=new Ua(p.array.slice(),p.itemSize,p.normalized)),p.normalized=!1;for(let t=0,e=h.length;t<e;t++){const e=h[t];if(p.setX(e,c[t*s]),s>=2&&p.setY(e,c[t*s+1]),s>=3&&p.setZ(e,c[t*s+2]),s>=4&&p.setW(e,c[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}p.normalized=d}return p}))}loadTexture(t){const e=this.json,n=this.options,i=e.textures[t].source,r=e.images[i];let s=this.textureLoader;if(r.uri){const t=n.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,i,s)}loadTextureImage(t,e,n){const i=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,n).then((function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const n=(r.samplers||{})[s.sampler]||{};return e.magFilter=om[n.magFilter]||ti,e.minFilter=om[n.minFilter]||ni,e.wrapS=lm[n.wrapS]||qn,e.wrapT=lm[n.wrapT]||qn,e.generateMipmaps=!e.isCompressedTexture&&e.minFilter!==Qn&&e.minFilter!==ti,i.associations.set(e,{textures:t}),e})).catch((function(){return null}));return this.textureCache[o]=l,l}loadImageSource(t,e){const n=this,i=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then((t=>t.clone()));const s=i.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=n.getDependency("bufferView",s.bufferView).then((function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const h=Promise.resolve(o).then((function(t){return new Promise((function(n,i){let s=n;!0===e.isImageBitmapLoader&&(s=function(t){const e=new Jr(t);e.needsUpdate=!0,n(e)}),e.load(Vh.resolveURL(t,r.path),s,void 0,i)}))})).then((function(t){var e;return!0===l&&a.revokeObjectURL(o),_m(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":e.search(/\.ktx2($|\?)/i)>0||0===e.search(/^data\:image\/ktx2/)?"image/ktx2":"image/png"),t})).catch((function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t}));return this.sourceCache[t]=h,h}assignTexture(t,e,n,i){const r=this;return this.getDependency("texture",n.index).then((function(s){if(!s)return null;if(void 0!==n.texCoord&&n.texCoord>0&&((s=s.clone()).channel=n.texCoord),r.extensions[Pf.KHR_TEXTURE_TRANSFORM]){const t=void 0!==n.extensions?n.extensions[Pf.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[Pf.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==i&&(s.colorSpace=i),t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let n=t.material;const i=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new Ol,Pa.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,e.sizeAttenuation=!1,this.cache.add(t,e)),n=e}else if(t.isLine){const t="LineBasicMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new wl,Pa.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,this.cache.add(t,e)),n=e}if(i||r||s){let t="ClonedMaterial:"+n.uuid+":";i&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=n.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),i&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(n))),n=e}t.material=n}getMaterialType(){return Ql}loadMaterial(t){const e=this,n=this.json,i=this.extensions,r=n.materials[t];let s;const a={},o=[];if((r.extensions||{})[Pf.KHR_MATERIALS_UNLIT]){const t=i[Pf.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const n=r.pbrMetallicRoughness||{};if(a.color=new Aa(1,1,1),a.opacity=1,Array.isArray(n.baseColorFactor)){const t=n.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],rr),a.opacity=t[3]}void 0!==n.baseColorTexture&&o.push(e.assignTexture(a,"map",n.baseColorTexture,ir)),a.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,a.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",n.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",n.metallicRoughnessTexture))),s=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),o.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)}))))}!0===r.doubleSided&&(a.side=2);const l=r.alphaMode||pm;if(l===mm?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===fm&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==La&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new Ir(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==La&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==La){const t=r.emissiveFactor;a.emissive=(new Aa).setRGB(t[0],t[1],t[2],rr)}return void 0!==r.emissiveTexture&&s!==La&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,ir)),Promise.all(o).then((function(){const n=new s(a);return r.name&&(n.name=r.name),_m(n,r),e.associations.set(n,{materials:t}),r.extensions&&gm(i,n,r),n}))}createUniqueName(t){const e=tc.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,n=this.extensions,i=this.primitiveCache;function r(t){return n[Pf.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(n){return Mm(n,t,e)}))}const s=[];for(let n=0,a=t.length;n<a;n++){const a=t[n],o=ym(a),l=i[o];if(l)s.push(l.promise);else{let t;t=a.extensions&&a.extensions[Pf.KHR_DRACO_MESH_COMPRESSION]?r(a):Mm(new ja,a,e),i[o]={primitive:a,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(t){const e=this,n=this.json,i=this.extensions,r=n.meshes[t],s=r.primitives,a=[];for(let t=0,e=s.length;t<e;t++){const e=void 0===s[t].material?(void 0===(o=this.cache).DefaultMaterial&&(o.DefaultMaterial=new Ql({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),o.DefaultMaterial):this.getDependency("material",s[t].material);a.push(e)}var o;return a.push(e.loadGeometries(s)),Promise.all(a).then((function(n){const a=n.slice(0,n.length-1),o=n[n.length-1],l=[];for(let n=0,h=o.length;n<h;n++){const h=o[n],c=s[n];let d;const u=a[n];if(c.mode===sm.TRIANGLES||c.mode===sm.TRIANGLE_STRIP||c.mode===sm.TRIANGLE_FAN||void 0===c.mode)d=!0===r.isSkinnedMesh?new tl(h,u):new ro(h,u),!0===d.isSkinnedMesh&&d.normalizeSkinWeights(),c.mode===sm.TRIANGLE_STRIP?d.geometry=Af(d.geometry,1):c.mode===sm.TRIANGLE_FAN&&(d.geometry=Af(d.geometry,2));else if(c.mode===sm.LINES)d=new Nl(h,u);else if(c.mode===sm.LINE_STRIP)d=new Pl(h,u);else if(c.mode===sm.LINE_LOOP)d=new Ul(h,u);else{if(c.mode!==sm.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+c.mode);d=new Gl(h,u)}Object.keys(d.geometry.morphAttributes).length>0&&vm(d,r),d.name=e.createUniqueName(r.name||"mesh_"+t),_m(d,r),c.extensions&&gm(i,d,c),e.assignFinalMaterial(d),l.push(d)}for(let n=0,i=l.length;n<i;n++)e.associations.set(l[n],{meshes:t,primitives:n});if(1===l.length)return r.extensions&&gm(i,l[0],r),l[0];const h=new wo;r.extensions&&gm(i,h,r),e.associations.set(h,{meshes:t});for(let t=0,e=l.length;t<e;t++)h.add(l[t]);return h}))}loadCamera(t){let e;const n=this.json.cameras[t],i=n[n.type];if(i)return"perspective"===n.type?e=new _o(Lr.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):"orthographic"===n.type&&(e=new zh(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(e.name=this.createUniqueName(n.name)),_m(e,n),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],n=[];for(let t=0,i=e.joints.length;t<i;t++)n.push(this._loadNodeShallow(e.joints[t]));return void 0!==e.inverseBindMatrices?n.push(this.getDependency("accessor",e.inverseBindMatrices)):n.push(null),Promise.all(n).then((function(t){const n=t.pop(),i=t,r=[],s=[];for(let t=0,a=i.length;t<a;t++){const a=i[t];if(a){r.push(a);const e=new Us;null!==n&&e.fromArray(n.array,16*t),s.push(e)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[t])}return new sl(r,s)}))}loadAnimation(t){const e=this.json,n=this,i=e.animations[t],r=i.name?i.name:"animation_"+t,s=[],a=[],o=[],l=[],h=[];for(let t=0,e=i.channels.length;t<e;t++){const e=i.channels[t],n=i.samplers[e.sampler],r=e.target,c=r.node,d=void 0!==i.parameters?i.parameters[n.input]:n.input,u=void 0!==i.parameters?i.parameters[n.output]:n.output;void 0!==r.node&&(s.push(this.getDependency("node",c)),a.push(this.getDependency("accessor",d)),o.push(this.getDependency("accessor",u)),l.push(n),h.push(r))}return Promise.all([Promise.all(s),Promise.all(a),Promise.all(o),Promise.all(l),Promise.all(h)]).then((function(t){const e=t[0],i=t[1],s=t[2],a=t[3],o=t[4],l=[];for(let t=0,r=e.length;t<r;t++){const r=e[t],h=i[t],c=s[t],d=a[t],u=o[t];if(void 0===r)continue;r.updateMatrix&&r.updateMatrix();const p=n._createAnimationTracks(r,h,c,d,u);if(p)for(let t=0;t<p.length;t++)l.push(p[t])}return new _h(r,void 0,l)}))}createNodeMesh(t){const e=this.json,n=this,i=e.nodes[t];return void 0===i.mesh?null:n.getDependency("mesh",i.mesh).then((function(t){const e=n._getNodeRef(n.meshCache,i.mesh,t);return void 0!==i.weights&&e.traverse((function(t){if(t.isMesh)for(let e=0,n=i.weights.length;e<n;e++)t.morphTargetInfluences[e]=i.weights[e]})),e}))}loadNode(t){const e=this,n=this.json.nodes[t],i=e._loadNodeShallow(t),r=[],s=n.children||[];for(let t=0,n=s.length;t<n;t++)r.push(e.getDependency("node",s[t]));const a=void 0===n.skin?Promise.resolve(null):e.getDependency("skin",n.skin);return Promise.all([i,Promise.all(r),a]).then((function(t){const e=t[0],n=t[1],i=t[2];null!==i&&e.traverse((function(t){t.isSkinnedMesh&&t.bind(i,wm)}));for(let t=0,i=n.length;t<i;t++)e.add(n[t]);return e}))}_loadNodeShallow(t){const e=this.json,n=this.extensions,i=this;if(void 0!==this.nodeCache[t])return this.nodeCache[t];const r=e.nodes[t],s=r.name?i.createUniqueName(r.name):"",a=[],o=i._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return o&&a.push(o),void 0!==r.camera&&a.push(i.getDependency("camera",r.camera).then((function(t){return i._getNodeRef(i.cameraCache,r.camera,t)}))),i._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){a.push(t)})),this.nodeCache[t]=Promise.all(a).then((function(e){let a;if(a=!0===r.isBone?new el:e.length>1?new wo:1===e.length?e[0]:new la,a!==e[0])for(let t=0,n=e.length;t<n;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),_m(a,r),r.extensions&&gm(n,a,r),void 0!==r.matrix){const t=new Us;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);return i.associations.has(a)||i.associations.set(a,{}),i.associations.get(a).nodes=t,a})),this.nodeCache[t]}loadScene(t){const e=this.extensions,n=this.json.scenes[t],i=this,r=new wo;n.name&&(r.name=i.createUniqueName(n.name)),_m(r,n),n.extensions&&gm(e,r,n);const s=n.nodes||[],a=[];for(let t=0,e=s.length;t<e;t++)a.push(i.getDependency("node",s[t]));return Promise.all(a).then((function(t){for(let e=0,n=t.length;e<n;e++)r.add(t[e]);return i.associations=(t=>{const e=new Map;for(const[t,n]of i.associations)(t instanceof Pa||t instanceof Jr)&&e.set(t,n);return t.traverse((t=>{const n=i.associations.get(t);null!=n&&e.set(t,n)})),e})(r),r}))}_createAnimationTracks(t,e,n,i,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(dm[r.path]===dm.weights?t.traverse((function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)})):o.push(a),dm[r.path]){case dm.weights:l=uh;break;case dm.rotation:l=fh;break;case dm.position:case dm.scale:l=gh;break;default:if(1===n.itemSize)l=uh;else l=gh}const h=void 0!==i.interpolation?um[i.interpolation]:tr,c=this._getArrayFromAccessor(n);for(let t=0,n=o.length;t<n;t++){const n=new l(o[t]+"."+dm[r.path],e.array,c,h);"CUBICSPLINE"===i.interpolation&&this._createCubicSplineTrackInterpolant(n),s.push(n)}return s}_getArrayFromAccessor(t){let e=t.array;if(t.normalized){const t=Sm(e.constructor),n=new Float32Array(e.length);for(let i=0,r=e.length;i<r;i++)n[i]=e[i]*t;e=n}return e}_createCubicSplineTrackInterpolant(t){t.createInterpolant=function(t){return new(this instanceof fh?rm:nm)(this.times,this.values,this.getValueSize()/3,t)},t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function Mm(t,e,n){const i=e.attributes,r=[];function s(e,i){return n.getDependency("accessor",e).then((function(e){t.setAttribute(i,e)}))}for(const e in i){const n=cm[e]||e.toLowerCase();n in t.attributes||r.push(s(i[e],n))}if(void 0!==e.indices&&!t.index){const i=n.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(i)}return Vr.workingColorSpace!==rr&&"COLOR_0"in i&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${Vr.workingColorSpace}" not supported.`),_m(t,e),function(t,e,n){const i=e.attributes,r=new ls;if(void 0===i.POSITION)return;{const t=n.json.accessors[i.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new ss(e[0],e[1],e[2]),new ss(s[0],s[1],s[2])),t.normalized){const e=Sm(am[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new ss,e=new ss;for(let i=0,r=s.length;i<r;i++){const r=s[i];if(void 0!==r.POSITION){const i=n.json.accessors[r.POSITION],s=i.min,a=i.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),i.normalized){const t=Sm(am[i.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}t.boundingBox=r;const a=new Ts;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,n),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,n){let i=!1,r=!1,s=!1;for(let t=0,n=e.length;t<n;t++){const n=e[t];if(void 0!==n.POSITION&&(i=!0),void 0!==n.NORMAL&&(r=!0),void 0!==n.COLOR_0&&(s=!0),i&&r&&s)break}if(!i&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let h=0,c=e.length;h<c;h++){const c=e[h];if(i){const e=void 0!==c.POSITION?n.getDependency("accessor",c.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==c.NORMAL?n.getDependency("accessor",c.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==c.COLOR_0?n.getDependency("accessor",c.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const n=e[0],a=e[1],o=e[2];return i&&(t.morphAttributes.position=n),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,n):t}))}class Em extends xh{constructor(t,e=new Map,n={}){super(),this.path="",this.resourcePath="",this.fileURL="",this.dataURLs=new Map,this.path=n.path||"","string"==typeof t?(this.fileURL=t,this.resourcePath=Vh.extractUrlBase(t)):(e.forEach(((e,n)=>this.fileURL=e===t?n:this.fileURL)),e.set(this.fileURL,t)),e.forEach(((t,e)=>{let n;n="string"==typeof t?t:URL.createObjectURL(new Blob([t])),this.dataURLs.set(e,n)})),this.setURLModifier((t=>{const e=decodeURI(t).replace(this.path,"").replace(this.resourcePath,"").replace(/^(\.?\/)/,""),n=this.dataURLs.get(e);return null!=n?n:t}))}dispose(){this.dataURLs.forEach(URL.revokeObjectURL)}}class Tm{constructor(){this._listeners={}}addEventListener(t,e){return void 0===this._listeners[t]&&(this._listeners[t]=[]),this._listeners[t].push(e),this}removeEventListener(t,e){if(void 0===this._listeners[t])return this;const n=this._listeners[t].filter((t=>t!==e));return 0!==n.length?this._listeners[t]=n:delete this._listeners[t],this}removeAllListeners(t){return t?delete this._listeners[t]:this._listeners={},this}emitEvent(t){if(void 0===this._listeners[t.type])return!1;return this._listeners[t.type].slice().forEach((e=>e.call(this,t))),!0}on(t,e){return this.addEventListener(t,e)}off(t,e){return this.removeEventListener(t,e)}emit(t,...e){return"string"==typeof t?this.emitEvent({type:t,args:e}):"object"==typeof t&&this.emitEvent(t)}}t.CANVAS_EVENTS=p,t.CanvasEvents=u,t.Component=class{constructor(t){this.name=""}dispose(){}},t.Dragger=class{constructor(t){this.name=""}dispose(){}},t.Markup=an,t.Options=d,t.Viewer=class extends Tm{constructor(t){super(),this._options=new d(this),this.client=t,this.canvasEvents=p,this.canvaseventlistener=t=>this.emit(t),this.models=[],this.selected=[],this.extents=new ls,this.target=new ss,this._activeDragger=null,this._components=[],this.renderTime=0,this.render=this.render.bind(this),this.update=this.update.bind(this),this._markup=new an}get options(){return this._options}get draggers(){return[...lf.getDraggers().keys()]}get components(){return[...Tf.getComponents().keys()]}get markup(){return this._markup}initialize(t,e){this.addEventListener("optionschange",(t=>this.syncOptions(t.data))),this.scene=new Eo,this.helpers=new Eo;const n=t.parentElement.getBoundingClientRect(),i=n.width||1,r=n.height||1,s=i/r;this.camera=new _o(45,s,.01,1e3),this.camera.up.set(0,0,1),this.renderer=new Vu({canvas:t,antialias:!0,preserveDrawingBuffer:!0}),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(i,r),this.renderer.toneMapping=1,this.canvas=t,this.canvasEvents.forEach((e=>t.addEventListener(e,this.canvaseventlistener))),this._markup.initialize(this.canvas,this.canvasEvents,this,this);for(const t of Tf.getComponents().keys())this._components.push(Tf.createComponent(t,this));return this.syncOptions(),this.syncOverlay(),this.renderTime=performance.now(),this.render(this.renderTime),"function"==typeof e&&e(new ProgressEvent("progress",{lengthComputable:!0,loaded:1,total:1})),this.emitEvent({type:"initializeprogress",data:1,loaded:1,total:1}),this.emitEvent({type:"initialize"}),Promise.resolve(this)}dispose(){return this.cancel(),this.emitEvent({type:"dispose"}),this._components.forEach((t=>t.dispose())),this._components=[],this.setActiveDragger(),this.removeAllListeners(),this.clear(),this._markup.dispose(),this.canvas&&(this.canvasEvents.forEach((t=>this.canvas.removeEventListener(t,this.canvaseventlistener))),this.canvas=void 0),this.renderer&&this.renderer.dispose(),this.renderer=void 0,this.camera=void 0,this.scene=void 0,this.helpers=void 0,this}isInitialized(){return!!this.renderer}render(t){var e,n;if(!this.renderNeeded)return;if(!this.renderer)return;this.renderNeeded=!1,this.renderer.setViewport(0,0,this.canvas.offsetWidth,this.canvas.offsetHeight),this.renderer.autoClear=!0,this.renderer.render(this.scene,this.camera);const i=this.renderer.clippingPlanes;this.renderer.clippingPlanes=[],this.renderer.autoClear=!1,this.renderer.render(this.helpers,this.camera),this.renderer.clippingPlanes=i,null===(n=null===(e=this._activeDragger)||void 0===e?void 0:e.updatePreview)||void 0===n||n.call(e);const r=(t-this.renderTime)/1e3;this.renderTime=t,this.emitEvent({type:"render",time:t,deltaTime:r})}update(t=!1){this.renderNeeded=!0,t&&this.render(performance.now()),this.emitEvent({type:"update",data:t})}syncOptions(t=this.options){}loadReferences(t){return Promise.resolve(this)}async open(t){if(!this.renderer)return this;let e;if(this.cancel(),this.clear(),this.emitEvent({type:"open",file:t,model:t}),t){const n=await t.getModels()||[];e=n.find((t=>t.default))||n[0]}if(!e)throw new Error("No default model found");const n=e.database.split(".").pop();if("gltf"!==n)throw new Error(`Unknown geometry type: ${n}`);const i=`${e.httpClient.serverUrl}${e.path}/${e.database}`,r={requestHeader:e.httpClient.headers};return await this.loadReferences(e),await this.loadGltfFile(i,void 0,r),this}cancel(){return this.emitEvent({type:"cancel"}),this}openGltfFile(t,e=new Map,n={}){return this.renderer?(this.cancel(),this.clear(),this.emitEvent({type:"open"}),this.loadGltfFile(t,e,n)):Promise.resolve(this)}async loadGltfFile(t,e=new Map,n={}){const i=new Em(t,e,n);try{this.emitEvent({type:"geometrystart"});const t=new Cf(i);t.setPath(i.path),t.setRequestHeader(n.requestHeader),t.setCrossOrigin(n.crossOrigin||t.crossOrigin),t.setWithCredentials(n.withCredentials||t.withCredentials);const e=await t.loadAsync(i.fileURL,(t=>{const{lengthComputable:e,loaded:n,total:i}=t,r=e?n/i:1;this.emitEvent({type:"geometryprogress",data:r})}));if(!this.scene)return this;if(!e.scene)throw new Error("No glTF scene found");this.models.push(e),this.scene.add(e.scene),this.syncOptions(),this.syncOverlay(),this.update(),this.emitEvent({type:"databasechunk"}),this.emitEvent({type:"geometryend",data:e.scene})}catch(t){throw this.emitEvent({type:"geometryerror",data:t}),t}finally{i.dispose()}return this}clear(){if(!this.renderer)return this;function t(t){var e;t.geometry&&t.geometry.dispose(),t.material&&(e=t.material,(Array.isArray(e)?e:[e]).forEach((t=>{t.dispose()})))}return this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.helpers.traverse(t),this.helpers.clear(),this.models.forEach((e=>e.scene.traverse(t))),this.models.forEach((t=>t.scene.removeFromParent())),this.models=[],this.scene.clear(),this.syncOptions(),this.syncOverlay(),this.update(!0),this.emitEvent({type:"clear"}),this}syncOverlay(){this.renderer&&(this._markup.syncOverlay(),this.update())}clearOverlay(){this.renderer&&(this._markup.clearOverlay(),this.update())}clearSlices(){this.renderer&&(this.renderer.clippingPlanes=[],this.update())}getSelected(){return this.executeCommand("getSelected")}setSelected(t){this.executeCommand("setSelected",t)}clearSelected(){this.executeCommand("clearSelected")}hideSelected(){this.executeCommand("hideSelected")}isolateSelected(){this.executeCommand("isolateSelected")}showAll(){this.executeCommand("showAll")}explode(t=0){this.executeCommand("explode",t)}collect(){this.executeCommand("collect")}activeDragger(){return this._activeDragger}setActiveDragger(t=""){var e,n;if(!this._activeDragger||this._activeDragger.name!==t){const i=this._activeDragger;let r=null;this._activeDragger&&(this._activeDragger.dispose(),this._activeDragger=null),this.isInitialized()&&(r=lf.createDragger(t,this),r&&(this._activeDragger=r,null===(n=(e=this._activeDragger).initialize)||void 0===n||n.call(e)));const s=this.canvas;s&&(i&&s.classList.remove(`oda-cursor-${i.name.toLowerCase()}`),r&&s.classList.add(`oda-cursor-${r.name.toLowerCase()}`)),this.emitEvent({type:"changeactivedragger",data:t}),this.update()}return this._activeDragger}resetActiveDragger(){const t=this._activeDragger;t&&(this.setActiveDragger(),this.setActiveDragger(t.name))}is3D(){return!0}screenToWorld(t){if(!this.renderer)return{x:t.x,y:t.y,z:0};const e=this.canvas.getBoundingClientRect(),n=t.x/(e.width/2)-1,i=-t.y/(e.height/2)+1,r=new ss(n,i,-1);return r.unproject(this.camera),{x:r.x,y:r.y,z:r.z}}worldToScreen(t){if(!this.renderer)return{x:t.x,y:t.y};const e=new ss(t.x,t.y,t.z);e.project(this.camera);const n=this.canvas.getBoundingClientRect();return{x:(e.x+1)*(n.width/2),y:(1-e.y)*(n.height/2)}}getScale(){return{x:1,y:1,z:1}}executeCommand(t,...e){return gf.executeCommand(t,this,...e)}getComponent(t){return this._components.find((e=>e.name===t))}drawViewpoint(t){var e,n,i;if(!this.renderer)return;const r=({x:t,y:e,z:n})=>new ss(t,e,n),s=null===(e=this._activeDragger)||void 0===e?void 0:e.name;this.setActiveDragger(),this.clearSlices(),this.clearOverlay(),this.clearSelected(),this.showAll(),this.explode(),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new Ts).radius,n=this.renderer.getSize(new Ir),i=n.x/n.y;this.camera=new zh,this.camera.top=t.field_height/2,this.camera.bottom=-t.field_height/2,this.camera.left=this.camera.bottom*i,this.camera.right=this.camera.top*i,this.camera.near=0,this.camera.far=100*e,this.camera.zoom=t.view_to_world_scale,this.camera.updateProjectionMatrix(),this.camera.up.copy(r(t.up_vector)),this.camera.position.copy(r(t.view_point)),this.camera.lookAt(r(t.direction).add(this.camera.position)),this.camera.updateMatrixWorld()}})(t.orthogonal_camera),(t=>{if(t){const e=2*this.extents.getBoundingSphere(new Ts).radius,n=this.renderer.getSize(new Ir),i=n.x/n.y;this.camera=new _o,this.camera.fov=t.field_of_view,this.camera.aspect=i,this.camera.near=e/100,this.camera.far=100*e,this.camera.updateProjectionMatrix(),this.camera.up.copy(r(t.up_vector)),this.camera.position.copy(r(t.view_point)),this.camera.lookAt(r(t.direction).add(this.camera.position)),this.camera.updateMatrixWorld()}})(t.perspective_camera),(t=>{null==t||t.forEach((t=>{const e=new vl;e.setFromNormalAndCoplanarPoint(r(t.direction),r(t.location)),this.renderer.clippingPlanes.push(e)}))})(t.clipping_planes),(t=>{t&&this.setSelected(t.map((t=>t.handle)))})(t.selection),this._markup.setViewpoint(t),this.target=r(null!==(i=null===(n=t.custom_fields)||void 0===n?void 0:n.camera_target)&&void 0!==i?i:this.target),this.setActiveDragger(s),this.emitEvent({type:"drawviewpoint",data:t}),this.update()}createViewpoint(){if(!this.renderer)return{};const t=({x:t,y:e,z:n})=>({x:t,y:e,z:n}),e={custom_fields:{}};return e.orthogonal_camera=(()=>this.camera.isOrthographicCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new ss)),up_vector:t(this.camera.up),field_width:this.camera.right-this.camera.left,field_height:this.camera.top-this.camera.bottom,view_to_world_scale:this.camera.zoom}:void 0)(),e.perspective_camera=(()=>this.camera.isPerspectiveCamera?{view_point:t(this.camera.position),direction:t(this.camera.getWorldDirection(new ss)),up_vector:t(this.camera.up),field_of_view:this.camera.fov}:void 0)(),e.clipping_planes=(()=>{const e=[];return this.renderer.clippingPlanes.forEach((n=>{const i={location:t(n.coplanarPoint(new ss)),direction:t(n.normal)};e.push(i)})),e})(),e.selection=(()=>this.getSelected().map((t=>({handle:t}))))(),e.description=(new Date).toDateString(),this._markup.getViewpoint(e),e.custom_fields.camera_target=t(this.target),this.emitEvent({type:"createviewpoint",data:e}),e}},t.commands=gf,t.commandsRegistry=i,t.components=Tf,t.componentsRegistry=h,t.defaultOptions=c,t.draggers=lf,t.draggersRegistry=a}));
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