@inweb/viewer-three 25.3.20 → 25.3.22

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package/README.md CHANGED
@@ -1,10 +1,10 @@
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  # Viewer.three
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- `Viewer.three` is a JavaScript library powered by [Three.js](https://threejs.org/) for in-browser visualization of 3D CAD and BIM data from `glTF` files stored on the [Open Cloud Server](https://cloud.opendesign.com/docs/index.html#/opencloud_server), on the web, or on your local computer.
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+ `Viewer.three` is a JavaScript library powered by [Three.js](https://threejs.org/) for in-browser visualization of 3D CAD and BIM data files stored on the [Open Cloud Server](https://cloud.opendesign.com/docs/index.html#/opencloud_server), on the web, or on your local computer.
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- This library enables you to easily integrate advanced visualization capabilities into your web applications, including user interaction with scenes and objects, markups, and collaboration using the [inWEB Open Cloud](https://www.opendesign.com/products/open-cloud) platform.
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+ This library enables you to easily integrate advanced visualization capabilities into your web applications, including user interaction with scenes and markup creation.
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- > `glTF` is a [royalty-free](https://www.khronos.org/gltf) file format commonly used in 3D applications.
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+ > `Viewer.three` uses `glTF` file format as internal geometry data format. `glTF` is a [royalty-free](https://www.khronos.org/gltf) file format commonly used in 3D applications.
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  ## Installation
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  }
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  }
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- const CANVAS_EVENTS = [ "click", "dblclick", "mousedown", "mousemove", "mouseup", "mouseleave", "pointerdown", "pointermove", "pointerup", "pointerleave", "pointercancel", "wheel", "touchstart", "touchmove", "touchend", "touchcancel" ];
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+ const CanvasEvents = [ "click", "contextmenu", "dblclick", "mousedown", "mouseleave", "mousemove", "mouseup", "pointercancel", "pointerdown", "pointerleave", "pointermove", "pointerup", "touchcancel", "touchend", "touchmove", "touchstart", "wheel" ];
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+
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+ const CANVAS_EVENTS = CanvasEvents;
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  class EventEmitter2 {
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  constructor() {
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  this.renderNeeded = false;
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  this._options = new Options(this);
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  this.client = client;
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- this.canvasEvents = CANVAS_EVENTS;
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+ this.canvasEvents = CANVAS_EVENTS.slice();
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  this.canvaseventlistener = (event) => this.emit(event);
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  this.draggerFactory = {
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  Pan: PanDragger,
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  }
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  exports.CANVAS_EVENTS = CANVAS_EVENTS;
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+ exports.CanvasEvents = CanvasEvents;
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  exports.Options = Options;
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  exports.Viewer = Viewer;
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  exports.commands = commands;