@inweb/viewer-core 25.9.8 → 25.11.0

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@@ -131,6 +131,7 @@
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  enableZoomWheel: true,
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  enableGestures: true,
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  geometryType: "vsfx",
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+ rulerUnit: "Default",
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  };
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  }
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@@ -407,6 +408,13 @@
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  this._data.geometryType = value;
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  this.change();
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  }
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+ get rulerUnit() {
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+ return this._data.rulerUnit;
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+ }
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+ set rulerUnit(value) {
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+ this._data.rulerUnit = value;
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+ this.change();
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+ }
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  }
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  ///////////////////////////////////////////////////////////////////////////////
@@ -482,12 +490,11 @@
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  * 1. Define a dragger class inherited from Dragger.
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  * 2. Override {@link initialize | initialize()} method to add mouse event listeners using
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  * {@link Viewer.addEventListener | Viewer.addEventListener()}.
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- * 3. Define the dragger logic in listeners. For example, listen for the `mousemove` event and
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- * zoom in/out when the left mouse button is pressed.
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+ * 3. Define the dragger logic in the event listeners. For example, listen for the `mousemove`
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+ * event and zoom in/out when the left mouse button is pressed.
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  * 4. Override {@link dispose | dispose()} method to remove mouse event listeners
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  * {@link Viewer.removeEventListener | Viewer.removeEventListener()}.
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- * 5. Register dragger class for the viewer instance using
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- * {@link Viewer.registerDragger | Viewer.registerDragger()}.
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+ * 5. Register dragger class for the viewer instance.
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  */
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  class Dragger {
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  constructor(viewer) {
@@ -1 +1 @@
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- {"version":3,"file":"viewer-core.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts","../src/viewer/IDragger.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\n/**\n * Returns the command manager for the specified viewer type.\n *\n * @param viewerType - Viewer type. Predefined viewer types are:\n *\n * - VisualizeJS - The `VisualizeJS` powered viewer.\n * - ThreeJS - The `Three.js` powered viewer.\n */\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer options interface.\n */\nexport interface IOptions {\n /**\n * Show the world coordinate system axes in the bottom-left corner of the viewer.\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation.\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable anti-aliasing using FXAA.\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Show ground shadows below the model.\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable ambient shadows.\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis.\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis.\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Enable ambient occlusion.\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server.\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. The viewer will only\n * update once the loading is complete, which may take a while.\n *\n * If streaming is enabled, {@link enablePartialMode | partial download} mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial load mode to be able open large drawing.\n *\n * In partial loading mode, the viewer keeps only visible objects in memory and loads other\n * objects when the zoom or viewpoint changes.\n *\n * Only used if {@link enableStreamingMode | streaming} is enabled. If partial mode is\n * enabled, then {@link sceneGraph | scene graph} will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer for graphics data, in bytes.\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting planes fill color.\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Edges highlight color.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces highlight color.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show highlighted edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show highlighted edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show highlighted faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Highlighted faces transparency value, from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable scene graph.\n *\n * Scene graph increases perfomance improvement, but consumes memory. Large drawings can take\n * up a lot of memory. If scene graph is enabled, then\n * {@link enablePartialMode | partial load mode} will be disabled.\n */\n sceneGraph: boolean;\n\n /**\n * Show the edges of the model:\n *\n * - `false` - No model edges are displayed. Usefull for less memory consumption.\n * - `true` - Display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming:\n *\n * - `false` - Moving the wheel up zooms in, moving down zooms out.\n * - `true` - Moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures.\n *\n * This option will be ignored when {@link enableZoomWheel | mouse wheel zooming} is disabled,\n * since gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Deprecated since `25.8`.\n */\n geometryType?: string;\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset.\n */\n resetToDefaults?: (fields?: string[]) => void;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset. Specify `undefined` to reset all.\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events.\n *\n * @event\n */\nexport interface CanvasEventMap {\n /**\n * Event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * Event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * Event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * Event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * Event is fired when the browser determines that there are unlikely to be any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * Event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * Event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * Event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * Event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * Event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * Event that fires when mouse wheel is moving.\n */\n wheel: MouseEvent;\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport type { IViewer } from \"./IViewer\";\n\n/**\n * Defines the dragger of the viewer.\n */\nexport interface IDragger {\n /**\n * The name of the dragger. Use this name to activate dragger using\n * {@link Viewer.setActiveDragger | Viewer.setActiveDragger()}\n */\n name: string;\n\n /**\n * Initializes the dragger instance. Call {@link dispose | dispose()} to release allocated resources.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is activated. Do not\n * call this directly.\n */\n initialize(): void;\n\n /**\n * Releases resources allocated in the {@link initialize | initialize()}.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is deactivated. Do\n * not call this directly.\n */\n dispose(): void;\n\n /**\n * Updates the dragger preview if exists.\n *\n * This is internal method, called by the {@link Viewer} when it updates. Do not call this\n * method directly unless you are manually updating the viewer.\n */\n updatePreview(): void;\n}\n\n/**\n * Base class for the viewer draggers.\n *\n * To create your own dragger:\n *\n * 1. Define a dragger class inherited from Dragger.\n * 2. Override {@link initialize | initialize()} method to add mouse event listeners using\n * {@link Viewer.addEventListener | Viewer.addEventListener()}.\n * 3. Define the dragger logic in listeners. For example, listen for the `mousemove` event and\n * zoom in/out when the left mouse button is pressed.\n * 4. Override {@link dispose | dispose()} method to remove mouse event listeners\n * {@link Viewer.removeEventListener | Viewer.removeEventListener()}.\n * 5. Register dragger class for the viewer instance using\n * {@link Viewer.registerDragger | Viewer.registerDragger()}.\n */\nexport class Dragger implements IDragger {\n name = \"\";\n\n constructor(viewer: IViewer) {}\n\n initialize(): void {}\n\n dispose(): void {}\n\n updatePreview(): void 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+ {"version":3,"file":"viewer-core.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts","../src/viewer/IDragger.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\n/**\n * Returns the command manager for the specified viewer type.\n *\n * @param viewerType - Viewer type. Predefined viewer types are:\n *\n * - VisualizeJS - The `VisualizeJS` powered viewer.\n * - ThreeJS - The `Three.js` powered viewer.\n */\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer options interface.\n */\nexport interface IOptions {\n /**\n * Show the world coordinate system axes in the bottom-left corner of the viewer.\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation.\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable anti-aliasing using FXAA.\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Show ground shadows below the model.\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable ambient shadows.\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis.\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis.\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Enable ambient occlusion.\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server.\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. The viewer will only\n * update once the loading is complete, which may take a while.\n *\n * If streaming is enabled, {@link enablePartialMode | partial streaming} mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial streaming mode to be able open large drawing.\n *\n * In partial streaming mode, the viewer keeps only visible objects in memory and loads other\n * objects when the camera changes.\n *\n * Only used if {@link enableStreamingMode | streaming} is enabled. If partial streaming is\n * enabled, then {@link sceneGraph | scene graph} will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer for graphics data, in bytes.\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting planes fill color.\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Edges highlight color.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces highlight color.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show highlighted edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show highlighted edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show highlighted faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Highlighted faces transparency value, from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable scene graph.\n *\n * Scene graph increases perfomance improvement, but consumes memory. Large drawings can take\n * up a lot of memory. If scene graph is enabled, then\n * {@link enablePartialMode | partial streaming} mode will be disabled.\n */\n sceneGraph: boolean;\n\n /**\n * Show the edges of the model:\n *\n * - `false` - No model edges are displayed. Usefull for less memory consumption.\n * - `true` - Display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming:\n *\n * - `false` - Moving the wheel up zooms in, moving down zooms out.\n * - `true` - Moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures.\n *\n * This option will be ignored when {@link enableZoomWheel | mouse wheel zooming} is disabled,\n * since gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Deprecated since `25.8`.\n */\n geometryType?: string;\n\n /**\n * Ruler unit.\n *\n * Available values: Default, Millimeters, Centimeters, Meters, Feet, Inches, Yards,\n * Kilometers, Miles, Micrometers, MicroInches\n *\n * @defaultValue Default\n */\n rulerUnit: string;\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset.\n */\n resetToDefaults?: (fields?: string[]) => void;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n rulerUnit: \"Default\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset. Specify `undefined` to reset all.\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n\n get rulerUnit(): string {\n return this._data.rulerUnit;\n }\n\n set rulerUnit(value: string) {\n this._data.rulerUnit = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events.\n *\n * @event\n */\nexport interface CanvasEventMap {\n /**\n * Event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * Event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * Event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * Event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * Event is fired when the browser determines that there are unlikely to be any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * Event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * Event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * Event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * Event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * Event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * Event that fires when mouse wheel is moving.\n */\n wheel: MouseEvent;\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport type { IViewer } from \"./IViewer\";\n\n/**\n * Defines the dragger of the viewer.\n */\nexport interface IDragger {\n /**\n * The name of the dragger. Use this name to activate dragger using\n * {@link Viewer.setActiveDragger | Viewer.setActiveDragger()}\n */\n name: string;\n\n /**\n * Initializes the dragger instance. Call {@link dispose | dispose()} to release allocated resources.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is activated. Do not\n * call this directly.\n */\n initialize(): void;\n\n /**\n * Releases resources allocated in the {@link initialize | initialize()}.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is deactivated. Do\n * not call this directly.\n */\n dispose(): void;\n\n /**\n * Updates the dragger preview if exists.\n *\n * This is internal method, called by the {@link Viewer} when it updates. Do not call this\n * method directly unless you are manually updating the viewer.\n */\n updatePreview(): void;\n}\n\n/**\n * Base class for the viewer draggers.\n *\n * To create your own dragger:\n *\n * 1. Define a dragger class inherited from Dragger.\n * 2. Override {@link initialize | initialize()} method to add mouse event listeners using\n * {@link Viewer.addEventListener | Viewer.addEventListener()}.\n * 3. Define the dragger logic in the event listeners. For example, listen for the `mousemove`\n * event and zoom in/out when the left mouse button is pressed.\n * 4. Override {@link dispose | dispose()} method to remove mouse event listeners\n * {@link Viewer.removeEventListener | Viewer.removeEventListener()}.\n * 5. Register dragger class for the viewer instance.\n */\nexport class Dragger implements IDragger {\n name = \"\";\n\n constructor(viewer: IViewer) {}\n\n initialize(): void {}\n\n dispose(): void {}\n\n updatePreview(): void 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@@ -97,7 +97,8 @@ function defaultOptions() {
97
97
  reverseZoomWheel: false,
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  enableZoomWheel: true,
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  enableGestures: true,
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- geometryType: "vsfx"
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+ geometryType: "vsfx",
101
+ rulerUnit: "Default"
101
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  };
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  }
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@@ -357,6 +358,13 @@ class Options {
357
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  this._data.geometryType = value;
358
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  this.change();
359
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  }
361
+ get rulerUnit() {
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+ return this._data.rulerUnit;
363
+ }
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+ set rulerUnit(value) {
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+ this._data.rulerUnit = value;
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+ this.change();
367
+ }
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  }
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  const CanvasEvents = [ "click", "contextmenu", "dblclick", "mousedown", "mouseleave", "mousemove", "mouseup", "pointercancel", "pointerdown", "pointerleave", "pointermove", "pointerup", "touchcancel", "touchend", "touchmove", "touchstart", "wheel" ];
@@ -1 +1 @@
1
- {"version":3,"file":"viewer-core.module.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts","../src/viewer/IDragger.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\n/**\n * Returns the command manager for the specified viewer type.\n *\n * @param viewerType - Viewer type. Predefined viewer types are:\n *\n * - VisualizeJS - The `VisualizeJS` powered viewer.\n * - ThreeJS - The `Three.js` powered viewer.\n */\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer options interface.\n */\nexport interface IOptions {\n /**\n * Show the world coordinate system axes in the bottom-left corner of the viewer.\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation.\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable anti-aliasing using FXAA.\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Show ground shadows below the model.\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable ambient shadows.\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis.\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis.\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Enable ambient occlusion.\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server.\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. The viewer will only\n * update once the loading is complete, which may take a while.\n *\n * If streaming is enabled, {@link enablePartialMode | partial download} mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial load mode to be able open large drawing.\n *\n * In partial loading mode, the viewer keeps only visible objects in memory and loads other\n * objects when the zoom or viewpoint changes.\n *\n * Only used if {@link enableStreamingMode | streaming} is enabled. If partial mode is\n * enabled, then {@link sceneGraph | scene graph} will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer for graphics data, in bytes.\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting planes fill color.\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Edges highlight color.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces highlight color.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show highlighted edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show highlighted edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show highlighted faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Highlighted faces transparency value, from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable scene graph.\n *\n * Scene graph increases perfomance improvement, but consumes memory. Large drawings can take\n * up a lot of memory. If scene graph is enabled, then\n * {@link enablePartialMode | partial load mode} will be disabled.\n */\n sceneGraph: boolean;\n\n /**\n * Show the edges of the model:\n *\n * - `false` - No model edges are displayed. Usefull for less memory consumption.\n * - `true` - Display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming:\n *\n * - `false` - Moving the wheel up zooms in, moving down zooms out.\n * - `true` - Moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures.\n *\n * This option will be ignored when {@link enableZoomWheel | mouse wheel zooming} is disabled,\n * since gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Deprecated since `25.8`.\n */\n geometryType?: string;\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset.\n */\n resetToDefaults?: (fields?: string[]) => void;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset. Specify `undefined` to reset all.\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events.\n *\n * @event\n */\nexport interface CanvasEventMap {\n /**\n * Event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * Event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * Event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * Event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * Event is fired when the browser determines that there are unlikely to be any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * Event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * Event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * Event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * Event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * Event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * Event that fires when mouse wheel is moving.\n */\n wheel: MouseEvent;\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport type { IViewer } from \"./IViewer\";\n\n/**\n * Defines the dragger of the viewer.\n */\nexport interface IDragger {\n /**\n * The name of the dragger. Use this name to activate dragger using\n * {@link Viewer.setActiveDragger | Viewer.setActiveDragger()}\n */\n name: string;\n\n /**\n * Initializes the dragger instance. Call {@link dispose | dispose()} to release allocated resources.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is activated. Do not\n * call this directly.\n */\n initialize(): void;\n\n /**\n * Releases resources allocated in the {@link initialize | initialize()}.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is deactivated. Do\n * not call this directly.\n */\n dispose(): void;\n\n /**\n * Updates the dragger preview if exists.\n *\n * This is internal method, called by the {@link Viewer} when it updates. Do not call this\n * method directly unless you are manually updating the viewer.\n */\n updatePreview(): void;\n}\n\n/**\n * Base class for the viewer draggers.\n *\n * To create your own dragger:\n *\n * 1. Define a dragger class inherited from Dragger.\n * 2. Override {@link initialize | initialize()} method to add mouse event listeners using\n * {@link Viewer.addEventListener | Viewer.addEventListener()}.\n * 3. Define the dragger logic in listeners. For example, listen for the `mousemove` event and\n * zoom in/out when the left mouse button is pressed.\n * 4. Override {@link dispose | dispose()} method to remove mouse event listeners\n * {@link Viewer.removeEventListener | Viewer.removeEventListener()}.\n * 5. Register dragger class for the viewer instance using\n * {@link Viewer.registerDragger | Viewer.registerDragger()}.\n */\nexport class Dragger implements IDragger {\n name = \"\";\n\n constructor(viewer: IViewer) {}\n\n initialize(): void {}\n\n dispose(): void {}\n\n updatePreview(): void 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+ {"version":3,"file":"viewer-core.module.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts","../src/viewer/IDragger.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\n/**\n * Returns the command manager for the specified viewer type.\n *\n * @param viewerType - Viewer type. Predefined viewer types are:\n *\n * - VisualizeJS - The `VisualizeJS` powered viewer.\n * - ThreeJS - The `Three.js` powered viewer.\n */\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer options interface.\n */\nexport interface IOptions {\n /**\n * Show the world coordinate system axes in the bottom-left corner of the viewer.\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation.\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable anti-aliasing using FXAA.\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Show ground shadows below the model.\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable ambient shadows.\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis.\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis.\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Enable ambient occlusion.\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server.\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. The viewer will only\n * update once the loading is complete, which may take a while.\n *\n * If streaming is enabled, {@link enablePartialMode | partial streaming} mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial streaming mode to be able open large drawing.\n *\n * In partial streaming mode, the viewer keeps only visible objects in memory and loads other\n * objects when the camera changes.\n *\n * Only used if {@link enableStreamingMode | streaming} is enabled. If partial streaming is\n * enabled, then {@link sceneGraph | scene graph} will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer for graphics data, in bytes.\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting planes fill color.\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Edges highlight color.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces highlight color.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show highlighted edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show highlighted edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show highlighted faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Highlighted faces transparency value, from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable scene graph.\n *\n * Scene graph increases perfomance improvement, but consumes memory. Large drawings can take\n * up a lot of memory. If scene graph is enabled, then\n * {@link enablePartialMode | partial streaming} mode will be disabled.\n */\n sceneGraph: boolean;\n\n /**\n * Show the edges of the model:\n *\n * - `false` - No model edges are displayed. Usefull for less memory consumption.\n * - `true` - Display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming:\n *\n * - `false` - Moving the wheel up zooms in, moving down zooms out.\n * - `true` - Moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures.\n *\n * This option will be ignored when {@link enableZoomWheel | mouse wheel zooming} is disabled,\n * since gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Deprecated since `25.8`.\n */\n geometryType?: string;\n\n /**\n * Ruler unit.\n *\n * Available values: Default, Millimeters, Centimeters, Meters, Feet, Inches, Yards,\n * Kilometers, Miles, Micrometers, MicroInches\n *\n * @defaultValue Default\n */\n rulerUnit: string;\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset.\n */\n resetToDefaults?: (fields?: string[]) => void;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n rulerUnit: \"Default\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Resets options to default values.\n *\n * @param fields - Name of fields to be reset. Specify `undefined` to reset all.\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n\n get rulerUnit(): string {\n return this._data.rulerUnit;\n }\n\n set rulerUnit(value: string) {\n this._data.rulerUnit = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events.\n *\n * @event\n */\nexport interface CanvasEventMap {\n /**\n * Event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * Event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * Event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * Event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * Event is fired when the browser determines that there are unlikely to be any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * Event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * Event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * Event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * Event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * Event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * Event that fires when mouse wheel is moving.\n */\n wheel: MouseEvent;\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2024, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport type { IViewer } from \"./IViewer\";\n\n/**\n * Defines the dragger of the viewer.\n */\nexport interface IDragger {\n /**\n * The name of the dragger. Use this name to activate dragger using\n * {@link Viewer.setActiveDragger | Viewer.setActiveDragger()}\n */\n name: string;\n\n /**\n * Initializes the dragger instance. Call {@link dispose | dispose()} to release allocated resources.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is activated. Do not\n * call this directly.\n */\n initialize(): void;\n\n /**\n * Releases resources allocated in the {@link initialize | initialize()}.\n *\n * This is internal method, called by the {@link Viewer} when the dragger is deactivated. Do\n * not call this directly.\n */\n dispose(): void;\n\n /**\n * Updates the dragger preview if exists.\n *\n * This is internal method, called by the {@link Viewer} when it updates. Do not call this\n * method directly unless you are manually updating the viewer.\n */\n updatePreview(): void;\n}\n\n/**\n * Base class for the viewer draggers.\n *\n * To create your own dragger:\n *\n * 1. Define a dragger class inherited from Dragger.\n * 2. Override {@link initialize | initialize()} method to add mouse event listeners using\n * {@link Viewer.addEventListener | Viewer.addEventListener()}.\n * 3. Define the dragger logic in the event listeners. For example, listen for the `mousemove`\n * event and zoom in/out when the left mouse button is pressed.\n * 4. Override {@link dispose | dispose()} method to remove mouse event listeners\n * {@link Viewer.removeEventListener | Viewer.removeEventListener()}.\n * 5. Register dragger class for the viewer instance.\n */\nexport class Dragger implements IDragger {\n name = \"\";\n\n constructor(viewer: IViewer) {}\n\n initialize(): void {}\n\n dispose(): void {}\n\n updatePreview(): void 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@@ -61,18 +61,18 @@ export interface IOptions {
61
61
  * If streaming is disabled, the file/assembly will be loaded in one go. The viewer will only
62
62
  * update once the loading is complete, which may take a while.
63
63
  *
64
- * If streaming is enabled, {@link enablePartialMode | partial download} mode may be enabled as well.
64
+ * If streaming is enabled, {@link enablePartialMode | partial streaming} mode may be enabled as well.
65
65
  *
66
66
  * @defaultValue true
67
67
  */
68
68
  enableStreamingMode?: boolean;
69
69
  /**
70
- * Enable partial load mode to be able open large drawing.
70
+ * Enable partial streaming mode to be able open large drawing.
71
71
  *
72
- * In partial loading mode, the viewer keeps only visible objects in memory and loads other
73
- * objects when the zoom or viewpoint changes.
72
+ * In partial streaming mode, the viewer keeps only visible objects in memory and loads other
73
+ * objects when the camera changes.
74
74
  *
75
- * Only used if {@link enableStreamingMode | streaming} is enabled. If partial mode is
75
+ * Only used if {@link enableStreamingMode | streaming} is enabled. If partial streaming is
76
76
  * enabled, then {@link sceneGraph | scene graph} will be disabled.
77
77
  *
78
78
  * @defaultValue false
@@ -131,7 +131,7 @@ export interface IOptions {
131
131
  *
132
132
  * Scene graph increases perfomance improvement, but consumes memory. Large drawings can take
133
133
  * up a lot of memory. If scene graph is enabled, then
134
- * {@link enablePartialMode | partial load mode} will be disabled.
134
+ * {@link enablePartialMode | partial streaming} mode will be disabled.
135
135
  */
136
136
  sceneGraph: boolean;
137
137
  /**
@@ -163,6 +163,15 @@ export interface IOptions {
163
163
  * Deprecated since `25.8`.
164
164
  */
165
165
  geometryType?: string;
166
+ /**
167
+ * Ruler unit.
168
+ *
169
+ * Available values: Default, Millimeters, Centimeters, Meters, Feet, Inches, Yards,
170
+ * Kilometers, Miles, Micrometers, MicroInches
171
+ *
172
+ * @defaultValue Default
173
+ */
174
+ rulerUnit: string;
166
175
  /**
167
176
  * Resets options to default values.
168
177
  *
@@ -83,4 +83,6 @@ export declare class Options implements IOptions {
83
83
  set enableGestures(value: boolean);
84
84
  get geometryType(): string;
85
85
  set geometryType(value: string);
86
+ get rulerUnit(): string;
87
+ set rulerUnit(value: string);
86
88
  }
@@ -38,12 +38,11 @@ export interface IDragger {
38
38
  * 1. Define a dragger class inherited from Dragger.
39
39
  * 2. Override {@link initialize | initialize()} method to add mouse event listeners using
40
40
  * {@link Viewer.addEventListener | Viewer.addEventListener()}.
41
- * 3. Define the dragger logic in listeners. For example, listen for the `mousemove` event and
42
- * zoom in/out when the left mouse button is pressed.
41
+ * 3. Define the dragger logic in the event listeners. For example, listen for the `mousemove`
42
+ * event and zoom in/out when the left mouse button is pressed.
43
43
  * 4. Override {@link dispose | dispose()} method to remove mouse event listeners
44
44
  * {@link Viewer.removeEventListener | Viewer.removeEventListener()}.
45
- * 5. Register dragger class for the viewer instance using
46
- * {@link Viewer.registerDragger | Viewer.registerDragger()}.
45
+ * 5. Register dragger class for the viewer instance.
47
46
  */
48
47
  export declare class Dragger implements IDragger {
49
48
  name: string;
@@ -59,6 +59,7 @@ export interface IViewer extends IEventEmitter, ICommandService {
59
59
  *
60
60
  * Fires:
61
61
  *
62
+ * - {@link InitializeEvent | initialize}
62
63
  * - {@link InitializeProgressEvent | initializeprogress}
63
64
  *
64
65
  * @param canvas -
@@ -123,6 +124,71 @@ export interface IViewer extends IEventEmitter, ICommandService {
123
124
  * Returns `true` if current opened model is 3D model.
124
125
  */
125
126
  is3D(): boolean;
127
+ /**
128
+ * Returns a list of original handles for the selected objects.
129
+ */
130
+ getSelected(): string[];
131
+ /**
132
+ * Selects the objects by original handles.
133
+ *
134
+ * Fires:
135
+ *
136
+ * - {@link SelectEvent | select}
137
+ *
138
+ * @param handles - The list of original handles.
139
+ */
140
+ setSelected(handles?: string[]): void;
141
+ /**
142
+ * Unselects all objects.
143
+ *
144
+ * Fires:
145
+ *
146
+ * - {@link SelectEvent | select}
147
+ */
148
+ clearSelected(): void;
149
+ /**
150
+ * Makes the selected objects invisible.
151
+ *
152
+ * Fires:
153
+ *
154
+ * - {@link HideEvent | hide}
155
+ * - {@link SelectEvent | select}
156
+ */
157
+ hideSelected(): void;
158
+ /**
159
+ * Hides all objects except selected.
160
+ *
161
+ * Fires:
162
+ *
163
+ * - {@link IsolateEvent | isolate}
164
+ */
165
+ isolateSelected(): void;
166
+ /**
167
+ * Makes all objects visible.
168
+ *
169
+ * Fires:
170
+ *
171
+ * - {@link ShowAllEvent | showall}
172
+ */
173
+ showAll(): void;
174
+ /**
175
+ * Breaks the model into its component objects. To collect objects back use index `0`.
176
+ *
177
+ * Fires:
178
+ *
179
+ * - {@link ExplodeEvent | explode}
180
+ *
181
+ * @param index - Explode index. Range is 0 to 100.
182
+ */
183
+ explode(index: number): void;
184
+ /**
185
+ * Collect model objects back. Alias to {@link explode | explode(0)}.
186
+ *
187
+ * Fires:
188
+ *
189
+ * - {@link ExplodeEvent | explode}
190
+ */
191
+ collect(): void;
126
192
  /**
127
193
  * Returns the active dragger reference, or `null` if there is no active dragger.
128
194
  */
@@ -26,7 +26,7 @@ export interface ChangeActiveDraggerEvent {
26
26
  data: string;
27
27
  }
28
28
  /**
29
- * Event that fires when the markup color has been changed.
29
+ * Event that fires when the default color of new markup objects has been changed.
30
30
  *
31
31
  * @event
32
32
  */
@@ -108,6 +108,21 @@ export interface DisposeEvent {
108
108
  */
109
109
  type: "dispose";
110
110
  }
111
+ /**
112
+ * Event that fires when model breaks into its component objects or collect objects back.
113
+ *
114
+ * @event
115
+ */
116
+ export interface ExplodeEvent {
117
+ /**
118
+ * Event type.
119
+ */
120
+ type: "explode";
121
+ /**
122
+ * Explode index. Range is 0 to 100.
123
+ */
124
+ data: number;
125
+ }
111
126
  /**
112
127
  * Event that fires when the model geometry data chunk has been loaded.
113
128
  *
@@ -222,6 +237,17 @@ export interface GeometryStartEvent {
222
237
  */
223
238
  buffer?: Uint8Array | ArrayBuffer;
224
239
  }
240
+ /**
241
+ * Event that fires after selected objects becomes invisible.
242
+ *
243
+ * @event
244
+ */
245
+ export interface HideEvent {
246
+ /**
247
+ * Event type.
248
+ */
249
+ type: "hide";
250
+ }
225
251
  /**
226
252
  * Event that fires after the viewer initialized.
227
253
  *
@@ -259,6 +285,17 @@ export interface InitializeProgressEvent {
259
285
  */
260
286
  total: number;
261
287
  }
288
+ /**
289
+ * Event that fires after selected objects becomes isolated.
290
+ *
291
+ * @event
292
+ */
293
+ export interface IsolateEvent {
294
+ /**
295
+ * Event type.
296
+ */
297
+ type: "isolate";
298
+ }
262
299
  /**
263
300
  * Event that fires before model opens.
264
301
  *
@@ -333,7 +370,7 @@ export interface SelectEvent {
333
370
  */
334
371
  type: "select";
335
372
  /**
336
- * Selection set.
373
+ * Selection set (viewer dependent).
337
374
  */
338
375
  data: any;
339
376
  /**
@@ -341,6 +378,17 @@ export interface SelectEvent {
341
378
  */
342
379
  handles: string[];
343
380
  }
381
+ /**
382
+ * Event that fires after all objects becomes visible.
383
+ *
384
+ * @event
385
+ */
386
+ export interface ShowAllEvent {
387
+ /**
388
+ * Event type.
389
+ */
390
+ type: "showall";
391
+ }
344
392
  /**
345
393
  * Event that fires when an update occurs.
346
394
  *
@@ -416,19 +464,19 @@ export interface PanEvent {
416
464
  */
417
465
  type: "pan";
418
466
  /**
419
- * X coordinate.
467
+ * The X coordinate of the mouse pointer in screen coordinates.
420
468
  */
421
469
  x: number;
422
470
  /**
423
- * Y coordinate.
471
+ * The Y coordinate of the mouse pointer in screen coordinates.
424
472
  */
425
473
  y: number;
426
474
  /**
427
- * Delta X coordinate.
475
+ * The X coordinate delta of the mouse pointer relative to the position of the last `Pan` event.
428
476
  */
429
477
  dX: number;
430
478
  /**
431
- * Delta Y coordinate.
479
+ * The Y coordinate delta of the mouse pointer relative to the position of the last `Pan` event.
432
480
  */
433
481
  dY: number;
434
482
  }
@@ -461,6 +509,14 @@ export interface ZoomAtEvent {
461
509
  * New zoom factor.
462
510
  */
463
511
  data: number;
512
+ /**
513
+ * X coordinate of the mouse pointer in screen coordinates.
514
+ */
515
+ x: number;
516
+ /**
517
+ * Y coordinate of the mouse pointer in screen coordinates.
518
+ */
519
+ y: number;
464
520
  }
465
521
  /**
466
522
  * Event that fires when zooming to object.
@@ -511,6 +567,10 @@ export interface ViewerEventMap {
511
567
  * Event that fires before viewer resources has been released.
512
568
  */
513
569
  dispose: DisposeEvent;
570
+ /**
571
+ * Event that fires when model breaks into its component objects or collect objects back.
572
+ */
573
+ explode: ExplodeEvent;
514
574
  /**
515
575
  * Event that fires when the model geometry data chunk has been loaded.
516
576
  */
@@ -531,6 +591,10 @@ export interface ViewerEventMap {
531
591
  * Event that fires before the model opens.
532
592
  */
533
593
  geometrystart: GeometryStartEvent;
594
+ /**
595
+ * Event that fires after selected objects becomes invisible.
596
+ */
597
+ hide: HideEvent;
534
598
  /**
535
599
  * Event that fires after the viewer initialized.
536
600
  */
@@ -539,6 +603,10 @@ export interface ViewerEventMap {
539
603
  * Event that measures the progress of the viewer's initialization.
540
604
  */
541
605
  initializeprogress: InitializeProgressEvent;
606
+ /**
607
+ * Event that fires after selected objects becomes isolated.
608
+ */
609
+ isolate: IsolateEvent;
542
610
  /**
543
611
  * Event that fires before model opens.
544
612
  */
@@ -559,6 +627,10 @@ export interface ViewerEventMap {
559
627
  * Event that fires when the selection changes.
560
628
  */
561
629
  select: SelectEvent;
630
+ /**
631
+ * Event that fires after all objects becomes visible.
632
+ */
633
+ showall: ShowAllEvent;
562
634
  /**
563
635
  * Event that fires when an update occurs.
564
636
  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@inweb/viewer-core",
3
- "version": "25.9.8",
3
+ "version": "25.11.0",
4
4
  "description": "3D CAD and BIM data Viewer core",
5
5
  "homepage": "https://cloud.opendesign.com/docs/index.html",
6
6
  "license": "SEE LICENSE IN LICENSE",
@@ -26,9 +26,9 @@
26
26
  "test": "karma start karma.conf.js"
27
27
  },
28
28
  "devDependencies": {
29
- "@inweb/eventemitter2": "~25.9.8"
29
+ "@inweb/eventemitter2": "~25.11.0"
30
30
  },
31
31
  "peerDependencies": {
32
- "@inweb/eventemitter2": "~25.9.8"
32
+ "@inweb/eventemitter2": "~25.11.0"
33
33
  }
34
34
  }
@@ -93,19 +93,19 @@ export interface IOptions {
93
93
  * If streaming is disabled, the file/assembly will be loaded in one go. The viewer will only
94
94
  * update once the loading is complete, which may take a while.
95
95
  *
96
- * If streaming is enabled, {@link enablePartialMode | partial download} mode may be enabled as well.
96
+ * If streaming is enabled, {@link enablePartialMode | partial streaming} mode may be enabled as well.
97
97
  *
98
98
  * @defaultValue true
99
99
  */
100
100
  enableStreamingMode?: boolean;
101
101
 
102
102
  /**
103
- * Enable partial load mode to be able open large drawing.
103
+ * Enable partial streaming mode to be able open large drawing.
104
104
  *
105
- * In partial loading mode, the viewer keeps only visible objects in memory and loads other
106
- * objects when the zoom or viewpoint changes.
105
+ * In partial streaming mode, the viewer keeps only visible objects in memory and loads other
106
+ * objects when the camera changes.
107
107
  *
108
- * Only used if {@link enableStreamingMode | streaming} is enabled. If partial mode is
108
+ * Only used if {@link enableStreamingMode | streaming} is enabled. If partial streaming is
109
109
  * enabled, then {@link sceneGraph | scene graph} will be disabled.
110
110
  *
111
111
  * @defaultValue false
@@ -166,7 +166,7 @@ export interface IOptions {
166
166
  *
167
167
  * Scene graph increases perfomance improvement, but consumes memory. Large drawings can take
168
168
  * up a lot of memory. If scene graph is enabled, then
169
- * {@link enablePartialMode | partial load mode} will be disabled.
169
+ * {@link enablePartialMode | partial streaming} mode will be disabled.
170
170
  */
171
171
  sceneGraph: boolean;
172
172
 
@@ -204,6 +204,16 @@ export interface IOptions {
204
204
  */
205
205
  geometryType?: string;
206
206
 
207
+ /**
208
+ * Ruler unit.
209
+ *
210
+ * Available values: Default, Millimeters, Centimeters, Meters, Feet, Inches, Yards,
211
+ * Kilometers, Miles, Micrometers, MicroInches
212
+ *
213
+ * @defaultValue Default
214
+ */
215
+ rulerUnit: string;
216
+
207
217
  /**
208
218
  * Resets options to default values.
209
219
  *
@@ -239,5 +249,6 @@ export function defaultOptions(): IOptions {
239
249
  enableZoomWheel: true,
240
250
  enableGestures: true,
241
251
  geometryType: "vsfx",
252
+ rulerUnit: "Default",
242
253
  };
243
254
  }
@@ -333,4 +333,13 @@ export class Options implements IOptions {
333
333
  this._data.geometryType = value;
334
334
  this.change();
335
335
  }
336
+
337
+ get rulerUnit(): string {
338
+ return this._data.rulerUnit;
339
+ }
340
+
341
+ set rulerUnit(value: string) {
342
+ this._data.rulerUnit = value;
343
+ this.change();
344
+ }
336
345
  }
@@ -66,12 +66,11 @@ export interface IDragger {
66
66
  * 1. Define a dragger class inherited from Dragger.
67
67
  * 2. Override {@link initialize | initialize()} method to add mouse event listeners using
68
68
  * {@link Viewer.addEventListener | Viewer.addEventListener()}.
69
- * 3. Define the dragger logic in listeners. For example, listen for the `mousemove` event and
70
- * zoom in/out when the left mouse button is pressed.
69
+ * 3. Define the dragger logic in the event listeners. For example, listen for the `mousemove`
70
+ * event and zoom in/out when the left mouse button is pressed.
71
71
  * 4. Override {@link dispose | dispose()} method to remove mouse event listeners
72
72
  * {@link Viewer.removeEventListener | Viewer.removeEventListener()}.
73
- * 5. Register dragger class for the viewer instance using
74
- * {@link Viewer.registerDragger | Viewer.registerDragger()}.
73
+ * 5. Register dragger class for the viewer instance.
75
74
  */
76
75
  export class Dragger implements IDragger {
77
76
  name = "";
@@ -88,6 +88,7 @@ export interface IViewer extends IEventEmitter, ICommandService {
88
88
  *
89
89
  * Fires:
90
90
  *
91
+ * - {@link InitializeEvent | initialize}
91
92
  * - {@link InitializeProgressEvent | initializeprogress}
92
93
  *
93
94
  * @param canvas -
@@ -160,6 +161,79 @@ export interface IViewer extends IEventEmitter, ICommandService {
160
161
  */
161
162
  is3D(): boolean;
162
163
 
164
+ /**
165
+ * Returns a list of original handles for the selected objects.
166
+ */
167
+ getSelected(): string[];
168
+
169
+ /**
170
+ * Selects the objects by original handles.
171
+ *
172
+ * Fires:
173
+ *
174
+ * - {@link SelectEvent | select}
175
+ *
176
+ * @param handles - The list of original handles.
177
+ */
178
+ setSelected(handles?: string[]): void;
179
+
180
+ /**
181
+ * Unselects all objects.
182
+ *
183
+ * Fires:
184
+ *
185
+ * - {@link SelectEvent | select}
186
+ */
187
+ clearSelected(): void;
188
+
189
+ /**
190
+ * Makes the selected objects invisible.
191
+ *
192
+ * Fires:
193
+ *
194
+ * - {@link HideEvent | hide}
195
+ * - {@link SelectEvent | select}
196
+ */
197
+ hideSelected(): void;
198
+
199
+ /**
200
+ * Hides all objects except selected.
201
+ *
202
+ * Fires:
203
+ *
204
+ * - {@link IsolateEvent | isolate}
205
+ */
206
+ isolateSelected(): void;
207
+
208
+ /**
209
+ * Makes all objects visible.
210
+ *
211
+ * Fires:
212
+ *
213
+ * - {@link ShowAllEvent | showall}
214
+ */
215
+ showAll(): void;
216
+
217
+ /**
218
+ * Breaks the model into its component objects. To collect objects back use index `0`.
219
+ *
220
+ * Fires:
221
+ *
222
+ * - {@link ExplodeEvent | explode}
223
+ *
224
+ * @param index - Explode index. Range is 0 to 100.
225
+ */
226
+ explode(index: number): void;
227
+
228
+ /**
229
+ * Collect model objects back. Alias to {@link explode | explode(0)}.
230
+ *
231
+ * Fires:
232
+ *
233
+ * - {@link ExplodeEvent | explode}
234
+ */
235
+ collect(): void;
236
+
163
237
  /**
164
238
  * Returns the active dragger reference, or `null` if there is no active dragger.
165
239
  */
@@ -30,7 +30,7 @@ export interface ChangeActiveDraggerEvent {
30
30
  }
31
31
 
32
32
  /**
33
- * Event that fires when the markup color has been changed.
33
+ * Event that fires when the default color of new markup objects has been changed.
34
34
  *
35
35
  * @event
36
36
  */
@@ -119,6 +119,23 @@ export interface DisposeEvent {
119
119
  type: "dispose";
120
120
  }
121
121
 
122
+ /**
123
+ * Event that fires when model breaks into its component objects or collect objects back.
124
+ *
125
+ * @event
126
+ */
127
+ export interface ExplodeEvent {
128
+ /**
129
+ * Event type.
130
+ */
131
+ type: "explode";
132
+
133
+ /**
134
+ * Explode index. Range is 0 to 100.
135
+ */
136
+ data: number;
137
+ }
138
+
122
139
  /**
123
140
  * Event that fires when the model geometry data chunk has been loaded.
124
141
  *
@@ -252,6 +269,18 @@ export interface GeometryStartEvent {
252
269
  buffer?: Uint8Array | ArrayBuffer;
253
270
  }
254
271
 
272
+ /**
273
+ * Event that fires after selected objects becomes invisible.
274
+ *
275
+ * @event
276
+ */
277
+ export interface HideEvent {
278
+ /**
279
+ * Event type.
280
+ */
281
+ type: "hide";
282
+ }
283
+
255
284
  /**
256
285
  * Event that fires after the viewer initialized.
257
286
  *
@@ -294,6 +323,18 @@ export interface InitializeProgressEvent {
294
323
  total: number;
295
324
  }
296
325
 
326
+ /**
327
+ * Event that fires after selected objects becomes isolated.
328
+ *
329
+ * @event
330
+ */
331
+ export interface IsolateEvent {
332
+ /**
333
+ * Event type.
334
+ */
335
+ type: "isolate";
336
+ }
337
+
297
338
  /**
298
339
  * Event that fires before model opens.
299
340
  *
@@ -379,7 +420,7 @@ export interface SelectEvent {
379
420
  type: "select";
380
421
 
381
422
  /**
382
- * Selection set.
423
+ * Selection set (viewer dependent).
383
424
  */
384
425
  data: any;
385
426
 
@@ -389,6 +430,18 @@ export interface SelectEvent {
389
430
  handles: string[];
390
431
  }
391
432
 
433
+ /**
434
+ * Event that fires after all objects becomes visible.
435
+ *
436
+ * @event
437
+ */
438
+ export interface ShowAllEvent {
439
+ /**
440
+ * Event type.
441
+ */
442
+ type: "showall";
443
+ }
444
+
392
445
  /**
393
446
  * Event that fires when an update occurs.
394
447
  *
@@ -473,22 +526,22 @@ export interface PanEvent {
473
526
  type: "pan";
474
527
 
475
528
  /**
476
- * X coordinate.
529
+ * The X coordinate of the mouse pointer in screen coordinates.
477
530
  */
478
531
  x: number;
479
532
 
480
533
  /**
481
- * Y coordinate.
534
+ * The Y coordinate of the mouse pointer in screen coordinates.
482
535
  */
483
536
  y: number;
484
537
 
485
538
  /**
486
- * Delta X coordinate.
539
+ * The X coordinate delta of the mouse pointer relative to the position of the last `Pan` event.
487
540
  */
488
541
  dX: number;
489
542
 
490
543
  /**
491
- * Delta Y coordinate.
544
+ * The Y coordinate delta of the mouse pointer relative to the position of the last `Pan` event.
492
545
  */
493
546
  dY: number;
494
547
  }
@@ -525,6 +578,16 @@ export interface ZoomAtEvent {
525
578
  * New zoom factor.
526
579
  */
527
580
  data: number;
581
+
582
+ /**
583
+ * X coordinate of the mouse pointer in screen coordinates.
584
+ */
585
+ x: number;
586
+
587
+ /**
588
+ * Y coordinate of the mouse pointer in screen coordinates.
589
+ */
590
+ y: number;
528
591
  }
529
592
 
530
593
  /**
@@ -585,6 +648,11 @@ export interface ViewerEventMap {
585
648
  */
586
649
  dispose: DisposeEvent;
587
650
 
651
+ /**
652
+ * Event that fires when model breaks into its component objects or collect objects back.
653
+ */
654
+ explode: ExplodeEvent;
655
+
588
656
  /**
589
657
  * Event that fires when the model geometry data chunk has been loaded.
590
658
  */
@@ -610,6 +678,11 @@ export interface ViewerEventMap {
610
678
  */
611
679
  geometrystart: GeometryStartEvent;
612
680
 
681
+ /**
682
+ * Event that fires after selected objects becomes invisible.
683
+ */
684
+ hide: HideEvent;
685
+
613
686
  /**
614
687
  * Event that fires after the viewer initialized.
615
688
  */
@@ -620,6 +693,11 @@ export interface ViewerEventMap {
620
693
  */
621
694
  initializeprogress: InitializeProgressEvent;
622
695
 
696
+ /**
697
+ * Event that fires after selected objects becomes isolated.
698
+ */
699
+ isolate: IsolateEvent;
700
+
623
701
  /**
624
702
  * Event that fires before model opens.
625
703
  */
@@ -645,6 +723,11 @@ export interface ViewerEventMap {
645
723
  */
646
724
  select: SelectEvent;
647
725
 
726
+ /**
727
+ * Event that fires after all objects becomes visible.
728
+ */
729
+ showall: ShowAllEvent;
730
+
648
731
  /**
649
732
  * Event that fires when an update occurs.
650
733
  */