@inweb/viewer-core 25.3.21 → 25.3.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/viewer-core.js.map
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{"version":3,"file":"viewer-core.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2023, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer parameters.\n */\nexport interface IOptions {\n /**\n * Show WCS\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable antialiasing use FXAA\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Enable ground shadows\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable shadows\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Ambient occlusion\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. If streaming is\n * enabled, partial download mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial load mode to be able open large drawing. Only used if streaming is enabled.\n * If partial mode is enabled, then scene graph will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer that the Viewer can use for graphics data\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting plane fill color\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Outline edges color in RGB format.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces color in the RGB format.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show or hide edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Faces transparency value from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable or disable scene graph, it increases perfomance improvement, but consumes memory.\n * Large drawings can take up a lot of memory. If sceneGraph enabled, then enablePartialMode\n * will be disabled\n */\n sceneGraph: boolean;\n\n /**\n * Edge display models. No edges is usefull for less memory consumption: `false` - no edges\n * are displayed, `true` - display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming: false - moving the wheel up zooms in,\n * moving down zooms out, `true` - moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures. This option will be ignored when enableZoomWheel is disabled, since\n * gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Default file geometry data type. Can be one of:\n *\n * - `vsfx` - `VSFX` (default), for opening a file in `VisualizeJS` viewer.\n * - `gltf` - `glTF`, for opening a file in `Three.js` viewer.\n */\n geometryType?: string;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Reset options to default\n *\n * @param fields - Name of fields to be reset\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events\n */\nexport interface CanvasEventMap {\n /**\n * {@link Viewer} event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * {@link Viewer} event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * A {@link Viewer} event is fired when the browser determines that there are unlikely to be\n * any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires when mouse wheel is moving.\n */\n wheel: 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+
{"version":3,"file":"viewer-core.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2023, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer parameters.\n */\nexport interface IOptions {\n /**\n * Show WCS\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable antialiasing use FXAA\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Enable ground shadows\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable shadows\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Ambient occlusion\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. If streaming is\n * enabled, partial download mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial load mode to be able open large drawing. Only used if streaming is enabled.\n * If partial mode is enabled, then scene graph will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer that the Viewer can use for graphics data\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting plane fill color\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Outline edges color in RGB format.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces color in the RGB format.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show or hide edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Faces transparency value from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable or disable scene graph, it increases perfomance improvement, but consumes memory.\n * Large drawings can take up a lot of memory. If sceneGraph enabled, then enablePartialMode\n * will be disabled\n */\n sceneGraph: boolean;\n\n /**\n * Edge display models. No edges is usefull for less memory consumption: `false` - no edges\n * are displayed, `true` - display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming: false - moving the wheel up zooms in,\n * moving down zooms out, `true` - moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures. This option will be ignored when enableZoomWheel is disabled, since\n * gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Default file geometry data type. Can be one of:\n *\n * - `vsfx` - `VSFX` (default), for opening a file in `VisualizeJS` viewer.\n * - `gltf` - `glTF`, for opening a file in `Three.js` viewer.\n */\n geometryType?: string;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Reset options to default\n *\n * @param fields - Name of fields to be reset\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events\n */\nexport interface CanvasEventMap {\n /**\n * Event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * Event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * Event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * Event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * Event is fired when the browser determines that there are unlikely to be any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * Event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * Event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * Event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * Event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * Event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * Event that fires when mouse wheel is moving.\n */\n wheel: 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{"version":3,"file":"viewer-core.module.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2023, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer parameters.\n */\nexport interface IOptions {\n /**\n * Show WCS\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable antialiasing use FXAA\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Enable ground shadows\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable shadows\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Ambient occlusion\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. If streaming is\n * enabled, partial download mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial load mode to be able open large drawing. Only used if streaming is enabled.\n * If partial mode is enabled, then scene graph will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer that the Viewer can use for graphics data\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting plane fill color\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Outline edges color in RGB format.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces color in the RGB format.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show or hide edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Faces transparency value from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable or disable scene graph, it increases perfomance improvement, but consumes memory.\n * Large drawings can take up a lot of memory. If sceneGraph enabled, then enablePartialMode\n * will be disabled\n */\n sceneGraph: boolean;\n\n /**\n * Edge display models. No edges is usefull for less memory consumption: `false` - no edges\n * are displayed, `true` - display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming: false - moving the wheel up zooms in,\n * moving down zooms out, `true` - moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures. This option will be ignored when enableZoomWheel is disabled, since\n * gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Default file geometry data type. Can be one of:\n *\n * - `vsfx` - `VSFX` (default), for opening a file in `VisualizeJS` viewer.\n * - `gltf` - `glTF`, for opening a file in `Three.js` viewer.\n */\n geometryType?: string;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Reset options to default\n *\n * @param fields - Name of fields to be reset\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events\n */\nexport interface CanvasEventMap {\n /**\n * {@link Viewer} event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * {@link Viewer} event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * A {@link Viewer} event is fired when the browser determines that there are unlikely to be\n * any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * A {@link Viewer} event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * A {@link Viewer} event that fires when mouse wheel is moving.\n */\n wheel: 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{"version":3,"file":"viewer-core.module.js","sources":["../src/commands/Commands.ts","../src/options/IOptions.ts","../src/options/Options.ts","../src/viewer/CanvasEvents.ts"],"sourcesContent":["///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2023, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { IViewer } from \"../viewer/IViewer\";\nimport { ICommand, ICommandHandler, ICommandDescription, ICommandsMap, ICommands } from \"./ICommands\";\n\nclass Commands implements ICommands {\n private readonly _commands = new Map<string, ICommand>();\n\n registerCommand(id: string, handler: ICommandHandler, description?: ICommandDescription, thisArg?: any): void {\n this._commands.set(id, { id, handler, thisArg, description });\n }\n\n registerCommandAlias(id: string, alias: string): void {\n this.registerCommand(alias, (viewer: IViewer, ...args) => this.executeCommand(id, viewer, ...args));\n }\n\n getCommand(id: string): ICommand | undefined {\n return this._commands.get(id);\n }\n\n getCommands(): ICommandsMap {\n const map = new Map<string, ICommand>();\n this._commands.forEach((value, key) => map.set(key, value));\n return map;\n }\n\n executeCommand(id: string, viewer: IViewer, ...args: any[]): any {\n const command = this._commands.get(id);\n if (!command) {\n if (viewer) {\n const isDraggerCommand = viewer.draggers.includes(id);\n if (isDraggerCommand) return viewer.setActiveDragger(id);\n }\n\n console.warn(`Command '${id}' not found`);\n return undefined;\n }\n\n const { handler, thisArg } = command;\n const result = handler.apply(thisArg, [viewer, ...args]);\n\n viewer?.emit({ type: \"command\", data: id, args });\n\n return result;\n }\n}\n\nconst _commands = new Map<string, Commands>();\n\nfunction commands(viewerType = \"\"): ICommands {\n let result = _commands.get(viewerType);\n if (!result) {\n result = new Commands();\n _commands.set(viewerType, result);\n }\n return result;\n}\n\ncommands(\"\").registerCommand(\"noop\", () => {});\ncommands(\"VisualizeJS\").registerCommand(\"noop\", () => {});\ncommands(\"ThreeJS\").registerCommand(\"noop\", () => {});\n\nexport { commands };\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport interface RGB {\n red: number;\n green: number;\n blue: number;\n}\n\n/**\n * Viewer parameters.\n */\nexport interface IOptions {\n /**\n * Show WCS\n *\n * @defaultValue true\n */\n showWCS?: boolean;\n\n /**\n * Enable camera animation\n *\n * @defaultValue true\n */\n cameraAnimation?: boolean;\n\n /**\n * Enable antialiasing use FXAA\n *\n * @defaultValue true\n */\n antialiasing?: boolean;\n\n /**\n * Enable ground shadows\n *\n * @defaultValue false\n */\n groundShadow?: boolean;\n\n /**\n * Enable shadows\n *\n * @defaultValue false\n */\n shadows?: boolean;\n\n /**\n * Camera speed on X axis\n *\n * @defaultValue 4\n */\n cameraAxisXSpeed?: number;\n\n /**\n * Camera speed on Y axis\n *\n * @defaultValue 1\n */\n cameraAxisYSpeed?: number;\n\n /**\n * Ambient occlusion\n *\n * @defaultValue false\n */\n ambientOcclusion?: boolean;\n\n /**\n * Enable streaming of drawings from the server\n *\n * If streaming is disabled, the file/assembly will be loaded in one go. If streaming is\n * enabled, partial download mode may be enabled as well.\n *\n * @defaultValue true\n */\n enableStreamingMode?: boolean;\n\n /**\n * Enable partial load mode to be able open large drawing. Only used if streaming is enabled.\n * If partial mode is enabled, then scene graph will be disabled.\n *\n * @defaultValue false\n */\n enablePartialMode?: boolean;\n\n /**\n * The size of the memory buffer that the Viewer can use for graphics data\n *\n * @defaultValue 3294967296\n */\n memoryLimit?: number;\n\n /**\n * Cutting plane fill color\n *\n * @defaultValue { red: 0xff, green: 0x98, blue: 0x00 }\n */\n cuttingPlaneFillColor?: RGB;\n\n /**\n * Outline edges color in RGB format.\n */\n edgesColor?: { r: number; g: number; b: number };\n\n /**\n * Faces color in the RGB format.\n */\n facesColor?: { r: number; g: number; b: number };\n\n /**\n * Show or hide edges.\n */\n edgesVisibility?: boolean;\n\n /**\n * Show edges over drawing.\n */\n edgesOverlap?: boolean;\n\n /**\n * Show faces over drawing.\n */\n facesOverlap?: boolean;\n\n /**\n * Faces transparency value from 0 to 255.\n */\n facesTransparancy?: number;\n\n /**\n * Enable custom highlight settings.\n */\n enableCustomHighlight?: boolean;\n\n /**\n * Enable or disable scene graph, it increases perfomance improvement, but consumes memory.\n * Large drawings can take up a lot of memory. If sceneGraph enabled, then enablePartialMode\n * will be disabled\n */\n sceneGraph: boolean;\n\n /**\n * Edge display models. No edges is usefull for less memory consumption: `false` - no edges\n * are displayed, `true` - display isolines.\n */\n edgeModel: boolean;\n\n /**\n * Reverse the mouse wheel direction for zooming: false - moving the wheel up zooms in,\n * moving down zooms out, `true` - moving the wheel up zooms out, moving down zooms in.\n */\n reverseZoomWheel: boolean;\n\n /**\n * Enable mouse wheel zooming.\n */\n enableZoomWheel: boolean;\n\n /**\n * Enable touch gestures. This option will be ignored when enableZoomWheel is disabled, since\n * gestures contains touch zoom.\n */\n enableGestures: boolean;\n\n /**\n * Default file geometry data type. Can be one of:\n *\n * - `vsfx` - `VSFX` (default), for opening a file in `VisualizeJS` viewer.\n * - `gltf` - `glTF`, for opening a file in `Three.js` viewer.\n */\n geometryType?: string;\n}\n\nexport function defaultOptions(): IOptions {\n return {\n showWCS: true,\n cameraAnimation: true,\n antialiasing: true,\n groundShadow: false,\n shadows: false,\n cameraAxisXSpeed: 4,\n cameraAxisYSpeed: 1,\n ambientOcclusion: false,\n enableStreamingMode: true,\n enablePartialMode: false,\n memoryLimit: 3294967296,\n cuttingPlaneFillColor: { red: 0xff, green: 0x98, blue: 0x00 },\n edgesColor: { r: 0xff, g: 0x98, b: 0x00 },\n facesColor: { r: 0xff, g: 0x98, b: 0x00 },\n edgesVisibility: true,\n edgesOverlap: true,\n facesOverlap: false,\n facesTransparancy: 200,\n enableCustomHighlight: true,\n sceneGraph: false,\n edgeModel: true,\n reverseZoomWheel: false,\n enableZoomWheel: true,\n enableGestures: true,\n geometryType: \"vsfx\",\n };\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nimport { EventEmitter2 } from \"@inweb/eventemitter2\";\nimport { IOptions, RGB, defaultOptions } from \"./IOptions\";\n\nexport class Options implements IOptions {\n protected _emitter?: EventEmitter2;\n protected _data: IOptions;\n\n constructor(emitter?: EventEmitter2) {\n this._emitter = emitter;\n this._data = defaultOptions();\n this.loadFromStorage();\n }\n\n static defaults(): IOptions {\n return defaultOptions();\n }\n\n notifierChangeEvent(): void {\n console.warn(\n \"Options.notifierChangeEvent() has been deprecated since 25.3 and will be removed in a future release, use Options.change() instead.\"\n );\n this.change();\n }\n\n change(): void {\n if (this._emitter !== undefined) {\n this.saveToStorage();\n this._emitter.emit({ type: \"optionschange\", data: this });\n }\n }\n\n saveToStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n localStorage.setItem(\"od-client-settings\", JSON.stringify(this.data));\n } catch (error) {\n console.error(\"Cannot save client settings.\", error);\n }\n }\n\n loadFromStorage(): void {\n if (typeof window !== \"undefined\")\n try {\n const item = localStorage.getItem(\"od-client-settings\");\n if (item) {\n const data = JSON.parse(item);\n this.data = { ...data };\n }\n } catch (error) {\n console.error(\"Cannot load client settings.\", error);\n }\n }\n\n /**\n * Reset options to default\n *\n * @param fields - Name of fields to be reset\n */\n resetToDefaults(fields?: string[]): void {\n if (fields !== undefined) {\n const defaults = Options.defaults();\n const resetData = fields.reduce((acc, field) => {\n acc[field] = defaults[field];\n return acc;\n }, {});\n\n this.data = { ...this.data, ...resetData };\n } else {\n this.data = { ...this.data, ...Options.defaults() };\n }\n }\n\n get data(): IOptions {\n return this._data;\n }\n\n set data(value: IOptions) {\n const enablePartialMode = value.enableStreamingMode ? value.enablePartialMode : false;\n const sceneGraph = enablePartialMode ? false : value.sceneGraph;\n this._data = { ...Options.defaults(), ...this._data, ...value, enablePartialMode, sceneGraph };\n this.change();\n }\n\n get showWCS(): boolean {\n return this._data.showWCS;\n }\n\n set showWCS(value: boolean) {\n this._data.showWCS = value;\n this.change();\n }\n\n get cameraAnimation(): boolean {\n return this._data.cameraAnimation;\n }\n\n set cameraAnimation(value: boolean) {\n this._data.cameraAnimation = value;\n this.change();\n }\n\n get antialiasing(): boolean {\n return this._data.antialiasing;\n }\n\n set antialiasing(value: boolean) {\n this._data.antialiasing = value;\n this.change();\n }\n\n get groundShadow(): boolean {\n return this._data.groundShadow;\n }\n\n set groundShadow(value: boolean) {\n this._data.groundShadow = value;\n this.change();\n }\n\n get shadows(): boolean {\n return this._data.shadows;\n }\n\n set shadows(value: boolean) {\n this._data.shadows = value;\n this.change();\n }\n\n get cameraAxisXSpeed(): number {\n return this._data.cameraAxisXSpeed;\n }\n\n set cameraAxisXSpeed(value: number) {\n this._data.cameraAxisXSpeed = value;\n this.change();\n }\n\n get cameraAxisYSpeed(): number {\n return this._data.cameraAxisYSpeed;\n }\n\n set cameraAxisYSpeed(value: number) {\n this.cameraAxisYSpeed = value;\n this.change();\n }\n\n get ambientOcclusion(): boolean {\n return this._data.ambientOcclusion;\n }\n\n set ambientOcclusion(value: boolean) {\n this._data.ambientOcclusion = value;\n this.change();\n }\n\n get enableStreamingMode(): boolean {\n return this._data.enableStreamingMode;\n }\n\n set enableStreamingMode(value: boolean) {\n this._data.enableStreamingMode = value;\n if (!value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get enablePartialMode(): boolean {\n return this._data.enablePartialMode;\n }\n\n set enablePartialMode(value: boolean) {\n this._data.enablePartialMode = value;\n if (value) {\n this._data.enableStreamingMode = true;\n this._data.sceneGraph = false;\n }\n this.change();\n }\n\n get memoryLimit(): number {\n return this._data.memoryLimit;\n }\n\n set memoryLimit(value: number) {\n this._data.memoryLimit = value;\n this.change();\n }\n\n get cuttingPlaneFillColor(): RGB {\n return this._data.cuttingPlaneFillColor;\n }\n\n set cuttingPlaneFillColor(value: RGB) {\n this._data.cuttingPlaneFillColor = value;\n this.change();\n }\n\n get edgesColor() {\n return this._data.edgesColor;\n }\n\n set edgesColor(value) {\n this._data.edgesColor = value;\n this.change();\n }\n\n get facesColor() {\n return this._data.facesColor;\n }\n\n set facesColor(value) {\n this._data.facesColor = value;\n this.change();\n }\n\n get edgesVisibility() {\n return this._data.edgesVisibility;\n }\n\n set edgesVisibility(value) {\n this._data.edgesVisibility = value;\n this.change();\n }\n\n get edgesOverlap() {\n return this._data.edgesOverlap;\n }\n\n set edgesOverlap(value) {\n this._data.edgesOverlap = value;\n this.change();\n }\n\n get facesOverlap() {\n return this._data.facesOverlap;\n }\n\n set facesOverlap(value) {\n this._data.facesOverlap = value;\n this.change();\n }\n\n get facesTransparancy() {\n return this._data.facesTransparancy;\n }\n\n set facesTransparancy(value) {\n this._data.facesTransparancy = value;\n this.change();\n }\n\n get enableCustomHighlight() {\n return this._data.enableCustomHighlight;\n }\n\n set enableCustomHighlight(value) {\n this._data.enableCustomHighlight = value;\n this.change();\n }\n\n get sceneGraph() {\n return this._data.sceneGraph;\n }\n\n set sceneGraph(value) {\n this._data.sceneGraph = value;\n if (value) this._data.enablePartialMode = false;\n this.change();\n }\n\n get edgeModel() {\n return Boolean(this._data.edgeModel);\n }\n\n set edgeModel(value) {\n this._data.edgeModel = Boolean(value);\n this.change();\n }\n\n get reverseZoomWheel() {\n return this._data.reverseZoomWheel;\n }\n\n set reverseZoomWheel(value: boolean) {\n this._data.reverseZoomWheel = !!value;\n this.change();\n }\n\n get enableZoomWheel() {\n return this._data.enableZoomWheel;\n }\n\n set enableZoomWheel(value: boolean) {\n this._data.enableZoomWheel = !!value;\n this.change();\n }\n\n get enableGestures() {\n return this._data.enableGestures;\n }\n\n set enableGestures(value: boolean) {\n this._data.enableGestures = !!value;\n this.change();\n }\n\n get geometryType() {\n return this._data.geometryType;\n }\n\n set geometryType(value: string) {\n this._data.geometryType = value;\n this.change();\n }\n}\n","///////////////////////////////////////////////////////////////////////////////\n// Copyright (C) 2002-2021, Open Design Alliance (the \"Alliance\").\n// All rights reserved.\n//\n// This software and its documentation and related materials are owned by\n// the Alliance. The software may only be incorporated into application\n// programs owned by members of the Alliance, subject to a signed\n// Membership Agreement and Supplemental Software License Agreement with the\n// Alliance. The structure and organization of this software are the valuable\n// trade secrets of the Alliance and its suppliers. The software is also\n// protected by copyright law and international treaty provisions. Application\n// programs incorporating this software must include the following statement\n// with their copyright notices:\n//\n// This application incorporates Open Design Alliance software pursuant to a\n// license agreement with Open Design Alliance.\n// Open Design Alliance Copyright (C) 2002-2021 by Open Design Alliance.\n// All rights reserved.\n//\n// By use of this software, its documentation or related materials, you\n// acknowledge and accept the above terms.\n///////////////////////////////////////////////////////////////////////////////\n\nexport const CanvasEvents = [\n \"click\",\n \"contextmenu\",\n \"dblclick\",\n \"mousedown\",\n \"mouseleave\",\n \"mousemove\",\n \"mouseup\",\n \"pointercancel\",\n \"pointerdown\",\n \"pointerleave\",\n \"pointermove\",\n \"pointerup\",\n \"touchcancel\",\n \"touchend\",\n \"touchmove\",\n \"touchstart\",\n \"wheel\",\n];\n\nexport const CANVAS_EVENTS = CanvasEvents;\n\n/**\n * Canvas Events\n */\nexport interface CanvasEventMap {\n /**\n * Event that fires on mouse click.\n */\n click: MouseEvent;\n\n /**\n * Event that fires when the user attempts to open a context menu.\n */\n contextmenu: PointerEvent;\n\n /**\n * Event that fires on mouse double click.\n */\n dblclick: MouseEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n mousedown: MouseEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n mouseleave: MouseEvent;\n\n /**\n * Event that fires on mouse move.\n */\n mousemove: MouseEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n mouseup: MouseEvent;\n\n /**\n * Event is fired when the browser determines that there are unlikely to be any more pointer events.\n */\n pointercancel: PointerEvent;\n\n /**\n * Event that fires on mouse button is down.\n */\n pointerdown: PointerEvent;\n\n /**\n * Event that fires on mouse leave.\n */\n pointerleave: PointerEvent;\n\n /**\n * Event that fires on mouse move.\n */\n pointermove: PointerEvent;\n\n /**\n * Event that fires on mouse button is up.\n */\n pointerup: PointerEvent;\n\n /**\n * Event that fires touch is canceled.\n */\n touchcancel: TouchEvent;\n\n /**\n * Event that fires touch is ended.\n */\n touchend: TouchEvent;\n\n /**\n * Event that fires touch is moving.\n */\n touchmove: TouchEvent;\n\n /**\n * Event that fires when touch is started.\n */\n touchstart: TouchEvent;\n\n /**\n * Event that fires when mouse wheel is moving.\n */\n wheel: MouseEvent;\n}\n"],"names":["Commands","constructor","this","_commands","Map","registerCommand","id","handler","description","thisArg","set","registerCommandAlias","alias","viewer","args","executeCommand","getCommand","get","getCommands","map","forEach","value","key","command","isDraggerCommand","draggers","includes","setActiveDragger","console","warn","undefined","result","apply","emit","type","data","commands","viewerType","defaultOptions","showWCS","cameraAnimation","antialiasing","groundShadow","shadows","cameraAxisXSpeed","cameraAxisYSpeed","ambientOcclusion","enableStreamingMode","enablePartialMode","memoryLimit","cuttingPlaneFillColor","red","green","blue","edgesColor","r","g","b","facesColor","edgesVisibility","edgesOverlap","facesOverlap","facesTransparancy","enableCustomHighlight","sceneGraph","edgeModel","reverseZoomWheel","enableZoomWheel","enableGestures","geometryType","Options","emitter","_emitter","_data","loadFromStorage","defaults","notifierChangeEvent","change","saveToStorage","window","localStorage","setItem","JSON","stringify","error","item","getItem","parse","resetToDefaults","fields","resetData","reduce","acc","field","Boolean","CanvasEvents","CANVAS_EVENTS"],"mappings":"AA0BA,MAAMA;IAAN,WAAAC;QACmBC,KAAAC,YAAY,IAAIC;AAuClC;IArCC,eAAAC,CAAgBC,IAAYC,SAA0BC,aAAmCC;QACvFP,KAAKC,UAAUO,IAAIJ,IAAI;YAAEA;YAAIC;YAASE;YAASD;;AAChD;IAED,oBAAAG,CAAqBL,IAAYM;QAC/BV,KAAKG,gBAAgBO,QAAO,CAACC,WAAoBC,SAASZ,KAAKa,eAAeT,IAAIO,WAAWC;AAC9F;IAED,UAAAE,CAAWV;QACT,OAAOJ,KAAKC,UAAUc,IAAIX;AAC3B;IAED,WAAAY;QACE,MAAMC,MAAM,IAAIf;QAChBF,KAAKC,UAAUiB,SAAQ,CAACC,OAAOC,QAAQH,IAAIT,IAAIY,KAAKD;QACpD,OAAOF;AACR;IAED,cAAAJ,CAAeT,IAAYO,WAAoBC;QAC7C,MAAMS,UAAUrB,KAAKC,UAAUc,IAAIX;QACnC,KAAKiB,SAAS;YACZ,IAAIV,QAAQ;gBACV,MAAMW,mBAAmBX,OAAOY,SAASC,SAASpB;gBAClD,IAAIkB,kBAAkB,OAAOX,OAAOc,iBAAiBrB;AACtD;YAEDsB,QAAQC,KAAK,YAAYvB;YACzB,OAAOwB;AACR;QAED,OAAMvB,SAAEA,SAAOE,SAAEA,WAAYc;QAC7B,MAAMQ,SAASxB,QAAQyB,MAAMvB,SAAS,EAACI,WAAWC;QAElDD,mBAAAA,gBAAM,SAAA,IAANA,OAAQoB,KAAK;YAAEC,MAAM;YAAWC,MAAM7B;YAAIQ;;QAE1C,OAAOiB;AACR;;;AAGH,MAAM5B,YAAY,IAAIC;;AAEtB,SAASgC,SAASC,aAAa;IAC7B,IAAIN,SAAS5B,UAAUc,IAAIoB;IAC3B,KAAKN,QAAQ;QACXA,SAAS,IAAI/B;QACbG,UAAUO,IAAI2B,YAAYN;AAC3B;IACD,OAAOA;AACT;;AAEAK,SAAS,IAAI/B,gBAAgB,SAAQ;;AACrC+B,SAAS,eAAe/B,gBAAgB,SAAQ;;AAChD+B,SAAS,WAAW/B,gBAAgB,SAAQ;;SCkH5BiC;IACd,OAAO;QACLC,SAAS;QACTC,iBAAiB;QACjBC,cAAc;QACdC,cAAc;QACdC,SAAS;QACTC,kBAAkB;QAClBC,kBAAkB;QAClBC,kBAAkB;QAClBC,qBAAqB;QACrBC,mBAAmB;QACnBC,aAAa;QACbC,uBAAuB;YAAEC,KAAK;YAAMC,OAAO;YAAMC,MAAM;;QACvDC,YAAY;YAAEC,GAAG;YAAMC,GAAG;YAAMC,GAAG;;QACnCC,YAAY;YAAEH,GAAG;YAAMC,GAAG;YAAMC,GAAG;;QACnCE,iBAAiB;QACjBC,cAAc;QACdC,cAAc;QACdC,mBAAmB;QACnBC,uBAAuB;QACvBC,YAAY;QACZC,WAAW;QACXC,kBAAkB;QAClBC,iBAAiB;QACjBC,gBAAgB;QAChBC,cAAc;;AAElB;;MCrMaC;IAIX,WAAArE,CAAYsE;QACVrE,KAAKsE,WAAWD;QAChBrE,KAAKuE,QAAQnC;QACbpC,KAAKwE;AACN;IAED,eAAOC;QACL,OAAOrC;AACR;IAED,mBAAAsC;QACEhD,QAAQC,KACN;QAEF3B,KAAK2E;AACN;IAED,MAAAA;QACE,IAAI3E,KAAKsE,aAAa1C,WAAW;YAC/B5B,KAAK4E;YACL5E,KAAKsE,SAASvC,KAAK;gBAAEC,MAAM;gBAAiBC,MAAMjC;;AACnD;AACF;IAED,aAAA4E;QACE,WAAWC,WAAW,aACpB;YACEC,aAAaC,QAAQ,sBAAsBC,KAAKC,UAAUjF,KAAKiC;AAChE,UAAC,OAAOiD;YACPxD,QAAQwD,MAAM,gCAAgCA;AAC/C;AACJ;IAED,eAAAV;QACE,WAAWK,WAAW,aACpB;YACE,MAAMM,OAAOL,aAAaM,QAAQ;YAClC,IAAID,MAAM;gBACR,MAAMlD,OAAO+C,KAAKK,MAAMF;gBACxBnF,KAAKiC,OAAO;uBAAKA;;AAClB;AACF,UAAC,OAAOiD;YACPxD,QAAQwD,MAAM,gCAAgCA;AAC/C;AACJ;IAOD,eAAAI,CAAgBC;QACd,IAAIA,WAAW3D,WAAW;YACxB,MAAM6C,WAAWL,QAAQK;YACzB,MAAMe,YAAYD,OAAOE,QAAO,CAACC,KAAKC;gBACpCD,IAAIC,SAASlB,SAASkB;gBACtB,OAAOD;AAAG,gBACT,CAAE;YAEL1F,KAAKiC,OAAO;mBAAKjC,KAAKiC;mBAASuD;;AAChC,eAAM;YACLxF,KAAKiC,OAAO;mBAAKjC,KAAKiC;mBAASmC,QAAQK;;AACxC;AACF;IAED,QAAIxC;QACF,OAAOjC,KAAKuE;AACb;IAED,QAAItC,CAAKd;QACP,MAAM2B,oBAAoB3B,MAAM0B,sBAAsB1B,MAAM2B,oBAAoB;QAChF,MAAMgB,aAAahB,oBAAoB,QAAQ3B,MAAM2C;QACrD9D,KAAKuE,QAAQ;eAAKH,QAAQK;eAAezE,KAAKuE;eAAUpD;YAAO2B;YAAmBgB;;QAClF9D,KAAK2E;AACN;IAED,WAAItC;QACF,OAAOrC,KAAKuE,MAAMlC;AACnB;IAED,WAAIA,CAAQlB;QACVnB,KAAKuE,MAAMlC,UAAUlB;QACrBnB,KAAK2E;AACN;IAED,mBAAIrC;QACF,OAAOtC,KAAKuE,MAAMjC;AACnB;IAED,mBAAIA,CAAgBnB;QAClBnB,KAAKuE,MAAMjC,kBAAkBnB;QAC7BnB,KAAK2E;AACN;IAED,gBAAIpC;QACF,OAAOvC,KAAKuE,MAAMhC;AACnB;IAED,gBAAIA,CAAapB;QACfnB,KAAKuE,MAAMhC,eAAepB;QAC1BnB,KAAK2E;AACN;IAED,gBAAInC;QACF,OAAOxC,KAAKuE,MAAM/B;AACnB;IAED,gBAAIA,CAAarB;QACfnB,KAAKuE,MAAM/B,eAAerB;QAC1BnB,KAAK2E;AACN;IAED,WAAIlC;QACF,OAAOzC,KAAKuE,MAAM9B;AACnB;IAED,WAAIA,CAAQtB;QACVnB,KAAKuE,MAAM9B,UAAUtB;QACrBnB,KAAK2E;AACN;IAED,oBAAIjC;QACF,OAAO1C,KAAKuE,MAAM7B;AACnB;IAED,oBAAIA,CAAiBvB;QACnBnB,KAAKuE,MAAM7B,mBAAmBvB;QAC9BnB,KAAK2E;AACN;IAED,oBAAIhC;QACF,OAAO3C,KAAKuE,MAAM5B;AACnB;IAED,oBAAIA,CAAiBxB;QACnBnB,KAAK2C,mBAAmBxB;QACxBnB,KAAK2E;AACN;IAED,oBAAI/B;QACF,OAAO5C,KAAKuE,MAAM3B;AACnB;IAED,oBAAIA,CAAiBzB;QACnBnB,KAAKuE,MAAM3B,mBAAmBzB;QAC9BnB,KAAK2E;AACN;IAED,uBAAI9B;QACF,OAAO7C,KAAKuE,MAAM1B;AACnB;IAED,uBAAIA,CAAoB1B;QACtBnB,KAAKuE,MAAM1B,sBAAsB1B;QACjC,KAAKA,OAAOnB,KAAKuE,MAAMzB,oBAAoB;QAC3C9C,KAAK2E;AACN;IAED,qBAAI7B;QACF,OAAO9C,KAAKuE,MAAMzB;AACnB;IAED,qBAAIA,CAAkB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@@ -5,72 +5,71 @@ export declare const CANVAS_EVENTS: string[];
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5
5
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*/
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6
6
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export interface CanvasEventMap {
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7
7
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/**
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8
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-
*
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8
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}
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}
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}
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* are loaded in one chunk, and `geometrychunk` event does not fire, only the `databasechink`
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*/
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*
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*/
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}
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*/
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}
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*
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*/
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@@ -255,11 +255,17 @@ export interface RenderEvent {
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* Event type.
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*/
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type: "render";
|
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+
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*/
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time: DOMHighResTimeStamp;
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+
/**
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+
*/
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deltaTime: DOMHighResTimeStamp;
|
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}
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*
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*/
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@@ -278,7 +284,7 @@ export interface ResizeEvent {
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}
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* @event
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*/
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@@ -297,7 +303,7 @@ export interface SelectEvent {
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}
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/**
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*
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* @event
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*/
|
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@@ -312,7 +318,7 @@ export interface UpdateEvent {
|
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}
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/**
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*
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+
* Event measuring progress of loading a `VisualizeJS` library.
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*
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* @event
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*/
|
|
@@ -334,7 +340,7 @@ export interface VisualizeProgressEvent {
|
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total: number;
|
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|
}
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|
/**
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*
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|
+
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*
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* @event
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*/
|
|
@@ -344,12 +350,12 @@ export interface WalkSpeedChangeEvent {
|
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*/
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|
type: "walkspeedchange";
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|
/**
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*
|
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+
* Walk speed multiplier.
|
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|
*/
|
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|
data: number;
|
|
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|
}
|
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|
/**
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*
|
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|
+
* Event that fires when walk started.
|
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|
*
|
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|
* @event
|
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|
*/
|
|
@@ -360,7 +366,7 @@ export interface WalkStartEvent {
|
|
|
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|
type: "walkstart";
|
|
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|
}
|
|
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|
/**
|
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*
|
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|
+
* Event that fires when camera panning.
|
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*
|
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* @event
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|
*/
|
|
@@ -387,7 +393,7 @@ export interface PanEvent {
|
|
|
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|
dY: number;
|
|
388
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|
}
|
|
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|
/**
|
|
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|
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*
|
|
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|
+
* Event that fires when zooming of the camera.
|
|
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*
|
|
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|
* @event
|
|
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|
*/
|
|
@@ -402,7 +408,7 @@ export interface ZoomEvent {
|
|
|
402
408
|
data?: any;
|
|
403
409
|
}
|
|
404
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|
/**
|
|
405
|
-
*
|
|
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|
+
* Event that fires when zooming of the camera.
|
|
406
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|
*
|
|
407
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|
* @event
|
|
408
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|
*/
|
|
@@ -417,7 +423,7 @@ export interface ZoomAtEvent {
|
|
|
417
423
|
data: number;
|
|
418
424
|
}
|
|
419
425
|
/**
|
|
420
|
-
*
|
|
426
|
+
* Event that fires when zooming to entity.
|
|
421
427
|
*
|
|
422
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|
* @event
|
|
423
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|
*/
|
|
@@ -436,99 +442,99 @@ export interface ZoomToEntityEvent {
|
|
|
436
442
|
*/
|
|
437
443
|
export interface ViewerEventMap extends CanvasEventMap {
|
|
438
444
|
/**
|
|
439
|
-
*
|
|
445
|
+
* Event that fires when model loading has been canceled.
|
|
440
446
|
*/
|
|
441
447
|
cancel: CancelEvent;
|
|
442
448
|
/**
|
|
443
|
-
*
|
|
449
|
+
* Event that fires when the active dragger has been changed.
|
|
444
450
|
*/
|
|
445
451
|
changeactivedragger: ChangeActiveDraggerEvent;
|
|
446
452
|
/**
|
|
447
|
-
*
|
|
453
|
+
* Event that fires when the markup color has been changed.
|
|
448
454
|
*/
|
|
449
455
|
changemarkupcolor: ChangeMarkupColorEvent;
|
|
450
456
|
/**
|
|
451
|
-
*
|
|
457
|
+
* Event that fires when the viewer has been cleared.
|
|
452
458
|
*/
|
|
453
459
|
clear: ClearEvent;
|
|
454
460
|
/**
|
|
455
|
-
*
|
|
461
|
+
* Event that fires after viewer executes the command.
|
|
456
462
|
*/
|
|
457
463
|
command: CommandEvent;
|
|
458
464
|
/**
|
|
459
|
-
*
|
|
465
|
+
* Event that fires when the model scene description file has been loaded.
|
|
460
466
|
*/
|
|
461
467
|
databasechunk: DatabaseChunkEvent;
|
|
462
468
|
/**
|
|
463
|
-
*
|
|
469
|
+
* Event that fires before viewer resources has been released.
|
|
464
470
|
*/
|
|
465
471
|
dispose: DisposeEvent;
|
|
466
472
|
/**
|
|
467
|
-
*
|
|
473
|
+
* Event that fires when the model geometry data chunk has been loaded.
|
|
468
474
|
*/
|
|
469
475
|
geometrychunk: GeometryChunkEvent;
|
|
470
476
|
/**
|
|
471
|
-
*
|
|
477
|
+
* Event that fires after model has been successfully loaded.
|
|
472
478
|
*/
|
|
473
479
|
geometryend: GeometryEndEvent;
|
|
474
480
|
/**
|
|
475
|
-
*
|
|
481
|
+
* Event that fires when the model fails to open.
|
|
476
482
|
*/
|
|
477
483
|
geometryerror: GeometryErrorEvent;
|
|
478
484
|
/**
|
|
479
|
-
*
|
|
485
|
+
* Event measuring progress of the model loading process.
|
|
480
486
|
*/
|
|
481
487
|
geometryprogress: GeometryProgressEvent;
|
|
482
488
|
/**
|
|
483
|
-
*
|
|
489
|
+
* Event that fires before the model opens.
|
|
484
490
|
*/
|
|
485
491
|
geometrystart: GeometryStartEvent;
|
|
486
492
|
/**
|
|
487
|
-
*
|
|
493
|
+
* Event that fires before model opens.
|
|
488
494
|
*/
|
|
489
495
|
open: OpenEvent;
|
|
490
496
|
/**
|
|
491
|
-
*
|
|
497
|
+
* Event that fires when an rendering occurs.
|
|
492
498
|
*/
|
|
493
499
|
render: RenderEvent;
|
|
494
500
|
/**
|
|
495
|
-
*
|
|
501
|
+
* Event that fires when resize occurs.
|
|
496
502
|
*/
|
|
497
503
|
resize: ResizeEvent;
|
|
498
504
|
/**
|
|
499
|
-
*
|
|
505
|
+
* Event that fires when the selection changes.
|
|
500
506
|
*/
|
|
501
507
|
select: SelectEvent;
|
|
502
508
|
/**
|
|
503
|
-
*
|
|
509
|
+
* Event that fires when an update occurs.
|
|
504
510
|
*/
|
|
505
511
|
update: UpdateEvent;
|
|
506
512
|
/**
|
|
507
|
-
*
|
|
513
|
+
* Event measuring progress of loading a `VisualizeJS` library.
|
|
508
514
|
*/
|
|
509
515
|
visualizeprogress: VisualizeProgressEvent;
|
|
510
516
|
/**
|
|
511
|
-
*
|
|
517
|
+
* Event that fires when walk speed changing.
|
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512
518
|
*/
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513
519
|
walkspeedchange: WalkSpeedChangeEvent;
|
|
514
520
|
/**
|
|
515
|
-
*
|
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521
|
+
* Event that fires when walk started.
|
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522
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*/
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523
|
walkstart: WalkStartEvent;
|
|
518
524
|
/**
|
|
519
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-
*
|
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525
|
+
* Event that fires when camera panning.
|
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520
526
|
*/
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527
|
pan: PanEvent;
|
|
522
528
|
/**
|
|
523
|
-
*
|
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529
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+
* Event that fires when zooming of the camera.
|
|
524
530
|
*/
|
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525
531
|
zoom: ZoomEvent;
|
|
526
532
|
/**
|
|
527
|
-
*
|
|
533
|
+
* Event that fires when zooming of the camera.
|
|
528
534
|
*/
|
|
529
535
|
zoomat: ZoomAtEvent;
|
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530
536
|
/**
|
|
531
|
-
*
|
|
537
|
+
* Event that fires when zooming to entity.
|
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532
538
|
*/
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533
539
|
zoomtoentity: ZoomToEntityEvent;
|
|
534
540
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}
|
package/package.json
CHANGED
|
@@ -48,88 +48,87 @@ export const CANVAS_EVENTS = CanvasEvents;
|
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48
48
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*/
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49
49
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export interface CanvasEventMap {
|
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50
50
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/**
|
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-
*
|
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51
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+
* Event that fires on mouse click.
|
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52
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*/
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|
click: MouseEvent;
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|
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54
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55
55
|
/**
|
|
56
|
-
*
|
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56
|
+
* Event that fires when the user attempts to open a context menu.
|
|
57
57
|
*/
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|
58
58
|
contextmenu: PointerEvent;
|
|
59
59
|
|
|
60
60
|
/**
|
|
61
|
-
*
|
|
61
|
+
* Event that fires on mouse double click.
|
|
62
62
|
*/
|
|
63
63
|
dblclick: MouseEvent;
|
|
64
64
|
|
|
65
65
|
/**
|
|
66
|
-
*
|
|
66
|
+
* Event that fires on mouse button is down.
|
|
67
67
|
*/
|
|
68
68
|
mousedown: MouseEvent;
|
|
69
69
|
|
|
70
70
|
/**
|
|
71
|
-
*
|
|
71
|
+
* Event that fires on mouse leave.
|
|
72
72
|
*/
|
|
73
73
|
mouseleave: MouseEvent;
|
|
74
74
|
|
|
75
75
|
/**
|
|
76
|
-
*
|
|
76
|
+
* Event that fires on mouse move.
|
|
77
77
|
*/
|
|
78
78
|
mousemove: MouseEvent;
|
|
79
79
|
|
|
80
80
|
/**
|
|
81
|
-
*
|
|
81
|
+
* Event that fires on mouse button is up.
|
|
82
82
|
*/
|
|
83
83
|
mouseup: MouseEvent;
|
|
84
84
|
|
|
85
85
|
/**
|
|
86
|
-
*
|
|
87
|
-
* any more pointer events.
|
|
86
|
+
* Event is fired when the browser determines that there are unlikely to be any more pointer events.
|
|
88
87
|
*/
|
|
89
88
|
pointercancel: PointerEvent;
|
|
90
89
|
|
|
91
90
|
/**
|
|
92
|
-
*
|
|
91
|
+
* Event that fires on mouse button is down.
|
|
93
92
|
*/
|
|
94
93
|
pointerdown: PointerEvent;
|
|
95
94
|
|
|
96
95
|
/**
|
|
97
|
-
*
|
|
96
|
+
* Event that fires on mouse leave.
|
|
98
97
|
*/
|
|
99
98
|
pointerleave: PointerEvent;
|
|
100
99
|
|
|
101
100
|
/**
|
|
102
|
-
*
|
|
101
|
+
* Event that fires on mouse move.
|
|
103
102
|
*/
|
|
104
103
|
pointermove: PointerEvent;
|
|
105
104
|
|
|
106
105
|
/**
|
|
107
|
-
*
|
|
106
|
+
* Event that fires on mouse button is up.
|
|
108
107
|
*/
|
|
109
108
|
pointerup: PointerEvent;
|
|
110
109
|
|
|
111
110
|
/**
|
|
112
|
-
*
|
|
111
|
+
* Event that fires touch is canceled.
|
|
113
112
|
*/
|
|
114
113
|
touchcancel: TouchEvent;
|
|
115
114
|
|
|
116
115
|
/**
|
|
117
|
-
*
|
|
116
|
+
* Event that fires touch is ended.
|
|
118
117
|
*/
|
|
119
118
|
touchend: TouchEvent;
|
|
120
119
|
|
|
121
120
|
/**
|
|
122
|
-
*
|
|
121
|
+
* Event that fires touch is moving.
|
|
123
122
|
*/
|
|
124
123
|
touchmove: TouchEvent;
|
|
125
124
|
|
|
126
125
|
/**
|
|
127
|
-
*
|
|
126
|
+
* Event that fires when touch is started.
|
|
128
127
|
*/
|
|
129
128
|
touchstart: TouchEvent;
|
|
130
129
|
|
|
131
130
|
/**
|
|
132
|
-
*
|
|
131
|
+
* Event that fires when mouse wheel is moving.
|
|
133
132
|
*/
|
|
134
133
|
wheel: MouseEvent;
|
|
135
134
|
}
|
|
@@ -2,7 +2,7 @@ import { Assembly, File, Model } from "@inweb/client";
|
|
|
2
2
|
import { CanvasEventMap } from "./CanvasEvents";
|
|
3
3
|
|
|
4
4
|
/**
|
|
5
|
-
*
|
|
5
|
+
* Event that fires when model loading has been canceled.
|
|
6
6
|
*
|
|
7
7
|
* @event
|
|
8
8
|
*/
|
|
@@ -14,7 +14,7 @@ export interface CancelEvent {
|
|
|
14
14
|
}
|
|
15
15
|
|
|
16
16
|
/**
|
|
17
|
-
*
|
|
17
|
+
* Event that fires when the active dragger has been changed.
|
|
18
18
|
*
|
|
19
19
|
* @event
|
|
20
20
|
*/
|
|
@@ -31,7 +31,7 @@ export interface ChangeActiveDraggerEvent {
|
|
|
31
31
|
}
|
|
32
32
|
|
|
33
33
|
/**
|
|
34
|
-
*
|
|
34
|
+
* Event that fires when the markup color has been changed.
|
|
35
35
|
*
|
|
36
36
|
* @event
|
|
37
37
|
*/
|
|
@@ -48,7 +48,7 @@ export interface ChangeMarkupColorEvent {
|
|
|
48
48
|
}
|
|
49
49
|
|
|
50
50
|
/**
|
|
51
|
-
*
|
|
51
|
+
* Event that fires when the viewer has been cleared.
|
|
52
52
|
*
|
|
53
53
|
* @event
|
|
54
54
|
*/
|
|
@@ -60,7 +60,7 @@ export interface ClearEvent {
|
|
|
60
60
|
}
|
|
61
61
|
|
|
62
62
|
/**
|
|
63
|
-
*
|
|
63
|
+
* Event that fires after viewer executes the command.
|
|
64
64
|
*
|
|
65
65
|
* @event
|
|
66
66
|
*/
|
|
@@ -82,7 +82,7 @@ export interface CommandEvent {
|
|
|
82
82
|
}
|
|
83
83
|
|
|
84
84
|
/**
|
|
85
|
-
*
|
|
85
|
+
* Event that fires when the model scene description file has been loaded.
|
|
86
86
|
*
|
|
87
87
|
* @event
|
|
88
88
|
*/
|
|
@@ -109,7 +109,7 @@ export interface DatabaseChunkEvent {
|
|
|
109
109
|
}
|
|
110
110
|
|
|
111
111
|
/**
|
|
112
|
-
*
|
|
112
|
+
* Event that fires before viewer resources has been released.
|
|
113
113
|
*
|
|
114
114
|
* @event
|
|
115
115
|
*/
|
|
@@ -121,9 +121,9 @@ export interface DisposeEvent {
|
|
|
121
121
|
}
|
|
122
122
|
|
|
123
123
|
/**
|
|
124
|
-
*
|
|
125
|
-
*
|
|
126
|
-
*
|
|
124
|
+
* Event that fires when the model geometry data chunk has been loaded. Note that small files
|
|
125
|
+
* are loaded in one chunk, and `geometrychunk` event does not fire, only the `databasechink`
|
|
126
|
+
* event fires.
|
|
127
127
|
*
|
|
128
128
|
* @event
|
|
129
129
|
*/
|
|
@@ -150,7 +150,7 @@ export interface GeometryChunkEvent {
|
|
|
150
150
|
}
|
|
151
151
|
|
|
152
152
|
/**
|
|
153
|
-
*
|
|
153
|
+
* Event that fires after model has been successfully loaded.
|
|
154
154
|
*
|
|
155
155
|
* @event
|
|
156
156
|
*/
|
|
@@ -177,7 +177,7 @@ export interface GeometryEndEvent {
|
|
|
177
177
|
}
|
|
178
178
|
|
|
179
179
|
/**
|
|
180
|
-
*
|
|
180
|
+
* Event that fires when the model fails to load.
|
|
181
181
|
*
|
|
182
182
|
* @event
|
|
183
183
|
*/
|
|
@@ -204,7 +204,7 @@ export interface GeometryErrorEvent {
|
|
|
204
204
|
}
|
|
205
205
|
|
|
206
206
|
/**
|
|
207
|
-
*
|
|
207
|
+
* Event measuring progress of the model loading process.
|
|
208
208
|
*
|
|
209
209
|
* @event
|
|
210
210
|
*/
|
|
@@ -231,7 +231,7 @@ export interface GeometryProgressEvent {
|
|
|
231
231
|
}
|
|
232
232
|
|
|
233
233
|
/**
|
|
234
|
-
*
|
|
234
|
+
* Event that fires before the model loads.
|
|
235
235
|
*
|
|
236
236
|
* @event
|
|
237
237
|
*/
|
|
@@ -253,7 +253,7 @@ export interface GeometryStartEvent {
|
|
|
253
253
|
}
|
|
254
254
|
|
|
255
255
|
/**
|
|
256
|
-
*
|
|
256
|
+
* Event that fires before model opens.
|
|
257
257
|
*
|
|
258
258
|
* @event
|
|
259
259
|
*/
|
|
@@ -280,7 +280,7 @@ export interface OpenEvent {
|
|
|
280
280
|
}
|
|
281
281
|
|
|
282
282
|
/**
|
|
283
|
-
*
|
|
283
|
+
* Event that fires when rendering occurs.
|
|
284
284
|
*
|
|
285
285
|
* @event
|
|
286
286
|
*/
|
|
@@ -290,13 +290,19 @@ export interface RenderEvent {
|
|
|
290
290
|
*/
|
|
291
291
|
type: "render";
|
|
292
292
|
|
|
293
|
+
/**
|
|
294
|
+
* Render time.
|
|
295
|
+
*/
|
|
293
296
|
time: DOMHighResTimeStamp;
|
|
294
297
|
|
|
298
|
+
/**
|
|
299
|
+
* The milliseconds passed since the previous render.
|
|
300
|
+
*/
|
|
295
301
|
deltaTime: DOMHighResTimeStamp;
|
|
296
302
|
}
|
|
297
303
|
|
|
298
304
|
/**
|
|
299
|
-
*
|
|
305
|
+
* Event that fires when resize occurs.
|
|
300
306
|
*
|
|
301
307
|
* @event
|
|
302
308
|
*/
|
|
@@ -318,7 +324,7 @@ export interface ResizeEvent {
|
|
|
318
324
|
}
|
|
319
325
|
|
|
320
326
|
/**
|
|
321
|
-
*
|
|
327
|
+
* Event that fires when the selection changes.
|
|
322
328
|
*
|
|
323
329
|
* @event
|
|
324
330
|
*/
|
|
@@ -340,7 +346,7 @@ export interface SelectEvent {
|
|
|
340
346
|
}
|
|
341
347
|
|
|
342
348
|
/**
|
|
343
|
-
*
|
|
349
|
+
* Event that fires when an update occurs.
|
|
344
350
|
*
|
|
345
351
|
* @event
|
|
346
352
|
*/
|
|
@@ -357,7 +363,7 @@ export interface UpdateEvent {
|
|
|
357
363
|
}
|
|
358
364
|
|
|
359
365
|
/**
|
|
360
|
-
*
|
|
366
|
+
* Event measuring progress of loading a `VisualizeJS` library.
|
|
361
367
|
*
|
|
362
368
|
* @event
|
|
363
369
|
*/
|
|
@@ -382,7 +388,7 @@ export interface VisualizeProgressEvent {
|
|
|
382
388
|
}
|
|
383
389
|
|
|
384
390
|
/**
|
|
385
|
-
*
|
|
391
|
+
* Event that fires when walk speed changing.
|
|
386
392
|
*
|
|
387
393
|
* @event
|
|
388
394
|
*/
|
|
@@ -393,13 +399,13 @@ export interface WalkSpeedChangeEvent {
|
|
|
393
399
|
type: "walkspeedchange";
|
|
394
400
|
|
|
395
401
|
/**
|
|
396
|
-
*
|
|
402
|
+
* Walk speed multiplier.
|
|
397
403
|
*/
|
|
398
404
|
data: number;
|
|
399
405
|
}
|
|
400
406
|
|
|
401
407
|
/**
|
|
402
|
-
*
|
|
408
|
+
* Event that fires when walk started.
|
|
403
409
|
*
|
|
404
410
|
* @event
|
|
405
411
|
*/
|
|
@@ -411,7 +417,7 @@ export interface WalkStartEvent {
|
|
|
411
417
|
}
|
|
412
418
|
|
|
413
419
|
/**
|
|
414
|
-
*
|
|
420
|
+
* Event that fires when camera panning.
|
|
415
421
|
*
|
|
416
422
|
* @event
|
|
417
423
|
*/
|
|
@@ -440,7 +446,7 @@ export interface PanEvent {
|
|
|
440
446
|
}
|
|
441
447
|
|
|
442
448
|
/**
|
|
443
|
-
*
|
|
449
|
+
* Event that fires when zooming of the camera.
|
|
444
450
|
*
|
|
445
451
|
* @event
|
|
446
452
|
*/
|
|
@@ -457,7 +463,7 @@ export interface ZoomEvent {
|
|
|
457
463
|
}
|
|
458
464
|
|
|
459
465
|
/**
|
|
460
|
-
*
|
|
466
|
+
* Event that fires when zooming of the camera.
|
|
461
467
|
*
|
|
462
468
|
* @event
|
|
463
469
|
*/
|
|
@@ -474,7 +480,7 @@ export interface ZoomAtEvent {
|
|
|
474
480
|
}
|
|
475
481
|
|
|
476
482
|
/**
|
|
477
|
-
*
|
|
483
|
+
* Event that fires when zooming to entity.
|
|
478
484
|
*
|
|
479
485
|
* @event
|
|
480
486
|
*/
|
|
@@ -495,122 +501,122 @@ export interface ZoomToEntityEvent {
|
|
|
495
501
|
*/
|
|
496
502
|
export interface ViewerEventMap extends CanvasEventMap {
|
|
497
503
|
/**
|
|
498
|
-
*
|
|
504
|
+
* Event that fires when model loading has been canceled.
|
|
499
505
|
*/
|
|
500
506
|
cancel: CancelEvent;
|
|
501
507
|
|
|
502
508
|
/**
|
|
503
|
-
*
|
|
509
|
+
* Event that fires when the active dragger has been changed.
|
|
504
510
|
*/
|
|
505
511
|
changeactivedragger: ChangeActiveDraggerEvent;
|
|
506
512
|
|
|
507
513
|
/**
|
|
508
|
-
*
|
|
514
|
+
* Event that fires when the markup color has been changed.
|
|
509
515
|
*/
|
|
510
516
|
changemarkupcolor: ChangeMarkupColorEvent;
|
|
511
517
|
|
|
512
518
|
/**
|
|
513
|
-
*
|
|
519
|
+
* Event that fires when the viewer has been cleared.
|
|
514
520
|
*/
|
|
515
521
|
clear: ClearEvent;
|
|
516
522
|
|
|
517
523
|
/**
|
|
518
|
-
*
|
|
524
|
+
* Event that fires after viewer executes the command.
|
|
519
525
|
*/
|
|
520
526
|
command: CommandEvent;
|
|
521
527
|
|
|
522
528
|
/**
|
|
523
|
-
*
|
|
529
|
+
* Event that fires when the model scene description file has been loaded.
|
|
524
530
|
*/
|
|
525
531
|
databasechunk: DatabaseChunkEvent;
|
|
526
532
|
|
|
527
533
|
/**
|
|
528
|
-
*
|
|
534
|
+
* Event that fires before viewer resources has been released.
|
|
529
535
|
*/
|
|
530
536
|
dispose: DisposeEvent;
|
|
531
537
|
|
|
532
538
|
/**
|
|
533
|
-
*
|
|
539
|
+
* Event that fires when the model geometry data chunk has been loaded.
|
|
534
540
|
*/
|
|
535
541
|
geometrychunk: GeometryChunkEvent;
|
|
536
542
|
|
|
537
543
|
/**
|
|
538
|
-
*
|
|
544
|
+
* Event that fires after model has been successfully loaded.
|
|
539
545
|
*/
|
|
540
546
|
geometryend: GeometryEndEvent;
|
|
541
547
|
|
|
542
548
|
/**
|
|
543
|
-
*
|
|
549
|
+
* Event that fires when the model fails to open.
|
|
544
550
|
*/
|
|
545
551
|
geometryerror: GeometryErrorEvent;
|
|
546
552
|
|
|
547
553
|
/**
|
|
548
|
-
*
|
|
554
|
+
* Event measuring progress of the model loading process.
|
|
549
555
|
*/
|
|
550
556
|
geometryprogress: GeometryProgressEvent;
|
|
551
557
|
|
|
552
558
|
/**
|
|
553
|
-
*
|
|
559
|
+
* Event that fires before the model opens.
|
|
554
560
|
*/
|
|
555
561
|
geometrystart: GeometryStartEvent;
|
|
556
562
|
|
|
557
563
|
/**
|
|
558
|
-
*
|
|
564
|
+
* Event that fires before model opens.
|
|
559
565
|
*/
|
|
560
566
|
open: OpenEvent;
|
|
561
567
|
|
|
562
568
|
/**
|
|
563
|
-
*
|
|
569
|
+
* Event that fires when an rendering occurs.
|
|
564
570
|
*/
|
|
565
571
|
render: RenderEvent;
|
|
566
572
|
|
|
567
573
|
/**
|
|
568
|
-
*
|
|
574
|
+
* Event that fires when resize occurs.
|
|
569
575
|
*/
|
|
570
576
|
resize: ResizeEvent;
|
|
571
577
|
|
|
572
578
|
/**
|
|
573
|
-
*
|
|
579
|
+
* Event that fires when the selection changes.
|
|
574
580
|
*/
|
|
575
581
|
select: SelectEvent;
|
|
576
582
|
|
|
577
583
|
/**
|
|
578
|
-
*
|
|
584
|
+
* Event that fires when an update occurs.
|
|
579
585
|
*/
|
|
580
586
|
update: UpdateEvent;
|
|
581
587
|
|
|
582
588
|
/**
|
|
583
|
-
*
|
|
589
|
+
* Event measuring progress of loading a `VisualizeJS` library.
|
|
584
590
|
*/
|
|
585
591
|
visualizeprogress: VisualizeProgressEvent;
|
|
586
592
|
|
|
587
593
|
/**
|
|
588
|
-
*
|
|
594
|
+
* Event that fires when walk speed changing.
|
|
589
595
|
*/
|
|
590
596
|
walkspeedchange: WalkSpeedChangeEvent;
|
|
591
597
|
|
|
592
598
|
/**
|
|
593
|
-
*
|
|
599
|
+
* Event that fires when walk started.
|
|
594
600
|
*/
|
|
595
601
|
walkstart: WalkStartEvent;
|
|
596
602
|
|
|
597
603
|
/**
|
|
598
|
-
*
|
|
604
|
+
* Event that fires when camera panning.
|
|
599
605
|
*/
|
|
600
606
|
pan: PanEvent;
|
|
601
607
|
|
|
602
608
|
/**
|
|
603
|
-
*
|
|
609
|
+
* Event that fires when zooming of the camera.
|
|
604
610
|
*/
|
|
605
611
|
zoom: ZoomEvent;
|
|
606
612
|
|
|
607
613
|
/**
|
|
608
|
-
*
|
|
614
|
+
* Event that fires when zooming of the camera.
|
|
609
615
|
*/
|
|
610
616
|
zoomat: ZoomAtEvent;
|
|
611
617
|
|
|
612
618
|
/**
|
|
613
|
-
*
|
|
619
|
+
* Event that fires when zooming to entity.
|
|
614
620
|
*/
|
|
615
621
|
zoomtoentity: ZoomToEntityEvent;
|
|
616
622
|
}
|