@invonetwork/web-sdk 0.1.0

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package/dist/index.js ADDED
@@ -0,0 +1,239 @@
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+ import { assertSecureBaseUrl, Http, InvoError } from './chunk-KUQVVH2P.js';
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+ export { InvoError } from './chunk-KUQVVH2P.js';
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+
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+ // src/shared/webauthn.ts
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+ function b64urlToBuffer(value) {
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+ const pad = value.length % 4 === 0 ? "" : "=".repeat(4 - value.length % 4);
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+ const b64 = value.replace(/-/g, "+").replace(/_/g, "/") + pad;
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+ const bin = atob(b64);
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+ const bytes = new Uint8Array(bin.length);
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+ for (let i = 0; i < bin.length; i++) bytes[i] = bin.charCodeAt(i);
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+ return bytes.buffer;
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+ }
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+ function bufferToB64url(buf) {
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+ const bytes = new Uint8Array(buf);
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+ let bin = "";
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+ for (let i = 0; i < bytes.length; i++) bin += String.fromCharCode(bytes[i]);
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+ return btoa(bin).replace(/\+/g, "-").replace(/\//g, "_").replace(/=+$/, "");
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+ }
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+ function descriptorsToBinary(list) {
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+ return (list ?? []).map((d) => {
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+ const out = {
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+ id: b64urlToBuffer(d.id),
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+ type: d.type
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+ };
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+ if (d.transports) out.transports = d.transports;
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+ return out;
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+ });
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+ }
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+ function toCreationOptions(json) {
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+ const opts = {
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+ ...json,
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+ challenge: b64urlToBuffer(json["challenge"]),
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+ user: {
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+ ...json["user"],
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+ id: b64urlToBuffer(json["user"].id)
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+ }
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+ };
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+ if (json["excludeCredentials"]) {
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+ opts.excludeCredentials = descriptorsToBinary(json["excludeCredentials"]);
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+ }
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+ return opts;
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+ }
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+ function toRequestOptions(json) {
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+ const opts = {
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+ ...json,
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+ challenge: b64urlToBuffer(json["challenge"])
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+ };
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+ if (json["allowCredentials"]) {
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+ opts.allowCredentials = descriptorsToBinary(json["allowCredentials"]);
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+ }
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+ return opts;
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+ }
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+ function registrationToJSON(cred) {
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+ const r = cred.response;
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+ return {
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+ id: cred.id,
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+ rawId: bufferToB64url(cred.rawId),
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+ type: cred.type,
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+ authenticatorAttachment: cred.authenticatorAttachment ?? void 0,
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+ clientExtensionResults: cred.getClientExtensionResults(),
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+ response: {
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+ clientDataJSON: bufferToB64url(r.clientDataJSON),
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+ attestationObject: bufferToB64url(r.attestationObject),
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+ transports: typeof r.getTransports === "function" ? r.getTransports() : void 0
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+ }
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+ };
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+ }
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+ function assertionToJSON(cred) {
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+ const r = cred.response;
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+ return {
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+ id: cred.id,
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+ rawId: bufferToB64url(cred.rawId),
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+ type: cred.type,
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+ authenticatorAttachment: cred.authenticatorAttachment ?? void 0,
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+ clientExtensionResults: cred.getClientExtensionResults(),
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+ response: {
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+ clientDataJSON: bufferToB64url(r.clientDataJSON),
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+ authenticatorData: bufferToB64url(r.authenticatorData),
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+ signature: bufferToB64url(r.signature),
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+ userHandle: r.userHandle ? bufferToB64url(r.userHandle) : null
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+ }
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+ };
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+ }
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+
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+ // src/index.ts
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+ var InvoClient = class {
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+ constructor(config) {
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+ if (!config.token) throw new Error("InvoClient requires a player `token`.");
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+ if (!config.baseUrl) throw new Error("InvoClient requires a `baseUrl`.");
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+ assertSecureBaseUrl(config.baseUrl);
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+ this.http = new Http({
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+ baseUrl: config.baseUrl,
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+ timeoutMs: config.timeoutMs,
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+ fetchImpl: config.fetch
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+ // Browser: do NOT set User-Agent (forbidden header); the browser's own UA is fine.
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+ });
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+ this.auth = { kind: "bearer", token: config.token };
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+ this.refreshToken = config.refreshToken;
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+ }
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+ assertWebAuthn() {
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+ if (typeof navigator === "undefined" || !navigator.credentials) {
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+ throw new Error("WebAuthn is not available in this environment (browser required).");
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+ }
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+ }
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+ /** Enroll a passkey for the token's identity (register/begin -> create() -> register/complete). */
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+ async enrollPasskey() {
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+ this.assertWebAuthn();
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+ return this.withTokenRetry(async () => {
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+ const options = await this.post(
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+ "/api/sdk/webauthn/register/begin"
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+ );
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+ const cred = await navigator.credentials.create({
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+ publicKey: toCreationOptions(options)
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+ });
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+ if (!cred) throw new Error("Passkey creation was cancelled or returned no credential.");
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+ const raw = await this.post(
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+ "/api/sdk/webauthn/register/complete",
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+ { credential: registrationToJSON(cred) }
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+ );
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+ return { status: String(raw["status"] ?? ""), device: raw["device"] ?? null, raw };
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+ });
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+ }
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+ /** Approve a SEND with the player's passkey. */
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+ async approveSend(transactionId) {
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+ return this.approve("send", transactionId);
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+ }
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+ /** Approve a TRANSFER with the player's passkey (returns the sender's claim code). */
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+ async approveTransfer(transactionId) {
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+ return this.approve("transfers", transactionId);
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+ }
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+ /** Recipient self-claims a SEND with their passkey. */
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+ async confirmReceiptSend(transactionId) {
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+ return this.confirmReceipt("send", transactionId);
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+ }
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+ /** Recipient self-claims a TRANSFER with their passkey. */
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+ async confirmReceiptTransfer(transactionId) {
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+ return this.confirmReceipt("transfers", transactionId);
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+ }
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+ /**
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+ * Interchangeable methods (§4.6): prove an *already-enrolled* method (e.g. the
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+ * INVO app device key) to authorize adding a new partner passkey. The returned
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+ * single-use grant lets a subsequent enrollPasskey() succeed instead of being
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+ * blocked with ENROLLMENT_REQUIRES_PROOF.
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+ *
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+ * begin -> navigator.credentials.get() -> complete with { link_id, webauthn_assertion }.
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+ */
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+ async linkDevice(linkId) {
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+ if (!linkId) throw new Error("linkDevice requires a `linkId`.");
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+ return this.withTokenRetry(async () => {
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+ const assertion = await this.runAssertion("/api/sdk/device/link/webauthn/begin", {
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+ link_id: linkId
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+ });
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+ const raw = await this.post(
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+ "/api/sdk/device/link/webauthn/complete",
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+ { link_id: linkId, webauthn_assertion: assertion }
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+ );
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+ return { status: String(raw["status"] ?? ""), raw };
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+ });
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+ }
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+ // --- internals ---
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+ /** POST with the current player token. Token-expiry retry is handled one level
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+ * up by withTokenRetry (which re-runs the whole ceremony, not a single call). */
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+ async post(path, body) {
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+ return this.http.post(path, body, this.auth);
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+ }
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+ /**
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+ * Run a whole flow, retrying it ONCE if any call fails with SDK_TOKEN_EXPIRED
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+ * and a `refreshToken` hook is configured. We re-run the entire begin→get→
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+ * complete ceremony (not just the failed call) so the retry always uses a fresh,
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+ * unconsumed challenge — never replaying a single-use WebAuthn assertion (§4.4).
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+ * The refresh is single-flighted so concurrent expiries trigger one re-mint.
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+ */
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+ async withTokenRetry(run) {
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+ try {
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+ return await run();
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+ } catch (err) {
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+ if (err instanceof InvoError && err.isTokenExpired && await this.tryRefresh()) {
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+ return await run();
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+ }
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+ throw err;
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+ }
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+ }
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+ async tryRefresh() {
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+ if (!this.refreshToken) return false;
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+ if (!this.refreshInFlight) {
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+ this.refreshInFlight = Promise.resolve(this.refreshToken()).finally(() => {
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+ this.refreshInFlight = void 0;
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+ });
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+ }
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+ const fresh = await this.refreshInFlight;
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+ if (!fresh) return false;
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+ this.auth = { kind: "bearer", token: fresh };
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+ return true;
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+ }
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+ async runAssertion(beginPath, beginBody) {
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+ this.assertWebAuthn();
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+ const options = await this.post(beginPath, beginBody);
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+ const cred = await navigator.credentials.get({
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+ publicKey: toRequestOptions(options)
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+ });
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+ if (!cred) throw new Error("Passkey assertion was cancelled or returned no credential.");
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+ return assertionToJSON(cred);
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+ }
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+ async approve(flow, transactionId) {
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+ const id = encodeURIComponent(transactionId);
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+ return this.withTokenRetry(async () => {
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+ const assertion = await this.runAssertion(`/api/sdk/${flow}/${id}/approve/webauthn/begin`);
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+ const raw = await this.post(
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+ `/api/sdk/${flow}/${id}/approve`,
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+ { webauthn_assertion: assertion }
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+ );
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+ return {
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+ status: String(raw["status"] ?? ""),
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+ next: String(raw["next"] ?? ""),
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+ transactionId: String(raw["transaction_id"] ?? transactionId),
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+ claimCode: raw["claim_code"],
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+ claimCodeExpiresAt: raw["claim_code_expires_at"],
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+ raw
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+ };
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+ });
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+ }
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+ async confirmReceipt(flow, transactionId) {
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+ const id = encodeURIComponent(transactionId);
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+ return this.withTokenRetry(async () => {
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+ const assertion = await this.runAssertion(
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+ `/api/sdk/${flow}/${id}/confirm-receipt/webauthn/begin`
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+ );
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+ const raw = await this.post(
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+ `/api/sdk/${flow}/${id}/confirm-receipt`,
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+ { webauthn_assertion: assertion }
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+ );
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+ return { status: String(raw["status"] ?? ""), raw };
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+ });
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+ }
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+ };
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+
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+ export { InvoClient };
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+ //# sourceMappingURL=index.js.map
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+ //# sourceMappingURL=index.js.map
@@ -0,0 +1,340 @@
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+ 'use strict';
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+
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+ // src/shared/errors.ts
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+ var InvoError = class _InvoError extends Error {
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+ constructor(args) {
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+ super(args.message);
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+ this.name = "InvoError";
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+ this.code = args.code;
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+ this.status = args.status;
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+ this.body = args.body ?? null;
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+ Object.setPrototypeOf(this, _InvoError.prototype);
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+ }
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+ /** True if this is the "recipient isn't passkey-enrolled, fall back to claim code" signal. */
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+ get isReceiverNotEnrolled() {
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+ return this.code === "receiver_not_enrolled_use_claim_code" || /receiver_not_enrolled_use_claim_code/i.test(this.message);
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+ }
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+ /** True if the session/SDK token has expired and the caller should re-mint + retry. */
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+ get isTokenExpired() {
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+ return this.code === "SDK_TOKEN_EXPIRED";
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+ }
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+ };
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+ function errorFromResponse(status, body) {
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+ let message = `INVO request failed (HTTP ${status})`;
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+ let code;
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+ if (body && typeof body === "object") {
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+ const b = body;
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+ if (typeof b["code"] === "string") code = b["code"];
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+ if (typeof b["error"] === "string") message = b["error"];
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+ else if (typeof b["message"] === "string") message = b["message"];
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+ } else if (typeof body === "string" && body.trim()) {
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+ message = body;
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+ }
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+ return new InvoError({ message, code, status, body });
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+ }
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+
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+ // src/shared/http.ts
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+ var DEFAULT_TIMEOUT = 3e4;
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+ function assertSecureBaseUrl(baseUrl) {
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+ let u;
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+ try {
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+ u = new URL(baseUrl);
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+ } catch {
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+ throw new Error(`Invalid baseUrl: ${baseUrl}`);
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+ }
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+ const isLocal = u.hostname === "localhost" || u.hostname === "127.0.0.1" || u.hostname === "[::1]";
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+ if (u.protocol === "https:" || u.protocol === "http:" && isLocal) return;
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+ throw new Error(
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+ `baseUrl must use https:// (got "${u.protocol}//"). Plaintext would expose the token/secret on the wire.`
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+ );
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+ }
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+ var Http = class {
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+ constructor(opts) {
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+ this.baseUrl = opts.baseUrl.replace(/\/+$/, "");
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+ this.timeoutMs = opts.timeoutMs ?? DEFAULT_TIMEOUT;
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+ const f = opts.fetchImpl ?? globalThis.fetch;
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+ if (typeof f !== "function") {
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+ throw new Error(
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+ "No fetch implementation available. Use Node >=18, or pass `fetch` in the config."
59
+ );
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+ }
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+ this.fetchImpl = f;
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+ this.userAgent = opts.userAgent;
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+ }
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+ async post(path, body, auth) {
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+ return this.request("POST", path, body, auth);
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+ }
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+ async get(path, auth) {
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+ return this.request("GET", path, void 0, auth);
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+ }
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+ authHeaders(auth) {
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+ switch (auth.kind) {
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+ case "game-secret":
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+ return { "X-Game-Secret-Key": auth.secret };
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+ case "bearer":
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+ return { Authorization: `Bearer ${auth.token}` };
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+ case "none":
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+ return {};
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+ }
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+ }
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+ async request(method, path, body, auth) {
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+ const url = `${this.baseUrl}${path}`;
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+ const headers = {
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+ Accept: "application/json",
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+ ...this.authHeaders(auth)
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+ };
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+ if (this.userAgent) headers["User-Agent"] = this.userAgent;
87
+ if (body !== void 0) headers["Content-Type"] = "application/json";
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+ const controller = new AbortController();
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+ const timer = setTimeout(() => controller.abort(), this.timeoutMs);
90
+ let res;
91
+ try {
92
+ res = await this.fetchImpl(url, {
93
+ method,
94
+ headers,
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+ body: body !== void 0 ? JSON.stringify(body) : void 0,
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+ signal: controller.signal
97
+ });
98
+ } catch (err) {
99
+ throw new InvoError({
100
+ message: err instanceof Error && err.name === "AbortError" ? `Request to ${path} timed out after ${this.timeoutMs}ms` : `Network error calling ${path}: ${err?.message ?? err}`,
101
+ status: 0,
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+ body: null
103
+ });
104
+ } finally {
105
+ clearTimeout(timer);
106
+ }
107
+ const text = await res.text();
108
+ let parsed = null;
109
+ if (text) {
110
+ try {
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+ parsed = JSON.parse(text);
112
+ } catch {
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+ parsed = text;
114
+ }
115
+ }
116
+ if (!res.ok) throw errorFromResponse(res.status, parsed);
117
+ return parsed ?? {};
118
+ }
119
+ };
120
+
121
+ // src/server.ts
122
+ var DEFAULT_UA = "invonetwork-web-sdk/0.1.0 (+https://invo.network)";
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+ var MAX_USD_AMOUNT = 999.99;
124
+ function invalidAmount(usdAmount, why) {
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+ return new InvoError({
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+ message: `usdAmount ${why} (got ${JSON.stringify(usdAmount)}).`,
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+ code: "INVALID_INPUT",
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+ status: 0
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+ });
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+ }
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+ function assertUsdAmount(usdAmount) {
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+ let n;
133
+ if (typeof usdAmount === "number") {
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+ n = usdAmount;
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+ if (Number.isFinite(n) && Math.abs(n * 100 - Math.round(n * 100)) > 1e-9) {
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+ throw invalidAmount(usdAmount, "must have at most 2 decimal places");
137
+ }
138
+ } else {
139
+ if (!/^\d+(\.\d{1,2})?$/.test(usdAmount)) {
140
+ throw invalidAmount(usdAmount, "must be a plain decimal USD value with at most 2 places");
141
+ }
142
+ n = Number(usdAmount);
143
+ }
144
+ if (!Number.isFinite(n) || n <= 0 || n > MAX_USD_AMOUNT) {
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+ throw invalidAmount(usdAmount, `must be > 0 and <= ${MAX_USD_AMOUNT}`);
146
+ }
147
+ }
148
+ function requireField(value, field, raw) {
149
+ const s = value == null ? "" : String(value);
150
+ if (!s) {
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+ throw new InvoError({
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+ message: `INVO response was missing the required \`${field}\` field.`,
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+ code: "INVALID_RESPONSE",
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+ status: 0,
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+ body: raw
156
+ });
157
+ }
158
+ return s;
159
+ }
160
+ var InvoServer = class {
161
+ constructor(config) {
162
+ if (!config.gameSecret) throw new Error("InvoServer requires a `gameSecret`.");
163
+ if (!config.baseUrl) throw new Error("InvoServer requires a `baseUrl`.");
164
+ assertSecureBaseUrl(config.baseUrl);
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+ this.http = new Http({
166
+ baseUrl: config.baseUrl,
167
+ timeoutMs: config.timeoutMs,
168
+ fetchImpl: config.fetch,
169
+ userAgent: DEFAULT_UA
170
+ // must be a non-blocked UA (handoff doc §9)
171
+ });
172
+ this.auth = { kind: "game-secret", secret: config.gameSecret };
173
+ }
174
+ /** Mint a short-lived, game-scoped player token to hand to the browser InvoClient. */
175
+ async mintPlayerToken(input) {
176
+ const raw = await this.http.post(
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+ "/api/sdk/player-token",
178
+ { player_email: input.playerEmail },
179
+ this.auth
180
+ );
181
+ return {
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+ token: requireField(raw["token"], "token", raw),
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+ expiresAt: String(raw["expires_at"] ?? ""),
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+ identityId: String(raw["identity_id"] ?? "")
185
+ };
186
+ }
187
+ /** Initiate a cross-game currency SEND. Inspect result.verificationMethod. */
188
+ async initiateSend(input) {
189
+ const raw = await this.http.post(
190
+ "/api/currency-sends/initiate-send",
191
+ {
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+ client_request_id: input.clientRequestId,
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+ sender_player_name: input.senderPlayerName,
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+ sender_player_email: input.senderPlayerEmail,
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+ sender_player_phone: input.senderPlayerPhone,
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+ receiver_player_email: input.receiverPlayerEmail,
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+ receiver_player_phone: input.receiverPlayerPhone,
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+ receiving_game_id: input.receivingGameId,
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+ amount: input.amount
200
+ },
201
+ this.auth
202
+ );
203
+ return this.toInitiateResult(raw);
204
+ }
205
+ /** Initiate a cross-game TRANSFER. Inspect result.verificationMethod. */
206
+ async initiateTransfer(input) {
207
+ const raw = await this.http.post(
208
+ "/api/transfers/initiate-transfer",
209
+ {
210
+ client_request_id: input.clientRequestId,
211
+ source_player_name: input.sourcePlayerName,
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+ source_player_email: input.sourcePlayerEmail,
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+ source_player_phone: input.sourcePlayerPhone,
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+ target_player_email: input.targetPlayerEmail,
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+ target_player_phone: input.targetPlayerPhone,
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+ target_game_id: input.targetGameId,
217
+ amount: input.amount
218
+ },
219
+ this.auth
220
+ );
221
+ return this.toInitiateResult(raw);
222
+ }
223
+ /** Create a hosted checkout session (the recommended purchase path). Open the
224
+ * returned checkoutUrl in a WebView/redirect or an iframe; the INVO-hosted page
225
+ * handles cards, saved cards, and 3-D Secure. Crediting is server-side via the
226
+ * purchase.completed webhook. */
227
+ async createCheckout(input) {
228
+ assertUsdAmount(input.usdAmount);
229
+ const body = {
230
+ player_email: input.playerEmail,
231
+ usd_amount: input.usdAmount
232
+ };
233
+ if (input.rail) body["rail"] = input.rail;
234
+ if (input.successUrl) body["success_url"] = input.successUrl;
235
+ if (input.cancelUrl) body["cancel_url"] = input.cancelUrl;
236
+ if (input.metadata) body["metadata"] = input.metadata;
237
+ const raw = await this.http.post(
238
+ "/api/checkout/sessions",
239
+ body,
240
+ this.auth
241
+ );
242
+ return {
243
+ sessionId: String(raw["session_id"] ?? ""),
244
+ checkoutUrl: requireField(raw["checkout_url"], "checkout_url", raw),
245
+ expiresAt: String(raw["expires_at"] ?? ""),
246
+ raw
247
+ };
248
+ }
249
+ /**
250
+ * Direct purchase via the rail selector. Use when you need a specific rail.
251
+ * - rail "platform" (default): standard card. May return status "requires_action"
252
+ * (run client-side 3-D Secure with clientSecret, then call confirmPayment).
253
+ * - rail "game": returns status "pending_payment" + paymentUrl (redirect the browser).
254
+ * - rail "steam": NOT a browser flow — the backend returns WRONG_RAIL_ENDPOINT.
255
+ */
256
+ async purchaseCurrency(input) {
257
+ assertUsdAmount(input.usdAmount);
258
+ if (!input.purchaseReference) {
259
+ throw new InvoError({
260
+ message: "purchaseReference is required (idempotency key for the purchase).",
261
+ code: "MISSING_PURCHASE_REFERENCE",
262
+ status: 0
263
+ });
264
+ }
265
+ if (input.rail === "steam") {
266
+ throw new InvoError({
267
+ message: 'rail "steam" is not a /purchase-currency flow \u2014 Steam uses the dedicated in-client Steam endpoints.',
268
+ code: "WRONG_RAIL_ENDPOINT",
269
+ status: 0
270
+ });
271
+ }
272
+ const body = {
273
+ player_email: input.playerEmail,
274
+ usd_amount: input.usdAmount,
275
+ purchase_reference: input.purchaseReference
276
+ };
277
+ if (input.rail) body["rail"] = input.rail;
278
+ if (input.paymentMethodId) body["payment_method_id"] = input.paymentMethodId;
279
+ if (input.savedCardId) body["saved_card_id"] = input.savedCardId;
280
+ if (input.playerName) body["player_name"] = input.playerName;
281
+ if (input.playerPhone) body["player_phone"] = input.playerPhone;
282
+ const raw = await this.http.post(
283
+ "/api/currency-purchases/purchase-currency",
284
+ body,
285
+ this.auth
286
+ );
287
+ return {
288
+ status: String(raw["status"] ?? ""),
289
+ clientSecret: raw["client_secret"],
290
+ paymentIntentId: raw["payment_intent_id"],
291
+ paymentUrl: raw["payment_url"],
292
+ transactionId: raw["transaction_id"],
293
+ orderId: raw["order_id"],
294
+ newBalance: raw["new_balance"] ?? null,
295
+ raw
296
+ };
297
+ }
298
+ /** Complete the Stripe-rail 3-D Secure step after the client finished card action. */
299
+ async confirmPayment(input) {
300
+ const body = { payment_intent_id: input.paymentIntentId };
301
+ if (input.orderId) body["order_id"] = input.orderId;
302
+ return this.http.post(
303
+ "/api/currency-purchases/confirm-payment",
304
+ body,
305
+ this.auth
306
+ );
307
+ }
308
+ /** Fetch purchase status (order + financial summary + timeline). */
309
+ async getOrderDetails(query) {
310
+ if (!query.orderId && !query.transactionId) {
311
+ throw new InvoError({
312
+ message: "getOrderDetails requires an `orderId` or `transactionId`.",
313
+ code: "INVALID_INPUT",
314
+ status: 0
315
+ });
316
+ }
317
+ const q = new URLSearchParams();
318
+ if (query.orderId) q.set("order_id", query.orderId);
319
+ if (query.transactionId) q.set("transaction_id", query.transactionId);
320
+ return this.http.get(
321
+ `/api/currency-purchases/order-details?${q.toString()}`,
322
+ this.auth
323
+ );
324
+ }
325
+ toInitiateResult(raw) {
326
+ const vm = raw["verification_method"];
327
+ const guardian = raw["guardian_approval"];
328
+ return {
329
+ transactionId: String(raw["transaction_id"] ?? ""),
330
+ verificationMethod: vm === "in_app" || vm === "sms" ? vm : void 0,
331
+ guardianApproval: guardian ?? void 0,
332
+ raw
333
+ };
334
+ }
335
+ };
336
+
337
+ exports.InvoError = InvoError;
338
+ exports.InvoServer = InvoServer;
339
+ //# sourceMappingURL=server.cjs.map
340
+ //# sourceMappingURL=server.cjs.map
@@ -0,0 +1,42 @@
1
+ import { S as ServerConfig, P as PlayerToken, b as InitiateSendInput, c as InitiateResult, d as InitiateTransferInput, e as CreateCheckoutInput, f as CreateCheckoutResult, g as PurchaseInput, h as PurchaseResult } from './errors-B7rVID2r.cjs';
2
+ export { I as InvoError, R as Rail, V as VerificationMethod } from './errors-B7rVID2r.cjs';
3
+
4
+ declare class InvoServer {
5
+ private readonly http;
6
+ private readonly auth;
7
+ constructor(config: ServerConfig);
8
+ /** Mint a short-lived, game-scoped player token to hand to the browser InvoClient. */
9
+ mintPlayerToken(input: {
10
+ playerEmail: string;
11
+ }): Promise<PlayerToken>;
12
+ /** Initiate a cross-game currency SEND. Inspect result.verificationMethod. */
13
+ initiateSend(input: InitiateSendInput): Promise<InitiateResult>;
14
+ /** Initiate a cross-game TRANSFER. Inspect result.verificationMethod. */
15
+ initiateTransfer(input: InitiateTransferInput): Promise<InitiateResult>;
16
+ /** Create a hosted checkout session (the recommended purchase path). Open the
17
+ * returned checkoutUrl in a WebView/redirect or an iframe; the INVO-hosted page
18
+ * handles cards, saved cards, and 3-D Secure. Crediting is server-side via the
19
+ * purchase.completed webhook. */
20
+ createCheckout(input: CreateCheckoutInput): Promise<CreateCheckoutResult>;
21
+ /**
22
+ * Direct purchase via the rail selector. Use when you need a specific rail.
23
+ * - rail "platform" (default): standard card. May return status "requires_action"
24
+ * (run client-side 3-D Secure with clientSecret, then call confirmPayment).
25
+ * - rail "game": returns status "pending_payment" + paymentUrl (redirect the browser).
26
+ * - rail "steam": NOT a browser flow — the backend returns WRONG_RAIL_ENDPOINT.
27
+ */
28
+ purchaseCurrency(input: PurchaseInput): Promise<PurchaseResult>;
29
+ /** Complete the Stripe-rail 3-D Secure step after the client finished card action. */
30
+ confirmPayment(input: {
31
+ paymentIntentId: string;
32
+ orderId?: string;
33
+ }): Promise<Record<string, unknown>>;
34
+ /** Fetch purchase status (order + financial summary + timeline). */
35
+ getOrderDetails(query: {
36
+ orderId?: string;
37
+ transactionId?: string;
38
+ }): Promise<Record<string, unknown>>;
39
+ private toInitiateResult;
40
+ }
41
+
42
+ export { CreateCheckoutInput, CreateCheckoutResult, InitiateResult, InitiateSendInput, InitiateTransferInput, InvoServer, PlayerToken, PurchaseInput, PurchaseResult, ServerConfig };
@@ -0,0 +1,42 @@
1
+ import { S as ServerConfig, P as PlayerToken, b as InitiateSendInput, c as InitiateResult, d as InitiateTransferInput, e as CreateCheckoutInput, f as CreateCheckoutResult, g as PurchaseInput, h as PurchaseResult } from './errors-B7rVID2r.js';
2
+ export { I as InvoError, R as Rail, V as VerificationMethod } from './errors-B7rVID2r.js';
3
+
4
+ declare class InvoServer {
5
+ private readonly http;
6
+ private readonly auth;
7
+ constructor(config: ServerConfig);
8
+ /** Mint a short-lived, game-scoped player token to hand to the browser InvoClient. */
9
+ mintPlayerToken(input: {
10
+ playerEmail: string;
11
+ }): Promise<PlayerToken>;
12
+ /** Initiate a cross-game currency SEND. Inspect result.verificationMethod. */
13
+ initiateSend(input: InitiateSendInput): Promise<InitiateResult>;
14
+ /** Initiate a cross-game TRANSFER. Inspect result.verificationMethod. */
15
+ initiateTransfer(input: InitiateTransferInput): Promise<InitiateResult>;
16
+ /** Create a hosted checkout session (the recommended purchase path). Open the
17
+ * returned checkoutUrl in a WebView/redirect or an iframe; the INVO-hosted page
18
+ * handles cards, saved cards, and 3-D Secure. Crediting is server-side via the
19
+ * purchase.completed webhook. */
20
+ createCheckout(input: CreateCheckoutInput): Promise<CreateCheckoutResult>;
21
+ /**
22
+ * Direct purchase via the rail selector. Use when you need a specific rail.
23
+ * - rail "platform" (default): standard card. May return status "requires_action"
24
+ * (run client-side 3-D Secure with clientSecret, then call confirmPayment).
25
+ * - rail "game": returns status "pending_payment" + paymentUrl (redirect the browser).
26
+ * - rail "steam": NOT a browser flow — the backend returns WRONG_RAIL_ENDPOINT.
27
+ */
28
+ purchaseCurrency(input: PurchaseInput): Promise<PurchaseResult>;
29
+ /** Complete the Stripe-rail 3-D Secure step after the client finished card action. */
30
+ confirmPayment(input: {
31
+ paymentIntentId: string;
32
+ orderId?: string;
33
+ }): Promise<Record<string, unknown>>;
34
+ /** Fetch purchase status (order + financial summary + timeline). */
35
+ getOrderDetails(query: {
36
+ orderId?: string;
37
+ transactionId?: string;
38
+ }): Promise<Record<string, unknown>>;
39
+ private toInitiateResult;
40
+ }
41
+
42
+ export { CreateCheckoutInput, CreateCheckoutResult, InitiateResult, InitiateSendInput, InitiateTransferInput, InvoServer, PlayerToken, PurchaseInput, PurchaseResult, ServerConfig };