@intlayer/design-system 9.3.2 → 9.4.0-canary.0

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Files changed (187) hide show
  1. package/README.md +1 -1
  2. package/dist/esm/api/hooks/analytics.mjs +6 -5
  3. package/dist/esm/api/hooks/analytics.mjs.map +1 -1
  4. package/dist/esm/api/hooks/auth.mjs +2 -0
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  111. package/dist/types/api/hooks/analytics.d.ts +5 -3
  112. package/dist/types/api/hooks/analytics.d.ts.map +1 -1
  113. package/dist/types/api/hooks/auth.d.ts.map +1 -1
  114. package/dist/types/components/Browser/Browser.d.ts +7 -1
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  116. package/dist/types/components/CopyButton/index.d.ts +9 -3
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  118. package/dist/types/components/DictionaryFieldEditor/ContentEditor.d.ts +0 -1
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- {"version":3,"file":"index.mjs","names":[],"sources":["../../../../src/components/MaxHeightSmoother/index.tsx"],"sourcesContent":["import { cn } from '@utils/cn';\nimport type { CSSProperties, FC, HTMLAttributes, ReactNode } from 'react';\n\n/**\n * Props for the MaxHeightSmoother component\n */\ninterface MaxHeightSmootherProps extends HTMLAttributes<HTMLDivElement> {\n /** Content to render within the smoother container */\n children: ReactNode;\n /** Controls collapse state. When true, content is collapsed; when false, expanded; when undefined, relies on hover/focus behavior */\n isHidden?: boolean;\n /** Enable expand-on-hover behavior */\n isOverable?: boolean;\n /** Enable expand-on-focus behavior for accessibility and keyboard navigation */\n isFocusable?: boolean;\n /** Minimum height in pixels for the collapsed state */\n minHeight?: number;\n}\n\n/**\n * MaxHeightSmoother Component\n *\n * A sophisticated container component that provides smooth height transitions\n * for collapsible content. Implemented entirely in CSS — no client-side\n * JavaScript, hooks, or event listeners — making it compatible with React\n * Server Components and Next.js App Router without `'use client'`.\n *\n * @component\n * @example\n * Basic controlled usage:\n * ```tsx\n * const [isCollapsed, setIsCollapsed] = useState(true);\n *\n * <MaxHeightSmoother isHidden={isCollapsed}>\n * <div>Your collapsible content here</div>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * Hover-triggered expansion:\n * ```tsx\n * <MaxHeightSmoother isOverable>\n * <p>This content expands when you hover over the container.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * Focus-triggered expansion (keyboard accessible):\n * ```tsx\n * <MaxHeightSmoother isFocusable>\n * <p>Tab to focus this container to expand the content.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * With minimum height for preview:\n * ```tsx\n * <MaxHeightSmoother isOverable minHeight={100} className=\"border rounded-lg p-4\">\n * <h3>Article Preview</h3>\n * <p>This shows a preview of the content. Hover to see all.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * Combined hover and focus:\n * ```tsx\n * <MaxHeightSmoother isOverable isFocusable minHeight={80}>\n * <h4>Interactive Card</h4>\n * <p>Expands on both hover and keyboard focus.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * ## Animation Strategies\n *\n * ### Strategy A — `grid-template-rows` (`minHeight === 0`)\n * Transitions between `grid-rows-[0fr]` and `grid-rows-[1fr]`.\n * Clean and performant; no fixed height ceiling required.\n * Requires `min-h-0` on the inner wrapper so the grid track can fully collapse.\n *\n * ### Strategy B — `max-height` via CSS custom properties (`minHeight > 0`)\n * When a visible preview floor is required, `grid-template-rows` produces a\n * \"dead time\" artifact: the track silently grows from 0 → minHeight before\n * anything visible happens, resulting in a perceived snap.\n *\n * `max-height` sidesteps this entirely — the transition starts from the\n * already-visible floor value, producing a single continuous expansion.\n *\n * The collapsed floor (`--mhs-collapsed`) and expanded ceiling\n * (`--mhs-expanded`) are injected as CSS variables via inline style,\n * NOT as `max-height` directly. This lets Tailwind own `max-height`\n * entirely, so `:hover` and `:focus-within` can override it freely\n * without fighting inline-style specificity.\n *\n * Both variables are consumer-overridable via CSS:\n * ```css\n * .my-container {\n * --mhs-collapsed: 80px;\n * --mhs-expanded: 1200px;\n * }\n * ```\n *\n * Trade-off: easing is applied over [minHeight → 3000px], not the real\n * content height. For typical content this is imperceptible. If pixel-perfect\n * easing is critical, use a JS-measured height with a controlled `isHidden`\n * prop and a `style={{ maxHeight }}` override instead.\n *\n * ## Interaction Modes\n *\n * 1. **Controlled** — Pass `isHidden` for external state control (e.g. accordion)\n * 2. **Hover** — Set `isOverable` for mouse hover expansion\n * 3. **Focus** — Set `isFocusable` for keyboard focus expansion\n * 4. **Combined** — Use `isOverable` and `isFocusable` together\n *\n * ## Accessibility\n *\n * - `role=\"button\"` and `tabIndex={0}` when `isFocusable` is true\n * - `aria-expanded` reflects the current disclosure state\n * - Focus expansion via `:focus-within` CSS pseudo-class\n * - `motion-reduce:transition-none` respects `prefers-reduced-motion`\n *\n * Note: because this component relies on CSS pseudo-classes for interaction,\n * keyboard toggle (Enter / Space) is not supported in uncontrolled mode.\n * For full keyboard toggle behaviour, manage `isHidden` externally and\n * wire an `onClick` / `onKeyDown` handler on the parent.\n *\n * ## Performance\n *\n * - Pure CSS animations — no JavaScript timers or DOM measurements\n * - No `'use client'` directive required\n * - Compatible with React Server Components and Next.js App Router\n * - GPU-accelerated transitions\n *\n * @param props - Component props extending HTML div attributes\n * @param props.children - Content to render within the container\n * @param props.isHidden - Controlled collapse state (`true` = collapsed, `false` = expanded)\n * @param props.isOverable - Enable hover-to-expand behaviour\n * @param props.isFocusable - Enable focus-to-expand behaviour with keyboard navigation\n * @param props.minHeight - Minimum height in pixels for the collapsed state (default: 0)\n * @param props.className - Additional CSS classes\n * @param props.style - Inline styles (CSS variable overrides will be merged)\n *\n * @returns A smooth height-transitioning container with configurable interaction modes\n */\nexport const MaxHeightSmoother: FC<MaxHeightSmootherProps> = ({\n children,\n isHidden,\n className = '',\n isOverable = false,\n isFocusable = false,\n minHeight = 0,\n ...props\n}) => (\n <div\n aria-hidden={isFocusable ? isHidden : undefined}\n tabIndex={isFocusable ? 0 : undefined}\n role={isFocusable ? 'button' : 'none'}\n className={cn(\n 'group/height-smoother relative grid w-full grid-rows-[0fr] overflow-hidden transition-all duration-700 ease-in-out',\n typeof isHidden !== 'undefined' &&\n !isHidden &&\n 'grid-rows-[1fr] overflow-x-auto',\n isOverable && 'hover:grid-rows-[1fr] hover:overflow-x-auto',\n isFocusable &&\n 'focus-within:grid-rows-[1fr] focus-within:overflow-x-auto focus:grid-rows-[1fr] focus:overflow-x-auto',\n className\n )}\n {...props}\n >\n <div\n style={{\n minHeight: `${minHeight}px`,\n }}\n className={cn(\n isOverable && 'group-hover/height-smoother:visible',\n isFocusable && 'group-focus/height-smoother:visible',\n className\n )}\n >\n {children}\n </div>\n </div>\n);\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+IA,MAAa,qBAAiD,EAC5D,UACA,UACA,YAAY,IACZ,aAAa,OACb,cAAc,OACd,YAAY,GACZ,GAAG,YAEH,oBAAC,OAAD;CACE,eAAa,cAAc,WAAW;CACtC,UAAU,cAAc,IAAI;CAC5B,MAAM,cAAc,WAAW;CAC/B,WAAW,GACT,sHACA,OAAO,aAAa,eAClB,CAAC,YACD,mCACF,cAAc,+CACd,eACE,yGACF,SACF;CACA,GAAI;WAEJ,oBAAC,OAAD;EACE,OAAO,EACL,WAAW,GAAG,UAAU,IAC1B;EACA,WAAW,GACT,cAAc,uCACd,eAAe,uCACf,SACF;EAEC;CACE;AACF"}
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+ {"version":3,"file":"index.mjs","names":[],"sources":["../../../../src/components/MaxHeightSmoother/index.tsx"],"sourcesContent":["import { cn } from '@utils/cn';\nimport type { CSSProperties, FC, HTMLAttributes, ReactNode } from 'react';\n\n/**\n * Props for the MaxHeightSmoother component\n */\ninterface MaxHeightSmootherProps extends HTMLAttributes<HTMLDivElement> {\n /** Content to render within the smoother container */\n children: ReactNode;\n /** Controls collapse state. When true, content is collapsed; when false, expanded; when undefined, relies on hover/focus behavior */\n isHidden?: boolean;\n /** Enable expand-on-hover behavior */\n isOverable?: boolean;\n /** Enable expand-on-focus behavior for accessibility and keyboard navigation */\n isFocusable?: boolean;\n /** Minimum height in pixels for the collapsed state */\n minHeight?: number;\n}\n\n/**\n * MaxHeightSmoother Component\n *\n * A sophisticated container component that provides smooth height transitions\n * for collapsible content. Implemented entirely in CSS — no client-side\n * JavaScript, hooks, or event listeners — making it compatible with React\n * Server Components and Next.js App Router without `'use client'`.\n *\n * @component\n * @example\n * Basic controlled usage:\n * ```tsx\n * const [isCollapsed, setIsCollapsed] = useState(true);\n *\n * <MaxHeightSmoother isHidden={isCollapsed}>\n * <div>Your collapsible content here</div>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * Hover-triggered expansion:\n * ```tsx\n * <MaxHeightSmoother isOverable>\n * <p>This content expands when you hover over the container.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * Focus-triggered expansion (keyboard accessible):\n * ```tsx\n * <MaxHeightSmoother isFocusable>\n * <p>Tab to focus this container to expand the content.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * With minimum height for preview:\n * ```tsx\n * <MaxHeightSmoother isOverable minHeight={100} className=\"border rounded-lg p-4\">\n * <h3>Article Preview</h3>\n * <p>This shows a preview of the content. Hover to see all.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * @example\n * Combined hover and focus:\n * ```tsx\n * <MaxHeightSmoother isOverable isFocusable minHeight={80}>\n * <h4>Interactive Card</h4>\n * <p>Expands on both hover and keyboard focus.</p>\n * </MaxHeightSmoother>\n * ```\n *\n * ## Animation Strategies\n *\n * ### Strategy A — `grid-template-rows` (`minHeight === 0`)\n * Transitions between `grid-rows-[0fr]` and `grid-rows-[1fr]`.\n * Clean and performant; no fixed height ceiling required.\n * Requires `min-h-0` on the inner wrapper so the grid track can fully collapse.\n *\n * ### Strategy B — `max-height` via CSS custom properties (`minHeight > 0`)\n * When a visible preview floor is required, `grid-template-rows` produces a\n * \"dead time\" artifact: the track silently grows from 0 → minHeight before\n * anything visible happens, resulting in a perceived snap.\n *\n * `max-height` sidesteps this entirely — the transition starts from the\n * already-visible floor value, producing a single continuous expansion.\n *\n * The collapsed floor (`--mhs-collapsed`) and expanded ceiling\n * (`--mhs-expanded`) are injected as CSS variables via inline style,\n * NOT as `max-height` directly. This lets Tailwind own `max-height`\n * entirely, so `:hover` and `:focus-within` can override it freely\n * without fighting inline-style specificity.\n *\n * Both variables are consumer-overridable via CSS:\n * ```css\n * .my-container {\n * --mhs-collapsed: 80px;\n * --mhs-expanded: 1200px;\n * }\n * ```\n *\n * Trade-off: easing is applied over [minHeight → 3000px], not the real\n * content height. For typical content this is imperceptible. If pixel-perfect\n * easing is critical, use a JS-measured height with a controlled `isHidden`\n * prop and a `style={{ maxHeight }}` override instead.\n *\n * ## Interaction Modes\n *\n * 1. **Controlled** — Pass `isHidden` for external state control (e.g. accordion)\n * 2. **Hover** — Set `isOverable` for mouse hover expansion\n * 3. **Focus** — Set `isFocusable` for keyboard focus expansion\n * 4. **Combined** — Use `isOverable` and `isFocusable` together\n *\n * ## Accessibility\n *\n * - `role=\"button\"` and `tabIndex={0}` when `isFocusable` is true\n * - `aria-expanded` reflects the current disclosure state\n * - Focus expansion via `:focus-within` CSS pseudo-class\n * - `motion-reduce:transition-none` respects `prefers-reduced-motion`\n *\n * Note: because this component relies on CSS pseudo-classes for interaction,\n * keyboard toggle (Enter / Space) is not supported in uncontrolled mode.\n * For full keyboard toggle behaviour, manage `isHidden` externally and\n * wire an `onClick` / `onKeyDown` handler on the parent.\n *\n * ## Performance\n *\n * - Pure CSS animations — no JavaScript timers or DOM measurements\n * - No `'use client'` directive required\n * - Compatible with React Server Components and Next.js App Router\n * - GPU-accelerated transitions\n *\n * @param props - Component props extending HTML div attributes\n * @param props.children - Content to render within the container\n * @param props.isHidden - Controlled collapse state (`true` = collapsed, `false` = expanded)\n * @param props.isOverable - Enable hover-to-expand behaviour\n * @param props.isFocusable - Enable focus-to-expand behaviour with keyboard navigation\n * @param props.minHeight - Minimum height in pixels for the collapsed state (default: 0)\n * @param props.className - Additional CSS classes\n * @param props.style - Inline styles (CSS variable overrides will be merged)\n *\n * @returns A smooth height-transitioning container with configurable interaction modes\n */\nexport const MaxHeightSmoother: FC<MaxHeightSmootherProps> = ({\n children,\n isHidden,\n className = '',\n isOverable = false,\n isFocusable = false,\n minHeight = 0,\n ...props\n}) => (\n <div\n aria-hidden={isFocusable ? isHidden : undefined}\n tabIndex={isFocusable ? 0 : undefined}\n role={isFocusable ? 'button' : 'none'}\n className={cn(\n 'group/height-smoother relative grid w-full grid-rows-[0fr] overflow-hidden transition-[grid-template-rows] duration-700 ease-in-out',\n typeof isHidden !== 'undefined' &&\n !isHidden &&\n 'grid-rows-[1fr] overflow-x-auto',\n isOverable && 'hover:grid-rows-[1fr] hover:overflow-x-auto',\n isFocusable &&\n 'focus-within:grid-rows-[1fr] focus-within:overflow-x-auto focus:grid-rows-[1fr] focus:overflow-x-auto',\n className\n )}\n {...props}\n >\n <div\n style={{\n minHeight: `${minHeight}px`,\n }}\n className={cn(\n isOverable && 'group-hover/height-smoother:visible',\n isFocusable && 'group-focus/height-smoother:visible',\n className\n )}\n >\n {children}\n </div>\n </div>\n);\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+IA,MAAa,qBAAiD,EAC5D,UACA,UACA,YAAY,IACZ,aAAa,OACb,cAAc,OACd,YAAY,GACZ,GAAG,YAEH,oBAAC,OAAD;CACE,eAAa,cAAc,WAAW;CACtC,UAAU,cAAc,IAAI;CAC5B,MAAM,cAAc,WAAW;CAC/B,WAAW,GACT,uIACA,OAAO,aAAa,eAClB,CAAC,YACD,mCACF,cAAc,+CACd,eACE,yGACF,SACF;CACA,GAAI;WAEJ,oBAAC,OAAD;EACE,OAAO,EACL,WAAW,GAAG,UAAU,IAC1B;EACA,WAAW,GACT,cAAc,uCACd,eAAe,uCACf,SACF;EAEC;CACE;AACF"}
@@ -5,7 +5,7 @@ import { jsx } from "react/jsx-runtime";
5
5
  const MaxWidthSmoother = ({ children, isHidden, minWidth = 0, align = "left", isDisabled = false, className, ...props }) => {
6
6
  const isCurrentlyHidden = isHidden && !isDisabled;
7
7
  return /* @__PURE__ */ jsx("div", {
8
- className: cn("relative grid h-full grid-cols-[0fr] overflow-x-hidden overflow-y-hidden transition-all duration-500 ease-in-out", isCurrentlyHidden ? "" : "grid-cols-[1fr]", className),
8
+ className: cn("relative grid h-full grid-cols-[0fr] overflow-x-hidden overflow-y-hidden transition-[grid-template-columns] duration-500 ease-in-out", isCurrentlyHidden ? "" : "grid-cols-[1fr]", className),
9
9
  "aria-hidden": isCurrentlyHidden,
10
10
  inert: isCurrentlyHidden ? true : void 0,
11
11
  ...props,
@@ -1 +1 @@
1
- {"version":3,"file":"index.mjs","names":[],"sources":["../../../../src/components/MaxWidthSmoother/index.tsx"],"sourcesContent":["import { cn } from '@utils/cn';\nimport type { HTMLAttributes } from 'react';\n\ntype Align = 'left' | 'right';\n\ntype MaxWidthSmootherProps = HTMLAttributes<HTMLDivElement> & {\n isHidden: boolean;\n minWidth?: number;\n align?: Align;\n isDisabled?: boolean;\n};\n\nexport const MaxWidthSmoother = ({\n children,\n isHidden,\n minWidth = 0,\n align = 'left',\n isDisabled = false,\n className,\n ...props\n}: MaxWidthSmootherProps) => {\n const isCurrentlyHidden = isHidden && !isDisabled;\n\n return (\n <div\n className={cn(\n 'relative grid h-full grid-cols-[0fr] overflow-x-hidden overflow-y-hidden transition-all duration-500 ease-in-out',\n isCurrentlyHidden ? '' : 'grid-cols-[1fr]',\n className\n )}\n aria-hidden={isCurrentlyHidden}\n inert={isCurrentlyHidden ? true : undefined}\n {...props}\n >\n <div\n style={{\n minWidth: `${minWidth}px`,\n }}\n className={cn(align === 'right' && 'ml-auto')}\n >\n {children}\n </div>\n </div>\n );\n};\n"],"mappings":";;;;AAYA,MAAa,oBAAoB,EAC/B,UACA,UACA,WAAW,GACX,QAAQ,QACR,aAAa,OACb,WACA,GAAG,YACwB;CAC3B,MAAM,oBAAoB,YAAY,CAAC;CAEvC,OACE,oBAAC,OAAD;EACE,WAAW,GACT,oHACA,oBAAoB,KAAK,mBACzB,SACF;EACA,eAAa;EACb,OAAO,oBAAoB,OAAO;EAClC,GAAI;YAEJ,oBAAC,OAAD;GACE,OAAO,EACL,UAAU,GAAG,SAAS,IACxB;GACA,WAAW,GAAG,UAAU,WAAW,SAAS;GAE3C;EACE;CACF;AAET"}
1
+ {"version":3,"file":"index.mjs","names":[],"sources":["../../../../src/components/MaxWidthSmoother/index.tsx"],"sourcesContent":["import { cn } from '@utils/cn';\nimport type { HTMLAttributes } from 'react';\n\ntype Align = 'left' | 'right';\n\ntype MaxWidthSmootherProps = HTMLAttributes<HTMLDivElement> & {\n isHidden: boolean;\n minWidth?: number;\n align?: Align;\n isDisabled?: boolean;\n};\n\nexport const MaxWidthSmoother = ({\n children,\n isHidden,\n minWidth = 0,\n align = 'left',\n isDisabled = false,\n className,\n ...props\n}: MaxWidthSmootherProps) => {\n const isCurrentlyHidden = isHidden && !isDisabled;\n\n return (\n <div\n className={cn(\n 'relative grid h-full grid-cols-[0fr] overflow-x-hidden overflow-y-hidden transition-[grid-template-columns] duration-500 ease-in-out',\n isCurrentlyHidden ? '' : 'grid-cols-[1fr]',\n className\n )}\n aria-hidden={isCurrentlyHidden}\n inert={isCurrentlyHidden ? true : undefined}\n {...props}\n >\n <div\n style={{\n minWidth: `${minWidth}px`,\n }}\n className={cn(align === 'right' && 'ml-auto')}\n >\n {children}\n </div>\n </div>\n );\n};\n"],"mappings":";;;;AAYA,MAAa,oBAAoB,EAC/B,UACA,UACA,WAAW,GACX,QAAQ,QACR,aAAa,OACb,WACA,GAAG,YACwB;CAC3B,MAAM,oBAAoB,YAAY,CAAC;CAEvC,OACE,oBAAC,OAAD;EACE,WAAW,GACT,wIACA,oBAAoB,KAAK,mBACzB,SACF;EACA,eAAa;EACb,OAAO,oBAAoB,OAAO;EAClC,GAAI;YAEJ,oBAAC,OAAD;GACE,OAAO,EACL,UAAU,GAAG,SAAS,IACxB;GACA,WAAW,GAAG,UAAU,WAAW,SAAS;GAE3C;EACE;CACF;AAET"}
@@ -1,10 +1,10 @@
1
1
  'use client';
2
2
 
3
3
  import { cn } from "../../utils/cn.mjs";
4
- import { useGetElementOrWindow } from "../../hooks/useGetElementOrWindow.mjs";
5
- import { useScrollBlockage } from "../../hooks/useScrollBlockage/index.mjs";
6
4
  import { Button } from "../Button/Button.mjs";
7
5
  import { Container } from "../Container/index.mjs";
6
+ import { useGetElementOrWindow } from "../../hooks/useGetElementOrWindow.mjs";
7
+ import { useScrollBlockage } from "../../hooks/useScrollBlockage/index.mjs";
8
8
  import { H3 } from "../Headers/index.mjs";
9
9
  import { useEffect } from "react";
10
10
  import { Fragment as Fragment$1, jsx, jsxs } from "react/jsx-runtime";
@@ -1,9 +1,9 @@
1
1
  'use client';
2
2
 
3
3
  import { cn } from "../../utils/cn.mjs";
4
+ import { MaxHeightSmoother } from "../MaxHeightSmoother/index.mjs";
4
5
  import { useScrollBlockage } from "../../hooks/useScrollBlockage/index.mjs";
5
6
  import { useScrollDetection } from "../../hooks/useScrollDetection.mjs";
6
- import { MaxHeightSmoother } from "../MaxHeightSmoother/index.mjs";
7
7
  import { Burger } from "./Burger.mjs";
8
8
  import { useRef, useState } from "react";
9
9
  import { jsx, jsxs } from "react/jsx-runtime";
@@ -1,8 +1,8 @@
1
1
  'use client';
2
2
 
3
3
  import { cn } from "../../utils/cn.mjs";
4
- import { useItemSelector } from "../../hooks/useItemSelector.mjs";
5
4
  import { Button } from "../Button/Button.mjs";
5
+ import { useItemSelector } from "../../hooks/useItemSelector.mjs";
6
6
  import { useEffect, useRef } from "react";
7
7
  import { jsx, jsxs } from "react/jsx-runtime";
8
8
  import { cva } from "class-variance-authority";
@@ -74,16 +74,16 @@ const Pagination = ({ currentPage, totalPages, onPageChange, showFirstLast = fal
74
74
  const isLastPage = currentPage === totalPages;
75
75
  const optionsRefs = useRef([]);
76
76
  const indicatorRef = useRef(null);
77
- const { choiceIndicatorPosition, calculatePosition } = useItemSelector(optionsRefs, {
77
+ const { choiceIndicatorPosition, scheduleMeasurement } = useItemSelector(optionsRefs, {
78
78
  selector,
79
79
  isHoverable: true
80
80
  });
81
81
  useEffect(() => {
82
82
  const timer = setTimeout(() => {
83
- calculatePosition();
83
+ scheduleMeasurement();
84
84
  }, 300);
85
85
  return () => clearTimeout(timer);
86
- }, [currentPage, calculatePosition]);
86
+ }, [currentPage, scheduleMeasurement]);
87
87
  if (totalPages <= 1) return null;
88
88
  const handlePageChange = (page) => {
89
89
  if (!disabled && page >= 1 && page <= totalPages && page !== currentPage) onPageChange(page);
@@ -1 +1 @@
1
- {"version":3,"file":"Pagination.mjs","names":[],"sources":["../../../../src/components/Pagination/Pagination.tsx"],"sourcesContent":["'use client';\n\nimport { useItemSelector } from '@hooks/useItemSelector';\nimport { cn } from '@utils/cn';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { ChevronLeft, ChevronRight, MoreHorizontal } from 'lucide-react';\nimport {\n type ComponentProps,\n type FC,\n type HTMLAttributes,\n useEffect,\n useRef,\n} from 'react';\nimport { useIntlayer } from 'react-intlayer';\nimport { Button } from '../Button';\n\nexport const paginationVariants = cva(\n 'flex items-center justify-center gap-1',\n {\n variants: {\n size: {\n sm: 'gap-1',\n md: 'gap-2',\n lg: 'gap-3',\n },\n color: {\n text: 'background-text',\n primary: 'background-primary',\n secondary: 'background-secondary',\n neutral: 'background-neutral',\n },\n variant: {\n default: '',\n bordered: 'rounded-lg border border-border p-2',\n ghost: 'bg-transparent',\n },\n },\n defaultVariants: {\n size: 'md',\n variant: 'default',\n },\n }\n);\n\nexport type PaginationSize = 'sm' | 'md' | 'lg';\n\nexport type PaginationVariant = 'default' | 'bordered' | 'ghost';\n\nexport type PaginationProps = HTMLAttributes<HTMLDivElement> &\n VariantProps<typeof paginationVariants> & {\n currentPage: number;\n totalPages: number;\n onPageChange: (page: number) => void;\n showFirstLast?: boolean;\n showPrevNext?: boolean;\n maxVisiblePages?: number;\n disabled?: boolean;\n };\n\nconst generatePageNumbers = (\n currentPage: number,\n totalPages: number,\n maxVisiblePages: number\n): (number | 'ellipsis')[] => {\n if (totalPages <= maxVisiblePages) {\n return Array.from({ length: totalPages }, (_, i) => i + 1);\n }\n\n const pages: (number | 'ellipsis')[] = [];\n const halfVisible = Math.floor(maxVisiblePages / 2);\n\n pages.push(1);\n\n if (currentPage <= halfVisible + 2) {\n for (let i = 2; i <= Math.min(maxVisiblePages - 1, totalPages - 1); i++) {\n pages.push(i);\n }\n if (totalPages > maxVisiblePages) {\n pages.push('ellipsis');\n }\n if (totalPages > 1) {\n pages.push(totalPages);\n }\n } else if (currentPage >= totalPages - halfVisible - 1) {\n if (totalPages > maxVisiblePages) {\n pages.push('ellipsis');\n }\n for (\n let i = Math.max(2, totalPages - maxVisiblePages + 2);\n i <= totalPages;\n i++\n ) {\n pages.push(i);\n }\n } else {\n pages.push('ellipsis');\n const start = currentPage - halfVisible;\n const end = currentPage + halfVisible;\n for (let i = start; i <= end; i++) {\n pages.push(i);\n }\n pages.push('ellipsis');\n pages.push(totalPages);\n }\n\n return pages;\n};\n\nconst selector = (option: HTMLElement) =>\n option?.getAttribute('aria-current') === 'true';\n\nconst getButtonSize = (size?: PaginationSize | `${PaginationSize}` | null) => {\n if (size === 'sm') {\n return 'icon-sm';\n } else if (size === 'lg') {\n return 'icon-lg';\n } else {\n return 'icon-md';\n }\n};\n\nconst InputIndicator: FC<ComponentProps<'div'>> = (props) => (\n <div\n className=\"absolute top-0 z-0 h-full w-auto rounded-xl bg-text/20 ring-4 ring-text/10 transition-[left,width] duration-300 ease-in-out [corner-shape:squircle] supports-[corner-shape:squircle]:rounded-2xl motion-reduce:transition-none\"\n {...props}\n />\n);\n\nexport const Pagination: FC<PaginationProps> = ({\n currentPage,\n totalPages,\n onPageChange,\n showFirstLast = false,\n showPrevNext = true,\n maxVisiblePages = 5,\n disabled = false,\n size = 'md',\n variant = 'default',\n color = 'text',\n className,\n ...props\n}) => {\n const { goToNextPage, goToPreviousPage } = useIntlayer('pagination');\n\n const pageNumbers = generatePageNumbers(\n currentPage,\n totalPages,\n maxVisiblePages\n );\n\n const buttonSize = getButtonSize(size);\n const isFirstPage = currentPage === 1;\n const isLastPage = currentPage === totalPages;\n\n const optionsRefs = useRef<HTMLElement[]>([]);\n const indicatorRef = useRef<HTMLDivElement | null>(null);\n const { choiceIndicatorPosition, calculatePosition } = useItemSelector(\n optionsRefs,\n {\n selector,\n isHoverable: true,\n }\n );\n\n useEffect(() => {\n const timer = setTimeout(() => {\n calculatePosition();\n }, 300);\n\n return () => clearTimeout(timer);\n }, [currentPage, calculatePosition]);\n\n if (totalPages <= 1) return null;\n\n const handlePageChange = (page: number) => {\n if (!disabled && page >= 1 && page <= totalPages && page !== currentPage) {\n onPageChange(page);\n }\n };\n\n return (\n <div\n className={cn(paginationVariants({ size, variant }), className)}\n {...props}\n >\n <div className=\"relative flex items-center gap-1\">\n {choiceIndicatorPosition && (\n <InputIndicator style={choiceIndicatorPosition} ref={indicatorRef} />\n )}\n\n {showPrevNext && (\n <Button\n variant=\"outline\"\n size={buttonSize}\n color=\"text\"\n onClick={() => handlePageChange(currentPage - 1)}\n disabled={disabled || isFirstPage}\n label={goToPreviousPage.value}\n Icon={ChevronLeft}\n ref={(el) => {\n if (el) optionsRefs.current[0] = el;\n }}\n className=\"min-w-0 px-2\"\n />\n )}\n\n <div className=\"flex items-center gap-1 max-md:gap-0.5\">\n {pageNumbers.map((page, index) => {\n if (page === 'ellipsis') {\n const isFirstEllipsis = index === pageNumbers.indexOf('ellipsis');\n const ellipsisKey = isFirstEllipsis\n ? 'ellipsis-start'\n : 'ellipsis-end';\n return (\n <div\n key={ellipsisKey}\n className=\"flex h-8 min-w-8 items-center justify-center px-1\"\n >\n <MoreHorizontal className=\"h-4 w-4 text-muted-foreground\" />\n </div>\n );\n }\n\n const isActive = page === currentPage;\n // Calculate ref index: offset by 1 if showPrevNext, then count only non-ellipsis items\n const refIndex =\n (showPrevNext ? 1 : 0) +\n pageNumbers.slice(0, index).filter((p) => p !== 'ellipsis')\n .length;\n\n return (\n <Button\n key={page}\n variant={isActive ? 'default' : 'outline'}\n size={buttonSize}\n color=\"text\"\n onClick={() => handlePageChange(page)}\n disabled={disabled}\n label={`Go to page ${page}`}\n aria-current={isActive ? 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+ {"version":3,"file":"Pagination.mjs","names":[],"sources":["../../../../src/components/Pagination/Pagination.tsx"],"sourcesContent":["'use client';\n\nimport { useItemSelector } from '@hooks/useItemSelector';\nimport { cn } from '@utils/cn';\nimport { cva, type VariantProps } from 'class-variance-authority';\nimport { ChevronLeft, ChevronRight, MoreHorizontal } from 'lucide-react';\nimport {\n type ComponentProps,\n type FC,\n type HTMLAttributes,\n useEffect,\n useRef,\n} from 'react';\nimport { useIntlayer } from 'react-intlayer';\nimport { Button } from '../Button';\n\nexport const paginationVariants = cva(\n 'flex items-center justify-center gap-1',\n {\n variants: {\n size: {\n sm: 'gap-1',\n md: 'gap-2',\n lg: 'gap-3',\n },\n color: {\n text: 'background-text',\n primary: 'background-primary',\n secondary: 'background-secondary',\n neutral: 'background-neutral',\n },\n variant: {\n default: '',\n bordered: 'rounded-lg border border-border p-2',\n ghost: 'bg-transparent',\n },\n },\n defaultVariants: {\n size: 'md',\n variant: 'default',\n },\n }\n);\n\nexport type PaginationSize = 'sm' | 'md' | 'lg';\n\nexport type PaginationVariant = 'default' | 'bordered' | 'ghost';\n\nexport type PaginationProps = HTMLAttributes<HTMLDivElement> &\n VariantProps<typeof paginationVariants> & {\n currentPage: number;\n totalPages: number;\n onPageChange: (page: number) => void;\n showFirstLast?: boolean;\n showPrevNext?: boolean;\n maxVisiblePages?: number;\n disabled?: boolean;\n };\n\nconst generatePageNumbers = (\n currentPage: number,\n totalPages: number,\n maxVisiblePages: number\n): (number | 'ellipsis')[] => {\n if (totalPages <= maxVisiblePages) {\n return Array.from({ length: totalPages }, (_, i) => i + 1);\n }\n\n const pages: (number | 'ellipsis')[] = [];\n const halfVisible = Math.floor(maxVisiblePages / 2);\n\n pages.push(1);\n\n if (currentPage <= halfVisible + 2) {\n for (let i = 2; i <= Math.min(maxVisiblePages - 1, totalPages - 1); i++) {\n pages.push(i);\n }\n if (totalPages > maxVisiblePages) {\n pages.push('ellipsis');\n }\n if (totalPages > 1) {\n pages.push(totalPages);\n }\n } else if (currentPage >= totalPages - halfVisible - 1) {\n if (totalPages > maxVisiblePages) {\n pages.push('ellipsis');\n }\n for (\n let i = Math.max(2, totalPages - maxVisiblePages + 2);\n i <= totalPages;\n i++\n ) {\n pages.push(i);\n }\n } else {\n pages.push('ellipsis');\n const start = currentPage - halfVisible;\n const end = currentPage + halfVisible;\n for (let i = start; i <= end; i++) {\n pages.push(i);\n }\n pages.push('ellipsis');\n pages.push(totalPages);\n }\n\n return pages;\n};\n\nconst selector = (option: HTMLElement) =>\n option?.getAttribute('aria-current') === 'true';\n\nconst getButtonSize = (size?: PaginationSize | `${PaginationSize}` | null) => {\n if (size === 'sm') {\n return 'icon-sm';\n } else if (size === 'lg') {\n return 'icon-lg';\n } else {\n return 'icon-md';\n }\n};\n\nconst InputIndicator: FC<ComponentProps<'div'>> = (props) => (\n <div\n className=\"absolute top-0 z-0 h-full w-auto rounded-xl bg-text/20 ring-4 ring-text/10 transition-[left,width] duration-300 ease-in-out [corner-shape:squircle] supports-[corner-shape:squircle]:rounded-2xl motion-reduce:transition-none\"\n {...props}\n />\n);\n\nexport const Pagination: FC<PaginationProps> = ({\n currentPage,\n totalPages,\n onPageChange,\n showFirstLast = false,\n showPrevNext = true,\n maxVisiblePages = 5,\n disabled = false,\n size = 'md',\n variant = 'default',\n color = 'text',\n className,\n ...props\n}) => {\n const { goToNextPage, goToPreviousPage } = useIntlayer('pagination');\n\n const pageNumbers = generatePageNumbers(\n currentPage,\n totalPages,\n maxVisiblePages\n );\n\n const buttonSize = getButtonSize(size);\n const isFirstPage = currentPage === 1;\n const isLastPage = currentPage === totalPages;\n\n const optionsRefs = useRef<HTMLElement[]>([]);\n const indicatorRef = useRef<HTMLDivElement | null>(null);\n const { choiceIndicatorPosition, scheduleMeasurement } = useItemSelector(\n optionsRefs,\n {\n selector,\n isHoverable: true,\n }\n );\n\n useEffect(() => {\n const timer = setTimeout(() => {\n scheduleMeasurement();\n }, 300);\n\n return () => clearTimeout(timer);\n }, [currentPage, scheduleMeasurement]);\n\n if (totalPages <= 1) return null;\n\n const handlePageChange = (page: number) => {\n if (!disabled && page >= 1 && page <= totalPages && page !== currentPage) {\n onPageChange(page);\n }\n };\n\n return (\n <div\n className={cn(paginationVariants({ size, variant }), className)}\n {...props}\n >\n <div className=\"relative flex items-center gap-1\">\n {choiceIndicatorPosition && (\n <InputIndicator style={choiceIndicatorPosition} ref={indicatorRef} />\n )}\n\n {showPrevNext && (\n <Button\n variant=\"outline\"\n size={buttonSize}\n color=\"text\"\n onClick={() => handlePageChange(currentPage - 1)}\n disabled={disabled || isFirstPage}\n label={goToPreviousPage.value}\n Icon={ChevronLeft}\n ref={(el) => {\n if (el) optionsRefs.current[0] = el;\n }}\n className=\"min-w-0 px-2\"\n />\n )}\n\n <div className=\"flex items-center gap-1 max-md:gap-0.5\">\n {pageNumbers.map((page, index) => {\n if (page === 'ellipsis') {\n const isFirstEllipsis = index === pageNumbers.indexOf('ellipsis');\n const ellipsisKey = isFirstEllipsis\n ? 'ellipsis-start'\n : 'ellipsis-end';\n return (\n <div\n key={ellipsisKey}\n className=\"flex h-8 min-w-8 items-center justify-center px-1\"\n >\n <MoreHorizontal className=\"h-4 w-4 text-muted-foreground\" />\n </div>\n );\n }\n\n const isActive = page === currentPage;\n // Calculate ref index: offset by 1 if showPrevNext, then count only non-ellipsis items\n const refIndex =\n (showPrevNext ? 1 : 0) +\n pageNumbers.slice(0, index).filter((p) => p !== 'ellipsis')\n .length;\n\n return (\n <Button\n key={page}\n variant={isActive ? 'default' : 'outline'}\n size={buttonSize}\n color=\"text\"\n onClick={() => handlePageChange(page)}\n disabled={disabled}\n label={`Go to page ${page}`}\n aria-current={isActive ? 'true' : 'false'}\n ref={(el) => {\n if (el) optionsRefs.current[refIndex] = el;\n }}\n className={cn(\n 'flex aspect-square h-8 w-8 min-w-0 items-center justify-center p-0 text-sm',\n size === 'sm' && 'h-6 w-6 text-xs',\n size === 'lg' && 'size-10 text-base',\n isActive && 'font-semibold'\n )}\n >\n {page}\n </Button>\n );\n })}\n </div>\n\n {showPrevNext && (\n <Button\n variant=\"outline\"\n size={buttonSize}\n color=\"text\"\n onClick={() => handlePageChange(currentPage + 1)}\n disabled={disabled || isLastPage}\n label={goToNextPage.value}\n Icon={ChevronRight}\n ref={(el) => {\n const lastRefIndex =\n (showPrevNext ? 1 : 0) +\n pageNumbers.filter((p) => p !== 'ellipsis').length;\n if (el) optionsRefs.current[lastRefIndex] = el;\n }}\n className=\"min-w-0 px-2\"\n />\n )}\n </div>\n </div>\n );\n};\n"],"mappings":";;;;;;;;;;;;AAgBA,MAAa,qBAAqB,IAChC,0CACA;CACE,UAAU;EACR,MAAM;GACJ,IAAI;GACJ,IAAI;GACJ,IAAI;EACN;EACA,OAAO;GACL,MAAM;GACN,SAAS;GACT,WAAW;GACX,SAAS;EACX;EACA,SAAS;GACP,SAAS;GACT,UAAU;GACV,OAAO;EACT;CACF;CACA,iBAAiB;EACf,MAAM;EACN,SAAS;CACX;AACF,CACF;AAiBA,MAAM,uBACJ,aACA,YACA,oBAC4B;CAC5B,IAAI,cAAc,iBAChB,OAAO,MAAM,KAAK,EAAE,QAAQ,WAAW,IAAI,GAAG,MAAM,IAAI,CAAC;CAG3D,MAAM,QAAiC,CAAC;CACxC,MAAM,cAAc,KAAK,MAAM,kBAAkB,CAAC;CAElD,MAAM,KAAK,CAAC;CAEZ,IAAI,eAAe,cAAc,GAAG;EAClC,KAAK,IAAI,IAAI,GAAG,KAAK,KAAK,IAAI,kBAAkB,GAAG,aAAa,CAAC,GAAG,KAClE,MAAM,KAAK,CAAC;EAEd,IAAI,aAAa,iBACf,MAAM,KAAK,UAAU;EAEvB,IAAI,aAAa,GACf,MAAM,KAAK,UAAU;CAEzB,OAAO,IAAI,eAAe,aAAa,cAAc,GAAG;EACtD,IAAI,aAAa,iBACf,MAAM,KAAK,UAAU;EAEvB,KACE,IAAI,IAAI,KAAK,IAAI,GAAG,aAAa,kBAAkB,CAAC,GACpD,KAAK,YACL,KAEA,MAAM,KAAK,CAAC;CAEhB,OAAO;EACL,MAAM,KAAK,UAAU;EACrB,MAAM,QAAQ,cAAc;EAC5B,MAAM,MAAM,cAAc;EAC1B,KAAK,IAAI,IAAI,OAAO,KAAK,KAAK,KAC5B,MAAM,KAAK,CAAC;EAEd,MAAM,KAAK,UAAU;EACrB,MAAM,KAAK,UAAU;CACvB;CAEA,OAAO;AACT;AAEA,MAAM,YAAY,WAChB,QAAQ,aAAa,cAAc,MAAM;AAE3C,MAAM,iBAAiB,SAAuD;CAC5E,IAAI,SAAS,MACX,OAAO;MACF,IAAI,SAAS,MAClB,OAAO;MAEP,OAAO;AAEX;AAEA,MAAM,kBAA6C,UACjD,oBAAC,OAAD;CACE,WAAU;CACV,GAAI;AACL;AAGH,MAAa,cAAmC,EAC9C,aACA,YACA,cACA,gBAAgB,OAChB,eAAe,MACf,kBAAkB,GAClB,WAAW,OACX,OAAO,MACP,UAAU,WACV,QAAQ,QACR,WACA,GAAG,YACC;CACJ,MAAM,EAAE,cAAc,qBAAqB,YAAY,YAAY;CAEnE,MAAM,cAAc,oBAClB,aACA,YACA,eACF;CAEA,MAAM,aAAa,cAAc,IAAI;CACrC,MAAM,cAAc,gBAAgB;CACpC,MAAM,aAAa,gBAAgB;CAEnC,MAAM,cAAc,OAAsB,CAAC,CAAC;CAC5C,MAAM,eAAe,OAA8B,IAAI;CACvD,MAAM,EAAE,yBAAyB,wBAAwB,gBACvD,aACA;EACE;EACA,aAAa;CACf,CACF;CAEA,gBAAgB;EACd,MAAM,QAAQ,iBAAiB;GAC7B,oBAAoB;EACtB,GAAG,GAAG;EAEN,aAAa,aAAa,KAAK;CACjC,GAAG,CAAC,aAAa,mBAAmB,CAAC;CAErC,IAAI,cAAc,GAAG,OAAO;CAE5B,MAAM,oBAAoB,SAAiB;EACzC,IAAI,CAAC,YAAY,QAAQ,KAAK,QAAQ,cAAc,SAAS,aAC3D,aAAa,IAAI;CAErB;CAEA,OACE,oBAAC,OAAD;EACE,WAAW,GAAG,mBAAmB;GAAE;GAAM;EAAQ,CAAC,GAAG,SAAS;EAC9D,GAAI;YAEJ,qBAAC,OAAD;GAAK,WAAU;aAAf;IACG,2BACC,oBAAC,gBAAD;KAAgB,OAAO;KAAyB,KAAK;IAAe;IAGrE,gBACC,oBAAC,QAAD;KACE,SAAQ;KACR,MAAM;KACN,OAAM;KACN,eAAe,iBAAiB,cAAc,CAAC;KAC/C,UAAU,YAAY;KACtB,OAAO,iBAAiB;KACxB,MAAM;KACN,MAAM,OAAO;MACX,IAAI,IAAI,YAAY,QAAQ,KAAK;KACnC;KACA,WAAU;IACX;IAGH,oBAAC,OAAD;KAAK,WAAU;eACZ,YAAY,KAAK,MAAM,UAAU;MAChC,IAAI,SAAS,YAAY;OAEvB,MAAM,cADkB,UAAU,YAAY,QAAQ,UAAU,IAE5D,mBACA;OACJ,OACE,oBAAC,OAAD;QAEE,WAAU;kBAEV,oBAAC,gBAAD,EAAgB,WAAU,gCAAiC;OACxD,GAJE,WAIF;MAET;MAEA,MAAM,WAAW,SAAS;MAE1B,MAAM,YACH,eAAe,IAAI,KACpB,YAAY,MAAM,GAAG,KAAK,CAAC,CAAC,QAAQ,MAAM,MAAM,UAAU,CAAC,CACxD;MAEL,OACE,oBAAC,QAAD;OAEE,SAAS,WAAW,YAAY;OAChC,MAAM;OACN,OAAM;OACN,eAAe,iBAAiB,IAAI;OAC1B;OACV,OAAO,cAAc;OACrB,gBAAc,WAAW,SAAS;OAClC,MAAM,OAAO;QACX,IAAI,IAAI,YAAY,QAAQ,YAAY;OAC1C;OACA,WAAW,GACT,8EACA,SAAS,QAAQ,mBACjB,SAAS,QAAQ,qBACjB,YAAY,eACd;iBAEC;MACK,GAnBD,IAmBC;KAEZ,CAAC;IACE;IAEJ,gBACC,oBAAC,QAAD;KACE,SAAQ;KACR,MAAM;KACN,OAAM;KACN,eAAe,iBAAiB,cAAc,CAAC;KAC/C,UAAU,YAAY;KACtB,OAAO,aAAa;KACpB,MAAM;KACN,MAAM,OAAO;MACX,MAAM,gBACH,eAAe,IAAI,KACpB,YAAY,QAAQ,MAAM,MAAM,UAAU,CAAC,CAAC;MAC9C,IAAI,IAAI,YAAY,QAAQ,gBAAgB;KAC9C;KACA,WAAU;IACX;GAEA;;CACF;AAET"}
@@ -1,7 +1,7 @@
1
1
  'use client';
2
2
 
3
+ import { useTheme } from "../../providers/ThemeProvider.mjs";
3
4
  import { cn } from "../../utils/cn.mjs";
4
- import { useIsDarkMode } from "../../hooks/useIsDarkMode.mjs";
5
5
  import { useEffect, useRef } from "react";
6
6
  import { jsx } from "react/jsx-runtime";
7
7
 
@@ -105,31 +105,56 @@ const buildSegmentAttrs = (startX, startY, endX, endY, mouseX, mouseY, mouseActi
105
105
  strokeWidth
106
106
  };
107
107
  };
108
+ /**
109
+ * Advances every point one step toward its target and reports how far the
110
+ * furthest one travelled.
111
+ *
112
+ * The caller uses that distance to decide whether another frame is worth
113
+ * running: the relaxation is exponential, so once it drops below
114
+ * {@link SETTLE_THRESHOLD_PX} the grid is visually at rest and redrawing it
115
+ * only burns the main thread.
116
+ *
117
+ * @returns Largest per-axis distance any point moved this step, in pixels.
118
+ */
108
119
  const updateGridPoints = (grid, mouseX, mouseY, mouseActive, radius, strength) => {
109
120
  const rows = grid.length;
110
121
  const columns = grid[0].length;
122
+ let largestMovement = 0;
111
123
  for (let rowIndex = 0; rowIndex < rows; rowIndex++) for (let columnIndex = 0; columnIndex < columns; columnIndex++) {
112
124
  const point = grid[rowIndex][columnIndex];
125
+ const previousX = point.x;
126
+ const previousY = point.y;
113
127
  if (!mouseActive) {
114
128
  point.x += (point.baseX - point.x) * .08;
115
129
  point.y += (point.baseY - point.y) * .08;
116
- continue;
117
- }
118
- const deltaX = mouseX - point.baseX;
119
- const deltaY = mouseY - point.baseY;
120
- const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
121
- if (distance < radius && distance > 0) {
122
- const displacement = (Math.cos(distance / radius * Math.PI) + 1) / 2 * strength * radius * .3;
123
- point.x += (point.baseX + deltaX / distance * displacement - point.x) * .12;
124
- point.y += (point.baseY + deltaY / distance * displacement - point.y) * .12;
125
130
  } else {
126
- point.x += (point.baseX - point.x) * .08;
127
- point.y += (point.baseY - point.y) * .08;
131
+ const deltaX = mouseX - point.baseX;
132
+ const deltaY = mouseY - point.baseY;
133
+ const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
134
+ if (distance < radius && distance > 0) {
135
+ const displacement = (Math.cos(distance / radius * Math.PI) + 1) / 2 * strength * radius * .3;
136
+ point.x += (point.baseX + deltaX / distance * displacement - point.x) * .12;
137
+ point.y += (point.baseY + deltaY / distance * displacement - point.y) * .12;
138
+ } else {
139
+ point.x += (point.baseX - point.x) * .08;
140
+ point.y += (point.baseY - point.y) * .08;
141
+ }
128
142
  }
143
+ const movement = Math.max(Math.abs(point.x - previousX), Math.abs(point.y - previousY));
144
+ if (movement > largestMovement) largestMovement = movement;
129
145
  }
146
+ return largestMovement;
130
147
  };
148
+ /**
149
+ * Per-frame movement below which the grid counts as at rest, in pixels.
150
+ *
151
+ * Well under a device pixel, so the frame that crosses it is the last one that
152
+ * could have changed anything on screen.
153
+ */
154
+ const SETTLE_THRESHOLD_PX = .05;
131
155
  const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength = .12, lineColor, highlightColor, className, ...props }) => {
132
- const theme = useIsDarkMode() ? DARK_THEME : LIGHT_THEME;
156
+ const { resolvedTheme } = useTheme();
157
+ const theme = resolvedTheme === "dark" ? DARK_THEME : LIGHT_THEME;
133
158
  const resolvedLineColor = lineColor ?? theme.lineColor;
134
159
  const resolvedHighlightColor = highlightColor ?? theme.highlightColor;
135
160
  const svgRef = useRef(null);
@@ -139,6 +164,19 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
139
164
  active: false
140
165
  });
141
166
  const points = useRef([]);
167
+ /**
168
+ * Bumped on every pointer move. The loop records the value it rendered so it
169
+ * can tell "the pointer is somewhere over the page but has not moved" — which
170
+ * looks identical frame to frame — from a genuine change.
171
+ */
172
+ const pointerMoveCount = useRef(0);
173
+ /**
174
+ * Restarts the animation loop after it has parked itself.
175
+ *
176
+ * Assigned by the animation effect; the resize, colour and pointer effects
177
+ * call it so a change they make is picked up even when the grid was at rest.
178
+ */
179
+ const wakeLoop = useRef(() => void 0);
142
180
  const radiusRef = useRef(radius);
143
181
  const strengthRef = useRef(strength);
144
182
  const lineRgbRef = useRef(FALLBACK_RGB);
@@ -154,6 +192,7 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
154
192
  if (!svg) return;
155
193
  lineRgbRef.current = resolveColorToRgb(resolvedLineColor, svg);
156
194
  highlightRgbRef.current = resolveColorToRgb(resolvedHighlightColor, svg);
195
+ wakeLoop.current();
157
196
  }, [resolvedLineColor, resolvedHighlightColor]);
158
197
  useEffect(() => {
159
198
  const svg = svgRef.current;
@@ -175,6 +214,7 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
175
214
  newGrid.push(row);
176
215
  }
177
216
  points.current = newGrid;
217
+ wakeLoop.current();
178
218
  };
179
219
  resize();
180
220
  const resizeObserver = new ResizeObserver(resize);
@@ -191,9 +231,13 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
191
231
  y: event.clientY - rect.top,
192
232
  active: true
193
233
  };
234
+ pointerMoveCount.current++;
235
+ wakeLoop.current();
194
236
  };
195
237
  const handlePointerLeave = () => {
196
238
  mouse.current.active = false;
239
+ pointerMoveCount.current++;
240
+ wakeLoop.current();
197
241
  };
198
242
  window.addEventListener("pointermove", handlePointerMove, { passive: true });
199
243
  window.addEventListener("pointerleave", handlePointerLeave, { passive: true });
@@ -202,11 +246,39 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
202
246
  window.removeEventListener("pointerleave", handlePointerLeave);
203
247
  };
204
248
  }, []);
249
+ /**
250
+ * Runs the grid only while it has something to show.
251
+ *
252
+ * Each frame rewrites four attributes on every segment — on a full-viewport
253
+ * grid that is close to nine thousand `setAttribute` calls. Left running
254
+ * unconditionally it saturated the main thread of any page embedding the
255
+ * pattern, which starved React's transition lanes and made every other
256
+ * scroll-driven animation on the page advance in visible steps.
257
+ *
258
+ * So the loop parks itself whenever the grid is at rest and the pointer has
259
+ * not moved, and while the SVG is scrolled out of view. Anything that can
260
+ * change the picture — a pointer move, a resize, a colour change, the element
261
+ * coming back on screen — wakes it through {@link wakeLoop}.
262
+ */
205
263
  useEffect(() => {
206
264
  const svg = svgRef.current;
207
265
  if (!svg) return;
208
266
  const pathPool = [];
209
267
  let frame = 0;
268
+ let isRunning = false;
269
+ let isOnScreen = true;
270
+ /** Value of `pointerMoveCount` the last rendered frame was drawn for. */
271
+ let renderedPointerMoveCount = -1;
272
+ const start = () => {
273
+ if (isRunning || !isOnScreen) return;
274
+ isRunning = true;
275
+ frame = requestAnimationFrame(tick);
276
+ };
277
+ const stop = () => {
278
+ if (!isRunning) return;
279
+ isRunning = false;
280
+ cancelAnimationFrame(frame);
281
+ };
210
282
  const ensurePathCount = (count) => {
211
283
  while (pathPool.length < count) {
212
284
  const el = document.createElementNS("http://www.w3.org/2000/svg", "path");
@@ -219,9 +291,10 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
219
291
  const tick = () => {
220
292
  const grid = points.current;
221
293
  if (!grid.length) {
222
- frame = requestAnimationFrame(tick);
294
+ isRunning = false;
223
295
  return;
224
296
  }
297
+ const pointerMoveCountAtFrameStart = pointerMoveCount.current;
225
298
  const { x: mouseX, y: mouseY, active: mouseActive } = mouse.current;
226
299
  const currentRadius = radiusRef.current;
227
300
  const currentStrength = strengthRef.current;
@@ -229,7 +302,11 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
229
302
  const highlightRgb = highlightRgbRef.current;
230
303
  const baseOpacity = baseOpacityRef.current;
231
304
  const highlightOpacityBoost = highlightOpacityBoostRef.current;
232
- updateGridPoints(grid, mouseX, mouseY, mouseActive, currentRadius, currentStrength);
305
+ if (updateGridPoints(grid, mouseX, mouseY, mouseActive, currentRadius, currentStrength) < SETTLE_THRESHOLD_PX && renderedPointerMoveCount === pointerMoveCountAtFrameStart) {
306
+ isRunning = false;
307
+ return;
308
+ }
309
+ renderedPointerMoveCount = pointerMoveCountAtFrameStart;
233
310
  const rows = grid.length;
234
311
  const columns = grid[0].length;
235
312
  const totalSegments = rows * (columns - 1) + columns * (rows - 1);
@@ -257,9 +334,18 @@ const GridDistortionPattern = ({ width = 70, height = 70, radius = 280, strength
257
334
  }
258
335
  frame = requestAnimationFrame(tick);
259
336
  };
260
- tick();
337
+ wakeLoop.current = start;
338
+ const visibilityObserver = new IntersectionObserver(([entry]) => {
339
+ isOnScreen = entry?.isIntersecting ?? true;
340
+ if (isOnScreen) start();
341
+ else stop();
342
+ });
343
+ visibilityObserver.observe(svg);
344
+ start();
261
345
  return () => {
262
- cancelAnimationFrame(frame);
346
+ wakeLoop.current = () => void 0;
347
+ visibilityObserver.disconnect();
348
+ stop();
263
349
  for (const el of pathPool) el.remove();
264
350
  };
265
351
  }, []);
@@ -1 +1 @@
1
- {"version":3,"file":"GridDistortionPattern.mjs","names":[],"sources":["../../../../src/components/Pattern/GridDistortionPattern.tsx"],"sourcesContent":["'use client';\n\nimport { cn } from '@utils/cn';\nimport { type FC, type SVGProps, useEffect, useRef } from 'react';\nimport { useIsDarkMode } from '../../hooks/useIsDarkMode';\n\n// ---------------------------------------------------------------------------\n// Theme configuration — tweak these to adjust the grid appearance globally\n// ---------------------------------------------------------------------------\n\ntype GridTheme = {\n /** Resting line color, used far from the pointer. */\n lineColor: string;\n /**\n * Color the lines fade toward as the pointer approaches. To avoid lines\n * appearing to \"dim into the background\" near the pointer, this should be\n * brighter (higher luminance) than {@link GridTheme.lineColor} in dark mode\n * and clearly contrasting in light mode.\n */\n highlightColor: string;\n /** Stroke opacity far from the pointer — keeps the whole grid visible. */\n baseOpacity: number;\n /** Extra opacity added at the pointer's center on top of {@link GridTheme.baseOpacity}. */\n highlightOpacityBoost: number;\n};\n\n/**\n * Light mode: a visible (but subtle) gray line on white. The base opacity is\n * raised and the highlight boost lowered so the grid no longer fades to nothing\n * far from the pointer while spiking to a harsh accent underneath it.\n */\nconst LIGHT_THEME: GridTheme = {\n lineColor: '#a8a8a8',\n highlightColor: '#969696',\n baseOpacity: 0.3,\n highlightOpacityBoost: 0.3,\n};\n\n/**\n * Dark mode: a mid-gray line that brightens toward a light purple near the\n * pointer (brighter than the resting line, so the hovered segment lights up\n * instead of darkening into the black background).\n */\nconst DARK_THEME: GridTheme = {\n lineColor: '#4d4d4d',\n highlightColor: '#5c5c5c',\n baseOpacity: 0.2,\n highlightOpacityBoost: 0.2,\n};\n\n/**\n * Falloff exponent for the highlight. A gentler curve (2 = quadratic) spreads\n * the highlight over a wider area than a cubic one, smoothing the transition\n * between the resting line and the accent under the pointer.\n */\nconst HIGHLIGHT_FALLOFF_EXPONENT = 2;\n\n// ---------------------------------------------------------------------------\n// Pure helpers — defined once at module level, never recreated\n// ---------------------------------------------------------------------------\n\nconst hexToRgb = (hex: string): [number, number, number] => {\n const numericValue = parseInt(hex.replace('#', ''), 16);\n return [\n (numericValue >> 16) & 255,\n (numericValue >> 8) & 255,\n numericValue & 255,\n ];\n};\n\n/** Neutral gray used when a color string can't be parsed into RGB. */\nconst FALLBACK_RGB: [number, number, number] = [136, 136, 136];\n\n/**\n * Resolves any CSS color string — `#rrggbb`, `rgb()/hsl()`, a named color, or a\n * `var(--token)` reference — into an `[r, g, b]` triple.\n *\n * 6-digit hex is parsed directly. Everything else is resolved by the browser\n * via a throwaway probe element mounted inside `contextElement`, so custom\n * properties resolve against the correct cascade. Falls back to a neutral gray\n * when the value can't be parsed, so the grid never emits invalid\n * `rgb(NaN, …)` strokes (which browsers render as solid black).\n */\nconst resolveColorToRgb = (\n color: string,\n contextElement: Element\n): [number, number, number] => {\n const trimmed = color.trim();\n\n // Fast path: 6-digit hex needs no DOM access.\n if (/^#[0-9a-f]{6}$/i.test(trimmed)) {\n return hexToRgb(trimmed);\n }\n\n const probe = document.createElement('span');\n probe.style.color = trimmed;\n probe.style.display = 'none';\n contextElement.appendChild(probe);\n const computedColor = getComputedStyle(probe).color;\n probe.remove();\n\n const channels = computedColor.match(/-?\\d+(?:\\.\\d+)?/g);\n if (channels && channels.length >= 3) {\n return [Number(channels[0]), Number(channels[1]), Number(channels[2])];\n }\n\n return FALLBACK_RGB;\n};\n\ntype Point = { baseX: number; baseY: number; x: number; y: number };\n\nconst buildSegmentAttrs = (\n startX: number,\n startY: number,\n endX: number,\n endY: number,\n mouseX: number,\n mouseY: number,\n mouseActive: boolean,\n radius: number,\n strength: number,\n lineRgb: [number, number, number],\n highlightRgb: [number, number, number],\n baseOpacity: number,\n highlightOpacityBoost: number\n): {\n d: string;\n stroke: string;\n strokeOpacity: number;\n strokeWidth: number;\n} => {\n let red: number;\n let green: number;\n let blue: number;\n let opacity: number;\n let strokeWidth: number;\n\n if (!mouseActive) {\n [red, green, blue] = lineRgb;\n opacity = baseOpacity;\n strokeWidth = 0.8;\n } else {\n const midX = (startX + endX) / 2;\n const midY = (startY + endY) / 2;\n const deltaX = mouseX - midX;\n const deltaY = mouseY - midY;\n const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);\n const distanceRatio = Math.max(0, 1 - distance / radius);\n const easing = distanceRatio ** HIGHLIGHT_FALLOFF_EXPONENT;\n red = Math.round(lineRgb[0] + (highlightRgb[0] - lineRgb[0]) * easing);\n green = Math.round(lineRgb[1] + (highlightRgb[1] - lineRgb[1]) * easing);\n blue = Math.round(lineRgb[2] + (highlightRgb[2] - lineRgb[2]) * easing);\n opacity = baseOpacity + easing * highlightOpacityBoost;\n strokeWidth = 0.8 + easing * 1.2;\n void strength; // currently unused in segment coloring, kept for API compatibility\n }\n\n return {\n d: `M ${startX} ${startY} L ${endX} ${endY}`,\n stroke: `rgb(${red},${green},${blue})`,\n strokeOpacity: opacity,\n strokeWidth,\n };\n};\n\nconst updateGridPoints = (\n grid: Point[][],\n mouseX: number,\n mouseY: number,\n mouseActive: boolean,\n radius: number,\n strength: number\n): void => {\n const rows = grid.length;\n const columns = grid[0]!.length;\n\n for (let rowIndex = 0; rowIndex < rows; rowIndex++) {\n for (let columnIndex = 0; columnIndex < columns; columnIndex++) {\n const point = grid[rowIndex]![columnIndex]!;\n if (!mouseActive) {\n point.x += (point.baseX - point.x) * 0.08;\n point.y += (point.baseY - point.y) * 0.08;\n continue;\n }\n const deltaX = mouseX - point.baseX;\n const deltaY = mouseY - point.baseY;\n const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);\n\n if (distance < radius && distance > 0) {\n const force = (Math.cos((distance / radius) * Math.PI) + 1) / 2;\n const displacement = force * strength * radius * 0.3;\n point.x +=\n (point.baseX + (deltaX / distance) * displacement - point.x) * 0.12;\n point.y +=\n (point.baseY + (deltaY / distance) * displacement - point.y) * 0.12;\n } else {\n point.x += (point.baseX - point.x) * 0.08;\n point.y += (point.baseY - point.y) * 0.08;\n }\n }\n }\n};\n\n// ---------------------------------------------------------------------------\n// Component\n// ---------------------------------------------------------------------------\n\ntype GridDistortionPatternProps = {\n width?: number;\n height?: number;\n radius?: number;\n strength?: number;\n lineColor?: string;\n highlightColor?: string;\n} & SVGProps<SVGSVGElement>;\n\nexport const GridDistortionPattern: FC<GridDistortionPatternProps> = ({\n width = 70,\n height = 70,\n radius = 280,\n strength = 0.12,\n lineColor,\n highlightColor,\n className,\n ...props\n}) => {\n const isDarkMode = useIsDarkMode();\n const theme = isDarkMode ? DARK_THEME : LIGHT_THEME;\n\n // Explicit props win; otherwise fall back to the active theme's defaults.\n const resolvedLineColor = lineColor ?? theme.lineColor;\n const resolvedHighlightColor = highlightColor ?? theme.highlightColor;\n\n const svgRef = useRef<SVGSVGElement>(null);\n const mouse = useRef({ x: -9999, y: -9999, active: false });\n const points = useRef<Point[][]>([]);\n\n // Stable refs so the animation loop always sees the latest prop values\n // without needing to restart itself.\n const radiusRef = useRef(radius);\n const strengthRef = useRef(strength);\n // Initialized to safe placeholders; the real (possibly CSS-variable-based)\n // colors are resolved against the DOM in the effect below.\n const lineRgbRef = useRef<[number, number, number]>(FALLBACK_RGB);\n const highlightRgbRef = useRef<[number, number, number]>(FALLBACK_RGB);\n const baseOpacityRef = useRef(theme.baseOpacity);\n const highlightOpacityBoostRef = useRef(theme.highlightOpacityBoost);\n\n // Keep numeric refs in sync with props on each render (cheap assignments).\n radiusRef.current = radius;\n strengthRef.current = strength;\n baseOpacityRef.current = theme.baseOpacity;\n highlightOpacityBoostRef.current = theme.highlightOpacityBoost;\n\n // Resolve colors once mounted — getComputedStyle is required so that\n // `var(--token)` highlight/line colors resolve against the live cascade.\n useEffect(() => {\n const svg = svgRef.current;\n if (!svg) return;\n lineRgbRef.current = resolveColorToRgb(resolvedLineColor, svg);\n highlightRgbRef.current = resolveColorToRgb(resolvedHighlightColor, svg);\n }, [resolvedLineColor, resolvedHighlightColor]);\n\n // ---------------------------------------------------------------------------\n // Resize — rebuild the point grid and resize the SVG viewBox\n // ---------------------------------------------------------------------------\n useEffect(() => {\n const svg = svgRef.current;\n if (!svg) return;\n\n const resize = () => {\n const rect = svg.getBoundingClientRect();\n svg.setAttribute('viewBox', `0 0 ${rect.width} ${rect.height}`);\n\n const columns = Math.ceil(rect.width / width) + 2;\n const rows = Math.ceil(rect.height / height) + 2;\n const newGrid: Point[][] = [];\n\n for (let rowIndex = -1; rowIndex <= rows; rowIndex++) {\n const row: Point[] = [];\n for (let columnIndex = -1; columnIndex <= columns; columnIndex++) {\n row.push({\n baseX: columnIndex * width,\n baseY: rowIndex * height,\n x: columnIndex * width,\n y: rowIndex * height,\n });\n }\n newGrid.push(row);\n }\n points.current = newGrid;\n };\n\n resize();\n const resizeObserver = new ResizeObserver(resize);\n resizeObserver.observe(svg);\n return () => resizeObserver.disconnect();\n }, [width, height]);\n\n // ---------------------------------------------------------------------------\n // Pointer tracking — passive listeners, no React state involved\n // ---------------------------------------------------------------------------\n useEffect(() => {\n const svg = svgRef.current;\n if (!svg) return;\n\n const handlePointerMove = (event: PointerEvent) => {\n const rect = svg.getBoundingClientRect();\n mouse.current = {\n x: event.clientX - rect.left,\n y: event.clientY - rect.top,\n active: true,\n };\n };\n const handlePointerLeave = () => {\n mouse.current.active = false;\n };\n\n window.addEventListener('pointermove', handlePointerMove, {\n passive: true,\n });\n window.addEventListener('pointerleave', handlePointerLeave, {\n passive: true,\n });\n return () => {\n window.removeEventListener('pointermove', handlePointerMove);\n window.removeEventListener('pointerleave', handlePointerLeave);\n };\n }, []);\n\n // ---------------------------------------------------------------------------\n // Animation loop — writes directly to SVG DOM, no React state/re-renders\n // ---------------------------------------------------------------------------\n useEffect(() => {\n const svg = svgRef.current;\n if (!svg) return;\n\n // We maintain a pool of <path> elements and reuse them each frame\n // to avoid GC pressure from creating/deleting DOM nodes every tick.\n const pathPool: SVGPathElement[] = [];\n let frame = 0;\n\n const ensurePathCount = (count: number) => {\n while (pathPool.length < count) {\n const el = document.createElementNS(\n 'http://www.w3.org/2000/svg',\n 'path'\n );\n el.setAttribute('fill', 'none');\n svg.appendChild(el);\n pathPool.push(el);\n }\n // Hide surplus paths\n for (let i = count; i < pathPool.length; i++) {\n pathPool[i]!.setAttribute('d', '');\n }\n };\n\n const tick = () => {\n const grid = points.current;\n if (!grid.length) {\n frame = requestAnimationFrame(tick);\n return;\n }\n\n const { x: mouseX, y: mouseY, active: mouseActive } = mouse.current;\n const currentRadius = radiusRef.current;\n const currentStrength = strengthRef.current;\n const lineRgb = lineRgbRef.current;\n const highlightRgb = highlightRgbRef.current;\n const baseOpacity = baseOpacityRef.current;\n const highlightOpacityBoost = highlightOpacityBoostRef.current;\n\n // Update point positions\n updateGridPoints(\n grid,\n mouseX,\n mouseY,\n mouseActive,\n currentRadius,\n currentStrength\n );\n\n const rows = grid.length;\n const columns = grid[0]!.length;\n\n // Count segments up front so we can size the pool\n const horizontalCount = rows * (columns - 1);\n const verticalCount = columns * (rows - 1);\n const totalSegments = horizontalCount + verticalCount;\n ensurePathCount(totalSegments);\n\n let pathIndex = 0;\n\n // Horizontal segments\n for (let rowIndex = 0; rowIndex < rows; rowIndex++) {\n for (let columnIndex = 0; columnIndex < columns - 1; columnIndex++) {\n const p0 = grid[rowIndex]![columnIndex]!;\n const p1 = grid[rowIndex]![columnIndex + 1]!;\n const attrs = buildSegmentAttrs(\n p0.x,\n p0.y,\n p1.x,\n p1.y,\n mouseX,\n mouseY,\n mouseActive,\n currentRadius,\n currentStrength,\n lineRgb,\n highlightRgb,\n baseOpacity,\n highlightOpacityBoost\n );\n const el = pathPool[pathIndex++]!;\n el.setAttribute('d', attrs.d);\n el.setAttribute('stroke', attrs.stroke);\n el.setAttribute('stroke-opacity', String(attrs.strokeOpacity));\n el.setAttribute('stroke-width', String(attrs.strokeWidth));\n }\n }\n\n // Vertical segments\n for (let columnIndex = 0; columnIndex < columns; columnIndex++) {\n for (let rowIndex = 0; rowIndex < rows - 1; rowIndex++) {\n const p0 = grid[rowIndex]![columnIndex]!;\n const p1 = grid[rowIndex + 1]![columnIndex]!;\n const attrs = buildSegmentAttrs(\n p0.x,\n p0.y,\n p1.x,\n p1.y,\n mouseX,\n mouseY,\n mouseActive,\n currentRadius,\n currentStrength,\n lineRgb,\n highlightRgb,\n baseOpacity,\n highlightOpacityBoost\n );\n const el = pathPool[pathIndex++]!;\n el.setAttribute('d', attrs.d);\n el.setAttribute('stroke', attrs.stroke);\n el.setAttribute('stroke-opacity', String(attrs.strokeOpacity));\n el.setAttribute('stroke-width', String(attrs.strokeWidth));\n }\n }\n\n frame = requestAnimationFrame(tick);\n };\n\n tick();\n\n 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To avoid lines\n * appearing to \"dim into the background\" near the pointer, this should be\n * brighter (higher luminance) than {@link GridTheme.lineColor} in dark mode\n * and clearly contrasting in light mode.\n */\n highlightColor: string;\n /** Stroke opacity far from the pointer — keeps the whole grid visible. */\n baseOpacity: number;\n /** Extra opacity added at the pointer's center on top of {@link GridTheme.baseOpacity}. */\n highlightOpacityBoost: number;\n};\n\n/**\n * Light mode: a visible (but subtle) gray line on white. The base opacity is\n * raised and the highlight boost lowered so the grid no longer fades to nothing\n * far from the pointer while spiking to a harsh accent underneath it.\n */\nconst LIGHT_THEME: GridTheme = {\n lineColor: '#a8a8a8',\n highlightColor: '#969696',\n baseOpacity: 0.3,\n highlightOpacityBoost: 0.3,\n};\n\n/**\n * Dark mode: a mid-gray line that brightens toward a light purple near the\n * pointer (brighter than the resting line, so the hovered segment lights up\n * instead of darkening into the black background).\n */\nconst DARK_THEME: GridTheme = {\n lineColor: '#4d4d4d',\n highlightColor: '#5c5c5c',\n baseOpacity: 0.2,\n highlightOpacityBoost: 0.2,\n};\n\n/**\n * Falloff exponent for the highlight. 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Everything else is resolved by the browser\n * via a throwaway probe element mounted inside `contextElement`, so custom\n * properties resolve against the correct cascade. Falls back to a neutral gray\n * when the value can't be parsed, so the grid never emits invalid\n * `rgb(NaN, …)` strokes (which browsers render as solid black).\n */\nconst resolveColorToRgb = (\n color: string,\n contextElement: Element\n): [number, number, number] => {\n const trimmed = color.trim();\n\n // Fast path: 6-digit hex needs no DOM access.\n if (/^#[0-9a-f]{6}$/i.test(trimmed)) {\n return hexToRgb(trimmed);\n }\n\n const probe = document.createElement('span');\n probe.style.color = trimmed;\n probe.style.display = 'none';\n contextElement.appendChild(probe);\n const computedColor = getComputedStyle(probe).color;\n probe.remove();\n\n const channels = computedColor.match(/-?\\d+(?:\\.\\d+)?/g);\n if (channels && channels.length >= 3) {\n return [Number(channels[0]), Number(channels[1]), Number(channels[2])];\n }\n\n return FALLBACK_RGB;\n};\n\ntype Point = { baseX: number; baseY: number; x: number; y: number };\n\nconst buildSegmentAttrs = (\n startX: number,\n startY: number,\n endX: number,\n endY: number,\n mouseX: number,\n mouseY: number,\n mouseActive: boolean,\n radius: number,\n strength: number,\n lineRgb: [number, number, number],\n highlightRgb: [number, number, number],\n baseOpacity: number,\n highlightOpacityBoost: number\n): {\n d: string;\n stroke: string;\n strokeOpacity: number;\n strokeWidth: number;\n} => {\n let red: number;\n let green: number;\n let blue: number;\n let opacity: number;\n let strokeWidth: number;\n\n if (!mouseActive) {\n [red, green, blue] = lineRgb;\n opacity = baseOpacity;\n strokeWidth = 0.8;\n } else {\n const midX = (startX + endX) / 2;\n const midY = (startY + endY) / 2;\n const deltaX = mouseX - midX;\n const deltaY = mouseY - midY;\n const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);\n const distanceRatio = Math.max(0, 1 - distance / radius);\n const easing = distanceRatio ** HIGHLIGHT_FALLOFF_EXPONENT;\n red = Math.round(lineRgb[0] + (highlightRgb[0] - lineRgb[0]) * easing);\n green = Math.round(lineRgb[1] + (highlightRgb[1] - lineRgb[1]) * easing);\n blue = Math.round(lineRgb[2] + (highlightRgb[2] - lineRgb[2]) * easing);\n opacity = baseOpacity + easing * highlightOpacityBoost;\n strokeWidth = 0.8 + easing * 1.2;\n void strength; 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