@interncom/diplomatic 0.3.4 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/web/batch.d.ts +7 -0
- package/dist/web/client.d.ts +14 -20
- package/dist/web/index.mjs +1 -1
- package/dist/web/progress.d.ts +1 -1
- package/dist/web/sync.d.ts +36 -16
- package/dist/web/worker.mjs +1 -1
- package/package.json +1 -1
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@@ -0,0 +1,7 @@
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/**
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* Split items into request batches by soft byte budget; oversized alone.
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*
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* TODO: async generator instead of materializing all batches up front —
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* minor here, but we should pipeline everything we can for max performance.
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*/
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export declare function batchByBytes<T>(items: T[], sizeOf: (t: T) => number, limit: number): T[][];
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package/dist/web/client.d.ts
CHANGED
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@@ -19,16 +19,14 @@ export declare class SyncClient<Handle extends HostHandle> implements IClient<Ha
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private onScheduleSync?;
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connections: Map<string, DiplomaticClientAPI<Handle>>;
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/**
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* Serializes
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*
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* pass if more sync was requested mid-flight (see CoalesceTail).
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* Serializes exec so concurrent drainApplyQueue / apply do not interleave
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* markApplied (each job runs fully, in order).
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*/
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private
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private applyChain;
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/**
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*
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* drainApplyQueue do not interleave markApplied (each job runs fully, in order).
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* Coalesces overlapping sync() (one in flight + trailing pass).
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*/
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private
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private syncRuns;
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clientState: IStateEmitter<IDiplomaticClientState>;
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xferState: IStateEmitter<IDiplomaticClientXferState>;
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/**
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@@ -45,7 +43,7 @@ export declare class SyncClient<Handle extends HostHandle> implements IClient<Ha
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/** Latest progress; part of xferState for snapshot + subscribe. */
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private lastProgress;
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/**
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* Debounced sync after local writes (when not handing off via onScheduleSync).
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* Debounced full sync after local writes (when not handing off via onScheduleSync).
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*/
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private scheduledSync;
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constructor(clock: IClock, state: IStateManager, store: IStore<Handle>, transport: (host: IHostConnectionInfo<Handle>) => ITransport, crypto: ICrypto, forceSkewHandlingByDefault?: boolean, maxPushBytes?: number, maxPullBytes?: number,
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@@ -60,13 +58,12 @@ export declare class SyncClient<Handle extends HostHandle> implements IClient<Ha
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private getClientState;
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private getXferState;
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/**
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* Persist msgs
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* IStateManager, mark applied, then optionally enqueue upload.
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* Persist msgs (apld=false), exec into app state, then optionally enq upload.
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*
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* Order
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* 1) durable archive 2)
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*
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* 1–2
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* Order (crash-safe):
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* 1) durable archive 2) exec + apld=true 3) upload queue
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* Exec is where the app validates the msg; only successes are pushed.
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* Crash between 1–2 → drainApplyQueue / exec stage recovers.
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*/
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private apply;
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private enqueueApplyJob;
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@@ -94,10 +91,8 @@ export declare class SyncClient<Handle extends HostHandle> implements IClient<Ha
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delete(eid: EntityID): Promise<ValStat<IMessageHead>>;
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genEID(id?: Uint8Array): Promise<ValStat<EntityID>>;
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/**
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* Catch up
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*
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* re-run if anyone requested sync while a run was already in flight.
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* All waiters resolve with the Status of the final pass of that drain.
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* Catch up: exec pending → per host peek → push → pull‖open → exec.
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* Overlapping sync() coalesce (+ trailing if demand mid-flight).
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*/
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sync(): Promise<Status>;
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private doSync;
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@@ -106,8 +101,7 @@ export declare class SyncClient<Handle extends HostHandle> implements IClient<Ha
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onProgress?: (index: number, total: number, status: Status) => void;
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}) => Promise<Status>;
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/**
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* After local
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* onScheduleSync — debounced there) or debounce sync on this client.
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* After local exec + upload enqueue: hand off to worker peer or debounce sync.
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*/
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private scheduleSync;
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/** Encode the local message archive; used by worker path (main saves file). */
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