@intelligentgraphics/3d.ig.gfx.standard 1.10.4 → 1.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/IG.GFX.Standard.d.ts +193 -40
- package/IG.GFX.Standard.js +4 -4
- package/Readme.md +9 -0
- package/_Index.json +1 -1
- package/_Package.json +1 -1
- package/package.json +2 -2
package/IG.GFX.Standard.d.ts
CHANGED
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@@ -1,13 +1,14 @@
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/*
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* Version: 1.
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* Commit:
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* Date:
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* Version: 1.11.0.100
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* Commit: 77f9ef0
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* Date: 2025-08-04T17:01:15.269Z
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*
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* @preserve
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*/
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/// <reference types="@intelligentgraphics/3d.ig.
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/// <reference types="@intelligentgraphics/3d.ig.
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declare
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/// <reference types="@intelligentgraphics/3d.ig.gfx.core" preserve="true" />
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/// <reference types="@intelligentgraphics/3d.ig.math" preserve="true" />
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declare const globalObject: typeof globalThis;
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declare namespace IGX.Std {
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const Minimum = "Minimum";
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const Maximum = "Maximum";
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const Snap = "Snap";
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@@ -119,8 +120,17 @@ declare module IGX.Std {
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* @param relPath relative path inside component
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*/
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function getAbsPath(componentId: string, relPath: string): string;
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/**
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* Finds a global by the provided path
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*
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* @export
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* @template T
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* @param {string} path Separated by dot
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* @returns {(T | undefined)}
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*/
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function findGlobalByPath<T>(path: string): T | undefined;
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}
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declare
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declare namespace IGX.Std {
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class KinematicChain {
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/** how are these joints inserted? (unit vector for all joints) */
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GeometryBase: string;
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@@ -204,7 +214,7 @@ declare module IGX.Std {
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*
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* Copyright (C) 2013 - 2024 intelligentgraphics AG. All Rights Reserved.
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*/
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declare
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declare namespace IGX.Std {
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/**
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* Describes an animation state. An animation state may provide values for
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* Rotation and/or Position and/or Scaling and/or Deformation.
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@@ -321,7 +331,7 @@ declare module IGX.Std {
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}[];
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}
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}
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declare
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declare namespace IGX.Std {
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type Array3 = [number, number, number];
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export type ShadowScene = Record<string, {
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position: Float3;
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[t: string]: any;
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}, backwards?: boolean): ShadowScene;
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private cloneShadow;
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setShadow(id: string, joints?: string[]):
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getShadow():
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setShadow(id: string, joints?: string[]): ShadowScene;
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getShadow(): ShadowScene;
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setUseShadow(value: boolean): void;
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getUseShadow(): boolean;
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/**
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@@ -598,11 +608,10 @@ declare namespace IGX.Std {
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static GetLocalRotation(root: string, node: string, _api?: IGX._API): IG.Math.Euler;
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/**
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* returns the relative transformation of local object
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* Returning Object[] consists of [0: Position as Vector3, 1: Rotation as Quaternion, 2: Scale as Vector3]
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* @param root the root node of local object
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* @param node the node inside this object
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*/
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static GetLocalTransform(root: string, node: string, _api?: IGX._API):
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static GetLocalTransform(root: string, node: string, _api?: IGX._API): [position: IG.Math.Vector3, rotation: IG.Math.Quaternion, scale: IG.Math.Vector3];
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/**
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*
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* @param root the root node of local object
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static rotationMatrix(rotationNormal: Float3, angRad: number): number[][];
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}
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRangeRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRangeTranslator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRasterRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRasterTranslator class
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*/
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XValueRotator class
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*/
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declare
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declare namespace IGX.Std {
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* Parameters for the XValueTranslator class
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*/
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YRangeRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YRangeTranslator class
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*/
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YRasterRotator class
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*/
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}
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declare namespace IGX.Std {
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declare namespace IGX.Std {
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declare namespace IGX.Std {
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class ZRasterRotator extends IGX.Core.Interactor {
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absRotation: number;
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nullAxis: Float3;
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ApplyMotion(touch: IGX.Core.Touch, isFinal: boolean): void;
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declare namespace IGX.Std {
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class ZRasterTranslator extends IGX.Core.Interactor {
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startPosition: number;
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declare
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declare namespace IGX.Std {
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interface Params extends Pick<AnimationParameters, "Start" | "End" | "StageStart" | "StageEnd" | "Stage" | "Period"> {
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declare namespace IGX.Std {
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class Cache {
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private rootId;
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private stepSize;
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interpolate(position: number): ShadowScene;
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declare namespace IGX.Std {
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interface OtherParameters {
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Param50?: string;
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}
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interface LinkedPointsParameters {
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/**
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* Defines the object path relative to the node that the interactor is assigned to.
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*
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*
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*/
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LinkedPoint0Path?: string;
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* The key of the attach point associated with this linked point.
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*
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*/
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LinkedPoint0Key?: string;
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* The key of the attach point associated with this linked point.
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*
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*/
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LinkedPoint1Key?: string;
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/**
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* Defines the object path relative to the node that the interactor is assigned to.
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*
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* Use `.` to refer to the node of the interactor.
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*
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* @type {string}
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*/
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LinkedPoint2Path?: string;
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* The key of the attach point associated with this linked point.
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*
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*/
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LinkedPoint2Key?: string;
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* Defines the object path relative to the node that the interactor is assigned to.
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*
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*
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*/
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* The key of the attach point associated with this linked point.
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*
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|
+
* @type {string}
|
|
2567
|
+
*/
|
|
2568
|
+
LinkedPoint3Key?: string;
|
|
2569
|
+
/**
|
|
2570
|
+
* Defines the object path relative to the node that the interactor is assigned to.
|
|
2571
|
+
*
|
|
2572
|
+
* Use `.` to refer to the node of the interactor.
|
|
2573
|
+
*
|
|
2574
|
+
* @type {string}
|
|
2575
|
+
*/
|
|
2576
|
+
LinkedPoint4Path?: string;
|
|
2577
|
+
/**
|
|
2578
|
+
* The key of the attach point associated with this linked point.
|
|
2579
|
+
*
|
|
2580
|
+
* @type {string}
|
|
2581
|
+
*/
|
|
2582
|
+
LinkedPoint4Key?: string;
|
|
2583
|
+
/**
|
|
2584
|
+
* Defines the object path relative to the node that the interactor is assigned to.
|
|
2585
|
+
*
|
|
2586
|
+
* Use `.` to refer to the node of the interactor.
|
|
2587
|
+
*
|
|
2588
|
+
* @type {string}
|
|
2589
|
+
*/
|
|
2590
|
+
LinkedPoint5Path?: string;
|
|
2591
|
+
/**
|
|
2592
|
+
* The key of the attach point associated with this linked point.
|
|
2593
|
+
*
|
|
2594
|
+
* @type {string}
|
|
2595
|
+
*/
|
|
2596
|
+
LinkedPoint5Key?: string;
|
|
2597
|
+
/**
|
|
2598
|
+
* Defines the object path relative to the node that the interactor is assigned to.
|
|
2599
|
+
*
|
|
2600
|
+
* Use `.` to refer to the node of the interactor.
|
|
2601
|
+
*
|
|
2602
|
+
* @type {string}
|
|
2603
|
+
*/
|
|
2604
|
+
LinkedPoint6Path?: string;
|
|
2605
|
+
/**
|
|
2606
|
+
* The key of the attach point associated with this linked point.
|
|
2607
|
+
*
|
|
2608
|
+
* @type {string}
|
|
2609
|
+
*/
|
|
2610
|
+
LinkedPoint6Key?: string;
|
|
2611
|
+
/**
|
|
2612
|
+
* Defines the object path relative to the node that the interactor is assigned to.
|
|
2613
|
+
*
|
|
2614
|
+
* Use `.` to refer to the node of the interactor.
|
|
2615
|
+
*
|
|
2616
|
+
* @type {string}
|
|
2617
|
+
*/
|
|
2618
|
+
LinkedPoint7Path?: string;
|
|
2619
|
+
/**
|
|
2620
|
+
* The key of the attach point associated with this linked point.
|
|
2621
|
+
*
|
|
2622
|
+
* @type {string}
|
|
2623
|
+
*/
|
|
2624
|
+
LinkedPoint7Key?: string;
|
|
2625
|
+
/**
|
|
2626
|
+
* Defines the object path relative to the node that the interactor is assigned to.
|
|
2627
|
+
*
|
|
2628
|
+
* Use `.` to refer to the node of the interactor.
|
|
2629
|
+
*
|
|
2630
|
+
* @type {string}
|
|
2631
|
+
*/
|
|
2632
|
+
LinkedPoint8Path?: string;
|
|
2633
|
+
/**
|
|
2634
|
+
* The key of the attach point associated with this linked point.
|
|
2635
|
+
*
|
|
2636
|
+
* @type {string}
|
|
2637
|
+
*/
|
|
2638
|
+
LinkedPoint8Key?: string;
|
|
2639
|
+
/**
|
|
2640
|
+
* Defines the object path relative to the node that the interactor is assigned to.
|
|
2641
|
+
*
|
|
2642
|
+
* Use `.` to refer to the node of the interactor.
|
|
2643
|
+
*
|
|
2644
|
+
* @type {string}
|
|
2645
|
+
*/
|
|
2646
|
+
LinkedPoint9Path?: string;
|
|
2647
|
+
/**
|
|
2648
|
+
* The key of the attach point associated with this linked point.
|
|
2649
|
+
*
|
|
2650
|
+
* @type {string}
|
|
2651
|
+
*/
|
|
2652
|
+
LinkedPoint9Key?: string;
|
|
2653
|
+
}
|
|
2503
2654
|
/**
|
|
2504
2655
|
* Parameters for the AnimationInteractor class
|
|
2505
2656
|
*/
|
|
2506
|
-
interface AnimationInteractorParams extends Pick<AnimationParameters, "Start" | "End" | "Stage" | "Period" | "BackwardPeriod" | "IntermediateCalculation" | "DebugLevel" | "Record">, OtherParameters {
|
|
2657
|
+
interface AnimationInteractorParams extends Pick<AnimationParameters, "Start" | "End" | "Stage" | "Period" | "BackwardPeriod" | "IntermediateCalculation" | "DebugLevel" | "Record">, OtherParameters, LinkedPointsParameters {
|
|
2507
2658
|
/**
|
|
2508
2659
|
* Fully scoped animation id
|
|
2509
2660
|
*
|
|
@@ -2527,6 +2678,7 @@ declare module IGX.Std {
|
|
|
2527
2678
|
}
|
|
2528
2679
|
/** An Interactor for JSON animations */
|
|
2529
2680
|
export class AnimationInteractor extends IGX.Core.Interactor {
|
|
2681
|
+
private static extractLinkedPointsFromParameters;
|
|
2530
2682
|
static PARAM_COUNT: number;
|
|
2531
2683
|
params: string[];
|
|
2532
2684
|
animation: Animation;
|
|
@@ -2566,13 +2718,14 @@ declare module IGX.Std {
|
|
|
2566
2718
|
private readQuat;
|
|
2567
2719
|
private detectQuaternion;
|
|
2568
2720
|
private slerpInPlaceA;
|
|
2721
|
+
private SetMultiViaQuat;
|
|
2569
2722
|
private calculate___SetStagePositionInternal;
|
|
2570
2723
|
GetHints(): number[];
|
|
2571
2724
|
}
|
|
2572
2725
|
export const Test1: Animation;
|
|
2573
2726
|
export {};
|
|
2574
2727
|
}
|
|
2575
|
-
declare
|
|
2728
|
+
declare namespace IGX.Std {
|
|
2576
2729
|
/**
|
|
2577
2730
|
* Parameters for the DeformationInteractor class
|
|
2578
2731
|
*/
|
|
@@ -2628,7 +2781,7 @@ declare module IGX.Std {
|
|
|
2628
2781
|
}
|
|
2629
2782
|
export {};
|
|
2630
2783
|
}
|
|
2631
|
-
declare
|
|
2784
|
+
declare namespace IGX.Std {
|
|
2632
2785
|
/**
|
|
2633
2786
|
* Parameters for the OffsetRotator class
|
|
2634
2787
|
*/
|
|
@@ -2722,7 +2875,7 @@ declare module IGX.Std {
|
|
|
2722
2875
|
}
|
|
2723
2876
|
export {};
|
|
2724
2877
|
}
|
|
2725
|
-
declare
|
|
2878
|
+
declare namespace IGX.Std {
|
|
2726
2879
|
/**
|
|
2727
2880
|
* Parameters for the VisibilityInteractor class
|
|
2728
2881
|
*/
|
|
@@ -2756,7 +2909,7 @@ declare module IGX.Std {
|
|
|
2756
2909
|
}
|
|
2757
2910
|
export {};
|
|
2758
2911
|
}
|
|
2759
|
-
declare
|
|
2912
|
+
declare namespace IGX.Std {
|
|
2760
2913
|
interface Params {
|
|
2761
2914
|
}
|
|
2762
2915
|
/**
|