@intellectif/lk-react 23.0.1 → 23.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (178) hide show
  1. package/CHANGELOG.md +15 -0
  2. package/README.md +4 -4
  3. package/dist/{WrittenResponse-CgRrjM4S.d.ts → WrittenResponse-B7A5gHMj.d.ts} +1 -1
  4. package/dist/{WrittenResponse-D2K1VW_V.d.cts → WrittenResponse-BpL9p2Hn.d.cts} +1 -1
  5. package/dist/ai/LkAiProvider.cjs +3 -3
  6. package/dist/ai/LkAiProvider.d.cts +12 -2
  7. package/dist/ai/LkAiProvider.d.ts +12 -2
  8. package/dist/ai/LkAiProvider.js +1 -1
  9. package/dist/ai/useAiHelp.cjs +9 -7
  10. package/dist/ai/useAiHelp.d.cts +82 -3
  11. package/dist/ai/useAiHelp.d.ts +82 -3
  12. package/dist/ai/useAiHelp.js +2 -4
  13. package/dist/{chunk-VPU6UY4O.cjs → chunk-2PNSVBLQ.cjs} +5 -6
  14. package/dist/chunk-2PNSVBLQ.cjs.map +1 -0
  15. package/dist/{chunk-HZIT24BK.js → chunk-4ZZWZSWI.js} +4 -4
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  23. package/dist/{chunk-ERV666AR.js → chunk-ABJJ3LII.js} +9 -10
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  84. package/dist/chunk-ZPI6Q42R.js.map +1 -0
  85. package/dist/components/ActivityPreview.cjs +16 -18
  86. package/dist/components/ActivityPreview.d.cts +2 -2
  87. package/dist/components/ActivityPreview.d.ts +2 -2
  88. package/dist/components/ActivityPreview.js +15 -17
  89. package/dist/components/ActivitySequence.cjs +17 -19
  90. package/dist/components/ActivitySequence.d.cts +2 -2
  91. package/dist/components/ActivitySequence.d.ts +2 -2
  92. package/dist/components/ActivitySequence.js +16 -18
  93. package/dist/components/Dictation.cjs +9 -11
  94. package/dist/components/Dictation.d.cts +1 -1
  95. package/dist/components/Dictation.d.ts +1 -1
  96. package/dist/components/Dictation.js +8 -10
  97. package/dist/components/FillInTheBlanks.cjs +9 -11
  98. package/dist/components/FillInTheBlanks.d.cts +1 -1
  99. package/dist/components/FillInTheBlanks.d.ts +1 -1
  100. package/dist/components/FillInTheBlanks.js +8 -10
  101. package/dist/components/GapSelect.cjs +9 -11
  102. package/dist/components/GapSelect.d.cts +1 -1
  103. package/dist/components/GapSelect.d.ts +1 -1
  104. package/dist/components/GapSelect.js +8 -10
  105. package/dist/components/InteractiveVideo.cjs +16 -18
  106. package/dist/components/InteractiveVideo.d.cts +2 -2
  107. package/dist/components/InteractiveVideo.d.ts +2 -2
  108. package/dist/components/InteractiveVideo.js +14 -16
  109. package/dist/components/MultipleChoice.cjs +9 -11
  110. package/dist/components/MultipleChoice.d.cts +1 -1
  111. package/dist/components/MultipleChoice.d.ts +1 -1
  112. package/dist/components/MultipleChoice.js +8 -10
  113. package/dist/components/PronunciationFeedback.cjs +6 -5
  114. package/dist/components/PronunciationFeedback.d.cts +28 -7
  115. package/dist/components/PronunciationFeedback.d.ts +28 -7
  116. package/dist/components/PronunciationFeedback.js +5 -4
  117. package/dist/components/ReadAloud.cjs +9 -9
  118. package/dist/components/ReadAloud.d.cts +2 -2
  119. package/dist/components/ReadAloud.d.ts +2 -2
  120. package/dist/components/ReadAloud.js +8 -8
  121. package/dist/components/StimulusPanel.cjs +4 -4
  122. package/dist/components/StimulusPanel.d.cts +1 -1
  123. package/dist/components/StimulusPanel.d.ts +1 -1
  124. package/dist/components/StimulusPanel.js +3 -3
  125. package/dist/components/WrittenResponse.cjs +8 -10
  126. package/dist/components/WrittenResponse.d.cts +3 -3
  127. package/dist/components/WrittenResponse.d.ts +3 -3
  128. package/dist/components/WrittenResponse.js +7 -9
  129. package/dist/i18n/LkIntlProvider.cjs +7 -7
  130. package/dist/i18n/LkIntlProvider.d.cts +2 -2
  131. package/dist/i18n/LkIntlProvider.d.ts +2 -2
  132. package/dist/i18n/LkIntlProvider.js +1 -1
  133. package/dist/index.cjs +58 -56
  134. package/dist/index.cjs.map +1 -1
  135. package/dist/index.d.cts +3 -3
  136. package/dist/index.d.ts +3 -3
  137. package/dist/index.js +18 -20
  138. package/dist/index.js.map +1 -1
  139. package/dist/theme/skin.css +46 -1
  140. package/dist/{types-CrtIcRcK.d.ts → types-C4IsUQsK.d.ts} +16 -0
  141. package/dist/{types-CO0XLEN6.d.cts → types-CJgZWtl4.d.cts} +16 -0
  142. package/package.json +3 -3
  143. package/dist/chunk-2OP5YHRR.js.map +0 -1
  144. package/dist/chunk-4MXECBZT.js.map +0 -1
  145. package/dist/chunk-54DX6SLS.cjs +0 -42
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type { ReadAloudDimension, ReadAloudWordState, Stimulus } from '@intellectif/lk-core';\nimport type { CaptionSize } from '../components/InteractiveVideo/prefs.js';\nimport type { VideoShortcutAction } from '../components/InteractiveVideo/shortcuts.js';\nimport type { MediaTransportStrings } from '../components/types.js';\nimport type { SpeechRecorderError } from '../hooks/useSpeechRecorder.js';\n\n/**\n * Every string the SDK's own chrome renders.\n *\n * Until 0.8.1 these were literals, and `locale` set only the `lang` attribute —\n * so a learner sitting a Spanish paper read a Spanish passage inside an English\n * scaffold, and \"No plays remaining\" on a listening exam was untranslatable.\n * This is the whole surface, in one place, so a consumer can replace it.\n *\n * **Interpolation and plurals are functions, not format strings.** A message\n * like `\"Question {n} of {total}\"` needs a parser, and a parser needs plural\n * rules for every locale the SDK does not know. A function hands both problems\n * to the consumer, who has `Intl.PluralRules` and knows their own language:\n *\n * ```ts\n * questionProgress: (index, total) => `Pregunta ${index} de ${total}`,\n * wordCount: (n) => `${n} ${n === 1 ? 'palabra' : 'palabras'}`,\n * ```\n *\n * It also lets a translation reorder its arguments, which a positional token\n * cannot, and TypeScript checks the arity. No parser, no message catalogue\n * format, no runtime dependency.\n *\n * **What is deliberately NOT here: thrown errors.** Every `throw` in this\n * package is addressed to the developer who wired the component up, not to the\n * learner. Translating them would make them unsearchable and would put the one\n * audience who can act on them behind a translation. They stay English.\n */\nexport interface LkStrings {\n // ── Submission ─────────────────────────────────────────────────────────\n /** Multiple Choice submit button, and Written Response. */\n submit: string;\n /** Fill-in-the-Blanks in `practice`: the learner is checking their own work. */\n checkAnswers: string;\n /** Fill-in-the-Blanks in `exam`: nothing is checked on the client. */\n submitAnswers: string;\n\n // ── Outcome, announced after submit ────────────────────────────────────\n /**\n * The scored result, read by a screen reader on submit.\n *\n * `percent` is already rounded to a whole number. The authored overall\n * feedback is appended SEPARATELY by the component, so a translation of this\n * sentence never has to carry the author's words — the two were previously\n * concatenated into one literal, which made the score sentence untranslatable\n * without also touching authored content.\n */\n scoreAnnouncement: (percent: number, passed: boolean) => string;\n /** Prefix announced on submit, before the score sentence. */\n answerSubmitted: string;\n /** An answer submitted for grading that has none yet. Never rendered as 0%. */\n notGradedYet: string;\n /** An outcome that carries no grade and never will. */\n noGradeAvailable: string;\n\n // ── Tries and what they cost (a scoring policy, in practice) ───────────\n /** The button that reopens a graded answer for another try. */\n tryAgain: string;\n /** Ends the tries on a question and shows the right answer. */\n showAnswer: string;\n /** Ends the tries on a question where the paper shows no right answers. */\n keepAnswer: string;\n /**\n * After a graded try, how many more there are, and what each costs: a whole\n * percentage of the question's marks, `0` when a try costs nothing.\n */\n triesLeft: (tries: number, costPercent: number) => string;\n /**\n * When an earlier try is the one that counts: which rule chose it, and what\n * the try just made scored, as a whole percentage.\n */\n countedTry: (counts: 'first' | 'best', percent: number) => string;\n /**\n * When hints or tries cost this answer something: what it scored before\n * that, as a whole percentage. The score sentence before it is what it counts.\n */\n scoreBeforeCosts: (percent: number) => string;\n /** Beside the hints on a paper where they cost marks, before one is asked for. */\n hintCost: (percent: number) => string;\n\n // ── Feedback disclosure ────────────────────────────────────────────────\n showFeedback: string;\n hideFeedback: string;\n\n // ── Fill-in-the-Blanks ─────────────────────────────────────────────────\n /** Accessible name of a blank's input. `ordinal` is 1-based. */\n blankLabel: (ordinal: number) => string;\n\n // ── Gap select ────────────────────────────────────────────────────────────\n /** Accessible name of the selector for one gap in a Gap Select passage. */\n gapLabel: (ordinal: number) => string;\n /**\n * The empty first entry of a gap's selector — how a learner leaves a gap\n * alone, and how they take an answer back. Never a real choice.\n */\n gapPlaceholder: string;\n showHint: string;\n hideHint: string;\n\n // ── Written Response ───────────────────────────────────────────────────\n /**\n * Announced when an essay is handed in. Distinct from {@link LkStrings.awaitingGrade},\n * which is the `review`-mode state of a submission made earlier: this one\n * confirms the act, and is the only thing a learner hears at the moment they\n * commit work that nothing on the client will grade.\n */\n responseSubmitted: string;\n /** Live word counter. Needs the count for languages whose plural rules differ. */\n wordCount: (count: number) => string;\n /** The authored bounds, e.g. \"50–200 words\". `min` is 0 when unbounded below. */\n wordBounds: (min: number, max: number) => string;\n /** A rubric criterion the grader marked not applicable. */\n notApplicable: string;\n /** A returned grade flagged for a human to look at — learner-visible by design. */\n awaitingHumanReview: string;\n /** Submitted, no grade back yet. */\n awaitingGrade: string;\n /** The grader could not produce a grade. */\n couldNotBeGraded: string;\n\n // ── Sequence pager ─────────────────────────────────────────────────────\n previous: string;\n next: string;\n /** Progress label, also the question region's accessible name. `index` is 1-based. */\n questionProgress: (index: number, total: number) => string;\n /** Shown when no renderer is registered for an activity type. */\n unsupportedActivity: string;\n\n // ── Dictation ──────────────────────────────────────────────────────────\n /** Accessible name of the box the learner types the recording into. */\n dictationInputLabel: string;\n /** Accessible name of the group holding the recording. */\n dictationRecording: string;\n /** Accessible name of the group holding the slower recording, and its default `alt`. */\n dictationSlowRecording: string;\n /** The progressive-hint button, with how many transcript words are shown so far. */\n dictationRevealNextWord: (revealed: number, total: number) => string;\n /** Hides every revealed hint word again. */\n dictationResetHints: string;\n /** The solution toggle: shows the transcript after the attempt is marked. */\n showSolution: string;\n hideSolution: string;\n /** Accessible name of the revealed transcript. */\n dictationSolutionLabel: string;\n /** Accessible name of the word-by-word marked result. */\n dictationMarksLabel: string;\n /** Tells the learner the marks compare the normalised text, not what they typed. */\n dictationDiffNote: string;\n /**\n * The four sentences a screen reader hears for a marked word — the only\n * channel the marks have for assistive technology; the glyphs and the\n * character diff are decoration.\n */\n dictationWordCorrect: (word: string) => string;\n dictationWordWrong: (word: string, expected: string) => string;\n dictationWordMissing: (expected: string) => string;\n /**\n * A wrong word, where the right answer may not show — the paper withholds\n * solutions, or the learner is offered another try: it is wrong, and not\n * what it should be.\n */\n dictationWordWrongUnnamed: (word: string) => string;\n /** A missing word, where the right answer may not show: missing, and not named. */\n dictationWordMissingUnnamed: string;\n dictationWordExtra: (word: string) => string;\n /** The legend rows; the character-level marks reuse the same four. */\n dictationLegendCorrect: string;\n dictationLegendWrong: string;\n dictationLegendMissing: string;\n dictationLegendExtra: string;\n /** Marked result of an attempt with no words in it once punctuation and spacing are ignored, an empty one included. */\n dictationNothingTyped: string;\n /**\n * Appended to the score announcement, e.g. \"4 of 6 words correct.\" — a whole\n * sentence, because authored feedback may follow it.\n */\n dictationWordsSummary: (correct: number, total: number) => string;\n\n // ── Read aloud ─────────────────────────────────────────────────────────\n /** Accessible name of the group holding the model recording. */\n readAloudModelRecording: string;\n /** Accessible name of the group holding the slower model recording, and its default `alt`. */\n readAloudSlowRecording: string;\n /** Starts a take. */\n readAloudRecord: string;\n /** Ends the take in progress. */\n readAloudStop: string;\n /** Throws the take away so the learner can start over. */\n readAloudRerecord: string;\n /** Accessible name of the player for the take the learner just made. */\n readAloudYourRecording: string;\n /**\n * In place of the player for the learner's own take, and of the buttons that\n * play one word of it, when the page refuses to play it — most often a\n * Content-Security-Policy whose `media-src` does not allow `blob:`. Said\n * rather than left as controls that do nothing when pressed.\n */\n readAloudPlaybackUnavailable: string;\n /**\n * Live progress while recording. Whole seconds, not a `m:ss` clock: a\n * recording is bounded in seconds by the item, and a translation should not\n * have to reimplement a clock to change the word around it.\n *\n * Shown on screen and hidden from assistive technology: it changes every\n * second, and a screen reader that spoke each change would speak into the\n * take being assessed. The two sentences below are what is announced instead.\n */\n readAloudRecordingProgress: (seconds: number, maxSeconds: number) => string;\n /** Announced once when a capture begins. */\n readAloudRecordingStarted: string;\n /**\n * Announced once when a capture ends, by the learner or at its own bound.\n * Carries the length because the progress counter is not announced: a take\n * that reads back as \"20 of 20 seconds\" is one that stopped itself.\n */\n readAloudRecordingStopped: (seconds: number, maxSeconds: number) => string;\n /** How many takes are left. Called with 0 as well, so the wording is one translation's. */\n readAloudTakesRemaining: (remaining: number, max: number) => string;\n /** `exam` only: hands the item in with no recording at all, deliberately. */\n readAloudSubmitWithoutRecording: string;\n /** Pending, while the take travels to the application's storage. */\n readAloudUploading: string;\n /** The take never reached storage, so nothing was submitted. */\n readAloudUploadFailed: string;\n /** Retries whichever step just failed. */\n readAloudTryAgain: string;\n /** Pending, while the assessor judges the take. */\n readAloudAssessing: string;\n /** The binding stores recordings but judges none, so there is no feedback to show. */\n readAloudAssessmentUnavailable: string;\n /** The assessor found no speech, or too little of it, in the take. */\n readAloudNotHeard: string;\n /** The assessor produced no grade for any other reason. The code itself is never shown. */\n readAloudNotAssessed: string;\n /** The assessment could not be run at all — a failure of the call, not of the reading. */\n readAloudAssessmentFailed: string;\n /**\n * What went wrong with the microphone or with the take. One function rather\n * than five keys, so a translation keeps the five sentences together and the\n * SDK keeps one name for the concept.\n */\n readAloudRecorderError: (reason: SpeechRecorderError) => string;\n\n // ── Pronunciation feedback ─────────────────────────────────────────────\n /** Accessible name of the whole feedback region. */\n pronunciationFeedbackLabel: string;\n /** Name of one scored dimension, as a learner reads it. */\n pronunciationDimension: (dimension: ReadAloudDimension) => string;\n /** A dimension or a word the engine did not measure. NEVER rendered as 0%. */\n pronunciationNotAssessed: string;\n /** Accessible name of the word-by-word marks. */\n pronunciationWordsLabel: string;\n /** One legend row per marking state — the same four states the marks carry. */\n pronunciationLegend: (state: ReadAloudWordState) => string;\n /**\n * The four sentences a screen reader hears for a marked word: the only\n * channel the marks have for assistive technology, since the glyph and the\n * decoration are both hidden from it.\n */\n pronunciationWordCorrect: (word: string) => string;\n pronunciationWordMispronounced: (word: string) => string;\n pronunciationWordOmitted: (word: string) => string;\n pronunciationWordInserted: (word: string) => string;\n /** Opens one word's syllables, sounds and timings. */\n pronunciationWordDetails: (word: string) => string;\n pronunciationSyllables: string;\n pronunciationPhonemes: string;\n /** A syllable the engine also spelled out, e.g. `('ˈhæ', 'ha')`. */\n pronunciationSyllableSpelling: (syllable: string, grapheme: string) => string;\n /** A sound the engine named no symbol for; `ordinal` is 1-based. */\n pronunciationPhonemePosition: (ordinal: number) => string;\n /** Introduces the sounds the engine thought it heard in a sound's place. */\n pronunciationHeardAs: string;\n /** Plays one word out of the learner's own take. */\n pronunciationPlayWord: (word: string) => string;\n pronunciationBreakUnexpected: string;\n pronunciationBreakMissing: string;\n /** Shown only past the caller's own monotone threshold; the SDK sets none. */\n pronunciationMonotone: string;\n /** Names the alphabet the phoneme symbols are written in. */\n pronunciationIpaNote: string;\n\n // ── Interactive video ──────────────────────────────────────────────────\n // Play, pause, mute, volume, speed, the progress bar's name and the time\n // readout are the `media` strings below: the same controls, the same words.\n /** Jump buttons, e.g. \"Back 10 seconds\". */\n videoBack: (seconds: number) => string;\n videoForward: (seconds: number) => string;\n /** The centre button once the video has ended. */\n videoReplay: string;\n /** The time readout flips between elapsed and remaining; these name what a press shows next. */\n videoShowRemaining: string;\n videoShowElapsed: string;\n /** The captions button, named by what a press does. */\n videoCaptionsShow: string;\n videoCaptionsHide: string;\n /** In the captions menu when a caption file could not be read. */\n videoCaptionsFailed: string;\n /** The same, for the second language: the first line keeps working. */\n videoSecondaryCaptionsFailed: string;\n /** A speed in the speed menu, e.g. \"1.25×\". */\n videoSpeedValue: (rate: number) => string;\n videoSettings: string;\n videoCaptionLanguage: string;\n /** The captions page's item, and page, for a second caption line under the first. */\n videoSecondCaptionLanguage: string;\n /**\n * The captions row of the settings menu when two languages show, from the\n * tracks' own labels: \"English + Español\". A translation may order them as its\n * language reads, but the first argument is always the upper line.\n */\n videoCaptionPair: (primary: string, secondary: string) => string;\n /** Announced when Shift + C finds no other language to show. */\n videoNoSecondLanguage: string;\n videoCaptionSize: string;\n videoCaptionSizeValue: (size: CaptionSize) => string;\n videoCaptionBackground: string;\n videoKeyboardShortcuts: string;\n videoShortcutList: string;\n /** Closes the shortcut list. */\n videoClose: string;\n /** A setting's state in the settings menu. */\n videoOn: string;\n videoOff: string;\n /** What each row of the shortcut list does. */\n videoShortcut: (action: VideoShortcutAction) => string;\n /** The button that opens the panel below the video, and its two tabs. */\n videoPanel: string;\n videoContents: string;\n videoTranscript: string;\n videoTranscriptSearch: string;\n videoTranscriptNoMatch: string;\n videoPictureInPicture: string;\n videoFullscreen: string;\n videoExitFullscreen: string;\n /**\n * Why the video will not play, by `MediaError.code` (1 aborted, 2 network,\n * 3 decode, 4 source), with 0 for anything else.\n */\n videoError: (code: number) => string;\n videoTryAgain: string;\n /** A quiz with no title of its own. */\n videoQuiz: string;\n /** Where the learner is inside a quiz, e.g. \"Question 2 of 5\". */\n videoQuestionProgress: (index: number, total: number) => string;\n /** A step of the quiz's step indicator, for assistive technology. */\n videoQuestionStep: (index: number, answered: boolean) => string;\n videoNextQuestion: string;\n videoContinue: string;\n videoSkipQuiz: string;\n videoRewatch: string;\n /** Exam mode, once a question is submitted: saved, not graded. */\n videoAnswerSaved: string;\n /** The end card, while an answer is still being stored or graded: why Finish waits. */\n videoAnswerPending: string;\n videoRequired: string;\n /** A quiz's progress in the contents panel and on the end screen. */\n videoQuizProgress: (answered: number, total: number) => string;\n /** Announced when a quiz opens. */\n videoQuizOpened: (time: string, questions: number) => string;\n /** Announced when a seek stopped at a required quiz. */\n videoHeldAtQuiz: (time: string) => string;\n /** Announced when a seek stopped at the furthest point reached. */\n videoHeldAhead: string;\n videoEnded: string;\n /** Practice end screen: questions answered, and the score. */\n videoEndScore: (answered: number, total: number, percent: number) => string;\n /** Exam end screen: questions answered, no score. */\n videoEndAnswered: (answered: number, total: number) => string;\n videoWatchAgain: string;\n videoFinish: string;\n\n // ── Authoring preview ──────────────────────────────────────────────────\n /**\n * `<ActivityPreview>`, in place of a draft that still has something missing.\n * Author-facing, not learner-facing — but an editor is translated too.\n */\n previewIncomplete: string;\n /** `<ActivityPreview>`, in place of a draft with something wrong in it. */\n previewInvalid: string;\n\n // ── Embedded media ────────────────────────────────────────────────────────\n /**\n * Accessible name of a provider iframe whose author supplied no `alt`.\n * `MediaSchema` requires `alt` on an embed, so validated content never\n * reaches this — but `validateActivity` is opt-in, and a screen-reader\n * learner meeting an unvalidated one should not meet it in English.\n */\n embeddedMedia: string;\n\n // ── Shared stimulus ────────────────────────────────────────────────────\n /**\n * Accessible name of the stimulus region when the author gave it no title.\n * Keyed by `Stimulus['kind']`, because \"Recording\" and \"Passage\" do not share\n * a gender or an article in every language.\n */\n stimulusKind: Record<Stimulus['kind'], string>;\n /**\n * How far the material carries, e.g. \"Questions 3–8\". Called with equal\n * `first` and `last` for a single question, so a translation can choose its\n * own singular rather than receive a pre-pluralised English one.\n */\n stimulusRange: (first: number, last: number) => string;\n\n // ── Error boundary ─────────────────────────────────────────────────────\n /** Production fallback when an activity throws during render. */\n activityFailed: string;\n /** The same, when the activity's title is known. */\n activityFailedNamed: (title: string) => string;\n /** Production fallback when the activity has no title to name. */\n activityFailedUnnamed: string;\n\n // ── AI help ────────────────────────────────────────────────────────────\n /** The button that asks for an explanation of a graded answer. */\n aiExplain: string;\n /** The same button while the explanation is being written. */\n aiExplaining: string;\n /** The heading over an explanation, and its accessible name. */\n aiExplanation: string;\n /** When no explanation can be shown: the port failed, or its answer was refused. */\n aiExplanationUnavailable: string;\n /** The button that asks for a hint. */\n aiHint: string;\n /** The same button while the hint is being written. */\n aiHintLoading: string;\n /** The label before each hint. */\n aiHintNumber: (hintNumber: number) => string;\n /** The accessible name of the list of hints. */\n aiHints: string;\n /** When no hint can be shown: the port failed, or its hint gave the answer away. */\n aiHintUnavailable: string;\n /** In place of the hint button once every hint has been used. */\n aiNoMoreHints: string;\n /** Beneath every AI text: who wrote it. */\n aiNotice: string;\n /** The button that asks for feedback on a draft of a written response. */\n aiWritingFeedback: string;\n /** The same button while the feedback is being written. */\n aiWritingFeedbackLoading: string;\n /** The heading over feedback on a draft, and its accessible name. */\n aiWritingFeedbackHeading: string;\n /** When no feedback can be shown: the port failed, or its feedback was refused. */\n aiWritingFeedbackUnavailable: string;\n /** In place of the feedback button once the learner has used every request. */\n aiNoMoreWritingFeedback: string;\n /** Above feedback the learner has revised the draft since: its corrections may be out of date. */\n aiWritingFeedbackOutdated: string;\n /** The accessible name of the list of corrections the feedback suggests. */\n aiCorrections: string;\n /**\n * The rubric's weighted total of a model's judgements of a draft, as a whole\n * percentage — said to be an indication and not a grade, which it is not.\n */\n aiIndicativeScore: (percent: number) => string;\n /** The button that asks for coaching on a graded reading aloud. */\n aiCoaching: string;\n /** The same button while the coaching is being written. */\n aiCoachingLoading: string;\n /** The heading over coaching on a reading, and its accessible name. */\n aiCoachingHeading: string;\n /** When no coaching can be shown: the port failed, or its coaching was refused. */\n aiCoachingUnavailable: string;\n /** The accessible name of the list of words the coaching works on. */\n aiCoachingWords: string;\n /**\n * The sound a tip is about, as the speech engine spelt it — in the alphabet\n * it reported, usually IPA — and, when the engine said so, what it was heard\n * as instead.\n */\n aiCoachingSound: (expected: string, heard: string | undefined) => string;\n\n // ── Audio transport ────────────────────────────────────────────────────\n /**\n * The listening-paper transport. Shipped in 0.8.0 as its own `mediaStrings`\n * prop, which still works — this is the same shape, reachable from the one\n * provider so a consumer does not wire two mechanisms.\n */\n media: MediaTransportStrings;\n}\n\n/** A partial override, nested one level for {@link LkStrings.media}. */\nexport type LkStringsOverride = Partial<Omit<LkStrings, 'media' | 'stimulusKind'>> & {\n media?: Partial<MediaTransportStrings>;\n stimulusKind?: Partial<Record<Stimulus['kind'], string>>;\n};\n\n/**\n * English defaults, byte-identical to what every component rendered before the\n * strings surface existed. Supplying no override changes nothing on screen.\n */\nexport const DEFAULT_STRINGS: LkStrings = {\n submit: 'Submit',\n checkAnswers: 'Check answers',\n submitAnswers: 'Submit answers',\n\n scoreAnnouncement: (percent, passed) =>\n `Score ${percent}%. ${passed ? 'Passed.' : 'Not passed.'}`,\n answerSubmitted: 'Answer submitted.',\n notGradedYet: 'Not graded yet.',\n noGradeAvailable: 'No grade available.',\n\n tryAgain: 'Try again',\n showAnswer: 'Show answer',\n keepAnswer: 'Keep this answer',\n triesLeft: (tries, costPercent) =>\n `${tries} ${tries === 1 ? 'try' : 'tries'} left.${\n costPercent > 0 ? ` Each costs ${costPercent}% of the marks.` : ''\n }`,\n countedTry: (counts, percent) =>\n `Your ${counts === 'first' ? 'first' : 'best'} try counts. This one scored ${percent}%.`,\n scoreBeforeCosts: (percent) => `Before hints and tries, this answer scored ${percent}%.`,\n hintCost: (percent) => `Each hint costs ${percent}% of this question's marks.`,\n\n showFeedback: 'Show feedback',\n hideFeedback: 'Hide feedback',\n\n blankLabel: (ordinal) => `Fill in blank ${ordinal}`,\n\n gapLabel: (ordinal) => `Choose the answer for gap ${ordinal}`,\n gapPlaceholder: 'Choose…',\n showHint: 'Show hint',\n hideHint: 'Hide hint',\n\n responseSubmitted:\n 'Response submitted. It will be graded and your result will appear here later.',\n wordCount: (count) => `${count} ${count === 1 ? 'word' : 'words'}`,\n wordBounds: (min, max) => (min > 0 ? `${min}–${max} words` : `up to ${max} words`),\n notApplicable: 'Not applicable',\n awaitingHumanReview: 'This grade is awaiting review by a teacher.',\n awaitingGrade: 'Not graded yet. This response is waiting for its grade.',\n couldNotBeGraded: 'This response could not be graded.',\n\n previous: 'Previous',\n next: 'Next',\n questionProgress: (index, total) => `Question ${index} of ${total}`,\n unsupportedActivity: 'This activity type has no renderer. Supply one through the renderers prop.',\n\n dictationInputLabel: 'Type what you hear',\n dictationRecording: 'Recording',\n dictationSlowRecording: 'Slow recording',\n dictationRevealNextWord: (revealed, total) =>\n `Reveal the next word (${revealed} of ${total} shown)`,\n dictationResetHints: 'Reset hints',\n showSolution: 'Show solution',\n hideSolution: 'Hide solution',\n dictationSolutionLabel: 'Solution',\n dictationMarksLabel: 'Your answer, word by word',\n dictationDiffNote: 'Compared after ignoring case, punctuation and extra spaces.',\n dictationWordCorrect: (word) => `“${word}” is correct`,\n dictationWordWrong: (word, expected) => `“${word}” should be “${expected}”`,\n dictationWordMissing: (expected) => `“${expected}” is missing`,\n dictationWordWrongUnnamed: (word) => `“${word}” is wrong`,\n dictationWordMissingUnnamed: 'A word is missing',\n dictationWordExtra: (word) => `“${word}” is extra`,\n dictationLegendCorrect: 'Correct',\n dictationLegendWrong: 'Wrong',\n dictationLegendMissing: 'Missing',\n dictationLegendExtra: 'Extra',\n dictationNothingTyped: 'Nothing to compare: no words were entered.',\n dictationWordsSummary: (correct, total) =>\n `${correct} of ${total} ${total === 1 ? 'word' : 'words'} correct.`,\n\n readAloudModelRecording: 'Model recording',\n readAloudSlowRecording: 'Slow model recording',\n readAloudRecord: 'Record',\n readAloudStop: 'Stop recording',\n readAloudRerecord: 'Record again',\n readAloudYourRecording: 'Your recording',\n readAloudPlaybackUnavailable: 'Your recording cannot be played back on this page.',\n readAloudRecordingProgress: (seconds, maxSeconds) =>\n `Recording: ${seconds} of ${maxSeconds} seconds`,\n readAloudRecordingStarted: 'Recording started.',\n readAloudRecordingStopped: (seconds, maxSeconds) =>\n `Recording stopped. ${seconds} of ${maxSeconds} seconds recorded.`,\n readAloudTakesRemaining: (remaining, max) =>\n `${remaining} of ${max} recording${max === 1 ? '' : 's'} left`,\n readAloudSubmitWithoutRecording: 'Submit without recording',\n readAloudUploading: 'Sending your recording…',\n readAloudUploadFailed: 'Your recording could not be sent.',\n readAloudTryAgain: 'Try again',\n readAloudAssessing: 'Checking your pronunciation…',\n readAloudAssessmentUnavailable: 'Pronunciation feedback is not available for this activity.',\n readAloudNotHeard: 'We could not hear you. Record again somewhere quieter.',\n readAloudNotAssessed: 'This recording could not be assessed. Try recording it again.',\n readAloudAssessmentFailed: 'Your pronunciation could not be checked.',\n readAloudRecorderError: (reason) => {\n switch (reason) {\n case 'permission-denied':\n return 'This page is not allowed to use the microphone.';\n case 'no-device':\n return 'No microphone was found.';\n case 'unsupported':\n return 'This browser cannot record audio.';\n case 'too-short':\n return 'That recording was too short.';\n default:\n return 'The recording could not be made.';\n }\n },\n\n pronunciationFeedbackLabel: 'Pronunciation feedback',\n pronunciationDimension: (dimension) => {\n switch (dimension) {\n case 'accuracy':\n return 'Accuracy';\n case 'fluency':\n return 'Fluency';\n case 'completeness':\n return 'Completeness';\n default:\n return 'Intonation';\n }\n },\n pronunciationNotAssessed: 'Not assessed',\n pronunciationWordsLabel: 'Your reading, word by word',\n pronunciationLegend: (state) => {\n switch (state) {\n case 'correct':\n return 'Read correctly';\n case 'mispronounced':\n return 'Mispronounced';\n case 'omitted':\n return 'Not read';\n default:\n return 'Added';\n }\n },\n pronunciationWordCorrect: (word) => `“${word}” was read correctly`,\n pronunciationWordMispronounced: (word) => `“${word}” was mispronounced`,\n pronunciationWordOmitted: (word) => `“${word}” was not read`,\n pronunciationWordInserted: (word) => `“${word}” was added`,\n pronunciationWordDetails: (word) => `Details for “${word}”`,\n pronunciationSyllables: 'Syllables',\n pronunciationPhonemes: 'Sounds',\n pronunciationSyllableSpelling: (syllable, grapheme) => `${syllable} (spelled “${grapheme}”)`,\n pronunciationPhonemePosition: (ordinal) => `Sound ${ordinal}`,\n pronunciationHeardAs: 'Heard as',\n pronunciationPlayWord: (word) => `Play “${word}”`,\n pronunciationBreakUnexpected: 'There was an unexpected pause here.',\n pronunciationBreakMissing: 'A pause was expected here.',\n pronunciationMonotone: 'Your reading stayed on one note. Try varying your pitch.',\n pronunciationIpaNote: 'Sounds are written in the International Phonetic Alphabet.',\n videoBack: (seconds) => `Back ${seconds} seconds`,\n videoForward: (seconds) => `Forward ${seconds} seconds`,\n videoReplay: 'Replay',\n videoShowRemaining: 'Show time remaining',\n videoShowElapsed: 'Show time elapsed',\n videoCaptionsShow: 'Show captions',\n videoCaptionsHide: 'Hide captions',\n videoCaptionsFailed: 'Captions could not be loaded.',\n videoSecondaryCaptionsFailed: 'The second language could not be loaded.',\n videoSpeedValue: (rate) => (rate === 1 ? 'Normal' : `${rate}×`),\n videoSettings: 'Settings',\n videoCaptionLanguage: 'Captions',\n videoSecondCaptionLanguage: 'Second language',\n videoCaptionPair: (primary, secondary) => `${primary} + ${secondary}`,\n videoNoSecondLanguage: 'No second language for this video.',\n videoCaptionSize: 'Caption size',\n videoCaptionSizeValue: (size) =>\n size === 'small' ? 'Small' : size === 'large' ? 'Large' : 'Medium',\n videoCaptionBackground: 'Caption background',\n videoKeyboardShortcuts: 'Keyboard shortcuts',\n videoShortcutList: 'Shortcut list',\n videoClose: 'Close',\n videoOn: 'On',\n videoOff: 'Off',\n videoShortcut: (action) => {\n switch (action) {\n case 'play-pause':\n return 'Play or pause';\n case 'jump-10':\n return 'Back or forward 10 seconds';\n case 'jump-5':\n return 'Back or forward 5 seconds';\n case 'jump-1':\n return 'Back or forward 1 second';\n case 'frame':\n return 'Previous or next frame, while paused';\n case 'speed':\n return 'Slower or faster';\n case 'percent':\n return 'Jump to 0% – 90%';\n case 'start-end':\n return 'Start or end';\n case 'chapter':\n return 'Previous or next chapter or quiz';\n case 'mute':\n return 'Mute';\n case 'captions':\n return 'Captions';\n case 'secondary-captions':\n return 'Second caption language on/off';\n case 'transcript':\n return 'Transcript';\n case 'picture-in-picture':\n return 'Picture in picture';\n case 'fullscreen':\n return 'Fullscreen';\n default:\n return 'This list';\n }\n },\n videoPanel: 'Contents and transcript',\n videoContents: 'Contents',\n videoTranscript: 'Transcript',\n videoTranscriptSearch: 'Search the transcript',\n videoTranscriptNoMatch: 'No lines match.',\n videoPictureInPicture: 'Picture in picture',\n videoFullscreen: 'Fullscreen',\n videoExitFullscreen: 'Exit fullscreen',\n videoError: (code) =>\n code === 2\n ? 'The connection dropped while the video was loading.'\n : code === 3\n ? 'This video file could not be played.'\n : code === 4\n ? 'The video could not be loaded.'\n : 'The video stopped before it could play.',\n videoTryAgain: 'Try again',\n videoQuiz: 'Quiz',\n videoQuestionProgress: (index, total) => `Question ${index} of ${total}`,\n videoQuestionStep: (index, answered) => `Question ${index}${answered ? ', answered' : ''}`,\n videoNextQuestion: 'Next question',\n videoContinue: 'Continue video',\n videoSkipQuiz: 'Skip quiz',\n videoRewatch: 'Rewatch',\n videoAnswerSaved: 'Answer saved',\n videoAnswerPending: 'Saving your answer…',\n videoRequired: 'Required',\n videoQuizProgress: (answered, total) =>\n answered === total\n ? 'Answered'\n : answered === 0\n ? 'Not started'\n : `${answered} of ${total} answered`,\n videoQuizOpened: (time, questions) =>\n `Video paused. Quiz at ${time}, ${questions} question${questions === 1 ? '' : 's'}.`,\n videoHeldAtQuiz: (time) => `Finish the quiz at ${time} to continue.`,\n videoHeldAhead: 'You can rewind, but not skip ahead.',\n videoEnded: 'You reached the end',\n videoEndScore: (answered, total, percent) => `You answered ${answered} of ${total} · ${percent}%`,\n videoEndAnswered: (answered, total) => `You answered ${answered} of ${total} questions`,\n videoWatchAgain: 'Watch again',\n videoFinish: 'Finish',\n\n previewIncomplete: 'This activity is not finished yet, so it cannot be previewed.',\n previewInvalid: 'This activity has a problem to fix before it can be previewed.',\n\n embeddedMedia: 'Embedded media',\n\n stimulusKind: {\n text: 'Passage',\n audio: 'Recording',\n video: 'Video',\n image: 'Image',\n mixed: 'Material',\n },\n stimulusRange: (first, last) =>\n first === last ? `Question ${first}` : `Questions ${first}–${last}`,\n\n activityFailed: 'Activity failed to render',\n activityFailedNamed: (title) => `\"${title}\" could not be displayed.`,\n activityFailedUnnamed: 'This activity could not be displayed.',\n aiExplain: 'Explain my answer',\n aiExplaining: 'Explaining…',\n aiExplanation: 'Explanation',\n aiExplanationUnavailable: 'No explanation is available right now.',\n aiHint: 'Get a hint',\n aiHintLoading: 'Finding a hint…',\n aiHintNumber: (hintNumber) => `Hint ${hintNumber}`,\n aiHints: 'Hints',\n aiHintUnavailable: 'No hint is available right now.',\n aiNoMoreHints: 'No more hints for this question.',\n aiNotice: 'Written by AI. It can make mistakes.',\n aiWritingFeedback: 'Get feedback on my draft',\n aiWritingFeedbackLoading: 'Reading your draft…',\n aiWritingFeedbackHeading: 'Feedback on your draft',\n aiWritingFeedbackUnavailable: 'No feedback is available right now.',\n aiNoMoreWritingFeedback: 'No more feedback for this answer.',\n aiWritingFeedbackOutdated: 'You have changed your text since this feedback.',\n aiCorrections: 'Suggested corrections',\n aiIndicativeScore: (percent) => `Indicative score: ${percent}%. Not a grade.`,\n aiCoaching: 'Coach me on this reading',\n aiCoachingLoading: 'Writing your coaching…',\n aiCoachingHeading: 'Coaching on your reading',\n aiCoachingUnavailable: 'No coaching is available right now.',\n aiCoachingWords: 'Words to practise',\n aiCoachingSound: (expected, heard) =>\n heard === undefined ? `Sound: ${expected}` : `Sound: ${expected}, heard as ${heard}`,\n\n media: {\n play: 'Play',\n pause: 'Pause',\n preparing: 'Preparing…',\n mute: 'Mute',\n unmute: 'Unmute',\n volume: 'Volume',\n speed: 'Playback speed',\n seek: 'Seek',\n timeValue: (elapsed, duration) => `${elapsed} of ${duration}`,\n playsRemaining: (remaining, max) =>\n `${remaining} of ${max} play${max === 1 ? '' : 's'} remaining`,\n noPlaysRemaining: 'No plays remaining',\n lastPlayConfirm: 'This is your last play. Start it now?',\n lastPlayStart: 'Start last play',\n lastPlayCancel: 'Not yet',\n seekBlocked: 'Rewinding is not available for this recording.',\n rateBlocked: 'Playback speed is fixed for this recording.',\n playFailed: 'The recording could not be started. Try again.',\n },\n};\n\n/**\n * Layers an override onto a base dictionary.\n *\n * Two levels deep and no further, because the shape is two levels deep. A\n * generic deep merge would silently accept a nested object where a function\n * belongs and fail at render instead of at the call site.\n */\nexport function mergeStrings(base: LkStrings, override?: LkStringsOverride): LkStrings {\n if (override === undefined) {\n return base;\n }\n const { media, stimulusKind, ...flat } = override;\n return {\n ...base,\n ...flat,\n stimulusKind: { ...base.stimulusKind, ...stimulusKind },\n media: { ...base.media, ...media },\n };\n}\n","'use client';\n\nimport { createContext, useContext, useMemo } from 'react';\nimport type { LkStrings, LkStringsOverride } from './strings.js';\nimport { DEFAULT_STRINGS, mergeStrings } from './strings.js';\n\nexport type { LkStrings, LkStringsOverride } from './strings.js';\nexport { DEFAULT_STRINGS, mergeStrings } from './strings.js';\n\n/** Writing direction of the surrounding UI. `auto` defers to the locale. */\nexport type LkDirection = 'ltr' | 'rtl' | 'auto';\n\ninterface LkIntlValue {\n strings: LkStrings;\n locale: string | undefined;\n direction: 'ltr' | 'rtl';\n}\n\nconst LkIntlContext = createContext<LkIntlValue | null>(null);\n\n/**\n * Locales written right-to-left, by language subtag.\n *\n * A short list rather than a dependency: these are the RTL scripts in living\n * use, and the set has not changed in decades. `Intl.Locale.textInfo` would be\n * better but is not available everywhere this package runs, and an explicit\n * `direction` prop overrides this in either direction anyway.\n */\nconst RTL_LANGUAGES = new Set(['ar', 'arc', 'dv', 'fa', 'he', 'ku', 'ps', 'sd', 'ug', 'ur', 'yi']);\n\n/** Resolves a BCP 47 tag to a writing direction. */\nexport function directionForLocale(locale: string | undefined): 'ltr' | 'rtl' {\n if (locale === undefined) {\n return 'ltr';\n }\n const language = locale.split('-')[0]?.toLowerCase() ?? '';\n return RTL_LANGUAGES.has(language) ? 'rtl' : 'ltr';\n}\n\nexport interface LkIntlProviderProps {\n /**\n * Replaces the SDK's own chrome text. Anything omitted keeps its English\n * default, so a partial translation degrades to mixed rather than to blank.\n *\n * A nested provider REPLACES the one above it rather than layering onto it —\n * as a nested `ThemeProvider` restarts from `defaultTheme`. To layer, use a\n * component's own `strings` prop, or compose with `mergeStrings`.\n */\n strings?: LkStringsOverride;\n /**\n * BCP 47 tag for the SDK's chrome — NOT for the authored content, which\n * carries its own `locale`. Sets `lang` on the wrapper so a screen reader\n * reads \"Question 3 of 10\" in the interface language rather than in the\n * language of the passage beside it (WCAG 3.1.2).\n */\n locale?: string;\n /**\n * Writing direction. Defaults to `auto`, which derives it from `locale`.\n * Set it explicitly when the surrounding application already manages `dir`\n * and you do not want a second element declaring one.\n */\n direction?: LkDirection;\n children: React.ReactNode;\n}\n\n/**\n * Supplies the SDK's chrome text and writing direction to everything beneath.\n *\n * Mirrors `ThemeProvider`: a provider for the whole tree, and a per-component\n * prop for the exceptions. The component prop wins, so a single activity can\n * be relabelled without a second provider.\n *\n * ```tsx\n * <LkIntlProvider locale=\"es\" strings={{\n * submit: 'Enviar',\n * checkAnswers: 'Comprobar respuestas',\n * questionProgress: (i, total) => `Pregunta ${i} de ${total}`,\n * wordCount: (n) => `${n} ${n === 1 ? 'palabra' : 'palabras'}`,\n * media: { noPlaysRemaining: 'No quedan reproducciones' },\n * }}>\n * <ActivitySequence … />\n * </LkIntlProvider>\n * ```\n *\n * The SDK ships **English only**. Bundling Spanish, Portuguese or Arabic would\n * mean shipping translations nobody in this repo can review, and a wrong\n * \"No plays remaining\" on a listening exam is worse than an English one that a\n * teacher can see is untranslated. The mechanism is the deliverable; the words\n * belong to whoever speaks the language.\n */\nexport function LkIntlProvider({\n strings,\n locale,\n direction = 'auto',\n children,\n}: LkIntlProviderProps): React.JSX.Element {\n const value = useMemo<LkIntlValue>(\n () => ({\n strings: mergeStrings(DEFAULT_STRINGS, strings),\n locale,\n direction: direction === 'auto' ? directionForLocale(locale) : direction,\n }),\n [strings, locale, direction],\n );\n\n // Declare `dir` only when something actually told us the direction. With no\n // locale and no explicit `direction`, writing dir=\"ltr\" would flip an RTL\n // host's own subtree back to left-to-right — the context value stays\n // concrete for `useLkDirection`; it is only the DOM declaration we withhold.\n const declared = direction === 'auto' && locale === undefined ? undefined : value.direction;\n\n return (\n <LkIntlContext.Provider value={value}>\n <div className=\"lk-intl\" lang={locale} dir={declared}>\n {children}\n </div>\n </LkIntlContext.Provider>\n );\n}\n\n/**\n * The strings in force, with an optional per-component override layered on top.\n *\n * Usable without a provider: every component calls this, and one rendered\n * standalone still needs its labels. Falling back to the English defaults is\n * what keeps `<MultipleChoice>` working with no setup at all.\n */\nexport function useLkStrings(override?: LkStringsOverride): LkStrings {\n const context = useContext(LkIntlContext);\n const base = context?.strings ?? DEFAULT_STRINGS;\n return useMemo(() => mergeStrings(base, override), [base, override]);\n}\n\n/** The direction in force. `ltr` with no provider. */\nexport function useLkDirection(): 'ltr' | 'rtl' {\n return useContext(LkIntlContext)?.direction ?? 'ltr';\n}\n"]}
@@ -1,13 +1,12 @@
1
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  'use client';
2
- import { useItemScoringPolicy, useTries, hintsOf, useComponentAiHints, triesSummary, HintCost, AiHints, TryActions, AiExplanation } from './chunk-U5VFJVQ2.js';
3
- import { useLearnerAi } from './chunk-RX3A6KIY.js';
4
- import { useDeliveryPolicy, FeedbackRegion, outcomeShowsMarks } from './chunk-XYJBRKBZ.js';
5
- import { stampTake, mintTake } from './chunk-U4KTOH7C.js';
6
- import { ActivityErrorBoundary } from './chunk-E4UF4XZM.js';
7
- import { isDevelopment, randomSessionId, legacyCorrect, ANONYMOUS_ACTOR, objectIdFor } from './chunk-DXFCYNST.js';
8
- import { ActivityMedia } from './chunk-HYOUMTPW.js';
2
+ import { useItemScoringPolicy, useTries, hintsOf, useComponentAiHints, triesSummary, HintCost, AiHints, TryActions, AiExplanation } from './chunk-FDQR4GAZ.js';
3
+ import { useDeliveryPolicy, FeedbackRegion, outcomeShowsMarks } from './chunk-ORT3KLGI.js';
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+ import { ActivityErrorBoundary } from './chunk-7SB2MJA4.js';
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+ import { isDevelopment, randomSessionId, legacyCorrect, ANONYMOUS_ACTOR, objectIdFor, stampTake, mintTake } from './chunk-MXNC5UNO.js';
6
+ import { ActivityMedia } from './chunk-TS7J6DTY.js';
9
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  import { useActivityState } from './chunk-6N43WDVG.js';
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- import { useLkStrings } from './chunk-C4PSJ3ZC.js';
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+ import { useLkStrings } from './chunk-HNLRVRQR.js';
9
+ import { useLearnerAi } from './chunk-ZPI6Q42R.js';
11
10
  import { validateActivity, ActivitySchemaError, seededShuffle, score, computePassThreshold, xAPIBuilder, xapiDefinitionFor } from '@intellectif/lk-core';
12
11
  import { useMemo, useRef, useState, useEffect, Fragment } from 'react';
13
12
  import { jsx, jsxs } from 'react/jsx-runtime';
@@ -427,5 +426,5 @@ function MultipleChoice2(props) {
427
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  }
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  export { MultipleChoice2 as MultipleChoice };
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- //# sourceMappingURL=chunk-O7MINPKZ.js.map
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- //# sourceMappingURL=chunk-O7MINPKZ.js.map
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+ //# sourceMappingURL=chunk-C7QZE5BI.js.map
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+ //# sourceMappingURL=chunk-C7QZE5BI.js.map
@@ -0,0 +1 @@
1
+ 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client';\n\nimport {\n ActivitySchemaError,\n computePassThreshold,\n type ItemOutcome,\n type LearnerResponse,\n type MultipleChoiceData,\n type MultipleChoiceLearnerResponse,\n type MultipleChoiceOption,\n type ScoringDetail,\n score,\n seededShuffle,\n validateActivity,\n xAPIBuilder,\n xapiDefinitionFor,\n} from '@intellectif/lk-core';\nimport { type CSSProperties, Fragment, useEffect, useMemo, useRef, useState } from 'react';\nimport { useLearnerAi } from '../../ai/LkAiProvider.js';\nimport { useActivityState } from '../../hooks/useActivityState.js';\nimport { useLkStrings } from '../../i18n/LkIntlProvider.js';\nimport type { LkStrings } from '../../i18n/strings.js';\nimport {\n ANONYMOUS_ACTOR,\n isDevelopment,\n legacyCorrect,\n objectIdFor,\n randomSessionId,\n} from '../_internal.js';\nimport { ActivityMedia } from '../shared/ActivityMedia.js';\nimport { AiExplanation, AiHints, useComponentAiHints } from '../shared/AiHelp.js';\nimport { outcomeShowsMarks, useDeliveryPolicy } from '../shared/delivery.js';\nimport { FeedbackRegion } from '../shared/FeedbackRegion.js';\nimport { mintTake, stampTake } from '../shared/sequence-slot.js';\nimport {\n HintCost,\n hintsOf,\n TryActions,\n triesSummary,\n useItemScoringPolicy,\n useTries,\n} from '../shared/tries.js';\nimport type { ActivityProps } from '../types.js';\n\n/**\n * Selected option ids carried by a learner response. Any other response shape\n * (a caller wiring the wrong item's state through `value`) reads as \"nothing\n * selected\" rather than throwing mid-exam.\n */\nfunction selectionOf(response: LearnerResponse | undefined): string[] {\n return response?.type === 'multiple-choice' ? response.selectedOptionIds : [];\n}\n\n/**\n * Whether an option is part of the correct answer, derived from the SERVER's\n * outcome — review mode never holds an answer key of its own.\n * {@link ScoringDetail.outcome} states this unambiguously. A detail stored\n * before lk-core 0.3 carries only a `correct` flag, which means \"the learner\n * ACTED correctly on this option\", not \"this option is the answer\"; the fact is\n * still recoverable, because we know whether the learner selected it:\n * `isCorrect = wasSelected ? correct : !correct`.\n */\nfunction isAnswerOption(detail: ScoringDetail, wasSelected: boolean): boolean {\n switch (detail.outcome) {\n case 'correct':\n case 'incorrect-omission':\n return true;\n case 'incorrect':\n case 'correct-omission':\n return false;\n default:\n return wasSelected ? legacyCorrect(detail) === true : legacyCorrect(detail) !== true;\n }\n}\n\n/**\n * Announcement for `review` mode, built only from the server-supplied outcome.\n *\n * The authored overall feedback is appended by this function rather than being\n * baked into the score sentence, so a translation of \"Score 80%. Passed.\" never\n * has to carry the author's words with it.\n */\nfunction reviewAnnouncement(outcome: ItemOutcome | undefined, s: LkStrings): string | null {\n if (outcome === undefined) {\n return null;\n }\n if (outcome.status === 'scored') {\n const overall = outcome.feedback;\n return `${s.scoreAnnouncement(Math.round(outcome.score * 100), outcome.passed)}${\n overall ? ` ${overall}` : ''\n }`;\n }\n if (outcome.status === 'deferred') {\n // Never \"0%\": ungraded is not the same as wrong.\n return s.notGradedYet;\n }\n if (outcome.status === 'unscorable') {\n return s.noGradeAvailable;\n }\n // `graded` is left silent here deliberately: a returned GradeRecord on a\n // multiple-choice item has no rubric to render, and announcing a bare\n // percentage would duplicate what the marking already shows.\n return null;\n}\n\nexport interface MultipleChoiceProps extends ActivityProps<MultipleChoiceData> {\n /**\n * Seed for the deterministic option shuffle. Supply one (e.g. the attempt\n * id) to make the shuffled order reproducible server-side, stable across\n * page reloads, and identical between SSR and hydration. When absent, a\n * random per-mount session seed is used (order stable within the mount\n * only — the behaviour before `shuffleSeed` existed).\n */\n shuffleSeed?: string;\n}\n\nexport function MultipleChoice({\n data,\n onComplete,\n onSubmit,\n value,\n defaultValue,\n defaultSubmitted,\n onChange,\n renderMode = 'practice',\n outcome,\n sanitizeHtml,\n mediaBudget,\n mediaStrings,\n onInteraction,\n theme,\n locale,\n disabled,\n shuffleSeed,\n strings,\n ai: aiProp,\n delivery,\n scoring,\n}: MultipleChoiceProps) {\n const s = useLkStrings(strings);\n const ai = useLearnerAi(aiProp);\n const policy = useDeliveryPolicy(delivery);\n const scoringPolicy = useItemScoringPolicy(scoring);\n\n // Dev-only boundary validation (Req 2.3). Throwing during render lets\n // ActivityErrorBoundary catch it. Memoised so it only re-runs on data change.\n const devError = useMemo(() => {\n if (!isDevelopment()) {\n return null;\n }\n // A `redact()` projection cannot satisfy the full content schema — the\n // answer key is gone by design — and must not be checked against the\n // strict redacted schema either, since a `reveal: 'after-submit'`\n // projection legitimately carries answer-key fields for review renders.\n if (data.redacted === true) {\n return null;\n }\n const result = validateActivity('multiple-choice', data);\n return result.success ? null : new ActivitySchemaError('multiple-choice', result.errors);\n }, [data]);\n\n // Lazily created only when shuffling without a caller seed: avoids calling\n // crypto.randomUUID (absent on non-secure http origins) unless needed.\n const sessionIdRef = useRef<string | null>(null);\n const { state, start, complete, getTimeSpent, reset } = useActivityState(\n defaultSubmitted === true ? 'completed' : 'idle',\n );\n // Before anything that resets them: a new question starts with no tries.\n const tries = useTries({\n policy: scoringPolicy,\n graded: renderMode === 'practice' && policy.feedback,\n submitted: state === 'completed',\n disabled: disabled === true,\n });\n const resetTries = tries.reset;\n const closeQuestion = tries.close;\n // Uncontrolled state. `defaultValue` seeds the mount only (React convention);\n // to re-seed later, remount with a `key` or drive the component with `value`.\n const [internalSelection, setInternalSelection] = useState<string[]>(() =>\n selectionOf(defaultValue),\n );\n const [summary, setSummary] = useState<string | null>(null);\n // The authored overall feedback on the last graded answer, said after the\n // score and what the policy made of it.\n const [overall, setOverall] = useState<string | null>(null);\n // Hints the learner had been shown before this mount: a restored answer's\n // count stands, and the hints shown here add to it.\n const seedHintsRef = useRef(hintsOf(value ?? defaultValue));\n const rootRef = useRef<HTMLDivElement>(null);\n const feedbackRef = useRef<HTMLDivElement>(null);\n const focusAfterRef = useRef<'answer' | 'feedback' | null>(null);\n\n // Reset on data-prop CHANGE (Req 3.7). The identity guard makes the mount\n // run a no-op, which it always was before `defaultValue` existed — without\n // it this effect would wipe the seed immediately after the first render.\n // (It also makes the reset StrictMode-safe: a remount with unchanged data\n // no longer discards the learner's selection.)\n // Resets back to `defaultValue`, not to empty. Clearing looked safer — it\n // cannot carry a stale answer into a different question — but `data`\n // identity is a poor proxy for \"different question\": a parent that builds\n // entries in render (`activities={raw.map(redact)}`, the documented exam\n // pattern) hands over a new object every render, and clearing wiped every\n // RESTORED answer on the first unrelated re-render, silently. `defaultValue`\n // is by definition the caller's seed for the CURRENT data, which is what\n // FillInTheBlanks already reset to; the two now agree.\n const defaultValueRef = useRef(defaultValue);\n useEffect(() => {\n defaultValueRef.current = defaultValue;\n }, [defaultValue]);\n // A data change must return the item to its SEED, submitted state included —\n // resetting to idle unlocked work the learner had already committed.\n const defaultSubmittedRef = useRef(defaultSubmitted);\n useEffect(() => {\n defaultSubmittedRef.current = defaultSubmitted;\n }, [defaultSubmitted]);\n const lastDataRef = useRef(data);\n useEffect(() => {\n if (lastDataRef.current === data) {\n return;\n }\n lastDataRef.current = data;\n setInternalSelection(selectionOf(defaultValueRef.current));\n setSummary(null);\n setOverall(null);\n seedHintsRef.current = hintsOf(defaultValueRef.current);\n resetTries();\n reset(defaultSubmittedRef.current === true ? 'completed' : 'idle');\n }, [data, reset, resetTries]);\n\n const displayedOptions = useMemo<MultipleChoiceOption[]>(() => {\n if (!data.shuffle) {\n return [...data.options];\n }\n // biome-ignore lint/suspicious/noAssignInExpressions: sanctioned lazy ref initialization\n const seedSource = shuffleSeed ?? (sessionIdRef.current ??= randomSessionId());\n // The seed string is unchanged from when the algorithm lived in this file,\n // so an order a consumer recorded against a seed still reproduces.\n return seededShuffle(data.options, `${seedSource}:${data.id}`);\n }, [data, shuffleSeed]);\n\n // Per-option correctness for `review`, indexed by option id. Null unless the\n // caller supplied a SCORED outcome — the only source of truth this mode has.\n const reviewDetails = useMemo(() => {\n if (renderMode !== 'review' || outcome === undefined || outcome.status !== 'scored') {\n return null;\n }\n return new Map(outcome.details.map((detail) => [detail.itemId, detail]));\n }, [renderMode, outcome]);\n\n // Hints are a hook, so they are read here, before the throws below.\n const answered = state === 'completed';\n const chosen = value !== undefined ? selectionOf(value) : internalSelection;\n const aiHints = useComponentAiHints({\n ai,\n data,\n renderMode,\n submitted: answered,\n disabled: disabled === true,\n response: { type: 'multiple-choice', selectedOptionIds: chosen },\n locale,\n onInteraction,\n strings: s,\n delivery: policy,\n });\n // Every hint the learner has been shown on this question, counted from its\n // start: what a scoring policy charges for. Hints exist only in practice.\n const hintsRevealed = renderMode === 'practice' ? seedHintsRef.current + aiHints.used : 0;\n const responseOf = (selectedOptionIds: string[]): MultipleChoiceLearnerResponse => ({\n type: 'multiple-choice',\n selectedOptionIds,\n ...(hintsRevealed > 0 ? { hintsRevealed } : {}),\n });\n // A hint shown is part of the answer's record, so a host that restores an\n // answer restores what it cost: say so as it happens, not at the next click.\n const hintsSeenRef = useRef(aiHints.used);\n // biome-ignore lint/correctness/useExhaustiveDependencies: a new hint is the trigger, and the response it reports is this render's\n useEffect(() => {\n if (hintsSeenRef.current === aiHints.used) {\n return;\n }\n hintsSeenRef.current = aiHints.used;\n if (aiHints.used > 0) {\n onChange?.(responseOf(chosen));\n }\n }, [aiHints.used]);\n // After \"Try again\" the learner is back at their answer; after \"Show answer\"\n // the buttons they pressed are gone, and the result is what is left.\n useEffect(() => {\n const target = focusAfterRef.current;\n if (target === null) {\n return;\n }\n focusAfterRef.current = null;\n if (target === 'answer') {\n rootRef.current?.querySelector<HTMLElement>('input:not(:disabled)')?.focus();\n } else {\n feedbackRef.current?.focus();\n }\n });\n\n // All hooks are called before these throws, so hook order stays stable.\n if (devError) {\n throw devError;\n }\n // Practice grades locally, which a redacted projection cannot support:\n // `score()` would throw from the submit handler — where no error boundary\n // can catch it — AFTER the learner has answered. Fail loudly at render\n // instead, in production too. Wiring an exam item into the self-grading\n // mode is precisely the accident `renderMode` exists to prevent.\n if (data.redacted === true && renderMode === 'practice') {\n throw new Error(\n `Multiple Choice \"${data.id}\" received redacted activity data in renderMode \"practice\", ` +\n 'which grades locally and has no answer key to grade against. ' +\n 'Render redacted data with renderMode=\"exam\" (server grades) or \"review\" (pass `outcome`).',\n );\n }\n\n const isSingle = data.mode === 'single';\n const isExam = renderMode === 'exam';\n const isReview = renderMode === 'review';\n const submitted = state === 'completed';\n const inactive = disabled === true || submitted || isReview;\n const isControlled = value !== undefined;\n const selected = isControlled ? selectionOf(value) : internalSelection;\n /**\n * Whether correctness and authored feedback may be shown. Practice earns it\n * by grading locally after submit; review shows what the server already\n * graded. Exam never reveals anything — not before, not after submit.\n */\n const reveal = isReview || (renderMode === 'practice' && submitted);\n /**\n * What the delivery policy lets that reveal show. `marks`: right and wrong at\n * all, and the author's feedback. `solutions`: the right answer where the\n * learner did not choose it — without it, only the options the learner chose\n * are marked, so a missed correct option is not given away.\n */\n const marks = reveal && policy.feedback;\n // While the learner is offered another try, the right answer stays hidden:\n // the next try is for finding it.\n const solutions = marks && policy.solutions && !tries.open;\n\n const fireInteraction = (\n type: 'option-selected' | 'option-deselected' | 'submitted',\n payload: Record<string, unknown>,\n ): void => {\n onInteraction?.({ type, activityId: data.id, timestamp: Date.now(), payload });\n };\n\n /** Single funnel for every response change: owns state only when uncontrolled. */\n const emitChange = (selectedOptionIds: string[]): void => {\n if (!isControlled) {\n setInternalSelection(selectedOptionIds);\n }\n onChange?.(responseOf(selectedOptionIds));\n };\n\n const selectSingle = (optionId: string): void => {\n if (inactive) {\n return;\n }\n if (state === 'idle') {\n start();\n }\n emitChange([optionId]);\n fireInteraction('option-selected', { optionId });\n };\n\n const toggleMulti = (optionId: string, checked: boolean): void => {\n if (inactive) {\n return;\n }\n if (state === 'idle') {\n start();\n }\n emitChange(checked ? [...selected, optionId] : selected.filter((id) => id !== optionId));\n fireInteraction(checked ? 'option-selected' : 'option-deselected', { optionId });\n };\n\n const handleSubmit = (event: React.FormEvent): void => {\n event.preventDefault();\n if (inactive) {\n return;\n }\n const response = responseOf(selected);\n // Always first, and before anything that can throw: an exam runner must be\n // able to persist the raw response no matter what happens after.\n onSubmit?.(response);\n\n if (isExam) {\n // No score(), no answer key read, no onComplete, no xAPI — the server\n // grades. The announcement deliberately carries no correctness signal.\n complete();\n setSummary(s.answerSubmitted);\n fireInteraction('submitted', { selectedOptionIds: selected });\n return;\n }\n\n const answer = score('multiple-choice', data as MultipleChoiceData, response);\n complete();\n const timeSpent = getTimeSpent();\n // The question's score under the policy: this try's answer, less what its\n // hints and the tries before it cost, or an earlier try's. With no policy\n // it is exactly what the answer scored.\n const counted = tries.record({\n score: answer.score,\n maxScore: answer.maxScore,\n hintsRevealed,\n });\n const mine = counted.tries[counted.tries.length - 1];\n const costed = mine === undefined ? answer.score : mine.scored;\n // The statement records this try, at what it scored after its costs.\n const scoringResult =\n costed === answer.score\n ? answer\n : {\n ...answer,\n score: costed,\n passed: computePassThreshold(data as MultipleChoiceData, costed),\n };\n const passed =\n counted.score === scoringResult.score\n ? scoringResult.passed\n : computePassThreshold(data as MultipleChoiceData, counted.score);\n const xapiStatement = xAPIBuilder.buildAnsweredStatement({\n actor: ANONYMOUS_ACTOR,\n object: {\n id: objectIdFor(data.id),\n name: { [data.locale ?? 'en-US']: data.title },\n // Activity-type IRI, interaction type and correct-responses pattern\n // come from the REGISTERED descriptor, so a consumer-registered type\n // gets correct interop without touching this component.\n ...xapiDefinitionFor(data),\n choices: data.options.map((option) => ({\n id: option.id,\n description: { [data.locale ?? 'en-US']: option.text },\n })),\n },\n scoringResult,\n timeSpentMs: timeSpent,\n response: selected.join(','),\n });\n // Stamped, so a set this question sits in knows a later try replaces it.\n onComplete?.(\n stampTake(\n {\n score: counted.score,\n maxScore: counted.maxScore,\n passed,\n timeSpent,\n xapiStatement,\n },\n mintTake(),\n ),\n );\n // Core selects the authored overall feedback on `passed` (B3 fix): it is\n // the answer's, so it follows the answer's own grade.\n setOverall(answer.feedback);\n setSummary(\n `${s.answerSubmitted} ${s.scoreAnnouncement(Math.round(counted.score * 100), passed)}`,\n );\n fireInteraction('submitted', {\n selectedOptionIds: selected,\n score: scoringResult.score,\n });\n };\n\n /** \"Try again\": the answer stays, to be changed; the marks go. */\n const retry = (): void => {\n reset('idle');\n setSummary(null);\n setOverall(null);\n focusAfterRef.current = 'answer';\n };\n\n /** \"Show answer\": no more tries; the question shows what a finished one shows. */\n const closeTries = (): void => {\n closeQuestion();\n focusAfterRef.current = 'feedback';\n };\n\n const questionId = `${data.id}-question`;\n // Rich text renders ONLY through a caller-supplied sanitiser; without one we\n // fall back to the plain-text field, escaped by React (types.ts HtmlSanitizer).\n const questionHtml =\n sanitizeHtml !== undefined && data.questionHtml !== undefined\n ? sanitizeHtml(data.questionHtml)\n : null;\n\n const optionList = displayedOptions.map((option) => {\n const checked = selected.includes(option.id);\n // `data-correct` means \"this option is part of the correct answer\".\n let correctness: string | undefined;\n // An option the learner did not choose is marked only where solutions\n // show: marking the right one they missed would hand them the answer.\n const markable = marks && (solutions || checked);\n if (isReview) {\n const detail = reviewDetails?.get(option.id);\n correctness =\n !markable || detail === undefined ? undefined : String(isAnswerOption(detail, checked));\n } else if (markable) {\n correctness = String(option.isCorrect);\n }\n const media = option.media;\n // A picture goes INSIDE the label: it has no controls of its own, clicking\n // it is how a learner picks that option, and its `alt` joins the option's\n // accessible name. A recording cannot — see below.\n const picture =\n media?.type === 'image' ? (\n <img className=\"lk-mc-option-image\" src={media.url} alt={media.alt ?? ''} />\n ) : null;\n\n const label = (\n <label className=\"lk-mc-option\" data-correct={correctness}>\n <input\n type={isSingle ? 'radio' : 'checkbox'}\n name={isSingle ? `${data.id}-options` : undefined}\n value={option.id}\n checked={checked}\n disabled={inactive}\n aria-disabled={inactive || undefined}\n onChange={(e) =>\n isSingle ? selectSingle(option.id) : toggleMulti(option.id, e.target.checked)\n }\n />\n <span>{option.text}</span>\n {picture}\n {markable && option.feedback ? (\n <span className=\"lk-mc-option-feedback\" role=\"note\">\n {option.feedback}\n </span>\n ) : null}\n </label>\n );\n\n if (media?.type !== 'audio') {\n return <Fragment key={option.id}>{label}</Fragment>;\n }\n\n // A recording sits OUTSIDE the label, deliberately. A <label> activates its\n // control for any click inside it, so an <audio> nested in one would select\n // the option the moment the learner pressed play — and a listening item is\n // answered by comparing all the recordings before choosing any of them.\n // Selecting an option must stay something the learner does on purpose.\n return (\n <div className=\"lk-mc-option-media\" key={option.id}>\n {label}\n {/* biome-ignore lint/a11y/useMediaCaption: captions are optional in the data contract — a <track> is rendered when captionsUrl is provided; absence is the author's documented choice (Req 14.5) */}\n <audio\n className=\"lk-mc-option-audio\"\n src={media.url}\n controls\n preload=\"none\"\n aria-label={media.alt ?? option.text}\n >\n {media.captionsUrl ? (\n <track kind=\"captions\" src={media.captionsUrl} label={media.alt ?? option.text} />\n ) : null}\n </audio>\n </div>\n );\n });\n\n const extra =\n !isReview && policy.feedback && submitted && tries.counted !== null\n ? triesSummary(s, scoringPolicy, tries.counted, tries.open)\n : '';\n const announced =\n summary === null\n ? null\n : `${summary}${extra ? ` ${extra}` : ''}${overall ? ` ${overall}` : ''}`;\n\n return (\n <div className=\"lk-mc\" lang={locale} style={theme as CSSProperties | undefined} ref={rootRef}>\n {data.media ? (\n <ActivityMedia\n media={data.media}\n renderMode={renderMode}\n {...(mediaBudget !== undefined ? { mediaBudget } : {})}\n {...(mediaStrings !== undefined ? { mediaStrings } : {})}\n {...(strings !== undefined ? { strings } : {})}\n {...(onInteraction !== undefined ? { onInteraction } : {})}\n {...(locale !== undefined ? { locale } : {})}\n />\n ) : null}\n <form onSubmit={handleSubmit}>\n <fieldset disabled={inactive}>\n {questionHtml === null ? (\n <legend id={questionId}>{data.question}</legend>\n ) : (\n <legend\n id={questionId}\n // biome-ignore lint/security/noDangerouslySetInnerHtml: HTML is the output of the caller-supplied sanitizeHtml (types.ts HtmlSanitizer contract)\n dangerouslySetInnerHTML={{ __html: questionHtml }}\n />\n )}\n {/*\n single: an explicit radiogroup is meaningful (fieldset's implicit\n role is `group`, not `radiogroup`). multi: the fieldset + legend\n already provide a named group — an explicit role=\"group\" here would\n be a redundant, duplicate same-named group in the a11y tree, so we\n use a plain layout div. (Refines the design ARIA sketch.)\n */}\n {isSingle ? (\n <div role=\"radiogroup\" aria-labelledby={questionId}>\n {optionList}\n </div>\n ) : (\n <div>{optionList}</div>\n )}\n {aiHints.offered && renderMode === 'practice' ? (\n <HintCost policy={scoringPolicy} strings={s} />\n ) : null}\n <AiHints help={aiHints} ai={ai} strings={s} />\n {/* review is read-only: there is nothing left to submit. */}\n {isReview ? null : (\n <button type=\"submit\" disabled={inactive}>\n {s.submit}\n </button>\n )}\n </fieldset>\n </form>\n <FeedbackRegion\n id={`${data.id}-feedback`}\n {...(scoringPolicy.retries > 0 ? { ref: feedbackRef } : {})}\n >\n {isReview\n ? // A grade read back is feedback; \"not graded yet\" is not.\n policy.feedback || !outcomeShowsMarks(outcome)\n ? reviewAnnouncement(outcome, s)\n : null\n : // Without feedback a submit says only that it was received, as\n // an exam's does — the score still reaches `onComplete`.\n policy.feedback || summary === ''\n ? announced\n : s.answerSubmitted}\n </FeedbackRegion>\n <TryActions\n tries={tries}\n solutions={policy.solutions}\n strings={s}\n onRetry={retry}\n onClose={closeTries}\n />\n <AiExplanation\n ai={ai}\n data={data}\n renderMode={renderMode}\n submitted={submitted}\n response={{ type: 'multiple-choice', selectedOptionIds: selected }}\n outcome={outcome}\n locale={locale}\n onInteraction={onInteraction}\n strings={s}\n // An explanation all but always names the answer: not while another\n // try is on offer.\n delivery={tries.open ? { ...policy, solutions: false } : policy}\n />\n </div>\n );\n}\n","'use client';\n\nimport { useLkStrings } from '../../i18n/LkIntlProvider.js';\nimport { ActivityErrorBoundary } from '../ActivityErrorBoundary.js';\nimport {\n MultipleChoice as MultipleChoiceCore,\n type MultipleChoiceProps,\n} from './MultipleChoice.js';\n\nexport type { MultipleChoiceProps } from './MultipleChoice.js';\n\n/**\n * Public Multiple Choice activity: the core component wrapped in\n * `ActivityErrorBoundary` so a render failure (incl. the dev schema-validation\n * throw) degrades to an accessible fallback instead of crashing the host.\n */\nexport function MultipleChoice(props: MultipleChoiceProps) {\n // Read here rather than in the boundary: a class component cannot call a\n // hook, and the fallback it renders is learner-facing text like any other.\n const strings = useLkStrings(props.strings);\n return (\n <ActivityErrorBoundary activityTitle={props.data?.title} strings={strings}>\n <MultipleChoiceCore {...props} />\n </ActivityErrorBoundary>\n );\n}\n"]}
@@ -1,16 +1,15 @@
1
1
  'use client';
2
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  'use strict';
3
3
 
4
- var chunkQAZO3ANW_cjs = require('./chunk-QAZO3ANW.cjs');
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- var chunkPGAPZ6UE_cjs = require('./chunk-PGAPZ6UE.cjs');
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- var chunkB7JU52YQ_cjs = require('./chunk-B7JU52YQ.cjs');
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- var chunkMXZHL4U5_cjs = require('./chunk-MXZHL4U5.cjs');
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- var chunkOJGTJOWI_cjs = require('./chunk-OJGTJOWI.cjs');
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- var chunkDZ7VLLDQ_cjs = require('./chunk-DZ7VLLDQ.cjs');
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- var chunkJ2QIHZ3H_cjs = require('./chunk-J2QIHZ3H.cjs');
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- var chunkFISEZBLF_cjs = require('./chunk-FISEZBLF.cjs');
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- var chunk54DX6SLS_cjs = require('./chunk-54DX6SLS.cjs');
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- var chunkNFGUJ52G_cjs = require('./chunk-NFGUJ52G.cjs');
4
+ var chunkYY4PFR3Z_cjs = require('./chunk-YY4PFR3Z.cjs');
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+ var chunkDS6HN3YR_cjs = require('./chunk-DS6HN3YR.cjs');
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+ var chunk7ALBSPYR_cjs = require('./chunk-7ALBSPYR.cjs');
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+ var chunkNAK55BYU_cjs = require('./chunk-NAK55BYU.cjs');
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+ var chunkTP5UMRAU_cjs = require('./chunk-TP5UMRAU.cjs');
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+ var chunkJ3C72RPK_cjs = require('./chunk-J3C72RPK.cjs');
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+ var chunkLPUWXIPR_cjs = require('./chunk-LPUWXIPR.cjs');
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+ var chunkBIGGXHAW_cjs = require('./chunk-BIGGXHAW.cjs');
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+ var chunkTUVENMXB_cjs = require('./chunk-TUVENMXB.cjs');
14
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  var lkCore = require('@intellectif/lk-core');
15
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  var react = require('react');
16
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  var jsxRuntime = require('react/jsx-runtime');
@@ -1221,8 +1220,8 @@ function Player(props) {
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  theme,
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  } = props;
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- const strings = chunkNFGUJ52G_cjs.useLkStrings(props.strings);
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- const aiInForce = chunkOJGTJOWI_cjs.useLearnerAi(props.ai);
1223
+ const strings = chunkBIGGXHAW_cjs.useLkStrings(props.strings);
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+ const aiInForce = chunkTUVENMXB_cjs.useLearnerAi(props.ai);
1226
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  const delivery = lkCore.resolveDeliveryPolicy(props.delivery);
1227
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  const scoringKey = JSON.stringify(props.scoring ?? null);
1228
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  const scoring = react.useMemo(
@@ -1235,7 +1234,7 @@ function Player(props) {
1235
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  const media = group.stimulus.media;
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  const chapters = timeline.chapters ?? [];
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  const devError = react.useMemo(() => {
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- if (!chunk54DX6SLS_cjs.isDevelopment()) {
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+ if (!chunkLPUWXIPR_cjs.isDevelopment()) {
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  return null;
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  }
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  if (group.timeline === void 0) {
@@ -2048,7 +2047,7 @@ function Player(props) {
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  if (reportTo.current.renderMode !== "review") {
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  return false;
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  }
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- if (chunk54DX6SLS_cjs.isDevelopment() && !warned.has(call)) {
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+ if (chunkLPUWXIPR_cjs.isDevelopment() && !warned.has(call)) {
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  warned.add(call);
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  console.warn(
2054
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  `InteractiveVideo: \`${call}()\` was called for question "${slotId}" in renderMode "review", where nothing is submittable. It was ignored.`
@@ -2185,7 +2184,7 @@ function Player(props) {
2185
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  switch (activity.type) {
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  case "multiple-choice":
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  return /* @__PURE__ */ jsxRuntime.jsx(
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- chunkQAZO3ANW_cjs.MultipleChoice,
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+ chunkYY4PFR3Z_cjs.MultipleChoice,
2189
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  {
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  data: activity,
2191
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  ...common,
@@ -2193,10 +2192,10 @@ function Player(props) {
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  }
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  );
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  case "fill-in-the-blanks":
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- return /* @__PURE__ */ jsxRuntime.jsx(chunkPGAPZ6UE_cjs.FillInTheBlanks, { data: activity, ...common });
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+ return /* @__PURE__ */ jsxRuntime.jsx(chunkDS6HN3YR_cjs.FillInTheBlanks, { data: activity, ...common });
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  case "gap-select":
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  return /* @__PURE__ */ jsxRuntime.jsx(
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- chunkB7JU52YQ_cjs.GapSelect,
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+ chunk7ALBSPYR_cjs.GapSelect,
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  {
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  data: activity,
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  ...common,
@@ -2204,12 +2203,12 @@ function Player(props) {
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  }
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  );
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  case "dictation":
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- return /* @__PURE__ */ jsxRuntime.jsx(chunkMXZHL4U5_cjs.Dictation, { data: activity, ...common });
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+ return /* @__PURE__ */ jsxRuntime.jsx(chunkNAK55BYU_cjs.Dictation, { data: activity, ...common });
2208
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  case "read-aloud": {
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  const binding = slotBindings.get(slot.slotId);
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  const assessment = props.assessments !== void 0 && Object.hasOwn(props.assessments, slot.slotId) ? props.assessments[slot.slotId] : void 0;
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  return /* @__PURE__ */ jsxRuntime.jsx(
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- chunkDZ7VLLDQ_cjs.ReadAloud,
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+ chunkTP5UMRAU_cjs.ReadAloud,
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  {
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  data: activity,
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  ...common,
@@ -2838,7 +2837,7 @@ function SlotQuestion({
2838
2837
  ...content
2839
2838
  }) {
2840
2839
  return /* @__PURE__ */ jsxRuntime.jsx(
2841
- chunkFISEZBLF_cjs.ActivityErrorBoundary,
2840
+ chunkJ3C72RPK_cjs.ActivityErrorBoundary,
2842
2841
  {
2843
2842
  ...title !== void 0 ? { activityTitle: title } : {},
2844
2843
  strings,
@@ -2873,7 +2872,7 @@ function QuestionPane({
2873
2872
  if (!hidden) {
2874
2873
  return;
2875
2874
  }
2876
- chunkDZ7VLLDQ_cjs.stopCaptureGroup(captureGroup);
2875
+ chunkTP5UMRAU_cjs.stopCaptureGroup(captureGroup);
2877
2876
  for (const media of ref.current?.querySelectorAll("audio, video") ?? []) {
2878
2877
  const element = media;
2879
2878
  if (!element.paused) {
@@ -2881,7 +2880,7 @@ function QuestionPane({
2881
2880
  }
2882
2881
  }
2883
2882
  }, [hidden, captureGroup]);
2884
- return /* @__PURE__ */ jsxRuntime.jsx("div", { ref, className: "lk-iv-question", hidden, children: /* @__PURE__ */ jsxRuntime.jsx(chunkJ2QIHZ3H_cjs.SequenceSlotContext.Provider, { value: channel, children }) });
2883
+ return /* @__PURE__ */ jsxRuntime.jsx("div", { ref, className: "lk-iv-question", hidden, children: /* @__PURE__ */ jsxRuntime.jsx(chunkLPUWXIPR_cjs.SequenceSlotContext.Provider, { value: channel, children }) });
2885
2884
  }
2886
2885
  function bufferedAhead(video) {
2887
2886
  const ranges = video.buffered;
@@ -2921,9 +2920,9 @@ function markerState(quizSlots, answered, renderMode, outcomes) {
2921
2920
  return "unreached";
2922
2921
  }
2923
2922
  function InteractiveVideo2(props) {
2924
- const strings = chunkNFGUJ52G_cjs.useLkStrings(props.strings);
2923
+ const strings = chunkBIGGXHAW_cjs.useLkStrings(props.strings);
2925
2924
  return /* @__PURE__ */ jsxRuntime.jsx(
2926
- chunkFISEZBLF_cjs.ActivityErrorBoundary,
2925
+ chunkJ3C72RPK_cjs.ActivityErrorBoundary,
2927
2926
  {
2928
2927
  ...props.group?.title !== void 0 ? { activityTitle: props.group.title } : {},
2929
2928
  strings,
@@ -2934,5 +2933,5 @@ function InteractiveVideo2(props) {
2934
2933
 
2935
2934
  exports.InteractiveVideo = InteractiveVideo2;
2936
2935
  exports.resolveCaptionTracks = resolveCaptionTracks;
2937
- //# sourceMappingURL=chunk-IYGF7PZY.cjs.map
2938
- //# sourceMappingURL=chunk-IYGF7PZY.cjs.map
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+ //# sourceMappingURL=chunk-CWTUWNV3.cjs.map
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+ //# sourceMappingURL=chunk-CWTUWNV3.cjs.map