@inglorious/engine 2.1.3 → 3.0.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@inglorious/engine",
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- "version": "2.1.3",
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+ "version": "3.0.0",
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  "description": "A JavaScript game engine written with global state, immutability, and pure functions in mind. Have fun(ctional programming) with it!",
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  "author": "IceOnFire <antony.mistretta@gmail.com> (https://ingloriouscoderz.it)",
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  "license": "MIT",
@@ -30,18 +30,18 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@inglorious/utils": "3.5.3",
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- "@inglorious/store": "4.0.5"
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+ "@inglorious/store": "5.0.0",
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+ "@inglorious/utils": "3.6.0"
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  },
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  "peerDependencies": {
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- "@inglorious/store": "4.0.5",
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- "@inglorious/utils": "3.5.3"
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+ "@inglorious/store": "5.0.0",
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+ "@inglorious/utils": "3.6.0"
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  },
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  "devDependencies": {
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  "prettier": "^3.5.3",
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  "vite": "^7.1.3",
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  "vitest": "^1.6.0",
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- "@inglorious/eslint-config": "1.0.0"
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+ "@inglorious/eslint-config": "1.0.1"
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  },
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  "engines": {
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  "node": ">= 22"
@@ -0,0 +1,56 @@
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+ export function images() {
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+ const imageCache = new Map()
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+ const loadingPromises = new Map()
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+
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+ return {
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+ async init(entity) {
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+ const images = entity.images || {}
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+
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+ await Promise.all(
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+ Object.entries(images).map(async ([id, { url }]) => {
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+ const img = await loadImage(url)
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+ img.id = id
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+ imageCache.set(id, img)
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+ }),
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+ )
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+ },
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+
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+ async load(id, src) {
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+ if (imageCache.has(id)) {
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+ return imageCache.get(id)
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+ }
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+
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+ if (loadingPromises.has(id)) {
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+ return loadingPromises.get(id)
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+ }
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+
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+ const promise = loadImage(src).then((img) => {
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+ img.id = id
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+ imageCache.set(id, img)
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+ loadingPromises.delete(id)
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+ return img
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+ })
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+
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+ loadingPromises.set(id, promise)
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+ return promise
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+ },
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+
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+ get(id) {
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+ return imageCache.get(id)
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+ },
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+
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+ stop() {
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+ imageCache.clear()
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+ loadingPromises.clear()
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+ },
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+ }
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+ }
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+
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+ function loadImage(src) {
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+ return new Promise((resolve, reject) => {
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+ const img = new Image()
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+ img.onload = () => resolve(img)
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+ img.onerror = () => reject(new Error(`Failed to load image: ${src}`))
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+ img.src = src
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+ })
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+ }
@@ -0,0 +1,13 @@
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+ import { scale } from "@inglorious/utils/math/vector.js"
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+ import { mod, sum } from "@inglorious/utils/math/vectors.js"
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+
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+ export function infiniteScroll() {
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+ return {
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+ update(entity, dt) {
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+ entity.position = mod(
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+ sum(entity.position, scale(entity.velocity, dt)),
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+ entity.image.loop,
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+ )
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+ },
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+ }
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+ }
@@ -1,5 +1,6 @@
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  import { audio } from "@inglorious/engine/behaviors/audio.js"
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  import { game } from "@inglorious/engine/behaviors/game.js"
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+ import { images } from "@inglorious/engine/behaviors/images.js"
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  import { createStore } from "@inglorious/store/store.js"
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  import { augmentType } from "@inglorious/store/types.js"
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  import { isArray } from "@inglorious/utils/data-structures/array.js"
@@ -23,12 +24,14 @@ const DEFAULT_GAME_CONFIG = {
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  types: {
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  game: [game()],
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  audio: [audio()],
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+ images: [images()],
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  },
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  entities: {
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  // eslint-disable-next-line no-magic-numbers
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  game: { type: "game", size: v(800, 600) },
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  audio: { type: "audio", sounds: {} },
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+ images: { type: "images", images: {} },
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  },
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  }
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