@infernus/core 0.9.8 → 0.10.0-beta.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -1,9 +1,9 @@
1
- import * as _infernus_wrapper from '@infernus/wrapper';
2
- import { GangZonePos } from '@infernus/wrapper';
3
- export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
4
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  import * as _infernus_streamer from '@infernus/streamer';
5
2
  import { StreamerItemTypes, StreamerAreaTypes, MapIconStyles } from '@infernus/streamer';
6
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  export { E_STREAMER, MapIconStyles, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
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+ import * as w from '@infernus/wrapper';
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+ import { GangZonePos } from '@infernus/wrapper';
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+ export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
7
7
 
8
8
  declare enum ArtworkEnum {
9
9
  DOWNLOAD_REQUEST_EMPTY = 0,
@@ -410,17 +410,32 @@ declare enum RecordTypesEnum {
410
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  ONFOOT = 2
411
411
  }
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412
 
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+ type CallbackRet = boolean | number | void;
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+ type PromisifyCallbackRet = CallbackRet | Promise<CallbackRet>;
415
+ type Options<T extends object> = {
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+ name: string;
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+ defaultValue?: boolean;
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+ identifier?: string;
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+ isNative?: boolean;
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+ beforeEach?: (...args: any[]) => Exclude<T, Array<any> | Function>;
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+ afterEach?: (arg: T) => void;
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+ };
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+ declare function defineEvent<T extends object>(options: Options<T>): [(cb: (ret: T & {
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+ next: () => CallbackRet;
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+ }) => PromisifyCallbackRet) => () => void, (...args: any[]) => number];
426
+
413
427
  declare class Vehicle {
414
- private _id;
428
+ static readonly vehicles: Map<number, Vehicle>;
415
429
  private static createdCount;
416
430
  private readonly sourceInfo;
417
431
  private readonly isStatic;
432
+ private _id;
418
433
  get id(): number;
419
434
  constructor(veh: IVehicle, isStatic?: boolean);
420
435
  create(ignoreRange?: boolean): void;
421
436
  destroy(): void;
422
- addComponent(componentid: number): number;
423
- removeComponent(componentid: number): number;
437
+ addComponent(componentId: number): number;
438
+ removeComponent(componentId: number): number;
424
439
  getComponentInSlot(slot: CarModTypeEnum): number;
425
440
  static getComponentType(component: number): CarModTypeEnum;
426
441
  linkToInterior(interiorId: number): number;
@@ -437,7 +452,7 @@ declare class Vehicle {
437
452
  setZAngle(z_angle: number): number;
438
453
  setNumberPlate(numberplate: string): number;
439
454
  static getPoolSize(): number;
440
- changeColours(colour1: string | number, colour2: string | number): number;
455
+ changeColors(color1: string | number, color2: string | number): number;
441
456
  setVelocity(X: number, Y: number, Z: number): number;
442
457
  getVelocity(): void | TPos;
443
458
  setAngularVelocity(X: number, Y: number, Z: number): number;
@@ -487,13 +502,13 @@ declare class Vehicle {
487
502
  getParamsSirenState(): number;
488
503
  setParamsForPlayer<P extends Player>(player: P, objective: boolean, doorslocked: boolean): number;
489
504
  isTrailerAttached(): boolean;
490
- changePaintjob(paintjobid: 0 | 1 | 2): number;
505
+ changePaintjob(paintjobId: 0 | 1 | 2): number;
491
506
  attachTrailer<V extends Vehicle>(trailer: V): number;
492
507
  detachTrailer(): void;
493
508
  getTrailer<V extends Vehicle>(vehicles: Array<V>): V | undefined;
494
509
  isValid(): boolean;
495
510
  static isValid(id: number): boolean;
496
- getMatrix(): _infernus_wrapper.IVehMatrix | undefined;
511
+ getMatrix(): w.IVehMatrix | undefined;
497
512
  getTrainSpeed(): number;
498
513
  getHydraReactorAngle(): number;
499
514
  getLandingGearState(): number;
@@ -501,7 +516,7 @@ declare class Vehicle {
501
516
  static getModelsUsed: () => number;
502
517
  getDriver<P extends Player>(players: Map<number, P>): P | undefined;
503
518
  getLastDriver<P extends Player>(players: Map<number, P>): P | undefined;
504
- static getModelCount: (modelid: number) => number;
519
+ static getModelCount: (modelId: number) => number;
505
520
  isSirenEnabled(): boolean;
506
521
  toggleSirenEnabled(enabled: boolean): number;
507
522
  isDead(): boolean;
@@ -515,36 +530,103 @@ declare class Vehicle {
515
530
  getNumberPlate(): string;
516
531
  getInterior(): number;
517
532
  getPaintjob(): number;
518
- getColours(): _infernus_wrapper.IVehColor | undefined;
519
- setSpawnInfo(modelid: number, fX: number, fY: number, fZ: number, fAngle: number, colour1: string | number, colour2: string | number, respawntime?: number, interior?: number, ignoreRange?: boolean): number;
520
- getSpawnInfo(): _infernus_wrapper.IVehSpawnInfo | undefined;
533
+ getColors(): w.IVehColor | undefined;
534
+ setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawnTime?: number, interior?: number, ignoreRange?: boolean): number;
535
+ getSpawnInfo(): w.IVehSpawnInfo | undefined;
536
+ static getInstance(id: number): Vehicle | undefined;
537
+ static getInstances(): Vehicle[];
521
538
  }
522
539
 
523
- declare class VehicleEvent<P extends Player, V extends Vehicle> {
524
- private readonly vehicles;
525
- private readonly players;
526
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
527
- onDamageStatusUpdate?(vehicle: V, player: P): TCommonCallback;
528
- onDeath?(vehicle: V, killer: P): TCommonCallback;
529
- onMod?(player: P, vehicle: V, componentid: number): TCommonCallback;
530
- onPaintjob?(player: P, vehicle: V, paintjobid: number): TCommonCallback;
531
- onRespray?(player: P, vehicle: V, colour1: number, colour2: number): TCommonCallback;
532
- onSirenStateChange?(player: P, vehicle: V, newstate: boolean): TCommonCallback;
533
- onSpawn?(vehicle: V): TCommonCallback;
534
- onStreamIn?(vehicle: V, forplayer: P): TCommonCallback;
535
- onStreamOut?(vehicle: V, forplayer: P): TCommonCallback;
536
- onPlayerEnter?(player: P, vehicle: V, isPassenger: boolean): TCommonCallback;
537
- onPlayerExit?(player: P, vehicle: V): TCommonCallback;
538
- onNpcEnter?(vehicle: V, seatid: number): TCommonCallback;
539
- onNpcExit?(): TCommonCallback;
540
- onTrailerUpdate?(player: P, vehicle: V): TCommonCallback;
541
- findVehicleById(vehicleid: number): V | undefined;
542
- private findPlayerById;
543
- getVehiclesArr(): Array<V>;
544
- getVehiclesMap(): Map<number, V>;
545
- }
540
+ declare const VehicleEvent: Readonly<{
541
+ onDamageStatusUpdate: (cb: (ret: {
542
+ vehicle: Vehicle;
543
+ player: Player;
544
+ } & {
545
+ next: () => CallbackRet;
546
+ }) => PromisifyCallbackRet) => () => void;
547
+ onDeath: (cb: (ret: {
548
+ vehicle: Vehicle;
549
+ killer: Player;
550
+ } & {
551
+ next: () => CallbackRet;
552
+ }) => PromisifyCallbackRet) => () => void;
553
+ onMod: (cb: (ret: {
554
+ player: Player;
555
+ vehicle: Vehicle;
556
+ componentId: number;
557
+ } & {
558
+ next: () => CallbackRet;
559
+ }) => PromisifyCallbackRet) => () => void;
560
+ onPaintjob: (cb: (ret: {
561
+ player: Player;
562
+ vehicle: Vehicle;
563
+ paintjobId: number;
564
+ } & {
565
+ next: () => CallbackRet;
566
+ }) => PromisifyCallbackRet) => () => void;
567
+ onRespray: (cb: (ret: {
568
+ player: Player;
569
+ vehicle: Vehicle;
570
+ color: number[];
571
+ } & {
572
+ next: () => CallbackRet;
573
+ }) => PromisifyCallbackRet) => () => void;
574
+ onSirenStateChange: (cb: (ret: {
575
+ player: Player;
576
+ vehicle: Vehicle;
577
+ state: boolean;
578
+ } & {
579
+ next: () => CallbackRet;
580
+ }) => PromisifyCallbackRet) => () => void;
581
+ onSpawn: (cb: (ret: {
582
+ vehicle: Vehicle;
583
+ } & {
584
+ next: () => CallbackRet;
585
+ }) => PromisifyCallbackRet) => () => void;
586
+ onStreamIn: (cb: (ret: {
587
+ vehicle: Vehicle;
588
+ forPlayer: Player;
589
+ } & {
590
+ next: () => CallbackRet;
591
+ }) => PromisifyCallbackRet) => () => void;
592
+ onStreamOut: (cb: (ret: {
593
+ vehicle: Vehicle;
594
+ forPlayer: Player;
595
+ } & {
596
+ next: () => CallbackRet;
597
+ }) => PromisifyCallbackRet) => () => void;
598
+ onPlayerEnter: (cb: (ret: {
599
+ player: Player;
600
+ vehicle: Vehicle;
601
+ isPassenger: boolean;
602
+ } & {
603
+ next: () => CallbackRet;
604
+ }) => PromisifyCallbackRet) => () => void;
605
+ onPlayerExit: (cb: (ret: {
606
+ player: Player;
607
+ vehicle: Vehicle;
608
+ } & {
609
+ next: () => CallbackRet;
610
+ }) => PromisifyCallbackRet) => () => void;
611
+ onNpcEnter: (cb: (ret: {
612
+ vehicle: Vehicle;
613
+ seatId: number;
614
+ } & {
615
+ next: () => CallbackRet;
616
+ }) => PromisifyCallbackRet) => () => void;
617
+ onNpcExit: (cb: (ret: object & {
618
+ next: () => CallbackRet;
619
+ }) => PromisifyCallbackRet) => () => void;
620
+ onTrailerUpdate: (cb: (ret: {
621
+ player: Player;
622
+ vehicle: Vehicle;
623
+ } & {
624
+ next: () => CallbackRet;
625
+ }) => PromisifyCallbackRet) => () => void;
626
+ }>;
546
627
 
547
628
  declare class DynamicMapIcon {
629
+ static readonly mapIcons: Map<number, DynamicMapIcon>;
548
630
  private sourceInfo;
549
631
  private _id;
550
632
  get id(): number;
@@ -554,19 +636,27 @@ declare class DynamicMapIcon {
554
636
  isValid(): boolean;
555
637
  toggleCallbacks(toggle?: boolean): void | number;
556
638
  isToggleCallbacks(): boolean;
639
+ static getInstance(id: number): DynamicMapIcon | undefined;
640
+ static getInstances(): DynamicMapIcon[];
557
641
  }
558
642
 
559
- declare class DynamicMapIconEvent<P extends Player, M extends DynamicMapIcon> {
560
- private readonly mapIcons;
561
- private readonly players;
562
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
563
- onStreamIn?(mapIcon: M, player: P): TCommonCallback;
564
- onStreamOut?(mapIcon: M, player: P): TCommonCallback;
565
- getMapIconsArr(): Array<M>;
566
- getMapIconsMap(): Map<number, M>;
567
- }
643
+ declare const DynamicMapIconEvent: Readonly<{
644
+ onStreamIn: (cb: (ret: {
645
+ player: Player;
646
+ instance: DynamicMapIcon;
647
+ } & {
648
+ next: () => CallbackRet;
649
+ }) => PromisifyCallbackRet) => () => void;
650
+ onStreamOut: (cb: (ret: {
651
+ player: Player;
652
+ instance: DynamicMapIcon;
653
+ } & {
654
+ next: () => CallbackRet;
655
+ }) => PromisifyCallbackRet) => () => void;
656
+ }>;
568
657
 
569
658
  declare class DynamicPickup {
659
+ static readonly pickups: Map<number, DynamicPickup>;
570
660
  private sourceInfo;
571
661
  private _id;
572
662
  get id(): number;
@@ -576,20 +666,33 @@ declare class DynamicPickup {
576
666
  isValid(): boolean;
577
667
  toggleCallbacks(toggle?: boolean): void | number;
578
668
  isToggleCallbacks(): boolean;
669
+ static getInstance(id: number): DynamicPickup | undefined;
670
+ static getInstances(): DynamicPickup[];
579
671
  }
580
672
 
581
- declare class DynamicPickupEvent<P extends Player, K extends DynamicPickup> {
582
- private readonly pickups;
583
- private readonly players;
584
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
585
- onPlayerPickUp?(player: P, pickup: K): TCommonCallback;
586
- onStreamIn?(pickup: K, player: P): TCommonCallback;
587
- onStreamOut?(pickup: K, player: P): TCommonCallback;
588
- getPickupsArr(): Array<K>;
589
- getPickupsMap(): Map<number, K>;
590
- }
673
+ declare const DynamicPickupEvent: Readonly<{
674
+ onPlayerPickUp: (cb: (ret: {
675
+ player: Player;
676
+ pickup: DynamicPickup;
677
+ } & {
678
+ next: () => CallbackRet;
679
+ }) => PromisifyCallbackRet) => () => void;
680
+ onStreamIn: (cb: (ret: {
681
+ player: Player;
682
+ instance: DynamicPickup;
683
+ } & {
684
+ next: () => CallbackRet;
685
+ }) => PromisifyCallbackRet) => () => void;
686
+ onStreamOut: (cb: (ret: {
687
+ player: Player;
688
+ instance: DynamicPickup;
689
+ } & {
690
+ next: () => CallbackRet;
691
+ }) => PromisifyCallbackRet) => () => void;
692
+ }>;
591
693
 
592
694
  declare class DynamicCheckpoint {
695
+ static readonly checkpoints: Map<number, DynamicCheckpoint>;
593
696
  private sourceInfo;
594
697
  private _id;
595
698
  get id(): number;
@@ -603,21 +706,39 @@ declare class DynamicCheckpoint {
603
706
  static getPlayerVisible<P extends Player, C extends DynamicCheckpoint>(player: P, checkpoints: Map<number, C>): C | undefined;
604
707
  toggleCallbacks(toggle?: boolean): void | number;
605
708
  isToggleCallbacks(): boolean;
709
+ static getInstance(id: number): DynamicCheckpoint | undefined;
710
+ static getInstances(): DynamicCheckpoint[];
606
711
  }
607
712
 
608
- declare class DynamicCheckPointEvent<P extends Player, C extends DynamicCheckpoint> {
609
- private readonly checkpoints;
610
- private readonly players;
611
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
612
- onPlayerEnter?(player: P, checkpoint: C): TCommonCallback;
613
- onPlayerLeave?(player: P, checkpoint: C): TCommonCallback;
614
- onStreamIn?(checkpoint: C, player: P): TCommonCallback;
615
- onStreamOut?(checkpoint: C, player: P): TCommonCallback;
616
- getCheckPointsArr(): Array<C>;
617
- getCheckPointsMap(): Map<number, C>;
618
- }
713
+ declare const DynamicCheckPointEvent: Readonly<{
714
+ onPlayerEnter: (cb: (ret: {
715
+ player: Player;
716
+ pickup: DynamicCheckpoint;
717
+ } & {
718
+ next: () => CallbackRet;
719
+ }) => PromisifyCallbackRet) => () => void;
720
+ onPlayerLeave: (cb: (ret: {
721
+ player: Player;
722
+ pickup: DynamicCheckpoint;
723
+ } & {
724
+ next: () => CallbackRet;
725
+ }) => PromisifyCallbackRet) => () => void;
726
+ onStreamIn: (cb: (ret: {
727
+ player: Player;
728
+ instance: DynamicCheckpoint;
729
+ } & {
730
+ next: () => CallbackRet;
731
+ }) => PromisifyCallbackRet) => () => void;
732
+ onStreamOut: (cb: (ret: {
733
+ player: Player;
734
+ instance: DynamicCheckpoint;
735
+ } & {
736
+ next: () => CallbackRet;
737
+ }) => PromisifyCallbackRet) => () => void;
738
+ }>;
619
739
 
620
740
  declare class DynamicRaceCP {
741
+ static readonly checkpoints: Map<number, DynamicRaceCP>;
621
742
  private sourceInfo;
622
743
  private _id;
623
744
  get id(): number;
@@ -631,21 +752,39 @@ declare class DynamicRaceCP {
631
752
  static getPlayerVisible<P extends Player, C extends DynamicRaceCP>(player: P, checkpoints: Map<number, C>): C | undefined;
632
753
  toggleCallbacks(toggle?: boolean): void | number;
633
754
  isToggleCallbacks(): boolean;
755
+ static getInstance(id: number): DynamicRaceCP | undefined;
756
+ static getInstances(): DynamicRaceCP[];
634
757
  }
635
758
 
636
- declare class DynamicRaceCPEvent<P extends Player, R extends DynamicRaceCP> {
637
- private readonly raceCPs;
638
- private readonly players;
639
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
640
- onPlayerEnter?(player: P, checkpoint: R): TCommonCallback;
641
- onPlayerLeave?(player: P, checkpoint: R): TCommonCallback;
642
- onStreamIn?(checkpoint: R, player: P): TCommonCallback;
643
- onStreamOut?(checkpoint: R, player: P): TCommonCallback;
644
- getRaceCPsArr(): Array<R>;
645
- getRaceCPsMap(): Map<number, R>;
646
- }
759
+ declare const DynamicRaceCPEvent: Readonly<{
760
+ onPlayerEnter: (cb: (ret: {
761
+ player: Player;
762
+ pickup: DynamicRaceCP;
763
+ } & {
764
+ next: () => CallbackRet;
765
+ }) => PromisifyCallbackRet) => () => void;
766
+ onPlayerLeave: (cb: (ret: {
767
+ player: Player;
768
+ pickup: DynamicRaceCP;
769
+ } & {
770
+ next: () => CallbackRet;
771
+ }) => PromisifyCallbackRet) => () => void;
772
+ onStreamIn: (cb: (ret: {
773
+ player: Player;
774
+ instance: DynamicRaceCP;
775
+ } & {
776
+ next: () => CallbackRet;
777
+ }) => PromisifyCallbackRet) => () => void;
778
+ onStreamOut: (cb: (ret: {
779
+ player: Player;
780
+ instance: DynamicRaceCP;
781
+ } & {
782
+ next: () => CallbackRet;
783
+ }) => PromisifyCallbackRet) => () => void;
784
+ }>;
647
785
 
648
786
  declare class DynamicActor {
787
+ static readonly actors: Map<number, DynamicActor>;
649
788
  private sourceInfo;
650
789
  private _id;
651
790
  get id(): number;
@@ -655,7 +794,7 @@ declare class DynamicActor {
655
794
  isValid(): boolean;
656
795
  isStreamedIn<P extends Player>(forplayer: P): boolean;
657
796
  getVirtualWorld(): void | number;
658
- setVirtualWorld(vworld: number): void | number;
797
+ setVirtualWorld(vWorld: number): void | number;
659
798
  applyAnimation(animLib: string, animName: string, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean): void | number;
660
799
  clearAnimations(): void | number;
661
800
  getFacingAngle(): void | number;
@@ -674,24 +813,40 @@ declare class DynamicActor {
674
813
  getPlayerCameraTarget<P extends Player, A extends DynamicActor>(player: P, actors: Map<number, A>): void | A;
675
814
  getSkin(): void | number;
676
815
  setSkin(model: number, ignoreRange?: boolean): void | number;
677
- getSpawnInfo(): void | _infernus_wrapper.IActorSpawn;
678
- getAnimation(): void | _infernus_wrapper.IActorAnimation;
816
+ getSpawnInfo(): void | w.IActorSpawn;
817
+ getAnimation(): void | w.IActorAnimation;
679
818
  toggleCallbacks(toggle?: boolean): void | number;
680
819
  isToggleCallbacks(): boolean;
820
+ static getInstance(id: number): DynamicActor | undefined;
821
+ static getInstances(): DynamicActor[];
681
822
  }
682
823
 
683
- declare class DynamicActorEvent<P extends Player, A extends DynamicActor> {
684
- private readonly actors;
685
- private readonly players;
686
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
687
- onStreamIn?(actor: A, player: P): TCommonCallback;
688
- onStreamOut?(actor: A, player: P): TCommonCallback;
689
- onPlayerGiveDamage?(player: P, actor: A, amount: number, weaponid: number, bodypart: BodyPartsEnum): TCommonCallback;
690
- getActorsArr(): Array<A>;
691
- getActorsMap(): Map<number, A>;
692
- }
824
+ declare const DynamicActorEvent: Readonly<{
825
+ onStreamIn: (cb: (ret: {
826
+ actor: DynamicActor;
827
+ forPlayer: Player;
828
+ } & {
829
+ next: () => CallbackRet;
830
+ }) => PromisifyCallbackRet) => () => void;
831
+ onStreamOut: (cb: (ret: {
832
+ actor: DynamicActor;
833
+ forPlayer: Player;
834
+ } & {
835
+ next: () => CallbackRet;
836
+ }) => PromisifyCallbackRet) => () => void;
837
+ onPlayerGiveDamage: (cb: (ret: {
838
+ player: Player;
839
+ actor: DynamicActor;
840
+ amount: number;
841
+ weapon: WeaponEnum;
842
+ bodyPart: BodyPartsEnum;
843
+ } & {
844
+ next: () => CallbackRet;
845
+ }) => PromisifyCallbackRet) => () => void;
846
+ }>;
693
847
 
694
848
  declare class Dynamic3DTextLabel {
849
+ static readonly texts: Map<number, Dynamic3DTextLabel>;
695
850
  private sourceInfo;
696
851
  private _id;
697
852
  get id(): number;
@@ -699,42 +854,49 @@ declare class Dynamic3DTextLabel {
699
854
  create(): void | this;
700
855
  destroy(): void | this;
701
856
  isValid(): boolean;
702
- getColour(): void | string | number;
857
+ getColor(): void | string | number;
703
858
  getCharset(): void | string;
704
859
  getText(): void | string;
705
- updateText(colour: string | number, text: string, charset?: string | undefined): void | number;
860
+ updateText(color: string | number, text: string, charset?: string | undefined): void | number;
706
861
  toggleCallbacks(toggle?: boolean): void | number;
707
862
  isToggleCallbacks(): boolean;
863
+ static getInstance(id: number): Dynamic3DTextLabel | undefined;
864
+ static getInstances(): Dynamic3DTextLabel[];
708
865
  }
709
866
 
710
- declare class Dynamic3dTextLabelEvent<P extends Player, D extends Dynamic3DTextLabel> {
711
- private readonly _3dTexts;
712
- private readonly players;
713
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
714
- onStreamIn?(label: D, player: P): TCommonCallback;
715
- onStreamOut?(label: D, player: P): TCommonCallback;
716
- get3dTextLabelsArr(): Array<D>;
717
- get3dTextLabelsMap(): Map<number, D>;
718
- }
867
+ declare const Dynamic3DTextLabelEvent: Readonly<{
868
+ onStreamIn: (cb: (ret: {
869
+ player: Player;
870
+ instance: Dynamic3DTextLabel;
871
+ } & {
872
+ next: () => CallbackRet;
873
+ }) => PromisifyCallbackRet) => () => void;
874
+ onStreamOut: (cb: (ret: {
875
+ player: Player;
876
+ instance: Dynamic3DTextLabel;
877
+ } & {
878
+ next: () => CallbackRet;
879
+ }) => PromisifyCallbackRet) => () => void;
880
+ }>;
719
881
 
720
882
  declare class Streamer {
721
883
  private constructor();
722
884
  static getTickRate: () => number;
723
885
  static setTickRate: (rate?: number | undefined) => number;
724
- static getPlayerTickRate<P extends Player>(player: P): number;
725
- static setPlayerTickRate<P extends Player>(player: P, rate?: number): number;
886
+ static getPlayerTickRate(player: Player): number;
887
+ static setPlayerTickRate(player: Player, rate?: number): number;
726
888
  static toggleChunkStream: (toggle?: boolean | undefined) => number;
727
889
  static isToggleChunkStream: () => boolean;
728
- static getChunkTickRate<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
729
- static setChunkTickRate<P extends Player>(type: StreamerItemTypes, rate: number, player?: number | P): number;
890
+ static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
891
+ static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
730
892
  static getChunkSize: (type: StreamerItemTypes) => number;
731
893
  static setChunkSize: (type: StreamerItemTypes, size: number) => number;
732
894
  static getMaxItems: (type: StreamerItemTypes) => number;
733
895
  static setMaxItems: (type: StreamerItemTypes, items: number) => number;
734
- static getVisibleItems<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
735
- static setVisibleItems<P extends Player>(type: StreamerItemTypes, items: number, player?: number | P): number;
736
- static getRadiusMultiplier<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
737
- static setRadiusMultiplier<P extends Player>(type: StreamerItemTypes, multiplier: number, player?: number | P): number;
896
+ static getVisibleItems(type: StreamerItemTypes, player?: number | Player): number;
897
+ static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
898
+ static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
899
+ static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
738
900
  static getTypePriority: () => number | _infernus_streamer.StreamerItemTypeTuple;
739
901
  static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
740
902
  static getCellDistance: () => number;
@@ -751,28 +913,28 @@ declare class Streamer {
751
913
  static isToggleErrorCallback: () => boolean;
752
914
  static amxUnloadDestroyItems: (toggle: boolean) => number;
753
915
  static processActiveItems: () => number;
754
- static toggleIdleUpdate<P extends Player>(player: P, toggle: boolean): number;
755
- static isToggleIdleUpdate<P extends Player>(player: P): boolean;
756
- static toggleCameraUpdate<P extends Player>(player: P, toggle: boolean): number;
757
- static isToggleCameraUpdate<P extends Player>(player: P): boolean;
758
- static toggleItemUpdate<P extends Player>(player: P, type: StreamerItemTypes, toggle: boolean): number;
759
- static isToggleItemUpdate<P extends Player>(player: P, type: StreamerItemTypes): boolean;
916
+ static toggleIdleUpdate(player: Player, toggle: boolean): number;
917
+ static isToggleIdleUpdate(player: Player): boolean;
918
+ static toggleCameraUpdate(player: Player, toggle: boolean): number;
919
+ static isToggleCameraUpdate(player: Player): boolean;
920
+ static toggleItemUpdate(player: Player, type: StreamerItemTypes, toggle: boolean): number;
921
+ static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
760
922
  static getLastUpdateTime(): number;
761
- static update<P extends Player>(player: P, type?: StreamerItemTypes | -1): number;
762
- static updateEx<P extends Player>(player: P, x: number, y: number, z: number, worldid?: number, interiorid?: number, type?: StreamerItemTypes | -1, compensatedtime?: number, freezeplayer?: boolean): number;
923
+ static update(player: Player, type?: StreamerItemTypes | -1): number;
924
+ static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
763
925
  static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3 | undefined) => number;
764
- static toggleItem<P extends Player>(player: P, type: StreamerItemTypes, id: number, toggle: boolean): number;
765
- static isToggleItem<P extends Player>(player: P, type: StreamerItemTypes, id: number): boolean;
766
- static toggleAllItems<P extends Player>(player: P, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
767
- static getItemInternalID<P extends Player>(player: P, type: StreamerItemTypes, streamerid: number): number;
768
- static getItemStreamerID<P extends Player>(player: P, type: StreamerItemTypes, internalid: number): number;
769
- static isItemVisible<P extends Player>(player: P, type: StreamerItemTypes, id: number): boolean;
770
- static destroyAllVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, serverwide?: number): number;
771
- static countVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, serverwide?: number): number;
772
- static destroyAllItems: (type: StreamerItemTypes, serverwide?: number | undefined) => number;
773
- static countItems: (type: StreamerItemTypes, serverwide?: number | undefined) => number;
774
- static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxitems?: number | undefined, range?: number | undefined, worldid?: number | undefined) => void;
775
- static getAllVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, items: number[]): void;
926
+ static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
927
+ static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
928
+ static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
929
+ static getItemInternalID(player: Player, type: StreamerItemTypes, streamerId: number): number;
930
+ static getItemStreamerID(player: Player, type: StreamerItemTypes, internalId: number): number;
931
+ static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
932
+ static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
933
+ static countVisibleItems(player: Player, type: StreamerItemTypes, serverWide?: number): number;
934
+ static destroyAllItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
935
+ static countItems: (type: StreamerItemTypes, serverWide?: number | undefined) => number;
936
+ static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxItems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => void;
937
+ static getAllVisibleItems(player: Player, type: StreamerItemTypes, items: number[]): void;
776
938
  static getItemPos: (type: StreamerItemTypes, id: number) => {
777
939
  x: number;
778
940
  y: number;
@@ -796,12 +958,15 @@ declare class Streamer {
796
958
  static removeArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
797
959
  static getArrayDataLength: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => number;
798
960
  static getUpperBound: (type: StreamerItemTypes) => number;
799
- static onItemStreamIn: (fn: (type: StreamerItemTypes, id: number, forplayerid: number) => number) => void;
800
- static onItemStreamOut: (fn: (type: StreamerItemTypes, id: number, forplayerid: number) => number) => void;
801
- static onPluginError: (fn: (error: string) => number) => void;
961
+ static onPluginError: (cb: (ret: {
962
+ error: string;
963
+ } & {
964
+ next: () => CallbackRet;
965
+ }) => PromisifyCallbackRet) => () => void;
802
966
  }
803
967
 
804
968
  declare class DynamicObject {
969
+ static readonly objects: Map<number, DynamicObject>;
805
970
  private sourceInfo;
806
971
  private _id;
807
972
  get id(): number;
@@ -826,50 +991,109 @@ declare class DynamicObject {
826
991
  stop(): void | number;
827
992
  isMoving(): boolean;
828
993
  attachCamera<P extends Player>(player: P): void | number;
829
- attachToObject<O extends DynamicObject>(attachto: O, offsetx: number, offsety: number, offsetz: number, rx: number, ry: number, rz: number, syncrotation?: boolean): void | number;
830
- attachToPlayer<P extends Player>(player: P, offsetx: number, offsety: number, offsetz: number, rx: number, ry: number, rz: number): void | number;
831
- attachToVehicle<V extends Vehicle>(vehicle: V, offsetx: number, offsety: number, offsetz: number, rx: number, ry: number, rz: number): void | number;
994
+ attachToObject<O extends DynamicObject>(attachto: O, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number, syncRotation?: boolean): void | number;
995
+ attachToPlayer<P extends Player>(player: P, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
996
+ attachToVehicle<V extends Vehicle>(vehicle: V, offsetX: number, offsetY: number, offsetZ: number, rx: number, ry: number, rz: number): void | number;
832
997
  edit<P extends Player>(player: P): void | number;
833
998
  isMaterialUsed(materialIndex: number): boolean;
834
999
  removeMaterial(materialIndex: number): number;
835
- getMaterial(materialIndex: number, txdname: string, texturename: string): void | {
836
- modelid: number;
837
- materialcolor: string | number;
1000
+ getMaterial(materialIndex: number, txdName: string, textureName: string): void | {
1001
+ modelId: number;
1002
+ materialColor: string | number;
838
1003
  };
839
- setMaterial(materialindex: number, modelid: number, txdname: string, texturename: string, materialcolour?: string): void | number;
1004
+ setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string): void | number;
840
1005
  isMaterialTextUsed(materialIndex: number): boolean;
841
1006
  removeMaterialText(materialIndex: number): number;
842
1007
  getMaterialText(materialIndex: number): void | {
843
1008
  text: string;
844
- materialsize: number;
845
- fontface: string;
1009
+ materialSize: number;
1010
+ fontFace: string;
846
1011
  bold: number;
847
- fontcolour: number;
848
- backcolour: number;
849
- textalignment: number;
1012
+ fontColor: number;
1013
+ backColor: number;
1014
+ textAlignment: number;
850
1015
  };
851
- setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColour?: string, backColour?: string, textAlignment?: number): void | number;
1016
+ setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string, backColor?: string, textAlignment?: number): void | number;
852
1017
  getPlayerCameraTarget<P extends Player, O extends DynamicObject>(player: P, objMap: Map<number, O>): void | O;
853
1018
  toggleCallbacks(toggle?: boolean): void | number;
854
1019
  isToggleCallbacks(): boolean;
1020
+ static getInstance(id: number): DynamicObject | undefined;
1021
+ static getInstances(): DynamicObject[];
855
1022
  }
856
1023
 
857
- declare class DynamicObjectEvent<P extends Player, O extends DynamicObject> {
858
- private readonly objects;
859
- private readonly players;
860
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
861
- onMoved?(object: O): TCommonCallback;
862
- onPlayerEdit?(player: P, object: O, response: EditResponseTypesEnum, x: number, y: number, z: number, rx: number, ry: number, rz: number): TCommonCallback;
863
- onPlayerSelect?(player: P, object: O, modelid: number, x: number, y: number, z: number): TCommonCallback;
864
- onPlayerShoot?(player: P, weaponid: number, object: O, x: number, y: number, z: number): TCommonCallback;
865
- onPlayerEditAttached?(player: P, response: number, index: number, modelid: number, boneid: number, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number): TCommonCallback;
866
- onStreamIn?(object: O, player: P): TCommonCallback;
867
- onStreamOut?(object: O, player: P): TCommonCallback;
868
- getObjectsArr(): Array<O>;
869
- getObjectsMap(): Map<number, O>;
870
- }
1024
+ declare const DynamicObjectEvent: Readonly<{
1025
+ onMoved: (cb: (ret: {
1026
+ object: DynamicObject;
1027
+ } & {
1028
+ next: () => CallbackRet;
1029
+ }) => PromisifyCallbackRet) => () => void;
1030
+ onPlayerEdit: (cb: (ret: {
1031
+ player: Player;
1032
+ object: DynamicObject;
1033
+ response: number;
1034
+ x: number;
1035
+ y: number;
1036
+ z: number;
1037
+ rX: number;
1038
+ rY: number;
1039
+ rZ: number;
1040
+ } & {
1041
+ next: () => CallbackRet;
1042
+ }) => PromisifyCallbackRet) => () => void;
1043
+ onPlayerSelect: (cb: (ret: {
1044
+ player: Player;
1045
+ object: DynamicObject;
1046
+ modelId: number;
1047
+ x: number;
1048
+ y: number;
1049
+ z: number;
1050
+ } & {
1051
+ next: () => CallbackRet;
1052
+ }) => PromisifyCallbackRet) => () => void;
1053
+ onPlayerShoot: (cb: (ret: {
1054
+ player: Player;
1055
+ object: DynamicObject;
1056
+ weapon: WeaponEnum;
1057
+ x: number;
1058
+ y: number;
1059
+ z: number;
1060
+ } & {
1061
+ next: () => CallbackRet;
1062
+ }) => PromisifyCallbackRet) => () => void;
1063
+ onPlayerEditAttached: (cb: (ret: {
1064
+ player: Player;
1065
+ response: number;
1066
+ index: number;
1067
+ modelId: number;
1068
+ boneId: number;
1069
+ fOffsetX: number;
1070
+ fOffsetY: number;
1071
+ fOffsetZ: number;
1072
+ fRotX: number;
1073
+ fRotY: number;
1074
+ fRotZ: number;
1075
+ fScaleX: number;
1076
+ fScaleY: number;
1077
+ fScaleZ: number;
1078
+ } & {
1079
+ next: () => CallbackRet;
1080
+ }) => PromisifyCallbackRet) => () => void;
1081
+ onStreamIn: (cb: (ret: {
1082
+ player: Player;
1083
+ instance: DynamicObject;
1084
+ } & {
1085
+ next: () => CallbackRet;
1086
+ }) => PromisifyCallbackRet) => () => void;
1087
+ onStreamOut: (cb: (ret: {
1088
+ player: Player;
1089
+ instance: DynamicObject;
1090
+ } & {
1091
+ next: () => CallbackRet;
1092
+ }) => PromisifyCallbackRet) => () => void;
1093
+ }>;
871
1094
 
872
1095
  declare class DynamicArea {
1096
+ static readonly areas: Map<number, DynamicArea>;
873
1097
  private sourceInfo;
874
1098
  private _id;
875
1099
  get type(): TDynamicAreaTypes;
@@ -895,49 +1119,60 @@ declare class DynamicArea {
895
1119
  static getNumberForPoint(x: number, y: number, z: number): number;
896
1120
  static getForLine<A extends DynamicArea>(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, areas: Map<number, A>): Array<A | undefined>;
897
1121
  static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
898
- attachToObject<O extends DynamicObject>(obj: O, offsetx?: number, offsety?: number, offsetz?: number): void | number;
899
- attachToPlayer<P extends Player>(player: P, offsetx?: number, offsety?: number, offsetz?: number): void | number;
900
- attachToVehicle<V extends Vehicle>(vehicle: V, offsetx?: number, offsety?: number, offsetz?: number): void | number;
1122
+ attachToObject<O extends DynamicObject>(obj: O, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1123
+ attachToPlayer<P extends Player>(player: P, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
1124
+ attachToVehicle<V extends Vehicle>(vehicle: V, offsetX?: number, offsetY?: number, offsetZ?: number): void | number;
901
1125
  toggleSpectateMode(toggle: boolean): void | number;
902
1126
  isToggleSpectateMode(): boolean;
903
1127
  toggleCallbacks(toggle?: boolean): void | number;
904
1128
  isToggleCallbacks(): boolean;
1129
+ static getInstance(id: number): DynamicArea | undefined;
1130
+ static getInstances(): DynamicArea[];
905
1131
  }
906
1132
 
907
- declare class DynamicAreaEvent<P extends Player, A extends DynamicArea> {
908
- private readonly areas;
909
- private readonly players;
910
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
911
- onPlayerEnter?(player: P, area: A): TCommonCallback;
912
- onPlayerLeave?(player: P, area: A): TCommonCallback;
913
- onStreamIn?(area: A, player: P): TCommonCallback;
914
- onStreamOut?(area: A, player: P): TCommonCallback;
915
- getAreasArr(): Array<A>;
916
- getAreasMap(): Map<number, A>;
917
- }
1133
+ declare const DynamicAreaEvent: Readonly<{
1134
+ onStreamIn: (cb: (ret: {
1135
+ player: Player;
1136
+ instance: DynamicArea;
1137
+ } & {
1138
+ next: () => CallbackRet;
1139
+ }) => PromisifyCallbackRet) => () => void;
1140
+ onStreamOut: (cb: (ret: {
1141
+ player: Player;
1142
+ instance: DynamicArea;
1143
+ } & {
1144
+ next: () => CallbackRet;
1145
+ }) => PromisifyCallbackRet) => () => void;
1146
+ onPlayerEnter: (cb: (ret: {
1147
+ player: Player;
1148
+ pickup: DynamicArea;
1149
+ } & {
1150
+ next: () => CallbackRet;
1151
+ }) => PromisifyCallbackRet) => () => void;
1152
+ onPlayerLeave: (cb: (ret: {
1153
+ player: Player;
1154
+ pickup: DynamicArea;
1155
+ } & {
1156
+ next: () => CallbackRet;
1157
+ }) => PromisifyCallbackRet) => () => void;
1158
+ }>;
918
1159
 
919
1160
  declare class Player {
920
- private _id;
921
- private _isNpc;
922
- private _locale;
923
- private _charset;
924
- private _isRecording;
1161
+ readonly id: number;
1162
+ static readonly players: Map<number, Player>;
1163
+ charset: string;
1164
+ locale: string;
925
1165
  lastDrunkLevel: number;
926
1166
  lastFps: number;
927
- isPaused: boolean;
928
1167
  lastUpdateTick: number;
929
- get id(): number;
930
- get locale(): string;
931
- set locale(value: string);
932
- get charset(): string;
933
- set charset(value: string);
934
- get isRecording(): boolean;
935
- set isRecording(value: boolean);
1168
+ lastUpdateFpsTick: number;
1169
+ isPaused: boolean;
1170
+ isRecording: boolean;
936
1171
  constructor(id: number);
937
- sendClientMessage(colour: string | number, msg: string): number;
938
- static sendClientMessageToAll<P extends Player>(players: Array<P>, colour: string | number, msg: string): void;
939
- sendPlayerMessage<P extends Player>(player: P, message: string): number;
940
- sendPlayerMessageToAll<P extends Player>(players: Array<P>, message: string): number;
1172
+ sendClientMessage(color: string | number, msg: string): number;
1173
+ static sendClientMessageToAll(players: Array<Player>, color: string | number, msg: string): void;
1174
+ sendPlayerMessage(player: Player, message: string): number;
1175
+ sendPlayerMessageToAll(players: Array<Player>, message: string): number;
941
1176
  isNpc(): boolean;
942
1177
  getFps(): number;
943
1178
  getDrunkLevel(): number;
@@ -948,10 +1183,10 @@ declare class Player {
948
1183
  enableStuntBonus(enable: boolean): void;
949
1184
  getInterior(): number;
950
1185
  setInterior(interiorId: number): number;
951
- showPlayerNameTag<P extends Player>(showPlayer: P, show: boolean): void;
952
- setColor(colour: string | number): void;
1186
+ showPlayerNameTag(showPlayer: Player, show: boolean): void;
1187
+ setColor(color: string | number): void;
953
1188
  getColor(): number;
954
- setPlayerMarker<P extends Player>(showPlayer: P, colour: string | number): void;
1189
+ setPlayerMarker(showPlayer: Player, color: string | number): void;
955
1190
  resetMoney(): number;
956
1191
  getMoney(): number;
957
1192
  giveMoney(money: number): number;
@@ -962,7 +1197,7 @@ declare class Player {
962
1197
  toggleClock(toggle: boolean): number;
963
1198
  toggleControllable(toggle: boolean): number;
964
1199
  toggleSpectating(toggle: boolean): number;
965
- spectatePlayer<P extends Player>(targetPlayer: P, mode?: SpectateModesEnum): number;
1200
+ spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): number;
966
1201
  spectateVehicle<V extends Vehicle>(targetVehicle: V, mode?: SpectateModesEnum): number;
967
1202
  forceClassSelection(): void;
968
1203
  kick(): void;
@@ -970,7 +1205,7 @@ declare class Player {
970
1205
  banEx(reason: string, charset: string): void;
971
1206
  isAdmin(): boolean;
972
1207
  isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
973
- isStreamedIn<P extends Player>(forplayer: P): boolean;
1208
+ isStreamedIn(forplayer: Player): boolean;
974
1209
  setSkin(skinId: number, ignoreRange?: boolean): number;
975
1210
  getSkin(): number;
976
1211
  isInAnyVehicle(): boolean;
@@ -999,7 +1234,7 @@ declare class Player {
999
1234
  hour: number;
1000
1235
  minute: number;
1001
1236
  };
1002
- removeBuilding(modelid: number, fX: number, fY: number, fZ: number, fRadius: number): void;
1237
+ removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): void;
1003
1238
  setTeam(team: number): void;
1004
1239
  getTeam(): number;
1005
1240
  setSkillLevel(skill: WeaponSkillsEnum, level: number): void;
@@ -1024,7 +1259,7 @@ declare class Player {
1024
1259
  getCameraFrontVector(): TPos;
1025
1260
  getCameraMode(): CameraModesEnum;
1026
1261
  getCameraPos(): TPos;
1027
- getCameraTargetPlayer<P extends Player>(players: Array<P>): P | undefined;
1262
+ getCameraTargetPlayer(players: Array<Player>): Player | undefined;
1028
1263
  getCameraTargetVehicle<V extends Vehicle>(vehicles: Array<V>): V | undefined;
1029
1264
  getCameraZoom(): number;
1030
1265
  playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): number;
@@ -1032,7 +1267,7 @@ declare class Player {
1032
1267
  playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): number;
1033
1268
  static getPoolSize(): number;
1034
1269
  static getMaxPlayers(): number;
1035
- playCrimeReport<P extends Player>(suspect: P, crimeId: number): number;
1270
+ playCrimeReport(suspect: Player, crimeId: number): number;
1036
1271
  interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
1037
1272
  interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
1038
1273
  createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
@@ -1052,10 +1287,10 @@ declare class Player {
1052
1287
  setShopName(shopName: string): void;
1053
1288
  setPosFindZ(x: number, y: number, z?: number): Promise<number>;
1054
1289
  setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): void;
1055
- setChatBubble(text: string, colour: string | number, drawDistance: number, expireTime: number): void;
1290
+ setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): void;
1056
1291
  getDistanceFromPoint(X: number, Y: number, Z: number): number;
1057
1292
  getCustomSkin(): number;
1058
- getTargetPlayer<P extends Player>(players: Array<P>): undefined | P;
1293
+ getTargetPlayer(players: Array<Player>): undefined | Player;
1059
1294
  getLastShotVectors(): {
1060
1295
  fOriginX: number;
1061
1296
  fOriginY: number;
@@ -1070,33 +1305,33 @@ declare class Player {
1070
1305
  ammo: number;
1071
1306
  } | undefined;
1072
1307
  getWeaponState(): WeaponStatesEnum;
1073
- giveWeapon(weaponid: WeaponEnum, ammo: number): number;
1074
- setAmmo(weaponid: number, ammo: number): number;
1308
+ giveWeapon(weaponId: WeaponEnum, ammo: number): number;
1309
+ setAmmo(weaponId: number, ammo: number): number;
1075
1310
  getAmmo(): number;
1076
- setArmedWeapon(weaponid: number): number;
1311
+ setArmedWeapon(weaponId: number): number;
1077
1312
  clearDeathMessage(): void;
1078
- sendDeathMessage<P extends Player>(killer: P | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1079
- sendDeathMessageToPlayer<P extends Player>(killer: P | InvalidEnum.PLAYER_ID, killee: P | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1313
+ sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1314
+ sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1080
1315
  setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): void;
1081
1316
  redirectDownload(url: string): number;
1082
1317
  sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
1083
- selectTextDraw(colour: string | number): void;
1318
+ selectTextDraw(color: string | number): void;
1084
1319
  cancelSelectTextDraw(): void;
1085
1320
  beginObjectSelecting(): void;
1086
1321
  endObjectEditing(): void;
1087
- getSurfingObject<O extends DynamicObject>(objects: Map<number, O>): void | O;
1088
- getSurfingPlayerObject<O extends DynamicObject>(objects: Map<number, O>): void | O;
1322
+ getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
1323
+ getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
1089
1324
  isAttachedObjectSlotUsed(index: number): boolean;
1090
- setAttachedObject(index: number, modelid: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialcolour1: string | number, materialcolour2: string | number): void | number;
1325
+ setAttachedObject(index: number, modelId: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialColor1: string | number, materialColor2: string | number): void | number;
1091
1326
  removeAttachedObject(index: number): number;
1092
1327
  toggleWidescreen(set: boolean): number;
1093
1328
  isPlayerWidescreenToggled(): boolean;
1094
- getSpawnInfo(): _infernus_wrapper.IPlayerClass;
1329
+ getSpawnInfo(): w.IPlayerClass;
1095
1330
  getSkillLevel(skill: WeaponSkillsEnum): number;
1096
1331
  isCheckpointActive(): boolean;
1097
- getCheckpoint(): _infernus_wrapper.ICheckPoint;
1332
+ getCheckpoint(): w.ICheckPoint;
1098
1333
  isRaceCheckpointActive(): boolean;
1099
- getRaceCheckpoint(): _infernus_wrapper.IRaceCheckPoint;
1334
+ getRaceCheckpoint(): w.IRaceCheckPoint;
1100
1335
  getWorldBounds(): void;
1101
1336
  isInModShop(): boolean;
1102
1337
  getSirenState(): number;
@@ -1104,8 +1339,8 @@ declare class Player {
1104
1339
  getHydraReactorAngle(): number;
1105
1340
  getTrainSpeed(): number;
1106
1341
  getZAim(): number;
1107
- getSurfingOffsets(): _infernus_wrapper.IOffsets;
1108
- getRotationQuat(): _infernus_wrapper.IQuat;
1342
+ getSurfingOffsets(): w.IOffsets;
1343
+ getRotationQuat(): w.IQuat;
1109
1344
  getDialogID(): number;
1110
1345
  getSpectateID(): number;
1111
1346
  getSpectateType(): SpectateModesEnum;
@@ -1119,53 +1354,252 @@ declare class Player {
1119
1354
  toggleGhostMode(toggle: boolean): number;
1120
1355
  getGhostMode(): boolean;
1121
1356
  getBuildingsRemoved(): number;
1122
- getAttachedObject(index: number): _infernus_wrapper.IAttachedObject;
1123
- removeWeapon(weaponid: number): number;
1357
+ getAttachedObject(index: number): w.IAttachedObject;
1358
+ removeWeapon(weaponId: number): number;
1124
1359
  isUsingOfficialClient(): boolean;
1125
1360
  allowWeapons(allow: boolean): boolean;
1126
1361
  areWeaponsAllowed(): boolean;
1127
1362
  gpci(charset?: string): string;
1363
+ static getInstance(id: number): Player | undefined;
1364
+ static getInstances(): Player[];
1128
1365
  }
1129
1366
 
1130
- declare class PlayerEvent<P extends Player> {
1131
- private readonly players;
1132
- private static cmdBus;
1133
- constructor(newPlayerFn: (id: number) => P);
1134
- findPlayerById(playerid: number): P | undefined;
1135
- getPlayersArr(): Array<P>;
1136
- getPlayersMap(): Map<number, P>;
1137
- readonly throttleUpdate: any;
1138
- private static fpsHeartbeat;
1139
- readonly onCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => (() => void);
1140
- readonly offCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => void;
1141
- private promiseCommand;
1142
- onConnect?(player: P): TCommonCallback;
1143
- onDisconnect?(player: P, reason: number): TCommonCallback;
1144
- onText?(player: P, text: string): TCommonCallback;
1145
- onCommandReceived?(player: P, command: string): TCommonCallback;
1146
- onCommandPerformed?(player: P, command: string): TCommonCallback;
1147
- onCommandError?(player: P, command: string, err: ICmdErr): TCommonCallback;
1148
- onEnterExitModShop?(player: P, enterexit: number, interiorid: number): TCommonCallback;
1149
- onClickMap?(player: P, fX: number, fY: number, fZ: number): TCommonCallback;
1150
- onClickPlayer?(player: P, clickedPlayer: P, source: number): TCommonCallback;
1151
- onDeath?(player: P, killer: P | InvalidEnum.PLAYER_ID, reason: number): TCommonCallback;
1152
- onGiveDamage?(player: P, damage: P, amount: number, weaponid: WeaponEnum, bodypart: BodyPartsEnum): TCommonCallback;
1153
- onKeyStateChange?(player: P, newkeys: KeysEnum, oldkeys: KeysEnum): TCommonCallback;
1154
- onRequestClass?(player: P, classid: number): TCommonCallback;
1155
- onRequestSpawn?(player: P): TCommonCallback;
1156
- onSpawn?(player: P): TCommonCallback;
1157
- onStateChange?(player: P, newstate: PlayerStateEnum, oldstate: PlayerStateEnum): TCommonCallback;
1158
- onStreamIn?(player: P, forPlayer: P): TCommonCallback;
1159
- onStreamOut?(player: P, forPlayer: P): TCommonCallback;
1160
- onTakeDamage?(player: P, damage: P | InvalidEnum.PLAYER_ID, amount: number, weaponid: WeaponEnum, bodypart: BodyPartsEnum): TCommonCallback;
1161
- onUpdate?(player: P): TCommonCallback;
1162
- onInteriorChange?(player: P, newinteriorid: number, oldinteriorid: number): TCommonCallback;
1163
- onPause?(player: P, timestamp: number): TCommonCallback;
1164
- onResume?(player: P, pauseMs: number): TCommonCallback;
1165
- onRequestDownload?(player: P, type: number, crc: number): TCommonCallback;
1166
- onFinishedDownloading?(player: P, virtualworld: number): TCommonCallback;
1367
+ type CmdBusCallback = {
1368
+ player: Player;
1369
+ subcommand: string[];
1370
+ next: () => CallbackRet;
1371
+ };
1372
+ declare const CommandErrors: {
1373
+ NOT_EXIST: {
1374
+ code: number;
1375
+ msg: string;
1376
+ };
1377
+ REJECTED: {
1378
+ code: number;
1379
+ msg: string;
1380
+ };
1381
+ PERFORMED: {
1382
+ code: number;
1383
+ msg: string;
1384
+ };
1385
+ };
1386
+
1387
+ /**
1388
+ * You don't need to care about the dialog id.
1389
+ * If you need to change the value dynamically, you should do it by setter method.
1390
+ */
1391
+ declare class Dialog {
1392
+ private id;
1393
+ private static showingIds;
1394
+ private static max_dialogId;
1395
+ private dialog;
1396
+ static waitingQueue: Map<Player, IDialogFuncQueue>;
1397
+ constructor(dialog?: IDialog);
1398
+ get style(): DialogStylesEnum | undefined;
1399
+ set style(v: DialogStylesEnum | undefined);
1400
+ get caption(): string | undefined;
1401
+ set caption(v: string | undefined);
1402
+ get info(): string | undefined;
1403
+ set info(v: string | undefined);
1404
+ get button1(): string | undefined;
1405
+ set button1(v: string | undefined);
1406
+ get button2(): string | undefined;
1407
+ set button2(v: string | undefined);
1408
+ private static delDialogTask;
1409
+ show(player: Player): Promise<IDialogResResult>;
1410
+ static close(player: Player): void;
1167
1411
  }
1168
1412
 
1413
+ declare const PlayerEvent: Readonly<{
1414
+ onConnect: (cb: (ret: {
1415
+ player: Player;
1416
+ } & {
1417
+ next: () => CallbackRet;
1418
+ }) => PromisifyCallbackRet) => () => void;
1419
+ onDisconnect: (cb: (ret: {
1420
+ player: Player;
1421
+ reason: number;
1422
+ } & {
1423
+ next: () => CallbackRet;
1424
+ }) => PromisifyCallbackRet) => () => void;
1425
+ onPause: (cb: (ret: {
1426
+ player: Player;
1427
+ pausedAt: number;
1428
+ } & {
1429
+ next: () => CallbackRet;
1430
+ }) => PromisifyCallbackRet) => () => void;
1431
+ onResume: (cb: (ret: {
1432
+ player: Player;
1433
+ pausedAt: number;
1434
+ now: number;
1435
+ diff: number;
1436
+ } & {
1437
+ next: () => CallbackRet;
1438
+ }) => PromisifyCallbackRet) => () => void;
1439
+ onUpdate: (cb: (ret: {
1440
+ player: Player;
1441
+ } & {
1442
+ next: () => CallbackRet;
1443
+ }) => PromisifyCallbackRet) => () => void;
1444
+ onText: (cb: (ret: {
1445
+ player: Player;
1446
+ text: string;
1447
+ buffer: number[];
1448
+ } & {
1449
+ next: () => CallbackRet;
1450
+ }) => PromisifyCallbackRet) => () => void;
1451
+ onEnterExitModShop: (cb: (ret: {
1452
+ player: Player;
1453
+ enterExit: boolean;
1454
+ interior: number;
1455
+ } & {
1456
+ next: () => CallbackRet;
1457
+ }) => PromisifyCallbackRet) => () => void;
1458
+ onClickMap: (cb: (ret: {
1459
+ player: Player;
1460
+ fX: number;
1461
+ fY: number;
1462
+ fZ: number;
1463
+ } & {
1464
+ next: () => CallbackRet;
1465
+ }) => PromisifyCallbackRet) => () => void;
1466
+ onClickPlayer: (cb: (ret: {
1467
+ player: Player;
1468
+ clickedPlayer: Player;
1469
+ source: number;
1470
+ } & {
1471
+ next: () => CallbackRet;
1472
+ }) => PromisifyCallbackRet) => () => void;
1473
+ onDeath: (cb: (ret: {
1474
+ player: Player;
1475
+ killer: Player | InvalidEnum;
1476
+ reason: number;
1477
+ } & {
1478
+ next: () => CallbackRet;
1479
+ }) => PromisifyCallbackRet) => () => void;
1480
+ onGiveDamage: (cb: (ret: {
1481
+ player: Player;
1482
+ damage: Player;
1483
+ amount: number;
1484
+ weapon: WeaponEnum;
1485
+ bodyPart: BodyPartsEnum;
1486
+ } & {
1487
+ next: () => CallbackRet;
1488
+ }) => PromisifyCallbackRet) => () => void;
1489
+ onKeyStateChange: (cb: (ret: {
1490
+ player: Player;
1491
+ newKeys: KeysEnum;
1492
+ oldKeys: KeysEnum;
1493
+ } & {
1494
+ next: () => CallbackRet;
1495
+ }) => PromisifyCallbackRet) => () => void;
1496
+ onRequestClass: (cb: (ret: {
1497
+ player: Player;
1498
+ classId: number;
1499
+ } & {
1500
+ next: () => CallbackRet;
1501
+ }) => PromisifyCallbackRet) => () => void;
1502
+ onRequestSpawn: (cb: (ret: {
1503
+ player: Player;
1504
+ } & {
1505
+ next: () => CallbackRet;
1506
+ }) => PromisifyCallbackRet) => () => void;
1507
+ onSpawn: (cb: (ret: {
1508
+ player: Player;
1509
+ } & {
1510
+ next: () => CallbackRet;
1511
+ }) => PromisifyCallbackRet) => () => void;
1512
+ onStateChange: (cb: (ret: {
1513
+ player: Player;
1514
+ newState: PlayerStateEnum;
1515
+ oldState: PlayerStateEnum;
1516
+ } & {
1517
+ next: () => CallbackRet;
1518
+ }) => PromisifyCallbackRet) => () => void;
1519
+ onStreamIn: (cb: (ret: {
1520
+ player: Player;
1521
+ forPlayer: Player | undefined;
1522
+ } & {
1523
+ next: () => CallbackRet;
1524
+ }) => PromisifyCallbackRet) => () => void;
1525
+ onStreamOut: (cb: (ret: {
1526
+ player: Player;
1527
+ forPlayer: Player | undefined;
1528
+ } & {
1529
+ next: () => CallbackRet;
1530
+ }) => PromisifyCallbackRet) => () => void;
1531
+ onTakeDamage: (cb: (ret: {
1532
+ player: Player;
1533
+ damage: Player | InvalidEnum;
1534
+ amount: number;
1535
+ weapon: WeaponEnum;
1536
+ bodyPart: BodyPartsEnum;
1537
+ } & {
1538
+ next: () => CallbackRet;
1539
+ }) => PromisifyCallbackRet) => () => void;
1540
+ onInteriorChange: (cb: (ret: {
1541
+ player: Player;
1542
+ newInteriorId: number;
1543
+ oldInteriorId: number;
1544
+ } & {
1545
+ next: () => CallbackRet;
1546
+ }) => PromisifyCallbackRet) => () => void;
1547
+ onRequestDownload: (cb: (ret: {
1548
+ player: Player;
1549
+ type: number;
1550
+ crc: number;
1551
+ } & {
1552
+ next: () => CallbackRet;
1553
+ }) => PromisifyCallbackRet) => () => void;
1554
+ onFinishedDownloading: (cb: (ret: {
1555
+ player: Player;
1556
+ virtualWorld: number;
1557
+ } & {
1558
+ next: () => CallbackRet;
1559
+ }) => PromisifyCallbackRet) => () => void;
1560
+ onCheckResponse: (cb: (ret: {
1561
+ player: Player;
1562
+ actionId: number;
1563
+ memAddr: number;
1564
+ data: number;
1565
+ } & {
1566
+ next: () => CallbackRet;
1567
+ }) => PromisifyCallbackRet) => () => void;
1568
+ onCommandReceived: (cb: (ret: {
1569
+ player: Player;
1570
+ command: string;
1571
+ } & {
1572
+ next: () => CallbackRet;
1573
+ }) => PromisifyCallbackRet) => () => void;
1574
+ onCommandPerformed: (cb: (ret: {
1575
+ player: Player;
1576
+ command: string;
1577
+ } & {
1578
+ next: () => CallbackRet;
1579
+ }) => PromisifyCallbackRet) => () => void;
1580
+ onCommandError: (cb: (ret: {
1581
+ player: Player;
1582
+ command: string;
1583
+ error: {
1584
+ code: number;
1585
+ msg: string;
1586
+ };
1587
+ } & {
1588
+ next: () => CallbackRet;
1589
+ }) => PromisifyCallbackRet) => () => void;
1590
+ onCommandText: (command: string | string[], cb: (ret: CmdBusCallback) => PromisifyCallbackRet) => () => void;
1591
+ offCommandText: (command: string | string[]) => void;
1592
+ onDialogResponse: (cb: (ret: {
1593
+ player: Player;
1594
+ dialogId: number;
1595
+ response: number;
1596
+ listItem: number;
1597
+ buffer: number[];
1598
+ } & {
1599
+ next: () => CallbackRet;
1600
+ }) => PromisifyCallbackRet) => () => void;
1601
+ }>;
1602
+
1169
1603
  interface IDialog {
1170
1604
  style?: DialogStylesEnum;
1171
1605
  caption?: string;
@@ -1175,46 +1609,41 @@ interface IDialog {
1175
1609
  }
1176
1610
  interface IDialogResCommon {
1177
1611
  response: number;
1178
- listitem: number;
1612
+ listItem: number;
1179
1613
  }
1180
1614
  interface IDialogResRaw extends IDialogResCommon {
1181
- inputbuf: number[];
1615
+ buffer: number[];
1182
1616
  }
1183
1617
  interface IDialogResResult extends IDialogResCommon {
1184
- inputtext: string;
1185
- }
1186
- interface ICmdErr {
1187
- code: number;
1188
- msg: string;
1618
+ inputText: string;
1189
1619
  }
1190
1620
  interface IVehicle {
1191
- modelid: number;
1621
+ modelId: number;
1192
1622
  x: number;
1193
1623
  y: number;
1194
1624
  z: number;
1195
1625
  z_angle: number;
1196
- colour1: string | number;
1197
- colour2: string | number;
1626
+ color: [string | number, string | number];
1198
1627
  respawn_delay?: number;
1199
- addsiren?: boolean;
1628
+ addSiren?: boolean;
1200
1629
  }
1201
1630
  interface IAnimateInfo {
1202
1631
  n: string;
1203
1632
  d: number;
1204
1633
  }
1205
- interface IGangZone<P extends Player> {
1206
- player?: P;
1207
- minx: number;
1208
- miny: number;
1209
- maxx: number;
1210
- maxy: number;
1634
+ interface IGangZone {
1635
+ player?: Player;
1636
+ minX: number;
1637
+ minY: number;
1638
+ maxX: number;
1639
+ maxY: number;
1211
1640
  }
1212
1641
  interface ICommonTextDrawKey {
1213
1642
  id: number;
1214
1643
  global: boolean;
1215
1644
  }
1216
- interface ITextDraw<P extends Player> {
1217
- player?: P;
1645
+ interface ITextDraw {
1646
+ player?: Player;
1218
1647
  x: number;
1219
1648
  y: number;
1220
1649
  text: string;
@@ -1225,69 +1654,64 @@ interface IDialogFuncQueue {
1225
1654
  reject: (reason: string) => void;
1226
1655
  }
1227
1656
  interface IDynamic {
1228
- worldid?: TStreamerExtendable;
1229
- interiorid?: TStreamerExtendable;
1230
- playerid?: TStreamerExtendable;
1657
+ worldId?: TStreamerExtendable;
1658
+ interiorId?: TStreamerExtendable;
1659
+ playerId?: TStreamerExtendable;
1231
1660
  extended?: boolean;
1232
1661
  }
1233
1662
  interface IDynamicCommon extends IDynamic {
1234
1663
  x: number;
1235
1664
  y: number;
1236
1665
  z: number;
1237
- areaid?: TStreamerExtendable;
1238
- streamdistance?: number;
1666
+ areaId?: TStreamerExtendable;
1667
+ streamDistance?: number;
1239
1668
  priority?: number;
1240
1669
  }
1241
1670
  interface IDynamicMapIcon extends IDynamicCommon {
1242
1671
  type: number;
1243
- colour: string | number;
1672
+ color: string | number;
1244
1673
  style?: MapIconStyles;
1245
1674
  }
1246
1675
  interface IDynamicPickup extends IDynamicCommon {
1247
1676
  type: number;
1248
- modelid: number;
1677
+ modelId: number;
1249
1678
  }
1250
1679
  interface IDynamicCheckPoint extends IDynamicCommon {
1251
1680
  size: number;
1252
1681
  }
1253
1682
  interface IDynamicRaceCp extends IDynamicCheckPoint {
1254
1683
  type: number;
1255
- nextx: number;
1256
- nexty: number;
1257
- nextz: number;
1684
+ nextX: number;
1685
+ nextY: number;
1686
+ nextZ: number;
1258
1687
  }
1259
1688
  interface IDynamicActor extends IDynamicCommon {
1260
1689
  r: number;
1261
- modelid: number;
1690
+ modelId: number;
1262
1691
  invulnerable: boolean;
1263
1692
  health: number;
1264
1693
  }
1265
1694
  interface IDynamic3DTextLabel extends IDynamicCommon {
1266
1695
  charset?: string;
1267
1696
  text: string;
1268
- colour: string | number;
1269
- attachedplayer?: number;
1270
- attachedvehicle?: number;
1271
- testlos?: boolean;
1272
- drawdistance: number;
1697
+ color: string | number;
1698
+ attachedPlayer?: number;
1699
+ attachedVehicle?: number;
1700
+ testLos?: boolean;
1701
+ drawDistance: number;
1273
1702
  }
1274
1703
  interface IDynamicObject extends IDynamicCommon {
1275
1704
  charset?: string;
1276
- modelid: number;
1705
+ modelId: number;
1277
1706
  rx: number;
1278
1707
  ry: number;
1279
1708
  rz: number;
1280
- drawdistance?: number;
1709
+ drawDistance?: number;
1281
1710
  }
1282
1711
  interface IClientResRaw {
1283
- actionid: number;
1284
- memaddr: number;
1285
- retndata: number;
1286
- }
1287
- interface IClientFuncQueue {
1288
- resolve: (value: IClientResRaw | PromiseLike<IClientResRaw>) => void;
1289
- reject: (reason: string) => void;
1290
- timeout: NodeJS.Timeout;
1712
+ actionId: number;
1713
+ memAddr: number;
1714
+ data: number;
1291
1715
  }
1292
1716
  interface ICommonGangZoneKey {
1293
1717
  id: number;
@@ -1303,32 +1727,32 @@ interface IDynamicCircle extends IDynamicCircleCommon {
1303
1727
  }
1304
1728
  interface IDynamicCylinder extends IDynamicCircleCommon {
1305
1729
  type: "cylinder";
1306
- minz: number;
1307
- maxz: number;
1730
+ minZ: number;
1731
+ maxZ: number;
1308
1732
  }
1309
1733
  interface IDynamicSphere extends IDynamicCircleCommon {
1310
1734
  type: "sphere";
1311
1735
  z: number;
1312
1736
  }
1313
1737
  interface IDynamicRectangleCommon extends IDynamic {
1314
- minx: number;
1315
- miny: number;
1316
- maxx: number;
1317
- maxy: number;
1738
+ minX: number;
1739
+ minY: number;
1740
+ maxX: number;
1741
+ maxY: number;
1318
1742
  }
1319
1743
  interface IDynamicRectangle extends IDynamicRectangleCommon {
1320
1744
  type: "rectangle";
1321
1745
  }
1322
1746
  interface IDynamicCuboid extends IDynamicRectangleCommon {
1323
1747
  type: "cuboid";
1324
- minz: number;
1325
- maxz: number;
1748
+ minZ: number;
1749
+ maxZ: number;
1326
1750
  }
1327
1751
  interface IDynamicPolygon extends IDynamic {
1328
1752
  type: "polygon";
1329
1753
  points: number[];
1330
- minz: number;
1331
- maxz: number;
1754
+ minZ: number;
1755
+ maxZ: number;
1332
1756
  }
1333
1757
  interface IDynamicAreaKey {
1334
1758
  id: number;
@@ -1364,129 +1788,207 @@ declare class I18n {
1364
1788
  $t: (key: string, replaceable?: any[] | undefined | null, locale?: keyof TLocales) => string;
1365
1789
  static isValidate(charset: string): void;
1366
1790
  static encodeToBuf(content: string, charset: string): number[];
1367
- static decodeFromBuf(buf: Buffer | number[], charset: string): string;
1791
+ static decodeFromBuf(buf: Buffer | number[], charset?: string): string;
1368
1792
  static getValidStr(byteArr: number[]): number[];
1369
1793
  static snakeLocaleKeys(locales: TLocales): any;
1370
1794
  }
1371
1795
 
1372
- declare class Dialog<T extends Player> {
1373
- private id;
1374
- private static showingIds;
1375
- private static max_dialogId;
1376
- private dialog;
1377
- static waitingQueue: Map<number, IDialogFuncQueue>;
1378
- constructor(dialog?: IDialog);
1379
- get style(): DialogStylesEnum | undefined;
1380
- set style(v: DialogStylesEnum | undefined);
1381
- get caption(): string | undefined;
1382
- set caption(v: string | undefined);
1383
- get info(): string | undefined;
1384
- set info(v: string | undefined);
1385
- get button1(): string | undefined;
1386
- set button1(v: string | undefined);
1387
- get button2(): string | undefined;
1388
- set button2(v: string | undefined);
1389
- private static delDialogTask;
1390
- show(player: T): Promise<IDialogResResult>;
1391
- static close<T extends Player>(player: T): void;
1392
- }
1393
-
1394
- declare class NpcEvent {
1395
- constructor();
1396
- onConnect?(myplayerid: number): TCommonCallback;
1397
- onDisconnect?(reason: string): TCommonCallback;
1398
- onModeInit?(): TCommonCallback;
1399
- onModeExit?(): TCommonCallback;
1400
- onSpawn?(): TCommonCallback;
1401
- onClientMessage?(colour: number, text: string): TCommonCallback;
1402
- }
1796
+ declare const NpcEvent: Readonly<{
1797
+ onConnect: (cb: (ret: {
1798
+ myPlayerId: number;
1799
+ } & {
1800
+ next: () => CallbackRet;
1801
+ }) => PromisifyCallbackRet) => () => void;
1802
+ onDisconnect: (cb: (ret: {
1803
+ reason: string;
1804
+ } & {
1805
+ next: () => CallbackRet;
1806
+ }) => PromisifyCallbackRet) => () => void;
1807
+ onModeInit: (cb: (ret: object & {
1808
+ next: () => CallbackRet;
1809
+ }) => PromisifyCallbackRet) => () => void;
1810
+ onModeExit: (cb: (ret: object & {
1811
+ next: () => CallbackRet;
1812
+ }) => PromisifyCallbackRet) => () => void;
1813
+ onSpawn: (cb: (ret: object & {
1814
+ next: () => CallbackRet;
1815
+ }) => PromisifyCallbackRet) => () => void;
1816
+ onClientMessage: (cb: (ret: {
1817
+ color: number;
1818
+ buffer: number[];
1819
+ string: string;
1820
+ } & {
1821
+ next: () => CallbackRet;
1822
+ }) => PromisifyCallbackRet) => () => void;
1823
+ }>;
1403
1824
 
1404
- declare class NpcFunc {
1825
+ declare class Npc {
1405
1826
  private constructor();
1406
1827
  private static recordStatus;
1407
1828
  static readonly connectNPC: (name: string, script: string) => number;
1408
- static startRecordingPlayerData<P extends Player>(player: P, recordtype: RecordTypesEnum, recordname: string): void;
1409
- static stopRecordingPlayerData<P extends Player>(player: P): void;
1829
+ static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
1830
+ static stopRecordingPlayerData(player: Player): void;
1410
1831
  static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
1411
1832
  static stopRecordingPlayback(): void;
1412
1833
  static pauseRecordingPlayback(): void;
1413
1834
  static resumeRecordingPlayback(): void;
1414
1835
  }
1415
1836
 
1416
- declare class GameMode {
1417
- static charset: string;
1418
- private initialized;
1419
- constructor();
1420
- isInitialized(): boolean;
1421
- static exit(): void;
1422
- static use: (plugin: IFilterScript, ...options: Array<any>) => typeof GameMode;
1423
- static loadScript: (scriptName: string) => void;
1424
- static unloadScript: (scriptName: string) => void;
1425
- static reloadScript: (scriptName: string) => void;
1426
- static supportAllNickname(): void;
1427
- onInit?(): void;
1428
- onExit?(): void;
1429
- onIncomingConnection?(playerid: number, ipAddress: string, port: number): TCommonCallback;
1430
- onRconCommand?(cmd: string): TCommonCallback;
1431
- onRconLoginAttempt?(ip: string, password: string, success: boolean): TCommonCallback;
1432
- static allowAdminTeleport: (allow: boolean) => void;
1433
- static isAdminTeleportAllowed: () => boolean;
1434
- static allowInteriorWeapons: (allow: boolean) => void;
1435
- static areInteriorWeaponsAllowed: () => boolean;
1436
- static areAllAnimationsEnabled: () => boolean;
1437
- static enableAllAnimations: (enable: boolean) => void;
1438
- static enableStuntBonusForAll: (enable: boolean) => number;
1439
- static enableVehicleFriendlyFire: () => number;
1440
- static enableZoneNames: (enable: boolean) => number;
1441
- static disableInteriorEnterExits: () => number;
1442
- static setGameModeText: (string: string) => number;
1443
- static getGravity: () => number;
1444
- static setGravity: (gravity: number) => number;
1445
- static showNameTags: (show: boolean) => number;
1446
- static disableNameTagLOS: () => number;
1447
- static usePlayerPedAnims: () => number;
1448
- static showPlayerMarkers: (mode: MarkerModesEnum) => number;
1449
- static limitPlayerMarkerRadius: (marker_radius: number) => number;
1450
- static limitGlobalChatRadius: (chat_radius: number) => number;
1451
- static setNameTagDrawDistance: (distance: number) => number;
1452
- static setWeather(weather: number): number;
1453
- static setWorldTime(hour: number): number;
1454
- static setTeamCount: (count: number) => number;
1455
- static sendRconCommand: (command: string) => number;
1456
- static addPlayerClass: (modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1457
- static addPlayerClassEx: (teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1458
- static createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
1459
- static manualVehicleEngineAndLights: () => number;
1460
- static blockIpAddress: (ip_address: string, timems: number) => number;
1461
- static unBlockIpAddress: (ip_address: string) => number;
1462
- static getServerTickRate: () => number;
1463
- static addSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string): number;
1464
- static addSimpleModelTimed(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon: number, timeoff: number): number;
1465
- private static checkSimpleModel;
1466
- static findModelFileNameFromCRC: (crc: number) => string;
1467
- static findTextureFileNameFromCRC: (crc: number) => string;
1468
- static getWeaponName: (weaponid: number) => string;
1469
- static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1470
- static vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1471
- static clearBanList: () => void;
1472
- static isBanned: (ipaddress: string) => boolean;
1473
- static isValidNickName: (name: string) => boolean;
1474
- static allowNickNameCharacter: (byte: number, allow: boolean) => void;
1475
- static isNickNameCharacterAllowed: (byte: number) => boolean;
1476
- static addServerRule: (name: string, value: string) => boolean;
1477
- static setServerRule: (name: string, value: string) => boolean;
1478
- static isValidServerRule: (name: string) => boolean;
1479
- static removeServerRule: (name: string) => boolean;
1480
- static getWeaponSlot: (weaponid: number) => number;
1481
- static getAvailableClasses: () => number;
1482
- static getPlayerClass: (classid: number) => boolean | _infernus_wrapper.IPlayerClass;
1483
- static editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1484
- static toggleChatTextReplacement: (toggle: boolean) => void;
1485
- static chatTextReplacementToggled: () => boolean;
1486
- static getConsoleVarAsString(varname: string): string;
1487
- static getConsoleVarAsInt: (varname: string) => number;
1488
- static getConsoleVarAsBool: (varname: string) => boolean;
1489
- }
1837
+ declare const GameMode: {
1838
+ use(plugin: IFilterScript, ...options: any[]): {
1839
+ use(plugin: IFilterScript, ...options: any[]): any;
1840
+ loadUseScript: (scriptName: string) => void;
1841
+ reloadUseScript: (scriptName: string) => void;
1842
+ unloadUseScript: (scriptName: string) => void;
1843
+ supportAllNickname(): void;
1844
+ setWeather(weather: number): number;
1845
+ setWorldTime(hour: number): number;
1846
+ setTeamCount: (count: number) => number;
1847
+ sendRconCommand: (command: string) => number;
1848
+ addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1849
+ addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1850
+ createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
1851
+ manualVehicleEngineAndLights: () => number;
1852
+ blockIpAddress: (ip_address: string, timems: number) => number;
1853
+ unBlockIpAddress: (ip_address: string) => number;
1854
+ getServerTickRate: () => number;
1855
+ addSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string): number;
1856
+ addSimpleModelTimed(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon: number, timeoff: number): number;
1857
+ checkSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon?: number | undefined, timeoff?: number | undefined): number;
1858
+ getConsoleVarAsString(varname: string, charset?: string): string;
1859
+ allowAdminTeleport: (allow: boolean) => void;
1860
+ isAdminTeleportAllowed: () => boolean;
1861
+ allowInteriorWeapons: (allow: boolean) => void;
1862
+ areInteriorWeaponsAllowed: () => boolean;
1863
+ areAllAnimationsEnabled: () => boolean;
1864
+ enableAllAnimations: (enable: boolean) => void;
1865
+ enableStuntBonusForAll: (enable: boolean) => number;
1866
+ enableVehicleFriendlyFire: () => number;
1867
+ enableZoneNames: (enable: boolean) => number;
1868
+ disableInteriorEnterExits: () => number;
1869
+ setGameModeText: (string: string) => number;
1870
+ getGravity: () => number;
1871
+ setGravity: (gravity: number) => number;
1872
+ showNameTags: (show: boolean) => number;
1873
+ disableNameTagLOS: () => number;
1874
+ usePlayerPedAnims: () => number;
1875
+ showPlayerMarkers: (mode: MarkerModesEnum) => number;
1876
+ limitPlayerMarkerRadius: (marker_radius: number) => number;
1877
+ limitGlobalChatRadius: (chat_radius: number) => number;
1878
+ setNameTagDrawDistance: (distance: number) => number;
1879
+ findModelFileNameFromCRC: (crc: number) => string;
1880
+ findTextureFileNameFromCRC: (crc: number) => string;
1881
+ getWeaponName: (weaponId: number) => string;
1882
+ setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1883
+ vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1884
+ clearBanList: () => void;
1885
+ isBanned: (ipAddress: string) => boolean;
1886
+ isValidNickName: (name: string) => boolean;
1887
+ allowNickNameCharacter: (byte: number, allow: boolean) => void;
1888
+ isNickNameCharacterAllowed: (byte: number) => boolean;
1889
+ addServerRule: (name: string, value: string) => boolean;
1890
+ setServerRule: (name: string, value: string) => boolean;
1891
+ isValidServerRule: (name: string) => boolean;
1892
+ removeServerRule: (name: string) => boolean;
1893
+ getWeaponSlot: (weaponId: number) => number;
1894
+ getAvailableClasses: () => number;
1895
+ getPlayerClass: (classId: number) => boolean | w.IPlayerClass;
1896
+ editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1897
+ toggleChatTextReplacement: (toggle: boolean) => void;
1898
+ chatTextReplacementToggled: () => boolean;
1899
+ getConsoleVarAsInt: (varname: string) => number;
1900
+ getConsoleVarAsBool: (varname: string) => boolean;
1901
+ };
1902
+ loadUseScript: (scriptName: string) => void;
1903
+ reloadUseScript: (scriptName: string) => void;
1904
+ unloadUseScript: (scriptName: string) => void;
1905
+ supportAllNickname(): void;
1906
+ setWeather(weather: number): number;
1907
+ setWorldTime(hour: number): number;
1908
+ setTeamCount: (count: number) => number;
1909
+ sendRconCommand: (command: string) => number;
1910
+ addPlayerClass: (modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1911
+ addPlayerClassEx: (teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1912
+ createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
1913
+ manualVehicleEngineAndLights: () => number;
1914
+ blockIpAddress: (ip_address: string, timems: number) => number;
1915
+ unBlockIpAddress: (ip_address: string) => number;
1916
+ getServerTickRate: () => number;
1917
+ addSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string): number;
1918
+ addSimpleModelTimed(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon: number, timeoff: number): number;
1919
+ checkSimpleModel(virtualWorld: number, baseid: number, newid: number, dffname: string, txdName: string, timeon?: number | undefined, timeoff?: number | undefined): number;
1920
+ getConsoleVarAsString(varname: string, charset?: string): string;
1921
+ allowAdminTeleport: (allow: boolean) => void;
1922
+ isAdminTeleportAllowed: () => boolean;
1923
+ allowInteriorWeapons: (allow: boolean) => void;
1924
+ areInteriorWeaponsAllowed: () => boolean;
1925
+ areAllAnimationsEnabled: () => boolean;
1926
+ enableAllAnimations: (enable: boolean) => void;
1927
+ enableStuntBonusForAll: (enable: boolean) => number;
1928
+ enableVehicleFriendlyFire: () => number;
1929
+ enableZoneNames: (enable: boolean) => number;
1930
+ disableInteriorEnterExits: () => number;
1931
+ setGameModeText: (string: string) => number;
1932
+ getGravity: () => number;
1933
+ setGravity: (gravity: number) => number;
1934
+ showNameTags: (show: boolean) => number;
1935
+ disableNameTagLOS: () => number;
1936
+ usePlayerPedAnims: () => number;
1937
+ showPlayerMarkers: (mode: MarkerModesEnum) => number;
1938
+ limitPlayerMarkerRadius: (marker_radius: number) => number;
1939
+ limitGlobalChatRadius: (chat_radius: number) => number;
1940
+ setNameTagDrawDistance: (distance: number) => number;
1941
+ findModelFileNameFromCRC: (crc: number) => string;
1942
+ findTextureFileNameFromCRC: (crc: number) => string;
1943
+ getWeaponName: (weaponId: number) => string;
1944
+ setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1945
+ vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1946
+ clearBanList: () => void;
1947
+ isBanned: (ipAddress: string) => boolean;
1948
+ isValidNickName: (name: string) => boolean;
1949
+ allowNickNameCharacter: (byte: number, allow: boolean) => void;
1950
+ isNickNameCharacterAllowed: (byte: number) => boolean;
1951
+ addServerRule: (name: string, value: string) => boolean;
1952
+ setServerRule: (name: string, value: string) => boolean;
1953
+ isValidServerRule: (name: string) => boolean;
1954
+ removeServerRule: (name: string) => boolean;
1955
+ getWeaponSlot: (weaponId: number) => number;
1956
+ getAvailableClasses: () => number;
1957
+ getPlayerClass: (classId: number) => boolean | w.IPlayerClass;
1958
+ editPlayerClass: (classId: number, teamId: number, modelId: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1959
+ toggleChatTextReplacement: (toggle: boolean) => void;
1960
+ chatTextReplacementToggled: () => boolean;
1961
+ getConsoleVarAsInt: (varname: string) => number;
1962
+ getConsoleVarAsBool: (varname: string) => boolean;
1963
+ onInit: (cb: (ret: object & {
1964
+ next: () => CallbackRet;
1965
+ }) => PromisifyCallbackRet) => () => void;
1966
+ onExit: (cb: (ret: object & {
1967
+ next: () => CallbackRet;
1968
+ }) => PromisifyCallbackRet) => () => void;
1969
+ onIncomingConnection: (cb: (ret: {
1970
+ playerId: number;
1971
+ ipAddress: string;
1972
+ port: number;
1973
+ } & {
1974
+ next: () => CallbackRet;
1975
+ }) => PromisifyCallbackRet) => () => void;
1976
+ onRconCommand: (cb: (ret: {
1977
+ buffer: number[];
1978
+ cmd: string;
1979
+ } & {
1980
+ next: () => CallbackRet;
1981
+ }) => PromisifyCallbackRet) => () => void;
1982
+ onRconLoginAttempt: (cb: (ret: {
1983
+ ip: string;
1984
+ password: string;
1985
+ success: boolean;
1986
+ ipBuffer: number[];
1987
+ passwordBuffer: number[];
1988
+ } & {
1989
+ next: () => CallbackRet;
1990
+ }) => PromisifyCallbackRet) => () => void;
1991
+ };
1490
1992
 
1491
1993
  declare class NetStats {
1492
1994
  private constructor();
@@ -1503,7 +2005,7 @@ declare class NetStats {
1503
2005
  static getPacketLossPercent<P extends Player>(player: P): number;
1504
2006
  }
1505
2007
 
1506
- declare class GameText<P extends Player = Player> {
2008
+ declare class GameText {
1507
2009
  private _text;
1508
2010
  private _time;
1509
2011
  private _style;
@@ -1515,17 +2017,17 @@ declare class GameText<P extends Player = Player> {
1515
2017
  set style(value: number);
1516
2018
  constructor(str: string, time: number, style: number);
1517
2019
  static hideForAll(style: number): void;
1518
- static has<P extends Player>(player: P, style: number): boolean;
2020
+ static has(player: Player, style: number): boolean;
1519
2021
  forAll(): void;
1520
- forPlayer(player: P): void;
1521
- hideForPlayer(player: P): boolean;
2022
+ forPlayer(player: Player): void;
2023
+ hideForPlayer(player: Player): boolean;
1522
2024
  }
1523
2025
 
1524
2026
  declare class Menu {
1525
- private static menuCount;
1526
- private _id;
2027
+ private static readonly menus;
1527
2028
  private _itemCount;
1528
2029
  get itemCount(): number;
2030
+ private _id;
1529
2031
  get id(): number;
1530
2032
  private _title;
1531
2033
  get title(): string;
@@ -1553,9 +2055,8 @@ declare class Menu {
1553
2055
  disable(): void | this;
1554
2056
  disableRow(row: number): void;
1555
2057
  isValid(): boolean;
1556
- showForPlayer<P extends Player>(player: P): void | number;
1557
- hideForPlayer<P extends Player>(player: P): void | number;
1558
- static getMenu<M extends Menu, P extends Player>(player: P, menus: Array<M>): M | undefined;
2058
+ showForPlayer(player: Player): void | number;
2059
+ hideForPlayer(player: Player): void | number;
1559
2060
  isDisabled(): boolean;
1560
2061
  isRowDisabled(row: number): boolean;
1561
2062
  getItems(column: number): number;
@@ -1569,75 +2070,109 @@ declare class Menu {
1569
2070
  };
1570
2071
  getColumnHeader(column: number): void | string;
1571
2072
  getItem(column: number, item: number): void | string;
2073
+ static getInstance(id: number): Menu | undefined;
2074
+ static getInstances(): Menu[];
2075
+ static getInstanceByPlayer(player: Player): Menu | undefined;
1572
2076
  }
1573
2077
 
1574
- declare class MenuEvent<P extends Player, M extends Menu> {
1575
- private readonly menus;
1576
- private readonly players;
1577
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1578
- onPlayerExited?(player: P, menu: M): TCommonCallback;
1579
- onPlayerSelectedRow?(player: P, menu: M, row: number): TCommonCallback;
1580
- private findPlayerById;
1581
- findMenuById(menuId: number): M | undefined;
1582
- getMenusArr(): Array<M>;
1583
- getMenusMap(): Map<number, M>;
1584
- }
2078
+ declare const MenuEvent: Readonly<{
2079
+ onPlayerExited: (cb: (ret: {
2080
+ player: Player;
2081
+ } & {
2082
+ next: () => CallbackRet;
2083
+ }) => PromisifyCallbackRet) => () => void;
2084
+ onPlayerSelectedRow: (cb: (ret: {
2085
+ player: Player;
2086
+ menu: Menu;
2087
+ row: number;
2088
+ } & {
2089
+ next: () => CallbackRet;
2090
+ }) => PromisifyCallbackRet) => () => void;
2091
+ }>;
1585
2092
 
1586
- declare class GangZone<P extends Player> {
1587
- private _id;
2093
+ declare class GangZone {
2094
+ static readonly gangZones: Map<ICommonGangZoneKey, GangZone>;
1588
2095
  private static createdGlobalCount;
1589
2096
  private static createdPlayerCount;
1590
- readonly sourceInfo: IGangZone<P>;
1591
- constructor(gangZone: IGangZone<P>);
2097
+ readonly sourceInfo: IGangZone;
2098
+ constructor(gangZone: IGangZone);
2099
+ private _id;
1592
2100
  get id(): number;
1593
2101
  create(): void;
1594
2102
  destroy(): void;
1595
- showForAll(colour: string | number): void | this;
1596
- showForPlayer(colour: string | number, player?: P): void | this;
2103
+ showForAll(color: string | number): void | this;
2104
+ showForPlayer(color: string | number, player?: Player): void | this;
1597
2105
  hideForAll(): void | this;
1598
- hideForPlayer(player?: P): void | this;
1599
- flashForAll(flashcolour: string | number): void | this;
1600
- flashForPlayer(player: P, flashcolour: string | number): void | this;
1601
- StopFlashForAll(): void | this;
1602
- StopFlashForPlayer(player: P): void | this;
2106
+ hideForPlayer(player?: Player): void | this;
2107
+ flashForAll(flashColor: string | number): void | this;
2108
+ flashForPlayer(player: Player, flashColor: string | number): void | this;
2109
+ stopFlashForAll(): void | this;
2110
+ stopFlashForPlayer(player: Player): void | this;
1603
2111
  isValid(): boolean;
1604
- isPlayerIn(player: P): boolean;
1605
- isVisibleForPlayer(player: P): boolean;
1606
- getColourForPlayer(player: P): void | number;
1607
- getFlashColourForPlayer(player: P): void | number;
1608
- isFlashingForPlayer(player: P): boolean;
2112
+ isPlayerIn(player: Player): boolean;
2113
+ isVisibleForPlayer(player: Player): boolean;
2114
+ getColorForPlayer(player: Player): void | number;
2115
+ getFlashColorForPlayer(player: Player): void | number;
2116
+ isFlashingForPlayer(player: Player): boolean;
1609
2117
  getPos(): void | GangZonePos;
1610
2118
  useCheck(toggle: boolean): void | this;
1611
- private unregisterEvent;
2119
+ static getInstance(g: {
2120
+ id: number;
2121
+ global: boolean;
2122
+ }): GangZone | undefined;
2123
+ static getInstances(): GangZone[];
1612
2124
  }
1613
2125
 
1614
- declare class GangZoneEvent<P extends Player, G extends GangZone<P>> {
1615
- readonly gangZones: Map<ICommonGangZoneKey, G>;
1616
- private readonly players;
1617
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1618
- onPlayerEnter?(player: P, gangZone: G): TCommonCallback;
1619
- onPlayerLeave?(player: P, gangZone: G): TCommonCallback;
1620
- }
2126
+ declare const GangZoneEvent: Readonly<{
2127
+ onPlayerEnterGlobal: (cb: (ret: {
2128
+ player: Player;
2129
+ gangZone: GangZone;
2130
+ } & {
2131
+ next: () => CallbackRet;
2132
+ }) => PromisifyCallbackRet) => () => void;
2133
+ onPlayerLeaveGlobal: (cb: (ret: {
2134
+ player: Player;
2135
+ gangZone: GangZone;
2136
+ } & {
2137
+ next: () => CallbackRet;
2138
+ }) => PromisifyCallbackRet) => () => void;
2139
+ onPlayerEnterPlayer: (cb: (ret: {
2140
+ player: Player;
2141
+ gangZone: GangZone;
2142
+ } & {
2143
+ next: () => CallbackRet;
2144
+ }) => PromisifyCallbackRet) => () => void;
2145
+ onPlayerLeavePlayer: (cb: (ret: {
2146
+ player: Player;
2147
+ gangZone: GangZone;
2148
+ } & {
2149
+ next: () => CallbackRet;
2150
+ }) => PromisifyCallbackRet) => () => void;
2151
+ }>;
1621
2152
 
1622
- declare class TextDraw<P extends Player> {
2153
+ declare class TextDraw {
2154
+ static readonly textDraws: Map<{
2155
+ id: number;
2156
+ global: boolean;
2157
+ }, TextDraw>;
1623
2158
  private static createdGlobalCount;
1624
2159
  private static createdPlayerCount;
1625
2160
  private readonly sourceInfo;
1626
2161
  private _id;
1627
2162
  get id(): number;
1628
- constructor(textDraw: ITextDraw<P>);
2163
+ constructor(textDraw: ITextDraw);
1629
2164
  create(): void | this;
1630
2165
  destroy(): void | this;
1631
2166
  setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): void | this;
1632
- setColour(Colour: string | number): void | this;
1633
- setBoxColours(Colour: string | number): void | this;
1634
- setBackgroundColours(Colour: string | number): void | this;
2167
+ setColor(color: string | number): void | this;
2168
+ setBoxColors(color: string | number): void | this;
2169
+ setBackgroundColors(color: string | number): void | this;
1635
2170
  setAlignment(alignment: TextDrawAlignEnum): void | this;
1636
2171
  setLetterSize(x: number, y: number): void | this;
1637
2172
  setOutline(size: number): void | this;
1638
2173
  setPreviewModel(modelIndex: number): void | this;
1639
2174
  setPreviewRot(fRotX: number, fRotY: number, fRotZ: number, fZoom?: number): void | this;
1640
- setPreviewVehColours(Colour1: string, Colour2: string): void | this;
2175
+ setPreviewVehColors(color1: string, color2: string): void | this;
1641
2176
  setProportional(set?: boolean): void | this;
1642
2177
  setSelectable(set: boolean): void | this;
1643
2178
  setShadow(size: number): void | this;
@@ -1646,20 +2181,20 @@ declare class TextDraw<P extends Player> {
1646
2181
  useBox(use: boolean): void | this;
1647
2182
  private static beforeCreateWarn;
1648
2183
  private unregisterEvent;
1649
- show(player?: P): void | this;
1650
- hide(player?: P): void | this;
2184
+ show(player?: Player): void | this;
2185
+ hide(player?: Player): void | this;
1651
2186
  showAll(): void | this;
1652
2187
  hideAll(): void | this;
1653
2188
  isValid(): boolean;
1654
- isVisibleForPlayer<P extends Player>(player: P): boolean;
2189
+ isVisibleForPlayer(player: Player): boolean;
1655
2190
  getString(): string;
1656
2191
  setPos(fX: number, fY: number): void | this;
1657
- getLetterSize(): void | _infernus_wrapper.ITextDrawCommonSize;
1658
- getTextSize(): void | _infernus_wrapper.ITextDrawCommonSize;
1659
- getPos(): void | _infernus_wrapper.ITextDrawCommonSize;
1660
- getColour(): number | void;
1661
- getBoxColour(): number | void;
1662
- getBackgroundColour(): number | void;
2192
+ getLetterSize(): void | w.ITextDrawCommonSize;
2193
+ getTextSize(): void | w.ITextDrawCommonSize;
2194
+ getPos(): void | w.ITextDrawCommonSize;
2195
+ getColor(): number | void;
2196
+ getBoxColor(): number | void;
2197
+ getBackgroundColor(): number | void;
1663
2198
  getShadow(): number | void;
1664
2199
  getOutline(): number | void;
1665
2200
  getFont(): number | void;
@@ -1668,21 +2203,34 @@ declare class TextDraw<P extends Player> {
1668
2203
  isSelectable(): boolean;
1669
2204
  getAlignment(): number | void;
1670
2205
  getPreviewModel(): number | void;
1671
- getPreviewRot(): void | _infernus_wrapper.ITextDrawRot;
1672
- getPreviewVehColours(): void | {
2206
+ getPreviewRot(): void | w.ITextDrawRot;
2207
+ getPreviewVehColors(): void | {
1673
2208
  color1: number;
1674
2209
  color2: number;
1675
2210
  };
1676
2211
  isGlobal(): boolean;
2212
+ static getInstance(t: {
2213
+ id: number;
2214
+ global: boolean;
2215
+ }): TextDraw | undefined;
2216
+ static getInstances(): TextDraw[];
1677
2217
  }
1678
2218
 
1679
- declare class TextDrawEvent<P extends Player, T extends TextDraw<P>> {
1680
- readonly textDraws: Map<ICommonTextDrawKey, T>;
1681
- private readonly players;
1682
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1683
- onPlayerClick?(player: P, textdraw: T | InvalidEnum.TEXT_DRAW): TCommonCallback;
1684
- }
2219
+ declare const TextDrawEvent: Readonly<{
2220
+ onPlayerClickGlobal: (cb: (ret: {
2221
+ player: Player;
2222
+ textDraw: InvalidEnum | TextDraw;
2223
+ } & {
2224
+ next: () => CallbackRet;
2225
+ }) => PromisifyCallbackRet) => () => void;
2226
+ onPlayerClickPlayer: (cb: (ret: {
2227
+ player: Player;
2228
+ textDraw: InvalidEnum | TextDraw;
2229
+ } & {
2230
+ next: () => CallbackRet;
2231
+ }) => PromisifyCallbackRet) => () => void;
2232
+ }>;
1685
2233
 
1686
2234
  declare const rgba: (value: string | number) => number;
1687
2235
 
1688
- export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3dTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientFuncQueue, IClientResRaw, ICmdErr, ICommonGangZoneKey, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, ITextDraw, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, NpcEvent, NpcFunc, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, rgba };
2236
+ export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientResRaw, ICommonGangZoneKey, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, ITextDraw, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, defineEvent, rgba };