@infernus/core 0.9.8 → 0.10.0-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -1,9 +1,9 @@
1
- import * as _infernus_wrapper from '@infernus/wrapper';
2
- import { GangZonePos } from '@infernus/wrapper';
3
- export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
4
1
  import * as _infernus_streamer from '@infernus/streamer';
5
2
  import { StreamerItemTypes, StreamerAreaTypes, MapIconStyles } from '@infernus/streamer';
6
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  export { E_STREAMER, MapIconStyles, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
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+ import * as w from '@infernus/wrapper';
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+ import { GangZonePos } from '@infernus/wrapper';
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+ export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
7
7
 
8
8
  declare enum ArtworkEnum {
9
9
  DOWNLOAD_REQUEST_EMPTY = 0,
@@ -410,11 +410,15 @@ declare enum RecordTypesEnum {
410
410
  ONFOOT = 2
411
411
  }
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412
 
413
+ type CallbackRet = boolean | number | void;
414
+ type PromisifyCallbackRet = CallbackRet | Promise<CallbackRet>;
415
+
413
416
  declare class Vehicle {
414
- private _id;
417
+ static readonly vehicles: Map<number, Vehicle>;
415
418
  private static createdCount;
416
419
  private readonly sourceInfo;
417
420
  private readonly isStatic;
421
+ private _id;
418
422
  get id(): number;
419
423
  constructor(veh: IVehicle, isStatic?: boolean);
420
424
  create(ignoreRange?: boolean): void;
@@ -437,7 +441,7 @@ declare class Vehicle {
437
441
  setZAngle(z_angle: number): number;
438
442
  setNumberPlate(numberplate: string): number;
439
443
  static getPoolSize(): number;
440
- changeColours(colour1: string | number, colour2: string | number): number;
444
+ changeColours(color1: string | number, color2: string | number): number;
441
445
  setVelocity(X: number, Y: number, Z: number): number;
442
446
  getVelocity(): void | TPos;
443
447
  setAngularVelocity(X: number, Y: number, Z: number): number;
@@ -493,7 +497,7 @@ declare class Vehicle {
493
497
  getTrailer<V extends Vehicle>(vehicles: Array<V>): V | undefined;
494
498
  isValid(): boolean;
495
499
  static isValid(id: number): boolean;
496
- getMatrix(): _infernus_wrapper.IVehMatrix | undefined;
500
+ getMatrix(): w.IVehMatrix | undefined;
497
501
  getTrainSpeed(): number;
498
502
  getHydraReactorAngle(): number;
499
503
  getLandingGearState(): number;
@@ -515,36 +519,103 @@ declare class Vehicle {
515
519
  getNumberPlate(): string;
516
520
  getInterior(): number;
517
521
  getPaintjob(): number;
518
- getColours(): _infernus_wrapper.IVehColor | undefined;
519
- setSpawnInfo(modelid: number, fX: number, fY: number, fZ: number, fAngle: number, colour1: string | number, colour2: string | number, respawntime?: number, interior?: number, ignoreRange?: boolean): number;
520
- getSpawnInfo(): _infernus_wrapper.IVehSpawnInfo | undefined;
522
+ getColors(): w.IVehColor | undefined;
523
+ setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawntime?: number, interior?: number, ignoreRange?: boolean): number;
524
+ getSpawnInfo(): w.IVehSpawnInfo | undefined;
525
+ static getInstance(id: number): Vehicle | undefined;
526
+ static getInstances(): Vehicle[];
521
527
  }
522
528
 
523
- declare class VehicleEvent<P extends Player, V extends Vehicle> {
524
- private readonly vehicles;
525
- private readonly players;
526
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
527
- onDamageStatusUpdate?(vehicle: V, player: P): TCommonCallback;
528
- onDeath?(vehicle: V, killer: P): TCommonCallback;
529
- onMod?(player: P, vehicle: V, componentid: number): TCommonCallback;
530
- onPaintjob?(player: P, vehicle: V, paintjobid: number): TCommonCallback;
531
- onRespray?(player: P, vehicle: V, colour1: number, colour2: number): TCommonCallback;
532
- onSirenStateChange?(player: P, vehicle: V, newstate: boolean): TCommonCallback;
533
- onSpawn?(vehicle: V): TCommonCallback;
534
- onStreamIn?(vehicle: V, forplayer: P): TCommonCallback;
535
- onStreamOut?(vehicle: V, forplayer: P): TCommonCallback;
536
- onPlayerEnter?(player: P, vehicle: V, isPassenger: boolean): TCommonCallback;
537
- onPlayerExit?(player: P, vehicle: V): TCommonCallback;
538
- onNpcEnter?(vehicle: V, seatid: number): TCommonCallback;
539
- onNpcExit?(): TCommonCallback;
540
- onTrailerUpdate?(player: P, vehicle: V): TCommonCallback;
541
- findVehicleById(vehicleid: number): V | undefined;
542
- private findPlayerById;
543
- getVehiclesArr(): Array<V>;
544
- getVehiclesMap(): Map<number, V>;
545
- }
529
+ declare const VehicleEvent: {
530
+ onDamageStatusUpdate: (cb: (ret: {
531
+ vehicle: Vehicle;
532
+ player: Player;
533
+ } & {
534
+ next: () => CallbackRet;
535
+ }) => PromisifyCallbackRet) => () => void;
536
+ onDeath: (cb: (ret: {
537
+ vehicle: Vehicle;
538
+ killer: Player;
539
+ } & {
540
+ next: () => CallbackRet;
541
+ }) => PromisifyCallbackRet) => () => void;
542
+ onMod: (cb: (ret: {
543
+ player: Player;
544
+ vehicle: Vehicle;
545
+ componentId: number;
546
+ } & {
547
+ next: () => CallbackRet;
548
+ }) => PromisifyCallbackRet) => () => void;
549
+ onPaintjob: (cb: (ret: {
550
+ player: Player;
551
+ vehicle: Vehicle;
552
+ paintjobId: number;
553
+ } & {
554
+ next: () => CallbackRet;
555
+ }) => PromisifyCallbackRet) => () => void;
556
+ onRespray: (cb: (ret: {
557
+ player: Player;
558
+ vehicle: Vehicle;
559
+ color: number[];
560
+ } & {
561
+ next: () => CallbackRet;
562
+ }) => PromisifyCallbackRet) => () => void;
563
+ onSirenStateChange: (cb: (ret: {
564
+ player: Player;
565
+ vehicle: Vehicle;
566
+ state: boolean;
567
+ } & {
568
+ next: () => CallbackRet;
569
+ }) => PromisifyCallbackRet) => () => void;
570
+ onSpawn: (cb: (ret: {
571
+ vehicle: Vehicle;
572
+ } & {
573
+ next: () => CallbackRet;
574
+ }) => PromisifyCallbackRet) => () => void;
575
+ onStreamIn: (cb: (ret: {
576
+ vehicle: Vehicle;
577
+ forPlayer: Player;
578
+ } & {
579
+ next: () => CallbackRet;
580
+ }) => PromisifyCallbackRet) => () => void;
581
+ onStreamOut: (cb: (ret: {
582
+ vehicle: Vehicle;
583
+ forPlayer: Player;
584
+ } & {
585
+ next: () => CallbackRet;
586
+ }) => PromisifyCallbackRet) => () => void;
587
+ onPlayerEnter: (cb: (ret: {
588
+ player: Player;
589
+ vehicle: Vehicle;
590
+ isPassenger: boolean;
591
+ } & {
592
+ next: () => CallbackRet;
593
+ }) => PromisifyCallbackRet) => () => void;
594
+ onPlayerExit: (cb: (ret: {
595
+ player: Player;
596
+ vehicle: Vehicle;
597
+ } & {
598
+ next: () => CallbackRet;
599
+ }) => PromisifyCallbackRet) => () => void;
600
+ onNpcEnter: (cb: (ret: {
601
+ vehicle: Vehicle;
602
+ seatId: number;
603
+ } & {
604
+ next: () => CallbackRet;
605
+ }) => PromisifyCallbackRet) => () => void;
606
+ onNpcExit: (cb: (ret: object & {
607
+ next: () => CallbackRet;
608
+ }) => PromisifyCallbackRet) => () => void;
609
+ onTrailerUpdate: (cb: (ret: {
610
+ player: Player;
611
+ vehicle: Vehicle;
612
+ } & {
613
+ next: () => CallbackRet;
614
+ }) => PromisifyCallbackRet) => () => void;
615
+ };
546
616
 
547
617
  declare class DynamicMapIcon {
618
+ static readonly mapIcons: Map<number, DynamicMapIcon>;
548
619
  private sourceInfo;
549
620
  private _id;
550
621
  get id(): number;
@@ -554,19 +625,27 @@ declare class DynamicMapIcon {
554
625
  isValid(): boolean;
555
626
  toggleCallbacks(toggle?: boolean): void | number;
556
627
  isToggleCallbacks(): boolean;
628
+ static getInstance(id: number): DynamicMapIcon | undefined;
629
+ static getInstances(): DynamicMapIcon[];
557
630
  }
558
631
 
559
- declare class DynamicMapIconEvent<P extends Player, M extends DynamicMapIcon> {
560
- private readonly mapIcons;
561
- private readonly players;
562
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
563
- onStreamIn?(mapIcon: M, player: P): TCommonCallback;
564
- onStreamOut?(mapIcon: M, player: P): TCommonCallback;
565
- getMapIconsArr(): Array<M>;
566
- getMapIconsMap(): Map<number, M>;
567
- }
632
+ declare const DynamicMapIconEvent: {
633
+ onStreamIn: (cb: (ret: {
634
+ player: Player;
635
+ instance: DynamicMapIcon;
636
+ } & {
637
+ next: () => CallbackRet;
638
+ }) => PromisifyCallbackRet) => () => void;
639
+ onStreamOut: (cb: (ret: {
640
+ player: Player;
641
+ instance: DynamicMapIcon;
642
+ } & {
643
+ next: () => CallbackRet;
644
+ }) => PromisifyCallbackRet) => () => void;
645
+ };
568
646
 
569
647
  declare class DynamicPickup {
648
+ static readonly pickups: Map<number, DynamicPickup>;
570
649
  private sourceInfo;
571
650
  private _id;
572
651
  get id(): number;
@@ -576,20 +655,33 @@ declare class DynamicPickup {
576
655
  isValid(): boolean;
577
656
  toggleCallbacks(toggle?: boolean): void | number;
578
657
  isToggleCallbacks(): boolean;
658
+ static getInstance(id: number): DynamicPickup | undefined;
659
+ static getInstances(): DynamicPickup[];
579
660
  }
580
661
 
581
- declare class DynamicPickupEvent<P extends Player, K extends DynamicPickup> {
582
- private readonly pickups;
583
- private readonly players;
584
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
585
- onPlayerPickUp?(player: P, pickup: K): TCommonCallback;
586
- onStreamIn?(pickup: K, player: P): TCommonCallback;
587
- onStreamOut?(pickup: K, player: P): TCommonCallback;
588
- getPickupsArr(): Array<K>;
589
- getPickupsMap(): Map<number, K>;
590
- }
662
+ declare const DynamicPickupEvent: {
663
+ onPlayerPickUp: (cb: (ret: {
664
+ player: Player;
665
+ pickup: DynamicPickup;
666
+ } & {
667
+ next: () => CallbackRet;
668
+ }) => PromisifyCallbackRet) => () => void;
669
+ onStreamIn: (cb: (ret: {
670
+ player: Player;
671
+ instance: DynamicPickup;
672
+ } & {
673
+ next: () => CallbackRet;
674
+ }) => PromisifyCallbackRet) => () => void;
675
+ onStreamOut: (cb: (ret: {
676
+ player: Player;
677
+ instance: DynamicPickup;
678
+ } & {
679
+ next: () => CallbackRet;
680
+ }) => PromisifyCallbackRet) => () => void;
681
+ };
591
682
 
592
683
  declare class DynamicCheckpoint {
684
+ static readonly checkpoints: Map<number, DynamicCheckpoint>;
593
685
  private sourceInfo;
594
686
  private _id;
595
687
  get id(): number;
@@ -603,21 +695,39 @@ declare class DynamicCheckpoint {
603
695
  static getPlayerVisible<P extends Player, C extends DynamicCheckpoint>(player: P, checkpoints: Map<number, C>): C | undefined;
604
696
  toggleCallbacks(toggle?: boolean): void | number;
605
697
  isToggleCallbacks(): boolean;
698
+ static getInstance(id: number): DynamicCheckpoint | undefined;
699
+ static getInstances(): DynamicCheckpoint[];
606
700
  }
607
701
 
608
- declare class DynamicCheckPointEvent<P extends Player, C extends DynamicCheckpoint> {
609
- private readonly checkpoints;
610
- private readonly players;
611
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
612
- onPlayerEnter?(player: P, checkpoint: C): TCommonCallback;
613
- onPlayerLeave?(player: P, checkpoint: C): TCommonCallback;
614
- onStreamIn?(checkpoint: C, player: P): TCommonCallback;
615
- onStreamOut?(checkpoint: C, player: P): TCommonCallback;
616
- getCheckPointsArr(): Array<C>;
617
- getCheckPointsMap(): Map<number, C>;
618
- }
702
+ declare const DynamicCheckPointEvent: {
703
+ onPlayerEnter: (cb: (ret: {
704
+ player: Player;
705
+ pickup: DynamicCheckpoint;
706
+ } & {
707
+ next: () => CallbackRet;
708
+ }) => PromisifyCallbackRet) => () => void;
709
+ onPlayerLeave: (cb: (ret: {
710
+ player: Player;
711
+ pickup: DynamicCheckpoint;
712
+ } & {
713
+ next: () => CallbackRet;
714
+ }) => PromisifyCallbackRet) => () => void;
715
+ onStreamIn: (cb: (ret: {
716
+ player: Player;
717
+ instance: DynamicCheckpoint;
718
+ } & {
719
+ next: () => CallbackRet;
720
+ }) => PromisifyCallbackRet) => () => void;
721
+ onStreamOut: (cb: (ret: {
722
+ player: Player;
723
+ instance: DynamicCheckpoint;
724
+ } & {
725
+ next: () => CallbackRet;
726
+ }) => PromisifyCallbackRet) => () => void;
727
+ };
619
728
 
620
729
  declare class DynamicRaceCP {
730
+ static readonly checkpoints: Map<number, DynamicRaceCP>;
621
731
  private sourceInfo;
622
732
  private _id;
623
733
  get id(): number;
@@ -631,21 +741,39 @@ declare class DynamicRaceCP {
631
741
  static getPlayerVisible<P extends Player, C extends DynamicRaceCP>(player: P, checkpoints: Map<number, C>): C | undefined;
632
742
  toggleCallbacks(toggle?: boolean): void | number;
633
743
  isToggleCallbacks(): boolean;
744
+ static getInstance(id: number): DynamicRaceCP | undefined;
745
+ static getInstances(): DynamicRaceCP[];
634
746
  }
635
747
 
636
- declare class DynamicRaceCPEvent<P extends Player, R extends DynamicRaceCP> {
637
- private readonly raceCPs;
638
- private readonly players;
639
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
640
- onPlayerEnter?(player: P, checkpoint: R): TCommonCallback;
641
- onPlayerLeave?(player: P, checkpoint: R): TCommonCallback;
642
- onStreamIn?(checkpoint: R, player: P): TCommonCallback;
643
- onStreamOut?(checkpoint: R, player: P): TCommonCallback;
644
- getRaceCPsArr(): Array<R>;
645
- getRaceCPsMap(): Map<number, R>;
646
- }
748
+ declare const DynamicRaceCPEvent: {
749
+ onPlayerEnter: (cb: (ret: {
750
+ player: Player;
751
+ pickup: DynamicRaceCP;
752
+ } & {
753
+ next: () => CallbackRet;
754
+ }) => PromisifyCallbackRet) => () => void;
755
+ onPlayerLeave: (cb: (ret: {
756
+ player: Player;
757
+ pickup: DynamicRaceCP;
758
+ } & {
759
+ next: () => CallbackRet;
760
+ }) => PromisifyCallbackRet) => () => void;
761
+ onStreamIn: (cb: (ret: {
762
+ player: Player;
763
+ instance: DynamicRaceCP;
764
+ } & {
765
+ next: () => CallbackRet;
766
+ }) => PromisifyCallbackRet) => () => void;
767
+ onStreamOut: (cb: (ret: {
768
+ player: Player;
769
+ instance: DynamicRaceCP;
770
+ } & {
771
+ next: () => CallbackRet;
772
+ }) => PromisifyCallbackRet) => () => void;
773
+ };
647
774
 
648
775
  declare class DynamicActor {
776
+ static readonly actors: Map<number, DynamicActor>;
649
777
  private sourceInfo;
650
778
  private _id;
651
779
  get id(): number;
@@ -674,24 +802,40 @@ declare class DynamicActor {
674
802
  getPlayerCameraTarget<P extends Player, A extends DynamicActor>(player: P, actors: Map<number, A>): void | A;
675
803
  getSkin(): void | number;
676
804
  setSkin(model: number, ignoreRange?: boolean): void | number;
677
- getSpawnInfo(): void | _infernus_wrapper.IActorSpawn;
678
- getAnimation(): void | _infernus_wrapper.IActorAnimation;
805
+ getSpawnInfo(): void | w.IActorSpawn;
806
+ getAnimation(): void | w.IActorAnimation;
679
807
  toggleCallbacks(toggle?: boolean): void | number;
680
808
  isToggleCallbacks(): boolean;
809
+ static getInstance(id: number): DynamicActor | undefined;
810
+ static getInstances(): DynamicActor[];
681
811
  }
682
812
 
683
- declare class DynamicActorEvent<P extends Player, A extends DynamicActor> {
684
- private readonly actors;
685
- private readonly players;
686
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
687
- onStreamIn?(actor: A, player: P): TCommonCallback;
688
- onStreamOut?(actor: A, player: P): TCommonCallback;
689
- onPlayerGiveDamage?(player: P, actor: A, amount: number, weaponid: number, bodypart: BodyPartsEnum): TCommonCallback;
690
- getActorsArr(): Array<A>;
691
- getActorsMap(): Map<number, A>;
692
- }
813
+ declare const DynamicActorEvent: {
814
+ onStreamIn: (cb: (ret: {
815
+ actor: DynamicActor;
816
+ forPlayer: Player;
817
+ } & {
818
+ next: () => CallbackRet;
819
+ }) => PromisifyCallbackRet) => () => void;
820
+ onStreamOut: (cb: (ret: {
821
+ actor: DynamicActor;
822
+ forPlayer: Player;
823
+ } & {
824
+ next: () => CallbackRet;
825
+ }) => PromisifyCallbackRet) => () => void;
826
+ onPlayerGiveDamage: (cb: (ret: {
827
+ player: Player;
828
+ actor: DynamicActor;
829
+ amount: number;
830
+ weapon: WeaponEnum;
831
+ bodyPart: BodyPartsEnum;
832
+ } & {
833
+ next: () => CallbackRet;
834
+ }) => PromisifyCallbackRet) => () => void;
835
+ };
693
836
 
694
837
  declare class Dynamic3DTextLabel {
838
+ static readonly texts: Map<number, Dynamic3DTextLabel>;
695
839
  private sourceInfo;
696
840
  private _id;
697
841
  get id(): number;
@@ -699,42 +843,49 @@ declare class Dynamic3DTextLabel {
699
843
  create(): void | this;
700
844
  destroy(): void | this;
701
845
  isValid(): boolean;
702
- getColour(): void | string | number;
846
+ getColor(): void | string | number;
703
847
  getCharset(): void | string;
704
848
  getText(): void | string;
705
- updateText(colour: string | number, text: string, charset?: string | undefined): void | number;
849
+ updateText(color: string | number, text: string, charset?: string | undefined): void | number;
706
850
  toggleCallbacks(toggle?: boolean): void | number;
707
851
  isToggleCallbacks(): boolean;
852
+ static getInstance(id: number): Dynamic3DTextLabel | undefined;
853
+ static getInstances(): Dynamic3DTextLabel[];
708
854
  }
709
855
 
710
- declare class Dynamic3dTextLabelEvent<P extends Player, D extends Dynamic3DTextLabel> {
711
- private readonly _3dTexts;
712
- private readonly players;
713
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
714
- onStreamIn?(label: D, player: P): TCommonCallback;
715
- onStreamOut?(label: D, player: P): TCommonCallback;
716
- get3dTextLabelsArr(): Array<D>;
717
- get3dTextLabelsMap(): Map<number, D>;
718
- }
856
+ declare const Dynamic3DTextLabelEvent: {
857
+ onStreamIn: (cb: (ret: {
858
+ player: Player;
859
+ instance: Dynamic3DTextLabel;
860
+ } & {
861
+ next: () => CallbackRet;
862
+ }) => PromisifyCallbackRet) => () => void;
863
+ onStreamOut: (cb: (ret: {
864
+ player: Player;
865
+ instance: Dynamic3DTextLabel;
866
+ } & {
867
+ next: () => CallbackRet;
868
+ }) => PromisifyCallbackRet) => () => void;
869
+ };
719
870
 
720
871
  declare class Streamer {
721
872
  private constructor();
722
873
  static getTickRate: () => number;
723
874
  static setTickRate: (rate?: number | undefined) => number;
724
- static getPlayerTickRate<P extends Player>(player: P): number;
725
- static setPlayerTickRate<P extends Player>(player: P, rate?: number): number;
875
+ static getPlayerTickRate(player: Player): number;
876
+ static setPlayerTickRate(player: Player, rate?: number): number;
726
877
  static toggleChunkStream: (toggle?: boolean | undefined) => number;
727
878
  static isToggleChunkStream: () => boolean;
728
- static getChunkTickRate<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
729
- static setChunkTickRate<P extends Player>(type: StreamerItemTypes, rate: number, player?: number | P): number;
879
+ static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
880
+ static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
730
881
  static getChunkSize: (type: StreamerItemTypes) => number;
731
882
  static setChunkSize: (type: StreamerItemTypes, size: number) => number;
732
883
  static getMaxItems: (type: StreamerItemTypes) => number;
733
884
  static setMaxItems: (type: StreamerItemTypes, items: number) => number;
734
- static getVisibleItems<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
735
- static setVisibleItems<P extends Player>(type: StreamerItemTypes, items: number, player?: number | P): number;
736
- static getRadiusMultiplier<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
737
- static setRadiusMultiplier<P extends Player>(type: StreamerItemTypes, multiplier: number, player?: number | P): number;
885
+ static getVisibleItems(type: StreamerItemTypes, player?: number | Player): number;
886
+ static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
887
+ static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
888
+ static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
738
889
  static getTypePriority: () => number | _infernus_streamer.StreamerItemTypeTuple;
739
890
  static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
740
891
  static getCellDistance: () => number;
@@ -751,28 +902,28 @@ declare class Streamer {
751
902
  static isToggleErrorCallback: () => boolean;
752
903
  static amxUnloadDestroyItems: (toggle: boolean) => number;
753
904
  static processActiveItems: () => number;
754
- static toggleIdleUpdate<P extends Player>(player: P, toggle: boolean): number;
755
- static isToggleIdleUpdate<P extends Player>(player: P): boolean;
756
- static toggleCameraUpdate<P extends Player>(player: P, toggle: boolean): number;
757
- static isToggleCameraUpdate<P extends Player>(player: P): boolean;
758
- static toggleItemUpdate<P extends Player>(player: P, type: StreamerItemTypes, toggle: boolean): number;
759
- static isToggleItemUpdate<P extends Player>(player: P, type: StreamerItemTypes): boolean;
905
+ static toggleIdleUpdate(player: Player, toggle: boolean): number;
906
+ static isToggleIdleUpdate(player: Player): boolean;
907
+ static toggleCameraUpdate(player: Player, toggle: boolean): number;
908
+ static isToggleCameraUpdate(player: Player): boolean;
909
+ static toggleItemUpdate(player: Player, type: StreamerItemTypes, toggle: boolean): number;
910
+ static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
760
911
  static getLastUpdateTime(): number;
761
- static update<P extends Player>(player: P, type?: StreamerItemTypes | -1): number;
762
- static updateEx<P extends Player>(player: P, x: number, y: number, z: number, worldid?: number, interiorid?: number, type?: StreamerItemTypes | -1, compensatedtime?: number, freezeplayer?: boolean): number;
912
+ static update(player: Player, type?: StreamerItemTypes | -1): number;
913
+ static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedtime?: number, freezeplayer?: boolean): number;
763
914
  static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3 | undefined) => number;
764
- static toggleItem<P extends Player>(player: P, type: StreamerItemTypes, id: number, toggle: boolean): number;
765
- static isToggleItem<P extends Player>(player: P, type: StreamerItemTypes, id: number): boolean;
766
- static toggleAllItems<P extends Player>(player: P, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
767
- static getItemInternalID<P extends Player>(player: P, type: StreamerItemTypes, streamerid: number): number;
768
- static getItemStreamerID<P extends Player>(player: P, type: StreamerItemTypes, internalid: number): number;
769
- static isItemVisible<P extends Player>(player: P, type: StreamerItemTypes, id: number): boolean;
770
- static destroyAllVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, serverwide?: number): number;
771
- static countVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, serverwide?: number): number;
915
+ static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
916
+ static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
917
+ static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
918
+ static getItemInternalID(player: Player, type: StreamerItemTypes, streamerid: number): number;
919
+ static getItemStreamerID(player: Player, type: StreamerItemTypes, internalid: number): number;
920
+ static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
921
+ static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverwide?: number): number;
922
+ static countVisibleItems(player: Player, type: StreamerItemTypes, serverwide?: number): number;
772
923
  static destroyAllItems: (type: StreamerItemTypes, serverwide?: number | undefined) => number;
773
924
  static countItems: (type: StreamerItemTypes, serverwide?: number | undefined) => number;
774
- static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxitems?: number | undefined, range?: number | undefined, worldid?: number | undefined) => void;
775
- static getAllVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, items: number[]): void;
925
+ static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxitems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => void;
926
+ static getAllVisibleItems(player: Player, type: StreamerItemTypes, items: number[]): void;
776
927
  static getItemPos: (type: StreamerItemTypes, id: number) => {
777
928
  x: number;
778
929
  y: number;
@@ -796,12 +947,15 @@ declare class Streamer {
796
947
  static removeArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
797
948
  static getArrayDataLength: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => number;
798
949
  static getUpperBound: (type: StreamerItemTypes) => number;
799
- static onItemStreamIn: (fn: (type: StreamerItemTypes, id: number, forplayerid: number) => number) => void;
800
- static onItemStreamOut: (fn: (type: StreamerItemTypes, id: number, forplayerid: number) => number) => void;
801
- static onPluginError: (fn: (error: string) => number) => void;
950
+ static onPluginError: (cb: (ret: {
951
+ error: string;
952
+ } & {
953
+ next: () => CallbackRet;
954
+ }) => PromisifyCallbackRet) => () => void;
802
955
  }
803
956
 
804
957
  declare class DynamicObject {
958
+ static readonly objects: Map<number, DynamicObject>;
805
959
  private sourceInfo;
806
960
  private _id;
807
961
  get id(): number;
@@ -852,24 +1006,83 @@ declare class DynamicObject {
852
1006
  getPlayerCameraTarget<P extends Player, O extends DynamicObject>(player: P, objMap: Map<number, O>): void | O;
853
1007
  toggleCallbacks(toggle?: boolean): void | number;
854
1008
  isToggleCallbacks(): boolean;
1009
+ static getInstance(id: number): DynamicObject | undefined;
1010
+ static getInstances(): DynamicObject[];
855
1011
  }
856
1012
 
857
- declare class DynamicObjectEvent<P extends Player, O extends DynamicObject> {
858
- private readonly objects;
859
- private readonly players;
860
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
861
- onMoved?(object: O): TCommonCallback;
862
- onPlayerEdit?(player: P, object: O, response: EditResponseTypesEnum, x: number, y: number, z: number, rx: number, ry: number, rz: number): TCommonCallback;
863
- onPlayerSelect?(player: P, object: O, modelid: number, x: number, y: number, z: number): TCommonCallback;
864
- onPlayerShoot?(player: P, weaponid: number, object: O, x: number, y: number, z: number): TCommonCallback;
865
- onPlayerEditAttached?(player: P, response: number, index: number, modelid: number, boneid: number, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number): TCommonCallback;
866
- onStreamIn?(object: O, player: P): TCommonCallback;
867
- onStreamOut?(object: O, player: P): TCommonCallback;
868
- getObjectsArr(): Array<O>;
869
- getObjectsMap(): Map<number, O>;
870
- }
1013
+ declare const DynamicObjectEvent: {
1014
+ onMoved: (cb: (ret: {
1015
+ object: DynamicObject;
1016
+ } & {
1017
+ next: () => CallbackRet;
1018
+ }) => PromisifyCallbackRet) => () => void;
1019
+ onPlayerEdit: (cb: (ret: {
1020
+ player: Player;
1021
+ object: DynamicObject;
1022
+ response: number;
1023
+ x: number;
1024
+ y: number;
1025
+ z: number;
1026
+ rX: number;
1027
+ rY: number;
1028
+ rZ: number;
1029
+ } & {
1030
+ next: () => CallbackRet;
1031
+ }) => PromisifyCallbackRet) => () => void;
1032
+ onPlayerSelect: (cb: (ret: {
1033
+ player: Player;
1034
+ object: DynamicObject;
1035
+ modelId: number;
1036
+ x: number;
1037
+ y: number;
1038
+ z: number;
1039
+ } & {
1040
+ next: () => CallbackRet;
1041
+ }) => PromisifyCallbackRet) => () => void;
1042
+ onPlayerShoot: (cb: (ret: {
1043
+ player: Player;
1044
+ object: DynamicObject;
1045
+ weapon: WeaponEnum;
1046
+ x: number;
1047
+ y: number;
1048
+ z: number;
1049
+ } & {
1050
+ next: () => CallbackRet;
1051
+ }) => PromisifyCallbackRet) => () => void;
1052
+ onPlayerEditAttached: (cb: (ret: {
1053
+ player: Player;
1054
+ response: number;
1055
+ index: number;
1056
+ modelId: number;
1057
+ boneId: number;
1058
+ fOffsetX: number;
1059
+ fOffsetY: number;
1060
+ fOffsetZ: number;
1061
+ fRotX: number;
1062
+ fRotY: number;
1063
+ fRotZ: number;
1064
+ fScaleX: number;
1065
+ fScaleY: number;
1066
+ fScaleZ: number;
1067
+ } & {
1068
+ next: () => CallbackRet;
1069
+ }) => PromisifyCallbackRet) => () => void;
1070
+ onStreamIn: (cb: (ret: {
1071
+ player: Player;
1072
+ instance: DynamicObject;
1073
+ } & {
1074
+ next: () => CallbackRet;
1075
+ }) => PromisifyCallbackRet) => () => void;
1076
+ onStreamOut: (cb: (ret: {
1077
+ player: Player;
1078
+ instance: DynamicObject;
1079
+ } & {
1080
+ next: () => CallbackRet;
1081
+ }) => PromisifyCallbackRet) => () => void;
1082
+ };
871
1083
 
872
1084
  declare class DynamicArea {
1085
+ static readonly areas: Map<number, DynamicArea>;
873
1086
  private sourceInfo;
874
1087
  private _id;
875
1088
  get type(): TDynamicAreaTypes;
@@ -902,42 +1115,53 @@ declare class DynamicArea {
902
1115
  isToggleSpectateMode(): boolean;
903
1116
  toggleCallbacks(toggle?: boolean): void | number;
904
1117
  isToggleCallbacks(): boolean;
1118
+ static getInstance(id: number): DynamicArea | undefined;
1119
+ static getInstances(): DynamicArea[];
905
1120
  }
906
1121
 
907
- declare class DynamicAreaEvent<P extends Player, A extends DynamicArea> {
908
- private readonly areas;
909
- private readonly players;
910
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
911
- onPlayerEnter?(player: P, area: A): TCommonCallback;
912
- onPlayerLeave?(player: P, area: A): TCommonCallback;
913
- onStreamIn?(area: A, player: P): TCommonCallback;
914
- onStreamOut?(area: A, player: P): TCommonCallback;
915
- getAreasArr(): Array<A>;
916
- getAreasMap(): Map<number, A>;
917
- }
1122
+ declare const DynamicAreaEvent: {
1123
+ onStreamIn: (cb: (ret: {
1124
+ player: Player;
1125
+ instance: DynamicArea;
1126
+ } & {
1127
+ next: () => CallbackRet;
1128
+ }) => PromisifyCallbackRet) => () => void;
1129
+ onStreamOut: (cb: (ret: {
1130
+ player: Player;
1131
+ instance: DynamicArea;
1132
+ } & {
1133
+ next: () => CallbackRet;
1134
+ }) => PromisifyCallbackRet) => () => void;
1135
+ onPlayerEnter: (cb: (ret: {
1136
+ player: Player;
1137
+ pickup: DynamicArea;
1138
+ } & {
1139
+ next: () => CallbackRet;
1140
+ }) => PromisifyCallbackRet) => () => void;
1141
+ onPlayerLeave: (cb: (ret: {
1142
+ player: Player;
1143
+ pickup: DynamicArea;
1144
+ } & {
1145
+ next: () => CallbackRet;
1146
+ }) => PromisifyCallbackRet) => () => void;
1147
+ };
918
1148
 
919
1149
  declare class Player {
920
- private _id;
921
- private _isNpc;
922
- private _locale;
923
- private _charset;
924
- private _isRecording;
1150
+ readonly id: number;
1151
+ static readonly players: Map<number, Player>;
1152
+ charset: string;
1153
+ locale: string;
925
1154
  lastDrunkLevel: number;
926
1155
  lastFps: number;
927
- isPaused: boolean;
928
1156
  lastUpdateTick: number;
929
- get id(): number;
930
- get locale(): string;
931
- set locale(value: string);
932
- get charset(): string;
933
- set charset(value: string);
934
- get isRecording(): boolean;
935
- set isRecording(value: boolean);
1157
+ lastUpdateFpsTick: number;
1158
+ isPaused: boolean;
1159
+ isRecording: boolean;
936
1160
  constructor(id: number);
937
- sendClientMessage(colour: string | number, msg: string): number;
938
- static sendClientMessageToAll<P extends Player>(players: Array<P>, colour: string | number, msg: string): void;
939
- sendPlayerMessage<P extends Player>(player: P, message: string): number;
940
- sendPlayerMessageToAll<P extends Player>(players: Array<P>, message: string): number;
1161
+ sendClientMessage(color: string | number, msg: string): number;
1162
+ static sendClientMessageToAll(players: Array<Player>, color: string | number, msg: string): void;
1163
+ sendPlayerMessage(player: Player, message: string): number;
1164
+ sendPlayerMessageToAll(players: Array<Player>, message: string): number;
941
1165
  isNpc(): boolean;
942
1166
  getFps(): number;
943
1167
  getDrunkLevel(): number;
@@ -948,10 +1172,10 @@ declare class Player {
948
1172
  enableStuntBonus(enable: boolean): void;
949
1173
  getInterior(): number;
950
1174
  setInterior(interiorId: number): number;
951
- showPlayerNameTag<P extends Player>(showPlayer: P, show: boolean): void;
952
- setColor(colour: string | number): void;
1175
+ showPlayerNameTag(showPlayer: Player, show: boolean): void;
1176
+ setColor(color: string | number): void;
953
1177
  getColor(): number;
954
- setPlayerMarker<P extends Player>(showPlayer: P, colour: string | number): void;
1178
+ setPlayerMarker(showPlayer: Player, color: string | number): void;
955
1179
  resetMoney(): number;
956
1180
  getMoney(): number;
957
1181
  giveMoney(money: number): number;
@@ -962,7 +1186,7 @@ declare class Player {
962
1186
  toggleClock(toggle: boolean): number;
963
1187
  toggleControllable(toggle: boolean): number;
964
1188
  toggleSpectating(toggle: boolean): number;
965
- spectatePlayer<P extends Player>(targetPlayer: P, mode?: SpectateModesEnum): number;
1189
+ spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): number;
966
1190
  spectateVehicle<V extends Vehicle>(targetVehicle: V, mode?: SpectateModesEnum): number;
967
1191
  forceClassSelection(): void;
968
1192
  kick(): void;
@@ -970,7 +1194,7 @@ declare class Player {
970
1194
  banEx(reason: string, charset: string): void;
971
1195
  isAdmin(): boolean;
972
1196
  isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
973
- isStreamedIn<P extends Player>(forplayer: P): boolean;
1197
+ isStreamedIn(forplayer: Player): boolean;
974
1198
  setSkin(skinId: number, ignoreRange?: boolean): number;
975
1199
  getSkin(): number;
976
1200
  isInAnyVehicle(): boolean;
@@ -1024,7 +1248,7 @@ declare class Player {
1024
1248
  getCameraFrontVector(): TPos;
1025
1249
  getCameraMode(): CameraModesEnum;
1026
1250
  getCameraPos(): TPos;
1027
- getCameraTargetPlayer<P extends Player>(players: Array<P>): P | undefined;
1251
+ getCameraTargetPlayer(players: Array<Player>): Player | undefined;
1028
1252
  getCameraTargetVehicle<V extends Vehicle>(vehicles: Array<V>): V | undefined;
1029
1253
  getCameraZoom(): number;
1030
1254
  playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): number;
@@ -1032,7 +1256,7 @@ declare class Player {
1032
1256
  playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): number;
1033
1257
  static getPoolSize(): number;
1034
1258
  static getMaxPlayers(): number;
1035
- playCrimeReport<P extends Player>(suspect: P, crimeId: number): number;
1259
+ playCrimeReport(suspect: Player, crimeId: number): number;
1036
1260
  interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
1037
1261
  interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
1038
1262
  createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
@@ -1052,10 +1276,10 @@ declare class Player {
1052
1276
  setShopName(shopName: string): void;
1053
1277
  setPosFindZ(x: number, y: number, z?: number): Promise<number>;
1054
1278
  setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): void;
1055
- setChatBubble(text: string, colour: string | number, drawDistance: number, expireTime: number): void;
1279
+ setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): void;
1056
1280
  getDistanceFromPoint(X: number, Y: number, Z: number): number;
1057
1281
  getCustomSkin(): number;
1058
- getTargetPlayer<P extends Player>(players: Array<P>): undefined | P;
1282
+ getTargetPlayer(players: Array<Player>): undefined | Player;
1059
1283
  getLastShotVectors(): {
1060
1284
  fOriginX: number;
1061
1285
  fOriginY: number;
@@ -1075,28 +1299,28 @@ declare class Player {
1075
1299
  getAmmo(): number;
1076
1300
  setArmedWeapon(weaponid: number): number;
1077
1301
  clearDeathMessage(): void;
1078
- sendDeathMessage<P extends Player>(killer: P | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1079
- sendDeathMessageToPlayer<P extends Player>(killer: P | InvalidEnum.PLAYER_ID, killee: P | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1302
+ sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1303
+ sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1080
1304
  setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): void;
1081
1305
  redirectDownload(url: string): number;
1082
1306
  sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
1083
- selectTextDraw(colour: string | number): void;
1307
+ selectTextDraw(color: string | number): void;
1084
1308
  cancelSelectTextDraw(): void;
1085
1309
  beginObjectSelecting(): void;
1086
1310
  endObjectEditing(): void;
1087
- getSurfingObject<O extends DynamicObject>(objects: Map<number, O>): void | O;
1088
- getSurfingPlayerObject<O extends DynamicObject>(objects: Map<number, O>): void | O;
1311
+ getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
1312
+ getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
1089
1313
  isAttachedObjectSlotUsed(index: number): boolean;
1090
1314
  setAttachedObject(index: number, modelid: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialcolour1: string | number, materialcolour2: string | number): void | number;
1091
1315
  removeAttachedObject(index: number): number;
1092
1316
  toggleWidescreen(set: boolean): number;
1093
1317
  isPlayerWidescreenToggled(): boolean;
1094
- getSpawnInfo(): _infernus_wrapper.IPlayerClass;
1318
+ getSpawnInfo(): w.IPlayerClass;
1095
1319
  getSkillLevel(skill: WeaponSkillsEnum): number;
1096
1320
  isCheckpointActive(): boolean;
1097
- getCheckpoint(): _infernus_wrapper.ICheckPoint;
1321
+ getCheckpoint(): w.ICheckPoint;
1098
1322
  isRaceCheckpointActive(): boolean;
1099
- getRaceCheckpoint(): _infernus_wrapper.IRaceCheckPoint;
1323
+ getRaceCheckpoint(): w.IRaceCheckPoint;
1100
1324
  getWorldBounds(): void;
1101
1325
  isInModShop(): boolean;
1102
1326
  getSirenState(): number;
@@ -1104,8 +1328,8 @@ declare class Player {
1104
1328
  getHydraReactorAngle(): number;
1105
1329
  getTrainSpeed(): number;
1106
1330
  getZAim(): number;
1107
- getSurfingOffsets(): _infernus_wrapper.IOffsets;
1108
- getRotationQuat(): _infernus_wrapper.IQuat;
1331
+ getSurfingOffsets(): w.IOffsets;
1332
+ getRotationQuat(): w.IQuat;
1109
1333
  getDialogID(): number;
1110
1334
  getSpectateID(): number;
1111
1335
  getSpectateType(): SpectateModesEnum;
@@ -1119,53 +1343,252 @@ declare class Player {
1119
1343
  toggleGhostMode(toggle: boolean): number;
1120
1344
  getGhostMode(): boolean;
1121
1345
  getBuildingsRemoved(): number;
1122
- getAttachedObject(index: number): _infernus_wrapper.IAttachedObject;
1346
+ getAttachedObject(index: number): w.IAttachedObject;
1123
1347
  removeWeapon(weaponid: number): number;
1124
1348
  isUsingOfficialClient(): boolean;
1125
1349
  allowWeapons(allow: boolean): boolean;
1126
1350
  areWeaponsAllowed(): boolean;
1127
1351
  gpci(charset?: string): string;
1352
+ static getInstance(id: number): Player | undefined;
1353
+ static getInstances(): Player[];
1128
1354
  }
1129
1355
 
1130
- declare class PlayerEvent<P extends Player> {
1131
- private readonly players;
1132
- private static cmdBus;
1133
- constructor(newPlayerFn: (id: number) => P);
1134
- findPlayerById(playerid: number): P | undefined;
1135
- getPlayersArr(): Array<P>;
1136
- getPlayersMap(): Map<number, P>;
1137
- readonly throttleUpdate: any;
1138
- private static fpsHeartbeat;
1139
- readonly onCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => (() => void);
1140
- readonly offCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => void;
1141
- private promiseCommand;
1142
- onConnect?(player: P): TCommonCallback;
1143
- onDisconnect?(player: P, reason: number): TCommonCallback;
1144
- onText?(player: P, text: string): TCommonCallback;
1145
- onCommandReceived?(player: P, command: string): TCommonCallback;
1146
- onCommandPerformed?(player: P, command: string): TCommonCallback;
1147
- onCommandError?(player: P, command: string, err: ICmdErr): TCommonCallback;
1148
- onEnterExitModShop?(player: P, enterexit: number, interiorid: number): TCommonCallback;
1149
- onClickMap?(player: P, fX: number, fY: number, fZ: number): TCommonCallback;
1150
- onClickPlayer?(player: P, clickedPlayer: P, source: number): TCommonCallback;
1151
- onDeath?(player: P, killer: P | InvalidEnum.PLAYER_ID, reason: number): TCommonCallback;
1152
- onGiveDamage?(player: P, damage: P, amount: number, weaponid: WeaponEnum, bodypart: BodyPartsEnum): TCommonCallback;
1153
- onKeyStateChange?(player: P, newkeys: KeysEnum, oldkeys: KeysEnum): TCommonCallback;
1154
- onRequestClass?(player: P, classid: number): TCommonCallback;
1155
- onRequestSpawn?(player: P): TCommonCallback;
1156
- onSpawn?(player: P): TCommonCallback;
1157
- onStateChange?(player: P, newstate: PlayerStateEnum, oldstate: PlayerStateEnum): TCommonCallback;
1158
- onStreamIn?(player: P, forPlayer: P): TCommonCallback;
1159
- onStreamOut?(player: P, forPlayer: P): TCommonCallback;
1160
- onTakeDamage?(player: P, damage: P | InvalidEnum.PLAYER_ID, amount: number, weaponid: WeaponEnum, bodypart: BodyPartsEnum): TCommonCallback;
1161
- onUpdate?(player: P): TCommonCallback;
1162
- onInteriorChange?(player: P, newinteriorid: number, oldinteriorid: number): TCommonCallback;
1163
- onPause?(player: P, timestamp: number): TCommonCallback;
1164
- onResume?(player: P, pauseMs: number): TCommonCallback;
1165
- onRequestDownload?(player: P, type: number, crc: number): TCommonCallback;
1166
- onFinishedDownloading?(player: P, virtualworld: number): TCommonCallback;
1356
+ type CmdBusCallback = {
1357
+ player: Player;
1358
+ subcommand: string[];
1359
+ next: () => CallbackRet;
1360
+ };
1361
+ declare const CommandErrors: {
1362
+ NOT_EXIST: {
1363
+ code: number;
1364
+ msg: string;
1365
+ };
1366
+ REJECTED: {
1367
+ code: number;
1368
+ msg: string;
1369
+ };
1370
+ PERFORMED: {
1371
+ code: number;
1372
+ msg: string;
1373
+ };
1374
+ };
1375
+
1376
+ /**
1377
+ * You don't need to care about the dialog id.
1378
+ * If you need to change the value dynamically, you should do it by setter method.
1379
+ */
1380
+ declare class Dialog {
1381
+ private id;
1382
+ private static showingIds;
1383
+ private static max_dialogId;
1384
+ private dialog;
1385
+ static waitingQueue: Map<Player, IDialogFuncQueue>;
1386
+ constructor(dialog?: IDialog);
1387
+ get style(): DialogStylesEnum | undefined;
1388
+ set style(v: DialogStylesEnum | undefined);
1389
+ get caption(): string | undefined;
1390
+ set caption(v: string | undefined);
1391
+ get info(): string | undefined;
1392
+ set info(v: string | undefined);
1393
+ get button1(): string | undefined;
1394
+ set button1(v: string | undefined);
1395
+ get button2(): string | undefined;
1396
+ set button2(v: string | undefined);
1397
+ private static delDialogTask;
1398
+ show(player: Player): Promise<IDialogResResult>;
1399
+ static close(player: Player): void;
1167
1400
  }
1168
1401
 
1402
+ declare const PlayerEvent: {
1403
+ onConnect: (cb: (ret: {
1404
+ player: Player;
1405
+ } & {
1406
+ next: () => CallbackRet;
1407
+ }) => PromisifyCallbackRet) => () => void;
1408
+ onDisconnect: (cb: (ret: {
1409
+ player: Player;
1410
+ reason: number;
1411
+ } & {
1412
+ next: () => CallbackRet;
1413
+ }) => PromisifyCallbackRet) => () => void;
1414
+ onPause: (cb: (ret: {
1415
+ player: Player;
1416
+ pausedAt: number;
1417
+ } & {
1418
+ next: () => CallbackRet;
1419
+ }) => PromisifyCallbackRet) => () => void;
1420
+ onResume: (cb: (ret: {
1421
+ player: Player;
1422
+ pausedAt: number;
1423
+ now: number;
1424
+ diff: number;
1425
+ } & {
1426
+ next: () => CallbackRet;
1427
+ }) => PromisifyCallbackRet) => () => void;
1428
+ onUpdate: (cb: (ret: {
1429
+ player: Player;
1430
+ } & {
1431
+ next: () => CallbackRet;
1432
+ }) => PromisifyCallbackRet) => () => void;
1433
+ onText: (cb: (ret: {
1434
+ player: Player;
1435
+ text: string;
1436
+ buffer: number[];
1437
+ } & {
1438
+ next: () => CallbackRet;
1439
+ }) => PromisifyCallbackRet) => () => void;
1440
+ onEnterExitModShop: (cb: (ret: {
1441
+ player: Player;
1442
+ enterExit: boolean;
1443
+ interior: number;
1444
+ } & {
1445
+ next: () => CallbackRet;
1446
+ }) => PromisifyCallbackRet) => () => void;
1447
+ onClickMap: (cb: (ret: {
1448
+ player: Player;
1449
+ fX: number;
1450
+ fY: number;
1451
+ fZ: number;
1452
+ } & {
1453
+ next: () => CallbackRet;
1454
+ }) => PromisifyCallbackRet) => () => void;
1455
+ onClickPlayer: (cb: (ret: {
1456
+ player: Player;
1457
+ clickedPlayer: Player;
1458
+ source: number;
1459
+ } & {
1460
+ next: () => CallbackRet;
1461
+ }) => PromisifyCallbackRet) => () => void;
1462
+ onDeath: (cb: (ret: {
1463
+ player: Player;
1464
+ killer: Player | InvalidEnum;
1465
+ reason: number;
1466
+ } & {
1467
+ next: () => CallbackRet;
1468
+ }) => PromisifyCallbackRet) => () => void;
1469
+ onGiveDamage: (cb: (ret: {
1470
+ player: Player;
1471
+ damage: Player;
1472
+ amount: number;
1473
+ weapon: WeaponEnum;
1474
+ bodyPart: BodyPartsEnum;
1475
+ } & {
1476
+ next: () => CallbackRet;
1477
+ }) => PromisifyCallbackRet) => () => void;
1478
+ onKeyStateChange: (cb: (ret: {
1479
+ player: Player;
1480
+ newKeys: KeysEnum;
1481
+ oldKeys: KeysEnum;
1482
+ } & {
1483
+ next: () => CallbackRet;
1484
+ }) => PromisifyCallbackRet) => () => void;
1485
+ onRequestClass: (cb: (ret: {
1486
+ player: Player;
1487
+ classId: number;
1488
+ } & {
1489
+ next: () => CallbackRet;
1490
+ }) => PromisifyCallbackRet) => () => void;
1491
+ onRequestSpawn: (cb: (ret: {
1492
+ player: Player;
1493
+ } & {
1494
+ next: () => CallbackRet;
1495
+ }) => PromisifyCallbackRet) => () => void;
1496
+ onSpawn: (cb: (ret: {
1497
+ player: Player;
1498
+ } & {
1499
+ next: () => CallbackRet;
1500
+ }) => PromisifyCallbackRet) => () => void;
1501
+ onStateChange: (cb: (ret: {
1502
+ player: Player;
1503
+ newState: PlayerStateEnum;
1504
+ oldState: PlayerStateEnum;
1505
+ } & {
1506
+ next: () => CallbackRet;
1507
+ }) => PromisifyCallbackRet) => () => void;
1508
+ onStreamIn: (cb: (ret: {
1509
+ player: Player;
1510
+ forPlayer: Player | undefined;
1511
+ } & {
1512
+ next: () => CallbackRet;
1513
+ }) => PromisifyCallbackRet) => () => void;
1514
+ onStreamOut: (cb: (ret: {
1515
+ player: Player;
1516
+ forPlayer: Player | undefined;
1517
+ } & {
1518
+ next: () => CallbackRet;
1519
+ }) => PromisifyCallbackRet) => () => void;
1520
+ onTakeDamage: (cb: (ret: {
1521
+ player: Player;
1522
+ damage: Player | InvalidEnum;
1523
+ amount: number;
1524
+ weapon: WeaponEnum;
1525
+ bodyPart: BodyPartsEnum;
1526
+ } & {
1527
+ next: () => CallbackRet;
1528
+ }) => PromisifyCallbackRet) => () => void;
1529
+ onInteriorChange: (cb: (ret: {
1530
+ player: Player;
1531
+ newInteriorId: number;
1532
+ oldInteriorId: number;
1533
+ } & {
1534
+ next: () => CallbackRet;
1535
+ }) => PromisifyCallbackRet) => () => void;
1536
+ onRequestDownload: (cb: (ret: {
1537
+ player: Player;
1538
+ type: number;
1539
+ crc: number;
1540
+ } & {
1541
+ next: () => CallbackRet;
1542
+ }) => PromisifyCallbackRet) => () => void;
1543
+ onFinishedDownloading: (cb: (ret: {
1544
+ player: Player;
1545
+ virtualWorld: number;
1546
+ } & {
1547
+ next: () => CallbackRet;
1548
+ }) => PromisifyCallbackRet) => () => void;
1549
+ onCheckResponse: (cb: (ret: {
1550
+ player: Player;
1551
+ actionId: number;
1552
+ memAddr: number;
1553
+ data: number;
1554
+ } & {
1555
+ next: () => CallbackRet;
1556
+ }) => PromisifyCallbackRet) => () => void;
1557
+ onCommandReceived: (cb: (ret: {
1558
+ player: Player;
1559
+ command: string;
1560
+ } & {
1561
+ next: () => CallbackRet;
1562
+ }) => PromisifyCallbackRet) => () => void;
1563
+ onCommandPerformed: (cb: (ret: {
1564
+ player: Player;
1565
+ command: string;
1566
+ } & {
1567
+ next: () => CallbackRet;
1568
+ }) => PromisifyCallbackRet) => () => void;
1569
+ onCommandError: (cb: (ret: {
1570
+ player: Player;
1571
+ command: string;
1572
+ error: {
1573
+ code: number;
1574
+ msg: string;
1575
+ };
1576
+ } & {
1577
+ next: () => CallbackRet;
1578
+ }) => PromisifyCallbackRet) => () => void;
1579
+ onCommandText: (command: string | string[], cb: (ret: CmdBusCallback) => PromisifyCallbackRet) => () => void;
1580
+ offCommandText: (command: string | string[]) => void;
1581
+ onDialogResponse: (cb: (ret: {
1582
+ player: Player;
1583
+ dialogId: number;
1584
+ response: number;
1585
+ listItem: number;
1586
+ buffer: number[];
1587
+ } & {
1588
+ next: () => CallbackRet;
1589
+ }) => PromisifyCallbackRet) => () => void;
1590
+ };
1591
+
1169
1592
  interface IDialog {
1170
1593
  style?: DialogStylesEnum;
1171
1594
  caption?: string;
@@ -1175,46 +1598,41 @@ interface IDialog {
1175
1598
  }
1176
1599
  interface IDialogResCommon {
1177
1600
  response: number;
1178
- listitem: number;
1601
+ listItem: number;
1179
1602
  }
1180
1603
  interface IDialogResRaw extends IDialogResCommon {
1181
- inputbuf: number[];
1604
+ buffer: number[];
1182
1605
  }
1183
1606
  interface IDialogResResult extends IDialogResCommon {
1184
- inputtext: string;
1185
- }
1186
- interface ICmdErr {
1187
- code: number;
1188
- msg: string;
1607
+ inputText: string;
1189
1608
  }
1190
1609
  interface IVehicle {
1191
- modelid: number;
1610
+ modelId: number;
1192
1611
  x: number;
1193
1612
  y: number;
1194
1613
  z: number;
1195
1614
  z_angle: number;
1196
- colour1: string | number;
1197
- colour2: string | number;
1615
+ color: [string | number, string | number];
1198
1616
  respawn_delay?: number;
1199
- addsiren?: boolean;
1617
+ addSiren?: boolean;
1200
1618
  }
1201
1619
  interface IAnimateInfo {
1202
1620
  n: string;
1203
1621
  d: number;
1204
1622
  }
1205
- interface IGangZone<P extends Player> {
1206
- player?: P;
1207
- minx: number;
1208
- miny: number;
1209
- maxx: number;
1210
- maxy: number;
1623
+ interface IGangZone {
1624
+ player?: Player;
1625
+ minX: number;
1626
+ minY: number;
1627
+ maxX: number;
1628
+ maxY: number;
1211
1629
  }
1212
1630
  interface ICommonTextDrawKey {
1213
1631
  id: number;
1214
1632
  global: boolean;
1215
1633
  }
1216
- interface ITextDraw<P extends Player> {
1217
- player?: P;
1634
+ interface ITextDraw {
1635
+ player?: Player;
1218
1636
  x: number;
1219
1637
  y: number;
1220
1638
  text: string;
@@ -1225,69 +1643,64 @@ interface IDialogFuncQueue {
1225
1643
  reject: (reason: string) => void;
1226
1644
  }
1227
1645
  interface IDynamic {
1228
- worldid?: TStreamerExtendable;
1229
- interiorid?: TStreamerExtendable;
1230
- playerid?: TStreamerExtendable;
1646
+ worldId?: TStreamerExtendable;
1647
+ interiorId?: TStreamerExtendable;
1648
+ playerId?: TStreamerExtendable;
1231
1649
  extended?: boolean;
1232
1650
  }
1233
1651
  interface IDynamicCommon extends IDynamic {
1234
1652
  x: number;
1235
1653
  y: number;
1236
1654
  z: number;
1237
- areaid?: TStreamerExtendable;
1238
- streamdistance?: number;
1655
+ areaId?: TStreamerExtendable;
1656
+ streamDistance?: number;
1239
1657
  priority?: number;
1240
1658
  }
1241
1659
  interface IDynamicMapIcon extends IDynamicCommon {
1242
1660
  type: number;
1243
- colour: string | number;
1661
+ color: string | number;
1244
1662
  style?: MapIconStyles;
1245
1663
  }
1246
1664
  interface IDynamicPickup extends IDynamicCommon {
1247
1665
  type: number;
1248
- modelid: number;
1666
+ modelId: number;
1249
1667
  }
1250
1668
  interface IDynamicCheckPoint extends IDynamicCommon {
1251
1669
  size: number;
1252
1670
  }
1253
1671
  interface IDynamicRaceCp extends IDynamicCheckPoint {
1254
1672
  type: number;
1255
- nextx: number;
1256
- nexty: number;
1257
- nextz: number;
1673
+ nextX: number;
1674
+ nextY: number;
1675
+ nextZ: number;
1258
1676
  }
1259
1677
  interface IDynamicActor extends IDynamicCommon {
1260
1678
  r: number;
1261
- modelid: number;
1679
+ modelId: number;
1262
1680
  invulnerable: boolean;
1263
1681
  health: number;
1264
1682
  }
1265
1683
  interface IDynamic3DTextLabel extends IDynamicCommon {
1266
1684
  charset?: string;
1267
1685
  text: string;
1268
- colour: string | number;
1269
- attachedplayer?: number;
1270
- attachedvehicle?: number;
1271
- testlos?: boolean;
1272
- drawdistance: number;
1686
+ color: string | number;
1687
+ attachedPlayer?: number;
1688
+ attachedVehicle?: number;
1689
+ testLos?: boolean;
1690
+ drawDistance: number;
1273
1691
  }
1274
1692
  interface IDynamicObject extends IDynamicCommon {
1275
1693
  charset?: string;
1276
- modelid: number;
1694
+ modelId: number;
1277
1695
  rx: number;
1278
1696
  ry: number;
1279
1697
  rz: number;
1280
- drawdistance?: number;
1698
+ drawDistance?: number;
1281
1699
  }
1282
1700
  interface IClientResRaw {
1283
- actionid: number;
1284
- memaddr: number;
1285
- retndata: number;
1286
- }
1287
- interface IClientFuncQueue {
1288
- resolve: (value: IClientResRaw | PromiseLike<IClientResRaw>) => void;
1289
- reject: (reason: string) => void;
1290
- timeout: NodeJS.Timeout;
1701
+ actionId: number;
1702
+ memAddr: number;
1703
+ data: number;
1291
1704
  }
1292
1705
  interface ICommonGangZoneKey {
1293
1706
  id: number;
@@ -1303,18 +1716,18 @@ interface IDynamicCircle extends IDynamicCircleCommon {
1303
1716
  }
1304
1717
  interface IDynamicCylinder extends IDynamicCircleCommon {
1305
1718
  type: "cylinder";
1306
- minz: number;
1307
- maxz: number;
1719
+ minZ: number;
1720
+ maxZ: number;
1308
1721
  }
1309
1722
  interface IDynamicSphere extends IDynamicCircleCommon {
1310
1723
  type: "sphere";
1311
1724
  z: number;
1312
1725
  }
1313
1726
  interface IDynamicRectangleCommon extends IDynamic {
1314
- minx: number;
1315
- miny: number;
1316
- maxx: number;
1317
- maxy: number;
1727
+ minX: number;
1728
+ minY: number;
1729
+ maxX: number;
1730
+ maxY: number;
1318
1731
  }
1319
1732
  interface IDynamicRectangle extends IDynamicRectangleCommon {
1320
1733
  type: "rectangle";
@@ -1369,124 +1782,199 @@ declare class I18n {
1369
1782
  static snakeLocaleKeys(locales: TLocales): any;
1370
1783
  }
1371
1784
 
1372
- declare class Dialog<T extends Player> {
1373
- private id;
1374
- private static showingIds;
1375
- private static max_dialogId;
1376
- private dialog;
1377
- static waitingQueue: Map<number, IDialogFuncQueue>;
1378
- constructor(dialog?: IDialog);
1379
- get style(): DialogStylesEnum | undefined;
1380
- set style(v: DialogStylesEnum | undefined);
1381
- get caption(): string | undefined;
1382
- set caption(v: string | undefined);
1383
- get info(): string | undefined;
1384
- set info(v: string | undefined);
1385
- get button1(): string | undefined;
1386
- set button1(v: string | undefined);
1387
- get button2(): string | undefined;
1388
- set button2(v: string | undefined);
1389
- private static delDialogTask;
1390
- show(player: T): Promise<IDialogResResult>;
1391
- static close<T extends Player>(player: T): void;
1392
- }
1393
-
1394
- declare class NpcEvent {
1395
- constructor();
1396
- onConnect?(myplayerid: number): TCommonCallback;
1397
- onDisconnect?(reason: string): TCommonCallback;
1398
- onModeInit?(): TCommonCallback;
1399
- onModeExit?(): TCommonCallback;
1400
- onSpawn?(): TCommonCallback;
1401
- onClientMessage?(colour: number, text: string): TCommonCallback;
1402
- }
1785
+ declare const NpcEvent: {
1786
+ onConnect: (cb: (ret: {
1787
+ myPlayerId: number;
1788
+ } & {
1789
+ next: () => CallbackRet;
1790
+ }) => PromisifyCallbackRet) => () => void;
1791
+ onDisconnect: (cb: (ret: {
1792
+ reason: string;
1793
+ } & {
1794
+ next: () => CallbackRet;
1795
+ }) => PromisifyCallbackRet) => () => void;
1796
+ onModeInit: (cb: (ret: object & {
1797
+ next: () => CallbackRet;
1798
+ }) => PromisifyCallbackRet) => () => void;
1799
+ onModeExit: (cb: (ret: object & {
1800
+ next: () => CallbackRet;
1801
+ }) => PromisifyCallbackRet) => () => void;
1802
+ onSpawn: (cb: (ret: object & {
1803
+ next: () => CallbackRet;
1804
+ }) => PromisifyCallbackRet) => () => void;
1805
+ onClientMessage: (cb: (ret: {
1806
+ color: number;
1807
+ buffer: number[];
1808
+ string: string;
1809
+ } & {
1810
+ next: () => CallbackRet;
1811
+ }) => PromisifyCallbackRet) => () => void;
1812
+ };
1403
1813
 
1404
- declare class NpcFunc {
1814
+ declare class Npc {
1405
1815
  private constructor();
1406
1816
  private static recordStatus;
1407
1817
  static readonly connectNPC: (name: string, script: string) => number;
1408
- static startRecordingPlayerData<P extends Player>(player: P, recordtype: RecordTypesEnum, recordname: string): void;
1409
- static stopRecordingPlayerData<P extends Player>(player: P): void;
1818
+ static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
1819
+ static stopRecordingPlayerData(player: Player): void;
1410
1820
  static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
1411
1821
  static stopRecordingPlayback(): void;
1412
1822
  static pauseRecordingPlayback(): void;
1413
1823
  static resumeRecordingPlayback(): void;
1414
1824
  }
1415
1825
 
1416
- declare class GameMode {
1417
- static charset: string;
1418
- private initialized;
1419
- constructor();
1420
- isInitialized(): boolean;
1421
- static exit(): void;
1422
- static use: (plugin: IFilterScript, ...options: Array<any>) => typeof GameMode;
1423
- static loadScript: (scriptName: string) => void;
1424
- static unloadScript: (scriptName: string) => void;
1425
- static reloadScript: (scriptName: string) => void;
1426
- static supportAllNickname(): void;
1427
- onInit?(): void;
1428
- onExit?(): void;
1429
- onIncomingConnection?(playerid: number, ipAddress: string, port: number): TCommonCallback;
1430
- onRconCommand?(cmd: string): TCommonCallback;
1431
- onRconLoginAttempt?(ip: string, password: string, success: boolean): TCommonCallback;
1432
- static allowAdminTeleport: (allow: boolean) => void;
1433
- static isAdminTeleportAllowed: () => boolean;
1434
- static allowInteriorWeapons: (allow: boolean) => void;
1435
- static areInteriorWeaponsAllowed: () => boolean;
1436
- static areAllAnimationsEnabled: () => boolean;
1437
- static enableAllAnimations: (enable: boolean) => void;
1438
- static enableStuntBonusForAll: (enable: boolean) => number;
1439
- static enableVehicleFriendlyFire: () => number;
1440
- static enableZoneNames: (enable: boolean) => number;
1441
- static disableInteriorEnterExits: () => number;
1442
- static setGameModeText: (string: string) => number;
1443
- static getGravity: () => number;
1444
- static setGravity: (gravity: number) => number;
1445
- static showNameTags: (show: boolean) => number;
1446
- static disableNameTagLOS: () => number;
1447
- static usePlayerPedAnims: () => number;
1448
- static showPlayerMarkers: (mode: MarkerModesEnum) => number;
1449
- static limitPlayerMarkerRadius: (marker_radius: number) => number;
1450
- static limitGlobalChatRadius: (chat_radius: number) => number;
1451
- static setNameTagDrawDistance: (distance: number) => number;
1452
- static setWeather(weather: number): number;
1453
- static setWorldTime(hour: number): number;
1454
- static setTeamCount: (count: number) => number;
1455
- static sendRconCommand: (command: string) => number;
1456
- static addPlayerClass: (modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1457
- static addPlayerClassEx: (teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1458
- static createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
1459
- static manualVehicleEngineAndLights: () => number;
1460
- static blockIpAddress: (ip_address: string, timems: number) => number;
1461
- static unBlockIpAddress: (ip_address: string) => number;
1462
- static getServerTickRate: () => number;
1463
- static addSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string): number;
1464
- static addSimpleModelTimed(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon: number, timeoff: number): number;
1465
- private static checkSimpleModel;
1466
- static findModelFileNameFromCRC: (crc: number) => string;
1467
- static findTextureFileNameFromCRC: (crc: number) => string;
1468
- static getWeaponName: (weaponid: number) => string;
1469
- static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1470
- static vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1471
- static clearBanList: () => void;
1472
- static isBanned: (ipaddress: string) => boolean;
1473
- static isValidNickName: (name: string) => boolean;
1474
- static allowNickNameCharacter: (byte: number, allow: boolean) => void;
1475
- static isNickNameCharacterAllowed: (byte: number) => boolean;
1476
- static addServerRule: (name: string, value: string) => boolean;
1477
- static setServerRule: (name: string, value: string) => boolean;
1478
- static isValidServerRule: (name: string) => boolean;
1479
- static removeServerRule: (name: string) => boolean;
1480
- static getWeaponSlot: (weaponid: number) => number;
1481
- static getAvailableClasses: () => number;
1482
- static getPlayerClass: (classid: number) => boolean | _infernus_wrapper.IPlayerClass;
1483
- static editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1484
- static toggleChatTextReplacement: (toggle: boolean) => void;
1485
- static chatTextReplacementToggled: () => boolean;
1486
- static getConsoleVarAsString(varname: string): string;
1487
- static getConsoleVarAsInt: (varname: string) => number;
1488
- static getConsoleVarAsBool: (varname: string) => boolean;
1489
- }
1826
+ declare const GameMode: {
1827
+ use(plugin: IFilterScript, ...options: any[]): {
1828
+ use(plugin: IFilterScript, ...options: any[]): any;
1829
+ loadUseScript: (scriptName: string) => void;
1830
+ reloadUseScript: (scriptName: string) => void;
1831
+ unloadUseScript: (scriptName: string) => void;
1832
+ supportAllNickname(): void;
1833
+ setWeather(weather: number): number;
1834
+ setWorldTime(hour: number): number;
1835
+ setTeamCount: (count: number) => number;
1836
+ sendRconCommand: (command: string) => number;
1837
+ addPlayerClass: (modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1838
+ addPlayerClassEx: (teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1839
+ createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
1840
+ manualVehicleEngineAndLights: () => number;
1841
+ blockIpAddress: (ip_address: string, timems: number) => number;
1842
+ unBlockIpAddress: (ip_address: string) => number;
1843
+ getServerTickRate: () => number;
1844
+ addSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string): number;
1845
+ addSimpleModelTimed(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon: number, timeoff: number): number;
1846
+ checkSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon?: number | undefined, timeoff?: number | undefined): number;
1847
+ getConsoleVarAsString(varname: string, charset?: string): string;
1848
+ allowAdminTeleport: (allow: boolean) => void;
1849
+ isAdminTeleportAllowed: () => boolean;
1850
+ allowInteriorWeapons: (allow: boolean) => void;
1851
+ areInteriorWeaponsAllowed: () => boolean;
1852
+ areAllAnimationsEnabled: () => boolean;
1853
+ enableAllAnimations: (enable: boolean) => void;
1854
+ enableStuntBonusForAll: (enable: boolean) => number;
1855
+ enableVehicleFriendlyFire: () => number;
1856
+ enableZoneNames: (enable: boolean) => number;
1857
+ disableInteriorEnterExits: () => number;
1858
+ setGameModeText: (string: string) => number;
1859
+ getGravity: () => number;
1860
+ setGravity: (gravity: number) => number;
1861
+ showNameTags: (show: boolean) => number;
1862
+ disableNameTagLOS: () => number;
1863
+ usePlayerPedAnims: () => number;
1864
+ showPlayerMarkers: (mode: MarkerModesEnum) => number;
1865
+ limitPlayerMarkerRadius: (marker_radius: number) => number;
1866
+ limitGlobalChatRadius: (chat_radius: number) => number;
1867
+ setNameTagDrawDistance: (distance: number) => number;
1868
+ findModelFileNameFromCRC: (crc: number) => string;
1869
+ findTextureFileNameFromCRC: (crc: number) => string;
1870
+ getWeaponName: (weaponid: number) => string;
1871
+ setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1872
+ vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1873
+ clearBanList: () => void;
1874
+ isBanned: (ipaddress: string) => boolean;
1875
+ isValidNickName: (name: string) => boolean;
1876
+ allowNickNameCharacter: (byte: number, allow: boolean) => void;
1877
+ isNickNameCharacterAllowed: (byte: number) => boolean;
1878
+ addServerRule: (name: string, value: string) => boolean;
1879
+ setServerRule: (name: string, value: string) => boolean;
1880
+ isValidServerRule: (name: string) => boolean;
1881
+ removeServerRule: (name: string) => boolean;
1882
+ getWeaponSlot: (weaponid: number) => number;
1883
+ getAvailableClasses: () => number;
1884
+ getPlayerClass: (classid: number) => boolean | w.IPlayerClass;
1885
+ editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1886
+ toggleChatTextReplacement: (toggle: boolean) => void;
1887
+ chatTextReplacementToggled: () => boolean;
1888
+ getConsoleVarAsInt: (varname: string) => number;
1889
+ getConsoleVarAsBool: (varname: string) => boolean;
1890
+ };
1891
+ loadUseScript: (scriptName: string) => void;
1892
+ reloadUseScript: (scriptName: string) => void;
1893
+ unloadUseScript: (scriptName: string) => void;
1894
+ supportAllNickname(): void;
1895
+ setWeather(weather: number): number;
1896
+ setWorldTime(hour: number): number;
1897
+ setTeamCount: (count: number) => number;
1898
+ sendRconCommand: (command: string) => number;
1899
+ addPlayerClass: (modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1900
+ addPlayerClassEx: (teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1901
+ createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
1902
+ manualVehicleEngineAndLights: () => number;
1903
+ blockIpAddress: (ip_address: string, timems: number) => number;
1904
+ unBlockIpAddress: (ip_address: string) => number;
1905
+ getServerTickRate: () => number;
1906
+ addSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string): number;
1907
+ addSimpleModelTimed(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon: number, timeoff: number): number;
1908
+ checkSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon?: number | undefined, timeoff?: number | undefined): number;
1909
+ getConsoleVarAsString(varname: string, charset?: string): string;
1910
+ allowAdminTeleport: (allow: boolean) => void;
1911
+ isAdminTeleportAllowed: () => boolean;
1912
+ allowInteriorWeapons: (allow: boolean) => void;
1913
+ areInteriorWeaponsAllowed: () => boolean;
1914
+ areAllAnimationsEnabled: () => boolean;
1915
+ enableAllAnimations: (enable: boolean) => void;
1916
+ enableStuntBonusForAll: (enable: boolean) => number;
1917
+ enableVehicleFriendlyFire: () => number;
1918
+ enableZoneNames: (enable: boolean) => number;
1919
+ disableInteriorEnterExits: () => number;
1920
+ setGameModeText: (string: string) => number;
1921
+ getGravity: () => number;
1922
+ setGravity: (gravity: number) => number;
1923
+ showNameTags: (show: boolean) => number;
1924
+ disableNameTagLOS: () => number;
1925
+ usePlayerPedAnims: () => number;
1926
+ showPlayerMarkers: (mode: MarkerModesEnum) => number;
1927
+ limitPlayerMarkerRadius: (marker_radius: number) => number;
1928
+ limitGlobalChatRadius: (chat_radius: number) => number;
1929
+ setNameTagDrawDistance: (distance: number) => number;
1930
+ findModelFileNameFromCRC: (crc: number) => string;
1931
+ findTextureFileNameFromCRC: (crc: number) => string;
1932
+ getWeaponName: (weaponid: number) => string;
1933
+ setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1934
+ vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1935
+ clearBanList: () => void;
1936
+ isBanned: (ipaddress: string) => boolean;
1937
+ isValidNickName: (name: string) => boolean;
1938
+ allowNickNameCharacter: (byte: number, allow: boolean) => void;
1939
+ isNickNameCharacterAllowed: (byte: number) => boolean;
1940
+ addServerRule: (name: string, value: string) => boolean;
1941
+ setServerRule: (name: string, value: string) => boolean;
1942
+ isValidServerRule: (name: string) => boolean;
1943
+ removeServerRule: (name: string) => boolean;
1944
+ getWeaponSlot: (weaponid: number) => number;
1945
+ getAvailableClasses: () => number;
1946
+ getPlayerClass: (classid: number) => boolean | w.IPlayerClass;
1947
+ editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1948
+ toggleChatTextReplacement: (toggle: boolean) => void;
1949
+ chatTextReplacementToggled: () => boolean;
1950
+ getConsoleVarAsInt: (varname: string) => number;
1951
+ getConsoleVarAsBool: (varname: string) => boolean;
1952
+ onInit: (cb: (ret: object & {
1953
+ next: () => CallbackRet;
1954
+ }) => PromisifyCallbackRet) => () => void;
1955
+ onExit: (cb: (ret: object & {
1956
+ next: () => CallbackRet;
1957
+ }) => PromisifyCallbackRet) => () => void;
1958
+ onIncomingConnection: (cb: (ret: {
1959
+ playerId: number;
1960
+ ipAddress: string;
1961
+ port: number;
1962
+ } & {
1963
+ next: () => CallbackRet;
1964
+ }) => PromisifyCallbackRet) => () => void;
1965
+ onRconCommand: (cb: (ret: {
1966
+ cmd: string;
1967
+ } & {
1968
+ next: () => CallbackRet;
1969
+ }) => PromisifyCallbackRet) => () => void;
1970
+ onRconLoginAttempt: (cb: (ret: {
1971
+ ip: string;
1972
+ password: string;
1973
+ success: boolean;
1974
+ } & {
1975
+ next: () => CallbackRet;
1976
+ }) => PromisifyCallbackRet) => () => void;
1977
+ };
1490
1978
 
1491
1979
  declare class NetStats {
1492
1980
  private constructor();
@@ -1503,7 +1991,7 @@ declare class NetStats {
1503
1991
  static getPacketLossPercent<P extends Player>(player: P): number;
1504
1992
  }
1505
1993
 
1506
- declare class GameText<P extends Player = Player> {
1994
+ declare class GameText {
1507
1995
  private _text;
1508
1996
  private _time;
1509
1997
  private _style;
@@ -1515,17 +2003,17 @@ declare class GameText<P extends Player = Player> {
1515
2003
  set style(value: number);
1516
2004
  constructor(str: string, time: number, style: number);
1517
2005
  static hideForAll(style: number): void;
1518
- static has<P extends Player>(player: P, style: number): boolean;
2006
+ static has(player: Player, style: number): boolean;
1519
2007
  forAll(): void;
1520
- forPlayer(player: P): void;
1521
- hideForPlayer(player: P): boolean;
2008
+ forPlayer(player: Player): void;
2009
+ hideForPlayer(player: Player): boolean;
1522
2010
  }
1523
2011
 
1524
2012
  declare class Menu {
1525
- private static menuCount;
1526
- private _id;
2013
+ private static readonly menus;
1527
2014
  private _itemCount;
1528
2015
  get itemCount(): number;
2016
+ private _id;
1529
2017
  get id(): number;
1530
2018
  private _title;
1531
2019
  get title(): string;
@@ -1553,9 +2041,8 @@ declare class Menu {
1553
2041
  disable(): void | this;
1554
2042
  disableRow(row: number): void;
1555
2043
  isValid(): boolean;
1556
- showForPlayer<P extends Player>(player: P): void | number;
1557
- hideForPlayer<P extends Player>(player: P): void | number;
1558
- static getMenu<M extends Menu, P extends Player>(player: P, menus: Array<M>): M | undefined;
2044
+ showForPlayer(player: Player): void | number;
2045
+ hideForPlayer(player: Player): void | number;
1559
2046
  isDisabled(): boolean;
1560
2047
  isRowDisabled(row: number): boolean;
1561
2048
  getItems(column: number): number;
@@ -1569,67 +2056,101 @@ declare class Menu {
1569
2056
  };
1570
2057
  getColumnHeader(column: number): void | string;
1571
2058
  getItem(column: number, item: number): void | string;
2059
+ static getInstance(id: number): Menu | undefined;
2060
+ static getInstances(): Menu[];
2061
+ static getInstanceByPlayer(player: Player): Menu | undefined;
1572
2062
  }
1573
2063
 
1574
- declare class MenuEvent<P extends Player, M extends Menu> {
1575
- private readonly menus;
1576
- private readonly players;
1577
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1578
- onPlayerExited?(player: P, menu: M): TCommonCallback;
1579
- onPlayerSelectedRow?(player: P, menu: M, row: number): TCommonCallback;
1580
- private findPlayerById;
1581
- findMenuById(menuId: number): M | undefined;
1582
- getMenusArr(): Array<M>;
1583
- getMenusMap(): Map<number, M>;
1584
- }
2064
+ declare const MenuEvent: {
2065
+ onPlayerExited: (cb: (ret: {
2066
+ player: Player;
2067
+ } & {
2068
+ next: () => CallbackRet;
2069
+ }) => PromisifyCallbackRet) => () => void;
2070
+ onPlayerSelectedRow: (cb: (ret: {
2071
+ player: Player;
2072
+ menu: Menu;
2073
+ row: number;
2074
+ } & {
2075
+ next: () => CallbackRet;
2076
+ }) => PromisifyCallbackRet) => () => void;
2077
+ };
1585
2078
 
1586
- declare class GangZone<P extends Player> {
1587
- private _id;
2079
+ declare class GangZone {
2080
+ static readonly gangZones: Map<ICommonGangZoneKey, GangZone>;
1588
2081
  private static createdGlobalCount;
1589
2082
  private static createdPlayerCount;
1590
- readonly sourceInfo: IGangZone<P>;
1591
- constructor(gangZone: IGangZone<P>);
2083
+ readonly sourceInfo: IGangZone;
2084
+ constructor(gangZone: IGangZone);
2085
+ private _id;
1592
2086
  get id(): number;
1593
2087
  create(): void;
1594
2088
  destroy(): void;
1595
- showForAll(colour: string | number): void | this;
1596
- showForPlayer(colour: string | number, player?: P): void | this;
2089
+ showForAll(color: string | number): void | this;
2090
+ showForPlayer(color: string | number, player?: Player): void | this;
1597
2091
  hideForAll(): void | this;
1598
- hideForPlayer(player?: P): void | this;
2092
+ hideForPlayer(player?: Player): void | this;
1599
2093
  flashForAll(flashcolour: string | number): void | this;
1600
- flashForPlayer(player: P, flashcolour: string | number): void | this;
1601
- StopFlashForAll(): void | this;
1602
- StopFlashForPlayer(player: P): void | this;
2094
+ flashForPlayer(player: Player, flashcolour: string | number): void | this;
2095
+ stopFlashForAll(): void | this;
2096
+ stopFlashForPlayer(player: Player): void | this;
1603
2097
  isValid(): boolean;
1604
- isPlayerIn(player: P): boolean;
1605
- isVisibleForPlayer(player: P): boolean;
1606
- getColourForPlayer(player: P): void | number;
1607
- getFlashColourForPlayer(player: P): void | number;
1608
- isFlashingForPlayer(player: P): boolean;
2098
+ isPlayerIn(player: Player): boolean;
2099
+ isVisibleForPlayer(player: Player): boolean;
2100
+ getColourForPlayer(player: Player): void | number;
2101
+ getFlashColourForPlayer(player: Player): void | number;
2102
+ isFlashingForPlayer(player: Player): boolean;
1609
2103
  getPos(): void | GangZonePos;
1610
2104
  useCheck(toggle: boolean): void | this;
1611
- private unregisterEvent;
2105
+ static getInstance(g: {
2106
+ id: number;
2107
+ global: boolean;
2108
+ }): GangZone | undefined;
2109
+ static getInstances(): GangZone[];
1612
2110
  }
1613
2111
 
1614
- declare class GangZoneEvent<P extends Player, G extends GangZone<P>> {
1615
- readonly gangZones: Map<ICommonGangZoneKey, G>;
1616
- private readonly players;
1617
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1618
- onPlayerEnter?(player: P, gangZone: G): TCommonCallback;
1619
- onPlayerLeave?(player: P, gangZone: G): TCommonCallback;
1620
- }
2112
+ declare const GangZoneEvent: {
2113
+ onPlayerEnterGlobal: (cb: (ret: {
2114
+ player: Player;
2115
+ gangZone: GangZone;
2116
+ } & {
2117
+ next: () => CallbackRet;
2118
+ }) => PromisifyCallbackRet) => () => void;
2119
+ onPlayerLeaveGlobal: (cb: (ret: {
2120
+ player: Player;
2121
+ gangZone: GangZone;
2122
+ } & {
2123
+ next: () => CallbackRet;
2124
+ }) => PromisifyCallbackRet) => () => void;
2125
+ onPlayerEnterPlayer: (cb: (ret: {
2126
+ player: Player;
2127
+ gangZone: GangZone;
2128
+ } & {
2129
+ next: () => CallbackRet;
2130
+ }) => PromisifyCallbackRet) => () => void;
2131
+ onPlayerLeavePlayer: (cb: (ret: {
2132
+ player: Player;
2133
+ gangZone: GangZone;
2134
+ } & {
2135
+ next: () => CallbackRet;
2136
+ }) => PromisifyCallbackRet) => () => void;
2137
+ };
1621
2138
 
1622
- declare class TextDraw<P extends Player> {
2139
+ declare class TextDraw {
2140
+ static readonly textDraws: Map<{
2141
+ id: number;
2142
+ global: boolean;
2143
+ }, TextDraw>;
1623
2144
  private static createdGlobalCount;
1624
2145
  private static createdPlayerCount;
1625
2146
  private readonly sourceInfo;
1626
2147
  private _id;
1627
2148
  get id(): number;
1628
- constructor(textDraw: ITextDraw<P>);
2149
+ constructor(textDraw: ITextDraw);
1629
2150
  create(): void | this;
1630
2151
  destroy(): void | this;
1631
2152
  setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): void | this;
1632
- setColour(Colour: string | number): void | this;
2153
+ setColor(Colour: string | number): void | this;
1633
2154
  setBoxColours(Colour: string | number): void | this;
1634
2155
  setBackgroundColours(Colour: string | number): void | this;
1635
2156
  setAlignment(alignment: TextDrawAlignEnum): void | this;
@@ -1646,18 +2167,18 @@ declare class TextDraw<P extends Player> {
1646
2167
  useBox(use: boolean): void | this;
1647
2168
  private static beforeCreateWarn;
1648
2169
  private unregisterEvent;
1649
- show(player?: P): void | this;
1650
- hide(player?: P): void | this;
2170
+ show(player?: Player): void | this;
2171
+ hide(player?: Player): void | this;
1651
2172
  showAll(): void | this;
1652
2173
  hideAll(): void | this;
1653
2174
  isValid(): boolean;
1654
- isVisibleForPlayer<P extends Player>(player: P): boolean;
2175
+ isVisibleForPlayer(player: Player): boolean;
1655
2176
  getString(): string;
1656
2177
  setPos(fX: number, fY: number): void | this;
1657
- getLetterSize(): void | _infernus_wrapper.ITextDrawCommonSize;
1658
- getTextSize(): void | _infernus_wrapper.ITextDrawCommonSize;
1659
- getPos(): void | _infernus_wrapper.ITextDrawCommonSize;
1660
- getColour(): number | void;
2178
+ getLetterSize(): void | w.ITextDrawCommonSize;
2179
+ getTextSize(): void | w.ITextDrawCommonSize;
2180
+ getPos(): void | w.ITextDrawCommonSize;
2181
+ getColor(): number | void;
1661
2182
  getBoxColour(): number | void;
1662
2183
  getBackgroundColour(): number | void;
1663
2184
  getShadow(): number | void;
@@ -1668,21 +2189,34 @@ declare class TextDraw<P extends Player> {
1668
2189
  isSelectable(): boolean;
1669
2190
  getAlignment(): number | void;
1670
2191
  getPreviewModel(): number | void;
1671
- getPreviewRot(): void | _infernus_wrapper.ITextDrawRot;
2192
+ getPreviewRot(): void | w.ITextDrawRot;
1672
2193
  getPreviewVehColours(): void | {
1673
2194
  color1: number;
1674
2195
  color2: number;
1675
2196
  };
1676
2197
  isGlobal(): boolean;
2198
+ static getInstance(t: {
2199
+ id: number;
2200
+ global: boolean;
2201
+ }): TextDraw | undefined;
2202
+ static getInstances(): TextDraw[];
1677
2203
  }
1678
2204
 
1679
- declare class TextDrawEvent<P extends Player, T extends TextDraw<P>> {
1680
- readonly textDraws: Map<ICommonTextDrawKey, T>;
1681
- private readonly players;
1682
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1683
- onPlayerClick?(player: P, textdraw: T | InvalidEnum.TEXT_DRAW): TCommonCallback;
1684
- }
2205
+ declare const TextDrawEvent: {
2206
+ onPlayerClickGlobal: (cb: (ret: {
2207
+ player: Player;
2208
+ textDraw: InvalidEnum | TextDraw;
2209
+ } & {
2210
+ next: () => CallbackRet;
2211
+ }) => PromisifyCallbackRet) => () => void;
2212
+ onPlayerClickPlayer: (cb: (ret: {
2213
+ player: Player;
2214
+ textDraw: InvalidEnum | TextDraw;
2215
+ } & {
2216
+ next: () => CallbackRet;
2217
+ }) => PromisifyCallbackRet) => () => void;
2218
+ };
1685
2219
 
1686
2220
  declare const rgba: (value: string | number) => number;
1687
2221
 
1688
- export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3dTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientFuncQueue, IClientResRaw, ICmdErr, ICommonGangZoneKey, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, ITextDraw, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, NpcEvent, NpcFunc, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, rgba };
2222
+ export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientResRaw, ICommonGangZoneKey, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, ITextDraw, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, rgba };