@infernus/core 0.9.3 → 0.10.0-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -1,10 +1,9 @@
1
- import * as lodash from 'lodash';
2
- import * as _infernus_wrapper from '@infernus/wrapper';
3
- import { GangZonePos } from '@infernus/wrapper';
4
- export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
5
1
  import * as _infernus_streamer from '@infernus/streamer';
6
2
  import { StreamerItemTypes, StreamerAreaTypes, MapIconStyles } from '@infernus/streamer';
7
3
  export { E_STREAMER, MapIconStyles, MaterialTextSizes, StreamerAreaTypes, StreamerArrayData, StreamerDistances, StreamerItemTypeTuple, StreamerItemTypes, StreamerMiscellaneous, StreamerObjectTypes } from '@infernus/streamer';
4
+ import * as w from '@infernus/wrapper';
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+ import { GangZonePos } from '@infernus/wrapper';
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+ export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
8
7
 
9
8
  declare enum ArtworkEnum {
10
9
  DOWNLOAD_REQUEST_EMPTY = 0,
@@ -49,7 +48,7 @@ declare enum InvalidEnum {
49
48
  VEHICLE_ID = 65535,
50
49
  ACTOR_ID = 65535,
51
50
  OBJECT_ID = 65535,
52
- MENU = 255,
51
+ MENU = -1,
53
52
  TEXT_DRAW = 65535,
54
53
  PLAYER_TEXT_DRAW = 65535,
55
54
  GANG_ZONE = -1,
@@ -314,6 +313,15 @@ declare enum VehicleModelInfoEnum {
314
313
  }
315
314
 
316
315
  declare enum WeaponEnum {
316
+ UNKNOWN = -1,
317
+ REASON_VEHICLE = 49,
318
+ REASON_DROWN = 53,
319
+ REASON_COLLISION = 54,
320
+ REASON_SPLAT = 54,
321
+ REASON_CONNECT = 200,
322
+ REASON_DISCONNECT = 200,
323
+ REASON_SUICIDE = 255,
324
+ WEAPON_FIST = 0,
317
325
  BRASSKNUCKLE = 1,
318
326
  GOLFCLUB = 2,
319
327
  NITESTICK = 3,
@@ -354,6 +362,8 @@ declare enum WeaponEnum {
354
362
  SPRAYCAN = 41,
355
363
  FIREEXTINGUISHER = 42,
356
364
  CAMERA = 43,
365
+ NIGHT_VISION_GOGGLES = 44,
366
+ THERMAL_GOGGLES = 45,
357
367
  PARACHUTE = 46
358
368
  }
359
369
  declare enum WeaponSkillsEnum {
@@ -400,11 +410,15 @@ declare enum RecordTypesEnum {
400
410
  ONFOOT = 2
401
411
  }
402
412
 
413
+ type CallbackRet = boolean | number | void;
414
+ type PromisifyCallbackRet = CallbackRet | Promise<CallbackRet>;
415
+
403
416
  declare class Vehicle {
404
- private _id;
417
+ static readonly vehicles: Map<number, Vehicle>;
405
418
  private static createdCount;
406
419
  private readonly sourceInfo;
407
420
  private readonly isStatic;
421
+ private _id;
408
422
  get id(): number;
409
423
  constructor(veh: IVehicle, isStatic?: boolean);
410
424
  create(ignoreRange?: boolean): void;
@@ -427,7 +441,7 @@ declare class Vehicle {
427
441
  setZAngle(z_angle: number): number;
428
442
  setNumberPlate(numberplate: string): number;
429
443
  static getPoolSize(): number;
430
- changeColours(colour1: string | number, colour2: string | number): number;
444
+ changeColours(color1: string | number, color2: string | number): number;
431
445
  setVelocity(X: number, Y: number, Z: number): number;
432
446
  getVelocity(): void | TPos;
433
447
  setAngularVelocity(X: number, Y: number, Z: number): number;
@@ -483,7 +497,7 @@ declare class Vehicle {
483
497
  getTrailer<V extends Vehicle>(vehicles: Array<V>): V | undefined;
484
498
  isValid(): boolean;
485
499
  static isValid(id: number): boolean;
486
- getMatrix(): _infernus_wrapper.IVehMatrix | undefined;
500
+ getMatrix(): w.IVehMatrix | undefined;
487
501
  getTrainSpeed(): number;
488
502
  getHydraReactorAngle(): number;
489
503
  getLandingGearState(): number;
@@ -505,36 +519,103 @@ declare class Vehicle {
505
519
  getNumberPlate(): string;
506
520
  getInterior(): number;
507
521
  getPaintjob(): number;
508
- getColours(): _infernus_wrapper.IVehColor | undefined;
509
- setSpawnInfo(modelid: number, fX: number, fY: number, fZ: number, fAngle: number, colour1: string | number, colour2: string | number, respawntime?: number, interior?: number, ignoreRange?: boolean): number;
510
- getSpawnInfo(): _infernus_wrapper.IVehSpawnInfo | undefined;
522
+ getColors(): w.IVehColor | undefined;
523
+ setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawntime?: number, interior?: number, ignoreRange?: boolean): number;
524
+ getSpawnInfo(): w.IVehSpawnInfo | undefined;
525
+ static getInstance(id: number): Vehicle | undefined;
526
+ static getInstances(): Vehicle[];
511
527
  }
512
528
 
513
- declare class VehicleEvent<P extends Player, V extends Vehicle> {
514
- private readonly vehicles;
515
- private readonly players;
516
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
517
- onDamageStatusUpdate?(vehicle: V, player: P): TCommonCallback;
518
- onDeath?(vehicle: V, killer: P): TCommonCallback;
519
- onMod?(player: P, vehicle: V, componentid: number): TCommonCallback;
520
- onPaintjob?(player: P, vehicle: V, paintjobid: number): TCommonCallback;
521
- onRespray?(player: P, vehicle: V, colour1: number, colour2: number): TCommonCallback;
522
- onSirenStateChange?(player: P, vehicle: V, newstate: boolean): TCommonCallback;
523
- onSpawn?(vehicle: V): TCommonCallback;
524
- onStreamIn?(vehicle: V, forplayer: P): TCommonCallback;
525
- onStreamOut?(vehicle: V, forplayer: P): TCommonCallback;
526
- onPlayerEnter?(player: P, vehicle: V, isPassenger: boolean): TCommonCallback;
527
- onPlayerExit?(player: P, vehicle: V): TCommonCallback;
528
- onNpcEnter?(vehicle: V, seatid: number): TCommonCallback;
529
- onNpcExit?(): TCommonCallback;
530
- onTrailerUpdate?(player: P, vehicle: V): TCommonCallback;
531
- findVehicleById(vehicleid: number): V | undefined;
532
- private findPlayerById;
533
- getVehiclesArr(): Array<V>;
534
- getVehiclesMap(): Map<number, V>;
535
- }
529
+ declare const VehicleEvent: {
530
+ onDamageStatusUpdate: (cb: (ret: {
531
+ vehicle: Vehicle;
532
+ player: Player;
533
+ } & {
534
+ next: () => CallbackRet;
535
+ }) => PromisifyCallbackRet) => () => void;
536
+ onDeath: (cb: (ret: {
537
+ vehicle: Vehicle;
538
+ killer: Player;
539
+ } & {
540
+ next: () => CallbackRet;
541
+ }) => PromisifyCallbackRet) => () => void;
542
+ onMod: (cb: (ret: {
543
+ player: Player;
544
+ vehicle: Vehicle;
545
+ componentId: number;
546
+ } & {
547
+ next: () => CallbackRet;
548
+ }) => PromisifyCallbackRet) => () => void;
549
+ onPaintjob: (cb: (ret: {
550
+ player: Player;
551
+ vehicle: Vehicle;
552
+ paintjobId: number;
553
+ } & {
554
+ next: () => CallbackRet;
555
+ }) => PromisifyCallbackRet) => () => void;
556
+ onRespray: (cb: (ret: {
557
+ player: Player;
558
+ vehicle: Vehicle;
559
+ color: number[];
560
+ } & {
561
+ next: () => CallbackRet;
562
+ }) => PromisifyCallbackRet) => () => void;
563
+ onSirenStateChange: (cb: (ret: {
564
+ player: Player;
565
+ vehicle: Vehicle;
566
+ state: boolean;
567
+ } & {
568
+ next: () => CallbackRet;
569
+ }) => PromisifyCallbackRet) => () => void;
570
+ onSpawn: (cb: (ret: {
571
+ vehicle: Vehicle;
572
+ } & {
573
+ next: () => CallbackRet;
574
+ }) => PromisifyCallbackRet) => () => void;
575
+ onStreamIn: (cb: (ret: {
576
+ vehicle: Vehicle;
577
+ forPlayer: Player;
578
+ } & {
579
+ next: () => CallbackRet;
580
+ }) => PromisifyCallbackRet) => () => void;
581
+ onStreamOut: (cb: (ret: {
582
+ vehicle: Vehicle;
583
+ forPlayer: Player;
584
+ } & {
585
+ next: () => CallbackRet;
586
+ }) => PromisifyCallbackRet) => () => void;
587
+ onPlayerEnter: (cb: (ret: {
588
+ player: Player;
589
+ vehicle: Vehicle;
590
+ isPassenger: boolean;
591
+ } & {
592
+ next: () => CallbackRet;
593
+ }) => PromisifyCallbackRet) => () => void;
594
+ onPlayerExit: (cb: (ret: {
595
+ player: Player;
596
+ vehicle: Vehicle;
597
+ } & {
598
+ next: () => CallbackRet;
599
+ }) => PromisifyCallbackRet) => () => void;
600
+ onNpcEnter: (cb: (ret: {
601
+ vehicle: Vehicle;
602
+ seatId: number;
603
+ } & {
604
+ next: () => CallbackRet;
605
+ }) => PromisifyCallbackRet) => () => void;
606
+ onNpcExit: (cb: (ret: object & {
607
+ next: () => CallbackRet;
608
+ }) => PromisifyCallbackRet) => () => void;
609
+ onTrailerUpdate: (cb: (ret: {
610
+ player: Player;
611
+ vehicle: Vehicle;
612
+ } & {
613
+ next: () => CallbackRet;
614
+ }) => PromisifyCallbackRet) => () => void;
615
+ };
536
616
 
537
617
  declare class DynamicMapIcon {
618
+ static readonly mapIcons: Map<number, DynamicMapIcon>;
538
619
  private sourceInfo;
539
620
  private _id;
540
621
  get id(): number;
@@ -544,19 +625,27 @@ declare class DynamicMapIcon {
544
625
  isValid(): boolean;
545
626
  toggleCallbacks(toggle?: boolean): void | number;
546
627
  isToggleCallbacks(): boolean;
628
+ static getInstance(id: number): DynamicMapIcon | undefined;
629
+ static getInstances(): DynamicMapIcon[];
547
630
  }
548
631
 
549
- declare class DynamicMapIconEvent<P extends Player, M extends DynamicMapIcon> {
550
- private readonly mapIcons;
551
- private readonly players;
552
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
553
- onStreamIn?(mapIcon: M, player: P): TCommonCallback;
554
- onStreamOut?(mapIcon: M, player: P): TCommonCallback;
555
- getMapIconsArr(): Array<M>;
556
- getMapIconsMap(): Map<number, M>;
557
- }
632
+ declare const DynamicMapIconEvent: {
633
+ onStreamIn: (cb: (ret: {
634
+ player: Player;
635
+ instance: DynamicMapIcon;
636
+ } & {
637
+ next: () => CallbackRet;
638
+ }) => PromisifyCallbackRet) => () => void;
639
+ onStreamOut: (cb: (ret: {
640
+ player: Player;
641
+ instance: DynamicMapIcon;
642
+ } & {
643
+ next: () => CallbackRet;
644
+ }) => PromisifyCallbackRet) => () => void;
645
+ };
558
646
 
559
647
  declare class DynamicPickup {
648
+ static readonly pickups: Map<number, DynamicPickup>;
560
649
  private sourceInfo;
561
650
  private _id;
562
651
  get id(): number;
@@ -566,20 +655,33 @@ declare class DynamicPickup {
566
655
  isValid(): boolean;
567
656
  toggleCallbacks(toggle?: boolean): void | number;
568
657
  isToggleCallbacks(): boolean;
658
+ static getInstance(id: number): DynamicPickup | undefined;
659
+ static getInstances(): DynamicPickup[];
569
660
  }
570
661
 
571
- declare class DynamicPickupEvent<P extends Player, K extends DynamicPickup> {
572
- private readonly pickups;
573
- private readonly players;
574
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
575
- onPlayerPickUp?(player: P, pickup: K): TCommonCallback;
576
- onStreamIn?(pickup: K, player: P): TCommonCallback;
577
- onStreamOut?(pickup: K, player: P): TCommonCallback;
578
- getPickupsArr(): Array<K>;
579
- getPickupsMap(): Map<number, K>;
580
- }
662
+ declare const DynamicPickupEvent: {
663
+ onPlayerPickUp: (cb: (ret: {
664
+ player: Player;
665
+ pickup: DynamicPickup;
666
+ } & {
667
+ next: () => CallbackRet;
668
+ }) => PromisifyCallbackRet) => () => void;
669
+ onStreamIn: (cb: (ret: {
670
+ player: Player;
671
+ instance: DynamicPickup;
672
+ } & {
673
+ next: () => CallbackRet;
674
+ }) => PromisifyCallbackRet) => () => void;
675
+ onStreamOut: (cb: (ret: {
676
+ player: Player;
677
+ instance: DynamicPickup;
678
+ } & {
679
+ next: () => CallbackRet;
680
+ }) => PromisifyCallbackRet) => () => void;
681
+ };
581
682
 
582
683
  declare class DynamicCheckpoint {
684
+ static readonly checkpoints: Map<number, DynamicCheckpoint>;
583
685
  private sourceInfo;
584
686
  private _id;
585
687
  get id(): number;
@@ -593,21 +695,39 @@ declare class DynamicCheckpoint {
593
695
  static getPlayerVisible<P extends Player, C extends DynamicCheckpoint>(player: P, checkpoints: Map<number, C>): C | undefined;
594
696
  toggleCallbacks(toggle?: boolean): void | number;
595
697
  isToggleCallbacks(): boolean;
698
+ static getInstance(id: number): DynamicCheckpoint | undefined;
699
+ static getInstances(): DynamicCheckpoint[];
596
700
  }
597
701
 
598
- declare class DynamicCheckPointEvent<P extends Player, C extends DynamicCheckpoint> {
599
- private readonly checkpoints;
600
- private readonly players;
601
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
602
- onPlayerEnter?(player: P, checkpoint: C): TCommonCallback;
603
- onPlayerLeave?(player: P, checkpoint: C): TCommonCallback;
604
- onStreamIn?(checkpoint: C, player: P): TCommonCallback;
605
- onStreamOut?(checkpoint: C, player: P): TCommonCallback;
606
- getCheckPointsArr(): Array<C>;
607
- getCheckPointsMap(): Map<number, C>;
608
- }
702
+ declare const DynamicCheckPointEvent: {
703
+ onPlayerEnter: (cb: (ret: {
704
+ player: Player;
705
+ pickup: DynamicCheckpoint;
706
+ } & {
707
+ next: () => CallbackRet;
708
+ }) => PromisifyCallbackRet) => () => void;
709
+ onPlayerLeave: (cb: (ret: {
710
+ player: Player;
711
+ pickup: DynamicCheckpoint;
712
+ } & {
713
+ next: () => CallbackRet;
714
+ }) => PromisifyCallbackRet) => () => void;
715
+ onStreamIn: (cb: (ret: {
716
+ player: Player;
717
+ instance: DynamicCheckpoint;
718
+ } & {
719
+ next: () => CallbackRet;
720
+ }) => PromisifyCallbackRet) => () => void;
721
+ onStreamOut: (cb: (ret: {
722
+ player: Player;
723
+ instance: DynamicCheckpoint;
724
+ } & {
725
+ next: () => CallbackRet;
726
+ }) => PromisifyCallbackRet) => () => void;
727
+ };
609
728
 
610
729
  declare class DynamicRaceCP {
730
+ static readonly checkpoints: Map<number, DynamicRaceCP>;
611
731
  private sourceInfo;
612
732
  private _id;
613
733
  get id(): number;
@@ -621,21 +741,39 @@ declare class DynamicRaceCP {
621
741
  static getPlayerVisible<P extends Player, C extends DynamicRaceCP>(player: P, checkpoints: Map<number, C>): C | undefined;
622
742
  toggleCallbacks(toggle?: boolean): void | number;
623
743
  isToggleCallbacks(): boolean;
744
+ static getInstance(id: number): DynamicRaceCP | undefined;
745
+ static getInstances(): DynamicRaceCP[];
624
746
  }
625
747
 
626
- declare class DynamicRaceCPEvent<P extends Player, R extends DynamicRaceCP> {
627
- private readonly raceCPs;
628
- private readonly players;
629
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
630
- onPlayerEnter?(player: P, checkpoint: R): TCommonCallback;
631
- onPlayerLeave?(player: P, checkpoint: R): TCommonCallback;
632
- onStreamIn?(checkpoint: R, player: P): TCommonCallback;
633
- onStreamOut?(checkpoint: R, player: P): TCommonCallback;
634
- getRaceCPsArr(): Array<R>;
635
- getRaceCPsMap(): Map<number, R>;
636
- }
748
+ declare const DynamicRaceCPEvent: {
749
+ onPlayerEnter: (cb: (ret: {
750
+ player: Player;
751
+ pickup: DynamicRaceCP;
752
+ } & {
753
+ next: () => CallbackRet;
754
+ }) => PromisifyCallbackRet) => () => void;
755
+ onPlayerLeave: (cb: (ret: {
756
+ player: Player;
757
+ pickup: DynamicRaceCP;
758
+ } & {
759
+ next: () => CallbackRet;
760
+ }) => PromisifyCallbackRet) => () => void;
761
+ onStreamIn: (cb: (ret: {
762
+ player: Player;
763
+ instance: DynamicRaceCP;
764
+ } & {
765
+ next: () => CallbackRet;
766
+ }) => PromisifyCallbackRet) => () => void;
767
+ onStreamOut: (cb: (ret: {
768
+ player: Player;
769
+ instance: DynamicRaceCP;
770
+ } & {
771
+ next: () => CallbackRet;
772
+ }) => PromisifyCallbackRet) => () => void;
773
+ };
637
774
 
638
775
  declare class DynamicActor {
776
+ static readonly actors: Map<number, DynamicActor>;
639
777
  private sourceInfo;
640
778
  private _id;
641
779
  get id(): number;
@@ -664,24 +802,40 @@ declare class DynamicActor {
664
802
  getPlayerCameraTarget<P extends Player, A extends DynamicActor>(player: P, actors: Map<number, A>): void | A;
665
803
  getSkin(): void | number;
666
804
  setSkin(model: number, ignoreRange?: boolean): void | number;
667
- getSpawnInfo(): void | _infernus_wrapper.IActorSpawn;
668
- getAnimation(): void | _infernus_wrapper.IActorAnimation;
805
+ getSpawnInfo(): void | w.IActorSpawn;
806
+ getAnimation(): void | w.IActorAnimation;
669
807
  toggleCallbacks(toggle?: boolean): void | number;
670
808
  isToggleCallbacks(): boolean;
809
+ static getInstance(id: number): DynamicActor | undefined;
810
+ static getInstances(): DynamicActor[];
671
811
  }
672
812
 
673
- declare class DynamicActorEvent<P extends Player, A extends DynamicActor> {
674
- private readonly actors;
675
- private readonly players;
676
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
677
- onStreamIn?(actor: A, player: P): TCommonCallback;
678
- onStreamOut?(actor: A, player: P): TCommonCallback;
679
- onPlayerGiveDamage?(player: P, actor: A, amount: number, weaponid: number, bodypart: BodyPartsEnum): TCommonCallback;
680
- getActorsArr(): Array<A>;
681
- getActorsMap(): Map<number, A>;
682
- }
813
+ declare const DynamicActorEvent: {
814
+ onStreamIn: (cb: (ret: {
815
+ actor: DynamicActor;
816
+ forPlayer: Player;
817
+ } & {
818
+ next: () => CallbackRet;
819
+ }) => PromisifyCallbackRet) => () => void;
820
+ onStreamOut: (cb: (ret: {
821
+ actor: DynamicActor;
822
+ forPlayer: Player;
823
+ } & {
824
+ next: () => CallbackRet;
825
+ }) => PromisifyCallbackRet) => () => void;
826
+ onPlayerGiveDamage: (cb: (ret: {
827
+ player: Player;
828
+ actor: DynamicActor;
829
+ amount: number;
830
+ weapon: WeaponEnum;
831
+ bodyPart: BodyPartsEnum;
832
+ } & {
833
+ next: () => CallbackRet;
834
+ }) => PromisifyCallbackRet) => () => void;
835
+ };
683
836
 
684
837
  declare class Dynamic3DTextLabel {
838
+ static readonly texts: Map<number, Dynamic3DTextLabel>;
685
839
  private sourceInfo;
686
840
  private _id;
687
841
  get id(): number;
@@ -689,42 +843,49 @@ declare class Dynamic3DTextLabel {
689
843
  create(): void | this;
690
844
  destroy(): void | this;
691
845
  isValid(): boolean;
692
- getColour(): void | string | number;
846
+ getColor(): void | string | number;
693
847
  getCharset(): void | string;
694
848
  getText(): void | string;
695
- updateText(colour: string | number, text: string, charset?: string | undefined): void | number;
849
+ updateText(color: string | number, text: string, charset?: string | undefined): void | number;
696
850
  toggleCallbacks(toggle?: boolean): void | number;
697
851
  isToggleCallbacks(): boolean;
852
+ static getInstance(id: number): Dynamic3DTextLabel | undefined;
853
+ static getInstances(): Dynamic3DTextLabel[];
698
854
  }
699
855
 
700
- declare class Dynamic3dTextLabelEvent<P extends Player, D extends Dynamic3DTextLabel> {
701
- private readonly _3dTexts;
702
- private readonly players;
703
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
704
- onStreamIn?(label: D, player: P): TCommonCallback;
705
- onStreamOut?(label: D, player: P): TCommonCallback;
706
- get3dTextLabelsArr(): Array<D>;
707
- get3dTextLabelsMap(): Map<number, D>;
708
- }
856
+ declare const Dynamic3DTextLabelEvent: {
857
+ onStreamIn: (cb: (ret: {
858
+ player: Player;
859
+ instance: Dynamic3DTextLabel;
860
+ } & {
861
+ next: () => CallbackRet;
862
+ }) => PromisifyCallbackRet) => () => void;
863
+ onStreamOut: (cb: (ret: {
864
+ player: Player;
865
+ instance: Dynamic3DTextLabel;
866
+ } & {
867
+ next: () => CallbackRet;
868
+ }) => PromisifyCallbackRet) => () => void;
869
+ };
709
870
 
710
871
  declare class Streamer {
711
872
  private constructor();
712
873
  static getTickRate: () => number;
713
874
  static setTickRate: (rate?: number | undefined) => number;
714
- static getPlayerTickRate<P extends Player>(player: P): number;
715
- static setPlayerTickRate<P extends Player>(player: P, rate?: number): number;
875
+ static getPlayerTickRate(player: Player): number;
876
+ static setPlayerTickRate(player: Player, rate?: number): number;
716
877
  static toggleChunkStream: (toggle?: boolean | undefined) => number;
717
878
  static isToggleChunkStream: () => boolean;
718
- static getChunkTickRate<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
719
- static setChunkTickRate<P extends Player>(type: StreamerItemTypes, rate: number, player?: number | P): number;
879
+ static getChunkTickRate(type: StreamerItemTypes, player?: number | Player): number;
880
+ static setChunkTickRate(type: StreamerItemTypes, rate: number, player?: number | Player): number;
720
881
  static getChunkSize: (type: StreamerItemTypes) => number;
721
882
  static setChunkSize: (type: StreamerItemTypes, size: number) => number;
722
883
  static getMaxItems: (type: StreamerItemTypes) => number;
723
884
  static setMaxItems: (type: StreamerItemTypes, items: number) => number;
724
- static getVisibleItems<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
725
- static setVisibleItems<P extends Player>(type: StreamerItemTypes, items: number, player?: number | P): number;
726
- static getRadiusMultiplier<P extends Player>(type: StreamerItemTypes, player?: number | P): number;
727
- static setRadiusMultiplier<P extends Player>(type: StreamerItemTypes, multiplier: number, player?: number | P): number;
885
+ static getVisibleItems(type: StreamerItemTypes, player?: number | Player): number;
886
+ static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
887
+ static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): number;
888
+ static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
728
889
  static getTypePriority: () => number | _infernus_streamer.StreamerItemTypeTuple;
729
890
  static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
730
891
  static getCellDistance: () => number;
@@ -741,28 +902,28 @@ declare class Streamer {
741
902
  static isToggleErrorCallback: () => boolean;
742
903
  static amxUnloadDestroyItems: (toggle: boolean) => number;
743
904
  static processActiveItems: () => number;
744
- static toggleIdleUpdate<P extends Player>(player: P, toggle: boolean): number;
745
- static isToggleIdleUpdate<P extends Player>(player: P): boolean;
746
- static toggleCameraUpdate<P extends Player>(player: P, toggle: boolean): number;
747
- static isToggleCameraUpdate<P extends Player>(player: P): boolean;
748
- static toggleItemUpdate<P extends Player>(player: P, type: StreamerItemTypes, toggle: boolean): number;
749
- static isToggleItemUpdate<P extends Player>(player: P, type: StreamerItemTypes): boolean;
905
+ static toggleIdleUpdate(player: Player, toggle: boolean): number;
906
+ static isToggleIdleUpdate(player: Player): boolean;
907
+ static toggleCameraUpdate(player: Player, toggle: boolean): number;
908
+ static isToggleCameraUpdate(player: Player): boolean;
909
+ static toggleItemUpdate(player: Player, type: StreamerItemTypes, toggle: boolean): number;
910
+ static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
750
911
  static getLastUpdateTime(): number;
751
- static update<P extends Player>(player: P, type?: StreamerItemTypes | -1): number;
752
- static updateEx<P extends Player>(player: P, x: number, y: number, z: number, worldid?: number, interiorid?: number, type?: StreamerItemTypes | -1, compensatedtime?: number, freezeplayer?: boolean): number;
912
+ static update(player: Player, type?: StreamerItemTypes | -1): number;
913
+ static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedtime?: number, freezeplayer?: boolean): number;
753
914
  static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3 | undefined) => number;
754
- static toggleItem<P extends Player>(player: P, type: StreamerItemTypes, id: number, toggle: boolean): number;
755
- static isToggleItem<P extends Player>(player: P, type: StreamerItemTypes, id: number): boolean;
756
- static toggleAllItems<P extends Player>(player: P, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
757
- static getItemInternalID<P extends Player>(player: P, type: StreamerItemTypes, streamerid: number): number;
758
- static getItemStreamerID<P extends Player>(player: P, type: StreamerItemTypes, internalid: number): number;
759
- static isItemVisible<P extends Player>(player: P, type: StreamerItemTypes, id: number): boolean;
760
- static destroyAllVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, serverwide?: number): number;
761
- static countVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, serverwide?: number): number;
915
+ static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
916
+ static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
917
+ static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
918
+ static getItemInternalID(player: Player, type: StreamerItemTypes, streamerid: number): number;
919
+ static getItemStreamerID(player: Player, type: StreamerItemTypes, internalid: number): number;
920
+ static isItemVisible(player: Player, type: StreamerItemTypes, id: number): boolean;
921
+ static destroyAllVisibleItems(player: Player, type: StreamerItemTypes, serverwide?: number): number;
922
+ static countVisibleItems(player: Player, type: StreamerItemTypes, serverwide?: number): number;
762
923
  static destroyAllItems: (type: StreamerItemTypes, serverwide?: number | undefined) => number;
763
924
  static countItems: (type: StreamerItemTypes, serverwide?: number | undefined) => number;
764
- static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxitems?: number | undefined, range?: number | undefined, worldid?: number | undefined) => void;
765
- static getAllVisibleItems<P extends Player>(player: P, type: StreamerItemTypes, items: number[]): void;
925
+ static getNearbyItems: (x: number, y: number, z: number, type: StreamerItemTypes, items: number[], maxitems?: number | undefined, range?: number | undefined, worldId?: number | undefined) => void;
926
+ static getAllVisibleItems(player: Player, type: StreamerItemTypes, items: number[]): void;
766
927
  static getItemPos: (type: StreamerItemTypes, id: number) => {
767
928
  x: number;
768
929
  y: number;
@@ -786,12 +947,15 @@ declare class Streamer {
786
947
  static removeArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
787
948
  static getArrayDataLength: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => number;
788
949
  static getUpperBound: (type: StreamerItemTypes) => number;
789
- static onItemStreamIn: (fn: (type: StreamerItemTypes, id: number, forplayerid: number) => number) => void;
790
- static onItemStreamOut: (fn: (type: StreamerItemTypes, id: number, forplayerid: number) => number) => void;
791
- static onPluginError: (fn: (error: string) => number) => void;
950
+ static onPluginError: (cb: (ret: {
951
+ error: string;
952
+ } & {
953
+ next: () => CallbackRet;
954
+ }) => PromisifyCallbackRet) => () => void;
792
955
  }
793
956
 
794
957
  declare class DynamicObject {
958
+ static readonly objects: Map<number, DynamicObject>;
795
959
  private sourceInfo;
796
960
  private _id;
797
961
  get id(): number;
@@ -799,6 +963,7 @@ declare class DynamicObject {
799
963
  create(): void | this;
800
964
  destroy(): void | this;
801
965
  isValid(): boolean;
966
+ getModel(): number;
802
967
  getPos(): void | {
803
968
  x: number;
804
969
  y: number;
@@ -841,23 +1006,83 @@ declare class DynamicObject {
841
1006
  getPlayerCameraTarget<P extends Player, O extends DynamicObject>(player: P, objMap: Map<number, O>): void | O;
842
1007
  toggleCallbacks(toggle?: boolean): void | number;
843
1008
  isToggleCallbacks(): boolean;
1009
+ static getInstance(id: number): DynamicObject | undefined;
1010
+ static getInstances(): DynamicObject[];
844
1011
  }
845
1012
 
846
- declare class DynamicObjectEvent<P extends Player, O extends DynamicObject> {
847
- private readonly objects;
848
- private readonly players;
849
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
850
- onMoved?(object: O): TCommonCallback;
851
- onPlayerEdit?(player: P, object: O, response: EditResponseTypesEnum, x: number, y: number, z: number, rx: number, ry: number, rz: number): TCommonCallback;
852
- onPlayerSelect?(player: P, object: O, modelid: number, x: number, y: number, z: number): TCommonCallback;
853
- onPlayerShoot?(player: P, weaponid: number, object: O, x: number, y: number, z: number): TCommonCallback;
854
- onStreamIn?(object: O, player: P): TCommonCallback;
855
- onStreamOut?(object: O, player: P): TCommonCallback;
856
- getObjectsArr(): Array<O>;
857
- getObjectsMap(): Map<number, O>;
858
- }
1013
+ declare const DynamicObjectEvent: {
1014
+ onMoved: (cb: (ret: {
1015
+ object: DynamicObject;
1016
+ } & {
1017
+ next: () => CallbackRet;
1018
+ }) => PromisifyCallbackRet) => () => void;
1019
+ onPlayerEdit: (cb: (ret: {
1020
+ player: Player;
1021
+ object: DynamicObject;
1022
+ response: number;
1023
+ x: number;
1024
+ y: number;
1025
+ z: number;
1026
+ rX: number;
1027
+ rY: number;
1028
+ rZ: number;
1029
+ } & {
1030
+ next: () => CallbackRet;
1031
+ }) => PromisifyCallbackRet) => () => void;
1032
+ onPlayerSelect: (cb: (ret: {
1033
+ player: Player;
1034
+ object: DynamicObject;
1035
+ modelId: number;
1036
+ x: number;
1037
+ y: number;
1038
+ z: number;
1039
+ } & {
1040
+ next: () => CallbackRet;
1041
+ }) => PromisifyCallbackRet) => () => void;
1042
+ onPlayerShoot: (cb: (ret: {
1043
+ player: Player;
1044
+ object: DynamicObject;
1045
+ weapon: WeaponEnum;
1046
+ x: number;
1047
+ y: number;
1048
+ z: number;
1049
+ } & {
1050
+ next: () => CallbackRet;
1051
+ }) => PromisifyCallbackRet) => () => void;
1052
+ onPlayerEditAttached: (cb: (ret: {
1053
+ player: Player;
1054
+ response: number;
1055
+ index: number;
1056
+ modelId: number;
1057
+ boneId: number;
1058
+ fOffsetX: number;
1059
+ fOffsetY: number;
1060
+ fOffsetZ: number;
1061
+ fRotX: number;
1062
+ fRotY: number;
1063
+ fRotZ: number;
1064
+ fScaleX: number;
1065
+ fScaleY: number;
1066
+ fScaleZ: number;
1067
+ } & {
1068
+ next: () => CallbackRet;
1069
+ }) => PromisifyCallbackRet) => () => void;
1070
+ onStreamIn: (cb: (ret: {
1071
+ player: Player;
1072
+ instance: DynamicObject;
1073
+ } & {
1074
+ next: () => CallbackRet;
1075
+ }) => PromisifyCallbackRet) => () => void;
1076
+ onStreamOut: (cb: (ret: {
1077
+ player: Player;
1078
+ instance: DynamicObject;
1079
+ } & {
1080
+ next: () => CallbackRet;
1081
+ }) => PromisifyCallbackRet) => () => void;
1082
+ };
859
1083
 
860
1084
  declare class DynamicArea {
1085
+ static readonly areas: Map<number, DynamicArea>;
861
1086
  private sourceInfo;
862
1087
  private _id;
863
1088
  get type(): TDynamicAreaTypes;
@@ -890,42 +1115,53 @@ declare class DynamicArea {
890
1115
  isToggleSpectateMode(): boolean;
891
1116
  toggleCallbacks(toggle?: boolean): void | number;
892
1117
  isToggleCallbacks(): boolean;
1118
+ static getInstance(id: number): DynamicArea | undefined;
1119
+ static getInstances(): DynamicArea[];
893
1120
  }
894
1121
 
895
- declare class DynamicAreaEvent<P extends Player, A extends DynamicArea> {
896
- private readonly areas;
897
- private readonly players;
898
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
899
- onPlayerEnter?(player: P, area: A): TCommonCallback;
900
- onPlayerLeave?(player: P, area: A): TCommonCallback;
901
- onStreamIn?(area: A, player: P): TCommonCallback;
902
- onStreamOut?(area: A, player: P): TCommonCallback;
903
- getAreasArr(): Array<A>;
904
- getAreasMap(): Map<number, A>;
905
- }
1122
+ declare const DynamicAreaEvent: {
1123
+ onStreamIn: (cb: (ret: {
1124
+ player: Player;
1125
+ instance: DynamicArea;
1126
+ } & {
1127
+ next: () => CallbackRet;
1128
+ }) => PromisifyCallbackRet) => () => void;
1129
+ onStreamOut: (cb: (ret: {
1130
+ player: Player;
1131
+ instance: DynamicArea;
1132
+ } & {
1133
+ next: () => CallbackRet;
1134
+ }) => PromisifyCallbackRet) => () => void;
1135
+ onPlayerEnter: (cb: (ret: {
1136
+ player: Player;
1137
+ pickup: DynamicArea;
1138
+ } & {
1139
+ next: () => CallbackRet;
1140
+ }) => PromisifyCallbackRet) => () => void;
1141
+ onPlayerLeave: (cb: (ret: {
1142
+ player: Player;
1143
+ pickup: DynamicArea;
1144
+ } & {
1145
+ next: () => CallbackRet;
1146
+ }) => PromisifyCallbackRet) => () => void;
1147
+ };
906
1148
 
907
1149
  declare class Player {
908
- private _id;
909
- private _isNpc;
910
- private _locale;
911
- private _charset;
912
- private _isRecording;
1150
+ readonly id: number;
1151
+ static readonly players: Map<number, Player>;
1152
+ charset: string;
1153
+ locale: string;
913
1154
  lastDrunkLevel: number;
914
1155
  lastFps: number;
915
- isPaused: boolean;
916
1156
  lastUpdateTick: number;
917
- get id(): number;
918
- get locale(): string;
919
- set locale(value: string);
920
- get charset(): string;
921
- set charset(value: string);
922
- get isRecording(): boolean;
923
- set isRecording(value: boolean);
1157
+ lastUpdateFpsTick: number;
1158
+ isPaused: boolean;
1159
+ isRecording: boolean;
924
1160
  constructor(id: number);
925
- sendClientMessage(colour: string | number, msg: string): number;
926
- static sendClientMessageToAll<P extends Player>(players: Array<P>, colour: string | number, msg: string): void;
927
- sendPlayerMessage<P extends Player>(player: P, message: string): number;
928
- sendPlayerMessageToAll<P extends Player>(players: Array<P>, message: string): number;
1161
+ sendClientMessage(color: string | number, msg: string): number;
1162
+ static sendClientMessageToAll(players: Array<Player>, color: string | number, msg: string): void;
1163
+ sendPlayerMessage(player: Player, message: string): number;
1164
+ sendPlayerMessageToAll(players: Array<Player>, message: string): number;
929
1165
  isNpc(): boolean;
930
1166
  getFps(): number;
931
1167
  getDrunkLevel(): number;
@@ -936,10 +1172,10 @@ declare class Player {
936
1172
  enableStuntBonus(enable: boolean): void;
937
1173
  getInterior(): number;
938
1174
  setInterior(interiorId: number): number;
939
- showPlayerNameTag<P extends Player>(showPlayer: P, show: boolean): void;
940
- setColor(colour: string | number): void;
1175
+ showPlayerNameTag(showPlayer: Player, show: boolean): void;
1176
+ setColor(color: string | number): void;
941
1177
  getColor(): number;
942
- setPlayerMarker<P extends Player>(showPlayer: P, colour: string | number): void;
1178
+ setPlayerMarker(showPlayer: Player, color: string | number): void;
943
1179
  resetMoney(): number;
944
1180
  getMoney(): number;
945
1181
  giveMoney(money: number): number;
@@ -950,7 +1186,7 @@ declare class Player {
950
1186
  toggleClock(toggle: boolean): number;
951
1187
  toggleControllable(toggle: boolean): number;
952
1188
  toggleSpectating(toggle: boolean): number;
953
- spectatePlayer<P extends Player>(targetPlayer: P, mode?: SpectateModesEnum): number;
1189
+ spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): number;
954
1190
  spectateVehicle<V extends Vehicle>(targetVehicle: V, mode?: SpectateModesEnum): number;
955
1191
  forceClassSelection(): void;
956
1192
  kick(): void;
@@ -958,7 +1194,7 @@ declare class Player {
958
1194
  banEx(reason: string, charset: string): void;
959
1195
  isAdmin(): boolean;
960
1196
  isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
961
- isStreamedIn<P extends Player>(forplayer: P): boolean;
1197
+ isStreamedIn(forplayer: Player): boolean;
962
1198
  setSkin(skinId: number, ignoreRange?: boolean): number;
963
1199
  getSkin(): number;
964
1200
  isInAnyVehicle(): boolean;
@@ -1012,7 +1248,7 @@ declare class Player {
1012
1248
  getCameraFrontVector(): TPos;
1013
1249
  getCameraMode(): CameraModesEnum;
1014
1250
  getCameraPos(): TPos;
1015
- getCameraTargetPlayer<P extends Player>(players: Array<P>): P | undefined;
1251
+ getCameraTargetPlayer(players: Array<Player>): Player | undefined;
1016
1252
  getCameraTargetVehicle<V extends Vehicle>(vehicles: Array<V>): V | undefined;
1017
1253
  getCameraZoom(): number;
1018
1254
  playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): number;
@@ -1020,7 +1256,7 @@ declare class Player {
1020
1256
  playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): number;
1021
1257
  static getPoolSize(): number;
1022
1258
  static getMaxPlayers(): number;
1023
- playCrimeReport<P extends Player>(suspect: P, crimeId: number): number;
1259
+ playCrimeReport(suspect: Player, crimeId: number): number;
1024
1260
  interpolateCameraPos(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
1025
1261
  interpolateCameraLookAt(FromX: number, FromY: number, FromZ: number, ToX: number, ToY: number, ToZ: number, time: number, cut?: CameraCutStylesEnum): void;
1026
1262
  createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
@@ -1040,10 +1276,10 @@ declare class Player {
1040
1276
  setShopName(shopName: string): void;
1041
1277
  setPosFindZ(x: number, y: number, z?: number): Promise<number>;
1042
1278
  setWorldBounds(x_max: number, x_min: number, y_max: number, y_min: number): void;
1043
- setChatBubble(text: string, colour: string | number, drawDistance: number, expireTime: number): void;
1279
+ setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): void;
1044
1280
  getDistanceFromPoint(X: number, Y: number, Z: number): number;
1045
1281
  getCustomSkin(): number;
1046
- getTargetPlayer<P extends Player>(players: Array<P>): undefined | P;
1282
+ getTargetPlayer(players: Array<Player>): undefined | Player;
1047
1283
  getLastShotVectors(): {
1048
1284
  fOriginX: number;
1049
1285
  fOriginY: number;
@@ -1063,27 +1299,28 @@ declare class Player {
1063
1299
  getAmmo(): number;
1064
1300
  setArmedWeapon(weaponid: number): number;
1065
1301
  clearDeathMessage(): void;
1066
- sendDeathMessage<P extends Player>(killer: P | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1067
- sendDeathMessageToPlayer<P extends Player>(killer: P | InvalidEnum.PLAYER_ID, killee: P | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1302
+ sendDeathMessage(killer: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1303
+ sendDeathMessageToPlayer(killer: Player | InvalidEnum.PLAYER_ID, killee: Player | InvalidEnum.PLAYER_ID, weapon: WeaponEnum | DamageDeathReasonEnum): void;
1068
1304
  setSpawnInfo(team: number, skin: number, x: number, y: number, z: number, rotation: number, weapon1: WeaponEnum, weapon1_ammo: number, weapon2: WeaponEnum, weapon2_ammo: number, weapon3: WeaponEnum, weapon3_ammo: number): void;
1069
1305
  redirectDownload(url: string): number;
1070
1306
  sendClientCheck(type: number, memAddr: number, memOffset: number, byteCount: number): void | Promise<IClientResRaw>;
1071
- selectTextDraw(colour: string | number): void;
1307
+ selectTextDraw(color: string | number): void;
1072
1308
  cancelSelectTextDraw(): void;
1073
1309
  beginObjectSelecting(): void;
1074
1310
  endObjectEditing(): void;
1075
- getSurfingObject<O extends DynamicObject>(objects: Map<number, O>): void | O;
1311
+ getSurfingObject(objects: Map<number, DynamicObject>): void | DynamicObject;
1312
+ getSurfingPlayerObject(objects: Map<number, DynamicObject>): void | DynamicObject;
1076
1313
  isAttachedObjectSlotUsed(index: number): boolean;
1077
1314
  setAttachedObject(index: number, modelid: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialcolour1: string | number, materialcolour2: string | number): void | number;
1078
1315
  removeAttachedObject(index: number): number;
1079
1316
  toggleWidescreen(set: boolean): number;
1080
1317
  isPlayerWidescreenToggled(): boolean;
1081
- getSpawnInfo(): _infernus_wrapper.IPlayerClass;
1318
+ getSpawnInfo(): w.IPlayerClass;
1082
1319
  getSkillLevel(skill: WeaponSkillsEnum): number;
1083
1320
  isCheckpointActive(): boolean;
1084
- getCheckpoint(): _infernus_wrapper.ICheckPoint;
1321
+ getCheckpoint(): w.ICheckPoint;
1085
1322
  isRaceCheckpointActive(): boolean;
1086
- getRaceCheckpoint(): _infernus_wrapper.IRaceCheckPoint;
1323
+ getRaceCheckpoint(): w.IRaceCheckPoint;
1087
1324
  getWorldBounds(): void;
1088
1325
  isInModShop(): boolean;
1089
1326
  getSirenState(): number;
@@ -1091,8 +1328,8 @@ declare class Player {
1091
1328
  getHydraReactorAngle(): number;
1092
1329
  getTrainSpeed(): number;
1093
1330
  getZAim(): number;
1094
- getSurfingOffsets(): _infernus_wrapper.IOffsets;
1095
- getRotationQuat(): _infernus_wrapper.IQuat;
1331
+ getSurfingOffsets(): w.IOffsets;
1332
+ getRotationQuat(): w.IQuat;
1096
1333
  getDialogID(): number;
1097
1334
  getSpectateID(): number;
1098
1335
  getSpectateType(): SpectateModesEnum;
@@ -1106,53 +1343,252 @@ declare class Player {
1106
1343
  toggleGhostMode(toggle: boolean): number;
1107
1344
  getGhostMode(): boolean;
1108
1345
  getBuildingsRemoved(): number;
1109
- getAttachedObject(index: number): _infernus_wrapper.IAttachedObject;
1346
+ getAttachedObject(index: number): w.IAttachedObject;
1110
1347
  removeWeapon(weaponid: number): number;
1111
1348
  isUsingOfficialClient(): boolean;
1112
1349
  allowWeapons(allow: boolean): boolean;
1113
1350
  areWeaponsAllowed(): boolean;
1114
1351
  gpci(charset?: string): string;
1352
+ static getInstance(id: number): Player | undefined;
1353
+ static getInstances(): Player[];
1115
1354
  }
1116
1355
 
1117
- declare class PlayerEvent<P extends Player> {
1118
- private readonly players;
1119
- private static cmdBus;
1120
- constructor(newPlayerFn: (id: number) => P);
1121
- findPlayerById(playerid: number): P | undefined;
1122
- getPlayersArr(): Array<P>;
1123
- getPlayersMap(): Map<number, P>;
1124
- readonly throttleUpdate: lodash.DebouncedFunc<(player: P) => TCommonCallback | undefined>;
1125
- private static fpsHeartbeat;
1126
- readonly onCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => (() => void);
1127
- readonly offCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => void;
1128
- private promiseCommand;
1129
- onConnect?(player: P): TCommonCallback;
1130
- onDisconnect?(player: P, reason: number): TCommonCallback;
1131
- onText?(player: P, text: string): TCommonCallback;
1132
- onCommandReceived?(player: P, command: string): TCommonCallback;
1133
- onCommandPerformed?(player: P, command: string): TCommonCallback;
1134
- onCommandError?(player: P, command: string, err: ICmdErr): TCommonCallback;
1135
- onEnterExitModShop?(player: P, enterexit: number, interiorid: number): TCommonCallback;
1136
- onClickMap?(player: P, fX: number, fY: number, fZ: number): TCommonCallback;
1137
- onClickPlayer?(player: P, clickedPlayer: P, source: number): TCommonCallback;
1138
- onDeath?(player: P, killer: P | InvalidEnum.PLAYER_ID, reason: number): TCommonCallback;
1139
- onGiveDamage?(player: P, damage: P, amount: number, weaponid: WeaponEnum, bodypart: BodyPartsEnum): TCommonCallback;
1140
- onKeyStateChange?(player: P, newkeys: KeysEnum, oldkeys: KeysEnum): TCommonCallback;
1141
- onRequestClass?(player: P, classid: number): TCommonCallback;
1142
- onRequestSpawn?(player: P): TCommonCallback;
1143
- onSpawn?(player: P): TCommonCallback;
1144
- onStateChange?(player: P, newstate: PlayerStateEnum, oldstate: PlayerStateEnum): TCommonCallback;
1145
- onStreamIn?(player: P, forPlayer: P): TCommonCallback;
1146
- onStreamOut?(player: P, forPlayer: P): TCommonCallback;
1147
- onTakeDamage?(player: P, damage: P | InvalidEnum.PLAYER_ID, amount: number, weaponid: WeaponEnum, bodypart: BodyPartsEnum): TCommonCallback;
1148
- onUpdate?(player: P): TCommonCallback;
1149
- onInteriorChange?(player: P, newinteriorid: number, oldinteriorid: number): TCommonCallback;
1150
- onPause?(player: P, timestamp: number): TCommonCallback;
1151
- onResume?(player: P, pauseMs: number): TCommonCallback;
1152
- onRequestDownload?(player: P, type: number, crc: number): TCommonCallback;
1153
- onFinishedDownloading?(player: P, virtualworld: number): TCommonCallback;
1356
+ type CmdBusCallback = {
1357
+ player: Player;
1358
+ subcommand: string[];
1359
+ next: () => CallbackRet;
1360
+ };
1361
+ declare const CommandErrors: {
1362
+ NOT_EXIST: {
1363
+ code: number;
1364
+ msg: string;
1365
+ };
1366
+ REJECTED: {
1367
+ code: number;
1368
+ msg: string;
1369
+ };
1370
+ PERFORMED: {
1371
+ code: number;
1372
+ msg: string;
1373
+ };
1374
+ };
1375
+
1376
+ /**
1377
+ * You don't need to care about the dialog id.
1378
+ * If you need to change the value dynamically, you should do it by setter method.
1379
+ */
1380
+ declare class Dialog {
1381
+ private id;
1382
+ private static showingIds;
1383
+ private static max_dialogId;
1384
+ private dialog;
1385
+ static waitingQueue: Map<Player, IDialogFuncQueue>;
1386
+ constructor(dialog?: IDialog);
1387
+ get style(): DialogStylesEnum | undefined;
1388
+ set style(v: DialogStylesEnum | undefined);
1389
+ get caption(): string | undefined;
1390
+ set caption(v: string | undefined);
1391
+ get info(): string | undefined;
1392
+ set info(v: string | undefined);
1393
+ get button1(): string | undefined;
1394
+ set button1(v: string | undefined);
1395
+ get button2(): string | undefined;
1396
+ set button2(v: string | undefined);
1397
+ private static delDialogTask;
1398
+ show(player: Player): Promise<IDialogResResult>;
1399
+ static close(player: Player): void;
1154
1400
  }
1155
1401
 
1402
+ declare const PlayerEvent: {
1403
+ onConnect: (cb: (ret: {
1404
+ player: Player;
1405
+ } & {
1406
+ next: () => CallbackRet;
1407
+ }) => PromisifyCallbackRet) => () => void;
1408
+ onDisconnect: (cb: (ret: {
1409
+ player: Player;
1410
+ reason: number;
1411
+ } & {
1412
+ next: () => CallbackRet;
1413
+ }) => PromisifyCallbackRet) => () => void;
1414
+ onPause: (cb: (ret: {
1415
+ player: Player;
1416
+ pausedAt: number;
1417
+ } & {
1418
+ next: () => CallbackRet;
1419
+ }) => PromisifyCallbackRet) => () => void;
1420
+ onResume: (cb: (ret: {
1421
+ player: Player;
1422
+ pausedAt: number;
1423
+ now: number;
1424
+ diff: number;
1425
+ } & {
1426
+ next: () => CallbackRet;
1427
+ }) => PromisifyCallbackRet) => () => void;
1428
+ onUpdate: (cb: (ret: {
1429
+ player: Player;
1430
+ } & {
1431
+ next: () => CallbackRet;
1432
+ }) => PromisifyCallbackRet) => () => void;
1433
+ onText: (cb: (ret: {
1434
+ player: Player;
1435
+ text: string;
1436
+ buffer: number[];
1437
+ } & {
1438
+ next: () => CallbackRet;
1439
+ }) => PromisifyCallbackRet) => () => void;
1440
+ onEnterExitModShop: (cb: (ret: {
1441
+ player: Player;
1442
+ enterExit: boolean;
1443
+ interior: number;
1444
+ } & {
1445
+ next: () => CallbackRet;
1446
+ }) => PromisifyCallbackRet) => () => void;
1447
+ onClickMap: (cb: (ret: {
1448
+ player: Player;
1449
+ fX: number;
1450
+ fY: number;
1451
+ fZ: number;
1452
+ } & {
1453
+ next: () => CallbackRet;
1454
+ }) => PromisifyCallbackRet) => () => void;
1455
+ onClickPlayer: (cb: (ret: {
1456
+ player: Player;
1457
+ clickedPlayer: Player;
1458
+ source: number;
1459
+ } & {
1460
+ next: () => CallbackRet;
1461
+ }) => PromisifyCallbackRet) => () => void;
1462
+ onDeath: (cb: (ret: {
1463
+ player: Player;
1464
+ killer: Player | InvalidEnum;
1465
+ reason: number;
1466
+ } & {
1467
+ next: () => CallbackRet;
1468
+ }) => PromisifyCallbackRet) => () => void;
1469
+ onGiveDamage: (cb: (ret: {
1470
+ player: Player;
1471
+ damage: Player;
1472
+ amount: number;
1473
+ weapon: WeaponEnum;
1474
+ bodyPart: BodyPartsEnum;
1475
+ } & {
1476
+ next: () => CallbackRet;
1477
+ }) => PromisifyCallbackRet) => () => void;
1478
+ onKeyStateChange: (cb: (ret: {
1479
+ player: Player;
1480
+ newKeys: KeysEnum;
1481
+ oldKeys: KeysEnum;
1482
+ } & {
1483
+ next: () => CallbackRet;
1484
+ }) => PromisifyCallbackRet) => () => void;
1485
+ onRequestClass: (cb: (ret: {
1486
+ player: Player;
1487
+ classId: number;
1488
+ } & {
1489
+ next: () => CallbackRet;
1490
+ }) => PromisifyCallbackRet) => () => void;
1491
+ onRequestSpawn: (cb: (ret: {
1492
+ player: Player;
1493
+ } & {
1494
+ next: () => CallbackRet;
1495
+ }) => PromisifyCallbackRet) => () => void;
1496
+ onSpawn: (cb: (ret: {
1497
+ player: Player;
1498
+ } & {
1499
+ next: () => CallbackRet;
1500
+ }) => PromisifyCallbackRet) => () => void;
1501
+ onStateChange: (cb: (ret: {
1502
+ player: Player;
1503
+ newState: PlayerStateEnum;
1504
+ oldState: PlayerStateEnum;
1505
+ } & {
1506
+ next: () => CallbackRet;
1507
+ }) => PromisifyCallbackRet) => () => void;
1508
+ onStreamIn: (cb: (ret: {
1509
+ player: Player;
1510
+ forPlayer: Player | undefined;
1511
+ } & {
1512
+ next: () => CallbackRet;
1513
+ }) => PromisifyCallbackRet) => () => void;
1514
+ onStreamOut: (cb: (ret: {
1515
+ player: Player;
1516
+ forPlayer: Player | undefined;
1517
+ } & {
1518
+ next: () => CallbackRet;
1519
+ }) => PromisifyCallbackRet) => () => void;
1520
+ onTakeDamage: (cb: (ret: {
1521
+ player: Player;
1522
+ damage: Player | InvalidEnum;
1523
+ amount: number;
1524
+ weapon: WeaponEnum;
1525
+ bodyPart: BodyPartsEnum;
1526
+ } & {
1527
+ next: () => CallbackRet;
1528
+ }) => PromisifyCallbackRet) => () => void;
1529
+ onInteriorChange: (cb: (ret: {
1530
+ player: Player;
1531
+ newInteriorId: number;
1532
+ oldInteriorId: number;
1533
+ } & {
1534
+ next: () => CallbackRet;
1535
+ }) => PromisifyCallbackRet) => () => void;
1536
+ onRequestDownload: (cb: (ret: {
1537
+ player: Player;
1538
+ type: number;
1539
+ crc: number;
1540
+ } & {
1541
+ next: () => CallbackRet;
1542
+ }) => PromisifyCallbackRet) => () => void;
1543
+ onFinishedDownloading: (cb: (ret: {
1544
+ player: Player;
1545
+ virtualWorld: number;
1546
+ } & {
1547
+ next: () => CallbackRet;
1548
+ }) => PromisifyCallbackRet) => () => void;
1549
+ onCheckResponse: (cb: (ret: {
1550
+ player: Player;
1551
+ actionId: number;
1552
+ memAddr: number;
1553
+ data: number;
1554
+ } & {
1555
+ next: () => CallbackRet;
1556
+ }) => PromisifyCallbackRet) => () => void;
1557
+ onCommandReceived: (cb: (ret: {
1558
+ player: Player;
1559
+ command: string;
1560
+ } & {
1561
+ next: () => CallbackRet;
1562
+ }) => PromisifyCallbackRet) => () => void;
1563
+ onCommandPerformed: (cb: (ret: {
1564
+ player: Player;
1565
+ command: string;
1566
+ } & {
1567
+ next: () => CallbackRet;
1568
+ }) => PromisifyCallbackRet) => () => void;
1569
+ onCommandError: (cb: (ret: {
1570
+ player: Player;
1571
+ command: string;
1572
+ error: {
1573
+ code: number;
1574
+ msg: string;
1575
+ };
1576
+ } & {
1577
+ next: () => CallbackRet;
1578
+ }) => PromisifyCallbackRet) => () => void;
1579
+ onCommandText: (command: string | string[], cb: (ret: CmdBusCallback) => PromisifyCallbackRet) => () => void;
1580
+ offCommandText: (command: string | string[]) => void;
1581
+ onDialogResponse: (cb: (ret: {
1582
+ player: Player;
1583
+ dialogId: number;
1584
+ response: number;
1585
+ listItem: number;
1586
+ buffer: number[];
1587
+ } & {
1588
+ next: () => CallbackRet;
1589
+ }) => PromisifyCallbackRet) => () => void;
1590
+ };
1591
+
1156
1592
  interface IDialog {
1157
1593
  style?: DialogStylesEnum;
1158
1594
  caption?: string;
@@ -1162,46 +1598,41 @@ interface IDialog {
1162
1598
  }
1163
1599
  interface IDialogResCommon {
1164
1600
  response: number;
1165
- listitem: number;
1601
+ listItem: number;
1166
1602
  }
1167
1603
  interface IDialogResRaw extends IDialogResCommon {
1168
- inputbuf: number[];
1604
+ buffer: number[];
1169
1605
  }
1170
1606
  interface IDialogResResult extends IDialogResCommon {
1171
- inputtext: string;
1172
- }
1173
- interface ICmdErr {
1174
- code: number;
1175
- msg: string;
1607
+ inputText: string;
1176
1608
  }
1177
1609
  interface IVehicle {
1178
- modelid: number;
1610
+ modelId: number;
1179
1611
  x: number;
1180
1612
  y: number;
1181
1613
  z: number;
1182
1614
  z_angle: number;
1183
- colour1: string | number;
1184
- colour2: string | number;
1615
+ color: [string | number, string | number];
1185
1616
  respawn_delay?: number;
1186
- addsiren?: boolean;
1617
+ addSiren?: boolean;
1187
1618
  }
1188
1619
  interface IAnimateInfo {
1189
1620
  n: string;
1190
1621
  d: number;
1191
1622
  }
1192
- interface IGangZone<P extends Player> {
1193
- player?: P;
1194
- minx: number;
1195
- miny: number;
1196
- maxx: number;
1197
- maxy: number;
1623
+ interface IGangZone {
1624
+ player?: Player;
1625
+ minX: number;
1626
+ minY: number;
1627
+ maxX: number;
1628
+ maxY: number;
1198
1629
  }
1199
1630
  interface ICommonTextDrawKey {
1200
1631
  id: number;
1201
1632
  global: boolean;
1202
1633
  }
1203
- interface ITextDraw<P extends Player> {
1204
- player?: P;
1634
+ interface ITextDraw {
1635
+ player?: Player;
1205
1636
  x: number;
1206
1637
  y: number;
1207
1638
  text: string;
@@ -1212,69 +1643,64 @@ interface IDialogFuncQueue {
1212
1643
  reject: (reason: string) => void;
1213
1644
  }
1214
1645
  interface IDynamic {
1215
- worldid?: TStreamerExtendable;
1216
- interiorid?: TStreamerExtendable;
1217
- playerid?: TStreamerExtendable;
1646
+ worldId?: TStreamerExtendable;
1647
+ interiorId?: TStreamerExtendable;
1648
+ playerId?: TStreamerExtendable;
1218
1649
  extended?: boolean;
1219
1650
  }
1220
1651
  interface IDynamicCommon extends IDynamic {
1221
1652
  x: number;
1222
1653
  y: number;
1223
1654
  z: number;
1224
- areaid?: TStreamerExtendable;
1225
- streamdistance?: number;
1655
+ areaId?: TStreamerExtendable;
1656
+ streamDistance?: number;
1226
1657
  priority?: number;
1227
1658
  }
1228
1659
  interface IDynamicMapIcon extends IDynamicCommon {
1229
1660
  type: number;
1230
- colour: string | number;
1661
+ color: string | number;
1231
1662
  style?: MapIconStyles;
1232
1663
  }
1233
1664
  interface IDynamicPickup extends IDynamicCommon {
1234
1665
  type: number;
1235
- modelid: number;
1666
+ modelId: number;
1236
1667
  }
1237
1668
  interface IDynamicCheckPoint extends IDynamicCommon {
1238
1669
  size: number;
1239
1670
  }
1240
1671
  interface IDynamicRaceCp extends IDynamicCheckPoint {
1241
1672
  type: number;
1242
- nextx: number;
1243
- nexty: number;
1244
- nextz: number;
1673
+ nextX: number;
1674
+ nextY: number;
1675
+ nextZ: number;
1245
1676
  }
1246
1677
  interface IDynamicActor extends IDynamicCommon {
1247
1678
  r: number;
1248
- modelid: number;
1679
+ modelId: number;
1249
1680
  invulnerable: boolean;
1250
1681
  health: number;
1251
1682
  }
1252
1683
  interface IDynamic3DTextLabel extends IDynamicCommon {
1253
1684
  charset?: string;
1254
1685
  text: string;
1255
- colour: string | number;
1256
- attachedplayer?: number;
1257
- attachedvehicle?: number;
1258
- testlos?: boolean;
1259
- drawdistance: number;
1686
+ color: string | number;
1687
+ attachedPlayer?: number;
1688
+ attachedVehicle?: number;
1689
+ testLos?: boolean;
1690
+ drawDistance: number;
1260
1691
  }
1261
1692
  interface IDynamicObject extends IDynamicCommon {
1262
1693
  charset?: string;
1263
- modelid: number;
1694
+ modelId: number;
1264
1695
  rx: number;
1265
1696
  ry: number;
1266
1697
  rz: number;
1267
- drawdistance?: number;
1698
+ drawDistance?: number;
1268
1699
  }
1269
1700
  interface IClientResRaw {
1270
- actionid: number;
1271
- memaddr: number;
1272
- retndata: number;
1273
- }
1274
- interface IClientFuncQueue {
1275
- resolve: (value: IClientResRaw | PromiseLike<IClientResRaw>) => void;
1276
- reject: (reason: string) => void;
1277
- timeout: NodeJS.Timeout;
1701
+ actionId: number;
1702
+ memAddr: number;
1703
+ data: number;
1278
1704
  }
1279
1705
  interface ICommonGangZoneKey {
1280
1706
  id: number;
@@ -1290,18 +1716,18 @@ interface IDynamicCircle extends IDynamicCircleCommon {
1290
1716
  }
1291
1717
  interface IDynamicCylinder extends IDynamicCircleCommon {
1292
1718
  type: "cylinder";
1293
- minz: number;
1294
- maxz: number;
1719
+ minZ: number;
1720
+ maxZ: number;
1295
1721
  }
1296
1722
  interface IDynamicSphere extends IDynamicCircleCommon {
1297
1723
  type: "sphere";
1298
1724
  z: number;
1299
1725
  }
1300
1726
  interface IDynamicRectangleCommon extends IDynamic {
1301
- minx: number;
1302
- miny: number;
1303
- maxx: number;
1304
- maxy: number;
1727
+ minX: number;
1728
+ minY: number;
1729
+ maxX: number;
1730
+ maxY: number;
1305
1731
  }
1306
1732
  interface IDynamicRectangle extends IDynamicRectangleCommon {
1307
1733
  type: "rectangle";
@@ -1353,124 +1779,202 @@ declare class I18n {
1353
1779
  static encodeToBuf(content: string, charset: string): number[];
1354
1780
  static decodeFromBuf(buf: Buffer | number[], charset: string): string;
1355
1781
  static getValidStr(byteArr: number[]): number[];
1356
- static snakeLocaleKeys(locales: TLocales): lodash.Dictionary<Record<string, any>>;
1782
+ static snakeLocaleKeys(locales: TLocales): any;
1357
1783
  }
1358
1784
 
1359
- declare class Dialog<T extends Player> {
1360
- private id;
1361
- private static showingIds;
1362
- private static max_dialogId;
1363
- private dialog;
1364
- static waitingQueue: Map<number, IDialogFuncQueue>;
1365
- constructor(dialog?: IDialog);
1366
- get style(): DialogStylesEnum | undefined;
1367
- set style(v: DialogStylesEnum | undefined);
1368
- get caption(): string | undefined;
1369
- set caption(v: string | undefined);
1370
- get info(): string | undefined;
1371
- set info(v: string | undefined);
1372
- get button1(): string | undefined;
1373
- set button1(v: string | undefined);
1374
- get button2(): string | undefined;
1375
- set button2(v: string | undefined);
1376
- private static delDialogTask;
1377
- show(player: T): Promise<IDialogResResult>;
1378
- static close<T extends Player>(player: T): void;
1379
- }
1380
-
1381
- declare class NpcEvent {
1382
- constructor();
1383
- onConnect?(myplayerid: number): TCommonCallback;
1384
- onDisconnect?(reason: string): TCommonCallback;
1385
- onModeInit?(): TCommonCallback;
1386
- onModeExit?(): TCommonCallback;
1387
- onSpawn?(): TCommonCallback;
1388
- onClientMessage?(colour: number, text: string): TCommonCallback;
1389
- }
1785
+ declare const NpcEvent: {
1786
+ onConnect: (cb: (ret: {
1787
+ myPlayerId: number;
1788
+ } & {
1789
+ next: () => CallbackRet;
1790
+ }) => PromisifyCallbackRet) => () => void;
1791
+ onDisconnect: (cb: (ret: {
1792
+ reason: string;
1793
+ } & {
1794
+ next: () => CallbackRet;
1795
+ }) => PromisifyCallbackRet) => () => void;
1796
+ onModeInit: (cb: (ret: object & {
1797
+ next: () => CallbackRet;
1798
+ }) => PromisifyCallbackRet) => () => void;
1799
+ onModeExit: (cb: (ret: object & {
1800
+ next: () => CallbackRet;
1801
+ }) => PromisifyCallbackRet) => () => void;
1802
+ onSpawn: (cb: (ret: object & {
1803
+ next: () => CallbackRet;
1804
+ }) => PromisifyCallbackRet) => () => void;
1805
+ onClientMessage: (cb: (ret: {
1806
+ color: number;
1807
+ buffer: number[];
1808
+ string: string;
1809
+ } & {
1810
+ next: () => CallbackRet;
1811
+ }) => PromisifyCallbackRet) => () => void;
1812
+ };
1390
1813
 
1391
- declare class NpcFunc {
1814
+ declare class Npc {
1392
1815
  private constructor();
1393
1816
  private static recordStatus;
1394
1817
  static readonly connectNPC: (name: string, script: string) => number;
1395
- static startRecordingPlayerData<P extends Player>(player: P, recordtype: RecordTypesEnum, recordname: string): void;
1396
- static stopRecordingPlayerData<P extends Player>(player: P): void;
1818
+ static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
1819
+ static stopRecordingPlayerData(player: Player): void;
1397
1820
  static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
1398
1821
  static stopRecordingPlayback(): void;
1399
1822
  static pauseRecordingPlayback(): void;
1400
1823
  static resumeRecordingPlayback(): void;
1401
1824
  }
1402
1825
 
1403
- declare class GameMode {
1404
- static charset: string;
1405
- private initialized;
1406
- constructor();
1407
- isInitialized(): boolean;
1408
- static exit(): void;
1409
- static use: (plugin: IFilterScript, ...options: Array<any>) => typeof GameMode;
1410
- static loadScript: (scriptName: string) => void;
1411
- static unloadScript: (scriptName: string) => void;
1412
- static reloadScript: (scriptName: string) => void;
1413
- static supportAllNickname(): void;
1414
- onInit?(): void;
1415
- onExit?(): void;
1416
- onIncomingConnection?(playerid: number, ipAddress: string, port: number): TCommonCallback;
1417
- onRconCommand?(cmd: string): TCommonCallback;
1418
- onRconLoginAttempt?(ip: string, password: string, success: boolean): TCommonCallback;
1419
- static allowAdminTeleport: (allow: boolean) => void;
1420
- static isAdminTeleportAllowed: () => boolean;
1421
- static allowInteriorWeapons: (allow: boolean) => void;
1422
- static areInteriorWeaponsAllowed: () => boolean;
1423
- static areAllAnimationsEnabled: () => boolean;
1424
- static enableAllAnimations: (enable: boolean) => void;
1425
- static enableStuntBonusForAll: (enable: boolean) => number;
1426
- static enableVehicleFriendlyFire: () => number;
1427
- static enableZoneNames: (enable: boolean) => number;
1428
- static disableInteriorEnterExits: () => number;
1429
- static setGameModeText: (string: string) => number;
1430
- static getGravity: () => number;
1431
- static setGravity: (gravity: number) => number;
1432
- static showNameTags: (show: boolean) => number;
1433
- static disableNameTagLOS: () => number;
1434
- static usePlayerPedAnims: () => number;
1435
- static showPlayerMarkers: (mode: MarkerModesEnum) => number;
1436
- static limitPlayerMarkerRadius: (marker_radius: number) => number;
1437
- static limitGlobalChatRadius: (chat_radius: number) => number;
1438
- static setNameTagDrawDistance: (distance: number) => number;
1439
- static setWeather(weather: number): number;
1440
- static setWorldTime(hour: number): number;
1441
- static setTeamCount: (count: number) => number;
1442
- static sendRconCommand: (command: string) => number;
1443
- static addPlayerClass: (modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1444
- static addPlayerClassEx: (teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1445
- static createExplosion(X: number, Y: number, Z: number, type: number, Radius: number): number;
1446
- static manualVehicleEngineAndLights: () => number;
1447
- static blockIpAddress: (ip_address: string, timems: number) => number;
1448
- static unBlockIpAddress: (ip_address: string) => number;
1449
- static getServerTickRate: () => number;
1450
- static addSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string): number;
1451
- static addSimpleModelTimed(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon: number, timeoff: number): number;
1452
- private static checkSimpleModel;
1453
- static findModelFileNameFromCRC: (crc: number) => string;
1454
- static findTextureFileNameFromCRC: (crc: number) => string;
1455
- static getWeaponName: (weaponid: number) => string;
1456
- static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1457
- static vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1458
- static clearBanList: () => void;
1459
- static isBanned: (ipaddress: string) => boolean;
1460
- static isValidNickName: (name: string) => boolean;
1461
- static allowNickNameCharacter: (byte: number, allow: boolean) => void;
1462
- static isNickNameCharacterAllowed: (byte: number) => boolean;
1463
- static addServerRule: (name: string, value: string) => boolean;
1464
- static setServerRule: (name: string, value: string) => boolean;
1465
- static isValidServerRule: (name: string) => boolean;
1466
- static removeServerRule: (name: string) => boolean;
1467
- static getWeaponSlot: (weaponid: number) => number;
1468
- static getAvailableClasses: () => number;
1469
- static getPlayerClass: (classid: number) => boolean | _infernus_wrapper.IPlayerClass;
1470
- static editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1471
- static toggleChatTextReplacement: (toggle: boolean) => void;
1472
- static chatTextReplacementToggled: () => boolean;
1473
- }
1826
+ declare const GameMode: {
1827
+ use(plugin: IFilterScript, ...options: any[]): {
1828
+ use(plugin: IFilterScript, ...options: any[]): any;
1829
+ loadUseScript: (scriptName: string) => void;
1830
+ reloadUseScript: (scriptName: string) => void;
1831
+ unloadUseScript: (scriptName: string) => void;
1832
+ supportAllNickname(): void;
1833
+ setWeather(weather: number): number;
1834
+ setWorldTime(hour: number): number;
1835
+ setTeamCount: (count: number) => number;
1836
+ sendRconCommand: (command: string) => number;
1837
+ addPlayerClass: (modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1838
+ addPlayerClassEx: (teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1839
+ createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
1840
+ manualVehicleEngineAndLights: () => number;
1841
+ blockIpAddress: (ip_address: string, timems: number) => number;
1842
+ unBlockIpAddress: (ip_address: string) => number;
1843
+ getServerTickRate: () => number;
1844
+ addSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string): number;
1845
+ addSimpleModelTimed(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon: number, timeoff: number): number;
1846
+ checkSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon?: number | undefined, timeoff?: number | undefined): number;
1847
+ getConsoleVarAsString(varname: string, charset?: string): string;
1848
+ allowAdminTeleport: (allow: boolean) => void;
1849
+ isAdminTeleportAllowed: () => boolean;
1850
+ allowInteriorWeapons: (allow: boolean) => void;
1851
+ areInteriorWeaponsAllowed: () => boolean;
1852
+ areAllAnimationsEnabled: () => boolean;
1853
+ enableAllAnimations: (enable: boolean) => void;
1854
+ enableStuntBonusForAll: (enable: boolean) => number;
1855
+ enableVehicleFriendlyFire: () => number;
1856
+ enableZoneNames: (enable: boolean) => number;
1857
+ disableInteriorEnterExits: () => number;
1858
+ setGameModeText: (string: string) => number;
1859
+ getGravity: () => number;
1860
+ setGravity: (gravity: number) => number;
1861
+ showNameTags: (show: boolean) => number;
1862
+ disableNameTagLOS: () => number;
1863
+ usePlayerPedAnims: () => number;
1864
+ showPlayerMarkers: (mode: MarkerModesEnum) => number;
1865
+ limitPlayerMarkerRadius: (marker_radius: number) => number;
1866
+ limitGlobalChatRadius: (chat_radius: number) => number;
1867
+ setNameTagDrawDistance: (distance: number) => number;
1868
+ findModelFileNameFromCRC: (crc: number) => string;
1869
+ findTextureFileNameFromCRC: (crc: number) => string;
1870
+ getWeaponName: (weaponid: number) => string;
1871
+ setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1872
+ vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1873
+ clearBanList: () => void;
1874
+ isBanned: (ipaddress: string) => boolean;
1875
+ isValidNickName: (name: string) => boolean;
1876
+ allowNickNameCharacter: (byte: number, allow: boolean) => void;
1877
+ isNickNameCharacterAllowed: (byte: number) => boolean;
1878
+ addServerRule: (name: string, value: string) => boolean;
1879
+ setServerRule: (name: string, value: string) => boolean;
1880
+ isValidServerRule: (name: string) => boolean;
1881
+ removeServerRule: (name: string) => boolean;
1882
+ getWeaponSlot: (weaponid: number) => number;
1883
+ getAvailableClasses: () => number;
1884
+ getPlayerClass: (classid: number) => boolean | w.IPlayerClass;
1885
+ editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1886
+ toggleChatTextReplacement: (toggle: boolean) => void;
1887
+ chatTextReplacementToggled: () => boolean;
1888
+ getConsoleVarAsInt: (varname: string) => number;
1889
+ getConsoleVarAsBool: (varname: string) => boolean;
1890
+ };
1891
+ loadUseScript: (scriptName: string) => void;
1892
+ reloadUseScript: (scriptName: string) => void;
1893
+ unloadUseScript: (scriptName: string) => void;
1894
+ supportAllNickname(): void;
1895
+ setWeather(weather: number): number;
1896
+ setWorldTime(hour: number): number;
1897
+ setTeamCount: (count: number) => number;
1898
+ sendRconCommand: (command: string) => number;
1899
+ addPlayerClass: (modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1900
+ addPlayerClassEx: (teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => number;
1901
+ createExplosion(X: number, Y: number, Z: number, type: number, radius: number): number;
1902
+ manualVehicleEngineAndLights: () => number;
1903
+ blockIpAddress: (ip_address: string, timems: number) => number;
1904
+ unBlockIpAddress: (ip_address: string) => number;
1905
+ getServerTickRate: () => number;
1906
+ addSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string): number;
1907
+ addSimpleModelTimed(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon: number, timeoff: number): number;
1908
+ checkSimpleModel(virtualworld: number, baseid: number, newid: number, dffname: string, txdname: string, timeon?: number | undefined, timeoff?: number | undefined): number;
1909
+ getConsoleVarAsString(varname: string, charset?: string): string;
1910
+ allowAdminTeleport: (allow: boolean) => void;
1911
+ isAdminTeleportAllowed: () => boolean;
1912
+ allowInteriorWeapons: (allow: boolean) => void;
1913
+ areInteriorWeaponsAllowed: () => boolean;
1914
+ areAllAnimationsEnabled: () => boolean;
1915
+ enableAllAnimations: (enable: boolean) => void;
1916
+ enableStuntBonusForAll: (enable: boolean) => number;
1917
+ enableVehicleFriendlyFire: () => number;
1918
+ enableZoneNames: (enable: boolean) => number;
1919
+ disableInteriorEnterExits: () => number;
1920
+ setGameModeText: (string: string) => number;
1921
+ getGravity: () => number;
1922
+ setGravity: (gravity: number) => number;
1923
+ showNameTags: (show: boolean) => number;
1924
+ disableNameTagLOS: () => number;
1925
+ usePlayerPedAnims: () => number;
1926
+ showPlayerMarkers: (mode: MarkerModesEnum) => number;
1927
+ limitPlayerMarkerRadius: (marker_radius: number) => number;
1928
+ limitGlobalChatRadius: (chat_radius: number) => number;
1929
+ setNameTagDrawDistance: (distance: number) => number;
1930
+ findModelFileNameFromCRC: (crc: number) => string;
1931
+ findTextureFileNameFromCRC: (crc: number) => string;
1932
+ getWeaponName: (weaponid: number) => string;
1933
+ setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
1934
+ vectorSize: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number) => number;
1935
+ clearBanList: () => void;
1936
+ isBanned: (ipaddress: string) => boolean;
1937
+ isValidNickName: (name: string) => boolean;
1938
+ allowNickNameCharacter: (byte: number, allow: boolean) => void;
1939
+ isNickNameCharacterAllowed: (byte: number) => boolean;
1940
+ addServerRule: (name: string, value: string) => boolean;
1941
+ setServerRule: (name: string, value: string) => boolean;
1942
+ isValidServerRule: (name: string) => boolean;
1943
+ removeServerRule: (name: string) => boolean;
1944
+ getWeaponSlot: (weaponid: number) => number;
1945
+ getAvailableClasses: () => number;
1946
+ getPlayerClass: (classid: number) => boolean | w.IPlayerClass;
1947
+ editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
1948
+ toggleChatTextReplacement: (toggle: boolean) => void;
1949
+ chatTextReplacementToggled: () => boolean;
1950
+ getConsoleVarAsInt: (varname: string) => number;
1951
+ getConsoleVarAsBool: (varname: string) => boolean;
1952
+ onInit: (cb: (ret: object & {
1953
+ next: () => CallbackRet;
1954
+ }) => PromisifyCallbackRet) => () => void;
1955
+ onExit: (cb: (ret: object & {
1956
+ next: () => CallbackRet;
1957
+ }) => PromisifyCallbackRet) => () => void;
1958
+ onIncomingConnection: (cb: (ret: {
1959
+ playerId: number;
1960
+ ipAddress: string;
1961
+ port: number;
1962
+ } & {
1963
+ next: () => CallbackRet;
1964
+ }) => PromisifyCallbackRet) => () => void;
1965
+ onRconCommand: (cb: (ret: {
1966
+ cmd: string;
1967
+ } & {
1968
+ next: () => CallbackRet;
1969
+ }) => PromisifyCallbackRet) => () => void;
1970
+ onRconLoginAttempt: (cb: (ret: {
1971
+ ip: string;
1972
+ password: string;
1973
+ success: boolean;
1974
+ } & {
1975
+ next: () => CallbackRet;
1976
+ }) => PromisifyCallbackRet) => () => void;
1977
+ };
1474
1978
 
1475
1979
  declare class NetStats {
1476
1980
  private constructor();
@@ -1487,7 +1991,7 @@ declare class NetStats {
1487
1991
  static getPacketLossPercent<P extends Player>(player: P): number;
1488
1992
  }
1489
1993
 
1490
- declare class GameText<P extends Player = Player> {
1994
+ declare class GameText {
1491
1995
  private _text;
1492
1996
  private _time;
1493
1997
  private _style;
@@ -1499,17 +2003,17 @@ declare class GameText<P extends Player = Player> {
1499
2003
  set style(value: number);
1500
2004
  constructor(str: string, time: number, style: number);
1501
2005
  static hideForAll(style: number): void;
1502
- static has<P extends Player>(player: P, style: number): boolean;
2006
+ static has(player: Player, style: number): boolean;
1503
2007
  forAll(): void;
1504
- forPlayer(player: P): void;
1505
- hideForPlayer(player: P): boolean;
2008
+ forPlayer(player: Player): void;
2009
+ hideForPlayer(player: Player): boolean;
1506
2010
  }
1507
2011
 
1508
2012
  declare class Menu {
1509
- private static menuCount;
1510
- private _id;
2013
+ private static readonly menus;
1511
2014
  private _itemCount;
1512
2015
  get itemCount(): number;
2016
+ private _id;
1513
2017
  get id(): number;
1514
2018
  private _title;
1515
2019
  get title(): string;
@@ -1537,9 +2041,8 @@ declare class Menu {
1537
2041
  disable(): void | this;
1538
2042
  disableRow(row: number): void;
1539
2043
  isValid(): boolean;
1540
- showForPlayer<P extends Player>(player: P): void | number;
1541
- hideForPlayer<P extends Player>(player: P): void | number;
1542
- static getMenu<M extends Menu, P extends Player>(player: P, menus: Array<M>): M | undefined;
2044
+ showForPlayer(player: Player): void | number;
2045
+ hideForPlayer(player: Player): void | number;
1543
2046
  isDisabled(): boolean;
1544
2047
  isRowDisabled(row: number): boolean;
1545
2048
  getItems(column: number): number;
@@ -1553,67 +2056,101 @@ declare class Menu {
1553
2056
  };
1554
2057
  getColumnHeader(column: number): void | string;
1555
2058
  getItem(column: number, item: number): void | string;
2059
+ static getInstance(id: number): Menu | undefined;
2060
+ static getInstances(): Menu[];
2061
+ static getInstanceByPlayer(player: Player): Menu | undefined;
1556
2062
  }
1557
2063
 
1558
- declare class MenuEvent<P extends Player, M extends Menu> {
1559
- private readonly menus;
1560
- private readonly players;
1561
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1562
- onPlayerExited?(player: P, menu: M): TCommonCallback;
1563
- onPlayerSelectedRow?(player: P, menu: M, row: number): TCommonCallback;
1564
- private findPlayerById;
1565
- findMenuById(menuId: number): M | undefined;
1566
- getMenusArr(): Array<M>;
1567
- getMenusMap(): Map<number, M>;
1568
- }
2064
+ declare const MenuEvent: {
2065
+ onPlayerExited: (cb: (ret: {
2066
+ player: Player;
2067
+ } & {
2068
+ next: () => CallbackRet;
2069
+ }) => PromisifyCallbackRet) => () => void;
2070
+ onPlayerSelectedRow: (cb: (ret: {
2071
+ player: Player;
2072
+ menu: Menu;
2073
+ row: number;
2074
+ } & {
2075
+ next: () => CallbackRet;
2076
+ }) => PromisifyCallbackRet) => () => void;
2077
+ };
1569
2078
 
1570
- declare class GangZone<P extends Player> {
1571
- private _id;
2079
+ declare class GangZone {
2080
+ static readonly gangZones: Map<ICommonGangZoneKey, GangZone>;
1572
2081
  private static createdGlobalCount;
1573
2082
  private static createdPlayerCount;
1574
- readonly sourceInfo: IGangZone<P>;
1575
- constructor(gangZone: IGangZone<P>);
2083
+ readonly sourceInfo: IGangZone;
2084
+ constructor(gangZone: IGangZone);
2085
+ private _id;
1576
2086
  get id(): number;
1577
2087
  create(): void;
1578
2088
  destroy(): void;
1579
- showForAll(colour: string | number): void | this;
1580
- showForPlayer(colour: string | number, player?: P): void | this;
2089
+ showForAll(color: string | number): void | this;
2090
+ showForPlayer(color: string | number, player?: Player): void | this;
1581
2091
  hideForAll(): void | this;
1582
- hideForPlayer(player?: P): void | this;
2092
+ hideForPlayer(player?: Player): void | this;
1583
2093
  flashForAll(flashcolour: string | number): void | this;
1584
- flashForPlayer(player: P, flashcolour: string | number): void | this;
1585
- StopFlashForAll(): void | this;
1586
- StopFlashForPlayer(player: P): void | this;
2094
+ flashForPlayer(player: Player, flashcolour: string | number): void | this;
2095
+ stopFlashForAll(): void | this;
2096
+ stopFlashForPlayer(player: Player): void | this;
1587
2097
  isValid(): boolean;
1588
- isPlayerIn(player: P): boolean;
1589
- isVisibleForPlayer(player: P): boolean;
1590
- getColourForPlayer(player: P): void | number;
1591
- getFlashColourForPlayer(player: P): void | number;
1592
- isFlashingForPlayer(player: P): boolean;
2098
+ isPlayerIn(player: Player): boolean;
2099
+ isVisibleForPlayer(player: Player): boolean;
2100
+ getColourForPlayer(player: Player): void | number;
2101
+ getFlashColourForPlayer(player: Player): void | number;
2102
+ isFlashingForPlayer(player: Player): boolean;
1593
2103
  getPos(): void | GangZonePos;
1594
2104
  useCheck(toggle: boolean): void | this;
1595
- private unregisterEvent;
2105
+ static getInstance(g: {
2106
+ id: number;
2107
+ global: boolean;
2108
+ }): GangZone | undefined;
2109
+ static getInstances(): GangZone[];
1596
2110
  }
1597
2111
 
1598
- declare class GangZoneEvent<P extends Player, G extends GangZone<P>> {
1599
- readonly gangZones: Map<ICommonGangZoneKey, G>;
1600
- private readonly players;
1601
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1602
- onPlayerEnter?(player: P, gangZone: G): TCommonCallback;
1603
- onPlayerLeave?(player: P, gangZone: G): TCommonCallback;
1604
- }
2112
+ declare const GangZoneEvent: {
2113
+ onPlayerEnterGlobal: (cb: (ret: {
2114
+ player: Player;
2115
+ gangZone: GangZone;
2116
+ } & {
2117
+ next: () => CallbackRet;
2118
+ }) => PromisifyCallbackRet) => () => void;
2119
+ onPlayerLeaveGlobal: (cb: (ret: {
2120
+ player: Player;
2121
+ gangZone: GangZone;
2122
+ } & {
2123
+ next: () => CallbackRet;
2124
+ }) => PromisifyCallbackRet) => () => void;
2125
+ onPlayerEnterPlayer: (cb: (ret: {
2126
+ player: Player;
2127
+ gangZone: GangZone;
2128
+ } & {
2129
+ next: () => CallbackRet;
2130
+ }) => PromisifyCallbackRet) => () => void;
2131
+ onPlayerLeavePlayer: (cb: (ret: {
2132
+ player: Player;
2133
+ gangZone: GangZone;
2134
+ } & {
2135
+ next: () => CallbackRet;
2136
+ }) => PromisifyCallbackRet) => () => void;
2137
+ };
1605
2138
 
1606
- declare class TextDraw<P extends Player> {
2139
+ declare class TextDraw {
2140
+ static readonly textDraws: Map<{
2141
+ id: number;
2142
+ global: boolean;
2143
+ }, TextDraw>;
1607
2144
  private static createdGlobalCount;
1608
2145
  private static createdPlayerCount;
1609
2146
  private readonly sourceInfo;
1610
2147
  private _id;
1611
2148
  get id(): number;
1612
- constructor(textDraw: ITextDraw<P>);
2149
+ constructor(textDraw: ITextDraw);
1613
2150
  create(): void | this;
1614
2151
  destroy(): void | this;
1615
2152
  setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): void | this;
1616
- setColour(Colour: string | number): void | this;
2153
+ setColor(Colour: string | number): void | this;
1617
2154
  setBoxColours(Colour: string | number): void | this;
1618
2155
  setBackgroundColours(Colour: string | number): void | this;
1619
2156
  setAlignment(alignment: TextDrawAlignEnum): void | this;
@@ -1630,18 +2167,18 @@ declare class TextDraw<P extends Player> {
1630
2167
  useBox(use: boolean): void | this;
1631
2168
  private static beforeCreateWarn;
1632
2169
  private unregisterEvent;
1633
- show(player?: P): void | this;
1634
- hide(player?: P): void | this;
2170
+ show(player?: Player): void | this;
2171
+ hide(player?: Player): void | this;
1635
2172
  showAll(): void | this;
1636
2173
  hideAll(): void | this;
1637
2174
  isValid(): boolean;
1638
- isVisibleForPlayer<P extends Player>(player: P): boolean;
2175
+ isVisibleForPlayer(player: Player): boolean;
1639
2176
  getString(): string;
1640
2177
  setPos(fX: number, fY: number): void | this;
1641
- getLetterSize(): void | _infernus_wrapper.ITextDrawCommonSize;
1642
- getTextSize(): void | _infernus_wrapper.ITextDrawCommonSize;
1643
- getPos(): void | _infernus_wrapper.ITextDrawCommonSize;
1644
- getColour(): number | void;
2178
+ getLetterSize(): void | w.ITextDrawCommonSize;
2179
+ getTextSize(): void | w.ITextDrawCommonSize;
2180
+ getPos(): void | w.ITextDrawCommonSize;
2181
+ getColor(): number | void;
1645
2182
  getBoxColour(): number | void;
1646
2183
  getBackgroundColour(): number | void;
1647
2184
  getShadow(): number | void;
@@ -1652,20 +2189,34 @@ declare class TextDraw<P extends Player> {
1652
2189
  isSelectable(): boolean;
1653
2190
  getAlignment(): number | void;
1654
2191
  getPreviewModel(): number | void;
1655
- getPreviewRot(): void | _infernus_wrapper.ITextDrawRot;
2192
+ getPreviewRot(): void | w.ITextDrawRot;
1656
2193
  getPreviewVehColours(): void | {
1657
2194
  color1: number;
1658
2195
  color2: number;
1659
2196
  };
2197
+ isGlobal(): boolean;
2198
+ static getInstance(t: {
2199
+ id: number;
2200
+ global: boolean;
2201
+ }): TextDraw | undefined;
2202
+ static getInstances(): TextDraw[];
1660
2203
  }
1661
2204
 
1662
- declare class TextDrawEvent<P extends Player, T extends TextDraw<P>> {
1663
- readonly textDraws: Map<ICommonTextDrawKey, T>;
1664
- private readonly players;
1665
- constructor(playersMap: Map<number, P>, destroyOnExit?: boolean);
1666
- onPlayerClick?(player: P, textdraw: T | InvalidEnum.TEXT_DRAW): TCommonCallback;
1667
- }
2205
+ declare const TextDrawEvent: {
2206
+ onPlayerClickGlobal: (cb: (ret: {
2207
+ player: Player;
2208
+ textDraw: InvalidEnum | TextDraw;
2209
+ } & {
2210
+ next: () => CallbackRet;
2211
+ }) => PromisifyCallbackRet) => () => void;
2212
+ onPlayerClickPlayer: (cb: (ret: {
2213
+ player: Player;
2214
+ textDraw: InvalidEnum | TextDraw;
2215
+ } & {
2216
+ next: () => CallbackRet;
2217
+ }) => PromisifyCallbackRet) => () => void;
2218
+ };
1668
2219
 
1669
2220
  declare const rgba: (value: string | number) => number;
1670
2221
 
1671
- export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3dTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientFuncQueue, IClientResRaw, ICmdErr, ICommonGangZoneKey, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, ITextDraw, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, NpcEvent, NpcFunc, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, rgba };
2222
+ export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CmdBusCallback, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, IAnimateInfo, IClientResRaw, ICommonGangZoneKey, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDialogResRaw, IDialogResResult, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, ITextDraw, IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, TLocales, TPos, TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, rgba };