@infernus/core 0.9.1 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -1,4 +1,3 @@
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- import * as lodash from 'lodash';
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  import * as _infernus_wrapper from '@infernus/wrapper';
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  import { GangZonePos } from '@infernus/wrapper';
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  export { GangZonePos, IActorAnimation, IActorSpawn, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo } from '@infernus/wrapper';
@@ -49,7 +48,7 @@ declare enum InvalidEnum {
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  VEHICLE_ID = 65535,
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  ACTOR_ID = 65535,
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  OBJECT_ID = 65535,
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- MENU = 255,
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+ MENU = -1,
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  TEXT_DRAW = 65535,
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  PLAYER_TEXT_DRAW = 65535,
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  GANG_ZONE = -1,
@@ -314,6 +313,15 @@ declare enum VehicleModelInfoEnum {
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  }
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  declare enum WeaponEnum {
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+ UNKNOWN = -1,
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+ REASON_VEHICLE = 49,
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+ REASON_DROWN = 53,
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+ REASON_COLLISION = 54,
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+ REASON_SPLAT = 54,
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+ REASON_CONNECT = 200,
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+ REASON_DISCONNECT = 200,
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+ REASON_SUICIDE = 255,
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+ WEAPON_FIST = 0,
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  BRASSKNUCKLE = 1,
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  GOLFCLUB = 2,
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  NITESTICK = 3,
@@ -354,6 +362,8 @@ declare enum WeaponEnum {
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  SPRAYCAN = 41,
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  FIREEXTINGUISHER = 42,
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  CAMERA = 43,
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+ NIGHT_VISION_GOGGLES = 44,
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+ THERMAL_GOGGLES = 45,
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  PARACHUTE = 46
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  }
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  declare enum WeaponSkillsEnum {
@@ -799,6 +809,7 @@ declare class DynamicObject {
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  create(): void | this;
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  destroy(): void | this;
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  isValid(): boolean;
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+ getModel(): number;
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  getPos(): void | {
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  x: number;
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  y: number;
@@ -851,6 +862,7 @@ declare class DynamicObjectEvent<P extends Player, O extends DynamicObject> {
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  onPlayerEdit?(player: P, object: O, response: EditResponseTypesEnum, x: number, y: number, z: number, rx: number, ry: number, rz: number): TCommonCallback;
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  onPlayerSelect?(player: P, object: O, modelid: number, x: number, y: number, z: number): TCommonCallback;
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  onPlayerShoot?(player: P, weaponid: number, object: O, x: number, y: number, z: number): TCommonCallback;
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+ onPlayerEditAttached?(player: P, response: number, index: number, modelid: number, boneid: number, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number): TCommonCallback;
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  onStreamIn?(object: O, player: P): TCommonCallback;
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  onStreamOut?(object: O, player: P): TCommonCallback;
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  getObjectsArr(): Array<O>;
@@ -1073,6 +1085,7 @@ declare class Player {
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  beginObjectSelecting(): void;
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  endObjectEditing(): void;
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  getSurfingObject<O extends DynamicObject>(objects: Map<number, O>): void | O;
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+ getSurfingPlayerObject<O extends DynamicObject>(objects: Map<number, O>): void | O;
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  isAttachedObjectSlotUsed(index: number): boolean;
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  setAttachedObject(index: number, modelid: number, bone: BoneIdsEnum, fOffsetX: number, fOffsetY: number, fOffsetZ: number, fRotX: number, fRotY: number, fRotZ: number, fScaleX: number, fScaleY: number, fScaleZ: number, materialcolour1: string | number, materialcolour2: string | number): void | number;
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  removeAttachedObject(index: number): number;
@@ -1121,7 +1134,7 @@ declare class PlayerEvent<P extends Player> {
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  findPlayerById(playerid: number): P | undefined;
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  getPlayersArr(): Array<P>;
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  getPlayersMap(): Map<number, P>;
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- readonly throttleUpdate: lodash.DebouncedFunc<(player: P) => TCommonCallback | undefined>;
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+ readonly throttleUpdate: any;
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  private static fpsHeartbeat;
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  readonly onCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => (() => void);
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  readonly offCommandText: (name: TEventName, fn: TEventFunc<this, P> | TEventFunc<this, P>[]) => void;
@@ -1207,6 +1220,7 @@ interface ITextDraw<P extends Player> {
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  text: string;
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  }
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  interface IDialogFuncQueue {
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+ showId: number;
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  resolve: (value: IDialogResRaw | PromiseLike<IDialogResRaw>) => void;
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  reject: (reason: string) => void;
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  }
@@ -1352,13 +1366,13 @@ declare class I18n {
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  static encodeToBuf(content: string, charset: string): number[];
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  static decodeFromBuf(buf: Buffer | number[], charset: string): string;
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  static getValidStr(byteArr: number[]): number[];
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- static snakeLocaleKeys(locales: TLocales): lodash.Dictionary<Record<string, any>>;
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+ static snakeLocaleKeys(locales: TLocales): any;
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  }
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  declare class Dialog<T extends Player> {
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  private id;
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- private static CREATED_ID;
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- private static MAX_DIALOGID;
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+ private static showingIds;
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+ private static max_dialogId;
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  private dialog;
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  static waitingQueue: Map<number, IDialogFuncQueue>;
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  constructor(dialog?: IDialog);
@@ -1469,6 +1483,9 @@ declare class GameMode {
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  static editPlayerClass: (classid: number, teamid: number, modelid: number, spawn_x: number, spawn_y: number, spawn_z: number, z_angle: number, weapon1: number, weapon1_ammo: number, weapon2: number, weapon2_ammo: number, weapon3: number, weapon3_ammo: number) => boolean;
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  static toggleChatTextReplacement: (toggle: boolean) => void;
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  static chatTextReplacementToggled: () => boolean;
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+ static getConsoleVarAsString(varname: string): string;
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+ static getConsoleVarAsInt: (varname: string) => number;
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+ static getConsoleVarAsBool: (varname: string) => boolean;
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  }
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  declare class NetStats {
@@ -1656,6 +1673,7 @@ declare class TextDraw<P extends Player> {
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  color1: number;
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  color2: number;
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  };
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+ isGlobal(): boolean;
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  }
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  declare class TextDrawEvent<P extends Player, T extends TextDraw<P>> {