@infernus/core 0.8.7 → 0.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/dist/bundle.d.ts +1553 -1551
  2. package/dist/bundle.js +1 -1
  3. package/dist/bundle.mjs +1 -0
  4. package/package.json +10 -3
  5. package/rollup.config.mjs +5 -2
  6. package/.eslintrc +0 -3
  7. package/src/controllers/command/index.ts +0 -57
  8. package/src/controllers/filterscript/index.ts +0 -69
  9. package/src/controllers/gamemode/index.ts +0 -277
  10. package/src/controllers/gamemode/settings.ts +0 -3
  11. package/src/controllers/gametext/index.ts +0 -61
  12. package/src/controllers/gangzone/baseGangZone.ts +0 -284
  13. package/src/controllers/gangzone/gangZoneBus.ts +0 -8
  14. package/src/controllers/gangzone/gangZoneEvent.ts +0 -91
  15. package/src/controllers/gangzone/index.ts +0 -2
  16. package/src/controllers/i18n/index.ts +0 -81
  17. package/src/controllers/index.ts +0 -12
  18. package/src/controllers/menu/baseMenu.ts +0 -203
  19. package/src/controllers/menu/index.ts +0 -2
  20. package/src/controllers/menu/menuBus.ts +0 -8
  21. package/src/controllers/menu/menuEvent.ts +0 -76
  22. package/src/controllers/netstats/index.ts +0 -43
  23. package/src/controllers/npc/index.ts +0 -2
  24. package/src/controllers/npc/npcEvent.ts +0 -26
  25. package/src/controllers/npc/npcFunc.ts +0 -64
  26. package/src/controllers/player/basePlayer.ts +0 -980
  27. package/src/controllers/player/index.ts +0 -3
  28. package/src/controllers/player/pauseChecker.ts +0 -39
  29. package/src/controllers/player/playerBus.ts +0 -9
  30. package/src/controllers/player/playerEvent.ts +0 -468
  31. package/src/controllers/promise/client/index.ts +0 -31
  32. package/src/controllers/promise/dialog/index.ts +0 -143
  33. package/src/controllers/textdraw/baseTextDraw.ts +0 -416
  34. package/src/controllers/textdraw/index.ts +0 -2
  35. package/src/controllers/textdraw/textdrawBus.ts +0 -8
  36. package/src/controllers/textdraw/textdrawEvent.ts +0 -61
  37. package/src/controllers/vehicle/baseVehicle.ts +0 -503
  38. package/src/controllers/vehicle/index.ts +0 -2
  39. package/src/controllers/vehicle/vehicleBus.ts +0 -8
  40. package/src/controllers/vehicle/vehicleEvent.ts +0 -201
  41. package/src/enums/artwork.ts +0 -5
  42. package/src/enums/clickSources.ts +0 -3
  43. package/src/enums/dialogStyles.ts +0 -8
  44. package/src/enums/editResponseTypes.ts +0 -5
  45. package/src/enums/index.ts +0 -18
  46. package/src/enums/invalid.ts +0 -13
  47. package/src/enums/keys.ts +0 -25
  48. package/src/enums/limits.ts +0 -18
  49. package/src/enums/marker.ts +0 -5
  50. package/src/enums/netstat.ts +0 -11
  51. package/src/enums/npc.ts +0 -11
  52. package/src/enums/object.ts +0 -25
  53. package/src/enums/player.ts +0 -92
  54. package/src/enums/record.ts +0 -5
  55. package/src/enums/specialActions.ts +0 -22
  56. package/src/enums/streamer.ts +0 -10
  57. package/src/enums/textdrawFonts.ts +0 -23
  58. package/src/enums/vehicle.ts +0 -32
  59. package/src/enums/weapon.ts +0 -82
  60. package/src/interfaces/index.ts +0 -233
  61. package/src/logger/index.ts +0 -24
  62. package/src/main.ts +0 -6
  63. package/src/types/index.ts +0 -48
  64. package/src/utils/EventBus.ts +0 -60
  65. package/src/utils/animateUtils.ts +0 -2504
  66. package/src/utils/colorUtils.ts +0 -43
  67. package/src/utils/helperUtils.ts +0 -403
  68. package/src/utils/vehicleUtils.ts +0 -321
  69. package/src/wrapper/native/callbacks/index.ts +0 -395
  70. package/src/wrapper/native/functions/index.ts +0 -3131
  71. package/src/wrapper/streamer/3dtext/3dTextBus.ts +0 -8
  72. package/src/wrapper/streamer/3dtext/3dTextEvent.ts +0 -70
  73. package/src/wrapper/streamer/3dtext/base3DText.ts +0 -184
  74. package/src/wrapper/streamer/3dtext/index.ts +0 -2
  75. package/src/wrapper/streamer/actor/actorBus.ts +0 -8
  76. package/src/wrapper/streamer/actor/actorEvent.ts +0 -95
  77. package/src/wrapper/streamer/actor/baseActor.ts +0 -278
  78. package/src/wrapper/streamer/actor/index.ts +0 -2
  79. package/src/wrapper/streamer/area/areaBus.ts +0 -8
  80. package/src/wrapper/streamer/area/areaEvent.ts +0 -99
  81. package/src/wrapper/streamer/area/baseArea.ts +0 -450
  82. package/src/wrapper/streamer/area/index.ts +0 -2
  83. package/src/wrapper/streamer/checkpoint/baseCheckpoint.ts +0 -136
  84. package/src/wrapper/streamer/checkpoint/checkPointBus.ts +0 -8
  85. package/src/wrapper/streamer/checkpoint/checkPointEvent.ts +0 -100
  86. package/src/wrapper/streamer/checkpoint/index.ts +0 -2
  87. package/src/wrapper/streamer/common/index.ts +0 -318
  88. package/src/wrapper/streamer/index.ts +0 -9
  89. package/src/wrapper/streamer/mapIcon/baseMapIcon.ts +0 -128
  90. package/src/wrapper/streamer/mapIcon/index.ts +0 -2
  91. package/src/wrapper/streamer/mapIcon/mapIconBus.ts +0 -8
  92. package/src/wrapper/streamer/mapIcon/mapIconEvent.ts +0 -67
  93. package/src/wrapper/streamer/object/baseObject.ts +0 -415
  94. package/src/wrapper/streamer/object/index.ts +0 -2
  95. package/src/wrapper/streamer/object/objectBus.ts +0 -8
  96. package/src/wrapper/streamer/object/objectEvent.ts +0 -177
  97. package/src/wrapper/streamer/pickup/basePickup.ts +0 -114
  98. package/src/wrapper/streamer/pickup/index.ts +0 -2
  99. package/src/wrapper/streamer/pickup/pickupBus.ts +0 -8
  100. package/src/wrapper/streamer/pickup/pickupEvent.ts +0 -84
  101. package/src/wrapper/streamer/raceCP/baseRaceCP.ts +0 -151
  102. package/src/wrapper/streamer/raceCP/index.ts +0 -2
  103. package/src/wrapper/streamer/raceCP/raceCPBus.ts +0 -8
  104. package/src/wrapper/streamer/raceCP/raceCPEvent.ts +0 -100
  105. package/tsconfig.json +0 -16
  106. /package/{LICENSE → LICENSE.md} +0 -0
@@ -1,3131 +0,0 @@
1
- // Reference to Peter Szombati's samp-node-lib
2
-
3
- // removed db_, timer functions, for better maintainability you should use the node library
4
-
5
- import { rgba } from "@/utils/colorUtils";
6
- import type {
7
- BoneIdsEnum,
8
- CameraCutStylesEnum,
9
- CameraModesEnum,
10
- CarModTypeEnum,
11
- ConnectionStatusEnum,
12
- DamageDeathReasonEnum,
13
- FightingStylesEnum,
14
- KeysEnum,
15
- MarkerModesEnum,
16
- PlayerStateEnum,
17
- RecordTypesEnum,
18
- SpecialActionsEnum,
19
- SpectateModesEnum,
20
- TextDrawAlignEnum,
21
- VehicleModelInfoEnum,
22
- WeaponEnum,
23
- WeaponSkillsEnum,
24
- WeaponStatesEnum,
25
- } from "@/enums";
26
- import { callNative, callNativeFloat } from "@/utils/helperUtils";
27
- import { I18n } from "@/controllers/i18n";
28
- import { defaultCharset } from "@/controllers/gamemode/settings";
29
-
30
- export const SendDeathMessage = (
31
- killer: number,
32
- killee: number,
33
- weapon: WeaponEnum | DamageDeathReasonEnum
34
- ): number => {
35
- return callNative("SendDeathMessage", "iii", killer, killee, weapon);
36
- };
37
-
38
- export const SendDeathMessageToPlayer = (
39
- playerid: number,
40
- killer: number,
41
- killee: number,
42
- weapon: WeaponEnum | DamageDeathReasonEnum
43
- ): number => {
44
- return callNative(
45
- "SendDeathMessageToPlayer",
46
- "iiii",
47
- playerid,
48
- killer,
49
- killee,
50
- weapon
51
- );
52
- };
53
-
54
- export const GameTextForAll = (
55
- string: string,
56
- time: number,
57
- style: number
58
- ): number => {
59
- return callNative("GameTextForAll", "sii", string, time, style);
60
- };
61
-
62
- export const HideGameTextForAll = (style: number) => {
63
- callNative("HideGameTextForAll", "i", style);
64
- };
65
-
66
- export const GameTextForPlayer = (
67
- playerid: number,
68
- string: string,
69
- time: number,
70
- style: number
71
- ): boolean => {
72
- return Boolean(
73
- callNative("GameTextForPlayer", "isii", playerid, string, time, style)
74
- );
75
- };
76
-
77
- export const HasGameText = (playerid: number, style: number): boolean => {
78
- return Boolean(callNative("HasGameText", "ii", playerid, style));
79
- };
80
-
81
- export const HideGameTextForPlayer = (
82
- playerid: number,
83
- style: number
84
- ): boolean => {
85
- return Boolean(callNative("HideGameTextForPlayer", "ii", playerid, style));
86
- };
87
-
88
- export const GetMaxPlayers = (): number => {
89
- return callNative("GetMaxPlayers", "");
90
- };
91
-
92
- export const VectorSize = (
93
- x1: number,
94
- y1: number,
95
- z1: number,
96
- x2: number,
97
- y2: number,
98
- z2: number
99
- ): number => {
100
- return callNativeFloat("VectorSize", "ffffff", x1, y1, z1, x2, y2, z2);
101
- };
102
-
103
- export const GetPlayerPoolSize = (): number => {
104
- return callNative("GetPlayerPoolSize", "");
105
- };
106
-
107
- export const GetVehiclePoolSize = (): number => {
108
- return callNative("GetVehiclePoolSize", "");
109
- };
110
-
111
- export const GetActorPoolSize = (): number => {
112
- return callNative("GetActorPoolSize", "");
113
- };
114
-
115
- export const SetGameModeText = (string: string): number => {
116
- return callNative("SetGameModeText", "s", string);
117
- };
118
-
119
- export const SetTeamCount = (count: number): number => {
120
- return callNative("SetTeamCount", "i", count);
121
- };
122
-
123
- export const AddPlayerClass = (
124
- modelid: number,
125
- spawn_x: number,
126
- spawn_y: number,
127
- spawn_z: number,
128
- z_angle: number,
129
- weapon1: number,
130
- weapon1_ammo: number,
131
- weapon2: number,
132
- weapon2_ammo: number,
133
- weapon3: number,
134
- weapon3_ammo: number
135
- ): number => {
136
- return callNative(
137
- "AddPlayerClass",
138
- "iffffiiiiii",
139
- modelid,
140
- spawn_x,
141
- spawn_y,
142
- spawn_z,
143
- z_angle,
144
- weapon1,
145
- weapon1_ammo,
146
- weapon2,
147
- weapon2_ammo,
148
- weapon3,
149
- weapon3_ammo
150
- );
151
- };
152
-
153
- export const AddPlayerClassEx = (
154
- teamid: number,
155
- modelid: number,
156
- spawn_x: number,
157
- spawn_y: number,
158
- spawn_z: number,
159
- z_angle: number,
160
- weapon1: number,
161
- weapon1_ammo: number,
162
- weapon2: number,
163
- weapon2_ammo: number,
164
- weapon3: number,
165
- weapon3_ammo: number
166
- ): number => {
167
- return callNative(
168
- "AddPlayerClassEx",
169
- "iiffffiiiiii",
170
- teamid,
171
- modelid,
172
- spawn_x,
173
- spawn_y,
174
- spawn_z,
175
- z_angle,
176
- weapon1,
177
- weapon1_ammo,
178
- weapon2,
179
- weapon2_ammo,
180
- weapon3,
181
- weapon3_ammo
182
- );
183
- };
184
-
185
- export const AddStaticVehicle = (
186
- modelid: number,
187
- spawn_x: number,
188
- spawn_y: number,
189
- spawn_z: number,
190
- z_angle: number,
191
- colour1: string | number,
192
- colour2: string | number
193
- ): number => {
194
- return callNative(
195
- "AddStaticVehicle",
196
- "iffffii",
197
- modelid,
198
- spawn_x,
199
- spawn_y,
200
- spawn_z,
201
- z_angle,
202
- colour1,
203
- colour2
204
- );
205
- };
206
-
207
- export const AddStaticVehicleEx = (
208
- modelid: number,
209
- spawn_x: number,
210
- spawn_y: number,
211
- spawn_z: number,
212
- z_angle: number,
213
- colour1: string | number,
214
- colour2: string | number,
215
- respawn_delay: number,
216
- addsiren: boolean
217
- ): number => {
218
- return callNative(
219
- "AddStaticVehicleEx",
220
- "iffffiiii",
221
- modelid,
222
- spawn_x,
223
- spawn_y,
224
- spawn_z,
225
- z_angle,
226
- colour1,
227
- colour2,
228
- respawn_delay,
229
- addsiren
230
- );
231
- };
232
-
233
- export const AddStaticPickup = (
234
- model: number,
235
- type: number,
236
- X: number,
237
- Y: number,
238
- Z: number,
239
- virtualworld: number
240
- ): number => {
241
- return callNative(
242
- "AddStaticPickup",
243
- "iifffi",
244
- model,
245
- type,
246
- X,
247
- Y,
248
- Z,
249
- virtualworld
250
- );
251
- };
252
-
253
- export const CreatePickup = (
254
- model: number,
255
- type: number,
256
- X: number,
257
- Y: number,
258
- Z: number,
259
- virtualworld: number
260
- ): number => {
261
- return callNative(
262
- "CreatePickup",
263
- "iifffi",
264
- model,
265
- type,
266
- X,
267
- Y,
268
- Z,
269
- virtualworld
270
- );
271
- };
272
-
273
- export const DestroyPickup = (pickup: number): number => {
274
- return callNative("DestroyPickup", "i", pickup);
275
- };
276
-
277
- export const ShowNameTags = (show: boolean): number => {
278
- return callNative("ShowNameTags", "i", show);
279
- };
280
-
281
- export const ShowPlayerMarkers = (mode: MarkerModesEnum): number => {
282
- return callNative("ShowPlayerMarkers", "i", mode);
283
- };
284
-
285
- export const GameModeExit = (): number => {
286
- return callNative("GameModeExit", "");
287
- };
288
-
289
- export const SetWorldTime = (hour: number): number => {
290
- return callNative("SetWorldTime", "i", hour);
291
- };
292
-
293
- export const EnableVehicleFriendlyFire = (): number => {
294
- return callNative("EnableVehicleFriendlyFire", "");
295
- };
296
-
297
- export const SetWeather = (weatherid: number): number => {
298
- return callNative("SetWeather", "i", weatherid);
299
- };
300
-
301
- export const GetGravity = (): number => {
302
- return callNativeFloat("GetGravity", "");
303
- };
304
-
305
- export const SetGravity = (gravity: number): number => {
306
- return callNative("SetGravity", "f", gravity);
307
- };
308
-
309
- export const CreateExplosion = (
310
- X: number,
311
- Y: number,
312
- Z: number,
313
- type: number,
314
- Radius: number
315
- ): number => {
316
- return callNative("CreateExplosion", "fffif", X, Y, Z, type, Radius);
317
- };
318
-
319
- export const EnableZoneNames = (enable: boolean): number => {
320
- return callNative("EnableZoneNames", "i", enable);
321
- };
322
-
323
- export const UsePlayerPedAnims = (): number => {
324
- return callNative("UsePlayerPedAnims", "");
325
- };
326
-
327
- export const DisableInteriorEnterExits = (): number => {
328
- return callNative("DisableInteriorEnterExits", "");
329
- };
330
-
331
- export const SetNameTagDrawDistance = (distance: number): number => {
332
- return callNative("SetNameTagDrawDistance", "f", distance);
333
- };
334
-
335
- export const DisableNameTagLOS = (): number => {
336
- return callNative("DisableNameTagLOS", "");
337
- };
338
-
339
- export const LimitGlobalChatRadius = (chat_radius: number): number => {
340
- return callNative("LimitGlobalChatRadius", "f", chat_radius);
341
- };
342
-
343
- export const LimitPlayerMarkerRadius = (marker_radius: number): number => {
344
- return callNative("LimitPlayerMarkerRadius", "f", marker_radius);
345
- };
346
-
347
- export const ConnectNPC = (name: string, script: string): number => {
348
- return callNative("ConnectNPC", "ss", name, script);
349
- };
350
-
351
- export const IsPlayerNPC = (playerid: number): boolean => {
352
- return Boolean(callNative("IsPlayerNPC", "i", playerid));
353
- };
354
-
355
- export const IsPlayerAdmin = (playerid: number): boolean => {
356
- return Boolean(callNative("IsPlayerAdmin", "i", playerid));
357
- };
358
-
359
- export const Kick = (playerid: number): number => {
360
- return callNative("Kick", "i", playerid);
361
- };
362
-
363
- export const Ban = (playerid: number): number => {
364
- return callNative("Ban", "i", playerid);
365
- };
366
-
367
- export const SendRconCommand = (command: string): number => {
368
- return callNative("SendRconCommand", "s", command);
369
- };
370
-
371
- export const GetPlayerNetworkStats = (playerid: number): string => {
372
- return callNative("GetPlayerNetworkStats", "iSi", playerid, 1024);
373
- };
374
-
375
- export const GetNetworkStats = (): string => {
376
- return callNative("GetNetworkStats", "Si", 1024);
377
- };
378
-
379
- export const BlockIpAddress = (ip_address: string, timems: number): number => {
380
- return callNative("BlockIpAddress", "si", ip_address, timems);
381
- };
382
-
383
- export const UnBlockIpAddress = (ip_address: string): number => {
384
- return callNative("UnBlockIpAddress", "s", ip_address);
385
- };
386
-
387
- export const GetServerTickRate = (): number => {
388
- return callNative("GetServerTickRate", "");
389
- };
390
-
391
- export const NetStats_GetConnectedTime = (playerid: number): number => {
392
- return callNative("NetStats_GetConnectedTime", "i", playerid);
393
- };
394
-
395
- export const NetStats_MessagesReceived = (playerid: number): number => {
396
- return callNative("NetStats_MessagesReceived", "i", playerid);
397
- };
398
-
399
- export const NetStats_BytesReceived = (playerid: number): number => {
400
- return callNative("NetStats_BytesReceived", "i", playerid);
401
- };
402
-
403
- export const NetStats_MessagesSent = (playerid: number): number => {
404
- return callNative("NetStats_MessagesSent", "i", playerid);
405
- };
406
-
407
- export const NetStats_BytesSent = (playerid: number): number => {
408
- return callNative("NetStats_BytesSent", "i", playerid);
409
- };
410
-
411
- export const NetStats_MessagesRecvPerSecond = (playerid: number): number => {
412
- return callNative("NetStats_MessagesRecvPerSecond", "i", playerid);
413
- };
414
-
415
- export const NetStats_PacketLossPercent = (playerid: number): number => {
416
- return callNativeFloat("NetStats_PacketLossPercent", "i", playerid);
417
- };
418
-
419
- export const NetStats_ConnectionStatus = (
420
- playerid: number
421
- ): ConnectionStatusEnum => {
422
- return callNative("NetStats_ConnectionStatus", "i", playerid);
423
- };
424
-
425
- export const CreateMenu = (
426
- title: string,
427
- columns: number,
428
- x: number,
429
- y: number,
430
- col1width: number,
431
- col2width: number
432
- ): number => {
433
- return callNative(
434
- "CreateMenu",
435
- "siffff",
436
- title,
437
- columns,
438
- x,
439
- y,
440
- col1width,
441
- col2width
442
- );
443
- };
444
-
445
- export const DestroyMenu = (menuid: number): number => {
446
- return callNative("DestroyMenu", "i", menuid);
447
- };
448
-
449
- export const AddMenuItem = (
450
- menuid: number,
451
- column: number,
452
- menutext: string
453
- ): number => {
454
- return callNative("AddMenuItem", "iis", menuid, column, menutext);
455
- };
456
-
457
- export const SetMenuColumnHeader = (
458
- menuid: number,
459
- column: number,
460
- columnheader: string
461
- ): number => {
462
- return callNative("SetMenuColumnHeader", "iis", menuid, column, columnheader);
463
- };
464
-
465
- export const ShowMenuForPlayer = (menuid: number, playerid: number): number => {
466
- return callNative("ShowMenuForPlayer", "ii", menuid, playerid);
467
- };
468
-
469
- export const HideMenuForPlayer = (menuid: number, playerid: number): number => {
470
- return callNative("HideMenuForPlayer", "ii", menuid, playerid);
471
- };
472
-
473
- export const IsValidMenu = (menuid: number): boolean => {
474
- return Boolean(callNative("IsValidMenu", "i", menuid));
475
- };
476
-
477
- export const DisableMenu = (menuid: number): number => {
478
- return callNative("DisableMenu", "i", menuid);
479
- };
480
-
481
- export const DisableMenuRow = (menuid: number, row: number): number => {
482
- return callNative("DisableMenuRow", "ii", menuid, row);
483
- };
484
-
485
- export const GetPlayerMenu = (playerid: number): number => {
486
- return callNative("GetPlayerMenu", "i", playerid);
487
- };
488
-
489
- export const TextDrawCreate = (x: number, y: number, text: string): number => {
490
- return callNative("TextDrawCreate", "ffs", x, y, text);
491
- };
492
-
493
- export const TextDrawDestroy = (text: number): number => {
494
- return callNative("TextDrawDestroy", "i", text);
495
- };
496
-
497
- export const TextDrawLetterSize = (
498
- text: number,
499
- x: number,
500
- y: number
501
- ): number => {
502
- return callNative("TextDrawLetterSize", "iff", text, x, y);
503
- };
504
-
505
- export const TextDrawTextSize = (
506
- text: number,
507
- x: number,
508
- y: number
509
- ): number => {
510
- return callNative("TextDrawTextSize", "iff", text, x, y);
511
- };
512
-
513
- export const TextDrawAlignment = (
514
- text: number,
515
- alignment: TextDrawAlignEnum
516
- ): number => {
517
- return callNative("TextDrawAlignment", "ii", text, alignment);
518
- };
519
-
520
- export const TextDrawColour = (
521
- text: number,
522
- colour: string | number
523
- ): boolean => {
524
- return Boolean(callNative("TextDrawColour", "ii", text, rgba(colour)));
525
- };
526
-
527
- export const TextDrawUseBox = (text: number, use: boolean): number => {
528
- return callNative("TextDrawUseBox", "ii", text, use);
529
- };
530
-
531
- export const TextDrawBoxColour = (
532
- text: number,
533
- colour: string | number
534
- ): boolean => {
535
- return Boolean(callNative("TextDrawBoxColour", "ii", text, rgba(colour)));
536
- };
537
-
538
- export const TextDrawSetShadow = (text: number, size: number): number => {
539
- return callNative("TextDrawSetShadow", "ii", text, size);
540
- };
541
-
542
- export const TextDrawSetOutline = (text: number, size: number): number => {
543
- return callNative("TextDrawSetOutline", "ii", text, size);
544
- };
545
-
546
- export const TextDrawBackgroundColour = (
547
- text: number,
548
- colour: string | number
549
- ): boolean => {
550
- return Boolean(
551
- callNative("TextDrawBackgroundColour", "ii", text, rgba(colour))
552
- );
553
- };
554
-
555
- export const TextDrawFont = (text: number, font: number): number => {
556
- return callNative("TextDrawFont", "ii", text, font);
557
- };
558
-
559
- export const TextDrawSetProportional = (text: number, set: boolean): number => {
560
- return callNative("TextDrawSetProportional", "ii", text, set);
561
- };
562
-
563
- export const TextDrawSetSelectable = (text: number, set: boolean): number => {
564
- return callNative("TextDrawSetSelectable", "ii", text, set);
565
- };
566
-
567
- export const TextDrawShowForPlayer = (
568
- playerid: number,
569
- text: number
570
- ): number => {
571
- return callNative("TextDrawShowForPlayer", "ii", playerid, text);
572
- };
573
-
574
- export const TextDrawHideForPlayer = (
575
- playerid: number,
576
- text: number
577
- ): number => {
578
- return callNative("TextDrawHideForPlayer", "ii", playerid, text);
579
- };
580
-
581
- export const TextDrawShowForAll = (text: number): number => {
582
- return callNative("TextDrawShowForAll", "i", text);
583
- };
584
-
585
- export const TextDrawHideForAll = (text: number): number => {
586
- return callNative("TextDrawHideForAll", "i", text);
587
- };
588
-
589
- export const TextDrawSetString = (text: number, string: string): number => {
590
- return callNative("TextDrawSetString", "is", text, string);
591
- };
592
-
593
- export const TextDrawSetPreviewModel = (
594
- text: number,
595
- modelindex: number
596
- ): number => {
597
- return callNative("TextDrawSetPreviewModel", "ii", text, modelindex);
598
- };
599
-
600
- export const TextDrawSetPreviewRot = (
601
- text: number,
602
- fRotX: number,
603
- fRotY: number,
604
- fRotZ: number,
605
- fZoom = 1
606
- ): void => {
607
- callNative(
608
- "TextDrawSetPreviewRot",
609
- "iffff",
610
- text,
611
- fRotX,
612
- fRotY,
613
- fRotZ,
614
- fZoom
615
- );
616
- };
617
-
618
- export const TextDrawSetPreviewVehicleColours = (
619
- text: number,
620
- colour1: string | number,
621
- colour2: string | number
622
- ): boolean => {
623
- return Boolean(
624
- callNative(
625
- "TextDrawSetPreviewVehicleColours",
626
- "iii",
627
- text,
628
- rgba(colour1),
629
- rgba(colour2)
630
- )
631
- );
632
- };
633
-
634
- export const GangZoneCreate = (
635
- minx: number,
636
- miny: number,
637
- maxx: number,
638
- maxy: number
639
- ): number => {
640
- return callNative("GangZoneCreate", "ffff", minx, miny, maxx, maxy);
641
- };
642
-
643
- export const GangZoneDestroy = (zone: number): number => {
644
- return callNative("GangZoneDestroy", "i", zone);
645
- };
646
-
647
- export const GangZoneShowForPlayer = (
648
- playerid: number,
649
- zone: number,
650
- colour: string | number
651
- ): number => {
652
- return callNative(
653
- "GangZoneShowForPlayer",
654
- "iii",
655
- playerid,
656
- zone,
657
- rgba(colour)
658
- );
659
- };
660
-
661
- export const GangZoneShowForAll = (
662
- zone: number,
663
- colour: string | number
664
- ): number => {
665
- return callNative("GangZoneShowForAll", "ii", zone, rgba(colour));
666
- };
667
-
668
- export const GangZoneHideForPlayer = (
669
- playerid: number,
670
- zone: number
671
- ): number => {
672
- return callNative("GangZoneHideForPlayer", "ii", playerid, zone);
673
- };
674
-
675
- export const GangZoneHideForAll = (zone: number): number => {
676
- return callNative("GangZoneHideForAll", "i", zone);
677
- };
678
-
679
- export const GangZoneFlashForPlayer = (
680
- playerid: number,
681
- zone: number,
682
- flashcolour: string | number
683
- ): number => {
684
- return callNative(
685
- "GangZoneFlashForPlayer",
686
- "iii",
687
- playerid,
688
- zone,
689
- rgba(flashcolour)
690
- );
691
- };
692
-
693
- export const GangZoneFlashForAll = (
694
- zone: number,
695
- flashcolour: string | number
696
- ): number => {
697
- return callNative("GangZoneFlashForAll", "ii", zone, rgba(flashcolour));
698
- };
699
-
700
- export const GangZoneStopFlashForPlayer = (
701
- playerid: number,
702
- zone: number
703
- ): number => {
704
- return callNative("GangZoneStopFlashForPlayer", "ii", playerid, zone);
705
- };
706
-
707
- export const GangZoneStopFlashForAll = (zone: number): number => {
708
- return callNative("GangZoneStopFlashForAll", "i", zone);
709
- };
710
-
711
- export const Create3DTextLabel = (
712
- text: string,
713
- colour: string | number,
714
- X: number,
715
- Y: number,
716
- Z: number,
717
- DrawDistance: number,
718
- virtualworld: number,
719
- testLOS = false
720
- ): number => {
721
- return callNative(
722
- "Create3DTextLabel",
723
- "siffffii",
724
- text,
725
- rgba(colour),
726
- X,
727
- Y,
728
- Z,
729
- DrawDistance,
730
- virtualworld,
731
- testLOS
732
- );
733
- };
734
-
735
- export const Delete3DTextLabel = (id: number): number => {
736
- return callNative("Delete3DTextLabel", "i", id);
737
- };
738
-
739
- export const Attach3DTextLabelToPlayer = (
740
- id: number,
741
- playerid: number,
742
- OffsetX: number,
743
- OffsetY: number,
744
- OffsetZ: number
745
- ): number => {
746
- return callNative(
747
- "Attach3DTextLabelToPlayer",
748
- "iifff",
749
- id,
750
- playerid,
751
- OffsetX,
752
- OffsetY,
753
- OffsetZ
754
- );
755
- };
756
-
757
- export const Attach3DTextLabelToVehicle = (
758
- id: number,
759
- vehicleid: number,
760
- OffsetX: number,
761
- OffsetY: number,
762
- OffsetZ: number
763
- ): number => {
764
- return callNative(
765
- "Attach3DTextLabelToVehicle",
766
- "iifff",
767
- id,
768
- vehicleid,
769
- OffsetX,
770
- OffsetY,
771
- OffsetZ
772
- );
773
- };
774
-
775
- export const Update3DTextLabelText = (
776
- id: number,
777
- colour: string | number,
778
- text: string
779
- ): number => {
780
- return callNative("Update3DTextLabelText", "iis", id, rgba(colour), text);
781
- };
782
-
783
- export const CreatePlayer3DTextLabel = (
784
- playerid: number,
785
- text: string,
786
- colour: string | number,
787
- X: number,
788
- Y: number,
789
- Z: number,
790
- DrawDistance: number,
791
- attachedplayer: number,
792
- attachedvehicle: number,
793
- testLOS: boolean
794
- ): number => {
795
- return callNative(
796
- "CreatePlayer3DTextLabel",
797
- "isiffffiii",
798
- playerid,
799
- text,
800
- rgba(colour),
801
- X,
802
- Y,
803
- Z,
804
- DrawDistance,
805
- attachedplayer,
806
- attachedvehicle,
807
- testLOS
808
- );
809
- };
810
-
811
- export const DeletePlayer3DTextLabel = (
812
- playerid: number,
813
- id: number
814
- ): number => {
815
- return callNative("DeletePlayer3DTextLabel", "ii", playerid, id);
816
- };
817
-
818
- export const UpdatePlayer3DTextLabelText = (
819
- playerid: number,
820
- id: number,
821
- colour: string | number,
822
- text: string
823
- ): number => {
824
- return callNative(
825
- "UpdatePlayer3DTextLabelText",
826
- "iiis",
827
- playerid,
828
- id,
829
- rgba(colour),
830
- text
831
- );
832
- };
833
-
834
- export const GPCI = (playerid: number, charset = defaultCharset): string => {
835
- return I18n.decodeFromBuf(
836
- I18n.getValidStr(callNative("GPCI", "iAi", playerid, 41)),
837
- charset
838
- );
839
- };
840
-
841
- export const CreateActor = (
842
- modelid: number,
843
- X: number,
844
- Y: number,
845
- Z: number,
846
- Rotation: number
847
- ): number => {
848
- return callNative("CreateActor", "iffff", modelid, X, Y, Z, Rotation);
849
- };
850
-
851
- export const DestroyActor = (actorid: number): number => {
852
- return callNative("DestroyActor", "i", actorid);
853
- };
854
-
855
- export const IsActorStreamedIn = (
856
- actorid: number,
857
- forplayerid: number
858
- ): boolean => {
859
- return Boolean(callNative("IsActorStreamedIn", "ii", actorid, forplayerid));
860
- };
861
-
862
- export const SetActorVirtualWorld = (
863
- actorid: number,
864
- vworld: number
865
- ): number => {
866
- return callNative("SetActorVirtualWorld", "ii", actorid, vworld);
867
- };
868
-
869
- export const GetActorVirtualWorld = (actorid: number): number => {
870
- return callNative("GetActorVirtualWorld", "i", actorid);
871
- };
872
-
873
- export const ApplyActorAnimation = (
874
- actorid: number,
875
- animlib: string,
876
- animname: string,
877
- fDelta: number,
878
- loop: boolean,
879
- lockx: boolean,
880
- locky: boolean,
881
- freeze: boolean,
882
- time: number
883
- ): number => {
884
- return callNative(
885
- "ApplyActorAnimation",
886
- "issfiiiii",
887
- actorid,
888
- animlib,
889
- animname,
890
- fDelta,
891
- loop,
892
- lockx,
893
- locky,
894
- freeze,
895
- time
896
- );
897
- };
898
-
899
- export const ClearActorAnimations = (actorid: number): number => {
900
- return callNative("ClearActorAnimations", "i", actorid);
901
- };
902
-
903
- export const SetActorPos = (
904
- actorid: number,
905
- X: number,
906
- Y: number,
907
- Z: number
908
- ): number => {
909
- return callNative("SetActorPos", "ifff", actorid, X, Y, Z);
910
- };
911
-
912
- export const GetActorPos = (actorid: number): Array<number> => {
913
- return callNative("GetActorPos", "iFFF", actorid);
914
- };
915
-
916
- export const SetActorFacingAngle = (actorid: number, ang: number): number => {
917
- return callNative("SetActorFacingAngle", "if", actorid, ang);
918
- };
919
-
920
- export const GetActorFacingAngle = (actorid: number): number => {
921
- return callNative("GetActorFacingAngle", "iF", actorid);
922
- };
923
-
924
- export const SetActorHealth = (actorid: number, health: number): number => {
925
- return callNative("SetActorHealth", "if", actorid, health);
926
- };
927
-
928
- export const GetActorHealth = (actorid: number): number => {
929
- return callNative("GetActorHealth", "iF", actorid);
930
- };
931
-
932
- export const SetActorInvulnerable = (
933
- actorid: number,
934
- invulnerable: boolean
935
- ): number => {
936
- return callNative("SetActorInvulnerable", "ii", actorid, invulnerable);
937
- };
938
-
939
- export const IsActorInvulnerable = (actorid: number): boolean => {
940
- return Boolean(callNative("IsActorInvulnerable", "i", actorid));
941
- };
942
-
943
- export const IsValidActor = (actorid: number): boolean => {
944
- return Boolean(callNative("IsValidActor", "i", actorid));
945
- };
946
-
947
- export const HTTP = (
948
- index: number,
949
- type: number,
950
- url: string,
951
- data: string,
952
- callback: string
953
- ): number => {
954
- return callNative("HTTP", "iisss", index, type, url, data, callback);
955
- };
956
-
957
- export const CreateObject = (
958
- modelid: number,
959
- X: number,
960
- Y: number,
961
- Z: number,
962
- rX: number,
963
- rY: number,
964
- rZ: number,
965
- DrawDistance: number
966
- ): number => {
967
- return callNative(
968
- "CreateObject",
969
- "ifffffff",
970
- modelid,
971
- X,
972
- Y,
973
- Z,
974
- rX,
975
- rY,
976
- rZ,
977
- DrawDistance
978
- );
979
- };
980
-
981
- export const AttachObjectToVehicle = (
982
- objectid: number,
983
- vehicleid: number,
984
- OffsetX: number,
985
- OffsetY: number,
986
- OffsetZ: number,
987
- RotX: number,
988
- RotY: number,
989
- RotZ: number
990
- ): number => {
991
- return callNative(
992
- "AttachObjectToVehicle",
993
- "iiffffff",
994
- objectid,
995
- vehicleid,
996
- OffsetX,
997
- OffsetY,
998
- OffsetZ,
999
- RotX,
1000
- RotY,
1001
- RotZ
1002
- );
1003
- };
1004
-
1005
- export const AttachObjectToObject = (
1006
- objectid: number,
1007
- attachtoid: number,
1008
- OffsetX: number,
1009
- OffsetY: number,
1010
- OffsetZ: number,
1011
- RotX: number,
1012
- RotY: number,
1013
- RotZ: number,
1014
- SyncRotation = true
1015
- ): number => {
1016
- return callNative(
1017
- "AttachObjectToObject",
1018
- "iiffffffi",
1019
- objectid,
1020
- attachtoid,
1021
- OffsetX,
1022
- OffsetY,
1023
- OffsetZ,
1024
- RotX,
1025
- RotY,
1026
- RotZ,
1027
- SyncRotation
1028
- );
1029
- };
1030
-
1031
- export const AttachObjectToPlayer = (
1032
- objectid: number,
1033
- playerid: number,
1034
- OffsetX: number,
1035
- OffsetY: number,
1036
- OffsetZ: number,
1037
- RotX: number,
1038
- RotY: number,
1039
- RotZ: number
1040
- ): number => {
1041
- return callNative(
1042
- "AttachObjectToPlayer",
1043
- "iiffffff",
1044
- objectid,
1045
- playerid,
1046
- OffsetX,
1047
- OffsetY,
1048
- OffsetZ,
1049
- RotX,
1050
- RotY,
1051
- RotZ
1052
- );
1053
- };
1054
-
1055
- export const SetObjectPos = (
1056
- objectid: number,
1057
- X: number,
1058
- Y: number,
1059
- Z: number
1060
- ): number => {
1061
- return callNative("SetObjectPos", "ifff", objectid, X, Y, Z);
1062
- };
1063
-
1064
- export const GetObjectPos = (objectid: number): Array<number> => {
1065
- return callNative("GetObjectPos", "iFFF", objectid);
1066
- };
1067
-
1068
- export const SetObjectRot = (
1069
- objectid: number,
1070
- RotX: number,
1071
- RotY: number,
1072
- RotZ: number
1073
- ): number => {
1074
- return callNative("SetObjectRot", "ifff", objectid, RotX, RotY, RotZ);
1075
- };
1076
-
1077
- export const GetObjectRot = (objectid: number): Array<number> => {
1078
- return callNative("GetObjectRot", "iFFF", objectid);
1079
- };
1080
-
1081
- export const GetObjectModel = (objectid: number): number => {
1082
- return callNative("GetObjectModel", "i", objectid);
1083
- };
1084
-
1085
- export const SetObjectNoCameraCollision = (objectid: number): boolean => {
1086
- return Boolean(callNative("SetObjectNoCameraCollision", "i", objectid));
1087
- };
1088
-
1089
- export const IsValidObject = (objectid: number): boolean => {
1090
- return Boolean(callNative("IsValidObject", "i", objectid));
1091
- };
1092
-
1093
- export const DestroyObject = (objectid: number): number => {
1094
- return callNative("DestroyObject", "i", objectid);
1095
- };
1096
-
1097
- export const MoveObject = (
1098
- objectid: number,
1099
- X: number,
1100
- Y: number,
1101
- Z: number,
1102
- Speed: number,
1103
- RotX: number,
1104
- RotY: number,
1105
- RotZ: number
1106
- ): number => {
1107
- return callNative(
1108
- "MoveObject",
1109
- "ifffffff",
1110
- objectid,
1111
- X,
1112
- Y,
1113
- Z,
1114
- Speed,
1115
- RotX,
1116
- RotY,
1117
- RotZ
1118
- );
1119
- };
1120
-
1121
- export const StopObject = (objectid: number): number => {
1122
- return callNative("StopObject", "i", objectid);
1123
- };
1124
-
1125
- export const IsObjectMoving = (objectid: number): boolean => {
1126
- return Boolean(callNative("IsObjectMoving", "i", objectid));
1127
- };
1128
-
1129
- export const BeginObjectEditing = (
1130
- playerid: number,
1131
- objectid: number
1132
- ): boolean => {
1133
- return Boolean(callNative("BeginObjectEditing", "ii", playerid, objectid));
1134
- };
1135
-
1136
- export const BeginPlayerObjectEditing = (
1137
- playerid: number,
1138
- objectid: number
1139
- ): boolean => {
1140
- return Boolean(
1141
- callNative("BeginPlayerObjectEditing", "ii", playerid, objectid)
1142
- );
1143
- };
1144
-
1145
- export const BeginObjectSelecting = (playerid: number): boolean => {
1146
- return Boolean(callNative("BeginObjectSelecting", "i", playerid));
1147
- };
1148
-
1149
- export const EndObjectEditing = (playerid: number): boolean => {
1150
- return Boolean(callNative("EndObjectEditing", "i", playerid));
1151
- };
1152
-
1153
- export const CreatePlayerObject = (
1154
- playerid: number,
1155
- modelid: number,
1156
- X: number,
1157
- Y: number,
1158
- Z: number,
1159
- rX: number,
1160
- rY: number,
1161
- rZ: number,
1162
- DrawDistance: number
1163
- ): number => {
1164
- return callNative(
1165
- "CreatePlayerObject",
1166
- "iifffffff",
1167
- playerid,
1168
- modelid,
1169
- X,
1170
- Y,
1171
- Z,
1172
- rX,
1173
- rY,
1174
- rZ,
1175
- DrawDistance
1176
- );
1177
- };
1178
-
1179
- export const AttachPlayerObjectToVehicle = (
1180
- playerid: number,
1181
- objectid: number,
1182
- vehicleid: number,
1183
- fOffsetX: number,
1184
- fOffsetY: number,
1185
- fOffsetZ: number,
1186
- fRotX: number,
1187
- fRotY: number,
1188
- RotZ: number
1189
- ): number => {
1190
- return callNative(
1191
- "AttachPlayerObjectToVehicle",
1192
- "iiiffffff",
1193
- playerid,
1194
- objectid,
1195
- vehicleid,
1196
- fOffsetX,
1197
- fOffsetY,
1198
- fOffsetZ,
1199
- fRotX,
1200
- fRotY,
1201
- RotZ
1202
- );
1203
- };
1204
-
1205
- export const SetPlayerObjectPos = (
1206
- playerid: number,
1207
- objectid: number,
1208
- X: number,
1209
- Y: number,
1210
- Z: number
1211
- ): number => {
1212
- return callNative("SetPlayerObjectPos", "iifff", playerid, objectid, X, Y, Z);
1213
- };
1214
-
1215
- export const GetPlayerObjectPos = (
1216
- playerid: number,
1217
- objectid: number
1218
- ): Array<number> => {
1219
- return callNative("GetPlayerObjectPos", "iiFFF", playerid, objectid);
1220
- };
1221
-
1222
- export const SetPlayerObjectRot = (
1223
- playerid: number,
1224
- objectid: number,
1225
- RotX: number,
1226
- RotY: number,
1227
- RotZ: number
1228
- ): number => {
1229
- return callNative(
1230
- "SetPlayerObjectRot",
1231
- "iifff",
1232
- playerid,
1233
- objectid,
1234
- RotX,
1235
- RotY,
1236
- RotZ
1237
- );
1238
- };
1239
-
1240
- export const GetPlayerObjectRot = (
1241
- playerid: number,
1242
- objectid: number
1243
- ): Array<number> => {
1244
- return callNative("GetPlayerObjectRot", "iiFFF", playerid, objectid);
1245
- };
1246
-
1247
- export const GetPlayerObjectModel = (
1248
- playerid: number,
1249
- objectid: number
1250
- ): number => {
1251
- return callNative("GetPlayerObjectModel", "ii", playerid, objectid);
1252
- };
1253
-
1254
- export const SetPlayerObjectNoCameraCollision = (
1255
- playerid: number,
1256
- objectid: number
1257
- ): boolean => {
1258
- return Boolean(
1259
- callNative("SetPlayerObjectNoCameraCollision", "ii", playerid, objectid)
1260
- );
1261
- };
1262
-
1263
- export const IsValidPlayerObject = (
1264
- playerid: number,
1265
- objectid: number
1266
- ): boolean => {
1267
- return Boolean(callNative("IsValidPlayerObject", "ii", playerid, objectid));
1268
- };
1269
-
1270
- export const DestroyPlayerObject = (
1271
- playerid: number,
1272
- objectid: number
1273
- ): number => {
1274
- return callNative("DestroyPlayerObject", "ii", playerid, objectid);
1275
- };
1276
-
1277
- export const MovePlayerObject = (
1278
- playerid: number,
1279
- objectid: number,
1280
- X: number,
1281
- Y: number,
1282
- Z: number,
1283
- Speed: number,
1284
- RotX: number,
1285
- RotY: number,
1286
- RotZ: number
1287
- ): number => {
1288
- return callNative(
1289
- "MovePlayerObject",
1290
- "iifffffff",
1291
- playerid,
1292
- objectid,
1293
- X,
1294
- Y,
1295
- Z,
1296
- Speed,
1297
- RotX,
1298
- RotY,
1299
- RotZ
1300
- );
1301
- };
1302
-
1303
- export const StopPlayerObject = (
1304
- playerid: number,
1305
- objectid: number
1306
- ): number => {
1307
- return callNative("StopPlayerObject", "ii", playerid, objectid);
1308
- };
1309
-
1310
- export const IsPlayerObjectMoving = (
1311
- playerid: number,
1312
- objectid: number
1313
- ): boolean => {
1314
- return Boolean(callNative("IsPlayerObjectMoving", "ii", playerid, objectid));
1315
- };
1316
-
1317
- export const AttachPlayerObjectToPlayer = (
1318
- objectplayer: number,
1319
- objectid: number,
1320
- attachplayer: number,
1321
- OffsetX: number,
1322
- OffsetY: number,
1323
- OffsetZ: number,
1324
- rX: number,
1325
- rY: number,
1326
- rZ: number
1327
- ): number => {
1328
- return callNative(
1329
- "AttachPlayerObjectToPlayer",
1330
- "iiiffffff",
1331
- objectplayer,
1332
- objectid,
1333
- attachplayer,
1334
- OffsetX,
1335
- OffsetY,
1336
- OffsetZ,
1337
- rX,
1338
- rY,
1339
- rZ
1340
- );
1341
- };
1342
-
1343
- export const SetObjectMaterial = (
1344
- objectid: number,
1345
- materialindex: number,
1346
- modelid: number,
1347
- txdname: string,
1348
- texturename: string,
1349
- materialcolour: string | number
1350
- ): number => {
1351
- return callNative(
1352
- "SetObjectMaterial",
1353
- "iiissi",
1354
- objectid,
1355
- materialindex,
1356
- modelid,
1357
- txdname,
1358
- texturename,
1359
- rgba(materialcolour)
1360
- );
1361
- };
1362
-
1363
- export const SetPlayerObjectMaterial = (
1364
- playerid: number,
1365
- objectid: number,
1366
- materialindex: number,
1367
- modelid: number,
1368
- txdname: string,
1369
- texturename: string,
1370
- materialcolour: string | number
1371
- ): number => {
1372
- return callNative(
1373
- "SetPlayerObjectMaterial",
1374
- "iiiissi",
1375
- playerid,
1376
- objectid,
1377
- materialindex,
1378
- modelid,
1379
- txdname,
1380
- texturename,
1381
- rgba(materialcolour)
1382
- );
1383
- };
1384
-
1385
- export const SetObjectMaterialText = (
1386
- objectid: number,
1387
- text: string,
1388
- materialindex: number,
1389
- materialsize: number,
1390
- fontface: string,
1391
- fontsize: number,
1392
- bold = true,
1393
- fontcolour: string | number,
1394
- backcolour: string | number,
1395
- textalignment: number
1396
- ): number => {
1397
- return callNative(
1398
- "SetObjectMaterialText",
1399
- "isiisiiiii",
1400
- objectid,
1401
- text,
1402
- materialindex,
1403
- materialsize,
1404
- fontface,
1405
- fontsize,
1406
- bold,
1407
- rgba(fontcolour),
1408
- rgba(backcolour),
1409
- textalignment
1410
- );
1411
- };
1412
-
1413
- export const SetPlayerObjectMaterialText = (
1414
- playerid: number,
1415
- objectid: number,
1416
- text: string,
1417
- materialindex: number,
1418
- materialsize: number,
1419
- fontface: string,
1420
- fontsize: number,
1421
- bold = true,
1422
- fontcolour: string | number,
1423
- backcolour: string | number,
1424
- textalignment: number
1425
- ): number => {
1426
- return callNative(
1427
- "SetPlayerObjectMaterialText",
1428
- "iisiisiiiii",
1429
- playerid,
1430
- objectid,
1431
- text,
1432
- materialindex,
1433
- materialsize,
1434
- fontface,
1435
- fontsize,
1436
- bold,
1437
- rgba(fontcolour),
1438
- rgba(backcolour),
1439
- textalignment
1440
- );
1441
- };
1442
-
1443
- export const SetObjectsDefaultCameraCollision = (disable: boolean): boolean => {
1444
- return Boolean(callNative("SetObjectsDefaultCameraCollision", "i", disable));
1445
- };
1446
-
1447
- export const SetSpawnInfo = (
1448
- playerid: number,
1449
- team: number,
1450
- skin: number,
1451
- x: number,
1452
- y: number,
1453
- z: number,
1454
- rotation: number,
1455
- weapon1: WeaponEnum,
1456
- weapon1_ammo: number,
1457
- weapon2: WeaponEnum,
1458
- weapon2_ammo: number,
1459
- weapon3: WeaponEnum,
1460
- weapon3_ammo: number
1461
- ): number => {
1462
- return callNative(
1463
- "SetSpawnInfo",
1464
- "iiiffffiiiiii",
1465
- playerid,
1466
- team,
1467
- skin,
1468
- x,
1469
- y,
1470
- z,
1471
- rotation,
1472
- weapon1,
1473
- weapon1_ammo,
1474
- weapon2,
1475
- weapon2_ammo,
1476
- weapon3,
1477
- weapon3_ammo
1478
- );
1479
- };
1480
-
1481
- export const SpawnPlayer = (playerid: number): number => {
1482
- return callNative("SpawnPlayer", "i", playerid);
1483
- };
1484
-
1485
- export const SetPlayerPos = (
1486
- playerid: number,
1487
- x: number,
1488
- y: number,
1489
- z: number
1490
- ): number => {
1491
- return callNative("SetPlayerPos", "ifff", playerid, x, y, z);
1492
- };
1493
-
1494
- export const SetPlayerPosFindZ = (
1495
- playerid: number,
1496
- x: number,
1497
- y: number,
1498
- z: number
1499
- ): number => {
1500
- return callNative("SetPlayerPosFindZ", "ifff", playerid, x, y, z);
1501
- };
1502
-
1503
- export const GetPlayerPos = (playerid: number): Array<number> => {
1504
- return callNative("GetPlayerPos", "iFFF", playerid);
1505
- };
1506
-
1507
- export const SetPlayerFacingAngle = (playerid: number, ang: number): number => {
1508
- return callNative("SetPlayerFacingAngle", "if", playerid, ang);
1509
- };
1510
-
1511
- export const GetPlayerFacingAngle = (playerid: number): number => {
1512
- return callNative("GetPlayerFacingAngle", "iF", playerid);
1513
- };
1514
-
1515
- export const IsPlayerInRangeOfPoint = (
1516
- playerid: number,
1517
- range: number,
1518
- x: number,
1519
- y: number,
1520
- z: number
1521
- ): boolean => {
1522
- return Boolean(
1523
- callNative("IsPlayerInRangeOfPoint", "iffff", playerid, range, x, y, z)
1524
- );
1525
- };
1526
-
1527
- export const GetPlayerDistanceFromPoint = (
1528
- playerid: number,
1529
- X: number,
1530
- Y: number,
1531
- Z: number
1532
- ): number => {
1533
- return callNativeFloat(
1534
- "GetPlayerDistanceFromPoint",
1535
- "ifff",
1536
- playerid,
1537
- X,
1538
- Y,
1539
- Z
1540
- );
1541
- };
1542
-
1543
- export const IsPlayerStreamedIn = (
1544
- playerid: number,
1545
- forplayerid: number
1546
- ): boolean => {
1547
- return Boolean(callNative("IsPlayerStreamedIn", "ii", playerid, forplayerid));
1548
- };
1549
-
1550
- export const SetPlayerInterior = (
1551
- playerid: number,
1552
- interiorid: number
1553
- ): number => {
1554
- return callNative("SetPlayerInterior", "ii", playerid, interiorid);
1555
- };
1556
-
1557
- export const GetPlayerInterior = (playerid: number): number => {
1558
- return callNative("GetPlayerInterior", "i", playerid);
1559
- };
1560
-
1561
- export const SetPlayerHealth = (playerid: number, health: number): number => {
1562
- return callNative("SetPlayerHealth", "if", playerid, health);
1563
- };
1564
-
1565
- export const GetPlayerHealth = (playerid: number): number => {
1566
- return callNative("GetPlayerHealth", "iF", playerid);
1567
- };
1568
-
1569
- export const SetPlayerArmour = (playerid: number, armour: number): number => {
1570
- return callNative("SetPlayerArmour", "if", playerid, armour);
1571
- };
1572
-
1573
- export const GetPlayerArmour = (playerid: number): number => {
1574
- return callNative("GetPlayerArmour", "iF", playerid);
1575
- };
1576
-
1577
- export const SetPlayerAmmo = (
1578
- playerid: number,
1579
- weaponid: number,
1580
- ammo: number
1581
- ): number => {
1582
- return callNative("SetPlayerAmmo", "iii", playerid, weaponid, ammo);
1583
- };
1584
-
1585
- export const GetPlayerAmmo = (playerid: number): number => {
1586
- return callNative("GetPlayerAmmo", "i", playerid);
1587
- };
1588
-
1589
- export const GetPlayerWeaponState = (playerid: number): WeaponStatesEnum => {
1590
- return callNative("GetPlayerWeaponState", "i", playerid);
1591
- };
1592
-
1593
- export const GetPlayerTargetPlayer = (playerid: number): number => {
1594
- return callNative("GetPlayerTargetPlayer", "i", playerid);
1595
- };
1596
-
1597
- export const GetPlayerTargetActor = (playerid: number): number => {
1598
- return callNative("GetPlayerTargetActor", "i", playerid);
1599
- };
1600
-
1601
- export const SetPlayerTeam = (playerid: number, teamid: number): void => {
1602
- callNative("SetPlayerTeam", "ii", playerid, teamid);
1603
- };
1604
-
1605
- export const GetPlayerTeam = (playerid: number): number => {
1606
- return callNative("GetPlayerTeam", "i", playerid);
1607
- };
1608
-
1609
- export const SetPlayerScore = (playerid: number, score: number): number => {
1610
- return callNative("SetPlayerScore", "ii", playerid, score);
1611
- };
1612
-
1613
- export const GetPlayerScore = (playerid: number): number => {
1614
- return callNative("GetPlayerScore", "i", playerid);
1615
- };
1616
-
1617
- export const GetPlayerDrunkLevel = (playerid: number): number => {
1618
- return callNative("GetPlayerDrunkLevel", "i", playerid);
1619
- };
1620
-
1621
- export const SetPlayerDrunkLevel = (
1622
- playerid: number,
1623
- level: number
1624
- ): number => {
1625
- return callNative("SetPlayerDrunkLevel", "ii", playerid, level);
1626
- };
1627
-
1628
- export const SetPlayerColor = (
1629
- playerid: number,
1630
- colour: string | number
1631
- ): number => {
1632
- return callNative("SetPlayerColor", "ii", playerid, rgba(colour));
1633
- };
1634
-
1635
- export const GetPlayerColor = (playerid: number): number => {
1636
- return callNative("GetPlayerColor", "i", playerid);
1637
- };
1638
-
1639
- export const SetPlayerSkin = (playerid: number, skinid: number): number => {
1640
- return callNative("SetPlayerSkin", "ii", playerid, skinid);
1641
- };
1642
-
1643
- export const GetPlayerSkin = (playerid: number): number => {
1644
- return callNative("GetPlayerSkin", "i", playerid);
1645
- };
1646
-
1647
- export const GivePlayerWeapon = (
1648
- playerid: number,
1649
- weaponid: number,
1650
- ammo: number
1651
- ): number => {
1652
- return callNative("GivePlayerWeapon", "iii", playerid, weaponid, ammo);
1653
- };
1654
-
1655
- export const ResetPlayerWeapons = (playerid: number): number => {
1656
- return callNative("ResetPlayerWeapons", "i", playerid);
1657
- };
1658
-
1659
- export const SetPlayerArmedWeapon = (
1660
- playerid: number,
1661
- weaponid: number
1662
- ): number => {
1663
- return callNative("SetPlayerArmedWeapon", "ii", playerid, weaponid);
1664
- };
1665
-
1666
- export const GetPlayerWeaponData = (
1667
- playerid: number,
1668
- slot: number
1669
- ): Array<number> => {
1670
- return callNative("GetPlayerWeaponData", "iiII", playerid, slot);
1671
- };
1672
-
1673
- export const GivePlayerMoney = (playerid: number, money: number): number => {
1674
- return callNative("GivePlayerMoney", "ii", playerid, money);
1675
- };
1676
-
1677
- export const ResetPlayerMoney = (playerid: number): number => {
1678
- return callNative("ResetPlayerMoney", "i", playerid);
1679
- };
1680
-
1681
- export const GetPlayerMoney = (playerid: number): number => {
1682
- return callNative("GetPlayerMoney", "i", playerid);
1683
- };
1684
-
1685
- export const GetPlayerState = (playerid: number): PlayerStateEnum => {
1686
- return callNative("GetPlayerState", "i", playerid);
1687
- };
1688
-
1689
- export const GetPlayerPing = (playerid: number): number => {
1690
- return callNative("GetPlayerPing", "i", playerid);
1691
- };
1692
-
1693
- export const GetPlayerWeapon = (playerid: number): number => {
1694
- return callNative("GetPlayerWeapon", "i", playerid);
1695
- };
1696
-
1697
- export const GetPlayerKeys = (playerid: number): Array<KeysEnum> => {
1698
- return callNative("GetPlayerKeys", "iIII", playerid);
1699
- };
1700
-
1701
- export const SetPlayerTime = (
1702
- playerid: number,
1703
- hour: number,
1704
- minute: number
1705
- ): number => {
1706
- return callNative("SetPlayerTime", "iii", playerid, hour, minute);
1707
- };
1708
-
1709
- export const GetPlayerTime = (playerid: number): Array<number> => {
1710
- return callNative("GetPlayerTime", "iII", playerid);
1711
- };
1712
-
1713
- export const TogglePlayerClock = (
1714
- playerid: number,
1715
- toggle: boolean
1716
- ): number => {
1717
- return callNative("TogglePlayerClock", "ii", playerid, toggle);
1718
- };
1719
-
1720
- export const SetPlayerWeather = (playerid: number, weather: number): number => {
1721
- return callNative("SetPlayerWeather", "ii", playerid, weather);
1722
- };
1723
-
1724
- export const ForceClassSelection = (playerid: number): number => {
1725
- return callNative("ForceClassSelection", "i", playerid);
1726
- };
1727
-
1728
- export const SetPlayerWantedLevel = (
1729
- playerid: number,
1730
- level: number
1731
- ): number => {
1732
- return callNative("SetPlayerWantedLevel", "ii", playerid, level);
1733
- };
1734
-
1735
- export const GetPlayerWantedLevel = (playerid: number): number => {
1736
- return callNative("GetPlayerWantedLevel", "i", playerid);
1737
- };
1738
-
1739
- export const SetPlayerFightingStyle = (
1740
- playerid: number,
1741
- style: FightingStylesEnum
1742
- ): number => {
1743
- return callNative("SetPlayerFightingStyle", "ii", playerid, style);
1744
- };
1745
-
1746
- export const GetPlayerFightingStyle = (
1747
- playerid: number
1748
- ): FightingStylesEnum => {
1749
- return callNative("GetPlayerFightingStyle", "i", playerid);
1750
- };
1751
-
1752
- export const SetPlayerVelocity = (
1753
- playerid: number,
1754
- X: number,
1755
- Y: number,
1756
- Z: number
1757
- ): number => {
1758
- return callNative("SetPlayerVelocity", "ifff", playerid, X, Y, Z);
1759
- };
1760
-
1761
- export const GetPlayerVelocity = (playerid: number): Array<number> => {
1762
- return callNative("GetPlayerVelocity", "iFFF", playerid);
1763
- };
1764
-
1765
- export const PlayCrimeReportForPlayer = (
1766
- playerid: number,
1767
- suspectid: number,
1768
- crime: number
1769
- ): number => {
1770
- return callNative(
1771
- "PlayCrimeReportForPlayer",
1772
- "iii",
1773
- playerid,
1774
- suspectid,
1775
- crime
1776
- );
1777
- };
1778
-
1779
- export const PlayAudioStreamForPlayer = (
1780
- playerid: number,
1781
- url: string,
1782
- posX: number,
1783
- posY: number,
1784
- posZ: number,
1785
- distance: number,
1786
- usepos = false
1787
- ): number => {
1788
- return callNative(
1789
- "PlayAudioStreamForPlayer",
1790
- "isffffi",
1791
- playerid,
1792
- url,
1793
- posX,
1794
- posY,
1795
- posZ,
1796
- distance,
1797
- usepos
1798
- );
1799
- };
1800
-
1801
- export const StopAudioStreamForPlayer = (playerid: number): number => {
1802
- return callNative("StopAudioStreamForPlayer", "i", playerid);
1803
- };
1804
-
1805
- export const SetPlayerShopName = (
1806
- playerid: number,
1807
- shopname: string
1808
- ): number => {
1809
- return callNative("SetPlayerShopName", "is", playerid, shopname);
1810
- };
1811
-
1812
- export const SetPlayerSkillLevel = (
1813
- playerid: number,
1814
- skill: WeaponSkillsEnum,
1815
- level: number
1816
- ): number => {
1817
- return callNative("SetPlayerSkillLevel", "iii", playerid, skill, level);
1818
- };
1819
-
1820
- export const GetPlayerSurfingVehicleID = (playerid: number): number => {
1821
- return callNative("GetPlayerSurfingVehicleID", "i", playerid);
1822
- };
1823
-
1824
- export const GetPlayerSurfingObjectID = (playerid: number): number => {
1825
- return callNative("GetPlayerSurfingObjectID", "i", playerid);
1826
- };
1827
-
1828
- export const RemoveBuildingForPlayer = (
1829
- playerid: number,
1830
- modelid: number,
1831
- fX: number,
1832
- fY: number,
1833
- fZ: number,
1834
- fRadius: number
1835
- ): number => {
1836
- return callNative(
1837
- "RemoveBuildingForPlayer",
1838
- "iiffff",
1839
- playerid,
1840
- modelid,
1841
- fX,
1842
- fY,
1843
- fZ,
1844
- fRadius
1845
- );
1846
- };
1847
-
1848
- export const GetPlayerLastShotVectors = (playerid: number): Array<number> => {
1849
- return callNative("GetPlayerLastShotVectors", "iFFFFFF", playerid);
1850
- };
1851
-
1852
- export const SetPlayerAttachedObject = (
1853
- playerid: number,
1854
- index: number,
1855
- modelid: number,
1856
- bone: BoneIdsEnum,
1857
- fOffsetX: number,
1858
- fOffsetY: number,
1859
- fOffsetZ: number,
1860
- fRotX: number,
1861
- fRotY: number,
1862
- fRotZ: number,
1863
- fScaleX: number,
1864
- fScaleY: number,
1865
- fScaleZ: number,
1866
- materialcolour1: string | number,
1867
- materialcolour2: string | number
1868
- ): number => {
1869
- return callNative(
1870
- "SetPlayerAttachedObject",
1871
- "iiiifffffffffii",
1872
- playerid,
1873
- index,
1874
- modelid,
1875
- bone,
1876
- fOffsetX,
1877
- fOffsetY,
1878
- fOffsetZ,
1879
- fRotX,
1880
- fRotY,
1881
- fRotZ,
1882
- fScaleX,
1883
- fScaleY,
1884
- fScaleZ,
1885
- rgba(materialcolour1),
1886
- rgba(materialcolour2)
1887
- );
1888
- };
1889
-
1890
- export const RemovePlayerAttachedObject = (
1891
- playerid: number,
1892
- index: number
1893
- ): number => {
1894
- return callNative("RemovePlayerAttachedObject", "ii", playerid, index);
1895
- };
1896
-
1897
- export const IsPlayerAttachedObjectSlotUsed = (
1898
- playerid: number,
1899
- index: number
1900
- ): boolean => {
1901
- return Boolean(
1902
- callNative("IsPlayerAttachedObjectSlotUsed", "ii", playerid, index)
1903
- );
1904
- };
1905
-
1906
- export const EditAttachedObject = (playerid: number, index: number): number => {
1907
- return callNative("EditAttachedObject", "ii", playerid, index);
1908
- };
1909
-
1910
- export const CreatePlayerTextDraw = (
1911
- playerid: number,
1912
- x: number,
1913
- y: number,
1914
- text: string
1915
- ): number => {
1916
- return callNative("CreatePlayerTextDraw", "iffs", playerid, x, y, text);
1917
- };
1918
-
1919
- export const PlayerTextDrawDestroy = (playerid: number, text: number): void => {
1920
- callNative("PlayerTextDrawDestroy", "ii", playerid, text);
1921
- };
1922
-
1923
- export const PlayerTextDrawLetterSize = (
1924
- playerid: number,
1925
- text: number,
1926
- x: number,
1927
- y: number
1928
- ): number => {
1929
- return callNative("PlayerTextDrawLetterSize", "iiff", playerid, text, x, y);
1930
- };
1931
-
1932
- export const PlayerTextDrawTextSize = (
1933
- playerid: number,
1934
- text: number,
1935
- x: number,
1936
- y: number
1937
- ): number => {
1938
- return callNative("PlayerTextDrawTextSize", "iiff", playerid, text, x, y);
1939
- };
1940
-
1941
- export const PlayerTextDrawAlignment = (
1942
- playerid: number,
1943
- text: number,
1944
- alignment: TextDrawAlignEnum
1945
- ): number => {
1946
- return callNative(
1947
- "PlayerTextDrawAlignment",
1948
- "iii",
1949
- playerid,
1950
- text,
1951
- alignment
1952
- );
1953
- };
1954
-
1955
- export const PlayerTextDrawColour = (
1956
- playerid: number,
1957
- text: number,
1958
- colour: string | number
1959
- ): boolean => {
1960
- return Boolean(
1961
- callNative("PlayerTextDrawColour", "iii", playerid, text, rgba(colour))
1962
- );
1963
- };
1964
-
1965
- export const PlayerTextDrawUseBox = (
1966
- playerid: number,
1967
- text: number,
1968
- use: boolean
1969
- ): number => {
1970
- return callNative("PlayerTextDrawUseBox", "iii", playerid, text, use);
1971
- };
1972
-
1973
- export const PlayerTextDrawBoxColour = (
1974
- playerid: number,
1975
- text: number,
1976
- colour: string | number
1977
- ): boolean => {
1978
- return Boolean(
1979
- callNative("PlayerTextDrawBoxColour", "iii", playerid, text, rgba(colour))
1980
- );
1981
- };
1982
-
1983
- export const PlayerTextDrawSetShadow = (
1984
- playerid: number,
1985
- text: number,
1986
- size: number
1987
- ): number => {
1988
- return callNative("PlayerTextDrawSetShadow", "iii", playerid, text, size);
1989
- };
1990
-
1991
- export const PlayerTextDrawSetOutline = (
1992
- playerid: number,
1993
- text: number,
1994
- size: number
1995
- ): number => {
1996
- return callNative("PlayerTextDrawSetOutline", "iii", playerid, text, size);
1997
- };
1998
-
1999
- export const PlayerTextDrawBackgroundColour = (
2000
- playerid: number,
2001
- text: number,
2002
- colour: string | number
2003
- ): boolean => {
2004
- return Boolean(
2005
- callNative(
2006
- "PlayerTextDrawBackgroundColour",
2007
- "iii",
2008
- playerid,
2009
- text,
2010
- rgba(colour)
2011
- )
2012
- );
2013
- };
2014
-
2015
- export const PlayerTextDrawFont = (
2016
- playerid: number,
2017
- text: number,
2018
- font: number
2019
- ): number => {
2020
- return callNative("PlayerTextDrawFont", "iii", playerid, text, font);
2021
- };
2022
-
2023
- export const PlayerTextDrawSetProportional = (
2024
- playerid: number,
2025
- text: number,
2026
- set: boolean
2027
- ): number => {
2028
- return callNative(
2029
- "PlayerTextDrawSetProportional",
2030
- "iii",
2031
- playerid,
2032
- text,
2033
- set
2034
- );
2035
- };
2036
-
2037
- export const PlayerTextDrawSetSelectable = (
2038
- playerid: number,
2039
- text: number,
2040
- set: boolean
2041
- ): number => {
2042
- return callNative("PlayerTextDrawSetSelectable", "iii", playerid, text, set);
2043
- };
2044
-
2045
- export const PlayerTextDrawShow = (playerid: number, text: number): number => {
2046
- return callNative("PlayerTextDrawShow", "ii", playerid, text);
2047
- };
2048
-
2049
- export const PlayerTextDrawHide = (playerid: number, text: number): number => {
2050
- return callNative("PlayerTextDrawHide", "ii", playerid, text);
2051
- };
2052
-
2053
- export const PlayerTextDrawSetString = (
2054
- playerid: number,
2055
- text: number,
2056
- string: string
2057
- ): number => {
2058
- return callNative("PlayerTextDrawSetString", "iis", playerid, text, string);
2059
- };
2060
-
2061
- export const PlayerTextDrawSetPreviewModel = (
2062
- playerid: number,
2063
- text: number,
2064
- modelindex: number
2065
- ): number => {
2066
- return callNative(
2067
- "PlayerTextDrawSetPreviewModel",
2068
- "iii",
2069
- playerid,
2070
- text,
2071
- modelindex
2072
- );
2073
- };
2074
-
2075
- export const PlayerTextDrawSetPreviewRot = (
2076
- playerid: number,
2077
- text: number,
2078
- fRotX: number,
2079
- fRotY: number,
2080
- fRotZ: number,
2081
- fZoom: number
2082
- ): number => {
2083
- return callNative(
2084
- "PlayerTextDrawSetPreviewRot",
2085
- "iiffff",
2086
- playerid,
2087
- text,
2088
- fRotX,
2089
- fRotY,
2090
- fRotZ,
2091
- fZoom
2092
- );
2093
- };
2094
-
2095
- export const PlayerTextDrawSetPreviewVehicleColours = (
2096
- playerid: number,
2097
- text: number,
2098
- colour1: string | number,
2099
- colour2: string | number
2100
- ): boolean => {
2101
- return Boolean(
2102
- callNative(
2103
- "PlayerTextDrawSetPreviewVehicleColours",
2104
- "iiii",
2105
- playerid,
2106
- text,
2107
- colour1,
2108
- colour2
2109
- )
2110
- );
2111
- };
2112
-
2113
- export const SetPlayerChatBubble = (
2114
- playerid: number,
2115
- text: string,
2116
- colour: string | number,
2117
- drawdistance: number,
2118
- expiretime: number
2119
- ): number => {
2120
- return callNative(
2121
- "SetPlayerChatBubble",
2122
- "isifi",
2123
- playerid,
2124
- text,
2125
- rgba(colour),
2126
- drawdistance,
2127
- expiretime
2128
- );
2129
- };
2130
-
2131
- export const PutPlayerInVehicle = (
2132
- playerid: number,
2133
- vehicleid: number,
2134
- seatid: number
2135
- ): number => {
2136
- return callNative("PutPlayerInVehicle", "iii", playerid, vehicleid, seatid);
2137
- };
2138
-
2139
- export const GetPlayerVehicleID = (playerid: number): number => {
2140
- return callNative("GetPlayerVehicleID", "i", playerid);
2141
- };
2142
-
2143
- export const GetPlayerVehicleSeat = (playerid: number): number => {
2144
- return callNative("GetPlayerVehicleSeat", "i", playerid);
2145
- };
2146
-
2147
- export const RemovePlayerFromVehicle = (playerid: number): number => {
2148
- return callNative("RemovePlayerFromVehicle", "i", playerid);
2149
- };
2150
-
2151
- export const TogglePlayerControllable = (
2152
- playerid: number,
2153
- toggle: boolean
2154
- ): number => {
2155
- return callNative("TogglePlayerControllable", "ii", playerid, toggle);
2156
- };
2157
-
2158
- export const PlayerPlaySound = (
2159
- playerid: number,
2160
- soundid: number,
2161
- x: number,
2162
- y: number,
2163
- z: number
2164
- ): number => {
2165
- return callNative("PlayerPlaySound", "iifff", playerid, soundid, x, y, z);
2166
- };
2167
-
2168
- export const ApplyAnimation = (
2169
- playerid: number,
2170
- animlib: string,
2171
- animname: string,
2172
- fDelta: number,
2173
- loop: boolean,
2174
- lockx: boolean,
2175
- locky: boolean,
2176
- freeze: boolean,
2177
- time: number,
2178
- forcesync: boolean
2179
- ): number => {
2180
- return callNative(
2181
- "ApplyAnimation",
2182
- "issfiiiiii",
2183
- playerid,
2184
- animlib,
2185
- animname,
2186
- fDelta,
2187
- loop,
2188
- lockx,
2189
- locky,
2190
- freeze,
2191
- time,
2192
- forcesync
2193
- );
2194
- };
2195
-
2196
- export const ClearAnimations = (
2197
- playerid: number,
2198
- forcesync: boolean
2199
- ): number => {
2200
- return callNative("ClearAnimations", "ii", playerid, forcesync);
2201
- };
2202
-
2203
- export const GetPlayerAnimationIndex = (playerid: number): number => {
2204
- return callNative("GetPlayerAnimationIndex", "i", playerid);
2205
- };
2206
-
2207
- export const GetPlayerSpecialAction = (
2208
- playerid: number
2209
- ): SpecialActionsEnum => {
2210
- return callNative("GetPlayerSpecialAction", "i", playerid);
2211
- };
2212
-
2213
- export const SetPlayerSpecialAction = (
2214
- playerid: number,
2215
- actionid: SpecialActionsEnum
2216
- ): number => {
2217
- return callNative("SetPlayerSpecialAction", "ii", playerid, actionid);
2218
- };
2219
-
2220
- export const DisableRemoteVehicleCollisions = (
2221
- playerid: number,
2222
- disable: boolean
2223
- ): number => {
2224
- return callNative("DisableRemoteVehicleCollisions", "ii", playerid, disable);
2225
- };
2226
-
2227
- export const SetPlayerCheckpoint = (
2228
- playerid: number,
2229
- x: number,
2230
- y: number,
2231
- z: number,
2232
- size: number
2233
- ): number => {
2234
- return callNative("SetPlayerCheckpoint", "iffff", playerid, x, y, z, size);
2235
- };
2236
-
2237
- export const DisablePlayerCheckpoint = (playerid: number): number => {
2238
- return callNative("DisablePlayerCheckpoint", "i", playerid);
2239
- };
2240
-
2241
- export const SetPlayerRaceCheckpoint = (
2242
- playerid: number,
2243
- type: number,
2244
- x: number,
2245
- y: number,
2246
- z: number,
2247
- nextx: number,
2248
- nexty: number,
2249
- nextz: number,
2250
- size: number
2251
- ): number => {
2252
- return callNative(
2253
- "SetPlayerRaceCheckpoint",
2254
- "iifffffff",
2255
- playerid,
2256
- type,
2257
- x,
2258
- y,
2259
- z,
2260
- nextx,
2261
- nexty,
2262
- nextz,
2263
- size
2264
- );
2265
- };
2266
-
2267
- export const DisablePlayerRaceCheckpoint = (playerid: number): number => {
2268
- return callNative("DisablePlayerRaceCheckpoint", "i", playerid);
2269
- };
2270
-
2271
- export const SetPlayerWorldBounds = (
2272
- playerid: number,
2273
- x_max: number,
2274
- x_min: number,
2275
- y_max: number,
2276
- y_min: number
2277
- ): number => {
2278
- return callNative(
2279
- "SetPlayerWorldBounds",
2280
- "iffff",
2281
- playerid,
2282
- x_max,
2283
- x_min,
2284
- y_max,
2285
- y_min
2286
- );
2287
- };
2288
-
2289
- export const SetPlayerMarkerForPlayer = (
2290
- playerid: number,
2291
- showplayerid: number,
2292
- colour: string | number
2293
- ): number => {
2294
- return callNative(
2295
- "SetPlayerMarkerForPlayer",
2296
- "iii",
2297
- playerid,
2298
- showplayerid,
2299
- rgba(colour)
2300
- );
2301
- };
2302
-
2303
- export const ShowPlayerNameTagForPlayer = (
2304
- playerid: number,
2305
- showplayerid: number,
2306
- show: boolean
2307
- ): number => {
2308
- return callNative(
2309
- "ShowPlayerNameTagForPlayer",
2310
- "iii",
2311
- playerid,
2312
- showplayerid,
2313
- show
2314
- );
2315
- };
2316
-
2317
- export const SetPlayerMapIcon = (
2318
- playerid: number,
2319
- iconid: number,
2320
- x: number,
2321
- y: number,
2322
- z: number,
2323
- markertype: number,
2324
- colour: string | number,
2325
- style: number
2326
- ): number => {
2327
- return callNative(
2328
- "SetPlayerMapIcon",
2329
- "iifffiii",
2330
- playerid,
2331
- iconid,
2332
- x,
2333
- y,
2334
- z,
2335
- markertype,
2336
- rgba(colour),
2337
- style
2338
- );
2339
- };
2340
-
2341
- export const RemovePlayerMapIcon = (
2342
- playerid: number,
2343
- iconid: number
2344
- ): number => {
2345
- return callNative("RemovePlayerMapIcon", "ii", playerid, iconid);
2346
- };
2347
-
2348
- export const SetPlayerCameraPos = (
2349
- playerid: number,
2350
- x: number,
2351
- y: number,
2352
- z: number
2353
- ): number => {
2354
- return callNative("SetPlayerCameraPos", "ifff", playerid, x, y, z);
2355
- };
2356
-
2357
- export const SetPlayerCameraLookAt = (
2358
- playerid: number,
2359
- x: number,
2360
- y: number,
2361
- z: number,
2362
- cut: CameraCutStylesEnum
2363
- ): number => {
2364
- return callNative("SetPlayerCameraLookAt", "ifffi", playerid, x, y, z, cut);
2365
- };
2366
-
2367
- export const SetCameraBehindPlayer = (playerid: number): number => {
2368
- return callNative("SetCameraBehindPlayer", "i", playerid);
2369
- };
2370
-
2371
- export const GetPlayerCameraPos = (playerid: number): Array<number> => {
2372
- return callNative("GetPlayerCameraPos", "iFFF", playerid);
2373
- };
2374
-
2375
- export const GetPlayerCameraFrontVector = (playerid: number): Array<number> => {
2376
- return callNative("GetPlayerCameraFrontVector", "iFFF", playerid);
2377
- };
2378
-
2379
- export const GetPlayerCameraMode = (playerid: number): CameraModesEnum => {
2380
- return callNative("GetPlayerCameraMode", "i", playerid);
2381
- };
2382
-
2383
- export const EnablePlayerCameraTarget = (
2384
- playerid: number,
2385
- enable: boolean
2386
- ): number => {
2387
- return callNative("EnablePlayerCameraTarget", "ii", playerid, enable);
2388
- };
2389
-
2390
- export const GetPlayerCameraTargetObject = (playerid: number): number => {
2391
- return callNative("GetPlayerCameraTargetObject", "i", playerid);
2392
- };
2393
-
2394
- export const GetPlayerCameraTargetVehicle = (playerid: number): number => {
2395
- return callNative("GetPlayerCameraTargetVehicle", "i", playerid);
2396
- };
2397
-
2398
- export const GetPlayerCameraTargetPlayer = (playerid: number): number => {
2399
- return callNative("GetPlayerCameraTargetPlayer", "i", playerid);
2400
- };
2401
-
2402
- export const GetPlayerCameraTargetActor = (playerid: number): number => {
2403
- return callNative("GetPlayerCameraTargetActor", "i", playerid);
2404
- };
2405
-
2406
- export const GetPlayerCameraAspectRatio = (playerid: number): number => {
2407
- return callNativeFloat("GetPlayerCameraAspectRatio", "i", playerid);
2408
- };
2409
-
2410
- export const GetPlayerCameraZoom = (playerid: number): number => {
2411
- return callNativeFloat("GetPlayerCameraZoom", "i", playerid);
2412
- };
2413
-
2414
- export const AttachCameraToObject = (
2415
- playerid: number,
2416
- objectid: number
2417
- ): number => {
2418
- return callNative("AttachCameraToObject", "ii", playerid, objectid);
2419
- };
2420
-
2421
- export const AttachCameraToPlayerObject = (
2422
- playerid: number,
2423
- playerobjectid: number
2424
- ): number => {
2425
- return callNative(
2426
- "AttachCameraToPlayerObject",
2427
- "ii",
2428
- playerid,
2429
- playerobjectid
2430
- );
2431
- };
2432
-
2433
- export const InterpolateCameraPos = (
2434
- playerid: number,
2435
- FromX: number,
2436
- FromY: number,
2437
- FromZ: number,
2438
- ToX: number,
2439
- ToY: number,
2440
- ToZ: number,
2441
- time: number,
2442
- cut: CameraCutStylesEnum
2443
- ): number => {
2444
- return callNative(
2445
- "InterpolateCameraPos",
2446
- "iffffffii",
2447
- playerid,
2448
- FromX,
2449
- FromY,
2450
- FromZ,
2451
- ToX,
2452
- ToY,
2453
- ToZ,
2454
- time,
2455
- cut
2456
- );
2457
- };
2458
-
2459
- export const InterpolateCameraLookAt = (
2460
- playerid: number,
2461
- FromX: number,
2462
- FromY: number,
2463
- FromZ: number,
2464
- ToX: number,
2465
- ToY: number,
2466
- ToZ: number,
2467
- time: number,
2468
- cut: CameraCutStylesEnum
2469
- ): number => {
2470
- return callNative(
2471
- "InterpolateCameraLookAt",
2472
- "iffffffii",
2473
- playerid,
2474
- FromX,
2475
- FromY,
2476
- FromZ,
2477
- ToX,
2478
- ToY,
2479
- ToZ,
2480
- time,
2481
- cut
2482
- );
2483
- };
2484
-
2485
- export const IsPlayerConnected = (playerid: number): boolean => {
2486
- return Boolean(callNative("IsPlayerConnected", "i", playerid));
2487
- };
2488
-
2489
- export const IsPlayerInVehicle = (
2490
- playerid: number,
2491
- vehicleid: number
2492
- ): boolean => {
2493
- return Boolean(callNative("IsPlayerInVehicle", "ii", playerid, vehicleid));
2494
- };
2495
-
2496
- export const IsPlayerInAnyVehicle = (playerid: number): boolean => {
2497
- return Boolean(callNative("IsPlayerInAnyVehicle", "i", playerid));
2498
- };
2499
-
2500
- export const IsPlayerInCheckpoint = (playerid: number): boolean => {
2501
- return Boolean(callNative("IsPlayerInCheckpoint", "i", playerid));
2502
- };
2503
-
2504
- export const IsPlayerInRaceCheckpoint = (playerid: number): boolean => {
2505
- return Boolean(callNative("IsPlayerInRaceCheckpoint", "i", playerid));
2506
- };
2507
-
2508
- export const SetPlayerVirtualWorld = (
2509
- playerid: number,
2510
- worldid: number
2511
- ): number => {
2512
- return callNative("SetPlayerVirtualWorld", "ii", playerid, worldid);
2513
- };
2514
-
2515
- export const GetPlayerVirtualWorld = (playerid: number): number => {
2516
- return callNative("GetPlayerVirtualWorld", "i", playerid);
2517
- };
2518
-
2519
- export const EnableStuntBonusForPlayer = (
2520
- playerid: number,
2521
- enable: boolean
2522
- ): number => {
2523
- return callNative("EnableStuntBonusForPlayer", "ii", playerid, enable);
2524
- };
2525
-
2526
- export const EnableStuntBonusForAll = (enable: boolean): number => {
2527
- return callNative("EnableStuntBonusForAll", "i", enable);
2528
- };
2529
-
2530
- export const TogglePlayerSpectating = (
2531
- playerid: number,
2532
- toggle: boolean
2533
- ): number => {
2534
- return callNative("TogglePlayerSpectating", "ii", playerid, toggle);
2535
- };
2536
-
2537
- export const PlayerSpectatePlayer = (
2538
- playerid: number,
2539
- targetplayerid: number,
2540
- mode: SpectateModesEnum
2541
- ): number => {
2542
- return callNative(
2543
- "PlayerSpectatePlayer",
2544
- "iii",
2545
- playerid,
2546
- targetplayerid,
2547
- mode
2548
- );
2549
- };
2550
-
2551
- export const PlayerSpectateVehicle = (
2552
- playerid: number,
2553
- targetvehicleid: number,
2554
- mode: SpectateModesEnum
2555
- ): number => {
2556
- return callNative(
2557
- "PlayerSpectateVehicle",
2558
- "iii",
2559
- playerid,
2560
- targetvehicleid,
2561
- mode
2562
- );
2563
- };
2564
-
2565
- export const StartRecordingPlayerData = (
2566
- playerid: number,
2567
- recordtype: number,
2568
- recordname: string
2569
- ): number => {
2570
- return callNative(
2571
- "StartRecordingPlayerData",
2572
- "iis",
2573
- playerid,
2574
- recordtype,
2575
- recordname
2576
- );
2577
- };
2578
-
2579
- export const StopRecordingPlayerData = (playerid: number): number => {
2580
- return callNative("StopRecordingPlayerData", "i", playerid);
2581
- };
2582
-
2583
- export const SelectTextDraw = (
2584
- playerid: number,
2585
- hovercolour: string | number
2586
- ): void => {
2587
- callNative("SelectTextDraw", "ii", playerid, rgba(hovercolour));
2588
- };
2589
-
2590
- export const CancelSelectTextDraw = (playerid: number): void => {
2591
- callNative("CancelSelectTextDraw", "i", playerid);
2592
- };
2593
-
2594
- export const CreateExplosionForPlayer = (
2595
- playerid: number,
2596
- X: number,
2597
- Y: number,
2598
- Z: number,
2599
- type: number,
2600
- Radius: number
2601
- ): number => {
2602
- return callNative(
2603
- "CreateExplosionForPlayer",
2604
- "ifffif",
2605
- playerid,
2606
- X,
2607
- Y,
2608
- Z,
2609
- type,
2610
- Radius
2611
- );
2612
- };
2613
-
2614
- export const SendClientCheck = (
2615
- playerid: number,
2616
- type: number,
2617
- memAddr: number,
2618
- memOffset: number,
2619
- byteCount: number
2620
- ): number => {
2621
- return callNative(
2622
- "SendClientCheck",
2623
- "iiiii",
2624
- playerid,
2625
- type,
2626
- memAddr,
2627
- memOffset,
2628
- byteCount
2629
- );
2630
- };
2631
-
2632
- export const CreateVehicle = (
2633
- vehicletype: number,
2634
- x: number,
2635
- y: number,
2636
- z: number,
2637
- rotation: number,
2638
- colour1: string | number,
2639
- colour2: string | number,
2640
- respawn_delay: number,
2641
- addsiren: boolean
2642
- ): number => {
2643
- return callNative(
2644
- "CreateVehicle",
2645
- "iffffiiii",
2646
- vehicletype,
2647
- x,
2648
- y,
2649
- z,
2650
- rotation,
2651
- rgba(colour1),
2652
- rgba(colour2),
2653
- respawn_delay,
2654
- addsiren
2655
- );
2656
- };
2657
-
2658
- export const DestroyVehicle = (vehicleid: number): number => {
2659
- return callNative("DestroyVehicle", "i", vehicleid);
2660
- };
2661
-
2662
- export const IsVehicleStreamedIn = (
2663
- vehicleid: number,
2664
- forplayerid: number
2665
- ): boolean => {
2666
- return Boolean(
2667
- callNative("IsVehicleStreamedIn", "ii", vehicleid, forplayerid)
2668
- );
2669
- };
2670
-
2671
- export const GetVehiclePos = (vehicleid: number) => {
2672
- const values: number[] = callNative("GetVehiclePos", "iFFF", vehicleid);
2673
- if (values.length < 3) {
2674
- throw new Error("VehicleID " + vehicleid + " not found");
2675
- }
2676
- return {
2677
- x: values[0],
2678
- y: values[1],
2679
- z: values[2],
2680
- };
2681
- };
2682
-
2683
- export const SetVehiclePos = (
2684
- vehicleid: number,
2685
- x: number,
2686
- y: number,
2687
- z: number
2688
- ): number => {
2689
- return callNative("SetVehiclePos", "ifff", vehicleid, x, y, z);
2690
- };
2691
-
2692
- export const GetVehicleZAngle = (vehicleid: number): number => {
2693
- return callNative("GetVehicleZAngle", "iF", vehicleid);
2694
- };
2695
-
2696
- export const GetVehicleRotationQuat = (vehicleid: number): Array<number> => {
2697
- return callNative("GetVehicleRotationQuat", "iFFFF", vehicleid);
2698
- };
2699
-
2700
- export const GetVehicleDistanceFromPoint = (
2701
- vehicleid: number,
2702
- X: number,
2703
- Y: number,
2704
- Z: number
2705
- ): number => {
2706
- return callNativeFloat(
2707
- "GetVehicleDistanceFromPoint",
2708
- "ifff",
2709
- vehicleid,
2710
- X,
2711
- Y,
2712
- Z
2713
- );
2714
- };
2715
-
2716
- export const SetVehicleZAngle = (
2717
- vehicleid: number,
2718
- z_angle: number
2719
- ): number => {
2720
- return callNative("SetVehicleZAngle", "if", vehicleid, z_angle);
2721
- };
2722
-
2723
- export const SetVehicleParamsForPlayer = (
2724
- vehicleid: number,
2725
- playerid: number,
2726
- objective: boolean,
2727
- doorslocked: boolean
2728
- ): number => {
2729
- return callNative(
2730
- "SetVehicleParamsForPlayer",
2731
- "iiii",
2732
- vehicleid,
2733
- playerid,
2734
- objective,
2735
- doorslocked
2736
- );
2737
- };
2738
-
2739
- export const ManualVehicleEngineAndLights = (): number => {
2740
- return callNative("ManualVehicleEngineAndLights", "");
2741
- };
2742
-
2743
- export const SetVehicleParamsEx = (
2744
- vehicleid: number,
2745
- engine: boolean,
2746
- lights: boolean,
2747
- alarm: boolean,
2748
- doors: boolean,
2749
- bonnet: boolean,
2750
- boot: boolean,
2751
- objective: boolean
2752
- ): number => {
2753
- return callNative(
2754
- "SetVehicleParamsEx",
2755
- "iiiiiiii",
2756
- vehicleid,
2757
- engine,
2758
- lights,
2759
- alarm,
2760
- doors,
2761
- bonnet,
2762
- boot,
2763
- objective
2764
- );
2765
- };
2766
-
2767
- export const GetVehicleParamsEx = (vehicleid: number): Array<number> => {
2768
- return callNative("GetVehicleParamsEx", "iIIIIIII", vehicleid);
2769
- };
2770
-
2771
- export const GetVehicleParamsSirenState = (vehicleid: number): number => {
2772
- return callNative("GetVehicleParamsSirenState", "i", vehicleid);
2773
- };
2774
-
2775
- export const SetVehicleParamsCarDoors = (
2776
- vehicleid: number,
2777
- driver: boolean,
2778
- passenger: boolean,
2779
- backleft: boolean,
2780
- backright: boolean
2781
- ): number => {
2782
- return callNative(
2783
- "SetVehicleParamsCarDoors",
2784
- "iiiii",
2785
- vehicleid,
2786
- driver,
2787
- passenger,
2788
- backleft,
2789
- backright
2790
- );
2791
- };
2792
-
2793
- export const GetVehicleParamsCarDoors = (
2794
- vehicleid: number
2795
- ): {
2796
- driver: -1 | 0 | 1;
2797
- passenger: -1 | 0 | 1;
2798
- backleft: -1 | 0 | 1;
2799
- backright: -1 | 0 | 1;
2800
- } => {
2801
- const values = callNative("GetVehicleParamsCarDoors", "iIIII", vehicleid);
2802
- return {
2803
- driver: values[0],
2804
- passenger: values[1],
2805
- backleft: values[2],
2806
- backright: values[3],
2807
- };
2808
- };
2809
-
2810
- export const SetVehicleParamsCarWindows = (
2811
- vehicleid: number,
2812
- driver: boolean,
2813
- passenger: boolean,
2814
- backleft: boolean,
2815
- backright: boolean
2816
- ): number => {
2817
- return callNative(
2818
- "SetVehicleParamsCarWindows",
2819
- "iiiii",
2820
- vehicleid,
2821
- driver,
2822
- passenger,
2823
- backleft,
2824
- backright
2825
- );
2826
- };
2827
-
2828
- export const GetVehicleParamsCarWindows = (
2829
- vehicleid: number
2830
- ): {
2831
- driver: -1 | 0 | 1;
2832
- passenger: -1 | 0 | 1;
2833
- backleft: -1 | 0 | 1;
2834
- backright: -1 | 0 | 1;
2835
- } => {
2836
- const values = callNative("GetVehicleParamsCarWindows", "iIIII", vehicleid);
2837
- return {
2838
- driver: values[0],
2839
- passenger: values[1],
2840
- backleft: values[2],
2841
- backright: values[3],
2842
- };
2843
- };
2844
-
2845
- export const SetVehicleToRespawn = (vehicleid: number): number => {
2846
- return callNative("SetVehicleToRespawn", "i", vehicleid);
2847
- };
2848
-
2849
- export const LinkVehicleToInterior = (
2850
- vehicleid: number,
2851
- interiorid: number
2852
- ): number => {
2853
- return callNative("LinkVehicleToInterior", "ii", vehicleid, interiorid);
2854
- };
2855
-
2856
- export const AddVehicleComponent = (
2857
- vehicleid: number,
2858
- componentid: number
2859
- ): number => {
2860
- return callNative("AddVehicleComponent", "ii", vehicleid, componentid);
2861
- };
2862
-
2863
- export const RemoveVehicleComponent = (
2864
- vehicleid: number,
2865
- componentid: number
2866
- ): number => {
2867
- return callNative("RemoveVehicleComponent", "ii", vehicleid, componentid);
2868
- };
2869
-
2870
- export const ChangeVehicleColours = (
2871
- vehicleid: number,
2872
- colour1: string | number,
2873
- colour2: string | number
2874
- ): number => {
2875
- return callNative(
2876
- "ChangeVehicleColours",
2877
- "iii",
2878
- vehicleid,
2879
- rgba(colour1),
2880
- rgba(colour2)
2881
- );
2882
- };
2883
-
2884
- export const ChangeVehiclePaintjob = (
2885
- vehicleid: number,
2886
- paintjobid: number
2887
- ): number => {
2888
- return callNative("ChangeVehiclePaintjob", "ii", vehicleid, paintjobid);
2889
- };
2890
-
2891
- export const SetVehicleHealth = (vehicleid: number, health: number): number => {
2892
- return callNative("SetVehicleHealth", "if", vehicleid, health);
2893
- };
2894
-
2895
- export const GetVehicleHealth = (vehicleid: number): number => {
2896
- return callNative("GetVehicleHealth", "iF", vehicleid);
2897
- };
2898
-
2899
- export const AttachTrailerToVehicle = (
2900
- trailerid: number,
2901
- vehicleid: number
2902
- ): number => {
2903
- return callNative("AttachTrailerToVehicle", "ii", trailerid, vehicleid);
2904
- };
2905
-
2906
- export const DetachTrailerFromVehicle = (vehicleid: number): number => {
2907
- return callNative("DetachTrailerFromVehicle", "i", vehicleid);
2908
- };
2909
-
2910
- export const IsTrailerAttachedToVehicle = (vehicleid: number): boolean => {
2911
- return Boolean(callNative("IsTrailerAttachedToVehicle", "i", vehicleid));
2912
- };
2913
-
2914
- export const GetVehicleTrailer = (vehicleid: number): number => {
2915
- return callNative("GetVehicleTrailer", "i", vehicleid);
2916
- };
2917
-
2918
- export const SetVehicleNumberPlate = (
2919
- vehicleid: number,
2920
- numberplate: string
2921
- ): number => {
2922
- return callNative("SetVehicleNumberPlate", "is", vehicleid, numberplate);
2923
- };
2924
-
2925
- export const GetVehicleModel = (vehicleid: number): number => {
2926
- return callNative("GetVehicleModel", "i", vehicleid);
2927
- };
2928
-
2929
- export const GetVehicleComponentInSlot = (
2930
- vehicleid: number,
2931
- slot: CarModTypeEnum
2932
- ): number => {
2933
- return callNative("GetVehicleComponentInSlot", "ii", vehicleid, slot);
2934
- };
2935
-
2936
- export const GetVehicleComponentType = (
2937
- component: number
2938
- ): CarModTypeEnum | -1 => {
2939
- return callNative("GetVehicleComponentType", "i", component);
2940
- };
2941
-
2942
- export const RepairVehicle = (vehicleid: number): number => {
2943
- return callNative("RepairVehicle", "i", vehicleid);
2944
- };
2945
-
2946
- export const GetVehicleVelocity = (vehicleid: number): Array<number> => {
2947
- return callNative("GetVehicleVelocity", "iFFF", vehicleid);
2948
- };
2949
-
2950
- export const SetVehicleVelocity = (
2951
- vehicleid: number,
2952
- X: number,
2953
- Y: number,
2954
- Z: number
2955
- ): number => {
2956
- return callNative("SetVehicleVelocity", "ifff", vehicleid, X, Y, Z);
2957
- };
2958
-
2959
- export const SetVehicleAngularVelocity = (
2960
- vehicleid: number,
2961
- X: number,
2962
- Y: number,
2963
- Z: number
2964
- ): number => {
2965
- return callNative("SetVehicleAngularVelocity", "ifff", vehicleid, X, Y, Z);
2966
- };
2967
-
2968
- export const GetVehicleDamageStatus = (vehicleid: number) => {
2969
- const values: number[] = callNative(
2970
- "GetVehicleDamageStatus",
2971
- "iIIII",
2972
- vehicleid
2973
- );
2974
- if (values.length < 4) {
2975
- throw new Error("VehicleID " + vehicleid + " not found");
2976
- }
2977
- return {
2978
- panels: values[0],
2979
- doors: values[1],
2980
- lights: values[2],
2981
- tires: values[3],
2982
- };
2983
- };
2984
-
2985
- export const UpdateVehicleDamageStatus = (
2986
- vehicleid: number,
2987
- panels: number,
2988
- doors: number,
2989
- lights: number,
2990
- tires: number
2991
- ): number => {
2992
- return callNative(
2993
- "UpdateVehicleDamageStatus",
2994
- "iiiii",
2995
- vehicleid,
2996
- panels,
2997
- doors,
2998
- lights,
2999
- tires
3000
- );
3001
- };
3002
-
3003
- export const GetVehicleModelInfo = (
3004
- vehiclemodel: number,
3005
- infotype: VehicleModelInfoEnum
3006
- ) => {
3007
- const values: number[] = callNative(
3008
- "GetVehicleModelInfo",
3009
- "iiFFF",
3010
- vehiclemodel,
3011
- infotype
3012
- );
3013
- if (values.length < 3) {
3014
- throw new Error("ModelID " + vehiclemodel + " not found");
3015
- }
3016
- return {
3017
- x: values[0],
3018
- y: values[1],
3019
- z: values[2],
3020
- };
3021
- };
3022
-
3023
- export const SetVehicleVirtualWorld = (
3024
- vehicleid: number,
3025
- worldid: number
3026
- ): number => {
3027
- return callNative("SetVehicleVirtualWorld", "ii", vehicleid, worldid);
3028
- };
3029
-
3030
- export const GetVehicleVirtualWorld = (vehicleid: number): number => {
3031
- return callNative("GetVehicleVirtualWorld", "i", vehicleid);
3032
- };
3033
-
3034
- export const IsValidVehicle = (vehicleid: number): boolean => {
3035
- return Boolean(callNative("IsValidVehicle", "i", vehicleid));
3036
- };
3037
-
3038
- export const StartRecordingPlayback = (
3039
- playbacktype: RecordTypesEnum,
3040
- recordname: string
3041
- ): void => {
3042
- return callNative("StartRecordingPlayback", "is", playbacktype, recordname);
3043
- };
3044
-
3045
- export const StopRecordingPlayback = (): void => {
3046
- return callNative("StopRecordingPlayback", "");
3047
- };
3048
-
3049
- export const PauseRecordingPlayback = (): void => {
3050
- return callNative("PauseRecordingPlayback", "");
3051
- };
3052
-
3053
- export const ResumeRecordingPlayback = (): void => {
3054
- return callNative("ResumeRecordingPlayback", "");
3055
- };
3056
-
3057
- export const GetPlayerCustomSkin = (playerid: number): number => {
3058
- return callNative("GetPlayerCustomSkin", "i", playerid);
3059
- };
3060
-
3061
- export const RedirectDownload = (playerid: number, url: string): number => {
3062
- return callNative("RedirectDownload", "is", playerid, url);
3063
- };
3064
-
3065
- export const AddSimpleModel = (
3066
- virtualworld: number,
3067
- baseid: number,
3068
- newid: number,
3069
- dffname: string,
3070
- txdname: string
3071
- ): number => {
3072
- return callNative(
3073
- "AddSimpleModel",
3074
- "iiiss",
3075
- virtualworld,
3076
- baseid,
3077
- newid,
3078
- dffname,
3079
- txdname
3080
- );
3081
- };
3082
-
3083
- export const AddSimpleModelTimed = (
3084
- virtualworld: number,
3085
- baseid: number,
3086
- newid: number,
3087
- dffname: string,
3088
- txdname: string,
3089
- timeon: number,
3090
- timeoff: number
3091
- ): number => {
3092
- return callNative(
3093
- "AddSimpleModelTimed",
3094
- "iiissii",
3095
- virtualworld,
3096
- baseid,
3097
- newid,
3098
- dffname,
3099
- txdname,
3100
- timeon,
3101
- timeoff
3102
- );
3103
- };
3104
-
3105
- export const GetWeaponName = (weaponid: number): string => {
3106
- return callNative("GetWeaponName", "iSi", weaponid, 32);
3107
- };
3108
-
3109
- export const NetStats_GetIpPort = (playerid: number): string => {
3110
- return callNative("NetStats_GetIpPort", "iSi", playerid, 128 + 6);
3111
- };
3112
-
3113
- export const GetPlayerIp = (playerid: number): string => {
3114
- return callNative("GetPlayerIp", "iSi", playerid, 128);
3115
- };
3116
-
3117
- export const GetAnimationName = (index: number): Array<string> => {
3118
- return callNative("GetAnimationName", "iSiSi", index, 32, 32);
3119
- };
3120
-
3121
- export const GetPlayerVersion = (playerid: number): string => {
3122
- return callNative("GetPlayerVersion", "iSi", playerid, 24);
3123
- };
3124
-
3125
- export const FindModelFileNameFromCRC = (crc: number): string => {
3126
- return callNative("FindModelFileNameFromCRC", "iSi", crc, 255);
3127
- };
3128
-
3129
- export const FindTextureFileNameFromCRC = (crc: number): string => {
3130
- return callNative("FindTextureFileNameFromCRC", "iSi", crc, 255);
3131
- };