@infernus/core 0.12.6 → 0.12.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +18 -1
- package/dist/bundle.js +4 -4
- package/dist/bundle.mjs +4 -4
- package/package.json +1 -1
package/dist/bundle.d.ts
CHANGED
|
@@ -178,6 +178,9 @@ declare enum InvalidEnum {
|
|
|
178
178
|
NO_TEAM = 255,
|
|
179
179
|
PLAYER_ID = 65535,
|
|
180
180
|
NPC_ID = -1,
|
|
181
|
+
PATH_ID = -1,
|
|
182
|
+
NODE_ID = -1,
|
|
183
|
+
RECORD_ID = -1,
|
|
181
184
|
VEHICLE_ID = 65535,
|
|
182
185
|
ACTOR_ID = 65535,
|
|
183
186
|
OBJECT_ID = 65535,
|
|
@@ -643,7 +646,7 @@ declare class CmdBus {
|
|
|
643
646
|
* If you need to change the value dynamically, you should do it by setter method.
|
|
644
647
|
*/
|
|
645
648
|
declare class Dialog {
|
|
646
|
-
private
|
|
649
|
+
private _id;
|
|
647
650
|
private static showingIds;
|
|
648
651
|
private static maxDialogId;
|
|
649
652
|
private dialog;
|
|
@@ -2689,7 +2692,9 @@ declare class Npc {
|
|
|
2689
2692
|
moveToPlayer(player: Player, moveType: number, moveSpeed?: number): boolean;
|
|
2690
2693
|
stopMove(): this;
|
|
2691
2694
|
isMoving(): boolean;
|
|
2695
|
+
isMovingToPlayer(player: Player): boolean;
|
|
2692
2696
|
setSkin(model: number): this;
|
|
2697
|
+
getSkin(): number;
|
|
2693
2698
|
isStreamedIn(player: Player): boolean;
|
|
2694
2699
|
isAnyStreamedIn(): boolean;
|
|
2695
2700
|
setInterior(interior: number): this;
|
|
@@ -2723,6 +2728,7 @@ declare class Npc {
|
|
|
2723
2728
|
isReloading(): boolean;
|
|
2724
2729
|
enableInfiniteAmmo(enable: boolean): this;
|
|
2725
2730
|
isInfiniteAmmoEnabled(): boolean;
|
|
2731
|
+
setWeaponState(weaponState: WeaponStatesEnum): boolean;
|
|
2726
2732
|
getWeaponState(): WeaponStatesEnum;
|
|
2727
2733
|
setAmmoInClip(ammo: number): this;
|
|
2728
2734
|
getAmmoInClip(): number;
|
|
@@ -2811,6 +2817,17 @@ declare class Npc {
|
|
|
2811
2817
|
setSurfingDynamicObject(object: DynamicObject): number;
|
|
2812
2818
|
getSurfingDynamicObject(): DynamicObject | undefined;
|
|
2813
2819
|
getSurfingDynamicObjectId(): number;
|
|
2820
|
+
isSpawned(): boolean;
|
|
2821
|
+
kill(killer: Player | number, reason: number): boolean;
|
|
2822
|
+
setVelocity(x: number, y: number, z: number): boolean;
|
|
2823
|
+
getVelocity(): {
|
|
2824
|
+
x: number;
|
|
2825
|
+
y: number;
|
|
2826
|
+
z: number;
|
|
2827
|
+
ret: number;
|
|
2828
|
+
};
|
|
2829
|
+
getPlayerAimingAt(): Player | null;
|
|
2830
|
+
getPlayerMovingTo(): Player | null;
|
|
2814
2831
|
static startRecordingPlayerData(player: Player, recordType: RecordTypesEnum, recordName: string): void;
|
|
2815
2832
|
static stopRecordingPlayerData(player: Player): void;
|
|
2816
2833
|
static isValid(id: number): boolean;
|