@infernus/core 0.12.1 → 0.12.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -42,6 +42,7 @@ declare enum ConnectionStatusEnum {
42
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  declare enum InvalidEnum {
43
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  NO_TEAM = 255,
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  PLAYER_ID = 65535,
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+ NPC_ID = -1,
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  VEHICLE_ID = 65535,
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  ACTOR_ID = 65535,
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  OBJECT_ID = 65535,
@@ -97,7 +98,8 @@ declare enum LimitsEnum {
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  MAX_PICKUPS = 4096,
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  MAX_PLAYER_ATTACHED_OBJECTS = 10,
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  MAX_CHATBUBBLE_LENGTH = 144,
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- NPC_MAX_NODES = 64
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+ NPC_MAX_NODES = 64,
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+ MAX_NPCS = 1000
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  }
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  declare enum MarkerModesEnum {
@@ -358,7 +360,7 @@ declare enum WeaponEnum {
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  FIST = 0,
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  BRASSKNUCKLE = 1,
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  GOLFCLUB = 2,
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- NITESTICK = 3,
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+ NIGHTSTICK = 3,
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  KNIFE = 4,
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  BAT = 5,
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  SHOVEL = 6,
@@ -2065,20 +2067,6 @@ declare const VehicleEvent: Readonly<{
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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- onNpcEnter: (cb: (ret: {
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- vehicle: Vehicle;
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- seatId: number;
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- } & {
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- next: (value?: Partial<{
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- vehicle: Vehicle;
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- seatId: number;
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- }> | undefined) => CallbackRet;
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- defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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- onNpcExit: (cb: (ret: object & {
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- next: (value?: object | undefined) => CallbackRet;
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- defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onTrailerUpdate: (cb: (ret: {
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  player: Player;
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  vehicle: Vehicle;
@@ -2333,9 +2321,9 @@ declare class DynamicArea {
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  static isPointInAny(x: number, y: number, z: number): boolean;
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  isLineIn(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): boolean;
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2323
  static isLineInAny(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): boolean;
2336
- static getForPoint(x: number, y: number, z: number): DynamicArea[];
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+ static getForPoint(x: number, y: number, z: number): (DynamicArea | undefined)[];
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  static getNumberForPoint(x: number, y: number, z: number): number;
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- static getForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): DynamicArea[];
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+ static getForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): (DynamicArea | undefined)[];
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  static getNumberForLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number;
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2328
  attachToObject(obj: DynamicObject, offsetX?: number, offsetY?: number, offsetZ?: number): number;
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  attachToPlayer(player: Player, offsetX?: number, offsetY?: number, offsetZ?: number): number;
@@ -2490,11 +2478,51 @@ declare class Menu {
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  static getInstanceByPlayer(player: Player): Menu | undefined;
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  }
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2480
 
2481
+ declare class NpcRecord {
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+ private _filePath;
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+ private _id;
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+ get id(): number;
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+ get filePath(): string;
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+ constructor(filePathOrId: string | number);
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+ unload(): boolean;
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+ isValid(): boolean;
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+ static isValid(recordId: number): boolean;
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+ static getCount(): number;
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+ static unloadAll(): boolean;
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+ static getInstance(id: number): NpcRecord | undefined;
2493
+ static getInstances(): NpcRecord[];
2494
+ }
2495
+
2496
+ declare class NpcNode {
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+ private _id;
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+ get id(): number;
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+ constructor(id: number);
2500
+ open(): void;
2501
+ close(): boolean;
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+ isOpen(): boolean;
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+ getType(): number;
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+ setPoint(pointId: number): boolean;
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+ getPointPosition(): {
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+ x: any;
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+ y: any;
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+ z: any;
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+ ret: boolean;
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+ };
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+ getPointCount(): number;
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+ getInfo(): {
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+ vehNodes: any;
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+ pedNodes: any;
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+ naviNode: any;
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+ ret: boolean;
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+ };
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+ static getInstance(id: number): NpcNode | undefined;
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+ static getInstances(): NpcNode[];
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+ }
2521
+
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2522
  declare class Npc {
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  private _id;
2495
2524
  private _name;
2496
- private static recordStatus;
2497
- get id(): InvalidEnum;
2525
+ get id(): number;
2498
2526
  constructor(name: string);
2499
2527
  getName(): string;
2500
2528
  destroy(): this;
@@ -2557,10 +2585,10 @@ declare class Npc {
2557
2585
  getWeaponState(): WeaponStatesEnum;
2558
2586
  setAmmoInClip(ammo: number): this;
2559
2587
  getAmmoInClip(): number;
2560
- shoot(weapon: WeaponStatesEnum, hitId: number, hitType: BulletHitTypesEnum, endPointX: number, endPointY: number, endPointZ: number, offsetX: number, offsetY: number, offsetZ: number, isHit: boolean, checkInBetweenFlags: number): this;
2588
+ shoot(weapon: WeaponStatesEnum, hitId: number, hitType: BulletHitTypesEnum, endPointX: number, endPointY: number, endPointZ: number, offsetX: number, offsetY: number, offsetZ: number, isHit: boolean, checkInBetweenFlags?: NPCEntityCheckEnum): this;
2561
2589
  isShooting(): boolean;
2562
- aimAt(pointX: number, pointY: number, pointZ: number, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
2563
- aimAtPlayer(player: Player, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetX: number, offsetY: number, offsetZ: number, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
2590
+ aimAt(pointX: number, pointY: number, pointZ: number, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags?: NPCEntityCheckEnum): this;
2591
+ aimAtPlayer(player: Player, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetX: number, offsetY: number, offsetZ: number, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags?: NPCEntityCheckEnum): this;
2564
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  stopAim(): this;
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2593
  isAiming(): boolean;
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  isAimingAtPlayer(player: Player): boolean;
@@ -2611,19 +2639,19 @@ declare class Npc {
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  setSpecialAction(action: number): number;
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  getSpecialAction(): number;
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  startPlayback(recordName: string, autoUnload: boolean, startX: number, startY: number, startZ: number, rotX: number, rotY: number, rotZ: number): number;
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- startPlaybackEx(recordId: number, autoUnload: boolean, startX: number, startY: number, startZ: number, rotX: number, rotY: number, rotZ: number): number;
2642
+ startPlaybackEx(record: NpcRecord, autoUnload: boolean, startX: number, startY: number, startZ: number, rotX: number, rotY: number, rotZ: number): number;
2615
2643
  stopPlayback(): number;
2616
2644
  pausePlayback(paused: boolean): number;
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  isPlayingPlayback(): boolean;
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  isPlaybackPaused(): boolean;
2619
- playNode(node: number, moveType?: NPCMoveTypeEnum, speed?: NPCMoveSpeedEnum, radius?: number, setAngle?: boolean): boolean;
2647
+ playNode(node: NpcNode, moveType?: NPCMoveTypeEnum, speed?: number, radius?: number, setAngle?: boolean): boolean;
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  stopPlayingNode(): boolean;
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2649
  pausePlayingNode(): boolean;
2622
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  resumePlayingNode(): boolean;
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  isPlayingNodePaused(): boolean;
2624
2652
  isPlayingNode(): boolean;
2625
- changeNode(node: number, link: number): number;
2626
- updateNodePoint(point: number): boolean;
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+ changeNode(node: NpcNode, link: number): number;
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+ updateNodePoint(pointId: number): boolean;
2627
2655
  setInvulnerable(toggle: boolean): number;
2628
2656
  isInvulnerable(): boolean;
2629
2657
  setSurfingOffsets(x: number, y: number, z: number): number;
@@ -2642,58 +2670,38 @@ declare class Npc {
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2670
  setSurfingDynamicObject(object: DynamicObject): number;
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2671
  getSurfingDynamicObject(): DynamicObject | undefined;
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2672
  getSurfingDynamicObjectId(): number;
2645
- static loadRecord(filePath: string): number;
2646
- static unloadRecord(recordId: number): boolean;
2647
- static isValidRecord(recordId: number): boolean;
2648
- static getRecordCount(): number;
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- static unloadAllRecords(): boolean;
2650
- static createPath(): number;
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- static destroyPath(pathId: number): boolean;
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- static destroyAllPath(): boolean;
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- static getPathCount(): number;
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- static addPointToPath(pathId: number, x: number, y: number, z: number, stopRange: number): boolean;
2655
- static removePointFromPath(pathId: number, pointIndex: number): boolean;
2656
- static clearPath(pathId: number): boolean;
2657
- static getPathPointCount(pathId: number): number;
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- static getPathPoint(pathId: number, pointIndex: number): {
2673
+ static startRecordingPlayerData(player: Player, recordType: RecordTypesEnum, recordName: string): void;
2674
+ static stopRecordingPlayerData(player: Player): void;
2675
+ static isValid(id: number): boolean;
2676
+ static getInstance(id: number): Npc | undefined;
2677
+ static getInstances(): Npc[];
2678
+ }
2679
+
2680
+ declare class NpcPath {
2681
+ private _id;
2682
+ get id(): number;
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+ constructor(pathId?: number);
2684
+ destroy(): boolean;
2685
+ addPoint(x: number, y: number, z: number, stopRange: number): boolean;
2686
+ removePoint(pointIndex: number): boolean;
2687
+ clear(): boolean;
2688
+ getPointCount(): number;
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+ getPoint(pointIndex: number): {
2659
2690
  x: number;
2660
2691
  y: number;
2661
2692
  z: number;
2662
2693
  stopRange: number;
2663
2694
  ret: number;
2664
2695
  };
2665
- static isValidPath(pathId: number): boolean;
2666
- getCurrentPathPointIndex(): number;
2667
- moveByPath(pathId: number, moveType?: NPCMoveTypeEnum, moveSpeed?: NPCMoveSpeedEnum, reversed?: boolean): boolean;
2668
- hasPathPointInRadius(pathId: number, x: number, y: number, z: number, radius: number): boolean;
2669
- static openNode(nodeId: number): boolean;
2670
- static closeNode(nodeId: number): boolean;
2671
- static isNodeOpen(nodeId: number): boolean;
2672
- static getNodeType(nodeId: number): number;
2673
- static setNodePoint(nodeId: number, pointId: number): boolean;
2674
- static getNodePointPosition(nodeId: number): {
2675
- x: any;
2676
- y: any;
2677
- z: any;
2678
- ret: boolean;
2679
- };
2680
- static getNodePointCount(nodeId: number): number;
2681
- static getNodeInfo(nodeId: number): {
2682
- vehNodes: any;
2683
- pedNodes: any;
2684
- naviNode: any;
2685
- ret: boolean;
2686
- };
2687
- static readonly connect: (name: string, script: string) => number;
2688
- static startRecordingPlayerData(player: Player, recordType: RecordTypesEnum, recordName: string): void;
2689
- static stopRecordingPlayerData(player: Player): void;
2690
- static startRecordingPlayback(playbackType: RecordTypesEnum, recordName: string): void;
2691
- static stopRecordingPlayback(): void;
2692
- static pauseRecordingPlayback(): void;
2693
- static resumeRecordingPlayback(): void;
2694
- static isValid(id: number): boolean;
2695
- static getInstance(id: number): Npc | undefined;
2696
- static getInstances(): Npc[];
2696
+ isValid(): boolean;
2697
+ getCurrentPointIndex(): number;
2698
+ move(moveType?: NPCMoveTypeEnum, moveSpeed?: number, reversed?: boolean): boolean;
2699
+ hasPointInRadius(x: number, y: number, z: number, radius: number): boolean;
2700
+ static destroyAll(): boolean;
2701
+ static getCount(): number;
2702
+ static isValid(pathId: number): boolean;
2703
+ static getInstance(id: number): NpcPath | undefined;
2704
+ static getInstances(): NpcPath[];
2697
2705
  }
2698
2706
 
2699
2707
  declare class TextDraw {
@@ -3015,7 +3023,7 @@ declare class Player {
3015
3023
  playCrimeReport(suspect: Player, crimeId: number): boolean;
3016
3024
  interpolateCameraPos(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
3017
3025
  interpolateCameraLookAt(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
3018
- createExplosion(x: number, y: number, z: number, type: number, Radius: number): boolean;
3026
+ createExplosion(x: number, y: number, z: number, type: number, radius: number): boolean;
3019
3027
  static isConnected(id: number): boolean;
3020
3028
  isConnected(): boolean;
3021
3029
  disableRemoteVehicleCollisions(disable: boolean): boolean;
@@ -3162,30 +3170,6 @@ declare class I18n {
3162
3170
  }
3163
3171
 
3164
3172
  declare const NpcEvent: Readonly<{
3165
- onConnect: (cb: (ret: {
3166
- myPlayerId: number;
3167
- } & {
3168
- next: (value?: Partial<{
3169
- myPlayerId: number;
3170
- }> | undefined) => CallbackRet;
3171
- defaultValue: boolean | undefined;
3172
- }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3173
- onDisconnect: (cb: (ret: {
3174
- reason: string;
3175
- } & {
3176
- next: (value?: Partial<{
3177
- reason: string;
3178
- }> | undefined) => CallbackRet;
3179
- defaultValue: boolean | undefined;
3180
- }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3181
- onModeInit: (cb: (ret: object & {
3182
- next: (value?: object | undefined) => CallbackRet;
3183
- defaultValue: boolean | undefined;
3184
- }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3185
- onModeExit: (cb: (ret: object & {
3186
- next: (value?: object | undefined) => CallbackRet;
3187
- defaultValue: boolean | undefined;
3188
- }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3189
3173
  onClientMessage: (cb: (ret: {
3190
3174
  color: number;
3191
3175
  buffer: number[];
@@ -3296,20 +3280,24 @@ declare const NpcEvent: Readonly<{
3296
3280
  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3297
3281
  onPlaybackStart: (cb: (ret: {
3298
3282
  npc: Npc;
3283
+ record: NpcRecord | undefined;
3299
3284
  recordId: number;
3300
3285
  } & {
3301
3286
  next: (value?: Partial<{
3302
3287
  npc: Npc;
3288
+ record: NpcRecord | undefined;
3303
3289
  recordId: number;
3304
3290
  }> | undefined) => CallbackRet;
3305
3291
  defaultValue: boolean | undefined;
3306
3292
  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3307
3293
  onPlaybackEnd: (cb: (ret: {
3308
3294
  npc: Npc;
3295
+ record: NpcRecord | undefined;
3309
3296
  recordId: number;
3310
3297
  } & {
3311
3298
  next: (value?: Partial<{
3312
3299
  npc: Npc;
3300
+ record: NpcRecord | undefined;
3313
3301
  recordId: number;
3314
3302
  }> | undefined) => CallbackRet;
3315
3303
  defaultValue: boolean | undefined;
@@ -3336,11 +3324,13 @@ declare const NpcEvent: Readonly<{
3336
3324
  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3337
3325
  onFinishNodePoint: (cb: (ret: {
3338
3326
  npc: Npc;
3327
+ node: NpcNode | undefined;
3339
3328
  nodeId: number;
3340
3329
  pointId: number;
3341
3330
  } & {
3342
3331
  next: (value?: Partial<{
3343
3332
  npc: Npc;
3333
+ node: NpcNode | undefined;
3344
3334
  nodeId: number;
3345
3335
  pointId: number;
3346
3336
  }> | undefined) => CallbackRet;
@@ -3348,21 +3338,27 @@ declare const NpcEvent: Readonly<{
3348
3338
  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3349
3339
  onFinishNode: (cb: (ret: {
3350
3340
  npc: Npc;
3341
+ node: NpcNode | undefined;
3351
3342
  nodeId: number;
3352
3343
  } & {
3353
3344
  next: (value?: Partial<{
3354
3345
  npc: Npc;
3346
+ node: NpcNode | undefined;
3355
3347
  nodeId: number;
3356
3348
  }> | undefined) => CallbackRet;
3357
3349
  defaultValue: boolean | undefined;
3358
3350
  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3359
3351
  onChangeNode: (cb: (ret: {
3360
3352
  npc: Npc;
3353
+ newNode: NpcNode | undefined;
3354
+ oldNode: NpcNode | undefined;
3361
3355
  newNodeId: number;
3362
3356
  oldNodeId: number;
3363
3357
  } & {
3364
3358
  next: (value?: Partial<{
3365
3359
  npc: Npc;
3360
+ newNode: NpcNode | undefined;
3361
+ oldNode: NpcNode | undefined;
3366
3362
  newNodeId: number;
3367
3363
  oldNodeId: number;
3368
3364
  }> | undefined) => CallbackRet;
@@ -3370,21 +3366,25 @@ declare const NpcEvent: Readonly<{
3370
3366
  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3371
3367
  onFinishMovePath: (cb: (ret: {
3372
3368
  npc: Npc;
3369
+ path: NpcPath | undefined;
3373
3370
  pathId: number;
3374
3371
  } & {
3375
3372
  next: (value?: Partial<{
3376
3373
  npc: Npc;
3374
+ path: NpcPath | undefined;
3377
3375
  pathId: number;
3378
3376
  }> | undefined) => CallbackRet;
3379
3377
  defaultValue: boolean | undefined;
3380
3378
  }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3381
3379
  onFinishMovePathPoint: (cb: (ret: {
3382
3380
  npc: Npc;
3381
+ path: NpcPath | undefined;
3383
3382
  pathId: number;
3384
3383
  pointIndex: number;
3385
3384
  } & {
3386
3385
  next: (value?: Partial<{
3387
3386
  npc: Npc;
3387
+ path: NpcPath | undefined;
3388
3388
  pathId: number;
3389
3389
  pointIndex: number;
3390
3390
  }> | undefined) => CallbackRet;
@@ -3696,5 +3696,5 @@ declare const getAnimateDurationByLibName: (lib: string, name: string) => number
3696
3696
 
3697
3697
  declare function defineHooks<T extends new (...args: any[]) => any>(target: T): readonly [THookedMethods<T>, <K extends TMethodKeys<InstanceType<T>>>(methodName: K, interceptor: (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>) => (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>];
3698
3698
 
3699
- export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCEntityCheckEnum, NPCMoveSpeedEnum, NPCMoveTypeEnum, NPCPlaybackEnum, NPCRecordStatusEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, defineHooks, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba, useTrigger, withTriggerOptions };
3699
+ export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCEntityCheckEnum, NPCMoveSpeedEnum, NPCMoveTypeEnum, NPCPlaybackEnum, NPCRecordStatusEnum, NetStats, Npc, NpcEvent, NpcNode, NpcPath, NpcRecord, ObjectMaterialAlignmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, defineHooks, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba, useTrigger, withTriggerOptions };
3700
3700
  export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb, IActorAnimation, IActorSpawn, IAnimateInfo, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IClientResRaw, ICmdOptions, ICommonRetVal, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, IGangZonePos, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDraw, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo, IVehicle, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, THookedMethods, TLocales, TMethodKeys, TPos, TStreamerExtendable, defineEventOptions };