@infernus/core 0.12.0 → 0.12.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +298 -61
- package/dist/bundle.js +4 -4
- package/dist/bundle.mjs +4 -4
- package/package.json +1 -1
package/dist/bundle.d.ts
CHANGED
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@@ -42,6 +42,7 @@ declare enum ConnectionStatusEnum {
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42
42
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declare enum InvalidEnum {
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43
43
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NO_TEAM = 255,
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PLAYER_ID = 65535,
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45
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+
NPC_ID = -1,
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VEHICLE_ID = 65535,
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ACTOR_ID = 65535,
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OBJECT_ID = 65535,
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@@ -96,7 +97,9 @@ declare enum LimitsEnum {
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MAX_3DTEXT_PLAYER = 1024,
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MAX_PICKUPS = 4096,
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MAX_PLAYER_ATTACHED_OBJECTS = 10,
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99
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-
MAX_CHATBUBBLE_LENGTH = 144
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+
MAX_CHATBUBBLE_LENGTH = 144,
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101
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NPC_MAX_NODES = 64,
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102
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MAX_NPCS = 1000
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}
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declare enum MarkerModesEnum {
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@@ -110,10 +113,37 @@ declare enum NPCPlaybackEnum {
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DRIVER = 2,
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ONFOOT = 3
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}
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113
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-
declare enum
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114
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-
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115
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-
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-
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declare enum NPCRecordStatusEnum {
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NONE = 0,
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START = 1,
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119
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PAUSE = 2
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120
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}
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121
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declare enum NPCMoveTypeEnum {
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UNKNOWN = -1,
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123
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NONE = 0,
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124
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WALK = 1,
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125
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JOG = 2,
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126
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SPRINT = 3,
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127
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DRIVE = 4,
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128
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AUTO = 5
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129
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}
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declare enum NPCEntityCheckEnum {
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NONE = 0,
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PLAYER = 1,
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NPC = 2,
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134
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ACTOR = 4,
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135
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VEHICLE = 8,
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136
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OBJECT = 16,
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137
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POBJECT_ORIG = 32,
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138
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POBJECT_TARG = 64,
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139
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MAP = 128,
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140
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ALL = 255
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141
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}
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142
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declare enum NPCMoveSpeedEnum {
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143
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AUTO = -1,
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144
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WALK = 0.1552086,
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145
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JOG = 0.56444,
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SPRINT = 0.926784
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}
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149
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declare enum ObjectMaterialTextSizeEnum {
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@@ -2037,20 +2067,6 @@ declare const VehicleEvent: Readonly<{
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}> | undefined) => CallbackRet;
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defaultValue: boolean | undefined;
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}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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onNpcEnter: (cb: (ret: {
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vehicle: Vehicle;
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seatId: number;
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} & {
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next: (value?: Partial<{
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vehicle: Vehicle;
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seatId: number;
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}> | undefined) => CallbackRet;
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defaultValue: boolean | undefined;
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2049
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-
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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2050
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-
onNpcExit: (cb: (ret: object & {
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2051
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next: (value?: object | undefined) => CallbackRet;
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2052
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defaultValue: boolean | undefined;
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2053
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-
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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onTrailerUpdate: (cb: (ret: {
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player: Player;
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vehicle: Vehicle;
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@@ -2462,11 +2478,51 @@ declare class Menu {
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static getInstanceByPlayer(player: Player): Menu | undefined;
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}
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declare class NpcRecord {
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2482
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private _filePath;
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private _id;
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2484
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get id(): number;
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2485
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get filePath(): string;
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constructor(filePathOrId: string | number);
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unload(): boolean;
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isValid(): boolean;
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static isValid(recordId: number): boolean;
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2490
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static getCount(): number;
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2491
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static unloadAll(): boolean;
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2492
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static getInstance(id: number): NpcRecord | undefined;
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2493
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static getInstances(): NpcRecord[];
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2494
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}
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2495
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+
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2496
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declare class NpcNode {
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private _id;
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get id(): number;
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2499
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constructor(id: number);
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2500
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open(): void;
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2501
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close(): boolean;
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2502
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isOpen(): boolean;
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2503
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getType(): number;
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2504
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setPoint(pointId: number): boolean;
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2505
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getPointPosition(): {
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2506
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x: any;
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2507
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y: any;
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2508
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z: any;
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2509
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ret: boolean;
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2510
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};
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2511
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getPointCount(): number;
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2512
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getInfo(): {
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2513
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vehNodes: any;
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2514
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pedNodes: any;
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2515
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naviNode: any;
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2516
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ret: boolean;
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2517
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};
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2518
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static getInstance(id: number): NpcNode | undefined;
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2519
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static getInstances(): NpcNode[];
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2520
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}
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2521
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+
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declare class Npc {
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private _id;
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private _name;
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-
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-
get id(): InvalidEnum;
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2525
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+
get id(): number;
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constructor(name: string);
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getName(): string;
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destroy(): this;
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@@ -2487,10 +2543,7 @@ declare class Npc {
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ret: number;
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};
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setVirtualWorld(virtualWorld: number): this;
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2490
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-
getVirtualWorld():
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2491
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virtualWorld: number;
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2492
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ret: number;
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2493
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-
};
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getVirtualWorld(): number;
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move(targetPosX: number, targetPosY: number, targetPosZ: number, moveType: number, moveSpeed?: number): boolean;
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moveToPlayer(player: Player, moveType: number, moveSpeed?: number): boolean;
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stopMove(): this;
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@@ -2532,29 +2585,125 @@ declare class Npc {
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2532
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getWeaponState(): WeaponStatesEnum;
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setAmmoInClip(ammo: number): this;
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getAmmoInClip(): number;
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2535
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-
shoot(weapon: WeaponStatesEnum, hitId: number, hitType: BulletHitTypesEnum, endPointX: number, endPointY: number, endPointZ: number, offsetX: number, offsetY: number, offsetZ: number, isHit: boolean, checkInBetweenFlags
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shoot(weapon: WeaponStatesEnum, hitId: number, hitType: BulletHitTypesEnum, endPointX: number, endPointY: number, endPointZ: number, offsetX: number, offsetY: number, offsetZ: number, isHit: boolean, checkInBetweenFlags?: NPCEntityCheckEnum): this;
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isShooting(): boolean;
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2537
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-
aimAt(pointX: number, pointY: number, pointZ: number, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags
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2538
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-
aimAtPlayer(player: Player, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetX: number, offsetY: number, offsetZ: number, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags
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2590
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+
aimAt(pointX: number, pointY: number, pointZ: number, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags?: NPCEntityCheckEnum): this;
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2591
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aimAtPlayer(player: Player, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetX: number, offsetY: number, offsetZ: number, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags?: NPCEntityCheckEnum): this;
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stopAim(): this;
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2540
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isAiming(): boolean;
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2541
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isAimingAtPlayer(player: Player): boolean;
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2542
2595
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setWeaponAccuracy(weapon: WeaponEnum, accuracy: number): this;
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2543
2596
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getWeaponAccuracy(weapon: number): number;
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2597
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setWeaponReloadTime(weapon: number, time: number): number;
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2598
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getWeaponReloadTime(weapon: number): number;
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2599
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getWeaponActualReloadTime(weapon: number): number;
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2600
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setWeaponShootTime(weapon: number, time: number): number;
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2601
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getWeaponShootTime(weapon: number): number;
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2602
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setWeaponClipSize(weapon: number, size: number): number;
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2603
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getWeaponClipSize(weapon: number): number;
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2604
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getWeaponActualClipSize(weapon: number): number;
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2544
2605
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enterVehicle(vehicle: Vehicle, seatId: number, moveType: number): this;
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2545
2606
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exitVehicle(): this;
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2546
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-
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2547
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-
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2607
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+
putInVehicle(vehicle: Vehicle, seat: number): number;
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2608
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+
removeFromVehicle(): number;
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2609
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getVehicle(): Vehicle | undefined;
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2610
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getVehicleID(): number;
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2611
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getVehicleSeat(): number;
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2612
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getEnteringVehicle(): Vehicle | undefined;
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2613
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+
getEnteringVehicleId(): number;
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2614
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+
getEnteringVehicleSeat(): number;
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2615
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+
isEnteringVehicle(): boolean;
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2616
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+
useVehicleSiren(use?: boolean): number;
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2617
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+
isVehicleSirenUsed(): boolean;
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2618
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+
setVehicleHealth(health: number): number;
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2619
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+
getVehicleHealth(): number;
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2620
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+
setVehicleHydraThrusters(direction: number): number;
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2621
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+
getVehicleHydraThrusters(): number;
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2622
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+
setVehicleGearState(gearState: number): number;
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2623
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+
getVehicleGearState(): number;
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2624
|
+
setVehicleTrainSpeed(speed: number): number;
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2625
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+
getVehicleTrainSpeed(): number;
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2626
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+
resetAnimation(): number;
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2627
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+
setAnimation(animationId: number, delta: number, loop: boolean, lockX: boolean, lockY: boolean, freeze: boolean, time: number): number;
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2628
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+
getAnimation(): {
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2629
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+
animationId: number;
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2630
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+
delta: number;
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2631
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+
loop: boolean;
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2632
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+
lockX: boolean;
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2633
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+
lockY: boolean;
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2634
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+
freeze: boolean;
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2635
|
+
time: number;
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2636
|
+
ret: number;
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2637
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+
};
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2638
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+
clearAnimations(): number;
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2639
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+
setSpecialAction(action: number): number;
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2640
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+
getSpecialAction(): number;
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2641
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+
startPlayback(recordName: string, autoUnload: boolean, startX: number, startY: number, startZ: number, rotX: number, rotY: number, rotZ: number): number;
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2642
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+
startPlaybackEx(record: NpcRecord, autoUnload: boolean, startX: number, startY: number, startZ: number, rotX: number, rotY: number, rotZ: number): number;
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2643
|
+
stopPlayback(): number;
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2644
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+
pausePlayback(paused: boolean): number;
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2645
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+
isPlayingPlayback(): boolean;
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2646
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+
isPlaybackPaused(): boolean;
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2647
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+
playNode(node: NpcNode, moveType?: NPCMoveTypeEnum, speed?: number, radius?: number, setAngle?: boolean): boolean;
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2648
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+
stopPlayingNode(): boolean;
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2649
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+
pausePlayingNode(): boolean;
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2650
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+
resumePlayingNode(): boolean;
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2651
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+
isPlayingNodePaused(): boolean;
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2652
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+
isPlayingNode(): boolean;
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2653
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+
changeNode(node: NpcNode, link: number): number;
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2654
|
+
updateNodePoint(pointId: number): boolean;
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2655
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+
setInvulnerable(toggle: boolean): number;
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2656
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+
isInvulnerable(): boolean;
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2657
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+
setSurfingOffsets(x: number, y: number, z: number): number;
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2658
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+
getSurfingOffsets(): {
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2659
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+
x: number;
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2660
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+
y: number;
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|
2661
|
+
z: number;
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|
2662
|
+
ret: number;
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2663
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+
};
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2664
|
+
setSurfingVehicle(vehicle: Vehicle): number;
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|
2665
|
+
getSurfingVehicle(): Vehicle | undefined;
|
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2666
|
+
getSurfingVehicleId(): number;
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2667
|
+
private setSurfingPlayerObject;
|
|
2668
|
+
private getSurfingPlayerObject;
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2669
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+
resetSurfingData(): number;
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2670
|
+
setSurfingDynamicObject(object: DynamicObject): number;
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2671
|
+
getSurfingDynamicObject(): DynamicObject | undefined;
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2672
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+
getSurfingDynamicObjectId(): number;
|
|
2673
|
+
static startRecordingPlayerData(player: Player, recordType: RecordTypesEnum, recordName: string): void;
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2548
2674
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static stopRecordingPlayerData(player: Player): void;
|
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2549
|
-
static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
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|
2550
|
-
static stopRecordingPlayback(): void;
|
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2551
|
-
static pauseRecordingPlayback(): void;
|
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2552
|
-
static resumeRecordingPlayback(): void;
|
|
2553
2675
|
static isValid(id: number): boolean;
|
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2554
2676
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static getInstance(id: number): Npc | undefined;
|
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2555
2677
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static getInstances(): Npc[];
|
|
2556
2678
|
}
|
|
2557
2679
|
|
|
2680
|
+
declare class NpcPath {
|
|
2681
|
+
private _id;
|
|
2682
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+
get id(): number;
|
|
2683
|
+
constructor(pathId?: number);
|
|
2684
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+
destroy(): boolean;
|
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2685
|
+
addPoint(x: number, y: number, z: number, stopRange: number): boolean;
|
|
2686
|
+
removePoint(pointIndex: number): boolean;
|
|
2687
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+
clear(): boolean;
|
|
2688
|
+
getPointCount(): number;
|
|
2689
|
+
getPoint(pointIndex: number): {
|
|
2690
|
+
x: number;
|
|
2691
|
+
y: number;
|
|
2692
|
+
z: number;
|
|
2693
|
+
stopRange: number;
|
|
2694
|
+
ret: number;
|
|
2695
|
+
};
|
|
2696
|
+
isValid(): boolean;
|
|
2697
|
+
getCurrentPointIndex(): number;
|
|
2698
|
+
move(moveType?: NPCMoveTypeEnum, moveSpeed?: number, reversed?: boolean): boolean;
|
|
2699
|
+
hasPointInRadius(x: number, y: number, z: number, radius: number): boolean;
|
|
2700
|
+
static destroyAll(): boolean;
|
|
2701
|
+
static getCount(): number;
|
|
2702
|
+
static isValid(pathId: number): boolean;
|
|
2703
|
+
static getInstance(id: number): NpcPath | undefined;
|
|
2704
|
+
static getInstances(): NpcPath[];
|
|
2705
|
+
}
|
|
2706
|
+
|
|
2558
2707
|
declare class TextDraw {
|
|
2559
2708
|
private sourceInfo;
|
|
2560
2709
|
private _id;
|
|
@@ -3021,30 +3170,6 @@ declare class I18n {
|
|
|
3021
3170
|
}
|
|
3022
3171
|
|
|
3023
3172
|
declare const NpcEvent: Readonly<{
|
|
3024
|
-
onConnect: (cb: (ret: {
|
|
3025
|
-
myPlayerId: number;
|
|
3026
|
-
} & {
|
|
3027
|
-
next: (value?: Partial<{
|
|
3028
|
-
myPlayerId: number;
|
|
3029
|
-
}> | undefined) => CallbackRet;
|
|
3030
|
-
defaultValue: boolean | undefined;
|
|
3031
|
-
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3032
|
-
onDisconnect: (cb: (ret: {
|
|
3033
|
-
reason: string;
|
|
3034
|
-
} & {
|
|
3035
|
-
next: (value?: Partial<{
|
|
3036
|
-
reason: string;
|
|
3037
|
-
}> | undefined) => CallbackRet;
|
|
3038
|
-
defaultValue: boolean | undefined;
|
|
3039
|
-
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3040
|
-
onModeInit: (cb: (ret: object & {
|
|
3041
|
-
next: (value?: object | undefined) => CallbackRet;
|
|
3042
|
-
defaultValue: boolean | undefined;
|
|
3043
|
-
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3044
|
-
onModeExit: (cb: (ret: object & {
|
|
3045
|
-
next: (value?: object | undefined) => CallbackRet;
|
|
3046
|
-
defaultValue: boolean | undefined;
|
|
3047
|
-
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3048
3173
|
onClientMessage: (cb: (ret: {
|
|
3049
3174
|
color: number;
|
|
3050
3175
|
buffer: number[];
|
|
@@ -3081,6 +3206,22 @@ declare const NpcEvent: Readonly<{
|
|
|
3081
3206
|
}> | undefined) => CallbackRet;
|
|
3082
3207
|
defaultValue: boolean | undefined;
|
|
3083
3208
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3209
|
+
onSpawn: (cb: (ret: {
|
|
3210
|
+
npc: Npc;
|
|
3211
|
+
} & {
|
|
3212
|
+
next: (value?: Partial<{
|
|
3213
|
+
npc: Npc;
|
|
3214
|
+
}> | undefined) => CallbackRet;
|
|
3215
|
+
defaultValue: boolean | undefined;
|
|
3216
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3217
|
+
onRespawn: (cb: (ret: {
|
|
3218
|
+
npc: Npc;
|
|
3219
|
+
} & {
|
|
3220
|
+
next: (value?: Partial<{
|
|
3221
|
+
npc: Npc;
|
|
3222
|
+
}> | undefined) => CallbackRet;
|
|
3223
|
+
defaultValue: boolean | undefined;
|
|
3224
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3084
3225
|
onWeaponStateChange: (cb: (ret: {
|
|
3085
3226
|
npc: Npc;
|
|
3086
3227
|
newState: PlayerStateEnum;
|
|
@@ -3137,19 +3278,115 @@ declare const NpcEvent: Readonly<{
|
|
|
3137
3278
|
}> | undefined) => CallbackRet;
|
|
3138
3279
|
defaultValue: boolean | undefined;
|
|
3139
3280
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3140
|
-
|
|
3281
|
+
onPlaybackStart: (cb: (ret: {
|
|
3141
3282
|
npc: Npc;
|
|
3283
|
+
record: NpcRecord | undefined;
|
|
3284
|
+
recordId: number;
|
|
3142
3285
|
} & {
|
|
3143
3286
|
next: (value?: Partial<{
|
|
3144
3287
|
npc: Npc;
|
|
3288
|
+
record: NpcRecord | undefined;
|
|
3289
|
+
recordId: number;
|
|
3145
3290
|
}> | undefined) => CallbackRet;
|
|
3146
3291
|
defaultValue: boolean | undefined;
|
|
3147
3292
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3148
|
-
|
|
3293
|
+
onPlaybackEnd: (cb: (ret: {
|
|
3294
|
+
npc: Npc;
|
|
3295
|
+
record: NpcRecord | undefined;
|
|
3296
|
+
recordId: number;
|
|
3297
|
+
} & {
|
|
3298
|
+
next: (value?: Partial<{
|
|
3299
|
+
npc: Npc;
|
|
3300
|
+
record: NpcRecord | undefined;
|
|
3301
|
+
recordId: number;
|
|
3302
|
+
}> | undefined) => CallbackRet;
|
|
3303
|
+
defaultValue: boolean | undefined;
|
|
3304
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3305
|
+
onWeaponShot: (cb: (ret: {
|
|
3306
|
+
npc: Npc;
|
|
3307
|
+
weapon: number;
|
|
3308
|
+
hitType: number;
|
|
3309
|
+
hitId: number;
|
|
3310
|
+
fX: number;
|
|
3311
|
+
fY: number;
|
|
3312
|
+
fZ: number;
|
|
3313
|
+
} & {
|
|
3314
|
+
next: (value?: Partial<{
|
|
3315
|
+
npc: Npc;
|
|
3316
|
+
weapon: number;
|
|
3317
|
+
hitType: number;
|
|
3318
|
+
hitId: number;
|
|
3319
|
+
fX: number;
|
|
3320
|
+
fY: number;
|
|
3321
|
+
fZ: number;
|
|
3322
|
+
}> | undefined) => CallbackRet;
|
|
3323
|
+
defaultValue: boolean | undefined;
|
|
3324
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3325
|
+
onFinishNodePoint: (cb: (ret: {
|
|
3326
|
+
npc: Npc;
|
|
3327
|
+
node: NpcNode | undefined;
|
|
3328
|
+
nodeId: number;
|
|
3329
|
+
pointId: number;
|
|
3330
|
+
} & {
|
|
3331
|
+
next: (value?: Partial<{
|
|
3332
|
+
npc: Npc;
|
|
3333
|
+
node: NpcNode | undefined;
|
|
3334
|
+
nodeId: number;
|
|
3335
|
+
pointId: number;
|
|
3336
|
+
}> | undefined) => CallbackRet;
|
|
3337
|
+
defaultValue: boolean | undefined;
|
|
3338
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3339
|
+
onFinishNode: (cb: (ret: {
|
|
3340
|
+
npc: Npc;
|
|
3341
|
+
node: NpcNode | undefined;
|
|
3342
|
+
nodeId: number;
|
|
3343
|
+
} & {
|
|
3344
|
+
next: (value?: Partial<{
|
|
3345
|
+
npc: Npc;
|
|
3346
|
+
node: NpcNode | undefined;
|
|
3347
|
+
nodeId: number;
|
|
3348
|
+
}> | undefined) => CallbackRet;
|
|
3349
|
+
defaultValue: boolean | undefined;
|
|
3350
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3351
|
+
onChangeNode: (cb: (ret: {
|
|
3352
|
+
npc: Npc;
|
|
3353
|
+
newNode: NpcNode | undefined;
|
|
3354
|
+
oldNode: NpcNode | undefined;
|
|
3355
|
+
newNodeId: number;
|
|
3356
|
+
oldNodeId: number;
|
|
3357
|
+
} & {
|
|
3358
|
+
next: (value?: Partial<{
|
|
3359
|
+
npc: Npc;
|
|
3360
|
+
newNode: NpcNode | undefined;
|
|
3361
|
+
oldNode: NpcNode | undefined;
|
|
3362
|
+
newNodeId: number;
|
|
3363
|
+
oldNodeId: number;
|
|
3364
|
+
}> | undefined) => CallbackRet;
|
|
3365
|
+
defaultValue: boolean | undefined;
|
|
3366
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3367
|
+
onFinishMovePath: (cb: (ret: {
|
|
3368
|
+
npc: Npc;
|
|
3369
|
+
path: NpcPath | undefined;
|
|
3370
|
+
pathId: number;
|
|
3371
|
+
} & {
|
|
3372
|
+
next: (value?: Partial<{
|
|
3373
|
+
npc: Npc;
|
|
3374
|
+
path: NpcPath | undefined;
|
|
3375
|
+
pathId: number;
|
|
3376
|
+
}> | undefined) => CallbackRet;
|
|
3377
|
+
defaultValue: boolean | undefined;
|
|
3378
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3379
|
+
onFinishMovePathPoint: (cb: (ret: {
|
|
3149
3380
|
npc: Npc;
|
|
3381
|
+
path: NpcPath | undefined;
|
|
3382
|
+
pathId: number;
|
|
3383
|
+
pointIndex: number;
|
|
3150
3384
|
} & {
|
|
3151
3385
|
next: (value?: Partial<{
|
|
3152
3386
|
npc: Npc;
|
|
3387
|
+
path: NpcPath | undefined;
|
|
3388
|
+
pathId: number;
|
|
3389
|
+
pointIndex: number;
|
|
3153
3390
|
}> | undefined) => CallbackRet;
|
|
3154
3391
|
defaultValue: boolean | undefined;
|
|
3155
3392
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
@@ -3459,5 +3696,5 @@ declare const getAnimateDurationByLibName: (lib: string, name: string) => number
|
|
|
3459
3696
|
|
|
3460
3697
|
declare function defineHooks<T extends new (...args: any[]) => any>(target: T): readonly [THookedMethods<T>, <K extends TMethodKeys<InstanceType<T>>>(methodName: K, interceptor: (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>) => (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>];
|
|
3461
3698
|
|
|
3462
|
-
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent,
|
|
3699
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCEntityCheckEnum, NPCMoveSpeedEnum, NPCMoveTypeEnum, NPCPlaybackEnum, NPCRecordStatusEnum, NetStats, Npc, NpcEvent, NpcNode, NpcPath, NpcRecord, ObjectMaterialAlignmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, defineHooks, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba, useTrigger, withTriggerOptions };
|
|
3463
3700
|
export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb, IActorAnimation, IActorSpawn, IAnimateInfo, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IClientResRaw, ICmdOptions, ICommonRetVal, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, IGangZonePos, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDraw, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo, IVehicle, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, THookedMethods, TLocales, TMethodKeys, TPos, TStreamerExtendable, defineEventOptions };
|