@infernus/core 0.11.8 → 0.11.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +164 -24
- package/dist/bundle.js +4 -4
- package/dist/bundle.mjs +4 -4
- package/package.json +2 -3
package/dist/bundle.d.ts
CHANGED
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@@ -132,7 +132,7 @@ declare enum ObjectMaterialTextSizeEnum {
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132
132
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_512x256 = 130,
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133
133
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_512x512 = 140
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134
134
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}
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135
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-
declare enum
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135
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+
declare enum ObjectMaterialAlignmentEnum {
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136
136
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LEFT = 0,
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137
137
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CENTER = 1,
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138
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RIGHT = 2
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@@ -1024,8 +1024,8 @@ declare class Vehicle {
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1024
1024
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getHydraReactorAngle(): number;
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1025
1025
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getLandingGearState(): number;
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1026
1026
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getSirenState(): number;
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1027
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-
getDriver(
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1028
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-
getLastDriver(
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1027
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getDriver(): Player | undefined;
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1028
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getLastDriver(): Player | undefined;
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isSirenEnabled(): boolean;
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1030
1030
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toggleSirenEnabled(enabled: boolean): number;
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setParamsSirenState(enabled: boolean): number;
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@@ -1932,14 +1932,19 @@ declare const DynamicAreaEvent: Readonly<{
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1932
1932
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}) => PromisifyCallbackRet) => () => number | undefined;
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1933
1933
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}>;
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1934
1934
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1935
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+
interface IInnerPlayerProps {
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1936
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isAndroid: boolean;
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1937
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}
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1938
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declare const innerPlayerProps: unique symbol;
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1939
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+
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declare class Player {
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readonly id: number;
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1942
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[innerPlayerProps]: IInnerPlayerProps;
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static readonly players: Map<number, Player>;
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1938
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static MAX_CHECK_ANDROID_DELAY: number;
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static SKIP_CHECK_ANDROID: boolean;
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1946
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private _charset;
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1941
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private _locale;
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1942
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-
_isAndroid: boolean;
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lastDrunkLevel: number;
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lastFps: number;
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lastUpdateTick: number;
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@@ -2072,7 +2077,7 @@ declare class Player {
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setPosFindZ(x: number, y: number, z?: number): Promise<boolean>;
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setWorldBounds(xMax: number, xMin: number, yMax: number, yMin: number): boolean;
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clearWorldBounds(): boolean;
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2075
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-
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number): boolean;
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2080
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+
setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number, charset?: string): boolean;
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getDistanceFromPoint(x: number, y: number, z: number): number;
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getCustomSkin(): number;
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getTargetPlayer(): Player | undefined;
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@@ -2171,6 +2176,13 @@ type TDynamicArea = IDynamicCircle | IDynamicCylinder | IDynamicSphere | IDynami
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type TDynamicAreaTypes = "circle" | "cylinder" | "sphere" | "rectangle" | "cuboid" | "polygon";
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type TCommonCallback = number | boolean | Promise<number | boolean>;
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2179
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type TMethodKeys<T> = keyof {
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[K in keyof T as T[K] extends (...args: any[]) => any ? K : never]: any;
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};
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2182
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+
type THookedMethods<T extends new (...args: any[]) => any> = {
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[K in TMethodKeys<InstanceType<T>>]: OmitThisParameter<InstanceType<T>[K]>;
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2184
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+
};
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2185
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+
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declare class I18n {
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private defaultLocale;
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private locales;
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@@ -2182,10 +2194,92 @@ declare class I18n {
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2182
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static encodeToBuf(content: string, charset: string): number[];
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2183
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static decodeFromBuf(buf: Buffer | number[], charset?: string): string;
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2184
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static getValidStr(byteArr: number[]): number[];
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2185
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-
static snakeLocaleKeys(locales: TLocales): any
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2197
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+
static snakeLocaleKeys(locales: TLocales): Record<string, Record<string, any>>;
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static convertSpecialChar(input: string): string;
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2187
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}
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2188
2200
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2201
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+
declare class Npc {
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2202
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static readonly npcs: Map<number, Npc>;
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2203
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private id;
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2204
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private name;
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2205
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private static recordStatus;
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2206
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constructor(name: string);
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2207
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getName(): string;
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2208
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destroy(): this;
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isValid(): boolean;
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2210
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spawn(): this;
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setPos(x: number, y: number, z: number): this;
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2212
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setRot(rX: number, rY: number, rZ: number): this;
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2213
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getRot(): {
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2214
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rX: number;
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2215
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rY: number;
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2216
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rZ: number;
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2217
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};
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2218
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+
setFacingAngle(angle: number): this;
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2219
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getFacingAngle(): number;
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2220
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setVirtualWorld(virtualWorld: number): this;
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2221
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getVirtualWorld(): number;
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2222
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move(targetPosX: number, targetPosY: number, targetPosZ: number, moveType: number, moveSpeed?: number): boolean;
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2223
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stopMove(): this;
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2224
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isMoving(): boolean;
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2225
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setSkin(model: number): this;
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2226
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isStreamedIn(player: Player): boolean;
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2227
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isAnyStreamedIn(): boolean;
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2228
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setInterior(interior: number): this;
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2229
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getInterior(): number;
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2230
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+
setHealth(health: number): this;
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2231
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getHealth(): number;
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2232
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setArmour(armour: number): this;
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2233
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getArmour(): number;
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2234
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isDead(): boolean;
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2235
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+
applyAnimation(animLib: string, animName: string, delta: number, loop: boolean, lockX: boolean, lockY: boolean, freeze: boolean, time: number, sync: number): this;
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2236
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+
setWeapon(weapon: WeaponEnum): this;
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2237
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getWeapon(): WeaponEnum;
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2238
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+
setAmmo(ammo: number): this;
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2239
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getAmmo(): number;
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2240
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setKeys(upAndDown: number, leftAndDown: number, keys: number): this;
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2241
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getKeys(): {
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2242
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upAndDown: number;
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2243
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leftAndDown: number;
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2244
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keys: number;
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2245
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};
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2246
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setWeaponSkillLevel(skill: WeaponSkillsEnum, level: number): this;
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2247
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+
getWeaponSkillLevel(skill: WeaponSkillsEnum): number;
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2248
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meleeAttack(time: number, secondaryAttack: boolean): this;
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2249
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stopMeleeAttack(): this;
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2250
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isMeleeAttacking(): boolean;
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2251
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setFightingStyle(style: FightingStylesEnum): this;
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2252
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+
getFightingStyle(): FightingStylesEnum;
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2253
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+
enableReloading(enable: boolean): this;
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2254
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+
isReloadEnabled(): boolean;
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2255
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isReloading(): boolean;
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2256
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+
enableInfiniteAmmo(enable: boolean): this;
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2257
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+
isInfiniteAmmoEnabled(): boolean;
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2258
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+
getWeaponState(): WeaponStatesEnum;
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2259
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+
setAmmoInClip(ammo: number): this;
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2260
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+
getAmmoInClip(): number;
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2261
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+
shoot(weapon: WeaponStatesEnum, hitId: number, hitType: BulletHitTypesEnum, endPointX: number, endPointY: number, endPointZ: number, offsetX: number, offsetY: number, offsetZ: number, isHit: boolean, checkInBetweenFlags: number): this;
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2262
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+
isShooting(): boolean;
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2263
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+
aimAt(pointX: number, pointY: number, pointZ: number, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
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2264
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+
aimAtPlayer(player: Player, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetX: number, offsetY: number, offsetZ: number, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
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2265
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+
stopAim(): this;
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2266
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isAiming(): boolean;
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2267
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isAimingAtPlayer(player: Player): boolean;
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2268
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+
setWeaponAccuracy(weapon: WeaponEnum, accuracy: number): this;
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2269
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+
getWeaponAccuracy(weapon: number): number;
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2270
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+
enterVehicle(vehicle: Vehicle, seatId: number, moveType: number): this;
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2271
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exitVehicle(): this;
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2272
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+
static readonly connect: (name: string, script: string) => number;
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2273
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static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
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2274
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+
static stopRecordingPlayerData(player: Player): void;
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2275
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+
static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
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2276
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+
static stopRecordingPlayback(): void;
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2277
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+
static pauseRecordingPlayback(): void;
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2278
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+
static resumeRecordingPlayback(): void;
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2279
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+
static getInstance(id: number): Npc | undefined;
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2280
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+
static getInstances(): Npc[];
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2281
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}
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2282
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+
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2189
2283
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declare const NpcEvent: Readonly<{
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2190
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onConnect: (cb: (ret: {
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2191
2285
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myPlayerId: number;
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@@ -2207,10 +2301,6 @@ declare const NpcEvent: Readonly<{
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2207
2301
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next: () => CallbackRet;
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2208
2302
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defaultValue: boolean | undefined;
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2209
2303
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}) => PromisifyCallbackRet) => () => number | undefined;
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2210
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-
onSpawn: (cb: (ret: object & {
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2211
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-
next: () => CallbackRet;
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2212
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-
defaultValue: boolean | undefined;
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2213
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-
}) => PromisifyCallbackRet) => () => number | undefined;
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2214
2304
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onClientMessage: (cb: (ret: {
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2215
2305
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color: number;
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2216
2306
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buffer: number[];
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@@ -2219,20 +2309,68 @@ declare const NpcEvent: Readonly<{
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2219
2309
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next: () => CallbackRet;
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2220
2310
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defaultValue: boolean | undefined;
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2221
2311
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}) => PromisifyCallbackRet) => () => number | undefined;
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2312
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+
onFinishMove: (cb: (ret: {
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2313
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+
npc: Npc;
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2314
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+
} & {
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2315
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+
next: () => CallbackRet;
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2316
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+
defaultValue: boolean | undefined;
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2317
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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2318
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+
onCreate: (cb: (ret: {
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2319
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+
npc: Npc;
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2320
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+
} & {
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2321
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+
next: () => CallbackRet;
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2322
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+
defaultValue: boolean | undefined;
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2323
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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2324
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+
onDestroy: (cb: (ret: {
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2325
|
+
npc: Npc;
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2326
|
+
} & {
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2327
|
+
next: () => CallbackRet;
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2328
|
+
defaultValue: boolean | undefined;
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2329
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
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2330
|
+
onWeaponStateChange: (cb: (ret: {
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2331
|
+
npc: Npc;
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2332
|
+
newState: PlayerStateEnum;
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2333
|
+
oldState: PlayerStateEnum;
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2334
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+
} & {
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2335
|
+
next: () => CallbackRet;
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2336
|
+
defaultValue: boolean | undefined;
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2337
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+
}) => PromisifyCallbackRet) => () => number | undefined;
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2338
|
+
onTakeDamage: (cb: (ret: {
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2339
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+
npc: Npc;
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2340
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+
damager: Player;
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2341
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+
damage: number;
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2342
|
+
weapon: WeaponEnum;
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2343
|
+
bodyPart: BodyPartsEnum;
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2344
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+
} & {
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2345
|
+
next: () => CallbackRet;
|
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2346
|
+
defaultValue: boolean | undefined;
|
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2347
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
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2348
|
+
onGiveDamage: (cb: (ret: {
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2349
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+
npc: Npc;
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2350
|
+
damager: Player;
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2351
|
+
damage: number;
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2352
|
+
weapon: WeaponEnum;
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2353
|
+
bodyPart: BodyPartsEnum;
|
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2354
|
+
} & {
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2355
|
+
next: () => CallbackRet;
|
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2356
|
+
defaultValue: boolean | undefined;
|
|
2357
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2358
|
+
onDeath: (cb: (ret: {
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2359
|
+
npc: Npc;
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2360
|
+
killer: InvalidEnum.PLAYER_ID | Player;
|
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2361
|
+
reason: number;
|
|
2362
|
+
} & {
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|
2363
|
+
next: () => CallbackRet;
|
|
2364
|
+
defaultValue: boolean | undefined;
|
|
2365
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2366
|
+
onSpawn: (cb: (ret: {
|
|
2367
|
+
npc: Npc;
|
|
2368
|
+
} & {
|
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2369
|
+
next: () => CallbackRet;
|
|
2370
|
+
defaultValue: boolean | undefined;
|
|
2371
|
+
}) => PromisifyCallbackRet) => () => number | undefined;
|
|
2222
2372
|
}>;
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|
2223
2373
|
|
|
2224
|
-
declare class Npc {
|
|
2225
|
-
private constructor();
|
|
2226
|
-
private static recordStatus;
|
|
2227
|
-
static readonly connect: (name: string, script: string) => number;
|
|
2228
|
-
static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
|
|
2229
|
-
static stopRecordingPlayerData(player: Player): void;
|
|
2230
|
-
static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
|
|
2231
|
-
static stopRecordingPlayback(): void;
|
|
2232
|
-
static pauseRecordingPlayback(): void;
|
|
2233
|
-
static resumeRecordingPlayback(): void;
|
|
2234
|
-
}
|
|
2235
|
-
|
|
2236
2374
|
declare class GameMode {
|
|
2237
2375
|
private constructor();
|
|
2238
2376
|
static onInit: (cb: (ret: object & {
|
|
@@ -2540,7 +2678,7 @@ declare class TextDraw {
|
|
|
2540
2678
|
setOutline(size: number): this;
|
|
2541
2679
|
setPreviewModel(modelIndex: number): this;
|
|
2542
2680
|
setPreviewRot(fRotX: number, fRotY: number, fRotZ: number, fZoom?: number): this;
|
|
2543
|
-
setPreviewVehColors(color1: string, color2: string): this;
|
|
2681
|
+
setPreviewVehColors(color1: string | number, color2: string | number): this;
|
|
2544
2682
|
setProportional(set?: boolean): this;
|
|
2545
2683
|
setSelectable(set: boolean): this;
|
|
2546
2684
|
setShadow(size: number): this;
|
|
@@ -2609,4 +2747,6 @@ declare const isValidAnimateLib: (lib: string) => false | IAnimateInfo[];
|
|
|
2609
2747
|
declare const isValidAnimateName: (lib: string, name: string) => boolean | undefined;
|
|
2610
2748
|
declare const getAnimateDurationByLibName: (lib: string, name: string) => number | undefined;
|
|
2611
2749
|
|
|
2612
|
-
|
|
2750
|
+
declare function defineHooks<T extends new (...args: any[]) => any>(target: T): readonly [THookedMethods<T>, <K extends TMethodKeys<InstanceType<T>>>(methodName: K, interceptor: (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>) => (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>];
|
|
2751
|
+
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|
2752
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export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, type CmdBusCallback, type CommandErrorRet, type CommandErrorTypes, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, type GangZoneCb, GangZoneEvent, type GangZonePos, I18n, type IActorAnimation, type IActorSpawn, type IAnimateInfo, type IAttachedData, type IAttachedObject, type IBounds, type ICheckPoint, type IClientResRaw, type ICmdOptions, type ICommonTextDrawKey, type IDialog, type IDialogFuncQueue, type IDialogResCommon, type IDialogResRaw, type IDialogResResult, type IDynamic, type IDynamic3DTextLabel, type IDynamicActor, type IDynamicAreaKey, type IDynamicCheckPoint, type IDynamicCircle, type IDynamicCircleCommon, type IDynamicCommon, type IDynamicCuboid, type IDynamicCylinder, type IDynamicMapIcon, type IDynamicObject, type IDynamicPickup, type IDynamicPolygon, type IDynamicRaceCp, type IDynamicRectangle, type IDynamicRectangleCommon, type IDynamicSphere, type IFilterScript, type IGangZone, type IMaterial, type IMaterialText, type IObjectPos, type IObjectRotPos, type IOffsets, type IPlayerClass, type IQuat, type IRaceCheckPoint, type ITextDraw, type ITextDrawCommonSize, type ITextDrawRot, type IVehColor, type IVehMatrix, type IVehSpawnInfo, type IVehicle, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, type TCommonCallback, type TDynamicArea, type TDynamicAreaTypes, type TEventFunc, type TEventName, type THookedMethods, type TLocales, type TMethodKeys, type TPos, type TStreamerExtendable, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, defineHooks, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba };
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