@infernus/core 0.11.15 → 0.12.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +510 -93
- package/dist/bundle.js +4 -4
- package/dist/bundle.mjs +4 -4
- package/package.json +1 -1
package/dist/bundle.d.ts
CHANGED
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@@ -96,7 +96,8 @@ declare enum LimitsEnum {
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96
96
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MAX_3DTEXT_PLAYER = 1024,
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97
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MAX_PICKUPS = 4096,
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98
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MAX_PLAYER_ATTACHED_OBJECTS = 10,
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99
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-
MAX_CHATBUBBLE_LENGTH = 144
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99
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+
MAX_CHATBUBBLE_LENGTH = 144,
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100
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NPC_MAX_NODES = 64
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}
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declare enum MarkerModesEnum {
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@@ -110,10 +111,37 @@ declare enum NPCPlaybackEnum {
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DRIVER = 2,
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ONFOOT = 3
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}
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113
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-
declare enum
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114
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-
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115
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-
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116
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-
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114
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+
declare enum NPCRecordStatusEnum {
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115
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NONE = 0,
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116
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START = 1,
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117
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PAUSE = 2
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118
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}
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119
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declare enum NPCMoveTypeEnum {
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120
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UNKNOWN = -1,
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121
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NONE = 0,
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122
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WALK = 1,
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123
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JOG = 2,
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124
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SPRINT = 3,
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125
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DRIVE = 4,
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126
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AUTO = 5
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127
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}
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128
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declare enum NPCEntityCheckEnum {
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129
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NONE = 0,
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130
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PLAYER = 1,
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131
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NPC = 2,
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132
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ACTOR = 4,
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133
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VEHICLE = 8,
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134
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OBJECT = 16,
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135
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POBJECT_ORIG = 32,
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136
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POBJECT_TARG = 64,
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137
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MAP = 128,
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138
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ALL = 255
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139
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}
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140
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declare enum NPCMoveSpeedEnum {
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141
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AUTO = -1,
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142
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WALK = 0.1552086,
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143
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JOG = 0.56444,
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144
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SPRINT = 0.926784
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117
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}
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118
146
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147
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declare enum ObjectMaterialTextSizeEnum {
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@@ -1102,6 +1130,9 @@ interface IFilterScript {
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unload: () => any;
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[propName: string | number | symbol]: any;
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}
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interface ICommonRetVal {
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ret: number;
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}
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declare class Vehicle {
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private sourceInfo;
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@@ -1120,17 +1151,33 @@ declare class Vehicle {
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getVirtualWorld(): number;
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repair(): number;
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setPos(x: number, y: number, z: number): boolean;
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1123
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-
getPos():
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1124
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-
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getPos(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getHealth(): {
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health: number;
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ret: number;
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};
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setHealth(health: number): number;
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isPlayerIn(player: Player): boolean;
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putPlayerIn(player: Player, seatId: number): boolean | 0;
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1128
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-
getZAngle():
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1167
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+
getZAngle(): {
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1168
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angle: number;
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ret: number;
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};
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setZAngle(zAngle: number): number;
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setNumberPlate(numberplate: string): number;
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changeColors(color1: string | number, color2: string | number): number;
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setVelocity(X: number, Y: number, Z: number): boolean;
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-
getVelocity():
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getVelocity(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getSpeed(magic?: number): number;
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setAngularVelocity(X: number, Y: number, Z: number): boolean;
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getDamageStatus(): {
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@@ -1138,34 +1185,48 @@ declare class Vehicle {
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doors: number;
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lights: number;
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tires: number;
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-
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-
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ret: number;
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};
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1190
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updateDamageStatus(panels: number, doors: number, lights: number, tires: number): number;
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getDistanceFromPoint(X: number, Y: number, Z: number): number;
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getModel(): number;
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1145
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-
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum):
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-
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1193
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+
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): {
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1194
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x: number;
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y: number;
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1196
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z: number;
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1197
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ret: number;
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1198
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};
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getModelInfo(infoType: VehicleModelInfoEnum): {
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1200
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x: number;
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1201
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y: number;
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z: number;
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1203
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ret: number;
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1204
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};
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getRotationQuat(): {
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w: number;
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x: number;
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y: number;
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z: number;
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1152
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-
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1210
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+
ret: number;
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};
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setRespawn(): number;
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isStreamedIn(forPlayer: Player): boolean;
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setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
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setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
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getParamsCarDoors(): {
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-
driver:
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-
passenger:
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-
backLeft:
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backRight:
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1162
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-
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1217
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backLeft: 0 | 1 | -1;
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1220
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backRight: 0 | 1 | -1;
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ret: number;
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1222
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};
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getParamsCarWindows(): {
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1164
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-
driver:
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1165
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passenger:
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-
backLeft:
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1167
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-
backRight:
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1168
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-
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1224
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backLeft: 0 | 1 | -1;
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backRight: 0 | 1 | -1;
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ret: number;
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};
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setParamsEx(engine: boolean | VehicleParamsEnum, lights: boolean | VehicleParamsEnum, alarm: boolean | VehicleParamsEnum, doors: boolean | VehicleParamsEnum, bonnet: boolean | VehicleParamsEnum, boot: boolean | VehicleParamsEnum, objective: boolean | VehicleParamsEnum): number;
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getParamsEx(): {
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engine: number;
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@@ -1191,7 +1252,7 @@ declare class Vehicle {
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detachTrailer(): void;
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getTrailer(): Vehicle | undefined;
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isValid(): boolean;
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1194
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-
getMatrix(): IVehMatrix
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1255
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+
getMatrix(): IVehMatrix & ICommonRetVal;
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getTrainSpeed(): number;
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getHydraReactorAngle(): number;
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getLandingGearState(): number;
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@@ -1213,15 +1274,19 @@ declare class Vehicle {
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getCab(): number;
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getRespawnDelay(): number;
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1215
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setRespawnDelay(delay: number): number;
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1216
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-
getNumberPlate():
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1277
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+
getNumberPlate(): {
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1278
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plate: string;
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1279
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ret: number;
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1280
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+
};
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getInterior(): number;
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getPaintjob(): number;
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1219
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-
getColors(): IVehColor
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+
getColors(): IVehColor & ICommonRetVal;
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setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawnTime?: number, interior?: number, ignoreRange?: boolean): number;
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1221
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-
getSpawnInfo(): IVehSpawnInfo
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1285
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+
getSpawnInfo(): IVehSpawnInfo & ICommonRetVal;
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1222
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getRandomColorPair(): {
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1223
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color: [number, number, number, number];
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1224
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-
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1288
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+
ret: number;
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1289
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+
};
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1225
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show(): boolean;
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1226
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hide(): boolean;
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1227
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isHidden(): boolean;
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@@ -1231,6 +1296,7 @@ declare class Vehicle {
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1231
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static getVehicleMaxPassengers: (modelId: number) => number;
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static getRandomColorPair: (modelId: number) => {
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1233
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color: [number, number, number, number];
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1299
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+
ret: number;
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1234
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};
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1235
1301
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static getComponentType: (component: number) => CarModTypeEnum;
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1236
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static colorIndexToColor: (index: number, alpha?: number) => number;
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@@ -1507,7 +1573,7 @@ interface IRaceCheckPoint extends ICheckPoint {
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1507
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fNextZ: number;
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1508
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}
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1509
1575
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1510
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-
interface
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1576
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+
interface IGangZonePos {
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1511
1577
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fMinX: number;
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1512
1578
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fMinY: number;
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1513
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fMaxX: number;
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@@ -1630,15 +1696,22 @@ declare class DynamicActor {
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1630
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setVirtualWorld(vWorld: number): number;
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1631
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applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number): number;
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1632
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clearAnimations(): number;
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1633
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-
getFacingAngle():
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1699
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+
getFacingAngle(): {
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1700
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+
angle: number;
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1701
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+
ret: number;
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1702
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+
};
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1634
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setFacingAngle(ang: number): number;
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1635
1704
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getPos(): {
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1636
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x: number;
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1637
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y: number;
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z: number;
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1708
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+
ret: number;
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1639
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};
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1640
1710
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setPos(x: number, y: number, z: number): number;
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1641
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-
getHealth():
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1711
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+
getHealth(): {
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1712
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+
health: number;
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1713
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+
ret: number;
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1714
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+
};
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1642
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setHealth(health: number): number;
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1643
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isInvulnerable(): boolean;
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1644
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setInvulnerable(invulnerable?: boolean): number;
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@@ -1646,7 +1719,7 @@ declare class DynamicActor {
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1646
1719
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getPlayerCameraTarget(player: Player): DynamicActor | undefined;
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1647
1720
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getSkin(): number;
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1648
1721
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setSkin(model: number, ignoreRange?: boolean): number;
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1649
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-
getSpawnInfo(): IActorSpawn;
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1722
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+
getSpawnInfo(): IActorSpawn & ICommonRetVal;
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1650
1723
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getAnimation(): {
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1651
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animLib: string;
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1652
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animName: string;
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@@ -1656,6 +1729,7 @@ declare class DynamicActor {
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1656
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lockY: number;
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1657
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freeze: number;
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1658
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time: number;
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1732
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+
ret: number;
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1659
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};
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1660
1734
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toggleCallbacks(toggle?: boolean): number;
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1661
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isToggleCallbacks(): boolean;
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@@ -1716,7 +1790,10 @@ declare class Dynamic3DTextLabel {
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1716
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isValid(): boolean;
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1717
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getColor(): string | number;
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1718
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getCharset(): void | string;
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1719
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-
getText():
|
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1793
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+
getText(): {
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1794
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+
text: string;
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1795
|
+
ret: number;
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1796
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+
};
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1720
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updateText(color: string | number, text: string, charset?: string): number;
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1721
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toggleCallbacks(toggle?: boolean): number;
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1722
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isToggleCallbacks(): boolean;
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@@ -1770,13 +1847,25 @@ declare class Streamer {
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1770
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static setMaxItems: (type: StreamerItemTypes, items: number) => number;
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1771
1848
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static getVisibleItems(type: StreamerItemTypes, player?: number | Player): number;
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1772
1849
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static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
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1773
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-
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player):
|
|
1850
|
+
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): {
|
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1851
|
+
multiplier: number;
|
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1852
|
+
ret: number;
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1853
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+
};
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1774
1854
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static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
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1775
|
-
static getTypePriority: () =>
|
|
1855
|
+
static getTypePriority: () => {
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1856
|
+
priority: number | _infernus_streamer.StreamerItemTypeTuple;
|
|
1857
|
+
ret: number;
|
|
1858
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+
};
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1776
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static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
|
|
1777
|
-
static getCellDistance: () =>
|
|
1860
|
+
static getCellDistance: () => {
|
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1861
|
+
distance: number;
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1862
|
+
ret: number;
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1863
|
+
};
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1778
1864
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static setCellDistance: (distance?: number) => number;
|
|
1779
|
-
static getCellSize: () =>
|
|
1865
|
+
static getCellSize: () => {
|
|
1866
|
+
size: number;
|
|
1867
|
+
ret: number;
|
|
1868
|
+
};
|
|
1780
1869
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static setCellSize: (size?: number) => number;
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1781
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static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
|
|
1782
1871
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static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
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|
@@ -1794,10 +1883,16 @@ declare class Streamer {
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1794
1883
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static isToggleCameraUpdate(player: Player): boolean;
|
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1795
1884
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static toggleItemUpdate(player: Player, type: StreamerItemTypes, toggle: boolean): number;
|
|
1796
1885
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static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
|
|
1797
|
-
static getLastUpdateTime():
|
|
1886
|
+
static getLastUpdateTime(): {
|
|
1887
|
+
time: number;
|
|
1888
|
+
ret: number;
|
|
1889
|
+
};
|
|
1798
1890
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static update(player: Player, type?: StreamerItemTypes | -1): number;
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|
1799
1891
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static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
|
|
1800
|
-
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) =>
|
|
1892
|
+
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) => {
|
|
1893
|
+
distance: number;
|
|
1894
|
+
ret: number;
|
|
1895
|
+
};
|
|
1801
1896
|
static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
|
|
1802
1897
|
static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
|
|
1803
1898
|
static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
|
|
@@ -1814,19 +1909,27 @@ declare class Streamer {
|
|
|
1814
1909
|
x: number;
|
|
1815
1910
|
y: number;
|
|
1816
1911
|
z: number;
|
|
1912
|
+
ret: number;
|
|
1817
1913
|
};
|
|
1818
1914
|
static setItemPos: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
|
|
1819
1915
|
static getItemOffset: (type: StreamerItemTypes, id: number) => {
|
|
1820
1916
|
x: number;
|
|
1821
1917
|
y: number;
|
|
1822
1918
|
z: number;
|
|
1919
|
+
ret: number;
|
|
1823
1920
|
};
|
|
1824
1921
|
static setItemOffset: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
|
|
1825
|
-
static getFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) =>
|
|
1922
|
+
static getFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => {
|
|
1923
|
+
val: number;
|
|
1924
|
+
ret: number;
|
|
1925
|
+
};
|
|
1826
1926
|
static setFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
|
1827
1927
|
static getIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => number;
|
|
1828
1928
|
static setIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
|
1829
|
-
static getArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) =>
|
|
1929
|
+
static getArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => {
|
|
1930
|
+
arrayData: number[];
|
|
1931
|
+
ret: number;
|
|
1932
|
+
};
|
|
1830
1933
|
static setArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, dest: number[]) => number;
|
|
1831
1934
|
static isInArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => boolean;
|
|
1832
1935
|
static appendArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
|
|
@@ -2025,12 +2128,14 @@ declare class DynamicObject {
|
|
|
2025
2128
|
x: number;
|
|
2026
2129
|
y: number;
|
|
2027
2130
|
z: number;
|
|
2131
|
+
ret: number;
|
|
2028
2132
|
};
|
|
2029
2133
|
setPos(x: number, y: number, z: number): number;
|
|
2030
2134
|
getRot(): {
|
|
2031
2135
|
rx: number;
|
|
2032
2136
|
ry: number;
|
|
2033
2137
|
rz: number;
|
|
2138
|
+
ret: number;
|
|
2034
2139
|
};
|
|
2035
2140
|
setRot(rx: number, ry: number, rz: number): number;
|
|
2036
2141
|
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): number;
|
|
@@ -2048,6 +2153,7 @@ declare class DynamicObject {
|
|
|
2048
2153
|
txdName: string;
|
|
2049
2154
|
textureName: string;
|
|
2050
2155
|
materialColor: number;
|
|
2156
|
+
ret: number;
|
|
2051
2157
|
};
|
|
2052
2158
|
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
|
|
2053
2159
|
isMaterialTextUsed(materialIndex: number): boolean;
|
|
@@ -2061,6 +2167,7 @@ declare class DynamicObject {
|
|
|
2061
2167
|
fontColor: number;
|
|
2062
2168
|
backColor: number;
|
|
2063
2169
|
textAlignment: number;
|
|
2170
|
+
ret: number;
|
|
2064
2171
|
};
|
|
2065
2172
|
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): number;
|
|
2066
2173
|
getPlayerCameraTarget(player: Player): DynamicObject | undefined;
|
|
@@ -2211,7 +2318,10 @@ declare class DynamicArea {
|
|
|
2211
2318
|
destroy(): this;
|
|
2212
2319
|
isValid(): boolean;
|
|
2213
2320
|
getType(): StreamerAreaTypes;
|
|
2214
|
-
getPolygonPoints():
|
|
2321
|
+
getPolygonPoints(): {
|
|
2322
|
+
points: number[];
|
|
2323
|
+
ret: number;
|
|
2324
|
+
};
|
|
2215
2325
|
getPolygonNumberPoints(): number;
|
|
2216
2326
|
isPlayerIn(player: Player, recheck?: boolean): boolean;
|
|
2217
2327
|
static isPlayerInAny(player: Player, recheck?: boolean): boolean;
|
|
@@ -2306,7 +2416,7 @@ declare class GangZone {
|
|
|
2306
2416
|
getColorForPlayer(player: Player): number;
|
|
2307
2417
|
getFlashColorForPlayer(player: Player): number;
|
|
2308
2418
|
isFlashingForPlayer(player: Player): boolean;
|
|
2309
|
-
getPos():
|
|
2419
|
+
getPos(): IGangZonePos;
|
|
2310
2420
|
useCheck(toggle: boolean): this;
|
|
2311
2421
|
static isValidPlayer: (playerId: number, zoneId: number) => boolean;
|
|
2312
2422
|
static isValidGlobal: (zoneId: number) => boolean;
|
|
@@ -2353,13 +2463,27 @@ declare class Menu {
|
|
|
2353
2463
|
getPos(): {
|
|
2354
2464
|
fX: number;
|
|
2355
2465
|
fY: number;
|
|
2466
|
+
ret: number;
|
|
2467
|
+
} | {
|
|
2468
|
+
fX: number;
|
|
2469
|
+
fY: number;
|
|
2356
2470
|
};
|
|
2357
2471
|
getColumnWidth(): {
|
|
2358
2472
|
fColumn1: number;
|
|
2359
2473
|
fColumn2: number;
|
|
2474
|
+
ret: number;
|
|
2475
|
+
} | {
|
|
2476
|
+
fColumn1: number;
|
|
2477
|
+
fColumn2: number;
|
|
2478
|
+
};
|
|
2479
|
+
getColumnHeader(column: number): {
|
|
2480
|
+
header: string;
|
|
2481
|
+
ret: number;
|
|
2482
|
+
};
|
|
2483
|
+
getItem(column: number, item: number): {
|
|
2484
|
+
item: string;
|
|
2485
|
+
ret: number;
|
|
2360
2486
|
};
|
|
2361
|
-
getColumnHeader(column: number): string;
|
|
2362
|
-
getItem(column: number, item: number): string;
|
|
2363
2487
|
static isValid: (menuId: number) => boolean;
|
|
2364
2488
|
static getInstance(id: number): Menu | undefined;
|
|
2365
2489
|
static getInstances(): Menu[];
|
|
@@ -2383,9 +2507,13 @@ declare class Npc {
|
|
|
2383
2507
|
rX: number;
|
|
2384
2508
|
rY: number;
|
|
2385
2509
|
rZ: number;
|
|
2510
|
+
ret: number;
|
|
2386
2511
|
};
|
|
2387
2512
|
setFacingAngle(angle: number): this;
|
|
2388
|
-
getFacingAngle():
|
|
2513
|
+
getFacingAngle(): {
|
|
2514
|
+
angle: number;
|
|
2515
|
+
ret: number;
|
|
2516
|
+
};
|
|
2389
2517
|
setVirtualWorld(virtualWorld: number): this;
|
|
2390
2518
|
getVirtualWorld(): number;
|
|
2391
2519
|
move(targetPosX: number, targetPosY: number, targetPosZ: number, moveType: number, moveSpeed?: number): boolean;
|
|
@@ -2412,6 +2540,7 @@ declare class Npc {
|
|
|
2412
2540
|
upAndDown: number;
|
|
2413
2541
|
leftAndDown: number;
|
|
2414
2542
|
keys: number;
|
|
2543
|
+
ret: number;
|
|
2415
2544
|
};
|
|
2416
2545
|
setWeaponSkillLevel(skill: WeaponSkillsEnum, level: number): this;
|
|
2417
2546
|
getWeaponSkillLevel(skill: WeaponSkillsEnum): number;
|
|
@@ -2437,12 +2566,128 @@ declare class Npc {
|
|
|
2437
2566
|
isAimingAtPlayer(player: Player): boolean;
|
|
2438
2567
|
setWeaponAccuracy(weapon: WeaponEnum, accuracy: number): this;
|
|
2439
2568
|
getWeaponAccuracy(weapon: number): number;
|
|
2569
|
+
setWeaponReloadTime(weapon: number, time: number): number;
|
|
2570
|
+
getWeaponReloadTime(weapon: number): number;
|
|
2571
|
+
getWeaponActualReloadTime(weapon: number): number;
|
|
2572
|
+
setWeaponShootTime(weapon: number, time: number): number;
|
|
2573
|
+
getWeaponShootTime(weapon: number): number;
|
|
2574
|
+
setWeaponClipSize(weapon: number, size: number): number;
|
|
2575
|
+
getWeaponClipSize(weapon: number): number;
|
|
2576
|
+
getWeaponActualClipSize(weapon: number): number;
|
|
2440
2577
|
enterVehicle(vehicle: Vehicle, seatId: number, moveType: number): this;
|
|
2441
2578
|
exitVehicle(): this;
|
|
2579
|
+
putInVehicle(vehicle: Vehicle, seat: number): number;
|
|
2580
|
+
removeFromVehicle(): number;
|
|
2581
|
+
getVehicle(): Vehicle | undefined;
|
|
2582
|
+
getVehicleID(): number;
|
|
2583
|
+
getVehicleSeat(): number;
|
|
2584
|
+
getEnteringVehicle(): Vehicle | undefined;
|
|
2585
|
+
getEnteringVehicleId(): number;
|
|
2586
|
+
getEnteringVehicleSeat(): number;
|
|
2587
|
+
isEnteringVehicle(): boolean;
|
|
2588
|
+
useVehicleSiren(use?: boolean): number;
|
|
2589
|
+
isVehicleSirenUsed(): boolean;
|
|
2590
|
+
setVehicleHealth(health: number): number;
|
|
2591
|
+
getVehicleHealth(): number;
|
|
2592
|
+
setVehicleHydraThrusters(direction: number): number;
|
|
2593
|
+
getVehicleHydraThrusters(): number;
|
|
2594
|
+
setVehicleGearState(gearState: number): number;
|
|
2595
|
+
getVehicleGearState(): number;
|
|
2596
|
+
setVehicleTrainSpeed(speed: number): number;
|
|
2597
|
+
getVehicleTrainSpeed(): number;
|
|
2598
|
+
resetAnimation(): number;
|
|
2599
|
+
setAnimation(animationId: number, delta: number, loop: boolean, lockX: boolean, lockY: boolean, freeze: boolean, time: number): number;
|
|
2600
|
+
getAnimation(): {
|
|
2601
|
+
animationId: number;
|
|
2602
|
+
delta: number;
|
|
2603
|
+
loop: boolean;
|
|
2604
|
+
lockX: boolean;
|
|
2605
|
+
lockY: boolean;
|
|
2606
|
+
freeze: boolean;
|
|
2607
|
+
time: number;
|
|
2608
|
+
ret: number;
|
|
2609
|
+
};
|
|
2610
|
+
clearAnimations(): number;
|
|
2611
|
+
setSpecialAction(action: number): number;
|
|
2612
|
+
getSpecialAction(): number;
|
|
2613
|
+
startPlayback(recordName: string, autoUnload: boolean, startX: number, startY: number, startZ: number, rotX: number, rotY: number, rotZ: number): number;
|
|
2614
|
+
startPlaybackEx(recordId: number, autoUnload: boolean, startX: number, startY: number, startZ: number, rotX: number, rotY: number, rotZ: number): number;
|
|
2615
|
+
stopPlayback(): number;
|
|
2616
|
+
pausePlayback(paused: boolean): number;
|
|
2617
|
+
isPlayingPlayback(): boolean;
|
|
2618
|
+
isPlaybackPaused(): boolean;
|
|
2619
|
+
playNode(node: number, moveType?: NPCMoveTypeEnum, speed?: NPCMoveSpeedEnum, radius?: number, setAngle?: boolean): boolean;
|
|
2620
|
+
stopPlayingNode(): boolean;
|
|
2621
|
+
pausePlayingNode(): boolean;
|
|
2622
|
+
resumePlayingNode(): boolean;
|
|
2623
|
+
isPlayingNodePaused(): boolean;
|
|
2624
|
+
isPlayingNode(): boolean;
|
|
2625
|
+
changeNode(node: number, link: number): number;
|
|
2626
|
+
updateNodePoint(point: number): boolean;
|
|
2627
|
+
setInvulnerable(toggle: boolean): number;
|
|
2628
|
+
isInvulnerable(): boolean;
|
|
2629
|
+
setSurfingOffsets(x: number, y: number, z: number): number;
|
|
2630
|
+
getSurfingOffsets(): {
|
|
2631
|
+
x: number;
|
|
2632
|
+
y: number;
|
|
2633
|
+
z: number;
|
|
2634
|
+
ret: number;
|
|
2635
|
+
};
|
|
2636
|
+
setSurfingVehicle(vehicle: Vehicle): number;
|
|
2637
|
+
getSurfingVehicle(): Vehicle | undefined;
|
|
2638
|
+
getSurfingVehicleId(): number;
|
|
2639
|
+
private setSurfingPlayerObject;
|
|
2640
|
+
private getSurfingPlayerObject;
|
|
2641
|
+
resetSurfingData(): number;
|
|
2642
|
+
setSurfingDynamicObject(object: DynamicObject): number;
|
|
2643
|
+
getSurfingDynamicObject(): DynamicObject | undefined;
|
|
2644
|
+
getSurfingDynamicObjectId(): number;
|
|
2645
|
+
static loadRecord(filePath: string): number;
|
|
2646
|
+
static unloadRecord(recordId: number): boolean;
|
|
2647
|
+
static isValidRecord(recordId: number): boolean;
|
|
2648
|
+
static getRecordCount(): number;
|
|
2649
|
+
static unloadAllRecords(): boolean;
|
|
2650
|
+
static createPath(): number;
|
|
2651
|
+
static destroyPath(pathId: number): boolean;
|
|
2652
|
+
static destroyAllPath(): boolean;
|
|
2653
|
+
static getPathCount(): number;
|
|
2654
|
+
static addPointToPath(pathId: number, x: number, y: number, z: number, stopRange: number): boolean;
|
|
2655
|
+
static removePointFromPath(pathId: number, pointIndex: number): boolean;
|
|
2656
|
+
static clearPath(pathId: number): boolean;
|
|
2657
|
+
static getPathPointCount(pathId: number): number;
|
|
2658
|
+
static getPathPoint(pathId: number, pointIndex: number): {
|
|
2659
|
+
x: number;
|
|
2660
|
+
y: number;
|
|
2661
|
+
z: number;
|
|
2662
|
+
stopRange: number;
|
|
2663
|
+
ret: number;
|
|
2664
|
+
};
|
|
2665
|
+
static isValidPath(pathId: number): boolean;
|
|
2666
|
+
getCurrentPathPointIndex(): number;
|
|
2667
|
+
moveByPath(pathId: number, moveType?: NPCMoveTypeEnum, moveSpeed?: NPCMoveSpeedEnum, reversed?: boolean): boolean;
|
|
2668
|
+
hasPathPointInRadius(pathId: number, x: number, y: number, z: number, radius: number): boolean;
|
|
2669
|
+
static openNode(nodeId: number): boolean;
|
|
2670
|
+
static closeNode(nodeId: number): boolean;
|
|
2671
|
+
static isNodeOpen(nodeId: number): boolean;
|
|
2672
|
+
static getNodeType(nodeId: number): number;
|
|
2673
|
+
static setNodePoint(nodeId: number, pointId: number): boolean;
|
|
2674
|
+
static getNodePointPosition(nodeId: number): {
|
|
2675
|
+
x: any;
|
|
2676
|
+
y: any;
|
|
2677
|
+
z: any;
|
|
2678
|
+
ret: boolean;
|
|
2679
|
+
};
|
|
2680
|
+
static getNodePointCount(nodeId: number): number;
|
|
2681
|
+
static getNodeInfo(nodeId: number): {
|
|
2682
|
+
vehNodes: any;
|
|
2683
|
+
pedNodes: any;
|
|
2684
|
+
naviNode: any;
|
|
2685
|
+
ret: boolean;
|
|
2686
|
+
};
|
|
2442
2687
|
static readonly connect: (name: string, script: string) => number;
|
|
2443
|
-
static startRecordingPlayerData(player: Player,
|
|
2688
|
+
static startRecordingPlayerData(player: Player, recordType: RecordTypesEnum, recordName: string): void;
|
|
2444
2689
|
static stopRecordingPlayerData(player: Player): void;
|
|
2445
|
-
static startRecordingPlayback(
|
|
2690
|
+
static startRecordingPlayback(playbackType: RecordTypesEnum, recordName: string): void;
|
|
2446
2691
|
static stopRecordingPlayback(): void;
|
|
2447
2692
|
static pauseRecordingPlayback(): void;
|
|
2448
2693
|
static resumeRecordingPlayback(): void;
|
|
@@ -2483,9 +2728,9 @@ declare class TextDraw {
|
|
|
2483
2728
|
isVisibleForPlayer(player?: Player): boolean;
|
|
2484
2729
|
getString(): string;
|
|
2485
2730
|
setPos(fX: number, fY: number): this;
|
|
2486
|
-
getLetterSize(): void | ITextDrawCommonSize;
|
|
2487
|
-
getTextSize(): void | ITextDrawCommonSize;
|
|
2488
|
-
getPos(): void | ITextDrawCommonSize;
|
|
2731
|
+
getLetterSize(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2732
|
+
getTextSize(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2733
|
+
getPos(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2489
2734
|
getColor(): number | void;
|
|
2490
2735
|
getBoxColor(): number | void;
|
|
2491
2736
|
getBackgroundColor(): number | void;
|
|
@@ -2501,6 +2746,7 @@ declare class TextDraw {
|
|
|
2501
2746
|
getPreviewVehColors(): void | {
|
|
2502
2747
|
color1: number;
|
|
2503
2748
|
color2: number;
|
|
2749
|
+
ret: number;
|
|
2504
2750
|
};
|
|
2505
2751
|
isGlobal(): boolean;
|
|
2506
2752
|
static getInstance(id: number, isGlobal: boolean): TextDraw | undefined;
|
|
@@ -2552,16 +2798,22 @@ declare class TextDraw {
|
|
|
2552
2798
|
static __inject__IsValidTextDraw: (textDrawId: number) => boolean;
|
|
2553
2799
|
static __inject__IsPlayerTextDrawVisible: (playerId: number, textDrawId: number) => boolean;
|
|
2554
2800
|
static __inject__IsTextDrawVisibleForPlayer: (playerId: number, textDrawId: number) => boolean;
|
|
2555
|
-
static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) =>
|
|
2556
|
-
|
|
2801
|
+
static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) => {
|
|
2802
|
+
str: string;
|
|
2803
|
+
ret: number;
|
|
2804
|
+
};
|
|
2805
|
+
static __inject__TextDrawGetString: (textDrawId: number) => {
|
|
2806
|
+
str: string;
|
|
2807
|
+
ret: number;
|
|
2808
|
+
};
|
|
2557
2809
|
static __inject__PlayerTextDrawSetPos: (playerId: number, textDrawId: number, fX: number, fY: number) => void;
|
|
2558
2810
|
static __inject__TextDrawSetPos: (textDrawId: number, fX: number, fY: number) => void;
|
|
2559
|
-
static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2560
|
-
static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize;
|
|
2561
|
-
static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2562
|
-
static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize;
|
|
2563
|
-
static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2564
|
-
static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize;
|
|
2811
|
+
static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2812
|
+
static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2813
|
+
static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2814
|
+
static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2815
|
+
static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2816
|
+
static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2565
2817
|
static __inject__PlayerTextDrawGetColor: (playerId: number, textDrawId: number) => number;
|
|
2566
2818
|
static __inject__TextDrawGetColor: (textDrawId: number) => number;
|
|
2567
2819
|
static __inject__PlayerTextDrawGetBoxColor: (playerId: number, textDrawId: number) => number;
|
|
@@ -2585,14 +2837,16 @@ declare class TextDraw {
|
|
|
2585
2837
|
static __inject__PlayerTextDrawGetPreviewModel: (playerId: number, textDrawId: number) => number;
|
|
2586
2838
|
static __inject__TextDrawGetPreviewModel: (textDrawId: number) => number;
|
|
2587
2839
|
static __inject__PlayerTextDrawGetPreviewRot: (playerId: number, textDrawId: number) => ITextDrawRot;
|
|
2588
|
-
static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot;
|
|
2840
|
+
static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot & ICommonRetVal;
|
|
2589
2841
|
static __inject__TextDrawGetPreviewVehicleColors: (textDrawId: number) => {
|
|
2590
2842
|
color1: number;
|
|
2591
2843
|
color2: number;
|
|
2844
|
+
ret: number;
|
|
2592
2845
|
};
|
|
2593
2846
|
static __inject__PlayerTextDrawGetPreviewVehicleColors: (playerId: number, textDrawId: number) => {
|
|
2594
2847
|
color1: number;
|
|
2595
2848
|
color2: number;
|
|
2849
|
+
ret: number;
|
|
2596
2850
|
};
|
|
2597
2851
|
}
|
|
2598
2852
|
|
|
@@ -2644,7 +2898,10 @@ declare class Player {
|
|
|
2644
2898
|
resetWeapons(): boolean;
|
|
2645
2899
|
spawn(): boolean;
|
|
2646
2900
|
setHealth(health: number): boolean;
|
|
2647
|
-
getHealth():
|
|
2901
|
+
getHealth(): {
|
|
2902
|
+
health: number;
|
|
2903
|
+
ret: number;
|
|
2904
|
+
};
|
|
2648
2905
|
toggleClock(toggle: boolean): boolean;
|
|
2649
2906
|
toggleControllable(toggle: boolean): boolean;
|
|
2650
2907
|
toggleSpectating(toggle: boolean): boolean;
|
|
@@ -2666,51 +2923,88 @@ declare class Player {
|
|
|
2666
2923
|
getScore(): number;
|
|
2667
2924
|
getPing(): number;
|
|
2668
2925
|
setPos(x: number, y: number, z: number): boolean;
|
|
2669
|
-
getPos():
|
|
2926
|
+
getPos(): {
|
|
2927
|
+
x: number;
|
|
2928
|
+
y: number;
|
|
2929
|
+
z: number;
|
|
2930
|
+
ret: number;
|
|
2931
|
+
};
|
|
2670
2932
|
isSpectating(): boolean;
|
|
2671
2933
|
isWasted(): boolean;
|
|
2672
2934
|
getState(): PlayerStateEnum;
|
|
2673
|
-
getVersion():
|
|
2935
|
+
getVersion(): {
|
|
2936
|
+
version: string;
|
|
2937
|
+
ret: number;
|
|
2938
|
+
};
|
|
2674
2939
|
setVirtualWorld(worldId: number): boolean;
|
|
2675
2940
|
getVirtualWorld(): number;
|
|
2676
2941
|
removeFromVehicle(): boolean;
|
|
2677
2942
|
setWantedLevel(level: number): boolean;
|
|
2678
2943
|
getWantedLevel(): number;
|
|
2679
2944
|
setFacingAngle(ang: number): boolean;
|
|
2680
|
-
getFacingAngle():
|
|
2945
|
+
getFacingAngle(): {
|
|
2946
|
+
angle: number;
|
|
2947
|
+
ret: number;
|
|
2948
|
+
};
|
|
2681
2949
|
setWeather(weather: number): boolean;
|
|
2682
2950
|
getWeather(): number;
|
|
2683
2951
|
setTime(hour: number, minute: number): boolean;
|
|
2684
2952
|
getTime(): {
|
|
2685
2953
|
hour: number;
|
|
2686
2954
|
minute: number;
|
|
2955
|
+
ret: number;
|
|
2687
2956
|
};
|
|
2688
2957
|
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): boolean;
|
|
2689
2958
|
setTeam(team: number): void;
|
|
2690
2959
|
getTeam(): number;
|
|
2691
2960
|
setSkillLevel(skill: WeaponSkillsEnum, level: number): boolean;
|
|
2692
|
-
getName():
|
|
2961
|
+
getName(): {
|
|
2962
|
+
name: string;
|
|
2963
|
+
ret: number;
|
|
2964
|
+
};
|
|
2693
2965
|
setName(name: string): number;
|
|
2694
2966
|
setVelocity(x: number, y: number, z: number): boolean;
|
|
2695
|
-
getVelocity():
|
|
2967
|
+
getVelocity(): {
|
|
2968
|
+
x: number;
|
|
2969
|
+
y: number;
|
|
2970
|
+
z: number;
|
|
2971
|
+
ret: number;
|
|
2972
|
+
};
|
|
2696
2973
|
getSpeed(magic?: number): number;
|
|
2697
2974
|
getKeys(): {
|
|
2698
2975
|
keys: KeysEnum;
|
|
2699
2976
|
upDown: KeysEnum;
|
|
2700
2977
|
leftRight: KeysEnum;
|
|
2978
|
+
ret: number;
|
|
2979
|
+
};
|
|
2980
|
+
getIp(): {
|
|
2981
|
+
ip: string;
|
|
2982
|
+
ret: number;
|
|
2701
2983
|
};
|
|
2702
|
-
getIp(): string;
|
|
2703
2984
|
getFightingStyle(): FightingStylesEnum;
|
|
2704
2985
|
setFightingStyle(style: FightingStylesEnum): boolean;
|
|
2705
2986
|
setArmour(armour: number): boolean;
|
|
2706
|
-
getArmour():
|
|
2987
|
+
getArmour(): {
|
|
2988
|
+
armour: number;
|
|
2989
|
+
ret: number;
|
|
2990
|
+
};
|
|
2707
2991
|
setCameraBehind(): boolean;
|
|
2708
2992
|
setCameraPos(x: number, y: number, z: number): boolean;
|
|
2709
2993
|
setCameraLookAt(x: number, y: number, z: number, style?: CameraCutStylesEnum): boolean;
|
|
2710
2994
|
getCameraAspectRatio(): number;
|
|
2711
|
-
getCameraFrontVector():
|
|
2995
|
+
getCameraFrontVector(): {
|
|
2996
|
+
x: number;
|
|
2997
|
+
y: number;
|
|
2998
|
+
z: number;
|
|
2999
|
+
ret: number;
|
|
3000
|
+
};
|
|
2712
3001
|
getCameraMode(): CameraModesEnum;
|
|
2713
|
-
getCameraPos():
|
|
3002
|
+
getCameraPos(): {
|
|
3003
|
+
x: number;
|
|
3004
|
+
y: number;
|
|
3005
|
+
z: number;
|
|
3006
|
+
ret: number;
|
|
3007
|
+
};
|
|
2714
3008
|
getCameraTargetPlayer(): Player | undefined;
|
|
2715
3009
|
getCameraTargetVehicle(): Vehicle | undefined;
|
|
2716
3010
|
getCameraZoom(): number;
|
|
@@ -2751,11 +3045,13 @@ declare class Player {
|
|
|
2751
3045
|
fHitPosX: number;
|
|
2752
3046
|
fHitPosY: number;
|
|
2753
3047
|
fHitPosZ: number;
|
|
3048
|
+
ret: number;
|
|
2754
3049
|
};
|
|
2755
3050
|
getWeapon(): WeaponEnum | -1;
|
|
2756
3051
|
getWeaponData(slot: number): {
|
|
2757
3052
|
weapons: number;
|
|
2758
3053
|
ammo: number;
|
|
3054
|
+
ret: number;
|
|
2759
3055
|
};
|
|
2760
3056
|
getWeaponState(): WeaponStatesEnum;
|
|
2761
3057
|
giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
|
|
@@ -2783,21 +3079,21 @@ declare class Player {
|
|
|
2783
3079
|
getLastSyncedVehicleID(): number;
|
|
2784
3080
|
toggleWidescreen(set: boolean): boolean;
|
|
2785
3081
|
isWidescreenToggled(): boolean;
|
|
2786
|
-
getSpawnInfo(): IPlayerClass;
|
|
3082
|
+
getSpawnInfo(): IPlayerClass & ICommonRetVal;
|
|
2787
3083
|
getSkillLevel(skill: WeaponSkillsEnum): number;
|
|
2788
3084
|
isCheckpointActive(): boolean;
|
|
2789
|
-
getCheckpoint(): ICheckPoint;
|
|
3085
|
+
getCheckpoint(): ICheckPoint & ICommonRetVal;
|
|
2790
3086
|
isRaceCheckpointActive(): boolean;
|
|
2791
|
-
getRaceCheckpoint(): IRaceCheckPoint;
|
|
2792
|
-
getWorldBounds():
|
|
3087
|
+
getRaceCheckpoint(): IRaceCheckPoint & ICommonRetVal;
|
|
3088
|
+
getWorldBounds(): IBounds & ICommonRetVal;
|
|
2793
3089
|
isInModShop(): boolean;
|
|
2794
3090
|
getSirenState(): number;
|
|
2795
3091
|
getLandingGearState(): number;
|
|
2796
3092
|
getHydraReactorAngle(): number;
|
|
2797
3093
|
getTrainSpeed(): number;
|
|
2798
3094
|
getZAim(): number;
|
|
2799
|
-
getSurfingOffsets(): IOffsets;
|
|
2800
|
-
getRotationQuat(): IQuat;
|
|
3095
|
+
getSurfingOffsets(): IOffsets & ICommonRetVal;
|
|
3096
|
+
getRotationQuat(): IQuat & ICommonRetVal;
|
|
2801
3097
|
getDialogID(): number;
|
|
2802
3098
|
getSpectateID(): number;
|
|
2803
3099
|
getSpectateType(): SpectateModesEnum;
|
|
@@ -2811,12 +3107,15 @@ declare class Player {
|
|
|
2811
3107
|
toggleGhostMode(toggle: boolean): boolean;
|
|
2812
3108
|
getGhostMode(): boolean;
|
|
2813
3109
|
getBuildingsRemoved(): number;
|
|
2814
|
-
getAttachedObject(index: number): IAttachedObject;
|
|
3110
|
+
getAttachedObject(index: number): IAttachedObject & ICommonRetVal;
|
|
2815
3111
|
removeWeapon(weaponId: number): boolean;
|
|
2816
3112
|
isUsingOfficialClient(): boolean;
|
|
2817
3113
|
allowWeapons(allow: boolean): boolean;
|
|
2818
3114
|
areWeaponsAllowed(): boolean;
|
|
2819
|
-
gpci(charset?: string):
|
|
3115
|
+
gpci(charset?: string): {
|
|
3116
|
+
val: string;
|
|
3117
|
+
ret: number;
|
|
3118
|
+
};
|
|
2820
3119
|
isCuffed(): boolean;
|
|
2821
3120
|
isInDriveByMode(): boolean;
|
|
2822
3121
|
isAndroid(): boolean;
|
|
@@ -2923,6 +3222,22 @@ declare const NpcEvent: Readonly<{
|
|
|
2923
3222
|
}> | undefined) => CallbackRet;
|
|
2924
3223
|
defaultValue: boolean | undefined;
|
|
2925
3224
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3225
|
+
onSpawn: (cb: (ret: {
|
|
3226
|
+
npc: Npc;
|
|
3227
|
+
} & {
|
|
3228
|
+
next: (value?: Partial<{
|
|
3229
|
+
npc: Npc;
|
|
3230
|
+
}> | undefined) => CallbackRet;
|
|
3231
|
+
defaultValue: boolean | undefined;
|
|
3232
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3233
|
+
onRespawn: (cb: (ret: {
|
|
3234
|
+
npc: Npc;
|
|
3235
|
+
} & {
|
|
3236
|
+
next: (value?: Partial<{
|
|
3237
|
+
npc: Npc;
|
|
3238
|
+
}> | undefined) => CallbackRet;
|
|
3239
|
+
defaultValue: boolean | undefined;
|
|
3240
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
2926
3241
|
onWeaponStateChange: (cb: (ret: {
|
|
2927
3242
|
npc: Npc;
|
|
2928
3243
|
newState: PlayerStateEnum;
|
|
@@ -2979,19 +3294,99 @@ declare const NpcEvent: Readonly<{
|
|
|
2979
3294
|
}> | undefined) => CallbackRet;
|
|
2980
3295
|
defaultValue: boolean | undefined;
|
|
2981
3296
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
2982
|
-
|
|
3297
|
+
onPlaybackStart: (cb: (ret: {
|
|
2983
3298
|
npc: Npc;
|
|
3299
|
+
recordId: number;
|
|
2984
3300
|
} & {
|
|
2985
3301
|
next: (value?: Partial<{
|
|
2986
3302
|
npc: Npc;
|
|
3303
|
+
recordId: number;
|
|
2987
3304
|
}> | undefined) => CallbackRet;
|
|
2988
3305
|
defaultValue: boolean | undefined;
|
|
2989
3306
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
2990
|
-
|
|
3307
|
+
onPlaybackEnd: (cb: (ret: {
|
|
3308
|
+
npc: Npc;
|
|
3309
|
+
recordId: number;
|
|
3310
|
+
} & {
|
|
3311
|
+
next: (value?: Partial<{
|
|
3312
|
+
npc: Npc;
|
|
3313
|
+
recordId: number;
|
|
3314
|
+
}> | undefined) => CallbackRet;
|
|
3315
|
+
defaultValue: boolean | undefined;
|
|
3316
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3317
|
+
onWeaponShot: (cb: (ret: {
|
|
3318
|
+
npc: Npc;
|
|
3319
|
+
weapon: number;
|
|
3320
|
+
hitType: number;
|
|
3321
|
+
hitId: number;
|
|
3322
|
+
fX: number;
|
|
3323
|
+
fY: number;
|
|
3324
|
+
fZ: number;
|
|
3325
|
+
} & {
|
|
3326
|
+
next: (value?: Partial<{
|
|
3327
|
+
npc: Npc;
|
|
3328
|
+
weapon: number;
|
|
3329
|
+
hitType: number;
|
|
3330
|
+
hitId: number;
|
|
3331
|
+
fX: number;
|
|
3332
|
+
fY: number;
|
|
3333
|
+
fZ: number;
|
|
3334
|
+
}> | undefined) => CallbackRet;
|
|
3335
|
+
defaultValue: boolean | undefined;
|
|
3336
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3337
|
+
onFinishNodePoint: (cb: (ret: {
|
|
2991
3338
|
npc: Npc;
|
|
3339
|
+
nodeId: number;
|
|
3340
|
+
pointId: number;
|
|
2992
3341
|
} & {
|
|
2993
3342
|
next: (value?: Partial<{
|
|
2994
3343
|
npc: Npc;
|
|
3344
|
+
nodeId: number;
|
|
3345
|
+
pointId: number;
|
|
3346
|
+
}> | undefined) => CallbackRet;
|
|
3347
|
+
defaultValue: boolean | undefined;
|
|
3348
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3349
|
+
onFinishNode: (cb: (ret: {
|
|
3350
|
+
npc: Npc;
|
|
3351
|
+
nodeId: number;
|
|
3352
|
+
} & {
|
|
3353
|
+
next: (value?: Partial<{
|
|
3354
|
+
npc: Npc;
|
|
3355
|
+
nodeId: number;
|
|
3356
|
+
}> | undefined) => CallbackRet;
|
|
3357
|
+
defaultValue: boolean | undefined;
|
|
3358
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3359
|
+
onChangeNode: (cb: (ret: {
|
|
3360
|
+
npc: Npc;
|
|
3361
|
+
newNodeId: number;
|
|
3362
|
+
oldNodeId: number;
|
|
3363
|
+
} & {
|
|
3364
|
+
next: (value?: Partial<{
|
|
3365
|
+
npc: Npc;
|
|
3366
|
+
newNodeId: number;
|
|
3367
|
+
oldNodeId: number;
|
|
3368
|
+
}> | undefined) => CallbackRet;
|
|
3369
|
+
defaultValue: boolean | undefined;
|
|
3370
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3371
|
+
onFinishMovePath: (cb: (ret: {
|
|
3372
|
+
npc: Npc;
|
|
3373
|
+
pathId: number;
|
|
3374
|
+
} & {
|
|
3375
|
+
next: (value?: Partial<{
|
|
3376
|
+
npc: Npc;
|
|
3377
|
+
pathId: number;
|
|
3378
|
+
}> | undefined) => CallbackRet;
|
|
3379
|
+
defaultValue: boolean | undefined;
|
|
3380
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3381
|
+
onFinishMovePathPoint: (cb: (ret: {
|
|
3382
|
+
npc: Npc;
|
|
3383
|
+
pathId: number;
|
|
3384
|
+
pointIndex: number;
|
|
3385
|
+
} & {
|
|
3386
|
+
next: (value?: Partial<{
|
|
3387
|
+
npc: Npc;
|
|
3388
|
+
pathId: number;
|
|
3389
|
+
pointIndex: number;
|
|
2995
3390
|
}> | undefined) => CallbackRet;
|
|
2996
3391
|
defaultValue: boolean | undefined;
|
|
2997
3392
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
@@ -3070,10 +3465,14 @@ declare class GameMode {
|
|
|
3070
3465
|
static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
|
|
3071
3466
|
static isValidCustomModel: (modelId: number) => boolean;
|
|
3072
3467
|
static getCustomModePath: (modelId: number) => {
|
|
3073
|
-
dffPath:
|
|
3074
|
-
txdPath:
|
|
3468
|
+
dffPath: string;
|
|
3469
|
+
txdPath: string;
|
|
3470
|
+
ret: number;
|
|
3075
3471
|
} | null;
|
|
3076
|
-
static getConsoleVarAsString(varname: string, charset?: string):
|
|
3472
|
+
static getConsoleVarAsString(varname: string, charset?: string): {
|
|
3473
|
+
consoleVar: string;
|
|
3474
|
+
ret: number;
|
|
3475
|
+
};
|
|
3077
3476
|
static getRestartTime: () => number;
|
|
3078
3477
|
static setRestartTime: (seconds: number) => boolean;
|
|
3079
3478
|
static allowAdminTeleport: (allow: boolean) => void;
|
|
@@ -3096,9 +3495,18 @@ declare class GameMode {
|
|
|
3096
3495
|
static limitPlayerMarkerRadius: (markerRadius: number) => number;
|
|
3097
3496
|
static limitGlobalChatRadius: (chatRadius: number) => number;
|
|
3098
3497
|
static setNameTagDrawDistance: (distance: number) => number;
|
|
3099
|
-
static findModelFileNameFromCRC: (crc: number) =>
|
|
3100
|
-
|
|
3101
|
-
|
|
3498
|
+
static findModelFileNameFromCRC: (crc: number) => {
|
|
3499
|
+
name: string;
|
|
3500
|
+
ret: number;
|
|
3501
|
+
};
|
|
3502
|
+
static findTextureFileNameFromCRC: (crc: number) => {
|
|
3503
|
+
name: string;
|
|
3504
|
+
ret: number;
|
|
3505
|
+
};
|
|
3506
|
+
static getWeaponName: (weaponId: number) => {
|
|
3507
|
+
name: string;
|
|
3508
|
+
ret: number;
|
|
3509
|
+
};
|
|
3102
3510
|
static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
3103
3511
|
static vectorSize: (x: number, y: number, z: number) => number;
|
|
3104
3512
|
static clearBanList: () => void;
|
|
@@ -3112,7 +3520,7 @@ declare class GameMode {
|
|
|
3112
3520
|
static removeServerRule: (name: string) => boolean;
|
|
3113
3521
|
static getWeaponSlot: (weaponId: number) => number;
|
|
3114
3522
|
static getAvailableClasses: () => number;
|
|
3115
|
-
static getPlayerClass: (classId: number) =>
|
|
3523
|
+
static getPlayerClass: (classId: number) => IPlayerClass & ICommonRetVal;
|
|
3116
3524
|
static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
|
|
3117
3525
|
static toggleChatTextReplacement: (toggle: boolean) => void;
|
|
3118
3526
|
static chatTextReplacementToggled: () => boolean;
|
|
@@ -3125,13 +3533,22 @@ declare class GameMode {
|
|
|
3125
3533
|
|
|
3126
3534
|
declare class NetStats {
|
|
3127
3535
|
private constructor();
|
|
3128
|
-
static getNetworkStats():
|
|
3129
|
-
|
|
3536
|
+
static getNetworkStats(): {
|
|
3537
|
+
stats: string;
|
|
3538
|
+
ret: number;
|
|
3539
|
+
};
|
|
3540
|
+
static getPlayerNetworkStats(player: Player): {
|
|
3541
|
+
stats: string;
|
|
3542
|
+
ret: number;
|
|
3543
|
+
};
|
|
3130
3544
|
static getBytesReceived(player: Player): number;
|
|
3131
3545
|
static getBytesSent(player: Player): number;
|
|
3132
3546
|
static getConnectionStatus(player: Player): ConnectionStatusEnum;
|
|
3133
3547
|
static getConnectedTime(player: Player): number;
|
|
3134
|
-
static getIpPort(player: Player):
|
|
3548
|
+
static getIpPort(player: Player): {
|
|
3549
|
+
ipPort: string;
|
|
3550
|
+
ret: number;
|
|
3551
|
+
};
|
|
3135
3552
|
static getMessagesReceived(player: Player): number;
|
|
3136
3553
|
static getMessagesRecvPerSecond(player: Player): number;
|
|
3137
3554
|
static getMessagesSent(player: Player): number;
|
|
@@ -3279,5 +3696,5 @@ declare const getAnimateDurationByLibName: (lib: string, name: string) => number
|
|
|
3279
3696
|
|
|
3280
3697
|
declare function defineHooks<T extends new (...args: any[]) => any>(target: T): readonly [THookedMethods<T>, <K extends TMethodKeys<InstanceType<T>>>(methodName: K, interceptor: (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>) => (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>];
|
|
3281
3698
|
|
|
3282
|
-
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent,
|
|
3283
|
-
export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb,
|
|
3699
|
+
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCEntityCheckEnum, NPCMoveSpeedEnum, NPCMoveTypeEnum, NPCPlaybackEnum, NPCRecordStatusEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, defineHooks, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba, useTrigger, withTriggerOptions };
|
|
3700
|
+
export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb, IActorAnimation, IActorSpawn, IAnimateInfo, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IClientResRaw, ICmdOptions, ICommonRetVal, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, IGangZonePos, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDraw, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo, IVehicle, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, THookedMethods, TLocales, TMethodKeys, TPos, TStreamerExtendable, defineEventOptions };
|