@infernus/core 0.11.14 → 0.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +277 -86
- package/dist/bundle.js +3 -3
- package/dist/bundle.mjs +3 -3
- package/package.json +2 -2
package/dist/bundle.d.ts
CHANGED
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@@ -1102,6 +1102,9 @@ interface IFilterScript {
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1102
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unload: () => any;
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1103
1103
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[propName: string | number | symbol]: any;
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}
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+
interface ICommonRetVal {
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ret: number;
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}
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1108
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declare class Vehicle {
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private sourceInfo;
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@@ -1120,17 +1123,33 @@ declare class Vehicle {
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getVirtualWorld(): number;
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repair(): number;
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setPos(x: number, y: number, z: number): boolean;
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1123
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-
getPos():
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1124
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-
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getPos(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getHealth(): {
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health: number;
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ret: number;
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};
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setHealth(health: number): number;
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isPlayerIn(player: Player): boolean;
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putPlayerIn(player: Player, seatId: number): boolean | 0;
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-
getZAngle():
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1139
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getZAngle(): {
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1140
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angle: number;
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ret: number;
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};
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setZAngle(zAngle: number): number;
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setNumberPlate(numberplate: string): number;
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changeColors(color1: string | number, color2: string | number): number;
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setVelocity(X: number, Y: number, Z: number): boolean;
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-
getVelocity():
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getVelocity(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getSpeed(magic?: number): number;
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setAngularVelocity(X: number, Y: number, Z: number): boolean;
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getDamageStatus(): {
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@@ -1138,34 +1157,48 @@ declare class Vehicle {
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doors: number;
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lights: number;
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tires: number;
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-
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-
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ret: number;
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};
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updateDamageStatus(panels: number, doors: number, lights: number, tires: number): number;
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getDistanceFromPoint(X: number, Y: number, Z: number): number;
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getModel(): number;
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-
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum):
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-
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+
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getModelInfo(infoType: VehicleModelInfoEnum): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getRotationQuat(): {
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w: number;
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x: number;
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y: number;
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z: number;
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-
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ret: number;
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};
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setRespawn(): number;
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isStreamedIn(forPlayer: Player): boolean;
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setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
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setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
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getParamsCarDoors(): {
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-
driver:
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passenger:
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backLeft:
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backRight:
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-
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backLeft: 0 | 1 | -1;
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backRight: 0 | 1 | -1;
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ret: number;
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};
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getParamsCarWindows(): {
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-
driver:
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-
passenger:
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backLeft:
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backRight:
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-
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backLeft: 0 | 1 | -1;
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backRight: 0 | 1 | -1;
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ret: number;
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};
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setParamsEx(engine: boolean | VehicleParamsEnum, lights: boolean | VehicleParamsEnum, alarm: boolean | VehicleParamsEnum, doors: boolean | VehicleParamsEnum, bonnet: boolean | VehicleParamsEnum, boot: boolean | VehicleParamsEnum, objective: boolean | VehicleParamsEnum): number;
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getParamsEx(): {
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engine: number;
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@@ -1191,7 +1224,7 @@ declare class Vehicle {
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detachTrailer(): void;
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getTrailer(): Vehicle | undefined;
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isValid(): boolean;
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-
getMatrix(): IVehMatrix
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+
getMatrix(): IVehMatrix & ICommonRetVal;
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getTrainSpeed(): number;
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getHydraReactorAngle(): number;
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getLandingGearState(): number;
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@@ -1213,15 +1246,19 @@ declare class Vehicle {
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getCab(): number;
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getRespawnDelay(): number;
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setRespawnDelay(delay: number): number;
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-
getNumberPlate():
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+
getNumberPlate(): {
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plate: string;
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ret: number;
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};
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getInterior(): number;
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getPaintjob(): number;
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-
getColors(): IVehColor
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+
getColors(): IVehColor & ICommonRetVal;
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setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawnTime?: number, interior?: number, ignoreRange?: boolean): number;
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-
getSpawnInfo(): IVehSpawnInfo
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getSpawnInfo(): IVehSpawnInfo & ICommonRetVal;
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getRandomColorPair(): {
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color: [number, number, number, number];
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-
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ret: number;
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};
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show(): boolean;
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hide(): boolean;
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isHidden(): boolean;
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@@ -1231,6 +1268,7 @@ declare class Vehicle {
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static getVehicleMaxPassengers: (modelId: number) => number;
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static getRandomColorPair: (modelId: number) => {
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color: [number, number, number, number];
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ret: number;
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};
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static getComponentType: (component: number) => CarModTypeEnum;
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static colorIndexToColor: (index: number, alpha?: number) => number;
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@@ -1507,7 +1545,7 @@ interface IRaceCheckPoint extends ICheckPoint {
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fNextZ: number;
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}
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-
interface
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+
interface IGangZonePos {
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fMinX: number;
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fMinY: number;
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fMaxX: number;
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@@ -1630,15 +1668,22 @@ declare class DynamicActor {
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setVirtualWorld(vWorld: number): number;
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applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number): number;
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clearAnimations(): number;
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1633
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-
getFacingAngle():
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1671
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getFacingAngle(): {
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angle: number;
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ret: number;
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};
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setFacingAngle(ang: number): number;
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getPos(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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setPos(x: number, y: number, z: number): number;
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-
getHealth():
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1683
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getHealth(): {
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health: number;
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ret: number;
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};
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setHealth(health: number): number;
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isInvulnerable(): boolean;
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setInvulnerable(invulnerable?: boolean): number;
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@@ -1646,7 +1691,7 @@ declare class DynamicActor {
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getPlayerCameraTarget(player: Player): DynamicActor | undefined;
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getSkin(): number;
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setSkin(model: number, ignoreRange?: boolean): number;
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1649
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-
getSpawnInfo(): IActorSpawn;
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1694
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+
getSpawnInfo(): IActorSpawn & ICommonRetVal;
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getAnimation(): {
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animLib: string;
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animName: string;
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@@ -1656,6 +1701,7 @@ declare class DynamicActor {
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lockY: number;
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1657
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freeze: number;
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time: number;
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1704
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+
ret: number;
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};
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toggleCallbacks(toggle?: boolean): number;
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isToggleCallbacks(): boolean;
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@@ -1716,7 +1762,10 @@ declare class Dynamic3DTextLabel {
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1716
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isValid(): boolean;
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1717
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getColor(): string | number;
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getCharset(): void | string;
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1719
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-
getText():
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1765
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+
getText(): {
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1766
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+
text: string;
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1767
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+
ret: number;
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1768
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+
};
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1720
1769
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updateText(color: string | number, text: string, charset?: string): number;
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toggleCallbacks(toggle?: boolean): number;
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isToggleCallbacks(): boolean;
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@@ -1770,13 +1819,25 @@ declare class Streamer {
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static setMaxItems: (type: StreamerItemTypes, items: number) => number;
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static getVisibleItems(type: StreamerItemTypes, player?: number | Player): number;
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1772
1821
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static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
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1773
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-
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player):
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1822
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+
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): {
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1823
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+
multiplier: number;
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1824
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+
ret: number;
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1825
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+
};
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static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
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1775
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-
static getTypePriority: () =>
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1827
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+
static getTypePriority: () => {
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1828
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+
priority: number | _infernus_streamer.StreamerItemTypeTuple;
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1829
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+
ret: number;
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1830
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+
};
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static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
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1777
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-
static getCellDistance: () =>
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1832
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+
static getCellDistance: () => {
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1833
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distance: number;
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1834
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+
ret: number;
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1835
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+
};
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static setCellDistance: (distance?: number) => number;
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1779
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-
static getCellSize: () =>
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1837
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+
static getCellSize: () => {
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1838
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+
size: number;
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1839
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+
ret: number;
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+
};
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static setCellSize: (size?: number) => number;
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static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
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static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
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@@ -1794,10 +1855,16 @@ declare class Streamer {
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static isToggleCameraUpdate(player: Player): boolean;
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static toggleItemUpdate(player: Player, type: StreamerItemTypes, toggle: boolean): number;
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static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
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1797
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-
static getLastUpdateTime():
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1858
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+
static getLastUpdateTime(): {
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1859
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+
time: number;
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+
ret: number;
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1861
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+
};
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static update(player: Player, type?: StreamerItemTypes | -1): number;
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static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
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1800
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-
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) =>
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1864
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+
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) => {
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1865
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+
distance: number;
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+
ret: number;
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1867
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+
};
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1801
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static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
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1802
1869
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static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
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1803
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static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
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@@ -1814,19 +1881,27 @@ declare class Streamer {
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1814
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x: number;
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y: number;
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z: number;
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+
ret: number;
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1817
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};
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static setItemPos: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
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1819
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static getItemOffset: (type: StreamerItemTypes, id: number) => {
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1820
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x: number;
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1821
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y: number;
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z: number;
|
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|
+
ret: number;
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1823
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|
};
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1824
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|
static setItemOffset: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
|
|
1825
|
-
static getFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) =>
|
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1894
|
+
static getFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => {
|
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1895
|
+
val: number;
|
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1896
|
+
ret: number;
|
|
1897
|
+
};
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1826
1898
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static setFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
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1827
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static getIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => number;
|
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1828
1900
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static setIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
|
1829
|
-
static getArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) =>
|
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1901
|
+
static getArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => {
|
|
1902
|
+
arrayData: number[];
|
|
1903
|
+
ret: number;
|
|
1904
|
+
};
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1830
1905
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static setArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, dest: number[]) => number;
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1831
1906
|
static isInArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => boolean;
|
|
1832
1907
|
static appendArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
|
|
@@ -2025,12 +2100,14 @@ declare class DynamicObject {
|
|
|
2025
2100
|
x: number;
|
|
2026
2101
|
y: number;
|
|
2027
2102
|
z: number;
|
|
2103
|
+
ret: number;
|
|
2028
2104
|
};
|
|
2029
2105
|
setPos(x: number, y: number, z: number): number;
|
|
2030
2106
|
getRot(): {
|
|
2031
2107
|
rx: number;
|
|
2032
2108
|
ry: number;
|
|
2033
2109
|
rz: number;
|
|
2110
|
+
ret: number;
|
|
2034
2111
|
};
|
|
2035
2112
|
setRot(rx: number, ry: number, rz: number): number;
|
|
2036
2113
|
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): number;
|
|
@@ -2048,6 +2125,7 @@ declare class DynamicObject {
|
|
|
2048
2125
|
txdName: string;
|
|
2049
2126
|
textureName: string;
|
|
2050
2127
|
materialColor: number;
|
|
2128
|
+
ret: number;
|
|
2051
2129
|
};
|
|
2052
2130
|
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
|
|
2053
2131
|
isMaterialTextUsed(materialIndex: number): boolean;
|
|
@@ -2061,6 +2139,7 @@ declare class DynamicObject {
|
|
|
2061
2139
|
fontColor: number;
|
|
2062
2140
|
backColor: number;
|
|
2063
2141
|
textAlignment: number;
|
|
2142
|
+
ret: number;
|
|
2064
2143
|
};
|
|
2065
2144
|
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): number;
|
|
2066
2145
|
getPlayerCameraTarget(player: Player): DynamicObject | undefined;
|
|
@@ -2211,7 +2290,10 @@ declare class DynamicArea {
|
|
|
2211
2290
|
destroy(): this;
|
|
2212
2291
|
isValid(): boolean;
|
|
2213
2292
|
getType(): StreamerAreaTypes;
|
|
2214
|
-
getPolygonPoints():
|
|
2293
|
+
getPolygonPoints(): {
|
|
2294
|
+
points: number[];
|
|
2295
|
+
ret: number;
|
|
2296
|
+
};
|
|
2215
2297
|
getPolygonNumberPoints(): number;
|
|
2216
2298
|
isPlayerIn(player: Player, recheck?: boolean): boolean;
|
|
2217
2299
|
static isPlayerInAny(player: Player, recheck?: boolean): boolean;
|
|
@@ -2306,7 +2388,7 @@ declare class GangZone {
|
|
|
2306
2388
|
getColorForPlayer(player: Player): number;
|
|
2307
2389
|
getFlashColorForPlayer(player: Player): number;
|
|
2308
2390
|
isFlashingForPlayer(player: Player): boolean;
|
|
2309
|
-
getPos():
|
|
2391
|
+
getPos(): IGangZonePos;
|
|
2310
2392
|
useCheck(toggle: boolean): this;
|
|
2311
2393
|
static isValidPlayer: (playerId: number, zoneId: number) => boolean;
|
|
2312
2394
|
static isValidGlobal: (zoneId: number) => boolean;
|
|
@@ -2353,13 +2435,27 @@ declare class Menu {
|
|
|
2353
2435
|
getPos(): {
|
|
2354
2436
|
fX: number;
|
|
2355
2437
|
fY: number;
|
|
2438
|
+
ret: number;
|
|
2439
|
+
} | {
|
|
2440
|
+
fX: number;
|
|
2441
|
+
fY: number;
|
|
2356
2442
|
};
|
|
2357
2443
|
getColumnWidth(): {
|
|
2358
2444
|
fColumn1: number;
|
|
2359
2445
|
fColumn2: number;
|
|
2446
|
+
ret: number;
|
|
2447
|
+
} | {
|
|
2448
|
+
fColumn1: number;
|
|
2449
|
+
fColumn2: number;
|
|
2450
|
+
};
|
|
2451
|
+
getColumnHeader(column: number): {
|
|
2452
|
+
header: string;
|
|
2453
|
+
ret: number;
|
|
2454
|
+
};
|
|
2455
|
+
getItem(column: number, item: number): {
|
|
2456
|
+
item: string;
|
|
2457
|
+
ret: number;
|
|
2360
2458
|
};
|
|
2361
|
-
getColumnHeader(column: number): string;
|
|
2362
|
-
getItem(column: number, item: number): string;
|
|
2363
2459
|
static isValid: (menuId: number) => boolean;
|
|
2364
2460
|
static getInstance(id: number): Menu | undefined;
|
|
2365
2461
|
static getInstances(): Menu[];
|
|
@@ -2367,26 +2463,36 @@ declare class Menu {
|
|
|
2367
2463
|
}
|
|
2368
2464
|
|
|
2369
2465
|
declare class Npc {
|
|
2370
|
-
private
|
|
2371
|
-
private
|
|
2466
|
+
private _id;
|
|
2467
|
+
private _name;
|
|
2372
2468
|
private static recordStatus;
|
|
2469
|
+
get id(): InvalidEnum;
|
|
2373
2470
|
constructor(name: string);
|
|
2374
2471
|
getName(): string;
|
|
2375
2472
|
destroy(): this;
|
|
2376
2473
|
isValid(): boolean;
|
|
2377
2474
|
spawn(): this;
|
|
2475
|
+
respawn(): this;
|
|
2378
2476
|
setPos(x: number, y: number, z: number): this;
|
|
2379
2477
|
setRot(rX: number, rY: number, rZ: number): this;
|
|
2380
2478
|
getRot(): {
|
|
2381
2479
|
rX: number;
|
|
2382
2480
|
rY: number;
|
|
2383
2481
|
rZ: number;
|
|
2482
|
+
ret: number;
|
|
2384
2483
|
};
|
|
2385
2484
|
setFacingAngle(angle: number): this;
|
|
2386
|
-
getFacingAngle():
|
|
2485
|
+
getFacingAngle(): {
|
|
2486
|
+
angle: number;
|
|
2487
|
+
ret: number;
|
|
2488
|
+
};
|
|
2387
2489
|
setVirtualWorld(virtualWorld: number): this;
|
|
2388
|
-
getVirtualWorld():
|
|
2490
|
+
getVirtualWorld(): {
|
|
2491
|
+
virtualWorld: number;
|
|
2492
|
+
ret: number;
|
|
2493
|
+
};
|
|
2389
2494
|
move(targetPosX: number, targetPosY: number, targetPosZ: number, moveType: number, moveSpeed?: number): boolean;
|
|
2495
|
+
moveToPlayer(player: Player, moveType: number, moveSpeed?: number): boolean;
|
|
2390
2496
|
stopMove(): this;
|
|
2391
2497
|
isMoving(): boolean;
|
|
2392
2498
|
setSkin(model: number): this;
|
|
@@ -2409,6 +2515,7 @@ declare class Npc {
|
|
|
2409
2515
|
upAndDown: number;
|
|
2410
2516
|
leftAndDown: number;
|
|
2411
2517
|
keys: number;
|
|
2518
|
+
ret: number;
|
|
2412
2519
|
};
|
|
2413
2520
|
setWeaponSkillLevel(skill: WeaponSkillsEnum, level: number): this;
|
|
2414
2521
|
getWeaponSkillLevel(skill: WeaponSkillsEnum): number;
|
|
@@ -2480,9 +2587,9 @@ declare class TextDraw {
|
|
|
2480
2587
|
isVisibleForPlayer(player?: Player): boolean;
|
|
2481
2588
|
getString(): string;
|
|
2482
2589
|
setPos(fX: number, fY: number): this;
|
|
2483
|
-
getLetterSize(): void | ITextDrawCommonSize;
|
|
2484
|
-
getTextSize(): void | ITextDrawCommonSize;
|
|
2485
|
-
getPos(): void | ITextDrawCommonSize;
|
|
2590
|
+
getLetterSize(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2591
|
+
getTextSize(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2592
|
+
getPos(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2486
2593
|
getColor(): number | void;
|
|
2487
2594
|
getBoxColor(): number | void;
|
|
2488
2595
|
getBackgroundColor(): number | void;
|
|
@@ -2498,6 +2605,7 @@ declare class TextDraw {
|
|
|
2498
2605
|
getPreviewVehColors(): void | {
|
|
2499
2606
|
color1: number;
|
|
2500
2607
|
color2: number;
|
|
2608
|
+
ret: number;
|
|
2501
2609
|
};
|
|
2502
2610
|
isGlobal(): boolean;
|
|
2503
2611
|
static getInstance(id: number, isGlobal: boolean): TextDraw | undefined;
|
|
@@ -2549,16 +2657,22 @@ declare class TextDraw {
|
|
|
2549
2657
|
static __inject__IsValidTextDraw: (textDrawId: number) => boolean;
|
|
2550
2658
|
static __inject__IsPlayerTextDrawVisible: (playerId: number, textDrawId: number) => boolean;
|
|
2551
2659
|
static __inject__IsTextDrawVisibleForPlayer: (playerId: number, textDrawId: number) => boolean;
|
|
2552
|
-
static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) =>
|
|
2553
|
-
|
|
2660
|
+
static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) => {
|
|
2661
|
+
str: string;
|
|
2662
|
+
ret: number;
|
|
2663
|
+
};
|
|
2664
|
+
static __inject__TextDrawGetString: (textDrawId: number) => {
|
|
2665
|
+
str: string;
|
|
2666
|
+
ret: number;
|
|
2667
|
+
};
|
|
2554
2668
|
static __inject__PlayerTextDrawSetPos: (playerId: number, textDrawId: number, fX: number, fY: number) => void;
|
|
2555
2669
|
static __inject__TextDrawSetPos: (textDrawId: number, fX: number, fY: number) => void;
|
|
2556
|
-
static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2557
|
-
static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize;
|
|
2558
|
-
static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2559
|
-
static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize;
|
|
2560
|
-
static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2561
|
-
static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize;
|
|
2670
|
+
static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2671
|
+
static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2672
|
+
static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2673
|
+
static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2674
|
+
static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2675
|
+
static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2562
2676
|
static __inject__PlayerTextDrawGetColor: (playerId: number, textDrawId: number) => number;
|
|
2563
2677
|
static __inject__TextDrawGetColor: (textDrawId: number) => number;
|
|
2564
2678
|
static __inject__PlayerTextDrawGetBoxColor: (playerId: number, textDrawId: number) => number;
|
|
@@ -2582,14 +2696,16 @@ declare class TextDraw {
|
|
|
2582
2696
|
static __inject__PlayerTextDrawGetPreviewModel: (playerId: number, textDrawId: number) => number;
|
|
2583
2697
|
static __inject__TextDrawGetPreviewModel: (textDrawId: number) => number;
|
|
2584
2698
|
static __inject__PlayerTextDrawGetPreviewRot: (playerId: number, textDrawId: number) => ITextDrawRot;
|
|
2585
|
-
static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot;
|
|
2699
|
+
static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot & ICommonRetVal;
|
|
2586
2700
|
static __inject__TextDrawGetPreviewVehicleColors: (textDrawId: number) => {
|
|
2587
2701
|
color1: number;
|
|
2588
2702
|
color2: number;
|
|
2703
|
+
ret: number;
|
|
2589
2704
|
};
|
|
2590
2705
|
static __inject__PlayerTextDrawGetPreviewVehicleColors: (playerId: number, textDrawId: number) => {
|
|
2591
2706
|
color1: number;
|
|
2592
2707
|
color2: number;
|
|
2708
|
+
ret: number;
|
|
2593
2709
|
};
|
|
2594
2710
|
}
|
|
2595
2711
|
|
|
@@ -2641,7 +2757,10 @@ declare class Player {
|
|
|
2641
2757
|
resetWeapons(): boolean;
|
|
2642
2758
|
spawn(): boolean;
|
|
2643
2759
|
setHealth(health: number): boolean;
|
|
2644
|
-
getHealth():
|
|
2760
|
+
getHealth(): {
|
|
2761
|
+
health: number;
|
|
2762
|
+
ret: number;
|
|
2763
|
+
};
|
|
2645
2764
|
toggleClock(toggle: boolean): boolean;
|
|
2646
2765
|
toggleControllable(toggle: boolean): boolean;
|
|
2647
2766
|
toggleSpectating(toggle: boolean): boolean;
|
|
@@ -2663,51 +2782,88 @@ declare class Player {
|
|
|
2663
2782
|
getScore(): number;
|
|
2664
2783
|
getPing(): number;
|
|
2665
2784
|
setPos(x: number, y: number, z: number): boolean;
|
|
2666
|
-
getPos():
|
|
2785
|
+
getPos(): {
|
|
2786
|
+
x: number;
|
|
2787
|
+
y: number;
|
|
2788
|
+
z: number;
|
|
2789
|
+
ret: number;
|
|
2790
|
+
};
|
|
2667
2791
|
isSpectating(): boolean;
|
|
2668
2792
|
isWasted(): boolean;
|
|
2669
2793
|
getState(): PlayerStateEnum;
|
|
2670
|
-
getVersion():
|
|
2794
|
+
getVersion(): {
|
|
2795
|
+
version: string;
|
|
2796
|
+
ret: number;
|
|
2797
|
+
};
|
|
2671
2798
|
setVirtualWorld(worldId: number): boolean;
|
|
2672
2799
|
getVirtualWorld(): number;
|
|
2673
2800
|
removeFromVehicle(): boolean;
|
|
2674
2801
|
setWantedLevel(level: number): boolean;
|
|
2675
2802
|
getWantedLevel(): number;
|
|
2676
2803
|
setFacingAngle(ang: number): boolean;
|
|
2677
|
-
getFacingAngle():
|
|
2804
|
+
getFacingAngle(): {
|
|
2805
|
+
angle: number;
|
|
2806
|
+
ret: number;
|
|
2807
|
+
};
|
|
2678
2808
|
setWeather(weather: number): boolean;
|
|
2679
2809
|
getWeather(): number;
|
|
2680
2810
|
setTime(hour: number, minute: number): boolean;
|
|
2681
2811
|
getTime(): {
|
|
2682
2812
|
hour: number;
|
|
2683
2813
|
minute: number;
|
|
2814
|
+
ret: number;
|
|
2684
2815
|
};
|
|
2685
2816
|
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): boolean;
|
|
2686
2817
|
setTeam(team: number): void;
|
|
2687
2818
|
getTeam(): number;
|
|
2688
2819
|
setSkillLevel(skill: WeaponSkillsEnum, level: number): boolean;
|
|
2689
|
-
getName():
|
|
2820
|
+
getName(): {
|
|
2821
|
+
name: string;
|
|
2822
|
+
ret: number;
|
|
2823
|
+
};
|
|
2690
2824
|
setName(name: string): number;
|
|
2691
2825
|
setVelocity(x: number, y: number, z: number): boolean;
|
|
2692
|
-
getVelocity():
|
|
2826
|
+
getVelocity(): {
|
|
2827
|
+
x: number;
|
|
2828
|
+
y: number;
|
|
2829
|
+
z: number;
|
|
2830
|
+
ret: number;
|
|
2831
|
+
};
|
|
2693
2832
|
getSpeed(magic?: number): number;
|
|
2694
2833
|
getKeys(): {
|
|
2695
2834
|
keys: KeysEnum;
|
|
2696
2835
|
upDown: KeysEnum;
|
|
2697
2836
|
leftRight: KeysEnum;
|
|
2837
|
+
ret: number;
|
|
2838
|
+
};
|
|
2839
|
+
getIp(): {
|
|
2840
|
+
ip: string;
|
|
2841
|
+
ret: number;
|
|
2698
2842
|
};
|
|
2699
|
-
getIp(): string;
|
|
2700
2843
|
getFightingStyle(): FightingStylesEnum;
|
|
2701
2844
|
setFightingStyle(style: FightingStylesEnum): boolean;
|
|
2702
2845
|
setArmour(armour: number): boolean;
|
|
2703
|
-
getArmour():
|
|
2846
|
+
getArmour(): {
|
|
2847
|
+
armour: number;
|
|
2848
|
+
ret: number;
|
|
2849
|
+
};
|
|
2704
2850
|
setCameraBehind(): boolean;
|
|
2705
2851
|
setCameraPos(x: number, y: number, z: number): boolean;
|
|
2706
2852
|
setCameraLookAt(x: number, y: number, z: number, style?: CameraCutStylesEnum): boolean;
|
|
2707
2853
|
getCameraAspectRatio(): number;
|
|
2708
|
-
getCameraFrontVector():
|
|
2854
|
+
getCameraFrontVector(): {
|
|
2855
|
+
x: number;
|
|
2856
|
+
y: number;
|
|
2857
|
+
z: number;
|
|
2858
|
+
ret: number;
|
|
2859
|
+
};
|
|
2709
2860
|
getCameraMode(): CameraModesEnum;
|
|
2710
|
-
getCameraPos():
|
|
2861
|
+
getCameraPos(): {
|
|
2862
|
+
x: number;
|
|
2863
|
+
y: number;
|
|
2864
|
+
z: number;
|
|
2865
|
+
ret: number;
|
|
2866
|
+
};
|
|
2711
2867
|
getCameraTargetPlayer(): Player | undefined;
|
|
2712
2868
|
getCameraTargetVehicle(): Vehicle | undefined;
|
|
2713
2869
|
getCameraZoom(): number;
|
|
@@ -2748,11 +2904,13 @@ declare class Player {
|
|
|
2748
2904
|
fHitPosX: number;
|
|
2749
2905
|
fHitPosY: number;
|
|
2750
2906
|
fHitPosZ: number;
|
|
2907
|
+
ret: number;
|
|
2751
2908
|
};
|
|
2752
2909
|
getWeapon(): WeaponEnum | -1;
|
|
2753
2910
|
getWeaponData(slot: number): {
|
|
2754
2911
|
weapons: number;
|
|
2755
2912
|
ammo: number;
|
|
2913
|
+
ret: number;
|
|
2756
2914
|
};
|
|
2757
2915
|
getWeaponState(): WeaponStatesEnum;
|
|
2758
2916
|
giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
|
|
@@ -2780,21 +2938,21 @@ declare class Player {
|
|
|
2780
2938
|
getLastSyncedVehicleID(): number;
|
|
2781
2939
|
toggleWidescreen(set: boolean): boolean;
|
|
2782
2940
|
isWidescreenToggled(): boolean;
|
|
2783
|
-
getSpawnInfo(): IPlayerClass;
|
|
2941
|
+
getSpawnInfo(): IPlayerClass & ICommonRetVal;
|
|
2784
2942
|
getSkillLevel(skill: WeaponSkillsEnum): number;
|
|
2785
2943
|
isCheckpointActive(): boolean;
|
|
2786
|
-
getCheckpoint(): ICheckPoint;
|
|
2944
|
+
getCheckpoint(): ICheckPoint & ICommonRetVal;
|
|
2787
2945
|
isRaceCheckpointActive(): boolean;
|
|
2788
|
-
getRaceCheckpoint(): IRaceCheckPoint;
|
|
2789
|
-
getWorldBounds():
|
|
2946
|
+
getRaceCheckpoint(): IRaceCheckPoint & ICommonRetVal;
|
|
2947
|
+
getWorldBounds(): IBounds & ICommonRetVal;
|
|
2790
2948
|
isInModShop(): boolean;
|
|
2791
2949
|
getSirenState(): number;
|
|
2792
2950
|
getLandingGearState(): number;
|
|
2793
2951
|
getHydraReactorAngle(): number;
|
|
2794
2952
|
getTrainSpeed(): number;
|
|
2795
2953
|
getZAim(): number;
|
|
2796
|
-
getSurfingOffsets(): IOffsets;
|
|
2797
|
-
getRotationQuat(): IQuat;
|
|
2954
|
+
getSurfingOffsets(): IOffsets & ICommonRetVal;
|
|
2955
|
+
getRotationQuat(): IQuat & ICommonRetVal;
|
|
2798
2956
|
getDialogID(): number;
|
|
2799
2957
|
getSpectateID(): number;
|
|
2800
2958
|
getSpectateType(): SpectateModesEnum;
|
|
@@ -2808,12 +2966,15 @@ declare class Player {
|
|
|
2808
2966
|
toggleGhostMode(toggle: boolean): boolean;
|
|
2809
2967
|
getGhostMode(): boolean;
|
|
2810
2968
|
getBuildingsRemoved(): number;
|
|
2811
|
-
getAttachedObject(index: number): IAttachedObject;
|
|
2969
|
+
getAttachedObject(index: number): IAttachedObject & ICommonRetVal;
|
|
2812
2970
|
removeWeapon(weaponId: number): boolean;
|
|
2813
2971
|
isUsingOfficialClient(): boolean;
|
|
2814
2972
|
allowWeapons(allow: boolean): boolean;
|
|
2815
2973
|
areWeaponsAllowed(): boolean;
|
|
2816
|
-
gpci(charset?: string):
|
|
2974
|
+
gpci(charset?: string): {
|
|
2975
|
+
val: string;
|
|
2976
|
+
ret: number;
|
|
2977
|
+
};
|
|
2817
2978
|
isCuffed(): boolean;
|
|
2818
2979
|
isInDriveByMode(): boolean;
|
|
2819
2980
|
isAndroid(): boolean;
|
|
@@ -2984,6 +3145,14 @@ declare const NpcEvent: Readonly<{
|
|
|
2984
3145
|
}> | undefined) => CallbackRet;
|
|
2985
3146
|
defaultValue: boolean | undefined;
|
|
2986
3147
|
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
3148
|
+
onRespawn: (cb: (ret: {
|
|
3149
|
+
npc: Npc;
|
|
3150
|
+
} & {
|
|
3151
|
+
next: (value?: Partial<{
|
|
3152
|
+
npc: Npc;
|
|
3153
|
+
}> | undefined) => CallbackRet;
|
|
3154
|
+
defaultValue: boolean | undefined;
|
|
3155
|
+
}) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
|
|
2987
3156
|
}>;
|
|
2988
3157
|
|
|
2989
3158
|
declare class GameMode {
|
|
@@ -3059,10 +3228,14 @@ declare class GameMode {
|
|
|
3059
3228
|
static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
|
|
3060
3229
|
static isValidCustomModel: (modelId: number) => boolean;
|
|
3061
3230
|
static getCustomModePath: (modelId: number) => {
|
|
3062
|
-
dffPath:
|
|
3063
|
-
txdPath:
|
|
3231
|
+
dffPath: string;
|
|
3232
|
+
txdPath: string;
|
|
3233
|
+
ret: number;
|
|
3064
3234
|
} | null;
|
|
3065
|
-
static getConsoleVarAsString(varname: string, charset?: string):
|
|
3235
|
+
static getConsoleVarAsString(varname: string, charset?: string): {
|
|
3236
|
+
consoleVar: string;
|
|
3237
|
+
ret: number;
|
|
3238
|
+
};
|
|
3066
3239
|
static getRestartTime: () => number;
|
|
3067
3240
|
static setRestartTime: (seconds: number) => boolean;
|
|
3068
3241
|
static allowAdminTeleport: (allow: boolean) => void;
|
|
@@ -3085,9 +3258,18 @@ declare class GameMode {
|
|
|
3085
3258
|
static limitPlayerMarkerRadius: (markerRadius: number) => number;
|
|
3086
3259
|
static limitGlobalChatRadius: (chatRadius: number) => number;
|
|
3087
3260
|
static setNameTagDrawDistance: (distance: number) => number;
|
|
3088
|
-
static findModelFileNameFromCRC: (crc: number) =>
|
|
3089
|
-
|
|
3090
|
-
|
|
3261
|
+
static findModelFileNameFromCRC: (crc: number) => {
|
|
3262
|
+
name: string;
|
|
3263
|
+
ret: number;
|
|
3264
|
+
};
|
|
3265
|
+
static findTextureFileNameFromCRC: (crc: number) => {
|
|
3266
|
+
name: string;
|
|
3267
|
+
ret: number;
|
|
3268
|
+
};
|
|
3269
|
+
static getWeaponName: (weaponId: number) => {
|
|
3270
|
+
name: string;
|
|
3271
|
+
ret: number;
|
|
3272
|
+
};
|
|
3091
3273
|
static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
3092
3274
|
static vectorSize: (x: number, y: number, z: number) => number;
|
|
3093
3275
|
static clearBanList: () => void;
|
|
@@ -3101,7 +3283,7 @@ declare class GameMode {
|
|
|
3101
3283
|
static removeServerRule: (name: string) => boolean;
|
|
3102
3284
|
static getWeaponSlot: (weaponId: number) => number;
|
|
3103
3285
|
static getAvailableClasses: () => number;
|
|
3104
|
-
static getPlayerClass: (classId: number) =>
|
|
3286
|
+
static getPlayerClass: (classId: number) => IPlayerClass & ICommonRetVal;
|
|
3105
3287
|
static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
|
|
3106
3288
|
static toggleChatTextReplacement: (toggle: boolean) => void;
|
|
3107
3289
|
static chatTextReplacementToggled: () => boolean;
|
|
@@ -3114,13 +3296,22 @@ declare class GameMode {
|
|
|
3114
3296
|
|
|
3115
3297
|
declare class NetStats {
|
|
3116
3298
|
private constructor();
|
|
3117
|
-
static getNetworkStats():
|
|
3118
|
-
|
|
3299
|
+
static getNetworkStats(): {
|
|
3300
|
+
stats: string;
|
|
3301
|
+
ret: number;
|
|
3302
|
+
};
|
|
3303
|
+
static getPlayerNetworkStats(player: Player): {
|
|
3304
|
+
stats: string;
|
|
3305
|
+
ret: number;
|
|
3306
|
+
};
|
|
3119
3307
|
static getBytesReceived(player: Player): number;
|
|
3120
3308
|
static getBytesSent(player: Player): number;
|
|
3121
3309
|
static getConnectionStatus(player: Player): ConnectionStatusEnum;
|
|
3122
3310
|
static getConnectedTime(player: Player): number;
|
|
3123
|
-
static getIpPort(player: Player):
|
|
3311
|
+
static getIpPort(player: Player): {
|
|
3312
|
+
ipPort: string;
|
|
3313
|
+
ret: number;
|
|
3314
|
+
};
|
|
3124
3315
|
static getMessagesReceived(player: Player): number;
|
|
3125
3316
|
static getMessagesRecvPerSecond(player: Player): number;
|
|
3126
3317
|
static getMessagesSent(player: Player): number;
|
|
@@ -3269,4 +3460,4 @@ declare const getAnimateDurationByLibName: (lib: string, name: string) => number
|
|
|
3269
3460
|
declare function defineHooks<T extends new (...args: any[]) => any>(target: T): readonly [THookedMethods<T>, <K extends TMethodKeys<InstanceType<T>>>(methodName: K, interceptor: (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>) => (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>];
|
|
3270
3461
|
|
|
3271
3462
|
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, defineHooks, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba, useTrigger, withTriggerOptions };
|
|
3272
|
-
export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb,
|
|
3463
|
+
export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb, IActorAnimation, IActorSpawn, IAnimateInfo, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IClientResRaw, ICmdOptions, ICommonRetVal, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, IGangZonePos, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDraw, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo, IVehicle, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, THookedMethods, TLocales, TMethodKeys, TPos, TStreamerExtendable, defineEventOptions };
|