@infernus/core 0.11.12 → 0.11.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bundle.d.ts CHANGED
@@ -434,7 +434,7 @@ interface ExecMiddlewareOptions {
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  declare function defineEvent<T extends object>(options: defineEventOptions<T>): readonly [(cb: (ret: T & {
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  next: (value?: Partial<T>) => CallbackRet;
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  defaultValue: defineEventOptions<T>["defaultValue"];
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- }) => PromisifyCallbackRet) => () => number | undefined, (...argsOrOptions: any[]) => number];
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined, (...argsOrOptions: any[]) => number];
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  declare function useTrigger(eventName: string): ((...args: any[]) => number) | undefined;
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  declare function withTriggerOptions(options: ExecMiddlewareOptions): ExecMiddlewareOptions & {
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  __trigger__: boolean;
@@ -470,6 +470,7 @@ declare class CmdBus {
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  static enableCaseSensitive(): void;
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  static disableCaseSensitive(): void;
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  static isCaseSensitive(): boolean;
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+ static simulate(player: Player, cmdText: string | number[]): number;
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  }
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  /**
@@ -507,7 +508,7 @@ declare const PlayerEvent: Readonly<{
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  player: Player;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onDisconnect: (cb: (ret: {
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  player: Player;
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  reason: number;
@@ -517,7 +518,7 @@ declare const PlayerEvent: Readonly<{
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  reason: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onPause: (cb: (ret: {
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  player: Player;
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  pausedAt: number;
@@ -527,7 +528,7 @@ declare const PlayerEvent: Readonly<{
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  pausedAt: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onResume: (cb: (ret: {
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  player: Player;
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  pausedAt: number;
@@ -541,7 +542,7 @@ declare const PlayerEvent: Readonly<{
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  diff: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onUpdate: (cb: (ret: {
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  player: Player;
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  } & {
@@ -549,7 +550,7 @@ declare const PlayerEvent: Readonly<{
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  player: Player;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onText: (cb: (ret: {
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  player: Player;
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  text: string;
@@ -561,7 +562,7 @@ declare const PlayerEvent: Readonly<{
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  buffer: number[];
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onEnterExitModShop: (cb: (ret: {
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  player: Player;
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  enterExit: number;
@@ -573,7 +574,7 @@ declare const PlayerEvent: Readonly<{
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  interior: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onClickMap: (cb: (ret: {
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  player: Player;
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  fX: number;
@@ -587,7 +588,7 @@ declare const PlayerEvent: Readonly<{
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  fZ: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onClickPlayer: (cb: (ret: {
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  player: Player;
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  clickedPlayer: Player;
@@ -599,7 +600,7 @@ declare const PlayerEvent: Readonly<{
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  source: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onDeath: (cb: (ret: {
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  player: Player;
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  killer: Player | InvalidEnum.PLAYER_ID;
@@ -611,7 +612,7 @@ declare const PlayerEvent: Readonly<{
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  reason: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onGiveDamage: (cb: (ret: {
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  player: Player;
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  damage: Player;
@@ -627,7 +628,7 @@ declare const PlayerEvent: Readonly<{
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  bodyPart: BodyPartsEnum;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onKeyStateChange: (cb: (ret: {
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  player: Player;
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  newKeys: KeysEnum;
@@ -639,7 +640,7 @@ declare const PlayerEvent: Readonly<{
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  oldKeys: KeysEnum;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onRequestClass: (cb: (ret: {
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  player: Player;
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  classId: number;
@@ -649,7 +650,7 @@ declare const PlayerEvent: Readonly<{
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  classId: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onRequestSpawn: (cb: (ret: {
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  player: Player;
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  } & {
@@ -657,7 +658,7 @@ declare const PlayerEvent: Readonly<{
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  player: Player;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onSpawn: (cb: (ret: {
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  player: Player;
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  } & {
@@ -665,7 +666,7 @@ declare const PlayerEvent: Readonly<{
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  player: Player;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onStateChange: (cb: (ret: {
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  player: Player;
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  newState: PlayerStateEnum;
@@ -677,7 +678,7 @@ declare const PlayerEvent: Readonly<{
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  oldState: PlayerStateEnum;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onStreamIn: (cb: (ret: {
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  player: Player;
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  forPlayer: Player | undefined;
@@ -687,7 +688,7 @@ declare const PlayerEvent: Readonly<{
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  forPlayer: Player | undefined;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onStreamOut: (cb: (ret: {
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  player: Player;
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  forPlayer: Player | undefined;
@@ -697,7 +698,7 @@ declare const PlayerEvent: Readonly<{
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  forPlayer: Player | undefined;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onTakeDamage: (cb: (ret: {
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  player: Player;
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  damage: Player | InvalidEnum.PLAYER_ID;
@@ -713,7 +714,7 @@ declare const PlayerEvent: Readonly<{
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  bodyPart: BodyPartsEnum;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onInteriorChange: (cb: (ret: {
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  player: Player;
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  newInteriorId: number;
@@ -725,7 +726,7 @@ declare const PlayerEvent: Readonly<{
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  oldInteriorId: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onRequestDownload: (cb: (ret: {
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  player: Player;
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  type: number;
@@ -737,7 +738,7 @@ declare const PlayerEvent: Readonly<{
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  crc: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onFinishedDownloading: (cb: (ret: {
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  player: Player;
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  virtualWorld: number;
@@ -747,7 +748,7 @@ declare const PlayerEvent: Readonly<{
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  virtualWorld: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onCheckResponse: (cb: (ret: {
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  player: Player;
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  actionId: number;
@@ -761,7 +762,7 @@ declare const PlayerEvent: Readonly<{
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  data: number;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onCommandReceived: (cb: (ret: {
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  player: Player;
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  command: string;
@@ -785,7 +786,7 @@ declare const PlayerEvent: Readonly<{
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  subcommand: string[];
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onCommandPerformed: (cb: (ret: {
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  player: Player;
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  command: string;
@@ -809,7 +810,7 @@ declare const PlayerEvent: Readonly<{
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  subcommand: string[];
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onCommandError: (cb: (ret: {
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  player: Player;
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  error: CommandErrorRet;
@@ -843,7 +844,7 @@ declare const PlayerEvent: Readonly<{
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  };
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onCommandText: typeof CmdBus.on;
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  offCommandText: typeof CmdBus.off;
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  onDialogResponse: (cb: (ret: {
@@ -863,7 +864,7 @@ declare const PlayerEvent: Readonly<{
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  inputText: string;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onLocaleChange: (cb: (ret: {
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  player: Player;
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  newLocale: string;
@@ -875,7 +876,7 @@ declare const PlayerEvent: Readonly<{
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  oldLocale: string;
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  }> | undefined) => CallbackRet;
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  defaultValue: boolean | undefined;
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- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
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  onCharsetChange: (cb: (ret: {
880
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  player: Player;
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  newCharset: string;
@@ -887,7 +888,7 @@ declare const PlayerEvent: Readonly<{
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  oldCharset: string;
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  }> | undefined) => CallbackRet;
889
890
  defaultValue: boolean | undefined;
890
- }) => PromisifyCallbackRet) => () => number | undefined;
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+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
891
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  onFpsUpdate: (cb: (ret: {
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  player: Player;
893
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  newFps: number;
@@ -899,7 +900,7 @@ declare const PlayerEvent: Readonly<{
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  oldFps: number;
900
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  }> | undefined) => CallbackRet;
901
902
  defaultValue: boolean | undefined;
902
- }) => PromisifyCallbackRet) => () => number | undefined;
903
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
903
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  onWeaponShot: (cb: (ret: {
904
905
  player: Player;
905
906
  weapon: WeaponEnum;
@@ -919,7 +920,7 @@ declare const PlayerEvent: Readonly<{
919
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  fZ: number;
920
921
  }> | undefined) => CallbackRet;
921
922
  defaultValue: boolean | undefined;
922
- }) => PromisifyCallbackRet) => () => number | undefined;
923
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
923
924
  onAndroidCheck: (cb: (ret: {
924
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  player: Player;
925
926
  result: boolean;
@@ -929,7 +930,7 @@ declare const PlayerEvent: Readonly<{
929
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  result: boolean;
930
931
  }> | undefined) => CallbackRet;
931
932
  defaultValue: boolean | undefined;
932
- }) => PromisifyCallbackRet) => () => number | undefined;
933
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
933
934
  onCommandTextRaw: (cb: (ret: {
934
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  player: Player;
935
936
  buffer: number[];
@@ -941,7 +942,7 @@ declare const PlayerEvent: Readonly<{
941
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  cmdText: string;
942
943
  }> | undefined) => CallbackRet;
943
944
  defaultValue: boolean | undefined;
944
- }) => PromisifyCallbackRet) => () => number | undefined;
945
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
945
946
  }>;
946
947
 
947
948
  interface IDialog {
@@ -1103,13 +1104,12 @@ interface IFilterScript {
1103
1104
  }
1104
1105
 
1105
1106
  declare class Vehicle {
1106
- static readonly vehicles: Map<number, Vehicle>;
1107
- private static createdCount;
1108
- private readonly sourceInfo;
1107
+ private sourceInfo;
1109
1108
  private readonly isStatic;
1109
+ private static createdCount;
1110
1110
  private _id;
1111
1111
  get id(): number;
1112
- constructor(veh: IVehicle, isStatic?: boolean);
1112
+ constructor(vehOrId: IVehicle | number, isStatic?: boolean);
1113
1113
  create(ignoreRange?: boolean): void;
1114
1114
  destroy(): void;
1115
1115
  addComponent(componentId: number): number;
@@ -1246,16 +1246,16 @@ declare class Vehicle {
1246
1246
  }
1247
1247
 
1248
1248
  declare class DynamicMapIcon {
1249
- static readonly mapIcons: Map<number, DynamicMapIcon>;
1250
1249
  private sourceInfo;
1251
1250
  private _id;
1252
1251
  get id(): number;
1253
- constructor(mapIcon: IDynamicMapIcon);
1252
+ constructor(mapIconOrId: IDynamicMapIcon | null);
1254
1253
  create(): this;
1255
1254
  destroy(): this;
1256
1255
  isValid(): boolean;
1257
1256
  toggleCallbacks(toggle?: boolean): number;
1258
1257
  isToggleCallbacks(): boolean;
1258
+ static isValid: (iconId: number) => boolean;
1259
1259
  static togglePlayerUpdate(player: Player, update?: boolean): number;
1260
1260
  static hideForPlayer(player: Player, z?: number): number;
1261
1261
  static showForPlayer(player: Player, z?: number): number;
@@ -1273,7 +1273,7 @@ declare const DynamicMapIconEvent: Readonly<{
1273
1273
  instance: DynamicMapIcon;
1274
1274
  }> | undefined) => CallbackRet;
1275
1275
  defaultValue: boolean | undefined;
1276
- }) => PromisifyCallbackRet) => () => number | undefined;
1276
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1277
1277
  onStreamOut: (cb: (ret: {
1278
1278
  player: Player;
1279
1279
  instance: DynamicMapIcon;
@@ -1283,20 +1283,20 @@ declare const DynamicMapIconEvent: Readonly<{
1283
1283
  instance: DynamicMapIcon;
1284
1284
  }> | undefined) => CallbackRet;
1285
1285
  defaultValue: boolean | undefined;
1286
- }) => PromisifyCallbackRet) => () => number | undefined;
1286
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1287
1287
  }>;
1288
1288
 
1289
1289
  declare class DynamicPickup {
1290
- static readonly pickups: Map<number, DynamicPickup>;
1291
1290
  private sourceInfo;
1292
1291
  private _id;
1293
1292
  get id(): number;
1294
- constructor(pickup: IDynamicPickup);
1293
+ constructor(pickupOrId: IDynamicPickup | null);
1295
1294
  create(): this;
1296
1295
  destroy(): this;
1297
1296
  isValid(): boolean;
1298
1297
  toggleCallbacks(toggle?: boolean): number;
1299
1298
  isToggleCallbacks(): boolean;
1299
+ static isValid: (pickupId: number) => boolean;
1300
1300
  static togglePlayerUpdate(player: Player, update?: boolean): number;
1301
1301
  static hideForPlayer(player: Player, z?: number): number;
1302
1302
  static showForPlayer(player: Player, z?: number): number;
@@ -1317,7 +1317,7 @@ declare const DynamicPickupEvent: Readonly<{
1317
1317
  pickup: DynamicPickup;
1318
1318
  }> | undefined) => CallbackRet;
1319
1319
  defaultValue: boolean | undefined;
1320
- }) => PromisifyCallbackRet) => () => number | undefined;
1320
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1321
1321
  onStreamIn: (cb: (ret: {
1322
1322
  player: Player;
1323
1323
  instance: DynamicPickup;
@@ -1327,7 +1327,7 @@ declare const DynamicPickupEvent: Readonly<{
1327
1327
  instance: DynamicPickup;
1328
1328
  }> | undefined) => CallbackRet;
1329
1329
  defaultValue: boolean | undefined;
1330
- }) => PromisifyCallbackRet) => () => number | undefined;
1330
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1331
1331
  onStreamOut: (cb: (ret: {
1332
1332
  player: Player;
1333
1333
  instance: DynamicPickup;
@@ -1337,24 +1337,24 @@ declare const DynamicPickupEvent: Readonly<{
1337
1337
  instance: DynamicPickup;
1338
1338
  }> | undefined) => CallbackRet;
1339
1339
  defaultValue: boolean | undefined;
1340
- }) => PromisifyCallbackRet) => () => number | undefined;
1340
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1341
1341
  }>;
1342
1342
 
1343
1343
  declare class DynamicCheckpoint {
1344
- static readonly checkpoints: Map<number, DynamicCheckpoint>;
1345
1344
  private sourceInfo;
1346
1345
  private _id;
1347
1346
  get id(): number;
1348
- constructor(checkPoint: IDynamicCheckPoint);
1347
+ constructor(checkPointOrId: IDynamicCheckPoint | number);
1349
1348
  create(): this;
1350
1349
  destroy(): this;
1351
1350
  isValid(): boolean;
1352
1351
  togglePlayer(player: Player, toggle: boolean): this;
1353
- static togglePlayerAll(player: Player, toggle: boolean): number;
1354
1352
  isPlayerIn(player: Player): boolean;
1355
- static getPlayerVisible(player: Player): DynamicCheckpoint | undefined;
1356
1353
  toggleCallbacks(toggle?: boolean): number;
1357
1354
  isToggleCallbacks(): boolean;
1355
+ static isValid: (checkpointId: number) => boolean;
1356
+ static togglePlayerAll(player: Player, toggle: boolean): number;
1357
+ static getPlayerVisible(player: Player): DynamicCheckpoint | undefined;
1358
1358
  static togglePlayerUpdate(player: Player, update?: boolean): number;
1359
1359
  static hideForPlayer(player: Player, z?: number): number;
1360
1360
  static showForPlayer(player: Player, z?: number): number;
@@ -1372,7 +1372,7 @@ declare const DynamicCheckPointEvent: Readonly<{
1372
1372
  cp: DynamicCheckpoint;
1373
1373
  }> | undefined) => CallbackRet;
1374
1374
  defaultValue: boolean | undefined;
1375
- }) => PromisifyCallbackRet) => () => number | undefined;
1375
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1376
1376
  onPlayerLeave: (cb: (ret: {
1377
1377
  player: Player;
1378
1378
  cp: DynamicCheckpoint;
@@ -1382,7 +1382,7 @@ declare const DynamicCheckPointEvent: Readonly<{
1382
1382
  cp: DynamicCheckpoint;
1383
1383
  }> | undefined) => CallbackRet;
1384
1384
  defaultValue: boolean | undefined;
1385
- }) => PromisifyCallbackRet) => () => number | undefined;
1385
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1386
1386
  onStreamIn: (cb: (ret: {
1387
1387
  player: Player;
1388
1388
  instance: DynamicCheckpoint;
@@ -1392,7 +1392,7 @@ declare const DynamicCheckPointEvent: Readonly<{
1392
1392
  instance: DynamicCheckpoint;
1393
1393
  }> | undefined) => CallbackRet;
1394
1394
  defaultValue: boolean | undefined;
1395
- }) => PromisifyCallbackRet) => () => number | undefined;
1395
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1396
1396
  onStreamOut: (cb: (ret: {
1397
1397
  player: Player;
1398
1398
  instance: DynamicCheckpoint;
@@ -1402,15 +1402,14 @@ declare const DynamicCheckPointEvent: Readonly<{
1402
1402
  instance: DynamicCheckpoint;
1403
1403
  }> | undefined) => CallbackRet;
1404
1404
  defaultValue: boolean | undefined;
1405
- }) => PromisifyCallbackRet) => () => number | undefined;
1405
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1406
1406
  }>;
1407
1407
 
1408
1408
  declare class DynamicRaceCP {
1409
- static readonly checkpoints: Map<number, DynamicRaceCP>;
1410
1409
  private sourceInfo;
1411
1410
  private _id;
1412
1411
  get id(): number;
1413
- constructor(checkPoint: IDynamicRaceCp);
1412
+ constructor(checkPointOrId: IDynamicRaceCp | number);
1414
1413
  create(): this;
1415
1414
  destroy(): this;
1416
1415
  isValid(): boolean;
@@ -1420,6 +1419,7 @@ declare class DynamicRaceCP {
1420
1419
  static getPlayerVisible(player: Player): DynamicRaceCP | undefined;
1421
1420
  toggleCallbacks(toggle?: boolean): number;
1422
1421
  isToggleCallbacks(): boolean;
1422
+ static isValid: (checkpointId: number) => boolean;
1423
1423
  static togglePlayerUpdate(player: Player, update?: boolean): number;
1424
1424
  static hideForPlayer(player: Player, z?: number): number;
1425
1425
  static showForPlayer(player: Player, z?: number): number;
@@ -1437,7 +1437,7 @@ declare const DynamicRaceCPEvent: Readonly<{
1437
1437
  raceCP: DynamicRaceCP;
1438
1438
  }> | undefined) => CallbackRet;
1439
1439
  defaultValue: boolean | undefined;
1440
- }) => PromisifyCallbackRet) => () => number | undefined;
1440
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1441
1441
  onPlayerLeave: (cb: (ret: {
1442
1442
  player: Player;
1443
1443
  raceCp: DynamicRaceCP;
@@ -1447,7 +1447,7 @@ declare const DynamicRaceCPEvent: Readonly<{
1447
1447
  raceCp: DynamicRaceCP;
1448
1448
  }> | undefined) => CallbackRet;
1449
1449
  defaultValue: boolean | undefined;
1450
- }) => PromisifyCallbackRet) => () => number | undefined;
1450
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1451
1451
  onStreamIn: (cb: (ret: {
1452
1452
  player: Player;
1453
1453
  instance: DynamicRaceCP;
@@ -1457,7 +1457,7 @@ declare const DynamicRaceCPEvent: Readonly<{
1457
1457
  instance: DynamicRaceCP;
1458
1458
  }> | undefined) => CallbackRet;
1459
1459
  defaultValue: boolean | undefined;
1460
- }) => PromisifyCallbackRet) => () => number | undefined;
1460
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1461
1461
  onStreamOut: (cb: (ret: {
1462
1462
  player: Player;
1463
1463
  instance: DynamicRaceCP;
@@ -1467,7 +1467,7 @@ declare const DynamicRaceCPEvent: Readonly<{
1467
1467
  instance: DynamicRaceCP;
1468
1468
  }> | undefined) => CallbackRet;
1469
1469
  defaultValue: boolean | undefined;
1470
- }) => PromisifyCallbackRet) => () => number | undefined;
1470
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1471
1471
  }>;
1472
1472
 
1473
1473
  interface IActorSpawn {
@@ -1618,11 +1618,10 @@ interface IVehMatrix {
1618
1618
  }
1619
1619
 
1620
1620
  declare class DynamicActor {
1621
- static readonly actors: Map<number, DynamicActor>;
1622
1621
  private sourceInfo;
1623
1622
  private _id;
1624
1623
  get id(): number;
1625
- constructor(actor: IDynamicActor);
1624
+ constructor(actorOrId: IDynamicActor | number);
1626
1625
  create(): this;
1627
1626
  destroy(): this;
1628
1627
  isValid(): boolean;
@@ -1660,6 +1659,7 @@ declare class DynamicActor {
1660
1659
  };
1661
1660
  toggleCallbacks(toggle?: boolean): number;
1662
1661
  isToggleCallbacks(): boolean;
1662
+ static isValid: (actorId: number) => boolean;
1663
1663
  static togglePlayerUpdate(player: Player, update?: boolean): number;
1664
1664
  static hideForPlayer(player: Player, z?: number): number;
1665
1665
  static showForPlayer(player: Player, z?: number): number;
@@ -1677,7 +1677,7 @@ declare const DynamicActorEvent: Readonly<{
1677
1677
  forPlayer: Player;
1678
1678
  }> | undefined) => CallbackRet;
1679
1679
  defaultValue: boolean | undefined;
1680
- }) => PromisifyCallbackRet) => () => number | undefined;
1680
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1681
1681
  onStreamOut: (cb: (ret: {
1682
1682
  actor: DynamicActor;
1683
1683
  forPlayer: Player;
@@ -1687,7 +1687,7 @@ declare const DynamicActorEvent: Readonly<{
1687
1687
  forPlayer: Player;
1688
1688
  }> | undefined) => CallbackRet;
1689
1689
  defaultValue: boolean | undefined;
1690
- }) => PromisifyCallbackRet) => () => number | undefined;
1690
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1691
1691
  onPlayerGiveDamage: (cb: (ret: {
1692
1692
  player: Player;
1693
1693
  actor: DynamicActor;
@@ -1703,27 +1703,27 @@ declare const DynamicActorEvent: Readonly<{
1703
1703
  bodyPart: BodyPartsEnum;
1704
1704
  }> | undefined) => CallbackRet;
1705
1705
  defaultValue: boolean | undefined;
1706
- }) => PromisifyCallbackRet) => () => number | undefined;
1706
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1707
1707
  }>;
1708
1708
 
1709
1709
  declare class Dynamic3DTextLabel {
1710
- static readonly texts: Map<number, Dynamic3DTextLabel>;
1711
1710
  private sourceInfo;
1712
1711
  private _id;
1713
1712
  get id(): number;
1714
- constructor(textLabel: IDynamic3DTextLabel);
1713
+ constructor(textLabelOrId: IDynamic3DTextLabel | number);
1715
1714
  create(): this;
1716
1715
  destroy(): this;
1717
1716
  isValid(): boolean;
1718
1717
  getColor(): string | number;
1719
1718
  getCharset(): void | string;
1720
1719
  getText(): string;
1721
- updateText(color: string | number, text: string, charset?: string | undefined): number;
1720
+ updateText(color: string | number, text: string, charset?: string): number;
1722
1721
  toggleCallbacks(toggle?: boolean): number;
1723
1722
  isToggleCallbacks(): boolean;
1724
1723
  setOffsets(offsetX: number, offsetY: number, offsetZ: number): number;
1725
1724
  attachToPlayer(player: Player | InvalidEnum.PLAYER_ID, offsetX: number, offsetY: number, offsetZ: number): number;
1726
1725
  attachToVehicle(vehicle: Vehicle | InvalidEnum.VEHICLE_ID, offsetX: number, offsetY: number, offsetZ: number): number;
1726
+ static isValid: (id: number) => boolean;
1727
1727
  static togglePlayerUpdate(player: Player, update?: boolean): number;
1728
1728
  static hideForPlayer(player: Player, z?: number): number;
1729
1729
  static showForPlayer(player: Player, z?: number): number;
@@ -1741,7 +1741,7 @@ declare const Dynamic3DTextLabelEvent: Readonly<{
1741
1741
  instance: Dynamic3DTextLabel;
1742
1742
  }> | undefined) => CallbackRet;
1743
1743
  defaultValue: boolean | undefined;
1744
- }) => PromisifyCallbackRet) => () => number | undefined;
1744
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1745
1745
  onStreamOut: (cb: (ret: {
1746
1746
  player: Player;
1747
1747
  instance: Dynamic3DTextLabel;
@@ -1751,7 +1751,7 @@ declare const Dynamic3DTextLabelEvent: Readonly<{
1751
1751
  instance: Dynamic3DTextLabel;
1752
1752
  }> | undefined) => CallbackRet;
1753
1753
  defaultValue: boolean | undefined;
1754
- }) => PromisifyCallbackRet) => () => number | undefined;
1754
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1755
1755
  }>;
1756
1756
 
1757
1757
  declare class Streamer {
@@ -1840,7 +1840,7 @@ declare class Streamer {
1840
1840
  error: string;
1841
1841
  }> | undefined) => CallbackRet;
1842
1842
  defaultValue: boolean | undefined;
1843
- }) => PromisifyCallbackRet) => () => number | undefined;
1843
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1844
1844
  }
1845
1845
 
1846
1846
  declare const VehicleEvent: Readonly<{
@@ -1853,7 +1853,7 @@ declare const VehicleEvent: Readonly<{
1853
1853
  player: Player;
1854
1854
  }> | undefined) => CallbackRet;
1855
1855
  defaultValue: boolean | undefined;
1856
- }) => PromisifyCallbackRet) => () => number | undefined;
1856
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1857
1857
  onDeath: (cb: (ret: {
1858
1858
  vehicle: Vehicle;
1859
1859
  killer: Player;
@@ -1863,7 +1863,7 @@ declare const VehicleEvent: Readonly<{
1863
1863
  killer: Player;
1864
1864
  }> | undefined) => CallbackRet;
1865
1865
  defaultValue: boolean | undefined;
1866
- }) => PromisifyCallbackRet) => () => number | undefined;
1866
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1867
1867
  onMod: (cb: (ret: {
1868
1868
  player: Player;
1869
1869
  vehicle: Vehicle;
@@ -1875,7 +1875,7 @@ declare const VehicleEvent: Readonly<{
1875
1875
  componentId: number;
1876
1876
  }> | undefined) => CallbackRet;
1877
1877
  defaultValue: boolean | undefined;
1878
- }) => PromisifyCallbackRet) => () => number | undefined;
1878
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1879
1879
  onPaintjob: (cb: (ret: {
1880
1880
  player: Player;
1881
1881
  vehicle: Vehicle;
@@ -1887,7 +1887,7 @@ declare const VehicleEvent: Readonly<{
1887
1887
  paintjobId: number;
1888
1888
  }> | undefined) => CallbackRet;
1889
1889
  defaultValue: boolean | undefined;
1890
- }) => PromisifyCallbackRet) => () => number | undefined;
1890
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1891
1891
  onRespray: (cb: (ret: {
1892
1892
  player: Player;
1893
1893
  vehicle: Vehicle;
@@ -1899,7 +1899,7 @@ declare const VehicleEvent: Readonly<{
1899
1899
  color: number[];
1900
1900
  }> | undefined) => CallbackRet;
1901
1901
  defaultValue: boolean | undefined;
1902
- }) => PromisifyCallbackRet) => () => number | undefined;
1902
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1903
1903
  onSirenStateChange: (cb: (ret: {
1904
1904
  player: Player;
1905
1905
  vehicle: Vehicle;
@@ -1911,7 +1911,7 @@ declare const VehicleEvent: Readonly<{
1911
1911
  state: boolean;
1912
1912
  }> | undefined) => CallbackRet;
1913
1913
  defaultValue: boolean | undefined;
1914
- }) => PromisifyCallbackRet) => () => number | undefined;
1914
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1915
1915
  onSpawn: (cb: (ret: {
1916
1916
  vehicle: Vehicle;
1917
1917
  } & {
@@ -1919,7 +1919,7 @@ declare const VehicleEvent: Readonly<{
1919
1919
  vehicle: Vehicle;
1920
1920
  }> | undefined) => CallbackRet;
1921
1921
  defaultValue: boolean | undefined;
1922
- }) => PromisifyCallbackRet) => () => number | undefined;
1922
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1923
1923
  onStreamIn: (cb: (ret: {
1924
1924
  vehicle: Vehicle;
1925
1925
  forPlayer: Player;
@@ -1929,7 +1929,7 @@ declare const VehicleEvent: Readonly<{
1929
1929
  forPlayer: Player;
1930
1930
  }> | undefined) => CallbackRet;
1931
1931
  defaultValue: boolean | undefined;
1932
- }) => PromisifyCallbackRet) => () => number | undefined;
1932
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1933
1933
  onStreamOut: (cb: (ret: {
1934
1934
  vehicle: Vehicle;
1935
1935
  forPlayer: Player;
@@ -1939,7 +1939,7 @@ declare const VehicleEvent: Readonly<{
1939
1939
  forPlayer: Player;
1940
1940
  }> | undefined) => CallbackRet;
1941
1941
  defaultValue: boolean | undefined;
1942
- }) => PromisifyCallbackRet) => () => number | undefined;
1942
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1943
1943
  onPlayerEnter: (cb: (ret: {
1944
1944
  player: Player;
1945
1945
  vehicle: Vehicle;
@@ -1951,7 +1951,7 @@ declare const VehicleEvent: Readonly<{
1951
1951
  isPassenger: boolean;
1952
1952
  }> | undefined) => CallbackRet;
1953
1953
  defaultValue: boolean | undefined;
1954
- }) => PromisifyCallbackRet) => () => number | undefined;
1954
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1955
1955
  onPlayerExit: (cb: (ret: {
1956
1956
  player: Player;
1957
1957
  vehicle: Vehicle;
@@ -1961,7 +1961,7 @@ declare const VehicleEvent: Readonly<{
1961
1961
  vehicle: Vehicle;
1962
1962
  }> | undefined) => CallbackRet;
1963
1963
  defaultValue: boolean | undefined;
1964
- }) => PromisifyCallbackRet) => () => number | undefined;
1964
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1965
1965
  onNpcEnter: (cb: (ret: {
1966
1966
  vehicle: Vehicle;
1967
1967
  seatId: number;
@@ -1971,11 +1971,11 @@ declare const VehicleEvent: Readonly<{
1971
1971
  seatId: number;
1972
1972
  }> | undefined) => CallbackRet;
1973
1973
  defaultValue: boolean | undefined;
1974
- }) => PromisifyCallbackRet) => () => number | undefined;
1974
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1975
1975
  onNpcExit: (cb: (ret: object & {
1976
1976
  next: (value?: object | undefined) => CallbackRet;
1977
1977
  defaultValue: boolean | undefined;
1978
- }) => PromisifyCallbackRet) => () => number | undefined;
1978
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1979
1979
  onTrailerUpdate: (cb: (ret: {
1980
1980
  player: Player;
1981
1981
  vehicle: Vehicle;
@@ -1985,7 +1985,7 @@ declare const VehicleEvent: Readonly<{
1985
1985
  vehicle: Vehicle;
1986
1986
  }> | undefined) => CallbackRet;
1987
1987
  defaultValue: boolean | undefined;
1988
- }) => PromisifyCallbackRet) => () => number | undefined;
1988
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
1989
1989
  onUnoccupiedUpdate: (cb: (ret: {
1990
1990
  vehicle: Vehicle;
1991
1991
  player: Player;
@@ -2009,15 +2009,14 @@ declare const VehicleEvent: Readonly<{
2009
2009
  velZ: number;
2010
2010
  }> | undefined) => CallbackRet;
2011
2011
  defaultValue: boolean | undefined;
2012
- }) => PromisifyCallbackRet) => () => number | undefined;
2012
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2013
2013
  }>;
2014
2014
 
2015
2015
  declare class DynamicObject {
2016
- static readonly objects: Map<number, DynamicObject>;
2017
2016
  private sourceInfo;
2018
2017
  private _id;
2019
2018
  get id(): number;
2020
- constructor(object: IDynamicObject);
2019
+ constructor(objectOrId: IDynamicObject | number);
2021
2020
  create(): this;
2022
2021
  destroy(): this;
2023
2022
  isValid(): boolean;
@@ -2044,9 +2043,11 @@ declare class DynamicObject {
2044
2043
  edit(player: Player): number;
2045
2044
  isMaterialUsed(materialIndex: number): boolean;
2046
2045
  removeMaterial(materialIndex: number): number;
2047
- getMaterial(materialIndex: number, txdName: string, textureName: string): {
2046
+ getMaterial(materialIndex: number): {
2048
2047
  modelId: number;
2049
- materialColor: string | number;
2048
+ txdName: string;
2049
+ textureName: string;
2050
+ materialColor: number;
2050
2051
  };
2051
2052
  setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
2052
2053
  isMaterialTextUsed(materialIndex: number): boolean;
@@ -2055,6 +2056,7 @@ declare class DynamicObject {
2055
2056
  text: string;
2056
2057
  materialSize: number;
2057
2058
  fontFace: string;
2059
+ fontSize: number;
2058
2060
  bold: number;
2059
2061
  fontColor: number;
2060
2062
  backColor: number;
@@ -2066,6 +2068,7 @@ declare class DynamicObject {
2066
2068
  isToggleCallbacks(): boolean;
2067
2069
  setNoCameraCollision(): boolean;
2068
2070
  getNoCameraCollision(): boolean;
2071
+ static isValid: (objectId: number) => boolean;
2069
2072
  static togglePlayerUpdate(player: Player, update?: boolean): number;
2070
2073
  static hideForPlayer(player: Player, z?: number): number;
2071
2074
  static showForPlayer(player: Player, z?: number): number;
@@ -2081,7 +2084,7 @@ declare const DynamicObjectEvent: Readonly<{
2081
2084
  object: DynamicObject;
2082
2085
  }> | undefined) => CallbackRet;
2083
2086
  defaultValue: boolean | undefined;
2084
- }) => PromisifyCallbackRet) => () => number | undefined;
2087
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2085
2088
  onPlayerEdit: (cb: (ret: {
2086
2089
  player: Player;
2087
2090
  object: DynamicObject;
@@ -2105,7 +2108,7 @@ declare const DynamicObjectEvent: Readonly<{
2105
2108
  rZ: number;
2106
2109
  }> | undefined) => CallbackRet;
2107
2110
  defaultValue: boolean | undefined;
2108
- }) => PromisifyCallbackRet) => () => number | undefined;
2111
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2109
2112
  onPlayerSelect: (cb: (ret: {
2110
2113
  player: Player;
2111
2114
  object: DynamicObject;
@@ -2123,7 +2126,7 @@ declare const DynamicObjectEvent: Readonly<{
2123
2126
  z: number;
2124
2127
  }> | undefined) => CallbackRet;
2125
2128
  defaultValue: boolean | undefined;
2126
- }) => PromisifyCallbackRet) => () => number | undefined;
2129
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2127
2130
  onPlayerShoot: (cb: (ret: {
2128
2131
  player: Player;
2129
2132
  object: DynamicObject;
@@ -2141,7 +2144,7 @@ declare const DynamicObjectEvent: Readonly<{
2141
2144
  z: number;
2142
2145
  }> | undefined) => CallbackRet;
2143
2146
  defaultValue: boolean | undefined;
2144
- }) => PromisifyCallbackRet) => () => number | undefined;
2147
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2145
2148
  onPlayerEditAttached: (cb: (ret: {
2146
2149
  player: Player;
2147
2150
  response: number;
@@ -2175,7 +2178,7 @@ declare const DynamicObjectEvent: Readonly<{
2175
2178
  fScaleZ: number;
2176
2179
  }> | undefined) => CallbackRet;
2177
2180
  defaultValue: boolean | undefined;
2178
- }) => PromisifyCallbackRet) => () => number | undefined;
2181
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2179
2182
  onStreamIn: (cb: (ret: {
2180
2183
  player: Player;
2181
2184
  instance: DynamicObject;
@@ -2185,7 +2188,7 @@ declare const DynamicObjectEvent: Readonly<{
2185
2188
  instance: DynamicObject;
2186
2189
  }> | undefined) => CallbackRet;
2187
2190
  defaultValue: boolean | undefined;
2188
- }) => PromisifyCallbackRet) => () => number | undefined;
2191
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2189
2192
  onStreamOut: (cb: (ret: {
2190
2193
  player: Player;
2191
2194
  instance: DynamicObject;
@@ -2195,16 +2198,15 @@ declare const DynamicObjectEvent: Readonly<{
2195
2198
  instance: DynamicObject;
2196
2199
  }> | undefined) => CallbackRet;
2197
2200
  defaultValue: boolean | undefined;
2198
- }) => PromisifyCallbackRet) => () => number | undefined;
2201
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2199
2202
  }>;
2200
2203
 
2201
2204
  declare class DynamicArea {
2202
- static readonly areas: Map<number, DynamicArea>;
2203
2205
  private sourceInfo;
2204
2206
  private _id;
2205
- get type(): TDynamicAreaTypes;
2207
+ get type(): "circle" | "cylinder" | "sphere" | "rectangle" | "cuboid" | "polygon" | undefined;
2206
2208
  get id(): number;
2207
- constructor(area: TDynamicArea);
2209
+ constructor(areaOrId: TDynamicArea | number);
2208
2210
  create(): this;
2209
2211
  destroy(): this;
2210
2212
  isValid(): boolean;
@@ -2232,6 +2234,7 @@ declare class DynamicArea {
2232
2234
  isToggleSpectateMode(): boolean;
2233
2235
  toggleCallbacks(toggle?: boolean): number;
2234
2236
  isToggleCallbacks(): boolean;
2237
+ static isValid: (areaId: number) => boolean;
2235
2238
  static togglePlayerUpdate(player: Player, update?: boolean): number;
2236
2239
  static hideForPlayer(player: Player, z?: number): number;
2237
2240
  static showForPlayer(player: Player, z?: number): number;
@@ -2249,7 +2252,7 @@ declare const DynamicAreaEvent: Readonly<{
2249
2252
  instance: DynamicArea;
2250
2253
  }> | undefined) => CallbackRet;
2251
2254
  defaultValue: boolean | undefined;
2252
- }) => PromisifyCallbackRet) => () => number | undefined;
2255
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2253
2256
  onStreamOut: (cb: (ret: {
2254
2257
  player: Player;
2255
2258
  instance: DynamicArea;
@@ -2259,7 +2262,7 @@ declare const DynamicAreaEvent: Readonly<{
2259
2262
  instance: DynamicArea;
2260
2263
  }> | undefined) => CallbackRet;
2261
2264
  defaultValue: boolean | undefined;
2262
- }) => PromisifyCallbackRet) => () => number | undefined;
2265
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2263
2266
  onPlayerEnter: (cb: (ret: {
2264
2267
  player: Player;
2265
2268
  area: DynamicArea;
@@ -2269,7 +2272,7 @@ declare const DynamicAreaEvent: Readonly<{
2269
2272
  area: DynamicArea;
2270
2273
  }> | undefined) => CallbackRet;
2271
2274
  defaultValue: boolean | undefined;
2272
- }) => PromisifyCallbackRet) => () => number | undefined;
2275
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2273
2276
  onPlayerLeave: (cb: (ret: {
2274
2277
  player: Player;
2275
2278
  area: DynamicArea;
@@ -2279,152 +2282,459 @@ declare const DynamicAreaEvent: Readonly<{
2279
2282
  area: DynamicArea;
2280
2283
  }> | undefined) => CallbackRet;
2281
2284
  defaultValue: boolean | undefined;
2282
- }) => PromisifyCallbackRet) => () => number | undefined;
2285
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2283
2286
  }>;
2284
2287
 
2285
- interface IInnerPlayerProps {
2286
- isAndroid: boolean;
2288
+ declare class GangZone {
2289
+ readonly sourceInfo: IGangZone;
2290
+ constructor(gangZone: IGangZone);
2291
+ private _id;
2292
+ get id(): number;
2293
+ create(): void;
2294
+ destroy(): void;
2295
+ showForAll(color: string | number): this;
2296
+ showForPlayer(color: string | number, player?: Player): this;
2297
+ hideForAll(): this;
2298
+ hideForPlayer(player?: Player): this;
2299
+ flashForAll(flashColor: string | number): this;
2300
+ flashForPlayer(player: Player, flashColor: string | number): this;
2301
+ stopFlashForAll(): this;
2302
+ stopFlashForPlayer(player: Player): this;
2303
+ isValid(): boolean;
2304
+ isPlayerIn(player: Player): boolean;
2305
+ isVisibleForPlayer(player: Player): boolean;
2306
+ getColorForPlayer(player: Player): number;
2307
+ getFlashColorForPlayer(player: Player): number;
2308
+ isFlashingForPlayer(player: Player): boolean;
2309
+ getPos(): GangZonePos;
2310
+ useCheck(toggle: boolean): this;
2311
+ static isValidPlayer: (playerId: number, zoneId: number) => boolean;
2312
+ static isValidGlobal: (zoneId: number) => boolean;
2313
+ static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
2314
+ static getInstances(isGlobal: boolean): GangZone[];
2287
2315
  }
2288
- declare const innerPlayerProps: unique symbol;
2289
2316
 
2290
- declare class Player {
2291
- readonly id: number;
2292
- [innerPlayerProps]: IInnerPlayerProps;
2293
- static readonly players: Map<number, Player>;
2294
- static MAX_CHECK_ANDROID_DELAY: number;
2295
- static SKIP_CHECK_ANDROID: boolean;
2296
- private _charset;
2297
- private _locale;
2298
- lastDrunkLevel: number;
2299
- lastFps: number;
2300
- lastUpdateTick: number;
2301
- lastUpdateFpsTick: number;
2302
- isPaused: boolean;
2303
- isRecording: boolean;
2304
- get charset(): string;
2305
- set charset(newCharset: string);
2306
- get locale(): string;
2307
- set locale(newLocale: string);
2308
- constructor(id: number);
2309
- sendClientMessage(color: string | number, msg: string): number;
2310
- static sendClientMessageToAll(color: string | number, msg: string): void;
2311
- sendMessageToPlayer(player: Player, message: string): number;
2312
- sendMessageToAll(message: string): number;
2313
- isNpc(): boolean;
2314
- getFps(): number;
2315
- getDrunkLevel(): number;
2316
- setDrunkLevel(level: number): boolean;
2317
- allowTeleport(allow: boolean): boolean;
2318
- isTeleportAllowed(): boolean;
2319
- enableCameraTarget(enable: boolean): boolean;
2320
- enableStuntBonus(enable: boolean): boolean;
2321
- getInterior(): number;
2322
- setInterior(interiorId: number): boolean;
2323
- showNameTag(showPlayer: Player, show: boolean): boolean;
2324
- setColor(color: string | number): boolean;
2325
- getColor(): number;
2326
- setMarker(showPlayer: Player, color: string | number): void;
2327
- getMarker(targetPlayer: Player): number;
2328
- resetMoney(): boolean;
2329
- getMoney(): number;
2330
- giveMoney(money: number): boolean;
2331
- resetWeapons(): boolean;
2332
- spawn(): boolean;
2333
- setHealth(health: number): boolean;
2334
- getHealth(): number;
2335
- toggleClock(toggle: boolean): boolean;
2336
- toggleControllable(toggle: boolean): boolean;
2337
- toggleSpectating(toggle: boolean): boolean;
2338
- spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): boolean;
2339
- spectateVehicle(targetVehicle: Vehicle, mode?: SpectateModesEnum): boolean;
2340
- forceClassSelection(): boolean;
2341
- kick(): boolean;
2342
- ban(): boolean;
2343
- banEx(reason: string, charset: string): number;
2344
- isAdmin(): boolean;
2345
- isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
2346
- isStreamedIn(forPlayer: Player): boolean;
2347
- setSkin(skinId: number, ignoreRange?: boolean): boolean;
2348
- getSkin(): number;
2349
- isInAnyVehicle(): boolean;
2350
- getSpecialAction(): SpecialActionsEnum;
2351
- setSpecialAction(actionId: SpecialActionsEnum): boolean;
2352
- setScore(score: number): boolean;
2353
- getScore(): number;
2354
- getPing(): number;
2355
- setPos(x: number, y: number, z: number): boolean;
2356
- getPos(): TPos;
2357
- isSpectating(): boolean;
2358
- isWasted(): boolean;
2359
- getState(): PlayerStateEnum;
2360
- getVersion(): string;
2361
- setVirtualWorld(worldId: number): boolean;
2362
- getVirtualWorld(): number;
2363
- removeFromVehicle(): boolean;
2364
- setWantedLevel(level: number): boolean;
2365
- getWantedLevel(): number;
2366
- setFacingAngle(ang: number): boolean;
2367
- getFacingAngle(): number;
2368
- setWeather(weather: number): boolean;
2369
- getWeather(): number;
2370
- setTime(hour: number, minute: number): boolean;
2371
- getTime(): {
2372
- hour: number;
2373
- minute: number;
2317
+ declare class Menu {
2318
+ private _itemCount;
2319
+ get itemCount(): number;
2320
+ private _id;
2321
+ get id(): number;
2322
+ private _title;
2323
+ get title(): string;
2324
+ set title(value: string);
2325
+ private _columns;
2326
+ get columns(): number;
2327
+ set columns(value: number);
2328
+ private _x;
2329
+ get x(): number;
2330
+ set x(value: number);
2331
+ private _y;
2332
+ get y(): number;
2333
+ set y(value: number);
2334
+ private _col1width;
2335
+ get col1width(): number;
2336
+ set col1width(value: number);
2337
+ private _col2width;
2338
+ get col2width(): number;
2339
+ set col2width(value: number);
2340
+ constructor(title: string, columns: number, x: number, y: number, col1width: number, col2width: number);
2341
+ create(): this;
2342
+ destroy(): this;
2343
+ addItem(column: number, title: string): this;
2344
+ setColumnHeader(column: number, header: string): this;
2345
+ disable(): this;
2346
+ disableRow(row: number): void;
2347
+ isValid(): boolean;
2348
+ showForPlayer(player: Player): number;
2349
+ hideForPlayer(player: Player): number;
2350
+ isDisabled(): boolean;
2351
+ isRowDisabled(row: number): boolean;
2352
+ getItems(column: number): number;
2353
+ getPos(): {
2354
+ fX: number;
2355
+ fY: number;
2374
2356
  };
2375
- removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): boolean;
2376
- setTeam(team: number): void;
2377
- getTeam(): number;
2378
- setSkillLevel(skill: WeaponSkillsEnum, level: number): boolean;
2357
+ getColumnWidth(): {
2358
+ fColumn1: number;
2359
+ fColumn2: number;
2360
+ };
2361
+ getColumnHeader(column: number): string;
2362
+ getItem(column: number, item: number): string;
2363
+ static isValid: (menuId: number) => boolean;
2364
+ static getInstance(id: number): Menu | undefined;
2365
+ static getInstances(): Menu[];
2366
+ static getInstanceByPlayer(player: Player): Menu | undefined;
2367
+ }
2368
+
2369
+ declare class Npc {
2370
+ private id;
2371
+ private name;
2372
+ private static recordStatus;
2373
+ constructor(name: string);
2379
2374
  getName(): string;
2380
- setName(name: string): number;
2381
- setVelocity(x: number, y: number, z: number): boolean;
2382
- getVelocity(): TPos;
2383
- getSpeed(magic?: number): number;
2384
- getKeys(): {
2385
- keys: KeysEnum;
2386
- upDown: KeysEnum;
2387
- leftRight: KeysEnum;
2375
+ destroy(): this;
2376
+ isValid(): boolean;
2377
+ spawn(): this;
2378
+ setPos(x: number, y: number, z: number): this;
2379
+ setRot(rX: number, rY: number, rZ: number): this;
2380
+ getRot(): {
2381
+ rX: number;
2382
+ rY: number;
2383
+ rZ: number;
2388
2384
  };
2389
- getIp(): string;
2390
- getFightingStyle(): FightingStylesEnum;
2391
- setFightingStyle(style: FightingStylesEnum): boolean;
2392
- setArmour(armour: number): boolean;
2385
+ setFacingAngle(angle: number): this;
2386
+ getFacingAngle(): number;
2387
+ setVirtualWorld(virtualWorld: number): this;
2388
+ getVirtualWorld(): number;
2389
+ move(targetPosX: number, targetPosY: number, targetPosZ: number, moveType: number, moveSpeed?: number): boolean;
2390
+ stopMove(): this;
2391
+ isMoving(): boolean;
2392
+ setSkin(model: number): this;
2393
+ isStreamedIn(player: Player): boolean;
2394
+ isAnyStreamedIn(): boolean;
2395
+ setInterior(interior: number): this;
2396
+ getInterior(): number;
2397
+ setHealth(health: number): this;
2398
+ getHealth(): number;
2399
+ setArmour(armour: number): this;
2393
2400
  getArmour(): number;
2394
- setCameraBehind(): boolean;
2395
- setCameraPos(x: number, y: number, z: number): boolean;
2396
- setCameraLookAt(x: number, y: number, z: number, style?: CameraCutStylesEnum): boolean;
2397
- getCameraAspectRatio(): number;
2398
- getCameraFrontVector(): TPos;
2399
- getCameraMode(): CameraModesEnum;
2400
- getCameraPos(): TPos;
2401
- getCameraTargetPlayer(): Player | undefined;
2402
- getCameraTargetVehicle(): Vehicle | undefined;
2403
- getCameraZoom(): number;
2404
- playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): boolean;
2405
- stopAudioStream(): boolean;
2406
- playSound(soundid: number, relativeX?: number, relativeY?: number, relativeZ?: number): boolean;
2407
- static getMaxPlayers(): number;
2408
- playCrimeReport(suspect: Player, crimeId: number): boolean;
2409
- interpolateCameraPos(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
2410
- interpolateCameraLookAt(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
2411
- createExplosion(x: number, y: number, z: number, type: number, Radius: number): boolean;
2412
- static isConnected(id: number): boolean;
2413
- isConnected(): boolean;
2414
- disableRemoteVehicleCollisions(disable: boolean): boolean;
2415
- getVehicle(): Vehicle | undefined;
2416
- getVehicleSeat(): number;
2417
- getSurfingVehicle(): Vehicle | undefined;
2418
- applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number, forceSync?: boolean | ForceSyncEnum): boolean;
2419
- clearAnimations(forceSync?: boolean): boolean;
2420
- getAnimationIndex(): number;
2421
- getAnimationName(index?: number): {
2422
- index: number;
2423
- animLib: string;
2424
- animName: string;
2401
+ isDead(): boolean;
2402
+ applyAnimation(animLib: string, animName: string, delta: number, loop: boolean, lockX: boolean, lockY: boolean, freeze: boolean, time: number, sync: number): this;
2403
+ setWeapon(weapon: WeaponEnum): this;
2404
+ getWeapon(): WeaponEnum;
2405
+ setAmmo(ammo: number): this;
2406
+ getAmmo(): number;
2407
+ setKeys(upAndDown: number, leftAndDown: number, keys: number): this;
2408
+ getKeys(): {
2409
+ upAndDown: number;
2410
+ leftAndDown: number;
2411
+ keys: number;
2425
2412
  };
2426
- setShopName(shopName: string): boolean;
2427
- setPosFindZ(x: number, y: number, z: number): boolean;
2413
+ setWeaponSkillLevel(skill: WeaponSkillsEnum, level: number): this;
2414
+ getWeaponSkillLevel(skill: WeaponSkillsEnum): number;
2415
+ meleeAttack(time: number, secondaryAttack: boolean): this;
2416
+ stopMeleeAttack(): this;
2417
+ isMeleeAttacking(): boolean;
2418
+ setFightingStyle(style: FightingStylesEnum): this;
2419
+ getFightingStyle(): FightingStylesEnum;
2420
+ enableReloading(enable: boolean): this;
2421
+ isReloadEnabled(): boolean;
2422
+ isReloading(): boolean;
2423
+ enableInfiniteAmmo(enable: boolean): this;
2424
+ isInfiniteAmmoEnabled(): boolean;
2425
+ getWeaponState(): WeaponStatesEnum;
2426
+ setAmmoInClip(ammo: number): this;
2427
+ getAmmoInClip(): number;
2428
+ shoot(weapon: WeaponStatesEnum, hitId: number, hitType: BulletHitTypesEnum, endPointX: number, endPointY: number, endPointZ: number, offsetX: number, offsetY: number, offsetZ: number, isHit: boolean, checkInBetweenFlags: number): this;
2429
+ isShooting(): boolean;
2430
+ aimAt(pointX: number, pointY: number, pointZ: number, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
2431
+ aimAtPlayer(player: Player, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetX: number, offsetY: number, offsetZ: number, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
2432
+ stopAim(): this;
2433
+ isAiming(): boolean;
2434
+ isAimingAtPlayer(player: Player): boolean;
2435
+ setWeaponAccuracy(weapon: WeaponEnum, accuracy: number): this;
2436
+ getWeaponAccuracy(weapon: number): number;
2437
+ enterVehicle(vehicle: Vehicle, seatId: number, moveType: number): this;
2438
+ exitVehicle(): this;
2439
+ static readonly connect: (name: string, script: string) => number;
2440
+ static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
2441
+ static stopRecordingPlayerData(player: Player): void;
2442
+ static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
2443
+ static stopRecordingPlayback(): void;
2444
+ static pauseRecordingPlayback(): void;
2445
+ static resumeRecordingPlayback(): void;
2446
+ static isValid(id: number): boolean;
2447
+ static getInstance(id: number): Npc | undefined;
2448
+ static getInstances(): Npc[];
2449
+ }
2450
+
2451
+ declare class TextDraw {
2452
+ private sourceInfo;
2453
+ private _id;
2454
+ get id(): number;
2455
+ constructor(textDraw: ITextDraw);
2456
+ create(): this;
2457
+ destroy(): this;
2458
+ setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): this;
2459
+ setColor(color: string | number): this;
2460
+ setBoxColors(color: string | number): this;
2461
+ setBackgroundColors(color: string | number): this;
2462
+ setAlignment(alignment: TextDrawAlignEnum): this;
2463
+ setLetterSize(x: number, y: number): this;
2464
+ setOutline(size: number): this;
2465
+ setPreviewModel(modelIndex: number): this;
2466
+ setPreviewRot(fRotX: number, fRotY: number, fRotZ: number, fZoom?: number): this;
2467
+ setPreviewVehColors(color1: string | number, color2: string | number): this;
2468
+ setProportional(set?: boolean): this;
2469
+ setSelectable(set: boolean): this;
2470
+ setShadow(size: number): this;
2471
+ setString(text: string, player?: Player): this;
2472
+ setTextSize(x: number, y: number): this;
2473
+ useBox(use: boolean): this;
2474
+ private static beforeCreateWarn;
2475
+ show(player?: Player): this;
2476
+ hide(player?: Player): this;
2477
+ showAll(): this;
2478
+ hideAll(): this;
2479
+ isValid(): boolean;
2480
+ isVisibleForPlayer(player?: Player): boolean;
2481
+ getString(): string;
2482
+ setPos(fX: number, fY: number): this;
2483
+ getLetterSize(): void | ITextDrawCommonSize;
2484
+ getTextSize(): void | ITextDrawCommonSize;
2485
+ getPos(): void | ITextDrawCommonSize;
2486
+ getColor(): number | void;
2487
+ getBoxColor(): number | void;
2488
+ getBackgroundColor(): number | void;
2489
+ getShadow(): number | void;
2490
+ getOutline(): number | void;
2491
+ getFont(): number | void;
2492
+ isBox(): boolean;
2493
+ isProportional(): boolean;
2494
+ isSelectable(): boolean;
2495
+ getAlignment(): number | void;
2496
+ getPreviewModel(): number | void;
2497
+ getPreviewRot(): void | ITextDrawRot;
2498
+ getPreviewVehColors(): void | {
2499
+ color1: number;
2500
+ color2: number;
2501
+ };
2502
+ isGlobal(): boolean;
2503
+ static getInstance(id: number, isGlobal: boolean): TextDraw | undefined;
2504
+ static getInstances(isGlobal: boolean): TextDraw[];
2505
+ static __inject__TextDrawCreate: (x: number, y: number, text: number[]) => number;
2506
+ static __inject__CreatePlayerTextDraw: (playerId: number, x: number, y: number, text: number[]) => number;
2507
+ static __inject__TextDrawDestroy: (text: number) => number;
2508
+ static __inject__PlayerTextDrawDestroy: (playerId: number, text: number) => void;
2509
+ static __inject__TextDrawFont: (text: number, font: number) => number;
2510
+ static __inject__PlayerTextDrawFont: (playerId: number, text: number, font: number) => number;
2511
+ static __inject__TextDrawColor: (text: number, color: string | number) => boolean;
2512
+ static __inject__PlayerTextDrawColor: (playerId: number, text: number, color: string | number) => boolean;
2513
+ static __inject__TextDrawBoxColor: (text: number, color: string | number) => boolean;
2514
+ static __inject__PlayerTextDrawBoxColor: (playerId: number, text: number, color: string | number) => boolean;
2515
+ static __inject__TextDrawBackgroundColor: (text: number, color: string | number) => boolean;
2516
+ static __inject__PlayerTextDrawBackgroundColor: (playerId: number, text: number, color: string | number) => boolean;
2517
+ static __inject__TextDrawAlignment: (text: number, alignment: TextDrawAlignEnum) => number;
2518
+ static __inject__PlayerTextDrawAlignment: (playerId: number, text: number, alignment: TextDrawAlignEnum) => number;
2519
+ static __inject__TextDrawLetterSize: (text: number, x: number, y: number) => number;
2520
+ static __inject__PlayerTextDrawLetterSize: (playerId: number, text: number, x: number, y: number) => number;
2521
+ static __inject__TextDrawSetOutline: (text: number, size: number) => number;
2522
+ static __inject__PlayerTextDrawSetOutline: (playerId: number, text: number, size: number) => number;
2523
+ static __inject__TextDrawSetPreviewModel: (text: number, modelIndex: number) => number;
2524
+ static __inject__PlayerTextDrawSetPreviewModel: (playerId: number, text: number, modelIndex: number) => number;
2525
+ static __inject__TextDrawSetPreviewRot: (text: number, fRotX: number, fRotY: number, fRotZ: number, fZoom?: number) => void;
2526
+ static __inject__PlayerTextDrawSetPreviewRot: (playerId: number, text: number, fRotX: number, fRotY: number, fRotZ: number, fZoom: number) => number;
2527
+ static __inject__TextDrawSetPreviewVehicleColors: (text: number, color1: string | number, color2: string | number) => boolean;
2528
+ static __inject__PlayerTextDrawSetPreviewVehicleColors: (playerId: number, text: number, color1: string | number, color2: string | number) => boolean;
2529
+ static __inject__TextDrawSetProportional: (text: number, set: boolean) => number;
2530
+ static __inject__PlayerTextDrawSetProportional: (playerId: number, text: number, set: boolean) => number;
2531
+ static __inject__TextDrawSetSelectable: (text: number, set: boolean) => number;
2532
+ static __inject__PlayerTextDrawSetSelectable: (playerId: number, text: number, set: boolean) => number;
2533
+ static __inject__TextDrawSetShadow: (text: number, size: number) => number;
2534
+ static __inject__PlayerTextDrawSetShadow: (playerId: number, text: number, size: number) => number;
2535
+ static __inject__PlayerTextDrawSetString: (playerId: number, text: number, string: number[]) => number;
2536
+ static __inject__TextDrawSetStringForPlayer: (textDrawId: number, playerId: number, string: number[]) => void;
2537
+ static __inject__TextDrawSetString: (text: number, string: number[]) => number;
2538
+ static __inject__TextDrawTextSize: (text: number, x: number, y: number) => number;
2539
+ static __inject__PlayerTextDrawTextSize: (playerId: number, text: number, x: number, y: number) => number;
2540
+ static __inject__PlayerTextDrawUseBox: (playerId: number, text: number, use: boolean) => number;
2541
+ static __inject__TextDrawUseBox: (text: number, use: boolean) => number;
2542
+ static __inject__PlayerTextDrawShow: (playerId: number, text: number) => number;
2543
+ static __inject__TextDrawShowForPlayer: (playerId: number, text: number) => number;
2544
+ static __inject__PlayerTextDrawHide: (playerId: number, text: number) => number;
2545
+ static __inject__TextDrawHideForPlayer: (playerId: number, text: number) => number;
2546
+ static __inject__TextDrawShowForAll: (text: number) => number;
2547
+ static __inject__TextDrawHideForAll: (text: number) => number;
2548
+ static __inject__IsValidPlayerTextDraw: (playerId: number, textDrawId: number) => boolean;
2549
+ static __inject__IsValidTextDraw: (textDrawId: number) => boolean;
2550
+ static __inject__IsPlayerTextDrawVisible: (playerId: number, textDrawId: number) => boolean;
2551
+ static __inject__IsTextDrawVisibleForPlayer: (playerId: number, textDrawId: number) => boolean;
2552
+ static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) => string;
2553
+ static __inject__TextDrawGetString: (textDrawId: number) => string;
2554
+ static __inject__PlayerTextDrawSetPos: (playerId: number, textDrawId: number, fX: number, fY: number) => void;
2555
+ static __inject__TextDrawSetPos: (textDrawId: number, fX: number, fY: number) => void;
2556
+ static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
2557
+ static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize;
2558
+ static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
2559
+ static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize;
2560
+ static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
2561
+ static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize;
2562
+ static __inject__PlayerTextDrawGetColor: (playerId: number, textDrawId: number) => number;
2563
+ static __inject__TextDrawGetColor: (textDrawId: number) => number;
2564
+ static __inject__PlayerTextDrawGetBoxColor: (playerId: number, textDrawId: number) => number;
2565
+ static __inject__TextDrawGetBoxColor: (textDrawId: number) => number;
2566
+ static __inject__PlayerTextDrawGetBackgroundColor: (playerId: number, textDrawId: number) => number;
2567
+ static __inject__TextDrawGetBackgroundColor: (textDrawId: number) => number;
2568
+ static __inject__PlayerTextDrawGetShadow: (playerId: number, textDrawId: number) => number;
2569
+ static __inject__TextDrawGetShadow: (textDrawId: number) => number;
2570
+ static __inject__PlayerTextDrawGetOutline: (playerId: number, textDrawId: number) => number;
2571
+ static __inject__TextDrawGetOutline: (textDrawId: number) => number;
2572
+ static __inject__PlayerTextDrawGetFont: (playerId: number, textDrawId: number) => number;
2573
+ static __inject__TextDrawGetFont: (textDrawId: number) => number;
2574
+ static __inject__PlayerTextDrawIsBox: (playerId: number, textDrawId: number) => boolean;
2575
+ static __inject__TextDrawIsBox: (textDrawId: number) => boolean;
2576
+ static __inject__PlayerTextDrawIsProportional: (playerId: number, textDrawId: number) => boolean;
2577
+ static __inject__TextDrawIsProportional: (textDrawId: number) => boolean;
2578
+ static __inject__PlayerTextDrawIsSelectable: (playerId: number, textDrawId: number) => boolean;
2579
+ static __inject__TextDrawIsSelectable: (textDrawId: number) => boolean;
2580
+ static __inject__PlayerTextDrawGetAlignment: (playerId: number, textDrawId: number) => number;
2581
+ static __inject__TextDrawGetAlignment: (textDrawId: number) => number;
2582
+ static __inject__PlayerTextDrawGetPreviewModel: (playerId: number, textDrawId: number) => number;
2583
+ static __inject__TextDrawGetPreviewModel: (textDrawId: number) => number;
2584
+ static __inject__PlayerTextDrawGetPreviewRot: (playerId: number, textDrawId: number) => ITextDrawRot;
2585
+ static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot;
2586
+ static __inject__TextDrawGetPreviewVehicleColors: (textDrawId: number) => {
2587
+ color1: number;
2588
+ color2: number;
2589
+ };
2590
+ static __inject__PlayerTextDrawGetPreviewVehicleColors: (playerId: number, textDrawId: number) => {
2591
+ color1: number;
2592
+ color2: number;
2593
+ };
2594
+ }
2595
+
2596
+ interface IInnerPlayerProps {
2597
+ isAndroid: boolean;
2598
+ }
2599
+ declare const innerPlayerProps: unique symbol;
2600
+
2601
+ declare class Player {
2602
+ readonly id: number;
2603
+ [innerPlayerProps]: IInnerPlayerProps;
2604
+ static MAX_CHECK_ANDROID_DELAY: number;
2605
+ static SKIP_CHECK_ANDROID: boolean;
2606
+ private _charset;
2607
+ private _locale;
2608
+ lastDrunkLevel: number;
2609
+ lastFps: number;
2610
+ lastUpdateTick: number;
2611
+ lastUpdateFpsTick: number;
2612
+ isPaused: boolean;
2613
+ isRecording: boolean;
2614
+ get charset(): string;
2615
+ set charset(newCharset: string);
2616
+ get locale(): string;
2617
+ set locale(newLocale: string);
2618
+ constructor(id: number);
2619
+ sendClientMessage(color: string | number, msg: string): number;
2620
+ static sendClientMessageToAll(color: string | number, msg: string): void;
2621
+ sendMessageToPlayer(player: Player, message: string): number;
2622
+ sendMessageToAll(message: string): number;
2623
+ isNpc(): boolean;
2624
+ getFps(): number;
2625
+ getDrunkLevel(): number;
2626
+ setDrunkLevel(level: number): boolean;
2627
+ allowTeleport(allow: boolean): boolean;
2628
+ isTeleportAllowed(): boolean;
2629
+ enableCameraTarget(enable: boolean): boolean;
2630
+ enableStuntBonus(enable: boolean): boolean;
2631
+ getInterior(): number;
2632
+ setInterior(interiorId: number): boolean;
2633
+ showNameTag(showPlayer: Player, show: boolean): boolean;
2634
+ setColor(color: string | number): boolean;
2635
+ getColor(): number;
2636
+ setMarker(showPlayer: Player, color: string | number): void;
2637
+ getMarker(targetPlayer: Player): number;
2638
+ resetMoney(): boolean;
2639
+ getMoney(): number;
2640
+ giveMoney(money: number): boolean;
2641
+ resetWeapons(): boolean;
2642
+ spawn(): boolean;
2643
+ setHealth(health: number): boolean;
2644
+ getHealth(): number;
2645
+ toggleClock(toggle: boolean): boolean;
2646
+ toggleControllable(toggle: boolean): boolean;
2647
+ toggleSpectating(toggle: boolean): boolean;
2648
+ spectatePlayer(targetPlayer: Player, mode?: SpectateModesEnum): boolean;
2649
+ spectateVehicle(targetVehicle: Vehicle, mode?: SpectateModesEnum): boolean;
2650
+ forceClassSelection(): boolean;
2651
+ kick(): boolean;
2652
+ ban(): boolean;
2653
+ banEx(reason: string, charset: string): number;
2654
+ isAdmin(): boolean;
2655
+ isInRangeOfPoint(range: number, x: number, y: number, z: number): boolean;
2656
+ isStreamedIn(forPlayer: Player): boolean;
2657
+ setSkin(skinId: number, ignoreRange?: boolean): boolean;
2658
+ getSkin(): number;
2659
+ isInAnyVehicle(): boolean;
2660
+ getSpecialAction(): SpecialActionsEnum;
2661
+ setSpecialAction(actionId: SpecialActionsEnum): boolean;
2662
+ setScore(score: number): boolean;
2663
+ getScore(): number;
2664
+ getPing(): number;
2665
+ setPos(x: number, y: number, z: number): boolean;
2666
+ getPos(): TPos;
2667
+ isSpectating(): boolean;
2668
+ isWasted(): boolean;
2669
+ getState(): PlayerStateEnum;
2670
+ getVersion(): string;
2671
+ setVirtualWorld(worldId: number): boolean;
2672
+ getVirtualWorld(): number;
2673
+ removeFromVehicle(): boolean;
2674
+ setWantedLevel(level: number): boolean;
2675
+ getWantedLevel(): number;
2676
+ setFacingAngle(ang: number): boolean;
2677
+ getFacingAngle(): number;
2678
+ setWeather(weather: number): boolean;
2679
+ getWeather(): number;
2680
+ setTime(hour: number, minute: number): boolean;
2681
+ getTime(): {
2682
+ hour: number;
2683
+ minute: number;
2684
+ };
2685
+ removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): boolean;
2686
+ setTeam(team: number): void;
2687
+ getTeam(): number;
2688
+ setSkillLevel(skill: WeaponSkillsEnum, level: number): boolean;
2689
+ getName(): string;
2690
+ setName(name: string): number;
2691
+ setVelocity(x: number, y: number, z: number): boolean;
2692
+ getVelocity(): TPos;
2693
+ getSpeed(magic?: number): number;
2694
+ getKeys(): {
2695
+ keys: KeysEnum;
2696
+ upDown: KeysEnum;
2697
+ leftRight: KeysEnum;
2698
+ };
2699
+ getIp(): string;
2700
+ getFightingStyle(): FightingStylesEnum;
2701
+ setFightingStyle(style: FightingStylesEnum): boolean;
2702
+ setArmour(armour: number): boolean;
2703
+ getArmour(): number;
2704
+ setCameraBehind(): boolean;
2705
+ setCameraPos(x: number, y: number, z: number): boolean;
2706
+ setCameraLookAt(x: number, y: number, z: number, style?: CameraCutStylesEnum): boolean;
2707
+ getCameraAspectRatio(): number;
2708
+ getCameraFrontVector(): TPos;
2709
+ getCameraMode(): CameraModesEnum;
2710
+ getCameraPos(): TPos;
2711
+ getCameraTargetPlayer(): Player | undefined;
2712
+ getCameraTargetVehicle(): Vehicle | undefined;
2713
+ getCameraZoom(): number;
2714
+ playAudioStream(url: string, posX?: number, posY?: number, posZ?: number, distance?: number): boolean;
2715
+ stopAudioStream(): boolean;
2716
+ playSound(soundId: number, relativeX?: number, relativeY?: number, relativeZ?: number): boolean;
2717
+ static getMaxPlayers(): number;
2718
+ playCrimeReport(suspect: Player, crimeId: number): boolean;
2719
+ interpolateCameraPos(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
2720
+ interpolateCameraLookAt(fromX: number, fromY: number, fromZ: number, toX: number, toY: number, toZ: number, time: number, cut?: CameraCutStylesEnum): boolean;
2721
+ createExplosion(x: number, y: number, z: number, type: number, Radius: number): boolean;
2722
+ static isConnected(id: number): boolean;
2723
+ isConnected(): boolean;
2724
+ disableRemoteVehicleCollisions(disable: boolean): boolean;
2725
+ getVehicle(): Vehicle | undefined;
2726
+ getVehicleSeat(): number;
2727
+ getSurfingVehicle(): Vehicle | undefined;
2728
+ applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number, forceSync?: boolean | ForceSyncEnum): boolean;
2729
+ clearAnimations(forceSync?: boolean): boolean;
2730
+ getAnimationIndex(): number;
2731
+ getAnimationName(index?: number): {
2732
+ index: number;
2733
+ animLib: string;
2734
+ animName: string;
2735
+ };
2736
+ setShopName(shopName: string): boolean;
2737
+ setPosFindZ(x: number, y: number, z: number): boolean;
2428
2738
  setWorldBounds(xMax: number, xMin: number, yMax: number, yMin: number): boolean;
2429
2739
  clearWorldBounds(): boolean;
2430
2740
  setChatBubble(text: string, color: string | number, drawDistance: number, expireTime: number, charset?: string): boolean;
@@ -2509,125 +2819,44 @@ declare class Player {
2509
2819
  isAndroid(): boolean;
2510
2820
  isPC(): boolean;
2511
2821
  isUsingOmp(): boolean;
2822
+ simulateCommand(cmdText: string | number[]): number;
2512
2823
  static getInstance(id: number): Player | undefined;
2513
2824
  static getInstances(): Player[];
2514
2825
  }
2515
-
2516
- type TEventName = string | string[];
2517
- type TEventFunc<EventInstance> = (this: EventInstance, player: Player, ...args: string[]) => boolean | number | void | Promise<boolean | number | void>;
2518
- type TLocales = Record<string, Record<string, any>>;
2519
- type TPos = {
2520
- x: number;
2521
- y: number;
2522
- z: number;
2523
- };
2524
- type TStreamerExtendable = number | number[];
2525
- type TDynamicArea = IDynamicCircle | IDynamicCylinder | IDynamicSphere | IDynamicRectangle | IDynamicCuboid | IDynamicPolygon;
2526
- type TDynamicAreaTypes = "circle" | "cylinder" | "sphere" | "rectangle" | "cuboid" | "polygon";
2527
- type TCommonCallback = number | boolean | Promise<number | boolean>;
2528
-
2529
- type TMethodKeys<T> = keyof {
2530
- [K in keyof T as T[K] extends (...args: any[]) => any ? K : never]: any;
2531
- };
2532
- type THookedMethods<T extends new (...args: any[]) => any> = {
2533
- [K in TMethodKeys<InstanceType<T>>]: OmitThisParameter<InstanceType<T>[K]>;
2534
- };
2535
-
2536
- declare class I18n {
2537
- defaultLocale: keyof TLocales;
2538
- private locales;
2539
- constructor(defaultLocale: keyof TLocales, locales: TLocales);
2540
- addLocales: (locales: TLocales) => void;
2541
- removeLocales: (...props: any[]) => void;
2542
- $t: (key: string, replaceable?: any[] | undefined | null, locale?: keyof TLocales) => string;
2543
- static isValidate(charset: string): void;
2544
- static encodeToBuf(content: string, charset: string): number[];
2545
- static decodeFromBuf(buf: Buffer | number[], charset?: string): string;
2546
- static getValidStr(byteArr: number[]): number[];
2547
- static snakeLocaleKeys(locales: TLocales): Record<string, Record<string, any>>;
2548
- static convertSpecialChar(input: string): string;
2549
- }
2550
-
2551
- declare class Npc {
2552
- static readonly npcs: Map<number, Npc>;
2553
- private id;
2554
- private name;
2555
- private static recordStatus;
2556
- constructor(name: string);
2557
- getName(): string;
2558
- destroy(): this;
2559
- isValid(): boolean;
2560
- spawn(): this;
2561
- setPos(x: number, y: number, z: number): this;
2562
- setRot(rX: number, rY: number, rZ: number): this;
2563
- getRot(): {
2564
- rX: number;
2565
- rY: number;
2566
- rZ: number;
2567
- };
2568
- setFacingAngle(angle: number): this;
2569
- getFacingAngle(): number;
2570
- setVirtualWorld(virtualWorld: number): this;
2571
- getVirtualWorld(): number;
2572
- move(targetPosX: number, targetPosY: number, targetPosZ: number, moveType: number, moveSpeed?: number): boolean;
2573
- stopMove(): this;
2574
- isMoving(): boolean;
2575
- setSkin(model: number): this;
2576
- isStreamedIn(player: Player): boolean;
2577
- isAnyStreamedIn(): boolean;
2578
- setInterior(interior: number): this;
2579
- getInterior(): number;
2580
- setHealth(health: number): this;
2581
- getHealth(): number;
2582
- setArmour(armour: number): this;
2583
- getArmour(): number;
2584
- isDead(): boolean;
2585
- applyAnimation(animLib: string, animName: string, delta: number, loop: boolean, lockX: boolean, lockY: boolean, freeze: boolean, time: number, sync: number): this;
2586
- setWeapon(weapon: WeaponEnum): this;
2587
- getWeapon(): WeaponEnum;
2588
- setAmmo(ammo: number): this;
2589
- getAmmo(): number;
2590
- setKeys(upAndDown: number, leftAndDown: number, keys: number): this;
2591
- getKeys(): {
2592
- upAndDown: number;
2593
- leftAndDown: number;
2594
- keys: number;
2595
- };
2596
- setWeaponSkillLevel(skill: WeaponSkillsEnum, level: number): this;
2597
- getWeaponSkillLevel(skill: WeaponSkillsEnum): number;
2598
- meleeAttack(time: number, secondaryAttack: boolean): this;
2599
- stopMeleeAttack(): this;
2600
- isMeleeAttacking(): boolean;
2601
- setFightingStyle(style: FightingStylesEnum): this;
2602
- getFightingStyle(): FightingStylesEnum;
2603
- enableReloading(enable: boolean): this;
2604
- isReloadEnabled(): boolean;
2605
- isReloading(): boolean;
2606
- enableInfiniteAmmo(enable: boolean): this;
2607
- isInfiniteAmmoEnabled(): boolean;
2608
- getWeaponState(): WeaponStatesEnum;
2609
- setAmmoInClip(ammo: number): this;
2610
- getAmmoInClip(): number;
2611
- shoot(weapon: WeaponStatesEnum, hitId: number, hitType: BulletHitTypesEnum, endPointX: number, endPointY: number, endPointZ: number, offsetX: number, offsetY: number, offsetZ: number, isHit: boolean, checkInBetweenFlags: number): this;
2612
- isShooting(): boolean;
2613
- aimAt(pointX: number, pointY: number, pointZ: number, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
2614
- aimAtPlayer(player: Player, shoot: boolean, shootDelay: number, updateAngle: boolean, offsetX: number, offsetY: number, offsetZ: number, offsetFromX: number, offsetFromY: number, offsetFromZ: number, checkInBetweenFlags: number): this;
2615
- stopAim(): this;
2616
- isAiming(): boolean;
2617
- isAimingAtPlayer(player: Player): boolean;
2618
- setWeaponAccuracy(weapon: WeaponEnum, accuracy: number): this;
2619
- getWeaponAccuracy(weapon: number): number;
2620
- enterVehicle(vehicle: Vehicle, seatId: number, moveType: number): this;
2621
- exitVehicle(): this;
2622
- static readonly connect: (name: string, script: string) => number;
2623
- static startRecordingPlayerData(player: Player, recordtype: RecordTypesEnum, recordname: string): void;
2624
- static stopRecordingPlayerData(player: Player): void;
2625
- static startRecordingPlayback(playbacktype: RecordTypesEnum, recordname: string): void;
2626
- static stopRecordingPlayback(): void;
2627
- static pauseRecordingPlayback(): void;
2628
- static resumeRecordingPlayback(): void;
2629
- static getInstance(id: number): Npc | undefined;
2630
- static getInstances(): Npc[];
2826
+
2827
+ type TEventName = string | string[];
2828
+ type TEventFunc<EventInstance> = (this: EventInstance, player: Player, ...args: string[]) => boolean | number | void | Promise<boolean | number | void>;
2829
+ type TLocales = Record<string, Record<string, any>>;
2830
+ type TPos = {
2831
+ x: number;
2832
+ y: number;
2833
+ z: number;
2834
+ };
2835
+ type TStreamerExtendable = number | number[];
2836
+ type TDynamicArea = IDynamicCircle | IDynamicCylinder | IDynamicSphere | IDynamicRectangle | IDynamicCuboid | IDynamicPolygon;
2837
+ type TDynamicAreaTypes = "circle" | "cylinder" | "sphere" | "rectangle" | "cuboid" | "polygon";
2838
+ type TCommonCallback = number | boolean | Promise<number | boolean>;
2839
+
2840
+ type TMethodKeys<T> = keyof {
2841
+ [K in keyof T as T[K] extends (...args: any[]) => any ? K : never]: any;
2842
+ };
2843
+ type THookedMethods<T extends new (...args: any[]) => any> = {
2844
+ [K in TMethodKeys<InstanceType<T>>]: OmitThisParameter<InstanceType<T>[K]>;
2845
+ };
2846
+
2847
+ declare class I18n {
2848
+ defaultLocale: keyof TLocales;
2849
+ private locales;
2850
+ constructor(defaultLocale: keyof TLocales, locales: TLocales);
2851
+ addLocales: (locales: TLocales) => void;
2852
+ removeLocales: (...props: any[]) => void;
2853
+ $t: (key: string, replaceable?: any[] | undefined | null, locale?: keyof TLocales) => string;
2854
+ static isValidate(charset: string): void;
2855
+ static encodeToBuf(content: string, charset: string): number[];
2856
+ static decodeFromBuf(buf: Buffer | number[], charset?: string): string;
2857
+ static getValidStr(byteArr: number[]): number[];
2858
+ static snakeLocaleKeys(locales: TLocales): Record<string, Record<string, any>>;
2859
+ static convertSpecialChar(input: string): string;
2631
2860
  }
2632
2861
 
2633
2862
  declare const NpcEvent: Readonly<{
@@ -2638,7 +2867,7 @@ declare const NpcEvent: Readonly<{
2638
2867
  myPlayerId: number;
2639
2868
  }> | undefined) => CallbackRet;
2640
2869
  defaultValue: boolean | undefined;
2641
- }) => PromisifyCallbackRet) => () => number | undefined;
2870
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2642
2871
  onDisconnect: (cb: (ret: {
2643
2872
  reason: string;
2644
2873
  } & {
@@ -2646,15 +2875,15 @@ declare const NpcEvent: Readonly<{
2646
2875
  reason: string;
2647
2876
  }> | undefined) => CallbackRet;
2648
2877
  defaultValue: boolean | undefined;
2649
- }) => PromisifyCallbackRet) => () => number | undefined;
2878
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2650
2879
  onModeInit: (cb: (ret: object & {
2651
2880
  next: (value?: object | undefined) => CallbackRet;
2652
2881
  defaultValue: boolean | undefined;
2653
- }) => PromisifyCallbackRet) => () => number | undefined;
2882
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2654
2883
  onModeExit: (cb: (ret: object & {
2655
2884
  next: (value?: object | undefined) => CallbackRet;
2656
2885
  defaultValue: boolean | undefined;
2657
- }) => PromisifyCallbackRet) => () => number | undefined;
2886
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2658
2887
  onClientMessage: (cb: (ret: {
2659
2888
  color: number;
2660
2889
  buffer: number[];
@@ -2666,7 +2895,7 @@ declare const NpcEvent: Readonly<{
2666
2895
  string: string;
2667
2896
  }> | undefined) => CallbackRet;
2668
2897
  defaultValue: boolean | undefined;
2669
- }) => PromisifyCallbackRet) => () => number | undefined;
2898
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2670
2899
  onFinishMove: (cb: (ret: {
2671
2900
  npc: Npc;
2672
2901
  } & {
@@ -2674,7 +2903,7 @@ declare const NpcEvent: Readonly<{
2674
2903
  npc: Npc;
2675
2904
  }> | undefined) => CallbackRet;
2676
2905
  defaultValue: boolean | undefined;
2677
- }) => PromisifyCallbackRet) => () => number | undefined;
2906
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2678
2907
  onCreate: (cb: (ret: {
2679
2908
  npc: Npc;
2680
2909
  } & {
@@ -2682,7 +2911,7 @@ declare const NpcEvent: Readonly<{
2682
2911
  npc: Npc;
2683
2912
  }> | undefined) => CallbackRet;
2684
2913
  defaultValue: boolean | undefined;
2685
- }) => PromisifyCallbackRet) => () => number | undefined;
2914
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2686
2915
  onDestroy: (cb: (ret: {
2687
2916
  npc: Npc;
2688
2917
  } & {
@@ -2690,7 +2919,7 @@ declare const NpcEvent: Readonly<{
2690
2919
  npc: Npc;
2691
2920
  }> | undefined) => CallbackRet;
2692
2921
  defaultValue: boolean | undefined;
2693
- }) => PromisifyCallbackRet) => () => number | undefined;
2922
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2694
2923
  onWeaponStateChange: (cb: (ret: {
2695
2924
  npc: Npc;
2696
2925
  newState: PlayerStateEnum;
@@ -2702,7 +2931,7 @@ declare const NpcEvent: Readonly<{
2702
2931
  oldState: PlayerStateEnum;
2703
2932
  }> | undefined) => CallbackRet;
2704
2933
  defaultValue: boolean | undefined;
2705
- }) => PromisifyCallbackRet) => () => number | undefined;
2934
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2706
2935
  onTakeDamage: (cb: (ret: {
2707
2936
  npc: Npc;
2708
2937
  damager: Player;
@@ -2718,7 +2947,7 @@ declare const NpcEvent: Readonly<{
2718
2947
  bodyPart: BodyPartsEnum;
2719
2948
  }> | undefined) => CallbackRet;
2720
2949
  defaultValue: boolean | undefined;
2721
- }) => PromisifyCallbackRet) => () => number | undefined;
2950
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2722
2951
  onGiveDamage: (cb: (ret: {
2723
2952
  npc: Npc;
2724
2953
  damager: Player;
@@ -2734,7 +2963,7 @@ declare const NpcEvent: Readonly<{
2734
2963
  bodyPart: BodyPartsEnum;
2735
2964
  }> | undefined) => CallbackRet;
2736
2965
  defaultValue: boolean | undefined;
2737
- }) => PromisifyCallbackRet) => () => number | undefined;
2966
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2738
2967
  onDeath: (cb: (ret: {
2739
2968
  npc: Npc;
2740
2969
  killer: Player | InvalidEnum.PLAYER_ID;
@@ -2746,7 +2975,7 @@ declare const NpcEvent: Readonly<{
2746
2975
  reason: number;
2747
2976
  }> | undefined) => CallbackRet;
2748
2977
  defaultValue: boolean | undefined;
2749
- }) => PromisifyCallbackRet) => () => number | undefined;
2978
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2750
2979
  onSpawn: (cb: (ret: {
2751
2980
  npc: Npc;
2752
2981
  } & {
@@ -2754,7 +2983,7 @@ declare const NpcEvent: Readonly<{
2754
2983
  npc: Npc;
2755
2984
  }> | undefined) => CallbackRet;
2756
2985
  defaultValue: boolean | undefined;
2757
- }) => PromisifyCallbackRet) => () => number | undefined;
2986
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2758
2987
  }>;
2759
2988
 
2760
2989
  declare class GameMode {
@@ -2762,11 +2991,11 @@ declare class GameMode {
2762
2991
  static onInit: (cb: (ret: object & {
2763
2992
  next: (value?: object | undefined) => CallbackRet;
2764
2993
  defaultValue: boolean | undefined;
2765
- }) => PromisifyCallbackRet) => () => number | undefined;
2994
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2766
2995
  static onExit: (cb: (ret: object & {
2767
2996
  next: (value?: object | undefined) => CallbackRet;
2768
2997
  defaultValue: boolean | undefined;
2769
- }) => PromisifyCallbackRet) => () => number | undefined;
2998
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2770
2999
  static onIncomingConnection: (cb: (ret: {
2771
3000
  playerId: number;
2772
3001
  ipAddress: string;
@@ -2778,7 +3007,7 @@ declare class GameMode {
2778
3007
  port: number;
2779
3008
  }> | undefined) => CallbackRet;
2780
3009
  defaultValue: boolean | undefined;
2781
- }) => PromisifyCallbackRet) => () => number | undefined;
3010
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2782
3011
  static onRconCommand: (cb: (ret: {
2783
3012
  buffer: number[];
2784
3013
  cmd: string;
@@ -2788,7 +3017,7 @@ declare class GameMode {
2788
3017
  cmd: string;
2789
3018
  }> | undefined) => CallbackRet;
2790
3019
  defaultValue: boolean | undefined;
2791
- }) => PromisifyCallbackRet) => () => number | undefined;
3020
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2792
3021
  static onRconLoginAttempt: (cb: (ret: {
2793
3022
  ip: string;
2794
3023
  password: string;
@@ -2804,7 +3033,7 @@ declare class GameMode {
2804
3033
  passwordBuffer: number[];
2805
3034
  }> | undefined) => CallbackRet;
2806
3035
  defaultValue: boolean | undefined;
2807
- }) => PromisifyCallbackRet) => () => number | undefined;
3036
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2808
3037
  static use(plugin: IFilterScript, ...options: Array<any>): typeof GameMode;
2809
3038
  static loadUseScript: (scriptName: string) => Promise<void>;
2810
3039
  static reloadUseScript: (scriptName: string) => Promise<void>;
@@ -2916,58 +3145,6 @@ declare class GameText {
2916
3145
  hideForPlayer(player: Player): boolean;
2917
3146
  }
2918
3147
 
2919
- declare class Menu {
2920
- private static readonly menus;
2921
- private _itemCount;
2922
- get itemCount(): number;
2923
- private _id;
2924
- get id(): number;
2925
- private _title;
2926
- get title(): string;
2927
- set title(value: string);
2928
- private _columns;
2929
- get columns(): number;
2930
- set columns(value: number);
2931
- private _x;
2932
- get x(): number;
2933
- set x(value: number);
2934
- private _y;
2935
- get y(): number;
2936
- set y(value: number);
2937
- private _col1width;
2938
- get col1width(): number;
2939
- set col1width(value: number);
2940
- private _col2width;
2941
- get col2width(): number;
2942
- set col2width(value: number);
2943
- constructor(title: string, columns: number, x: number, y: number, col1width: number, col2width: number);
2944
- create(): this;
2945
- destroy(): this;
2946
- addItem(column: number, title: string): this;
2947
- setColumnHeader(column: number, header: string): this;
2948
- disable(): this;
2949
- disableRow(row: number): void;
2950
- isValid(): boolean;
2951
- showForPlayer(player: Player): number;
2952
- hideForPlayer(player: Player): number;
2953
- isDisabled(): boolean;
2954
- isRowDisabled(row: number): boolean;
2955
- getItems(column: number): number;
2956
- getPos(): {
2957
- fX: number;
2958
- fY: number;
2959
- };
2960
- getColumnWidth(): {
2961
- fColumn1: number;
2962
- fColumn2: number;
2963
- };
2964
- getColumnHeader(column: number): string;
2965
- getItem(column: number, item: number): string;
2966
- static getInstance(id: number): Menu | undefined;
2967
- static getInstances(): Menu[];
2968
- static getInstanceByPlayer(player: Player): Menu | undefined;
2969
- }
2970
-
2971
3148
  declare const MenuEvent: Readonly<{
2972
3149
  onPlayerExited: (cb: (ret: {
2973
3150
  player: Player;
@@ -2976,7 +3153,7 @@ declare const MenuEvent: Readonly<{
2976
3153
  player: Player;
2977
3154
  }> | undefined) => CallbackRet;
2978
3155
  defaultValue: boolean | undefined;
2979
- }) => PromisifyCallbackRet) => () => number | undefined;
3156
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2980
3157
  onPlayerSelectedRow: (cb: (ret: {
2981
3158
  player: Player;
2982
3159
  menu: Menu;
@@ -2988,38 +3165,9 @@ declare const MenuEvent: Readonly<{
2988
3165
  row: number;
2989
3166
  }> | undefined) => CallbackRet;
2990
3167
  defaultValue: boolean | undefined;
2991
- }) => PromisifyCallbackRet) => () => number | undefined;
3168
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
2992
3169
  }>;
2993
3170
 
2994
- declare class GangZone {
2995
- static readonly globalGangZones: Map<number, GangZone>;
2996
- static readonly playerGangZones: Map<number, GangZone>;
2997
- readonly sourceInfo: IGangZone;
2998
- constructor(gangZone: IGangZone);
2999
- private _id;
3000
- get id(): number;
3001
- create(): void;
3002
- destroy(): void;
3003
- showForAll(color: string | number): this;
3004
- showForPlayer(color: string | number, player?: Player): this;
3005
- hideForAll(): this;
3006
- hideForPlayer(player?: Player): this;
3007
- flashForAll(flashColor: string | number): this;
3008
- flashForPlayer(player: Player, flashColor: string | number): this;
3009
- stopFlashForAll(): this;
3010
- stopFlashForPlayer(player: Player): this;
3011
- isValid(): boolean;
3012
- isPlayerIn(player: Player): boolean;
3013
- isVisibleForPlayer(player: Player): boolean;
3014
- getColorForPlayer(player: Player): number;
3015
- getFlashColorForPlayer(player: Player): number;
3016
- isFlashingForPlayer(player: Player): boolean;
3017
- getPos(): GangZonePos;
3018
- useCheck(toggle: boolean): this;
3019
- static getInstance(id: number, isGlobal: boolean): GangZone | undefined;
3020
- static getInstances(isGlobal: boolean): GangZone[];
3021
- }
3022
-
3023
3171
  declare const GangZoneEvent: Readonly<{
3024
3172
  onPlayerEnterGlobal: (cb: (ret: {
3025
3173
  player: Player;
@@ -3030,7 +3178,7 @@ declare const GangZoneEvent: Readonly<{
3030
3178
  gangZone: GangZone;
3031
3179
  }> | undefined) => CallbackRet;
3032
3180
  defaultValue: boolean | undefined;
3033
- }) => PromisifyCallbackRet) => () => number | undefined;
3181
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3034
3182
  onPlayerLeaveGlobal: (cb: (ret: {
3035
3183
  player: Player;
3036
3184
  gangZone: GangZone;
@@ -3040,7 +3188,7 @@ declare const GangZoneEvent: Readonly<{
3040
3188
  gangZone: GangZone;
3041
3189
  }> | undefined) => CallbackRet;
3042
3190
  defaultValue: boolean | undefined;
3043
- }) => PromisifyCallbackRet) => () => number | undefined;
3191
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3044
3192
  onPlayerEnterPlayer: (cb: (ret: {
3045
3193
  player: Player;
3046
3194
  gangZone: GangZone;
@@ -3050,7 +3198,7 @@ declare const GangZoneEvent: Readonly<{
3050
3198
  gangZone: GangZone;
3051
3199
  }> | undefined) => CallbackRet;
3052
3200
  defaultValue: boolean | undefined;
3053
- }) => PromisifyCallbackRet) => () => number | undefined;
3201
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3054
3202
  onPlayerLeavePlayer: (cb: (ret: {
3055
3203
  player: Player;
3056
3204
  gangZone: GangZone;
@@ -3060,7 +3208,7 @@ declare const GangZoneEvent: Readonly<{
3060
3208
  gangZone: GangZone;
3061
3209
  }> | undefined) => CallbackRet;
3062
3210
  defaultValue: boolean | undefined;
3063
- }) => PromisifyCallbackRet) => () => number | undefined;
3211
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3064
3212
  onPlayerClickGlobal: (cb: (ret: {
3065
3213
  player: Player;
3066
3214
  gangZone: GangZone;
@@ -3070,7 +3218,7 @@ declare const GangZoneEvent: Readonly<{
3070
3218
  gangZone: GangZone;
3071
3219
  }> | undefined) => CallbackRet;
3072
3220
  defaultValue: boolean | undefined;
3073
- }) => PromisifyCallbackRet) => () => number | undefined;
3221
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3074
3222
  onPlayerClickPlayer: (cb: (ret: {
3075
3223
  player: Player;
3076
3224
  gangZone: GangZone;
@@ -3080,156 +3228,9 @@ declare const GangZoneEvent: Readonly<{
3080
3228
  gangZone: GangZone;
3081
3229
  }> | undefined) => CallbackRet;
3082
3230
  defaultValue: boolean | undefined;
3083
- }) => PromisifyCallbackRet) => () => number | undefined;
3231
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3084
3232
  }>;
3085
3233
 
3086
- declare class TextDraw {
3087
- static readonly globalTextDraws: Map<number, TextDraw>;
3088
- static readonly playerTextDraws: Map<number, TextDraw>;
3089
- private readonly sourceInfo;
3090
- private _id;
3091
- get id(): number;
3092
- constructor(textDraw: ITextDraw);
3093
- create(): this;
3094
- destroy(): this;
3095
- setFont(style: 0 | 1 | 2 | 3 | TextDrawFontsEnum): this;
3096
- setColor(color: string | number): this;
3097
- setBoxColors(color: string | number): this;
3098
- setBackgroundColors(color: string | number): this;
3099
- setAlignment(alignment: TextDrawAlignEnum): this;
3100
- setLetterSize(x: number, y: number): this;
3101
- setOutline(size: number): this;
3102
- setPreviewModel(modelIndex: number): this;
3103
- setPreviewRot(fRotX: number, fRotY: number, fRotZ: number, fZoom?: number): this;
3104
- setPreviewVehColors(color1: string | number, color2: string | number): this;
3105
- setProportional(set?: boolean): this;
3106
- setSelectable(set: boolean): this;
3107
- setShadow(size: number): this;
3108
- setString(text: string, player?: Player): this;
3109
- setTextSize(x: number, y: number): this;
3110
- useBox(use: boolean): this;
3111
- private static beforeCreateWarn;
3112
- show(player?: Player): this;
3113
- hide(player?: Player): this;
3114
- showAll(): this;
3115
- hideAll(): this;
3116
- isValid(): boolean;
3117
- isVisibleForPlayer(player?: Player): boolean;
3118
- getString(): string;
3119
- setPos(fX: number, fY: number): this;
3120
- getLetterSize(): void | ITextDrawCommonSize;
3121
- getTextSize(): void | ITextDrawCommonSize;
3122
- getPos(): void | ITextDrawCommonSize;
3123
- getColor(): number | void;
3124
- getBoxColor(): number | void;
3125
- getBackgroundColor(): number | void;
3126
- getShadow(): number | void;
3127
- getOutline(): number | void;
3128
- getFont(): number | void;
3129
- isBox(): boolean;
3130
- isProportional(): boolean;
3131
- isSelectable(): boolean;
3132
- getAlignment(): number | void;
3133
- getPreviewModel(): number | void;
3134
- getPreviewRot(): void | ITextDrawRot;
3135
- getPreviewVehColors(): void | {
3136
- color1: number;
3137
- color2: number;
3138
- };
3139
- isGlobal(): boolean;
3140
- static getInstance(id: number, isGlobal: boolean): TextDraw | undefined;
3141
- static getInstances(isGlobal: boolean): TextDraw[];
3142
- static __inject__TextDrawCreate: (x: number, y: number, text: number[]) => number;
3143
- static __inject__CreatePlayerTextDraw: (playerId: number, x: number, y: number, text: number[]) => number;
3144
- static __inject__TextDrawDestroy: (text: number) => number;
3145
- static __inject__PlayerTextDrawDestroy: (playerId: number, text: number) => void;
3146
- static __inject__TextDrawFont: (text: number, font: number) => number;
3147
- static __inject__PlayerTextDrawFont: (playerId: number, text: number, font: number) => number;
3148
- static __inject__TextDrawColor: (text: number, color: string | number) => boolean;
3149
- static __inject__PlayerTextDrawColor: (playerId: number, text: number, color: string | number) => boolean;
3150
- static __inject__TextDrawBoxColor: (text: number, color: string | number) => boolean;
3151
- static __inject__PlayerTextDrawBoxColor: (playerId: number, text: number, color: string | number) => boolean;
3152
- static __inject__TextDrawBackgroundColor: (text: number, color: string | number) => boolean;
3153
- static __inject__PlayerTextDrawBackgroundColor: (playerId: number, text: number, color: string | number) => boolean;
3154
- static __inject__TextDrawAlignment: (text: number, alignment: TextDrawAlignEnum) => number;
3155
- static __inject__PlayerTextDrawAlignment: (playerId: number, text: number, alignment: TextDrawAlignEnum) => number;
3156
- static __inject__TextDrawLetterSize: (text: number, x: number, y: number) => number;
3157
- static __inject__PlayerTextDrawLetterSize: (playerId: number, text: number, x: number, y: number) => number;
3158
- static __inject__TextDrawSetOutline: (text: number, size: number) => number;
3159
- static __inject__PlayerTextDrawSetOutline: (playerId: number, text: number, size: number) => number;
3160
- static __inject__TextDrawSetPreviewModel: (text: number, modelIndex: number) => number;
3161
- static __inject__PlayerTextDrawSetPreviewModel: (playerId: number, text: number, modelIndex: number) => number;
3162
- static __inject__TextDrawSetPreviewRot: (text: number, fRotX: number, fRotY: number, fRotZ: number, fZoom?: number) => void;
3163
- static __inject__PlayerTextDrawSetPreviewRot: (playerId: number, text: number, fRotX: number, fRotY: number, fRotZ: number, fZoom: number) => number;
3164
- static __inject__TextDrawSetPreviewVehicleColors: (text: number, color1: string | number, color2: string | number) => boolean;
3165
- static __inject__PlayerTextDrawSetPreviewVehicleColors: (playerId: number, text: number, color1: string | number, color2: string | number) => boolean;
3166
- static __inject__TextDrawSetProportional: (text: number, set: boolean) => number;
3167
- static __inject__PlayerTextDrawSetProportional: (playerId: number, text: number, set: boolean) => number;
3168
- static __inject__TextDrawSetSelectable: (text: number, set: boolean) => number;
3169
- static __inject__PlayerTextDrawSetSelectable: (playerId: number, text: number, set: boolean) => number;
3170
- static __inject__TextDrawSetShadow: (text: number, size: number) => number;
3171
- static __inject__PlayerTextDrawSetShadow: (playerId: number, text: number, size: number) => number;
3172
- static __inject__PlayerTextDrawSetString: (playerId: number, text: number, string: number[]) => number;
3173
- static __inject__TextDrawSetStringForPlayer: (textDrawId: number, playerId: number, string: number[]) => void;
3174
- static __inject__TextDrawSetString: (text: number, string: number[]) => number;
3175
- static __inject__TextDrawTextSize: (text: number, x: number, y: number) => number;
3176
- static __inject__PlayerTextDrawTextSize: (playerId: number, text: number, x: number, y: number) => number;
3177
- static __inject__PlayerTextDrawUseBox: (playerId: number, text: number, use: boolean) => number;
3178
- static __inject__TextDrawUseBox: (text: number, use: boolean) => number;
3179
- static __inject__PlayerTextDrawShow: (playerId: number, text: number) => number;
3180
- static __inject__TextDrawShowForPlayer: (playerId: number, text: number) => number;
3181
- static __inject__PlayerTextDrawHide: (playerId: number, text: number) => number;
3182
- static __inject__TextDrawHideForPlayer: (playerId: number, text: number) => number;
3183
- static __inject__TextDrawShowForAll: (text: number) => number;
3184
- static __inject__TextDrawHideForAll: (text: number) => number;
3185
- static __inject__IsValidPlayerTextDraw: (playerId: number, textDrawId: number) => boolean;
3186
- static __inject__IsValidTextDraw: (textDrawId: number) => boolean;
3187
- static __inject__IsPlayerTextDrawVisible: (playerId: number, textDrawId: number) => boolean;
3188
- static __inject__IsTextDrawVisibleForPlayer: (playerId: number, textDrawId: number) => boolean;
3189
- static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) => string;
3190
- static __inject__TextDrawGetString: (textDrawId: number) => string;
3191
- static __inject__PlayerTextDrawSetPos: (playerId: number, textDrawId: number, fX: number, fY: number) => void;
3192
- static __inject__TextDrawSetPos: (textDrawId: number, fX: number, fY: number) => void;
3193
- static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
3194
- static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize;
3195
- static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
3196
- static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize;
3197
- static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
3198
- static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize;
3199
- static __inject__PlayerTextDrawGetColor: (playerId: number, textDrawId: number) => number;
3200
- static __inject__TextDrawGetColor: (textDrawId: number) => number;
3201
- static __inject__PlayerTextDrawGetBoxColor: (playerId: number, textDrawId: number) => number;
3202
- static __inject__TextDrawGetBoxColor: (textDrawId: number) => number;
3203
- static __inject__PlayerTextDrawGetBackgroundColor: (playerId: number, textDrawId: number) => number;
3204
- static __inject__TextDrawGetBackgroundColor: (textDrawId: number) => number;
3205
- static __inject__PlayerTextDrawGetShadow: (playerId: number, textDrawId: number) => number;
3206
- static __inject__TextDrawGetShadow: (textDrawId: number) => number;
3207
- static __inject__PlayerTextDrawGetOutline: (playerId: number, textDrawId: number) => number;
3208
- static __inject__TextDrawGetOutline: (textDrawId: number) => number;
3209
- static __inject__PlayerTextDrawGetFont: (playerId: number, textDrawId: number) => number;
3210
- static __inject__TextDrawGetFont: (textDrawId: number) => number;
3211
- static __inject__PlayerTextDrawIsBox: (playerId: number, textDrawId: number) => boolean;
3212
- static __inject__TextDrawIsBox: (textDrawId: number) => boolean;
3213
- static __inject__PlayerTextDrawIsProportional: (playerId: number, textDrawId: number) => boolean;
3214
- static __inject__TextDrawIsProportional: (textDrawId: number) => boolean;
3215
- static __inject__PlayerTextDrawIsSelectable: (playerId: number, textDrawId: number) => boolean;
3216
- static __inject__TextDrawIsSelectable: (textDrawId: number) => boolean;
3217
- static __inject__PlayerTextDrawGetAlignment: (playerId: number, textDrawId: number) => number;
3218
- static __inject__TextDrawGetAlignment: (textDrawId: number) => number;
3219
- static __inject__PlayerTextDrawGetPreviewModel: (playerId: number, textDrawId: number) => number;
3220
- static __inject__TextDrawGetPreviewModel: (textDrawId: number) => number;
3221
- static __inject__PlayerTextDrawGetPreviewRot: (playerId: number, textDrawId: number) => ITextDrawRot;
3222
- static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot;
3223
- static __inject__TextDrawGetPreviewVehicleColors: (textDrawId: number) => {
3224
- color1: number;
3225
- color2: number;
3226
- };
3227
- static __inject__PlayerTextDrawGetPreviewVehicleColors: (playerId: number, textDrawId: number) => {
3228
- color1: number;
3229
- color2: number;
3230
- };
3231
- }
3232
-
3233
3234
  declare const TextDrawEvent: Readonly<{
3234
3235
  onPlayerClickGlobal: (cb: (ret: {
3235
3236
  player: Player;
@@ -3240,7 +3241,7 @@ declare const TextDrawEvent: Readonly<{
3240
3241
  textDraw: InvalidEnum | TextDraw;
3241
3242
  }> | undefined) => CallbackRet;
3242
3243
  defaultValue: boolean | undefined;
3243
- }) => PromisifyCallbackRet) => () => number | undefined;
3244
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3244
3245
  onPlayerClickPlayer: (cb: (ret: {
3245
3246
  player: Player;
3246
3247
  textDraw: InvalidEnum | TextDraw;
@@ -3250,7 +3251,7 @@ declare const TextDrawEvent: Readonly<{
3250
3251
  textDraw: InvalidEnum | TextDraw;
3251
3252
  }> | undefined) => CallbackRet;
3252
3253
  defaultValue: boolean | undefined;
3253
- }) => PromisifyCallbackRet) => () => number | undefined;
3254
+ }) => PromisifyCallbackRet, unshift?: boolean) => () => number | undefined;
3254
3255
  }>;
3255
3256
 
3256
3257
  declare const rgba: (value: string | number) => number;